#modders-guild-hall
1 messages · Page 26 of 1
@lofty hull pls make it injector mod🙏🙏
Bro, He is Astartes💀
too little gain
how
They pasted lua scripts in the channel
how do I use them
I used this one
how do I Inject the game
Can you make it permanent?
get ue4ss and add a lua script through the debug view on the dev versio
and no it only works after the match starts and after the first round for that script
you gotta keep using the script before every match
I’m trying to find a permanent way I already know ab that stuff 😭
I really think the strength cap should be a little higher
I wish the devs just gave us these tools in freemode. When the half sword enhancer comes out this week I imagine he'll add it in
you add the script through these menus on the dev version of ue4ss
https://github.com/UE4SS-RE/RE-UE4SS/releases/tag/experimental-latest scroll all the way to the bottom and get the developer version
then throw all the files in C:\SteamLibrary\steamapps\common\Half Sword\HalfswordUE5\Binaries\Win64 or wherever your half sword is installed
which one
do I add the code to
go to mods and click add a new mod then paste the script in and click save. Everytime you wanna use it click start or restart while in the tavern right next to save and complete one round then it will work, you have to do this after every match finishes
when you change the values save it every time aswell
ok got it to work
awesome! If you need anymore help lmk
the hobbits have arrived
got lost here, don't know how to get to that
i only got to ue4ss debugging tools and thats it then i kinda lost track on wjhat to do from there
so do you have the tools in the game
like when u open the game
so u put it in here
yeah the dev stuff
i got zdev from the version branch thing on github
the ue4ss re-ue4ss injectable lua
should look like this
like that just everything else is grayed out
do i have to close my game first
did u get the zdev one
hmm I would wait till alt1234 gets on since im very new to this stuff too
mkay
@lofty hull Can you make YouTube tutorial for it plss
you already have YouTube channel
i bet this tutorial will be popular if u post
Can Anyone Make tutorial for Muscle and Height editing in YouTube?
noob here, where to look to find pieces of coding? like is it simple to make stamina infinite atm?
mucle mass one is funny but now i want to know how to look at the bits myself
how do you become this
Read everything I told gold, I put everything you need in the channel, you need the dev version of ue4ss from the link posted and need to put the lua script shiesty posted in the lua debugger in a new script. Just read through it all slowly and follow every step and if you get stuck lmk
Start from here
Stamina can probably be found in the playerprogress.save file which is loaded and modified during runtime. It can be found in %localappdata% where half sword is, you can use a save editor for ue to modify it or by using hex, it would be a value stored somewhere in the player character probably. If you wanna do it through script in a live game you need to get ue4ss and look at the api and learn a bit of lua or use an AI to help out. You could use cheat engine but thats way more complicated as you would actually need to find the value in memory
"ue4ss and look at the api and learn a bit of lua or use an AI to help out" i think this will be easier but i just dont know where to look having no experience in eu4ss soo idk what tabs to look in
In the debug view you would probably find it in this, /Game/Blueprints/SaveGame/SG_GameProgress.SG_GameProgress_C
use the search function however it would be easier using a save editor and doing it that way
Its also probably tied to your characters strength or something, I don't where stamina would be and it might even be tied to willie character: Package /Game/Character/Blueprints/Willie_BP
how do you add a lua script with ue4ss
yo how do i change my characters weight to be all big and muscular
which .sav file is it in
i already am at the save editor and everything
It's in GameProgress under player character but to actually have it where you can just do it when you want and not reload your save everytime get ue4ss and follow the steps like I showed to the other people above
for half sword?
yes
what step were you on, you got ue4ss from the link?
yes
put all of the files from the dev version into half swords win64 folder in the install and it should work, if it doesnt it might be a missing dependendancy issue for ue4ss
It's a crash it seems
should look like this,
Scroll all the way down and get the dev version specifically if you haven't. You should just have the dwmapi dll and ue4ss folder in the games directory
It says dev the other stuff isn't needed
What would be the recommened weight so I dont begin flying away again
5 is the max before it begins bugging
alright
Can I mess with the weight and stuff without ruining my progression save?
is the way to change height basically changing weight aswell?
as in would it be height rate?
yeah one of the scripts above do change height but its best done through a save editor
Make a backup of your save but you can always change your height back, weight gets reset back to a maximum value I believe so you have to set it everytime
when i try to copy and paste it just literally crashes my file explorer
thank you
also is the save editor some different application or is it also the same thing for injecting mods?
Try to extract it to the directory, sounds like an os issue probably temporary and something like ram usage, I would restart the file explorer from taskmanager
One can be found online: https://uesaveeditor.cc/ if it shows an error copy and paste the save into a different location and attempt it again, atleast thats what I did
Edit Unreal Engine save files with our free online tool. Parse, modify, and export .sav files directly in your browser.
alright thank you
yeah
Awesome! hope you have fun flinging enemies around like the incredible hulk
it seems that the code for the weight changer stopped working for me for some reason
I had copied this one
Yeah it gets set back to the maximum weight after you go back to the tavern. In order to do it on the fly you have to use ue4ss and use the lua script that shiesty posted above, follow all the steps in the channel from top to bottom
Yeah it works after the first round as its something to do with the pawn being added in late so it only applies on the next rounds, everytime it resets you have to rexecute the script in the tavern then go into a match and complete the first round
alright, so is it like everytime after a match I will have to reset it or is it the one time?
When it sends you back to the tavern just restart the script then complete the first round in whatever battle you choose, if you edit the values make sure to save it then run the script again
np have a good time
is there a script for like how long we can grab
@vale aurora Can you pls give me step by step how to Do muscle and height modifier?
or anyone pls
Everything you need should be above in the channel start here
Just follow every step slowly
this is funny I just prevented him from losing by holding him by his head
Early access modding
I will Have This Power, i will Use Gene Seed On my WILLY
I mean, what type of models do half sword use? If you figure that out, you could potentially get the model [probably made in blender] imported as that type of file, then installed onto half sword Game engine as a simple holdable object
Lol have fun!
That shiesty guy is a beast for making that script
why are you baki
Nah, he is Arnold Schwarzenegger
To kill homeless people
Cool! and how may i ask
This guy had made a good tutorial in his messages, its what I had followed
i closed my halfsword how do i edit my strength script again
I think you have to have halfsword open, as it is an injector and will inject the mod after you go into a new round
atleast thats how you would edit the mod again
also what height do you have modified here
or none
is ur guy short
what about ur strength there
its at 4.5 in the script for me
ok
i dont get it....
hm?
how do i inject the script
You download this mb
the dev version specifically
wait
do you have it already or nah
so what do i do
at that message I think is a better explanation on how to do it
like where to put the file and stuff
alr
sorry to be a bother..
is this correct?
did you create a new mod after clicking the mods button?
yep
alright then it should work
alrighty
i cant seem to get it to work ^^'
hmm weird
so you have max height and 3x height?
oh snap. I was writing a save parser and there's already one on the internet, hmm
how r u so buffed
sorry guys i don t understand how this stuff is applied
I used a save editor to edit my height to be past limits, and made my strength at 4.5
but yes technically it is 3x max height
do tell
It's just this, if you need your save file it is located in local app data, I would say to search probably for older messages involving location of player data
unknown error </3
can you send your savefile?
@vale aurora hey friend, I was looking at the message history because I was interested in the muscle / weight changing script and noticed it doesn't work on round 1, so I kept trying until I got this (this is made with the help of chatgpt, pure AI slop, but it works in round 1 as well). you can change the 3.5 to something else if you want, like 2.0 is more realistic
local UEHelpers = require("UEHelpers")
local WEIGHT_RATE = 3.5
local function TryApply()
local player = UEHelpers.GetPlayer()
if not player then return end
local passport = player["Character Passport"]
if not passport then return end
passport.Weight_23_65E4C6534D14653F96EB739F159E58CD = WEIGHT_RATE
print("[MuscleOverride] Weight forced")
end
-- Fires when pawn is possessed (round start, respawn)
RegisterHook("/Script/Engine.Pawn:ReceivePossessed", function()
ExecuteInGameThread(TryApply)
end)
-- Fires after controller restart (round setup continues)
RegisterHook("/Script/Engine.PlayerController:ClientRestart", function()
ExecuteInGameThread(TryApply)
end)
it'd be great to find a way to make the character have the weight permanently, like, it showing up on the inventory as well, but that's what we got for now
Amazing, fr thank you for taking the time to make that script for round one. I just made a tutorial on yt for people who wanna figure out how to edit weight and height, I'll put the script in the description with credits and link it here
Hopefully the half sword enhancer will allow us a permenant solution
no need to thank me, i had no Idea what I was doing, it's 100% AI
You still helped when you didn't need to and thats what matters. I hope this helps others until we get something better: https://www.youtube.com/watch?v=_VdSSInJCHQ
UE4SS - Dev: https://github.com/UE4SS-RE/RE-UE4SS/ releases/tag/experimental-latest
Weight editor script by .artorio. from the half sword discord: https://pastebin.com/99g4V349
Unreal Engine save editor: https://uesaveeditor.cc/
Tutorials:
Half Sword weight editor tuturoial.
- Get UE4SS Dev from the link in the description. https://github.c...
The tutorial is in the description, it shows the older script but the newer one should be in the description now
is there any script for the grip to be stronger and not very loose
how do you even do this
sometimes the weapon smith pops up instead of the armour dude
and you can make your weapon
my gore is at default too which makes this crazy
Im putting it under a while loop with a delay so it doesnt crash, the script will have _G.Active global and _G.Weight_Rate so it can be turned off and is persistent across threads if thats an issue
that should hopefully make it permanent, I know nothing about ue4ss api only lua
they dont have a sleep or wait function so I gotta do something different
here, This should work: ```lua
local UEHelpers = require("UEHelpers")
_G.Delay = 4000 -- This is a 4 second delay. If your game lags or you wanna make it longer or shorter change it and rexecute.
_G.Active = true -- Set to false to turn off
_G.WEIGHT_RATE = 5
local function TryApply()
local player = UEHelpers.GetPlayer()
if not _G.Active then
return
end
if not player then return end
local passport = player["Character Passport"]
if not passport then return end
passport.Weight_23_65E4C6534D14653F96EB739F159E58CD = _G.WEIGHT_RATE
print("[MuscleOverride] Weight forced")
end
-- Fires when pawn is possessed (round start, respawn)
RegisterHook("/Script/Engine.Pawn:ReceivePossessed", function()
ExecuteInGameThread(TryApply)
end)
-- Fires after controller restart (round setup continues)
RegisterHook("/Script/Engine.PlayerController:ClientRestart", function()
ExecuteInGameThread(TryApply)
end)
ExecuteWithDelay(_G.Delay, TryApply)
making a few edits so it doesnt run multiple times and the delay can be changed across threads
hey guys, do you know if there's a mod that allows you to play while still in camera mode? I know that one existed in the demo but idk if it has been added to EA yet
i just learned that if your teamates go down in a battle you can pick them back up to get them back into the fight
sick
yeah i just did it for shits and giggles when he gave up but then he gunned it for the baron after i got him up
can anybody help me? i don't know how to get to the catual menu where you can mod, i only got console
everything else si grayed out
i installed it correctly, and debugging tools pop up and i did install dev version (zdev at the bottom of the branch page)
its just everything at the top is grayed out
You need the dev version otherwise you would need to go into the ue4ss settings.ini in the folder ue4ss and set the ConsoleGui variables to 1
will do, thanks
also i do hvae the dev version unless i did otherwise
but every file from the dev folder matches with the ones in my binaries
Look for these values in the settings unfer the ue4ss folder, ; Whether to enable the external UE4SS debug console.
ConsoleEnabled = 1
GuiConsoleEnabled = 1
GuiConsoleVisible = 1
okay, on it
thanks lad
np
what does this one do?
this is all set,
it makes it permanent allowing you toggle it
all enabled
i could send a whole entire copy of my notepad settings in my ue4ss
badass
there must be an error in the logs then, do you only have just the game and a black console visible
no i have the actual debugging tools available
i'm poking around to see what more I can find out, by the end of the day we might have a mod that raises the weight/muscle limit and increases the xp gained by training
just the console though
just a question though, do i have to launch it from win64 shipping or just from steam
Go to the lua debugger and go to the mods section and add the script under a new mod
havent got a clue what the solution could be
I tested it, but it didn't change the weight on the inventory
i have the black console and the debugging tools and the game all at once
dont know if its an issue on my part
game glitched out and let me make a 6000 weight poleaxe, the max is around 4000 when i tried it again
weird bug
but now i obliterate armoured enemies ez
cant full sword it tho too heavy
Does it only change the values once? Remember to set active to true save and reeexecute everytime you make a change, its working for me the code should be good, check the error log aswell
I think you can disable the black console however you want the debug gui, you wanna drag it over to the whole screen and go to the lua debugger tab
It shows a scan error in the log, make sure to only have these files and to get the dev version specifically from the video at the very bottom
This should be the directory,
yeah
installed
You should be good now
do i have to rename the folder to ue4ss? or should i keep the name as that
or is it personal prefereacne
copy and paste all the files from the zip into that directory and make sure its clean of the other ue4ss versions aswell and you should be good
So these two:
You only want these
The zip should be named this aswell, zDEV-UE4SS_v3.0.1-930-g3dd2bc5a.zip, just drag or copy and paste the dwmapi dll and the folder from that zip over to the win64 binaries directory, everything else is automatic
man i just obliterate these enemies with this weapon
i dont got that, let me double check
let me check and see if theres another github page or somerthing
Make sure to scroll all the way down and get it from this link, click the zip file, https://github.com/UE4SS-RE/RE-UE4SS/releases/tag/experimental-latest
should be that, it is towards the bottom
okay now it works lets go
have fun fr
thanks for helping man
np I just want people to have fun
hows it so strong
my weapon weights over 6000
whats ur strength multiplier and why does it look so short
for a 6000 weight weapon
i dunno what my strength multiplier is im playing non modded
its not honestly, he cant lift it above his head and he cant full sword it cuz its too heavy
watch after i kill them i cant even swing it at the default stance cuz its so heavy lol
i mean if it knocks them out it knocks them out no matter how you use it
yeah i wanted to experiment it lol, i wanted the ultimate bonk weapon
Any mods to change up the "save your soul" part? Fun at first, but honestly sucks when it's 5+ enemies to kill
just pummel through them, take them down, run toward the next
i went through 70 easily.
hi
also its actually good to do that early on as you can find armor early
and sword
and everything you find you keep
anyone here?
or just cheat money and pay them up?
no
oh, sad
ikr
they should NOT have given me the power to do this
yall doin progression?
this is why i made the muscle chud
ye
diabetic
which tier you on?
lord, killed the baron 3 times
you have used the ue4ss for it or did they made a mod finally?
may i have the save file?
wut
nexus has save with everything maxed out
the progression
for ea?
thx
anybody know how to change height aswell in ue4ss? or do i have to just figure that myslef
malnourished willie vs thermonuclear chud
the same way you change muscle
LOL
#modders-guild-hall message try to scale up too lol
you can pay one of the guys at the inn to get rid of them
also what do i replace to load it?
the amount of souls to kill i mean
Ohhh I had no clue, cheers
Cant seem to find it, do you know who?
if you have any remnant souls a guy should appear at the back of the inn
if you dont then he wont appear i think
low effort meme
how do i get mods like that
i need to become a baki character and enter brawls
its not a mod yet.
you can edit it using ue4ss or you can edit the save
where do i get ue4ss
wait nvm i found the docs
https://github.com/UE4SS-RE/RE-UE4SS/releases/tag/experimental-latest
extract and copy in HalfswordUE5\Binaries\Win64 and run the game
then you can edit it here
making him too fat or too tall will break the game obviously
and it resets every match (muscle is being recalculated)
Does anybody have actually working engine.ini fixes for HS that increase fps / lower muddyness of the visuals?
you can make your character like a baron tho
```
[ScalabilityGroups]
sg.ResolutionQuality=100
sg.ViewDistanceQuality=0
sg.AntiAliasingQuality=0
sg.ShadowQuality=3
sg.GlobalIlluminationQuality=2
sg.ReflectionQuality=2
sg.PostProcessQuality=3
sg.TextureQuality=3
sg.EffectsQuality=3
sg.FoliageQuality=0
sg.ShadingQuality=2
sg.LandscapeQuality=0
[/Script/Engine.GameUserSettings]
bUseVSync=False
bUseDynamicResolution=False
ResolutionSizeX=2293
ResolutionSizeY=1433
LastUserConfirmedResolutionSizeX=2293
LastUserConfirmedResolutionSizeY=1433
WindowPosX=-1
WindowPosY=-1
FullscreenMode=1
LastConfirmedFullscreenMode=1
PreferredFullscreenMode=1
Version=5
AudioQualityLevel=0
LastConfirmedAudioQualityLevel=0
FrameRateLimit=90.000000
DesiredScreenWidth=2560
bUseDesiredScreenHeight=False
DesiredScreenHeight=1440
LastUserConfirmedDesiredScreenWidth=2560
LastUserConfirmedDesiredScreenHeight=1440
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=-1.000000
LastGPUBenchmarkResult=-1.000000
LastGPUBenchmarkMultiplier=1.000000
bUseHDRDisplayOutput=False
HDRDisplayOutputNits=1000
[D3DRHIPreference]
PreferredRHI=dx12
[SystemSettings]
r.DepthOfFieldQuality=0
r.DepthOfFieldQuality=0
r.Fog=0
r.RayTracing=False
r.RayTracing.Shadows=False
r.RayTracing.Reflections=False
r.RayTracing.AmbientOcclusion=False
r.RayTracing.GlobalIllumination=False
r.RayTracing.Lighting=False
r.RayTracing.Translucency=False
r.RayTracing.Skylight=False
r.Lumen.Reflections=False
r.Lumen.Reflections.HardwareRayTracing=False
r.Lumen.Reflections.ScreenTraces=False
r.Lumen.GlobalIllumination=False
r.Lumen.ScreenProbeGather=False
r.BloomQuality=0
r.LensFlareQuality=0
r.LensFlareQuality=0
r.PostProcessAAQuality=0
r.PostProcessAAQuality=0
r.DefaultFeature.AntiAliasing=0
r.MaxAnisotropy=16
[/script/engine.inputsettings]
bEnableMouseSmoothing=False
bViewAccelerationEnabled=False
bDisableMouseAcceleration=False
Here is what i use
Dang! Thank you very much.
Seen improvements using it?
My game seems to wipe the engine.ini file on launch btw, despite having readonly. Do you have a fix for it?
do that in GameUserSettings.ini
Ohh, ok! Ty
keep in mind my config is for 1440p
Just changed it, cheers
what the muscle ratio you set lol
-3.2 weight rate
-? you can go negative? 
yes
it does more than going 0.000000001?
yes
lul
i got almost the exact type of weapon, veeery heavy.. so unwieldy yet if it connects to the head, its a guaranteed knockout
i dont know why or how i make these people
i hate myself
funni
make him purple then he can be thanos willie
make him tiny muscular dwarf
ok
i will do more tall guy stuff
and then i move onto that
btw when you're doing ue5 edit stuff, just don't bother with the weight pretty sure
unless you want it consistently or whatever you can do it with ue4ss
it's easier
after installing ue4ss what do i do to change my characters stature and stuff?
lua debugger
yes but why lua debugger, what are you doing in it
it just makes mods
idk why you need that section but it worked for me
this is what it should look like
when your on it
let me check
i cant even find willie in here one second
well it doesnt work like that pretty sure
has it worked for you?
of course it does
im so confused
well i did the lua debugger method
how are you doing that in lua debugger?
live view method seems
what do you mean?
is there a way for me to just manually change the files 
yes and no
bro, exactly
you need to get ue5 save editor
or use ue5 save editor to change files since it's a .sav
are you just trying to start stuff or what
this is what i used, make sure when you're changing weight you click save and restart each round, works best in sparring mode in traing
im asking what are you doing specifically in lua debugger to change muscle
lua debugger, mods, new mod
put script in
boom it work
so a script
yes
how do you get the debugger to open
open half sword
if you've installed it correctly it should run no issue
you can edit it here with live viewer
ok does anyone know how i can data mine the audio from the game
im trying to extract the sounds
specifically the death sounds / throat gurgles
i have Fmodel installed
you can do like 3 methods that I know of
-
ue5 save editor, easy but it's very manual and it's very time consuming
-go to ue5 save editor
-go to appdata, local, halfswordue5, saved, savegames, gameprogress.sav
-drag and drop gameprogress.sav into ue5 save editor
-go to player_character, root, weight/height. i wouldn't recommend anything above 5-7 -
ue4 debugging tools (lua debugger)
-open ue4 debugging tools after a correct installation, look in past chats for help
-go to lua debugger
-click mods to the right of the lua states
-click new mod
-import or type in code, modify it to your liking -
ue4 debugging tools (live view)
-open ue4 debugging tools after a correct installation, look in past chats for help
-go to live view
-ask korothi for more help
@raw cypress this is better i think?
oh yeah
i didnt notice that at first
let me double check it
no clue, ask alt once he gets on
you could also look it up maybe
damn
get a ue5 datamining tool or something and datamine
the only thing i found was to use Fmodel to extract files from it
which is a datamining tool
but when i try to add it to my half sword file it fucks up
apparently the game is not encrypted so you can just extract it?
its all in just one big pak called pakchunk0
cant get it to work don't know if im doing something wrong
ok i think its extracting
could you give me some more info onto how you've done this
dawg its extracting fucking fortnite
i dont even think i have fortnite installed
ok i think i got it right
yeah dude i think the whole game is just in a giant 2 gig pakchunk
go to live viewer, find it like this, scroll down > edit
ok the game is encrypted
still cant find it
might just use method 2 cuz its a in a .PAK
i aint tech smart bruh
whats the name of the selected
??
here
thats in abyss
wait thats the wrong one sorry
I downloaded the files but nothing appears on Half sword
??
What should I do?
I downloaded this files
first of you have put that in a wrong place
2nd what have you downloaded?
it should be like this
this file
extract and copy in HalfswordUE5\Binaries\Win64 and run the game
Ok thanks!
does this extrasct the audio stuff too?
idk
okay i see your issue
you dont have the experimental build
scroll up and make sure you get the experimental zip file
so delete everything in there that relates to ue4ss or whagever
and get the file from
here
the other one doesn't work and you need the experimental one
i had that same issue no worries
this right?
ok
what odes this have to do with halfsword
modding tools
did yall find a way to save ur weighgt?
you can do it in gameprogress.sav in localappdata!
theres a video tutorial
UE4SS - Dev: https://github.com/UE4SS-RE/RE-UE4SS/ releases/tag/experimental-latest
Weight editor script that .Artorio. and ShiestDice helped make: https://pastebin.com/CRNt0Z3J
Unreal Engine save editor: https://uesaveeditor.cc/
Tutorials:
Half Sword weight editor tuturoial.
- Get UE4SS Dev from the link in the description. https://github....
@vale aurora ok I (and by I, I mean chatgpt after I nagged it for hours) managed to get it working in inventory, matches, training, in every single instance, it's persistent now, it makes the game believe that you're on that weight at all situations. here it is:
https://pastebin.com/Ek4L6G9N
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
this should be useful for you as well @raw cypress
OH SHOOT
thank you man
nice job with ai, i can relate cause i know like a little about lua but chatgpt somehow always manages to mess i tup
next up I'll try to find values for strength, stamina and other related stuff
had prior experience with other lua involved things
that would be awesome
imagine if you could change the jump height
I guess the less you know the better when it comes to these things, if the AI tells me something about coding I'll just believe it and call it a day because I can't make sense of it
relatable
what about height?
it even works on the character creator
LOL
i saw one where he was like drooping with slabs of fat
in the locker
i lost the image unfortunately
. here you go
I think it can be done very easily, weight, height and "skill" (not sure what this skill does) are all packed together in the same few lines
i'd assume you just change the muscle rate
to height or something
but again, i could be very wrong
no actually you can edit the height but it does not apply for some reason
im not an expert after all lol
you can in ue5 editor, i'd prefer to just do it ingame already though
way faster
i made a script that just changes muscle via keypress lol xD
ue5 editor? you mean the save editor.
@raw cypress now how do I change my character weight?
oh shoot let me see
weight is essentially the same as muscle mass
i think?
from what i've seen it is, but you can do it in
```
local UEHelpers = require("UEHelpers")
_G.Active = true
_G.WEIGHT_RATE = 4
_G.HEIGHT_RATE = 6
local function TryApply()
if not _G.Active then return end
local player = UEHelpers.GetPlayer()
if not player then return end
local passport = player["Character Passport"]
if not passport then return end
passport.Weight_23_65E4C6534D14653F96EB739F159E58CD = _G.WEIGHT_RATE
passport.Height_21_0EB204DF4978B92AD0ED188FD32EEC7B = _G.HEIGHT_RATE
print("[MuscleOverride] Applied via L key")
end
-- Apply when pawn is possessed (respawn / round start)
RegisterHook("/Script/Engine.Pawn:ReceivePossessed", function()
ExecuteInGameThread(TryApply)
end)
-- Apply after controller restart
RegisterHook("/Script/Engine.PlayerController:ClientRestart", function()
ExecuteInGameThread(TryApply)
end)
-- 🔑 Press L to manually apply
RegisterKeyBind(Key.L, function()
ExecuteInGameThread(TryApply)
end)
you can do like 3 methods that I know of
-
ue5 save editor, easy but it's very manual and it's very time consuming
-go to ue5 save editor
-go to appdata, local, halfswordue5, saved, savegames, gameprogress.sav
-drag and drop gameprogress.sav into ue5 save editor
-go to player_character, root, weight/height. i wouldn't recommend anything above 5-7 -
ue4 debugging tools (lua debugger)
-open ue4 debugging tools after a correct installation, look in past chats for help
-go to lua debugger
-click mods to the right of the lua states
-click new mod
-import or type in code, modify it to your liking -
ue4 debugging tools (live view)
-open ue4 debugging tools after a correct installation, look in past chats for help
-go to live view
-ask korothi for more help
oh thats sick, thanks dude
yes
does anyone know how to deal with functions?
there is a function called set character height
if we can call it in lua
it will work
i'd suggest to wait til either alt1234 gets online or that other guy
@lusty bramble you seem good with those
let me find him
well, it worked anyways
let me upload it to pastebin and you can try it out
does it change the actual height for you?
i forgot what his name was
oh yeah pnoma
yeah
Yeah i tried finding how to make it apply but it doesnt, ill be decompiling the game and taking another look after work
that name or whatever NOT a clue how to spell it
oh sick, alright
without save editing?
yeah
huh, share that
https://pastebin.com/DKkj7dFf @cunning aurora try it out
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
But height still requires editing the save
you have to switch the instances a little bit for it to apply, though
what do you mean
like, open inventory, go into training, open inventory again, go back into training
after changing the value
what about abyss?
let me try it
oh shoot it doesn't work in the abyss, not even the muscle/weight one
nope
hs, i just looked into the save file by hand and it saves all of the characters you had
mine works in abyss (muscle)
this fill would get huge if you constantly lost your characters
ok yours works
mine has 3347 lines
yeah
i'll leave it to you then
the abyss fix i mean, good luck!
how to use this?
you are calling load game function to achieve the height change
right?
you need to download ue4ss, https://github.com/UE4SS-RE/RE-UE4SS/releases/tag/experimental-latest
get the zDEV-UE4SS_v3.0.1-930-g3dd2bc5a.zip
open the .zip and extract ue4ss and dwmapi.dll to this folder: Half Sword\HalfswordUE5\Binaries\Win64
when you start the game, there'll be a cmd window and another window called UE4SS Debugging Tools
go there, click on the Lua Debugger tab, click on the Mods tab, click on + New Mod
copy and paste the whole content of the pastebin I sent, click Save and then Start
if you want to edit your weight or height, just change these
"local DESIRED_WEIGHT = 2.0
local DESIRED_HEIGHT = 2.0
local DESIRED_SKILL = 2.0"
and press Restart
then open the inventory, go into training, go back in the inventory and it should have applied
I'm not sure, gpt definitely said something about load game / SaveGame
sorry but it was mostly done by AI, I just grabbed shiest's original code for gpt to tweak it
it s right?
yoo modders, can you find a way to make it so that there are more bolts?
It s right?
I'm lowkey wondering if there'll be a mod out for the jester's menu, so it'd use custom maps to fight in. Then again, there's already alot of content to begin with, so I can't complain.
is there a chance anybody has seen that one mod that lowers the resolution of the mud so it performs better on slums?
i've seen gm construct and a fully grassy map
one is public (the fully grassy map)
dude i wish i upgraded to an nvidia sooner if i knew the blood issue would be for amd only
i seen alot of custom map screenshots. one was like a barebones house with a computer inside, another was a factory😭
😭
okay so i got a cmd into the game but there isn't any other window
what
FOUND IT
korothi you're the goat
not sure what to do there, are you sure you followed the steps properly?
where is the other window supposed to be? i might be blind
Hey, does anyone know if there's anything I could do to keep the game from editing this variable? Might be a stupid question, but I know nothing about coding. Sorry if so.
korothi, if you're still online
@cunning aurora okay I just found some other issues, the weight keeps resetting, it's not randomly, i noticed it going away in round 2 and resetting back to 94kg as if it was the save editor, thing is one of my previous attempts didn't do that, I'll try to figure out what's going on later
gotta enable it in ue4ss-settings.ini from the ue4ss folder for it to show up if u didn't get the zDEV version
should be three windows, the game, the cmd and the debugger tools
half sword would be peak in my personal opinion, but my shitty pc can barely run it
?
ooooh!
for the config to help graphics, how would you change resolution?
nope
Alright, thank you
it has the resolution there, idk what it does
ah okay
as a lord, it's awful running slums on either riot or doubles
it's reasonable at lower ranks. but the armor just tanks frames.
the armor is good anywhere else. the alley is reasonable if you can handle 40 frames, and i can say the same about the forest. but slums with multiple people isn't a good idea unless it's a duel or a brawl. i have my settings on medium.
huh?
not a clue sorry
The settings didn't make a difference for me sadly
config settings cause they helped
ah
bro became so strong they're omnipotent
willie the obese
why he on the wall like that?💀
This is so so funny
for some reason its only restarting my weight
i even have those itches on the back steroid users get, this game's devs gor realism in mind
i wonder if thats actually what they wanted or just a glitch
My name is DISAPPOINTMENT
it's the inner back texture, but it's funny
why doesnt the script restart anything other than my weight
no
I'm not sure, but it's something closely related to height, weight, hair length, hair color, eye color...
im genuinely confused as to why it will only let me restart one thing and not everything
if I had to guess, i'd say it's weapon handling, even though that's already affected by weight
what does it do?
makes your wrists stronger and kicks i suppose
i can do weight only that makes me be able to throw willies
if you're talking about the script I sent, it's a W.I.P.
it crashes sometimes and has some other issues that I'll bully chatgpt into fixing later
so its not strength
it is i tried it, my sword moves much faster with 2.0 at it that 1.0
oooh you know what? in half sword enhancer, strength, grip strength, punch damage are all separate things
its not strength tho
so it's probably the same thing happening here
yes
true
there is "muscle mass" and "skill"
i think i got it tot work
it was tweaking
😐
i wonder if grab force will be reliable this time around. i wanna grapple again😭
i assume thats what skill is
while muscle is general strength
in the mod menu?
also they said there are chances that u simply lose grip idk its a game thingy
it's not, my sword on skill 20 acts like a noodle
but the forearms are much stiffer
does anyone know how to get him to be small
Negative height
ohhh
Height doesn't work, until we find a way to override it when you spawn in, its only available in progression
im trying to
Progression reads from your save file which you can configure your height
isnt there a progression abyss though
Yes
I think it still lowers ur height tho
weird
steroids for our willie do bad things
like the back acne
there is a set height function
maybe we can use it?
wait we've got modding alive and well now?
ah, can someone, anyone help a poor soldier?
kinda sorta?
Just use the ass rotation function
mmm stew
what the hell
is this steroids
how are you guys roiding your characters out?
they added steroids in the last patch
@limber leaf
how?
im trying to figure that out too
Weight is strength
What is skill then?
Yea, i see
unknown
¯_(ツ)_/¯
someone said that it improves strength but I haven't tested it
Did you find anything cool like katanas while making the thing?
if you want, you can change it into a high value like 6.0 and try lifting someone after knocking them out
makes your wrists able to take more weight
not hands though
hands are black magic
not really, the 3d meshes are a whole different thing
also I just copied what chatgpt told me to do
lol
and the fact that it worked is insane
yeah, I once tried to get it to help me improve my performance in another UE5 game, and most of the lines of code it shared weren't documented, it was 90% slop
too bad it doesnt work with armor
face 7
someone talked about that
up in the chat
also still on the topic of chatgpt slop coding, quick tip regarding performance mods for UE5 games:
those "Ultimate Engine Tweaks" mods for some unreal games on nexusmods, mostly the ones made by user "P4OLOX", are exactly this, it's all AI slop, some people believe it works but anyone that knows what's going on in those .inis realize that it's all BS and placebo
something tells me skill directly affects damage
could be true
how does one edit that
i hate that my giant ogre keeps flinging people when im smacking their heads against the wall
Maybe, I havent tried it yet tho
ok, fixed the code, it should work in the abyss AND persist after round 1
i do recommend that you keep your weight and height, and restart your game if you do change them
with that ue4ss and this fellows code
just replace the default 2 with something like 20
BRO LMAO HOW
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
here it is
if someone tries this out and it suddenly stops working, tell me and I'll try to fix it
also the previous code persisted your character stats if you ran the game from a non ue4ss'd game
artorio's?
yup
whats skill
that thing i told you about
oh wait you don't have the ue4ss?
the trailer song is so creepy as well
you need to download ue4ss, https://github.com/UE4SS-RE/RE-UE4SS/releases/tag/experimental-latest
get the zDEV-UE4SS_v3.0.1-930-g3dd2bc5a.zip
open the .zip and extract ue4ss and dwmapi.dll to this folder: Half Sword\HalfswordUE5\Binaries\Win64
when you start the game, there'll be a cmd window and another window called UE4SS Debugging Tools
go there, click on the Lua Debugger tab, click on the Mods tab, click on + New Mod
copy and paste the whole content of the pastebin I sent, click Save and then Start
if you want to edit your weight or height, just change these
"local DESIRED_WEIGHT = 2.0
local DESIRED_HEIGHT = 2.0
local DESIRED_SKILL = 2.0"
and press Restart
then open the inventory, go into training, go back in the inventory and it should have applied
you either did the unpacking wrong or you got the wrong version
it specifically has to be the dev one
so a window should appear outside of the game
can you like alt tab to see?
Any game/mod devs here?
I always wondered about this kind of clipping.
Is it so hard to fix? Can't you in modern engines just tell that this clothing is on the top and anything that is passing from it's underside will get deleted?
yeah
i have no idea how would that happen
i think you got a wrong version, but try i guess
Any other solution?
Got it, welp... We have fcking raytracing in modern games, but no acceleration for physics 🙁
@copper lantern
yeah i know
or am i over the skill limit
did you do the training procedure to actually load it in
guys did a mod menu get released
yea str height and allat work
small ogre
how do u do this storm
Dude do you understand that there are RT cores in GPUs that are made for the complex mathemacital calculations?
Nvidia even tried such a thing with PPU (PhysX) if I am not mistaken.
No need to be condescending.
if u edit the save file it stays i know that
idk much man i barely got the ogre
Edit Unreal Engine save files with our free online tool. Parse, modify, and export .sav files directly in your browser.
yea so
it just resets the weight but height always remains
how did u find this
Its alright, he can take the castle by himself
Is there any news for hs enhancer?
how to find this guys
does anyone know how i cna m ake myself really strong
bruh
can you also change your muscle size
i just want to make myself strong
scroll up
So how do I change the character's muscle mass?
the app/mod
PROS:
-makes you more free, has lots more options if you know lua or have good scripts on hand
-live editing instead of manual closing half sword and reopening it stuff, saves time long term
-you can literally edit anything
CONS:
-sometimes is buggy and shit will not work
-install is kinda hard and takes a little bit
-sucks if you don't have lots of scripts or if you don't know lua
-kinda hard to use for a beginner
the ue4 save editor
PROS:
-very easy to use, a baby could figure it out
-simple, drag and drop, no lua knowledge required
-no installation required
CONS:
-very manual process, you have to restart halfsword everytime you update your save
-chance of LOSING your save
-unfortunately very limited options
-hard to eyeball the weight and heighta
using this script
(change weight, height, and skill)
OR using ue4 save editor and manually changing weight
Ok
Is there a way to spawn weapons or armor in the abyss?
Not yet
Working on it
oh wow
@queen kindle yo
i dont think desired skill works
but skill rate seems to work for me
and also when i try to put my weight in the negatives with desired it doesnt work but works with normal numbers
how can i mod?
look up in the chat
ive tryid to understand but i dont
im not sure to edit the hight and weight of the player
i use cheat engine
guys is this in the website or u can do it in game files
coughing bomb vs atomic baby
do you know if shiny black curiass or greaves exist in the files?
I havent been looking through items so idk, im only focused on seeing how Willie's are spawned and configured ingame
thats fair
After that ill move onto items, I do wanna be able to make giant swords
I gave up on finding more pieces, but then I found shiny black spaulders in a knight level duel so Im optimistic the big pieces exist
They probably do
has to have an obscenely small spawn chance
was anyone able to disable the auto ungrab so far
MODDERS HURRY UP WITH THESE MODS. THE COMMUNITY NEEDS A GOOD MOD BY FRIDAY.
i think its an issue atm HOPEFULLY not the intended feature
collision in genral is ass now
if thats true i'm happy, i hate that mechanic
yo do u know if i can change the characters face without like
needing to mess with the save file?
ig
weird, both scripts seem to point at the same "value" regarding skill level
idk
works now somehow
is there anything that makes the body more stiff or like
less prone to fall
i wanna smash people into ceilings
if you're using two scripts that do the same thing they might get in the way of the other
for now the only things I could find were weight, height and skill
these three were easy to find
i dont even remember but works now
what is going on bro
HOW DO YOU HAVE A MACE OF THAT SIZE
How do we work the scripts like the game file etc
create a normal mace and then edit the size and mass in the save editor
oh wow
it's really weak because i had to set the mass to like 0.001 otherwise it weighed like 20kg
but funny
Tell the devs that, if they answered some questions we wouldn't have to reverse engineer it
If you increase your weight and body tonus do you have better luck lifting it?
Were you able to make the weight change permanent?
I've edited it through the .sav file but it resets after 1 round
i only set my weight to 1 (100kg) because any higher kept getting reset after a single fight
If you use a mod that's not an issue
Plus you have access to modifying more stats than the save file
Such as body tonus
True
I got it to work with the console method
The UE4 zDev console plugin
how do you set weight
Modders oh modders i call upon thee. Tell me is the blued cuirass still in the game because im losing hope 🙏
oh piss off you liar i cant even play low settings on 10 fps
Some people with high end PCs are struggling and some people with Low end PCs are fine. Performance is very hardware dependent
both are liars.
game runs well with high end and struggles with low end
save editing or ue4ss
let me check
there is cuirass_gothic maybe thats it?
is it possible to make custom weapons again with save editing?
🤷♂️
I think that may be one of the new cuirasses. Can you check vambraces to see if there is any called blued or similar. I know you can get blued vambraces for sure
blue leg armor is not called blue or blued
btw
the creator of https://github.com/trumank/uesave made a fix for halfsword
there is a limit of 93 with base game
yeah
tbh the devs should up the mass limit but slow the grind
so you can spend time to get a buff chud
it is, its just too limited at the moment
But will the saves be permanent? That's the real question
? depends on what you want to change
Weight, of course
Doubt it, but it should be alot more accessible eventually mod wise
then no, use a script
Your weight value is a decimal between 0-1, when the game tries to increase your weight after a match, it performs a floor function, which will select the smaller number.
So, if your weight is 2, itll select 1 since thats the smaller number defined by the devs to act as the cap.
Thats why your weight resets after a round. Use a script that adjusts your weight at the start of each round rather than relying on tinkering with save files
Most games dont give players access to game breaking stuff like that
If they did have a slider to adjust it, it wouldn't be huge buff like the mods
It would be between 0-1
All that jargon when I already knew how to use the zDev console.
Not really
Cool
Not everyone does
Like what
Never heard of it
BeamNG is more of an engine than a game, the mods make the game
Same for gmod
Car mods, map mods, scenarios
The built in stuff is just mods that come with
You dont have a specific goal
half sword for now is mostly just an engine tbh
Or playstyle
More of a paid demo
Freemode is restricted purposefully
@lofty hull No need to be pretentious here. Argue somewhere else
Im sorry you feel that way but can I point out your hostility when even starting this convo with me?
i need height edit in abyss mode 😭
Seems like you had no intention to actually discuss anything
Wow and now you are saying all this chill bruh
Not everyone has to agree with u
Its okay
You're the problem
Or just stop being a pretentious cunt arguing all the time
Im sorry you are offended? Cool off and come back and reread our discussion?
How was i being pretentious or a prick?
Simply because I disagree with you?
Wait you weren't even the one i was talking to
Why are YOU upset
Im so confused rn
If anyone was being a prick, maybe it was you?
I provided a quick fact drop for anyone interested in how the game worked
Dude wont stop yapping
Oh yall are ragebaiting
I was legit confused for a sec
Yall got me
@lusty bramble there is a set height function in the game, any idea if we could use it to edit height in the abyss?
27] Fatal Error: PS scan timed out
