#Loading stuck
5815 messages · Page 6 of 6 (latest)
Some big ones too, the thing is just that there were a lot of bugs to begin with
It was unlikely they’d have fixed them all in the first patch
i know
but my point is that we’re itching for patch 2 so quickly becuase patch 1 didn’t give us enough
And some bugs are always to be expected, its an EA. That being said i think things will improve a lot over the next few patches if they keep pumping out fixes every few weeks
100% i agree
Understandable, especially for those of us who still get the loading bug
i don’t, but 0.5 fps and only being able to play in map mode is not enjoyable
Same here, and the game still crashed a lot whenever i’m trying to launch/control/load saves around Kerbin
Nope
Please keep specs and FPS discussion in #🔹ksp2_technical because this thread is specifically about loading getting stuck.
touche
Everything seems to be connected, discussing a little bit of FPS concerns here could help some.
Thats true, a lot of the fps talk here is directly related to the issue, even if it doesnt always look like it at first glance (altho we do sometimes tend to stray from the subject, sorry Deddly lol)
But none of them fixed the loading issue
For everyone *
I’ve been able to play the game 
Sad ksp2 moment
Same, but it’s getting a bit tiresome having the game crash the moment i enter Kerbin’s SOI lol
I’ve been far too busy with uni work to even have time to play the game, so I’m hoping I’ll skip over most of the issues with the game
I hope one day I can launch the game without having to reboot the pc beforehand
I know that struggle, good thing i have a rather calm period right now cuz actually doing a mission takes ages
One day🙏🏼
woop woop!
[Spammy messages removed]
I don't know if this has been clear to you all, but I'm trying to keep this thread unlocked and useful to the QA team.
So please, please, please: post something either on topic or don't post at all.
I also got an upgrade, from 8 to 16 gb ram and a new GPU, from RX-550 to RX-6600, works beautifully, even around 60fps, no issues anymore
Updates?
kill me
I have an I7, i think its the GPU thats the most important factor
i have a i5 and iris xe graphics 
You can run it though
Yeah but only because i have a save around the mun
What GPU you got?
I managed to luck my way through the loading screen once, and luckily for me my first mission was a mun flyby. I found out i could only load the saves around the mun a day later, and its still pretty much impossible for me to start a new campaign
GeForce MX350
I have a Nvidia Geforce GTX 970 and been able to revert, load, save everything fine (so far)
So...
And what was the gpu you had when you still had the bug again?
Nividia Geforce GTX 950
(amazing upgrade, i know)
Seems like it might be a hardware issue after all then :(( still doesnt mean they cant fix it on the game’s end though
I’m totally fine with low fps, i’d just like to be able to launch and return my craft to Kerbin reliably ya know (also reverting to launch/vab crashes the game for me so thats no fun either)
It just means that we must be patient and wait for them to optimize the game and that’s fine
100% agree, but them optimizing the game alone likely wont solve it. This is actually a bug, even if it seems to disproportionately affect people with low end specs
Either way they are probably working really hard right now to optimize and fix the bug
Or at least I really hope so
I feel like an actual rocket engineer with the way I’m implementing so many redundancies 
If something goes wrong, I simply can’t afford to reload a quicksave, or god forbid revert to VAB
Or like a launch director, playing in map view 90% of the time lol
I know we should probably be complaining about this bug and stuff but i kinda like the extra challenges it brings
they just want to give modders some space to work with. or smth like that lol
@errant kernel Happy for you bro!
We have def found that the lower the specs, the more likely this is to happen. RAM below 16 especially.
Not a hard and fast solution or anything, but def a big contributor worth noting for people.
Hello, I just joined the Discord because of this issue. Reading through everything, seems like that last update sums everything up, yeah? No specific fix, just lower end systems more effected? I have a RX 580, Ryzen 5 3600, 16GB RAM.
Yup, thats pretty much the gist of it
Thanks for the update btw Mike! If only my laptop had upgradable RAM
Thanks! I also see the link to report hard crashes officially. Seems pretty well documented here. Would it still be helpful to hit that link up? Helpful to the Devs I mean.
any data could be helpful to them, so i'd say go for it
i have 16 but it does get past pumping sim once but looking down at a planet i get 4 fps about but looking up i get like 20-30 fps so any idea on that?
that is the same for everyone regardless of their specs, the way ksp2 is rendering bodies is really really inefficient (but only exists because early access) and will be improved somewhat
Thanks Mike!
cool
Sounds like this is an intermittent issue for many people? I haven't got passed the loading bar yet. But if I do, looks like the advice is to make no mistakes in rocket design :p
I've ran into this problem.
Circumstances:
Two Shuttles on a intercept course (building a space station).
Made a Save File so I can revert if I make a mistake.
I probably have the strongest computer here.
Could you:
- List the exact steps of the issue you are running into (this thread has gone sideways a bit)
- Post screenshots of your computer info from running "dxdiag" from the command prompt. In particular the system tab to show your Processor and RAM and also the Display tab that shows your video card info
That'll help in our investigation on higher end systems
This?
Correct, and now also the Display tab. (you might have more than one tab, screenshot the one that lists your video card
My video card is a RTX 3080 TI.
(please do the screenshot, it has the info we'll need in it)
Perfecto. Really appreciate that. Now, for what happens to you. Does it happen on the load of the game, or only when you load that particular save?
That particular save.
Also with similar circumstancs in saves, expect for one before a maneuver burn.
That's definitely a different bug then and not the "loading stuck" issue most users are having with their lower end systems. I'll have someone ping you directly to see if we can get that save file from you to test it out ourselves and we'll do some deeper investigations.
The Space Shuttles (Dynawing 2.0) both have cargo, one with a space station hub, and the other 2 solar panel beams.
Those are the two vessels.
Damnit, nvm.
So anyone yet?
They'll send you a DM, likely tomorrow (TBD).
Alright.
@eager sleet do you know if this is a issue or just my specs like if you look down at a planet it gets very laggy or?
the planet thing in universal
We still really need the roster data issue fix tho
Still loading stuck
It’s an issue with the terrain system
Everyone experiences it, just to varying degrees, based off of the users specs
@trail maple hey, just wanted to see if, once you get an answer, you could let me know what helps? Im having the exact same problem, stuck on "lever leaving eve - creating vessel" when loading a quicksave and also a save
I'll try and remember.
Assuming they contact me.
Much appreciated, thanks!
Managed to get past the Pumping Sim line! It honestly still hung up for a moment or two and then pressed forward.
I made my page file HUGE (despite having 16gb RAM that never got fully used by the game) and switched to Window Mode from Fullscreen. Graphics settings have been set to their lowest the whole time.
So if I had to guess...for me it was the Fullscreen option. I am going to switch back and see if it breaks again haha
Nope. It was the Paging File.
@trail maple Sorry it took a little while, I've sent you a DM!
CAN SOME ONE PLEASE TELL ME WHY DAKOTAS DISCRIPTION SAYS "something is coming" what is happening and i am not mad just curios
This isn’t really the right channel for that, but probably some info on the next patch. Hopefully it will fix the loading bug🤞🏼
lets hope
Progress is being made with loading, I get slightly farther before crashing
Not a lot of progress but hey it’s a step in the right direction
yea same
Pumping sim once gang having a rave when the loading bar moves 3 pixels more than usual
Exactly
Even though ive left the club, i hope im an honarery mention in the books of Pumping Sim
You’ll always be a part of the Puming Sim gang Beans
Once part of pumping sim once, always part of pumping sim once
Even if u refunded bc u broke? 👉👈
i managed to pump the sim twice but didnt manage to pump it 3 times (pc specs issue)
it is not a hard wear issue
I managed to get past Pumping Sim Once but crashed at Loading KSP2 Missions.
FPS counter dropped from 60 to 6 before it died.
Specs:
Intel Core i3-10100
16GB DDR4 RAM
Intel UHD Graphics 630 - 8GB VRAM
Yup, thats the current form of this bug after patch 1. You shouldn’t get stuck on ‘pumping sim once’ anymore, but the game will now freeze/crash either on ‘loading KSP2 missions’ or ‘setting universe state’. The devs are still working on fixing it, so hopefully this’ll be solved in the next patch
Thank goodness
I thought the game was refusing to run again because my PC is too crap.
?
i3 is your issue, so far those who got past has got an i7 level CPU
( or i5)
i have a I5 it works but some times not
Well, the bug is more common for people with low specs, especially if your RAM is less than 16GB, but you should be good on that atleast
i have 16 aswell
Didn’t you fix it by installing a new GPU tho?
I also got a new CPU and more RAM

I have an I7 thats above min spec, but only 8GB of RAM and a GPU thats quite a bit bellow minimum so i always suspected it was mostly GPU related
Just low specs in general i think
I am below specs in GPU and i can run it
Although Mike specifically mentioned RAM as the worst offender in this message #1078687584626155560 message
Yeah, its a hardware issue. dunno why clothes would affect it.
soz i was typing fast
i do that i almost got locked out of my laptop typing fast sorry
OH GOD @errant kernel WHAT HAPPEND TO DAKOTAS DISCRIPTION
uhh what does "OK I PULL UP mean

Guys, a reminder to please keep this thread on the topic of "loading stuck"
As a chat thread, it is pretty much useless to the QA staff
Speaking of data that may or may not be useful to the QA staff, here’s a rundown of the issues I’m currently running into that i believe to be related to this bug, and how i’ve managed to avoid them;
first, some context: i’ve managed to start a campaign after patch 1 by lucking my way through the loading screen once (i had to turn off first-time user experience to achieve this), opening the tracking station and loading into the VAB from there. I then sent a craft to the Muns SOI, made a save there and use that to load my campaign whenever i want to play. Now for the situations that cause the game to crash:
-
starting a new campaign almost always causes the game to get stuck on either ‘Setting Universe State’ or ‘Loading KSP2 Missions’
-
trying to load any save inside Kerbins SOI
-
opening the VAB or KSC directly from anywhere except the tracking station
-
reentering Kerbins SOI (from eg. the Mun or Minmus) in flight view. This doesn’t happen when in map view or the tracking station however
-
reverting to VAB or Launch
-
recovering a vessel that’s landed on Kerbin while still controlling that vessel
-
trying to open a tutorial (both the video and the simulation ones)
-
trying to launch something from the VAB on the runway has a high possibility of crashing the game. Trying to launch on one of the launchpads can crash the game too, but curiously it seems to be less prone to it than the runway
Afaik i’m one of the few people with this bug that has managed to actually play the game, so i thought i’d share my findings both for other people here who might still not be able to play and the QA team. Hope it can be of some use!
i’m a true survivor i am 100% consistently opening the game and loading everything now after facing the issue 100% of the time
Everything we know summed up in one message:
Background:
Originally, the bug faced here was "pumping sim once", but that bug was fixed.
Now the bug faced is "Setting Game Universe", though those on lower specs do still experience "Pumping sim once"
The bug is hardware related
Those with lower specs, specifically with CPU below an I7 and RAM below 16GB, often find this issue.
Those with lower specs are still experiencing Pumping Sim Once
While Patch #1 did fix this for most of us, those with a lower spec counts (specifically CPU) seem to still be encountering Pumping sim Once.
It will sometimes work
Those who force load the game over and over have found that in some instances it works, but is very unstable. Things such as reverting or launching a vehicle can cause a crash.
Trying to load a save in Kerbins SOI
Anybody experiencing this issue cannot load a save in Kerbins SOI.
Anybody experiencing either of these bugs cannot create a save file
Upgrades have proven to fix this issue
Those who get upgrades, specifically to the CPU, have higher odds of breaking through. And with RAM <16GB has seemed to be able to play the game as intended.
Not always "Setting Game Universe"
Sometimes it will get stuck at "Loading KSP2 missions"
Loading the Tutorials can cause crashes
The First time cutscene is very laggy
Those experiencing this bug who broke through have found that the cutscene is vey laggy.
Loading some buildings can cause the game to crash
For those with the bug, sometimes loading a building can cause a crash.
A minority of people starting experiencing "Pumping Sim Once" after Patch #1
The devs Do know that there is an issue, so don't give up hope!
Theories
Not enough allocated memory
Fits in neatly with he hardware issue.
That is all from me for now, I will edit this message as more info comes up, please respond with additional info to add here!
(This would be also useful pinned) [Thx!]
i’m so glad i can be known as the first guy who survived pumping sim by upgrading my hardware 👏
Increasing the page file size dramatically solved Pumping Sim for me as well, FYI
Side note: I didn't have the Pumping Sim error before the Patch. It was immediately after patch for me.
added
Great overview, thanks Beans!
And thanks for pinning @merry brook !
Before i upgraded my PC, the game would instantly crash upon opening because i didn't have enough RAM.
My second hand laptop cant run a campaign, it gets stuck on pumping sim once, which seems to be a part of extensive resource requirements. Of course my rtx 3050 11th gen i7 laptop gets past pumping sim once and I got to play ksp2. Basically, get a better pc to fix it, I have no other solution.
fwiw you may be able to un-stick loading screens by dropping details down to super-potato levels. I can make a OnexPlayer 1165G7 (essentially a Steamdeck-level handheld) run KSP2 (kind of) by doing that. No promises, but worth a try if you haven't tried it yet.
may I ask why did dakota write "SOS I PULL" with braille alphabet to his description
Edit: I just saw that and realised that I wrote braille and not morse code for some reason. Why didn't anybody correct me xd
See the recent announcement.
alright, thanks
Looks like our days of pumping sim once are finally over, now its time to pump cheese once!
Guys, a reminder to please keep this thread on the topic of "loading stuck"
As a chat thread, it is pretty much useless to the QA staff
we made a whole other server to converse and be off topic, if you aren't going to be usefull here, go there
was there an announcement i missed
Did you check #announcements?
I did
Patch 2 will not solve everything for everyone, but at that point anyone below the min specs bar will move to a lower priority on bug fixing on issues like this. We'll DEFINITELY always continue to improve perf but again... lower pri for below the min bar.
Sad to hear that, but its understandable. We’ll take what we can get and see how things are with this issue after patch 2
Its april fools
relax a little
updates?
do we know when the next patch will be
cuz I expected it last week or at least this week
In the next 2 weeks, as per Nate’s last forum post
calm 2 weeks is not long go fishing go somewhere the 1st patch was not long ago and that is little space in-between patches calm dude
Any more things to add?
yes looking at a planet is very laggy
thats for everyone
Yeah that's not related to this problem, either (as far as we know)
fair point
So... you think it's a bug? I have some bad news for you. It's not a bug, your pc doesnt meet the system requirements. However I have found out how to fix it, sad thing is that you cant Revert to vab and it's a very annoying prosses to launch the game so I'm not even gonna bother to say it but you can search it up.
Though I do hope it is a bug that can be patched as I have the same issue but it is most likely due to not meeting the system requirements
It’s a bug that is only present on machines below the spec line 
Its both a bug and a hardware issue
no one thing
It’s something not working as intended, therefore, it’s a bug
Bug in a game and problem with a game are basically the same thing, and I was just trying to help, I did say that it was one bug and that isnt nessaraly true (It likely is since nearly everyone that reports this bug says it get stuck while loading in the exact same place) and sorry but I was just trying to help
It’s a bug that causes the game to crash/freeze on the loading screen with lower spec hardware
PATCH 2 !!
Wut
i know
nice!
it just allowed my to update my display adaptor getting ready for patch 2!
any news guys? @tender stirrup @errant kernel
Nope, we’ll see what tomorrow’s patch brings
^
TOMORROW YAY
same!
What time is it supposed to release again?
we don’t know
Watch them do it at 23:59 PST
its today
Patch is out!
Can someone check if the thing is fixed
Ill check in 30min or so
i think laggy planets is fixed it says "fixed memory leak in terrain code" so good i hope
hello qa
Note: people significantly below the min requirements bar will likely still have issues. Anyone above the min bar, please let us know if you are still having this issue.
i am in the clear with everything but i do have iris xe graphics so i will have to see
same
Darrin beat me!
wow guys i love you devs so much such an improvement! thanks so much amazing
@leaden flame @eager sleet
somehow my loading became more broken than it already was
I could only load the game before if I restarted my computer first
now that does not work anymore
@muted whale What are your specs? If you are running via Steam: Click “Big Picture Mode” in the upper right corner of the Steam window. Then bring up the menu from the lower left and choose: Settings → System. Then use the Snipping Tool to get the info needed.
this?
also how do I get out of big picture mode?
click menu click power off then it closes it
ok
Same for me
@proven blaze & @scarlet ibex - what are your specs? (See above)
Mine are just above minimum which maybe part of the problem
I checked before buying the game
Yeah, that graphics card... oof.
Could you send us a SS to verify of all the info. We need that data
That's the correct info. Unfortunately it is indeed far below the bar. TBD if we'll get there someday, but it's currently not supported.
Yeah
might be slightly under idk
It's below as well. So, also not supported, BUT... we need this info to help us get there potentially some day.
I'm happy to help.
can confirm i still run into the issue too
i've mentioned my specs (which are below minimum) before, but here they are again:
worth noting that steam shows my integrated GPU, but my laptop also has a dedicated one (NVIDIA GeForce MX350) which i use to run the game
question for the QA's: i completely understand this is now a low-priority problem since it only seems to occur for people with specs below the minimum, but will this still be worked on in the future? what are the chances it eventually gets resolved?
Honest words: we set a min bar and so we work from that and don't support anything below it. BUT... any performance improvement across the board will be checked on a min requirements machine and from time to time on computers below the bar. We can't (and won't) promise that we'll support them, but I can promise that it's a stretch goal.
understood, thanks for the answer 🙂 have any of you run into this specific issue yourself on the systems you use to test performance below the bar or is this something you only know about through the community?
We definitely saw it, and still see it on a couple below the bar computers. BUT... we still want data. Data is soooo good. All the data we can get the better about specific cards that have the issue.
What we want to know (currently) is if anyone has the "pumping/loading" issue on computers above the min bar. We'll focus on those in the short term.
it doesnt get stuck on pumping sim once anymore since patch 1, but its still the same issue yes. most of us still call it the pumping issue for convenience reasons tho
ah
i can imagine data means everything to you guys, i hope we were atleast able to give you some of that here
i suppose a 'root cause' beyond the system just having too low specs to run the game hasn't been found yet, then?
will test out right now if the loading kerbal roster data issue has been fixed
reported that like more than a month ago now
I'm stuck at creating vessel.
I found this in log
Object reference not set to an instance of an object
Yeah, thats a pretty typical unity error, even in games that are running fine.
how about
[ERR 03:34:15.190] [General] Object reference not set to an instance of an object
at KSP.Sim.impl.VesselBehavior.TryInitialize () [0x00000] in <ef61a348eb874c99b6bdcbcf875cc384>:0
at KSP.Sim.impl.VesselBehavior.OnUpdate (System.Single deltaTime) [0x00008] in <ef61a348eb874c99b6bdcbcf875cc384>:0
at KSP.Game.GameInstance.Update () [0x000bf] in <ef61a348eb874c99b6bdcbcf875cc384>:0
also, I tried waiting for long long time, eventually the game loads but the vessel that is suppose to be the current one isn't there. I see it in tracking station and in map view though.
Could it be corrupted save?
if you suspect that if you haven't already do a completely fresh install
dunno if its likely but sometimes updating on an already installed game can mess up things at very very early stages of a game which is the case rn
worth giving it a shot
I doubt it would help since I'm suspecting the save file, not the game file itself.
I'm giving it a try anyway.
update its still not fixed
should I mail another bug report or is one enough
I provided every info possible when I sent one before
I'll give out quick context fixing the "stuck at kerbal roster data" when first starting a save is by changing the windows display language from the current one to english UK
but since I have windows single language installed I cant do that
so Im just stuck like this for 2 months now
@candid perch The error you describe is not loading stuck issue (which was about pumping /loading) issue). I would create a new one under ksp2_help for this particular problem you are having and we'll see if we can fix you up.
okay
ksp 1 time
Guess there isn't much hope for me and my Intel UHD Graphics 
go to the appdata folder of ksp2 and delete an folder named "Global" there
%USERPROFILE%\AppData\LocalLow\Intercept Games\Kerbal Space Program 2
copy this and paste on execute (win+R)
is it really you
nope still stuck
rip
Crashed at the same point as before. RIP
sorry dude
Yes
Further backs the current theory of hardware issue
So far the most minimum that has gotten it fixed (in GPU) has been a GTX 970
But it also seems to be a combo of RAM, CPU and GPU.
I’d still like to know what in particular it is that causes this tho. I think its weird how the game works fine for me anywhere except on or around Kerbin
I think one or all of them could hit the games memory limit, like with minecraft
If not enough of one thing is allocated for it and it surpasses the limit, the Minecraft will crash (Especially true for loading modpacks)
Like RAM or VRAM
wait, that sounds like it could be the issue
because if you hit the limit set by the game or CPU, the program will shut down, regardless of what it is
That could also be why those with lower end cannot run the game, because it hits the limit set for that type and crashes it
It also makes sense why a good CPU, GPU and RAM is needed, like an AND gate

Add a 'Theories' section
Sounds likely. In that case, what would cause Kerbin’s ‘environment’ to need more memory than the others? Could it be the KSC or something?
omg i’m already friends with you on discord this is wiiiiildddd
I think the problem in my case is with my i3 CPU, since i have 16GB of DRAM and 8GB of VRAM.
if you have a i3 core your really not doing anything with ksp2
"i3" doesn't tell us much. we need the full model number of the CPU
Intel Core i3-10100 3.60GHz
wow thats impressive for a i3 core
still a bit less oomph than I'd want for a game like this
yea but for an i3 thats good
It sounds like your specs are something I'd like to learn more about @fluid orbit . Could you give me the steam screenshot info? (I take these and add them to our data here on this topic and add the screenshots to the ticket):
In Steam: Click “Big Picture Mode” in the upper right corner of the Steam window. Then bring up the menu from the lower left and choose: Settings → System. Scroll down to the Hardware section.Then use the Snipping Tool to get the info needed.
(To exit this mode - click in the bottom left of the window and then click Menu - Power - Exit Big Picture mode)
you might want to add how to exit big picture mode some people dont know how to
updated - good note - thanks.
you are welcome!
Wait, is this not VRAM?
Wait... above you said you had 8GB of VRAM... this pic makes way more sense for you having issues
No, that's just Ram... Ram
Bruh 
rip
If this is in regards to loading stuck - please elaborate, otherwise I think that might be posted in the incorrect channel.
bro really deleted the message to hide it
Hey, I checked with Mortoc today and he suggested setting your video settings (in windows) lower then trying to run KSP2. Set it to something like 1024x768 and boot up KSP2 and go into the video settings there and match that - and let me know how that goes.
(that's how we've gotten it to run on a Steam Deck - which is also integrated but only runs at 1280x800)
Ight ima try that
Changed my display to 1024x768 but 1280x720 is the lowest setting in the game
@eager sleet It worked. Averaging 9 FPS on the KSC screen.
15fps in VAB and 7fps on the pad. Craft used is a Fleahopper or whatever it's called.
Reverting to VAB causes a crash.
@eager sleet Just relaunched the game. It's crashing at Loading KSP2 Missions again.
Relaunched the game again and...it worked this time.
Wacky stuff lol
Ya, you are riding the line for sure. Definitely under the bar... but this is a good sign for the future hopefully. I'd do stuff like make sure you have the latest video driver, etc - anything you can think of.
@tender stirrup @proven blaze @scarlet ibex @muted whale
Check out the potential solution above. It's not great... it's a stretch... but it "might" get you working - and worth trying at least.
Try setting your video settings (in windows) lower, and then trying to run KSP2. Set it to something like 1024x768 and boot up KSP2 and go into the video settings there and try match that
(that's how we've gotten it to run on a Steam Deck - which is also integrated but only runs at 1280x800)
No promises, still below the min bar, etc - but it's worth a shot and we'll keep tracking the issue of older integrated cards going forward.
sure
Oeh, that sounds promising!
i’ll try it tomorrow since i should really be sleeping right now haha
Might also be a good idea to pin this, so other people can easily find it too
Got 5fps on ascent while looking down at Kerbin.
Ima try dropping to 800x600 and see if anything improves.
Although it may take a restart, it worked, and really smoothly too. It also seems to have a higher chance of working if you set first user experience on. maybe because its sending you to the video instead of straight to the ksc?
I acquired some more frames by setting it to 800x600
Also make sure to change to Borderless so it uses your screen's resolution instead of being limited at 720p
i know how to fix it i first go to space centre then go to vab and it works
Ye i figured that out too
I can run the game with 1280x800 on minimum graphics and get about 10 fps on Kerbin.
I'm apparently still below that fine line of what can load the game. I tried this helpful tip but I guess my RAM is just too low (only 8 gb here).
Really happy to hear that it's working for others, though!
That's an iGPU (and i3), pretty sure that's below the reqs
Any iGPU is below spec
Correct, but we're trying to make some headway in that regards. We have the min bar, and now we want info on computers below the bar, and how they perform under certain circumstances and then to see if they can improve over time.
Hi, I'm happy to say that after the patch, i was able to get past "Pumping sim once" part. However it stopped responding when trying to load EEV.
I'm below recommended setup, so i kinda expected that.
In case it's helpfull, i give you my system's specs:
CPU: AMD Ryzen 5 3400G
RAM: 16GB (2x8) at 3200MHz in dual channel.
Mother: ASUS B-450 Prime A-II
integrated GPU 😬
That didn’t stop me 
Did you try the newest suggestion (it's now pinned to this thread) to lower your windows resolution to 1024x768 (or lower)? It's helped a few people with integrated cards.
I lowered resolution to 1280x720 for from in game config, not from windows as the post says.
When I get home i will try to do it as the post said and get you back with how it went. 😉
Finally got around to trying this, both on my integrated card and my GeForce MX350. I did see some improvement on the MX350 when trying to launch a new campaign, but it crashed again trying to load a tutorial and again when trying to load the new save directly after that. The integrated one didnt manage to get through the loading screen😬 i’m going to have to agree with @merry brook that 8GB of ram seems to simply not be enough
Ya, my own personal laptop is a Surface Go, and it can't quite do it yet either, and I'm using it as my own personal benchmark for such things.
Atleast we’re not the only ones trying to play on our laptops
I do have to say though, playing at a lower resolution MASSIVELY improves my framerate on Kerbin in my (somewhat) working save file. Definitely using that setting for launching/landing things from now on!
i do understand lowering resolution will help but then the ui becomes unreadable and all the small font letters blend together
why when i look at your profile picture i see a knight with a sword but it is just starhopper? @forest void
yup its starhopper
hoppy
A few of us have personal sub-minspec machines, sometimes they're useful 😉
(I think that's actually a KSP1 screenshot but ye, it does run KSP2 in super-potat graphics mode)
what is that game machine
@unborn ore 1165G7 Onexplayer, basically the first edition when it was an Indiegogo project. Onex2 is out now. Think of it as being like Steamdeck but, uh, moar. And also more expensive. The newly-announced Asus ROG Ally might give it a run for its money though, albeit without the 1600p-native MPP-stylus-ready panel.
cool
i’m so confused i’m getting stuck at universe state after patch 2 😭
You didnt get stuck at setting universe state in patch 1?
nope
i could run the game before patch 1 and after
i’ve never got stuck there, i was pumping sim once during first release then i fixed it with a RAM upgrade b4 patch 1
Right, i remember. What are your specs now?
Uh oh
Im about to launch my first game in patch 2 (ive been grounded since
) I hope this doesnt happen
still works 
You definitely should't be getting worse perf/loading after patch 2. (I don't think we've seen feedback similar to yours - so we're intested in learning more for sure).
First off - I'd try reinstalling (if you haven't already) or trying a new campaign, etc.
Next - I saw above about not wanting to try lowering your settings - did you try that before? What res were you running when you got it to work (even with an integrated card).
Lastly - if you could follow the steps I've posted above about getting a screenshot of your specs - that would be great.
How can fix loading problem
read the last 4k messages
Only known method is hardware upgrade, at least 16GB RAM, CPU I7 or in that range and a graphics card gtx 970 or better
You can also lower your screen resolution and pray 
See pinned message for instructions on this
anyone can help? ksp stuck on agreement
Which language are you using?
Rus
There does appear to be an issue with Russian Localisation and getting past that screen. I haven't seen any solution yet.
how change language7
Maybe Steam options
it's not on steam
Go to windows/users/<username>/appdata/locallow/intercept games/Kerbal Space Program 2/global and open settings.txt. Change ru to en on the second line, if the path exists.
@late holly check out this thread for all the info you'll need:
https://discord.com/channels/1039959585949237268/1095762433617952859
pls keep this thread active
we just gotta wait for patch #2
Patch 2 came out 2 weeks ago
lol
@eager sleet ive seen a lot more posts in #1074830191769178212 concerning loading screen crashes after patch 2. are any updates from patch 2 related to this increase?
There are 3 types of typical crashes that I've seen: 1. below min bar (that's the most). 2. Russian EULA (known and will be fixed in next patch). 3. File corruption (also known), but very happy to get more info on that one since it could be multiple things.
If there are others - definitely let me know and I'll ensure they're logged and looked into
the most annoying bit is that i got it to work with a RAM upgrade before patch 1, and it was working fine (with some performance issues of course) at 1980x1080. patch 1 came and it only helped and continued working fine. then when i first tried to load the game after patch 2 it suddenly crashes at the point where it crashed before my RAM upgrade. After dropping my windows settings to 720p then loading the game, I could load a save and then bump the resolution to 1080p afterwards. my GPU being below minumum specs did not affect my loading before both patches, so its confusing to me how it has become a problem after a patch meant for improvment
I'll pass this info along to the devs, but I know the focus of improvements is for computers above the min requirements and we don't test on computers below the min bar. As time goes on, and as things may improve we might change that bar but we can't promise that for sure.
That being said, I have a personal computer (my own) that is below the bar, and I'll always do some checks myself on that.
in saying this, why would improving computers above spec make slightly below spec machines work worse? changing the bar or planning to in future shouldn’t make things worse if they are already okay
Goodness me, this thread is STILL going?
Well, still can’t get past setting universe state, but I’m content playing ksp1 until I can get a better pc
Constructive feedback can provide positive results: There was a very large thread on our Discord and a subset of users who all had specs below the min bar - they all had integrated graphics cards and were having very similar results (KSP2 wouldn’t load - at all). I checked in with our Senior Engineer, Mortoc, on this topic and he suggested a potential workaround by having them set their Windows resolution to 1024x768 - and now most of them are now able to play. No promises of course since it’s below the minimum requirements, but it’s worth a shot if you are also having that issue.
Hey, we got mentioned in Darrin’s blog post
Is anyone still experiencing this issue btw?
Not all of us had Integrated graphics, in fact that was a minority NVM, read it wrong
Haven’t had a crash at all since patch 2
With one exception with a rather large explosion 
That's great to hear. Anyone still having the core issue (of this thread) definitely let me know so that I can get your info
i still do, but i'm able to work around it quite well (and i'm still below spec so it doesnt matter anyway haha)
that reminds me tho. This may be a dumb question, but i was wondering how my game can fly a 300 part craft with semi-decent framerate but still crash sometimes when trying to place a 10 part craft on the launchpad. is there something about the loading sequence that demands more from our system?
Hmmm. DM me files for both. The big one and the small one and I'll have my team check it out (fyi others who read this - please don't send me files to me out of the blue... this is a special case when I ask for them).
Right now my workaround is just brute-forcing my way through the loading process until the game stops crashing. I'm not sure if dropping my res down to 800x600 helped with anything as compared to 1024x768.
If anything, it gave me 2-3 extra FPS.
Message to make sure thread doesnt archive #1
There’s no use in keeping it active when there aren’t any updates🤷🏻♂️
I do feel like it's time for a new thread on this topic if something comes along. I feel like the issues from the original post have been resolved.
IF I'm incorrect...!!!!!!! Please let me know. This is an important issue and I want to make sure about that.
Hm, i don’t think a new thread is really needed since the issue is essentially still the same, it’s just experienced by less players after the patches and Mortoc’s Windows resolution workaround. I still occasionally see people in #🔷ksp2_general saying they’ve run into it and i know for a fact the fix sadly doesn’t work for everyone, so i think keeping this the main thread on it would be the best thing to do, seeing as there’s already a ton of information available on specs from people who’ve encountered it, possible fixes, and insight from the QA team. If anything new comes up, this is the place those people are the most likely to see it imo
Same here, it seems that the only two ways to fix it is either spend money to upgrade or to be forced to play it at lower res. I think the thread should stay active until a patch #3 or Patch #4 fixes it for everyone without compromises.
It feels terrible to buy a game for $50 only to have to play it at lower res because of an issue in the code.
exactly
becuase once i load in, i can up my in game res and windows res to 1080p and it works fine
so it’s literally just something stupid about how the campaign loading works becuase it’s not a performance or a spec limiter
i've been suspecting something like this too. it seems weird to me the game can handle launching some seriously high-part count craft, but not 'simply' loading a new campaign. I'm wondering what the root cause is, since the game is is playable (enjoyable even) for the most part for me despite having low specs. It really seems to be just loading that's causing issues for me personally
Fair enough... if people want it to stay, I'm totally cool with that and happy to help however I can.
But.. .with regards to computers under the min bar. I've said it a few times, but just to get it here so everyone can see it.
We want to improve performance to reduce that bar (lower? improve?). Make more video cards work well.
But... there are 100% no promises there and definitely no promises that 1.0.3 and 1.0.4 will fix it for everyone - especially those below the min bar. (because what would that even mean? everyone?)
The key info we want to see is: people above the bar - who can't play right now. (and shouldn't have to do work-arounds)
That is reasonable. The product is made for a certain bar and above. My only issue with that is that a vast majority of players are below the bar. I get that KSP2 is a very intensive, advanced simulation, (sometimes) but I think there should be a high priority for lowering the bar.
For now, I think it should stay until a more permanent solution is found,
Totally agree with both of you! Its only reasonable that there’s a minimum requirement bar- and that people below that bar shouldn’t have priority over people above it, especially on issues/bugs that only affect them. But i do have to say it is a bit frustrating knowing that the game can run on those below-spec machines, but that one specific issue is preventing it from doing so. If i didn’t have the loading issue, my game would run pretty much perfectly even tho i’m quite a bit below the bar. I feel like if this would get fixed or a permanent solution would be found, it’d really open up the game to a lot of new players who are also below bar. Anyway, thanks for still listening and trying to help us Darrin! You and the rest of the QA team truly are the best

By the way, I forgot to say it this whole time but people from countries that don't speak English and have their system language set to something like Turkish, they can't play the game. It is not about the specs, just the windows display language. Can you guys take a look at that? Changing the display language to english (uk) usually fixes the problem, but people with single language licenses (like me) cannot play without buying a new license.
Like everyone who uses it in Turkish runs into this specific issue
Or like it’s just stuck on Turkish
It sounds similar to this known issue we've heard about with Russian:
https://discord.com/channels/1039959585949237268/1095762433617952859
We haven't run into a person yet who couldn't use the work around to fix it:
A known issue where booting in Russian will freeze the game at the End User License Agreement/Privacy Policy/Terms of Service screens. We are working on this, and the current work around is tied to the user's system language. Switching it temporarily to another language and booting the title should bypass this bug.
When switching the language in Windows, it will ask you to log out/in for it to fully take effect. You do NOT need to do this, just switch it and decline the log out. Once you have progressed past the EULA screens, you can switch your system language back to Russian.
Have you tried the suggestion in the 2nd paragraph and it doesn't fix it for you?
(there were a few deeper tips in that thread above as well - check it and see if any of those might work for you as well)
We have fixed it and it will be addressed in the next patch
Thank you for the support. I haven't tried it yet, but I probably will once I get on my pc. Have a nice day!
I'm very interested in this. Definitely let me know how it goes and I'll update our team here.
Hi im still stuck at setting universe state i have tried lowering windows resolution too
these are my specs
and yes i am aware that i am very much below the min spec
i thought i might just add my two cents so my experience and logs could help the devs out
im willing to send logs if needed
@obsidian swift what GPU?
based on that CPU, I'm going to guess it's integrated graphics.
@obsidian swift Do this
VERY happy to still have this info. I'll add it to our internal list and add the results you are having. Appreciate the info and thanks for sending it along.
But, ya, as both mention above - if you can take screenshot from Steam, it'll have a bit more info that we'd need.
sure
yep Intel integrated "UHD Graphics"
hello is there any ksp 2 news ive missed?
Wrong channel, Raf. Best ask that in #🔷ksp2_general 🙂
Well guys, any updates?
No updates
Just gotta wait for 0.1.3.0 now
Soon enough we Will say goodbye to this forum
we’d hope so
but i’d rather not have to turn my windows res down to get past an arbitrary unnecessary choke point in the loading process just to put it back to 1080p as soon as it loads
On the "Loading Stuck" issue for this thread? Since Patch 2, no one above min spec bar should be having this issue any longer. If anyone is - please let me know.
Hi, have someone under min specs can load the game?
Last time I tried I can get past the pumping sim once but crashed in-game.
But I tried again a few days ago, and again it crashed when pumping sim once.
try this, it does work for some below spec players #1078687584626155560 message
@tender stirrup
Thanks for the recommendation. I will try that again.
This last time I lowered the resolution but from the game, not windows.
I have 16GB of ram, btw.
So aprox 2GB of VRAM supposedly.
Hello
I got a new laptop with a 3050 [4gb VRAM] and 16 gigs of RAM and the game is now comfortably running at 1080p High settings
i just played the game for the first time and ngl its very magical indeed
but i will hold on to the old laptop to occasionally check if the game runs on it
glad to hear that, have fun playing!
it's awesome if you take the time to report your findings to the devs! you can do so on the forums I belive, gonna link the thread soon.
this should be the place for it:
https://forum.kerbalspaceprogram.com/index.php?/forum/120-ksp2-suggestions-and-development-discussion/
Anyone feel free to correct me if wrong 
I've already reported it to the devs and they've acknowledged it too, right in this thread 😄
omg brilliant!! I love when the devs acknowledge our bug reportts
bingo tomorrow Darrin? 
How are we doing, fellas?
same old, still crashing when trying to start a campaign lol
mightve been because graphics settings were accidentally on high, tho
There's still hope :kopium:
got through it on the second attempt with setting on low!
good god the VAB runs 3 times smoother than it used to
Keep restarting the game. See how often it crashes.
DEFINITELY let us know if anyone is crashing on load (and you are above min specs).
For those below min specs and still want to play - lower your WINDOWS graphics settings down and try to play... it's helped quite a few people.
How do we lower windows graphics
Just like resolution and refresh rate
It varies depending on if you have Win11 or Win10, but bascially right click on the desktop and choose display settings. Then go to "display resolution" and chosoe a much lower resolution (like 1280x960) and try KSP2 and see if you see an improvement. If you do, try other settings and see what works best for you
For some below the min bar, this has helped quite a bit - but for others it hasn't... so it's hit and miss.
Yeah didn’t seem to work
It’s a shame cuz I thought each update they would lower the required specs pretty quickly but it seems they are focusing more on content than optimizing
And minor bugs
Getting people with the min bar specs in a better state is currently our top priority. Later we'll investigate on lowering that bar.
i know i've said it a lot here, but thanks again for that Darrin. we really appreciate it💚
Trust me - my personal laptop is a surface pro. Still doesn't work..... yet. I check it after almost every perf change. We'll get there.
i know you will. every update helps (as i've noticed from personal experience!)
the game now crashes even when switching to borderless 😦 now i cant play altogether
after the 1.3.0 update
Thanks for the info, I'm pretty sure someone was investigating on that... I'll follow up with them.
ok
(Question from them) So, is it borderless mode only? Are you able to play in windowed mode at all?
nop not windowed or borderless nothing
Your issue seems a bit different than the one we've encountered here. Borderless isn't working in certain cirumstances, but it shouldn't be crashing. I'd try a reinstall, reset your video settings, etc Let me know if you can't work around it
well i deleted ksp before the update when it came out i reinstalled it and updated it
Problem persists for me. Although switching back and forth between 1024x768 and 800x600 made my main menu FPS vary a lot. It usually swings between 30, 35 and 40. Hell, I just got close to 60.
I've noticed that my average FPS also drops if i switch from full screen to borderless, and sometimes it can be brought back up by switching to windowed.
Has anyone had an issue of the game failing to load to the ksc during a mission?
I can only return to the ksc by recovering the craft at kerbin
It shows the loading screen, but the loading bar doesn’t appear, and it still plays the music that was playing during the scene
And it gets stuck on that until I load a quicksave with f9 to get out of it
It’s annoying since it rules out making stations and bases for any long term saves
If i try to load the KSC, the game just crashes lol
My workaround is to go through the tracking station, then VAB first. That seems to work reliably
Is it worth trying again with the new hot fix
They should give more info on how the games optimization is going
This hotfix only fixed 2 bugs, shouldnt have any impact on performance whatsoever. You can usually see performance optimisations in the patch notes
Ok
Thanks
Omg I just looked back
I’m so blind there’s an entire section in each bigger release
It's safe to assume that you will see optimization changes in lots of our patches. Some are minor but some are major. Major ones will be called out in patches similar to bug fixes.
Can confirm performance has improved considerably with every patch, even on my very much below spec hardware :))
Yes.
You love to see it. Thank you!
I Cant Play Now
yo this menu screen game is so cool
i wonder if this game could actually function on "reccomended" specs
oh wait
i do have "rEcCoMmEnDeD" specs
If you’re at recommended specs @ Mike or something they would definitely want to know about that
This issue has been pretty much exclusively for below mun specs so far
@lusty cypress
If you are having problems,
for one, tell their right that you should say something
Secondly, go to graphics settings and lower everything (especially the pixels)
Thirdly, I agree very good game I love me some kerbal menu program
If you have the recommended specs - the game should be able to run for you. If you cannot, we definitely want to know more about your sysytem and would love a screenshot so that we can investigate.
If you are running via Steam: Click “Big Picture Mode” in the upper right corner of the Steam window. Then bring up the menu from the lower left and choose: Settings → System. Scroll down to the Hardware section and then use the Snipping Tool to get the info needed.
Then paste that screenshot here.
(To exit this mode - click in the bottom left of the window and then click Menu - Power - Exit Big Picture mode)
@eager sleet today i opened ksp 2 and it got stuck on setting universe state i am sad 😔
@oak kraken, this is a thread specifically about the game not loading properly. Please visit #ksp2-general for things like that, thanks 
Thanks, I hadn't noticed I'd got into this sub. I was trying to post in general help.
You could stuck at the end of the loading, if the time is paused. You can change the simulation speed during loading. If you pause it the game does not load. If you increase the simulation, then kaboom. 😅
Like rn
i still cant play
well what specs u at
For quite some time now - anyone who is above our min-spec bar should be able to play (see our recent dev post on our min computers FPS at launch and at 0.2.0).
Here are the min requirements:
An important part of the above: it's not just the video card/gpu. Your CPU and ram is equally important.
Anyone below this bar can try to play (we specifically to not lock people out after detecting their hardware). We want those below the bar to be able to try if they want. BUT... we don't support those cases currently.
Here's a few tips to try (again... not supported, but have shown to help some people):
Make sure v-sync is turned off
Lower your WINDOWS resolution - and then match that in KSP2. (to something like 1280x1024)
If anyone is ABOVE the spec list above and are unable to play - please let us know and we'll investigate. The best way for us to do so - we need a screenshot of your specs in detail. (this is important for us to be able to help - and typing them in isn't enough - we need the screenshot and we add that to our ticket internally for investigation). Here's how you do that:
In Steam: Click “Big Picture Mode” in the upper right corner of the Steam window. Then bring up the menu from the lower left and choose: Settings → System. Scroll down to the Hardware section.Then use the Snipping Tool to get the info needed.
(To exit this mode - click in the bottom left of the window and then click Menu - Power - Exit Big Picture mode)
It will look like this:
if my graphics card is under min specs but everyting else above can i still play and when i played before the graphics was fine?
and i have 16 gig of ram
good?
the only thing i see bad is the video card but when i played before it was fine
I did some checking and my understanding is the Iris Xe is a predecessor GPU to the Intel ARC and is equivalent to the Nvidia MX350 GPU.
It's definitely below the bar and not supported. I'm sure you tried the 2 steps above to get it working before (v-sync and lowered windows res). I'd also suggest making sure you have the latest video drivers for that as well.
I checked with the devs and they said even though it worked before it might now now due to adding a lot of graphics functionality over the last few patches (aka clouds & more). 0.2.0 adds even more graphics intensive features (heating vfx for example). You can try it as you plan to, but we don't have it in house for me to try beforehand for you.
yeah but when i played before it was fine tbh if it was like that then i would be happy love your game!
so is it like a 50%50 chance
I'd say more like 10%. I'm betting it stopped working for you at 0.1.4? That's when a lot of the big graphics changes went it.
I'm with you man, still doesn't work on my surface laptop either. But, I'll keep trying for both of us!
ok!
also i know ksp2 is a lot more demanding then ksp1 but i have played with parallax and scatter eve spectra and lots of other visual packs
Not guaranteed to work, but have you guys tried alt-tabbing to another window as soon as the loading starts? For some reason that seems to get around the issue quite often for me
Iris Xe is Intel's integrated GPU from 11-13 gen CPUs. Should be easy for anyone with an Intel CPU to try running the game on it by disabling their graphics card.
There are a lot of KSP1 players who at least first got into the game on integrated graphics on their school/work laptops. It's a shame KSP2 can't support it, but that's just the way things are.
Thanks VERY much for this info @merry brook ...! We definitely hope to have lower system requirements for our final release of 1.0 (and maybe even before that). We'll continue to work towards this goal and any and all info people send along about their current systems helps us to achieve it.
I run the game on that
On what?
Iris xe integrated graphics
i7 11th gen I think
Game ran once in a blue moon during launch and patch 1
Nice! Can you post your specs from Steam?
Runs consistently now
Wowzers! Nice!
I’m away from my laptop atm 
Only issue that seems to be specific to integrated graphics is the terrain sometimes seems to get corrupted, in specific locations, across all saves
Specifically at anomaly locations
Do you know what windows resolution you are running it at? Did you lower it down to get it to work?
And how much RAM... I suspect this is an important part
I've seen this sort of theing on AMD cards in Snowrunner.
I ran it at one below min until patch 3 or 4, now run it at one below max
Lowering resolution helped a lot with getting passed the loading screen
16
I meet or exceed min specs for everything except gpu
And it's playable?
That's WAY better than I expected. @unborn ore needs to connect with you I think.
what
I mean... that's good enough to change the minimum required specs, man.
The fps can be quite inconsistent though, when I first open the game it runs quite well, around 20, but after 15-30 minutes it’s down to 10-15
can you tell me what??
scroll up and read the last 40 messages
i did and i dont seem to be picking it up
He has a setup very similar to yours and is getting solid gameplay in 0.1.5. You should compare specs, OS, setup, etc to see what is different between the 2 of you.
Aside from specs, there are LOTS of other factors involved.
who?
because this is mine
Only noticeable difference I can see is that mine is i7 and theirs is i5?
what about video card
Yeah that’s same as mine
Since patch 2
i could not play since patch 2?
Launch and patch 1 I was plagued by “pumping sim once” and getting stuck on the loading screen
RAF, how about removing the game completely and downloading it again, then running it outside of Steam?
well i crash now on setting universe state
what do you mean outside of steam
also i have reinstalled it so many times
I mean find the game on your hard drive and run it from there without opening Steam
ok i will try now
Well, do a restart first, and don't open any other applications, not even Discord
ok
Yeah running from Exe and/or lowering game resolution was what I’ve done to help launch the game
Idk if the Exe one is just placebo or not though 
I've no idea. Maybe it will work, maybe not
Sometimes when I opened the game it would launch to 60 fps (title screen) and those times it would open a save no problem
Others it would open to 30 or even less, and then it would rarely open
To this day I am unsure what causes this difference 
Most times in those early days I would be launching the game fresh after restarting the computer
So no idea if it’s just the laptop doing laptop things or a game issue
You can see when patch 2 dropped 
what is that fps?
playtime.
oh
You didn't play in January at all and you call yourself a fan? Shame on you! 
i did what you told me and it got stuck on the nasty pumping sim once and then froze then crashed
😦
so what do now?
- Update your video drivers
- What version of windows do you have? Do a Windows update (wait until it’s 100% finished)
- Look to see if there are bios updates for your system
- Do a CTRL-ALT-DEL and open up the Task Manager – see if you have weird background apps running
- Laptop? Go into power settings and change it to PERFORMANCE
That’s all I can think of.
ok
Also lower your resolution in Windows before starting the game.
where and how?
Right-click on the Desktop, click "Display", scroll down to "Display resolution" and choose 1280x720
Then when you first boot KSP2 - at the main menu, change your Display settings... make sure they are ALL set to the lowest settings. Vsync = off & everything else low. Have it be full screen and match the desktop resolution here)
And then don't forget to give a big thank you to Darrin who is providing support even to those of us with below-minimum-spec devices ♥️
I got time today..... tomorrow..... it'll be different - haha
@eager sleet are you ready?
Yup, all systems are a go.
You mods rock btw... can't do it w/out you all.
We try.
have you tried my little trick yet?
i'm interested in seeing if that does anything for you
what trick?
make sure you have another app/tab open, and alt-tab to it immediately after the loading bar starts moving. thats how i've been getting around the issue
the result of that 

crash
but i dont get it if i could play the game when it came out then why not now pushes face into pillow
Game is now using more complex instructions.
wait, you could play it back in february? how?
dont ask me but i landed on the mun
did you make a save there?
yeah but i have since deleted and reinstalled the game soo the save is gone
if i cant play tomorrow i will be a bit sad i have waited so long for this day
wait i was on an old patch 💀
@eager sleet the space peacock sent me a save in flight and i can load that but i have to go to the tracking station then vab and it crashes when i try to launch so its a bit the game and a bit my hardwear so i hope i can play today with the fps improvements
@merry brook it loads when i press alt + tab but only sometimes and in flight the frames are fine
Oh wow, that's much better than before 
imagine after for science
It's not the milestones that are the key - it's the performance improvements that come along with the updates. Be prepared for the next update to maybe improve things or maybe not work for you at all. That's because ot adda a lot of things amd we don't know if the extra features will work on your device yet
yeah
@eager sleet here is a video of the game when i can get it to load see not that bad
its weird that the game runs decent after having so much trouble with loading
yeah
i love playing it when i can
so hopefully it will be fixed in the for science
or not load at all
witch i think it will load i have hope
it might be the game

and now i can access the ksc cool
For quite some time now - anyone who is above our min-spec bar should be able to play (see our recent dev post on our min computers FPS at launch and at 0.2.0).
Here are the min requirements:
An important part of the above: it's not just the video card/gpu. Your CPU and ram is equally important.
Anyone below this bar can try to play (we specifically to not lock people out after detecting their hardware). We want those below the bar to be able to try if they want. BUT... we don't support those cases currently.
Here's a few tips to try (again... not supported, but have shown to help some people):
Make sure v-sync is turned off
Lower your WINDOWS resolution - and then match that in KSP2. (to something like 1280x1024)
If anyone is ABOVE the spec list above and are unable to play - please let us know and we'll investigate. The best way for us to do so - we need a screenshot of your specs in detail. (this is important for us to be able to help - and typing them in isn't enough - we need the screenshot and we add that to our ticket internally for investigation). Here's how you do that:
In Steam: Click “Big Picture Mode” in the upper right corner of the Steam window. Then bring up the menu from the lower left and choose: Settings → System. Scroll down to the Hardware section.Then use the Snipping Tool to get the info needed.
(To exit this mode - click in the bottom left of the window and then click Menu - Power - Exit Big Picture mode)
It will look like this:
Gimme that screenshot of your specs I mention above and we'll help out!
I'm well above the specs, it finally loaded, just took 10 minutes stuck on that single screen, and task manager didnt say it was loading any data, weird
Ryzen 7 3700x
64gb ddr3600
rtx 2070 8gb
1tb nvme
That is weird... if you see it again let me know.
It does it every time I load the game
and its doing it again as I try to start a new campaign, just stuck on jebs face
Did it with previous versions or are you just coming back (which is great if you are)
I CAN PLAY BRO AHAHAHHAHA
Have you tried rebooting?
Also stuck in same spot, nothing going on and everything is latest
gets stuck using 1 core, 1.6 gb ram, and 100 % GPU, i suspected shader compilation but it's been stuck for too long for that
Also - remove any mods... unti they are updated, they can cause issues
(i also did a file check and hsould have no mods)
It's been almost 1 year since the release. I want to play so bad without having to worry about pumping the sim and failing.
Did you have mods installed? If yes, uninstall them (remove winhttp.dll from the game's folder)
uh i might be wrong about the mods now i checked
what are you specs? you won't have the pumping sim issue if you are above specs
8 gigabytes of ram and an M1 chip
Verifying files on Steam doesn't remove mods
i am aware.
.
it was leftover mod files for me, thanks!
Glad to know it helped.
I have never used mods on KSp2
Can you show me what your game's root folder looks like? (in steamapps/common/Kerbal Space Program 2)
wait why is ckan there
does it automatically put itself in the directory
remove winhttp.dll
yes, that's where it stores some caching stuff iirc
you are my hero - thanks for all the help
DAMN 90-200 fps
np, this issue is caused by an old version of Space Warp that broke with update 0.1.3 or 0.1.4 iirc
The real fix is updating Space Warp but removing winhttp disables all mods as a band-aid solution to get users into the game as fast as possible
@green oxide Can we sticky/pin this?
If you are having issues with loading the game, and you have used mods previously, please go to your base KSP2 directory and remove winhttp.dll.
That should mean no mods try to load, and you should be able to load the game.
Unfortunately, you need twice that RAM.
I have tried everything short of Linux to get it running on 8 GB. It's not going to work.
I still cant load
this is so sad
CPU:
Intel(R) Core(TM) i5-1035G1 CPU @ 1.00GH
GPU:
Intel(R) UHD Graphics
RAM:
16GB
not high end by any means
expect for weirdly good RAM
just set the universe state 
I'm running at the lowest settings
my graphics care looks to be fine however my cpu is crying
@timid stream, there are a few tips and tricks you could try here:
The only thing I would modify from that would be to lower your Windows resolution to 720p and use the same resolution in KSP2.
Then try a fresh restart of the computer.
@eager sleet for some reason it doesnt work anymore and here is a video of my gameplay
I think you are just going to have to keep trying until it works, RAF. It's always been that way for you
I think your computer has issues Raf. You might want to reinstall your OS perhaps or something.
os?
OK NO
Just to be clear, I'm closing this issue with regards to it being a KSP2 issue unless another user besides you has it.
well if it was working before and i get good fps when playing the game so
Have you tried updating your graphics driver?
Last time i couldn’t play a game it was because my graphic driver was out of date
yep
Hello, I purchased ksp2 this past friday and I am having troubles with the game crashing on load. I finally, after 4 computer restarts, got a load off for like 5 mins but now every time I try to load into the game, it will crash at about 70% loaded. I have turned off v-sync, matched my windows resolution, adjusted in game graphics to all be on low and updated all drivers. I have attached the screen shot of my specs, per request. Sorry for the paragraph, just hoping to be clear and that someone can help!
have you verified game files?
Im getting this as well, i havent played the game since may 1st, just verified game files and nothing seems to have changed
i dont get sent the main menu either so i cant change any graphics settings (ping me when answering pls)
@mellow wadi @sand vigil
If this is happening without mods being installed please DM me your log files for when it happens so I can see if they mention anything.
Here are the instructions on how to do so:
- Into Windows Explorer type/copypaste: %userprofile%\appdata\locallow\Intercept Games\Kerbal Space Program 2\
- Then DM me with a greeting
- Then drag player.log into the DM to upload
Okay I will do that today at 5pm central when I get home from work. Also, submitted a ticket and they have requested the same info. Thanks for all your help!
I got this game today and it wont stop crashing it gets stuck loading
What are your exact pc specs? Do you know if you are above the min bar?
Check out this info a bit above in this thread - it might help you out:
#1078687584626155560 message
So i am getting issues when playing. the game will play fine for ages sometimes then suddenly when reverting to VAB or launch it will get stuck on creating vessel and hang the game completely with the only option being to alt+F4 to kill the process or use task manager to do the same. qhen the game hangs it doesnt seem to be doing anything in task manager (its not maxing anything out in the way of cpu/gpu/disk or network) i know that my processor is below spec but is still running at 4.2ghz rather than the reported 3.5Ghz from steam.
I don't think this is the "min requirements/loading stuck" issue some have had from this thread. Your specs line up with a computer I use often here in the lab.
The next time this happens, send me your log file, and I'll look into it.
No problem i will do, is that the same log as Anth was asking for above?
yes!
I will be falling with style so shall see what happens when i go back to the VAB this time
i am upgrading my pc and the specs are in the ksp 2 range i will be playing soon!
It just happened for the first time since we spoke, would you like me to DM you the log file?
DM it to @haughty bane (he's better about making sure it'll get looked at than I am) 😉
done
Per Anth --- it looks like you have some mods installed that might be causing the issue. Try installing them for a few sessions and see if the problem persists (and let us know if it does)
