#G5/z89-5

4222 messages · Page 5 of 5 (latest)

grizzled thunder
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what have your reinforces been post 100?

ebon falcon
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s110 and that's it

grizzled thunder
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nice, S109 for me. i was eyeballing S118 with the extra overdrive charger as the next one to do

ebon falcon
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have had a few days of just no time to pay attention to the game, so we've def slowed down

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but i think i wanna try and get a bit further before reinforcing again, s118 will be nice if I make myself do it

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i have a lot of banked fuel for G5, so I may do a few runs tonight

bitter condor
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I have to choose between rushing B23, B25, or B27. Which one should I do first?

crude sequoia
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In numerical order. 23 and 25 first, after that 27.

hollow raven
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Should I rush BB1, or wait until stronger? I'm guessing the reason to clear it early is for farming purposes.

ebon falcon
hollow raven
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I can 1-shot it with a 1.7 fleet apparently. I'll do it next run

grizzled thunder
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have the artifact tree up to the resource nodes on lvl4, wonder if I should just spring to splicing now or continue buying all the cheaper stuff

loud pine
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if you dont plan on reinforcing soon

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go to splicing

grizzled thunder
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my base6 multiplier is 1.42x but still seems like it’s gonna take quite a few extra runs to get all artifacts

loud pine
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it will unlock a few buffs, mostly to itself, that will be useful in next reinforce

grizzled thunder
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yeah I was thinking my next reinforce would be 127 (did 109 and 118), which would net two splicing upgrades

hollow raven
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This advisor is BS lol. Validated it at 8. Tried the battle putting the ship in each of the 10 squares, all failed to get a win.

ebon falcon
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i’ve had a few that just don’t seem possible, maybe it was from a prior update? only thing i can think of is that something changed in ship behavior that made an old result invalid. or the advisor is a liar

pliant jacinth
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also I just tested it in practice mode and got it no issues

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bottom left corner

glossy vine
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yeah I'm finding a few setups in the spreadsheet that are clearly incorrect

loud pine
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like what?

glossy vine
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the one I was just looking at was B2 1.3x, that setup loses

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that's not the first one I've come across, but can't remember the others

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the advisor said 1 corvette/1 fighter so I swapped the frigate spot with a fighter and that won

loud pine
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which spreadsheet

loud pine
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this one works perfectly and exactly fine at 1.3x

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with 13 FR used

glossy vine
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I'll run it again in a minute

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nevermind, now it just works

arctic musk
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Do you clear base 1 each run for the extra scrap?

loud pine
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if you can afford to and it's cheaper than other scrap sources - yes

lean osprey
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B21 2.2 40.XX

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Tinkered with the advisor and probably matched it. Where can I see the decimal places for FR used?

fading falcon
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After you win I think

glossy vine
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what node unlocks crew splicing

fading falcon
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It's an artifact upgrade

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Bottom one

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But uh I think that's g6

glossy vine
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ahhhh

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na it's g5

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I was looking at the map, it's in upgrades

crystal nebula
glossy vine
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what node gives you cruiser armor?

misty pecan
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AT

glossy vine
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spreadsheet shows B16 with cruiser armor at 1.7 and no cruiser armor at 1.95

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how do you get in at 1.7 without it

pliant jacinth
glossy vine
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bhodi's spreadsheet in the pins had a config for it that worked

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I was looking at squall's before

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yours is better, 93.81 vs 89.72

wild lantern
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for people starting galaxy 5 any tips? and do you guys know who had the best run so far?

pliant jacinth
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if you search z89 you'll find some people's run histories posted, I cleared the final battle in 20 runs but 19 has been done, idk if anyone has done 18

glossy vine
tardy coral
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this layout for B5B at 1.3x stats doesnt even work and isnt even close to winning

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anyone got a working layout?

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alternative doesnt work either but im not sure what L1 fighter means

crystal nebula
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I assume it means picking fighter from the L1 fabricator

tardy coral
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ohh

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but why would that make a difference if it still places only 1 fighter?

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im probably just gonna use the 1.15 layout since that might work and im assuming the 1.3 layouts are made if you cleared the hazard

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yeah, 1.15 worked fine

crystal nebula
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I don't know about this specific battle, but I think that squall's spreadsheet (and the ones modeling it in other subchannels) is more likely to be trustworthy and understandable

tardy coral
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ohhh

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thanks, ill keep that in mind incase the newest one doesnt work

crystal nebula
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that's the way the other spreadsheet presents the data

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Which is not ideal since the person who took that screenshot didn't have the Player Damage Type Indicators setting checked, but w/e

loud pine
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well it has this

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so we see that it's frigate with armor, corvette with both CL and shield, and base fighter

tardy coral
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im sorry who the hell created these layouts

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one frigate with missiles other without???

loud pine
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just use Squalls spreadsheet

pliant jacinth
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I'd use the one from Squall, but I assume that it is a typo that requires you have to try 2 whole possibilities instead of one to figure it out

tardy coral
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pretty annoying that google doesnt allow you to zoom into the images and you gotta figure out the layouts from something that looks like this

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not impossible though

pliant jacinth
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not ideal, but works if you can't tell from the smaller image

loud pine
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you can also open story of changes

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for the image cell

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and open image from there

tardy coral
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probably a lot of elements in the website

humble seal
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Advisory says this is possible and it validated accurately, cannot find a configuration that comes even remotely close with these units

loud pine
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this works

humble seal
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Thank you

humble seal
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Advisors correctly account for Hazards, right?

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Well then I can't figure this one out because the hazard deletes half my team. If I put the fighters up top they eat most of the hazard shots, but then the rest of the team wipes without the armor damage.

loud pine
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check this one first

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since I'm out of galaxy, it may be different FR

humble seal
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I don't ever seem to have a sense of when grouping is better than lines and vice versa

viscid arrow
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Is there an optimal path order for G5?

viscid arrow
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Something like the wiki version of G1-G3

pliant jacinth
viscid arrow
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Yeah I found the spread sheet didn’t know if there was one for FR use, starting FR needed, which section to upgrade etc.

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Thanks tho, wanted to make sure I wasn’t missing anything

pliant jacinth
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I cleared in 20 runs, 19 has been done, will obviously be influenced by what sector you are in when doing the runs

viscid arrow
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Correctly 115 trying to push for 116

misty pecan
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you can also push sector halfway through a galaxy

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🙃

pliant jacinth
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and then it took something like a dozen more runs to buy it out after clearing the battles

viscid arrow
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Like first run do you what FR needed to clear the first hazard B6A

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That’s my hope with first run

viscid arrow
pliant jacinth
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I can tell you I was in S118 when I started it, and my first run was this:

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but beyond that, not sure, sorry

viscid arrow
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Well hopefully 116 is enough.

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Also question about unstable, what’s the order for up upgrades

pliant jacinth
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I suspect it is not enough based on other posted run histories, plenty of people not getting to B6A nor B run 1

viscid arrow
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Welp.

Also sorry for the ton of questions, I was able to max out crew and unlock splicing, but is says unlock in G5 but I don’t see where in G5, I swear I looked at all the rewards and non of them had to do with crew

pliant jacinth
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uh, get the thing you feel you need most? and of course prioritize what is not leveled already as it has diminishing returns. what is available to pick is randomized every time though. Synth and cap/fighter stats are generally high priority items

viscid arrow
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I see it now, would it be worth trying to b-line to spliced crew or getting surrounding upgrades first?

pliant jacinth
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I would probably buy it last, personally - spliced crew will not do much when you first unlock them, and like with regular crew experience gain goes up 3x per sector (starting in S117 for spliced) so they will level a lot slower earlier on

viscid arrow
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Ahhh, noted, thanks for the help, I’m just getting to the point where I have 3.5dsys banked in G5 so I hoping to push 116 first before I use it up

calm isle
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so, is there any guide in which order its faster / easier to tackle hazard nodes?

loud pine
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in order of node numbers

calm isle
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as I thought, thanks!

raven swallow
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Anyone got an idea why I can't clear B29H? I have tested several layouts from the linked google sheets. I am currently at 3.25x fleet power.

loud pine
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can't say anything, if you don't post how you're trying to clear it

raven swallow
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As I said, I tried several setups from the google sheets. Here are some examples. According to the posts I have found I should be able to clear it with the setup from the first image.

loud pine
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wel

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there's one
VERY big difference

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between you and the sheets

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they cleared the "enemy reinforcements" hazard

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you didn't

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I would suggest to do it

raven swallow
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Good point.

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I guess I hav to figure out how. Thank you!

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It's clear now. <3

tardy coral
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this layout on B46 gives 167 fleet resources used instead of 132 as promised

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was there some update to the game?

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oh my bad im on galaxy 6

south basin
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I did all the (10-2)x(9-1)x8 combinations. Nothing worked. What did i miss?

loud pine
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did you verify the advisor

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I have a feeling that it may be cheated

south basin
loud pine
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did you try fighters in b1, 3 and 5?

south basin
loud pine
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yeah, it's cheated

south basin
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How? and how can i detect cheating advisor?

loud pine
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stunthacks' tool show that it looks like this, but I tested it and it doesn't work

loud pine
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that's why I'm tagging sylv, as developer
and stunthacks as person whose tool I used

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so no, this advisor doesn't work

south basin
loud pine
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you can use this, this is second advisor

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it works, just checked it

south basin
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Truly, it did work. I'm happy now.

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What with this second advisor?

loud pine
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it's advisor that would've showed if not for the 3-fighter one

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since we need to wait for Sylv, to change that 3-fighter one
and I didn't find any 1.3x clear on spreadsheet

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I thought, that it's better to just give you second one

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but realistically speaking, in case of advisors consisting only of fighters

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if you see that there's like no way that they work, since enemy overwhelms you

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a lot of fighter advisors are cheated
verifying them works mostly, but for some reason doesn't work that well on bases

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while, yes, you can clear some battles with only fighters, this is not the case, since your fighters are near-oneshotted, don't deal enough damage, and outnumbered

desert rampart
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G5 B3A Used FR 15 1.3FD

empty shuttle
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B18 - advisor says these ships is a valid amount for this battle, but I cant seem to get the placements right. Any tips?

fading falcon
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Try this?

copper flame
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I have a question regarding the google sheet: what are the F1 to F8 Nodes the F nodes skip calc talks about?

desert rampart
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G5 BB1 Used FR 107 FD 2.1 One shot

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Same as above, but if you grabbed both cruisers and have the starting one, it's Used FR 98

urban idol
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i am confused as to how one can beat B16 with hazard at 1.7x with 59 resources - the best I got was 63

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Moving anything back (as far as I can tell) results in a loss due to hazard damage
Moving the corvette anywhere but dead center makes it die to hazard damage before it can do meaningful damage to the shotguns

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i have brute forced the 4 cruiser/frigate positions to no avail

urban idol
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interesting

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that's better

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59.49

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oh whoops i put shields on by mistake

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yeah that's it

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thanks

desert rampart
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G5 B27 Used FR 19 3.25FD

rare flame
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G5 BB2 37FR
never thought this was possible

vernal holly
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Any idea how to beat B8A 1.55 with this?

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this was the best I got in a few hundreds of tries

vernal holly
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300 tries, 38.84

pliant jacinth
vernal holly
pliant jacinth
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eh, fractional doesn't matter so same as your 38.84

vernal holly
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But, I'll keep trying until I find it, even if I have to go trough all options

pliant jacinth
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I remember messing with that battle some, getting the 38 something and deciding screw it, good enough

vernal holly
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I usually go until perfection for every stage I go trough
update quite a lot of things in the spreadsheets

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but, this one, 5k options, quite hard, but I'll end up finding it

sour latch
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im just starting this galaxy, is it better to switch from top to bottom often, or just follow one path?

pliant jacinth
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you will generally run one side at a time in a given run

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but between runs is w/e

sour latch
fleet finch
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Is there any sort of pathing guide for G5?

loud pine
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no

fleet finch
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Is B26H possible at 2.35? Advisor says it can be done with 3 cruisers and 2 fighters but I'm yet to find a combo that works.

pliant jacinth
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assuming just the one hazard

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this works, I didn't really try much else so not promising it is best

errant lynx
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should i try for B25 or B27 first, I have started throwing myself at b25, but is that a mistake

pliant jacinth
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looks like this was my order

errant lynx
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hmm, seems my shipyards might need more love then, thanks

pliant jacinth
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2.35 seems to be the minimum for that battle, roughly speaking

errant lynx
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oh, then maybe I'm fine then, seems like it will just take a few expeditions

pliant jacinth
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there is a spreadsheet with layouts in the pins

toxic dagger
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How do you guys achieve decimal points too? ex 45(.38)🤔

pliant jacinth
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it is a setting, click the settings button in the top right of a fleet battle - the fractional amounts don't actually matter though, game chops them off

toxic dagger
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found it thank youu

sharp portal
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Well.. I'm nowhere near "efficient" 😛
But I've cleared out a hazard in G5 while still in Z110

timber copper
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Where do i unlock spliced crew i dont find it ?