#đâgame-feedback
1 messages · Page 261 of 1
Remove the construction site from Seoul TDM people just keep running instead of actually fighting or at least reduce the amount of jump pads
If they cared about light dagger and sword wouldn't have been nerfed. They just hate melee
Remove healing beam, H+, and healing emitter embark
Smallsworld is a heal meta fan and his opinion is worth dirt
Servers problems .... PING
This healing meta is so cringe + getting rid of melees is cringe. S7 is kinda a fail at this point for me tbh
Unfortunately theyâre the best advertising for the game. Most âcrazy finals clipsâ are of lights zooming around.
I mean grapple is what brought me in, and I main medium generally.
If you are nerfing sledge based on win rate / kills per match data, can you please buff riot shield accordingly?
All it really needs is better hit reg since you only seem to have a 70% chance of hitting even if youâre point-blank, but the easier solution (ie instead of reworking the netcode) is to just give it a smidge more range on the attack
r/awfultakes
On paper the sledge is still usable, just with quick melee combos removed. In reality with the influx of healing added this season it feels like a toy. Like the fisher price skin should be the default appearance of the sledge now. Even if it wasn't nerfed so harshly it would feel difficult to use with all this healing added this season.
Everything about the sledge invoked the spirit of the finals. It was what sold me and my friends on the game originally and now with it functionally unusable the game feels more stale and more like a samey generic shooter game. The Finals has been my obsession for the last year. I still want to play it but a lot of my friends have totally lost interest with the constant nerfs to everything and solo-queing has always been hit or miss in a strongly team oriented game like this.
Revert the sledge.
Revert the sword.
Let melee be more viable across the board for all classes.
Also for those still complaining about the CL-40, you know the APS just got buffed? It eats all 5 shots of the CL now before breaking. If you are a light getting wrecked by it, it's a skill issue and you need to reposition and use high ground. Heavies can kinda just face tank the CL now with all the healing and shielding they have in their kit.
Its so sad that terminal attack doesnt have any of the new maps
Like as 4-5 people we have to queue a worse gamemode just for a chance at seeing the new map
Just one thing: Nerf this damn CL40 please, it's seriously ruining the fun. Thanks.
It is a weird feeling to see a specialisation on a supposedly "support class" (heal beam) be worse than a gadget on the blitz TTK class and arguably the team healing gadget on the fortification class...
The heal beam needs its nerfs reverted to compete with gadgets now.
Better to buff the healbeam than nerf the other 2 to the ultimate mediocrity or the ground.
no new weapons for another 90 something days blows
APS turret:
A fix planned for leavers every ranked game ?
Something I worry about with the addition of the healing items is power leak.
I think the game prior to this season had really good TTK's for each class. But the introduction of more healing items gives players more health overall and they're going to be essential in the game.
A healing meta is inevitable and its already making guns feel weaker than they used to be. Embark has a propensity for over nerfing weapons with each balance change.
If this keeps up, how long until TTKs for all characters reach Overwatch 2 levels? OW 2 has a problem with everything feeling underpowered and I worry about what a healing meta could mean for the game going forward.
The balancing choices are genuinely giving me depression. It seems clear that the only things you want to be used in the game are the ARs, smgs and lmgs and everything else should fall into obscurity. I fell in love with the finals because of the fun goofy weapons not the typical competitive shooter stuff. And slowly but surely every single fun weapon has been getting nerfed so itâs not competitive anymore. Please reconsider this philosophy embark. Make the game fun again.
- Server Ping/Hitreg is still trash - we are in europe and not in the antarctic!
- Signature sticker needs to be bigger, by a lot.
- Winch Claw Stun effect is super bullsht especially after stun rework...
It feels like embark has given up on the finals being an incredible game and a staple in the fps genre. New map and cosmetics are very cool and lore is nice but the new gadgets desperately need some balance changes. They donât seem to know that you canât nerf all the metas but add overpowered healing gadgets at the same time. Game becomes impossible to play itâs so imbalanced. Last season pre-xp nerf was peak balancing. They seriously need to stop catering to the whiny side of the finals community
ok so i dont really give a shit, but its just mad embarrasing.
you guys disabled 3 of the 100 player numbers, 18, 88 and 69.
???
you guys are literally the reason why there are so many symbols for bad things. what do you think how many people dont even know about the meaning you associate with these numbers. once these people wonder why they cant take it they look it up. YOU are the ones making these things bigger.
these are numbers from 1-100 and nothing else
đđŒ
bro its just numbers ur treating it like embark is going to create a rift in our world killing everyone
You literally said,"weâre going to continue to monitor the Sword and explore some alternative changes that might allow us to nudge the lunge damage back up."And yet, nothing?
Is there really any reason to delay?Sword and sledge were fine. They were never meta even before the nerf. They only showed up occasionally in WT and Ranked. Anyone playing just one match could see that.The fact that only a few use these weapons means the weaker players dropped off and only the skilled remain. Of course, skilled players perform well.
There are many examples of games ruined by listening to Reddit, self-proclaimed pros, and scrim groups who follow their own rules, so why are you trying to follow that losing path? Those people donât help the game at all. If itâs not the weapon they use, they just call it no-skill and whine for nerfs.
Nerf parrotsâ arguments donât make sense. Some idiot said you shouldnât be able to lunge and dash, but you made the sword exactly for that. It has been designed that way since beta.
And the hammer is too strong in melee and needs a nerf? Hammer is supposed to be strong up close. It has to be. If the slowest class comes into melee range, it should be powerful. But now hammerâs left click does 100 dmg? Itâs the same damage as the KS you can use from a distance? Does that make any sense balance-wise?
The sword is the same. The DPS of melee is lower than that of guns you can use at range? Light classes only have 150 HP, and melee weapons must get close to deal any dmg.
Sword and hammer are melee. They require high damage output to compete with other weapons in close range.
To be clear,Iâm not saying any things need a nerf.
I just want underperforming weapons to actually be usable.
Fix the damage.Iâm tired of weapons getting nerfed just because people dislike them(cause skill issue).
You must stop listening to nerf parrots.When something they want nerfed without any real balance reason gets nerfed,they just move on to the next thing to complain about.
update is fun. the new map feels so much like something out of mirrors edge and hearing the lick from the "keybored" animation actually made me so happy
Revert this sledgehammer change totally useless now
So disappointing. Literally rushed the story of expedition 33 so I could focus on season 7. Instead I downloaded split gate 2 last night and my friends and I played that for hours. Fix s7 plz
All game modes ranked when?
Would throw the meta into the trash imo
What's wrong with it ?
âwe care about the casuals and newcomersâ, while you buff 3 stacks. Honestly, I just think Embark is out of ideas and will shove anything out just to call it new. Disappointing update catered to the top percent of players who never get off. Terrible meta, horrible approach to balancing, and ranked is uncompetitive. Didnât even mention the cheaters. This game is approaching doo doo territory.
Sledge is now on par at best with most guns when in melee range by TTK. It should be stronger than any gun in melee range because it has 0 effectiveness outside of that range.
As it stands melee is not viable in even skilled matchups. Terrible balancing decision that punishes players for taking a higher risk by removing the reward that came with it. If these damage values stay the attack animations need to be drastically reduced to make sledge even remotely useful.
Not to mention this change makes it impossible to kill an even remotely competent light without also burning gadgets for damage, meaning you get one and then lights will just dominate you while you wait on cooldowns. Lights were already the strong counter to sledge and you decide to take away the one reliable method of dealing with them because they feel bad after getting caught.
If hammer was so dominant across the board, show the data. In my experience Medium ARs and light smgs are the dominant weapon choices, and among heavies there are far more people using LMGs or the shak. I run into another hammer user maybe 1/3 matches.
Come on get the double cashouts out of this game. Whatâs the point of playing an entire round, only to get wiped by a lame double in the last seconds? The last cash box should disappear if the final cashout is entering its last minute, periodâŠ.
Embark please give me horns + halo combined together
Buff dagger please!!, I can't use it without crying
Hopefully you have Scotty and June doing the commentary for that Esports tournament đ
Removing goo canceling enemy's steal was not the right call since now you can use it on your teammate when stealing,
The one who is going to steal and the one who has the goo gun are put in the same position just using the goo really fast. This tech + barricade + dome shield + healing ball đ€Šââïž
Revert the change please 
300 games just to finish 1 legacy pass???? embark please buff show tokens
I got 12 from one match last night. You not doing something right @lusty ginkgo
Wtf what mode
howïŒi have win a world tour bud only get two
embark : these new gadgets are boring and doesnât make balanced to the game second quick cash the terminal time to cash out is so fast the team have only one chance to steal its boring . third smoke now is usless enemy team can easy pick me from far . fourth we need new chaotic game mode like 4vs 4 vs4 or new game mode
The actions that caused controller vibration outside of shooting are no longer working on Xbox. Will there be a fix? Itâs throwing me off big time.
New healing meta is quite enjoyable as opposed to the running away meta we've had for a while.
Lurking and rotating was getting a bit stale so this brawl heal heavy meta is a bit more enjoyable.
I would make 1 change however:
When taking damage lower healing receiving by 25% for half a second.
Should prevent 600 health heavies mid fight and slightly nerf ppl getting pocketed on a headglitch.
Nerf light health regen speed by 20%
Buff heavy health regen speed by 20%
Server performance improvements would also be great, game always feels like it's >100ping
Just dropped a 40 bomb in diamond on hammer I think we didn't nerf it enough. Ignore the meleebabies crying here the weapons are just too hard now that they don't autopilot themselves to a win
for the love of god undo the respawn system changes i keep getting 3rd partied this is the worst the game is unplayable :/
Hello friends, I need help please, I have a $10,000 computer, I have 1,000 megabytes of internet,
and I still have lag in the game. Does anyone know how to fix this? (This only happens in THE FINALS)
I have the orange and red sign on the bottom right.
69
Ditch and Switch Animation for SA12 is the exact same as default tac reload, why does it cost 300 multibux
Nice work with that Battlepass EA!
Or nerf a light with they submachines
@glass pendant
hook combo with hammer is easy to counter or run away for a light the one class that "Insta kill" Hook have a determined distance, glue and other walls can counter it when they grab u. Light only needs time good a dash or use they weapons for kills the heavy because the hook forces the enemy to aim at the heavy. Snipper can kill in two shots, shorty can kill in two shots, submachines have a 2 or 3 seconds in time to kill a heavy, riot shield can block hook and now hammer cant secure a kill in a fight with a light if they dont have rpg. True I have the m2 but in truly game lights are using Dash and they movility for random directions far of you and m2 only works at scared light, nooby light or distracted light or a light with bad control of distances :3 they kill my main since season 3 the only motive because I continued playing this submachine Fcar macht gaming. They are using win ratio but... But I haven't seen 6-heavy players very often in a game a comparative of 3 Med or 2 lights and random type. When I trying to play competitive the last season I only saw lights and mediums some heavy with a random weapon
- NERF CL40
- NERF HEAL GUN
Nerf Nerf Nerf hammer really
How did yall butcher the sledge so hard lol?
This "Increased the number of Win Points earned for losing in the first round of World Tour matches from 0 to 2" should be for 3rd team, not both losing teams, to make it more interesting
nice paywall on the battlepass being greedy isn't a good way to have money
The ability to skin other sights to make it consistent with the weapon's appearance, rather than just plain black, e.g. Legendary-quality weapons and above will get unique sight skins
Healing from the healing ball should be interrupted every time you take damage. For about the same amount of time it takes from dropping the ball until it starts healing. Also it need a longer cooldown.
S7 Soundtrack Fire btw
I am BEGGING for Nozomi/citadel in Powershift
POWERSHIFT has a dedicated, loyal and larger playerbase than you think. it is a gamemode far more loved than Terminal Attack, far less niche than Bank it was, and enjoyed by many. Fortune Stadium has also been out for 3 seasons now and has seen no appearances in powershift, ever
Please bring NOZOMI/CITADEL and Fortune Stadium to Powershift
You said we'll be seeing it a lot more across all modes, not just TDM. Please give Powershift players some love
Its theme alone i think would really fit poweershift
Please, When will we be able to see other people spin around in the lobby.
It would be such a minor thing but it'd bring me joy. EMBARK PLEASE!!!
I am BEGGING for Nozomi/citadel in Powershift
POWERSHIFT has a dedicated, loyal and larger playerbase than you think. it is a gamemode far more loved than Terminal Attack, far less niche than Bank it was, and enjoyed by many. Fortune Stadium has also been out for 3 seasons now and has seen no appearances in powershift, ever
Please bring NOZOMI/CITADEL and Fortune Stadium to Powershift
You said we'll be seeing it a lot more across all modes, not just TDM. Please give Powershift players some love
yes pls
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REMOVE LOW GRAVITY FROM THE FUCKING GAME IT IS SO SHIT NOBODY FUCKING LIKES IT
instead add a timed event that makes headshots multipled damage or something -
citidel is an overly cluttered eyesore. anyone who thinks it looks good has never touched game design principles
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for the love of fuck, stop putting people into matches that are damn near over!!!! i'm gonna keep purposelly throwing those matches until you remove that shit
season 7 is the biggest L so far
this
thank god theyre bumping up citadel dude i played 20 fucking games without getting it once
For the new âdeep shuffleâ, would love a way to have it only shuffle specific weapon skins or have a shuffle for only specific pre made outfits
Thank you for a season 1 recognition background 
I suggest WINCH CLAW PARRY!
I think its the best solution for player frustration and balance issues with some heavy weapons (sledge was nerfed for winch sins and ks still cant even kill a heavy with 3 shots+melee).
Lets add a very tight time window when player get hooked which will make pressing melee button brake the chain. It will cancel winch claw effect and animations for both players (maybe refund some cooldown for heavy as well). Think about it as throw break mechanic in fighting games like street fighter. It will add a layer of skill expression and will remove the concept of death to hook combo with no counter play because you now have counter play with your SKILL and AWARENESS! It should be hard to do but the existence of such possibility will make the game feel much more fair. Also since claw will no longer be cheap you guys can revert claw cancel changes and buff ks-23!
i get 88 and 69 but why is 18 banned
@fresh niche ohhh i didnt know that one existed
Plans for fixing goo interaction cancelling getting shadow nerfed? People called it a bug that was linked to the ceiling interaction QOL fix. Goo gun and goo nade have been vital to cashout stalling in my games as a solo player who always has dead inting teammates.
I like the game where it is good job embark đ â€ïž
ROLL BACK THE NERF TO A SLEDGEHAMMER, it's literally stupid, think for yourself you're nerfing a sword that is needed for close combat on a light - now you're saying that they complain that they can't beat a sledgehammer in close combat - you're nerfing a sledgehammer, WHAT'S THE POINT?!? OH, I HAVE A GREAT IDEA, NOW LET'S MAKE SURE THAT ANY BULLET CARRIES ONLY 1 HP, IT'S SO HONEST!
I kinda agree even with nerfed sword I would just toy with sledges if they miss the grappling he is just defenseless I just dash trust and he can only try to hit but most of the time he wouldnât hit me
Usually the same reason 88 is banned..
All for that though
Nerf the dash.
#Ps5 #bug I can't equip the rewarded vaiiya focus pants.
Proximity sensor doesn't work during the last few seconds when enemy team captures cash out. Especially when a lot happens. Also glitch trap on Medium same not always works. On #Europe servers.
TY đ
sometimes aiming down sight the red dot sight (i use fcar in this case) the gun will not be centered and the red dot will disappear. the sight will have no dot and be half visible below the center of the screen.
Buff Sword !
i would hope they'd feel that because the sledgehammer literally cannot do damage outside of its range, whats the point in taking the risk of having zero ranged damage if you dont do more damage when you can
gravity cube inspect where the cube floats above your hand
damn sleg nerf ouch melee weapons
Maybe S10 you guys can stop the stacking or make it harder?
I just wanna play the new map. How is there no new map que?? The only way to play it is to spam quick cash (or world tour) because it's not in power shift or TDM which is super disappointing. It's not fun waiting till the next season to play the new map in different modes. Just add a new map que I beg you. It cannot be that hard
They did not at all, they made a weapon that took very little skill, require you to use a brain. Like they said, top 3 used weapons in the game. It was overused and powerful. The nerf did not hurt anybody. You can still kill everybody very quick.
@glossy zephyr
I would love to see pages of emotes because 1 page is sad. I have tons of emotes and I can only use a handful of them. Please make infinite pages so we can use all of them. Not only emotes but give every expression their own page???Why do I have to chose between everything? And on that note, LET US EMOTE IN THE LOBBY! The OST is good but it gets kind of dull when we could spruce it up a bit. Also, emoting in game lobbies as we wait for the game to start. This would make the game even more joyful than it is right now.
Nazomi/Citadel is amazing đ€©! I love both sides. (CNS is the better side. đ) I know you guys just made a map but I have noticed that many (and I mean many) people have been requesting a Medieval đ° map. That sounds AWSOME. If so I ask one thing, donât make it visually cluttered like that one map I will not name due to controversy. Also, just more maps that are actual places are cool! Keep it up Embark.
Thank you so much for the Cerberus nerf.
After seeing the sword in play and studying it carefully, I came to the realization that you guys were right in nerfing it. It is like sledge, around the same TTK but requires more skill. I have a friend that averages 15+ kill with it.
Umm Embark, what are we doing with the Famas. I am checking on this server every day and never once have I seen somebody ask for a buff of any sort. So if this is a personal what of the Embark team or something that I just donât know, there was no reason for this. So you can keep the recoil as it is because the is the signature thing about that gun, but reduce the damage a bit.
Will there ever be a way to get previous emerald skins? I canât help that I didnât learn about this game from the beginning.
I personally dont mind the sledge nerf (as a sledge main)
but you should consider all of the stuff that counters melee, its what truly sucks about melee, if you think it feels helpless to have a melee user in your face, try meleeing a light with dash.
Things like dash, charge n' slam, anti-gravity cube, gravity vortex, turrets, glitch trap, lockbolt, low gravity event and map dead zones in general completely screw over melee users specifically, with very little counterplay
(the other thing that truly sucks about melee, is half of the melee weapons themselves, how hard is it to just give small buffs please)
Add another scenario to the new firing range area for taking jumppads and ziplines please. đ„ș
hey, everyone! is there any info on gifting ultimate BP? still can't send one to my gf :c
Qol suggestion. When using things like thermal sights and data reshaper there is no cooldown timer in between usage. Itâs quite common to just tap twice quickly and consuming its effect instantly. You learn to deal with it but it is kind of annoying every now and then. Suggestion would be to add a small time out period. For example 100 or 200 ms so it doesnât accidentally triggers by the user.
nerf db
games been crashing on ps4
-They haven't made old BP's worthless worthless. just made so people can get them. chill out you were never gonna sell your account anyway.
-Also the healing change it great. People just need to get good and learn how to adapt to changes. If everything stayed the same I would've quick back in season 2.
-Meta changes are what keep games like this alive and help new players
Right? Same here
I think the KS-23 needs a 1.25x headshot multiplier to introduce some new breakpoints and make a little more of a rewarding experience for people that are experienced with it.
125 headshot damage would let it kill mediums in 2 headshots and 3 for heavies, making it a lot better of a time 1v1ing heavies since itâs TTK is almost twice than the most used heavy weapons (minigun, ShAK, m60, lewis)
Just a 1.2x headshot multiplier would be appreciated too, since itâd bring the benefits of 1v1ing heavies being easier without killing mediums too fast.
Please do something with CL.... Every lobby most of mediums are CL and it's not possible to have fun in games like that. They are just jumping and shooting under their own legs or shooting cashout for whole round. Don't understand how people can cry for nerfing dashes or other things which are fine since many seasons but won't say anything about CL.....
didnt they literally just fix this
Please bring back Bank It! It was my favorite mode and neither TDM nor Terminal Attack are proper replacements for it.
Split 3 man premade and soloquers.
We do not wish for a nerf to CL40. It should be removed.
can we not have premade stacks while solo queueing any mode? at least reduce the chances of that happening? toggle for it?
id just like to say the new map is absolutely awesome and the team has really cooked something, its a great map
Has anybody else had an issue where once they do 1-2 emotes their FPS drops like there is a memory leak or something? I usually play at around 150 fps, but once I start emoting it just tanks my fps down to 40-50, and it is especially worse if I do an emote when holding a weapon that has a particle effect
Deep shuggle is good first step but it would be nice if there was shuffle of favorite skins. Something like this is in Apex Legends and it was quite nice feature as you could rotate just skins you like.
Can we get map voting?
Me and the bois were playing last night for a little while, and I got the new map once.
Some maps I feel like I get too much, like Kyoto.
Some maps I rarely ever encounter, like Vegas Desert.
As new maps get added there will be less opportunities to get the map you want to play on since this game adds news maps very frequently.
Fix your trash matchmaking trash game
Why was vault spawns update from late season 6 reverted????
The only change to cashout mode in a while and finally snail speed step to make it more competitive and gets immediately reverted bruh
We Need Map Voting!!!
Could you make it so the Sh-1900 needs two shots and a quick melee to kill a heavy instead of just two shots.
truly feel for sledge players, y'all got the sword treatment, maybe not as bad but prettyyy damn comparable lmao. I've always said the problem with sledge is primarily the animations and how it's hard to tell where and when the hammer is hitting you. only other thing i would say is increase the time for each left click swing making the combos just a little slower.
Revert sledge, and fix the actual issue with it and maybe a SMALL nerf to something other than damage.
Just revert sword my god, nerfed it into the ground but was still useable at the highest level with phantoms, then you "fixed phantoms" which was the original issue, didn't rebuff it.
and NOW with all this sustain the weapon is... god forbid me say this but sword really is the worst weapon on light right now. Dagger has more use than it
WHY IS THERE A RANGE LIMIT??? I CANT DO DMG AT LIKE 120 METERS W ARN AND OTHER GUNS BRO
The random gun skim idea is cool but i wish it had a way to select the skins you do/donât want it to switch to so it only shows my âcoolâ skins/paid for skins. Slightly disappointed.
Bruh i just loaded into a WT without a prep phase to change my loadout or class juat blackscreen to straight into the game
how is it fair that a guy spawns behind me in tdm, i dont expect this to be fixed since you guys cant even fix no shoot bug thats been around for 7 seasons now
Backfilling into games does not award any STs. Not sure if this is intended but it makes me want to stop playing until new dailies instead of keeping playing which I think was the intent
buff sword, ily embark ty
Daily request to add a dedicated quick cash playlist for the new map. You did this in the preview event, so should be veeeeeery easy to do it again in the live version!!
every season its the same, can never play the new map. Please do a new map only playlist when it comes out
If throwing knives and sh shot gun get nerfed the game will be truly balanced
Im not gunna speak on the sledge nerf, feels excessive but as a dash light I only get hit by my own mistakes. My medium friends loath a heavy sledge so my view might be skewed.
My problem with facing sledge is the range that the swings reach feels inconsistent with what I visually see.
PLZ MAKE A BEACHBALL SKIN FOR THE HEALING BALL FOR SUMMER
cant think of one single point on Kyoto which I enjoy playing on
I wish we had the option to select the default seasonal background. I prefer it over the Sponsor ones.
If you equip a moustache to the crash test dummy face, the moustache often floats several inches above the character's head in-game
REVERT HAMMER NERF
Please add some way to message your team through game chat besides a computer. I canât take forever typing a message on Xbox in game
DUDE HOLY LAG
SERVER IS GARBAGE. All my teammates got like 120-200ms+ delay, sometimes even more (we're from 4 different EU countries)
ă»Suggestions for improving S7 cosmetics ASAP.
ă»OPS Override set. Optimize customizability by separating the face paint from the body paint. I wish to use the body paint of OPS Override, but with a different face paint. It was very disappointing to find out that the body paint is also taking up a slot on my face paint, especially after Embark have put so much weight on wanting to let us customize these.
ă»Improve certain hairstyles paired with Anime face from S3 BP Mainly some of the black / purple hair colors look messed up, and can also be slightly improved when paired with normal faces. (fix the head / skull being visible through hair, **see images.) **
Taken on competitive settings 1920x1080, no Anti-Aliasing. Using high graphic settings only makes it slightly better, this is not up to Embark's Standards.
ă»Randomized skin pool Let us select what skins to have in the selection pool for randomized skin.
ă»Playercards Tie player cards to characters / contestants. So each contestant can have a customized player card.
Please add:
- More marketing / More people involved in this field
- Ranked and World Tour incentivity in dead regions such as SA and OCE. Within this point I think in dead regions nothing else than a round of cashout should exist as a casual mode queue, for at least some period, otherwise people will keep on playing casual modes and nothing else.
- Kill cam, Repetitions, Play of the game
- Bots, bots auto-filling in casual modes, specially for newer players
- Actual voices instead of AI or at least introduce some and leave Scotty & June as is
- Scheduled & hosted tournaments with rewards for people not just esports administered within the client
- Map vote phase after every player is connected
- Points you win in each case scenario in World Tour in the game client. Been like 4 seasons and I still can't remember each case.
- In-game chat between pairs. Not just club or party. I want to message my friends when I can't join their party right now.
Hello, I experienced a bug in the game that made me erroneously spend multibucks and I am looking for some help in recovering these on my account.
I already contacted support via the official website but they claimed they unfortunately could not help and I would have to reach out here.
To briefly describe my issue: The FINALS game was accidentally launched from Steam and sitting in the background, yet it was still picking up inputs from my gamepad and the purchase was erroneously made while playing a different game.
Can I work with anyone to help me reclaim my lost multibucks please?
I don't like the direction of how The Finals handle it's monetization.
The thing that irk me the most in regard to the monetization and skins is that we've shown that they did better than others. They were doing fine back before season 4 (the one thing season 3 isn't a fault of, or I guess it can be, given the domino effect) where they have good, store quality skins for the BP and whatnot, on top of the store skin being even stronger in that regard. Now we 'f2p' got the typical design 'refresh', while what used to be there for the community quality wise has a price tag stuck on it. It's sad to see what used to be the kind of skin that get put in BP, Sponsors, Circuits, etc are now just store fodders. Yet the moment we remind them that, "Hey you're slipping Embark," with post like this, we got blasted for being 'ungrateful'.
"But other game did worse." Yes and the Finals has been doing so good so far, so why not held them to that standard when they sliding down? Like right now?
"But they need to made money." There's a difference in taking in profits and squeezing profits. There's better way than to nickle'n diming the goodwill of your player-base. Not every F2P games need to be a 'frog in a kettle' monetization to be good/profitable.
I'm really tired of these whataboutism the community often says. Saying how other games have worse monetization, like do you want Finals to get that worse too or something? Because like I said above, they done good before, they gone better before even. I bet people would like for them to be in that standard instead stooping to the rest of the industries.
Mentioning other games that done worse doesn't excuse what clearly is an attempt to push a more predatory monetization in The Finals. You give things like these an inch, a mile will be taken in a blink of an eye. Game dev and especially Publisher doesn't deserve gratitude, respect, or our money. They have to earn it; constantly. It's the nature of being a business of entertainment.
Good past deeds doesn't excuse futures bad choices.
These kinda monetization is like pouring a genie out of a bottle, which is why I'm so against it. The moment these are out and people are fine (or worse, defending it with stupid whataboutism) with it, there's no going back. Especially when the developers has clearly shown to be better and can do better.
Once the genie out, there's hardly any way to put it back in.
I don't care if its meaningless effort in the grand scheme of things, or how I'm a voice of minority among the community. I don't care that the wave of consoomers will eat up the new Ultimate BP (I mean I care, otherwise I won't type up this much, but you know what I mean).
I care for the games I love because I have integrity and apply the same standard on the dev I respect; to which they have to earn it, same as my money. I think Embark is slipping up, and I'm voicing it. They done better and has done better.
I would like for them to keep that up. That's all.
Edit: How in the hell do I forget about the wheel, that's the first actual red flag, thanks for the reminder @wide void
Fix the scope bug EMBARK!!
While I agree with everything you said, I personally feel that Embark lost all credibility with adding The Wheel. The way they doubled down on it and made it even worse in future updates already proved to me they prioritize profit a bit above ethics.
I can't euqip the face paint "CNS Anti-Recognition" and body paint "Dissun Magnetic Field" together...... Or any combo in particular as I'm testing
i think that there should be a vaiiya bundle add on as well as the new cns dual blade one (the ÂŁ16 one)
what happened to the animation bundle for the sa1216? it just disappeared on me before I could get it
hey @embark|sharmoota ... fix the lag?
there is no need to @ a dev they have heard the same thing for that past 24 hours im sure it they are actively trying to fix it just give daddy embark sum time
Can we get Blackrock and Lockheed Martin as sponsors next season? đđ„°đđ„°
In a serious note tho, nice work! Im a big fan of season 7 so far
why is the lag so bad
World tour does NOT need all these maps for the opening. The best part of a new season is a new map and right now (at least for me) itâs hard to experience whatâs ânewâ about the seasonâŠâŠ maybe a game mode that supports/has newer maps would great! The ogs are nice but at the beginning of a new season not so much.
There should be some kind of skill-based matchmaking in the World Tour. Playing against Ruby players is not fun for anyone. Let them play against each other.
The light class already has a ton of useful gadgets, so remove the goo nade from the class. There should not be a class that can do both attack and defense, and crowd control.
The healing beam XP gain should be increased, as the current healing is too low. I have been playing since Season 2 and have mainly played medium, but I'm only level 8 after 700 hours in the game.
we are expecting a neft to light healer gun or keep buffing thre light class?
new map is laggy af
console text chat is broken
When can we get a add hood option
im trying to fix my old Firefighter set but i see literally nothing to combine some stuff with and i feel like having an add hood can fix so many things ||but im totally looking at it as in a barbie dresser POV||
idk about yall but every game is a sweat fest. The PC smurfs are out in full force
We need a 24/7 mode of only the new map at the start of every season
Huuuuge lags
where the dummies nerfed in the practice challenge the had aimbot but now their like dumb
SEASON 7: MAJOR DISAPPOINTMENT
Core experience is flawed. The new âŹ30 Battle Pass tier proves player experience is secondary to monetization.
Still Missing Basic Features:
No In-Game Profiles (standard in FPS).
No Match History (essential online).
No Personal Stats (classes, weapons, specs, gadgets).
No Community Stats (trends, data).
No Ping Indicator (basic necessity).
No Direct DMs (limits social).
Poor Friend Status (game time, round).
No Clear Numerical Weapon Stats.
No Ranked Solo Queue.
Critical Unresolved Issues:
Unfixed Netcode (persistent issues).
Unreliable Hit Reg (frustrating).
Broken Audio (bugs, impacts awareness).
Poor/Shallow Balance (stale, no depth).
Horrible Matchmaking (bad RS-system, unbalanced teams).
Monetization & Priorities:
No Local Shop Pricing (ongoing issue).
Greedy âŹ30 BP Tier: Shows monetization over core gameplay while issues persist.
Bad matchmaking is so true
Nice hotfix, not sure if you forgot but thereâs a bug that just ruined sledgehammer? A weapon that was fairly balanced? Oh that was on purpose? I understand why someone would complain but if you canât handle fighting a sledge itâs honestly a skill issue
we should be able to switch backgrounds, i love vaiya's cosmetics but i chose CNS this time because i didn't feel like having to look at an eye soring white background all season long again.
revert sword nerf
i see you nerfing somthing again just because light player dont want it
i am sledge main every time a light catch me from far i am vulnerable and now when i do manage to get close and winch the i cant do a combo of normal attack and a mele to kill him so he just dash and get out so i must use agadget to get him then another light come and just kill me cause i dont have enough gadget ( cooldown)
They nerfed it on purpose sadly, i don't even play sledgehammer and think it was cruel
revert sword nerf
ult BP is way overpriced as people have been saying, additional 2400 coins minimum and i would buy, otherwise pretty worthless as someone who beats the BP without XP boost regularly
How to fix ping and performance problem
play a better game:(
Worst season yet. Healing gadgets are massive L
Please let me play the new mapđ Iâve played 6 games in a row
Season 7: Disappointing
I've been playing The Finals since season 1. I've supported and loved this game to death since then, and can't wait to see the tournament. But this season is the worst season I have ever seen released from you, this is a bit of a rant so, be warned.
New content: We got a map, no new weapons, some cosmetic options, and 1 new gadget for each class, a tiny bit lackluster but alright I suppose.
Gadget: Dumb ideas, the breaching tool has been useless, no other medium I encountered have even used it, lights healing smg has made the healing beam redundant, and the healing orb for the heavy is a dumb idea, he already has enough defensive tools at his disposal, he doesn't need more. Remove or rework the healing ball, make the healing smg only heal half to make it keep contestants in the fight for a little bit longer.
Balance: Nerf CL40, does way too much damage for an AOE attack, and it holds the players hand. Buff the sledge, but rework the winch, imo that's the problem with the sledge.
Battlepass: Personally legacy battlepass doesn't bother me, in all honesty I like the remove of the urgency to buy it and it's nice to be able to get things that you couldn't have. However, the ultimate battle pass is the scummiest shit you could do. Why do you have to use irl money and not more multi bucks? Why is it 30 when it only changes the end parts of each page? If you want to keep the exclusivity of the battle pass, make both ultimate skins and premium skins be awarded to the player, and when the battle pass is brought to the legacy it only has the premium.
Others: add at least SOME sbmm, having to gamble if you get good players if you want to win isn't fun, and getting bad teammates while the other gets much better teammates isn't good, don't make it too impactful or strong tho.
Overall, this season is. 4/10 for me, it's not content rich, it has an egregious blackcell type battle pass, and it's balancing is in the gutter.
Fix your game please.
Allow VRs to be converted to STs for legacy battle passes, this gives use to the currency mid season. This or buff the amount of STs you get and communicate how you are getting them, its very unclear as to how iâm earning these and it is also very slow to earn, with the most iâve gotten is 3 after a full WT
CL40 spam sucks the fun outta the game. you could be winning one round and the entire enemy team starts spamming it. ONE person using CL40 is manageable but when two or three use it at the same time, the game becomes a mess visually and light has zero counterplay to two CL40s shooting at the same time just deleting you nor does any class really .
before the Sledge nerf, Sledge was fairly good against CL40, being able to dish out the damage enough for CL40s to get punished when pulled up close. both sword and sledge in their pre nerf states were good against it. now that it's two main enemies are gutted It's spammed the moment a team feels like they're losing cause even toddlers can use the thing,
ranged weapons atm are able to punish people who play melee for being in MELEE RANGE. kinda sucks that instead of rewarding the melee player for covering the distance they have to cover, they get punished for it. Melees atm have to put 10 times the effort for their weapon to be effective cause the melees rn have worse kill times against mediums and heavies at MELEE range,
"Special" Skins from the 2025 Season Pass:
For Heavy â 2 Skins (2 Ultimates)
- Shak-50 (Level 16)
- Deagle (Level 32)
For Medium â 3 Skins (2 Ultimates + 1 Mythic)
- CL-40 (Level 24)
- FACR (Level 56)
- Pike-556 (Level 88)
For Light â ZERO.............................
Does no one else see this? It's a CONSTANT in this game... Everywhere you look, Light is always the most hated and most despised class by Embark...
What happens if you're a Light main? You only like and play the Light class, and the Season Pass only has basic, mediocre skins for you that are just a retexture on top... While you have to watch how Medium and Heavy get 2-3 very special weapon skins...
It's always the same story at Embark... The person in charge of making decisions for The Finals HATES the Light class, and it's crystal clear in the amount of quality skins available for Heavy and Medium, and the amount of simplistic, lazy skins that are pure retextures in the game, but also in the game's balancing itself... This is a DISGRACE, and it's always been this way...
Let us be able to set Favourites for
skins (especially useful for deep shuffle if you only want to cycle through a few skins)
outfit pieces so many to go through, sometimes hard to find exactly what you want
sword buff would be cool or something haha
I wish i had the option to switch back to the split between CNS and vaiiya background
Ironic how he is backstabbed himself
Idk what to say... nerf sword or something
Make difibs specialization, and a heal beam gadget. Also add in this chat reactions for see ppls mood
i love both of these images, bring back dagger 180° angle!!!!!
Iâm disappointed that they secretly removed vegas 2032 from the map pool - idk about other people but it was one of my favourite maps, and the new vegas feels soulless and unrepresentative of the vegas vibe
Add a commanding shout to heavy which upon activation releases speed and health boost for 5 seconds to you and your teammates. 25 sec cooldown.
Asking for a voice chat input slider of some sort in the settings, please embark I beg. I want to fine tune my audio even more 
Extremely disappointed with "Mythic" rarity
- Made it cost slightly >1150 to force the $20 pack
- Turned Legendaries to Mythics then raised price
- AKA, "These were never actually Legendary-tier, theyâre Mythic-tier"
- AKA, "We'll never make Legendary skins that good again, this is only Legendary-tier"
- AKA, "If you ever want skins that good again, you'll need to buy Mythics from now on, which cost 1,200+ Multibucks each"
Extremely disappointed with "Ultimate BP"
- Forced real money price
- Makes Multibucks useless
- Even though Multibucks can cost real money
- Charging $29.99/season by tacking on 1,000 MB, bonus XP, and +20 BP levels to inflate the price
- Obviously going to be time-limited
- AKA, exploiting FOMO for money again
- Doesnât even give the skins on purchase
- Need to grind
- Can fail to obtain
Suggestion: Penultimate BP (1150 Multibucks)
- Gives the 10 Elite skins immediately
- Do this for Ultimate BP as well
- Does not unlock Premium Track
- Does not give +20 BP Levels
- Does not give a 25% XP bonus
- Does not give 1000 Multibucks
Make Ultimate/Penultimate BP permanent
- Always purchasable from the store
- Never raising the price
Balancing
- Sword
- Revert Lunge to 140
- Dagger
- Revert backstab angle to 180°
- Bring back Turret/Goo backstab
- Bring back charge slide
- Bring back option to tap or hold backstab
- Sledgehammer
- Revert damage to 115/200
https://www.reddit.com/r/thefinals/comments/1it1icj/comment/mdnd5tc/
(...) definitely believe that melee needs some work to improve its viability and weâll be working towards that over time (âŠ) Melee (...) are all valid parts of THE FINALS experience.
Melee changes since then:
- Sword: Gutted
- Dagger: Gutted
- Sledgehammer: Gutted
- Riot Shield: Bug fixes, nothing else
- Dual Blades: Buffed and still trash
- Spear: Buffed and still trash
@meager crater Brother my name is literally Buff V9S what do you think I run
@fleet socket As I've said before, TTK is an inaccurate means of which to compare weapons. The M60 has proper recoil to compensate for its low TTK, minigun has the windup, I dont like deagles either but thats a separate issue. SHAK has too good accuracy for its TTK, similar to deagles actually.
I get why heavies have a lower TTK against lights than lights v heavies. However, it feels often overlooked that because of that, lights CANNOT stop moving, while heavies stay still (mostly) and therefore have better accuracy. It can be argued that the lights dodging evens out the increased accuracy on the heavies side, however there are select weapons that override that, including SHAK and Akimbos.
add mnk support to console
remove ultimate battlepass
Everybody complaining about the ultimate battle pass is kinda dumb lmao. Youâre paying 10 for the battle pass, 10 for the extra skins and 10 for 1000 multibucks. Plus 20lvels up in the battlepass. For 30 bucks thats a pretty good deal. Like are yall actually looking at how much youâre actually getting for the valueđ. @raven garnet proof? Ive seen none of this Itâs just complaining they have to spend $30.
it was broke stay mad
Melee is not viable currently and Embark is taking every step to make it even less viable with each balance patch. I thought this game was supposed to be different to other shooters, but it is slowly becoming a battlefield/COD clone with a few gimmick gadgets and abilities. Sad to see.
Embark, stop taking advice from sweaty, cringe streamers that only play with guns, and focus on the aspect that make you game unique and fun.
Stop nerfing playstyle and build variety for the sake of renegade COD players, THEY ARE NOT YOUR AUDIENCE.
i also dont think you understand that globally the pricing isnt the same as 30 across the board. some people are getting charged 30 pounds and thats 1.36 to the us dollar and some are getting charged 50-60 bucks. like worldwide if it was 30 i dont think people would have an issue but i think its the fact that not every country makes trillions a year. making game items much more costly
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NERF CL40
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NERF GOO GUN, THE SPAM LOCKING YOU ON GROUND IS CRAZY, REDUCE AMMO OR SOMETHING TO AVOID THAT
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NERF HEAL GUN
World tour lobby balancing this season is abysmal. Two final rounds Iâve had where our team just got dogged on with zero chance of coming back
were just copy pasting two sword models into the middle of a recolor now?... im still buying it but like come on
revert sword nerf
nerf all light smgs, buff dagger, nerf CL40
The sword is certainly more viable still than the sledge will be. Coming from someone who maimed both.
Nerf the CL40
https://media.discordapp.net/attachments/1359425533238186025/1383168356055781548/image.png?ex=684dcf6a&is=684c7dea&hm=60f1081a29345c0745693cf3824bda8ff0081d3a4a91a1f02d503e077828561a&=&format=webp&quality=lossless thanks for this change i actually hit my shots now on the shak-50 XD idk if it alos effects the dual deagles but im also hitting my shots on those now i rly hope its not a placebo
Between the servers lagging like crazy and getting destroyed by the best players I have ever seen I actually stopped playing lol
Sledge feels bad to play with since the nerf. Catching someone in CQC and I barely come out ahead.
PHOTO MODE.. Game looks too stunning for an fps game to not deserve a photo mode đđž
Youâll def get a dedicated community for this
why stpd you didn't nerf cl40 on 7.0? No one media person didn't cry about it?)
add a setting or something that makes you automatically switch back to yoir main weapon after throwing a gadget with multiple charges, example proximity sensor, like throw one and it switches back to main weapon
setting could be turned on or off
Why did they nerf the Cerberus and not a single nerf for the light class shotgun, Mp5 and the annoying sniper? How about fixing the issue when reloading and it doesn't reload and why can't I use the data reshaper against the annoying heavy shield, new healing ball or the goo?
Will we EVER get color options for pistol sights? I'm red/green colorblind, and most of the time, I CANNOT SEE the red dot. It's a disadvantage that could be easily solved by just adding more color options, and which has already been solved with the impressive accessibility options for the crosshair. Why is this same care not being extended to sights, specifically pistol sights?
slightly buff spear pls
In the last season almost every melee weapon got nerfed badly.
I was maining sword, shield and sledge since season 1, their high TTK is reward for catching enemy off guard, and last nerfes killed sword and sledge. It's better to remove or add delay for quick melee cancel to make melee weapons more balanced.
Also changes as:
- Sledge's secondary attack damage should be reverted back to 115, or changed at least to 110. Secondary attack damage should be at least 155, also animation of second attack should be a little faster.
- Damage of sword's secondary attach should be reverted to 140, or changed at least to 120, for balance: you shouldn't be able to use dash while swinging sword, and you shouldn't be able to cancel it by quick melee.
- Dagger should be able to backstab turrets, also needs tap animation same as throwing knives. Secondary face damage should be reverted back to 60.
- Dual blades shouldn't be able to block whole body, only upper body, letting legs open for damage.
- Shields should be able to block some of the melee or charge n slam damage, like 10-20%.
- Spear? What is this? Never heard
Bring melee and shotguns back!! They only seemed op because they won most short range engagements, but thats how they SHOULD be. They still lose medium/long range after all.
Revert sledge!!!! I shouldnât be the one punished for an enemy thinking getting in melee range is smart FFS đ€Š
Once again, please make the "interrupt opponents who are stealing or decrypting" team based, nothing more frustrating than seeing your teammates do it and you gain no progress
The value? What are you talking about?? A $20 DLC pack gives you instant skins + 2,400 MB. Ultimate gives you 1,000 MB and some skins you have to grind for. 20 Levels + 25% Exp boost is USELESS if you play this game as much as everyone here does. Absolutely not necessary. So essentially, you're paying $30 for about 2,500 MB when you could spend $20 on 2,400 MB. Do the math, the value aint there.
nerf the cl-40. 5 match in a row with 3 mediums with that weapon. Is getting to much anoying
they give you 4 loadouts 3 gun skin, the bp , the 25% xp (its true its garbage) and 1000 mb so it make sense why 30 usd meanwhile a 20usd they give you the 2400 mb and 1 loadout + 1 emote + spray or sticker + 1 gun skin
NERF CL U DUMB
i like how i get placed bronze, and my teammates are bronze, but everyone that kills me was diamond last season
Day 18 requesting a Coin toss emote (only with "The Finals" icon, not a head or tails emote)
It will be a hand emote for the left hand (As every other hand emote) which tosses a coin (With a very satisfaction sound effect, like the ULTRAKILL's one) and then grab it in the air and the emote finishes
It would be so cool since, the enemies get coined, it would be a very gentle but cool flex
Hope Embark takes note of this, we need it in the game, I would pay for it
(Also, please add more hand emotes, I love them)
Buff Sword already... SAVE MELE!
Please fix "Compact Reflector"
its reticle is too large.
If you are green colorblind, do you realize that your profile picture is green?
Did anyone notice, that on the Practice Range (i dont know what its called in the englisch version), the "bot-attack" mode (or whatever its called) got a huge nerf? Yesterday the bots had really good aim, today it worse than I thought is even possible
bro make a reddit post jfc
Pyro Grenade lemon skin. That is all. I would like to live my Cave Johnson fantasy.
Embark you never cease to amaze, with this season you've actually managed to make the spawn locations more busted
Just WON a WORLD TOUR game and was greeted with this in the menu. I DC'd between each round due to server issues but reconnected each time. "esports ready"
can we please remove low gravity from all game modes. its not in ranked for a reason, really unfun to play with
Update after patch S7 :
General feedback 
Embark, I bought the Ultimate BP . To support you guys, really. But to be honest, from my POV, the price is to much high and should be able to buy IG not by bundle. 20⏠will be fairer price if you can regain it in the BP.
Looks like your hire someone in charge of monetization from Respawn. I bought it this time. Not sure I will do it every seasons.
** Unreal or random crashes still here in S7/ More than ever !**
Letting CL40 like this is stupid. Everytime you buff it, your game become unplayable for 33% of your game.
đČ For the game đČ
- In pratice game, let us fight between friends (or not !)
- Why in WT, lose in final round against a tri-stack squad when I'm playing solo ?
- Add "step" in the reload animation so when you climb on something during a reload, it's not completly reset.
- Add a report option " Sabotage " in the report section in game please.
- Let us choose our sight weapons at the beginning of a game
- Delete low gravity event. It's not fun AT ALL
- Random
skin andcharm list for weapons/gadgets. EDIT : Thanks for the random skin weapons, but can we not just choose multiple skins and randomize them for the next step please ? - We shouldn't lost point in ranked when a team mate leave the squad and didn't play during the round
- Let us invite friends or join them in group even if we are not the group leader
- Add the possibility to look at the profil/card of friends and recent players.
- **Give us the possibility to customize rules in private match. Like "only M and Dual Blade", "only Light and SR84", "only marksman", "No heal, Light only and grenade only". You can imagine all you want and put it in private match for streamer and their community to make the game more fun **
- Revive and Objectives score should add additional points in ranked
**âïž For balance âïž **
- The Heavy heal... For all the squad ? Without limit in time or HP ? For a class with shield, barricade and 350 HP ? Embark... please.
- **Revert your XP-54 nerf **
- Nulifier is just useless right now. Offer invincibility to the ennemy ? Really ?
Rework : When you get it by the "Taser" your recoil is increased but you can still move as you want and your take 5 dmg/sec by the electricity. Can hit multiple target like the lock bolt. - REVERT CL40 BUFF. Medium spam this without dying and destroying the fun in your game
- You shouldn't be able to right clic sword + dash
- CB01-Repeater is just OP. Nerf the damage
- Rework Vanish Bomb and make it start regen instant. It will increase survability for the Light and it can be use for your teammates too !
- Nerf Turret range.
- Reduce the radius of the reflect of the Dual Blade or let us shoot in the feet or something else to let us counter DB when you got an AR like Riot Shield.
- Nerf the range of the KS shotgun. You can put 100 dmg at 20m.
- Nerf PIKE to 48 dmg instead of 50 dmg.
- Rework defib: Reduce the cooldown reset to 5s and give 100HP instead of 50% of your HP. It will force Medium to revive more safely !
- Rework Sonar : Scan 5 times instead of 3 but if you don't move it can't scan you
- Winch and lockbolt shouldn't do damage. It's strong enough, to not make damage
** đ Servers problems đ **
- Improve your netcode / tickrate or I don't know what ! Dying behind cover it's one of the most frustrating thing in The Finals
- Flamethrower and hook should NOT get you through walls, doors and more.
- Sword, dagger, dualsword or all other melee weapon feels unfair when you think you're out of range and die anyway.
- Flamethrower is bugged. You can hit people without being in the range.
Oh and ping me as much as you want. I will not answer. You will never say anything much accurate than the META.
And the META is full of Medium and Heavy. Not Light. That's fact.
I will always post this now and add some changes time to time.
Please revert all your changes to sledge, dagger, and sword. These changes go way too far, and make them horrible to use.
Oh u guys still whining đ€Ą
H+ seems to trigger the no sprint bug now and then, when swapping to your to others things quickly. I'm on controller with auto sprint on.
A player's perspective on "making melee viable:"
I understand changing number values to make them more balanced, but when you have a QUICK MELEE BUTTON, used to chain button presses together into a combo, and you nerf said combo, then what you're doing is forcing players to re-adapt a new playstyle that their muscle memory isn't used to anymore.
I understand why you would readjust it to not feel as punishing to the recipient, cause I've even had frustrations about it as a melee player against other melees. But I never felt like I was beaten unfairly. The people who make sword look like a beast are the same types of people who put in 100s or more hours learning the systems of the game to make it work, cause by itself it's NOT GOOD and NOT broken.
Sword was only good cause Dash meshes w/ it, and janky hitboxes get swept up w/ the momentum. Honestly, the q.melee+lunge felt like a skill check. Yes, easy Lights, but it's never easy. In the heat of the moment, it's easy to whiff and get punished. Counter the playstyle and you win.
Hammer... I understand the idea of making heavy have a lower TTK than the other classes, but I can't say I'm happy about Sledge v H matchup anymore.. winch+l.click+q.melee skill checks CAN hurt Lights and I do agree they should have a way out of the winch if they're skilled, but that still ruins the principle of what melee IS.
Put Dagger's backstab options back. Quit removing what makes this weapon unique. It's already hard to use!! Quit making it harder!
If you want to make melee viable, at the very least be transparent on WHERE you want it viable. I wish to claim that quick-melee being sub-optimal is actively RUINING the melee experience. Good players who wish to stick to the weapon will do their best, but ultimately all these changes have done is made melee less appealing and less effective to play! By all means CHANGE THE DAMAGE VALUES IF THEY'RE A PROBLEM!! We should revert the combos of all weapons back to how they were pre-nerf.
Companies exist to maximise shareholders value. That's just how it works. The games free, ranked is free, weapon unlocks are free, clubs are free. If you can't afford skins just don't buy them. If you hate it that much vote with your wallet.
sledge's viability was earned through commitment to melee, requiring good positioning and GOOD game sense. Seeing the main qm combos being diluted because some players âfeelâ they had no chance is irritating embark. Of course they âhad no chanceâ-- they let a melee player get in range. Thatâs the whole fucking point of melee, don't let me get in range!
Melee in general is getting shafted for doing itâs job well, like of course melee is going to be better than a gun a point blank range and if itâs not than what is the point of melee
The only âunbalancedâ aspect of heavyâs melee is the winch claw, back in the days of season 1 sledgehammer, all we had was C&S and arguably a stronger version of the sledgehammer and yet it was considered to be a joke weapon and not viable competitively
Keep up with the good balance changes I love these shitters outting themselves as unable to play if the melee weapon isn't an auto win instakill vs their opponent. Consider rank locking this channel bronze people don't deserve an opinion
The sledge nerf was one of the most unnecessary nerfs of all time. The weapon is completely unusable now and itâs already at a massive disadvantage being melee. The dev not said it was highly used in every skill tier and was essentially becoming op. As a sledge main most lobbyâs I go into Iâm literally the only sledge and it was anything but op. Anyways this was a terrible decision and the devs are just forcing everyone to use the same 3 meta guns.
delete this channel
Make mgl do something
Bring Back The Sledge
remove toxic masculinity from the game. heavy body type 04 is very muscular but has no ass. that's toxic masculinity. glutes are very important, especially for bodybuilders such as heavy body type 04. censoring male glute development perpetuates toxic masculinity. remove it. give male heavy proper ass.
i love how the best guns are all ARs and you guys keep nerfing unique weapons. please never buff sledge, MGL, dual blades, spear, KS, etc cause those are just fun. I wanna play AR simulator
Make it so we can select the skin pool the randomizer picks from like favoriting them or something
Would be nice to have gyro autocalibration update! Only thing that stops me from using native gyro
some positives;
S7 music is a blast yet again, much compliments to the music team :3
I'm also a sucker for the CNS background in the lobby, gives a ton of good vibes, would love it if there's a possibility to buy one (or have it for free, but idm paying for that) as DLC in form of animated background or something that can be imported in wallpaper engine (like the music track in the steam store) so I can have it on my desktop :3
Here is a list of weapons that need to be buffed but not make them meta in the next balance patch
Spear: increase the basic attack damage combo to 70, 80, 95 and increase the spin attack damage to either 120 or 130
KS-23: increase the projectile speed to 500m/s and either add a 1.2x headshot multiplier or decrease the fire rate to 73 RPM and increase the player damage to 120
Riot shield: increase the swing speed by a little and make it so we can bash people while blocking if they get too close and the bash will do no damage but will knock them back a bit but not too far maybe like 5 meters and increase the movement speed when blocking
R.357:Increase the bodyshot damage to 75 and decrease the headshot multiplier to 1.9 therefore making it 75 Ă 1.9=142.5 and also decrease the fire rate by a little bit maybe from 140 to 130
Dual blades: add a parry mechanic so it can parry secondary attacks of other melee weapons like the sledgehammers overhead charge but it can't parry the primary attacks of other melee weapons and increase the first swing damage from 50 to 55 and increase the second swing damage from 60 to 65 and lastly increase the final attack damage from 65 to 75 and make it so the final attack can be done faster and increase the movement speed when deflecting by just a little bit
AKM: increase magazine capacity to 34, 35 or 36, the choice is yours on what number you choose
ARN-220: increase the fire rate to 750 rpm, decrease the duration of the tactical reload animation from 2.45s to 2.30s, decrease the duration of the full reload animation from 2.80s to 2.60s
Smoke Grenade: decrease the ammo from 3 to 2, and decrease the cooldown from 50s to 20s
please, please Embark these weapons and gadget need some love
Hopefully you guys see this, these emojis will highlight the message so you can see them đ„:đ€ đ€Żđ”:âœïž:grinning:đđđđ«
Please add an option to remove the sponsor from the background. I love the rainbow background.
servers have been freezing like this since i started in season 5
can we finally get some fixes please? its detrimental
Defib seriously needs to be nerfed again. its stupid that season after season nerf after nerf its still spammed over and over and over again
The healing ball for heavyâs needs a nerf. Or just make all heals stop when you get shot. Medium needs a rework cause they are no longer the healing class.
Would be nice if instead of bars
We could see the actual stats of a gun
Fire rate, damage, range / max range before drop off
That sort of thing
I'm fairly new to the game, but I'm actually finding the healing beam specialization useful and fun for Medium. It's just disappointing it feels like the other classes don't need it anymore with the new healing gadgets being so strong.
nerf cl40
is lh1 meta now?
they havent been the healing class for like 3 seasons cause embark would rather constantly nerf heal beam (teamplay) than nerf mediums actual issues
yo lemme get a rez.
Ppl are using it more since it got buffed, i donât think itâs meta tho
We should have an event weâre all the classes swap equipment and weapons
also their needs to be a fix I will empty the mag and hit all me shots but they wonât go down itâs frustrating and Iâm not the only one experiencing it for example if Iâm playing light shooting another light they wonât die they will have one hp instead of them being taken out same thing if Iâm hitting my headshots it has to change or many people will stop playing this game itâs starting to feel like cod and itâs pissing me off especially the light class needs more health this is ridiculous
There are no 69 and 88 on the contestant numbers?
Holy cow can someone explain to my why sledge was deserving of a nerf?
The training room is perfect. Now you need to add deterministic generation where it randomly generates the location and class types of the dummies based on a seed that we can change or copy
Bc "pro players" were abusing it a lot with goo in ranked
Sword should kill light faster than db.
It has less range and you need to slow down and charge for the lunge.
I think that Night Vision needs a rework, because it is very frustrating and confusing and it is difficult to tell if you are looking at a player or not. Additionally with the "use enemy colors" setting it highlights the enemies red, but takes away the advantage calling out specific colors to your team, I don't think that certain settings like this should provide such an impact on the game, it seems silly. To fix i think it should always highlight the enemy team color to make it not be so clunky and uncomfortable to use.
Since I left the game in S4 and returned in S6 the knife alt-fire was changed to be a hold down instead of single click, which I appreciate a lot, it was one of my biggest complaints as a dagger main at the time, but it has been really frustrating to come back to the knife with the hold mechanic due to the 'charge time' where it is easy to "missfire" the attack. I think that making a larger visual change when the heavy attack is ready to use, such as raising, lowering, or tensing the arm to indicate the 'rediness to stab' would go a long way.
Also nerfing the dagger's equipment-destructive ability (removing turret backstab) was unnecessary, as a dagger light, running across an open room that contains a turret is enough to drop below half health, at least let us clap it back.
Also the light class is slightly underpowered compared to other classes imo, this is mostly due to the endurance of other classes in fights, especially heavy with shields. The best way to even this out, would be to reduce the throwing time/pull out time of grenade category gadgets such as glitch. When throwing a glitch at a dome shield- In a open space, for example- between pulling out the glitch-nade to throwing it, to it hitting the shield, the enemy will have killed or nearly killed you by then and it causes a frutrating dilemma, where i have to decide: suicide to save the cashout, or throw the nade. and shoot them and most the time not get the kill.
I â€ïž u dev team, thanks
guys, since the new season, my game freezen fps drop to 20fps and stay cap at 20. and the texture doesn't load after that. I'm alone ?
Sledge WASN'T deserving the nerf.
Its room temperature iq pro players and streamers and their mindless fans that lost too many times to sledge because apparently it gives you a "free kill" just cuz its a one hit kill in some cases. They don't know the amount of skill it actually takes to become part of the top 3 most used weapons.
Most of them have NEVER tried sledge before, think sledge is only used along with winch, use insanely meta weapons like FAMAS and XP54, defib their teammates in the middle of enemy fire, and snipe from spawnpoint in powershift.
So no, sledge didn't deserve the nerf. Embark is just trying to keep the streamers present to boost the game's popularity, but its too risky cuz pro players often don't have a brain and listening to them too much will cause uneccessary changes to the game.
@woeful solar @signal basin @kind condor @alpine pebble @stuck topaz @pliant lion @warped elk @drifting topaz
With as much kindness as I can, I ask you, PLEASE stop complaining about the CL-40.
Yes, it has a low skill floor, but Repeater, Pike, Revolver, and Model can ALL do better TTKs against EVERY class -- usually with more ammo uptime, too. And CL-40 is a dodgeable projectile, not hitscan. It's far from OP, and its use falls off dramatically in Platinum and up.
If you primarily play Quick Cash or Power Shift, then remember those modes are designed differently from the main modes World Tour and Ranked. Naturally, some weapons are a little stronger in the spinoff modes (but tbh CL-40 is still not OP there).
CL-40 has plenty of counterplay. For instance, they just buffed APS. You can deny CL-40's entire 5 shots with a single gadget. But if you want even more counterplay, then you should be asking to buff the shitty weapons in the game FIRST before nerfing even more stuff. Melee in particular capitalizes on CL-40's close-ranged weakness -- when, you know, melee is actually balanced correctly and not nerfed every consecutive season.
We can do better than asking to just outright nerf whatever annoys us. If for some reason you still want it nerfed, then at least propose HOW you want it nerfed. Think harder about it. Lazy, unimaginative whining to simply "nerf it" is how we got Sword and Sledgehammer in their current unusable states.
Please consider just removing the new heal gadgets, the meta is now just sitting in a corner with heavies with healing orbs, shields and a turret, making groups impossible to counter when they're capturing your cashout, other than tdm now i don't see the point of playing... I know I don't have that much xp in the game and I would be considered "casual" but even a player like me has noticed a massive change in meta (which feels very unfun), and also as other people are pointing out, you gutted melee to the ground so those builds are just useless now so there's my feedback if anyone at the dev team even reads them...
Add a 24/7 playlist for the first week of a season when a new map/map rework releases. I still haven't been able to play the new map đ
Make the swing hit at this distance
I'm experiencing frequent spikes in frametime in games, often reaching 40-80ms, with a corresponding drop in frame rate to 10-20fps. However, my GPU and CPU rendertimes remain unchanged at 3-4ms. I'm unable to determine the cause of this problem.
PC Specifications
Resolution:2560*1440
GPU: RTX 5070
CPU: R7 7800X3D
RAM: 64GB
I've tried lowering the game quality, updating drivers, and anything else I can think of.
And this issue is only in the new map
I hope Embark can fix this quickly, it's important
Bring back 30% wipe
Party Playlist - All the LTMs just on rotation. Changes every match, not every day or every 4 hours. Every match you play something different. AND you keep me in matchmaking between matches. One thing CoD excells at is keeping you playing. Overwatch used to just lock you in a lobby and youd just go back to back matches with the same players. Halo used to as well, I think strict sbmm in some games is what did away with those lobbys.
It was fun, it was fast, and I didnt have to break I just played.
legacy battlepass takes years to level up
why havent i ONCE gotten the new map
I need help
wth is This
I tried downloading the finals on an old pc but This keeps popping up and I dont know What to do
i get that too I just verified my files and tried again
Can we have 2 grenades back since you added all this healing stuff
Or bring the old damage back. Either would work
fix the damn matchmaking lmao
Second this, its very hard to hit someone really close to you with sledge, which is a bit strange when we're talking about melee
ă»Suggestions for improving S7 cosmetics ASAP.
ă»OPS Override set.
Optimize customizability by separating the face paint from the body paint. I wish to use the body paint of OPS Override, but with a different face paint. I was disappointed to find out that the body paint is also taking up a slot on my face paint, especially after Embark have put so much weight on wanting to let us customize these.
ă»Improve the visual quality of certain hairstyles, especially on low settings.
Some hairstyles, most noticeably in the color black, have some issues. The issue becomes worse when using the anime face.
If possible please make the hair as thick as the red version, or find a way to make it look allright. (See images below)
Taken on competitive settings 1920x1080, no Anti-Aliasing. Using high graphic settings only slightly improves the hair quality.
this is not up to Embark's cosmetic standards, and as a paying & supporting customer I am expecting higher quality.
ă»Randomized skin pool
Let us select what skins to have in the selection pool for randomized skin.
ă»Playercards
Tie player cards to characters / contestants. So each contestant can have a customized player card.
it says in the patch notes </3 smth about it over performing in casual i think which honestly makes sense..imo its still perfectly viable just not as good versus heavies anymore
Nerf cl40 and PLEASE let us have Nama Tama as a pet
Sledge really did not need the nerf.
If a heavy's slow body is able to close that distance they should deserve to capitalize on it.
I discovered a glitch by chance that shows that we can go under the map even if it doesn't benefit us. I wanted to share it.
boost CL till the game is unplayable
Healing Emitter is begging for a fishbowl skin.
played 3 matches of just TDM today, won the first one barely, lost 2 in a row while being the only person on my team with a positive score while 4/5 people on the other team had positive scores. I know people praise the lack of SBMM in games, but like 90% of my matches im the only person doing anything. There is no reason why I should have multiple people on my team going 4 and 15
Removing them entirely is a horrible suggestion. Nothing is completely wrong with them, all they really need is a nerf so that they arenât as good as or better then the heal beam.
honestly this update has been awesome so far. I think the new gadgets paired along with the recruitment system is the most team fight encouraging thing embark could have done. healing orb, the healing pistol and the breach drill all encourage really tight knit team tactics and I have been having a ton of fun even as a veteran player. so far my only issues have been related to optimization and server-side lag being a bit more prominent this patch.
The legacy passes prices should be adjusted to match the fact they have zero coins. Half the price for them was based on the fact you get your coins back but you get none so why doest the price reflect that? Like 750mb-850mb would be better then the full price well getting gypped out of the coins making it worth the 1150mb. Like yall see what iâm saying right?
Heavy healing emitter should break after a certain amount of time and the health of the object should be slightly less. When I first used the Item I expected it to have a lifespan but it doesn't. If anything it should last as long as the recharge timer so you can still use it all the time but if they break it you cant always have the healing emitter on hand. The H+ infuser feels perfect to use but I feel like it recharges too fast.
Embark,
It's really hard to enjoy the game with so many people crashing. Can you please look into this?
nerf the lights. forcing glass cannon into 50% winrate while nerfing all other guns for mid and heavy is open glazing and the definition of stupidity. Imagine winrare like that for glass cannons in other games? hello???? it should be 47% max, maybe even 42-45. Literally ALL lobbies in WT are filled with lights rn, they are destroying everything.
Welp servers are definitely slowing down, lots of packet loss in random matches. And the server I was on in Monaco just full crashed.
Since the latest patch, it seems that World Tour is always proposing me to matchmake against often with high MMR players (even got a ruby 3 stack once), which I am not and makes the entire lobby getting in hostage by absurd skill gaps. This worked fine before the hotfix and last season.
why the fuck am I getting full lobby ruby stacks in WT?
remove kyoto already
Anyone else seeing massive framerate drops and tripled input latency since season 7 started? It's especially bad on the new map, but I just played a full match on one of the other maps, and the entire match was running at ~20fps, and input latency was 100ms+ according to the nvidia overlay.
Give light a bomb vest jacket as a GADGET. Reduce your health by 25 to fucking explode on death.
Praying for a long coat or just a trenchcoat in black
Lax SBMM, mainly
Can SBMM get a little more relaxed in quick play please. Im just trying the new season and getting shit on
BRING BACK BANK IT

Me too mate not you only, this is horrible
Can there be more meele maps? Nearly every new map is a map made for medium gun users
Ok so just played a ranked and holy. M,H,L which is double heal and Flamethrower + Shield is way too strong
Good update so far but fix your matchmaking. Quick Cash makes me feel I am a bot that gets farmed. Also nerf the dual blades they are really annoying.
Fix the damn match making
Hello embark, I want to address balance in this post, and what you should do about the weapons imo
âą Healing emitter
It should have less health, itâs a proper nerf, and it will not kill the gadget
âą H+ infuser
Nerf it so it will have longer cd
âą Akm
Buff its magazine
âą Fcar
Buff falloff multiplier at max ranges to 67% percent, just how it was before major nerf in s2
âą Pike
Nerf rpm, nerfing its damage instantly kills the weapon on spot, weâve already been through it embark, donât kill this weapon again
âą LH1
Buff itâs hip fire, so it will be more accurate
âą Grapple hook
There is only buff that can make it meta, make it have 2 charges, and nerf cd time if it becomes too powerful
âą breach drill
Just buff it or rework it, breach drill is literally useless, if you have demat and flash bang in your loadout, you literally have breach drill but just better
âą Pyro grenade
It should deal more damage, or have 2 charges
âą gas grenade
Same thing as pyro nade
âą reshaper
Buff itâs cd
âą Buff sledge
Nerf was too brutal in my opinion, you should buff secondary attack to 174, and it will be good imo
âą riot shield
Buff speed while in defensive position
âą Buff dagger
Make it so you can run while charging secondary again
âą Spear
Add an option to stop secondary attack
What do yall think?
another season of embark riding light wieners, love to see it.
EMBARK yesterday in s7 update you added practice dummies voice to the crash test dummy BUT NOT BULLSEYE BARRY the close quarters event skin which is literally a black target dummy. It even has a bullseye đŻ on it's head and chest making it more of a target dummy than the crash test one. I SPENT MONEY TO COMPLETE THAT COLLECTION WTF.
Please for the love of Nama Tama tell me this is an oversight and not some scummy move where Bullseye Barry wasn't deemed worth of the voice cus it isn't a store item. The mythic battlepass made you look greedy this season not gonna lie. Please say it doesn't run that deep. That would be next level cringe.
Bullseye Barry is my favourite skin in the game and he has a default white dude voice... give him the dummy voice
HE'S A PRACTICE DUMMY THROUGH AND THROUGH
You forgot sword. Buff lunge to at least 125 damage.
Let Riot Shield Block While Interacting.
It was a cool mechanic while it was in the beta and any problem with it would be resolved if you just made the shield visible instead of removing the feature from the game.
That's why nobody liked it at the time, was that you couldn't see it. Not that it was a thing in the game. I know I was expecting the shield to just become visible when 1.0 released, but instead one of the most compelling mechanics of the game was removed.
It fosters a unique playstyle for the nichest weapon in the game and there are already plenty of counters to it so there's no threat to THE RIOT SHIELD, a D-Tier weapon at best, throwing off the balance of the game. Heck, maybe some people will actually want to grind out that Emerald 2 Riot Shield skin if that former glory is restored.
I doubt you guys'll see this, but I guarantee every Riot Shield player is begging for this, whether they voice it or not. đĄïž
GOD IN HEAVEN PLEASE DONT RIDE LIGHT
Can we please be able to select what skins we want in the random skin rotation. And can you make it so you can copy your contestant so I don't have to do all my remotes again every contestant I make
I love the new map and gadgets but Im worried about Embark getting greedier I don't want this game to end up like cod, ow or apex and I cant buy cosmetics in this game with a clear conscience. I hope those issues will be addressed sooner or later. heres a list of the things that worry me:
Selecting random charms:
Explanation: In the weapon editing menu, random charms you do not own are selected when you enter the menu as a form of advertisement
Why its bad:
- It makes the UX worse for both f2p and paying players
Possible justifications: None
New skin tier:
Explanation: Embark added a new skin rarity tier at first without explanation. They later explained that its to distinguish skins with special effects which would be fine if it wasn't for the pricing. The prices are set so that you need to buy much larger MB bundle leaving you with some left over MB
Why its bad:
- It forces you to buy more even if you just want that item leaves you with left over currency after the purchase which encourages further spending not because you want something but because you already have a bit of currency, which is a practice that the EU is currently trying to ban
Possible justifications: The prices could have been chosen randomly and may just be very unfortunate
New battle pass tier:
Explanation: A new BP tier was added, it costs $30 and can only be bought with actual money not premium currency
Why its bad:
- It makes it impossible to save MB from previous BPs to buy a new one (would be fine if it was a bundle) which even Apex couldnt get away with and that says something
- It also encourages looking at the purchase not as something new but as an extension of the BP you are already buying which may lead you to think something like "I already spent x on the BP, why not just a bit more to make the most out of it" which is straight up manipulation
- You are forced to buy an XP boost and tier skips with the new tier making it so if someone just wants the skins they have to buy things they dont want
- It being a tier not a bundle opens the door for further, worse BP changes in the future
Possible justification: It could be Embark trying to make a bundle (Like the ones you can get when buying MB) that includes the battle pass and thinking making it a new tier is the best approach, in that case it would still be bad and in need of a rework (and separation of the skips) but not as bad as it currently seems
New currency:
Explanation: Just like VRs (currency used for unlocking weapons and gadgets) its earned thru gameplay, the only use is progressing legacy BPs
Why its bad:
- Now we have 2 currencies that are earned the same way that are nearly useless to a player who is not completely new to the game, they should have been combined into a single currency
- While this one is simply annoying it does again resemble Apex legends with its shit ton of currencies (for example the legend tokens which are apexes version of VRs) and any shift towards EA is worrying especially considering the other issues mentioned earlier
Possible justifications: Embark couldve thought that its better not to make new players choose between more weapons and old BPs, but new players are likely not going to be concerned with that unlike long time players
Could do some mini-rework for Data Reshaper.
Right click (Alternate fire) could do some 4-5 second interaction with some sound cue, with this you could hack enemy deployables and make them yours, for example making a Guardian Turret, APS Turret, Healing Emitter, ETC. into yours
However doing this requires 2 charges and consumes both.
Or you could just reduce this to 1 charge and left click has a shorter cooldown while right click has a longer one. (Could be like 30 second left click and right click 90 seconds?).
Data Reshaper is just underrated and not used very much even when there's several gadgets it counters, especially when there's just better gadget options.
If it sounds too powerful then maybe it can only have 1 hacked deployable active at a time.
me trying to use dagger rn makes me wanna pull my hair out dawg(also they changed the cooldown to 4 hrs thats WILD)
Medium Healing beam got severly nerfed, because it was simply to strong. Now it's at 40HP/s for a total of 220HP.
Now you ad a healing gun for Light which outperforms the DPS of pretty much every weapon in the game and can heal a total of 400... Please make it make sense..
Please add a "premium lite" version which is only like 15 euro or 18 euro or something, and only involves the base battle pass and the ultimate outfits, no 1000 multibucks, no 25% xp boost, no 20 levels skipped, I only want the skins.
consider moving your camera to hit them with your weapon
That isn't even what I complained about, like at all. I even said it's alright my guy. If you're gonna insult me do it right at least.
It's been 2 seasons and the ads is still broken on controller for non-automatic guns đŠ
Honestly, how are we in season 7 and still can't tell what platform crossplay players are on??
Agree on that. Also itâs just weird that not only is it weaker to lightâs healing, but itâs a specialization. Whereas heavy and light have it as gadgets. Kinda inconsistent
Also Iâve seen someone on YT suggesting that the finals should get a campaign mode. Surely this is lots of work and nearly impossible to do.
But what would be nice, is some cutscenes with our own character. That would be unique and dope af
As i said to you, i won't be reading your essays buddy đ€Ł
Can we get a barefoot option in the feet section đ
The wallhack event is horrible it should be pulses not constant, as attacking when that is active is nearly impossible
Loving Season 7 so far: the visuals, the theme, the soundtrack are all wonderful.
Bigger points:
- The Ultimate Battle Pass is horrible - even though it yields more multibucks and XP boost, it clearly locks the skins we had previously seen on the bonus pages behind a money-only wall, while putting inferior skins on the bonus pages.
- The Sponsorship is becoming a less and less rewarding grindfest. I can't recall any mentions of any adjustments to how fans are earned, but it feels like it's gotten slower. Coupled with weak, recolor-style rewards for this season's sponsorship, there seems to be no incentive to try and complete this track at all. Especially disliking the ISEULT-T pose for CNS. Not to mention that it's just two sponsors this season.
- The Healing Gadgets are amazing. The fights feel longer (at least for now) and open up more opportunities. I sure haven't seen as diverse loadouts at the start of Season 6. And I finally play classes other than Medium, doing the fun stuff they're good at, and still heal my team - or not be the sole Medium healer that is destined to get focused and killed.
- The Practice Range changes and The Recruitment systems are huge steps in the right direction. I hope to see them improve and grow so that new players aren't as intimidated by the game.
- The Legacy Battle Passes are insanely welcome, but even more welcome is the fact that I can earn STS without having purchased any of the legacy battle passes.
Points 1 and 2 are especially concerning - even with Arc Raiders and the major tournament happening, it's not nice to see things going more expensive or disappearing behind a paywall even though we had enjoyed the same level of quality for the regular "Premium" price, with more ways to monetize the game somehow leading to cosmetics less varied and lower quality.
Dear Embark Team,
Please give Medium a "Hack Tool" gadget, that we can use to hack enemy equipment.
Ex: Control enemy turret, hack healing emitter to explode and damage enemies, hack enemy weapons to glitch them, hack enemy sonar beacon, you get the idea.
Please make it so that if a teammate leaves in a ranked tournament match, we can't lose anything but we can gain. And for the love of god add a setting for uncensored chat at the very least.
PvE mode would be fantastic and the practice range addition is a good step in the right direction. Why can't OG Battle pass owners finish bonus pages?
a fast 1v1, pvp... game mode is necesary
like 10 WT in and have not gotten the new map. Seems kind of stupid that theres not a 24/7 new map cashout LTM every time theres a new map you release.
BRING BACK BANK IT ... IMAGINE DELETING A GAME MODE THAT HAS BEEN IN THE GAME SINCE OPEN BETA
BRING_BACK_BANKIT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
embark can you please make l.e.demon compatible with the backwards hats? it barely clips and it looks really good with the new cns hat from the twitch drop
CL-40 spam is ridiculous, please nerf that damn things blast radius. i've ran into WAY TOO MANY people that'll just spray and pray with it, its annoying as hell.
cl-40 incident 2.0 havent yall learned yet?
A good cl40 player makes me want to Chuck my pc out my window, sspam jumping the whole time and just shooting at the ground is such a no skill way to play the game
Its truly a monkey weapon
Looks like cl-40 is now spread all around the world, annoying SA, EU and NA
mac supporttrttttt
I'm really, really upset with the way STs were handled. Bringing back legacy content was supposed to be a pro-consumer move and it was twisted into a way to headlock new/returning players into being in-game to boost metrics.
It's 150 hours of being in matches minimum just to complete one legacy pass. It takes 40% of that at most to complete a battle pass during its season.
How STs are earned needs to be stated in-game, the rate they are earned at needs to be doubled, and they need to be made purchasable.
To everyone who wants to Nerf the cl40:
Genuinely get better
Ultimate Pass was a top tier terrible idea. I know it'll come to if others open their wallets or not but it's diluted down the initial pass so much now that I'm bowing out of getting the regular pass every season as well as obviously just not getting the ultimate one
Devs I thin k one of my club contracts is bugged
Power shift is becoming more and more unplayable by the day. Now with the Heavy's healing orb the game mode has basically become "take a team of Heavies and camp behind shields with healing orbs until you win". Not to mention it makes Medium's heal beam obsolete. Embark seriously needs to revisit and rebalance this mode.
This light healing gun thing needs to be binned
delete the healing gadgets you created a balancing nightmare from their very inception
idc how set up a team was with their heals in no world should a heavy take 750hp to the head and survive đ this isn't overwatch
used to play this game for the drip the regular pass have, now the ultimate pass just make things a lil less worth
SEASON 7: MAJOR DISAPPOINTMENT
Core experience is flawed. The new âŹ30 Battle Pass tier proves player experience is secondary to monetization.
Still Missing Basic Features:
No In-Game Profiles (standard in FPS).
No Match History (essential online).
No Personal Stats (classes, weapons, specs, gadgets).
No Community Stats (trends, data).
No Ping Indicator (basic necessity).
No Direct DMs (limits social).
Poor Friend Status (game time, round).
No Clear Numerical Weapon Stats.
No Ranked Solo Queue.
Critical Unresolved Issues:
Unfixed Netcode (persistent issues).
Unreliable Hit Reg (frustrating).
Broken Audio (bugs, impacts awareness).
Poor/Shallow Balance (stale, no depth), why would you put more healing in to the game....?
Horrible Matchmaking (bad RS-system, unbalanced teams).
Monetization & Priorities:
No Local Shop Pricing (ongoing issue).
Greedy âŹ30 BP Tier: Shows monetization over core gameplay while issues persist.
More Customization (P.S - Take inspo from Digital Extremes
- more char models
- coloring
- more animated skins
- earnable weapon skins with cool weapon progression (call of duty reactives -- inspo)
Etc!
Oh Nice! You're playing the get better card. Are you assuming that devs don't make mistakes and they're literally gods??
The CL40 IS BROKEN. It's the most used gun in powershift for a reason my friend either be blind or look at the data. I'm tired of cocky players playing the skill issue card for an excuse so they can benefit from a broken weapon
@wide void Saying "it should be balanced in the main mode not power shift" You basically just said it's okay if it's broken don't fix it. Even though it's the second top game mode in the entire game!
Decreasing self damage was the worst mistake. . PERIOD! It guarantees a win from close range every time.
Eliminate the cL 40 is a pathetic weapon for pathetic players... I do not know how the mediocre people of Embark do not understand it... they are so mediocre that they do not know what the game really needs to emerge and instead of improving the game they add unnecessary gadgets
@cyan cairn @potent glacier @trail prairie @untold hazel @solar tundra @keen tartan @violet matrix
CL-40 has a low skill floor, but Repeater, Pike, Revolver, and Model 1887 ALL have better TTKs against EVERY class -- usually with more ammo uptime, too. And CL-40 is a dodgeable projectile, not hitscan. Its use falls off dramatically in Platinum and up. It's not meta. It's not OP. You are overreacting.
If you primarily play Quick Cash or Power Shift, then remember those modes are designed differently from the main modes World Tour and Ranked. Naturally, some weapons are a little stronger in the spinoff modes (but tbh CL-40 is still not OP there). @keen tartan The game should be balanced around the main modes, not Power Shift.
CL-40 has plenty of counterplay. For instance, they just buffed APS. You can deny CL-40's entire 5 shots with a single gadget. You could also just maintain highground, make them self-damage on goo or shields, get point-blank, go long-range, out-DPS them, or jump over each explosion as they shoot.
If you want even more counterplay, then you should be asking to buff the underpowered weapons in the game FIRST before nerfing even more stuff. Melee in particular capitalizes on CL-40's close-ranged weakness -- when, you know, melee is actually balanced correctly and not nerfed every consecutive season.
If you still want it nerfed for some reason, then at least have the common sense to explain HOW you want it nerfed and WHY.
game ass buff game
Day 43 of asking for guns/gadgets until they get put in the game
Heavy:
Weapon:double barrel nitro express eg: W.J. Jeffery .450
Gadget:A deyploable mesh shield but much smaller
Meduim:
weapon:A smg such as a p90,scorpion evo,ppsh-41,Thompson etc
Gadget:A healing drone similar to lifelines but its just a shield that can be moved whilst on the gadget slot (the little ipad) this could also be on heavy
Light:
weapon:a lebel model 1886
Gadget:a m79 thumper
spec:a neon like movement spec but SUPER fast look to STRAFTAT for refrance on powersliding etc
other things:
BUFF SWORD
fix SBMM it is not fun solo queuing into stacks and it is not fun playing as a stack agaisnt solo ques
IBMM and mnk support
re introduce nukes with lower scaling damage for each item connected and allow breach charges c4 and mines to be used
pike nerf
famas nerf
remove winch and rework it
focus content events etc we have gotten less and less content with every season
FIX FOMO utimate battlepass and the wheel is blatant fomo
this is my favorite game. Honestly best shooter of all time in my opinion. But sometimes the match making really stinks. Constantly paired with ruby players and i barely reach gold each season. The skill disparity is so bad.
Please remove ultimate battlepass and fix servers, game still lags and how do you expect me to pay 30$ extra for skins that should be in the normal battlepass.
Powershift is terrible Rn, the meta of APS turret/healing emitter/spear/sentry turret is actually insufferable
been playing quick cash for about 4 hours in total over two days and have yet to see the new map.. is there really a new map?
Nbs, why am I still on page 1 dudeđ
To everyone who wants to nerf the cl-40:
WOW! Youâve finally seen team coordination in a team based game..(if it was a full cl-40 team you complain about)
If it was a single player, your fighting a no-hitscan, low ttk weapon that yes, obliterates lights. Lights are the glass cannon class though, get better and use that low ttk, high maneuverability, and good set of delaying/escaping gadgets and specilizations.
Also, Embark, please, please, please buff melee, we want primary weapons that have a chance, not weapons that are quickly turning into quick melee+. 
make sts easier to get ffs
FUCKING BUFF SWORD!!!
Thank you very much đ
#SaveMele
I'm sure you guys have heard this already but man, I haven't seen the new map yet in all the games I've played. You should have a 1 week long LTM everytime there is a new map that is jus a simple quick cash game on said map
Long time player and enjoyer - last season was peak and now the game is dead to me
Constant nerfing makes any non- meta class feel useless
Iâve played the new map twice in 6 hours of gameplay
$30 Ultimate pass on a game that has month old bugs and issues is criminal
Kindly, this entire tab is meant for people to give their opinions on things they would want either changed or improved. There is no harm in ANY of us to openly express our annoyance in regard to the CL40.
At the end of the day, I still enjoy playing the game as much as everyone else in this server does â there is no point of you writing straight essays and pinging everyone that disagrees with you. We arenât obligated to necessarily express HOW we want things nerfed and WHY we want them nerfed.
I am just a regular player with no bad intentions and I like to put my own feedback in here from time to time, thatâs it dude. Also, Iâm fairly new to the whole gaming thing in general, so at most Iâm suggesting things in here just to suggest & support embark bc I truly love this game. Please quit pinging me đ«©
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Please make sts easier to get and PLEASE I BEG add Nama Tama as a pet!!!!!!!!
There honestly needs to be a system to genuinely punish people only playing long range in the game. There isn't a single thing stopping a player from moving a smidge out of cover and then back into it when trying to deal with an objective in power shift. Like I said before, there needs to be a suppression system from sustained fire.
why doesnt glitch have any skins??
Free battle pass.
Premium battle pass.
Premium+ battle pass.
Ultimate battle pass.
This is actual insanity. You're basically saying to gamers, "if you love our game, the maximum amount of money you can give us and get something unique is $30".
We need higher end battle pass tiers. "Ultra battle pass", "Maximum battle pass", "Ultimate+ battle pass", "Ascended battle pass". All of these should be in the game at different, higher prices.
$30 is nothing when you have to run such a wonderful game. Why would you cap it?
APS buffs and the healing emitter has made powershift absolutely hell against premade teams.
Outside of direct healing nerfs, which honestly both the healing emitter and the light heal gun need
Medium needs the third charge of reshaper back. There are too many things that need reshaping now to have only 2. Reducing charges to 2 made sense when really the only thing ever worth reshaping was a turret but now theres barricade spam galore, APS spam, healing emitter spam.
Glitch grenades need to ignore APS. They are already weak as hell ever since the glitch duration was reduced, so you have a pathetically short window to do anything, essentially requiring a coordinated team to actually take advantage, but APS makes it essentially useless. No, "just shoot the APS" is not an option when peeking out to shoot the APS means you get absolutely blasted by the 3+ people on the platform.
Consider adding like a 1 charge reshape grenade for Light or something
At least heavy has goo gun to soak APS charges and MGL for the crowd work, but it's still hell for any heavy not running that build.
I guess Embark is trying to milk The Finals playerbase one last time before it crashes when Arc Raiders launches and/or their game's monetization model gets barred in the U.S. (U.S. Senator Josh Hawley, look him up). Literally a slide deck 3ish weeks ago from a U.S. Senator and 2 steam employees having a close door survey with concerned parents about how:
(A) The double-standard that the game forces a profanity filter to shield children from bad language, but not from the microtransaction store.
(B) Intentionally misbalancing a game around toxic weapons that appeal to children's lack of decision making, awareness, and empathy. The slide had a Cloak, Cloak bomb, Defib, and the CL-40 cards in the background of that 3rd Embark slide.
Embarks response:
(A) Go nuts with the microtransactions
(B) Sell a bunch of sick microtransactions of a weapon like the CL-40 grenade launcher that is toxically balanced at the moment.
havent gotten citadel one time tonight, out of like 8 matches maybe
LIGHT IS BROKEN MEDIUM IS OBSOLETE AND HEAVY IS JUST SLOW
Gernade Launcher for medium is being just abused , what the fuck are these lobbies.
A serious point of pain for me, like if youâre going to pare me against rubyâs most of my matches then why am I plat? Or gold? Like yes the aim is to get close and play with them more but bruh Iâve been playing a couple weeks and itâs crazy how Iâm solo q and these guys are all s6 top 500âs stacked like I am getting my cheeks clapped
It's my understanding that this new hotfix also gave players who bought season 1 at launch received gifts. I purchased that season originally and did not receive anything :(
No just get good Heavy is too strong they need a nerf just like melee does.
Embark really said damn our game is dying letâs buff the cl40 to give players who suck with actual guns a thing to do. Also the heavy with the healing ball is a good idea but also when you have a team just sitting in the corner healing itâs dumb and makes this game less fun. Suggestion is that when you get shot at healing stops all together and itâs more of passive healing when not in a battle cause yall are adding healing to every play and making the medium useless for it.
You literally said,"weâre going to continue to monitor the Sword and explore some alternative changes that might allow us to nudge the lunge damage back up."And yet, nothing?
Is there really any reason to delay?Sword and sledge were fine. They were never meta even before the nerf. They only showed up occasionally in WT and Ranked. Anyone playing just one match could see that.The fact that only a few use these weapons means the weaker players dropped off and only the skilled remain. Of course, skilled players perform well.
There are many examples of games ruined by listening to Reddit, self-proclaimed pros, and scrim groups who follow their own rules, so why are you trying to follow that losing path? Those people donât help the game at all. If itâs not the weapon they use, they just call it no-skill and whine for nerfs.
Nerf parrotsâ arguments donât make sense. Some idiot said you shouldnât be able to lunge and dash, but you made the sword exactly for that. It has been designed that way since beta.
And the hammer is too strong in melee and needs a nerf? Hammer is supposed to be strong up close. It has to be. If the slowest class comes into melee range, it should be powerful. But now hammerâs left click does 100 dmg? Itâs the same damage as the KS you can use from a distance? Does that make any sense balance-wise?
The sword is the same. The DPS of melee is lower than that of guns you can use at range? Light classes only have 150 HP, and melee weapons must get close to deal any dmg.
Sword and hammer are melee. They require high damage output to compete with other weapons in close range.
To be clear,Iâm not saying any things need a nerf.
I just want underperforming weapons to actually be usable.
Fix the damage.Iâm tired of weapons getting nerfed just because people dislike them(cause skill issue).
You must stop listening to nerf parrots.When something they want nerfed without any real balance reason gets nerfed,they just move on to the next thing to complain about.
Heya Embark!
Just wanted to voice a complaint about certain cosmetics leaving availability in the store.
I was just about to buy a cosmetic only to discover it wasn't there anymore. Please keep all store cosmetics available at all times!
While I'm pretty sure others may have ask for this as well as I I'm happy as shit that yall added the previous BP's to the game makes me MAD excited to keep playing not only cause of the skins but that you guys actually listened to those of us who give their feedback instead of it falling on deaf ears!
~ Chads Approval
not a big deal to me but its kinda weird having the light heal gun heal any class within a second not even with the whole mag/ charge. on top of that you can run around with it and have it long range because it shoots like a gun, but heavy is sooo "op" their poopy heal ball only activates in place not even instantly and heals slow asf, yea it heals 3 people but at that speed, is it even worth it to use it? you can just find healing canisters and use that instead
So this again but also you could buff riot shield by making it not feel like shit. I picked it up at the start of this season and there are so many hits I feel like I should have landed but didnât. Expand the hit box to make it feel better?
Edit: for ultimate bp pricing, definitely adjust the price depending on the region the bp is bought so different currencies can afford it
We need a "Deep Shuffle" for every category of your style/appearance.
Everyone is complaining about 30âŹ/$ pass, but i don't see enough people complain about the Silent increase price of skins of the newly "Mythic" tier.
U cannot make some new tier and slap mythic tier on older skins, and then increase the prices and offer "limited time offer" sale of the original price, i could be wrong but isn't that illegal in terms with EU.
Why didn't u made a different mythic tier skins what react to lets say to kills and make the gun progress trough kills, something like apex legends ones, where it would make more sense to be marked as Mythic skins.
The guns what have any kind of unique reload animation, sounds and such should stay and still be legendary, anything with more features like the kill effects or progressive kill effects (and so on...) should be the Myhtic tier.
Please revert the sword, sledge and dagger changes.
Can u guys increase the amount of show tokens we get per game?. The legacy battle pass seems a bit too much hard to grind with the current amount of show token given after each game.
The only people that like battlepass ultimate are the CEO shareholders.
Fix netcode pls?
Bring back the Dagger kill angle, melee isnt fun rn #makemeleegreatagain
if you guys keep up the pay to win mythic skin stat boost shit i'm gonna bounce fr
Ngl I feel like Embark should change the way the spear spin attack works
There's so many hits that could connect but don't count as damage.
I say make every spear hit count, but lower the damage to match the amount of possible impacts
mele đ„
Keep making noise about the battle pass upgrades and the mythic skins! after letting it sit with me after my first feed back Iâm only more concerned and frustrated about it and itâs so disheartening cause you where doing good you knowâŠ
EMBARK can you explain why you keep taking the L more and more each season? keep fucking and ignoring the players over your insignificant streamers and see how well that ends up đ
Please give the dual blades some way of properly fighting back against literally any other melee weapon in the game. I really think a parry/stun would at least make the dual blades threatening--make the stun time short so it's not a guaranteed kill but right now as soon as I go up against any other melee weapon I'm pretty much dead
make that fire and gas reduce the heal received
Cool now give us feedback, those are all statements without and proof to back it up and no possible solutions
Bro I feel like quan mills being like hey guys itâs me again whenever I enter this discord ok so Iâm playing control right and itâs not fun at all the recent update that brought heal bubbles is allowing campers to sit on platform all game and not give a chance to the other team every match without fail the defense is aps heal ball walls flamethrower shield bubble and shield itâs all because the flame thrower can pierce through the shield walls so a heavy can sit in corner and shoot whenever they hear we ou we ou itâs impossible to play against and win itâs boring and almost makes control impossible to play
Bring back dagger akiba step and stop with these melee nerfs when you have the cl40 already hard countering most of them. #makemeleegreatagain
Bring back all the close range weapon dmg man, and old dagger was sick, and melee combos were cool. also free gooship
Probably the worse season released now. Was enjoying it but now that everyone sees the strength of heals. All but the medium(the support role) is using heal gun or heal ball.
Giving a automatic Heal Ball to a 350HP dude is nail in the coffin and coffin in the nail GG
Sorry u've spent too much time in a tight little bubble. Unfortunately your take doesn't consider the other ~90% of the player base that aren't above plat(or even bother playing ranked now). The difference is those better ttk weapons require you to consistently land most or all shots consistently which again most of the player base can't do, and even then it mostly assumes a 1v1 situation when ur at 100hp which isn't a reliable assumption given how chaotic this game is.
It's not so much about whether it's OP or not(it usually is in casual lobbies), it's the experience. Even if a decent player lands most of their shots, a way less skilled player can just bunny hop in their face and as long as they hit the nearest fkn wall they will either win or kill trade. Does that sound right to you?
You also can't expect everyone to run aps when it's only on 1 class, also are you saying all mediums should run aps as a permanent gadget just to deal with a single weapon? Does that sound right to you?
No real thought or testing was ever put into this weapon, proven by the fact cl40 has been patched and/or reworked I think 8 times since launch and it still pisses everyone off and clears out lobbies(by that I mean everyone leaves).
Maybe rework it somehow to be more of a specialty weapon like KS-23? To lower spam maybe after a certain amount of shots within a certain time increase the reload time and/or rof and/or add a hard overheat/cooldown? I don't know exactly, they're just spitballing ideas, but trying to justify problems without taking reality into account ain't helping. This game isn't just for the top 500-1000 players.
As a bare minimum they could start with reverting certain changes:
- Don't allow the projectile to pass through teammates, like it was at launch.
- Revert the self damage multiplier back to 4.2(?) patch. If 1.6x is too high at least make it 1.5x or something.
nerf these healing items, h+ infuser needs a rework, no reason the heavy class should be outputting insane amounts of damage whilst also being able to heal himself too, every game is filled with lights abusing infuser or heavies abusing healing ball, casual modes are unplayable, game balance is nonexistent
i shouldnt have to play against the tank class shoving healing for his entire team, since when are tanks support? you literally stripped medium of their purpose, this season is a huge clusterfuck and is dogshit, nobody was asking for heavy to have a self healing item, this isnt overwatch 1, this has made the game centrally unplayable because its that much of a shitfest, cant output any damage when they are behind two dome shields getting self healed by two balls, wtf is this crap???
Legacy battle pass needs to have faster progression. I bought pass 1 and 2 and it feels like forever to collect the rewards. đïž
Nerf v9s
can we PLEEEEEAAAAAASEEEEE get a skin for flashbangs? 7 seasons in and still not a single unique skin in sight, only the basic shop options and the earnables. Please, there's so much potential with flashbangs. PLEASE.
The reason why I stay in this game is because it has first-class art and music. As for the weapon balance team, they are committed to weakening every weapon in this game to be mediocre, almost like a villain. I am going to say something outrageous here. If TF does not have the support of art and music, it will easily drive away a large number of players. The two big anchors I know who introduced me to the game have already quit because of the weakening balance. As long as this kind of balance exists, majors cannot be done well. I have lost confidence in the balance, so I will make a small comment on the animation. I like the original character animation holding a long sword on the main page in the first season, but they changed it later. I donât know if I can switch to the previous long sword main page animation later.
Is there anyone else lagging like crazy? I have never had lag issues before
Free battle pass.
Premium battle pass.
Premium+ battle pass.
Ultimate battle pass.
This is actual insanity. You're basically saying to gamers, "if you love our game, the maximum amount of money you can give us and get something unique is $30".
We need higher end battle pass tiers. "Ultra battle pass", "Maximum battle pass", "Ultimate+ battle pass", "Ascended battle pass". All of these should be in the game at different, higher prices.
$30 is nothing when you have to run such a wonderful game. Why would you cap it?
Aight so since I can say it I shall mention it once and then leave it at that. Banning the numbers 18 and 88 are really stupid ngl. Yes I understand the reasoning behind it but making it. A dog whistle (whatever that is) seems really weird. In general, bringing attention to it by fully blocking the numbers seems excessive and just wrong. If anything it shoulda been done by letting people report it, and then if there is any bad connotation, whether through skin use or gamer tags, then it should be blocked. Bringing attention to it just makes it worse in my opinion. Whether or not anything is changed about it, it still feels worth mentioning
You dropped your /s
88 is literally my lucky number and I can't even use it. Ts is so stupid, the immediate assumption that anyone using these numbers is doing it with ill intent or out of malice is ridiculous. By banning it you're acknowledging the negativity surrounding the number and reinforcing the belief around it.
- If you can't land your shots to out-TTK it, then like I said, you can still dodge CL-40 or reposition better.
- If you're not playing Ranked, and especially if you're not playing World Tour, then you can always swap to APS.
- During the multiple times CL-40 was in trash tier -- arguably the worst weapon in the game at points -- almost NOBODY was using it. So no, it has not always pissed everyone off; though there have always been a few hitscan elitists that would complain about it even when it was at its worst.
- Fuck no, hitting yourself in the face because a teammate walked in front of you was completely and totally stupid. What kind of idea for a nerf is that? That doesn't even actually affect the weapon's performance most of the time, it just randomly trolls the user for no reason.
- x1.25 is enough as it is. The only other thing doing more self-damage to the user like it does it is RPG-7.
- How about this for an idea: if you want to raise the skill floor without necessarily nerfing the weapon, just take away some of its splash damage and change it into direct hit damage. It's still technically a nerf, but it's better than completely ruining a weapon that already has nearly no practical use for anyone who can land at least 75% of their hitscan shots. But again, buff the other weapons that are in trash tier first before nerfing anything else.
The Ultimate Battle pass should also increase weapon/gadget/specialization xp gain instead of just the battle pass tiers
That healing emitter for light is super broken
Something I feel like is not talked about at all but 100% worth mentioning is the deterioration of the bonus page after the UBP was introduced with S7. The UBP features exclusively Ivada/CNS cosmetics that would have made perfect sense as the 10 bonus page cosmetics. Furthermore, now the bonus page cosmetics are really really basic. The Isuelt cosmetics are effectively standard things you would see as a twitch drop. And the volpe cosmetics, while maybe slighty better, aren't really worthy of a "bonus page". It really feels like they created the UBP, took their planned bonus page cosmetics and made it part of that, and then rushed in 10 more basic cosmetics for the bonus page. They get a slight pass this season, because maybe whoever forced the UBP made it happen late in the process, but I will be sorely disappointed if we continue to see this lack of quality in S8 and beyond.
Also again, UBP should be available for MB.
Also yes thanks @raw blaze You're 100% right
some banger examples:
this season have nice skin design
I love this game, please make steam profile art
Goo-gun fix is good thanks, but still waiting for the hammer nerf to be reverted :)
Day 19 requesting a Coin toss emote (only with "The Finals" icon, not a head or tails emote)
It will be a hand emote for the left hand (As every other hand emote) which tosses a coin (With a very satisfaction sound effect, like the ULTRAKILL's one) and then grab it in the air and the emote finishes
It would be so cool since, the enemies get coined, it would be a very gentle but cool flex
Hope Embark takes note of this, we need it in the game, I would pay for it
(Also, please add more hand emotes, I love them)
Great idea
healing ball forces u to run glitch loadouts. takes no skill to run mesh shield and teamshot while having constant heals
Yall said you increased the likelyhood of the new map being selected? I got to play it two times in 14 matches. JUST MAKE A NEW MAP QUE MODE
something has to be done about this PSSY META
double shield heavy with healing orb hiding in a room with teammates is not it
add impact nades already to counter this crap
i love playing powershift and find it to be the best gamemode but what turns it bad is have a team of solo queue go against a 5 stack party. matchmaking should match parties with other parties and vice versa.
Healing ball is not a problem, heal gun is.
this season feels really good the gadgets aren't op but really fun
Change the game name to THE LIGHT
Add an option to toggle "Custom Weapon Audio" separately from the main Game OST setting. This would allow players to:
Disable the game's background music (OST) while
Still enabling custom audio tied to specific weapon skins (e.g., the Disciple of Sound music clips).
Use Case:
For players who use their own music playlists (e.g., while streaming), this lets them mute the standard game soundtrack but still enjoy immersive and thematic audio feedback from weapon skins with unique music effects.
Example:
You might disable the gameâs OST during a stream but keep the Disciple of Soundâs weapon music clips active â enhancing gameplay without clashing with your personal playlist.
Just delete the game atp đ
Why the model 1887 do NOT have headshot damage?
can we please have an option or a rotatable background, the cns and vaiiya backgrounds look good, but i really like the split background for the lobby, it really emphasizes the conflict and the contrasting colors are very cool, thanks for the season scotty and june :)
Day 3 of asking for purchasable character slots
I keep trying to make the sledge work. what I've noticed so far is that people over all are more confident fighting you close range, there is no risk for them as the sledge the sledges ttk is so slow, the sledge is so bad its to the point i would suggest the spear might actually have been bumped up on heavy equipment food chain
Please make the healing orb lose health as it heals you :)
the new training challenges are awesome!! i love them a lot actually, i'd like for it to be a legit aim trainer. one thing that's kind of hard for throwing knives is knowing the trajectory and stuff, so i'd like to see some kind of hit effect that lasts a couple seconds and is easy to see, just so i can tell where my shots land
it should be easier to coordinate one solid aesthetic. there is bassicly no way to have everything be nice and matchy matchy without using the boring default color skins, of which there isnt even that many colors
Doesn't APS (or ASP I constantly confuse it) turret negate that?
Add new map to powershift please
As someone who uses the healing ball in almost every game, I feel like the light and heavys healing gadgets should be nerfed a little and the mediums should be buffed, I think the medium should be THE healing class, and the other two should just have the H+ gun and Healing Ball only as backup.
Give dual blades to the light class I need to have fun playing this is the only way do it the. Dual blades are wasted potential on med class give it to lights!!
You literally said,"weâre going to continue to monitor the Sword and explore some alternative changes that might allow us to nudge the lunge damage back up."And yet, nothing?
Is there really any reason to delay?Sword and sledge were fine. They were never meta even before the nerf. They only showed up occasionally in WT and Ranked. Anyone playing just one match could see that.The fact that only a few use these weapons means the weaker players dropped off and only the skilled remain. Of course, skilled players perform well.
There are many examples of games ruined by listening to Reddit, self-proclaimed pros, and scrim groups who follow their own rules, so why are you trying to follow that losing path? Those people donât help the game at all. If itâs not the weapon they use, they just call it no-skill and whine for nerfs.
Nerf parrotsâ arguments donât make sense. Some idiot said you shouldnât be able to lunge and dash, but you made the sword exactly for that. It has been designed that way since beta.
And the hammer is too strong in melee and needs a nerf? Hammer is supposed to be strong up close. It has to be. If the slowest class comes into melee range, it should be powerful. But now hammerâs left click does 100 dmg? Itâs the same damage as the KS you can use from a distance? Does that make any sense balance-wise?
The sword is the same. The DPS of melee is lower than that of guns you can use at range? Light classes only have 150 HP, and melee weapons must get close to deal any dmg.
Sword and hammer are melee. They require high damage output to compete with other weapons in close range.
To be clear,Iâm not saying any things need a nerf.
I just want underperforming weapons to actually be usable.
Fix the damage.Iâm tired of weapons getting nerfed just because people dislike them(cause skill issue).
You must stop listening to nerf parrots.When something they want nerfed without any real balance reason gets nerfed,they just move on to the next thing to complain about.
Extremely disappointed with "Mythic" rarity
- Costs 1200 MBs to force overspending
- Blatantly manipulative revisionism
- Retconned Legendary skins into Mythics
- "These were never actually Legendary"
- "Legendary will never be this level again"
- "Pay Mythic for what used to be Legendary"
- Upped prices and made the original price a "sale" as if that's some kind of a generous "deal" when that was what it always used to be
- Made the sale "limited time" to abuse FOMO
- Retconned Legendary skins into Mythics
Extremely disappointed with "Ultimate BP"
- Intentional abuse of FOMO
- Obviously going to be time-limited
- Marketing it as a BP "upgrade"
- "Buy this or you're missing out on the full BP"
- Doesn't give Elite skins on purchase
- Requires grinding, can fail to obtain
- Undermining purchasing power of paid currency
- Tacking on extra fluff to inflate the price
- Decoy effect to promote sales
- S7 Bonus Pages are zero-effort
- Blatant quality drop compared to past seasons
- __Weaning players into pricier future tiers __
What Ultimate BP should've been
- Non-Time Limited Store Bundle
- Costs Multibucks
- Always same price
- Gives the 10 Elite skins immediately
Premium Track UnlockREMOVED+20 BP LevelsREMOVEDSeason XP BonusREMOVED1000 MultibucksREMOVED
Please revert sword. The nerf went way too far, especially with the added healing this season. Enemy Heavies are unkillable in a 1v1 with this weapon. You can't fight them at all without help from your team.
You also cannot punish out of position lights since the Lunge + QM doesn't instantly kill them. They will dash or grapple away, and kill you, making even surprise attacks useless against them.
You said in 6.6 you were nerfing sword until you found a fix for phantoms, and since stun gun was gone. Now, stun gun has been reworked, and phantoms are patched. There are also plenty of sword counters in the game even without stun gun. There are even 2 new healing gadgets, which makes killing with sword even harder.
It is a completely different season now. It is about time you do something about this.
What if Ultimate BP only gives 1000 MB without anything but same price, were this still controversal?
Please put TDM and power shift on all maps! Also peace center could work really well on terminal attack and possibly power shift. And pop drop stadium should be available in private games on tdm
Add a purchase option for a deluxe battle pass that allows us to get all the elite skins without the xp boosts and tier skips
As someone who played this game since season 1 on and off (off because issues that can be fixed by an update go a whole season not being fixed just for it to be fixed in the next season) I have played all classes mostly medium but have switched to light but with that being said yall have made medium basically useless, their whole purpose was to be the healer but yâall have made them useless. Heavy and lights shouldnât have any healing especially heavy whoâs ball doesnât lose health when itâs healing and they can just sit on it taking a while magazine and not die. All heals should be stoped when being shot and not continuing to heal. Embark please stop caving into the players who want to play like a medium but have the health of light, itâs killing the game, I mean I feel like this game is dying slowly anyway but please make the mediums the healers. Also the noobtubes need a nerf thereâs not reason they shouldnât do just as much damage to the player shooting them as the player getting hit with it.
đ„Auto cross for heavy class and u can climb on top of the bolts https://youtu.be/LN1j3w0zchU?si=7g8onmgiaC2Qs8Fs
New weapon ideađ„(fanning revolver)
Get a medium range projectile based (small wall hole destruction) slug single action revolver for light that is one shot when u aim however close range (hipfire only)u can do a 3 tap trick for it to do a 3 round burst it look really cool u can see it
The culmination of my forays with the Auto-Cross. I go on a brutal free-running streak across the Himalayas near Keo Mine #4.
This is a series, full playlist is here: https://www.youtube.com/playlist?list=PLlmEEm6A0j5BZLPm56kJez5Gx-sMKITe3
#volound
Best way to support me and what I do:
http://www.patreon.com/volound
â€ïž Thanks to all su...
Here is a list of weapons that need to be buffed but not make them meta in the next balance patch
Spear: increase the basic attack damage combo to 70, 80, 95 and increase the spin attack damage to either 120 or 130
KS-23: increase the projectile speed to 500m/s and either add a 1.2x headshot multiplier or decrease the fire rate to 73 RPM and increase the player damage to 120
Riot shield: increase the swing speed by a little and make it so we can bash people while blocking if they get too close and the bash will do no damage but will knock them back a bit but not too far maybe like 5 meters and increase the movement speed when blocking
R.357:Increase the bodyshot damage to 75 and decrease the headshot multiplier to 1.9 therefore making it 75 Ă 1.9=142.5 and also decrease the fire rate by a little bit maybe from 140 to 130
Dual blades: add a parry mechanic so it can parry secondary attacks of other melee weapons like the sledgehammers overhead charge but it can't parry the primary attacks of other melee weapons and increase the first swing damage from 50 to 55 and increase the second swing damage from 60 to 65 and lastly increase the final attack damage from 65 to 75 and make it so the final attack can be done faster and increase the movement speed when deflecting by just a little bit
AKM: increase magazine capacity to 34, 35 or 36, the choice is yours on what number you choose
ARN-220: increase the fire rate to 750 rpm, decrease the duration of the tactical reload animation from 2.45s to 2.30s, decrease the duration of the full reload animation from 2.80s to 2.60s
Smoke Grenade: decrease the ammo from 3 to 2, and decrease the cooldown from 50s to 20s
please, please Embark these weapons and gadget need some love
Hopefully you guys see this, these emojis will highlight the message so you can see them đ„:đ€ đ€Żđ”:âœïž:grinning:đđđđ«
Update after patch S7 :
General feedback 
Embark, I bought the Ultimate BP . To support you guys, really. But to be honest, from my POV, the price is to much high and should be able to buy IG not by bundle. 20⏠will be fairer price if you can regain it in the BP.
Looks like your hire someone in charge of monetization from Respawn. I bought it this time. Not sure I will do it every seasons.
Letting CL40 like this is stupid. Everytime you buff it, your game become unplayable for 33% of your game.
New season, but same META. HHM but in worst now
đČ For the game đČ
- ** Unreal or random crashes still here in S7. More than ever !**
- In pratice game, let us fight between friends (or not !)
- Why in WT, lose in final round against a tri-stack squad when I'm playing solo ?
- Add "step" in the reload animation so when you climb on something during a reload, it's not completly reset.
- Add a report option " Sabotage " in the report section in game please.
- Let us choose our sight weapons at the beginning of a game
- Delete low gravity event. It's not fun AT ALL
- Random
skin andcharm list for weapons/gadgets. EDIT : Thanks for the random skin weapons. Can we not just choose multiple skins and randomize them for the next step please ? - We shouldn't lost point in ranked when a team mate leave the squad and didn't play during the round
- Let us invite friends or join them in group even if we are not the group leader
- Add the possibility to look at the profil/card of friends and recent players.
- **Give us the possibility to customize rules in private match. Like "only M and Dual Blade", "only Light and SR84", "only marksman", "No heal, Light only and grenade only". You can imagine all you want and put it in private match for streamer and their community to make the game more fun **
- Revive and Objectives score should add additional points in ranked
**âïž For balance âïž **
- The Heavy heal... For all the squad ? Without limit in time or HP ? For a class with shield, barricade and 350 HP ? Embark... please.
- **Revert your XP-54 nerf **
- Nulifier is just useless right now. Offer invincibility to the ennemy ? Really ?
Rework : When you get it by the "Taser" your recoil is increased but you can still move as you want and your take 5 dmg/sec by the electricity. Can hit multiple target like the lock bolt. - REVERT CL40 BUFF. Medium spam this without dying and destroying the fun in your game
- You shouldn't be able to right clic sword + dash
- CB01-Repeater is just OP. Nerf the damage
- Rework Vanish Bomb and make it start regen instant. It will increase survability for the Light and it can be use for your teammates too !
- Nerf Turret range.
- Reduce the radius of the reflect of the Dual Blade or let us shoot in the feet or something else to let us counter DB when you got an AR like Riot Shield.
- Nerf the range of the KS shotgun. You can put 100 dmg at 20m.
- Nerf PIKE to 48 dmg instead of 50 dmg.
- Rework defib: Reduce the cooldown reset to 5s and give 100HP instead of 50% of your HP. It will force Medium to revive more safely !
- Rework Sonar : Scan 5 times instead of 3 but if you don't move it can't scan you
- Winch and lockbolt shouldn't do damage. It's strong enough, to not make damage
** đ Servers problems đ **
- Improve your netcode / tickrate or I don't know what ! Dying behind cover it's one of the most frustrating thing in The Finals
- Flamethrower and hook should NOT get you through walls, doors and more.
- Sword, dagger, dualsword or all other melee weapon feels unfair when you think you're out of range and die anyway.
- Flamethrower is bugged. You can hit people without being in the range.
I will always post this now and add some changes time to time.
Buff arn
300 games to unlock the legacy bp is crazy, fix it, 1st per game....
Small suggestions for the Practice Range!
For the Dojo: Survival Mode! Each round adds 1 enemy until the player dies. :-)
Also, it would be nice if we could switch sights in Practice Range. Thanks!
Please I dont want to quit your game, but please dont be so greedy with the ultimate bp, It still pisses me off. Make it cheaper or add the option to buy the ultimate bp for 10-15⏠if you already have the bp full
Edit: It's about the principle, the Ultimate BP is forced on me if I want to complete the BP and I actually want that because I want to have new skins and I play the game very actively. But to have some kind of advertisement after every 5th game with "Hey, would you like to buy this super cool BP for 30 euros? These skins are much cooler than the ones you can earn! :D" goes too far for me. I wouldn't mind a skin bundle in the store for 30 euros, I don't feel forced, but this way it almost feels scammier than the fucking wheel event
First, if u buy the upgrade later on, you get your money back, plus the price is pretty fair. The bp for 10âŹ, 1000 mb for 10⏠and ten reactive skins for 10⏠that would in other games cost around 300âŹ. Dont see the problem, besides its still f2p
Okay, i CAN understand why they removed 69 and 88, but 18? What's next? 4? 13? 14? 19? 34? 63? 64? 91? Isn't that stupid?
Make it so that the double barrel has to 1-tap+quick melee heavies twice to kill them
Since the sledge got that exact treatment
Cuz I'm TIRED of the double barrel being left untouched for so long
every class is a medic now. the dumbest possible direction for the game.
more of a question, but a request I guess to add some clarity in game. What happens if you buy the regular battlepass with multibucks and later decide to upgrade to the ultimate? does it just eat your money you spent on the battlepass? Does it refund the multibucks? Does it's price reduce to only 20$?
nerf arn 0 recoil and infinite range
GOOD TAKE - imo heal beam should go from 40hp/s back to at least 50hp/s, but make it so that double stacked heal beams on one target cap out at 75hp/s
The sliders used to adjust colour balance on console take WAAAAAAYYYYYYY too long to adjust, WE NEEEED A TYPER. it takes and entire minute to adjust our crosshair from green to red đ
guys why the hell is every single skin for m60. can we get a ONE solid skin for lh1 ? for example eclipse shade with mk14 model ?
Guys, instead of complaining and whining about recent updates, balance changes or whatever. How about you just play the game and enjoy it how it currently is. Embark gave us healing gadgets, so instead of complaining how they are OP or whatever, just use and utilise them yourself
The game is best it ever was, and its refreshing to see some new gadgets and play styles.
Said it before and I say it again. This game hasn't reached the heights it could since it's so dependent on playing in a party. Is a crazy advantage.
So you should've incorporated solo playlists right away. And it's probably not too late.
Fix sledgehammer it was funnest weapon in game and yall just ruined it
heavy is so OP now
ADD SOCKS FOR COSMETICS ITEMS đ§Š
I like the weapon skin randomizer but it has the disadvantage that it mixes up everything. Not just the skins I want to be randomized. But that should be pretty easy to change with a function to add favorites (or similar) on which the shuffle will be affected.
embark please infuser nerf day 1
^^^^ please treat dagger and other melees fairly
Ngl...Iâm a dagger main and made the adjustment a week or so after they changed the weapon. Itâs really not that bad. I kind of suspect the same is true for sword and sledgeâŠbut I donât really use them that often. Server latency issues have given me a much harder time than the balancing changes.
problem with dagger isn't even that its necessarily bad, its that its so inconsistent, you can be fist deep in someone and not get a backstab, the degree nerf made its inconsistencies way worse
It also suffers from the "inability to hit with melee when moving too fast" bug way more than any other melee.
And its such a cataclysmically risk vs reward weapon, you often have to spend 1-2 dashes to get into melee range, and at that point the difference between dealing 320 damage and 75 damage is instant death as a light
As for the message above me, sledge is still fully viable and sword is absolutely gutted garbage
so when are you going to fix the matchmaking Embark? It's been broken for at least 3 seasons now.
stop snithcing bro
Grapple/Cloak Sword Lunge Sword exist before, by simply nerfing the right click dmg to oblivion and killing lunge tech not only you made the sword forced to dash only (removing the 2 other loadouts) , you removed some agile manuever's by implementing the so called "Overall Melee Consistency buff" that is disguised as a huge nerf to lunge tech Dual blades/Riot Shield/Sword has.. Even the Embark Devs refuse to use the melee weapons on said streams, im seeing a huge bias here. Im pretty sure they are ignorant or simply ignoring the current state of melee rn, and shotguns outright does their jobs better.
BRING BACK BANK IT

remove TA or QuickTrash, no one needs these modes
the angle nerf made it inconsistent, which you cant play around, you just "miss" sometimes when you actually hit a backstab
id much rather have some other limiting factor that can be played around reliably
maybe the time to fully charge?
or being unable to use specials during the charge, which would eliminate dash+flick "face stabs" (if it comes along a speed increase while charging, since thats also a pain point)
buff melee please
Make dagger just like throwing knife
Make it so you can either tap or hold
Make all modes available for new maps EVERY NEW season. Or make it a community event like design powershift for Nozomi/citadel! best looking one gets added next patch! it's honestly so disapointing to see powershift sinking further and further into the abyss.
disabling dash mid charge has to be one of the shittiest ideas ever.
This game is so busted (either that or filled with cheaters, or outright rigged).
Just lost a powershift match where our whole team was on platform and no enemies in sight. And lost another match due to a Heavy not taking damage. I shot him in the back with the Pike 3 times while he had 1 hp and he took zero damage. Then turns around and two taps me with Akimbos. Wasnt just me either. Half the team was complaining about it during the match. Then got sniped in another match by a double barrel from across the map.
These are common occurrences in this game. (Among others) And lets not forget the "no shoot" bug thats been around since season 1. And add the broken af meta of 4 mediums with turrets and aps, along with the heavy with shields and healing orb and you have yourself an unenjoyable powershift experience.
Powershift used to be a blast, but its getting to become unplayable anymore.
Let us buy the ultimate pass with multibucks please
seven seasons and the matchmaking is still atrocious - getting lobby after lobby of double lights on my team is making me want to put the game down and the fact you folks know this is a problem since oscar jokes about it makes it that much more frustrating
Pls make "Equip" button in Battle Pass pages
No? Emitter is A/A+ tier gadget, and why youâre not talking about light infuser? It heals 2x more than heal beam, and does it 8x times faster than heal beam, and itâs a gadget, not a spec
@agile lark why are not talking about infuser? It heals 2x more than heal beam, and 8x faster than heal beam, oh! And infuser is a gadget not a spec, and also, your whole list of âfor balanceâ is just a joke to favor whole light community and make every other class unviable
Way too many cheaters all new accounts.
FIX HAMMEERRRRRR
Powershift for Nozomi
game started lagging for me this season
Fix melee, fix servers. And remove the ultimate battlepass
Would you mind stopping a matchmaking that matches casual gamers with this kind of sweaty bullock?
mythic or legendary SA12 skins please, we have 2 legendaries that are mid and nothing else thats good (other than the vaiya skin but that one gets old fast)
The Show Tokens grind is horrendous, please make some tokens be rewarded from Daily Quest + Weekly + Club Quest. 1 token / match is not it brother
played a game on wt and the cashout literally disappeared in front of me while i had the cashbox
Can we get a Public test enviroment so we can try buffs and nerfs before they go live, this also includes some reworks of underperforming weapons?
You literally said,"weâre going to continue to monitor the Sword and explore some alternative changes that might allow us to nudge the lunge damage back up."And yet, nothing?
Is there really any reason to delay?Sword and sledge were fine. They were never meta even before the nerf. They only showed up occasionally in WT and Ranked. Anyone playing just one match could see that.The fact that only a few use these weapons means the weaker players dropped off and only the skilled remain. Of course, skilled players perform well.
There are many examples of games ruined by listening to Reddit, self-proclaimed pros, and scrim groups who follow their own rules, so why are you trying to follow that losing path? Those people donât help the game at all. If itâs not the weapon they use, they just call it no-skill and whine for nerfs.
Nerf parrotsâ arguments donât make sense. Some idiot said you shouldnât be able to lunge and dash, but you made the sword exactly for that. It has been designed that way since beta.
And the hammer is too strong in melee and needs a nerf? Hammer is supposed to be strong up close. It has to be. If the slowest class comes into melee range, it should be powerful. But now hammerâs left click does 100 dmg? Itâs the same damage as the KS you can use from a distance? Does that make any sense balance-wise?
The sword is the same. The DPS of melee is lower than that of guns you can use at range? Light classes only have 150 HP, and melee weapons must get close to deal any dmg.
Sword and hammer are melee. They require high damage output to compete with other weapons in close range.
To be clear,Iâm not saying any things need a nerf.
I just want underperforming weapons to actually be usable.
Fix the damage.Iâm tired of weapons getting nerfed just because people dislike them(cause skill issue).
You must stop listening to nerf parrots.When something they want nerfed without any real balance reason gets nerfed,they just move on to the next thing to complain about.
Day 1 of requesting a gamemode without SBMM
Whereâs the audio!!!!
Can we switch back to the original background for the season, or have a choice?
Appoh is to blame
No reload to learn recoil and no cool down for class spec and gadgets for fun ONLY in practice server
The grapple hook keeps pulling u in a wall unless u cancel it but it would be better if u could stick to walls for a few seconds and u can aim and shoot but it's for a limited time to avoid camping,maybe even a wall jump from the wall u grappling to.
đ„flamethrower should set non object areas on fire (setting grass on fire isn't helpful) but u have to keep firing at that area for a long tim using 8ammo ,it's more of a defensive option as u r busy firing areas rather then enemies,also the flame range should increase the more u continuously keep firing.đ„
What's going on with my game why is it all blurry with a thing that says text box? I can't press anything
Hi! I just have to say I love season 7. I went with vaiiya for the 2nd time and first of all the sponsorship rewards for it feel a bit too similar than the last skin, but I still love it. Also, my main point here, the new ÂŁ16 add on bundle (the cns dual blade one with 2400 mb) is cool, but of course I don't like it too much becuase I went with vaiiya and it just doesn't really suit my taste. I am about to buy a 2400 mb bundle and would really appreciate it if you could maybe make a vaiiya robot one or just vaiiya themed. This is so me (and other people who chose vaiiya/have a different taste obviously) can get something nice!!! đ
game wont stop crashing after the new season
I won't be buying any legacy battlepass just because of the show token system being broken
where are my STs embark, why is the STs not granted even though i played well and we won, zero sts really
stop giving me new players as teammates in ranked embark, I'm diving down in rank due to this while I solo queued to dia 4 all previous seasons, improve your matchmaking please
Weapon Forbidden System(Maybe a Good Idea)
I found that some weapons performed too well in some maps with the version update,like M11&SA1216 so good in Small Maps and Pike556&SR84 so good in Large Maps,And they cannot balance it through a reasonable change,So I think it's better to let the players decide which weapons should be on the field in this match,At the beginning of the game, let all players vote to ban weapons,like "skyway stadium" they can ban SR84 or Pike to make this match more balanced,During my play, I heard many players complain about the excessive number of snipers on the opposite side,So I think it's a good idea to let players vote to ban some weapons in each round to achieve the effect of game balance.
Fix hammer. Also having a metal since OB with SA being the only picked weapon for heavy right now is really boring.
Heavy needs more viable weapons.
Also nerf the double cashout its horrific. You can play picture perfect and still get out bcs the 0-8 kd player gets griefed in.
This game is dying and embark is destroying this game. Fix ur stuff im actually quitting and going splitgate until u re-introduce other viable weapons than SA and fix sledge back to what it was. Pro players just dont wanna learn positioning its stupid.
To be honest this seasonstart feels more like a choir than being enjoyable.
The new gadgets are not really thought through.
I mean mediums Breachingcharge is slower than normal C4 and is kinda obsolete when you have dematerializer.
Light and Heavy now having healing too is plain a pain in the ass. The H+ Heals very very fast (way faster than the medium healing beam) and the Orb of the heavy is passive healing as long as its around the corner and not being shot.
Basicly we have a Gadget that is faster in healing and one that is passive healing without the drawback if not being able to shoot back. For real?
Not only that, many Burst Weapons got nerfed (As a Cerberus main I can understand it a bit but its way too much), but buffing the CL-40 again was a huge mistake.
Why would you nerf a burst weapon, which is one very good counter against Lights, which you need to go into the fight at very close range, in favor of another weapon, where you just need to shoot near them at the ground?
Next thing is the balancing of the teams. Ranked has a system i understand that, but world tours feels like its the wild west.
How am I paired with two randoms against full premades. This makes zero sense.
Since last season the performance dropped significantly too for me. Framedrops everywhere and I am lowering my graphics since then steadily to counteract that.
This season feels genuinely like the GOATS season back then in Overwatch which was a Shields and Healing Meta.
Just fought a H (Shield + Flamethrower + Orb), Light (XP + H+), M (CL-40 + Dematerializer) and it was disgustingly strong.
I love the game but I think i gonna sit this one out till a new balance patch comes out.
I think embark devs need more skill and streamers to because they are the only people with a lot of influence on balance E.g. a streamer told their viewers to spam game feedback with nerf sword and sword got nerfed
And also if you get 3 kills with a melee weapon it is luck but if you do it with xp54 which is pretty much the best weapon it is skill and STOP RAGING about dying to melee get a brain and realize you are not raging when killed by range
So BUFF MELEE, melee is very skilled and instead go after the more powerful weapons with low skill E.g. xp54 and sh1900
And if anyone argues it is because they are unskilled or fought a skilled player
PLEASE PLEASE give those sponsors streamers "every weapons, gadgets and sights unlocked", its painful to see those embark sponsored streamers have to grind vrs and unlock stuff. All they do is to demonstrate "how good the game is", they would prop not open the game any more. Or even give them some mb so they can buy whatever they want. 
For the health of the game, a pair of QoL suggestions that are positive and have an impact, but don't change the game that much:
-Extend the "detected" warning on the screen for an additional 2 seconds, as the effect is still active on the enemy screen when on your screen it's not. This allows players to stand still and wait for the effect to end and then move. Currently it ends on your screen, but it's not, so they know where you are.
-When invulnerable from respawn and resurrect, make that the proximity sensor doesn't see you. You can respawn after a team kill and you will get spotted immediately by spawn point abusers. Alternatively, when respawning, an area of 15m around the spawn gets all the gadgets glitched, so you also don't get targeted by turrets and mines immediately on respawn.
-Make smoke more consistent: There's points at times where an enemy is covered in smoke, but its health bar and outline are visible even without being damaged and detected and sometimes pops up when it gets damaged. This might require some additional balance to reduce the overall availability of smoke.
-The new medium breach gadget is a bit static in usage. Due to its flashing mechanic, you cannot use it effectively in mobile fights to blast walls without affecting your flanking teammates. Disable that flash affecting teammates so it's a more useful ability.
-On the UI, when a cashout is active for a team, display its timer in numbers on the bar, this makes it easier for newer players to understand when it's too late to push in. Also, when stealing a cashout, add a bar on the screen showing how much time is left to finish stealing the cashout, like how Thermal Vision has it.
-Make pickup bufferable, holding F, should make you grab the first thing on your crosshair until the button is released. Lag sometimes makes you not pick up statues when you should.
-UX is bad at the end of a match. I have to spam space bar for around 3 seconds to get to the main menu. Esc doesn't work.
It would be nice if you let us somehow catch up on previous seasons' sponsorships (for people who started playing only recently) or even let us try "the road not taken" and complete the rival sponsorships from past seasons we did participate in. It can be a delayed thing like the Legacy Battlepasses are.
You already have the items in the game, and they were already earned for free... so it wouldn't cost you much to allow this.
Update after patch S7 :
**
General feedback
**
Embark, I bought the Ultimate BP . To support you guys, really. But to be honest, from my POV, the price is to much high and should be able to buy IG not by bundle. 20⏠will be fairer price if you can regain it in the BP.
Looks like your hire someone in charge of monetization from Respawn. I bought it this time. Not sure I will do it every seasons.
Letting CL40 like this is stupid. Everytime you buff it, your game become unplayable for 33% of your game.
New season, new crash and freeze, but same META. HHM but in worst now
đČ For the game đČ
- ** Unreal or random crashes still here in S7. More than ever !**
- In pratice game, let us fight between friends (or not !)
- Why in WT, lose in final round against a tri-stack squad when I'm playing solo ?
- Add "step" in the reload animation so when you climb on something during a reload, it's not completly reset.
- Add a report option " Sabotage " in the report section in game please.
- Let us choose our sight weapons at the beginning of a game
- Delete low gravity event. It's not fun AT ALL
- Random
skin andcharm list for weapons/gadgets. EDIT : Thanks for the random skin weapons. Can we not just choose multiple skins and randomize them for the next step please ? - We shouldn't lost point in ranked when a team mate leave the squad and didn't play during the round
- Let us invite friends or join them in group even if we are not the group leader
- Add the possibility to look at the profil/card of friends and recent players.
- **Give us the possibility to customize rules in private match. Like "only M and Dual Blade", "only Light and SR84", "only marksman", "No heal, Light only and grenade only". You can imagine all you want and put it in private match for streamer and their community to make the game more fun **
- Revive and Objectives score should add additional points in ranked
**âïž For balance âïž **
- The Heavy heal... For all the squad ? Without limit in time or HP ? For a class with shield, barricade and 350 HP ? Embark... please.
- **Revert your XP-54 nerf **
- Nulifier is just useless right now. Offer invincibility to the ennemy ? Really ?
Rework : When you get it by the "Taser" your recoil is increased but you can still move as you want and your take 5 dmg/sec by the electricity. Can hit multiple target like lockbolt. - REVERT CL40 BUFF. Medium spam this without dying and destroying the fun in your game
- You shouldn't be able to right clic sword + dash
- CB01-Repeater is just OP. Nerf the damage
- Rework Vanish Bomb and make it start regen instant. It will increase survability for the Light and it can be use for your teammates too !
- Nerf Turret range.
- Reduce the radius of the reflect of the Dual Blade or let us shoot in the feet or something else to let us counter DB when you got an AR like Riot Shield.
- Nerf the range of the KS shotgun. You can put 100 dmg at 20m.
- Nerf PIKE to 48 dmg instead of 50 dmg.
- Rework defib: Reduce the cooldown reset to 5s and give 100HP instead of 50% of your HP. It will force Medium to revive more safely !
- Rework Sonar : Scan 5 times instead of 3 but if you don't move it can't scan you
- Winch and lockbolt shouldn't do damage. It's strong enough, to not make damage
L should be DPS. M support and H the tank. Actually it's :
H: DPS / Support / Tank
M: DPS / Support
L: Chips
The effort to play Light is too damn high compared to M and H. Buff Light
** đ Servers problems đ **
- Improve your netcode / tickrate or I don't know what ! Dying behind cover it's one of the most frustrating thing in The Finals
- Flamethrower and hook should NOT get you through walls, doors and farer than it should be
- Sword, dagger, dualsword or all other melee weapon feels unfair when you think you're out of range and die anyway.
I will always post this now and add some changes time to time.
Thank you embark for adding a kaiju!!
To everyone who wants to nerf the cl-40:
WOW! Youâve finally seen team coordination in a team based game..(if it was a full cl-40 team you complain about)
If it was a single player, your fighting a no-hitscan, low ttk weapon that yes, obliterates lights. Lights are the glass cannon class though, get better and use that low ttk, high maneuverability, and good set of delaying/escaping gadgets and specilizations.
Also, Embark, please, please, please buff melee, we want primary weapons that have a chance, not weapons that are quickly turning into quick melee+. 
"i'm losing, so i'm going to switch to the cl-40" the entire community said in unison.
@halcyon patio and quick cash and tdm and world tour and ranked. it's too easy to abuse. the effort to outcome ratio is completely đ
first impressions S7:
- the new stage is fine!
- the game is still full of OP L with a new UZI that was buffed for no reason
- the M class is still sort of nerfed, less counters against the L class with UZI...
- healing items for other classes for NO REASON
Please a new specialisation for light next season
I've ben playing WT for the past 5 hours, and I've only gotten the new map once. That shouldn't be! 
no feedback but I just wanna reiterate this seasons sponsors are horrible, to create a fair sponsor 1v1 you should've done 2 NEW sponsors instead of one being returning
DEAR GAME DEVS:
can you please buff sniper?
i know its a hard weapon to balance, but its such an unforgiven weapon to use and to utilize while helping the team. all other classes have weapons that MELTS light with sniper.
also why does all classes have healing items now?
can literally just run 3 heavy with miniguns and healing.
your game is so trash .... i crashed 2times with all my drivers updated & now your game completely make all my pc freezed.... i needed to wait like 15min for restart all my pc cause your game destroy it. gg embark^^ i cant buy your 30$ ultimate recolors , i prefer uninstall for play other games who doesnt freeze my pc.... incredible in 2025 to get a game , after 7seasons , with trash crashes.... pfff
socks need to be added into the game. i'm tired of so many great pants being ruined by the ankles showing when i don't want them to
I don't have discord Nitro hehe so couldn't write and send this, so here it goes đ
Please add a new map to terminal
Power shift be like
Players that are complaining about the cl40, you have a skill issue, thereâs no other way of saying it people. We do not need another sword situation
Please add an ultimate lite version which is a cheaper version of ultimate, only using the ultimate skins and the premium pass, nothing else. I dont want the 20 levels, 25% boost and 1000 multibucks, I just want the skins
i totally agree with this i chose vaiiya as well and am looking for new cosmetics
Embark, your balance is always massive leaps forward every 3 months. Its very slow but always good. You got rid of the healing meta for the most part by getting rid of the massive burst healing mediums had at their disposal...
ONLY TO THEN GIVE LIGHT THE BEST BURST HEAL IN THE GAME
I dont think it takes rocket science to think giving one class the best burst healing and the best burst damage in the game while simultaniously nerfing the one shots heavies had against them is a terrible idea. This is a really hard game and I am well aware that both heavies and lights skill issue quite often. I see so many lights refuse to use the infuser in their inventory but those that do run the lobby (myself included) without even being mechanically intensive.
I also think the infuser's gameplay doesn't fit light at all. Lights are zippy, twitchy 15 y/os looking for a dopamine boost only for their pacing to be inturrupted by sitting still to healbot your heavy.
Now I'm not saying healing on light is a terrible idea. Its burst healing. IMO a much better implementation wouldve been a single round stim pistol that needs to be reloaded after every shot 2-3 charges. The stim would give healing over time and a speed boost for 10s to the target player (not stacking). This allows lights to drive by their teammates and give them more engaging power to keep up with the zippy light playstyle and lights dont have to inturrupt their gameplay too much nor do they have the massive burst healing power that effectively makes their heal target invulnerable.
I'm not sure who you have balancing the game but in my opinion, they need much more pushback on some of their ideas as you guys seem to fall into your own chasm every single game changing update.
Rebuff model đđđđ
I'd like to move the Heavy heal ball around more, it'd make for interesting breaches. QM Combo with Sledge felt smooth. Now I'm coming out of 1v1s in CQC with hardly any health vs gun users. There isn't much advantage to the Sledge in CQC given that I'm useless at range with it. Also GOO GUN DOESNT INTERRUPT STEALS and it's not in the patch notes. Patched supposedly
You guys really looked at The Finalsâa stylish, high-energy, well-loved gameâand said, âLetâs monetize it like a low-effort mobile cash grab.â
Letâs be clear: I like this game. I was excited for Season 7. But the second I saw the absolute bait-and-switch you pulled with the new battlepass? I felt disgusted.
You shoved the âUltimateâ cosmetics OVER the regular premium stuff to trick people into thinking those are the end-of-page rewards. But surprise! You gotta pay up for those. And when you do? You get 10 lazy recolors.
You called this crap "Ultimate"âyou know what ultimate means? Something different. Something elevated. Something worthy of the grind. Not âhereâs the exact same skin but purple this time lol.â What a joke.
This isnât innovation. This isnât rewarding loyalty. This is manipulative design meant to induce FOMO, and bait impulse buyers. And for what? A few extra bucks from people who already like your damn game?
You didnât need to do this. The Finals was already winning. Now you're just padding your monetization and hoping weâre too distracted by XP bonuses and red gun skins to notice.
Well, I noticed. And while Iâll still play, Iâm done spending money. You get none of my wallet until you respect the players who got you here.
Shame on you.
Something I would love to see is the ability to customise which song from each season's ost we can play in the lobby. For example, I haven't heard The Divide song in the lobby yet, even while having season 7s ost selected, so I would like to be able to have it playing in a queue with other songs I like too.
Yes please đŠ
Devs, thx for adding heal on L! I noticed that all L with heal are good teamates and play with team! THX FOR THAT
why have I gotten the new map once in 4 hours of playing this new season. I feel like they need to up the rate at which it appears by a lot
Hi Embark, I have a request for the Finals. It would be nice if you can assign loadouts and weapon cosmetics to be set for specific outfits. If you have a specific outfit you like to use with a specific gun and a specific skin for that gun, having it all be set to a single outfit would be nice
WT IS JUST QUICK CASH NOW UNPLAYABLE DOGSHIT
The ADS animatino on the cerebrus is broken
please buff the legacy battlepasses
Increase the amount of Show Tokens we earn per game! By alot. Only benefits people playing crazy amounts the way it is now. Doesn't benefit the rest, and that includes you and how much you earn.
Why should any casual player buy it now? Why should anyone buy more than one legacy BP?
Think and act, please.
Ps. Another way could be to remove the cost to unlock the pages.
make it make sense
sr-84 needs a buff
it's a SNIPER rifle that's worse than repeater and pike on range and even cqc.
sniper is the only long range weapon in the game that requires perfect precision, but somehow mediums have bodyshot DMRs with more effective range and better ttk than sniper
not asking for damage buff rather make it hitscan again or treat any long range the same way you treat sniper rifle - lower bodyshot damage and increase headshot multiplier
Challenge: Hi, my name is noob and I play jumping and spamming shots. Which gun do I use?
Why can people get support score from spamming vortexes when they arent needed
yeah the m11 needs a nerf, every light running it and melting a heavy in milliseconds is just not fun
please add the ability to play specific songs in the main menu. i want to listen to specific ones not just the entire seasons
Can't wait for another CL-40 nerf cause the lights (which it SHOULD hard counter against) and the mediums (literally has aps and its been buffed this patch) are crying again cause more people are using it than normal. When nothing literally buffed or nerfed it this patch and its still weak as fuck. Probably because of the skin in the battle pass. Hmmm?
does anyone else have bad ping in matches
This is the first time in seven seasons that my game is lagging so much on console
pls nerf light's weapon damage
PLEASE, at the next patch, add personal player cards for each contestant đ đȘȘ
still not banning leaver in ranked ? or reducing RS loss ? How can ranking work if you do nothing about this
Game went from Cerberus Spam into CL-40 spam real quick, what's next after another incomplete balanced patch notes change? Only way to stop monkeys from spamming it and ruining even Casual Newbies / playerbase experience is increase that self-dmg radius again, it needs to be punishable at 3m or people would just abuse it rn against melee users / CQC.
i think i have vram problem on RTX 3070 8 gb
heavy is too weak damage has been nerfed so hard its not even fun play anymore charge and slam is bad rockets are bad nades are bad flamethrower sucks nerfed evey aspect of what i like to play its liike you a hugh person thatv hits like a baby
Add a gateway skin with unique model - like a black hole or wormhole or sum
Fix the servers, the technical side of this game has gotten so bad over time that you got a bad review from me on Steam!
Add infinite ammo option in practice range. There should be a way to practice aiming vertically rather than just ground level. My favorite way of practicing aim is to have targets appear and disappear rapidly to improve first shot accuracy. Queueing practice range with party is a great addition however it would be nice to have a way for multiple players to play the same challenge simultaneously like the shooting gallery.

On the new Map, did you purposefully write "C N S" wrong?
Since Japanese does have an actual "n" sound, wouldn't it be "ă·ăŒăăšăłăăšăč" instead of "ă·ăŒăăšăăăšăč" ?
Love me some "melee viability" and nerf dagger uncountable times and "bugfixing" aka removing any depth the weapon ever had and then gutting sword and sledgehammer alongside
Hahahahahaha 
stop BUFFINGTHE LIGHT OMG
that song only plays while queuing iirc...but i do think this is a good idea!!
tdm is full of cheaters
(1) healing meta is cringe as fuck (2) AR meta that yall are pushing is cringe as fuck (3) idk why yall refuse to buff some weapons while they suck ass
overall s7 is a pretty big disappointment
Js realized a very sad change in the new setting they added. In the social settings there is a settings called player number (for clothes that are like jerseys) and they took out the option to add the number 69đ
Iâm deeply hurt by this but itâs also absolutely hilarious how they willingly took it out XD
lol
Wanted to recommend a sort of progress bar for the Legacy Battlepass system. the bar would show progress towards the next show token we would receive.
Anyone else wish they wouldve just cut the health of the heavies a little instead of nerfing the sledge?
is it still like this
RIP melee
s1-s7
Yall fucking said you were aiming to make melee more viable and then you proceeded to make them the worst weapons in the game
Previous season pass tokens should be earnable faster.
Ultimate pass sbould be able to be bought with multibucks.
Fan gains need a buff
Can we pay extra to NOT have to hear AI voice lines from our characters? Not just the delivery but the phrasing is incredibly odd and weird. I do not like this inclusion and it actively detriments my play experience.
Do we have to wait another season to be able to change sites in the practice range and before matches start?
- PERMANENT PARTY MODE
- SERVER LIST
add a surrender option to WT i shouldnt be forced to sit in a game for 7 mins with people going 0 and 12
You literally said,"weâre going to continue to monitor the Sword and explore some alternative changes that might allow us to nudge the lunge damage back up."And yet, nothing?
Is there really any reason to delay?Sword and sledge were fine. They were never meta even before the nerf. They only showed up occasionally in WT and Ranked. Anyone playing just one match could see that.The fact that only a few use these weapons means the weaker players dropped off and only the skilled remain. Of course, skilled players perform well.
There are many examples of games ruined by listening to Reddit, self-proclaimed pros, and scrim groups who follow their own rules, so why are you trying to follow that losing path? Those people donât help the game at all. If itâs not the weapon they use, they just call it no-skill and whine for nerfs.
Nerf parrotsâ arguments donât make sense. Some idiot said you shouldnât be able to lunge and dash, but you made the sword exactly for that. It has been designed that way since beta.
And the hammer is too strong in melee and needs a nerf? Hammer is supposed to be strong up close. It has to be. If the slowest class comes into melee range, it should be powerful. But now hammerâs left click does 100 dmg? Itâs the same damage as the KS you can use from a distance? Does that make any sense balance-wise?
The sword is the same. The DPS of melee is lower than that of guns you can use at range? Light classes only have 150 HP, and melee weapons must get close to deal any dmg.
Sword and hammer are melee. They require high damage output to compete with other weapons in close range.
To be clear,Iâm not saying any things need a nerf.
I just want underperforming weapons to actually be usable.
Fix the damage.Iâm tired of weapons getting nerfed just because people dislike them(cause skill issue).
You must stop listening to nerf parrots.When something they want nerfed without any real balance reason gets nerfed,they just move on to the next thing to complain about.
plz add an secret elo system. I had an all time unranked person on my team and other team was ex rubies. How am i getting seeded for 1. This happens every season some one gets lucky or couldn't find a match. Gets matched with current top 400 players (plats) while being an actual plat and make his team lose.
Can we please get a healing bream skin that shoots water out of its mouth to heal teammates?
hey, its normal in the latinoamerica server of the finals and embark id its not workin?
The cashout sticker idea is nice but...
I thought it would get decorated by contestant who interact with the vault or cashout by stealing or inserting, grabbing or opening the vault but that doesn't seem to be the case as only one sticker can exist. Please allow more stickers and perhaps graffiti to be on the vault and cashout
Can Heavy have a long range destruction gadget?
I think itâs strange that the Light class has thermal bore and c4âs with a relatively low cool down that starts with 3 c4âs and can stack up to 3 explosives but the Heavy who is supposed to specialise gets one C4 that stacks up to 2 plus wait for the second one to recharge and I guess an âRPGâ that isnât even used for destruction really but more to get free DMG on the enemy. Playing Heavy on the suspended structure map is a pain because they have no reliable way to bring the structures down. Unlike a light with a thermal bore which I think is odd on why they have it because they have plenty of mobility to reach these high places easily.
I suggest that the RPG gets reworked into two charges, 70 maybe even lower DMG per AOE hit and double DMG on direct hit. The self inflicted DMG nerf can be adjusted and increased destruction size and DMG like it can take down a good wall easily without it leaving with some health left over and some other things too since itâs mostly going to be a destruction tool now. So it can actually be used to take down hard to reach structures and bring things to Heavies level to compensate not being ably to fly or jump like a Light or Medium.
The Heavy and Light healing gadget need a rework
They're a hot and controversial topic to discuss currently and I'm going to keep this post short.
I leave the numbers and times as an ''X'' mark to Embark because math and discussing balancing is always a problem to talk about and I want to keep it short and simple.
H infuser should be a heal dart that infuses a target with healing over X amount over X seconds with an initial shot heals of x HP to a total of X max amount of healing. So a Light will no longer be able to heal a Heavy to the point the Heavy can tank 750 DMG anymore lol.
The Heavy Healing Emitter, I came up with a few interesting ideas from least interesting to most interesting in my honest opinion.
The healing emitter should get the sentry turret treatment, it will only go on cooldown when it's destroyed.
Grant healing to everybody nearby lol
The Healing Emitter now has x amount of HP (larger than current HP) and it will heal the HP is has left over. So it works kind of like the APS. So for example if it has 300HP then it can only heal 300HP. Once it depletes all of it healing it breaks and goes away. Meaning that if it catches DMG from enemies the healing it can heal output will be reduced because its health has been reduced which means less healing charges! It will keep the current mechanic of the cooldown so it can be placed right after being destroyed. It also becomes a tanky ball depending on the X amount of HP it's going to get.
Gravity cube could be better
Revert some of the buffs and allow the gravity cube to gravity 2 or 3 floors below it and to balance it show a highlight to allies and enemies on which floor the gravity cube is deployed upon to avoid confusion
One message removed from a suspended account.
Please add mouse and keyboard support for play station!!! Why does xbox have it and we don't?
@stuck trench The Finals is nowhere near a low-effort mobile cash grab... or you've never possibly seen what an actual cash grab game is.
I would understand the amount of criticism if Embark had made the Ultimate BP the only available option.
But the regular BP:
- is still available,
- is still purchasable with multibucks, precisely 1150 MB like every other season, which equals to 10$,
- still gets you enough multibucks upon completion to buy every BP to come for no further cost, or now alternatively to buy one legacy BP instead,
- still includes every skin the Ultimate BP offers, albeit in different colors and minus a few exclusive details.
Embark even made the level 96 skin available for free players, while it's the most emblematic of the season (being the "cool cover character skin") and the most demanding to make out of all the BP skins, as every component is new and unique to it: face, body mesh, textures...
A greedy studio would have 100% put that "cool cover character skin" behind a paywall instead of giving it away for free. Even going as far as detaching it from the BP to sell it as a standalone pack for a hefty price...
And if you think the Ultimate skins are lazy recolors, why all the bitching about them being behind a 30$ paywall ? Make it make sense. I didn't think they were good enough to justify the extra cost either, so... I just purchased the regular BP. Simple.
There are so many greedy/predatory practices in the industry, coming from both full-price games such as COD, or other F2P games such as Fortnite, Apex or Valorant to only name the most famous, that I really, honestly feel like the constant complaints from the community about how Embark delivers new content (even when most of it is free, i.e. the wheels) are unjustified. Some of you are apparently never satisfied.
Wah wah wah ill have to use a gun that actually requires me to aim wah wah wah
Please revert sword. The nerf went way too far, especially with the added healing this season. Enemy Heavies are unkillable in a 1v1 with this weapon. You can't fight them at all without help from your team.
You also cannot punish out of position lights since the Lunge + QM doesn't instantly kill them. They will dash or grapple away, and kill you, making even surprise attacks useless against them.
You said in 6.6 you were nerfing sword until you found a fix for phantoms, and since stun gun was gone. Now, stun gun has been reworked, and phantoms are patched. There are also plenty of sword counters in the game even without stun gun. There are even 2 new healing gadgets, which makes killing with sword even harder.
It is a completely different season now. It is about time you do something about this.
pleasee thissss
tired of being kicked outta the game due to server lag fix it already
this... does not sound like an issue with the servers themselves
best map of them all S7!!
this game would be 10/10 if only you made quick play respawns QUICK! play WT or ranked if you want long respawn
make quick cash quick again!
Wish tokens were earned faster, plus why the XP nerf on contracts? Bring those back!
All that aside this season is fire!
Just got "eliminated" from powershift again while standing on the platform near the middle mark. This game mode is still bugged
In addition to buffing other melees, I think you should make riot shield be able to block or reduce damage from explosions. If thereâs ever a CL-40 on the enemy team itâs impossible for riot shield to work. This isnât an issue with CL-40, this is just something to make it so there isnât a complete hard counter to riot shield
Change dialogue volume to 0 in audio settings
Buff dagger
This a wild take I whole heartedly disagree with and Iâm taking my slow canât message again for 4h just to let you know I disagree alot with your feedback by adding another tier there basically watering down the regular pass making you pay more for what you should really be getting and selling it back to you itâs predatory tactic that shows a lack of ethics moving towards mobile game monetization and cod levels monetization
They said they donât like fomo and are literally now trying to bend you into spending more money using it with a two tiered bp especially when the price is so much more then anything else on the market usually
10$-15$ is the ultimate pass 5-10 is regular
Iâm not concerned with how much the give away for free Iâm concerned with how much they are trying to manipulate people with this complete lack of self control
Itâs greedy and predatory to sum it up put it into any ai they even call out how predatory this is
Love the game will support it but not blindly
outta nowwhere this game starts lagging from locked 60 to going all over the place till 20, what is happening, and even textures are popping in and out every minute, and dont even get me started on the light heal spam and cl 40 spams, this is the worst update ever, i regret buying the ultimate pass
Wow I love only playing ruby players every single match it's great
FIX YOUR GARBAGE 200-500 MS LAGGY SERVERS
SOMETIMES CANT SEND A MESSAGE TO MY MATES THE WHOLE GAME BC OF BUG
P.s. Same goes for my friends teammates in literally other countries
Just got suspended from matchmaking because I âcouldnt connect to serverâ 3 times in a row while trying to reconnect. I eventually did reconnect and played, but when the game was over i got suspended anyways. Thanks!
Would fancy South African servers well tbh. It would help us in SA, French overseas, Mauritius etc. who have fiber and still 200ms due to distance from servers.
We're around the same as Oceania in player population in that region but it would be still worth it. I rather wait 5 mins for a game with 40ms than queue up in 4 seconds with 200ms.
Here are my bandwidth and ping tests for reference (rip that one server in Tallin, EE that timed out xd)
WAY TO MAKE MEDIUMS EXTINCT NOW RANKED IS ALL HEAVY AND LIGHT WAY TO GO , WHOEVERS IDEA IT WAS TO GIVE EVERYONE HEALS IS FLIPPING MAD
Please remove Kyoto from all competitive map pools, please. It's hands down the worst map
Question to the devs and the Community does anybody know why the vayia BattlePass Skin has different sound Effects then the Ivada Ultimate Battle Pass Version? Enlighten me please. I have the feeling the Vayia one sounds more unique.
Buff show tokens. If we canât earn multibucks from legacy BPs atleast let us finish them faster
I like the new sticker feature! Would be fun to have a Sticker editor or Custom Stickers where we can create our own Stickers/Logos to really stamp those objectives with our own flare !!
LF Embark friend to discuss best potential cosmetic đ
Add the reflector as a sight option for the ARN
I had a game where 6 players dropped out of the game, and we proceeded to play a full second round with only two teams, followed by a final round. In this scenario, the second round would be the final round, as the second round between two teams is pointless, as both teams would advance to the finals.
It would be great if we could put more than one sticker on a gun and move them around as we please. CS2 has this feature, which allows for fun combinations.
Feedback :
Monetization :
Consider either stopping with the predatory new 30$ battle pass. You are selling basic reshades of bp skins that aren't worth the additional 10$ as they're just color schemes, a basic youtube shader and a few particle effects that the engine already does for you.
Also you're clearly trying to make grinding the pass even harder and worse for non ultimate pass users, and you're probably going to be increasing xp requirements in the future to entice people to buy it.
Personally I'm never buying anything else (only got the season 6 starter pack because that is an example of not predatory microtransactions) until you either, make the grinding easier for EVERYONE and even faster for ultimate buyers, or revert to the way you used to monetize the game before that.
Balance :
Consider just removing the new healing gadgets, they broke the meta and made it even worse in cashout or world tour. Even tdm is affected (but less). Teams with heavies with the healing emitter are virtually unkillable while doing nothing and can retaliate. You should choose between either shooting or healing/defending but not both at the same time.
You have two only worthy options : delete both new gadgets, or make it so they're weaker and only one heal source of heal can affect a given player.
Please consider changing your mind about those bad changes you made this new season, game was fine and praised and now you're just going to make it worse since you already had pretty low numbers recently this isn't going to be getting better, i like the game i don't want it to die
Add Vertical Aim Sensitivity to mouse and keyboard please
Calibration option for gyro aim/motion sensor aim
This more so pertains to PS5 and PS4 as they have auto calibration always on effectively speaking
So an option for calibration would be nice to avoid the random mid match calibration that can occur (that would be 'on/calibrate in menu/manually set')
Really hate it when I'm tracking a target or recoil controlling and it just decides the calibration point is somewhere I don't want to aim at the moment
separate solo queue in ranked from 2/3 stack queue, please
Embark, fps drops down when heavy in my team has a new skin of pistols. On my 5080. What to do?
Day 4 of waiting until Embark is compliant with 2025 EU consumer protection guidelines.
I think the intro animation should be linked to the selected outfit set. Also, I think the random skins in weapons should be chosen from a pool you select, not from all of them.
nerf cl40
buff melee pls
I dont understand the idea behind ladders and vents when it comes to map design.
Ladders are slow, loud and leave you completely exposed, they stand out like a sore thumb in this game. Any location with a ladder could be substituted with a zipline or a climbable prop, the majority of ladders are completely useless however, since they can just be vaulted up which is always a better choice.
If anything the majority of ladder usage is accidental, why does your character mount them from just touching it, imagine if you started going up a zipline the moment your body touched it (and it disabled all of your weapons and locked you in place). This accidental ladder usage very often leads to annoying deaths.
Vents are map elements only lights and mediums can use, why, is heavy movement such a concern that you have to nerf it in such an arbitrary way. Kyoto and Monaco dont have any vents by default, and no one certainly thinks heavies are stronger on them.
Imagine if maps had heavyweight doors only heavies could open, which would slam shut behind them.
The heavy healing ball is insane. For multiple reasons.
- It has unlimited healing potential. Never overheats
- The cooldown starts when you place it, not when it gets destroyed. So when the first one is broken, the next one is up
- It heals yourself. only healing stuff that does that
- it heals everyone with same speed
- you can hide behind it, making it a small shield as well
- it heals about the same speed as med heal beam, but it doesn't take you out of the fight like it does.
This đŻ
There should be something that makes its uptime 50% only imo
Heavy healing ball should have a limited resource for healing, it should be able to heal for example 500hp and after that automatically destroy itself. Like the APS but for healing
fix matchmaking, nobody in gold should be playing rubys when you are 3rd seeding
remove/do not add any more pay-to-win stat buffs on the mythic cosmetics. right now its only a slight movement buff on select skins (eg. gundam skin) but what next? if embark continues adding paid premium items to the game with actual stat buffs i'd have no problem quitting the finals for good
@analog anchor
it's true. right now the only skins that are affected that i'm aware of are the Core Protocol upper body piece and the lux terminata skin thats only available with the ultimate battle pass at level 96. between 5-10% movement speed increase
Make us able to select favorite skins for the guns skin randomizer, maybe we wanna play with one specific set of skins and not our entire skin inventory.
The spear needs nerf
No other contestant has a weapon that lets do 360° of damage well going 3rd person allowing you to know someone ran up behind you and to keep holding it. They should ether be limited to forward damage and or no 3rd person.
Rewrite the game in Assembly to increase performance
pls add ranked ruleset option to cashout gamemode in private matches
Switch 2 port when?
The MMR system is absolutely garbage, and dont tell me there isnt one because they agreed via email they wont reset it. I work 120 hours a week, sorry I did good in the first couple seasons but now im eternally punished for it.
The hit registration got worse?!? Also the server tick rate needs to be increased drastically. The entire experience is terrible. Or whoever works on your net code should be replaced. This is sad, while weapon balances make sense they don't make sense when hit reg and server response time is trash.
played every season since release, logged in to see new battle pass, never playing again
Buff sword, I just ended a game with a 5 K/D, I used to have like 10 or 15 every game
New Season 1 rewards are great but if they gave us badge omg that would be super duper
Optimization when?
Can we get some sub machine guns for medium and heavy? Or an item that takes up 2 or 3 gadget spots but let's us use 2 specials? The 2nd special in the gadget spot would have to take extra long to recharge though... mediums with healing beams and turrets would be kind of OP
I keep dropping to 10 frames, and can only fix it by restarting my game, this is unplayable like this
Hey embark, can we do more with the pets, can we get some voice lines or dialogues with them, maybe introduce some mystic pets or something that have more of a presence. personality. Some serious, some goofy, cute etc.
I personally want one that compliments me when I play. With dialogues like, ânice killâ âthey didnât see that comingâ etc
Or one that laughs everytime I get a kill
Or says weeee every time I use a jump pad, zip, gateway
Basically want to feel the presence of my pet on my shoulder, nothing too obtrusive, just a little bit more personality!
People would love this! đ€
killcams when?
y is there no loss forgiveness when a teammate leaves a ranked match. season 7 deep đ
That's actually coming either this season or next season
đ„Auto cross for heavy class and u can climb on top of the bolts https://youtu.be/LN1j3w0zchU?si=7g8onmgiaC2Qs8Fs
New weapon ideađ„(fanning revolver)
Get a medium range projectile based (small wall hole destruction) slug single action revolver for light that is one shot when u aim however close range (hipfire only)u can do a 3 tap trick for it to do a 3 round burst it look really cool u can see it
The culmination of my forays with the Auto-Cross. I go on a brutal free-running streak across the Himalayas near Keo Mine #4.
This is a series, full playlist is here: https://www.youtube.com/playlist?list=PLlmEEm6A0j5BZLPm56kJez5Gx-sMKITe3
#volound
Best way to support me and what I do:
http://www.patreon.com/volound
â€ïž Thanks to all su...
sledge's viability was earned through commitment to melee, requiring good positioning and GOOD game sense. Seeing the main qm combos being diluted because some players âfeelâ they had no chance is irritating embark. Of course they âhad no chanceâ-- they let a melee player get in range. Thatâs the whole fucking point of melee, don't let me get in range!
Melee in general is getting shafted for doing itâs job well, like of course melee is going to be better than a gun a point blank range and if itâs not than what is the point of melee
The only âunbalancedâ aspect of heavyâs melee is the winch claw, back in the days of season 1 sledgehammer, all we had was C&S and arguably a stronger version of the sledgehammer and yet it was considered to be a joke weapon and not viable competitively
The only thing that shouldâve been nerfed for sledgehammer was the secondary attack, dealing an easy 200 damage was overpowered, it should only be 165 for the secondary attack and the primary should remain at 115 if not 110
Two tapping a heavy with two secondary attacks is unfair the damage should only be 165 per hit, I feel like QM is an integral part of sledgehammer it requires time for its attacks to be carried out and having the ability to do low instant damage was the perfect thing it need to make the sledgehammer somewhat viable
QM is apart of melee and without it playing sledgehammer becomes crippled, the sledgehammer is a slow weapon that requires perfect timing to use so by nerfing the damage it also just cripples it, having the option to use QM to finish an opponent is great because by the time you close the gap between you and your opponent you are already near death and the only way a melee player can use QM to kill is by being within point blank range of their opponent and that is the whole point of melee, if a gun can out damage melee at point close quarters than what is the point of having melee
i stand with this
Revert sledge
Matchmaking is still awful
L take. Itâs not even strong rn
The op thing about sledge was not the secondary at all. It was the primary attack quick melee combined with winch, basically a one shot to any light within 15 meters. Primary should stay 100 and secondary should be buffed back. Secondary attack should not be so weak when it takes so long to wind up.
Id even support a complete revert if they reduce the effectiveness of the primary swing + quick melee
@iphi.#0000 I get what your saying but I don't think it's possible to out heal pure burst damage and the one shot potential of sledge. I agree that the nerf was too harsh though
No reload to learn recoil and no cool down for class spec and gadgets for fun ONLY in practice server
The grapple hook keeps pulling u in a wall unless u cancel it but it would be better if u could stick to walls for a few seconds and u can aim and shoot but it's for a limited time to avoid camping,maybe even a wall jump from the wall u grappling to.
đ„flamethrower should set non object areas on fire (setting grass on fire isn't helpful) but u have to keep firing at that area for a long tim using 8ammo ,it's more of a defensive option as u r busy firing areas rather then enemies,also the flame range should increase the more u continuously keep firing.đ„
this. its so bad they had to nerf the water to make it semi enjoyable.
Considering this healing meta, a nerf wasn't even needed. It's basically rubbing salt into the wound, since now you can even deal 700+ damage to a player and not kill them due to how strong the healing gadgets are. QM combos would have been more difficult to pull off to begin with this season, but pair it with a 30 to 80% ttk increase and you have basically killed sledge completely
I've never struggle more than now to make kills with light without the double barrel, like how do you want me to kill someone who is in a cover with his freaking heal ball if not by throwing a glitch grenade and rush with double barrel. I know that it's a skill issue but i just want to play with my fav weapons without knowing that i will handicap my team
nerf. mgl.
sleg nerf is a WIN and i know it sounds bad but the sleg has destroyed the other melees for so long it was kinda needed. in ranked matches its a different story
horde mode would be insane ngl
I really hope they do make one since this new practice range has good ai and could be a great start
Update after patch S7 :
**
General feedback
**
I bought the Ultimate BP . To support you guys, really. But to be honest, from my POV, the price is to much high and should be able to buy IG not by bundle. 20⏠will be fairer price if you can regain it in the BP.
Looks like your hire someone in charge of monetization from Respawn. I bought it this time. Not sure I will do it every seasons.
New season, new crash and freeze, but still HHM META. New name: The Finals crash
đČ For the game đČ
- ** Unreal or random crashes still here in S7. More than ever !**
- In pratice game, let us fight between friends (or not !)
- Why in WT, lose in final round against a tri-stack squad when I'm playing solo ?
- Add "step" in the reload animation so when you climb on something during a reload, it's not completly reset.
- Add a report option " Sabotage " in the report section in game please.
- Let us choose our sight weapons at the beginning of a game
- Delete low gravity event. It's not fun AT ALL
- Random
skin andcharm list for weapons/gadgets. EDIT : Thanks for the random skin weapons. Can we not just choose multiple skins and randomize them for the next step please ? - We shouldn't lost point in ranked when a team mate leave the squad and didn't play during the round
- Let us invite friends or join them in group even if we are not the group leader
- Add the possibility to look at the banner of friends & recent players.
- **Give us the possibility to customize rules in private match. Like "only M and Dual Blade", "only Light and SR84", "only marksman", "No heal, Light only and grenade only". You can imagine all you want and put it in private match for streamer & their community to make the game more fun **
**âïž For balance âïž **
- Medium got an auto aim healing gadget. Heavy got auto aim heal for all the squad w/o limit time or HP but Light need to aim and wait for cooldown. This looks balance to you ?
- Revert the nerf of the XP54. What's the point of putting XP at 16 dmg when M11 do the same, faster & with more bullets ?
- Nulifier is just useless. Offer invincibility to the ennemy ? Really ?
Rework : When you get it by the "Taser" your recoil is increased but you can still move as you want and your take 5 dmg/sec by the electricity. Can hit multiple target like lockbolt. - REVERT CL40 BUFF. It's destroying the fun in your game
- You shouldn't be able to right clic sword + dash
- Nerf the CB01-Repeater damage
- Rework Vanish Bomb. Make it start regen instant. It will increase survability for the Light and it can be use for your teammates too !
- Nerf Turret range.
- Reduce the radius of the reflect of the Dual Blade or let us shoot in the feet or something else to let us counter DB when you got an AR like Riot Shield.
- Nerf the range of the KS23. You can put 100 dmg at 20m.
- Nerf PIKE to 48 dmg instead of 50 dmg.
- Rework defib: Reduce the cooldown reset to 5s and give 100HP instead of 50% of your HP. It will force Medium to revive safier !
- Rework Sonar : Scan 5 times instead of 3 but if you don't move it can't scan you
- Winch & lockbolt shouldn't do damage. It's strong enough to not make damage
The effort to play Light is too damn high compared to M and H. There is no fun at all playing Light since 2 seasons
You're scared of buffing XP or ARN because of cry baby. The class got ONLY 150HP ! REMEMBER ?!
Meanwhile Medium spam with CL40 and Heavy are unkillable with the new heal.
** đ Servers problems đ **
- Improve your netcode / tickrate or I don't know what ! Dying behind cover it's one of the most frustrating thing in The Finals
- Flamethrower and hook should NOT get you through walls, doors and farer than it should be
- Sword, dagger, dualsword or all other melee weapon feels unfair when you think you're out of range and die anyway.
I will always post this now and add some changes time to time.
nerf the hell out of that cringy CL already jesus
And on the side. We shouldve stopped adding guns and gadgets and focus on new maps.
I detest the new healing meta. Combined with t he CL it just completely ruined the game for me.
SoloQ in ranked is the same old bs đ glad it wasnt changed
dead game
How do I do text chat on PS5 now that itâs available? My keyboard can control my contestant in gameâŠ
Fingers crossed. They have it for some items.
so i just played a world tour game where i was alone in my squad, because game crashed, nobody came back. So i team-made with purple, they didn't shoot at me we did some emotes and i helped them protect their objective, it was very funny, but i got suspended for leaving, while i did the entire game, please fix
MAC SUPPORTTTTT PLEASSE IM ON MY KNEESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
the spear spinning attack should be canceable becuz the full animation takes far to long and makes you a very ez big target unlike heavy attack on sledge wich pretty fast
how the show tokens work on the finals ? i don't understand how i'm winning sometimes 1 or 2 or 3 for TDM,
Iâve uninstalled the game until sword is reverted. With the extra healing items in play itâs only fair to give us back combos that even stand a chance. Please reconsider your nerf Iâm begging you
Refunds are currently not allowed in the store. This should be looked at, as it would encourage people to purchase items. I had an incident with an accidental purchase, and while I am happy to support the game, it is discouraging to find out there is no way to refund any items purchased in the store. Plenty of games offer this option, and knowing I can't refund anything, I no longer find the need to stack premium currency with the bundle purchases. I won't waste any premium currency accidently if I don't have any to spend in the first place.
Please just make heal beam a gadget and defib a specialization, no matter what you do to defib the point remains that mediums sacrifice nothing to take defib, and there is literally zero reason not to take it. The only other comparable gadget might be dome shield, however dome shield isn't problematic because it doesnt lead to you having to kill the same team 3 times over
hey @embark|sharmoota ... fix the lag?
we need soloQ content
Shitty ahh opinion on balance, everything you asked is just to favor light mains, and nerfing every weapon which can easily kill lights. + youâre talking about healing emitter and yet doesnât mention infuser which heals 2x more than heal beam and does it 8x faster than heal beam, oh and infuser is a gadget.
Xp54 are still second or third best light weapon, it has easy recoil, good range and mag amount.
Every weapon youâre asking to nerf is a light counters, but you do not mention something like double which can 2 tap heavy?? This is stupid tbh, whole balance list is just bunch of cries to satisfy light quick cash warriorsđđ€Ł
Please revert sword. The nerf went way too far, especially with the added healing this season. Enemy Heavies are unkillable in a 1v1 with this weapon. You can't fight them at all without help from your team.
You also cannot punish out of position lights since the Lunge + QM doesn't instantly kill them. They will dash or grapple away, and kill you, making even surprise attacks useless against them.
You said in 6.6 you were nerfing sword until you found a fix for phantoms, and since stun gun was gone. Now, stun gun has been reworked, and phantoms are patched. There are also plenty of sword counters in the game even without stun gun. There are even 2 new healing gadgets, which makes killing with sword even harder.
It is a completely different season now. It is about time you do something about this.
Damn son this is some trash đ€Ł
Zweihander/montante skin for spear and claymore skin for sledgehammer. I will drain my wallet for this.
still shit
Bro wants a better xp 54 but nerf dual blades. Maybe embark not taking feedback ain't as bad as I thought.
For the love of God embark please nerf cl40 into the ground, its not fun to play against regardless of class. The cerb nerf gave cl40 more room to breathe and it's so much more common pick now
It would be really nice if the devs actually listened to the feedback of everyday players instead of only popular streamers.
silver pov
The fuckin meta is absolute dogwater this season how many games am i gonna play where i see triple fat fucks just clutching onto their fucking balls the entirety of the game. Jesus embark this shit sucks.
One message removed from a suspended account.
Will we get an use for show tokens other than Legacy Passes? Like, giving us something to buy for free with tokens, I have 38 already
Someone please check Server Health, at least one of your instances is shitting itself again
THIS HAS BEEN IN THE GAME SINCE SEASON 3 PLEASE WHY WHEN IM PLACING 6TH AM I LOSING POINTS FROM THE 7/8 BRACKET EVEN THOUGHT IT CLEARLY SAYS YOU PLACED 6TH IN BIG LETTERS ON THE SCREEN CANT WAIT FOR ARC RAIDERS BUT DAMN GIVE THIS AWESOME GAME SOME LOVE PLEASE!!
the new healing is ridiculous. melee is increasingly nerfed out of the game. the direction of this meta is really unfun. everyone is camping with heavy heals and / or getting pocketed by light healing. over 1000 hours in this game and im willing to bet at least 300-500 of those are with sledge. i feel like i put the time in to learn a weapon in spite of the fact that basically everything is a counter to sledge(like walking directly backwards, or being on a roof, or dashing, or grapple etc) and the only thing it had was the QM combos. the only thing i was able to punish was out of position players or if i got a good flank / ambush. i feel like a majority of players (especially lights) i run into push directly into melee range, and if they dont, they often win against me. i often "feel helpless" when im caught out of position or fighting a light who is walking backwards. anyway i love this game and want to continue playing and enjoying it.
shorter respawns for quick cash would make this game perfect
text chat on console is good, but it closes the chat when you respawn. So you can be typing while dead and respawning cancels your entire message. Couple this with how when dead is the best time to type and how slow typing on controller is. BOOM.
Also when you hold the text chat button it should immediately open the keyboard to type. You shouldn't press A to open keyboard. Looking at text chat log should be done by closing keyboard screen after it opens as typing should be prinary and checking chat log should be secondary as it already popped up on screen to read.
Secondly the death free cam spectate descend and ping buttons still clash with eachother. Both LB.
Make ascend and descend be both Left trigger and right trigger so you can look around while going up and down and also A and B so claw players can do the same. Have both these binds simultaneously.
footsteps are non existent almost and controller doesnt have true 0 deadzone. Stop telling players how you think they should play, every controller pro in apex uses true 0 dz in apex for a reason let people use it
embilk, on my hands and knees begging for you to stop nerfing melee, its a very fun variety of playstyles you can get from the handful of melee weapons in this game but so many are so shitty now it isnt rewarding playing their playstyles
Love that you guys added "Deep Shuffle" but can we get a shuffle that allows us to pick our favorite skins to shuffle around?
Peoples issues were with the winch claw mostly, with desync also adding to frustration of the winch I assume. With it being possible to walk into the winch since it floats on the spot for a second, then it cancelling all attacks, and also how they can swing a second before it lets you use any gadget, specialisation or attack, thats where most peoples issues lied. And as a non winch sledge player, that really fucking sucks. You should bring back the sledge, or at least do 110 left click and 175 right click, then nerf the winch claw, that way its actually balanced instead of being gutted
On the new map there is a room that lights up as u steep on it this also works on invis I believe it should not be like this or this is an oversight plz fix this so that invis does not light up the floor
goo mines for s8
the healing ball for heavy is the biggest fucking mistake ive ever seen in 15 years of gaming what were you guys thinking giving the class that outputs this much damage a goddamn self healing item??? now they pirch behind barricades and dome shields with a medium pocket healing and heal themselves, this is utter retardation my akm is literally useless against this sweaty playstyle because outputting this much damage is not possible, youve given a class with the tankiest health, most mitigation (mesh shields, barricanes, dome shields) a passive healing item thats already sweeping every game i play in, i dont see anything but HHM, you guys fucked the game up
the progression is also horrible this season, your ranked system is still terrible yet you just add a 30 dollar battle pass and prioritize monetization over actual gameplay, your netcode still feels like a 2005 game, it hasn't improved even though you said your making strides for it to, where is that at? its been months, why do you keep changing things to make them worse???
also fix cloak. either make it less visible. its useless since the nerf
NERF CL40
its a crutch for potatoes
Weapon overview shows the wrong animations you have equiped, probably an oversight but weapon overview doesn't work the same as customizing the weapon VIA view contestant.
why is it that when you get the same score in a tie breaker the game says FUCK YOU and it counts as a loss?! thats bullshit!
Embark,
My game crashed and I rejoined. Then after I had a 10 minute ban. What gives. Please fix this.
hey yall dont know this since all your melee weapons suck and you keep nerfing, but melee is supposed to be good at close range. hopefully yall learn from your mistakes
The Lag is highkey making this game unplayable (North America Server)
how do the new show ticket work?
so when is the cl40 nerf, cerby got nerfed cos it was the easiest option and best option now cl40 is the easiest its so annoying to play against and has one counter which is aps but one mag and its gone with a small radius
new heavy heal barrel thing is busted lol
Buff CL40.
at the very least can kyoto be removed from ranked
why tf is kyoto so laggy
Revert the sword and sledge nerf both melee weapons have been made extremely difficult to play.
Make all the world tour rewards earnable in ranked so us casuals don't have to deal with sweats, also free the number 69
Feedback on S7 of the Finals
Sledgehammer (+Potential solutions to melee overall) - Damage nerfs are BAD really BAD, as a 400 hour sledge main half the fun and reward for playing sledge is gone. This has removed every quick melee combo from sledge drastically increasing it's TTK by one swing on EVERY class. Most importantly sledge cannot and I need to emphasise CANNOT kill lights anymore. Now you can bring a light down to 10Hp so either -A You use an RPG to try and secure a previously secured kill which you will have on cooldown the majority of the time. Or B- The light gets to run away for free which happens guaranteed if you don't have an RPG ready and loaded.
Sledge now cannot kill 1/3 of the classes in the game. If there is one change that would fix this primary issue it is buffing the main swing up too 110 per swing.
 To quickly address to the reason why sledge was nerfed so heavily, to quote "negative sentiment from players on the receiving end of the Sledgehammer, who feel they can never compete against it at close range." Sledge was very strong in CQC but with the dynamic of melee weapons they have too be. Melee weapons lack, all range if you see someone 15+ meters away you can't lay a finger on them. Which is a huge drawback, so intuitively melee weapons should be strong in CQC. I personally find that this issue is mainly caused by a poor understanding of melee weapons.
 I find melee weapons overall are conveyed quite poorly I feel to regular ranged players. Before I became a melee main they seemed to be a gimmicky side option, to show off some niche mechanic like sledges destruction or the daggers backstabs. A fun set piece, but seemingly nothing practical. But as I fell in love with this games melee weapons I realised for some more balanced melee weapons they were extremely viable and incredibly fun, encouraging a very unique gamesense centred playstyle. But from the outside looking in, going against a competent melee player is devastating when they are outplayed, but it doesn't come across as such it feels like "that guy came out of nowhere and i'm dead". With these changes you have quelled this issue for ranged players because now, melee TTK is nearly identical to most ranged weapons in some cases even much faster then melee. This leads to unbearably frustrating situations where you can start attacking a player with a melee and they out-DPS you for a free kill despite your efforts.
 To try and provide a solution to this issue there needs to be 2 changes.
 1- Melee weapons should overall have faster TTK than regular guns (Of course exceptions for less DPS focused weapons such as dagger and spear)
 2- Have tutorials in game demonstrating the general steps of countering melee weapons. (Mainly- Keep your distance, you won't win in close range. And group up, strength in numbers)
 This may seem counter initiative but a simple change in positioning change melee weapons from an immortal machine to a free kill. Keep the high ground, punishing them for leaving cover or linear movement, and trying to maintain a distance between you and the melee player.
 (If anyone is interested I have more thoughts and comparisons to the ranged selection of weapons and on melee weapons in general :p)
 To conclude this section on the sledge and melee at large across the armoury, melee weapons need a DPS and TTK increase. Secondly there needs to be more information and hints on how to combat and counter melee weapons since they behave to differently to regular guns. (Melee tutorial, Countering melee tutorial ect) (Part one of two discord text cap is annoying :p)
-
NERF CL40 EASE OF USE
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NERF HEAL GUN HEALING AND RANGE
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NERF GOO GUN AMMO TO AVOID SPAMMING TO LOCK PLAYERS FOR SO LONG
Day 20 requesting a Coin toss emote (only with "The Finals" icon, not a head or tails emote)
It will be a hand emote for the left hand (As every other hand emote) which tosses a coin (With a very satisfaction sound effect, like the ULTRAKILL's one) and then grab it in the air and the emote finishes
It would be so cool since, the enemies get coined, it would be a very gentle but cool flex
Hope Embark takes note of this, we need it in the game, I would pay for it
(Also, please add more hand emotes, I love them)
Wings with physics / joints so they move as i move please
Suit of full medieval plate armor please and thank you this is literally all I want. Also 93R animations. Also also would love to see a few skins for gadgets that havenât seen much of anything, like the tracking dart, a lot of the nades and mines, gateway and grave cube both literally donât have a single skin. Etc etc, we can get another 10 m60 and akm paints some other time eh?
I have the feeling there are probably more important things going on to give feedback on. Oh well none come to mind gimme de armor 
Loving cl40, keep it as is 
Lmfao you big baby have you heard of a glitch grenade? đ crybaby jeez
Embark we love the heal meta, itâs refreshing, very fun, and adds a new layer of skill (healing and countering healing) to the game. Very fun and refreshing tyvm for all you do â€ïž
Can you please not tack on a loss for games that matchmaking throws you into that are 5 seconds from a loss?
Yo embark i beg, make melees viable. All of them are considered meme tier
silver never been so hard wtf
Make an option to pick which skins we want to shuffle instead of picking from everything we own. We only want to shuffle some of our skins sometimes and donât want others.
Please add hud safezone đ„ș đ
Bringing back old wheels and/or their contents in some way might help ease some of the frustration and vitriol with the FOMO involved that some people have. I guess "Legacy Wheels" or something could be an option but my best idea for it would be: Add them all into a giant wheel(maybe delay new wheels being added for a considerable amount of time) and then allow us to spin the entire thing. As for what the cost of a spin would be I really don't know. Show Tokens or VRs would likely be too generous for y'all, but it would be great. Maybe some kind of circuit reward or other filler item. In the worst case scenario multibucks could work, provided the price is right
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Please add the option to preview how the animation will look on the player card before buying it
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Right now, everyone sees their own character in the center at match start. Itâd be great if everyone saw the same thing â that way, being in the center would actually feel meaningful.
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Please add a way to see how many kills youâve made with each weapon.
4)Would be great if the intro showed some player stats â like how many kills theyâve made with their current weapon, or their average kills/deaths. Maybe show it under the center character only, or even under everyone. Even better if itâs customizable.
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Please add an option to see your ping.
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Please add an option to inspect weapon skins in first person, or some way to preview them in-game before buying.
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I think it would be cool to add a light upgrade system for abilities or weapons â nothing too extreme. For example, Lightâs dash could have two upgrade paths: one that gives you an extra charge (so 4 instead of 3), and another that lets you dash through walls once every 30 seconds. These upgrades could unlock at certain ability levels. I believe this kind of system would make builds more interesting and encourage players to experiment with different combinations.
i would love an option to favorite clothing ! at least we can save outfits though
We can ???
I hate the heal ball. The meta is way too obnoxious right now.
Please add a 24/7 Playlist when you release new maps. I STILL haven't gotten to play it
I agree with a lot people who contend that the heavy's healing emitter is a bit busted right now. I think some simple nerfs for it would be giving it the same cooldown mechanic as the turret on medium, as well as adding a total healing pool to draw from such that it matches the other two healing options. If it isn't already taken care of, stacking healing emitters shouldn't allow for additional healing (but I think that was already taken care of).
Also please buff the duel blades, I'm not a medium main but maybe increasing accuracy or deflection radius (and maybe allow headshotting? pls embark? I want to get a clip of killing a light at 100 meters with their own sniper I beg)
revert sledge
Revert sledge
Revert sword
Stop nerfing everything
The healing ball sometimes does not work.. giving it a meelee hit makes it restart most of the time. Was that intended ?
Servers still fucked
This
Was Spectre Y2K inspired by Prodigy Voodoo People at all? I immediately thought of it. Awesome track
Keep this weapon system please đđđ
Every melee weapon needs some SERIOUS buffs if they can ever be viable again, thank you for killing off an entire playstyle with your shitty balance techniques
Gonna uninstall after 2 days of the new season again, u have to suck that light cocks a little bit more and reduce the bullets from the AK to like 10 so that girls arent crying anymore.
Please the heal meta is so broken right now
Still waiting on input based matchmaking fellas
Any day now
It is fine, get good, I donât know what people you are running into in your low elo lobbies but the average melee player I meet goes 17 kill +. If somebody sucks at melee (maybe you) then yes, you will die A LOT. Those weapons are high skill, high reward. My friend is amazing a sword even with the MASSIVE NERF and still is cracked. So Embark is right in the nerfs. And the sledge was balanced not terribly nerfed. You can kill everybody just as fine with different combos. So to sum it up. Play a gun if this is a problem. That is the point of variety. đ€š
This channel, I guess I complained a lot here too but its starting to seem like... Devs cant fix your skill issues bruh the game isn't bad u are, the game is the most balance its gotten in my opinion. Matchmaking server fellas are valid are though. Add Chains and Necklaces.
Powershift (The 2nd most popular mode) has been so unbalanced for the past two seasons. The APS turrets make all these other gadgets basically invincible. There is no counter to it other than the reshaper, which is useless when you are getting shot by 4 - 5 turrets AND 5 players. Then add the fact that there is virtually no cool down for most of those gadgets even if you do destroy them, they just plop them right back down. Not to mention all the shields that you get just from one single Heavy. Which wouldnt be an issue if there was at least a way to counter the APS. To make matters worse, those gadgets just stay there even after a player is dead. Ffs, RE-BALANCE POWERSHIFT
goo gun and the grenade launchers are great counters to aps
Show us the statistics for that cringy ahh CL and double barrel.
Love the new map but the amount of CL players, healing meta and unlocking all Seasonal battle passes to everyone caused me to quit the game all together.
And it's too bad cuz i loved the game for what it was. I played more than 3-6 hours a day, but getting rekt by silver CL-40 players as a diamond was the last straw. And all my friends stopped cuz of the same crap so i'm forced to look for new ppl to play with if i even wished to continue.. This game is on the brink of dying with all these insane adjustments no one asked for. So weird and such a waste of.
@wide void i'm trying to chill in WT with my friends we got 2x CL per team just non-stop spamming CL winning random team fights without even aiming, actaully winning the complete game getting most kills all-round rubies included. What are you talking about. It's the absolute most 0-skill weapon ruining all gameplay for all players especially new players. And yes i'm 2-season bound diamond player what r u even yapping about.
Stop talking about something you know nothing about. What is your in-game name?
Again, what's your in-game name? And have you missed season 4? It's deja-vu all over again. As i'm saying, embark: show us the stats for CL. I'm talking in everyone's name as everyone is asking for the nerf again. We all know all other weapons needs a buff. That doesnt mean a rocket launcher deserves to be overthrowing all other weapons in team-fights in casual plays as it's actively ruining the game again. Also stop talking about TTK. This dynamic game is NOT about TTK whatsoever, or are you legit a carboard player?
Remove the ultimate pass or i'll quit forever
So why canât we have a console only option? Itâs not fun playing PC players. Wait. I donât care anymore. Nevermind.
Is this you complaining about a 40 DPS turret that gets instantly shut down by multiple tools in every class's loadout?: #đâgame-feedback message
I'm seriously betting you spend 90% of your gametime in one of the spinoff modes and NOT WT or Ranked. Because since the Sword nerf, I've seen literally FOUR whole people use it, and they didn't win a single round doing so.
Melee sucks right now. Dagger technically has finicky one-shot potential and Medium's defensive melees add weak but unique defense. Otherwise, every other melee just gets easily out-TTKd by ranged weapons, EVEN INSIDE MELEE RANGE. The patch notes even said they nerfed Sledge's damage because it was out-TTKing in its range -- when that's the whole point of having a damn melee weapon.
Also, telling him to just switch to a gun is such a disingenuous goal shift. "uh melee isn't bad but actually if it is bad just use gun lol" -- really? Come on, do better.
@rough storm Quit whining about CL-40. If you're really Diamond, you should be landing your shots and out-TTKing them at any range, let alone almost completely shutting them down with high ground and APS. For the umpteenth time, Pike, Repeater, Revolver, and Model can all kill every class faster than CL-40 does.
Edit: Just because its skill floor is low doesn't mean it's good. You're playing knockout rounds, of course you're gonna have low skill floor options getting lucky from multiteam fights. Big whoop. Let's buff the shitty weapons in the game first before killing CL-40 off for another two seasons.
emote syncing would be super cool as well as emotes that multiple people can do with eachother, like high fives or rock paper scissors or chest bumps or smth
all the musical emotes can be played together to make a unique combo of THE FINALS' jingle
also i came here to say that the premium battle pass skins are cool but im turned off by the flashy particle effects. i want to buy it but the particles disillusion me to any cool factor they actually have. That and surely theyre bad for overall gameplay clarity since they have to muddy your silhouette at least a little bit? if theyre good for sales then a toggle for effects like that could be a good idea
buff melee
Add duos mode
Get rid of light all together, it's unskilled and it's in no way a fair or balanced class when they can sit 300m away spamming snipes all game,or they just go invisible every time you're fighting them. Give them 100 health, make invis only last 5 seconds and have a 30 second cool down,they can't go in and out of invis single use until cool down. That's how medium turret is, that's how heavy winch claw is so why is embark showing all the favoritism to lights while ignoring medium and giving heavy scraps?
W season but please buff show tokens. 1 per match is baaaaaaaaaaaaaaaaaaaaaaad. Thank you.
i second
skill issue
CAN WE CHOOSE WHAT SKINS TO ADD TO THE "RANDOM" TAB I DONT WANT TO USE THESE GAARBAGE BASE SKINS PLEASE
Make invisible enemies easier to see on old gen consoles. The difference is actually astonishing when you compare the old gen to new gen. Although it could be my settings making invis difficult to see I doubt it is.
THE GAME IS GOOD
gritty slam is rage cheating
Hey so like why the hell is the battle pass $30 now, like when did they announce that they were Upping the price to $30
Can you make the prospect eligiblity under 50 rounds instead of 20 pretty pleasee :(
Remove ultimate battlepass
suggestion to fix the h infuser, i would say to rework it from a item that heals your team into a stimshot where you can stim yourself once per life and get yourself to full health. another alternative is to make it like docs stim from rainbow 6. either way it is too OP with the way it is
Feedback: arn still MID ASF
the battle pass isnt 30 bucks its 10. Its the ULTIMATE BP thats 30 . @trim coral And people need to stop complaining about the price tag your getting plenty of stuff for 30 bucks (3 character skins, 4 weapon skins, 2 accessories and the battle-pass itself)
Revert sledgehammer +1
I don't even dare introduce this game to my friends now because it's balancing is f**** ridiculous
Pleaaasee input diminishing returns on heals i.e. if two sources of healing are received, they will both be at 2/3rds of their base amounts unless the new sum is less than either of the base heals, in which case it can be a flat sum of the healing sources, and then if another source is added it becomes half of the base values of all 3 added and so forth, that way adding a heal source will ALWAYS increase the amount being healed, but the efficiency goes way down, so we donât get this awful invulnerability meta going on
word! you are right! thanks for the comment. you can still be good with these weapons but you have to work for it. but its not the "thumbless no-shows playing on a dance-mat can beat high skill players with broken EZ-win-BS-weapons"-situation anymore and thats perfect! ...and iÂŽm so over this whinelords here. they just desperatly trying to get their broken BS back and i hope this will never happen. they should be happy that there are weapons in the game you dont have to be good with aiming and shooting people. that should be enough! get good! and maybe they should learn to play with mouse and keyboard instead of the dance-mat xD you guys can do it i believe in you
Negative feedback.
1.Removal of Bank It and replacing it with generic TDM mode.
2.New "Premium" Battlepass is just (idk how to say it nicely) "cheap. low grade" version of "Ultimate Battle Pass".
3.New Healing gadget.
4.Feeling like with every season game tries to sacrifice it's core audience and cater to wider audience by making the game more generic.
I love this game and it isn't bad game by any standards but I have played much better version of it and I simply can't forget it
Hey, do yâall know if there is a way to switch (reload and pick up object) with (weapon) without disabling (interact and equip weapon) in settings?
sledge revert when
Remove this channel or give it a 30 day cooldown so the copers stop coping
Can we nerf the healing ball? It's annoying when two heavies just put theirs and huddle together with dual dome shields, quad barricades and whatnot
Id like to be able to add the purple halo or white halo to hats under a miscellaneous section or accessories to give my character that extra drip đ
buff the bow to have a faster pull back time. its not meant for long range but the slow pull back makes it almost useless compared to 99% of the other weapons on light at close to mid range. all of its dmg comes from headshots rn and if you miss 1 you lose that fight while smgs can spam all day and not be punished. reward flick aim rather than just tracking
It should have a collective max healing amount instead of infinite duration. At most 500 hp
s8 recommended changes:
bamboo spread on kyoto and now covers the map and is 2x as thick
monaco is replaced with endless rooftops
construction seoul is removed
vegas is 2x as large and sandstorm happens 5x more often
fortune stadium collapses if you look to hard at it
syshorizon streets are 3x as wide and there are half the amount of walls in buildings
bernal now has double the amount of teams bc they all got deported there
skyway now only has highrise, and jumppads and zips are replaced with stairs to the centre
nozomi/citadel is now replaced with ospuze vs water (half the map is old kyoto water, the other is old kyoto water but yellow
goo mines
flash mines
smoke mines
light gets s1 rpg
recon senses is readded and now allows wallbang on revolver, pike, and repeater
zip22 for light
flare gun (with buckshot) for medium
.50 bmg and a hammer for heavy
demat grenade
turret now has a 50% chance to dodge a bullet
đ„Auto cross for heavy class and u can climb on top of the bolts https://youtu.be/LN1j3w0zchU?si=7g8onmgiaC2Qs8Fs
New weapon ideađ„(fanning revolver)
Get a medium range projectile based (small wall hole destruction) slug single action revolver for light that is one shot when u aim however close range (hipfire only)u can do a 3 tap trick for it to do a 3 round burst it look really cool u can see it
The culmination of my forays with the Auto-Cross. I go on a brutal free-running streak across the Himalayas near Keo Mine #4.
This is a series, full playlist is here: https://www.youtube.com/playlist?list=PLlmEEm6A0j5BZLPm56kJez5Gx-sMKITe3
#volound
Best way to support me and what I do:
http://www.patreon.com/volound
â€ïž Thanks to all su...
You literally said,"weâre going to continue to monitor the Sword and explore some alternative changes that might allow us to nudge the lunge damage back up."And yet, nothing?
Is there really any reason to delay?Sword and sledge were fine. They were never meta even before the nerf. They only showed up occasionally in WT and Ranked. Anyone playing just one match could see that.The fact that only a few use these weapons means the weaker players dropped off and only the skilled remain. Of course, skilled players perform well.
There are many examples of games ruined by listening to Reddit, self-proclaimed pros, and scrim groups who follow their own rules, so why are you trying to follow that losing path? Those people donât help the game at all. If itâs not the weapon they use, they just call it no-skill and whine for nerfs.
Nerf parrotsâ arguments donât make sense. Some idiot said you shouldnât be able to lunge and dash, but you made the sword exactly for that. It has been designed that way since beta.
And the hammer is too strong in melee and needs a nerf? Hammer is supposed to be strong up close. It has to be. If the slowest class comes into melee range, it should be powerful. But now hammerâs left click does 100 dmg? Itâs the same damage as the KS you can use from a distance? Does that make any sense balance-wise?
The sword is the same. The DPS of melee is lower than that of guns you can use at range? Light classes only have 150 HP, and melee weapons must get close to deal any dmg.
Sword and hammer are melee. They require high damage output to compete with other weapons in close range.
To be clear,Iâm not saying any things need a nerf.
I just want underperforming weapons to actually be usable.
Fix the damage.Iâm tired of weapons getting nerfed just because people dislike them(cause skill issue).
You must stop listening to nerf parrots.When something they want nerfed without any real balance reason gets nerfed,they just move on to the next thing to complain about.
i played in season 1 but why dont i have the season 1 fan border and stuff. maube i didnt play enough anyone know
hear me out, a replay feature to review old matches wouldned be sooooo bad??????????
Yo they need to stoop putting me in late games, sometimes there already done by the time I join hell one time I joined it literally just ended I'm starting get a little frustrated đ
Revert the spawn changes, they have made it worse, inconsistent and promoting third-parties even more.
Here in this screenshot you can see the area where pink is, and they just get purple spawn behind them and get sandwiched between both of the teams.
This has been happening in all of the games, you can have an enemy team behind you and just have another one spawn in front of you in the cashout when you're on the way to plug it.
Not to mention when you token you still get spawned like 140 meters away from your teammates even before these spawn changes....
stop buffing the light, the whole lobby is now only lights, this game is terrible sometimes
Make the ultimate battle bass black robot skin more visible please if that's possible
The alien invasion event has some fps issues on console, it might have been a one time thing but it tanked my fps
PETTY FEEBACK / CRITICISM:
Why you nerf swordâŠ.
Why you do this to me mangâŠ.
WhyâŠ..? Thereâs only like 1-2 of usâŠ..
Itâs a weapon with high skill ceiling with worth while rewards, now itâs a high skill ceiling weapon with moderate valueâŠ
You can run a generic gun for light as opposed to sword and get the same value for less effort now.
Why embark, all I played is swordâŠ. Why you do this mangâŠ
I get the nerf cause we two shot mediums, but there was thematically A HUGE risk involvedâŠ
No one was fully confident in sword players on their team for a reason, the risk and reward was too highâŠ
Now the risk is too high with low reward..
This sucks mang I gotta go but you guys keep doing you I never played as often as others but the only times I do my favorite weapon is always gutted in some way.
Thank you Embark for the singular glove skins!!!!!!
As a dagger player, it looked so cool to only have a single glove on the hand that the character holds the dagger but there was only one skin for it until now and I love that you have added more in the bp :) (maybe a toggle feature where you can select which hand has which glove (or no glove)? perhaps?)
The Legacy Battlepass grind is too much, the number of show tokens earned needs to be increased. Right now we get 1 st per Quick Cash match, 2 if we are lucky, at this rate it will take more than a whole season to unlock a legacy pass. My suggestion is to give 1 st for each daily mission we complete.
Rookies or newbies or inexperienced players mostly pick Light class because it has the COOLEST things.
For onboarding new players, Light class should be locked until enough hours playing other classes to learn some team mechanics.
Most of games I noticed have too many Light players in a team increases the ODDS OF LOSING the match. I recommend to improve quality matchmaking max limit the Light players per team size. 1 Light max limit for 3 player team. 3 Light max limit for 5 player team.
Revert sword pls
Ping icon appears way more since new season dropped, already checked everything in my end and its definitely your game. Please fix latency problems and improve server performance. Just so you guys know i play on South America servers
revert sword or at the very least buff it to 110
sword has the longest ttk on lights right now in lights vs light and u have to use two lunges 99% of the time meaning the ttk agaisnt a dashing light is 4s+ most of the time whilst it takes them 0.6-0.8s
CL-40 still feels like it needs a nerf, personally from experience most people just have it in their reserve and pull it out whenever they get rolled over. It's gotten less main usage but it's definitely reached the "Auto" Status from like CSGO
We needa model buff!!!
idc if it increases my own queue times, you can even put a disclaimer saying queue times may rise dramatically, but please add an avoid teammate button so I don't get the same teammates over and over in ranked
The finals is basically just a shop with a game on the side at this point, the devs should focus more on the game and less on the shop
I shoot a light three times with the cl40 directly each time and it does 80 damage. My medium gets shot by the cl40 three times and dies. What?
embark buff show tokens now or remove it as a whole ty
Nope. Grind for something and stop whining GG
Not sure where to write this but pc version is still extremely laggy and bug of your hollo sight randomly disappearing is hella annoying
Genuinley is there a reason for the Magnum to exist other than to sell skins for it? It was practically phased out completely by the Repeater, and theres no reason to run it instead of literally anything else on medium.
10v10-20v20 Club wars
roman centurion riot shield skin bundle, easy money
just had a game where 1 team had 3 mediums with CL-40 and that was the most insufferable shit i've ever experienced in any first person shooter.
Edit: lmao my next game I spawn in a second late and my screen is just white. cant do anything
I want devs to have a mandatory three hours of ranked grind at work a day for like a month then see if they still think that this game is 1. Fair 2. Enjoyable 3. Rewarding I just want to watch their mental crumble as they play this shit hole of their own creation
all these mfs crutching cl40 just need to be perma banned honestly, its all i see now takes no skill to use what so ever and just makes the game un enjoyable to play and honestly make me want to quit the season already
so many cheaters in asia server, ranked and WT are unplayable
can we take thermal out the game? yall took out recon and the stun gun why is thermal still a thing? theres literally no counterplay to it
The healing ball is the most OP thing y'all ever added. I AM INVINCIBLE
remove the healing ball NOW. It is not ready
sledge's viability was earned through commitment to melee, requiring good positioning and GOOD game sense. Seeing the main qm combos being diluted because some players âfeelâ they had no chance is irritating embark. Of course they âhad no chanceâ-- they let a melee player get in range. Thatâs the whole point of melee, don't let me get in range!
Melee in general is getting shafted for doing itâs job well, like of course melee is going to be better than a gun a point blank range and if itâs not than what is the point of melee
The only âunbalancedâ aspect of heavyâs melee is the winch claw, back in the days of season 1 sledgehammer the only competitively viable specializations were C&S and goo gun with an arguably stronger version of the sledgehammer and yet it was considered to be a joke weapon in high elo and not viable competitively
The only thing that shouldâve been nerfed for sledgehammer was the secondary attack, dealing an easy 200 damage was overpowered, it should only be 165 for the secondary attack and the primary should remain at 115 if not 110
Two tapping a heavy with two secondary attacks is unfair the damage should only be 165 per hit, I feel like QM is an integral part of sledgehammer it requires time for its attacks to be carried out and having the ability to do low instant damage was the perfect thing it need to make the sledgehammer somewhat viable
QM is apart of melee and without it playing sledgehammer becomes crippled, the sledgehammer is a slow weapon that requires perfect timing to use so by nerfing the damage it also just cripples it, having the option to use QM to finish an opponent is great because by the time you close the gap between you and your opponent you are already near death and the only way a melee player can use QM to kill is by being within point blank range of their opponent and that is the whole point of melee, if a gun can out damage melee at point close quarters than what is the point of having melee
Got some ideas for both cosmetics and for a few new abilities:
Cosmetics:
- Tail cosmetic for lower back thats the male end of a power cord, could spark on the occasion if some effect flair is wanted or not, or the same moving LED arrow effect from the ivada weapon skins like the L.E.Downshift for the Fcar, but have the arrow moving down the tail into the plug end of the power cord.
- Vaiiya or mythic themed Ariad set in the future?
- Skin for Defibs called "The Magic Touch" where your hands start emitting pixels and arcs of electricity after you rub them together like defib paddles, and you just press your palms into them to revive.
- Pizza spatula for the heavy spear
- Pizza Cutters for the dual blades
- Oversized wooden spoon for the light sword
- Weapon skin for flamethrower themed around a old style brick oven look with custom inspect animation to fan the firewood inside the canister to stoke the flame?
- Bag of flower smoke reskin with custom inspect animations of some kind
- I mean, come on, can't have the classic italian pizza chef without curly moustache's and chef hats and aprons.
- Cat ears motorcycle helmet similar to the SkilL.E.D Racer helmet
Abilities:
Hover Roller Blades for heavy:
- Forces heavy to be in sprint all the time.
- Positive is it allows sprint in all directions.
- Disadvantage is like being on a ice skating rink if on uneven or rainy ground, needs dry flat ground to be stable and stop in place.
- Positive is faster ADS movement speed.
EMP emitter backpack/ability for Medium: - Scrambles electronics nearby only in a ten meter radius.
- Only two pulses, refreshes one after ten seconds.
Cluster Grenade launcher M320 for Light: - Only one load just like thermal bore, refreshes every 15 seconds.
- Helps clear a room, great for damaging or completely getting rid of a room full of enemy gadget setups.
- Not enough lethal damage to one shot kill, but does drop a medium to half health or only drops 25% of a mediums amount of health.
đ„flamethrower should set non object areas on fire (setting grass on fire isn't helpful) but u have to keep firing at that area for a long tim using 8ammo ,it's more of a defensive option as u r busy firing areas rather then enemies,also the flame range should increase the more u continuously keep firing.đ„
Make it so u have to interact with heavy's heal ball like u r trying to revive but u get health instead.
Ks23 needs a headshot buff 1.2x and a slight increase in projectile speed.It needs to break smaller holes now that it's 2 shots,it doesn't have to break an entire block of wall but just enough so a heavy can go through
Breach charge should break smaller holes in walls so lights can minimise exposure that large destructon has right now, because u have 3 charges u can still make bigger holes.It should still stack damage.
did you buy the battle pass when it was season 1? thats how you get the border and BG.
i hope so. cuz pvp mode isnt as peak anymore ever since they screwed matchmaking in ranked from season 3 onwards
Please reconsider easy anti cheat game already running multiple instance error 206 what is this man i struggle eveyday just opening the game other games like valo 1 click and on the go instead of puhing update after update fix this irritating issues of game opening
This game has turned into a fucking shit show. Esports will fail. The meta is hot shit. And light can barely survive in the game. I redownload every season thinking something might change but no it just gets more SHIT. ABSOLUTE DOGWATER
@dull tiger sorry no the games just went downhill and thats a factđ€·đŸââïž the casual audience has ruined this game and then embark had the audacity to try esportsđ€Ł
cannot wait until arc raider and i can be done with this bullshit
Play with hands not toenails
@foggy ginkgo
Spelling mistakes
- Game not games
- Arc raiders
Issues with ur argument
Casual playerbase will always be the majority u are part of it donât try and act like ur pro and there is nothing wrong with appealing to the majority of players
Nothing is wrong with esports it may not be in a perfect balance but it is fine to have a esports that only attracts people that play the game and gives ppl that want to shit on it literally nothing to shit on but something to try and shit on
@shell jacinth
Casuals are the vast majority of this game nearly everyone agrees the ranked system sucks
My entitlement includes: I have done nothing with my life but Embark will hear my taco bell rants and complaints about something I don't even know how to create. Thank you for your time.
lower horizontal recoil across the board
all it does is hinder mouse and keyboard players
legal aimbot/controller aim assist negates horizontal recoil for you so it only exists to screw over mnk players
oh and ur game has become more team dependant now more than ever so this is gonna thin out your solo queue playerbase
remove every light ability until they are all useless
showtokens take way too long to get
Thereâs a difference between a casual and a competitive playerđ you donât gotta be a pro to be competitive in a game. The game catered to casual trash. And guess where the game is, in the fuckin dumps. Instead of catering, make ur player base actually get better at the goddamn game. The meta every season gets worse and worse and ofc this is the first season yet. Yet another crutch for shit players.
Preach my man, if thereâs anything I learned about Embark is they really seem to hate Heavy. Maybe the two classes that specialize movement should be better at that instead of getting caught in close quartersâŠ.đ«
Embark,
I played on Monaco and was caught in the enemies anti grav. When I fell down, I went through the map. This is the second time. Please fix your bugs.
I'm loving the new season
I'd just say that mediums new breaching gadget feels a bit weak like it could probably breach faster since say now your reacting to a cashout steal, most of the time the steal will go through before the breach
And heavies ball feels a bit too easy to use, like maybe more cooldown and a bit of a wider Demat range
Lights new healbeam is cool, maybe buff mediums
the current vaiiya sponsorship is extremely lazy, all of their new clothing items are just reskins with white holographic logo on a white background, the previous sponsorship was x2 times better, and it is sad because cns got new unique clothing models and vaiiya don't.....
Don't know if this was intentional but the Deadzone on controller is too high now. I knew something was off when I was trying to make micro adjustments when aiming.
spear Mouse 2 attack idea:
spear M2 be a holdable attack where you can choose how long you spin.
if you single press it the spear swing will only do 1 spin and it will be slightly slower than the current spin
if you hold though you will go past the first spin and the following spin attacks will be faster. maybe 2 spins a second would be balanced because its only slightly stronger in terms of dps than the AKM. (AKM deals 200 dps and this would deal 210 dps)
and you will be able to stop the spin an any time though you will need to finish your current spin's animation
True why is there a hidden dead zone in this game đ
The current approach to nerfs is going too far. Everything is getting weaker. Stop nerf.Just buff underperforming and unfairly nerfed things. Nerf parrots never stop. When something gets nerfed, they whine to nerf something else.
If you keep listening to people who ask for nerfs not because something is op,but just because it annoys them(cause skill issue), of course the game will fall apart.
If the Swordâs lunge doesnât go back to 140 dmg,itâs just useless.If itâs under 140,you canât use it against Medium or Heavy at all.Right now, can't even use it against Light.That value was calculated and made sense in terms of balance.
Everyone knows Dagger,Sword and all melee get countered by Light.But you nerfed Sword while pretending it was for the sake of Lights, even though it was obviously done to benefit Mediums.
Medium has the highest pick rate and top performance in WT and ranked.Thereâs a reason people started saying âThe Mediumsâ.
Heavy is still powerful at close range,so melee isnât even a threat to them.
Medium has tons of tools to counter melee: turrets, mines, goo grenade, glitch trap, dematerializer, jump pad, zip line, proximity sensor, and a bunch of weapons. And still,these skill-issue players cry for nerfs to melee and weak wepon even though they already have all those tools.They just canât handle melee because of a skill issue.
I play all class,melee was never a problem when I played Medium or Heavy(not to mention Light).But because of these dumb whining, stuff that wasnât even meta got nerfed.Thatâs how you ruin patches.
About Double Barrel,you nerfed it, then reverted it.Because Light has low HP, so it needs to have high DPS. DB is only viable up close, and it needs to 2-tap Heavy.That balance was correct, so reverted.
The same goes for Sword.Nerfing melee dmg is saying âdonât use it.âItâs the same mistake as with DB. Sword was built around close-range and low health.it required specific damage combinations for each classes.so lunge was 140.
It needs to be checked desperately
Power Shift needs some kind of... I don't know. System. I have seen this a few times now where I am placed against a full 5-stack of players. They push the platform toward the enemy team (my team's) base, then they wipe us, then gradually they move their players to our spawn point and just spawncamp us. They don't participate in the objective at all, they just spawncamp. They're always super toxic about it, too. Teabagging, emoting at every kill, you name it. Always a clan. Something needs to be doen about this but honestly I don't know what can be done. I've encountered this a few times now and it's miserable. I assume it's just people attempting to stat farm.
I want the game to punish those who ruin games by constantly killing themselves by any means. Or who is worth the AFC just to do nothing and lose the game. It's not the first time I've seen this, and it probably won't be the last, but every time I try to be adequate to the last, as well as win the game. But people like that who ruin games don't deserve to win. This feedback is based on emotions, but it makes it difficult to play.
Im just tired. I love this game so much
separate stacks vs non-stacks, cant even solo q quick cash without getting placed against triple stack nonsense
show tokens are given out way slower, especially considering theres 4 passes to be gribnding out
I suggested a good solution a long time ago, but embark is too busy making flashy skins. Powershift just needs a cashout station fixed to the platform and have cash boxes spawn around the map, then youâd âfuelâ the platform with cash boxes to make it move once your team has cleared it. Make the platform gradually slow down as it runs out of cash so constantly gathering cash boxes is required. And make the cashout stealable.
Is there anti cheat? Yes or No? Simple question. We all want the answer to that question!
Whatâs the point of asking? You get your answer every time you boot up the game :p
(also, this isnât a QnA channel, I donât get why people often ask questions here. Iâm not really supposed to be answering them here either.)
the cerberus nerf was way too harsh. the gun gets countered by heavies even worse now since you have to reload mid fight, which is usually a fight ender, and mediums are like pre-nerf heavies which need you be accurate with all 3 shots and at point blank range except they move faster and are smaller. 4-shotting heavies makes it rely on the other team not having heavies
the weapon is now basically a light destroyer and nothing else.
Embark you've completely lost the plot in regards to how you're handling melee, and also what you did with the stun gun.
Look at you now(Embark), from our perspectives you are running around like headless chickens, no clue how to make melee work in your game.. News flash, it was fine. Noobs gonna complain anyways, and u got 2 streamers who got skill checked by sword, starting a crusade against it ?? Lol, I don't even play melee, but I'd like to have the chance to without it being literally bad.
Seems I'll have to wait for a different game dev to do it.
The few times I have a nullifier on team it's mostly used to grief us, unintentionally or not, it's a dumb design, and your game was SOOOO much better before u ruined melee and did whatever this is to the stun gun.. teammates giving enemy immunity to damage is not it, lol
Remove winch from game(literally why sledge got nerfed), give sledge it's damage back, revert stun gun, revert sword, and show dagger some love.
@unreal fossil Fair opinions however I disagree. Having a gadget that is so prone to griefing teammates unintentionally is just trash design imo, it should be changed to be literally anything else.
Personally I prefer the old melee and old stun gun, instead of everyone running a shotgun or automatic weapon, we got enough of those shooters.
revert the cl40 ffs it did NOT need buffing
the practice range big box battle became easier ?
I would like 2 modes for it the standard one "which is I believe the one you patched and maded easier" and a harder mode
I would like a match replay feature similar to the one in fortnite
Also regarding the medium's breach, they already have the demat which is leagues better at getting through walls quickly and has 2 more charges. It feels like this new gadget was made purely for the sake of making a new gadget. It takes too long to use and frankly I'd still rather run demat because it'll still be quicker and I have more charges of it. I can also close up walls with it. The drill is just a much worse demat, and frankly I'd argue the new healing stuff dilutes one of the main builds for medium as a healing support. None of the gadgets this season have been particularly great, imo.
TDM, quickcash and powerShif dosen't need 59 seconde to check the stuff, On this mode we can change the stuff ig so maybe just 15 second to let everyone connect is good, or something like this. I think for now there is to much wait before playing
make dash predicted clientside so itâs not directly affected by ping
nerf heal gun
change the last cashout in some sort of way to make griefing second more difficult
i would like to see the reshaper nerf be reverted...i think 3 charges was perfectly fair for a niche gadget and its a really fun counter to the emitter/dome shields!!
Embark, please increase the reward rate for show tokens, 300 games for 1 battle pass is to grindy.
This game is awesome but the announcers could be way better if the Voros Twins were hired to do voice lines
Medium has always been good and that def got watered down this season. I think since medium has always been support they shouldâve gotten Heavies heal ball and Heavy get the breach drill but idk thatâs just me
Here is a list of weapons that need to be buffed but not make them meta in the next balance patch
Spear: increase the basic attack damage combo to 70, 80, 95 and increase the spin attack damage to either 120 or 130
KS-23: increase the projectile speed to 500m/s and either add a 1.2x headshot multiplier or decrease the fire rate to 73 RPM and increase the player damage to 120
Riot shield: increase the swing speed by a little and make it so we can bash people while blocking if they get too close and the bash will do no damage but will knock them back a bit but not too far maybe like 5 meters and increase the movement speed when blocking
R.357:Increase the bodyshot damage to 75 and decrease the headshot multiplier to 1.9 therefore making it 75 Ă 1.9=142.5 and also decrease the fire rate by a little bit maybe from 140 to 130
Dual blades: add a parry mechanic so it can parry secondary attacks of other melee weapons like the sledgehammers overhead charge but it can't parry the primary attacks of other melee weapons and increase the first swing damage from 50 to 55 and increase the second swing damage from 60 to 65 and lastly increase the final attack damage from 65 to 75 and make it so the final attack can be done faster and increase the movement speed when deflecting by just a little bit
AKM: increase magazine capacity to 34, 35 or 36, the choice is yours on what number you choose
ARN-220: increase the fire rate to 750 rpm, decrease the duration of the tactical reload animation from 2.45s to 2.30s, decrease the duration of the full reload animation from 2.80s to 2.60s
Smoke Grenade: decrease the ammo from 3 to 2, and decrease the cooldown from 50s to 20s
please, please Embark these weapons and gadget need some love
Hopefully you guys see this, these emojis will highlight the message so you can see them đ„:đ€ đ€Żđ”:âœïž:grinning:đđđđ«
Add a universal buff to all melees that increases movement speed if they hit an opponent.
We already need to do so much just to get to an opponent, we should have the advantage when we finally get on top!
There are few worse feelings than getting to someone and having them just run away
The stun gun was a cheap overused crutch to get easy kills and/or make any melee/close range opponents irrelevant. The game is honestly better without it.
"Team mates giving enemy immunity to damage is not it", only if it's poorly used. The nullifier can save you or your team from getting killed when caught off guard, temporarily offset the balance of a fight (i.e. turning a 1v2 into a 1v1), and of course instantly stop cashout steals like the stun gun did.
It may not be as desirable as the stun gun used to be, but I think the devs were actually smart about the rework, as the gadget now requires more thoughts and skills.
lots of cheaters. getting headshot beamed by xp54 across the map
fr make it so we can apply stickers and charms to all weapons in 1 button
can reshaper please get it's charge back
(More feedback on S7 specifically on monetisation)
Monetisation changes
To say again these are my personal experiences with it there is probably some aspects both good and bad I've missed out on
- Legacy battle passes - Overall great feature, it's nice to not have a cool cosmetic or skin lost to time for most of the player base so seeing a return is very welcome. However, I dislike how the battle pass tokens are displayed regardless of whether you own any passes or not. This is a predatory move, dangling how much someone could get the second they buy that legacy battle pass. Other than that having maybe a small sticker for OG's of the season would be a neat feature, no skins or items just a sticker or badge similar to Ruby and emerald stickers.
- Ultimate battle pass - Not a bad idea, it is great having supporter options for players who want to help fund the studio and game forward but is very predatory in it's current state.
 Firstly; the blatant advertising of this feature everywhere in the game is disappointing, on the steam page, on the main menu, on the microtransaction menu, even played as an ad after games sometimes.
 It is constantly shoving itself in your face and it is unpleasant to say the least. And again on the battle pass itself it automatically shows the "Mythic" version of the item which you can only get from the "ultimate" battle pass, teasing you on every page what you COULD have for just 30 euros.
 Which brings me to my next point the price; It is NOT justified 30 euro for the battle pass (A tenner), 10 purple skins (Literally items you would get from the normal BP.. but PURPLE) and 1000~ multi bucks. This is of course meant to help support the developers and embark as a studio, which I would respect if they didn't constantly shove this "supporting feature" down my throat. Also DE-VALUING regular pass by making more items F2P encouraging players to buy the ultimate battle pass...
 If this is a supporters purchase then do not, place it front and centre as the new standard every season.
 Remember how in the leagcy battle pass feedback I praised the prevention of cosmetics being lost to time, which leads to huge veteran superiority and isn't healthy in the long run. Well as they removed one FOMO aspect they introduced another! Because the "Ultimate" Battle pass will NOT be available when a season becomes a leagcy battle pass. This is shitty. This is scummy as hell and I am really disappointed and this has personally burnt a lot of goodwill towards embark as game a studio. This isn't from the perspective of a wrathful critic, i've dropped 60 euro on the skin DLC packs alone excluding buying every battle pass from S4 and multi buck purchases in between, I LOVE the finals, it is hands down one of the most creative and fun games i've played in my life, I truly hope the game will continue to grow and flourish. That being said I want this game to continue holding itself to a higher standard, above the sloppy greedy monetisation, lies and manipulation. The way the ultimate battle pass is currently implemented it is a FOMO cash grab that is being pushed at every opportunity.
You guys aren't charging enough let me offer up my left kidney
I love new battlepass and recent changes. One thing I really hate. Some cosmetics are not compatible with eachother. And I understand that not all of them should be but there are some that could fit really well even with small overlaps(which already occur anyways with some combinations). Here I specifically talk about new white bag with swords not fitting Vaiya chest cosmetics...
Please stop forcing us to play certain game modes in the contracts.
I as a solo player don't enjoy the Cashout modes one bit. Still I'm supposed to do several marathon challenges in them to complete all contracts.
No fun and not good for the game.
To add to this in Oceana the player base is low, We cannot really play comp or WT due to this. Why punish us for this.
Embark please increase the show token earnđđŒ. S1 bp will literally take me 2 seasons to complete atp.
the fking stupid setting. Why xp does not have range damage fall but m11 have? If you wan to implement a far range damage drop system then implement for all weapon. Fking implement for partial weapon then other weapon does not have the effect, do you think it fair at first? Then you already fix the game meta gun at that point
you can play WT in oceania every night at 7pm AEST or 9pm NZST
I don't get why sword is still nerfed after almost a whole season. I actually don't even get why it got nerfed at all. Melee has so many counters its actually ridiculous. All it takes is one flamethrower heavy to press m1 for less than half a second and you just lose the fight. Glitch mines make playing sword a nightmare, and mediums run that all the time. And lights are just always a sword counter, because they can dash/grapple away and kite you until the end of time. Except they only rly need half a second to kill you.
So all this, and for some reason... they decide that sword, despite already being worse than running any gun on light, needs to be gutted beyond belief.
It is completely illogical. Double barrel and matter already did the same job better, faster, and 10x easier. And with far less hard counters.
Why on earth should I have to spend 10 seconds trying to kill one heavy, that is just going to m1 with flamethrower for half a second, winch me, then m1 again for the easiest kill of his life?
Why should the melee weapon have a far slower ttk than any other light weapon, when you are forced to approach to get kills?
And why in the actual fuck is sword has sword not been reverted, when phantoms are patched, and this season even added healing?
It is completely unfair and makes no sense.
How to use dagger to finish big box battle?
500 Players get Ruby at the end of season and i have at least 2 ruby players in WT in every single freakin tournament. This is not a definition of fun.
idk if anyone else has this opinion but i think the heal beam needs a buff i always thought medium as the support so taking that away from the medium makes the role a little less cool in my mind (i'm also saying this because i need server xp to post my fan art)
I keep getting disconnected randomly even though my wifi is normal, error code TFGE0000. NascentSpace#4646
Data reshaper changes
The gadget itself does not need a buff as such, it has 2 charges ok it is perfect đ it can transform from very very far away, it is not perfect it is even OP at times so 10/10.
What would improve then? Being able to transform the heavy dome shield, why limit it?
Okay okay would that be too op? Well, at least be able to transform things inside even if it's not the dome itself, for example the healing orbs... turrets... anti-gravity cubes... etc. The dome shield should only stop bullets, not signs of hacking, "since I understand that this gadget came out with the CNS season where it would make sense to be able to corrupt anything.
I'm not asking for more charges or more distance or anything like that, just to follow the logic of the gadget itself and be able to transform the dome shield to give the gadget more utility and make it more used.
(When you fight against 3 heavy and they start a robbery with 3 dome you will remember this thread)
I would like to know your opinion on how this change would make something too broken or if you see it as a feasible change that would not be bad and if it were too broken then go back or take away some type of advantage. In short, I would like to read you and learn.
Day 2 of asking for a gamemode with only ping based matchmaking and no sort of sbmm
The several new cosmetics are bugged or do not work as intended.
The new .50 Akimbos skins are very buggy and can suddenly spawn way more particles than they should, causeing huge frame drops, specifically talking about Stacktrace Reaper and Verisect Duality. (Same thing was happening at the and of last season with Sl.e.d.gehammer and Ember Crush skins, where they would spawn way too many particles, resulting in massive framedrops as well.
The Neurosplice Terminal does not modify the voice at all and Sal's Halo "modifies" the voice to the same pitch and sound regardless of the original voice.
The new cosmetics are amazing and I wish using them would be as satisfying as looking on them in contestant editor.
Any one shot gadget with a cooldown and then a reload feels AWFUL to use.
PLEASE FIX THE VERISECT DUALITY PARTICLES SYSTEM!
The model and the particles are lagging everyone who is close to the weapon after a match or death or switching the weapon. And people are trolling!
first box our team wipes orange, short while later engage pink and wipe them too
were doing great, feels good
before we can grab the box orange respawns right behind us and wipes us because were out of gadgets and my healbeam is out of juice
orange takes it, despite only having won a single match-up heavily weighted in their favor against an already weakened team
1st cashout we push in together, wipe pink
we try to approach orange and do decently, but we end up loosing in the final 1v1
but it wouldn't even have mattered because pink respawned, wiped them up, and took the cashout last second
if we had actually won against orange, it would have felt even worse
but i dont think it was very pleasant for them either, even if they got it without much effort earlier
situations like these are frequent
actively trying to engage the objective is often detrimental unless its the last few second
it also creates an (imo) unhealthy disconnect between doing well and being rewarded, while also introducing more complexity that punishes new players that are trying to complete the objective but maybe dont understand all factors around it yet
it would be nice to have a game mode that plays similarly, where we dont need to worry about this
5v5 king of the cashout with gradual payout, or just 5v5 qc/cashout would make it more enjoyable to people like me, being allowed to enjoy this type of gameplay without being forced to search for alternatives in PS/TDM that play very differently, when we dont want to deal with 3rd parties
Give us the ability to break the winch while ur being winch by shooting at the winch user (dealing 20-30 damage would deactivate the winch. Or some other feature to counter winch. But DO NOT remove it from the game.
Stun Gun was a gadget that no-brainers used to sneak up on someone and stun him from the back to get a free kill. Shit was used whenever the person realized he wasn't good enough to play without almost immobilizing the player.
So no, stun gun was absolutely shit and used zero logic, zero strategy. All you had to do was a click a button to cloak, sneak up behind the person, press a button to stun him and use m11 or DB to kill the person in lik 2 seconds. Meanwhile others were trying to win with actual hardwork and skill.
Good thing stun was replaced with the nullifier. It helps you strategize, and play smarter. Its probably not as popular as stun gun, but that was only because everyone knew it could be used to get a kill without using skill and of course most lights were using it.
please give us a slider to adjust the position of cosmetics. many of them are mid air. even in premade sets.
In high elo, playing with anonymous mode is practically a necessity. However, this should not also be applied to people you are partied with as you already know their actual name. Because of this, I am often left guessing which teammate is who with the only way other than asking to tell them apart is their class and specialization. It's just tedious to remember two new names every round.
Add back the ball to the Lewis roulette skin
Optimize the Stacktrace Reaper skin to not lag out the match
People are using the Akimbo FPS particle bug as a meta to drop everyone's frame...
Hey Embark,
Just wanted to say Iâve been really enjoying the finals its such a fun game and as someone who used to play a lot of Overwatch 2, itâs been a refreshing change.
I had a small suggestion I think would make things even better. Itâd be awesome to have some kind of online status control, like being able to set myself as online, away, busy, or invisible. Sometimes I just want to hop on and play a few games without feeling like Iâm ignoring anyone or being pulled into chats. Itâs a small thing, but it really helps with comfort and flexibility.
i second this
I back that
CL-40 BALANCE SUGGESTION
Even though cl-40 is not common in high ranks it is very oppressive and spammed a lot on casual level. Not only it feels extremely cheap to die in close combat to it (self dmg is pretty much non existent after mid season change) but it creates EXTREME LEVEL OF SOUND AND VISUAL CLATTER. even one user is bad enough but some stacks spam few of them and its feels AWFUL to the point one of my casual friends deleted a game and said he wont play it until cl-40 is nerfed. Some may say its skill issue and it might be true to some degree but smth must be done about cl-40. Here what i suggest instead of simply nerfing it:
-Please add arming time for grenades. Its actually how it works in real life for 40mm grenades to prevent shooter from damaging themselves and their team. They should not explode point blank and instead only do direct hit impact damage. It will force a cl-40 user to be accurate in close combat but also make cl40 not dangerous for user. It will also reduce visual and sound clutter in close combat for all players.
-Please reduce sound and visual effects somehow. It hard not only for cl-40 victims but teammates as well.
-Projectile speed can be improved a lil bit to compensate for arming time and make it slightly better at its designed role as mid range area denial.
-Since its no longer dangerous for user with arming time grenades its reasonable to remove projectile ability to pass though teammates.
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NERF CL40 EASE OF USE
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NERF HEAL GUN HEALING AND RANGE
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NERF GOO GUN AMMO TO AVOID SPAMMING TO LOCK PLAYERS FOR SO LONG
Lights Heal Pistol needs nerfing.
Hi Embark Team,
First off, I love the gameâthanks for all the hard work! 
I have some quick feedback about the in-game music. While I enjoy most of the tracks, a few arenât really my taste. It would be great to have a small âNext Track ââ button in the menu so I can skip songs I donât like while Iâm waiting in the queue. Even better, it would be awesome if we could toggle individual tracks on or off rather than enabling or disabling the entire season album. đ„
THX 
chains and a little bit of necklaces
Truthful and respectful the biggest weapon that needs to be buff is the V9S screw any other weapon BUFF THE FRICKING V9S I miss the old fire rate thatâs what made the V9S unique
Nerf v9s
Give it 5 bullets, quadruple the recoil, but like +3 damage
Club Contract for "Blind 2 opponents with the Flashbang" is bugged. I got the "Blinded Enemy +100" and it didnt go count
pre sponsor backgrounds and bank it back, pretty pls 
Why do Fcar and AK out DPS XP-54
nerf the goddamn throwing knives, theyre nothing more than a tool for bad players to get wins they wouldnt be getting otherwise, because what other weapon can elim a light with ONE tap of the mouse and never has to reload, while still having range?
more sights for the revolver
On Xbox, bringing up the text chat and on-screen keyboard mutes the game audio, including voice chat. If it could be changed so that it doesnât do that, thatâd be great đ„
Sniper, DB, bow (if you allow holding), and sledgehammer. Too easy. One shots in this game are usually not broken, and throwing knives is not that good. Try using it yourself to learn how itâs good and how it can be countered.
FIX HAMMER PLEASE! Its unplayable now TâââT đšđšđšđšđšâđ»
PLEASE BAN DEFIB IN TDM PLEASE ITS NOT THAT HARD REQUEST
I think itâs time to refresh the spawns on some of the old maps like Seoul. People holding spawns in wt is very cringe
hey how much s1 did you have to play to get exculisive supporter rewards
Can we get a rollerball/roller derby event in a future season?
had to have bought the bp, thats it p sure
also why are you asking this is game feedback lol
Ks23 needs a headshot buff 1.2x and a slight increase in projectile speed.It needs to break smaller holes now that it's 2 shots,it doesn't have to break an entire block of wall but just enough so a heavy can go through.
flamethrower should set non object areas on fire (setting grass on fire isn't helpful) but u have to keep firing at that area for a long tim using 8ammo ,it's more of a defensive option as u r busy firing areas rather then enemies,also the flame range should increase the more u continuously keep firing.đ„
Make it so u have to interact with heavy's heal ball like u r trying to revive but u get health instead.
Light breach charge needs to stack damage atleast close to what it was in season1
U should be able to charge a riot shield bash by using the weapon inspection button where u hit ur shield with Baton as a taunt and a telegraph to charge shield bash and use it to get closer or knock(5 damage) them off structures
New move for dual blades inspect animations then hold alt where u sharpen one blade by dragging in to the other blade creating sparksđ„ to do some fire or electric(stun/glitch) damage when the sparks hit and maybe make it into a mechanic to do a special move like u do a lunge duel slash after jumping cause the duel blade is kinda boring from a gameplay perspective đ
the devs can sell different variations of blade sparks(different colours) but one should have it by default to set enemies on fiređ„
This is a must,I am onto to something here plz listenđ
đ„heavy/medium class chainsaw would be the melee equivalent to the minigun.
To put it in crude terms itâs a melee minigun but more mobile with movement but lower damage,u have to reload the fuel.Atleast it will be good with destruction as the minigun takes forever to break walls.Just not sure if it will be a gadget or a weapon.
Just more variety to play the game and get cool skins.
At the very least make the sledgehammer have a mythic chainsaw skin with animations.
Can we get custom player cards for each contestant!!! When I find a nice background and border combo for 1 contestant and I want to play with another, sometimes it doesnt fully represent that contestant
Just cuz I think it'd be cool, add an achievement that requires you do get an elimination while nullified
This can be aquired by having fire damage or mines, lots of ways to get it
not sure what it'd be named though
The ks-23 cuts like butter now, ty
Get rid of HMMR and fix your SBMM im tired of getting low level teammates because me and my teammte are just good at the game. This Hero Sidekick matchmaking isnt it. Plus our last 3 teammtes in a row on WT have left the game.
bug occured on vegas. we were able to see the enemy team after we wiped them. none of us was using proximity or sonar
the bug where u can see ppl thru walls is still there, it doesn't look like sonar or proximity sensor anymore tho, also Vegas
game crashes every match dosent with other games fix it
Fix these servers man đ 60% of them are so laggy
Do you even know what you mean by âincreased usageâ? It means everything else that was actually usable has been nerfed.Itâs not like it just became OP and people started using it.
Stop fxxking nerf. Youâre patching the game straight into the ground.
Even Reddit, a place that doesn't understand anything about game balance, is calling out the recent Sledge nerf.
That alone should be enough to tell you how terrible this patch was.
The only useful thing about the Sledge nerf is that it finally helped 'most people with basic human reasoning' realize how absurd the Sword damage nerf was.
Anyone who has tried using the Hammer after this patch knows it's completely trash now.
And that's exactly what happened to the Sword.
Iâve been saying this the whole time. Nerfing melee damage is the same as saying âdonât use it.â
Sword and hammer are melee weapon. It requires some form of high dmg output in order to compete with other weapons in close range.
I just want to clarify, I am not saying any of the weapons needs nerf. Others do what they are intended to do.
I just want MELEE weapon to actually be USABLE.
Fix the damage. Im tired of weapons getting nerfed simply because people dislike it(cause skill issue).
Yours literlly said,"weâre going to continue to monitor the Sword and explore some alternative changes that might allow us to nudge the lunge damage back up".And yet, thereâs been zero follow-up. No balancing, no communication, nothing.
So the sword gets ignored for an entire season, and now you're targeting the sledge hammer instead?
Frankly, itâs getting harder to believe anything written in the developer notes. At this point, it feels like empty PR talk meant to placate players without any real intention of following through.
You must stop listening to nerf parrots.Thereâs no end to the nerf parrotsâ whining. When something they wanted nerfed without any real balance reason(dislike cause skill issue) gets nerfed, they just move on to whine about the next thing.
Meta Opnion:
I'm Diamond and would consider myself as a more casual player like the majority of the player base.
I think since melees are basically dead, fights feel so much better, even if melees weren't op, they were still unfun to play against and especially to play with them as a mate. having melees in your own team, for example having a Sledge H forces the rest of the team into a certain playstyle. Destroying the whole map also doesn't make the gameplay more enjoyable but way more frustrating cuz of the randomness it brings with it. Melees are also op and and super frustrating against casual, mid/bad players, which is like 90% of the playerbase, cuz tracking a dash sword/dagger light, who might just oneshot u after an 8h shift and idk 5h playtime per week is fkn hard
But there is a niche player base who loves the play style. Sledge as a Spec might be an idea
I was agreeing with this until I saw that sledge has to be a spec. That is outrageous
U understand the purple color cost 30$ đ€Ł
Considering the recent healing gadgets for light and heavy aside from suggesting a healing beam buff I'd like to propose a gadget idea for Medium: Healing Bomb
Healing Bomb is a throwable grenade that explodes on impact and hasetely heals x amount of health to all players caught in the blast as well as immediatly resetting their passive healing.
Incredibly important feedback
Please turn Sal around, he can't see anything except my back (And I want to be able to see him when I emote)
healing balls and healing guns meta were fun, now remove that, its annoying af
buff melee
@dim root seems good to me
based
Way too many pop-ups after every single game. PLEASE REDUCE
Wth is wrong with CL 40 please nerf it it has no skill required to play and is too op
I know it sounds stupid as hell, but I'd love to see a couple of super fast-paced weapons with parrying like in ULTRAKILL in the game. Not sure how well it would work, but in theory, it sounds fucking awesome.
I've been getting put in North american servers which is where I am at, however the server is lagging like crazy since the solar flare thing happened. I think yall should do some more maintenance on that.
Also the sword really sucks now, like it feels very underwhelming. I used to make fun of the sword because the people who use it usually just dominated the server but it actually just sucks now. Like this could easily be one of the worst melees. Why bring sword when you can bring double barrel.
I really like new game show events. The hackout event is really interesting, please keep adding more!
Aight restrict defib in TDM. Iâve had enough. Since yâall at Embark are always talking about looking at the data, winning or losing can be almost exactly quantified by counting up medium revives in the scoreboard and the win goes to the team with less.
And frankly even if the data didnât line up (which it does) itâs so deeply unfun to be flung without a chance of surviving into a gunfight over and over against our will.
Fix it. The mode is unplayable.
Wanted to take a moment to give some praise in a channel almost entirely negative. 
I'm very pleased with the legacy Battle Pass system, this is a system I praise in every game that it's a part of and I'm very glad that Embark has decided to do the same for the Finals.
I already own and have finished most of the battle passes, I just think it's nice to allow other players to obtain cosmetics that they might like, gatekeeping and FOMO are for losers, good job Embark!! 
YES! Please do this.
I became in WT in bronze 3 enemys with 80000 kilms 3 stack team fuck game
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Please add the option to preview how the animation will look on the player card before buying it
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Right now, everyone sees their own character in the center at match start. Itâd be great if everyone saw the same thing â that way, being in the center would actually feel meaningful.
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Please add a way to see how many kills youâve made with each weapon.
4)Would be great if the intro showed some player stats â like how many kills theyâve made with their current weapon, or their average kills/deaths. Maybe show it under the center character only, or even under everyone. Even better if itâs customizable.
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Please add an option to see your ping.
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Please add an option to inspect weapon skins in first person, or some way to preview them in-game before buying.
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I think it would be cool to add a light upgrade system for abilities or weapons â nothing too extreme. For example, Lightâs dash could have two upgrade paths: one that gives you an extra charge (so 4 instead of 3), and another that lets you dash through walls once every 30 seconds. These upgrades could unlock at certain ability levels. I believe this kind of system would make builds more interesting and encourage players to experiment with different combinations.
- No new weapons
- New gadgets are broken/bad
- Ranked/Wt rewards are awful
- Melee is dead
- Full auto meta is still a thing
- Awful balance patch
- Mythical rarity and "ultimate" battlepass
And yall fumbled the most hyped season this game has ever seen. I'm gonna be honest, casual S3 was better
EU servers are so laggy, please fix them, thats so frustrating đ
It's not a bug it's an event, look at the top of the screen and you'll see the event banner with an eye icon. It's not announced in game tho, and they never actually said anything about it in any blogs or anything.
Nerf riot shield
Nerf dual blades
Nerf sword
Nerf dagger
Nerf sledge
Nerf spear
Nerf bow
Nerf DB
Nerf goo gun
Nerf goo in general
Nerf CL-40
Remove light healing gun
Remove heavy healing orb
You know, if you nerf something meta, something else will take its place. Canât just nerf everything you donât like. Maybe your post is sarcastic.
Anyways, embark, congrats. Cl40 is meta again. Nice going. Do you not realize that nerfing something is just gonna move the line of meta guns? Nerf cerb? Boom, cl40 is back. You need to seriously stop catering to your whiny community.
Not being able to use the new C4 animation on the Dynamite C4 skin is kinda lame guys
Can change the sticker position on r.357? I cant see my stickers
Every match I enter into is either already underway with a player slot empty on my team or Ive constantly got teammates leaving mid match after losing a single fight.
Cl-40 should be eliminated from the game or given a definitive nerf so that it is not used again, it is the most pathetic weapon in the game, but since Embark is a team of mediocre, they do not realize it and take a seasson of shit that is not worth it, for something they do not even reach 30k players on Steam, even if they do not reach 30k players on Steam, even in a new season, I have always wanted the game to be in the chasm but Embark really does not know how to do things well, More and more disappointments.
I don't agree with them however the devs should make weapons on par with the CL-40.
This is like helldivers 2 all over again, nerf weapons people like because other weapons are bad.
One possible review I'll give Is the legacy BP system and Random skin feature on weapons.
Maybe for outfits they should add it too.
Just to be clear, CL-40 is far from meta. Revolver, Pike, Repeater, and Model all do higher bursts of damage and have faster TTKs against every class without using self-damaging projectiles. And they just buffed APS.
But as you wrote: indeed, CL-40 FEELS a little stronger because many other weapons, especially melee weapons that would normally capitalize on CL-40's close-range weakness, have been overly nerfed.
The solution isn't to nerf CL-40 (or frankly any of the other shit @dense totem mentioned besides maybe SH1900). The solution is to buff the shitty weapons back into relevancy first.
Nicely said.
please, a UI and HUD over haul.
its like playing a fucking mobile game
Here is a list of weapons that need to be buffed but not make them meta in the next balance patch
Spear: increase the basic attack damage combo to 70, 80, 95 and increase the spin attack damage to either 120 or 130
KS-23: increase the projectile speed to 500m/s and either add a 1.2x headshot multiplier or decrease the fire rate to 73 RPM and increase the player damage to 120
Riot shield: increase the swing speed by a little and make it so we can bash people while blocking if they get too close and the bash will do no damage but will knock them back a bit but not too far maybe like 5 meters and increase the movement speed when blocking
R.357:Increase the bodyshot damage to 75 and decrease the headshot multiplier to 1.9 therefore making it 75 Ă 1.9=142.5 and also decrease the fire rate by a little bit maybe from 140 to 130
Dual blades: add a parry mechanic so it can parry secondary attacks of other melee weapons like the sledgehammers overhead charge but it can't parry the primary attacks of other melee weapons and increase the first swing damage from 50 to 55 and increase the second swing damage from 60 to 65 and lastly increase the final attack damage from 65 to 75 and make it so the final attack can be done faster and increase the movement speed when deflecting by just a little bit
AKM: increase magazine capacity to 34, 35 or 36, the choice is yours on what number you choose
ARN-220: increase the fire rate to 750 rpm, decrease the duration of the tactical reload animation from 2.45s to 2.30s, decrease the duration of the full reload animation from 2.80s to 2.60s
Smoke Grenade: decrease the ammo from 3 to 2, and decrease the cooldown from 50s to 20s
please, please Embark these weapons and gadget need some love
Hopefully you guys see this, these emojis will highlight the message so you can see them đ„:đ€ đ€Żđ”:âœïž:grinning:đđđđ«
Can we get expressions and weapon skins/charms/animations tied to outfits?
Every time I switch outfits on a character, I end up re-equipping weapon skins, charms, animations and my expression wheel. It would be great if they were saved.
how the hell is a akimbo DEAGLE 4 shotting a light body shots, but also a supressed light pistol 4 body a light, make that make sense embark, the akimbos need to ATLEAST 3 shot lights with the 2nd bullet leaving them at 1 hp, and MAYBE 1 shotr headshot within 10 meters then 2 tap headshotg a light
Day 21 requesting a Coin toss emote (only with "The Finals" icon, not a head or tails emote)
It will be a hand emote for the left hand (As every other hand emote) which tosses a coin (With a very satisfaction sound effect, like the ULTRAKILL's one) and then grab it in the air and the emote finishes
It would be so cool since, the enemies get coined, it would be a very gentle but cool flex
Hope Embark takes note of this, we need it in the game, I would pay for it
(Also, please add more hand emotes, I love them)
the new lite heal gun should be moved to medium. that is definition of stupidity and another glaze towards light mains
A FINALS TV SHOW!
Wishlist
- Amethyst challenge for equipment after level 6
- How equipment gains experience to be known in game (more info tab when looking at overview page)
- Experience buff to certain gadgets, smoke nades give 200 per deployment while also letting you have 3 at a time, anti gravity cube only gets 75 per deployment while only have 1 at a time
- Anime face can use all eyes
- Greatsword skin for sledgehammer or weapon for heavy
- Medieval themed battle pass or store bundles (knight skins)
(Thank you for adding 4 of them so far, they have been removed)
Why can't I bind the "Interact" and "Pick Up Object" actions to the same key?
REMOVE OR HEAVILY NERF THE HEAL BALL, THERE'S A REASON MEDIUM WITH HEAL BEAM WASN'T BAD TO FIGHT AGAINST, THEY HAD TO PUT AWAY THEIR GUNS!
DAMAGE IS MEANINGLESS IN BIG TEAM MODES, EVERYONE CAN HEAL NOW SO THERE'S NO CONSEQUENCE TO CHIP DAMAGE
SLEDGE WAS GUTTED AND YOU WANT TO TALK ABOUT MAKING MELEE VIABLE WHEN ALMOST NOTHING BUT NERFS CAME TO MELEE
AT THIS POINT GIVE GLITCH GRENADES TO ALL CLASSES
Where is my V9S buff itâs been change in the middle of season 4 now itâs season 7 and still no buff, bring back the old fire rate, remove the scroll wheel input that the keyboard and mouse players were using, and if you want they can bring the damage down to 39
nerf v9s
IS THE "bLIND 2 PLAYERS WITH A FLASHBANG" CONTRAct bugged?
New battlepass is not great.
Ultimate seems like a ripoff to get what we would get with premium before.
This will be first season i dont buy battlepass. And the reason is that there is no cool skins i premium and ultimate costs to much.
Embark, pls fix.. smh
Lol
server is stuttering and cheating is completely normalized
hard agree it is way too strong. it completely negates lights and is still way too good against mediums
mnk xbox
why are all the melee in this list
give us another use for show tokens if we don't have anything left to unlock, the only thing i had left to complete was the new s1 bonus page and now it's another completely useless currency like VRs
... also give the pike the rest of the sights, why doesn't it already have them lol
HEAR ME OUT EMBARK
An infection LTE!!! Would be absolutely sick!!
Idk how u could balance it, but I imagine you could do:
- Infected: Light, Knife, Grappling hook, no gadgets
- Not infected: Heavy, Flamethrower, goo nades, anti grav ...
Haven't deeply thought about it, but this mode would COOK, especially on that beautiful new map
Day 1 of asking Embark to return Bank it
99% of this is good and should be added to the game now
though i would change that the akm should have alot more damage fall off because right now you can spray people from way too far away
I started playing the game again after a while and I notice I lag more. And overall more people are complaining about lag. So please just optimize the game better
Whats wrong with this game? Im lagging so bad. I
Nerf Double Barrel shotgun
The new latency and performance issues in this season cost me a game, so that's cool, love the lag
Thanks Embark for the new excellent season. The new gadgets are interesting and unique. Great QoL additions here, and perhaps your most ambitious map to date.
Thank you for not adding more samey weapons and diluting the weapon pool with redundancies.
I think we're far enough away from the S3 incident that my faith is almost entirely restored in you. (I still do not believe esports is at all viable, but I understand esports is a hot-topic moneymaker these days. Just don't let it be the demise of the game at large.)
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Fix this. It's self explanatory.
Idk what's up with the new season but now double barrel and grappling hook are having no reg issues. I don't know how grappling hook can even have hitreg issues but sometimes it does the sound effect and everything but doesn't take you away. Also it sometimes decides it wants to yoink unattached buildings now.
Personally, this should stay, more fun
Revert sledge.
Sword must be brought back to its former glory
add kill effect cosmetics i would pay so much for that
This is a small thing, but I think it would be a cool QOL thing to be able to choose which background is in the main menu. Just like how you can choose which seasons main menu theme plays.
I love season 7's default background with the split white and color before you choose a sponsor. I signed with Viiya and it backs the background all white and plane, which fit's Viiya's theme. But I wish I could choose to have the default, pre-sonsership background back
Hola, se que el juego tiene un alcance muy grande en la comunidad angloparlante, pero de todas maneras quisiera que se volviera a tener los subtĂtulos traducidos en español, ya que por lo menos con ese pequeño trabajo se puede dar por bienvenido a nuevos jugadores hispanohablantes. Espero tomen mi sugerencia, gracias. 
DAY 1 ASKING FOR THE GAUCHO 2077 SKIN TO BE RELEASED 
Pero si el texto del juego estå en español, ó te refieres a poder cambiarlo dentro del propio juego? Por qué eso si creo que no se puede