#🧮 Comprehensive Guide
1 messages · Page 3 of 1
SilverEarCuffs is a 4/5 peak, so it's possible the sheet thinks it's pre-peaking and therefore usable
Idk, I should stop trying to debug. I don't know the inner workings
so wait on Leiton to chime in?
Yeah, probably
k, should I ping or will they see regardless?
The point is that Scythe is peaking tomorrow so there's reason to have it in recs
He'll see it
yeah, that I can get, just confused that it's thinking values are basically opposite
I'd believe that Brush - Scythe - Silver - Scythe is actually worth more tomorrow than the rec
The thing is that we don't want to use Silver before its peak
Because we're almost certainly gonna use it later in the week for way more money
got it
I'll go with the channel rec for now then unless Leiton wants me to try something later
Judging by the talk in #1035334923164327976, it looks like Silver was discussed for today, but it shouldn't be used
So I think the sheet's recommendations are what other people got as well
in that case, should I try checking silver as an imposter?
Imposters are only for C1 and they determine it's C2 peak
We know all the C2 peaks at this point
ah
I'd just put in Corn - Radish as your rec and wait for Leiton to chime in about why it recommended Silver
thank you 😄
I don't have a smart-value system in place for Big 9 items yet. Next update will have it when I get time to do coding.
IOW the current solver basically can't take into account that it can make even more by using that item later in the week?
Correct
👍 thanks for clarifying 🙂
to be clear, what you craft only changes supply for that item. Everything else will continue to be the same as every other player's island. so the only way to "ruin" anything would be to craft something early, raising its supply before the corret day. And it wouldn't "ruin" the whole week, it would lower value for a single day at worst
that's reassuring to know, thank you. :> i'd like to think i understood the basics, i just wanted to make sure if i can go according to plan at a later point and do what's possible with a low rank and only a few materials until then, so that i can still benefit from exp and cowries without making a mess of things.
that only a single item is affected - the one i craft - is good to know, 'cause the guide made it sound like the whole statistics will change. /'> and if the effect isn't that bad in general, i can also start in the middle of the week, with minimal lower value gain perhaps. so thank you for clarifying further, much appreciated. <3
the supplies do change throughout the week, but in the same way for everyone (except if you craft some, then yours will be that many higher)
but yea you can always join in part way through a week
of course, due to items being crafted - makes sense. :> but if i choose another item to craft that's not on the list, only the supply of that specific item will change in another way than calculated, not the supply of the rest, if i understood you correctly? (sorry, english isn't my native language. 🙈)
basically, yes
example: supply of FakeItem started at 4 for the week. You craft two, so your supply is now 6. Then on c2 the supply for everyone drops by 4. Now everyone else's supply is 0, while yours would instead be 2.
(the game uses different internal numbers, this is just for an example)
ah, i get it, it's simple math. will the popularity and demand stay the same for everyone else, too, though, no matter how i stockpile supplies?
i thought i've read something about preventing 'overflowing' as to not lower the gain.
If you make a lot of an item in the workshop, its supply will go up, and it will be worth less
But only the items you're making
Popularity doesn't change over the source of the week. Only supply
We get new popularity next week
ah, okay. it all makes sense if you think about it, it just sounds unnecessarily complicated at first. 🙈
you're doing gods work here, i'm glad this discord exists - there a few things more frustrating than not getting the hang of it and googling the hell out of it but not finding a specific answer for your specific questions.
so thank you all for lending a helping hand. 💕
I feel the same way. A lot of the time I want to know a really specific technical detail and I know people know it but it just isn't out there! Glad to help! :D
I'm trying to use the Spreadsheet again to figure out what I should put for the remaining days of the week, since I won't be able to set them
I am trying to use the automation, but I'm having trouble getting it to work
It says this:
It literally won't work without C4's info
I'm just trying to get it to pull in the information we have on popularity and previous peaks
I'm not expecting it to generate recommendations for me
Oh, do you have the "READ BEFORE USE" tab still?
If so, be sure to follow it
I followed it
the systems are up, is this a 5.4.2 sheet?
if so and you're sure you ran all the automation setup steps properly, try a fresh sheet
I did it again with a fresh 5.4.2 sheet, nothing happened
oh jk
it just showed up
🎉
alright time to do an absolute horrid job at making up something for the next few days
probably is rest c5, then craft like shark oil c6 and whatever the other average granary was c7
oh I see there are some things in #1035334923164327976
that come with a giant warning not to use them but hey
my sub is running out and I want to go on break for 2 weeks
seems to be life EV optimal to put those in and not think about it
If you can wait 4.5 hours (or tomorrow, or whatever) we will have the full regular recs for the rest of this week, and then #1042986590370275398 for the next week.
alas, I believe it's going away tonight?
but anyways I appreciate the work y'all do!
Took me a sec to parse that. Your sub is running out tonight? Then yeah, just go ahead with the guesses for this week, and then this thing for next week: #1042986590370275398 message
5.4.2 recommends rest on c5, on manual mode for this week
which is...a bit odd
oh it's presumably because it wants to run almost the same agenda twice, on c6 and c7, for whatever reason
oh, yeah, it's quite different from bot-recs
Guys, how does value (big blue) cell and rest recommendations work? I am using v5.3.11, cause while following reddit posts is faster and easier, I prefer to have freedom of controlling how much of each materials/ingredients I have. Today I noticed something weird, my spreadsheet recommended me rest on C5 and since reddit post recommended rest on C6, I got curious, cause so far rest recommendations were always the same. So I started setting rest in different days and putting agendas. In the end I saw that guide recommended me rest on C5 while the lowest value from items was on C7. Why? Does amount showed in value is not the same (or at least very close) to amount we will get after finishing the cycle?
Also, while I gathered courage to start asking: sometimes I see that agenda recommended by guide changes while I am inputting it, f.e. guide shows me that I should go with agenda1 and after I put f.e. 2nd item recommended agenda changes completely, usually for actually better one Oo At least according to value showed in guide.
Sorry if I am trying to simplify some things too much xD
Now, second
Check this research
It has everything regarding how breakpoints works
It`s the answer to why the sheet change the recs once you input some craft on the workshop
Sweet, I'll read it and if i'll have any more questions. I'll ask them here 😄
The other bit as far as why reddit or #🦜︱recommendations might have a different answer is that those are done by hand, cross-referencing multiple different tools. None of the tools are perfect, yet. So the spreadsheet might have one thing, but the bot has something different, and the human looks at both of them and says "oh, the bot is better this time" and publishes that one.
No, no, this I understand. I was more curious why my guide showed that rest is recommended on C5 while it also showed that C7 will have lower value from recommended items.
be careful here. c7 should not be the day with lower value, but c6
the reason c7 would be lower value using the sheet is if you follow the sheet's recs entirely blindly, and use c7's main stuff on c6
I was actually wondering about this earlier if you scroll up a little. I'm not sure of the exact "why" details, but the reason it recommends c5 rest is becase it thinks it can use almost the same recs on c6 and c7 and get away with it
For C6 I have Firesand/Juice/Formula/Juice and for C7 I have Clam/Oil/Clam/Oil, looking at the reddit post, it can be the issue
my version did not recommend clam/shark lol
but anyway the reason it would be recommending clam/shark for c7 is because you just used its best option on c6
Mine changed to it after I input 2nd item from original agenda and this one, according to value, is better xD
Original was Potion/Juice/Formula/Juice, the same as on reddit xD
Tbh, I kinda follow guide blindly (as I am not good in analysing stuff, truth be told, i'm still amazed someone got enough skill and time to put a massive speadsheet that thinks for you Oo), only changes I make are to check the reddit agendas and if agendas change while I'm inputting one and then I'm using one that shows the highest value
still not sure why you don't just follow #🦜︱recommendations or the reddit/twitter blindly instead then for better results
after a certain point you have a surplus of all resources so...
generally a week or two after you hit cap
anyway the source of the issues is likely related to an issue with calculating the value of the vegetable juice agenda. the base value of that agenda does not match the other solver's results for the same agenda in this case
it's probably a bug
oh
oh no I'm dumb, right, the values above are correct for a "growth formula c2" user
@bleak shale did you use growth formula on c2?
I was worried at beginning that following them will leave me with not enough mats to do others or to craft feeds so I make a habit of filling up spreadsheet, then checking my resources then changing or leaving as it is. But as we talk and I read and I see my resources right now, I think I'll not have to worry about stuff like this at least till next IS patch
3 times
I mean I put it in agenda 3 times, not 6, like this:
well for the main agenda, which did brush - spruce on c2, the sheet still recommends rest on c5. I'm honestly not sure what the source of the bug is though
if you follow what the sheet wants to do, it gets a combined total of 9072 cowries for the last 3 days
but if you force the solver to rest c6, it then solves for 9780 for the same 3 days
I see. I think I'll just follow posts and return to worrying about resources after next IS patch (I think it'll be 6.3) depending on what changes SE will make
If you're gonna follow anything blindly, follow #🦜︱recommendations . The solver at this point is for people that like getting their hands dirty, it's never really been the best tool for just fire-and-forget. And if you're managing your pasture/crops/granary reasonably, then all the rare mats are easily at a long-term surplus.
Sorry, apparently didn't scroll all the way, so some of that is redundant. Point stands, tho.
Hi, just started island sanc yesterday. I have just unlocked workshop I and tbh I am confused on how to use the workshop/workshop solver in the comprehensive guide. I did see from the reddit which my friend provided the list of recommended items to be gathered in the workshop. but when i looked in the workshop solver, it says cycle 2?
If you're trying to solve for C7, you need to check the "Check When Done" boxes down to C7
(sorry mine's in dark theme; it's the column just to the right of your picture)
To save on time, the spreadsheet only calculates one cycle at a time. When you check the "Check When Done" checkbox for C2, it then solves for C3. If you check C2, 3, 4, 5, and 6, it'll solve for C7 (the current cycle)
ohhh i see it now!
Also something to note: You want to set your agenda a day in advance or you will lose time on your agenda (e.g., setting your agenda right at reset loses you the first hour, which is quite a loss on your total income). This is why we use C1's data to solve for C2, during C1, to give people nearly 24h in advance 
i see i see. so this is why in the reddit post that c1 and c6 are rest days?
So C1 is ALWAYS a rest day, forever, because C1 sucks and we cannot use any information to solve for it. Plus, no items are peaking on it.
C6 was just the worst day of the week based on the data.

We typically set our "next season" rest cycles to 1 (because always 1) and 7, and the 7 you just adjust to the day we say to rest in #🦜︱recommendations
But because you just started, you probably can't follow Recs to a T yet (some recipes unlock at Rank 9, plus rare materials, etc)
yes
my friend told me since it's c7, best I can do for now is gather mats and set the rest days
since it's already late and the current season is done
Yup, though definitely try to get some
out of today so you can use them next week
thank you!
Is it completely random if you catch a rare animal or can you improve your chances by coming from behind, hiding behind a tree and such?
couldn't find anything to that matter and i'm frustrated to no end by now. />
there's no rhyme or reason. anything you see like 'stand behind it' is entirely anecotal
eventually RNG will shine on you
okay, so no technique but simply random.
let's hope for the best. 🥹 and thank you!
hello! what does these stuff mean? I'm not seeing it at the reddit post of the recommended items per cycle
there's a few things the sheet can't handle yet
iirc in particular items that might have a better peak later in the season
looks like today's main rec is Squid Ink - Shark Oil - Squid Ink - Shark Oil
(see #🦜︱recommendations )
the items in here have better peak than the recommended?
yes, but the thing is that they might have a better peak than today if used on a later cycle
that's a situation the sheet can't handle yet
ohh i see
e.g. an item might peak on both say, C4 and C6
by C6 you have more groove built up
so it'd be better to use it that day
i cant see squid ink in here though. does that mean i have to level up my sanctuary to obtain the items?
i just started last week on wednesday 
agh
np
for now pretty much don't worry about trying to optimize, just make sure to keep the workshop busy doing whatever you can for exp
okie!
the important thing is to just have them producing constantly 🙂
ideally ones that do have a groove
err
not groove
but can chain off each other
if there's something further down in the sheet's recs that you can do, then go ahead and use that
so if you look at each item in the list
you'll see it has certain categories attached
if you set your workshop to craft 2 different items in a row that are in the same category, you'll see the second item is marked "efficiency bonus"
like this
i see i see, i'll try!
you get more money and exp by setting that up that way
and that's one of the things the sheet solves for
groove is just something you build up by producing (you'll see your current groove in the top right corner)
and it gives an added bonus to how many cowries you get for making things
that's why it's important to just keep the workshops busy, if they're idle/resting, they'll lose groove
that's unavoidable overall because you have to have two rest days a week but in general...
in any case, the eff bonus is why you'll often see recs that are the same set of items back to back like the above ink -> oil -> ink -> oil, since they get bonus off each other
oke i understand, let me try this. thank you!
np, hope that helps
FWIW, https://discord.com/channels/1034534280757522442/1034960890178588763 has a ton of detail about how it all works
If you aren't max level, you can't directly follow the regular recommendations. The sheet is built to only give you the best of what your island can make. So make sure your My Island tab is updated, and it'll have the best info. 
that's definitely not what their problem was
hm, that's the explanation I was given last time the sheet didn't match recs here
🤷♂️
Ye that's a case of low-rank recs
Low-rank recs will always be super weird, cuz they have to make due with what they have
I honestly didn't use the sheet until rank 10 so I've never seen it in low rec mode 🙂
definitely not a sheet bug
yeah, I didn't realize until later that they were at low rank still
I forgot you can customize sheet for that
☕
ah yeah, still grasping the comprehensive guide as i only started last week 
or was it this week
i really cant track anymore 
we didn't have any imposters to set this week btw did we? sheet is recommending brush -> oil for me rather than ink -> oil
we didn't bother with imposter testing cause garnet was a guaranteed strong for c2
yep, just trying to understand the rec discrepancy this time
That's because we're 100% using Brush later in the week, so we don't want to lose the value
yea now THIS part IS the "we're saving it for later" bit
ah, so this is the same peak issue as last week
I've been too busy to get it fixed sadly, I'm hoping I can get it done soon
np
I mostly just report these in case legit bug rather than solver shortcoming
as a dev, I'm painfully aware of how much actual data helps
Oh yeah no it helps for sure
that said, my area is currently TLS, not so much excel formulas so, very different kind of data gathering 🙂
Right now there are only four issues
1: No groove movers in the algorithm, have to solve manually. No possible fix outside of building an external solver.
2: Doesn't save items for future peaks when it would be more profitable to do so. Gonna take some work, but I know how to do it.
3: Low-Rank players see "Rest Recommended" every day, practically guaranteed, cuz they can't hit top values. Easily fixed.
4: Rest recs for C4/C5/C6/C7 aren't as precise as I'd like them to be, but honestly I don't know if I can make them better with Sheets' limitations.
Beachcomber and Recs Bot have FAR more processing power to work with, so they can solve multiple days at a time, and then just pick the lowest.
I can't solve more than one day without Google's servers melting down, so I had to come up with an algorithm for determining estimated day values based on cowries/hour and peak/prepeak/postpeak for set combos.
So it'll get the rest day right like 95% of the time, but any days with weird agendas or days that are SUPER close, it has a chance to get messed up.
It'll never be a big loss, and right now Mienna has the only solvers that can do better, so it's not too big of a deal, but I refuse to lose 🔪
does Ciena's solver also do pretty well?
I haven't checked its rest recs
not sure if it actually does a rest rec as much as just shows agendas and ciena makes a judgement call
so fair
At least not since Ciena first introduced it, and it was still wonky back then
wait, Sheets doesn't use client-side JS to do the actual solving? o.0
WTF?
or am I misunderstanding that?
Nope! It's server-side. Otherwise it wouldn't be able to use the apps script and auto-solve without the file ever being open.
I didn't realize it could without the file being open, it always seems to defer updating until I actually switch to that tab that day
so I assumed it was client-side
yow
I'm going to guess you wouldn't have that issue with actual Excel + macros
I mean, yeah, only so much you can do with VBA and such
oh well, it's what we have to work with I guess
The only way I can get past Google's limitations at this point is to build a separate solver
Which
No
Not when Mienna's already built a fantabulous one that does almost everything I would want my own to do
remind me, hers is a dalamud plugin iirc?
yes, you just need to enable testing builds for it iirc
yeah, I mostly play on a PS5 to be honest, so that's not actually an option for me
just wondered if I was thinking of the right plugin
ah, gotcha
Beachcomber for Dalamud yes. But also a standalone (java?) used for testing purposes and built into the recsbot.
Yeah, at the moment it's just something I have personally and recsbot
Who has been doing great this week!
Good mammet
Once we get a website up and running the algorithm should be accessible to everyone though
I somewhat lament the bot being named "Pathfinder Mk0" instead of "RoboParrot"
Is it enough to feed the animals once a day or is it necessary to feed them twice? 🤔
Are you this same Jessidhia?
yes
though I didn't make that one, I just keep it working through Dalamud updates 😇
Thank you for your work! Was tired of dying to my wife turning on the TV
I appreciate the updated meaning of "wife aggro"
Now you got me thinking if it was on purpose
hello I have the spreadsheet but not sure how to use solver. I activated Automation (next to Help word) but it is still empty thanks
I also clicked on "Manual <> Auto " a couple times but I can not tell if it is in Manual or auto mode. the readme says, "via Change Mode menu to swap between them anytime" . I can't find Change Mode menu in the document menu.
I see "manual <> auto" here but nothing in menus called "Change Mode"
- each time I press on Accept terms, it completes. until a little while ago, in which it gave a Red warning about triggers.
- clicking on words Manual <> Auto does not seem to do anything. so I'm not sure if I'm in auto or manual .
after pressing accept terms several times now I get some new warning message
no idea how to delete these extra triggers.
Workshop tab tells you current mode at top left
this is a do it once ever kind of thing >.>
sorry technically twice, one to accept the google security thing, then once to actually do it. they are split in 5.3 though to make it easier
at the top, go to Extensions->Apps Script
On the left, hit Triggers (alarm clock symbol)
you'll probably see a LOT of triggers.
go through and delete them ALL, then go do the accept terms thing again, and...dont do it anymore after that
alternatively, delete the sheet and copy a new one
yes it says Automatic on workshop tab, I didn't know to look there sorry, I only looked on Solver page
good then this is done/activated step, only weird thing is on my river gmail account I got permissions to work but on my alt email account I could not get permissions on automatic script to go through. but it's fine for now if even River account can work.
well, if its giving you the red thing its probably got a ton of triggers and they shoul dbe removed
this is what I see on triggers
yeah, it should have 2 lines, i would delete them all and then run the thing once again
my screenshot above is how it should look
or make a fresh sheet and only click the right number of times
deleted all triggers, Automation script now runs with no red trigger errors . rechecked triggers and it is only 2 now called Head like yours.
now that that is done how do I get solver page to show cycle 3 ?
check off cycle 2 as done.
do I need to refresh or reopen it?
should these Agenda boxes be checked? not sure what they do
I did that originally but the solver would not show anything so I tried opening and closing the document and other things as well to get it to show stuff. since I thought it would be good to at least try and restart document first to see if it was anything simple. The method XurKane showed was the best advice since now I also know about triggers location.
There is no need to do fresh sheet which would be worse since I added a bunch of personal notes and stuff to this sheet, and now it seems to work except the results do not match what beachcomber app says.
thanks @atomic apex now I'm investigating why Beachcomber does not show same results as Spreadsheet.
you only needed to know where the triggers were, because you successfully spam ran the script so many times that you overloaded it.
yep and now that Xur Kane knew where they were that helped a lot.
as the heading of the column says, either you are running one agenda on all three workshops, or you aren't.
does agenda mean do same thing on all 3 workshops?
what
the spreadsheet short word terms if I check the box does it mean do the same thing in all 3 workshops?
I have it checked now but it does not auto fill it in if that is what Agenda means.
it's still empty or do I need to do it manually?
You'll need to fill in the agenda from the dropdowns. Since you're doing all of the same agenda, you can just input the one row.
ty now I see data in lower left with images of the items. I'm not sure how this Solver page works.
- what does the Red box do exactly
"Refresh the v sheet v"what does"v"mean forv sheet v? - For "This Season's Material List" is there a way it can check the inventory I have in the game automatically or do I need to manually enter this somewhere?
It's just arrows pointing down. Untick and retick the box to refresh the solver if you're ever worried that it isn't functioning properly.
You can enter your inventory on the My Island tab.
ty
yeah that's what I've got
so it's working then
well
why does yours say potion is low, and mine says it's very high XD
there's the mystery lol. not sure
is yours 5.4.2 or 5.3.11
yea idk both of my copies have the correct data lol
both versions
might just want to make sure all the fields are clear, or maybe download a new copy lol
anyway after that you'd just uncheck anything you don't want to craft, then go to the solver page, check off days you are "done" with, and see what it solves basically.
it won't know to save things for later though
so uh...use your best judgement 😛
lol, I see. Trying that now
alright that seems to work. I suppose the only remaining question is whether or not the recommendation list is ordered by value in descending order?
should be yea
alright cool, thanks. Finally have a solution to my rare mat problem working here
was beginning to think I'd just have to guess and hope for some cowries to roll in
lol
I'm getting Boiled Egg suggested for C5 but I believe that is incorrect based on what Cienna posted
is there something I could do to fix this so it shows correct C5?
this isn't your answer, but it looks like you have values in the black squares, which are inflating your numbers
5253 is too high.
should be 4833
let me make it all White and see ?
uncheck rest for day 2?
when i uncheck rest day 2 is empty
I never put anything in there
weird. your numbers are too high lol.
anyway I think the wrong rec is a known issue, but leiton hasn't had a chance to work on it recently.
still good to post it here just in case though
since C2 = rest day should I only have Check of Rest or both Checks in C2 ?
one check to set as rest, the 2nd to mark it as done
so both
wait what's your 3rd day look like
you have more than 24 hours of crafts in it
that's why the number's too high XD
that should make the whole row red as an error though
like this
you still have more than 24 hours of crafting on both your entered days
where
C3 = butter , fingers, butter, finger, butter
I mean where is it more than 24 hours used?
there were no instructions on how to pick dropdowns so I just picked for each drop down
does dropdown not check for total hours?
Oic, I don't think I broke it, it should be designed to not allow a final dropdown box if you already have 24 hours
that is a design issue
it's not red
on YOUR copy it isn't
you see my screen shot I got no error message and no red color
you, somehow, disabled the feature that does this
this is not the normal way the sheet works
just yours.
I swear I didn't touch any settings except to delete triggers
anyway this chat is getting too violent for me with your swearing words so I think we should just leave it be for now.
there was no need to yell at me like that
Djinnistorm is right, though. On a normal sheet it should turn red, like this:
ya I think something is wrong with my sheet which is why I came in here for help in first place but not to be yelled at
That's my sheet and it's working properly. I'd suggest pulling a new copy of the sheet and re-entering your data on it as a fix 🙂
Not worth smashing your head against a wall to try and find/fix it
there was issue with my sheet yesterday and I thought it was fixed after we deleted the extra triggers with Xur help.
Yeah, but since there's definitely something still wrong with it - and it doesn't take all that much time to start fresh with a new copy that's going to be the best solution ^_^
I'm going to download another sheet and copy over all my notes into it. I have a bunch of notes and things written on different pages to help me understand the sections better since there are a lot of new procedures with island
Google sheets is finicky. It's suuuuuuuuper easy to unintentionally break something and finding that something is often a major pain in the butt!
I made a copy sheet page of My island and put 95% of all my notes on extra page so I didn't think it would hurt anything let me check new one I'm trying to find orginal
on the real pages I mainly just put small notes , but in "copy of my island" page I put extra columns and many things
so I was hoping my added notes on copy of my island would not interfere with stuff since it's copy inside it
Adding a blank sheet won't break anything, that's fine. Notes in existing sheets honestly could. If possible, I'd keep all your notations to a brand new tab
It would be better to just use the + button on the bottom left and make a new tab that's not a copy of anything
Google likes to try to be "smart" with copies and sometimes it can really muck things up
should I get the Beta?
That's what I'm running. I'm also new and I grabbed the beta because I didn't want to have to re-learn the sheet once it changed over to match the beta setup
there is a new item in Beta that was not in the one I had.
Initialize timers , did you click on that?
oh I see it now
I need to click it, there are updated Readme
Yep! There's the "READ BEFORE USE" tab that walks through all the important things about the sheet and that's one of the steps. However, once you click one of the options under automation (I think it's the timers one) it hides that read before use tab, so make sure to read all of it! lol
they changed the steps a little bit
Makes sense ^_^
now the Red color is working on this Beta one. I was using older version of the doc. If I use extra dropdown it stops me.
does it take a long time for you? I feel like it's a good 3 min before it updates the suggestions in the top Left corner for the Cycle.
Yeah, there's a lot of calculation stuff the sheet has to work through so it's always going to take a little bit
does your sheet also show boiled egg for Cycle 5?
this is the brand new Beta, and I have not added any notes or anything to it since the 5 min ago I downloaded it.
Yeah, without any of the data filled in for the week in the Workshop tab, mine has the same Cycle 5 recommendations as you:
cienna posted different C5-6-7 that I'm going to follow, which was confirmed also by Mienna around 1.5 hours ago.
here is post from cienna for 5-6-7 and a little bit lower Mienna confirmed it for rest of this week. #💵︱island-chat message
uh... that's not normal rec
Not sure why spreadsheet has boiled eggs for C7 and not the Earrings , it might be calculating differently than way Cienna and Mienna did it.
That's for crimetime
OH
so all the Workshop solver in this Spreadsheet assumes Crime time? this is good to know.
is there a way you know of to use this Spreadsheet and see same recommend that you and Mienna worked out instead of Crime Time result (boiled eggs) ?
Spreadsheet solver matched yours for C3 and C4 exactly.
well? idk
Do you have the supply and demand inputs for Cycles 1-4 input on the "Workshop" tab of the sheet (it's the tab right before "Workshop Solver")
If those aren't filled in (along with the weekly popularity) then the recommendations on the workshop solver tab won't be a match for what you see posted in the #🦜︱recommendations channel
When my sheet matched yours for C5, that was without any data filled in for the Workshop tab. Which leads me to believe yours is blank as well
the spreadsheet is just one tool. Recs are made using the best results from multiple tools which slightly different algorithms, plus some manual work, so it won't always perfectly match any single solver.
I have a question about the workshop solver tab in the sheet, why are there only 5 slots instead of 6 for things to be crafted in?
But it’s because solving for 6 crafts would make Google sheets explode
I think it literally crashed the page
ohhhhh ok makes sense thank you for the info just found it odd from the last version i was using
i have the script working but it's not exactly filling everything, is that normal?
It's C1 my friend
yes i know
?recs
On Cycle 1, we can predict Cycle 2 but know nothing about the rest of the season.
On Cycle 2, we can predict Cycle 3 and if items will peak early or late in the season.
On Cycle 3, we can predict Cycle 4.
On Cycle 4, we can predict the rest of the Season (Cycles 5-7)
Workshop recommendations can be found in the #🦜︱recommendations channel.
ah that makes more sense, thanks
the popularity is the same for everybody?
oh yeah it says there, lmao
Pardon me for some dumb questions, but I haven't been able to find a detailed how-to-use guide for the comprehensive guide workshop solver. I mean do I have to manually input all popularities and supplies by hand or is it able to fetch it automatically from somewhere? Also are popularities and supplies all the input it needs?
Check out the Read Before Use tab to set up the sheet's automation. You can swap between manual and automatic mode, and that tab explains how to do that as well. Popularity and Supply will pretty much cover all the solver needs to figure things out.
As for a detailed guide, I'll be making one for the new version coming out for the 6.3 patch update.
I followed the "read before use" tab and tried switching to the automatics mode but nothing happened. Do I have to do something else before it automatically fetches data?
no
keep in mind it won't literally fill out the manual section
if it's working it'll look like this in the workshop tab, with the squares on the right for manual mode blank
Is it able to produce a vacation plan with popularity only then? Or is there any other tools that can do that?
vacation plans are only /next_week in the bot_spam channel.
as far as I know that's the only tool with that functionality atm
though with the patch dropping next week results may vary
The thing is I actually play in CN servers so after next week we won't have the same workshop product list (We will still be at 6.2 then). I'm afraid the vacation plan will eventually be unusable. That's why I want to find a tool that I can custom to give vacation plans.
Thanks for the help though
ah. well if it helps, recommendations here won't be assuming new stuff for at least a week, maybe two, after patch. After that...idk
It seems the reason automatic mode doesn't work for me is because of this (I tried to run the PullPeak function)? As far as I know google sheet app script is run on server side, so there is nothing I can do I guess?
That error looks like it means that the server that holds the peak data fell over. There is indeed nothing you can do about it.
hmm. that...shouldn't happen
though honestly I'm not sure that was your issue before, since it was working before
@buoyant cloak server is rip?
oh no
plus one extra ping from me for the exact same reason, my bad yo
Lol, you had no way of knowing. Thank you for the ping! I literally asked for this!
Memets uprising
@cyan kernel did you add the new animals to the My Island tab? I'd like to mess up a bit with new setups
Haven't yet no, still doin stuff
It's aight, just wanted to check
I'll get it updated in the next couple days. All the information is there, I just gotta make it look pretty
Ye no worries, i was jst looking for a tool to play with
@cyan kernel 10 new crafts, 7 new materials
I have enabled the scripts for the spreadsheet. It shows to be in Automatic mode. Popularity and Supply remain blank after Initialize Timers. What am I missing?
the data that automatic mode needs depends on plug-ins working. for the time being, using #🦜︱recommendations is suggested
technically it depends on packet capture, which is entirely borked atm
with no ETA in sight
Ok, so for now, its not me...its them 😉
hmm, @buoyant cloak is it possible to have the bot update the database based on the peak data you're manually giving it?
that way the spreadsheet will work
Not automatically....but I could make a command to push it.
update v5.5.0 is Complete.
The following tabs are fully updated with the new information, except for maps. (I don't make them myself, I wait for someone with more artistic talent to make something that looks nice)
- Ranks
- Gathering
- Cropland
- Pasture
- Animals
- Buildings
- My Island
Additionally, Secret Project 3 has been updated to include the new material and workshop icons ( @chrome basin ), as well as Jayko's new recommended setups. The solver and recommendations pages have also been updated to accommodate for the new Wild Card spots, as not all 20 spots are required to cover all leaving needs.
Workshop, Workshop Solver, and the entire backend will require another couple of days to fix up and get ready for official launch on Monday.
Twitter will be very happy tonight
I specifically said those two aren't updated yet and told you where to get the icons for copy/paste
Don't you want to add Xur's crop to the cropland tab? That way they have access to the optimized setup right there
I did, I thought?
Not on cropland tab, i just did a copy. Maybe somewhere else and i'm missing it xD
I used the greenfeed setup with 3 cabbage and 3 pumpkin, at the top of Xur's testing. It's the setup I used to determine the feed export tiers.
For Premium, I just used the old premium setup and substituted a radish and onion for paprika and leek, since it still fits the new softcaps.
I'm really sorry and sleep deprived
In my mind you were going to paste the image from xur
You're fine bby boo <3
On a side note, I'm proud to present my own pasture setup, meeting all of my own criteria:
No fucking coblyns
Contains Alligator, Star Marmot, Glyptodon and Pup, Tiger, Griffin, and Paissa
Greenfeed-only
I wanted at least 1, but giving the one a partner felt nice uwu
And yes I DO want three morbols
I love them
Ye i was just curious about the feathers and horns being at 2
And then i saw the couple chocos and nannys
I didn't like horn being at yellow, is the only reason I got an extra nanny
🔪
If I swapped out the nanny, it would be for another karakul
Cuz I do still need the milk
Thats what i thought
I'm suddenly picturing a karakul "Got Milk?" ad
Am I doing something wrong to cause the fields not to populate when set to automatic?
that stuff is broken right now while the sheet gets reworked for the new materials from the patch I believe
your best bet is to use either #🦜︱recommendations or one of the week / alt bot commands for now
I'm only rank 9 though
those commands can accept rank now
was it /alt_recs ?
I don't use them so I don't remember them all
thanks, I'll toy around with it
/alts only does 1 day out I think though
idk if /this_week has ranks in it
it do
Automatic relies on packet capture from plugins/teamcraft to get the data. 6.3 broke the bejeezus out of packetcap, and the hotfix changed it again.
Automatic is likely to be unavailable for a bit. I should have the workshop solver fully updated for Manual Mode by no later than Monday.
sweating
relax 🙂
either i rank up or beachcomber comes back and i'll retreat back to lurking in the shadows and copy pasting recs
I have to figure out how to reduce over 320,000 possible agendas down to something Google can actually handle 😭
I can send you coffee/beer/<insert beverage of your choice> money if it'd help? 🙂
No no, I don't need money for the update, I just need time xD
I'm desperately hoping nobody wants to make plans for Sunday, cuz it's my one free day before my vacation, and I won't be able to do any spreadsheet work for two straight weeks
Polar's gonna be squawking up a storm the whole time I'm gone :3c
I hope that wasn't misunderstood, I meant to help you unwind, not work faster
For the the record, the backing db is up to date
@cyan kernel does the spreadsheet still pull both this week and next week for the popularity data? I’m still seeing almost everyone ask for both 21 and 22 on the server.
It does not, or at least it should not
It’s possible folks are still using an old spreadsheet but it’s basically every request
is this the new crop setup?
is there an offline list of all the crafts from the agenda from the workshop mammeth ?
yea, in the spreadsheet. see the pins
though only the beta has the new ones. stable should get its update
I've been going through the spreadsheet for the last hour and still haven't found it might be me being stupid and not realizing something very obvious
it's the "workshop" tab
you could also use https://ffxiv.gamerescape.com/wiki/Category:Sanctuary_Crafted I guess
I can't find the new doc.
I didn't see it pinned. last thing I was pinned was fro moctober
that's the post time, not the edit time
OH, right, sorry.
can scroll up in channel for info from Leiton about the state of the project
oh it's been pushed up a bit. here: #1035157445774938202 message
Official 6.3 version is Soon
Did they change the respawnign?
Some reports of the sheet being unaccessible, not going to ping just to drop it here.
5.5.1 is not finished yet. Still a lot to do and very short time frames to work with 😭
I'm probaly about to ask something stupid but I can't seem to find Island Billy on my Island. I'm searching between 3 am and 6 am around 26, 23 on my Island but he won't appear.
I tried it for a few ingame Days but so far no luck. Is it just a rare spawn and I have to try for more days or did he move somewhere else?
Sorry 😞
Check the pins in #💵︱island-chat there's a bug
Thank you very much
Time is always against us 😦 Any idea when it might be available? If you didnt do such excellent work we wouldnt ask 🙂
Just noticed this. Didn't you mean Cropland?
Nah, Cropland has drift, so it's theoretically better to not automate. But that's a pain in the ass, so, automation!
Ya but 1 harvest every 96 days. People are so forgetful that they can forget to harvest for weeks xD
Oh yeah no it's fine, but it is technically still a loss. So I can't say it's doubly worth for Crops. But Pasture, there's no loss and no drift, so it's 110% recommended.
At this point I'm thinking it will likely be when I get back from vacation in February. I won't have most of my tools while I'm on my trip, and quite frankly trying to update the sheet without those tools would ruin my vacation and I don't want to do that.
Thanks for the reply. I will look for something in February. Enjoy your vacation, safe travels!
6.3 dropped at the worst possible time, all of my game nights, movie nights, chores, errands, and appointments were the last week
I haven't even done the other 6.3 content yet cuz I haven't had time
Something to look forward to when you get back 😄
Griffin loc on the beta sheet (v5.5.0 6.3 Beta)
is incorrect. says 15, 12 whereas should be 15, 22. [Y coordinate is wrong]
(when i initially went to location I thought I had to catch the griffin in mid air XD )
that'd be a nice gameplay addition XD
enjoy your vacation 😄
ahaha no worries, I too hope you enjoy your vaca XD
Where is the beta? I saw it earlier on my phone in this chat this morning, but now I can't find it anywhere?
the pins
i love that the "pasture suggestions" thing will call you a monster (rightfully so) if you enter "no feed" on any of the animals
It's kinda mean and insulting to monsters though.
Does the beta pasture setup solver not work yet?
I wanted to see what my drops would be if I modified one of the setups, but I can't get it to change the animals
works fine
make sure you're on the My Island tab
@cyan kernel rando suggestion: make a more static version of CG without workshop solver stuff, as a published version for people who just want to view the data and dont necessarily have a google account
maybe I am super blind, but cant find yellow coblyn and Twinklefleece in the Animal list ("my island") of the beta version (5.5.0)
you're not blind. it's the same for me. it's funny though that it does show the correct leavings for both. it just complains in the name (Animal) column that the entry is invalid. maybe a google limitation? I guess twinkle and yellow coblyn would be the last entries in an alphabetically sorted animal list and maybe got dropped? just speculating...
I suspect the validation didn't get updated to include the new rows. while letion's enjoying some well-deserved vacation, if you need a pasture customizer before he gets back, try my sheet (in #1064380796556816384)
the thing is, it does work. you can input the names manually and it shows the correct values and calculates it correctly. it just complains about the name and you cannot select the animals from the dropdown.
which makes it really not an urgent issue, just a convenience thing, I'd say.
ohh I didn't know it put in the right values 😄 well thank you, it isn't urgent, but now I can calculate which animals I drop for seedling/griffin 🙂
Please keep all commands to #🚽︱bot-spam
The 5.5.0 Beta version doesn't seem to have rows in the Workshop tab for the craftable items (Coral Sword through Isleworks Dressing). Am I missing something?
it's not ready for 6.3 yet
it was mainly updated for the pasture tabs and such I believe
Oh. I could have sworn I saw screenshots of the solver using the new crafts, but could be wrong.
but the solver still needs work, Leiton's been on vacation
Ahh ok I won't complain then!
for the time being your best bet is the recs channel and/or /alts, especially since the latter can now handle missing recipes and such
Comp Guide's Workshop Solver is not updated for 6.3.
Some additions were made, but they were not for the workshop solver stuff yet.
In addition, due to how Demand Shift patterns changed with 6.3, the sheet will not work correctly. If you happen to know which of the C2 data is a 6/7 peak, change them to "Insuf - None" and it should work. C1 data is still a bit broken though.
(Leiton, unpin this when this isn't the case anymore
)
thanks Parrot
Heya, I'm trying to do the Automation -> Accept Terms of Service, but I just get a generic error from Google Docs when I click "Go to Island Sanctuary's Automation (unsafe)".
auto doesn't work atm anyway
the automation stuff/workshop solver isn't working
so don't bother
oh ok
I've got some work to get done today but I'm hoping to have it done for next season o7
I'm pretty sure I don't have any landmark locations filled, but it won't let me write 0.
may I suggest waiting until a new version is posted before messing with it?
Just trying to learn how the spreadsheet works, but sure
I was about to post that I can't see the automation part of the stable 5.3.11 but everyone here seems to know this already.
Yep. Auto isn’t updated yet. Soon™️
I'm not sure if its been done for a future update of this sheet, but I'm working on minimized logic for pattern recognition with the 6.3 supply/demand patterns. I could easily write it to the spreadsheet format if that would be helpful.
I am getting "Error! Make sure the checkbox for single workshop agenda isn't checked!" How do I fix this?
the solver isn't working and hasn't been updated for 6.3. if you need customized recs, see the ?recsbot prompt in #🚽︱bot-spam
got it, thanks
(oh, I could have told you that, sorry!)
how long has this beta of 5.5.0 been around?
like it been weeks now since the update, and the guide yet to add in the new items.
leiton took a well-deserved holiday. if you need customized recommendations, try out the ?recsbot prompts in #🚽︱bot-spam in the meantime
Oh. Wow. I had no idea the sheet wasn't working. I assumed I just couldn't figure it out, after spending hours trying to get it to work. I strongly recommend putting something in the current build that lets people know, so they don't waste hours inputting data into it, and poking around, like I did. Please please please. I'm not mad-- this is a volunteer effort, and I paid absolutely nothing for it-- just please, put something on the reddit post, or in the sheet, that tells new people not to try.
Most people get the newest link from the
, and the first pin on there mentions that it's not updated for 6.3. The newest version is also outright missing the new recipes.
AFAIK the sheet works fine if you both exclude new recipes, and also happen to know the correct data for C1 and 2, because the changes to Demand Shift will likely take Leiton quite awhile to rework because it kind of broke the system entirely.
Understood, and thank you for the response. I found it from a google search, which directed me to the Reddit thread. Maybe put something there? Coming here was my last resort.
I went ahead and updated my pin regarding the C2 Cycle bit yeah, for the time being, we recommend using #🦜︱recommendations or using the commands mentioned there in #🚽︱bot-spam if you need a personalized rec
@cyan kernel
Thank you!
@delicate patrol For the time being though, for C2, if you look in #💵︱island-chat, you may happen to spot one of the Chinese players who are still on Patch 6.2 and report the old (working) demand shift data. If you see what is a C3W, you can leave them as Insuf-Increasing and change ALL other instances of Insuf-Increasing to Insuf-None instead. That should fix most of your issues, though again, C1 has other junk data that may break the peaks a bit, most notably, Insuf-None may break the data.
To update!
First of all, apologies for the radio silence, I've had a lot going on both at home and at work.
So, the workshop solver. We knew this was going to be an issue moving forward, and Mienna has created RexBot to alleviate it, but to put it simply:
Solving the workshop to our degree of accuracy requires a lot of processing power. Other solvers have gotten around this by going with "good enough" recs based on simpler algorithms.
RexBot can take things pretty far for a bit until we figure out a more permanent solution, but Comp Guide only has three options.
Build a solver in Apps Script.
Curate the available agendas.
Offload the solver to a dedicated database.
Option 1 is not realistic. Building a solver from scratch has already been done, by Mienna, and it works far better than anything I could build in Apps Script. Plus I doubt Google Sheets would be able to handle it anyway.
Option 2 would be reducing the accuracy of our solutions, which I do not want to do.
Option 3 is the best choice, and presently underway via the website slowly making its way.
The primary goal with this website is to replace the Comp Guide, entirely, but first and foremost replacing its solver. Mienna has already done that.
So instead of wracking my brain trying to figure out a solution for the CG solver, I am simply going to shelve it to help push the website development along.
Is there a link to Rexbot or this website somewhere? I have searched through every channel on this discord, including pins, reddit and google and have clearly overlooked it.
Website is still in development.
Rex (the nickname for the bot) is what's being used in #🦜︱recommendations and #🚽︱bot-spam when you run custom recs commands like /this_week.
Ok. Just as feedback - perhaps a statement of a website not currently available or in development and a cleanup of all the outdated information on the server. Seems to be confusion as to what is actually available, how it is used, and where to locate it currently. You all are doing some great work. It would be a shame to see its value diluted by lack of understanding or accessibility.
sad :( I preferred the google sheet since it let me uncheck items I didn't want to make or didn't have enough materials to make without having to go gather 🤢
the nocraft option for the bot lets you ignore up to 3 items on any given alt request, or a few materials entirely.
Crop info, including recommended setups and crop order, can be found in #1065241173247152260 inside #1034953674100842516
can I ask how does the automation work? I have enabled it but nothing seems to be happening
it doesn't. use #🚽︱bot-spam instead.
this sheet is discontinued and this thread should probably be locked
Leiton still keeps it updated, just the solver is discontinued FTR
solver-less version is Soon™️
6.4 will be without a solver yep
Sucks, but we can take solace in knowing Google Spreadsheets is 100% to blame 
Eh, honestly at some point we're gonna have the same issue with Beachcomber and Rexbot
😬
I have ideas but not entirely sure how to implement them yet
Spin up several EC2 instances that eval a subset of the list in parallel? 🙂
So if I was using the Granary recommendation part of the Google sheet, where do I go now to get that recommendation?
same as always: "get whatever you're lowest on"
Any update on the comprehensive guide update for 6.4?
Leiton expressed interest in updating the non-solver parts of the comp guide Soon.
just letting you know it's currently planned
It's not done yet, been busy as all hell IRL
But the moment I get a break, the 6.4 CG will be up ASAP!
Any update so far?
Not yet, every time I think I'll get a minute to sit down and work on it, something else pops up
Was there gonna be a comprehensive guide website or something? I recall that a while ago
