#🧮 Comprehensive Guide
1 messages · Page 2 of 1
We're going to need to start somewhere with localization, that spot is very easy to do
I disagree, english and images are enough localization
We all have to know english to some extent
To be frank, I don't care if you disagree
I know, but localization is already something that's been discussed. And with in-game stuff it's easy because we can just use them straight from the data files
@cyan kernel when you have time, can you replace the Star Marmot with Island Doe on my Min Effort pasture?
And change the title: For Shuma, with love milk
"now even milkier"
;w;
i said when you have time! lol
Updated
in the workshop solver is there a way to set the animal to 'none'?
I'm theorycrafting a pasture that satisfies my aesthetic desire while also being within the softcap
Leiton is it possible to remove some of the bottom of the parrot stamp image on the spreadsheet?
Sorry god that was an awful sentence
My point is the spacing on the bottom; can the bottom of the square be raised up at all or is that gonna squish it
Cuz like, there's nothing down there so idk why the box has so much room down there
wait so...in 5.3.9, once you've accepted terms and swapped to auto, how do you...get it to populate
yea idk I turned it to manual and then back to auto, still nothin
The server is populated now so it's not my fault
yea my older sheet 5.3.2 is auto-ing correctly
just not the 5.3.9 beta I copied
though I guess it's noteworthy that the 5.3.2 sheet seems to not have c3 info yet
both sheets have figured themselves out, carry on
Makes sense. I think it pings every 10 minutes
It wasn't up at 3:10, it was by 3:20
Leiton can I make a stupidly-small-but-nice request? Could you change the fill color ever-so-slightly of the important 6h/8h crafts in the Popularity area on the far left? Don't care which is lighter and which is darker and they can stay very similar, even more similar than shown below.
• Big 9 (8hs)
• All Crop & Leaving 6h (yes, even PP
)
Just helps to quickly identify what's important and peaking, makes it a bit easier to go across the list on C2 to make a list similar to the one here: <#1038019456493953105 message>
Just a relic of me not cropping it thoroughly. Here's one done properly:
Why is it recommending rest on manual-net value (v5.3.9)
I thought the threshold was 3500?
Threshold for 2nd day of crafting is 4000
For net and gross?
...Oh, hahaha, yeah that'll do it
The rest rec is based on gross, but doesn't swap if it's on Net
I'll fix that this morning real quick
v5.3.10 is LIVE
Fixed the Rest Recommendations for Net Profit mode
Did you one better.
Grey items are darker grey
Good 4/6hrs stayed the same
Big 9 are brighter grey
I'm not sure this makes sense. Net profit is substantially lower than gross, and so the rest values should be commensurately lower.
Ye, I adjusted it so that if it's set to Net Profit mode, it changes the rest threshholds to 3250 and 3650 for d1/d2 respectively
Normally 3600 and 4000, so 350 difference to cover for granary products
Jsyk I'm redoing the images to fit inside the cells so people won't have to deal with them floating or disappearing. Should be done in the next hour or so.
Oooooo hell yeah
I wonder what our average net value has been...
Part of my historical data tests I have planned for next week
That way I can nail down exactly what my rest recs should be instead of an educated guess
tybb, and now I attempt to go back to sleep cuz my body woke me up 20m before houses were avail... after sleeping for like an hour.
@cyan kernel , got anything pending or is it safe to do the 5.3.10 copy?
I'll have a visual update later thanks to R'hasti
v5.3.11 update done! New image template from @hasty blaze has been added, so no more shenanigans from Google.
@tawdry quartz @chrome basin Update is good to go!
I'll update before dinner tonight, juuuuuuuuuuuuuust in case 
(but thank you, I appreciate the pings
)
I'm not pinging any more
That's fine, cuz I'm not updating for a few hours anyway 
All set up on .11. I'm also gonna intentionally move the stamp slightly on every pic 
Anyway, attempting bed for 6h, thanks again Leiton 
Just to document it, that Rest Recommended for today was PRETTY WEIRD 
did for mine too, on all...9 of my variations I ran
Sometimes the solver just... freezes. (v5.3.11)
I'm trying to test Garnet Weak, Caramels Strong, and I changed JUST those three items and it's like "nah fuck you"
(even when I don't do silly shit like this, it'll freeze at times; I don't mean crash, it just, doesn't do anything with no load bar)
@cyan kernel I don't know what you did, but uh, MAN. It's also related to the rest bug.
<#1038019456493953105 message> (keep going til I stop posting, there's some wonky shit going on)
I have another hot bug where the solver is STILL Recommending Earrings over Egg and Butter for a 4686 Sheepfluff Rug x Bed combo, and yes I have Earrings at OVERFLOWING. Does it have the right modifier for Overflowing? (check the link above, it's basically a mini-thread at this point)
😰
Mkay I figured out why it's aggressively suggesting Rest today
But I don't have time to fix it. Essentially the Cycle 4 rest rec is still relying on peak prediction instead of breakpoints, so I need to redo that whole section of code. Can get that done later today.
As for the Cycle 5 shenanigans
I'll tell ya the same thing I tell everyone else
maybe don't try to solve farther ahead than advertised, shit breaks
Much of the Cycle 5 stuff was happening for Cycle 4 as well, where it would just freeze and stuff too.
If you froze it, it's because you broke the logic with what-if testing
....
But again, the same thing happened for C2
Yes that would break it
w/o the Suff-None
It actually worked after an F5 refresh
Hm
I'll double-check but I'm 99.9% sure that's either google or your browser blipping
🔪
:c
if doing what-ifs, just fill in the ones you DO care about, and leave the rest blank, otherwise peak detection goes insane
I tried that and it was "awaiting input"
on auto its not going by the entries, its going by the peak data
You can manually change the peak data
Just to make sure though, it's not like, ignoring Overflowing, right?
Cuz it was so weird to keep calcing Earrings at a higher value than Egg or Butter
I said I was gonna fix that later 🔪
OH, sorry.
it was definitely pulling the 0.6 multiplier for my testing this morning
(that was part of my C5 testing too, wasn't sure if that was partially it)
I'm 99% sure it was using Overflowing properly, cuz that's the whole breakpoint system
But it still shouldn't have been suggesting double earring two days in a row
definitely plenty of earrings overflowing
It's weird that the reusing items thing is happening more and more.
i mean...we knew that would be the case
we talked about re-using the 4hr connectors multiple times if they showed up, regardless of their supply
@cyan kernel future thinking ideas to help with increased load/calculations that 6.3 will bring:
- I know I mentioned coming up with craft combinations via scripting before, just listing it again due to potential of new items in january and it being even more necessary/useful
- What if....the solving of recs and even the amounts for each craft on the right side were offloaded to JS and triggered via a "calculate" button, so google sheets isnt having to calculate every time something changes, and JS can do it much faster anyhow
That's presently what I'm thinking I'll have to do
i know how much everyone here loves JS 😄
Stable v5.3.11 updated in links in pins and on Reddit Hub. Please update if you get the chance, lots of major bug fixes and QoL updates.
So it's been a long time i tried to set the spreadsheet on Automatic mode by curiosity.. What does it do exactly? Because i cant run the spreadsheet on automatic since it's been implemented, it does nothing, or i'm just too dumb to understand what is does
The Automatic Mode presently relies on Mienna's plugin data, so any time there's a patch, no matter how small, Automatic Mode won't work for a day or two, until Dalamud and Mienna have both done their updates.
I'm ok with the fact it cant work after a patch, seems logic since it depends on Mienna's plugin.. But it never worked for me in the past, and i wonder if this is because of French.
Or just me ._.
Hm... You followed the steps completely, gave Google Sheets' permissions, ran the ToS Agreement, and then swapped to Auto mode?
Ye
I've also not tested in other languages so that might also be it? But we'll wait til after the plugin's working.
5.3.11 Beta in manual mode, it doesn't even have radish on the radar if you override strong
value calcs right though
Apparently that's correct, if I'm reading the recs discussion right?
@chrome basin @buoyant cloak can y'all confirm?
I was an idiot who forgot to check the Overrides 
But I think what Kal is saying is that if you check the override for Radish to strong, it's not showing
I'll run a check when I get home. I might have messed up the overrides with my tweaks.
Or groove might be getting calc'd higher than it should
They did say Beta; is last week's Beta .11 the same as Stable .11?
Yep, no changes
Which means there's a bug SOMEWHERE
SOMEHERE, SOMETHERE, SOMEWHERE
You don't get to make fun of me after messing up recs when my spreadsheet was perfectly functional 🔪
I was making a funny, sheeeeeeesh
You do perfect recs at 5am with a sheet that doesn't just know what's a true strong C2 
❤️
Watch me
"Leiton I thought you said it was foolproof"
Little did you know, the biggest fool of them all was doing recs!
is 5.3.2 still the latest stable version?
Pins
the pinned version is older than the one I have which is why I asked
I think @cyan kernel messed up the dots
xD
But it went from .2 to .11
Idk how this works but 11 seems higher than 2?
I see how you could get confused tho
5.3.11 is correct
It should have been .02 to .11
oooh right it's .11 not .1.1
In versioning there are no decimals, so 2 is less than 11
to be fair, 5.3.11 has 2 decimals 😄
I thought decimals used "," instead of "."
Depends on the language
Maff is a language itself :p
English just wants to f around not doing things like the rest of the world
its a period in most places, a few use comma, but the number is shrinking
by land mass, comma is more common though
and in Canada its both, which seems confusing as hell 😄
as a multiplier?!
or 5 . 2 = 10
thats...wrong
It's not
Aye, 5 · 2 = 10
yeah that
I meant that tbh
yeah thats pretty much everywhere
me neither, which is why i just use x lol
Which we used paper, not tablets
But in algebra x is supposed to mean a number, not a sign of multiplier
true
I've... never seen that
New feature suggestion: Pull previous weeks peaks to identify these:
This one leiton?
i can only guess he checked the wrong override box, or maybe accidentally unchecked it
Worked fine for me with it checked.
hell I didn't even have Horn at Insuf and the override saved me
that's why I missed the correct agenda originally
lol
5am parrot scares me
My homies and I all HATE 5a Parrot.
whats the difference?
If I had plogons, I wouldn't have made such an amateur mistake
Manually inputting all the data at 5a? Madness.
well, i was using um
the recs bot before
but its not here yet
or rather the newer ones not here yet
Hopefully the improved UI mentioned on the live letter makes it easier
improvements: now inaccessible to plugins or packet capture
yikes
But the community always wins
After I saw the video of the person fighting DSR from the moon
I believe anything is possible
It'll likely be that for the first half of 6.3's week
I mean plogons alone will take most of the first day and the UI improvements may require manual updates from AutoMammet and TC
likely not TC due to how it's done. Automammet, could totally see that
I guess I'm making a new copy off of stable...
so strange... It worked correctly on the fresh copy with the exact same data provided as the beta sheet
pebcak?
To-Do: Spreadsheet being able to calculate mid-day supply change before even recommending it to me
Issue: Today's rec only rated 1300 (14681&1300) as opposed to these
(it also shows Onion without realizing it'll drop supply tiers after the first line of them until after you start setting things, same with Boiled Egg)
yes...the fact that i cant finish placing items before the left chart completely changes is...infuriating >.>
So. i can confirm, Automatic mode on spreadsheet definitively don't work for me ¯_(ツ)_/¯
I have this so its not a real problem
Why not?
idk xD Since it was inplemented, it never worked for me
Maybe a permission issue?
All accepted as said in the "READ BEFORE USE" tab. More like a language issue
OR, just me doing shit
Hm, did you change anything? Regarding the language issue? Like, did you tell Google to auto-translate or something?
If you changed the names of the tabs, that would break it
Nothing like that
I just copy a fresh new one to re-test https://puu.sh/JrL0k/94f399d674.mp4
idk if i have to do one more step or not
Aha!
I need to put a note in about this
The first time you attempt to run Accept ToS, you're only giving google permissions
You have to run it again to actually run the script
It's really stupid, I hate Google
ngl, run the scripts a second time just delete the READ BEFORE USE tab, and that all, nothing pop, automatic mode is still as white as before, awaiting for inputs
Takes up to 5 minutes before it'll pull the peaks
Was gonna said OH wait a sec, something happens xD
It's kinda weird, setting a 5-minute timer on apps script doesn't actually give you a 5-minute timer
It's actually a "any random time within the next 5 minutes when I feel like it" timer
Owkaay so actually it works, i was just impatient! 😄
But in fact i never re-clicked to accept terms of service a second time
Is there any way i can get the tuesday supply and demand data? id10t error and i lost half of it.
DMing
DMing?
He will send a direct message to you
got it !!! Thanks so much
why in the world can I not get the auto-sheet to work yesterday and today
yesterday it was stuck with last week's info, and today a fresh sheet is stuck with full blanks
So how do I input the Groove Move into the sheet?
You don't until I fix up the sheet to allow it
👍
To-Do Tonight:
Add 6th item slot for groove move agendas on Solver tab - DONE
Fix calculations on Solver to account for groove move slot - DONE
Fix Base Value on Solver tab, the lookups on SP4 for 6Cx lookups, maybe also gross value slots? - DONE
Add SP4 functionality for 6-craft agendas to work into breakpoints - DONE
Add SP2 functionality for groove move slot on material solver - DONE
Add SP1 functionality for 6-craft agendas to work into groove - DONE
Update AppsScript ResetNewWeek to clear proper colums on Solver tab - DONE
my ideas just getting ignored 😭
What, the JS solver?
I'm going to be doing that, or working with Mienna on hers
But I'm adding groove moving first for both crime time and tomorrow's recs
no, C2 strongs based on previous week peak location
That requires automation and therefore can't be guaranteed
So I'm working on this first
oh i just meant checking it vs your historical sheet
It's the same sheet
If people don't save the historical data manually, then the C2 data would get fucked up
So I'd have to run checks to make sure it's the right season, have to tell people how to store data, have to tell people how to get that historical data
Believe me I'd rather do it that way
But people be dumb
And adding that would break it for 99% of people
more and more reasons i wish we had a public database of info
Soon (TM)
BETA v5.4.0 IS OUT, BABY
GROOVE MOVERS ARE
BACK
IN
ACTION
https://docs.google.com/spreadsheets/d/1yAfkO_OQNXexkSFGo3oABaIFmC83rqdejyuhs_dboHM/copy
Access Google Sheets with a personal Google account or Google Workspace account (for business use).
now you just need to add them to SP1 >.>
there we go
@cyan kernel Are you doing Groove Moving or something? You had Nonexistent-Increasing for Pumpkin on C2 data (on v5.4)
Dunno if that was int or accident
(also Radish's override was checked)
...Forgot to reset the Workshop tab, my bad

FYI Leiton, the beta 5.4 version is labeled as 5.3.11 on the about page
not that it matters a ton but there it is
fwiw, I was having some problems getting the sheet to pull down data
yea it's been over 20 minutes myself and I've yet to get an auto update on my 5.4 copy s well
my copy of 5.3.11 (Stable) also does not seem to be automatically updating
my 5.3.2 copy seems to have auto updated
@buoyant cloak the auto values are entered fine on your end right?
Log looks good for sending peaks
let me make a new copy and test
this is the blank I made today just to test this for another user
been like this for literally 3.5 hours
but...but why? this other user and I have gotten no updates all night
see if that fixes it
done. no popup appeared because I'd already accepted
expand the section hidden over between AB and AI
make sure nothings in AC1 and AE1
on workshop tab
and yet my 5.3.2 copy is working still...
so, do you make sure to always do Accept ToS twice?
twice? what
so the first time when it asks you to approve, it doesnt actually run the script
I did not do that for my previous version O_o
so after you approve, you still need to run the script
its a Google safety thing. Leitons going to make some changes to make it more clear
that worked for my newest sheet, why the heck did my previous sheets not need that?!
does the old one still have the scripts to manually pull peak data?
under Automation
most likely you hit some other one first, which gave the popup
before the accept ToS
like converting to auto
maybe.
any script will trigger the google prompt
bollocks
yeah
i asked him to make one thats just for accepting googles' safety stuff, so its more visible
well thanks for solving the mystery
I need to get an OC Tech Support role
yea I can see step 3 on the read this sheet kiiiiind of says this might be needed
but not in the way I'd expect
yeh
I assumed this step "worked" when it popped up the message and emailed me
which it clearly did not
we talked about it a few hours ago, so he hasnt had time to update it
so I could just chalk this up to me being dumb but I'd like to pretend the wording is confusing instead
honestly, its google imo
if you approve the thing, RUN THE THING THAT MADE YOU APPROVE IT!
you can read the above, but tl;dr you need to run the "accept terms of service" command a second time to let the sheet start working. the first time google stops it and gives that popup instead.
It is legit confusing
The accept ToS script is what sets the timers for pull peak and weekly reset though
v5.4.1 TO DO
Add a "Allow Permissions" script that does nothing, add to Automation UI, and update READ BEFORE USE tab.
Fix Granary tab pulling the wrong week.
Fix Animals tab
Try to fix mid-day breakpoints in the solver...
Yo. Is it possible, that workshop solver gives me worse results with pasture producs allowed than with dissabled?
Also, why does recomendations changes every time I try to fill it into calculator?
Oh that's probably because of supply breakpoints
Everytime you craft something, you might be crossing a supply breakpoint
So it changes
Oh, ok. Good to know
Just tried new beta and thats much better tho. Even fixes the recomendation changing
i do manual so i can mess around with it
I did. A lot
copy/paste copies the formatting rules. if you do that, right click, and paste as values
oh welp, manual input then
Wait, the values looks fine, just that weird blackout for rest. I can ignore that.
yeah its just the cell color changing
Is there another fix for "click ToS twice"?
I've clicked a few times and waited half an hour
Did you turn on auto mode?
Up in the menu
Extensions - Apps Scripts
On the new page, check the left side if the screen for a clock, click it
Screenshot that page pls
Hmmm
Back to spreadsheet
On Workshop tab, unhide all tabs, ignore the warning, and screenshot that pls
....Huh.
Okay, last thing
Extensions - Macros - Import Macro
Import PullPeak
Extensions - Macros - PullPeak
Wait a few minutes? nothing happened
Hm okay so something is wrong with the script
I'll take a look
I needed automatic sheet to test the new big9 preset
I can't do it with manual inputs because it will be biased from main rec crafting
Mienna's site filters request after your first pull of the day doesn't it?
And autosheet gets the base value, right?
I genuinely can't find the issue
I'll check with Mienna when she's awake and see if the site is getting pinged
But it did work for you?
Nope
site is down. currently anyways
maybe earlier, but its down atm lol
5.4.0 calcing weird for anyone else? I'm 5.4.0 beta in auto mode
for some reason pulled peaks have earrings marked as 7 weak
i think that's it
can you give me a share link to your sheet?
https://docs.google.com/spreadsheets/d/1v31pqZQJ3qYus3rINSavoLdl_IUJFwsVB2toDGAQf8s/edit?usp=sharing
thats very strange, thats the only thing wrong. its gotta be an issue on the database, which is unfortunately down right now so I cant check the value there
it is 6w right?
well, i show 6w but i trusted other things 😄 let me verify manually
yes, definitely 6w
C7 peak would have had a plummeting on C3
@buoyant cloak can you check the peak site when you have a moment, and also confirm what it's showing for earring? KalToren pulled C7 for earring peak
i edited the peak data to say 6w and my solver matched the recs now.
Earring is item 16, yeah? 6W
I'll fix the db and wake it up >.<
DB awake and with correct data
I'm sorry I dropped the ball on this. I've been really busy this week with work and just legit did not have much time in front of my computer. I am currently working on a solution to automatically update this with a more reliable peak set, and I honestly have no idea why it just shuts down sometimes.
For those who want to know exactly why it got it wrong: On C2, I was testing a Beachcomber bug using Polar's supply data, which was different than mine. His had 0 used earrings while mine had 6, and I forgot to switch back after I fixed the error. On C3, beachcomber saw Surplus with 0 crafted, and that made absolutely no sense, and since it failed to detect the 6W on C3, it remained confused for C4.
It's okay 
Shit happens, take breaks and try not to stress
To be clear, when I say "work this week" I basically mean teambuilding field trips
It's a lot of time spent afk, and it's not optional, but it is also not stressful
wth, I typed Leiton, realized I wanted to tag him, went back to beginning and hit @ and it did this:
Mienna is clearly Discord's favorite
anyhow, @cyan kernel can you add S11 historical data into the beta sheet?
Maybe you're Discord's favorite
(It seems to just assume you want to tag the last people who posted)
makes sense, just never had it do that for when I added a @ to an existing name
I've never been able to add an @ to an existing name. Typing @ just brings up the menu to @ someone.
And then if you do, it inserts the @ link after the @ and before the thing you already typed
@buoyant cloak Mienna
its probably Teams that I'm thinking of
anyone know why my spreadsheet recommended me Rope/Shark Oil for C6 this week instead of Rapier? Despite the value being lower when I checked? (5.4 beta)
automatic or manual?
Manual
can only assume it's a data entry issue then
this is my results using auto
you can check the related items and make sure they are all entered correctly?
what are the actual cowrie numbers it calculates out for each?
all correct for today at least
well today isn't c6
I'm getting Base 3258 for Rope/Shark Oil; and 3552 for Firesand/Garnet. So it SHOULDN'T be recommending me Rope/Shark Oil
and yet
you may need to share your copy of the sheet to get further assistance
it also gave me the wrong value for C3's Cowries which may be related?
also have you tried unchecking then checking the red "refresh the sheet" square
yeah, didn't change anything
hmm
with your data entry I get a recommendation of earring - boiled egg - onion soup - boiled egg - onion soup...until I start typing that in and the rec changes
so that's weird
but I also don't have the rest of the week entered
and yea that c3 value doesn't seem correct
guess thar be some bugs, you are correct. guess leiton will need to take a look later
swapping to auto causes the recs to be accurate again too
the recs are looking at the right side as something you crafted that day
as far as supply changes
even then, clearing C6's agenda still makes it recommend Shark Oil
or in my case, utter nonsense
once I put in the rest of the week's crafting it was shark oil though. at least with the supply info coppied from clawtooth
i think there was a supply issue with the shark oil? not sure. you'd have to look through rec-prep, it came up
oh really 🤔
ahhhhhhh ok I see now. because shark oil isn't actually peaking on 6
it's peak 7
so after a few crafts, the shark oil falls in price
might still be something the sheet recs should handle eventually? idk
I still don't see the same recs as claw for...whatever reason. whatever.
and c3 on the sheet is still way off
Suggestion: Comprehensive Guide should include the percentage chance of receiving bonus leavings next to the corresponding mood. Would take up little space and is quite helpful for folks to know. There's a ton of awesome info on the Pasture tab, but that is conspicuously missing.
If I were to base what feed I use on only what's listed there, I would think premium is definitely the best choice. Which we of course now know is not the case 🙂
this stuff can probably be consolidated into just 1 box taking up the left half of that space or something and put feed info in the right half
The whole section above that is not great either - really trying to sell Premium. I'm sure it's just what was used initially and hasn't been updated.
haha ok
I'll fix it up sometime next week
Gonna be a bit busy today and tomorrow but I should have a lot fixed up by the weekend o7
Side note, sorry for the slower updates lately. I've been extremely badly neglecting my tabletop game, movie nights, and husband for three months now and I need to step back a bit and give them some focus.
Still going to be throwing a lot of work into the spreadsheet updates, and working with Mienna and Polar for recs. Just can't keep neglecting my other responsibilities.
@buoyant cloak do you match this for value in Beachcomber?
seems stronger than the official req if radish goes weak
(i wasn't sure whether to put this here or in workshop questions...)
Pretty sure Horn isn’t a D2 peak and it is in the top 15 highest value crafts so none of my code is using it before peak
i'm actually surprised it's saying the value it is. Horn is low this week, so it feels like it's basically a throw-away link between the eggs.
hrm.... i'm getting a different value when I plug in the main rec in the solver
OK, yeah, my sheet flaked out when it reset from season 13. I made a fresh copy and values are matching now and i'm not seeing horn anymore.
5.3.11 beta and 5.4.0 beta both broke when automatic and transitioning to new season.
What time is the spreadsheet supposed to fetch data? I thought I saw a timer earlier saying it should have been about 40 minutes ago my time, but it hasn't, and now I can't find that time again so I don't know if I imagined or misread
did you re-run the accept terms script? that's what schedules the pull peaks script when in auto mode
I just got 5.3.11 this morning
Walked through everything
Or do you mean you have to redo accept terms after switching from manual to auto?
the first time you run accept terms and it prompts you to allow permissions, the accept terms script doesn't actually run. You have to run it a second time for it to actually do it's thing.
the pull peak should attempt to run every 5 minutes. Once it has the data from Mienna's database, it stops trying to pull.
Ah, good to know, I'll try that after lunch
easy way to tell you have successfully run the set terms: READ BEFORE USE tab gets hidden by the script. If you still have that tab and didn't hide it manually, it's not run yet.
tab = sheet
FYI, you may want to give the 5.4.0 beta a try. 5.3.11 can't do full groove move (which we've had come up both this season and last). 5.4.0 can support 4-4-4-4-4-4 agendas.
ah, I usually wait until it's marked stable
ok, accept ToS again fixed it, thanks! has info now
one last question: does it now auto-clear itself for new weeks? I was using 5.3.1 before, and it had an automation action to reset for new week
there's 2 triggers that get set, one resets the sheet every week, the other periodically checks if it can pull peaks
ymmv, but I've had some wierd issues the past 2 resets. Oddly enough, my old "bugged" version of the 5.4.0 sheet I had that went through reset is working properly again now.
once again got a different value for the today's 6 item rec and it seems not to be accounting for groove for some reason?
Did you make a fresh copy?
no, should I have done? I'm on Manual btw
Its worth trying? One thing I learned is that Google sheets is weird
On manual?
yes
Im not the expert but maybe automatic having the historical data already checks whats strong and weak peaking?
Try an automated version and check their peaks
Comparing to the manual
I've not had much luck even getting automatic to work
despite having accepting the T&Cs
Did you make Egg strong?
Egg is a confirmed Strong since it was Strong last week, so be sure to check the override box on the far right.
oh I didn't see egg was strong in rec prep

Yeah I just checked my version
Egg strong should give you right results
U means Unknown
ahh
AKA: An Imposter(?)
It means "C2-6 last season Weak Peak"; it shows Skyrocketing but we don't know what it actually is.
Egg was a last season C2-6 Strong and Skyrocketing so it was a true Strong
You combine last season's data with this chart to figure out if something is a true strong or an unknown
aaah k
I'll be incorporating that on Auto mode once the major changes and fixes are done
Same issue as with scripts, if I add it now, it'd be a hassle to fix later
bug: it thinks Shark Oil isnt acceptable after Essential Draught
Added to the to-do list
When I put in the work orders for cycle 4, as soon as I put in the 2nd item; it's changing the work orders on me.
1st item entered
2nd Item entered
What version is that?
5.311
Ah, not sure then, I had that with 5.3.1 but it seems to have gone away with 11 for me
Whats funny; if i start the new recommended set, when i put the boiled egg it flips to the original recommendation lol
So this is because of supply thresholds
The sheet internally calculates the value of mid-day supply changes correctly, but the suggestions window sadly does not, until it realizes "oh you're crafting that? That'll drop. Lemme give you a new suggestion" midway through your agenda input.
This will usually happen when the suggestions window recommends something that isn't peaking that day, or an item we've already used earlier in the week
While both Onion Soup and Spruce are C5-peaking items (and therefore, crafting them on C4 will give them a bit of a boost), the solver has no idea what kind of pre-peak (Weak or Strong) it will be, and therefore, cannot calculate what the supply will be, so it defaults to the fact that it's sufficient-none atm and would result in Surplus should you craft 6 of them, hence why inputting it would then change the values and spit out a new suggestion.
oh wow. would it be beneficial then to do a workshop split order this time? or just pick one of the two sets and run with it for all 3?
Nope, just to do the #🦜︱recommendations we've put out, which would be Rope - Bed - Rope - Bed.
The problem with using only one tool is all of them tend to "glitch out" in some way. Comp Guide was relatively useless on today when making Recs (outside of getting correct values after inputting an agenda). Beachcomber was closer, but still a bit off today as well, but that was likely a personal issue I keep having with it internally. We also have a bot in testing (currently in a private channel) that gave us a decent readout:
(also do note the above values depend on you swapping C3's 2nd rope to Brush, and all values are Grooveless)
But yeah, we went over what to pick for a "I rested C2, what do I do for C4?" rec for an HOUR this morning, so we recommend rope-bed-rope-bed (it's better than the 5-craft rec, trust me, we did extensive checking), but the 5-craft rec is pretty close too
Ahh okies, excellent, thank you very much! 🙂 ❤️
Leiton, please ping me when the threshold fix is in, ty 
I have a lot of things piled on a tiny plate. I'll get to things when I can. Sorry for the wait.
Suggestion: You know how when you hover your mouse over a recipe and it shows you what material it uses? Can't you add the amount aswell?
Like: 2x Cabbage
I'll add it to the list
@WorkshopParrot is it possible on the picture to place a "week # " say above cycle for example. Can be like W-14
Just thought I'd drop this suggestion here
So I'm having issues getting my sheet to utilize the automatic workshop information script. I was having issues on my first copy of the sheet, so I copied a fresh sheet at someone's suggestion, and I've accepted the ToS and enabled the script(Top Left of Workshop page reads "Current Mode: Automatic"). But the "READ BEFORE USE" tab is still persisting and the workshop page continues to not update after about a 20 minute wait.
I made a copy to test this since i'm on pc now and apparently it's not downloading data from the cloud
We have that sometimes when the thing is offline
Ah okay, so it's just a "It'll work when it works" type situation?
That's what happened before :p
if the read before use tab is still visible (not hidden), you likely need to run the Accept ToS script a second time
the first time you run it, you likely got a popup from google you needed to accept. After you accept that, you need to run the Accept ToS script a second time, since the google popup prevented the first run
If read before use did not go away, you need to re-run the Accept ToS script so it sets the schedules for pulling the data in auto mode.
the same script that hides the read before use sheet also is what sets up the triggers for pulling the peak data from the database.
So what I typed above yea?
Had an issue with C5 where it was reccing me the wrong thing - wanted me to do potion-growth form. But as soon as I input one potion it flipped to the correct rec (because of mid-day supply)
Most don't realize it's the Accept TOS script that sets the scheduling
Well thats the thing, on the first sheet I did that and still didn't get it. But as someone mentioned, it's something with the script getting info. Haven't checked if it's back to working yet.
I can't speak to your first sheet, but your fresh copy sure as heck won't work if you don't accept the tos properly, which hides it.
I've obvs done that by now
so on your fresh copy, you have accepted the TOS again? is that copy now functioning?
I can't take that for granted unless you tell me as such, since your previous statement made it sound like you had not
Accepted, but not functioning
is your fresh version a 5.4 or a 5.3.11 copy
5.3.11. Someone had asked about the version prior but no one mentioned if it was an issue or not
made my own clone of that version, it does not seem to be updating immediately. I'll check again in 5 minutes, but there may be an issue with the service that provides the auto data
that or something has changed in the sheet
I've had two copies go for over an hour and not update currently. Let me try a 5.4 sheet and see if it just works
I just cloned a 5.4 and it also isn't updating yet
despite the correctly applied TOS script and auto swap
iirc the script tries every 5 minutes so if it doesn't work in 5 then there may be an issue with the data source
That cloud pull thing someone mentioned must still be going I guess
This message
Bruh I entirely missed that somehow, my bad
At least I got to the same conclusion…
database site is still down
fyi, you can test it by going manually to the site: http://island.ws:1483/?week=14
that's where the sheet pulls data
if that doesn't respond, it's not gonna update
mienna is on vacation, so it's likely not going to change for a bit
Please tag me when stuff like this happens. It is trivial for me to reboot the server but I can’t do it if I don’t know about it
I’m gonna reply here as well. Please don’t accurately diagnose the problem as the server being offline without pinging me to fix it. XP
It literally will never recover if I don’t take action
I had no idea this was needed xD
Yeah. Idk. Sometimes the server just stops being a server. I haven’t looked into it too much because it doesn’t throw any errors to direct my troubleshooting and we’re probably going to be moving it once we get our website hosting up
yea sorry, I considered it and then when I remembered the like...3 other times I've pinged you because "oh no it's down" when it wasn't at all, and hesitated. Rip
Have you? I don’t remember a single instance of this
well there was at least...one time? where I pinged you asking if it was down and it turns out I needed to accept the ToS more times
maybe I'm misremembering. oh well. I'll ping you next time. 🫡
Poked the server. It's back up 🙂
Are you on manual or automatic?
And your workshop tab is fully filled with c1-c4?
Then it wont work.
Oh, ok then
Switch to automatic and it will download supply from the cloud
Egg's value will be wonky due to C2 though
Egg - Egg = 5175
Earring - Egg = 5151
Egg - Earring = 5127
Earring - Earring = 5103
(can replace Earring w/ Butter)
If I switch it to auto, it doesnt show me anything tho. Gonna check whole guide again
"READ BEFORE USE"
Ye ye, just reading it again
Hmmm, I have accepted ToS before. Do I need to accept it every time I open it?

Probably not, you already downloaded th supply/demand
Yeah if you missed Brushes, Brush Crook is better
Tools were kinda borken this week and I didn't see Brush Crook anywhere until after recs
Yes I did.
Awesome tool again. 
Fuck, I have fangs for only 2 crooks 
I seriously need to replace animals
?pasturesetups
Several of our recommended pasture setups can be found starting here: #1035157933165649971 message
So probably one column with crooks, other 2 with fingies
Q: on the newest spreadsheet "📺 Video Tutorial Soon 📺" will this include how to manually set up the greyed out/hidden columns that are updated with the script if we choose manual mode instead of auto?
A: "LeitonGrey: But to answer: I'll be adding some quick-change functionality for easier swapping between Manual and Auto"
v5.4.1 is now live.
Pasture tab fixed with recommendation for GREENFEED.
Granary tab fixed so it properly pulls next week's granary values when in Auto mode.
Workshop tab updated with leaving/crop/granary costs in entirety.
SP4 updated to properly use 6-craft items in calculations.
SCRIPT: Accept ToS has been altered, new Initialize Timers has been added, and READ BEFORE USE tab has been updated with proper instructions.
It keeps wanting to do early items that are really good, which would be quite an opportunity loss.
I'm like 99% sure Mienna and I already tested and confirmed that using strong items on early peaks is better than saving for later
Shark Oil is not peaking in any way.
Oh that
Hmm
I can prooooobably fix early usage
If it hasn't peaked yet, and isn't peaking next day, 1/4 value
Did you mean crafting 12 eggs now and still using it for later links?
Ya
Guess we need new softcaps for eggs 😓
i already gave up my grand buffalo for a blue beak just to get some extra egg
We'll have plenty of weeks without eggs
It's a solid 4h, but it's arguably the worst of the main 1-leaving ones like Knife, Butter, Earrings, etc
CC's a good category, but Foodstuffs is not at all. It's just been High/VH very often lately
i don't like confections because you're pigeon-holed into only doing confections as the only confection with a second category is islefish pie
It'd be nice if 6.3 gives every category multiple 4h/6h/8h with some secondary categories.
Alternatively, remove Confections and make them all Foodstuffs plz
Recipes just need a complete overhaul
at least with foodstuffs, both the 4h link to other stuff
Give Arms a 4hr opener pls for the love of god
this, yes
Confections at least have each other
Arms have literally nothing
Furniture needs some love too, it's trash
Arms most of the time is dependent on the secondary links. Poor Iron axe has no 4h secondary tho
we need a Metalworks 4h...
We need like a Isleworks Stiletto or something
hrm.... Isleworks Hook (Metalworks/Sundries)... if only...
??? It at least has Crook/Rapier
Furniture is a dead category, as is Metalworks
Like Arms could definitely use some bumps up, but it at least has a link, unlike Furniture (Bed) and Metalworks (I don't even remember)
metalworks is silver and scythe
Okay fair
Still, almost every category is missing something
4h links, good 8hs, secondary categories to link to, etc.
When I said Arms have nothing
I mean that rapier and crook have garbage connections, and nothing else has any
lmao, bronze sheep.... metalworks/furnishings. even if it were VH/NE good luck
Oh boy firesand
Unburied Treasures 
macua/crook have necklace...
Concoctions 
Why are you even mentioning Macua?
Iron Axe will never be crafted, ever
I hear a certain avian loves it
I still demand a parrot in a barbut wielding a macuahuitl
Pls
It was actually in a primary alt-rec recently.
lissenhereulittleshit
By all means if you wanna pay an artist, I won't turn down gifts 
I just imagine a floofy smol parrot wearing a helmet and his eyes aren't even seen cuz he's so smol with a sword like taped to his wing
please make this happen
Non
It's the bird picking up a knife gif
But parrot in a barbut picking up a mini macuahuitl
does last night's announcement mean the beta 5.4.1 link is no longer a beta?
Technically still beta
I let updates go 1 week before pushing to stable
Juuuuuuust in case
fair enough, know that feeling
@cyan kernel minor nitpick on 5.4.x, in the instructions it says initialize timers, but the automation menu item's labelled initialize triggers
#1045653739236753438 message
Mienna found the issue for the 2820
also not sure if important or expected, but the value it comes up with for the recs today differs from what was calculated in the recs channel
(2568 vs 2952)
Do you have Butter's Imposter box checked?
CG (Comp Guide) assumes ALL C2 items are weak-peaking unless you check the box
I don't, wasn't aware of having to do that
(2568 vs 2952)
This is the same math but assuming a weak peak. It uses Insuff for the first row of Butter and Suff for the second
let's see...
If you did everything correct, it'll show 2820 (which is still incorrect due to a bug, but at least you'll know you didn't mess up
)
It's a common issue on C2 yeah
Even with automatic mode, you still have to check the box because C1 is dumb and stinky and I hate it 🔪
are cockatoos your spirit animal? 😄
whowat
Fixed
Fixed
v5.4.2 LIVE
- HOTFIX: 6-craft calculations fixed (again)
- Renamed scripts to remove confusion.
NEGA PARROT
Lol I use the Dark Reader plugin because bright-ass whites feels bad on the ol' eyeballs.
I wonder how it'd look if you only inverted the luminance curve instead of flipping the colors
oh, wait, that's what it's doing (otherwise we'd have yellow cowries)
In video, luma represents the brightness in an image (the "black-and-white" or achromatic portion of the image). Luma is typically paired with chrominance. Luma represents the achromatic image, while the chroma components represent the color information. Converting R′G′B′ sources (such as the output of a three-CCD camera) into luma and chroma al...
Seems to be missing 60 cowries somewhere. Egg is C3S, should be getting Insuf for both. Butter still C2S, NE for both.
Parsnip and Earring/Knife are both the same value; neither hit the Insuf C2
Resolved.
can't explain lol
5.4.2
Okay literally what the fuck
if you do knife its 3300 though?
Nope, also 3240
oh, wtf
Lemme just redo it
Parsnip - 204
Egg 1 - 792
Knife - 1254
Butt 1 - 1908
Egg 2 - 2550
Butt 2 - 3240
lol butt 1 and butt 2
sorry its 3 am, i am a child
when i put in parsnip, i get 264
I'm the one who typed it; I'm the child
wtf do you MEAN 264
Parsnip is High Suff None Suff None, right?
yours says 4/5?
That's what a Suff-None would be yes
lemme go back to the island when my RETAINERS are coming back
Heck.
OH
OH WAIT A MINUTE
THIS IS THE BUG ISN'T IT
CLEVER GIRL
264 with Insuf; god DAMMIT
oh, yes
Yeah I got First Hour Bugged
makes sense lol
I really love the TC data
mine says 3090, probably because I usually only get to my recs later in the day
anyone have the data from this morning?
what data?
supply and demand
oh, no, I usually just plug in peaks
'cause sometimes it feels like inputting later in the day after crafts have started make the sheet wrong
I've had issues getting automatic to work
what version are you using?
I was using 5.4.0 when I was having issues, I'm now on 5.4.2 for manual stuff but I've been having issues pretty much since Automatic was implemented
if that ones got only 2 things under Automation, you have to run the ToS one twice
for 5.4.2 they're split so you just run all 3
also, I personally feel that even if Automatic is faster, if Manual doesn't work for whatever reason or use-case that should still be investigated. Suppose for whatever reason that the script breaks like someone has a power outage or something. People should still be able to input what they see in game and get the answer out.
it just feels like it's more of a black box than it used to be. When Leiton made their own data entries public on the older versions of the sheet, there was a resource so you could see if your supply had changed due to a craft earlier in the day. Now with the automation, and no record of if my supply has changed earlier in the day I can't tell if my sheet is wrong because of my supply change or another reason.
Right, and that was converted into the data that comes from automatic, which is also compiled automatically. It's better data, and it doesn't require manual effort.
Polar's issue this morning is an excellent example of that. his sheet showed the wrong data because it was just his data, whereas mine is from our database which is more accurate
ok but that's different -- that's a known bug in the game.
which we've known about since the beginning
but also the identical same problem, supply info being incorrect
Leiton has said he will add a way to expand the peak data into the sheet, but not sure when and really is just unnecessary
so where does the Database's numbers come from then? They must be inputted from someone's client right? Couldn't there be a similar issue to Polar's if the person whose game the data comes from is bugged like his was?
crowd-sourced from many people and goes by the lowest supply found in case some people crafted or the bug hits
is it publicly viewable?
I am presently contemplating creating a spreadsheet of my own, have it pull peaks automatically, and fill out the day's supply/demand based on them
Then it would just be a constant, steady resource of base supply/demand values for everyone who prefers manual
This would be... extremely easy to busy, frankly. Just takes time.
Nobody would have to copy it, it would just be a static link forever showing the base values
yeah it's just I've had issues getting the automation to work despite accepting ToS a few times and also I just prefer using my own numbers where possible
The current sheet will always use your own numbers, now that breakpoints are fully implemented
The issue is that your own crafts can "hide" peaks, so manual entry will always be less accurate
seems like a decent idea to have a super simple sheet of base data
as long as it isn't time consuming for the Makers, that is
at least then when people are on manual and getting weird info we can point to it and go "does your data match this"
That's exactly why I wanna make it
Shoooooould have time this week. Was going to do it last week but didn't have time with all the fixes on comp guide.
any idea why 5.4.2 would not be updating on auto mode despite running the scripts
sigh
oh the answer was "literally the moment you complain it'll figure it out after 5 minutes"
sheet saying to run pudding caramel c6 when they peak c7 is interesting
pants-on-head question: how much time do i need to give the sheet in auto mode before it fills in the workshop tab? like a moron i forgot to set schedule yesterday and am trying to solve out my remaining time orz
it's supposed to attempt to pull peaks every 5 minutes until it has data for the day
technically, the pull peaks script runs every 5 minutes, but it just stops once it sees it's already set data
if you go to extensions > app scripts, you can always run it manually if you don't want to wait. The script is PullPeak
hmmm i got a loading bar off that, but something about my browser i think is just breaking everything--would be hard to reproduce though since idfk what im screwing up tbh
did you ever get the screen to give the sheet access to your google account?
yup
honestly itd probably be more effort to figure out how im mysteriously breaking it (firefox? im gonna blind-guess firefox) than to just math out base * pop * demand real quick
ive only got two 6h options to choose from, effectively lol
so was trying to kill a mosquito with a flamethrower i think--not fully caffeinated rn tbh
we can set the data manually for now. In the workshop tab, unhide columns AC-AG
make sure the top looks like this:
4W
2W
2S
5S
7S
3W
7W
6S
2S
6S
3S
5W
3W
3S
6S
4W
2S
2W
6W
3S
3S
5S
5W
4S
5S
7S
7W
7S
4S
4S
6W
7S
2W
3W
2W
5W
7S
4S
5S
5W
6W
6W
7W
6S
7W
4W
4W
2S
3W
7W
paste that in for column AC3-AC52
you can then re-hide columns AC-AG
should the solver be "awaiting input"? i filled out cycle 4 and clicked the done box--it's calculating cowries with groove, but things like it displaying the items being made dont seem to be working:
im basically just trying to gather info at this point since i haaaaaaaaaate being the user thats like "thing broke, pls fix, no idea what i did"
FWIW, I use it with Firefox without issue
even with ublock origin and a bunch of other things
yeah im running like, adblock and noscript, but my noscript is "let google do whatever it wants" right now
as someone thats worked tech support before, im driving myself nuts right now lol
possibly dumb troubleshooting question, tried grabbing a fresh copy of the sheet and stepping through again?
it was fresh, but lemme try another
trying both the stable and beta sheets, just waiting to see if they pull data rq
did you fill in just C4 or all of C2-4?
just 4, which makes me think this is a PEBCAK
also it looks like the beta sheet can pull automatic for me, the stable notsomuch
so that initialize timers was the trick there
I've never tried that, the solver might not be able to handle not having data for all the days
you could try filling stuff in for C2/C3 from what was posted in #🤖︱bot-recs
yup--PEBCAK, the sheet wanted C2/C3 to predict C4
my brain will never not parse C4 as the explosive at first glance
Yea you need every day’s data
for some reason the sheet is reccing Knife instead of rope as the first craft C5 despite both the Base and Groove values being better for rope
Hm?
Knife should have higher value
But it should change once you click the first knife
@buoyant cloak the website seems to be down
Wrong channel
is it? last time this is where the pinging occurred. where would you rather it be? lol
yea it's the website that has the data for the autosheet
its done by the bot which is no worky anyhow
and maybe also the bot idk
yea the site seems to just be down entirely, rather than missing data
yeah, happens when database isnt used for too long. for no apparant reason
literally nobody querying server after friday? 
oh is that why the spreadsheet isn't working
i just downloaded it for the first time and was like, wat XD
this is all i'm getting, so I wasn't sure if it was because something was wrong on my end
The server is back up, for the record
Sorry, forgot to mention
It has been since like 2 hours ago
oh, then it is me. Is there something I'm doing wrong to not get this to populate?
it grabbed data here without issue
you have "check when done" checked
you're not going to get reqs for C3 until tomorrow if that's what you mean
you also arent showing like...the rest of the sheet. it doesnt fill in the right side for you
the right side is to fill in what you're actually crafting that day
yes
yup
top left is your suggestions
okai!
though odd, C2 suggests resting for me
yeah it took me forever to find this place lmao, I was trying to check for updates since I had the 4.1 sheet and was like, "uhhhhhhhhh"
c2 for resting?
OH
i see it
as in Cycle 2 says Rest Recommended for me in the sheet
yeah, I just set it up in accordance to how i had it before
i unchecked the rest day and it's showing that now
yeah it wont suggest rest if one is picked
oh, yeah, didn't see you had one checked
X3
so yeah, sheet's working fine
WELP TIME TO FIX THAT
but in any case, on the right hand side you need to fill in what you're actually doing that day, since the sheet needs to know that for future predictions
yeye
(since people might not be able to make the best rec due to material shortages)
yeah, it's changed a bit, but it's overall a lot simpler to use now IMO
hecc, i gotta go fix my workshops now XD
so would i be correct in assuming the cowries plugin for dalamud follows this then?
or is that not affiliated?
ah okai
i love the mammet one. Don't have to spend 20 minutes inputting things anymore lmao
Beachcomber is by me, it's a completely different algorithm than the spreadsheet
One, thank you for pinging me! Two, I told the bot to ping the database every hour, and if it doesn’t get a response to ping me, so that you don’t have to moving forward
Either the ping will keep it alive, or it’ll notify me that it’s dead. I consider this a win-win
This is technically a spushi question: Hey Leiton, where does your list of schedules come from? Like, which efficient schedules are you pre-emptively removing?
5.4.3 To Do
- Check future peaks for Big 9 items and reduce estimated value to weigh against using them early
All efficient 3, 4, and 5 craft agendas that are efficient and don't use triples.
Latest beta. Does recomend <4200 crafts. Any idea why? Its all in auto. Or does it predict some crafts that will be more profitable later?
You need to mark cycle 3 as done. Look at the top left and you'll see it's still trying to figure out C3
Bury me too. I have a 2-hour meeting in an hour, and I only got like 2.5 hours of sleep
I hope your meeting was fine
still in it lol
is there something up with the formulas on the sheet, or did Recsbot get the numbers wrong? Both Auto and Manual for my sheet give 4131 Base (4719 w/ 15 Groove) for tomorrow
wait never mind, just read the tweet
....I now kind of have a desire for Polar's parrot head to be placed on Tweety

CG is giving you the right numbers, assuming Firesand isn't a C7S. Mienna has coded BC/RB to assume worst case scenario (Firesand is C7S), so it lowballs on purpose.
Both numbers are correct; we don't know which it is.
Schrodinger's cowries
yeah I thought so - I was just worried something was hecky
There's a 9/14 chance CG is correct and a 5/14 chance BC/RB's lowball is correct.
Is there a way to put in a custom entry and get around the "data validation violation error"?
and still have it count for items created?
that happened
no.
Presently no
ok so @buoyant cloak I know you said you don't need to be pinged if the site is down...but it's not "down" per say, it's just...lacking in data?
it gets updated by the bot, which never ran
Which is the current version? 5.3.2 or 5.3.11?
neither of those lol
saw the pin, the .11 had me confused lol. Wife had a .2 version and i was like, how did you get that one? she's like i just got it from the link in reddit
so used to .11 being one one not eleven
Can we put suggestions in here or do they need to go elsewhere?
here's probably fine?
Suggestion for the Granary Tab for Manual mode to be a little more automated. Have the granary manual input pull from the Workshop tab automatically so that way when the user updates the Weekly Popularity on the Workshop tab the Granary updates with it.
Cells B3 thru B7 on the Granary tab would need to reference =Workshop!O22 thru O26
No. The granary tab says "Next Week's Popularity," not "This Week's Popularity." It's meant to be used for pre-planning.
anyone happen to know why 5.4.2's recs for c3 are absolutely nothing like today's recs? my c2 was brush -> shield -> brush -> shield, and its c3 suggestion for me is brush -> scythe -> cuffs -> scythe which....isn't even in the recs list in #🦜︱recommendations
i unlocked island sanctuary only yesterday, so i missed my chance to make c1 a rest day and didn't have enough materials to set the work agenda properly according to recommendations. would it be a huge disaster if i do how i see fit until i've reached a decent rank/piled up enough materials?
i've read somewhere that supply/demand is the same for everyone but the guide says it changes depending on what you craft, so i'm a little confused. 🤔
& will the demand/shift reset every weak or is it an ongoing process?
it starts the same for everyone each week
on c1 it all resets
from there it diverges based on what you craft
the reason we set c1 as a rest is so we can see what the week has reset everything to, and figure out what's best to start crafting from there
c1 also has nothing peaking, so it's the worst day to do any crafting on even if we did know what to craft ahead of time
if you only just unlocked the island though, you won't be able to make the vast majority of things
so for now your main concern is just levelling up and building everything
ah, i see. so i can 'ruin' this weak (i more or less understood how it works) and go exactly according to recommendations starting the next weak. thanks for clarifying. :>
and sorry if you answer the same questions time and time again. i scrolled through various threads but couldn't find the answer. ;;
and that's what i've meaning to do. levelling, building and storing materials before i set the work agenda properly. 💪
yeah, you won't really be able to take full advantage of the agendas here until rank 9 or so
since you won't have the upgraded workshops, etc.
duly noted, thank you! <3
by the way, is there a recommendation on what best to build on landmarks? 3 workshops and the granary is a given, as i understand.
but you can also choose between a wind mill, tree fort and bathhouse. are those of any use or just for aesthetic purposes?
the landmarks are whatever you think is pretty
they have the same effect otherwise
(some xp for building them and I think some effect on the workshop but I can't remember what it is)
alright, now i know what to do and am less confused, you have my thanks. 🤗
np
landmarks increase groove cap! and you need all four plots filled for the outfit tataru gives you and the otter fountain
ah, groove cap, that was it thanks
either way, it doesn't matter which landmarks you choose
oh, i see! right now i only have one landmark, so i need to wait until i get four by doing the 'main quests' with each rank, yes?
if it doesn't matter which landmark, though, all the better, i can turn the wind mill into a bathhouse then. :>
Just so it's in the right channel, for debugging purposes: This is the same rec Recsbot made when trying to figure out what to make for the rest of the week with only C1's info
you can also just build a bathhouse later on XD
So it seems like a stab in the dark for a C3 rec if you're missing C2's peak data
if it matters, it gave me this rec when I opened it like... 2 hours ago?
it does have flakes -> radish as its bottom rec
Just to be 100% sure, the database has info from C2
ah, i thought it's an upgrade like a renovation because the bathhouse popped up later in the list.
if it's just another option, i'll better wait, otherwise it'd be a waste of materials. c:
Wait
any other info I can gather?

