#modders-guild-hall

1 messages · Page 31 of 1

meager notch
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I've refined my quiver-giver script but still can't figure out how to force load bolts into the crossbow.

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So it will give out quiver with 10 bolts every round as long as the old quivers got deleted. If they don't get deleted (script dies for some reason) then game dies due to garbage collector chugging on it

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My guess is that crossbow actually "welds" a real bolt to the crossbow when it's loaded, and when it's time to shoot it releases it with a certain velocity

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And considering that the bolt attached to the crossbow can pierce and cut enemies

radiant portal
#

We're gonna get Receiver in Half Sword before GTA 6

tidal briar
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so im trying to get halfsword enhancer installed and im not sure where to put the mod

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it said to just drag it on to the exe but that doesnt make much sense to me

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does it just want it in the same folder?

meager notch
#

If you figured out how the reload process works with crossbow please share😩

craggy acorn
tidal briar
#

nevermind i figured it out

fleet garnet
#

lmao there is a random AI image in the game files 😭

meager notch
#

Figures, this game is just yet another AI slop

tidal briar
#

well now my antivirus is blocking HSEnhancer

meager notch
#

SLOPREAL engine 5 AI slop

fleet garnet
#

explains the spaghetti code /j

stone swallow
#

is there a way to make it permantley day time in progression mode?

stone swallow
tidal briar
stone swallow
tidal briar
subtle condor
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did they release the enhanceer tf

runic mesa
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I lowkey wanna see what the topology is like

hidden hawk
worthy bone
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how to get more money or edit the save file to get taller and stronger i tried earlier and failed

thorny dagger
# runic mesa I lowkey wanna see what the topology is like

the models aren't extremely high poly.

I can kinda eye ball the topology if I'm really zoomed in, but for a ue5 game, this is surprisingly optimized.

of course, other models are higher poly than others, the willie models are a clear example, but smaller things that you wont look too deep into are optimized.

#

mainly the lag is from the foilage spam in the outside maps. noobkekw

which I hope they just straight up add a toggle to disable foilage so I can play the game smoothly.

fleet garnet
runic mesa
#

how can I use Fmodel to be able to make a custom sword work?

fleet garnet
runic mesa
#

do i need like a blueprint or something

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how would I be able to add the sword into half sword?

fleet garnet
unreal wyvern
fleet garnet
#

lmao i just found the place where i got mugged by a group of people, a few days ago 😭

worthy lodge
#

Guy

fleet garnet
worthy lodge
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Thank you

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For everything.

iron summit
iron summit
halcyon orchid
#

aight guys, how do I get swole? I'm computer illiterate as hell unfortunately, so I have no clue half of what im doing

placid sierra
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Like this

bright cedar
#

I also found out using the ue4ss changing your character stats then disabling ue4ss keeps the stats so you can use halfsword enhancer with buffed stats

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My character is 167kg

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I also find If putting weight to 1.5 offers a better experience without making your character hulk

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1.3 is good to

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1.5 makes you 115 kg

finite minnow
#

Do any mods from the demo that are on Nexusmods work currently?

placid sierra
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They work for the demo

meager notch
meager notch
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I don't know how to "install" it really, but you can add new mod in ue4ss and put the code in, and then run it.

meager notch
bright cedar
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1.5 is more like the champions height

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Oh mb lmao

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I thought you were talking about the height mb

meager notch
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I'm even more confused lmao

bright cedar
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Lmaoo

bright cedar
meager notch
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As far as I tried, I've only managed to change weight with it

bright cedar
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Yeah so if you use ue4ss to change your height/ weight

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There should be a lua editor you can see that right?

meager notch
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The code editor with ready to go code?

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I mean yea

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you mean just uninstalling the script after applying new height params?

bright cedar
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I don't uninstall anything, I just put "-" next to the ue4ss folder and the same with dwi

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dwm*

meager notch
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Ah got it

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I've jsut level-upd with this convo

bright cedar
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That just makes it so it doesn't read the file and folder

meager notch
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now I'm level 3

bright cedar
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I learned that from beamng lol

meager notch
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huh gotta try it

halcyon orchid
# placid sierra

see i'm damned form the first step since idk how to get to appdata

placid sierra
halcyon orchid
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ah

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like the user i'm using or like

placid sierra
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Or u can press windows+R and type in %localappdata%

halcyon orchid
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within the users folder

placid sierra
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The user ur on

halcyon orchid
#

ah ok

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how do I view hidden agian?

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I couldn't figure it out from the m2 menu

placid sierra
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Wouldve sent u an image but im not on my pc now

halcyon orchid
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yeah i'm not on my pc either

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i'll just google it tmrw

white barn
bright cedar
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It's the dev build

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Then just download the .dll and the launcher.exer

white barn
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Appreciate you

upbeat orchid
bright cedar
white barn
white barn
bright cedar
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^

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There's limited things for the dev build but they are planning on updating it tomorrow

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The main things is just the player mods and enemy. You can't spawn anything atm

upbeat orchid
upbeat orchid
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Didnt know there was an early access one out alrdy

rare escarp
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what does the strength multiplier shenanigans do in early access assuming the HSE actually works for EA

bright cedar
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That just makes it so you can lift heavier things. Doesn't change the looks of your character

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Once you downloaded those two files you can just put them in your half sword directory where the main exe is located.

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Drag the dll onto the hse exe and it should work

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@white barn ^^

white barn
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Appreciate it! I used the old HSE and it's pretty simple. I will have to see about the map feature tho because it's not stated on the GIThub

white barn
sudden raven
rare escarp
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does the grab force multiplier thing actually work?

white barn
bright cedar
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Try that

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It'll automatically download it*

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I installed it to make sure and ran it, it opens the ea version of half sword

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I also don't think you need the dll

sudden raven
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Did it work for you?

bright cedar
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It did

white barn
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I would rather use DLLs but I doubt they have it currently lol

bright cedar
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Yeah, if it works it works

white barn
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The first one I linked is the one pinned in this chat

bright cedar
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Yeah I was told to select the dev branch

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But when I select it nothing on the page changes

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Idk lol. I don't use github that much

white barn
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Okay so all the HS Enhancers in this Discord are for the DEMO.

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People said there are ones for the EA in GitHub somewhere lol

craggy acorn
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there are 2 versions of the mod on github:

  • stable release (the one that's also published on nexusmods)
  • development builds (experimental). published as a pre-release, based on the dev branch

on a github release, there is an assets section to download the files attached to it.
if you want to see all the releases (and pre-releases), you have to click the releases button on the right side, not the one that says which is the latest version (just below it)

changing the current branch only changes what version of the mod you want to see the source code

placid sierra
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Mr beast variant this time i see

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<@&1080390104562016306> remove the contaminant

humble prawn
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thanks

verbal zinc
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any progress on online keyboard+keyboard multiplayer mod

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i heard someone is working on it

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ah yes "optimization"

elder spoke
pseudo nymph
#

yo

raw cypress
cursive gust
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is there a mod to get strong

meager notch
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Yeah it's called steroids and gym

pseudo nymph
slate sorrel
#

What if someone makes a VR mod?

stray ember
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Nobody will make one since its too time consuming

meager notch
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I imagine how difficult it would be to implement it in such physics bound game, to make the VR gameplay smooth without losing your own character's floppiness tho

ivory burrow
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i love the mod so much

white barn
ivory burrow
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broooo turning off pain and unconsciousness is fucking BRUTAL the mans is trying to stand upwith half his torso peeling off

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he fell over but when he was trying to stand godamn

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this mod saves the game from all my criticisms

sacred void
sharp zinc
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Is there da mod for early access out or not quite yet

craggy acorn
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there is an experimental build. the stable release will be out soon though

lusty bramble
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ah yes my favorite game, Third Person BP Game Template 😍

meager notch
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bro's got hacked

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oh nvm

craggy acorn
meager notch
craggy acorn
radiant portal
lusty bramble
radiant portal
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In the game itself there's typos, like "cleansed" being spelled as "clensed"

craggy acorn
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imagine if they include on the patch notes fixed internal typos

lusty bramble
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how dare they have typos in the unimplemented tutorial map HairWillie

craggy acorn
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lmao

near field
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🤣 i cant

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"threow" and "bascets"

loud karma
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🤦🏻

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There's typos?

craggy acorn
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disentergrate

near field
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hey at least we know its made by a human and not an AI

supple kindle
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what if the ai was asked to intentionally write typos

near field
supple kindle
#

4d chess

near field
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disentergrate

supple kindle
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yk if it wasn’t data mined content it would’ve had great potential to make for a sticker

near field
supple kindle
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who are these people

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we’ve never seen them before

near field
#

fungus

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i wonder if they will find any gore 3.0

supple kindle
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they have a lot of gore 3.0 in them at the moment

near field
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rllyy??? woud love to see that here

craggy acorn
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i'm made of gore 3.0

near field
supple kindle
near field
#

whats willies?

supple kindle
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i misspoke.

near field
#

you are pardonet

supple kindle
#

there is no such thing as the aforementioned “willies”

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we only know wilhelm

near field
#

its made by the brilliant Luke

meager notch
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holy shit the pistol in halfsword

near field
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pistol in EA when

lusty bramble
near field
craggy acorn
#

gore 2.9 😌

lusty bramble
near field
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sheeshh lmao thats sickk

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half sword makes for a great shooter game

loud karma
craggy acorn
loud karma
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Also, that's TRUE first-person!

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Kingmakers DLC, when? 🤣

keen bolt
#

i'd love to use it

bright cedar
bright cedar
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HSE UPDATED

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LETS GOO

meager notch
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Jesus christ what have I done

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now that's a polearm

sacred void
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Damn, can you even lift that thing?

meager notch
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Hell yea

meager notch
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Issues is the map is too small to lift it without making it spazz into the ground

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on the other hand, current physics make massive objects stutter like hell

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now have to figure out how to remove spawned object when leaving to the menu because they make the game crash

steady wasp
sacred void
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He updated it for using on both

bright cedar
steady wasp
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hell yeah

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ty

odd frost
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i hope someone makes an infinite crossbow bolt mod or something like that, cant spawn them with hs enhance it crashed the game

crimson acorn
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i keep getting an error when i try to launch the hs enhancer

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no matter what it says "Could not find HsEnhancer.dll"

serene forge
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theres guides you can follow to fix it

chilly arch
south knoll
shy wind
bright cedar
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I mean, I don't know how you download it. I download it manually, I just download the .exe and the .dll and just put them in the win64 folder

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You don't have to put them there I just do because it makes it easier

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Then drag the dll file on top of exe and it should run and work

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If it still doesn't work you can join the hse discord and ask for help there. I don't know much about issues nor how to fix them

vagrant tide
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what is the best way to optimize this?

meager notch
meager notch
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gimme a sec I'll find a post here

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like this

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those are the instructions for weight editor script but it will work with any script for ue4ss xd

odd frost
#

aight sounds simple enough thanks

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nvm not tonight lmao 😭

meager notch
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ough 😭

pastel creek
placid sierra
pastel creek
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👌 thx

bright cedar
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I'm pretty sure it's because it's an injector

white barn
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Also didn't people claim that HSE lets you freeplay on any map? I do not see those features

meager notch
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Does HSE let you create custom weapons?

placid sierra
placid sierra
white barn
storm crescent
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Never have i known there was a non modular spear in halfsword

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EA

cinder jacinth
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Does tweaking the hair color values actually do anything?

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Cause it's RGBA, and they were all set to under 1. I set B to 1, and no apparent change. Maybe if I set it to 255?

placid sierra
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At least thats how its like with clothes

cinder jacinth
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It remained blonde. Guess that's not gonna work? I've set it to 255 let's see if my game explodes

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No change. Interesting. Wait if A=1 does that mean it's completely transparent? Maybe it's a color overlay?

placid sierra
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Ive got no idea what the A stands for

cinder jacinth
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probably alpha? Like transparency.

placid sierra
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Only way to know is trying
Havent rly messed around with hair yet

cinder jacinth
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That's one for the mod team

meager notch
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Manually spawning crossbow crashes the game for some reason

humble prawn
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Any mod that unlocks how far the camera can move from the player in camera mode?

undone island
#

is it just me or does the Half Sword Enhancer just not work

storm crescent
#

I give my bites crazy distance to make me look like i shoot lasers

cyan shard
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can someone make a mod to fix not being able to win a battle in split screen 😭 it works like half the time and the other half the time it just wont pop up to hold the button to win idk why

meager notch
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By the way folks what are there other ways to mod halfsword by coding besides ue4ss?

humble prawn
placid sierra
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Book hunting mod

humble prawn
tacit tinsel
#

hello

split flax
halcyon orchid
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heres what we REALLY need, a mod to properly decide what you're going into for free mode. It'd let you access more maps, and allow for us to do errands and such

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I beg

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PLEASE

lusty bramble
split flax
halcyon orchid
#

I wanna beat up drunkards and drag them to their homes more often

split flax
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didn't need ue4ss

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smallillie

halcyon orchid
#

willie got a lump where his willie supposed to be

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wille has cancer

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damnation

split flax
#

bro is cooked
enhancer is so cool

worldly abyss
#

someone PLEASE make a mod where the hit sounds are replaced with "fahh" and vine boom and other meme sound effects

worldly abyss
split flax
worldly abyss
frozen sable
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both is good

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how come no one making mods

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:(((

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oh but hs enhancer is here now

split flax
frozen sable
split flax
#

mostly js turning their willies into friggin baki characters

frozen sable
#

yeah

worldly abyss
frozen sable
frozen sable
worldly abyss
placid sierra
frozen sable
worldly abyss
#

still

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even better

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cause imagine getting a perfect headshot

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and hearing "FAHHHH"

humble prawn
frozen sable
worldly abyss
#

just blows up your ears

frozen sable
#

lmaoo

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too loud?

split flax
meager notch
split flax
meager notch
#

I would just give you a pastebin but I'm on the phone rn :/

split flax
meager notch
split flax
#

reinstalling ue4ss rn to use it

meager notch
#

At least, it should be. If not hmu I'll share the one I used today

meager notch
meager notch
# split flax kay then

Oh and note:

quiver["Projectile Count"] = 10

if you want to set more projectiles change this variable

runic needle
#

was kinda hoping the updated halfsword enhancer mod would have something like this built in, anyone know if he plans to add smthn like this?

meager notch
#

100000000000000000000 would be more than enough, and it respawns it every round anywaн

frozen sable
frozen sable
craggy acorn
shell oracle
worldly abyss
#

TYSM

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is it possible to add more sounds tho

frozen sable
#

yeah

frozen sable
worldly abyss
frozen sable
#

this hard

runic needle
worldly abyss
frozen sable
#

i remeber i got it 3 times in a row a second ago

craggy acorn
runic needle
#

alrighty, looking forward to it tho!

shell oracle
frozen sable
#

yeah im working on it now

split flax
#

cant wait for the release
half firearm

worldly abyss
frozen sable
#

ill make dismemberment noises

worldly abyss
fleet garnet
frozen sable
#

ok 100 percent working now with dismemberment

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and blunt damage with maces on flesh

worldly abyss
frozen sable
#

ok it should work now when a wille is dead

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for dismembement

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and blunt damage can ahppen anytime

worldly abyss
worldly abyss
#

shit nvm i was using the old version

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like a dumbass

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mb

frozen sable
lusty bramble
plain heron
#

is EA on a different unreal version?

lusty bramble
#

it's a ue4ss script so idk if it's compatible with hs enhancer yet though

lusty bramble
#

still 5.4

plain heron
#

hm

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my old map that worked on the demo does not work on ea even if i remove everything except the basic unreal cubes

lusty bramble
plain heron
#

i may or may not have forgotten to set the packing destination to the new version and not the demo

mellow kelp
#

Any multiplayer mods or just parsec rn?

lusty bramble
hidden hawk
worldly abyss
#

ayee it works

plain heron
#

oh yeah @lusty bramble you know what they did to Deal Complex Damage? i remember you saying they removed 1 argument

worldly abyss
# frozen sable dw

is it possible to add another download option called "ear-drum deletion version" where its basically fahh sounds. but volume boosted by 500%

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cuz the fahhs are kinda quiet for me

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even on max volume

shell oracle
#

@lusty bramble did the deal complex damage function get chnaged?

shell oracle
#

By how much?

lusty bramble
plain heron
#

i see thanks

shell oracle
craggy acorn
#

what's this 😭

steady rapids
#

does anyone know a fix for the enhancer to make the spawn items work? it seems like all items and armor are linked to the demo and arent the right thing making getting armor and weapons not work the same as they disspear

craggy acorn
steady rapids
craggy acorn
#

it's an issue with the spawner cause the devs changed how armor and weapons are generated

steady rapids
#

so it is updated to download?

craggy acorn
#

not yet

steady rapids
#

oh ok

#

any idea on when it would be?

craggy acorn
#

most likely this week with more improvements aswell

steady rapids
#

peak thank you

meager notch
#

So far I've tried to find a hook that would trigger before garbage collector or something kills itself - to manually remove spawned items from the list but to no avail

craggy acorn
#

the game does it

meager notch
#

Then I wonder why me game doesn't want to remove them 😭

#

I had the same issue with bolt quiver script and thought it's because quivers wouldn't properly delete themselves for some reason but I'm still not sure what was the issue

fleet garnet
#

@frozen sable what happened to the FAHH replacer mod?

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nevermind its gone now.

lusty bramble
mortal slate
#

whats the ratio of weight rate and height to have the same build as the champions?

bright cedar
#

Oh nvm seen that you fixed it

snow yew
mortal slate
tender orbit
rugged storm
#

is the stats n' money mod safe?

fleet garnet
rugged storm
#

OK

timber smelt
#

why does half sword enchancer always crashing the game

fleet garnet
humble prawn
humble prawn
#

@lusty bramble It works wonderfully. Thank you steamhappy

leaden shale
#

can i get help cus a friend of mine he finished the game but wants to restart but how? its the demo btw

placid sierra
#

rewgardless:

arctic portalBOT
leaden shale
#

someon already helped me but thanks anyways

hybrid merlin
#

Hey @bright cedar why does windows defender find trojan when i wanna download the enhancer?

unborn ledge
#

I would just install linux atp

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actually

#

I take back what I said

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norton is a virus

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actually

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I take back what I said

#

actually

#

im gonna go take my meds

lusty bramble
#

enhancer is open source anyways soo u shouldn't really have to worry abt it thumbsup

hybrid merlin
#

okay thx

#

how can I add it as an exception in windows defender?

stark thistle
#

Hello. Trying to find mods for early access. Anything yet?

meager notch
#

I did it but it's a damn crutch of a method 😭

#

You can change character's equipment before spawn by taking equipment variable from the character's passport and alter weapon and armor parameters

ivory burrow
#

is it possible to make consciousness and pain a config slider in enchancer?

meager notch
#

Now can change the weapon props every round instead of having to fiddle with savefiles

meager notch
#

still getting garbage collector crashes even with spawnactor function :/

well at least this is something

stark thistle
#

Hoping for a trainer or something similar for the early access

unborn ledge
#

decisions decisions

frozen sable
unborn ledge
frozen sable
unborn ledge
#

oh no

frozen sable
#

very shiny

unborn ledge
#

lag

finite minnow
#

Has the enhancer been completed for EA?

unborn ledge
#

it was ok up until like 130

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🙏

#

😭

unborn ledge
unborn ledge
#

course

finite minnow
unborn ledge
#

yep, windows defender marks all injectable dlls as threats

unborn ledge
#

yeah, if you want more context also you can search this channel, very common question

tulip remnant
unborn ledge
tulip remnant
#

oh, ok

random cloak
#

willie got vulnerable

true osprey
#

i deleted all my clips and freed up 50+ gb

true osprey
unborn ledge
#

never said it would be released nice

true osprey
#

😢

frail hawk
#

i want to kiss each and every one of you working on mods, i love you

median turret
unborn ledge
median turret
#

🙁

plain warren
#

ik this has nothing to do with mods, but like anywhere else including the actual halfsword chat is never about the game so does anyone know if the gambeson or jack is better?

warped grove
plain warren
warped grove
tulip remnant
warped grove
# split flax a infinite crossbow would be better tho

The easiest way to get an infinite crossbow is to re-arm it automatically after firing. If you spawn with a crossbow, it should be already loaded, right? So we need to restore that state, which may be easier than calling the sequence of events of manual reload

fossil dock
#

Does anybody know how to maybe get the barrons armor off of him without modding or installing a save?

tardy basin
#

How to put my saved progress back guys?

#

I was tryna download some mod and I deleted my progress but I made a copy

#

(The one with 1253 kb is my actual progress)

#

But every time I go back in I start with a new character

warped grove
tardy basin
#

so do i go on steam for that

#

or how

warped grove
#

If you changed the file in the save game folder, when you run the game from steam there will be a popup "cloud conflict", you need to choose the "local save" version.

warped grove
#
print("[InfiniteCrossbow] Mod loaded!")

local CrossbowClassFull = "/Game/Assets/Weapons/Blueprints/Built_Weapons/Ranged/Weapon/BP_Weapon_Ranged_Weapon_Crossbow_Light.BP_Weapon_Ranged_Weapon_Crossbow_Light_C"

ExecuteInGameThread(function()
    RegisterHook(CrossbowClassFull .. ":Event Shoot", function(ctx)
        local crossbow = ctx:get()
        crossbow:ExecuteUbergraph_BP_Weapon_Ranged_Weapon_Crossbow_Light(1151)
    end)
end)
lusty bramble
warped grove
lusty bramble
#

fair fair

warped grove
#

Looks like UE4SS has a Lua debugger now and a one-click mod creation button so things are getting easier for people to try small silly things like that

lusty bramble
# warped grove I just needed a stupid way to test it, of course the proper way would be to trac...

can't u just do smthn like this 👀

print("[InfiniteCrossbow] Mod loaded!")

local CrossbowClassFull = "/Game/Assets/Weapons/Blueprints/Built_Weapons/Ranged/Weapon/BP_Weapon_Ranged_Weapon_Crossbow_Light.BP_Weapon_Ranged_Weapon_Crossbow_Light_C"

ExecuteInGameThread(function()
    RegisterHook(CrossbowClassFull .. ":Event Shoot", function(ctx)
        local crossbow = ctx:get()
        crossbow:ExecuteUbergraph_BP_Weapon_Ranged_Weapon_Crossbow_Light(1151)
    end)
end)
warped grove
#

seems to work fine like that

unborn ledge
lusty bramble
copper whale
#

anybody know how to retexture stuff yet ?

hoary bane
#

Lmk when the first fully custom weapon is made

dusk owl
dusk owl
#

new wooden longsword trainer

meager notch
uneven prawn
#

Quick question, not a mod, but how would I edit my save to change the Phfennings count?

meager notch
dusk owl
# hoary bane both

These are all made using save editing. Imported models are possible now, presumably they can also be used for making custom weapons, but I've never tried that

hoary bane
#

if only there was a way to unlock the sliders in the menu.. :(

meager notch
#

works in free mode too but you have to keep script running

dusk owl
near field
near field
#

Willie custom anims for holding weapons when

#

Honestly what i wanna see is a clean house mod, with willie wearing tactical gear.

The blood system is perfect for this

sturdy matrix
#

half sword tactical shooter unofficial spinoff game that gets cease and desisted into lost media

near field
#

Frrr

#

I mean if the studio releases their own modding sdk and eula from hs.

I dont see an issue

#

But strictly only for EA

sturdy matrix
#

I hope some major documentation occurs for where stuff is in the half sword files soon, because I cannot for the life of me figure out where the game is keeping the damage values of specific weapons and weapon parts.
or the next best thing is to try and change damage multipliers for hitting specific organs, or the base multiplier when none are hit.
I must be able to lop off the head of a spearman when I am stabbed in the stomach before I die so I can kill him again in hell.
it has to happen

nova ridge
#

Every time i open the enhancer it crashes my game w/ a fatal error

#

doesn't matter if I open the game with the enhancer or open my game and then use the enhancer

cosmic elbow
sturdy matrix
sturdy matrix
# cosmic elbow wdym

if I want to edit the stabbing power and the rigidity of the rondel dagger for example, where do I go and how do I do that?

nova ridge
sturdy matrix
#

I figured it out, when viewing through fmodel its found in the assets folder under the weapons folder which has its own blueprints folder.
now to figure out what I need to actually edit.

#

Also I had a look at the armor.
cap(lowest), sallet, and armet (highest) protection values.
this is partially why polearms are instant KOs.

meager notch
#

To change modules you just copy their paths and put them in respective variables

#

But beware, while this script runs and finds weapon in your right hand it will replace it with customized weapon. In free mode you can change any weapon to custom weapon with that.

meager notch
hybrid merlin
#

could somebody guide me to where exactly can I find the muscle mass atribute?

radiant portal
silk needle
hybrid merlin
silk needle
#

You don't touch those. That's just the ID of the attributes. You only change the value in red. Height is persistent and can be changed to any value you want. Default value for tallest character is 1. If you wonder Champions are 1.5 and the Baron is 2. Weight can be changed too but it is not persistent. Unlike height, weight will reset to 1 after each round.

#

BTW, height also increase your weight in game. Even if it resets to 1 in save editor, your character in game will have more strength. I changed mine to 2 and that increased my weight to 107 which is about 20kg heavier than the default max value in game.

placid sierra
silk needle
#

Really? That's good to hear.

ivory burrow
meager notch
#

Is there any way to force steam to capture the game itself instead of the debugger?

unborn ledge
# copper whale anybody know how to retexture stuff yet ?

https://github.com/Dmgvol/UE_Modding/blob/main/IntermediateModding/ChangingTextures.md

this tutorial is still accurate-ish

unreal 5.4
fmodel

ue5 project- name HalfswordUE5

use fmodel with the AES key in this channel to find texture dict

import texture with exact naming and location into your new project

cook asset, then pack with unrealpak or similar

then place pak into halfsword content

GitHub

Collection of UE4/5 Modding Guides. Contribute to Dmgvol/UE_Modding development by creating an account on GitHub.

subtle condor
#

ARE THER notivies

#

for mods

cyan shard
#

anyone working on a fix for split screen not being able to hold win button after winning

#

please someone 😭 fix ts

merry holly
fathom birch
#

The launcher for the half sword extender just crashes my game immediately

#

And when I try to install the zip file my surch engine just immediately registers it as a virus

#

And rejects it from downloading

fathom birch
#

nwm i did a manual install

#

i got it working

cyan shard
#

do you even get the gold for winning or

twilit loom
#

When I use ue4ss the steam overlay goes on the modding window rather than the game and I can't record my gameplay, does anyone know how to fix that?

merry holly
#

So its not every time.

merry holly
#

If ur doing it in the main mode, thats ur problem. If u wanna do split screen do it with a friend in free mode

cloud oyster
#

<@&1471587048392622241> 🫡

lusty bramble
#

much appreciated 🙏

cloud oyster
lusty bramble
cloud oyster
#

Role assigned.

unborn ledge
#

what texture are you trying to replace?

copper whale
#

targe

frozen sable
#

create a pak and make the folder path in unreal then replace the texture

fathom birch
#

Does anyone know why the new Enhanced half sword launcher just causes it to crash?

#

As I've been having issues installing as my file o placed manually just disappears

frail hawk
#

the HFenchancer launcher is working just fine for me, albeit running a little rough today

tiny moat
#

Ayo, any mod that adds the Demo progression?

tranquil belfry
#

does anybody here happen to have access to willie's model? preferably the demo willie but EA ones work too

modern geyser
warped grove
#

That offset looked like crossbow loading logic that spawned the bolt and attached it to the crossbow so I called it and it worked (but still there is like a natural delay of 1 sec or so, so the crossbow is not a minigun)

#

Actually I am a bit surprised no one is calling ExecuteUbergraph_... functions from mods because it looks like the easiest way to trigger blueprint logic if it is not exposed in any other way

#

I asked UE4SS devs and they did not try calling it too, apparently, it may or may not work

violet oxide
#

Good throw?

cosmic elbow
#

rong gif

lusty bramble
charred jetty
#

How’s it going folks

meager hemlock
#

good, wby fellow gamer

meager notch
lusty bramble
#

made a mod that lets u make custom weapons from json files so no save editing required

#

format is like this currently but im open to feedback to make it easier lol

{
    "name": "Sunset Rapier",
    "id": 69,
    "tier": 3,
    "price": 260,
    "weaponClassPath": "/Game/Assets/Weapons/Blueprints/ModularWeaponBP.ModularWeaponBP_C",
    "modules": {
      "head": "sword_blade_a_70",
      "guard": "sword_guard_ob",
      "grip": "sword_grip_15_t2",
      "pommel": "sword_pommel_z"
    },
    "sizes": {
      "head": { "X": 1.35, "Y": 0.82, "Z": 0.75 },
      "guard": { "X": 1.08, "Y": 1.08, "Z": 1.08 },
      "grip": { "X": 1.12, "Y": 1.0, "Z": 1.0 },
      "pommel": { "X": 1.04, "Y": 1.04, "Z": 1.04 }
    },
    "mass": {
      "head": 0.62,
      "guard": 0.43,
      "grip": 0.42,
      "pommel": 0.48
    },
    "materials": {
      "steel": 2,
      "colored": 14,
      "wood": 4,
      "leather": 11
    },
    "colors": {
      "wood": { "R": 0.56, "G": 0.29, "B": 0.11, "A": 1.0 },
      "leather": { "R": 0.41, "G": 0.12, "B": 0.08, "A": 1.0 }
    }
  }```
unborn kettle
meager notch
lusty bramble
#

yeah i dunno if it's ideal, just thought i'd try to make it easier than only full class paths 🤔

meager notch
meager notch
unborn kettle
lusty bramble
meager notch
#

Tho I think config and GUI are the best ways to make it shuper easy

meager notch
#

If UE4SS had that it would be just peak

meager notch
#

Oh shi

lusty bramble
#

i haven't used it but i found this little ue4ss ui lib in the ue4ss discord

lusty bramble
#

could be useful ong

meager notch
#

Certainly is

cosmic elbow
#

does anyone have any idea how to fix these super weird looking shadows that happen

halcyon orchid
cosmic elbow
halcyon orchid
#

do I need to download something else?

#

so i'm trying to put gameprogress.sav into uesaveeditor

#

and it's simply just not working

cosmic elbow
# runic mesa

you'll need to either unpack the game or dummy ModularWeaponBP

#

my pc is stubborn and can't load the unpacked game

#

and dummying modularweapon takes ages

cosmic elbow
charred jetty
#

Pretty new to modding for halfsword haven’t looked into it much but has anyone found a way where the weight won’t reset after every round you win?

placid sierra
#

And theres a tool on nexusmods to make the conversions easier

halcyon orchid
#

YEAH i JUST GRABBED THAT ONE

halcyon orchid
#

woops caps

#

anyways, anyone know how to use UE4SS and enhancer at the same time?

junior schooner
#

Not sure if I can put this in here but will someone create a mod similar to halfsword enhancer?

halcyon orchid
halcyon orchid
#

damn

#

thought I might be able to run the script through UE4SS

meager notch
# lusty bramble

Nah it is actually super limited, you can only create buttons and texts and couple other things, no fancy stuff 🙁

#

drop-drown menus and tickboxes are out of question

hybrid merlin
#

why is my game making multiple save files? when i delete them all they just reappear

#

i messed with a save modifier yesterday

#

But wanted to reset my progress completely

silk needle
elder spoke
#

any more mods?

#

like a tekken juggle combo mod

#

i genuinely hope thats possible some day

placid sierra
elder spoke
#

insane spinning kick into a tailspin

#

i think

#

or damage on the elbows when in fist stance mod

#

martial arts mod

#

that'll be pretty cool

#

with this new era of "gun mods" i doubt it'll be any trouble to make

#

no??

cosmic elbow
elder spoke
#

we didn't see what luke's could've done

#

oh right it was in demo

cosmic elbow
#

he has alr adapted

elder spoke
#

i mean it still doesn't mean that we're not far from the martial arts mods right

#

wait what ever happened to the boxing gloves

abstract talon
#

how can i fix it

#

?

warped grove
# meager notch drop-drown menus and tickboxes are out of question

In the older demo v0.3 based on older UE (5.3?) I did the UI entirely in blueprint and then loaded it with UE4SS’s functionality as a blueprint mod. I wasn’t able to make it work in 5.4.4 for some reason, so for the playtest the UI was done by manually calling UE constructors for UI elements. This was painful but worked for everything including drop downs etc. Now

placid sierra
meager notch
#

I'd try to figure out how to do that all manually though Idk how to work with BP or C++

warped grove
median spear
#

has anyone built a VR mod yet?

#

i would love to see the concept of this game in vrmode

unborn ledge
#

very possible

cyan shard
#

if anyone knows a way to play split screen with both players on keyboard and mouse let me know please.

subtle condor
#

guys where i sthis

placid sierra
#

bruh

plush plover
#

How do I change player 2's weight and height

meager notch
#

Did someone ping me by accident or I'm tripping

unborn ledge
silver badge
#

there Is a tutorial for custom maps?, and can you fight on them?

unborn ledge
#

I'm not sure there is a tutorial specifically for half sword, it's mostly in editor stuff, I haven't tried AI fighting, just splitscreen

lusty bramble
#

though i did also have to override the game instance (to a child bp of the game's) in one of the config files for it to load soo unless i made like a mod loader type deal, probably a bit overkill WillOrb

quick flicker
#

Hello, first post, I'll leave it here, this would be 52 later on.

timid birch
#

Any mod for better controller support?

foggy thicket
meager notch
#

And give him the silly peasant maul

lusty bramble
#

you can have human beings in ur inventory lol

frozen sable
meager notch
#

How much for that willie

lusty bramble
lusty bramble
cyan shard
#

how can i play split screen with both people on keyboard and mouse?

cyan shard
#

noooo ripp

#

dang man

placid sierra
#

<@&1080390104562016306>

radiant portal
cyan shard
#

ah ok all good sorry

lusty bramble
shy dust
lusty bramble
# shy dust why is his head looking like a png
{
  "name": "Linked Sword",
  "id": 123,
  "tier": 4,
  "price": 15,
  "weaponClassPath": "/Game/Assets/Weapons/Blueprints/ModularWeaponBP.ModularWeaponBP_C",
  "modules": {
    "head": "modular_sword_blade_f_100",
    "guard": "sword_guard_kb",
    "grip": "sword_grip_20_t4",
    "pommel": "pommel_default"
  },
  "sizes": {
    "head": { "X": 1.44, "Y": 0.76, "Z": 0.69 },
    "guard": { "X": 1.2, "Y": 1.17, "Z": 1.15 },
    "grip": { "X": 1.2, "Y": 1.02, "Z": 1.01 },
    "pommel": { "X": 1.17, "Y": 1.17, "Z": 1.17 }
  },
  "mass": {
    "head": 0.52,
    "guard": 0.57,
    "grip": 0.44,
    "pommel": 0.69
  },
  "materials": {
    "steel": 2,
    "colored": 15,
    "wood": 4,
    "leather": 11
  },
  "colors": {
    "wood": { "R": 0.57, "G": 0.32, "B": 0.14, "A": 1.0 },
    "leather": { "R": 0.1, "G": 0.08, "B": 0.16, "A": 1.0 }
  },
  "customization": {
    "components": {
      "head": {
        "locationOffset": { "X": 0.0, "Y": 0.0, "Z": 0.0 },
        "rotationOffset": { "Pitch": 0.0, "Yaw": 0.0, "Roll": 0.0 }
      },
      "guard": {
        "locationOffset": { "X": 0.0, "Y": 0.0, "Z": 0.0 }
      },
      "pommel": {
        "locationOffset": { "X": 0.0, "Y": 0.0, "Z": 0.0 },
        "scaleOffset": { "X": 0, "Y": 0, "Z": 0 }
      },
      "grip": {
        "properties": {
          "CastShadow": true
        }
      }
    },
    "weaponProperties": {
      "Rigidity": 1.1,
      "Edge Sharpness": 1.15
    },
    "extraComponents": [
      {
        "name": "willie",
        "type": "skeletalMesh",
        "attachTo": "head",
        "socket": "",
        "meshPath": "/Game/Character/Mesh/Heads/SK_Head_Willie.SK_Head_Willie",
        "location": { "X": 0.0, "Y": 0.0, "Z": -100.0 },
        "rotation": { "Pitch": 0.0, "Yaw": 0.0, "Roll": 0.0 },
        "scale": { "X": 0.5, "Y":1, "Z": 1 },
        "properties": {
          "CastShadow": false
        }
      }
    ]
  }
}
#

testing purposes

shy dust
#

oh so its like part of the sword?

lusty bramble
#

indeed

shy dust
#

is it usuably like a blunt and sharp weapon at the same time then?

lusty bramble
shy dust
#

ohh nice

lusty bramble
#

im just seeing how far i can take weapon customization lol

loud karma
#

We got any weapons for Pugilism?

fathom birch
#

Hyper crude example

spiral saddle
# plush plover How do I change player 2's weight and height

you have to add the height and weight properties for player 2. This video explains it pretty well https://youtu.be/X2dmR5cxxSk?si=nwyS1P8-ng8X-WKi

Hello, I was messing around after making the Height and Weight changes in the save file, and discovered a way to change your height and weight in Free Mode. I was searching for a way that would make this stick, as the progression character weight changes reset after a match. You essentially have to create the schema for height and weight in Free...

▶ Play video
wooden rampart
#

mod in half a sword in halsword

silk needle
#

That's a good find. So we need to add schema, huh. That's why it was giving error.

wooden rampart
#

halfsword)

lusty bramble
wooden rampart
#

does halfsword EA have something like the halfsword enhancer for the demo yet?

lusty bramble
wooden rampart
craggy acorn
fathom birch
#

Essentially minor guesswork but you get to select parts with alot more freedom

#

And perhaps even larger and heavier thanks to the mods more freedoms in code

spiral saddle
#

im trying to figure out a way to play the Hall map in free mode rn. Never done modding before so any tips on what to do appreciated. ChatGPT has been only somewhat helpful

fathom birch
#

And or typing a number in a box to give the code inside a mod a number to convert to size / weight

lusty bramble
warped grove
craggy acorn
#

i won't show more

elder spoke
craggy acorn
fathom birch
elder spoke
fathom birch
#

[also made another sketch]

elder spoke
#

directly below that

fathom birch
#

Can I glue a longsword shaft to a pole atm

#

Arm

#

Or break limits of what the game has

#

Well that's two

fathom birch
spiral saddle
fathom birch
lusty bramble
craggy acorn
#

created this in the middle of a fight

fathom birch
unborn ledge
#

does anyone have the scripted way to modify the character stats

fathom birch
#

Anyway I shall let y'all cook as I am hyped for the weapon maker

unborn ledge
#

and possibly a set player location

spiral saddle
warped grove
#

It works straight away if the build is fresh enough

nocturne cloak
#

How?

dusk owl
#

just simple save editing, swapping components around from other weapons

warped grove
#

baron's sword will be even better maybe

dusk owl
warped grove
#

Looks like it is /Game/Assets/Weapons/Swords/Falchion/Modules/Blades/Modular_Falchion_Blade_B_80.Modular_Falchion_Blade_B_80_C

fathom birch
#

thumbsup imagine a greatsword blade on a pole arm grip

spiral saddle
warped grove
#

Looks like the baron's sword blade is just a scaled up falchion blade or something

"HeadSize_21_2D425E61473B8F64FBAB51B223459D57_0": {
  "x": 1.5,
  "y": 0.35,
  "z": 1.75
},```
dusk owl
lusty bramble
#

certainly a weapon of all time

dusk owl
#

quit horsin around man

spiral saddle
median spear
plain heron
#

you can probably make a horse hammer

silver badge
plain heron
#

oh my days

dusk owl
#

some new and updated custom weapons from my next pack

plain heron
#

is there a way to actually see what the "Fatal error!" is when loading a custom map with ue4ss?

#

google provides no good results

onyx surge
#

how do you install UE4SS into halfsword i extracted it and put everything in Binaries/win64 but im not getting any cmd or gui

#

im trying to get the crosshair mod

jolly lava
meager notch
somber ruin
#

nexus said the enhancer has a virus (or my computer does)

agile adder
#

Guys how can you balance weight and strength what's the highest you can go

hollow hearth
abstract talon
native furnace
cosmic elbow
shell oracle
cosmic elbow
shell oracle
shell oracle
cosmic elbow
#

that is mainly the file size issue here

storm crescent
halcyon orchid
#

aight guys so I closed ue4ss once and now it's not opening when I open up half sword, how can I access it again?

frozen pasture
#

how do i open the console

fathom meadow
#

idk how to use ue4ss

#

nvm

radiant portal
fickle quest
#

I'm a little lost on setting up UE4SS

cyan shard
#

someone should make a mod to fix split screen in progression mod that would be so peak

fickle quest
#

Does anyone have any up to date resources for installing and using it?

warped grove
fickle quest
#

actually I think I figured it out

warped grove
#

If you have the latest experimental build, it works without any configuration straight away

hollow hearth
#

Make sure if you liked the video to like And subscribe and share
Link for all my social media https://linktr.ee/social____media
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chat commands
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Mod here https://www.nexusmods.com/cyberpunk2077/mods/14726?tab=files&fi...

▶ Play video
void phoenix
#

i would love is somebody would create mod for unlimited arrows or smth crossbow is really underdeveloped and glitchy in my opinion

tulip remnant
fickle quest
#

The biting mod is so much fun

merry timber
#

yo do i js have to save the /SaveGames/ folder to backup my progress right? and then if i wanna bring it back js delete it and put mine right?

dusk owl
#

Well, the GameProgress.sav file inside of the savegames folder specifically, but I don't think there's any reason you can't back up the whole folder along with it

lusty bramble
cyan shard
hoary bane
lusty bramble
# hoary bane how did you do that

i'm working on a mod that makes custom weapons easier by just using json files instead of having to edit savs 👍
this is what the format is currently lookin like

{
  "name": "Rock Staff",
  "id": 13,
  "tier": 2,
  "price": 10,
  "weaponClassPath": "/Game/Assets/Weapons/Blueprints/Built_Weapons/Reforged/ModularWeaponBP_Staff.ModularWeaponBP_Staff_C",
  "customization": {
    "components": {
      "head": {
        "meshPath": "/Game/MW/MWMeadowForest/Meshes/Rocks/SM_MF_Rocks_A.SM_MF_Rocks_A",
        "locationOffset": { "X": 0.0, "Y": 0.0, "Z": 160.0 },
        "rotationOffset": { "Pitch": 0.0, "Yaw": 0.0, "Roll": 0.0 },
        "worldScale": { "X": 0.25, "Y": 0.25, "Z": 0.25 },
        "mass": 1
      }
    }
  }
}
hoary bane
#

thats cool

cyan shard
cyan shard
#

it works like half the time

trim night
harsh pike
dark gorge
#

Cause what it’s doing is translating the keyboard inputs into controller

cyan shard
#

ok

#

ty

#

tmr we will test it

#

do you know anyway to fix progression on split screen? it works like half the time lol

dark gorge
#

Not a clue

green terrace
#

Doesn't matter if they're hosting or not

#

I've always hosted though so

cyan shard
#

bet ty

lusty bramble
#

very effective weapon

lusty bramble
fickle quest
#

Is it possible to change the player model through save editing?

placid sierra
fickle quest
#

I found an asset registry using FModel but it hasn't helped at all

shy dust
#

My guy when appearing in the void had just melded into the floor and fell through the void 😔

halcyon orchid
#

guys, how do I open the console for ue4ss?

lusty bramble
halcyon orchid
#

okay

#

I pressed both

#

neither worked

#

I get a feeling it is likely because I tried to combine ue4ss and enhancer

lusty bramble
#

make sure u have the latest experimental version of ue4ss tho

halcyon orchid
#

they dont, I tested

halcyon orchid
#

now idk how to open it up tho

halcyon orchid
lusty bramble
#

if u mean the ue4ss gui console, enable it in ue4ss/ue4ss-settings.ini

halcyon orchid
lusty bramble
#

yes

halcyon orchid
#

okay then i'm doubly confused

#

because it is enabled

#

i'm half thinking I should just gut my files for half sword and just reinstall the whole thing

lusty bramble
#

perhaps

halcyon orchid
#

sounds a lot less complex than trying to trace steps I don't know I took

#

if I delete the entire binaries file and do verify integrity of game files, will that work do you think?

lusty bramble
halcyon orchid
#

yeah I deleted the entire binaries folder and am verifying integrity of game files rn

shy dust
#

Guys is my guy meant to be eldritch, or no?

plain heron
#

oh yeah thats normal

plain heron
#

<@&1080390104562016306>

fathom meadow
harsh pike
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oh, ok

hoary bane
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yoo is the enchancer out yet

hoary bane
leaden epoch
plain heron
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mr beast free money scam

leaden epoch
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ohh

plain heron
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yea

upbeat stump
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Is there anyone who can make temp mod to turn our wrists back or add grips for Great Swords?

sturdy matrix
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I'm gonna fix the armor blunt protection values if the next patch doesn't.
(I'll have zero scientific basis for the values and I will just be making armor OP)

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turns out you don't have to convert the raw Uassets to json first,for the blueprints at least.
you can just export them with fmodel and edit them directly in UassetGui.
I am never trusting online modding guides again, this was the most frustrating experience I have ever had.

cosmic elbow
sturdy matrix
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I was converting them into jsons with UassetGUI and converting them back into Uassets.
didnt work.
now I am editing the raw Uassets and now its working.

sturdy matrix
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fmodel to get the uassets in the first place, drag it into UassetGUI, click to export 2 and its right there to edit directly.
you can save it as uasset again.
make make sure the file name is correct, make sure the folder structure is correct, use repak and throw it with the original game pak.
(put _P at the end of the filename so it works like a patch)

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I'm gonna try to make a video guide or something during my next 3 days off.

polar ermine
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is there a mod that improves wrist strenght? cause i have a mod that makes me strong enough but my stupid character keeps dropping the willies like they are oil collectors victims

meager notch
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I feel like making a mod that grabs everything with a death grip would be nice

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as in not change the grip strength but make it just unbreakable

polar ermine
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ye that would be nice cause im trying to grab these npcs and throw them or hold them above my head while choking but the moment they are even 1 mm off the ground they get dropped

snow yew
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@warped grove whats good brother, any chance you can update your split screen mod for EA so 2 players can play abyss?

halcyon orchid
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bro idk if it's intentional but you gotta like time a second input to actually get a solid hold on them

sturdy matrix
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all that and it still barely works.

radiant portal
silk needle
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I was just writing that. Yes. You can use a sword against pole weapons.

#

No more black screen from a little bonk to the head

sturdy matrix
radiant portal
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Yeah I mean I'm fine with it happening from a good hit but in vanilla it's absurd

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My opponent will adjust his weapon stance and the tip will lightly graze my helmet and I'm dead

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Now we just need a floppy wrist fix

silk needle
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A well placed hit still send you to oblivion but other than that you won't get a concussion from scratching the poles anymore. Really nice mod.

sturdy matrix
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I'll let the devs fix that, I already tried fucking with the character file, tried to give willie 1000 health and more consciousness health, but it literally just didnt work.

silk needle
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Increasing slash resistance of mail armor will also be good

radiant portal
silk needle
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Body tonus really went down hill since the early days of the demo

radiant portal
sturdy matrix
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every weapon seemed to be assigned a default 0.85 rigidity with the exception of the specifically blunt weapons.
(rigidity being blunt damage or something)

silk needle
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I mean chain mail. We shouldn't cut it.

radiant portal
sturdy matrix
silk needle
radiant portal
silk needle
sturdy matrix
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now you can properly aura farm like armor is supposed to let you do.

finite tide
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look my loadout guys

meager notch
cyan shard
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can someone make a mod that lets the player win no matter what? like as a new button or something