#My “Theory”

1 messages · Page 2 of 1

hushed leaf
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that was fixed like half an hour after launch iirc

pure dove
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UI does look halfassed ngl, especially with some text being off centered

exotic nexus
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The individual drawings whenever interacting I don’t mind, I would have actually liked to have that ideally. But I think the demo UI was perfect enough and I would have preferred the overall game to be like that in presentation

The 3rd screenshot just looks hideous though and if imma be honestly I can’t entirely articulate WHY but it feels like there was 0 effort besides placing a couple sprites onto a backround image and calling it a day

pure dove
tiny shuttle
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I like it but sometimes weapons just lose all their momentum mid swing and istg the enemies can 1 tap u by looking in your general direction

thorn oar
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im just hoping in the next 3 months this will be behind the game

pure dove
exotic nexus
thorn oar
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i think the ui is fine besides the jank

pure dove
thorn oar
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i hope we get more cutscenes though

pure dove
placid topaz
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The AI isn't bad

pure dove
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I found a bug that skipped it on my first launch tho 😭 that and the character creator. Didnt even know it was a thing until i watched a stream

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I started with no weapon and just grabbed the flail in the cellar

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Thought that was intended

exotic nexus
thorn oar
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i had the jester bug at launch

hushed leaf
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some of the lighting does look a bit off, as if it doesnt fit the room

pure dove
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I like having things to look at

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And the art is beautiful

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Demo UI was like utilitarian, nothing to do

placid topaz
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What happened to the cards in the trailer though? I assumed that was a UI that players could use to pick the fight they wanted

thorn oar
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i hope that they get rid of some parts of the maps becuase i feel like some of them are to big for no reason

hushed leaf
smoky cairn
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My leading theory right now Is that the playtests are still happening right now and the version we got is the unplaytested version because GameSeer pushed for it to be released and then pursumably major updates in the future will be what the fruits of the playtest

pure dove
thorn oar
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i like exploring but we dont need a whole open world city just to fight in a corner

hushed leaf
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i just think as a whole for the game they're teetering into everything they can do without picking a side, do u want a sandbox fighting game or a roguelike? standardized "game" ui or more fancy in world ui like the tavern?

thorn oar
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hurts pc

pure dove
pure dove
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Imo all that should be like some 2D trickery not actual rendered models when theyre so far away

placid topaz
smoky cairn
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Yeah

placid topaz
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That's not a bug but a feature

pure dove
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Lol

thorn oar
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if we get optimized maps and stuff and they rebalance the combat it will be 10/10

pure dove
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And add a confirm button when selling shit lol

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Lost 20p early game because i accidently sold my flail and had to buy it back

exotic nexus
# pure dove Imo all that should be like some 2D trickery not actual rendered models when the...

This is kinda something that bothers me with forest actually, it feels like a SUPER isolated island rather than an actual forest when everything around it is just a huge png skybox

I don’t know if the ppl in charge of map design have experience with it but you would figure it’s known that you can still put 3d objects outside of a playable zone but have them rendered to simple models in order to preserve immersion and playability

pure dove
ashen sentinel
pure dove
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Option to sit down, maybe build relations with them somehow so we get some benefits like cheaper items or more card options with the jester

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Play some risky card/dice games with the jester to earn some money or smth

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Just give us more to do in the tavern so it's more than a menu

placid topaz
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Maybe if you tell him a good joke and make him laugh he'll give you 5 dollars

placid topaz
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Or that

pure dove
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Or you get 1 more card option

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Maybe he gets your next opponent drunk or smth. Literally endless options

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Would be so cool

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Lowk im gonna make this a suggestion

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Tho tomorrow because i got to sleep now

placid topaz
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They don't even have a bartender in the tavern, maybe if you pay them, they would make your opponent the next morning have a hangover if the bartender gives them free drinks all night after you paid them or smth

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Or simply having a random chance that an opponent is drunk or has a hangover

thorn oar
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i want to be able to be drunk in halfsword

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i think it would be a fun challenge to see someone try to beat the game as a alcoholic

olive hamlet
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I wish the blood looked as good as the trailer's

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and wish it worked in the Forest map

steep mason
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I believe

eager rain
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how confirmed is this?

river lotus
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this kinda makes sense

wet lion
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I was super dissapointed

lime dune
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maybe it's good we got just the one

hushed leaf
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good read

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even tho it is from the reddit its not full on raaaahhh halfsword devs evil spawn of satan robbing us

lusty spade
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This explains a lot really

lilac axle
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Not sure if anybody has properly mentioned this aswell but one (one minor) instance of it not really being the devs fault would of been to tokyo game show

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They were forced to make a "safer" version of the game to showcase to audiences to get the word out there

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Which also probably took time out of development and might of also fucked the pipeline a bit internally because they were scrambling to get a clean sterilized version of the game out for this one specific instance

green urchin
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we quite litterally got scammed for 20 bucks

lilac axle
# green urchin we quite litterally got scammed for 20 bucks

I mean... no offense but

i feel like almost any game after 2020 you should just dampen your expectations no matter how good the game looks / renowned the studio is, theres hundreds of examples of things just reasonably not living upto whats promised, and hell all i gotta do is mention cyberdunk as the main outlier

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Is it annoying? Is it Unfair? Is this not right? Is it scammy?

Sure, to everything but that's kind of just how the cookie is crumbling rn 🤷‍♂️

green urchin
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i didnt think it would be exactly as they made it out to be in the trailer but to tell us "you're getting a new and refurbished game" only for it to be an older version of the game with almost all of the content shown missing is insane

jovial chasm
jovial chasm
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UE5 is just a makeup set made with lead, the game looks all pretty but there is always major performance issues

jovial chasm
next crag
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I don't remember that we could do that type of slices in the demo actually.
I think we actually got the real EA of Half Sword, it's just that they can't test everything for every config or 50 differents config hardware setups.

It seems that with DLSS and Frame Generation, my game (in medium graphics) runs at 130 to 180 FPS without any issues.

In Epic settings, it runs at 50 to 90 FPS on every map, even slums.
But i do have a RTX 4090.

For less powerful hardware, i did have between 25 to 70 FPS on my Steam Deck, with full Controller support.
There's no theory about anything

next crag
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I have a 3440x1440 monitor, but there's no support for 21:9
So i play in 2560x1440, which fully render on the monitor without black bands

jovial chasm
green urchin
hushed leaf
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Half of 180 is 90

jovial chasm
next crag
hushed leaf
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So 100 fps on medium with upscaling AND FRAME GEN at 1440p on A FUCKING 4090

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That is fucking horrible

next crag
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It will get better with days or weeks, we all have a different hardware setup that works differently

green urchin
next crag
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Now, they're getting data on how the game runs on our hardware

jovial chasm
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DLSS balanced on 1440p is 1500x800

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That is so shit

hushed leaf
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but instead its 1440p medium

jovial chasm
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Btw people have been saying dlss does nothing for performance or very little, thats because with dlss off the game runs at like 75% res im pretty sure as it uses TSR

next crag
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The issue is still that they probably wanted to do too much with the visuals and the details

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Like why do we have a fully rendered eyeball, even from the inside of our head.
With mirroring

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It's on the Forest map, and we can see the trees in the eye

jovial chasm
# next crag

Someone made a post and zoomed into the eye, the iris isnt a texture, its actually geometry

leaden seal
jovial chasm
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The optimisation doesn't exist lol

next crag
leaden seal
lilac axle
leaden seal
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i believe it'll be fixed soon

lilac axle
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Ive heard godot is a good game engine but im not an actual game dev so idk about that

jovial chasm
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Yep

leaden seal
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they got 200k after the first hour it launched

jovial chasm
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Look you can see the Lumen shadows

leaden seal
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if they use that money properly on the game

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optimization will be fixed

lilac axle
jovial chasm
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There's a post with a video zooming in

leaden seal
next crag
# leaden seal i still suggest not refunding it tbh

If i could donate, i'll do it.
They just need time, it's just a very small team trying the impossible and they're funded by GameSeer, i'm still happy with the delivered products.
But as you said, not everyone got a nasa pc

leaden seal
next crag
hollow cradle
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For me sometimes slums lags to 5 fps and sometimes i can play at slums with 60 fps+

next crag
leaden seal
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ts game has insane potential i wont refund it

next crag
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And there's an easter egg, if we can name it like that.
If you're light enough, you can walk slowly on the bridge and get in the village.
There's a chest with a weapon in it, sometimes.
And some armor further

hollow cradle
next crag
steep mason
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I js used default name

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Benedict

next crag
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In the demo, when we lost an arm or a leg, our character was just crying on the ground.
But now, we can still get up and win the fight

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With like only 1 arm in total

lilac axle
lilac axle
steep mason
lilac axle
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Sometimes i just wanna see a battle continue on, or try my hardest to keep fighting

steep mason
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Benedict Ihavenolastnamebecauseimstupid

next crag
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And we got the Skinwalker from Alien : Romulus in Half Sword now

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I liked going trough the abysses in the demo, it was like a 1-life run beating willies on the way until baron.
Now it's zombies, falling on the ground when they kiss a hammer

hollow cradle
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Zombie bites are supposed to do damage or is it another bug?

steep mason
next crag
steep mason
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But if you have armor they dont

next crag
hollow cradle
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i don't take damage from them for some reason

next crag
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I don't anymore, even when they eat my face or feet

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probably a bug from one of the two hotfix

lilac axle
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rip zombros

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I mean in a lot of trailers and screenhots n stuff im seeing they are way deadlier now

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especially because of how the physics sometimes fucks your chars arms up sometimes you cant defend yourself making it an easy bite for the zombros

next crag
hollow cradle
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i also can't lunge with the messer

next crag
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The messer is sometimes really good, and sometimes it doesn't slice at all

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But every hammer or mass are doing their jobs

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You guys tried hiring soldiers that fight with you ?

lilac axle
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I find it weird how the mercs dont show up normally in the tavern

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you actually gotta hire them from the trainer first?

next crag
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Yeah, and pay them for a day or more.
If you don't pay them enough, at their last day they will leave

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Some of them can win a 1v4 without you fighting.
They're strong

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And if they fall without getting up again, you can just grab them by the arm and lift them yourself.
They will come and fight again.

I think that it's a bug, or they're too heavy to lift themselves alone

hollow cradle
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i'm pretty sure you couldn't easily lift someone like that in the demo

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i think it's because of the difference in weights

next crag
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I love this

golden oak
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Maybe cause they are making more stuff behind the scenes??

next crag
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In the demo we could fly

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And do pole dance

pure dove
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I had a spiked mace and was doing really good in the abyss until a fucker ran at me and immedietely ate my hand off

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And then tackled me to the ground

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Nearly died but managed to get up and used the messer I had equipt to dice up the brains of the last few, all while basically being dead

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Messer clutch

pure dove
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Ive used them to carry me through commoner and militia tourney and then let them go

midnight solar
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i hate the fact how you might be right

pure dove
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I very much doubt this whole theory

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Seems too conspiracy theory for my taste

midnight solar
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looking at the trailer they run the game in high graphics no lag at all i have a VERY powerful pc that can run cyberpunk at rtx high settings no framegen at 20 fps

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yet its laggy as hell

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due to the grass

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and the trees

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and most stuff lacking

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they delayed the game to fix some stuff yet nothing was fixed

pure dove
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"Something went terribly wrong with the EA build so they secretely fed us an old build and roughly threw in some new features"

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It's just too much

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The reason things look different is prob optimization

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They realised they didnt have time to fully optimize the new stuff they wanted so they didn't give it to us and it'll come later when it works well

midnight solar
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actually you prob right

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that makes more sense

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considering how the blood is ahh but it goes darker over time so yeah you right

pure dove
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Yeah

pure dove
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Prob worse optimization

limpid vault
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i just HATE when i see grappling like banging the npcs head against the wall only to find out once again the grappling is ass in the actual game

tight tinsel
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Okay, so I ain't the only one that noticed the missing features showcased in the trailer, also the slums has problem with the tents (I guess raytracing or some other different light source) and not the foliage

midnight solar
next crag
pure dove
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And i'm feeling rich with my 800 pfennings

tight tinsel
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Also what kinda irks me is the lack of boss battles for each tier, just the turney

pure dove
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The tourney has the boss fight

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Wish they played the boss music tho

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They don't do that anymore which is weird

tight tinsel
turbid tapir
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what i just did read

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lol

pure dove
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It should play for the champions as well

midnight solar
turbid tapir
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Game atleast dont go 1 FPS mode when there is more NPC's then 1.

pure dove
pure dove
tight tinsel
pure dove
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One guy twice the size of the others

tight tinsel
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I haven't noticed tbh

pure dove
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Same thing in the champion mode

midnight solar
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would i be able to post the leak that happened before with the crossbow thingy considering how the game is released and we already have all those things showed in that video

pure dove
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Yall in the end game what happens? Can you still fight in the lord tourney or wtv after you beat it?

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Can you fight in all the other tournies?

tight tinsel
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Repeat ad nauseam

midnight solar
# pure dove I mean

Yeah we dont have the fire and the custom armor thingy but one thing i really want the the custom armor coat of arms imagine making up your own coat of arms would be fire

pure dove
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Altho rn I'd be good just wearing any default CoA idk why all the tabards and shields are so colourless rn

midnight solar
# pure dove Yeah it's planned for the future

Tbh i was clicking refresh on the steam page for 9 hours trying to get it to release faster or something and if they delayed it wouldve been better but i wouldve just went insane and lit my computer on fire

pure dove
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yeah everyone was literally on the verge of madness for the game but then it comes out and they say it should've been delayed

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as if the same mfs saying it should've been delayed wouldn't have gone absolutely mad if it was

midnight solar
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It was worth waiting for though the grass and trees was badly optimized probs due to that but for me everything felt fine except the free mode

sacred sparrow
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Holding off till march would have been completely fine

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Trailer was def made before they removed some systems for needing a bit more work

midnight solar
sacred sparrow
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Like the gamemodes missing, that blood

tight tinsel
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Honestly just admitting that it was raw and needed more work would have been fine

sacred sparrow
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Yeah they should have just gave us a few more WIPs to quell us

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Then release in March

tight tinsel
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or at least give a small anotation that the features depicted are not yet present in the EA

sacred sparrow
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It is a very, very fun game. And i see their vision clearly. But it is a buggy laggy mess

tight tinsel
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true

pure dove
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fuckin butchered

midnight solar
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Born as a turtle Turned into a human and forced to be one

bright pagoda
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I wonder if people IRL ever had a pavise for the sole reason of back protection

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if your armor does not cover your back it could save your ass from an errant arrow or such

limpid vault
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or small scythe on a long stick

bright pagoda
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I really hope we get a bar fight scenario where I can beat someones face in with a stool or other improvised weapon

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would be a nice break from the armored slugfests

cinder oak
cinder oak
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we need more just, casual fights that don't have some dude being sliced into pieces

bright pagoda
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real

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agreed

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I think that there should be loadouts for each tier so when you fight a lower tier you have the same level gear they do

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so you cant just curbstomp them with your full armor set and polearm

cinder oak
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yeah

jovial chasm
sacred sparrow
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Honestly they should have just mirrored how examinas arena worked

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There’s still plenty of time to refine it though, and it’s still fun, so im not worried

bright pagoda
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examina has some pretty good lessons for this game in terms of UI and UX i think

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I do hope we get mod support one day so we can add magic to this game

next crag
lusty spade
next crag
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We need a MG42 modded crossbow

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Maschinengewehr

pure dove
pure dove
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upgraded to a tower pavise

grizzled tinsel
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this game has controller support, just set the controller to "gamepad" in steam input

next crag
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Can even fight with a pan

errant turret
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yeah cuz where is the pit and bridge map

pure dove
bright pagoda
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dang I wish it ran that well on my PC

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all outdoor maps aside from arena are laggy as hell

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despite having an intel i9 and 3080, not the newest but should be able to eek out a decent framerate

sudden lagoon
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I saw someone posted this tech in use on the Forest map, the WIP channel is full of stuff like this by the way, all being teased for release along with EA.. bro

olive hamlet
sudden lagoon
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Also if the demo was 5% of the game and EA is 40%, I’m not that hopeful for the next 60% if what we’re seeing is truly 40% of the progress they’ve made over all this time and not in fact an older fork/build

olive hamlet
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I didn't think EA was 40% but yeah. Galaxy already fixed most of the blood issues and it should look like the trailer now if its included in the next patch

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so no more cartoon blood

sudden lagoon
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Some good news at least, and yeah I think it was said that the demo was 5%, next fest was supposed to be like 10-15%, and EA 40%, should be an easy enough quote to find, I’m in the ballpark though if not correct

olive hamlet
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Well I'm glad they seem persistent on updates and stuff

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including fixes

sudden lagoon
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Yeah that’s good to see but they’re still stuck in that very hush hush dev mode, that might’ve been working when building hype but now that EA has started and taking into account all the controversy and everything else previously discussed I think they really need to sit down and start having a serious think about how to start engaging more with the player base and definitely being more transparent for starters, silence breeds suspicion, cooperation creates trust

olive hamlet
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Yeah, wish mcwonder wasn't the only person talking to the community for announcements

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Galaxy does though

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in channels regularly I mean

astral burrow
hushed leaf
sudden lagoon
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Ball hair

sterile portal
hushed leaf
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4k upscaled chest hairs with physics and millions of polygons

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but they spawn in clipped inside your body so you never seem them tho

hushed leaf
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That cannot be 60%

pure dove
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Pretty sure EA launch was meant to be 30% not 40%

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But hopefully more stuff to do in the tavern as well

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More gear

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Improved combat

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Pretty sure bows and handgonnes were confirmed for later down the line

hushed leaf
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Ok there's no way EA is 30%

pure dove
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Maybe crafting for our crossbows

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More game modes

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Hopefully better grappling

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Maybe we could move from different spots than the tavern as we progress

pure dove
hushed leaf
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what is steam next fest

pure dove
lean epoch
zinc owl
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I was wondering where those cards went

limber dew
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Do you all think this was because of the Fatal Error bug that was happening with blood in the Playtest?

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I also note the gore system doesn't even work anymore, a Scyth would chop someone in half, in this it just hits like a bat. Its so weird, i've never seen a game go backwards on launch. Makes me wonder if something happened between the dev team or studio

zinc owl
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yeah

sudden lagoon
surreal oasis
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this actually makes a lot of sense and is pretty thorough in explaining your reasons.

maybe this is an older build and the true ea that the devs wanted us to play was corrupted or something else happened that forced them to "give us something"
if its true it makes me feel better

leaden seal
pure dove
sudden lagoon
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Exactly, that makes it worse

smoky coral
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another thing i have noticed is any time anyone outwardly and calmly states something like this they are heavily ignored or "flooded" meaning their message gets covered as the mods immediately start talking about nonsense to cover the message.

Lest we not forget these are the same discord members who
-made fun of a user before banning them from the discord
-made fun of them on the reddit post they made on the official halfsword games account
(as well as moai making a reddit alt to try to defend the situation)
-are the same discord members who, upon being questioned directly about such things do not make a comment or will ignore the user

So while i like the game and do like this community they have done shady things in the past (and covered them up) and are doing shady things now.

Furthermore do NOT talk about drama lest ye be beheaded.

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furthermore another chat "the demo was better than ea" or thread rather was thanos snapped because ONE user broke discord rules. not the maker of the thread either if i understand.

pure dove
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Mcwonderbeast is the community manager and the discord mods are moderators not devs

smoky coral
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Once I get back to my PC I shall update my message to reflect proper information

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My apologies ^~^

quasi prism
hushed leaf
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In this time of silence and lack of communication

hushed leaf
pure dove
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how many times do we gotta say this

hushed leaf
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Motherfucker it's a typo

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I meant mods

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Brain typo whatever you call it

winter jolt
# pure dove

need a large buhurt like they show on the cover art ong

quasi prism
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so uh

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the wall banging/ground banging in the trailer doesn't even work on max npc dmg and max blood wtf

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and im max muscle size pretty sure

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only the wall banging sort of works but I can't get any blood whatsoever to come out

light monolith
pure dove
quasi prism
quasi prism
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not a single ounce of blood came out during that clip I sent

quasi prism
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even though everything was on max

zinc owl
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doesn't help that the character constantly lets go with one hand for no reason

quasi prism
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why show something thats not even doable in 2 different scenes in a trailer bru

pure dove
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Also in the trailer when the guy was using one hand and banging the willy's head up and down in the mud

light monolith
pure dove
light monolith
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and character has functional wrists

quasi prism
woeful pagoda
quasi prism
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really annoying

woeful pagoda
# lilac narwhal Uhhhh momentum...?

i mean in any footage ive seen of halberds being used they dont swing much faster than in ea currently. they arent made for speed and they take a lot of energy to use compared to something shorter with easier weight distribution

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honestly tho i gotta try out smaller swings they used to use smaller swings for more speed when waiting in middle guard so hopefully those work well

quasi prism
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oh yeah I didn't realize, the sound effects are different for head bangs from the trailer too

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wow

hushed leaf
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my current cope is that its just taking the devs forever to say anything because they're making sure their response is absolutely perfect and they're all gonna give everyone who bought the EA $50 for the sadness

restive goblet
ashen sentinel
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Too many people don't seem to understand how much backward the combat system went

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Even the character falls down very easely and takes super long to get up again, exactly like it was in older demo

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I don't really understand how the dev didn't realise the state of the combat system before releasing, it's the heart of the game, the most important part litteraly

ashen sentinel
hollow stratus
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I forgot to turn the @ off, I'm sorry 😭

hushed leaf
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turning the @ off is for hedgeborns

midnight solar
lusty spade
restive goblet
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as a kendoka i genuinely feel insulted when i can barely pull of a men strike because my guy has zero structure

lusty spade
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The problem now is that majority of players think it feels this way for the new strength mechanic, but they are separate things.

restive goblet
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the strength mechanic controls speed and the resistance weapons have to swinging, not stability or structure

lusty spade
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Yep

solid flame
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Excellent hypothesis! I blame the publisher essentially forcing the developers to deliver now since delaying again could cause issues.

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Since I see this as being nothing more than a mvp (minimum viable product) to get in a burst of money since they'd be continually developing the game anyway.

On the other end though, selling with a discounted launch price makes this conflicted.

I'm incredibly cautious now though. Are we actually gonna see the game we expected in about a year, or will dev-time have ended with the slums a broken mess, and features/mechanics not working as advertised?

astral burrow
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no, the slums map was shown in the trailer for a few seconds.

warped lotus
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no they didnt

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grab a rondel

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and the poleaxe beak is just that way, you cant flip it around to attack with the weapon on the back

smoky cairn
light monolith
sacred plinth
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Also does your characters swing the pole hammer weirdly? Like my character is a baron and he swings with the axe head turned to its side when I do an overhand swing

spice tartan
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i know for sure this is an older build because the demo was just like this until the adjusted the grips on weapons to where you can actually control it instead of flailing around completely giving up on defense. The tech demo I can parry with one handed swords and I aint even going to attempt that crap with the released game. My only thing is what did they fuck up so badly that they had to completely scrap the demo's progress

warped lotus
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hot take yall

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ignoring the noodle wrists

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i like the polearm physics more

spice tartan
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if my arms would stop chicken winging I actually like it more

warped lotus
#

what part of the game are you in

spice tartan
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updated polearms dont hit the same

warped lotus
#

are you still skinny or muscular

#

because i can make helmets fly with polearms

waxen vale
#

I hate em
Not because some polearms are too top heavy, but because ALL of them are
If I make a bladed polearm with a heavy shaft and a light head it shouldnt still play like a maul

spice tartan
#

I somehow managed to make a pole axe with .02kg lol

#

its my prized joy lol

waxen vale
#

Like look at this, this is sad as all hell

#

Light meter on the head set to minimum, wooden shaft set to heaviest

#

Still more top heavy than most irl halberds

spice tartan
#

spears are better at being halberds than halberds are change my mind

waxen vale
#

And that sucks, let me have my nimble glaives and poky spears

warped lotus
waxen vale
#

The halberds can he heavy, there should be room for all kinds of polearms

spice tartan
warped lotus
spice tartan
#

i kill baron instantly with a headshot

waxen vale
spice tartan
#

but it would be nice to have a glaive that was fast and not act like a sledgehammer

warped lotus
waxen vale
#

No

warped lotus
#

idk man they handle pretty well for me

spice tartan
#

like if they could make it like the staff, that would be good but whenever you put a head on it, it becomes a sledgehammer

waxen vale
#

Besides, most polearms irl had their center of mass between half and 3 quarters of length

spice tartan
#

lemme show yall my super halberd of speed ima record it lol

waxen vale
#

So weighted more like swords than hammers, but most were closer to two thirds of the length

#

Instead we have literal construction grade sledgehammer weights here

#

That has to be a good half of why stabbing with them currently sucks and quick hand swap swings make your wrists flop inside out most of the time with even the lightest head

waxen vale
#

Its not a matter of total weight, its of point of balance

warped lotus
#

do the hand swaps above your head

waxen vale
#

The thing is, it should not be that complicated or clunky to do something your weapon is designed to do well because it was made with a completely insane center of mass placement

#

There is no redeeming that part

#

CoM is as important to polearms as it is to swords, some are better a bit more tip heavy, some are not

#

And currently none of that matters

spice tartan
ashen sentinel
#

Shit weights 0.1 kg

spice tartan
#

i think i glitched out because i cant replicate it

ashen sentinel
#

That's what i thought too lmao

#

That shit looks so op

spice tartan
#

but its as small as possible with low weight

#

it doesnt stab or whack hard but a thousand cuts is lethal lol

ashen sentinel
#

Can you make a clip showing full swings on the head on knights etc ? To see the damage output

spice tartan
#

sure

ashen sentinel
#

.02 is insane lmao

#

A poleaxe made of air

spice tartan
ashen sentinel
#

I wanted to try different poleaxes and compare so this is interesting to see

#

The weight matters truly

#

And this one you got is the best if they're unarmored, crazy speed and still 100% effective

spice tartan
#

honestly the staff hits harder than that poleaxe. the only saving grace is I can kinda cut people

#

hell the scissors weigh more than that pole axe lol

sacred plinth
# warped lotus i like the polearm physics more

Even with fully muscular wrists the pole arms swings weird, my character starts the match only holding it with 1 hand. Comparing it to the demo is night and day tbh. But I still love the polearm and polehammer over a lot of other weapons

spice tartan
#

I got to the point in the demo where I can parry longswords with a one handed weapon

sacred plinth
sharp creek
#

I honestly just think a new entire engine is needed because unreal engine is awful but I know that is basically impossible lol

solid flame
sharp creek
#

Yeah

solid flame
#

I find it curious though how hostile people are towards the idea that the opinion that the game has launched in a terrible, unreleasable state.
With all of the hype and whatnot, and the recent (and also old) stigma of Early Access medieval games, I'd have expected the game would've launched in a more complete state.

Because this cannot be 60%.

sharp creek
#

Lol

#

I just ain't happy with the fact they are treating amd like it doesn't matter

#

No frame gen

solid flame
#

...Or Intel.

solid flame
sharp creek
#

Mine has dlss

solid flame
#

Does it work though?

sharp creek
#

I don't know if it works tbh

#

It can be turned on all I know lol

solid flame
#

Yeah, it doesn't work. I've changed settings on it and it does nothing.

sharp creek
#

Just kinda annoying with the blood and stuff on amd

#

Frame gen

#

Dlss maybe I don't know

solid flame
#

People saying how performance is totally fixed if you just run dx_12...

dx_12 is laggier AND has block blood on Intel GPUs

sharp creek
#

They need to sort stuff like that out mostly on amd and Intel and all that because Nvidia get most attention is kinda unfair but what can we do TBH

stray brook
#

DLSS has actually made a big difference for me - I'm able to play most of the game on Epic with the exception of Slums (I just put settings in medium and fixed)

warped lotus
#

Yeah but dlss is not at all meant to be a get out of jail free card for bad optimization

#

it's a get more kinda thing

stray brook
#

No but it lets me play the EA game I've been wanting to for over a year

#

stonks

warped lotus
#

Yeah

#

May be cope but i kinda cant go back to the demo

#

with all this new content

stray brook
#

People that are going back to the demo after buying EA blow my mind, unless you are running the game on a genuine potato.

If potato maybe shoud've saved $25 to put towards new rig

#

I'm having a blast on progression. The ending tiers are hard enough it's not a faceroll win, and economy is easy af

warped lotus
#

I get the people that go back because free mode isnt free

#

And the nonexistent wrists

#

But honesty i like how polearms handle now

#

You can like

#

Actually feel their weight now

stray brook
#

I'm just having too much fun with the flail

warped lotus
#

Cant leave my dear old flail behind

light monolith
craggy sandal
ashen sentinel
#

And the slower swing is really not realistic at all, combat system clearly went backward from the demo

pure dove
#

like now when you bring an axe down to your side after an overhead it flips around so when you draw back up you can cut again

ashen sentinel
pure dove
#

or when grappling an opponent down you can elbow them

#

extended movement with sword

#

the animations/abilities have been improved but the physics just botch it

ashen sentinel
#

Yeah i saw these little things, with good wrists we could have an actual improvement for certain weapons

#

For swords you can also attack after stabbing

#

Don't need to clic off anymore

#

And the issue with polearms is that you can't craft good spears, the balance point stays way too high

#

The slow swing are so bad too, acting like we are swinging a 30 kg poleaxe of doom when it's litteraly 3 kg lmao

#

It's way better on demo, but it will probably get fixed eventually

pure dove
#

yeah if they fix the wrists and the physics then the combat will be better than the demo

#

altho i hope they buff early game, because we start off way too weak it makes everything feel like shit pretty much

#

i think strength should correlate with stamina not with handling

ashen sentinel
#

Ofc, but then again they could have copy pasted the system, or tried to transfer/replicate it at least, it feels weird how they could look at any poleaxe/polearm/halberd etc and think that they are okay, or how no playtesters saw the issues

#

But they will fix it i have hope

pure dove
#

because any joe, thin as a pencil or big as a rock can hold a pollax, but one will just last longer while using it

sacred plinth
#

so we can all agree this is some hackjob build we got for EA

ashen sentinel
#

Any human on the planet can swing 3 kg

#

So a big 93 kilos dude struggling is kinda comical

clear tapir
#

I feel like no one is grateful for atleast getting different material

ashen sentinel
#

Nah i was the first to say it, but it doesn't excuse the rest

#

Grateful for content, and forge, disappointed about the blood/optimisation issue, physics downgrade, missing content, free mode being empty and missing customisation option, unreachable loot in the forest

#

The baron tier is also unfinished, having only brave stands feels like they scrapped off new types of knights for some reason

coarse merlin
#

i pressed progression. and it loaded fine but then i got stuck here on this map, i reinstalled multiple times, didnt work. deleted save, didnt work. can someone help please?

clear tapir
ashen sentinel
#

The bosses in tourneys feels so easy too, compared to demo where they are actually feared and remembered, only the baron fits this category in ea. Right now i couldn't tell you how every tourney boss looks like, sometime i don't even know wich one is the boss until i realise wich is taller. Imagine that they gave us actual original boss for tourneys, would be sick

#

But ofc i'm happy for new content, i completed progression mode the first day, i was happy to play it anyway

pure dove
#

Which is weird

#

There should be unique bosses like in demo

#

And they should be hard

clear tapir
pliant orbit
ashen sentinel
#

They don't got the same weapon everytime etc, they could be random yeah

pliant orbit
sacred spear
#

Do y'all think the next fest build had the same amount of content as the current ea

pliant orbit
sacred spear
ashen sentinel
#

Because it's blatant

#

The whole playerbase saw it hour 1

pliant orbit
#

if in a couple months they actually go through and have fixed shit, and started communicating more? sure, i'll throw down my money to rebuy the game and get back into it. Right now, we've been blatantly lied to and fed a dogshit product that is actively worse than past demos for it, and they remain radio silent with zero transparency or proper communication.

I mean fuck, I couldn't even play progression. All I could access was worse versions of the demo lol

clear tapir
#

It definitely feels like the devs were very strested and pumped out something as fast as possible

warped lotus
#

Lets hope it has nothing to do with the publisher

#

Otherwise this games cooked

pliant orbit
#

and theres no excuse for not being open to some degree about whats going instead of flat out lying to your players

sudden lagoon
ashen sentinel
#

Yeah we need answers

clear tapir
#

I just wish people got along

pliant orbit
#

had they been open and admitted that it wasnt a good build but they needed to push something, there wouldn't be nearly as much backlash, but they instead opted to lie to their playerbase to get them to buy a trash product

#

no matter how much i love the game im not gonna sit here and make excuses for them

sudden lagoon
#

Unless they say anything soon I can definitely see them trying to brush the issue under the rug, OR when they updated the playtest that time and everyone hated the changes, they quickly reverted them but the same couldn’t easily be done for the build and all the progress they had at the time so maybe we’re seeing the consequence of that? Honestly there’s way too many variables and we need something concrete you’re right

sacred spear
pliant orbit
#

as far as im concerned i love the game but at this point unless something drastically changes the devs are not worth throwing the support to

sacred spear
#

What if they actually didn't do shit and ran out of time

pliant orbit
#

also why the fuck are demo and EA settings connected to each other and stay consistent between them

ashen sentinel
#

They lowkey grinded cash out of us tho 🔥

sacred spear
pliant orbit
sacred spear
pliant orbit
#

it plays like an old playtest build

sacred spear
#

I mean it's not what most of us expected but I wouldn't go as far as saying it's worse than demo

pliant orbit
#

it actively is mechanically worse

sacred spear
ashen sentinel
#

It's worse but has more content

pliant orbit
#

^

ashen sentinel
#

Once they fix physics/blood issues/optimisation issue then it becomes better

#

That simple

#

Then maybe next they will deliver the content they promessed in trailer

sacred plinth
sacred spear
#

I think atleast the enemy ai is improved

pliant orbit
#

i was phyiscally unable to play Progression, i got a black screen w/ background audio and a crash to desktop every time i clicked it

sacred plinth
#

we're missing several helmets, swords, the factions that were there

sacred spear
#

Minus the gauntlet

ashen sentinel
sacred spear
ashen sentinel
sacred spear
#

The thick heavy one handed axe too for some reason

ashen sentinel
#

You can loot it

sacred spear
ashen sentinel
#

The one in that cave or whatever

#

With the circle

lilac narwhal
ashen sentinel
#

It's not there 100% of the time but it spawns sometime

#

I found it

sacred plinth
serene orbit
#

whats going on with EA i just got back from a halfsword break

sacred plinth
#

the rodian dagger is in the cellar too

pliant orbit
lilac narwhal
ashen sentinel
frigid briar
#

you can just refund it anyways

sacred plinth
sacred spear
serene orbit
#

i was kinda hoping it would be good but i didn't expect much

sacred spear
frigid briar
sacred spear
#

🥀

lilac narwhal
#

It's actually kinda worse

serene orbit
sacred spear
serene orbit
#

demo feels super floppy like 90% of the time

pliant orbit
lilac narwhal
sacred spear
#

You can go and try it

sacred plinth
pliant orbit
#

i have 130+ hours in the demo. i have.

sacred spear
sacred spear
#

💔

sacred plinth
pliant orbit
frigid briar
pliant orbit
#

if anything it just made them more annoying

sacred spear
sacred plinth
pliant orbit
#

tbf armored tiers are more boring in general anyway

#

imo

quaint quiver
sacred plinth
frigid briar
#

it needs a lot of work

quaint quiver
#

Ion know how I feel about the Early Access Physics. It

sacred spear
quaint quiver
#

all the fights are

#

you have way more control

#

And stabbing is so much less of a pai

sacred spear
#

Wait did I say playtest

sacred plinth
sacred spear
#

I meant to say early access armoured fights are better than demo's

#

🤦‍♂️

pliant orbit
#

give me the noble tier or whatever the name is where you get swords but no armor yet over literally any of the armor tiers

#

so much more fun

sacred spear
frigid briar
#

EA is really messy for certain, and i wish they'd used the demo physics instead of what i can only assume is the early playtest or earlier physics
we can only hope that their (presumably) panicked development leads to a reimplementation of the better physics

sacred spear
#

they're almost the same physics as demo

#

just with a muscle training system added

#

that's why weapons might feel too clunky at times

frigid briar
#

sword handling is VERY different

#

VERY clunky

#

and that's how i remember it being in the early playtest

sacred spear
#

and this is a heavy sword too

frigid briar
#

it's very difficult to get a clean swing like in the demo

sacred spear
frigid briar
#

which demo are you talking about?

sacred spear
#

did you try using greatswords in the demo?

frigid briar
#

the one that's currently on the steam store or the old one

sacred spear
#

0.5 demo

frigid briar
#

yeah okay then

sacred spear
frigid briar
#

hold on let me record a little

frigid briar
frigid briar
lilac narwhal
#

I do think the clunkier, slower swings ironically leads to more reliable vertical overhead swings than demo when it doesn't bug out

#

But the handling and physics overall are definitely worse

frigid briar
sacred spear
frigid briar
#

i get that the weapons are built differently

frigid briar
frigid briar
frigid briar
#

which was an issue with the playtest

sacred spear
#

ok but taking a second look you might be right on the handling part @frigid briar

#

it def does feel more solid in the demo

frigid briar
#

yeah, it just feels a lot less snappy in EA

#

and it's really hard to do anything but overhead/side strikes because diagonals have awful edge alignment in general

sacred spear
#

with the old handling but with the new EA overhead strikes

frigid briar
#

yeah

#

the enemy ai in EA isn't awful, and it's put me in dangerous situations at times, but the swinging kinematics are kinda awful now, at least for swords

sacred spear
#

did u try them

frigid briar
#

it feels like swinging a polearm without the leverage benefit

sacred spear
#

I also miss the demo stability

#

now you fall over anything and take centuries to stand up

frigid briar
#

i don't want to be tapped on the leg and hardly be able to walk

ashen sentinel
ashen sentinel
# sacred spear now you fall over anything and take centuries to stand up

It might be why armored fight feels harder for some people, tripping constantly for no reason and then 10 years to get up, i agree that the ai plays better in armored tier compared to demo tho, wich is a good thing, but i find that i only lose because i just fall over, i probably got knocked out like 3 times that's it, and 1 actual death from the baron.

#

Out of hundreds of fight probably

sacred spear
bright pagoda
#

the worst is when your leg gets grabbed by a phantom and you eat shit and get your skull caved in

ashen sentinel
#

I killed the baron 10 times so that says a lot about the amount of armored fights

bright pagoda
#

the physics are so whacky sometimes in this game

sacred spear
#

Wait I never thought about the strategy of removing my enemy's helmet when they're grounded to kill them real good

ashen sentinel
# sacred spear Yeah sometimes I fail from ***fucking swinging my damn weapon***

Exactly man, i had times where i fall all alone, and so many times where i try to have realistic close range fights and then my character randomly flops over for no reason, it takes away the immersion, in demo the ai might be weaker in armored tier but at close range the interaction were really enjoyable, ofc a longer range they were getting cooked tho

bright pagoda
#

is it possible to pierce armor in this game? or most of the time is it just clipping when I get blood through armor

sacred spear
#

Sometimes

#

👁️

sacred spear
ashen sentinel
#

I believe it's possible, i got a 5.3 kg longsword and it goes through standart and probably i clip through armor sometime (half swording), i had ocassions of slicing their legs with normal powerful swings too

light compass
ashen sentinel
#

We're already max weight so it's not the strenght

sacred spear
#

I tried training legs but it didnt seem to make me more stable

ashen sentinel
#

Just physics

sacred spear
#

I think the more armor you wear the more unstable you are

light compass
#

Idk I wear all plate armor and I have been doing three jumps every match and after a couple days my character is an immovable wall. I can run down champs

ashen sentinel
sacred spear
light compass
#

Not at the computer sorry

#

But I have the barrons chest piece and legs and then just plate everything else and the armet with the plume and metal shoes and gauntlets and shoulder shield as well as using a pole arm with a sheathed casted mace and longsword at the hip

#

So is quite heavy

#

But my guy fell over all the time before I started jumping every match. Now he is just like a bull and can charge anyone to the ground. I just wish you could train your skull to not get knocked out so easily by headshots lol

#

Maybe its placebo and I just got better at tickling the keyboard to stay up. But the devs said this would work and I started doing it and I don't have a tripping problem anymore unless I take a shot to the head

ashen sentinel
#

If that's real that's the dumbedt thing ever

#

"do 3 squats if you want normal physics"

#

If dev made that bro i might uninstall

light compass
#

🤷

ashen sentinel
#

I thought the strenght system reached max when reaching max weight

#

I heard that spamming jumps helped for gaining weight but i never heard that it would make the character more stable

warped lotus
#

are yall playing on slums or something i never had a tripping problem

light compass
#

I mean all these metrics are hidden so I can't say for certain but seems to have made a difference for me. Now when I do armored fights I just sprint directly at the enemy and shoulder check them to the ground

ashen sentinel
#

Everyone with a lot of hours on demo and that is familiar with physics screams that there's a tripping problem at higher ranks, even casual players got this issue too, if you don't see it it's probably because you're not aware of it

#

But basically in older demo build it was like that, then the dev fixed it

#

But now it's back in ea

light compass
#

Anyways I gotta run, but happy squatting or jumping jacks or whatever you wanna do

bright pagoda
#

you can jump in this game?

frigid briar
bright pagoda
#

huh, cool

#

ty

ashen sentinel
#

Time to set up the macro

#

Let it run for a bit and i'll see

pure dove
#

Still yet to do it

ashen sentinel
# pure dove

I made a post about that actually, some guy use the spinkick method to get inside of it

#

This cart in the forest is such a bait, all you can do is somehow try to stand on the box get your arm inside and grab if you can, or spinkick and manage to get a leg in there and climb

#

But it's so much time consuming for very little reward, way better to ignore the cart and move on.

#

You'd thing they would create a door for us to pull and then walk up to reach the cart but nah lmao

#

That would have been hilarious if they made the crossbow only spawn in there

sacred spear
#

😭

pure dove
#

Pure intimidation

ashen sentinel
#

The build is crazy

#

I wonder if it's actually possible to reach in the game rn and how it's done

#

Or if he just maxed out something in the code to make this monster

pure dove
ashen sentinel
#

I gotta learn this shit then

pure dove
#

You gotta mess with game files iirc

ashen sentinel
#

Aah okay

#

Well not interesting then

#

I assume it was after pushing strength or whatever

pure dove
#

Would be funny if there was like an unlock button

ashen sentinel
#

Yeah, this could be in free mode tbh, free mode had so much potential for customisation, character/weapons/armor/enemies

#

And yet there's nothing

#

It could make the game a lot more replayable if they simply copy pasted these customisation options that there's in progression mode

#

But having them for free at anytime

pure dove
winter jolt
pure dove
#

Given the huge outlash

winter jolt
#

its just something like gauntlets

pliant orbit
#

Yeah let's make a realistic medieval combat game but to be effective you have to look like you're on steroids even though almost every historical weapon is much lighter and more dexterity based than media portrays

ashen sentinel
pliant orbit
#

It's still a dumb system in general imo

ashen sentinel
#

That would be good to know if the character is maxed or not in terms of strenght

#

I believe max weight is max strenght but idk

winter jolt
pure dove
#

I think you're the stupid one here lmao

clear tapir
hushed leaf
hushed leaf
worthy axle
hushed leaf
#

my question is where tf are the testers??? why arent they speaking up

restive goblet
hushed leaf
restive goblet
#

they released closed testing submissions 5 days before the game dropped

#

you think they can bring a game from this current state to whatever utopia perfect half sword version in 5 days

hushed leaf
#

no

restive goblet
#

exactly

#

i think the testers realized this too

hushed leaf
#

i mean why did the testers seemingly not say anything about it being a mess to the devs

restive goblet
#

let's be real

#

even if they did

#

devs would physically not be able to make that 5d deadline

#

it's just not possible

hushed leaf
#

so delay

#

plus, they would've been playtesting it far before others so they would've at least partly known before

restive goblet
#

community playtesting is a lot better since it exposes flaws and feedback from average/normal gamers

#

but whatever the case may be this game needed like 6 more months

hushed leaf
#

indeed

#

i am glad we agree on that

hushed leaf
#

or are they completely disconnected from the server outside of announcements and updates and wip and whatnot

restive goblet
#

mods were just cleanup crew who took the full blow of the community's wrath

#

we got absolutely nothing just like the average player

hushed leaf
#

oh damn

warped lotus
lilac narwhal
lapis siren
small basin
#
  1. GHM said gore rework isn’t optimized enough for release. This was going to be the huge update for EA that got pushed back.

  2. Most people complaining about perfomance are trying to run the game on decade-old components (Ive seen several 1060 3gb complaints LMAO)

  3. They have been fairly transparent, but since signing with an actual publisher there are constraints. Gotta generate hype and all that.

chilly trellis
#

Point 2 is kinda nonsense my man, plenty of people on mid-high end rigs also having issues

#

I'm on a 4070 w/ a 5800x3D and Slums is borderline unplayable at low settings. There are clearly large issues with the game's performance independent of user hardware configurations

#

The arena from the demo runs OK, about as good (read as: not great) as the demo itself ran. but Slums is absolutely a mess.

quasi prism
#

for example I have a 4060 and get 20 fps on outside maps, and have to use frame gen to even make the game playable

near solstice
#

not the best pc but at the same time i would expect more than 30 fps

quasi prism
quasi prism
#

both run like shit, I get a bit more fps on dx11 in cellar

#

but even worse fps on dx11 in outside maps like slums

#

its really inconsistent, sometimes I can get 30 fps in slums and use framegen to make it feel like 60+ and other times it still lags even with framegen enabled..

agile frost
small basin
#

Eitherway, 4060 is not exactly a good card so it doesn’t exactly disprove my point. I have an RTX 3080 with Ryz 5700x3d and swapping to DX12 fixed all performance issues

#

This game is very much CPU heavy, too, so GPU is really just for VRAM and standard core utilization. If you’re getting a steady 20-30 fps, it’s likely CPU, drive, or RAM related

agile frost
#

so when I have discord open that's why it drops to 20

near solstice
small basin
agile frost
small basin
#

Get a CPU with 3D vcaching and you’ll be set for the next decade

agile frost
#

everything is so expensive

quasi prism
# small basin Eitherway, 4060 is not exactly a good card so it doesn’t exactly disprove my poi...

it doesn't matter if the 4060 is not great, any other decently optimized game I get 60+ fps on high 1080 yet I get 20-30 on medium in outdoor areas on this game. Also it does disprove ur point cuz you said "Most people complaining about performance are trying to run the game on decade-old components", yet most people are complaining on mid end systems. And either way this game is extremely unoptimized regardless.

bright pagoda
#

I am on a 3080 and i9 and it runs like Ass, definitely needs some heavy optimization

#

I get like 20 frames in slums

chilly trellis
#

We can just say 'yes this janky little indie game has quite poor optimization', it's not the first time nor the last time it'll happen.

small basin
bright pagoda
#

I am on dx12, also def the right i9, I get like 90-100 frames in star citizen and Microsoft flight sim on high

#

Def not my PC

#

Game is just unoptimized as hell

small basin
small basin
quasi prism
bright pagoda
radiant crystal
bright pagoda
quasi prism
#

regardless of what you say or think, this game is hella unoptimized. More so than borderlands 4 which is sad

bright pagoda
#

Even on low there is volumetric fog and lighting

quasi prism
#

yeah and also its not just vegitation thats unoptimized

#

I tested forest with vegetation off and still got awful fps

bright pagoda
#

Game looks really good but runs apocalyptically bad

small basin
bright pagoda
#

It looks so ugly with no plants too

quasi prism
#

like idek what or how its so unoptimized but it amazes me

chilly trellis
#

my PC is flatly mid-high spec and I also have some serious complaints about the performance

wild wraith
#

jesus half sword is being torn to pieces by the community aint it

chilly trellis
bright pagoda
radiant crystal
bright pagoda
#

It had good bones

#

Just rough as hell

chilly trellis
#

If you let it slide and go 'i just need to spend $300 more dollars then its good :)' things never get fixed

small basin
#

Not great

#

Not perfect

#

But good enough for those with decent PCs

chilly trellis
#

The game arguably ran better in an earlier state

bright pagoda
chilly trellis
#

Again, my PC is beyond 'decent' for a game like this and struggles greatly

wild wraith
#

i mean demo was a bit laggy here and there but it must be bad if its getting dragged through the mud this hard

bright pagoda
#

Even mfs with 5080s having issues

quasi prism
small basin
bright pagoda
#

It’s in a rough state

#

I have no doubt it will improve

chilly trellis
quasi prism
#

everyone is having issues even higher ends, ur just lucky ig. The game is unoptimized, that's it. There is no defending saying "its EA, should expect it" ITS $25 and is near unplayable for most players, and the free version honestly ran way better.. @small basin

chilly trellis
#

If I can run a 400 dwarf Dwarf Fortress save better than your game, you've got some serious CPU optimization issues lol

radiant crystal
#

the game is no longer experimental

chilly trellis
#

'stable' 'there shouldnt be any major issues' lolol

wild wraith
quasi prism
radiant crystal
#

taking off a doublet off a dead willie gave me a fatal error

quasi prism
#

Atleast not in the optimization catagory

radiant crystal
#

intrepret that as u will

wild wraith
#

if it was stable the entire community wouldnt be cracking out the pitchforks and torches

lilac narwhal
chilly trellis
#

some people will die on the sword of defending their favorite indie game even w/ no ground to stand on, I love half sword and have played it for a looong time but the defense brigade is being ridiculous

wild wraith
#

if they made it a demo upgrade everyone would be ok with it, but 20 quid is kinda crazy, especially how the demo runs better

chilly trellis
#

I expect performance to not be perfect first version of EA, but drastically less stable than the prior demo build? IDK about that my man

quasi prism
radiant crystal
#

even for people that have the game running decent, they mention the slums map running very poorly

#

and no wonder why considering how much random shit is rendered in it that you never see

quasi prism
#

I mean Galaxy said that Internal feedback and communication wasn't listened to from the main devs

radiant crystal
#

feels like they just took a random asset map and didn't bother shaving anything down

quasi prism
#

so it is starting to add up how this occured to me

radiant crystal
#

it's clear there's a problem in the dev team that needs to be addressed

chilly trellis
quasi prism
#

even Galaxy said he was getting fed up with it lmao

radiant crystal
#

boiling everything down to "bad pc lolol" makes the devs feel like everything is fine

#

and it's all the community's fault

quasi prism
#

the other devs need to listen to tester feedback/internal feedback if they plan to make a good game.. It's sad Galaxy came out and confirmed that they didn't listen to internal feedback

#

its why the game is so unoptimized, they just didn't listen to any internal feedback

wild wraith
#

isnt this thread the top of bug reporting right now

radiant crystal
#

i've also seen people downplay the complaints about weapon handling which is definitely worse compared to the demo 😭

wild wraith
#

hopefully it will be hard to miss

quasi prism
#

they get stuck and you get noodle arms every swing

wild wraith
#

15 seconds of unusable weapon

quasi prism
#

to be fair, there is some good things about EA. But the bad things outweigh the good things 2x

radiant crystal
#

i really like the new gore and blunt trauma in EA but the weapon handling is def worse

#

especially when making custom weapons

solid flame
radiant crystal
solid flame
#

And what is lying called in context of marketing?

quasi prism
upbeat sleet
quasi prism
#

gore was slightly polished I think, but the blood is really bad at times right now

solid flame
quasi prism
#

which Galaxy has cooked up a fix for next patch so im not really bothered about it

radiant crystal
solid flame
radiant crystal
#

the gore is different but you just don't see it most of the time

#

and it's also quite janky

#

also, you can now chop up bodies better in EA

solid flame
#

They need to fix the weird LoD situation, because whenever I go into first person (or very close) to gore, my game just fucking dies