#Synth Purity Challenge

2449 messages · Page 3 of 3 (latest)

harsh fable
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read the pins

wary oyster
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or the wiki!

harsh fable
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wikkis garbage...

clever vortex
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thx!

spark jacinth
hybrid sky
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When is it optimal to do synth purity 2?

harsh fable
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in the pins

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with links to images

hybrid sky
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I can’t see pins in this discussion

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Nvm I scrolled up to your previous message

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Ty

leaden pollen
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fire-rates without core-upgrades feel so sluggish, but I guess that's part of the challenge (currently doing synth1)

analog magnet
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are you using beam and gattling at least? the damage doesn't matter so you want high fire rate weapons

harsh fable
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you can use battle shard in red or link red for fire rate?

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lmao

cobalt crane
indigo cedar
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Are there tips for completing Synth 1?
Do recipe levels still provide production speed buffs even though infinite and starting mats are disabled?

wary oyster
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Yes they act like they're the highest level

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Otherwise just try piling up as much of every material as you possibly can, and try to keep it somewhat even

indigo cedar
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So I should wait until I get this tier of mats to it's max recipe level before attemtping?

wary oyster
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Yes

indigo cedar
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Would level 60 matter? Or just want the lvl 52 reduced time costs?

wary oyster
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The last time cost upgrade is probably fine

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Good catch lol

indigo cedar
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I was just unclear if there was any benefit I was missing for going past 52 lol. So just want all the crafting speed buffs, gotcha

spark jacinth
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Yep, you have good logic.

wary oyster
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yeah, the individual levels only grant synth points

leaden pollen
hybrid sky
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Should I be doing Synth purity 2 once I max out t3 resources?

spark jacinth
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you do it when you meet the synth speed requirements

hybrid sky
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And that’s 2000 not including the advanced synth station bonuses?

spark jacinth
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yes

hybrid sky
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Is there a way to see what my synth speed is without the synth station? Or do I need to retrofit

spark jacinth
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stats and info -> Synth -> Synth speed

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ignore additive multiplier. Find Total Multiplicative multiplier, divide it by the multiplier from the Synth Station

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result will be your synth speed without core

hybrid sky
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So if I did my math correctly my synth speed without core is 3322?

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Oh nice that means I can do the next challenge

spark jacinth
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7506.1 / 2.25 = 3336.044 repeating, so yes

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slightly off on the math but you got close enough to answer the "yes/no" question

hybrid sky
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Awesome thanks for the help man I appreciate it!

waxen ember
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Is this enough for synth 4?

spark jacinth
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divide "total multiplicative bonus" by the "2x core: improved synth speed" value

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and that will give you your synth speed without the core.

waxen ember
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Is there any way to change it from being “e11” to like… normal notation

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Cause I suck at maths and putting the 4.01e11 into ChatGPT gives me clearly wrong results cause it thinks its “to the power of” haha

analog magnet
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what does "normal notation" mean in this context

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scientific? like 4.01*10^11

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or 401000000000 cause that is too wide

leaden pollen
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you just add a zero for every number after E
so 1E4 is 10 000

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or rather, you move the decimal one place to the right. so for 4.01e4 it's 40 100

spark jacinth
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4.01e11 is the same thing as 4.01*10^11

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But also you don't need to use chatgpt

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the standard windows calculator (in scientific mode) can do this for you

spark jacinth
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or 1.78e11

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which is more than the approximate requirement of 5e10 per the wiki.

analog magnet
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e11 is easier to write in plain text than x10^11 so spreadsheet programs and such tend to use it

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but traditionally that's engineering notation, which uses only powers that are multiples of three

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so you'd write 4.010x10^11 as 401.0e9

mortal parrot
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PSA: In the next version the synth challenge notifier will disregard the synth utility when determining whether a challenge is green/easy (since you can't level it due to no salvage). Hope that makes things nicer 😊

wide hawk
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really dont like this challenge, such a pain to balance it once youre on your fourth one

lyric kestrel
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just need smart synth, dont have to stockpile everything

wide hawk
sterile pollen
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best layout to clear s6 boss in 1st syn challenge

analog magnet
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synth challenge has no salvage and replaces damage/shield numbers, so we care about base fire rate and recharge speed. beam+gattling and continuous

sterile pollen
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I was able to beat the first one with no T2 infinite. only the green bars +1, and no auto chip infinite

clever nymph
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What estimated sector for synth 5?

leaden pollen
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sector isn't as important as your synth-speed, and you'd want to look at about 5e23 speed

clever nymph
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True, but the sector you're in often correlates to your stats

slow crescent
muted flax
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Im fightning on the first challenge when it got green haha
Having a bit of trouble,
should i try to reach T2 modules, or just keep hoarding materials? I'm not sure using materials atm is worth it
Currently taking 2 hits to die to the sector 5 boss.. didnt even reach sector6

spark jacinth
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You want the T2 modules, yes.

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synth purity challenge priority, in general, is Modules first, then hoard.

muted flax
spark jacinth
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Did you infinite the T2 materials needed for the damage and shield modules?

muted flax
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not by a long shot haha
But the challenge glowed green, so I thought the wiki was not up to date

spark jacinth
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if the challenge glowed green, you should be able to do it.

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Did you actually enable the modules?

muted flax
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Yeah yeah, but they started lvl 1 T1 and not lvl 1 T2

spark jacinth
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correct.

muted flax
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im working my way up to T2

spark jacinth
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Yeah. How long have you been running it?

muted flax
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2h

spark jacinth
muted flax
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Maybe my shards are too low level, i didnt farm them enough

spark jacinth
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and show your materials list?

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over here:

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and then show modules, please

muted flax
spark jacinth
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Modules?

muted flax
spark jacinth
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extra battery and compute speed modules are pointless in this challenge.

muted flax
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i know xD

spark jacinth
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how long is taking you to craft the focusers?

muted flax
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~3s give or take

spark jacinth
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hm.

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I don't really remember how long the first challenge took me the first time around, or what speed I was

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quick question: do you have the synth utility core module unlocked?

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Was that a thing you had available to you?

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If yes, and you had that equipped, then the challenge flashing green might have been a lie.

muted flax
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Hmmm
I had this

spark jacinth
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you had levels in it?

muted flax
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might as well give up for now and farm a bit more

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Yup

spark jacinth
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right

leaden pollen
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another victim of the synth-notification

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🙏

spark jacinth
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then yeah, the challenge flashing green was likely a lie

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it's when it indicates you can do it while you don't have that core equipped that you can trust it.

muted flax
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no worries hahaha, live and learn as they say
Thank you for your time, gonna go afk a while now

spark jacinth
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👍

slow crescent
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Synth Purity 4 is really buggy on when it goes green, please bleep it if it naturally gets to it xD

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not with the void buff

sterile pollen
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it did for me :/

slow crescent
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rip

spark jacinth
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Next release it will no longer take the utility core into account.

slow crescent
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good

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it's a well placed trap, for sure lol

rain hamlet
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Does Crew help with Synth Purity?

leaden pollen
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it should. actually, crew probably is required to hit e23 speeds

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I mean, I am running two crewmembers that boost synth-speed and I'm only up to 6e19, and that's with the synth station at level 270

spark jacinth
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Yes, crew helps.

rain hamlet
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Fair, much appreciated. Maybe I can do SP5 that way.

spark jacinth
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The only source of synth speed that isn't available in Synth Purity is the Utility Core

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and only because salvage doesn't drop

rain hamlet
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True dat.

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Wiki says 5e25 speed is necessary, hoping Crew gets me there.

lapis schooner
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is there a way to calculate ur synth speed without the core? so i can find out before i try the challenge

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right now my core is 123,

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and these are my stats

leaden pollen
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take this value

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and divide by 2.25

lapis schooner
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so roughly 6.58e6

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thank you

mortal parrot
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Yeah next patch should improve this -- until then, it's a bit of a trap 🙈

mortal parrot
slow crescent
twin root
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Does not know if thats a bug or feature i dont understand. I am trying to do the challenge but i cant synth in the challenge the first of the rank 3. I'm on android if that helps. I didnt read everything i dont want to be spoiled.

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image if I'm selecting it

lyric kestrel
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your powered alloy level is to low

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so it still costs salvage

twin root
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It's asking for materials but it shouldnt as per the challenge explanation

lyric kestrel
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and you cant get salvage in synth purity

twin root
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So i can't use any of the blue in this challenge this time and that's normal? Because the same synth elements in t1 and t2 does not cost anything and i am just confused

lyric kestrel
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t1 and t2 dont cost anything because their levels are high enough

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i think you need to reach lv27 on t3 to not cost salvage

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somewhere around that

twin root
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Oh, I didnt understand that at all. thanks. okay I will try to finish the challenge (at least beating up the Sector 6 without blue synth elements)

lyric kestrel
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go to settings and turn on show tooltips, then tap on a material here

twin root
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Ohhhh, there is a ton of explanation there. i use the info tooltips, but didn't thought of trying it on the materials itself

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Okay, level 27 is as you said reducing the cost of salvage to 0. Thank you so much, I had the answer in front of me in fact.

waxen ember
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Is this enough for synth 5?

wary oyster
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!wiki guide:synth

fallen ruinBOT
wary oyster
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-> Recommended is 5e23

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You have more than enough

waxen ember
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Hella yeah so crew works?

wary oyster
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Yeah crew works lol

lapis schooner
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i dont think it is, but is this enough or even close to enough for challenge 4?

leaden pollen
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take the "total multiplicative bonus" and divide it by 2.25
that gives you a rough estimate on your actual synth speed without the synth core

lapis schooner
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oh dam, im around 2.3e10 atm,

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idk where else to get synth speed at this point, i know my warp upgrades but it takes forever to just get one of those, and research takes a long time as well, im tryin to get another module slot so i dont want to grab a few points in the synth speed from synth itself.

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i guess its just a waiting game then right?

leaden pollen
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I'd say keep up the warp, and try to clear 50. that'll make going for more synth a lot easier

lapis schooner
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clear s50 or u mean warp 50s?

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right now im at 50 on most warps

leaden pollen
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no, actual sector 50

lapis schooner
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ah ok

leaden pollen
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the new feature you'll unlock will a: keep you busy for a while, and b: provide you with a lot more synth to take on the challenge

lapis schooner
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oh ok

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thanks

stray shoal
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I'm trying to beat Synth Purity 4. does anyone know what the best loadout for defence and turrets are?

wary oyster
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!wiki guide:synth

fallen ruinBOT
inner loom
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Using smart craft on synth challenge is funny)

willow maple
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Ye, much better

lapis schooner
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with smart craft whats the best thing to set it on?

wanton barn
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just set it to your highest thing probably

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then go to adjacent ones and ocne all those up a bit you can manually make all the low level stuff some more

fresh forge
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Started SP1 at 19h30m and SP1 took me 3 hours to complete. I had lv 3 dmg/shields from synth points and lv5 synth speed.

I went through 10B for the earlier synth shard and unlocked challenges using base1 mult 12x just as I hit lv27 on the green bar.

wary oyster
toxic grail
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sorry noob question... doing Synth 1 following guide. 2 questions. Assume compute is useless in Syth challenges - seems active is all. Up to T2 L5 on Damage and Shields modules, but anyone know why the Continuous Shields max value keeps changing randomly? Gets to 8.6e4, but then just drops right back... I keep trying to time Sector 6 Boss on a peak, but don't know why it's fluctuating. Obvs the shield values fluctuate with hits, but the max also moves - is this a feature of COntinuous Shields I hadn't noticed?

lyric kestrel
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crafting a material can cost other materials

toxic grail
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ahhh, OK, thanks, but what is the crafting process using that affects my Continuous Shield Max value?

lyric kestrel
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your damage and max shields are based on the materials you have banked
sometimes crafting a material can reduce your total "worth" of your banked materials

toxic grail
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Ahhh, OK, so at some point, just stop auto-crafting for upgrades and bank to max shields and damage then?

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Perfect - did that and passed S6 boss - thanks!

lime slate
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doing synth purity 2 right now, what's the ideal ratio for the materials for maximum gains?

lime slate
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cleared it, here's what I had

sweet holly
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Hey what's the best thing to synthesis on this challange

analog magnet
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bars

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the real answer is everything, on a curve, but bars are easier and "just a shitload of bars" is actually not THAT far off optimal

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also make sure you build and upgade your actual damage modules

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those get reset too and you have to remake them for the challenge

lime slate
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how to use the spreadsheet?

analog magnet
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spreadsheet is of dubious use

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it tells you how many points/total crafting time each item is worth, which varies because some items have faster or slow ingredients

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and ranks them from "best" to worst. but that's comparison is only true when you craft exact the same amount, the formula also has diminishing returns. the more you make of one thing, the less good that thing is

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so if you have 1e30 of something, is it still "better" probably not

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just make a little of everything for a few seconds until it slows down, and then make bars

lime slate
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ok I'll do that

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which bars are best tho

lyric kestrel
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t1

lime slate
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yea figured, since if you make the others the t1s will go away

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getting nearer to SP3, max synth speed is about 1.5e6 with synth station and I get about 6.7x boost from it, so getting to 2e6 synth and 4th slot should let me do it

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should have the synth speed by the time I get 4th slot

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I have this much synth speed now through the 3rd synth warp upgrade. Will this be enough without the 4th synth slot?

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well the game says so

lime slate
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took 50 minutes to complete, not bad

analog magnet
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think about it logically. a 4th synth slot is +33% synth speed, plus some convenience

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it's really not a big deal

lime slate
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yea

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I got the 4th synth slot now though

sturdy quiver
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The smartcraft AI look useful for this challenge is it right ?

wary oyster
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Very

sturdy quiver
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And is it useful to saveup synth point to buy more slot (the third is at 3k) or better to spend in synth speed ?

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I feel like I need to choose, very early, between synth, void, salvage and compute

wary oyster
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If youre very close to it it's worth saving up but at your point you're better off investing in the cheaper ones

sturdy quiver
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Oh ok

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Thank 😄 Will ask other questions on the appropriate channel 🙂

tawdry spindle
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i am stuck on 25b while doing the level 4 synth challenge. here is my synth page. i have been trying to follow the guide but i am not able to get any farther. https://prnt.sc/pfIEvnLJkCaN

Lightshot

Captured with Lightshot

exotic tulip
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so I'm trying to do synth puriy 1 and I just don't get it

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I feel like Im getting weaker, rather than stronger, over time

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why does it even suggest t2 infinite materials, when infinite materials don't apply to synth purity?

lyric kestrel
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if you have inf t2 you should have enough synth speed

exotic tulip
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I have speed 25, but I don't understand how I could get more.

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stats page shows nothing missing

lyric kestrel
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did you craft and equip the 2 combat modules

exotic tulip
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partially. level 2.6 and 2.9

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but each time I do I get weaker

lyric kestrel
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you didnt equip them

exotic tulip
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...

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lol

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thanks!

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guess im done with that for now

blissful crag
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Hi guys!

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How much I need to do the synth 4 challenge?

wary oyster
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!wiki guide:synth

fallen ruinBOT
wary oyster
blissful crag
small heath
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for sythn purity challenges, once i have modules for attack and shield max do i just same the alloy bar?

analog magnet
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that's honestly not that far off. it would be a little faster to do a little of each material from the most expensive down

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just make stuff until the amount you have stops increasing "quickly" whatever that means. but bars are the most efficient

small heath
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ty

real topaz
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Im so dumb I didnt realize I had to rebuild my modules after the challenge started.. been sitting here flip flopping material builds trying to clear the last boss on C1.. oof coulda had it done ages ago!

chrome tinsel
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question

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if infinity is disabled for this challenge

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why does first challenge for this need T2 infinity?

wary oyster
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Because you still want the levels so its faster

chrome tinsel
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oh

analog magnet
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what you need is a certain amount synth speed

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which you have around when you get T2 inf

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it's just a guide

chrome tinsel
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oh

real topaz
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when would be a good time to go for the 2nd level of this one?

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t3 mats seem to be moving along quite slow compared to t2

analog magnet
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guide's in the pins

real topaz
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where do i figure out that base speed?

wary oyster
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top left on the synth page

real topaz
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oh that number.. LOL ok Im nowhere close to s2 then

blissful crag
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Hey guys, is there a way to get more links in void device?

wary oyster
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You get 2 more in #sector-51-to-74

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Then another in #r2 and another in #r3-s107

eternal phoenix
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According to mathematical analysis, to get the highest damage/shield in a certain time, the number of materials should be distributed according to the weight of RecipeTime^4 / TotalRecipeTime^5. TotalRecipeTime is the total time required to craft this material, including its raw materials.
Maybe this analysis is wrong, but if it is correct, it means that crafting high-level materials is completely not worth it?

wanton barn
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Im not sure where it might be wrong, but if the conclusion is that staying producing T1 only works thats definitely not correct

analog magnet
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qualitatively: the diminishing returns means when you make a lot of something, that thing is worth less and less.

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so at some point a small percentage of the cheap mats time value is worse than then large percentage of the expensive mats

eternal phoenix
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It did start from a point, but if that model is correct, this point came too late.
here is the weighted amounts calculated base on data from wiki.
(and synth speed scale only time, not weights)

analog magnet
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that was to get exactly enough damage to win s5?

eternal phoenix
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no.

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just weights.

analog magnet
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well, those could be correct

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i think you make a lot more than 4e7 bars?

eternal phoenix
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These are just theoretical calculations, and these ratios are only the optimal solutions when the theory is correct.
These have not been validated yet, so I will test it as soon as possible.

analog magnet
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if I follow, say you make e50 bars (e7 weight), the correct amount of special focuser (e-17 weight) would be ~e26

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if that's right, then you math could be fine? and you were just underestimating the number of bars you make?

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it's been a while since i did challenges so i honestly dont remember the numbers

eternal phoenix
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that makes sense.

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I may simply underestimated the amount of materials required for the higher level challenges.

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but these weights should be correct.

eternal phoenix
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here is the normalized weights, add up to 1.
the previous one didn't take into account that depending on the tier, a synthesis can result in multiple outputs (8, 12, 16 and etc.).
this one make more sense.
interesting results

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high tier materials contribute very little quantity, but they take up a considerable amount of time for synthesis.

analog magnet
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ah right

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recipes also have output multipliers as they level up

eternal phoenix
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to be honest i dont know how these multipliers works cause i didnt unlock much high level materials. and Wiki did not mention this.
I can only guess that it increases linearly based on my limited observation.

wary oyster
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If you hover over a material you see all the milestones

eternal phoenix
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Those are the what I already know, but I am not sure how many such milestones there are for higher tier materials, and to what extent the output can be increased. (have unlocked ultra-tier materials so far)
However, unless it is an exponential growth, the impact on the final value should not be very significant. (The mathematical model itself is robust, and these possible variations only affect the input parameters)

nocturne ice
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I dont think I'm understanding the challenge that well currently doing synth 3 and i have double the recommended synth speed on the wiki but the synth challenge specifically seems to take a long time compared to others? I definitly dont understand the math analysis yall were doing above if anyone has some pointers for this challenge

wary oyster
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You wanna make sure you stockpile a lot of different materials

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Do you have smart craft?

nocturne ice
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yes i have smartcraft on the three slots i have ive stockpiled up to e4 on t3's aside from whats used to craft the t4's

wary oyster
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just to make sure, your synth speed inside the challenge is double the recommendation?

nocturne ice
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yeah its currently 6.24e5

wary oyster
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well getting the fourth synth slot first will definitely help but it shouldnt make too much of a difference...

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Are there any higher tier materials you can quickly craft or is t3 your highest?

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(also you equipped your modules right?)

nocturne ice
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im up to t5 materials but the orange bars take a couple seconds i can quickly craft t4 which is what im stockpiling atm

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is the multiplier the number i should stockpile to im not sure what that means when hovering over during the challenge

wary oyster
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what multiplier?

nocturne ice
wary oyster
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oh thats how much that material currently affects your damage and shields

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and total is the total damage and shield bonus from all of them

nocturne ice
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i see im getting real close now i was just thinking i was doing something wrong cause of the time difference compared to other challenges

jagged river
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hey guys, is the threshold for 5th challenge rly 5e23? i cannot finish with 1e24...

lyric kestrel
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did you upgrade and equip modules

jagged river
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ofc

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i just get stuck at 32/33 sector

lyric kestrel
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including combat enhancer?

jagged river
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havent thought about that lol

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ur right hahahah

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i was desperate to save for synth mastery before that...

open moon
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any tips for Synth Challenge 1? I have 2 smart synths... But im still stuck at sector 5 and cant kill the boss

wanton barn
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make sure you use modules

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and did you have the recommended synth stuff done for what it said on chalenge screen?

twin bridge
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at what point would you guys say that beating the third one is possible?
Synth gotta be my favorite system in this game and the boosts you get for the completions are huge.
I just have finished all modules on T2 infinite and am working on the first four T3 modules, bars circuits orbs and waves

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the second run took me quite a long time tbh.. I think I started that too soon. just barely unlocked T3 to get the damage and shield modules up and then stacked 1e4 of each thing, followed up by a ton of bars.
Took an entire day, because building the modules takes so long, but I did it^^

twin bridge
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I answered the question myself by trying… no definitely not ready… I only managed to get to 18 out of 20

cedar gulch
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What is the recommended synth speed to start challenge 2? Im at 8700 speed, is that enough?

analog magnet
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so #2 should be easy?

twin bridge
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I just REALLLY wanted the multipliers^^

spring glacier
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Trying to do synth 1, does upgrading defense and attack efficiency modules do anything or just farm materials into oblivion?

spring glacier
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Thanks for the help, I’m still fairly new to the game and looking at the guide, I couldn’t find anything specific. Maybe I wasn’t looking in the right spot

wary oyster
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Yeah for Synth purity the guide doesn't tell you much beyond stat recommendations

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Should probably be expanded a bit, but it is one of the simpler challenges

spring glacier
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Yeah it wasn’t bad once I upgraded mods, quite easy really. I don’t mind suffering and grinding but I just couldn’t figure it out lol

hardy drum
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The requirement for tier 5 on the wiki can be greatly reduced, I've done it in 12m (straight bee-line for S32) with 2e22 (all tier 7 infinite)

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I think 1e21 is close to enough?

wary oyster
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1e21 is like 3 oom lower, if it can really be done easily with that then yeah we should definitely update that

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Lets say e22

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I'll wait until I'm there in my current run just to confirm

hardy drum
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I think I had enough power to win before I finished sector 5, I finished t7 damage/shield/compute modules by that point and had more then enough stats for the boss I think

wary oyster
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Could you maybe send me one of your sector saves from shortly before you did the challenge? Just wanna make sure I get a good value for the wiki

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Definitely thanks for noticing

hardy drum
wary oyster
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Alright thanks a bunch

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I'll adjust the wiki values shortly

hardy drum
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Oh also the base challenge 5 is a small overestimate, I did it with tier 4 drain reduce on base 4 (and everything else lower accordingly)

That save might also be before I did base challenge 5?

wary oyster
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I'll check yeah

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That one is a bit easier to test though cuz you can theoretically just calculate

analog magnet
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i think optimizing base challenge is difficult

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because it depends on buildings levels, not just slots

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and those levesl might then alter the minimum winning layout

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and people will have different leves in different orders

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so honestly for the best we can do on the wiki is a modest overkill strat

wary oyster
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yeah I think that makes sense. There's just too many variables, especially in later bases

young robin
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Base damage = 8.5 x synth power and base shield = 5 x synth power??

hardy drum
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and it wasnt even close

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3m to be strong enough to finish it

wary oyster
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Damn alright

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Guess those recommendations really can be pushed down then lol

hardy drum
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The win condition is tier 7 (blue) attack and defense modules at lv7 or so

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And nothing else

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So it's probably even doable with 1e19 in under 10m

rose junco
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I'm probably just dumb, but I read this as 1 = x damage and shield multiplier, but I have 12 at the time of this screenshot and it doesnt even come close... So what am I missing?

hardy drum
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It's diminishing returns

onyx folio
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It feels like I'm missing something on Synth 5.

Like, I got to 32, maxed blue weapon and shields. Doesn't look like there is anything else I could do but AFK it. But when I tested that by trying 6 hour warps to see how long that would take, I'm looking at 18 hours.

Are you not meant to get synth 5 done while half way through all blue synths?

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my current blue progress

onyx folio
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During the challange I was at 3.27e16

lyric kestrel
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recommend like e23

onyx folio
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1.25e18 during a regual run

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Hmm, Just started on this, and see the combat enhancer. Will that do the trick?

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I imagine that e23 is for the "quick sub hour" goal, but I'm usially been pusing the synth purities at about 4-6 hours cause I like getting them as soon as I can

onyx folio
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Alright, max blue shield and weapon, and only 1 level in combat modual. I was able to beat Synth 5 in about an 1:45.

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cores I had equipped

torpid depot
analog magnet
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1:45 clear with 2e17 synth speed (possibly not optimal)

10 min clear with 2e19 synth speed

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good info

torpid depot
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yeah, the suggested 2e21 synth speed is way too high.

analog magnet
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the wiki hasnt been updated in a hot minute

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the goal to clear was reduced a whole sector lol

wary oyster
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Oh shit

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The e21 is already lowered from before

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Any ideas what a good new guideline would be?

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e17 fine I assume?

wary oyster
analog magnet
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two hours is too long for the wiki rec imo, so 2e17 could be too low

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but that's with reasonable play. we dont know if that guy did well or not

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all we know for sure is that 2e19 is definitely enough

wary oyster
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Alright let's settle on that for now then

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Until someone does it with e17 and complains that e19 is too high lol

analog magnet
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if no one is complaining it's perfect qed

onyx folio
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The biggest difference is the combat module. Without it. Pretty much a no go.

torpid depot
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just as a note, I didn't do any stockpiling for that 2e19 run. I just made a few basic modules then left sword shield and combat to fill (Atk and Def were both done. As seen in the pic, combat was still lvling).

latent jackal
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Anybody know if for Synth challenge 5, with 5e19, you need to actually be able to craft T8 stuff? Because I can craft 10/10 T7 but the jump to T8 is pretty absurd. And I'm still like 3 sectors from my goal...

onyx folio
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This one

latent jackal
bleak dew
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which resources do you tend to make to build up multiplier? I know that hoarding a single material has diminishing returns, but higher tier materials consume the lower tier ones and the multiplier is only based on their build time, not the buil time of their components, which would make higher tier resources a bit inefficient. Should i just hoard a ton of T1 materials?

wary oyster
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Smart craft will fill in a lot of the blanks

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But you do want a good selection of the different materials, not just T1

potent orchid
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What is recommended speed for synth purity 4?

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Wiki is down

gloomy sun
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How do you increase your synth speed other than the synth point upgrades and the reactor?

novel crater
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Dumb question, when doing the Synth challenges, is there a relatively easy way to know how/when to buy the upgrades vs just stockpiling up the materials when tryign to advance?

bleak dew
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the way i did them was to get my damage,shield,void drop,void power modules somewhere between lvl 3-5 of my highest available tier. Then i picked a numer that reasonably achievable, and crafted number / craft time of each resource starting from T1 moving up. If that's not enough, either increase number by 10 and do another round or upgrade damage and shield mods higher

bleak dew
analog magnet
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the diminishing returns on higher products is pretty harsh. make them until you stop getting more "fast"

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items provide power based on their own base crafting time, but they cost more than that because you still have the crafting time of all of their prerequisites

hybrid locust
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is syth speed 22 enough for tier 1 challange? cuz i dont have most of the tier 2 materials maxxed yet just alloy.. xd

wary oyster
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Yeah that should be enough

minor prawn
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sharing my results for solving synth purity tier 1
synth module upgrades - offense efficiency tier 2 level 4/10 -- defense efficiency tier 2 level 2/10
v device - red/synth shard 3, orange/flex shard 3, pink/power shard 3, blue/battle shard 4
reactor - boost synth speed 1
warp upgrades - materials improvement (leftwards) 3/4, synth improvement (then downwards) 3/10
synth speed 37.45 (maybe half this? I'm looking at the results after finishing the challenge)

minor prawn
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is sector 17c a trap route for synth purity 2? I'm getting destroyed at the boss

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with t4 weapons 6/shields 5

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never mind, I think I'm doing synth purity 3, not 2

distant mauve
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whats a good synth speed recommendation for synth purity 5/5?

distant mauve
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Thanks,im at e17 right now 🙂

shy phoenix
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What level of synth speed for first challenge?

wary oyster
tame lark
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arround one i should go for synth 2 ?

shy phoenix
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Wiki says 2k without utility core

uneven crater
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My synth purity challenge just flashed me green but I am unsure if I can actually do it since I have my synth core maxed before the notification hit. Does the notification just read your current stat or does it consider that you have a synth core and subtract that? I have a synth power of 4.81e22 but don't know how to calculate what it is without the core

uneven crater
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Okay I tested stuff, it seems like it was correct that I could do the synth challenge, without the core I went down to like 2 or 3e22

shy phoenix
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The in-game notification flashes green when you can 'easily enough' complete the challenge

humble ivy
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finally!!

craggy pilot
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Did someone explained how this works ?

What does "multiplier 30" means when I have +-76 crafted

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I thought it's gonna count 30x "total crafted"

wanton barn
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thats just the base one, theres a formula shown elsewhere for how it actually calcs

blissful yoke
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Does retrofiting equipment to 2.0 helps in this challenge?

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I guess just with range for weapons right?

lyric kestrel
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just range

maiden thicket
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dont know if its useful for anyone but on synth 3 i was able to beat it with lvl 1, tier 5 modules with 1.5e8 mult, could probably get away with 1.3-1.4e8 (this has almost certainly been sent here before but im just posting my results for any newer peeps who dont wanna scroll through messages looking for it)

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for strategy i pretty much literally only focused on modules and alloy, the rest of the materials dont really seem to matter if you have enough synth speed

lime crest
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is there an ideal ratio for the materials that maximizes how much of a bonus you get?

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hopefully in an image or smth

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im on challenge 3 with only 1.3e5 speed