#G8/z52-8
3872 messages Β· Page 4 of 4 (latest)
someday thoug
Im actually terrified of what will happen when you can
I have friends who actually work as software qa
They don't recognize bugs even when i show and explain those to them. Happened before -_-
Yeah..
that or the game developers dont care about the bugs at all
QA team of a game i play quite often has over 100+ bugs reported
only like 5 get fixxed within 2 weeks
Wtf
isn't that just because you leveled up s2 as soon as you could afford level 1 and then you dumped the leftover scrap in it again
cant
at all in this galaxy
Oh wait right
Thx
Me stupid
getting mixed signals here
Not lvl 1 but still
I dumped what i had then went for full
how did you get over 450 in a single run
I didnt
I dumped like 40% to what i already had (~45%)
for S2 is
225 then 450 scrap
Wait
AHAHAHAH
Isnt that the reason
Why auto broke
It thinks I HAVE 2.0 because it sees S2 in history
theres only 385 scrap~ in a galaxy
so auto broke somehow
π€
Tf
b16 is really hard for some reason
patrol nodes went: remove ships? Nah
remove functional code? β
check the sheet if you are
Nah
I undo both
And i still can auto complete
Your theory is better -_-
you don't got f1?
ah yeah check f1 there
That doesnt affect it
Tested already
It finds a matching clear but still shows 1.75
All other nodes b14 b13 b16 show 2.0
wait.
oh my fucking god
i literally cant accept it
I literally have no choice
but to cheese
lmao
π€¬
lmao
okay ill test it in the calculator
maybe i should try undoing the whole run
YAY
I could finish it w/o cheese
Even with all mistakes ive made along the way
This galaxy proves that (once more) the regular cruiser is the true heavy cruiser
I dont quite follow this conversatino fully
waht happens?
buy S node, complete battles with it. Undo the battles, undo the s node, auto complete the battles with the clear from the higher stats? Are we sure its not just a display issue on the stat it shows on left?
ah no its been this way for a bit I think.
I made a qol change a while ago where undoing in this situation USED to fully nuke your auto completes, as it onyl stores unique fleet setups and if you got a stat upgrade -> did battle with same composition bu tmore stats -> it overwrites your aut complete with the new one -> undo back al the way removes that and you lose it
now it just doesnt remove it if it was one of those
Fleet in general just has so much weird undo quirks
I could make this not happen if it stored even more variations of the battles you do, but its already bloating save files a lot
ya, just semi confusing every time it gets seen lol
So my other theory that sylv is the god and that it was holy cheese blessing was the correct one?
Noice
oh deleted your post lol. I mean it is confusing
Thank you!
ah yeah that's very true. Too many different possibilities must be making save files already pretty rough to deal with Lol
π
'tis but a scratch
Oh gosh
i just thought of an evil idea
Purple Patrol node
sacrefice X ship for the entire remainder of a galaxy
and its directly on the path
though it could then always spawn in a battle
π€
that sounds like a P then a F node with R
i dont edit artifacts
Random question on the GDoc, is there any way to remove permissions from myself
I'm trying my best but keep accidentally click-dragging things slightly
I know I've accidentally swapped B9-B16 and BB1&B17 in the bottom atleast 3 times lmao
nerf drop while u r sleeping Mwahahaha actually πΏ
γγγγγβ’γ γοΎγγγ
γγ.γγγ.γγγ γγ.γγγγγγγγ γγ.
γ.γγ γγ γγ . β’
. Thrakerzod was an Impostor γ ΰΆ
1e8 Imposters remain γγ. β’ Β°
γ γγγγγγγγγοΎγγγ.γγγγγ. β’
thats why you never close USI
True..
Killing you
i want icecream so much :(:(
3a.m.
spreadsheet please
pin
ty
ti's but a scratch
Tried every combination I can think of, just won't work π Then I don't have enough FR for B3 either so have to skip it one more round
the time has come, also i need retrofits
will start some g8 deal
the fuck you mean advisor is correct
i... that's exactly what's in the image you posted
"advisor is correct"
how is actual FR: 0 allowed
so much input in spreadsheets nice - i can relax and play
if you're still messing with this, for actually killing B11 it's way better to keep fighter and send frig on patrol
oh yeah I got it after beating b11 too
umm fighters aren't that good at fighting b11
looking back at prior sectors too... I'm not understanding how that became the recommendation to not keep fighters in the first place
oh for fighting b11 I just went up and took fighters from L1 just for that
lol
was it less efficient? uh yeah, kinda, but fighting b9 was just enough scrap to get s1 level 2 the same run so it was probably worth it
I think there's a strategy spreadsheet. Could you share the link?
I can't find the link.
wdym strategy? which ship to send to patrol?
yes
π
its on the first page of the same sheet
just scroll to the right in there
if the base is alive, you can deal X damage and lose all your ships and still get it as a "win"
okay but I'd like to know how this is doing 249.9 damage
lol it's so tempting
nah next time
why 26.91 from spreadsheet isn't saved in advisor?
this is [bug] i guess
B9 1.25x
bwuh I guess doing some damage to base still counts as a clear
ya otherwise thered be 0 advisors on base fights ever except when they dead
200 out of like 4k hp ain't it though
consider downloading/making a copy if you think you're prone to messing things up (and do it every few days for new layouts/until the galaxy is completed)
with today's update we're losing the amount of artifacts per run?
- Final artifact nodes in Galaxy 7 and 8 now give the same cost per artifact as the other nodes
pre update, the final nodes were less efficient than the other artifact nodes in the galaxy, encouraging you to spend FR on them while progressing the galaxy instead of only taking them if you were forced to
so we're getting more artifacts per run?
can anyone explain this to me like im 5
feels like if you were at the final artifact nodes, you had to buy it regardless
#sector-132-141 pins
^
oh yeah, wrong caht tab, I was looking for guide before, sorry!
oh... so not only is it not actually cleared, it's validating a fight that didn't even damage the base? π
I reckon "advisor clear" in this case should be for one-shots
currently the tooltip for validation is very, uh, misleading, for this case
105 -> 131 artifacts on the last node π
fix b9 somebd put image in label
wrong channel woops
what if you didnt get frigate/fighter printer in previous galaxies and go through all the P nodes
what is the point in 240 deploy for 1673.81 damage and 220FR deploy on next run for 1553.5
if we can just do 2 1553.5 runs for 440 FR total?
Been scratching my head, because I misread L1 as a patrol node, now it makes more sense the path I should take 
b9 needs a sheet expert to help fix
fixed
where to put steel here... s1, or r2/3?
thx guys, for all the input!!!
G8 done
Run 1: B1 Cleared, B2 Cleared, B3 Cleared, R1 Level 1, GF Level 1
Run 2: BB1 Cleared
Run 3: B4 Cleared, B5 Cleared, B6 Cleared, B7 Cleared, GF Level 2, R1 Level 2
Run 4: S1 Level 1, B8 Cleared, B9 Cleared, B10 Cleared, R1 Level 3, R2 Level 1
Run 5: HL Level 1, R1 Level 4, R2 Level 2, R2 Level 3
Run 6: B11 Cleared, R1 Level 5, R3 Level 1
Run 7: CL Level 1, R2 Level 4, R3 Level 2
Run 8: S1 Level 2, B12 Cleared, B13 Cleared, B14 Cleared, R2 Level 5
Run 9: S2 Level 1, F1 Unlocked, B15 Cleared, B16 Cleared, B17 Cleared
Run 10: S2 Level 2, B17 Cleared, GF Level 3
Run 11: R2 Level 6, R2 Level 7, R3 Level 3, GF Level 4
Run 12: R2 Level 8, R3 Level 4, GF Level 5, GF Level 6
Run 13: R2 Level 9, R2 Level 10, GF Level 7
Run 14: R3 Level 5, R3 Level 6, GF Level 8, GF Level 9
Run 15: R3 Level 7, GF Level 10
Run 16: R3 Level 8
Run 17: R3 Level 9
Run 18: R3 Level 10
lol right in time
I think if I buy r2/r3 now, I can buy s1 level 2 next run anyway?
leftover steel will get it around same price as s2 lvl 1
don't know how far around the rest of the loop I'll get now that I'm not dumping into D1/CL/HL
Just completed Galaxy 7.
I was going to ask about the potential Patrol units.
The sheet solutions for B17 list two 1.75x solutions.
The first one is a simple 240FR+220FR runs.
The second is a 1.75x 300FR then a 2.0x 220FR run.
The second one seems inferior no matter how you look at it?
Hum... The first solution also suggets a 240 then 220 run when the 220 run does 1553 damage, which is enough to 2 shot. Unsure why it suggests the first run at 240
maybe add a button (with like 3 confirm prompts lol) to completely wipe a galaxy of its saved setups? i doubt most people are gonna go "hmm, time to visit g4 again for funsies"
but my precious one-of-a-kand pre-patch-that-made-results-worse saves! π
how many days of fuel do you need to beat g8 generally from 0? like 6 days?
closer to 4 days for g8 clear, all artifacts, all nodes (GF,R)
Interesting, that's really good
So i got the achievement for enough artifacts in galaxy 8, but im short 2.5 artifacts for the last upgrade. How to fix?
have you updated your game?
try that first
that was meant to be fixed in a hot fix
it SHOULD be fixed. if updating the game didn't help, make a bug report
it was fixed on the 2nd of NOvember
Didnβt notice a new update. Feel like I updated twice in the past couple days. Trying to update now
please let Sylv know if you still don't have enough
That fixed it. Just had to run the galaxy again after update. Thank you for your help
thanks for testing it.
You gotta make sure you check for updates slightly more often, Doctor lol
there's important bug fixes after a big patch
you can also force discord to Ping you when announcement channel on Unnamed space Idle discord if you so choose.
does auto battling/ auto improving actually work? Or is it a waste of time?
auto battling uses your exact resources
but auto improving tries to improve your score using higher damage and hp i'm pretty sure?
if you got any S nodes.
1 and 0
oh
you'll have some problems
So more like 6-8 runs lol
consistent 2-shot start at 1.75x power
Right, so I basically need to farm s nodes at this point.
Finished mine today too. Did most of it under the recommended sector. First three runs were even below the minimum to grab the BB1 buff before it got fixed π
guess im nuking amount of R3 levels lol
I beat it yesterday from start to finish at S136 in about 3.5 days of fuel. I feel bad cause I didn't add anything to the advisor, but I did record a lot of advisor bests to the spreadsheet, so at least there's that XD
im so happy g7 and g8 werent huge monstrosities like g6 lol
I'm not sure but is this layout just obsolete? not understanding where it would be relevant
also just funny - somehow got exactly the right amount of scrap I needed lol
yeah... Doing R 3 is a bit of a grind. I wouldn't mind if it was max level 8 or 5 instead...
with a little bit of a scrap requirement drop
sad trombone noises. I don't have enough FR left over to do support node & get b15 done
and everything through b12, except b14, was necessary to get S2
π
so i guess R3 should probably be lowered in max level and a slight scrap requirement reduction overall so that people don't have to spam runs just to finish it
B14 is like 21 FR cheaper after getting S2 too so I don't think I have another option here
Little question, can an Advisor be wrong?
sometimes. Some are even flagged as impossible and junk.
i'm trying to do B1 with 1 cruiser + corvette but is supposed to be less than 25, but it shows 26
please do lol
I ran all optional nodes for scrap and still had to do several rounds after max artifacts
yes, validate it
if it's valid - it's not wrong
it says A1 Cruiser, A2 Corvette CL-Shields but is impossible to do with the resources that shows
it doesn't
it says to use cruiser+corvette
you should find position yourself
isn't that automated?
absolutely not
it gives you ships that cleared
it doesn't give you their positions
that explains a lot
BTW, I filled out the "Best (2.0x) layouts" tab in the G8 sheet. I believe it's optimal in terms of what has already been posted so far.
With the caveat that the solutions for B15 to B17 all use Fighters and Corvettes
When advisor validates and says "target base damage", is that how much damage was dealt or how much HP the base would have at the end?
Because I'm at a complete loss at how this could not only win the battle but deal 3959 damage
That's actually better than anything on the sheet
Post it there if you want
Just did π
In Galaxy 8, the nodes go B10, then B12, B11 being further away, and gating away the precious starting Cruiser node. This is an advice from the clever dev, that sometimes it is better to go off the B10 path to succeed
Sheet's utterly broken on B11 π
welcome to the new EoC galaxy. enjoy your stay
I am not at the point where I can take (1) hit from 137 boss
not long now.
Little bit of this
I tried looking through pins but cant seem to find it... could someone please link the galaxy layout spreadsheet?
Nevermind!
just went ahead and unfucked it.
if someone wants to pull up the version history and double check i got everything back proper that would be good. It ought be, but it's early in the day so...
Who went ahead and screwed up B1?!
based on position it seems to be a 1.5x layout at least
B1 keeps getting vandalized
G8 done before I bought R2 9/10, R3 is at 4/10
I guess I did pretty good, from scrolling up looking at other gal-clear stats
cheers to all the sheet contributors
is there a docs for this somewhere?
π
mb soz
dang you got to HL1 on run 4 nice
Now that i finished G8, what to do?
reach 139 first. then you'll be ready for next patch. 139+ is all you need to be ready for Galaxy 9
if you don't wanna play EoC, sit yourself in 139 or 140 and wait for updates. If you want to play EoC, push for 142 or 143 and enjoy the game! π
is there a sheet for which battle wich setup i should use? i remember i had one for G6, but i cant find one for G8
probably. but advisor can help you too (just know it doesn't tell you where the ships were in the clear)
yeah, the position thing is it what is my problem π
ah - the pinned message didnt showed up for me - https://docs.google.com/spreadsheets/d/1-kO8a4O6T8SBc7Ng_0RpQV4p6VogthYd5H1Qy0ok56A
What's on 140+? right now i don't know if i should do the G1 thing for the galaxy
How can I beat B11?
did you consult
The Spreadsheet?
Something like 5 Cruisers alone or 1 fighter and 4 cruisers.
did you consult
The Spreadsheet?
it has all the info you may need on possible compositions
Ok, so my booster is 1 loop, i need more
what happened to b1?
this is the exact same
found it on my other save
b3 no corv advisor
B4 1.5x no corv frig 26.73 (current advisor)
B7 has an impossible 1 tank cruiser advisor lmao
someone messed up with it, I restored text, but apparently should restore to earlier, thanks
changed to what I suppose
was earlier
now you have good image but wrong text "1.5x lose"
So by the time I get to the PM2 node I have no ships to use beyond that, am I missing something?
your out of ships entirely? you should have one light ship left still at the very least, since there wre only 2 of those nodes
Yep I put the only one I had left into it now I can't do any other fights
Eh?
You have no medium ships but you should still have one small
you must be missing a light ship, do you not have a fighter or frigate at the start?
lol, I guess plenty doable due to overdeploy and picking them up at l nodes
but pretty funny
I never really had many problems haha
lmao frigates suck that much
Im pretty sure tutorial said 'hey this is important '
not the greatest optimizations but:
does d nodes only complete when they cost nothing?
yes
Am I missing something? I can't go for B10 and B11 seems a bit too hard to just fight with frigates
As per the comment earlier I tried to check previous galaxy nodes but either I'm blind or Idk
yes' you're missing
B10 is after L1, so you will have 2 types of ships
B11 should be done after HL, so you will have heavy cruisers
and if done after L1, two types of small ships
oh my god
thanks
I didn't notice that
I guess trial and error and just clicking it would also solve this
@north remnant bro I have problem opening the file I'm constantly getting an error
Fix it bro
I don't see that walkthrough
There's only one on the doc
Where's the rest?
Since I'm doing it inefficient
Oh I'm stupid is already in the bottom where the guides are!
Maybe I am going blind, but I can't seem to find the 4 nodes that I haven't completed.
I know GF in G7 is not complete (working on that. not enough fuel at moment).
As far as rest of galaxies are concerned, I had 100% completion already prior to introduction of these two new galaxies.
Prior total = 303 unique fleet nodes
G7 = 25 nodes
G8 = 36 nodes
G7 + g8 = 61 nodes
prior + g7 + g8 = 364
How are there 365 total? Or ... huh?
Looks like my count is working for me. Maybe you have something missing from pre-G7?
I think there were 304 available before the update, 1 more than the achievement requires
You're probably missing a GF somewhere
I am wondering if sylv's reduction in costs of R2/R3 in G8 made it such that it doesn't accounted? I'll check my previous galaxies, but fairly certain i have them completed
check other galaxies
fairly certain that they are not
also you're missing GF node in g7
Like i said my count is working properly so if there were a bug there my count would be wrong
yeah. waiting on fuel to finish it.
nevermind. looks like the number of nodes in prior galaxy is lot more than 304. or something changed in the updates.
nothing
just previous achievement required less than there's total nodes
that's all
i think 365 is the exact number of possible nodes right now though
there was 307 nodes previously
but achievement asked for 304 only
yes
so 3 missing nodes from previous achievement + GF in g7 = 4 nodes that are missing
Took a bit, but I also were looking for a missing node. A random resource node was left in z89 lol
all of these are done, in addition to battle nodes (which are complete -- have achievement of those).
g1 == GF, R1, S1, S2, FF, FP
g2 == GF, R1, R2, R3, S1, S2, S3, CL, MI, RM
g3 == GF, R1, S1, S2A, S2B, R2A, R2B, AR, SH, RM
g4 == GF, R1, R2, R3, R4, R5, R6, S1, S2, S3, FF, FP, MR
g5 == GF, R1A, R2B, R3B, R4, R5, R6, R7, S1B, S2A, S3A, S4, S5, D1A, D1B, D2A, D2B, CP, AT, D3, D4
g6 == GF, R1, R2, R3, R4, R5, R6, R7, R8, S1, S2, S3, S4, S5, S6, HF, D1, D2, D3, BE, HP,
g7 == GF, R1, R2, R3, S1,
g8 == GF, R1, R2, R3, S1, S2, D1, CL, HL
2 nodes still left somwhere. GF of g7 is still incomplete. can't figure out what that last missing node. π
ooohhhh... good lord... is this TP an actual required node? Not sure, i ever used it.
sob.
someone here previously said 134 is the best to reinforce but i wanna rip the bandaid off π
depends on yours stats. for me, it took me a little less than 24 hours to get back to 133s
yeah every reinforce is usually about 24 hours to get back to where you reinforced
Does anyone happen to know the total fleet scrap available in G8 (or if there's a place to write that down if I just do it)
its listed in the artifact page of galaxy
if you don't have access to it then why are you even asking
I do, idk why the thing is not updating. I'm asking total in 1 run
Also sorry not artifact - fleet scrap
oh
iirc it was something like 225? tho scrap was nerfed once
otherwise just look at every battle and add it up one by one
Ballpark is good enough for now, ty
I didn't want to do that lol
You can hover the artistically l artifacts to see how much you gained in a run
Got a fleet achievement one rank higher than the one I couldn't earn.
well you gotta learn the strats :3
I didn't know I had the z52 chosen instead of z69. ^^;
This is frustrating, I have one single Fleet Node left unfinished but I can't tell where it is at all. Would it be inappropriate to send a screencap of all my galaxies to see if somebody else can spot it?
there was an update that helps with that
What's that?
it's in a most recent patch notes
Oh, hey, thanks! That pointed out one I never would've realized on my own
people are messing with the drive again π
if you see it and don't want to restore for any reason (don't know how to, not ready to do it) - please post specifically where it happened
i didnt have it saved yet
b1
the fifth
i guess idk how to restore pls educate me
right click
check history
and try to understand which one of the changes is the one you're looking for
ty
hmmm, that was quick. One more run and I'm through, and I'm more of a five minutes a day player... Did I miss something? I'm only at 133.
How many runs? The new galaxies are pretty short even after nerfs
25, 26 will be the last. Starting out at 131
you sure you are talking bout g8? not g7?
starting g8 at 131 is wild
yes, g8 is the spiral one. I finished g7 and then did g8, well almost
wow gj then!
I thought it would take much more runs than 26 if you start so early
I got to 133 eventually, and 134 recently. I'm just lost right now where to go next.
so much of the spreadsheet is all kinds of wrong... like the Best layout tab is broken about halfway through when they start using units that are on patrol.
wat
the spreadsheet is real and powerful and it is my friend
?
Will probably start making a guide soon
since its been a good while since any balance changes for g8
B5 1.25x - 26.89 (no corvette, no fighter)
anyone have a final layout for B17? advisor says i should be able to win but i keep getting stomped
everything is maxed
did you check the spreadsheet?
yeah i don't have any of these ship configs available. i hammered through by skipping the optionals on the way and just overpowering everything. thanks
for final battle... just use all your available resources. Don't skimp.
Wait what?
then what do you have?
B13 1.5x - 78.82 (no corvette)
Why...
Why no corv...
Ok thats a good argument π
B3 1.5x - 31.36 (no corvette)
Not the most efficient per advisor (30.09), but my patience hit the limit with this one
B4 1.5x - 28.2 (no corvette, no fighter)
B7 1.5 x - 16.4
B8 1.5x - 25.42 (no corvette, no fighter)
B9 1.5x - 18.55 (no corvette, no fighter)
B13 1.75x - 25 (no corvette)
B16 1.75x - 67.68 (no corvette)
BB1 1.75x - 25.14 (no corvette)
But that would mean I'd need to get better at planning and strategic choices
whoops, looks like an entry on the spreadsheet for galaxy 8 is 404.
This works for one-shot B17 π Not sure how another screenshot shows corvettes able to be at this fight looking at the spreadsheet though
not really that good though, as two shot is more effective i belive
it is, but they had personal challenge of oneshotting
If image/description is missing or broken
Right click the wrong cell β show edit history, check previous images/text there
@quasi flare mb this should be pinned? β
But there are several galaxy chats though
Whoever is responsible for the other spreadsheets should post it there :p
just add it to the legend on all spreadsheets
True actually
Define responsible π
Why nobody had thought of that lol
Legend is long overdue to being reworked though
Plus soundingsilver has done a great job, we just need to polish it and the new legend is ready for g9
Adding it to 4 spreadsheets... im too lazy lol
Irl stuff, thanksgiving, etc.
Because of how short g7 and g8 are these chats died in a week lol
Oh definitely
I wonder what sylv will come up with π
definitly interesting to think about
Someone being smart huh
Thx for necroing lol
Biggest loss of this smaller size is no cool month long spreadsheet chat going on
Yeah i actually miss that π
Am I blind? Where are pins for these threads?
Either of these
Oh lol there is a "Pins" option too
Never noticed
mobile doesn't get the pushpin? huh
neither does desktop if you have the thread open in the sidebar
yeah, you have to follow the thread or click the three dots while viewing the thread to then view pins
its a little wonky
Would be nice if one of the wiki minded folks would take a look at the sheet and see if it actually makes sense though. This sheet is already full of errors and things that make no sense due to most likely accidental edits but maybe other reasons too. My favorite so far is B4 having a difficlty and result of verytinypicture.
π
I fixed a few minor things but I don't feel like I really have the requisite knowledge to neaten things up further.
I am stuck on G8-B4 I keep getting one shooted
Is there a spreadsheet on G8 anyway?
pins
Thanks
what do u do with fuel once u clear g8? use fuel to change for Unstable Transit?
yes
or to do achievements
something's off... I have everything completed for sure
what am I missing? or is this a bug?
waitaminnit, whut?
oh ffs...
but it's temporary, what?
I am pretty damn certain that I had it activated on at least some past runs...
ok, done... smh
Um, pretty sure the BB1 NH/1.0x picture is not right, it's the same one as for H/1.0x and uses ships that are listed as being unavailable lol
Check last pin please
Maybe that would help
That is what I'm referring to, the picture for BB1 on that sheet.
It is def not correct
what the heck lol
schrΓΆdinger base
nothing new, move along
For people that were really working on pushing/optimizing fleet galaxies on launch. When there was an advisor you were chasing, how much FR (percentage wise) did the advisor save in general?
Compared to taking whatever you had already found that was semi decent
usually - a little
like, idk, from 27 to 25 FR max
sometimes it was up to... 5 FR, I would say
because some rare nodes are that efficient
usually advisors aren't more than 1-2 FR saved, or my clears were advisors straight up
all of this was with 30-40 FR commited, because we're talking about g8
im looking for the good amount of "tax" if I implement a system to just take advisor results
needs to be worse than "good" optimizing thats not as good as advisor but not too far off to throw things out for full clears
well, from this chat, I had advisor being less than 1% (56.08 - 55.72)
or 0.4 FR advisor
let me ask different question
do you mean with the same ships?
because usually what advisor does is makes me think "damn, I can get rid of that ship"
so that's usually 6-10 FR saved
but with the same ships, most of the time, without really trying a lot, I can easily get within 5-10% of advisor
a lot of the times I just nail the advisor, but usually it's something like 1 FR difference on something like 50 FR deployment
and you just try to find that 1 FR difference
I think 2-5% will be fair?
like imagine you solved it wthout seeing advisor ships either. so just your own totally advisorless setups in any form, compared to the advisor.
if you easily get within 5-10% of advisor then taking the advisor with penalty has to be higher then that, otherwise thered never be a reason to not just do that.
without seeing advisor it's usually 1 of 2:
- I use 1 more ship than advisor, so it's 10+ more FR
- I'm same on ships, so I'm around 1-5 FR higher
I'd guess about 10% per node. but I'm also a heavy and early spreadsheet user, my first 3 runs are maybe done without spreadsheet, but maybe 1st run without advisor, if even that.
My route was usually:
Try by my own self for 1 min 50FR (per node, per dmg/hp upgrade, so for massive galaxies, with many GF/green nodes - it was a lot)
If I see some easy improvements, experiment few times for 2 min 45FR
Then check advisor for best ships/FR [38FR]
Try to find the layout by my own with a few tries for 5 min 40FR
If I fail, copy from the spreadsheet 38FR
When spreadsheet was not updated, it was possible to fairly quicky find other sub-optimal layout (even with different ships) that was 1-3 FR away so 39-41FR for another 5 min - that usually happened on dmg/hp upgrade, when the previous fight was already optimized
10% is what i was thinking for the tax, maybe simple as taht
I understand correctly that you want to use current best advisor?
ya itd just take the advisor tha tmatches -> slash 10% -> mark battle completed without giving yout he ships etc.
this rests on an effective policing of cheated advisors still tho ><
So people who get to galaxies later are in a better position than pioneers?
Sorry if i've missed smth
but I think, triggering the validation fight and THEN giving you it if it passes will cover it
better? its 10% worse
Any galaxy a month after update will have much better advisors than at the start
10% is a joke tbh, no offense
I was at g6 early august, a month after the patch, iirc
Yet i've found 10+ layouts with 10, 15, even 20 less FR usage for different nodes, for different stats. Better than advisor, better than spreadsheet (surprisingly to me). And that's just me.
E.g. 65 -> 47 (that's 38% less or 28% more) and someone gets 47*1.1=51.7
oh you meant just doing the galaxy later. Ya, over time advisors etc will get better to a point, so 6 months later someone running it will probably finish it in less runs if they use the advisor or spreadsheets
and 10% might not be enough. Idealy it goes in this order of "best results" for most battles (esoteric ones might end up with advisor with tax being better then most people could hope to do tho)
"mindless" deploys to clear battle < taxed advisor < good deploys < untaxed advisor
That's exactly one of the reasons it's bad/not enough
My expectation was that "opt out" would be 30% or smth worse than... i have no idea than what
Because it is a nightmare to balance
My opinion nobody asked for:
||As i see it, the "opt out" solution should not be related to the "galaxy part" of the galaxies (e.g. simply give people artifacts based on time spent). There are several ways to solve this problem, all of them need thinking through ofc. And i am in no position to do it, nor am i smart enough. ||
thats why I was trying to find some comparisons of results for "I semi know what im doing and got X when advisor has Y", advisor with tax needs to be less then X in this case.
30% sounds very high though, thats more then a whole extra deployment. but maybe being pretty extreme is fine.
the issue then woudl be on like... narrower fights where it might be kinda absurd haha. though I spose the only real bar it needs to hit, is that you can clear the galaxy doing nothing but this
I think that opt out = REALLY OPT OUT might be a way to go too. just means I have to actually set certain rates. and then I dunno how id possibly handle a desire to turn progress on part way or anything etc ><
"thats more then a whole extra deployment."
as I said, a lot of the times I have 1 more ship than advisor, so quite realistic, I would say
maybe not "a lot", but that's a normal occurence with advisors
Yeah i would say its about 1% - 10%
to me it sounds like the question is just how heavy you want to levy the penalty for skipping making an effort at the system... is it worth an extra fight for every 10 you do? or for every 6?
worrying about FR optimization I think doesn't enter into it, and you're going to get widely different responses anyway since amount of effort/willingness/time to put into it is variable, and every one that optimizes then affects how much the next player can possibly optimize and so on
I'm trying to beat this damn galaxy and I just cant manage to get past B9. I'm assuming I should go for L1 to progress and yet the spreadsheet does not help me since it assumes I have ships I do not have. My frigate cant beat B9 and everything I've tried to far is unsuccessful.
I think I'm too dumb for this galaxy. Is there a "first run" guide or something like that?
wdym spreadsheet assumes you have ships you do not have
which ships
after b9 you go to b10
and farm HL
and then you go to L1-B11, and farm CL
and then you can do whatever you want, but don't forget to take L1
does it help?
Ok so if i reach B9 I've offered up two light and two medium ships. That leaves me with a single ship for B9 since I havent reached any of the L nodes yet. So how am I supposed to field 2x frigate, 3x fighter, 1x cruiser and 1x frigate, 1x cruiser and 1x fighter, 3x cruiser, 1xHC and a fighter etc. etc.
All these assume I have more ships than I have at this point.
And the only way to get additional ships from what I see is L1, which I cant reach, CL which i definitely cant reach, and HL which is past B9.
So that is my issue with the spreadsheet. There is not a single setup there with less than two ships. So unless I'm missing something major here I dont see how this is possible.
Oh and I'm at 1.5x fleet stats
wut
you can field 2x frigate
easily
did you heard about
overdeploy?
wait... I've played this damn game for 9000 hours and I just up and forgot about a damn key element of the galaxies? I didnt even think about fielding more than one for the extra cost...
Seriously.. I'm so fucking dumb... I've played through every galaxy up until this one and for some reason went "yeah, no, i'll just forget about this key feature of fleet battles"...
So yeah, disregard my dumb dumb ass...
Imagine that. This galaxy is much easier when you use multiple ships!
the ui might need a tweak to infer overdeploy as a thing instead of the pure 1/1 0/1 setup. this comes up not terribly infrequently
well, g1 boss battle
talks about overdeploy
but people tend to forget about it if they don't do galaxies for a while
not all of them, but sometimes
B12 1.25x 112.57 (no frigate, hazard)
god, getting to b12 at 1.25x...
in previous galaxies
you didn't fill in node somewhere in g1 or g2
for starting frigate
you're the second person I've seen without starting frigate specifically in g8
Found it, it was on the first galaxy, whoops!
Thanks!
rip

Hey everyone, I can't find a link to a walkthrough for this galaxy. I'm stuck on B4.
did you check pins?
Thx
oh yeah since the actual fleet changes came into being during spacmas ill actually do the guide now lol
and probably experiment with diffrent positions
at least a little
is it normal to be done with all the galaxies so early into this achievement?
I'm pretty sure I wasn't even close to efficient at the whole thing as I didn't find out about the spreadsheets until galaxy 6 lol
yes
every FR usage can be wrong now
so feel free to change them
Sylv changed FR calculation system in battle
and that was way after spreadsheet was done
oh hey look its my clear
lol
but yeah with the change of FR calc, almost every battle is cheaper
like 98% of battles are cheaper
99.9 tbh but yeah
the only way it's not cheaper is by doing a "sacrifice little ship to protect the big ones" run but that doesn't give you a better FR usage
Question about this Galaxie : is there an overall best "PL1/PL2/PM1/PM2" to do or just "take the road you want there is the guide anyway"
I guess for PM1/2 the best is the ship you have the most of
so you still have 1HC & 1C at the end of the day
sorry different galaxy
oh so toss every cruiser to the bin?
well I have the doc
pins have this
where?
in the doc
OH DAMN I was too zoom in
cause picture are so tiny I need to zoom in to watch proprely
yeah, it's one of the most important parts of the whole doc
without it I would've struggled with g8 a lot more
Sorry didn't see it
Thanks a lot
how much zoom in i'm and what I see in main page : so Sorry I didn't see that XD
no the right set up on ship = Lose the fight
if there is a way to zoom on a picture without zooming the page PLEASE TELL ME
I just open them up from changelog
you know where the pic are from like "this is for B2" ?
don't exactly understand what you want
if you have more than 631 FR you can one shot CL at 1.25
Oh I get it, it's just one volley so you get a bunch of fighters to soak up the volley
Honestly kinda crazy you can one shot B13 for so cheap
should i start doing G8 when at 136 or should i wait to 137?
i think your able to get BB1 on the starting recomended FR in two runs
if im remembering correctly
I started g8 at 134 and tbh that almost felt like an excessive amount of FR for the beginning
I probably just got too used to earlier, meaner galaxies
what's the deal with b5? do we get something later that makes it doable? Because it seems impossible from where I'm standing
did you check the spreadsheet?
for some reason I thought it was going to be more agressive, I cleared it
Yeah I can't figure out how to not patrol every ship you have, I assume you get more starting ships somehow or smth
There are galaxy-specific medium starting ship nodes, and one light fabricator, so in the end you generally have 4/5 ship types
if you don't have 5 ships, you missed some of starting ships nodes
I have 5 ships, I think I just messed up the last few runs by not dumping the Fighters sooner, I reckon the Cruiser or the Heavy Cruiser needs to be left
Yeah, I saw my last run ended with me having just the Fighters left
Am I supposed to be left with heavy cruisers by B7? because I'm getting wiped
Yes. Understanding them is a whole other business
What can I do with astrium fuel once I have completed Galaxy 8?
besides galaxies there is UT tab, in which you can use astrium fuel to speed up getting UT fuel
Ah yes, ty
G9
Galaxy History For UNND-GLX-z52-8
Run 1: B1 Cleared, B2 Cleared, B3 Cleared, B4 Cleared, B5 Cleared, B6 Cleared, B7 Cleared, R1 Level 1, R1 Level 2
Run 2: B8 Cleared, B9 Cleared, R2 Level 1, R2 Level 2, R1 Level 3, GF Level 1
Run 3: R3 Level 1, R1 Level 4, GF Level 2
Run 4: B10 Cleared, HL Level 1, R1 Level 5
Run 5: S1 Level 1, B11 Cleared
Run 6: CL Level 1, R2 Level 3, R3 Level 2, B12 Cleared, B13 Cleared, BB1 Cleared
Run 7: S2 Level 1, BB1 Cleared, B14 Cleared, F1 Unlocked, R2 Level 4, GF Level 3
Run 8: B15 Cleared, B16 Cleared, R2 Level 5, R2 Level 6, GF Level 4
Run 9: S1 Level 2, B17 Cleared, B17 Cleared, R3 Level 3
B17 completed in 9 runs. Taking a Frigate instead of the recommended corvette was key to the final run, since it saved me 20 FR per B17 fight, and I finished with only 13 FR left.
I liked G8 and the patrol mechanic, made it more complex/challenging than G7, without making it super grindy like G6 ended up being
yeah felt the same way when the patrol mechanic came out
after the small tweaks for patrol nodes being not retroactive for battles behind them helped a lot with the enjoyment
what sector where you?
if I remember right, the first 2 or 3 runs were at 134 or 135, then the rest at 137
I had to dump a lot of FR into GF during those early runs just due to running out of ships, so seems like starting before hitting the max is not that big of a hit compared to other galaxies
thank you!
can someone validate b14 with 1.25 stats advisor?
...
okay, you clearly do not understand something
before they can kill them
I will have different advisor
yeah, I can try to find your advisor
but I will have different one, so I can't just "go and check"
oh okay, i though you could do something like practice run
practice run have different ships available(
yeah, and for this one I've given very different advisor
with 3 armored cruisers
at 1.25
so weird
the HC dies after 1 hit
and 2nd column impossible
first column it has to be that order
nvm found it
thanks
!
lol
so weird
but yeah, for the future, please post advisor photo
since for whatever reason my advisor is different in practice
also, can you post what worked?
thanks
It kinda makes some sense, I guess
but it's mostly "let me just drop them everywhere and check"
more planning
this galaxy was actually really fun
what is L1? and how do i come back with a ship i removed? the only way i see to do that us the undo button which wipes out all my progress
clearly there is something i'm missing, you can't skip the patrol nodes, you lose a ship at each one, by PM2 you have no ships left, what am i missing?
I assume
that you forget to get +1 starting ship
in one of the earlier galaxies
you should have 5 total starting ships
corvette, frigate, fighter, cruiser, heavy cruiser
also L1 is
well
L1
it's a node
you get to it and then you farm BB1
Did you check what you are looking at?
You are looking at the optimal way to run the galaxy for artifacts after you finished it and have maxed fleet stats, judging from your questions you shouldnt be looking there yet
Its how the galaxy is designed, you lose a bunch of ships early then get them back later, including 1 more starter cruiser and heavy cruiser, so fights are gonna get way more easy as you progress
I'm almost sure that they just don't have one of starting ships
I've seen situation like this about 4-5 times
how does that even happen?
as he said you have 5 starting ships and you give up 4 ships at the 4 patrol nodes
you have to beat b9 with only frigate, then you get 1 back at L1, you have 2 shops to beat t10 and you unlock a starting cruiser there
people just don't get those nodes
usually it's frigate
somehow
i hate the fleet feature, it made me quit the game awhile ago, i like the rest of the game, which is why i came back, and i've managed to muddle through fleet to this point but it's sending my blood pressure through the roof and i'm on the edge of rage qutting again. if there was a cheat code to delete fleet from the game i'd use it in a heartbeat. all i want is a simple, meant for babies, easy to follow guide to hold my hand and get my through this crap so i never have to look at it again
i am finding the spreadsheet in the pinned comments extremely confusing
there is, a guide-ish
g6 was a lot i agree, but g7 and g8 are pretty chill, when i beat g6 i was preparing myself forf the bullshit g7 is gonna be but i was pleasantly suprised
there is a legend in the spreadsheet, read it
i agree g5-6 aren't the msot friendly for fleet
g1-3, and g7-8 were much more well done imo
not too overwhelming but still fun to fiddle with and actually complete
Is there any cool upgrade worth rushing?
That said, I don't see anything especially cool about G8 at all. it doesn't even look like it has a boss reward at the end
artifacts and UT pretty much
So for example if my goal in G8 is reaching A2, do I look up best builds for B9 and then backtrack from there based on available ships?
Oh, and after A2 i will GET another ship, not lose one. Cool
you just read spreadsheet
Thanks! It was off-screen, haha
yeah, I've received a few messages in this channel about it
at first I think I didn't notice it myself
Yeah which is why i hope we use my updated menu for it
which itself needs to be updated with more user friendly system to add battles with tags
just update the update so we can use updated update while using update
:D
Fleet - The most complex system in the game for variations.
gonna try to actually get progress on the coding this week.
Procrastination goes brr
anyone doing g8 in s129? π₯²
you can't...
wdym
what am i supposed to do with my ass fuel
is it at max ?
no but i maxed out g7
if you have less than 3 days of fuel just let it bank while you focus on progressing through sectors
tbh i don't even know what to do to focus on going through sectors besides the obvious answer of wait for overdrive
you can ask in #sector-124-131
after end of g8 shoudl i start banking UT or use the excess fuel to complete glaxy fotthold first?
as you wish
if you want achievement for all nodes - do GFs
but I would at least push every UT bonus once
G8 B6 1.25 24.99/40 (no smalls)
G8 H/SHC B10 1.25 15.76/30
how in the world is the spreadsheet recommending this setup to two shot the base with 1.0x?
the second screenshot is the base after the first run
sorry, that result is with beams on the heavy cruisers. the spreadsheet says no beams, which gives this result
you do realise, that spreadsheet setup has CLs on corvettes, and not shields?
and no armored cruisers
which is more than 500 damage, which is 2-shot on the base
just checked it again, works perfectly fine for a 2-shot
The picture for B4 1x 50fuel doesn't work. And I've been trying different combinations for a good while lol
And by doesn't work I mean, it don't open
Welp, got it done finally with 44 fuel lol
Yes, but the main point was the picture didn't work. :S
I assume you changed it? because now I see different picture there, with 44 FR
No, haven't touched it
I opened it on my phone and it just showed this icon which means picture is not available, for that specific one. Other pictures worked
we're talking about this one?
idk, I see it perfectly
maybe something on your end
Likely so
Be nice to know what would cause that, but oh well
Got that one finished anyways so, no longer an issue
at least we know it's probably (not guaranteed) not the sheet that's broken
This gives 20/20 B5 1.25 (no corv, no med)
I can't figure out what I'm missing
each galaxy also now tells you nodes that you haven't finished
Yeah I had to look thru everyone and find the one node that wasn't finished..
I don't have any ship to deploy after PM2!
Check your starting fleet. If you only have 4 ships you missed a printer in a previous galaxy. You need:
- Frigate Printer(FP) from galaxy 1
- Fighter Printer(FP) from galaxy 4
- Cruiser Printer(CP) from galaxy 5
- Heavy Cruiser Printer(HP) from galaxy 6
Holy necromancy
i did it for my second run (use 120 and 120, two times hit)
looking at this galaxy for the first time, seems like you need to be at S133 for enough fleet resources to hit B1/B2/B3/BB1, you can do it without hitting B3, but all the scrap will go to waste as you have nowhere to put it, I'll have to see if s Residuum level of fuel efficiency is enough to get me over the hump, but I suspect it'll be faster to hit S133 for me
S133 wasn't enough to 2-hit as listed in the spreadsheet, but I was able to 2-hit over 2 runs in a different manner: 100+146
Is there a sheet for G8? B3, no corvette, 1.0
pins
495 two-shot on B17 (1987.44 @1.75 and kill on 2.0)
There seems to be a lack of SC/SHC notes in the g8 sheet. '-'
because they're not needed
Absolutely needed because there is additional SHC and SC nodes for later runs.
When you have +2 starting cruiser vs +1 starting cruiser.
you can easily understand what's where
thanks for being helpful.
well, if you don't need help - good luck
Whatever, there's a reason there's a legend for SHC and SC.
in general, you should never give up both cruisers or both heavy cruisers, having access to each will give the best results
there are things the cruiser excels at, and things the heavy cruiser excels at
you want the cruiser for tanking, and the heavy cruiser for dps
if you give up both your copies, you lose access to one of those
I was just following the guides for FR. Did not notice you get additional SC and SHC here.
I think you do give up both HC/C later on until get the second SHC/SC.
Some FR claimed to be more efficient with 2x C and I thought their numbers were just wrong/impossible until I realized.
this setup should be enough to one shot b17 416/420
BB1 1 shot dunno what 190 means, but this worked after a LOT of struggle and try
you would save resources by just 2-hitting it, 120 deploy, so twice is 240, and you are deploying 350
Sure, but that was 12 hours ago and I didn't want to wait another cycle for the massive upgrade. Worth it for me to do the big shot above.
if you had 350, 240 is less than that, so you could have done it in the same run
it doesn't have to be on separate runs
you can fight the bosses as many times as you have fuel to
ahh, I thought you only had 1 shot, good to know
there are times you absolutely want to overdeploy, because the adds are so hard to punch through in the first place, that every ship you can field is additional damage, but other strategies are so finely tuned that extra ships can be a hindrance and reduce the total damage done to the boss
Yeah, I simply didn't know you could repeat a boss. That makes sense.
fyi, i made some better b17 2shot clears, <[email protected] and <[email protected]
turns out barriers work on the boss base so you can get extra shots in if you keep the barriers up
What ships should I be removing at each patrol station?
spreadsheet has that answer