#šŸ‘‚ā”‡game-feedback

1 messages Ā· Page 198 of 1

hexed grove
#

Honestly 3-player teams works better for the main game mode(WT and QC). It’s only 4 teams fighting over 2 points, 5 player teams would be too large for the current style. If people don’t like it, fuck em’. You can’t appeal to everyone while being different.

ornate echo
#

Hello I reckon ranked power shift would be pretty lit

high smelt
#

haven't played in a while, the ui updates are good in concept, it is just bugging me how long it takes for the cashout to actually show its location when respawning, i would like an option to toggle this altogether or for the animation to be quicker. changing it to show when respawning direction but also show the position could work as a rework aswell!

inner rampart
#

Really need mouse and keyboard support for ps5

surreal meadow
# hexed grove Honestly 3-player teams works better for the main game mode(WT and QC). It’s onl...

i would agree, but dude the player count is dropping, and Nexon isnt know for keeping "one foot in the grave" games, regardless of if theyre goated or not
embark has to make a move, but how? i do think 3 stacks work better, but not everyone likes it (ie pic in my last comment of everyone who left previously + people who stick to non-cashout gamemodes). do something BOLD (not TA S3 ranked bold, like cashout gamemodes & unique util/weapons) as its what the foundation of what this game is built on - only strengthening its core features & segway players into cashout gamemode

also this pic reiterates my point, no role / casuals likes the powershift. gamemodes like powershift is very good casuals and more should be introduced - EMBARK PLEASE WE ALL WANT THIS GAME TO SUCCEED - MAKE A MOVE FOR THE PLAYER COUNT

clear crystal
#

Yeah it's insane I have been playing most days a comfortable amount I don't want to get FOMO and need to grind like crazy to finish it

languid gull
#

will we ever get a gifting feature?

quick coyote
quick coyote
deep summit
vapid drum
#

Embark please rework the revolver

versed cloud
#

So I play a game of quick cash and I notice that my enemy team are all emerald one in world tour and diamond in ranked. No big deal at all. But when the game is finished I notice that my teammates went very negative kdr. Come to notice that they're both level 15 and collectively have less than 60 wins between the two. Why does Embark find it appropriate to queue someone with 1000 hours with someone with maybe 20 hrs? I don't mind playing with newbies. But I do think this will be disadvantageous to their new player experience and lead to lower player retention. Unless your plan is just to feed the whales all day off the corpses of the new player base. If that's the case we might be screwed..I think new players might need their own separate queue in quick cash. Might help the game.

raw blaze
#

bro a P90 would be the most fire shit ever for a heavy or medium

nocturne shell
#

this game isnt fun anymore

lament surge
granite kettle
#

just wanted to say this is coolest game ive ever played in my life and its so much fun thank u

crude brook
#

if you wipe in the last match of a tournament and your respawn timer is longer than the time left on a winning cashout for the enemy team the game should end early

marsh root
#

Bring back season 2 Fcar pls

surreal meadow
#

New friends finally want to play The Finals awesome "Cash" gamemode
5 stack in lobby
No Cash gamemode with 5 player teams
Friends log off because no 5 stack Cash gamemode

this game struggles from having a good casual experience (meta is trivial, player count isnt)

urban spoke
#

Here me out, out there idea but a cool idea I had was a gas mask for a heavy specialization, the way it would work would be that you could put on the mask, and a cloud of gas would appear around you, but you’d be immune to it with the mask on. It would be really helpful to clear out a small space, as you could walk into a room with a bunch of people and clear them out or kill them while being immune yourself. The downsides would be that it would hurt your teammates and that the mask wouldn’t last as long as the gas, naturally, although the amount of time between the gas dispersing and the mask going down wouldn’t be unsurvivable. The reload time would also have to be long.

clear crystal
lyric summit
#

Bro I’m tired of going against 3 heavies or 3 lights or even 3 mediums need to at max be only 2 per team for cash out

wild verge
#

guys for our model nerf lets remove 11 dmg and make it more accurate!!! what a proper nerf!

carmine egret
#

Throwing my hat into the ring and saying that model STILL needs a nerf
Models were beaming people before the patch, and all this patch did was make the model even more precise and even worse now

warped tapir
quick coyote
#

nobody f#cks with Kyoto, just remove it. I understand y'all had designers grind that sh*t out but.. nah im so sorry. y'all had them doing dead work, plus they already paid. just remove that weak ass map once & for all 😹

fleet void
swift oasis
#

man i wish power shift would count towards the ā€œdeep pocketsā€ achievement. its not like its op either considering even bank it is better for grinding it. its just my fav modeā˜¹ļø

brittle marsh
#

Add a letter over dead teammates statues to signify the player’s class so I can revive the medium with the defib pls

somber axle
#

Double XP this week doesnt feel like its gonna clear the battlepass, make it triple

next flax
#

Can you please lessen the grind of the battlepass please. I hit 97 and 100k xp per level. Which will probably go up as well. Its so demoralising getting to tier 97 and seeing U need 1million xp+ to complete the pass still with little to no challenges left

split osprey
#

I love getting absolutely bootyraped by ppl cosplaying lvl 1s

harsh wren
#

Hi, Embark. Please add a MGL32 skin to next season's world tour. Why do you forget your most dedicated players so soon?

unborn cosmos
#

how lonmg does it take to steal a cashout in the finals

solemn sedge
#

Buff xp-46 it sucks ass compared to the m11 in terms of recoil, ammo, and overall dps. Like it’s actual ass. So plz fix it

inland sluice
#

Awesome game, please let watches and gloves be used together!

unborn thicket
clever hawk
#

Enable cosmetic previews so you can see how multiple pieces look together without committing to purchasing them

serene veldt
#

Hey wassup I’m new

raw blaze
woeful hill
rotund sluice
#

Buff the CL but don’t make it oppressive.

Keep the five bullet magazine. Either increase damage and keep the mid-S4 AOE nerf, or keep damage but undo the mid-S4 AOE nerf. And slightly increase projectile speed. As it stands it’s bad with both damage AND AOE nerfed after the S4 launch. Five bullet magazine means you can shoot four shots before reloading with action reload, which means it’s faster to do 8 blasts and do destruction to buildings. That should stay.

modern wedge
#

a super easy update you wanna at least consider:

right now on powershift, there is only one spawnpoint for platform. if nobody touches the plat or it stays near spawn, it can get slightly boring always playing the same location (what about the rest of the map!!!). thus i propose having different spawns for the platform!! (doesnt change mid match, i mean like it changes every game)

strong canyon
#

The spear's right click is so lame and unintuitive. Let us throw it and do a but tone of damage but it goes on cooldown for like 5-10 seconds where you can only use gadgets and quick melee

neon burrow
#

The fact that winning a round means absolutely nothing in ranked and also the second round being a lol as well really goes to show just how ass and flawed the system really is

Honestly I was of the mindset that TA as a ranked mode was a stupid move but now more than anything I rather see a entirely new ranked mode than Cashout cuz holy shit the amount of third parties, griefing and overall how the system is laid out is not really a very fun experience

Not to mention the insane amount of smurfing and boosting people are doing.

Getting +0 for going up against a top 10 player from season 2

Honestly it really is a spit on the face for the insane uphill battle you really gotta fight and what you get rewarded is even more ridiculous

I enjoy fighting people that are better than me and then being able to perhaps look back at what both teams did and how we can improve upon it

But if all we can think about is "How could we have prevented our first and two cashout secures and plugs not be rendered useless cuz second place got both plugs on the final cashout and then making us 9v3" truly is a terrible thing to ponder on.

The game is fun and im looking forward to season 5 but overall the sheer lack of competence from the balancing team and the design team behind the "competitive experience" are just really pushing me away from the game

In season 4, we really got world tour again and ranked and theres really no real difference between the 2 and everyone prefers playing WT over ranked cuz you actually get something for winning a first round whereas all you get is a middle finger in ranked unless you get to the final round. I get it, can you reach the finals? Its in the name, but this is honestly ridiculous at this point and can quite clearly see why many people say this game will never be esport ready and why casuals rather just have the stupid broken shit like nukes back and a scar that can laser across the world.

The game is fun, but playing truly isnt fun for any extended amount of time

turbid mortar
#

https://medal.tv/games/the-finals/clips/jbD9tmGYt36ElE_vZ/d1337PxbFbqI?invite=cr-MSxXT3ksMjAwNDI0NTUwLA

FIX THIS SHIT. I am going to keep complaining about it as long as it's in the game. Why on earth should my opponent killing themselves with their grenade launcher or rpg not count as my kill after I got them down to one hit? There is literally nothing I could have done to kill this guy before he did that, and no one else was there. It's just him and I fighting, and he died after I continually hit him. But no one gets a kill because the last hit came from him panic firing his rpg at me while I was right up in his face. I cannot fathom a world where anyone would think this felt good for either player or was a justifiable game design choice, and it is absolutely maddening every time it happens. This isn't be being a dumbass and whining about how something needs nerfs or buffs, this is a fundamental flaw in the way combat counters are designed, and it seems like an easily fixable one.

queen shale
split osprey
unborn garnet
daring fossil
#

if im looking at a player statue and there is a barricade down near by, revive the fucking player not pick up the barricade, i wasn't even looking at the fucking thing

brisk stump
#

5 stack cashout B-)

normal reef
#

please give dual blades a buff, i'd suggest

40% faster strafing speed (movement while blocking)
a little faster attack speed (say about 1.5x faster?)
wider coverage of bullets blocked

edgy urchin
#

lights are cockroaches that cant get their own kills without third partying
doesnt help they have the most unbalanced weapons especally dagger all u have to do is spam click and teleport and u insta kill anyone its a joke

@rapid stream try playing a gamemode other than ranked smooth brain

vale acorn
#

lean aim would be nice

valid canyon
#

lean aim would js make it r6 at that point

thorn kelp
#

Changes that need to be made to the mid-game events

  • Orbital Lasers (Arguably the least effective event the game has to offer in my opinion. Yes it allows for people to not stand still for too long to prevent camping, but it doesn't do its job effectively. I believe having the lasers stay locked in to you, forcing you to take damage [unless you're inside a building] is a must needed change)

  • Alien Invasion (Perfect job on the Alien Invasion update during the Holtow Insurance week in World Tour. Hopefully this change gets put in live servers in Season 5)

  • Retro Invasion 82 (Second to worst event in my opinion. The aliens barely ever shoot the ground and they pass by way too quick. I believe it's clear that they need to be a little more active in terms of open fire, but I also wish that either more rows of Aliens were added or they moved across the arena slower)

  • Mega Damage (I've seen countless of suggestions for this, but for me, the go-to option would be to simply increase the damage of weapons towards structures in the arena. It would be nice to rip through a wall with a single mag of an AKM for example)

  • Meteor Showers (Attaching an achievement tied to the only mid-game event that lasts significantly shorter than the others is kind of silly in my opinion. I would personally increase the duration and update for Meteor Showers to occur on both cashout stations in World Tour)

You can put in suggestions of your own, but you can't disagree completely that the events in this game don't need to be spiced up. A reminder that they last for a small period of time and Ranked allows for there to be no mid-game events at all

dawn anchor
#

plzzzzz revert v9s!!

night epoch
#

should add a preview video for weapon skins

formal loom
#

pls change the amount of xp that you need for the last two side of the battlepass that is to much, i and others can not play that much, that this needs to be for people who runs a life be achievable since after all we pay money for the battle pass monocalthonker

plush fjord
#

Nerf Throwing Knives and Buff 93r.

harsh wren
#

ADD FISTS AS A WEAPON FOR HEAVY

onyx crystal
jagged vector
#

Make dome shield last longer/have more health but can’t shoot out of it. It’s annoying when you have 2 heavy’s on a team and they just dome and have a M healer

dusk matrix
edgy urchin
#

get rid of light class, would benefit everyone

steep crag
wild verge
#

lets reconsider the 320 damage 1 tap dagger does rq... brainless if any1 thinks its balanced

loud hollow
daring fossil
frank holly
#

buff the fcar already holy shit it can't even do it's job

reef lichen
#

buff the xp 54 brother IT cant even do its job

vestal prairie
#

Fix ranked taxi'ing why are there smurfs purposely bringing down the score for the lobby to lose less gain more. I'm in high gold mid Plat playing with unranked and silver players

wild verge
#

thank god quick cash has 0 skill based matchmaking. you just get put up against jobless emerald losers

solar canopy
#

ā€œHit 20 enemies with carrieablesā€ is really annoying most of the stuff I throw at enemies just don’t register. Plz don’t bring this contract back in any other weekly/dailies

foggy idol
#

nerf heavies

quick stag
ruby brook
#

embark we need bigger changes if you nerf a gun buff another there are less and less options that feel good

gusty goblet
#

the ungodly amount of damn xp i need to unlock the last parts of the battle pass is just unreal as a player who plays once in a while its a miracle if i get even a singular piece of it. i want to know why the threshold to unlock them is just set at 100k xp

regal stratus
thorny lynx
#

@pearl kiln 100% should have included console in your s5 play test.

solar canopy
mental blaze
#

It'd be cool if u could look back at your last match stats, sorta like what Valorant has but more simple (just K/D/A and stuff)

plush fjord
# edgy urchin get rid of light class, would benefit everyone

no im afraid that cant be possible.
embark will neither nerf shit ahh weapons bad for the game, like sword and m11 (im not gonna say op) nor will it add any teamplay gadgets to the class that makes it actually useful

ppl dont understand that the reason why the meta is usually MMM or HHM or MMH is because light players tend to be selfish and add no value to a team whatsoever

spring stream
#

fk this easy anti cheat system embark for not banning these cheaters yet absolute ass anti cheat system

edgy urchin
idle night
#

Please add the ability to quick melee PARRY all melee weapons. The people who aren't using melee weapons need to be able to skillfully defend themselves. I'm reminded of the Halo 2/3 parry system with swords.

dense ivy
#

PLEASE FIX THE UNLIMITED RELOADING GLITCH

torpid quarry
#

Please add more face options including latino and black and what not

smoky sluice
warped tapir
mild veldt
# smoky sluice did you guys consider playing the game? why is everyone expecting to get the bat...

100.000 exp is away to much, even if you play casually. Unless you played since the start of the season, there's 0 justification for it to be this much.

In a good match for bank it rn, if you win you get around 5k of exp, you would need win literally 20 rounds for EACH item, and that is the FAST mode.

@thorny lynx

1 - WT is not acessible to everyone, some server Dont have enough players for it. (Cant play it in South America)

2 - If you’re Emarald 1 you’re not the avarage player. What I mean by that is that you’re a very experiencied player, not the goober that play powershift and probaly only play for fun.

3 - But your other points are valid, its just that I Dont think 100.000 should be the base line since is basically meaningless to people who either play alot or are incredible good at this game. But to the avarage person that works and have a life it might not be an easy task.

thorny lynx
vestal prairie
limpid rampart
#

7 maps in fucking rotation and im playing fucking kyoto again.

plush bear
#

Did you gyus already get the comunity event rewards?

dusky apex
#

add a feedback option for bad matchmaking? (like no backfill)

dense ivy
regal stratus
thorny lynx
wild verge
#

can we please do something about light

dusky apex
#

model is still broken why am i taking 128 dmg from a single slug over 20m still potent mid range

smoky sluice
# mild veldt 100.000 exp is away to much, even if you play casually. Unless you played since ...

yeah i get your frustration, maybe 100k is a bit too much but i also think it shouldnt be too easy cause the people that play ranked or wt also want content for the whole season and me and most people i play with have been done with the pass for 3-4 weeks so theres nothing more to do really, i thought the bonus pages are exactly for people like me who play the whole season almost daily

@warped tapir the last 10 levels arent buyable so no its not to make you spend money

tough anchor
#

Add a free customizable shirt where you can put sticker designs on to make your own shirt(s)

quick coyote
#

I noticed the matchmaking this season in WT is much better. I am getting good teamamtes, good enemies. Good matches overall.

mild veldt
astral axle
#

I SWEAR this night I dreamt of mnk Xbox in the finals…

I promise you

woeful arch
#

Season 4 has been fairly disappointing so far, and makes me question returning for season 5. First time I reach end of a season of The Finals feeling so burned out and frustrated:

  • You can't make of your core game, a game where third party wins is so prevalent. No matter how many nerfs and buffs happen, Quick Cash just can't be the main game because of how unfair the game mechanic is at its core. Please make a big focus on games like Power Shift for us casual players, boost the rewards for XP, make it count for "Deep Pockets", this type of stuff and make more of this type of game modes. Enough with Quick Cash.
  • Please add a queue filtered by input device. No matter my position I lose 50 to 80 points damage to keyboard & mouse players because controllers will never be able to compete with the precision and rotation of a mouse. Playing with a controller on PC, I have countless games where I can queue based on my input device. The Finals should be no exception. Could this be implemented in Season 5? I am starting to lose interest in the game due to its other imbalances, input device not existing is just another one.
  • The game needs more rewards to counter the obvious grind for the sponsors track and the career circuit track and the battle pass track. Introduce new rewards for those of us who play daily, please. Give us some fun titles for doing XYZ eliminations, or getting eliminated XYZ times or in a specific way like with our own grenades ("Skill Issue" title). There should be a dedicated in-game "achievement" area in the UI where we could see fun titles and cosmetic rewards that we can expect if we work towards XYZ fun achievements. I don't mind grinding as much if I'm passively working towards achievements, especially if it's in fun, casual game modes like Power Shift. I do mind grinding if it's just to get that one odd 100k XP worth helmet or sniper objectives I don't care for + in try-hards "just watch the third party walk in and win" game modes like Quick Cash.
  • Oh and "The Wheel" was a disaster. Don't do FOMO again please. Just don't.
sterile mist
quick coyote
thorny lynx
cosmic narwhal
#

day 24 of asking for a ready up button

jovial bane
#

What happened to Diamond being a rank that was given to the top 10k players or even top 8k players making it top 1.9k removes the sense of it being a rank obtainable and instead a rank people just sit on and stop playing so that they can't lose it while those below in plat 2+ can't find matches or get put in top 2 seed just to have a chance to be targeted to lose the past 3 games played. Can we get a revamp on the ranking system to detect win streaks and loss streaks to make it easier to gain rs and lose it at bad matches not a coin flip. As for those in Diamond + have a rank incentive to play the game still such as knowing that like every 2 weeks if it detects that you haven't played ranked in a bit it forces you to do promos again as a way of obtaining the rank again after 3 matches in the elo you were playing in

woeful arch
#

Could we remove the Kyoto map from the regular roster of maps and only add it back periodically through the year for some random events? It's one of the worst map designs I've experienced with regular 40k-0$ type results in Power Shift because it's far too easy for a team to dominate the platform through the entire duration of the game mode.

dense ocean
#

day 74 asking embark
let console players able/disable HUD

mighty tapir
#

i have so much game crashses

stray wing
#

Got an idea for a fun Limited time mode: all classes can use all gadgets/specializations. Imagine a Heavy using grapling hook, a light Running demat and Medium using winchclaw. I think could be fun

fading pelican
#

Any chance there could be a killcam so we can further check if they're cheating?

quick coyote
#

UI freezing is getting worse(on console) now its every time a match is over the game will freeze before showing the score and after it will also freeze in the home page

woeful arch
restive warren
#

Really lol? And I lost rating for that

broken geyser
#

Streaking wins should be awarded more rs points. Also the seed team hardly makes sense sometimes because I've been 6th - 7th seed with amazing teams but had awful teams as a first seed. I feel like the disparity in rs points between seeds just doesn't make sense because I have a chance to gain ONLY 900 rs as first seed sometimes whilst losing well over a 1000 which doesn't sit right with me. It should also be based on performance eg. Kills, objectives etc.

frozen ravine
#

Im pretty sure they said they’re working on it. Hope it comes soon

mighty tapir
distant fern
#

1,000,000 XP bonus pages is an unhealthy, anti-casual way to retain players. Embark should add more events with cool rewards instead.

rare rock
#

could we PLEASE get a performance mode for console? kyoto is a nightmare on power shift, and i'd GLADLY take a performance hit if it meant i could play on kyoto at a stable 60fps

daring fossil
# mild veldt 100.000 exp is away to much, even if you play casually. Unless you played since ...

I played less this season than any other season, basically just played enough to finish events and contracts and I just finished the battle pass last night. It's more than doable.

@quick coyote read what I said, slower. I said I played just enough to do contracts and the events (I didn't even get everything from the halloween event), and I don't have all my weekly contracts completed either, I still have like 4-5 to do. I completed the battlepass yesterday compared to all 3 previous seasons I completed the battlepass within a couple weeks.

analog ingot
#

Has anyone received the blue vest?

quick coyote
# daring fossil I played less this season than any other season, basically just played enough to...

Don't use yourself as proof of anything, everyone has their own circumstances as to why they couldn't finish the BP sooner. You "playing less" isn't saying anything, how much exactly? Because I for sure played less, took time to complete all contracts, played the Halloween event and still couldn't finish the BP or the sponsorship, Im having to grind for that. At least i do HAVE time for this right now, but sadly a lot of people can't.

indigo ruin
#

The Guardian Turret should use whatever weapon the Medium who deployed it was using
And if the Medium was using melee weapons, then the Turret should shoot Throwing Knives or Arrows

dry kiln
#

Sword and Dash on light class needs to go. Either put a cool down in between dashes or replace it the sword with something else.

proud pier
#

They should add compensation for leaving mate because I'm tired of leaving MMR for people like this. I'm losing my time in a game that I can't win unless me and my last M8 play rly well. And if I leave the match I'm banned from the matchmaking.

thorn kelp
# woeful arch Season 4 has been fairly disappointing so far, and makes me question returning f...

The wheel. The wheel. All I can think of is the wheel, I haven't been able to sleep ever since the removal of the wheel. I lay in bed and stare at the ceiling as thoughts of the wheel invade my mind. I think about the wheel everyday, my fingers tremble, cold sweat drips from my back, the sounds of the wheel never leave my head. All I can think of is its dazzling lights and its vibrant audio cues. I miss hearing the voice of Scotty after a spin of the sacred wheel, I miss the sound of my congratulations as I land on VR's for the twentieth time. I miss the feeling of queuing into powershift to complete my three daily challenges. I can still remember the ever challenging mission of reviving five teammates, killing fifteen enemies, and playing three matches. Every spin of the wheel brought happiness back into my life, the light back to my eyes, and the hope for a better tomorrow. Spinning for limited time cosmetics could only have been thought by a genius, that genius, creator of the wheel has blessed my life. The wheel changed my life, it will never be the same after experiencing the wheel. My eyes water, I can feel tears run down my face as I remember the glory days of the wheel. I write this with a dolorous gaze. Alas but is a fleeting memory of the wheel.

lost talon
#

GIVE A SEASONAL TRACKER HOLY SHIT, SEASONAL KILLS, SEASONAL ASSISTS, SEASONAL DEATHS, SEASONAL WORLD TOUR RANK, SEASONAL RANKED RANK

surreal torrent
#

IF A TEAMATE IS AFK FOR 1 minute KICK THEM SO I DONT LOSE MY FUCKING RANK PLEASE IM SO CLOSE TO RANKING UP THEN I GET THIS JUST PLEASE FIX THIS

junior crater
craggy nova
#

My teammate left the game saying fk this game, ruby and a diamond players in euro server using aimbot. I left the game too, I have reported them, pls return my rs. It’s very frustrating grinding 20 mins for 500 rs and loosing it like this.

restive warren
# mighty tapir thats was me

@mighty tapir who were you? Honestly my team mates were not great I feel like low diamond is totally playeable
But it was annoying to lose rating

vapid drum
#

Embark please rework the revolver

thorny lynx
#

Heavys should be able to fly

tired ibex
#

Add a multiqueue thing.

would want this for ranked + world tour because in servers like oce we legit dont find games but at least if we try to q for one we may as well q for the other.

chrome basin
# broken geyser Streaking wins should be awarded more rs points. Also the seed team hardly makes...

Streaking teams should not be awarded more RS what are you on about. Streaking teams should be tracked so should premade teams. You should adjust the seed on these criterias. If a team is premade and or winning 5+ games in a row they should naturally be pushed towards seed 1 and play towards the RS that any seed 1 would in that game.

This is to combat smurfing right now you can have 2 Ruby players playing on silver accounts just to boost their one friend higher. And then they just make a new account

visual spruce
maiden shell
#

hey so... when im using spear and do the special attack... if i get winchclawed i loose the ability to attack past the stun duration

upper citrus
versed hazel
lean wyvern
#

WHERE IS RANKED TERMINAL ATTACK BRO?????

teal minnow
#

Embark why do I have to keep getting idiots in the same team as mefroggy_sad Matchmaking sucks ass

night bough
#

Very useful and, I think, wanted is to be able to choose wich team to be in in private matches. This will help people fight in 1v1s or help with bug finding and fixing.

Another popular request is BOTS. Embark. You know we want it, we need it to be able to train whilst having the ability to stay alive even though we suck.

low plaza
#

Fix the audio

dusky apex
deep summit
silent pine
#

Day 2 of asking for keyboard and mouse mapping and support for console. If it’s cross platform it just makes sense.

shy token
#

As we can all see, THE FINALS' community is deeply passionate when it comes to concept art and making drip. Earlier this year we saw the switch away from exclusive bundle pricing to individual items now being made available for purchase. This alone allowed a great amount of customisation and personalisation of the game. But @shy token is back this time to argue the case for community driven input.

By allowing the community to create fan-made concepts and outfits using available items, TF has allowed its community to creatively flourish. However, we think, and there are others who have considered this idea as well within the community, that new community made items should be given the chance to be official and in-game.

This would not be the first time that such a thing exists in the world of gaming. Warframe's 'TennoGen' is one of the best examples of having the community be involved in the creative process. This engagement's potential is virtually limitless and invaluable for the game's longevity and community. It can be further sustained by giving the creator(s) a chance to be awarded through a variety of ways, in combination or merely by themselves:
(a) recognition,
(b) in-game or IRL payment,
(c) but most importantly a free (perhaps personalised) version of the very same item that will be immortalised in the world of TF.
(DAY 96)

night glen
#

Not sure what has been going on these past few days. I saw the connection lag, that I have seen others complain about, just now. It was BAD. It makes the game unplayable. I even had a dematerialized wall, from a teammate, that I was unable to walk through. It cost us the World Tour match. It would be nice if they would fix this issue. Is it a network issue, or is the player base so low now that they can't afford good servers? Whatever the cause, is it an indication of the end of The Finals?

dense ivy
smoky sluice
red arch
#

guns and weapons have felt stale lately, been quite boring, maybe i've played too much

surreal meadow
dense ivy
# light fox

Skibidi toilet crossover wennnnn
Plzz add suwbay surfes to the finales

quick coyote
modern wedge
#

suggestion one:
add threads to this channel so people can talk without clouding the main channel and without cd

suggestion two:
add a polls channel so the community can vote on things you guys are thinking of adding

you guys are doing good

signal basin
#

Read my name.

  • **NERF MODEL ! For real not this useless nerf **
  • Add an indicator for the frag grenade or at least make them more visual ?
  • Nerf a bit damage Deagle at mid/long range
  • Reverse XP nerf. Same dmg than a M11 but slower RPM and less bullets. JUST USELESS !
  • Rework mesh shield
  • Nerf Charge'N'Slam. Too much damage.
  • Nerf Deagle damage
  • Give back the rpm on the V9S but let the damage.
  • Buff grapple. Reduce cooldown by 1 sec or add charge.
  • If Hook do damage, Stun gun should do. Put damage for both of them or no damage for both of them.
  • Nerf the right clic + Dash on Light. You couldn't dash with your sword or dagger charge. Too strong.
  • Nerf defib. To strong. It's litteraly the M meta.
  • Mates being revive with defib shouldn't tank bullets. Or should take damage !
  • Patch the level up bug on weapons at the end of matches. It's been here since many months now !
  • Kill, Assist, Revive and Objectives points should add more points in ranked even with you lose T1.
  • Fix the recoil bug/pattern
  • Fix the spawn after a wipe, SHOULD NOT RESPAWN on CashOut and camping for your vault

More on the game :

  • BAN CHEATERS AND TOXIC PLAYER. I'm done of getting insult. Report them do nothing. AND PERMA BAN ! NOT 7 DAYS
  • Sound balance is terrible.
  • Do something for the poor matchmaking in ranked.
  • Ban cheaters. We need more feedback on our report IG and on Discord.
  • Increase the netcode / tickrate / servers ! Or maybe it's lag compensation ?! I'm done getting kill at 3 meters far from a hammer or a sword
  • Let us choose our sight weapons at the begining of a game
  • Let us go in pratice with friends
  • Delete low gravity event. Just the worst event in this game.
  • Some event appear in front of the scoreboard. Fix it please
  • Random skin and charm list for weapons / gadgets
  • Add a TDM mode for warming up.
  • We shouldn't lost point in ranked when a team mate leave the squad and didn't play during the round
  • Let us invite friends or join them in group even if we are not the leader
  • Add the possibility to PM friends in the lobby
  • Add the possibility to look at the profil/card of friends
  • Let us leave a game without penality in ranked if we are only 2 or 1 in the squad !
  • Some spawn are still at the opposite of the objective.

I will always post this now and add some changes time to time.

fringe shore
#

we coulnt heal or defib on a ranked game in las vegas just now, we reached the final and still couldnt heal or defib

brave copper
fervent hull
tribal depot
#

it is not possible to reach max battlepass as an active more than casual player. pls increase the xp gain for last week. 10x was really a great reason to come back! 100% is just not enough to finish it in 2 weeks while also going to work (i am at lvl 100). battlepasses should not be a grind but nice rewards like the seasons before! otherwise you will burn out your community really quickly ...

dry plover
#

Embark Please Rework the Revolver

lost talon
sleek flame
vague maple
#

Would be very cool to see heavy get a specialization that is just a 7 or 10 meter EMP shockwave :(

mighty cedar
#

Trash dev team. Get rid of SBMM in CASUAL PLAY and stop being so fucking biased towards lights. Its fucking ridiculous how fucked up the balancing is. Constantly nerfing medium just becasue 50% of this trash playerbase consist of lights that dont know how to fucking walk and shoot at the same time. Fix your fucking game and stop catering to COD, apex and valorant dicksuckers that cant use more than 2 braincells at a time.

@stray bear they do you absolute dumbass

surreal torrent
#

NERF EVERY SINGLE ONE OF THE LIGHTS GUNS

stray bear
signal basin
nocturne badger
#

why i have to fucking losing point when my teammates leave the game after 2 minutesS????????

sleek flame
#

@mighty cedar @surreal torrent can i suggest easier games for you like overcooked or animal crossing

@stray bear I promise you he is projecting hard because he's asking to get RID of SBMM

restive warren
#

The point system in ranked needs an update. Its not normal that I play lobbies 8K mmr on average above me, I get 6th place, and I lose 600 mmr, wtf?

silent fog
#

Nerf charge n slam

mighty cedar
twilit sand
#

who the fuck balanced this model? its actually better than it was last nerf

brave copper
#

Power shift needs some love.

Kyoto is a little too one sided. And PS needs Vegas and the new map.

Also, there needs to be some kind of deterrent for spawn camping the other team, and for snipers who sit in their own spawn. Like a wall to make the current spawn zones restricted for the other team and the wall blocks bullets so snipers have to come out of spawn.

Lastly, I have 2 ideas to encourage objective play.

  1. A periodic dome shield that forms around the platform to block distant shots. Like every 15‐30 seconds. It could have more/less health based on how many people are on.

  2. The platform could drop jump pads from bottom every so often, for more paths onto the platform.

plush grotto
left path
#

EMBARK! GIVE CONSOLE PLAYERS MNK SUPPORT AND MY LIFE IS YOURS!

frozen ravine
sleek flame
vestal prairie
tired epoch
#

Please let us choose soundtracks from previous seasons!!! The old music was SO GOOD!!! I love the new music each season but sometimes I heavily miss the vibes from S1/S2. Whoever does the music is cooking in the studio but I want to choose! hug_friend

narrow osprey
#

low gravity is absolute trash and no one wants it

mighty cedar
# sleek flame If you're ass you're ass and that's ok, practice makes perfect or less than aver...

If you're ass you're ass and that's ok, practice makes perfect or less than average in your case.

also,
What does SBMM mean?
Skill-based matchmaking (SBMM), also referred to as matchmaking ranking, is a form of matchmaking dependent on the relative skill level of the players involved, which has no place in casual play you absolute dipshit. Next time do some better research

I am forced to play with dumbfuck lights like yourself that suffer from COD brain syndrome, meaning they dont even know what the objective of the gamemode they play is.

You can rest now, I can tell you've already used your 2 braincells of the day 🤔

plush grotto
# vestal prairie My understanding is you lose more If you're in a lower ranked lobby determined b...

I think they may have done some sort of rework to gains and losses. I’ll still gain around 2-500 for a win but the last couple games I’ve been 1st round knocked it’s only been 3-600 loss. I don’t know if it’s just from being high elo or overall. But the -1500 loses were insane.

Also yall need to chill out on eachother. @mighty cedar @sleek flame

It’s a game, enjoy the game. If you are losing, take a step back and see why. What you’re doing wrong. If you’re solo queuing, expect to have lower tier players, you can play accordingly to it and make it work out. It is hard though.

idle glen
#

The latency is horrible. Point blank hitting a player with a shotgun? I must have missed.

clever hawk
#

Light
Cloak
Ė— Decloak time: 0s → 0.5s
Ė— No weapon fire when cloaked

  • Reduce activation cost by 40%
  • Less audible beyond 10m
  • Better invis when still

93R

  • RPM: 220 → 230
  • Reduce hipfire bloom
  • Mag: 21 → 24
  • Add sight

V9S

  • Min dropoff: 10m → 12m
  • Max dropoff: 15m → 16m

M11
Ė— DMG: 16 → 14

  • Min dropoff: 10m → 12m
  • Dropoff modifier: 62% → 70%

XP

  • Tac reload: 2.25s → 2.05s
  • Empty reload: 2.5s → 2.25s

Stun Gun
Ė— Movement cap ends once 75 DMG dealt
Ė— Movement increased to walk speed

  • Disable Turret for 1s

Glitch Nade

  • Destroys Defib hologram

Vanish Bomb

  • Radius: 3m → 4m
    Ė— + Same changes as Cloak

Breach

  • Priming delay: 2s → 1.25s
  • Cooldown: 30s → 25s

Bore

  • Cooldown: 45s → 35s

Smoke

  • Cleanse detection effects

Track Dart

  • Display enemy health

Thermal Vision

  • Players have team colours

Medium
Turret

  • Startup time: 5s → 3s
  • Fully refund on pickup
  • Increase recall recharge by 50%
  • Replace the scan with a fixed cone of vision for consistent detection
    Ė— Add lock-on timer per class
    L: 0.75s
    M: 0.5s
    H: 0.25s

Demat
Ė— Cooldown: 10s → 13s
Ė— Duration: 30s → 20s

FCAR

  • Smooth initial recoil
  • Minor zoom increase

AKM

  • Mag: 32 → 35

R.357

  • Reduce hipfire bloom

1887
Ė— Pellet DMG: 13 → 12

Defib
Ė— Destructible holograms
Ė— 10s cooldown upon being rezzed
Ė— 5s cooldown for other Gadgets/Specs
Ė— Remove iframes

Glitch Trap
Ė— Attach: 0s → 0.5s

  • Drains 50% HP of Defib hologram

APS

  • Radius: 3m → 3.25m

Reshaper

  • Show sequence on tablet

Heavy
Mesh

  • Base cooldown: 4s → 3s
  • Cooldown when damaged: 8s → 3.5s

Winch

  • Range: 12m → 15.9m
  • Allow winching of enemy statues
    Ė— Winched player proximity: 1m → 5m

Charge
Ė— Max DMG: 130 → 120
Ė— Ramp DMG from 70-120 over 1.25s
Ė— Subsequent DMG: 50 → 30

Goo Gun

  • Hold alt fire to create a trail that induces a slide at 1.25x speed (8m length + 20s duration)

KS-23

  • Remove dispersion
  • Empty reload: 2.2s → 1.4s
  • Minor destruction AOE penetration
blissful smelt
#

I did some test again, and it baffles me how much it is UNPLAYABLE as L SNIPER and now also as MID pike 556 (sort of covering fire but near).
They says it's difficult to balance etc, but as in this game you're dead every time you find indoor an H flamethrower, there should be a chance for non-melee or AKM mids.

The latest updates were only dumb nerfs on what it was ok like AKM and pike 556. Flamethrowers everywhere and swords...

sleek flame
gray tinsel
#

The people asking about SBMM isn’t there no match making at all and it’s only in ranked.
If so, they should add it into world tour at least. Because I should not be playing with or against people that are bronze 1. When I’m emerald 2.

azure rain
#

When do we finally get kills for someone who kills themselves in a fight for example if some blow themselves up with their RPG or CL40 I should get the kill if I did enough damage beforehand pls its so annoying

frank jungle
#

I'm begging, nerf the m11 and tk

modern path
placid stream
#

Game is absolutely shit, is there any team balancing in causal game modes? Introducing my friend to the game and got put in with 3 emeralds on power shift, no wonder they’ve got to bring it out on PS4 for more players…

crisp wolf
#

leave the game how it is because its awesome hug_friend

urban spoke
celest berry
#

Nerf the fk Model Hipfire accuracy, there is no way it still has 100% accuracy while jumping/running, the hipfire accuracy of the Model is why this gun is so brokenly strong

tired epoch
#

@mighty cedar I think a good way to go about eliminating the "kills" mentality that comes with COD mains would be to make a noob pool. Kinda like R6 where you have to play with strictly beginners. Maybe you only advance to regular game modes once you've reached a specific objective score threshold. I agree that a lot of players come in and try to kill everything instead of taking an objective-focused approach, and that issue is not necessarily specific to lights. The game is an objective-based game not a kill-count game and that's a really important distinction to make for newcomers.

dry wraith
#

Can we please get some additional points for winning in the World Tour? The road to the emerald is long and tedious, and it takes a lot of time to reach the destination.

brittle obsidian
sharp estuary
#

Fix dual blades not deflecting

mighty cedar
plush grotto
# tired epoch <@394240086373564418> I think a good way to go about eliminating the "kills" men...

It will be learned eventually. The people that play that way don’t have many hours or matches in the game. Seeing more people playing that way is good though. That means more are trying out the finals which is amazing. I love this game and hope more and more come to play it. The Finals doesn’t get the recognition it deserves tbh. When I run into new player in QC or WT I will add them and play multiple rounds with them and teach a little bit to help out. Them going for kills is also very beneficial, it’ll teach them how to control several different guns recoil and mechanics. The Finals is so much different with gunplay and then aping everything is good for learning how to position and what not. Most the times I go for just kills though in QC just cause it’s fun, manly lose with 20-30+ kills though.

Off of my soapbox. Instead of getting mad at players, teach them how to be efficient.

@brittle obsidian you are right, if you are a perfect shot. Which none of us are. The less damage per pellet makes it harder to make it abusive vs heavies and mediums. I’m a very high tier player and I don’t feel comfortable aping heavies with a shotgun anymore. I think the nerf was beneficial. Now we are seeing more ARs again which is super cool. I like versatility with each weapon, and the game is super close to being perfect IMO

Only thing I dislike is plug meta, it doesn’t matter on two cash outs, but the final one can/will. Spawns should be equal distance and equal mobility to the box (Kyoto) to make it fair since plug matter sooo much. Maybe make less of difference in cash amounts for each new box. It sucks plugging and defending or stealing two cash outs and still losing due to the third box being so much money. I shouldn’t lose for winning two boxes and getting third partied or griefed out in the third. My two cents ig

dusky apex
#

can u get rid of the "first win of the day contract" when there is literally a cheater every game thank you

winter crane
#

Hot take but the model doesn't need to be nerfed
I don't main it (sometimes do use it) but it feels farely balanced overall in my opinion because it requires some skill and in my eyes we should focus more on things like m11 that don't take any skill just patience

jagged walrus
thorny lynx
placid stream
#

Player count is too low and shit for it to find anything decent. It’s why they’re desperately branching to PS4 lmao

modern path
spring marlin
#

Have a huge balance update like how helldivers 2 did that shit revived the game please do that a huge balance update will help the game significantly

rigid shale
#

if we had a healthy meta, players wouldn't jump to the next flavor of the week. easier said than done, but everyone shifting from one to the other just makes more problems.

winter crane
#

I feel like they are just bound to struggle for a little while longer, wait until one of the big shooters starts to die down and I guarentee the finals would spike people seem to forget how good this season has been for the game overall

tardy cloud
#

Is this way late in the season? Yes, but I still want this addressed. Please give the dagger either more move speed when charging a backstab, make the charge time less, or allow the player to tap backstab without needing to hold(like on throwing knives)

twilit sand
# plush grotto Not really, it is still 2 shot to lights, 3 shot medium and 4 or five to heavies...

It can still 3 shot heavies. Sure it cant 2 shot mediums but if you know how close the range effectively it doesnt matter if you melee combo them. The effective range is significantly higher with the reduced spread and center pellet which is a buff against light and an indirect buff to the peak+shoot+hide playstyle. You can take on enemies from farther away and avoid the counters like charge and hook. All the nerf does is raise the skill floor. If you can aim, it is a lot better than the last nerf.

pallid delta
rustic patrol
#

Goo always goes trough enemies when I shoot goo at them. Please get your shit together embark.

polar arrow
#

there needs to be RS Loss scaling if a teammate leaves within the first 2 minutes of a match. It's so awful to 2v3v3v3 in ranked and lose 1k RS because of it

bold silo
#

DEVs why dont you talk with us a bit here?

I think discussion would help improve the game a lot, anybody willing to openly chat and debate balances and current state of the game?

This one side efforts from you with 1 buff/nerf a month is shortcut to stagnation and game getting less popular. @pearl kiln @rare spear

spice stag
pale grotto
# tired epoch <@394240086373564418> I think a good way to go about eliminating the "kills" men...

Very insightful. It also does its best to encourage teamwork and not lonewolfing.

A newbie pool would be good. I've felt something like that is a must, especially when TA came out and you'd get fresh players going for a scenic tour of Kyoto...
It'd have to decide you were ready after some sort of statement requirment is met I guess, or maybe give them a dedicated Contract Circuit that let's you play with the bigger fish once you complete it. Failing that they use a secret score system like ranked but you can't see it.

They need a TDM / Kill Comfirmed, Domination or VIP mode to siphon the kills players into.
Not sure what they'd call them, though Hostile Takeover would work for Domination and maybe Highroller or something would fit VIP mode?

wide temple
#

when this damn game will have a reconnect option for powershift

spring marlin
#

The model should do like 107 Dmg

placid stream
#

I agree, I’ve got almost 400hrs (and I’m sure there’s people with more) and I’m feeling pretty alienated with just general QOL things that this game doesn’t have.

pallid delta
# spice stag dagger does in fact need those changes, it wouldnt be op (i know what im talking...

Hi yes you are a legend but if it got more buffs I would rather have it be QoL stuff like tapping right click to backstab. If it got more buffs it would be an even more offensive weapon and it doesn't need that. currently you can use it to rush teams and still get a good number of kills, but its also a great weapon for holding an objective. (I also don't think embark likes how offensive it is already so we aren't getting a buff anyways T_T)

red echo
mild veldt
dark oasis
#

From last patch or so revive gets interrupted automatically right after pressing F.

Another issue I have experienced is switching using numbers. The number I press blinks and weapon/gadget is not switched.

marsh elm
#

Seperate console and pc pool or add input based mm

spice stag
# pallid delta Hi yes you are a legend but if it got more buffs I would rather have it be QoL s...

i agree that dagger shouldnt get any super crazy buffs but stuff like the movement speed while charging the knife isnt going to really lead to rushing teams being a super large amount more effective than it already is, especially given that that is already an ineffective way of playing the weapon against good players anyways. itll mostly help playing more passively since u currently cant really play a passive playstyle with dagger without having to use dash (which hard locks you into the aggressive playstyle) to chase the people you're behind because you unironically move slower than a heavy while charging it

@red echo i dont see why my ability to make it to top 100 with the weapon should have a strong bearing on if the weapon deserves to be buffed, plenty of people can and have run weird bad weapons to high ranks. stop_resisting is currently bordering top 50 playing spear heavy as his main but i dont think a lot of people would be saying that spear doesnt need a buff or rework rn. i dont think the game needs to be completely balanced around melee but the weapons dont deserve to be left to fester in what they currently are now.

abstract patio
#

what the fuck did the devs do to fuck up reviving under stair cases, teammates trophies keep teleporting up the stairwell

scarlet robin
#

Can we get proximity Chat?

quick coyote
#

after every single match (console) the game freezes in the laodingscreen to the scoreboard then it freezes in the scoreboard and then it freezes in the home screen. also when this happens when im playing with friends i get kicked out of the party and they have to send me a new invite after every match.

also finally after almost reaching season5 do something about cheating, wallhacking aimbot chronus zim etc.

please fix the matchmaking. it takes minutes to find a match when i do im teamed up with bronze and unranked and fighting aginst platinum diamond and emerald. if i turn my crossplay on the cheating problen not only gets worse but im also using a inferior impput methot. please give us inputbased matchmaking

versed hazel
#

can we get a Kyoto deletion

placid stream
#

This. I’m guilty of leaving all the time but only because I’m matched with emeralds that are in a 3 man on serious comms and I refuse to sit there getting pounded all game. Moral of the story is fix the matchmaking altogether so people are less likely to abandon.

narrow belfry
#

All I want to see next season is a nerf to invisible and how crazy transparent it is or make it make some kind of noise even when not moving,the model damage nerf or big range nerf, and give the throwing knife’s a reload bc it’s the damage output is absolutely insane at higher rank lobbies for it to have unlimited ammo

clear glacier
#

Asking again for Emerald/Ruby/Diamond etc. tokens at the end of a season so we can choose any weapon and not just whatever weapon in rotation. We should also be able to make gadgets emerald/ruby/diamond etc

stray bear
sonic arrow
#

Can we remove the input delay from quick melee

lofty warren
#

New mode idea
Quick cash
4 teams
Lights only
Drum and bass / trance playing in the background

narrow osprey
#

Low gravity is absolute trash, just a reminder

tribal spoke
#

Please buff the dual blades. I suggest removing the 50/50,60/60,70 combo and replacing it with flat 55/55 damage slashes, it fixes the light and heavy breakpoints without touching medium ttk (Which is fine though struggles with Model). And or improve the swing speed by 5-15% to decrease the ttk. A 2-5% momentum buff would be great too so we have a chance of sticking on enemies. This would include sprinting/walking but sliding too. Buff their range

sudden notch
#

Make this game fun again and bring back the Nukes

mild veldt
bitter pine
#

anyone got any idea why voice chat isn't working?

patent wind
#

5v5 cashout my beloved

red echo
celest berry
#

Shotguns should not have 100% hipfire accuracy while running/jumping thats why they are so strong right now, no other weapons have 100% hipfire accuracy while jumping arround like a monkey

upper citrus
# narrow osprey Low gravity is absolute trash, just a reminder

It’s literally the best event in the game. In a game that’s entirely about adapting to your surroundings on the fly, low grav excels at testing players ability to adapt their playstyle. It can be incredibly strong if you know how to play with it

iron bough
torpid quarry
#

More face options would be really neat!

smoky sluice
frosty totem
#

Where's the community reward?????

small flint
#

Was diamond in OB. Just started playing again recently, got to gold 2 pretty quick, and now I've had 15 games where I just constantly been matched up with the most absurd horrible teammates. I have honestly never experienced anything like this before.

This is really bad Matchmaking, I'm having the lights with daggers and teammates running of solo, instead of defending the vault as we have it, spamming coins like they have a 100000 of them.

slate mauve
#

i wish ranked was gone. winning on behalf of a sponsorship is great. the sponsor who wins should get ruby rewards, 2nd gets diamond, 3rd gets emerald

also some events around sponsors when a sponsor falls behind (so engimo COULD come back)

median garnet
clear ruin
woeful arch
quick coyote
#

Like 80% of my matches are so laggy. There's a little red throttle icon on the side of my screen and almost half a second delay when I do anything but move the camera

upper citrus
olive fulcrum
#

I wonder if Embark will actually resist rigging the "Showdown" event.

I think if Engimo wins any single map at the end, this is 100% rigged.

raw blaze
modern wedge
#

suggestion one:
add threads to this channel so people can talk without clouding the main channel and without cd

suggestion two:
add a polls channel so the community can vote on things you guys are thinking of adding hug_friend

bold flicker
#

1 of my teammates got DCed,2nd left right after match started.i left as well cause solo.i get penalty 10 min.why do i have to lose 10 min of my life?

swift skiff
#

I did every daily and weekly quest there is this whole season and still whole page 14 left (500k xp)

versed cloud
#

Anti cheat is trash

twin burrow
#

I really hope embark will add chat to Xbox because sometimes I really don’t want to talk

woeful arch
#

I know I b*tch a lot about the game but that's only because I'm passionate about making it better (sounding like a toxic gf rn I know). I did want to say I nominated The Finals in as many categories as possible in The Steam Awards this year, it's by far one of the best FPS games and has one of the coolest communities ever (huge props to community managers working in the shadow to keep it that way) namaheart

clever hawk
#

If I were trying to design a game to be as unappealing and repelling to casuals as possible, I’d make the default quickplay mode:

  • Take place on gigantic, unintuitive maps, taking 30+ seconds for noobs to reach the fight each life
  • Include horribly cheesy abilities & items such as invisibility, hard CC, and auto-aim turrets that dominate noobs
  • Make base health regeneration take up to 18 seconds
  • Have each and every respawn take between 15-45 seconds (you will have to run another 150m once you’re finally back)
  • Give even the most basic weapons excessive recoil/visual recoil better befitting a tac-lite shooter

I would name this crock of unfriendly shite The Finals and it would flop within a month.

raw blaze
#

A Gamemode where people fight for eachother's tokens. Similar to TDM however whenever you eliminate a player, you take a respawn token from their whole team. If your team run out of respawn tokens, you will be eliminated from the game and the others will continue to fight.

proper crescent
modern sparrow
valid dome
#

any idea if they ever plan including some way to look at the actual ping? EU just now was lagging as hell

surreal meadow
vague maple
#

Revert sword nerf :(
At least back to season 2/3.

clever hawk
# proper crescent Um your 3rd point is just incorrect and the rest are skill issues

@modern sparrow The points pertaining to casuals would mean that by definition they relate to noobs with skill issues. I see reading comprehension is one such issue for you.

It also does indeed take a Heavy 18 seconds to go from low to full.

@surreal meadow Most players bounce off of tutorials, especially F2P FPS’, and they wouldn’t solve any of the issues mentioned anyway. But yea Cashout is also unintuitive.

solid torrent
cerulean flower
#

can y'all PLEASE prioritize game sync/key-inputs over graphics and else... like bro wtf I cant even move or jump properly because the game is maxing out my cpu but not dedicating the cpu to the stuff I need at the bare minimum ..wtf

dreamy ore
#

DOUBLE SWORD NEED TO REWORK THIS WEAPON.
SOME IDEAS:
-RUN AND BLOCK
-MORE ANGLE FOR BLOCKING
-CANCELABLE SWING WHEN YOU USE BLOCKING,
-FASTER ATTACK OR LESS SPACE BETWEEN EACH SWING.
WHATEVER YOU DO WILL BE HELPFUL BUT THIS IS PROBABLY THE WORST WEAPON INGAME AT LEAST FOR MEDIUM

surreal meadow
# clever hawk <@295659944743665666> The points pertaining to casuals would mean that by defini...

not solve but alleviate

embark is throwing the new players into the deep end of everything this game has to offer, without offering a slightly watered down version to let noobs get a feel for the game (again theres nothing wrong with The Finals, its just unique and thus hard to get into for an average schmoe. and yes, why isnt there a simpler variation of cashout, PS 5v5 format is so much more of a hit with casuals so why not do 2 team cash variation? or cashout vs bots? SOMETHING to appeal to the leaving players

everyone wants to say "nah dude dont help casuals learn the game, fuck them this game fine in its current state - but change the meta tho that will make me happy!!". this game is losing players every season and its not because of minor meta shifts. Embark is doing nothing about casual retention and Nexon isnt known for keeping underperforming games alive

they need a smoother onboarding experience since forever, cause holy fuck i cannot get any of my friends to play this game w me. for various reasons, but mostly with "op" pubstomping loadouts & complex gamemodes / third partying

proper chasm
#

I know I'm gonna be alone with this but getting a shitty team of mediums that crutch on the fucking demat because they have shit aim and can't position so they constantly demat through all the walls near them as a "get out of jail free card"

Just had a team of these that would demat the wall, take like 2 bullets, shit themselves because they can't hit a guy basically standing still, close the wall. repeat until they pick everyone off by stormtrooper firing at them

supple tinsel
#

new event suggestion : ospuze invasion, like alien invasion, big ships invade the map, but instead of destroying buildings, they would shoot ospuze that heal contestants

marsh elm
bleak fern
spring marlin
#

Remake Kyoto it plays so weirdly and also please please go for a mounth or 2 with no content and release a huge balance update

sleek flame
#

Either get rid of i-frames for defib revives or just delete it

quick coyote
#

Light invis needs a counter, bring back recon!

vapid drum
pallid delta
# clever hawk If I were trying to design a game to be as unappealing and repelling to casuals ...
  1. Fights last longer, and it forces new players to learn to be more tactical in their approach.
  2. Invis is garbage, after the first time someone goes invis it won’t really work again. The turrets do 40 dps or smth. Even a new player won’t die to a turret often.
  3. Lights heal at seven seconds, mediums 8, and heavies 10.
  4. Respawns don’t take more than thirty seconds especially in quick cash. 90% of the time you will respawn within or at 100 meters, also helps new players learn to move through the map faster.
  5. The recoil makes it more rewarding to hit your shots and most new people I play with enjoy it or think it’s fine. It also adds a higher skill ceiling, although I doubt you will ever reach it.
surreal meadow
gilded hull
safe quarry
#

im not usually in here but has there been any discussion on different sensitivity sliders for different zooms? as i found out recently when trying to match my sens that the ads zoom applies to all sights thats not the sniper scope

proper chasm
# clever hawk If I were trying to design a game to be as unappealing and repelling to casuals ...

Furthermore what you could do if anyone did manage to get into the game you could make it so when people were aiming down sights and recoil controlling right, you could make it so the bullets always come out of the centre of the screen instead of where the gun's sight is pointing confusing all of the new players and irritating the fuck out of anyone with common-sense.

OH OH and then for your team game what you could do is put a plethora of high-damage spamable weapons next to all the low-damage ones so that when when you get those people that look at the team game and decide "I want to lone wolf" they can. This would however have the opposite effect by making it so when people play as a team all these high damage weapons can now be used in conjunction with each other to delete enemy teams in record time.

OH OH and- and- and then you could come up with a match making system that prioritizes putting new players and less skilled players with and against more experienced players so the more experienced players don't get through the content as quickly and the new players get pushed away by having their first experience with the game be negative. IT'S GENIUS I TELL YOU! GENIUS!

lament mango
frank jungle
#

nerf the m11's fire speed and throwing knives' damage

clever hawk
# pallid delta 1. Fights last longer, and it forces new players to learn to be more tactical in...

You greatly overestimate not just the new player but also the average player. Regeneration begins at 7/9/10, it does not complete until later. Team wipes can extend the timer well beyond 30. Again, relatively strong recoil on even default guns is massively unappealing to the average player but it’s clear you don’t care about them given you somehow got butthurt enough to think my message had anything to do with me.

@lament mango this is not a competitive fps LMAO. Your ā€˜competitive’ fps, sir:

valid canyon
#

how fckn high are u embark bec model would have been perfect if u js nerfed pellet dmg from 16 to 13 but NOOOOOO u guys had to counter buff it wioth the range and the 9 pellets and its not fair to go against what model user is threatening u guys bec im tited of getting one shotted and qm and meduims getting two shotted and qm and heavys getting three shotted plz actually do smth instaed of ignoring everything people have to say and js doing random shi bec if this keeps on going on i guarentee u half of the comp players are gon quit and all the casuals are gon quit to

spring marlin
#

Even if the game isn’t in an amazing state atleast it isn’t in call of duty,halo, and battle fields states i think we gotta appreciate that imo atleast we don’t got skill based everthing that cod has

pallid delta
# clever hawk You greatly overestimate not just the new player but also the average player. Re...

I regularly play with the ā€œaverage playerā€ and not a single one of them care. Also team wipes don’t extend the timer beyond thirty in quick cash without wiping a ton. Also changing your argument from 45 seconds to 30 seconds. The longer regen is another way new players to learn to play more tactically and work on their positioning. You also didn’t bother to fix any of your other points because you knew you were wrong.
The finals is definitely a competitive fps. Don’t stand that close to a heavy, that’s another stupid point. I’m not gonna bother checking for any more reply’s, goodnight

covert yacht
#

i feel like the problem with this game is not any of the wepons its the classes themselfs like medium is so dominant and the class should get a nerf and heavy should get a slight nerf and light a buff idk how they would do it but im fine with the wepons atm but its the classes like defib charge etc

dry plover
#

Embark please Rework the Revolver

potent pawn
#

add a regular normal irl backpack cosmetic

elfin dock
#

buff model 1887 it literally has same ttk as akm without the akm hitting heads so that means rn ak has less ttk than model which is very weird considering model is a shotgun

clever hawk
# pallid delta I regularly play with the ā€œaverage playerā€ and not a single one of them care. Al...

The people you are referring to are your friends, not the average player. That’s how you know what they think.

You can get a 30s+ respawn on your first death. Another instance of you not understanding the mechanics of the game you’re defending, as with the health regen. I didn’t change my argument, I addressed your claim regarding 30s+. Are you pretending to be this unintelligent?

The average player doesn’t take a 18 second health regeneration time and use it to work on their positioning nor better develop their tactics. They close the game and uninstall.

I addressed everything necessary and this is an arcade fps, not a competitive one, which is why there has never been and never will be a proper pro scene. Goofy shit like CnS is part of the reason why and the part of the game that tries to mimic a ranked mode is almost as bad as the casual design.

frank holly
#

+1 fcar damage

surreal meadow
potent pawn
#

add a miner skin and a pickaxe skin for the hammer

blissful bridge
# surreal meadow WOOAH the game that doesnt have easy to understand gamemodes or abilities, pair...

note: I'm not replying to you to argue, I'm using your comment as a jumping point into conversation about the state of the game and player base.

I just want to point out that the game had a better balance between casual and skilled players during the closed betas and launch.

The game used to be very competitive but at the same time allowed casual players to jump in and enjoy the gameplay.
Now the "balance" updates have pushed the gameplay into sweaty matches and has alienated more casual players.

I think this is because the equipment in CBs and launch were easier to aim and did more damage.
Which allowed casuals to easily get kills while still allowing more skilled players to dominate if they're actually skilled.

There were a few problems during CB and launch but I think the balance direction Embark went ultimately hurt the original casual competitive nature this game had in the beginning.

I absolutely love this game and I hope it returns to that same energy it once had in the beginning.

autumn sedge
# clever hawk If I were trying to design a game to be as unappealing and repelling to casuals ...

The amount of skill issue in this message is straight up hillarious, is this even real? Looks like rage bait at this point

Not even CASUALS are bad enough to have a big issue with the things you listed. You'd literally would have had to never had played a shooter before to be that bad

@clever hawk you started your message talking about casuals, and then switched to using the term noobs. I had no problem reading what idiocricy you said, you simply have a problem with using terms and making any sense.

rain gust
#

You made too many unnecessary nerfs. Knock it off. You nerfed APS, Dash, XP, AK, overbuffing the already decent LH1 back in S1-S2 and then nerfing it, and knowing you as developers, you’d probably nerf M11 as well.

clever hawk
#

@autumn sedge Another one with severe reading comprehension issues, pretend I @ā€˜d you in the first paragraph too #šŸ‘‚ā”‡game-feedback message

The average consistent player of any FPS, even competitive ones, barely touches ranked. Of those that do, their rank is around Gold. The average player that tries and drops these games is even worse. A lot of players dropped the Finals.

@blissful bridge nerfs to recoil were indeed braindead but OP shit like RPG would just be even worse for casuals now. The average skill level has increased massively over time.

fiery portal
#

Could we get just a simple sorry gesture? Nothing crazy, just something like the other gestures we have in the game. So many times have I gotten my teammate killed by some stupid shit lmao

jagged cedar
#

plug meta sucks

safe relic
#

Consider removing the forced inaccuracy, 'spread' or whatever it's being called for medium revolver.

It's a six shot weapon that relies on accuracy for results. Making it forcibly inaccurate is frustrating, and a poor way to balance it, imo.

If you can land your shots, you deserve the Elim. I want to use it, and I suspect others do as well based on some of the comments I've seen.

blissful bridge
# clever hawk <@831065385968336896> Another one with severe reading comprehension issues, pret...

The RPG not eliminating lights in one hit is a fair balance change, but the extreme self damage is an example of bad balance. The self damage should be the same as done to an enemy player.

@autumn sedge
I never once used the term noob in what I said and I didn't imply it. I said the game had a better balance between casual players and skilled players in CBs and launch.

I want to add that not only do I think it's because of equipment having better recoil and damage but I think the matchmaking and the 200,000+ players at the time also helped.

woven hawk
#

If the results of Showdown week 1 can be heavily influenced by the number of contestants under each sponsor, maybe week 2 can be based on the win rate rather than win count chemistegg Robatama orf

balmy lily
slow goblet
#

Bro I just ran into a cheater in the game of ranked while attempting to gain a cash out not being able to render him as an elm while putting damage into his teammate works

thorny lynx
visual bronze
#

Stop over nerfing every thing im really geting sick of it start buffing other weapons instead of nerfing good weapons that are fun to use and feel good to use. im a light main i love the xp even post nerf the m11 is good but its too good all you have to do to be good at the game as a light is hipfire right now. Buff dps on xp keep the sight changes because its a mid range smg. m11 nerf hip fire to not be as strong but still strong and buff recoil to make it feel better to ads with at close ranges. Its getting really boring theres always just one good weapon per class at a time

cyan wagon
#

Gonna be honest about this one. The Season 4 Ranked Experience:
So I have played the game since its launch, pretty much the only game I have played ever since and I have been consistently sweating on ranked for sure. By far (Cashout wise), I had the worst experience this season for a couple of reasons.

1: the 30% cash on plug rule. Now I always had a blast playing cash out; you go up against a team, you win the fight, you’re rewarded by having a time window to deliver the cash and start setting up your defense, its how it worked season 1-2. With this season, a team is usually forced to pick a stun ability (winch, or tazer) to steal the cash box off somebody’s hands. This simply rewarded players who rely more on third partying or griefing. Game turned into some sort of cash delivery simulator, where whoever delivers cashes more takes up the lead. (Forgot to mention that 7k just for plugging last cash box is such way too game flipping)

2: Respawns. Respawns this season are by far the worst, you wipe a team to basically give them a fast travel to the cashout, where they’d gladly spawn right infront of you and steal the cash box. This type of respawn been very consistent.

By far, griefing and third partying reached a new peak this season. I am barely able to stand my place in top 500, just because I usually somehow queue against the same teams who’d do their best to simply grief me by plugging more cashes.

clever hawk
# blissful bridge The RPG not eliminating lights in one hit is a fair balance change, but the extr...

RPG self damage has to be higher because the health of the class is the highest. 140 damage is 93% of a Light’s health but just 40% of a Heavy’s.

@autumn sedge casuals have a very wide overlap with noobs, I’m sorry comprehension is something you struggle so much with. You must be the genius that thought 15-45s respawn times in Quickplay wasn’t one of the dumbest things ever thought of.

echo urchin
#

We need 6v6 ranked cashout

plain jacinth
patent wind
upper citrus
thorn kelp
#

A "Tethertrap" for Heavy would be nice. The cooldown and charges would behave the same way the Glitchtrap does and it would maintain movement along a 5 meter 360 dome around itself. Obviously once the rope attaches onto you, a sign labeled "Tethered" would appear and wouldn't disable specs and gadgets

normal flax
#

I have come to interrupt this discussion to once again request more Moolah cosmetics and items and or cow print cosmetics/weapon skins

echo bronze
#

Is it possible to fix the throwing knives animation where the contestant will stick their hands way up into the air for absolutely no reason? I don't know if it happens with all skins, but it definitely happens with 52 Pickup. It seems like half the time I either swap from a gadget to the knives, or do something that requires hand animations like mantling or ziplining, that my Light will just put their hands in the air like they just don't care, and it blocks a pretty significant portion of my sight for about a second when it happens. It doesn't look like an intentional animation (if it is, then I don't understand what it's supposed to be conveying to the player), and causes me to fumble a lot of engagements because I just can't see where I'm throwing.

keen heath
#

Please Nerf taser I dont care if lights Cry about it but they need to learn to not have it be a free Kill gadget
making it have a longer cooldown would be good or making the Stun stop after taking damage of any kind
more on this
Mediums Remove Defib and combine it with Healbeam so the holding right click will charge it up giving you the power to defib someone so that now if Mediums want to revive people they HAVE to take Healbeam

restive warren
#

nerf light, nuff said

modern wedge
sweet sapphire
#

Yo, is the fact that you slow down in midair when aiming down sights a feature or a bug?

ember verge
#

Low grav is 10x worse than dead go boom and it ruins the entire game for the time its active.

vapid drum
#

Embark please rework the revolver

clever hawk
sterile hare
#

šŸ’\

fringe heath
#

fix servers

balmy lily
magic stratus
#

Can't wait for the defib chaining to be nerfed / removed. Gonna show whose actually good at the game vs whose not

valid cradle
#

Actually laughable how bad this game lags for myself and every single person I play with on a regular basis. Fix your game!!!! ITS BEEN ALMOST 5 SEASONS!!!!! WHAT ARE WE DOING?!?!!!???

vapid drum
#

Embark please rework revolver

devout elm
#

EMBARK ADD CHEATERLESS QUEUE

quick coyote
#

No

glacial salmon
#

The model is literally the worst weapon in this game. Playing any form of competitive shooter like Halo, lining up your shots is just a breeze.

tribal spoke
#

Never ever que a na player into a asia server in a ranked match, thanks. Just got placed into a asia server and it was a unberable experience

dense ivy
#

Game is unplayably laggy. Try to open door? Full second delay. Shoot someone? Minimum 500ms delay until damage is applied.

Slide jumping either rubber bands be back to the ground, or causes me to immediately lose all momentum mid air. Try to slide jump off a roof? Be flying through the air, only to teleport straight downwards a moment later as if I had just walked off the roof.

PLEASE ADD BETTER SWRVER COVERAGE, THIS IS PUSHING ME AND MANY OTHERS AWAY FROM THE GAME

I have a 1gb symmetrical fiber connection, I get 15-20ms ping for games like apex and cod. Then I play my favourite game, the finals and it’s like I have 150ms+ ping.

onyx crystal
safe relic
#

To my knowledge, you shouldn't be placed in Asia servers unless you're in Asia, or you manually selected Asia servers. I do, however, occasionally get paired with players who are clearly in Asia, given their names and ping.

restive sail
#

please please please make the demon masks wearable on your face as well as on top of your head(as they already are).

wild verge
#

it would be awesome to not get insantly killed by every single light weapon skillessly

vapid drum
#

Embark Please rework the revolver

edgy urchin
plush fjord
# plain jacinth

If none of these meds have defib, then all med match isnt a prob

errant hornet
#

Dearest embark. Please šŸ™ fix equipment wheel on mnk. Please šŸ™ fix the bug that keeps removing my weapon cosmetics and emotes. And also Please šŸ™ rework the "blast caster" achievement. 😳

limber harbor
#

Make it so that you can hop on practice range while queuing for a match

wild verge
#

its so balanced you can do hundreds of dmg with sledge hammer whilst being impossible to dodge. really great balancing!

edgy urchin
#

id rather eat a blended up family of 4 than play this lobby for more than 2 seconds, actual cancer lobby

steep crag
serene perch
#

m11 is a little bonkers, now that I've been playing with it a bit more. That is all

wild verge
#

guys lets respond to messages in a feedback channel cuz i have no friends!!

steep crag
onyx crystal
opaque dock
#

if you get winched while doing an alt spear attack, you cant attack for a while after being let go, no chance to fight back :(

patent wind
wild verge
subtle oak
#

Try to stop the medium / shotgun meta in season 5. Defib chaining is still a problem. But there is going to be a new shotgun added so there isnt much hope I guess

serene perch
#

I feel like lights are a lot better then people give them credit for, as they are basically just a deterrent and good at picks. It's not used in high elo because medium is crazy

woven hawk
#

Showdown Week 2 based on win % would be orf

half briar
#

You know you have a great game when you're only options for balancing are to annoy the hell out of the top 10% or annoy the hell out of the bottom 90%, and your SBMM in quick play is non-existent.

shadow quail
#

stun gun rework

  • glitch effect instead of stun
  • 6 second glitch duration
  • makes you drop objects and cancels steal on initial hit
  • 2 charges, have to reload in between shots
  • 30 second recharge per shot, one minute total
pearl idol
#

In oceania i cant find games for anything but cash out and power shift so could we maybe not give the 1 mil cash weekly. since its 50 cash out wins minimum

shy hollow
#

Could be a good thing to introduce something in the HUD to let us know when a teammate is getting revived. In this way we know our other standing teammate is reviving (so he’s playing passively, almost AFK) and we can play less aggressively waiting for the 3rd player to get the revive.

valid dome
#

the server state should be looked into. not sure if its crossplay but lately the right sight of the screen lights up like a damn xmas tree with packet and speed notifications

daring remnant
#

A Dual Blades skin that is a pair of drumsticks. Its inspect would be you click them together to a little beat. Its equip animation would be you twirl them out into your hands.

dense ivy
#

Game is unplayably laggy. Try to open door? Full second delay. Shoot someone? Minimum 500ms delay until damage is applied.

Slide jumping either rubber bands be back to the ground, or causes me to immediately lose all momentum mid air. Try to slide jump off a roof? Be flying through the air, only to teleport straight downwards a moment later as if I had just walked off the roof.

PLEASE ADD BETTER SWRVER COVERAGE, THIS IS PUSHING ME AND MANY OTHERS AWAY FROM THE GAME

I have a 1gb symmetrical fiber connection, I get 15-20ms ping for games like apex and cod. Then I play my favourite game, the finals and it’s like I have 150ms+ ping.

half briar
sand field
#

I have been looking at the e sport scene and noticed that it is quite hard to track a certain team. I was wondering if it was possible to develop a way to upload icons for teams, of course that would mean that Scotty and June would have to be mute, but since there would be commentators anyway that should be expected. Alongside an icon, actually adding team names would be great as well in spectator mode (like instead of Kingfish for example). In my opinion this would help with decerning competitors.

echo radish
#

MAKE RANKED CASHOUT AS SOLO QUEUE ONLY

shadow quail
acoustic urchin
#

Changes I think would make the finals a better place
World tour win point changes
Win=30
2nd=20
3rd=12
4th=8
5th=5
6th=3
7th/8th=0

To stop defibrillator chain when you get defibrillated it should be on cool down
OR
Only 1 person should be allowed to run defibrillator
OR
Make the animation longer for getting revived with defibrillator and spawn with less health
OR
Make defibrillator a specialization

Reduce frag grenade count to 1 or add a frag marker on screen like COD

Nerf charge n slam

Nerf/fix dagger+dash I get ā€œbackstabbedā€ all the time even though I’m looking directly at him the whole time

distant oar
#

ADD ROLE QUEUE PLEASE
I should not be going 11 and 5 with the highest combat, objective, and support score and STILL lose RS

@shadow quail It'd help with getting teammates who can actually work well with your setup
I also mean role queue in specs

woven pecan
#

I wish the sound on ps5 was better.

People sneak up on me so many times it's baffling

half briar
#

All you have to do is look at the incredible disparity that has existed for 3 seasons in spawn points of Power Shift on Skyway Stadium, and it tells you the entire story of how this game is balanced.

shadow quail
jagged cedar
lost talon
#

getting 0.2x fans in world tour right now, incredible

vapid drum
#

Embark please rework revolver

dusky field
#

So I currently have a glitch where I have no hud, no hit markers or feedback, and I can’t look around unless I hold down aim or shoot. Literally playing hardcore the Finals. Does anyone know a fix

languid zealot
#

How is that every time I update my inventory, it just doesn't update right away in the next game.??? Is that a big or something?

next wharf
#

another day of asking Please add some kind of skill based matchmaking

dense ivy
#

Game is unplayably laggy. Try to open door? Full second delay. Shoot someone? Minimum 500ms delay until damage is applied.

Slide jumping either rubber bands be back to the ground, or causes me to immediately lose all momentum mid air. Try to slide jump off a roof? Be flying through the air, only to teleport straight downwards a moment later as if I had just walked off the roof.

PLEASE ADD BETTER SWRVER COVERAGE, THIS IS PUSHING ME AND MANY OTHERS AWAY FROM THE GAME

I have a 1gb symmetrical fiber connection, I get 15-20ms ping for games like apex and cod. Then I play my favourite game, the finals and it’s like I have 150ms+ ping.

candid epoch
#

Add random bullet spread to all buckshot shotguns and the meta will fix itself

placid stream
zinc wing
#

You guys should make a skin for the akimbos where it is just the heavy's fingers that are shooting the bullets (ie. finger guns) šŸ¤” šŸ˜„

wild verge
#

lights are very very overpowered and unbalanced i request immediate nerfs asap

wild summit
#

Could you add a toggle in the game to switch the default movement from walking to running, so holding Shift would make the character walk instead? Similar to how it works in CS:GO and Valorant.

hug_friend

rare vessel
clever hawk
proper geode
#

either introduce a real TDM to the game people can unleash their eveil killing streak or just change the powershift with strict incentives to push the fight on platform. give specific contracts for instance. i join a half game as a heavy ( my main is light ) and push the platform three times just die miserably alone with grenades snipers or lh1 abuse and my teammates and the opponent keep fighting elsewhere. for the 5-6 minutes the platform didnt move an inch from the beginning. im not gonna ressummon , dont care , just gonna put myself a nice coffee while you suffer. come rezz me if you really wish to win, ofc 2 minutes left everyone leaves the group. what did you achieve?

next wharf
#

my matchmaking is set to na but i had somebody talking polish the whole match happy_friend could only understand kurwa because of kurwa bober

indigo ruin
#

I would appreciate a system to put on various different items at the store at the same time and have the sum total price show up and me being able to buy all the parts in one click

dry plover
#

embark please rework the revolver

haughty mica
#

when you gonna finally fix this?

fickle linden
#

-feedback

spiral lightBOT
#
Feedback channel FAQ

⭐ What is this channel for?
Constructive feedback (positive and negative) and suggestions about the game.
⭐ What is not meant for this channel?
Bug reports (see #1201841543926005810), cheater reports (please make them in-game or send them to support). Spam, toxicity and messages intended to troll/bait will be removed.
⭐ Do devs read this channel?
Yes, the channel is read and tracked. However, the dev team will rarely react or respond directly.
⭐ Should I ping anyone to leave feedback?
No, just drop it here. We can handle it! Please also avoid pinging Embarkers (blue roles) - it will not get your feedback to them faster.

shadow quail
#

it would be nice if the contestant menu could have a select option so you can edit contestants without selecting them

marsh elm
#

Fix spawns what is the point of wiping team out them to spawn on cashout when i have cashout and use my coin i am spawning 200 meter away this is rewarding bad players

clever hawk
#

Light
Cloak
Ė— Decloak time: 0s → 0.5s
Ė— No weapon fire when cloaked

  • Reduce activation cost by 40%
  • Less audible beyond 10m
  • Better invis when still

93R

  • RPM: 220 → 230
  • Reduce hipfire bloom
  • Mag: 21 → 24
  • Add sight

V9S

  • Min dropoff: 10m → 12m
  • Max dropoff: 15m → 16m

M11
Ė— DMG: 16 → 14

  • Min dropoff: 10m → 12m
  • Dropoff modifier: 62% → 70%

XP

  • Tac reload: 2.25s → 2.05s
  • Empty reload: 2.5s → 2.25s

Stun Gun
Ė— Movement cap ends once 75 DMG dealt
Ė— Movement increased to walk speed

  • Disable Turret for 1s

Glitch Nade

  • Destroys Defib hologram

Vanish Bomb

  • Radius: 3m → 4m
    Ė— + Same changes as Cloak

Breach

  • Priming delay: 2s → 1.25s
  • Cooldown: 30s → 25s

Bore

  • Cooldown: 45s → 35s

Smoke

  • Cleanse detection effects

Track Dart

  • Display enemy health

Thermal Vision

  • Players have team colours

Medium
Turret

  • Startup time: 5s → 3s
  • Fully refund on pickup
  • Increase recall recharge by 50%
  • Replace the scan with a fixed cone of vision for consistent detection
    Ė— Add lock-on timer per class
    L: 0.75s
    M: 0.5s
    H: 0.25s

Demat
Ė— Cooldown: 10s → 13s
Ė— Duration: 30s → 20s

FCAR

  • Smooth initial recoil
  • Minor zoom increase

AKM

  • Mag: 32 → 35

R.357

  • Reduce hipfire bloom

1887
Ė— Pellet DMG: 13 → 12

Defib
Ė— Destructible holograms
Ė— 10s cooldown upon being rezzed
Ė— 5s cooldown for other Gadgets/Specs
Ė— Remove iframes

Glitch Trap
Ė— Attach: 0s → 0.5s

  • Drains 50% HP of Defib hologram

APS

  • Radius: 3m → 3.25m

Reshaper

  • Show sequence on tablet

Heavy
Mesh

  • Base cooldown: 4s → 3s
  • Cooldown when damaged: 8s → 3.5s

Winch

  • Range: 12m → 15.9m
  • Allow winching of enemy statues
    Ė— Winched player proximity: 1m → 5m

Charge
Ė— Max DMG: 130 → 120
Ė— Ramp DMG from 70-120 over 1.25s
Ė— Subsequent DMG: 50 → 30

Goo Gun

  • Hold alt fire to create a trail that induces a slide at 1.25x speed (8m length + 20s duration)

KS-23

  • Remove dispersion
  • Empty reload: 2.2s → 1.4s
  • Minor destruction AOE penetration
twilit sand
#

delete fucking kyoto jesus christ

subtle oak
#

The idea of glitch grenades cancelling a hologram of a defibbed player sounds amazing. Makes glitch nades a lot more useful.

craggy basin
#

Is there going to be a Christmas event

spring marlin
#

Nerf mediums defib cooldown and make it not be able to be used on revive

And naming for class builds so I can name my builds names so they feel like sub classes more

fresh anvil
#

Please introduce a map selector so that we can deselect Kyoto from the pool thank you

fickle linden
echo radish
fickle linden
# echo radish no, in-game reports only

While in-game reports are generally enough, if you have a video it can help speed up the investigation if you make a thread hug_friend Purposefully partying up with cheaters is also undoubtedly a form of unfair play.

torpid quarry
clear glacier
#

Once again asking for Emerald/Ruby/Diamond/etc. Tokens to be earned to be spent on any weapon at the end of a season instead of being forced a certain weapon. Also, we should be able to use the tokens on gadgets.

wide temple
#

F UR DDAMN ESP WALL CHEATERS EMBARK

cosmic ether
wraith salmon
#

embark update FSR2 upscaling to FSR3.1.2

worldly owl
#

Why can't i see the community event progress bar in-game anymore for the Iseul-t Trendplate since the new update? And if it ended, i didn't get it, even tho i contributed. AND YET it ended with 4 days on it!

cinder elm
#

All I want right now is to have LTMs like Smoking Guns, Steal the Spotlight again.

Halloween event got me excited to play even tho the wheel made playing the game like a chore.

2-3 LTMs through season (one LTM at the end of season) seems good minimum.

I know they are focusing LTMs as World Tour thing now, but that's so lame to me. It doesn't get me excited to play the game since I mostly play Power Shift or Bank It, so I don't even play WT nor QC often throughout the season.

And it's not like free rewards have been having very unique clothing models (excluding Halloween event). It's mostly just recolors of existing clothing with maybe additional effect to them and I don't mind it as long as it's not some sticker or spray or emoticon.

I just like completing challenges, getting rewarded while playing any mode with some twist time to time. I feel like that's what missing from the game.

  • It's just good mid-season advertisement (like when opening Steam and it shows new updates and sales from random games) that might bring new players in.

P.S. also damage indication has still been huge issue. Sometimes you can't tell where you're being shot from and some friends who are new to game have told me that it's been a frustrating to play cause of that. Even tho I don't mind it as much, but sometimes I feel the same as them

silent fog
#

Nerf charge n slam

@glacial geyser Were people using sonar grenades?
Because that was a bug in S3 TA too. Some people would get permanent sonar effect and you could see them across the map at all times.

glacial geyser
#

Just had a game of TA where the enemy team knew where we were at all times.

Then, randomly, one of our teammates could suddenly see everyone on the enemy team.
And then the game became incredibly easy.

I'm not sure if this is a bug, or an exploit, but today we had a glimpse into some seriously unfair tactics that people seem to use

rough herald
#

can my dash go where i wanted pls?
tell me exactly why dash have input delay???

dense marlin
#

Remove hidden deadzone and add outer deadzone slider to controller settings on console

manic sandal
#

Why is there still no deathmatch mode and quickcash 3v3/just to fight team vs team in this game?

mighty ibex
#

Can't believe how OP double medium teams are and how my random plat mates do not ever notice that while being cooked, baked & roasted by MMH & MML

queen shale
tired fable
#

delete "reset vertical rotation" controller option IMMEDIATLY

polar blaze
#

Buff sword so that the stationary lunge range is the same as the normal swing. It would not be nearly as good as it was but it would make the sword function properly and not be as clunky.

vapid drum
#

Nerf double barrel dmg

arctic garden
#

Add a win streak counter to the game

cosmic ether
dark niche
#

wtf is this 25 headshots from 35m away? does the game not realise some people are controller?

fresh gull
#

LIGHTS are TOO OP. Lights cry about everything. HEY EMBARK NERF THE LIGHTS. THE LIGHTS SUCK.

queen shale
valid blaze
surreal meadow
hazy shore
#

if were gonna nerf the hitbox distance of sword, we have to do the same to sledge if we are going off embarks logic for nerfing sword. @queen shale it did multi hit and it was abused til they changed it. Bless your heart if you think this is copium when you cant play distance from a melee weapon because the invisible hitbox is extended way further than the weapon.

quick coyote
#

ok

queen shale
vapid drum
#

Embark please rework the revolver (not the dmg but the kit)

rigid shale
shy token
#

As we can all see, THE FINALS' community is deeply passionate when it comes to concept art and making drip. Earlier this year we saw the switch away from exclusive bundle pricing to individual items now being made available for purchase. This alone allowed a great amount of customisation and personalisation of the game. But @shy token is back this time to argue the case for community driven input.

By allowing the community to create fan-made concepts and outfits using available items, TF has allowed its community to creatively flourish. However, we think, and there are others who have considered this idea as well within the community, that new community made items should be given the chance to be official and in-game.

This would not be the first time that such a thing exists in the world of gaming. Warframe's 'TennoGen' is one of the best examples of having the community be involved in the creative process. This engagement's potential is virtually limitless and invaluable for the game's longevity and community. It can be further sustained by giving the creator(s) a chance to be awarded through a variety of ways, in combination or merely by themselves:
(a) recognition,
(b) in-game or IRL payment,
(c) but most importantly a free (perhaps personalised) version of the very same item that will be immortalised in the world of TF.
(DAY 97)

upper citrus
#

Nerf the model to 108 and buff its spread

next wharf
# rigid shale good thing it's not against the rules to speak a language other than english in ...

thank you for (willingly?) misinterpreting my message - ideally the voice chat is used to communicate which is harder when someone is not speaking one of the 'main' languages in your region

joke edit: found the polish guy i was in vc with šŸ’€

@rigid shale really sorry if i came off like an ass. i'm not saying people should only speak english in north america or that it's not okay to speak a language other than english - my original comment only said that someone was speaking a language i couldn't understand the whole match. i left this in the feedback thread because i don't know how to remedy this. maybe a premade message on the message wheel that asks for other players to use the message wheel so they can understand each other? i don't know - i figured someone might come up with something if i posted it in the discord. of course you can speak whatever language you'd like. i'm saying it's a major disadvantage when there's no way to communicate with your teammates in a team based game. again i'm sorry if i upset you or anything

steel pelican
#

Did anyone else not receive the community event reward? I’m pretty sure I got like at least two of those last minute steals required for it

valid blaze
#

make it so on power shift i dont see the

respawn in 25 sec every single time i get sniped halfway across the map as the person who died 0.5 seconds ago gets the 5 second treatment

fervent coral
#

WHY DO I MAGICALLY STOP RUNNING

thorny lynx
woeful arch
#

Please consider adding these voicelines across all body types possible:

  • GG!
  • Good Luck Have Fun
  • Be careful, you might hurt someone with [weapon name]
fossil hull
#

refundable cosmetics 😭

smoky sluice
drifting storm
#

They gotta revert cashout back to how it was in s1, this system of lights putting in cashboxes and getting 30% fucking THIRTY PERCENT of the money is so dogsh*t. The current meta is just putting in cashboxes and securing 1 cashout and its gg you go to the next round, You dont even have to be good at the game to win now, you just have to exploit their horrible new cashout system.

brazen yarrow
#

what about season 5?

upper citrus
half knoll
#

quite this game a couple of weeks ago. went to the patch notes website to see if they balanced any weapons over the last couple of updates. and only 2-4 weapons got balance changes. and its the same weapons the model, xp, sword, and pike lmao. glad they abandoned the burst pistol and also glad i quite this dogshit game. sad to see people slurp the 20 dollar skin slop every week.

quick coyote
#

please make the loading screens homescreen and scoreboards tsop freezing on console . also please fix console being kicked from party after every match with friends please. i think these 2 issues are related

ps: first 2 matches of the day. both in ongoing (heavily losing) matches up against 3 snipers and having teammates that just hammertime the arena.

PPS: well fourth time i a charm! get a team thats just camping and farming kills. were losing because of it so you use the vc to tell them to start playing objective and you get big mouthed. fuck these people give them fucking team deathmatch so they van make their camping dreams com true please!!!!!!
these 4 matches (only the 4rth one wasnt already ongoing and badly losing) fucked up my gaming experience so much i dont even wanna play any other gamne anymore, guess im just turning of the playstation now. i hope the problems with this game will be fixed in season 5 because its in a horrible state right now. it was actually better when it came out. so all hopes on season5 because the playstation finals community is (not slowly)dying i notice this in how much time it takes to find a match (average of over a minute often multiple) between the completely freezing of my screen

marble hearth
#

This game really needs to fix that when you throw something and you die right after it should still register that thing you threw and not just disappear into thin air. Its making throwing knives almost impossible to use. Soon as i through my killing shot i get killed and my throwing knives dont register. Same thing with pyro granade, frag, or any other gadget/ weapon that involves being thrown.

quick coyote
#

I’m console why is it every time that I load into a cross play lobby? I’m constantly fucking red bar Jesus Christ dude fixture servers.

#

I shouldn't have to increase my mouse sensitivty to kill a light. This is absolutely crazy that you think this is balanced. NERF CLOAK AND DASH.
3 Chances to get away from someone, yet medium keeps getting nerfed? What's wrong with you guys?

fluid raptor
#

make glitch nades explode on impact and give xp54 2 more bullets to make up for the damage per mag that was lost with the dps nerf. also, revert the goo changes. goo gun/goo nade aren't even meta, why remove so much of the little use they used to have? lets, instead, nerf charge n' slamm by adding damage ramp up so you don't immediately deal insane damage, as well as adding a grunt BEFORE the charge starts. the mesh shield cooldown should probably be reduced even more to bring mesh back at least a little bit.

also, reduce plug money and increase wipe penalty slightly.

dawn valve
#

FIX YOUR FUCKING SPAWNS NOW. If I still hold a cashout I EXPECT TO SPAWN NEAR IT. Plus I expect in general not to spawn 150 meters from ANY cashout. 60-70 meters is fair.

forest island
#

Just checking in with the knowledge that the achievement fatal florist didn't detect me eliminating another opponent, when running into said opponent with an flowerpot. Has anyone else
experienced this?

shy fossil
#
  • Add a Steam marketplace to trade cosmetics
  • Add a customization option to weapons to equip glitch effects, or purple waves, instead of being a skin
  • Add customization to scopes, and add more types of scopes
  • Sell universal skins, or add a universal skin in the battle pass
cerulean mason
#

Why do you hate me embark, pls give cool double barrel skin WITH/AND/OR ANIMATIONS, i will give money

deft dew
#

Just got Penalized and not beign able to play for 10min because i Left a match where we started with only 2 players.. Even said "You will not be penalized since a player already left"... Nice šŸ‘

viral hemlock
#

Im so sick of dying to the same light loadout, they taze you out of invisible, then empy the M11 mag on you from behind. It might be not overpowered but its incredibly frustrating to play against. I cant even get myself to play the 3 quick play quest to finish dailies at this point.

amber orchid
ionic tusk
#

Powershift is still the shittyest game mode just barely over TA

hexed grove
#
  • Do not touch the AKM, it's fine with 32 bullets.
  • Nerf Charge n' Slam
  • Nerf defibs. Multiple defibs on one team is ridiculously annoying to play against. Turns a 3v3 into a 3v6 if it's MMM and each are running defibs.
  • Slightly decrease KS-23 empty reload time.
  • Decrease the carry limit on grenades to 1, decrease damage, or add a grenade indicator. All of these could solve the mindnumbing grenade spam that occurs as soon as a fight begins.
  • Add a lil bit of recoil to the FAMAS. The fact that you don't have to adjust at all is kinda crazy.
  • Switch demat to light or decrease a charge.

Someone is gonna get mad at me. This is just my opinion on what should be done, chill.

brittle obsidian
#

Remove the KS23's random spread so it operates like the other shotguns, and give it enough arena damage to 2-shot walls.

vocal bloom
#

some weapons should be nerfed or buffed but what we really need is to figure out how to counter, some stuff shouldnt be touched but but if enough people complain it will be changed, i believe the xp was perfectly fine the way it was and same with the m11, not everything should be nerfed or buffed

remote citrus
#

Putting cash box in rewards need to be reduced as the game goes on (i'd like them removed but i know that isn't happening).
30% of the final cash box is like capturing the first cash box in the old system. Winning hte first 2 cashouts basically means nothing if the final dropping in a box gives you so much reward.
I know the devs collected metrics and made the games "more even" with the cashbox insertion but I'm not sure even is the metric that makes sense towards a fun game. Its not fun when you are performing well 2/3rds of the game and some random third party walks away with the cashbox and wins. Clutching a steal is fun, defending cashout is fun. Picking up a box and putting in the box is not the fun part of the game

wooden kelp
#

There's a op wall glitch with the Sonar Grenades. Not sure if the team is aware. I believe i know what causes it but when the right combination happens, the team that the sonar picks up becomes visible for the whole match. Doesn't matter were they are, they can be seen.

deep sierra
# hexed grove * Do not touch the AKM, it's fine with 32 bullets. * Nerf Charge n' Slam * Nerf ...

Demat is fine unless you want medium to get walls back then yeah I'm fine with light having demat sounds far enough lol. Famas needs to do less damage or just buff all the other weapons in the game they have been gradually nerfing over the year me personally I like when everything kills fast it influences teams to use all the tools in their loadout. And makes for a faster pace in a fast pace game. This game has been slowing down so much that most engagements result in a 3v3v3 or a 3v3v3v3 making it rather annoying in competitive games. Most people just grief and stack the cash because they know they will one win off the deposit instead of actually completing the objective correctly and two the fact that most 3v3 results in a 3rd party anyway. I miss season 1 Make The Finals great again!!!

neat shell
#

Please rework the way respawning works in tournament and World tour, nobody should spawn next to the vault/cashbox if there is an overtime cashout active

arctic garden
#

Nerf bow now, embark, I’m warning you

balmy lily
#

bow isn't even close to broken

woven hawk
#

[Suggestion from a friend] At least 1 Win Point (or more depending on performance) would be nice after a loss in WT so people don't feel like they wasted time and still get a sense of progression

brittle obsidian
pseudo sleet
#

add more voice lines for the broadcaster.. idk i like their commentary, some say it's cringe, but as non native, this is fun asl. but get repetitive at some point

broken rover
#

We didn't get full-auto weapon since season 1. New smg, lmg or assault rifle would be soo nice. And also multiple scopes on one weapon, not only 1 scope on one weapon. Also we really need scope for lewis gun

World Tour needs some changes

Make the reward system as in the Ranked. Team in the 7-8 place get nothing, the 5-6 place get 2 poinst for trying, team 3-4 gets 8 poinst becouse 6 poins is not enough when we have total 2400 points, team on the second place gets 18 and first place gets 28 points.

I think it's more fair considering how much time it takes to win the tournament and win the rounds.

Also RPG needs at least 110 or 115 damage. 1 RPG rocket can kill 8 people irl come on

fervent coral
cosmic narwhal
#

day 25 of asking for a ready up button

olive crown
raw blaze
glass cradle
#

Flamethrower kills through ceilings, you gotta do something with it

jagged cedar
deep summit
dark niche
#

Sledgehammer is so fucked man.

normal stump
#

You should be able to get all previous ranked rewards like if you’re diamond you get all the other stuff in the ranks before it

lapis yoke
#

I've noticed a pattern with a bug on the tracker dart, some games the first dart will not visually show someone being tracked, if they are tagged twice, the visualization starts but they remain tracked throughout the entire game

olive vector
#

Day 105 of asking you to NERF THE DAGGER!

hard river
#

amazing black screen during ranked game, its amazing nice feature!

lilac coral
barren silo
tulip steppe
#

Day 800 of asking for a charge n slam nerf

queen shale
karmic surge
#

If I use one of my valuable coins which I only get once each round, I don't want to be spawned in the sahara desert when my teammates and the cashout are in chicago. pls fix lmao

zinc palm
wanton robin
#

I go to play WT solo and my team start missing a player! I leave and read a message saying "YOU WILL NOT BE PENALIZED" as your team is already missing a player. Then I am back at the menu and I am still stuck with reconnect and leave. I leave and I get 10 minutes penalty. WTH!

fervent coral
valid canyon
#

what if we added another mode but it chose a random natural diasaster of 5 like: Tornado which destroys buildings and picks up players and throws them, earthquake that destroys a bunch of stuff, snowstorm which slows down your movement and makes u less vissible, thunder storm which reduces visibility and lighting strikes in random places, and tsunami which temporily floods the map with water

olive crown
dark niche
spring marlin
#

rebalance
Light

93r-increase dmg from 24-27 and give it a 24 mag size

Dagger-make the back stab hit box on the sides less big

M11-first 7 shots now have a slower fire rate that ramps up but has a way smaller bloom when in the first 7 shots

SR-84-remove the change that ruined it(idk what it’s called)

V95-reduced hip fire bloom and 23 mag size

XP54-fall off at 21M

Meduim

CL-40-bigger explosion radius and faster reload

Dual Katanas-(50x2->60x2)(60x2-70x2)(70->85) all attacks and combo s buffed
And deflect now can absorb explosions by 25%

Fcar-none of that weird begging recoil

Model 1887-9x13 to 6x16,slower fire rate,less bloom and mag size of 5

Pike-556-47->50

R.357-less hip fire bloom

Heavy

Flamethrower-increase range by 5M
Dmg increased to 31
Rpm increased to 180

KS-23-decreased hipfire bloom and dmg increase to 107 and 2 shots for arena dmg

MGL32-explodes when directly hitting a enemy and dmg increase from 83-90

Spear-(65->70) and faster attacking speed

Open to feedback as I have gotten back into the game after a 5 mounth hiatus and the wiki seems to be a lil out dated

icy anvil
#

why does the game feel 100x as hard now

steep crag
tired fable
#

hate this "10kill/game" challenge
@icy anvil for real

night glen
#

I still don't get why stun is a thing in this game. Horrible addition that only makes people rage. It is not effective enough for lights but makes it so the stunned person can't move, which is counter to a FPS game. I don't care enough to say "Take it out of the game". It still is very f-ing annoying not being able to move though. If you get stunned with more than the one enemy close by it is almost guaranteed to be a death for you. Why do the devs think screwing up the FPS play is a good idea?

valid canyon
outer ridge
#

create a way to change what battle pass you are "progressing"
that way players wont have to burn themselves out of the game to complete the battlepass

queen shale
burnt sedge
#

Why is it next to impossible to aim the R.357 I feel there should definitely be some kind of adjustment so I don’t cover my whole screen with one shot and so I can see where the iron sights are aiming (I do worse with the red dot cause it feels to far away from the gun)

solar horizon
#

Is there a feature request channel somewhere? I think the team score in the top left should have an indicator of how many team members are alive, so you don't have to check the scoreboard to track revives and such.

dark niche
gusty pine
#

Nerf the feckin m11

olive vector
#

Please fix spawns!!! Have you changed them but we put in a cash out if we team wipe then we go to the complete opposite side of the map!!! So we have no chance of fighting for our cashout!!!

tired fable
#

please change pink or purple teams, to green or dark blue or red anyway so that the team colours can be better distinguished

waxen rover
#

Performance on Xbox has gotten a lot worse this update, feels like 40-50fps a lot of the time

slow goblet
#

Honestly provide ranked restrictions for halve the weapons so we can at least have a fair chance in winning instead of going against top 250 sweats and married couples holding hands with bows. Swords, snipers, and all new weapons that was introduced after season 1 should be restricted. Stacking is another issue in the game with sitting in corners and manning 6 turrets and 30 other teams coming to one cashout.

brittle obsidian
sullen aspen
#

Can there be some like role select or something in ranked ffs. I'm fucking tired of getting 2 lights on my fucking team and them doing < 1.5k combat. The gaurenteed -1K ranked score every third match is fucking exhausting

cerulean flower
#

Two things:

  1. Improve compatibility of watches & gloves
  2. Zeus Blitz Skin for Stun Gun
calm hare
#

Please add a grace thing for teams who lost a teamate in ranked. If my teamate rages out or has a bad connection I shouldn't be penalized for that.

weak valley
#

Where is powershift Vegas

celest berry
#

Shotguns should not have 100% hipfire accuracy while running/jumping thats why they are so strong right now, no other weapons has 100% hipfire accuracy while jumping arround like a monkey

bold moth
#

I'd rather play Terminal Attack than 3rd round World Tour/Ranked

rancid bluff
#

This game has some of the worst matchmaking I've ever experienced in a PVP game. I really like the gameplay but please for heaven's sake get the matchmaking under control. You lose a lot more than you win and you get the feeling that if you don't play meta weapons you'll just get a hard time.

violet matrix
#

Nerf model your nerf is stupid

forest kraken
#

Remove the interrupt cashout task

cerulean flower
#

please make some CPU improvements

celest egret
#

Echo chamber or genuine insight?

fresh gull
spring marlin
tulip steppe
#

Day 809 of asking for a charge n slam nerf

dark orchid
# spring marlin rebalance Light 93r-increase dmg from 24-27 and give it a 24 mag size Dagger-m...

180 degrees hitbox is very similar to the spy from team fortress two i think nerfing it would greatly hinder the effectiveness of the dagger

it would be far less consistent, especially if the player turns around quickly you'd almost never land a hit against good players
the dagger isn't even that good anyways i think it should stay as it is, or at least have its melee aim assist nerfed to raise skill floor while keeping the ceiling the same

frank holly
#

give fcar +2 damage

novel sinew
#

nerf charge and slam

remote citrus
#

nerf charge and slam

mossy fjord
#

anyone els sick of pink and purple being team colors in the same match? I mean I am not colour blind but looking at them side by side they look very close so it can be very hard in a quick situation to tell them apart. Please change it to green or something clearly different.

marble hearth
#

WHY DOES THIS GAME ACTUALLY NEVER FUCKING REGISTER WHEN I THROUGH MY GODAMN THROWNING KNIVES. WHAT THE ACTUAL FUCKK. I COULD ACTUALLY DO THE FUCKING DOUBLE KNIFE THROUGH RIGHT INTO THE ABDOMEN OF A HEAVYS BODY STANDING 1M AWAY AND IT STILL WOULDNT COUNT AS ME HITTING HIM. I DONT HAVE BAD AIM THIS GAME JUST FUCKING HATES ME

dense quarry
#

yeah throwing knives are kinda broken rn

quick rampart
#

lmao

spring marlin
lyric patrol
#

minigun for the heavy. Super slow, can't fire while moving, has a "warmup" time before shooting. High damage, 5s firing, 3s cooldown / 8s total. Lasso for the medium. like grappling hook, but temp disarms the player and makes them stationary for a short time. no damage.

crisp wolf
raw summit
#

Reduce the amount of money lost for 2 man teams in ranked by 10%. A team off 2 should only lose 20% since it's harder for them to do much even with the decreased spawn timer. I don't mean for teams where someone disconnects mid match but the teams that don't have a 3rd from the get go.

echo urchin
#

Do they do server maintenance ever?

frank jungle
#

Not really for the game, but discord should have embark id as a connection, like steam and epic games and youtube etc

jagged vector
#

Re work healing beam. So annoying healing beam with dome

marsh elm
#

Seperate console pool and pc pool

clever hawk
spring marlin
burnt notch
#

Hey man not all of us play more than 6 hrs a day

wary hedge
#

No thank you, I have a full time job and don’t need more fomo in my life

timber flare
#

I don't know why the game has become so bad and stupid!! Two opponent players near me shoot the RBG and I get more damage than all of them combined hahahahaha??
What the heck is this? This and many more stupid things happen all the time.

upper kettle
#

bots for the Oceania servers at this point pls

valid canyon
#

embark u need to fix ur fckn game bec im so tired of working hard to wipe a team then a diffrent team with a cashout all the way across the map comes in to teamwipe us bec we have 1 player alive at half health doe sthat sound fair to u? and on top of that going into a tourney just me and its all mmm teams? is this game balanced not even remotely when to win u have to play a certain class so plz fix ur fckn game

upper citrus
hoary vessel
#

turret revolver skin for revolver

tender zinc
#

Why throw us in a game that’s 10 seconds away from losing

undone spear
#

Get rid of every map except for Kyoto because it’s the greatest map of all time

Make inverse Kyoto

Buff model - it should one shot heavy’s

dawn valve
#

NERF THE MOTHERFUCKING CHARGE

sour tendon
#

when are they gonna fix the glitch that when u pick up the cash out after stuning someone u will drop it

jagged cedar
#

if you go under 1k combat your rank should be set to unranked

surreal meadow
clever hawk
untold orbit
#

dont play light pls

brittle obsidian
upper citrus
cunning vortex
#

I suggest that, when you get the opinion's survey after some matches, you add the option "Game was ruined because there's lot of cheaters and your system to ban them is useless".

graceful hollow
#

facts

merry steppe
#

Buff MP5 Damage Falloff (you can barely kill a medium from 20+ meters now, + it gets outclassed by m11)
Buff FCAR damage/firerate (no point using it now with scoped ak)
Buff Dome Shield to 7 seconds (just enough to steal)
Nerf APS by giving it Guardian Turrets cooldown (Whenever you pick it up you have to wait a bit before placing it again)
Nerf Winch by making it so you cant shoot while reeling someone in.

Also remove Kyoto

ripe seal
#

add a way to tell my teammates not to rez me froggy_sad

daring fossil
#

this definitely makes me want to play more games /s.

@ripe seal yeah, you type "don't res me" in chat.

clever hawk
# upper citrus why would you nerf m11 instead of fixing the actual issue which is the low skill...

When you only have 3 classes you need low skill floor specs if you want a casual playerbase. OW could afford to have Genji/Tracer because it had 20+ heroes, some of which were as basic as can be.

Besides, Dash has a pretty high skill ceiling, certainly the highest of all specs. Grapple is up there too.

Tbh I still maintain that the health disparity is the root of all these issues* and that some minor adjustments would make everything so much better. But that would require changes to so much of the game.

L being a glass cannon necessitates burst damage which has clearly always been a massive problem for casuals.

*this goes for Heavy being the least played (despite the most victorious) because it’s slow and fat, too

upper saddle
#

Once again proposing Medals such as those found in Halo which give bonus scores and are displayed at the end of match and in our statistics page, they'd be a nice touch and dopamine hit when players get them through non-standard combat means or makea clutch play. some examples-

Avenger; Eliminate an enemy who has eliminated an ally within 5 seconds of eliminating them (+25 Combat Score)

Clean Sweep; Eliminate all members of an opposing team within 10 seconds (+100 Combat Score)

Hero; Revive a teammate while You're last man standing (+50 support score)

Guardian; Awarded for every 300 damage blocked by Barricades, Mesh and Dome Shields, Goo and Riot Shields, but can only be rewarded once every 10 seconds (+50 support score)

From the Grave; Eliminate an enemy after You Yourself have been eliminated (+50 combat score)

Boomer; Deal damage to at least 3 enemies with the same explosive (+50 Combat score)

Protector; Eliminate an enemy within 3 seconds of them dealing damage to an ally who is stealing a cashout or reviving an ally (+50 objective score)

Brawler; Eliminate an enemy with a Quick melee (+50 combat score)

Resourceful; Eliminate an enemy with a carriable prop such as chairs or plant pots (+100 combat score)

valid canyon
opaque moth
#

Make a specialization to make a frozen path like frozone, can be used to gain big momentum with sliding. Easy way to go from high to low ground, persists for awhile so allies+enemies can use it. Maybe heavy specialization?

olive fulcrum
#

Ban boosters. They are so prevelant.
Edit: or more realistically, limit who can queue together in ranked pleeease

upper citrus
# clever hawk When you only have 3 classes you need low skill floor specs if you want a casual...

the issue is how much value you get for having such a low skill floor. also, dash skill ceiling literally doesnt matter because after a certain point, your opponents will just be able to track you in dash. this is why dash is terrible. all of lights specs are hard countered by the enemy playing well. which is the issue with light. its why light is so op in casual and so useless in competitive. the usefulness of light is directly tied to the skill of the enemies, regardless of the users skill. further balance changes to lights weapons are only dancing around this issue instead of fixing it and balancing off of better designed specs.

surreal meadow
# clever hawk When you only have 3 classes you need low skill floor specs if you want a casual...

dash is mostly situational

A. Blitz an enemy distracted
B. Rush OBJ
C. Shoot & Dash (shoot & dash into cover, rinse & repeat (think jett dash valorant, only prevalent with sluggy weapons - LH1/SR84/Bow ranged, DB/M26 cqb))

again this is all mitigated by 150 in competent lobbies, light as a whole needs a revision to not be dogshit high elo 3v3v3v3 lobbies, and not OP in any new player lobbies

forgot to read the rest

@upper citrus revision the whole class, less volatility. More HP for less evasion & damage - rebalance specs (hitbox, dps, spec, util, the whole shabang)

daring fossil
#

can you guys fix goo barrels, like everyone has asked to make them more consistent and they fuck you over more than ever now.

Also steal alarms not going off bug is still a thing, a year later.

smoky sluice
marble hearth
torpid quarry
#

Please update these laggy ass servers

cursive oxide
#

Still can’t see my AKM SIGHT in the Practice Range šŸ˜‘

brittle obsidian
deep summit
indigo nova
#

30 min ban after my random teammate quit in WT. Awesome way to maintain your playerbase

valid canyon
#

we need to rework light though because high elo lobbys absolutley destroy them i play light in high elo and its very difficult to play with the other classes meduims can take our health in about 2 seconds and with famas i cant even react so we need a health buff on light to make it more playable or do something like buff light weapons i get that lights dominate lower elo and casual but high elo we don't stand a chance so please try to rework other classes and light to make it all balanced and more playable so we can contest to meduim ars or heavys lmg or shotguns and nerf charge bec 130 dmg is way to much for a charge and it takes lights health down all the way it auto kills them with one bullet and charge which takes no skill and no light is not op it may be in low lobbies but it is bad against high skill players that hit every shot so please lets have a conversation and consider buffing/reworking the light class and maybe other classes

near cedar
#

hi guys nerf the model 1887

clever hawk
# opaque moth Make a specialization to make a frozen path like frozone, can be used to gain bi...

I suggested basically exactly this as an alt fire for the goo gun

@upper citrus sure, but unlike the other classes its specs are exclusively selfish and thus prone to being countered by simple aim precisely because it is designed as a glass cannon. That needs to be altered.

@surreal meadow it’s basically just a shit version of Tracer’s dash. I’d like to see how many frames the two last in comparison

quick coyote
#

Why hasn’t heavy charge n slam been nerfed yet?

sonic spoke
upper citrus
# clever hawk I suggested basically exactly this as an alt fire for the goo gun <@54688970018...

Tracer dash is a blink. It’s instant, hence why it doesn’t have this issue. Also, the specs of light aren’t inherently selfish because light still serves a role in the team. Lights specs are designed to keep the light alive so that the light can continue to provide pressure for their team to capitalize on, as well as having extremely teamplay oriented gadgets.

Also, being inherently selfish wouldn’t even excuse being poorly designed. Your mention of tracer is no different, tracer functions very very similar to an m11 dash light, but with the difference of being well designed. Go in, apply pressure to a single target to either force their team to collapse on them or to secure a kill, then your team capitalizes off of the pressure you put on the enemy team. Tracer does all of this but her movement option is actually well designed. And she’s one of the best balanced heroes in all of overwatch. No reason why we can’t see this in this game.

errant hornet
#

Dearest embark. Please šŸ™ fix equipment wheel on mnk. Please šŸ™ fix the bug that keeps removing my weapon cosmetics and emotes. And also Please šŸ™ rework the "blast caster" achievement. 😳

halcyon lagoon
#

Should have a Nacho Libre collab

hollow ore
#

Rank win 1hr : 1000 rs
Rank loose 8 min : 1500 rs

surreal meadow
fervent coral
#

The fucking server lags has to stop

acoustic warren
#

šŸ™šŸ½šŸ™šŸ½
preach bro

clever hawk
# upper citrus Tracer dash is a blink. It’s instant, hence why it doesn’t have this issue. Also...

Yea that was my point regarding blink v dash. Light specs are selfish but that doesn’t mean they don’t still serve a purpose that ultimately helps the team.

Ultimately though I don’t believe this is the crux of the issue with Light. Even at ELOs in which dash and grapple cannot be reliably tracked it struggles to find a place. You could rework* all 3 and the issue remains that if someone lands just a pitifully few good shots, it’s dead. It would still benefit least from the natural team synergy that the other classes enjoy.

*this is also highly unlikely to happen

Disregarding competitive, another problem is that light and especially dash are already complained about majorly by casuals. Implement superior specs and they will simply have to nerf elsewhere to accommodate this. This is why I think a health boost (+ a spec boost) and a damage nerf are necessary, alongside other gamewide changes.

@surreal meadow the other upside of making dash instantaneous would be clearing up much of its visual clutter

@upper citrus in casuals most players can’t even shoot mid-dash. They take at least a moment to reorientate. And if they do shoot they’re not besting the accuracy of their opponent. Blink would be far worse for the average player to deal with.

upper citrus
# clever hawk Yea that was my point regarding blink v dash. Light specs are selfish but that d...

The specs are insanely useful in casual, hence why they’re complained about. A blink is harder to use than a dash you can shoot during, which is why I said the low skill floor is an issue. Dash terrorizes casual players because its value is dependent off of the skill of the enemy, which is low in casual lobbies. Reworking this to be based off of the skill of the user would fix this issue entirely. Not just direct buffs

quartz shell
#

Why???? tell me why
we are 185m away from our own cashout while the closest one is the pink cashout, they thirdpartied us with purple and orange and orange was wiped before our respawn, this is just a joke 😐

brittle obsidian
light veldt
#

if there's anybody on the dev team that can unban my account, i think i know why i got (letting my 6yr old play quick cash, probably got reported). i'm sorry, won't let him play again. can i please be unbanned because there is only 11 days left in the battle pass.... i did submit a ticket on the website, it just says it could take DAYS for them to get back to me.

crisp heart
#

it is time to finally add hud safe area for 21:9 and 32:9 to keep the hud in 16:9 area during gameplay thank you like i said its time

unborn garnet
#

Server updates or fixes? Hopefully s5 right? Right?

dark orchid
smoky sluice
# frank holly give fcar +2 damage

i played the fcar a lot since we last talked and now i agree it needs a buff for sure. Gun has no character anymore, it’s still not bad but it’s so much harder to master than the other ars .

celest tree
surreal meadow
upper saddle
#

Posting a lot in here lately, more than usual, but I think Frag Grenades need a nerf, they're relatively easy to react to when used from closer ranges but when thrown from afar indicators wouldn't really help despite the common opinion and desire for grenade indicators, However frag grenades are a damage gadget first and foremost and should retain that aspect so another alternate nerf might be ideal, the same sort that brought glitch traps in line.

An example;
Reduce Ammo count from 2 to 1
Reduce Cooldown from 20s to 12s

This reduces the intial frag grenade spam when a fight starts but retains their role and function as a secondary damage source, helping reel the the frag grenades in to be useful while also less frustrating to face vollies of 4-6 grenades before a fight starts.

frank holly
brittle obsidian
#

More gameshow events that aren't "thing fall from sky".

polar ermine
#

why am i fucking spawning 200 meters away on quickcash with less than half of the cashout left to go when the team with the cash if they get it, win the match? nobody fucking cares that much bro, we just want to jump in and press buttons not run for 30 seconds for no fuckign reason. "spawn logic" what fucking logic.

vernal swallow
#

holy shit man whats with this lag since last patch?? im barely getting 30 fps on LOW SETTINGS while I usually run 60 on high

long oxide
#

the get 25 head shots from 35m or longer is hell, i hate sinpers and i have to just play powershift for so long broo

quick coyote
#

End score is broken for tournaments on my side. I only get the last round's stats instead of every rounds stats like it used to be.

high wing
next wharf
#

dying while stealing the cashout should not set stealing progress to zero, at least make it degrade at twice the speed of claiming it

@vague maple it's insane that you can start stealing a cash out and then be .1 sec away from finishing it and if you die your teammate has to start right from the beginning

another suggestion bc apparently there's a 30min cooldown here (???): disable steals at the very end of the cashout bc if you start stealing and there's not enough time to, you're just wasting your time for no reason - why make it an option when there isn't enough time to steal anyway

also i'm not rage baiting i'm literally just trying to have fun in this game full of sweats so idk what you do you means here but thanks

vague maple
#

CatYepNope

It would be insane if you just stack healing with body blocking to just take it as much as you can and if they die you can just steal the rest because they gotta reload.
Making it sure you either have a sledge heavy or something with insane AoE reliable damage.
And even if you use something like charge and slam to knock them away they can just walk back up to it and cap it still.
Makes it so that if you had the mind to wait and time the steal and interrupt at the last second becomes worthless as well as the clutch moments of stopping someone just before they cap it.

Though I feel like I am just responding to one of the numerous rage baits in this channel xD
So you do you.

Oh no, they've blocked me.
I've discovered the truth of their rage bait.

dense ivy
#

Game is unplayably laggy regularly. Try to open door? Full second delay. Shoot someone? Minimum 500ms delay until damage is applied.

Slide jumping either rubber bands be back to the ground, or causes me to immediately lose all momentum mid air. Try to slide jump off a roof? Be flying through the air, only to teleport straight downwards a moment later as if I had just walked off the roof.

PLEASE ADD BETTER SWRVER COVERAGE, THIS IS PUSHING ME AND MANY OTHERS AWAY FROM THE GAME

I have a 1gb symmetrical fiber connection, I get 15-20ms ping for games like apex and cod. Then I play my favourite game, the finals and it’s like I have 150ms+ ping.

@upper saddle
No, buff frags. Starting ammo should be 4 and they should be heat seeking like COD grenades.
My advice is just don’t get hit lmao

hoary vessel
#

mgl32 giant revolver skin

glacial salmon
#

When i say worst weapon, I meant that by being so broken, its the worst weapon of balance. The only thing bad about it is the inability to be bad with it. Aiming is not a problem and will never be, its the fact that it exists.

indigo nova
stone hazel
#

the one single thing i want more than anything for christmas is for season 5 to bring real matchmaking
i want teammates as good as me and enemies as good as me
close second on the list is fixing all the server issues that i know you know about
desyncs, rubber banding, getting shot through walls, etc
third is balance changes (please for the love of god just make defib go on cooldown when you get brought back via defib)
and my final christmas wish for the finals is improving client performance :D (kyoto bamboo forest cashout my un fucking beloved)

ember verge
#

defibs are ruining competitive please im begging you just replace it with something else. i genuinely do not want to play this god forsaken game because we need to kill an entire team twice or 3 times in a fight.

plush fjord
#

Some stuff I think embark needs to fix ASAP:

  • Spawns
  • Visual Recoil
  • Light Teamplay Gadgets/Speicalizations
  • Heavy destruction aspect buff

Would like to talk abt last two tho.
Heavy needs C4 back. Idc abt nukes, ig they shouldnt exist, but buff C4 up again in destruction. Then give rpg a destruction buff. And more destrcution gadgets.
Becasue light got thermal bore, breach charge buff, and stuff, so its not real fun anymore to use heavy, i can just do that with light.
And plus, lights need teamplay related stuff in their arsenal so they can be useful to the team and play support and obj as well.

This way lights AND heavies will be brought back into the competitive team compositions, and my dream of HML meta will be fullfilled

brittle obsidian
daring fossil
# plush fjord Some stuff I think embark needs to fix ASAP: - Spawns - Visual Recoil - Light Te...

lights excede at playing support (in terms of being able to grab statues and revive) I often have more revives than most of the mediums with defibs I play with. Light also excedes at defending the cashout, as long as he doesn't get greedy and takes every fight and attempts to finish all of them. That's the kicker there at the end, most lights are greedy and just want kills because lights are good at dealing damage. Just because barely anyone plays light they way they were intended doesn't mean they can't

true hornet
#

log off

glad delta
#

basically missed all of s4, played 2 games where every other team was a stack of guys who had 5x the wins as me. I've played every season till now, kind of casually. I have ~500 wins. My team had ~200 wins each. Essentially I'm asking for general MMR in WT because this is like insane. We just should not have been in the same game.

quick dew
barren silo
#

Add me to an in progress Kyoto I WILL leave ain’t no way I’m playin on that slop you call a map

dense ivy
naive gust
#

Enemy spawns don't take into account the game state and player positions. Why can the team I just wiped spawn on top of my team when all three of us are still running to the cashout? And also there have been far too many instances where my team is defending our own cashout and when we get wiped we will spawn at the other cashout even though we still own the cashout we were defending. And then obviously we lose the cashout because we spawned 160+ metres away

quick coyote
#

I'd like to know why everyone hates Kyoto so much? What's wrong with it as a map that makes everyone so angry? I don't get it

short widget
#

game session replay. I know it can be very hard to implement with the current level destruction, but even r6s done it after years

narrow belfry
#

I swear to god get rid of light in sick and tired of it

wild verge
#

thank god you can 1 tap anything with double barrel šŸ‘ really balanced

crude brook
#

be more lenient to people leaving a match if their team isn't full

ornate echo
#

i think ranked power shift would be pretty cool

jagged knot
#

WHEN WILL WE GET THE COMMUNITY EVENT REWARD ?

lime lichen
#

nerf the m11 you trash devs

cold bolt
#

PLS let us prioritize certain maps when queueing casual modes, I've been trying to get fortune stadium for 3 HOURS

graceful wyvern
#

Quick question, I’m just noticing I never got the reward for the community event, is anyone else missing it cus I had gotten steals in the last minute

tribal spoke
#

Please buff the dual blades. I suggest removing the 50/50,60/60,70 combo and replacing it with flat 55/55 damage slashes, it fixes the light and heavy breakpoints without touching medium ttk (Which is fine though struggles with Model). And or improve the swing speed by 5-15% to decrease the ttk. A 2-5% momentum buff would be great too so we have a chance of sticking on enemies. This would include sprinting/walking but sliding too. Buff their range

tribal patrol
#

Make it so dagger can use its old heavy attack where it attacks immediately and allow it to also have its present heavy attack where you hold it down. Best of both worlds and that way everyone is happy

neon ingot
#

make it so that hubod gets banned when he says something in the channel

valid bridge
#

what the hell

ornate echo
#

hello please ranked power shift

crude brook
#

actually let me ask for a forfeit option during the last round of a tournament that your team offers and votes on
the silence after the last fight feels so bad

split osprey
#

I hope that they make the sbmm not poopie

wraith orchid
# night glen I still don't get why stun is a thing in this game. Horrible addition that only ...

there is counterplay for everything. positioning beneficial before getting stunned. throwing goo while stunned… there are many things that are annoying but most of them are able to play around when using your brain. the game got significantly harder and you cant play without brain anymore at least in non casual modes. triple medium defib and general imbalance between classes is way more problematic than anything and should get adressed first.

scarlet sparrow
#

Why did they nerf the AKM 😭😭😭😭 I miss my beloved

ebon coral
#

BRO I KEEP GETTING HIT REGGED

fervent coral
azure canyon
#

matchmaking time in ranked is like 10-15 minutes in these days, its only me or what? and when i found one is most of the time a lobby of top 500 cheater and the game is laggy/delayed, kinda frustrating

smoky sluice
dense ocean
#

day 75 asking embark
let console players able/disable HUD

wispy goblet
#

Movable view models would be nice.

wild pebble
#

I’m losing it, I have the 1,000,000 cash contract, and I have less 10 days to do it, I’m deep fried 😭

lost talon
keen heath
#

Something that bothers me is when I get a shot off that would have killed the person but they killed me as I took the shot (sounds and animation play) my attack get canceled completely this happened when I shot an arrow but I got killed and I can see the Arrow in the Light head

thorny lynx
pallid horizon
#

buff every gun

hard ginkgo
#

Question what do y’all think of charge and slam dose it need a nurf? Or something different?

maiden shell
#

melee weapons should beat shotgun

vale pulsar
polar ermine
#

The light sawnoff needs a nerf, no guns should be 2 shotting people, especially shotguns, especially heavies, 2 shots and a melee, sure. idc if it does 249 damage to a medium. There's no counter play to a light running up invis, 2 taping you and running off, where the gameplay there?

modern ether
keen heath
#

First parts for Nock above me: Keep in mind you have to be atleast 2 maybe 2.5 meters and land all your pellets if a light is getting that close to you they deserve to land them same thing goes to people who use Melee weapons

Dear Embark
Can you fix the meta for powershift of Spawn camping
Teams are learning where to keep the platform to constantly kill the other team and its not fun at all
please fix this I dont know how but its a thing that is not fun at all to join in on or vrs

long atlas
#

I feel like a game mode where we test role queue (i.e. one medium, one heavy, one light) could benefit to see how the gameplay and balance is in such a game mode and could work for the competitive scene

quick coyote
#

please give call of duty players tdm so they wont turn the other game modes in tdm

plush fjord
# daring fossil lights excede at playing support (in terms of being able to grab statues and rev...

Just the way lights can grab statues and revive fast, heavies can place barricades and domes to defend while reviving. Saves ur skin plenty of times.
And i honestly don't see how lights can ever defend cashouts as good as other classes. If u mean trying to dish out damage and keep them at bay with their guns, as in just firing at them, even meds and heavies can do that, no big deal.
The reason why most ppl dont play lights with teamplay is becuase they just don't have that kind of gadget or spec in their arsenal. The whole model of the light is messed up imo. Each class should help ur team in some way. Lights can't. They were somehow not intended for that.
The finals is a teamwork-based game and needs good obj play. Lights really dont have much to do in this case and therefore aren't selected in competitive that much.

Plus, most light mains are still acting greedy usually, compared to med and heavy mains, so the prob's still there.

Give lights Teamplay gadgets

lyric whale
# plush fjord Just the way lights can grab statues and revive fast, heavies can place barricad...

right now light as a class has some very good team util think gateway, glitch nades, vanish bomb to an extent or even stun if its used well. the main problem comes with how light is played by most people, they see it as a kill class. it is to a point but in any team fight its job is to either find an isolated pick or do a lot of damage from an off angle and reposition. most of the problem is how people play it not what util it actually has. lights arnt used in ranked because people arnt super coordinated like they would be in scrims or pro play. an HML comp isnt rare at least in the NA scene and thats bc when used right light is very good. but for normal players especially casuals its annoying bc it feels like they just beam u and u cant do anything but in most situations its you not playing the situation properly that gets you killed rather than light being OP (its not). but in something like a quick cash you dont want to play properly and when a sweaty light comes around it feel like shit bc they r acting like its the last round of a ranked tournament when they r really just coping abt how they cant win in ranked or world tour so they have to sweat in quick cash. light could definitely do with some extra team util but its in a state where its just hard to balance bc what works for the casuals makes it useless in high level play and what works in high level play would mostly make it super oppressive in casual play.

edgy urchin
hollow iron
#

W matchmaker

gaunt condor
#

lights so good at killing that they are killing the game

plain pilot
#

Im sorry but how do we not have this already? WE NEED GOLD TIGER STRIPES DEAGLES

ruby umbra
#

They need to buff #lights

dry plover
#

Embark Please Rework the Revolver (the kit and maybe the recoil)

unreal zodiac
#

Fix the spear hit box please

next wharf
#

skill based match making please

@obsidian ginkgo that sentence would kill a pilgrim

obsidian ginkgo
hard abyss
brave dagger
#

All I want for christmass is a better private match experience. We tried it yesterday for some 3v3 with friends and had a ton of fun. However the system is super duper barebones, assigning teams apparently is done by teaming up before joining the private match, thats very cumbersome ofcourse. So being able to assign teams, changing the gamemode, add modifiers (like assigning map variants and events). Also adding more gamemodes would be nice, like some of the LTM modes like solo bankit from earlier seasons.

quick coyote
#

am i the only one being teleported from doing random actions in game? took a jump pad and appeared 1 floor above. took a zip line and already appeared in the end of it. running and teleporting to the other side of the wall. if im falling, sometimes i appear somewhere else

coral forum
#

How can this be Embark.. HOW? Please fix this broken spawn BS. Ty.. that is all.

vague maple
# polar ermine The light sawnoff needs a nerf, no guns should be 2 shotting people, especially ...

Mediums have a shotgun that can one hit the light.
Glitch traps that can glitch them and prevent them to getting away(If dash or grapple)
Mines that can lock off areas. Goo that do the same.
Combine the aforementioned glitch with the turret and it will beam a light into the respawn screen.
A shield that can block all meaningful shots, a sword that can can do the same with reduced damage and potentially killing them in return.
I forgot the demat run away technique

Lights have stun gun
Heat vision, (Smoke because who else runs heat vision lmao)
Goo to stop them from getting to where ever they are.
Dash or grapple to just get out of their effective range.
The new semi shotgun that two hits them with eeeeeease.
LH1, VS, M11, Throwing knives.
Flashes.

Heavies have charge and slam wombo combo 130 damage on a button press.
RPG
Motion sensors.
Mines electric boogaloo
Winch
Winch + spear
Winch + hammer & quick melee one hit combo against lights
KS
Burst shotgun
Flamethrower
Goo gun
fucking dualies two hitting with a very generous headshot what feels like magnetism

And everyone has ears and I know it isn't common to rely on a team to stay with.
All this counters light with double barrel.

rough herald
#

Oi you better fix the tk 1 tapping medium exploit cus people will abuse it

waxen grove
#

I hope they'll add 2 more bullets to the KS or faster reload

teal minnow
bold silo
silver jewel
#

I honestly think that Embark should add the ranked weapon skins beside Ruby rank into World Tour so you can earn the Gold, Platinum and Diamond weapon skins in Both World Tour and Ranked so you can choose which game mode to earn them in.

polar ermine
# vague maple Mediums have a shotgun that can one hit the light. Glitch traps that can glitch ...

I know all of that, I accept all of that but they can 2 tap a heavy. what you're describing is interplay between classes which is perfectly fine except there is none if a hard to hit, quick and deadly target runs up on you (as a heavy) and just 2 taps you. It wasn't balanced when a medium could 2 tap a medium with a shotgun, it's not balanced when a light can 2 tap a heavy. I suggest at the bare minimum it can only do 310/320 damage so a quick melee is required (or 1 or 2 shots from a team mate). They have to get within quick melee distance anyway so either a second more in combat to secure an elim or a call that the heavy is 1 would be balance. They only buffed this weapon because it was useless and nobody used it, it needs adjusting. Any weapon but in particular shotguns require nothing but holding the w key and hitting 1 or 2 shots, it's braindead behavior and it was awful when mediums were doing it, same with lights. As for interplay that might work in quickcash or other modes but in ranked you can't switch your kit to balance the situation, it's a dice roll whether there's a light running this gun in the lobby. 2 shots on a heavy is too much no matter what counter measures could possibly be employed

spring marlin
#

Decrease KS-23 reload speed

lyric whale
# edgy urchin lights will do anything but admit the class is unbalanced.

wait until u realise i main heavy

also is it really that hard to understand what i said? i said the balance is a problem bc casuals will suffer if high level players get it to where they feel it should be and high level players suffer if it goes where casuals want it. rn it’s not ideal for both but the only solutions will piss a lot of people off on both sides

clever hawk
#

Light
Cloak
Ė— Decloak time: 0s → 0.5s
Ė— No weapon fire when cloaked

  • Reduce activation cost by 40%
  • Less audible beyond 10m
  • Better invis when still

93R

  • RPM: 220 → 230
  • Reduce hipfire bloom
  • Mag: 21 → 24
  • Add sight

V9S

  • Min dropoff: 10m → 12m
  • Max dropoff: 15m → 16m

M11
Ė— DMG: 16 → 14

  • Min dropoff: 10m → 12m
  • Dropoff modifier: 62% → 70%

XP

  • Tac reload: 2.25s → 2.05s
  • Empty reload: 2.5s → 2.25s

Stun Gun
Ė— Movement cap ends once 75 DMG dealt
Ė— Movement increased to walk speed

  • Disable Turret for 1s

Glitch Nade

  • Destroys Defib hologram

Vanish Bomb

  • Radius: 3m → 4m
    Ė— + Same changes as Cloak

Breach

  • Priming delay: 2s → 1.25s
  • Cooldown: 30s → 25s

Bore

  • Cooldown: 45s → 35s

Smoke

  • Cleanse detection effects

Track Dart

  • Display enemy health

Thermal Vision

  • Players have team colours

Medium
Turret

  • Startup time: 5s → 3s
  • Fully refund on pickup
  • Increase recall recharge by 50%
  • Replace the scan with a fixed cone of vision for consistent detection
    Ė— Add lock-on timer per class
    L: 0.75s
    M: 0.5s
    H: 0.25s

Demat
Ė— Cooldown: 10s → 13s
Ė— Duration: 30s → 20s

FCAR

  • Smooth initial recoil
  • Minor zoom increase

AKM

  • Mag: 32 → 35

R.357

  • Reduce hipfire bloom

1887
Ė— Pellet DMG: 13 → 12

Defib
Ė— Destructible holograms
Ė— 10s cooldown upon being rezzed
Ė— 5s cooldown for other Gadgets/Specs
Ė— Remove iframes

Glitch Trap
Ė— Attach: 0s → 0.5s

  • Drains 50% HP of Defib hologram

APS

  • Radius: 3m → 3.25m

Reshaper

  • Show sequence on tablet

Heavy
Mesh

  • Base cooldown: 4s → 3s
  • Cooldown when damaged: 8s → 3.5s

Winch

  • Range: 12m → 15.9m
  • Allow winching of enemy statues
    Ė— Winched player proximity: 1m → 5m

Charge
Ė— Max DMG: 130 → 120
Ė— Ramp DMG from 70-120 over 1.25s
Ė— Subsequent DMG: 50 → 30

Goo Gun

  • Hold alt fire to create a trail that induces a slide at 1.25x speed (8m length + 20s duration)

KS-23

  • Remove dispersion
  • Empty reload: 2.2s → 1.4s
  • Minor destruction AOE penetration
vernal path
#

This game is about counters, and sonar is a counter to cloak ā˜ļøšŸ¤“

maiden shell
teal minnow
cosmic narwhal
#

day 26 of asking for a ready up button

next wharf
#

man i just suck then breakdown

junior wyvern
#

I want to be in a dmc-12 with a friend and fight for first place against a rival vehicle. Like a ready player one🄺🄺🄺

quick coyote
# next wharf man i just suck then <a:breakdown:900778639673684090>

nah if you suck you should be matched against people who suck, with people who suck.
I usually get matched with unranked and bronze (im platinum) against high tier players (platinum diamond emerald)

ps: please fix the freezing of the game 3 times and kicking out of party bc of it on console please

echo urchin
fading flame
#

Get rid of i-frames for evasive dash. I want to hit someone when I hit them.

gilded dagger
#

Allow us to change backgrounds for each contestant individually. My medium uses the brooding, sitting on a chair pose (corporate spin-off) while wearing a black hoodie so the Halloween background fits him better. My light looks like a model so I'd like to use the Iseult background for her.

dusky apex
#

pike is bugged I no reg 75% of my initial shots with my crosshair on a target standing still when im not moving despite whether im aiming at the chest or head :/ (many mounting issues too)

dapper atlas
#

I love playing against cheaters, yeay! #easyanticheat🤔

quartz dirge
fervent vortex
#

Fix winch bug, revert mesh, nerf nade to 1 per stack

plush swift
#

I would love a way to save custom outfits, I love playing around with new clothing combinations but it's sad to have to delete one of my existing ones to do so!

stray kettle
#

any other TK main notice a notable up tick regarding no rigs? i also have a bug where i cant break heavy bubble. or no rigs going 6-9 consecutive throws (close range hits). ever since new update...

dark niche
# edgy urchin lights will do anything but admit the class is unbalanced.

tbh light is pretty balanced
people who say it’s bad play with solo queue sword lights who get one more kill than you and call you bad
people who say it’s op play casual only/fought a LLL team once or twice and forever hate the class
light has some good teamplay w gateway, sonar, dart, stun, goo (even though every class has goo it’s still good) but not as good as defib, dome, heal beam, etc
to be fair I am a gold player but I think my point still stands

shy token
#

As we can all see, THE FINALS' community is deeply passionate when it comes to concept art and making drip. Earlier this year we saw the switch away from exclusive bundle pricing to individual items now being made available for purchase. This alone allowed a great amount of customisation and personalisation of the game. But @shy token is back this time to argue the case for community driven input.

By allowing the community to create fan-made concepts and outfits using available items, TF has allowed its community to creatively flourish. However, we think, and there are others who have considered this idea as well within the community, that new community made items should be given the chance to be official and in-game.

This would not be the first time that such a thing exists in the world of gaming. Warframe's 'TennoGen' is one of the best examples of having the community be involved in the creative process. This engagement's potential is virtually limitless and invaluable for the game's longevity and community. It can be further sustained by giving the creator(s) a chance to be awarded through a variety of ways, in combination or merely by themselves:
(a) recognition,
(b) in-game or IRL payment,
(c) but most importantly a free (perhaps personalised) version of the very same item that will be immortalised in the world of TF.
(DAY 98)

quick coyote
#

bro let it go 😭

upper citrus
quick coyote
graceful hollow
glass veldt
#

Remove the sniper rifle from power shift 😐🤌

clever hawk
#

Goo Gun provides decent fortification, traversal, and even mid-combat utility but it’s still lacking compared to every other Spec.

Tweaking its numbers will do little to change this; what it really needs is an alt fire for a secondary purpose.

This provides a perfect opportunity to address the problem of Heavy being the least-played class due to it being slow and thus considered unfun.

Thematically, producing a slick goo trail on the floor would work. Making this a sticky slow for enemies might make the most sense however that would be unfun for them and not particularly enjoyable for the Heavy either.

Instead, have it induce a slide at 1.25x speed. This would have both practical and fun purposes, as well as being usable by friend and foe. Make it 8m in length, 15-20s in duration, with a 20 ammo cost and 30s cooldown. Hold alt fire for 1.5s to produce.

@graceful hollow it’s to give it a little more leniency lil bro, especially in pubs

fading flame
#

Right now the way that you win is to:

  1. Play on keyboard and mouse
  2. Use meta weapons
  3. Use meta specialisations
    And skill barely matters.
vernal path
#

@quick coyote @upper citrus @river magnet what if the devs wrote they wanted to balance the game with counters, instead of nerfs and buffs. And I guess there could be more then one? šŸ˜„

undone swallow
grim kiln
# echo urchin

rather than 6v6, just do 5v5. other than that, yeah I fully support this.

small flint
high granite
#

i feel although goo gun is fun and useful it doesnt feel like a specialisation and more like a gadget.
Currently goo gun takes up a specialisation slot in replacement of mesh shield/winch claw or charge and slam. currently the goo gun doesn't fulfil e replacement for that and feels more like a stun gun or a tracking dart.

i think experimenting with the goo gun as a gadget and a competitor to goo grenade may allow it to show its value in a more versatile light

TLDR: make goo gun a gadget

candid epoch
#

Every Light: M11, Dash, Stun, Vanish bomb
Every Medium: Model, Beam/Turret, Defib, Mines
Every Heavy: CnS, Lewis/M60, RPG, Dome, Barricade

The meta is so damn stale and yet nothing changes. Atp I'd be fine with a different clearly best in slot pick for each class if they were just fxcking different. It's so bland, nothings new and interesting, and any of the changes that are made to the meta weapons are less than a slap on the wrist. Switch up the meta for S5 and actually nerf the Model, Defib, M11, Stun, CnS and RPG to give something else a chance to shine

Edit: @dark niche you're right, and same, but it just feels like the same damn thing all the time

dark niche
signal basin
sacred cedar
#

Please can we adjust cashbox spawns? Just lost a match because we spawned 150M away from a cash out we owned on a random cashbox with less than a minute on the clock. Only cashout running too. This isn’t the first time this has happened either and it’s always frustrating, especially when other spawn locations are definitely closer and not occupied.

proper crescent
faint saddle
celest berry
#

Shotguns should not have 100% hipfire accuracy while running/jumping thats why they are so strong right now, no other weapon has 100% hipfire accuracy while jumping arround like a monkey

bold thicket
#

when are we getting a REAL model nerf?

unkempt jewel
candid epoch
#

Also, make every buckshot shotgun in the game have random bullet spread. Yes it will make the shotguns inconsistent; that's what happens with a buckshot shotgun, it's a balancing feature. If they're consistent they're stupidly overtuned, e.g.

  • SH1900 (One tapping a light and one clipping a heavy is absolutely insane)
  • M26 Matter (Doesn't one tap but has most of the damage with 4x the clip of the SH)
  • Model (Enough said)

Only balanced shotgun is the SA1216, cause of the bad spread, shocker

upper citrus
chrome tartan
timid pagoda
#

nerf famas some close range damage and give more mid-long range damages,like what they balanced Pike556

unborn jetty
#

Nerf dual blades and throwing knives.

rain shadow
#

Add FFA / Deathmatch mode.
I waste someones Bank It just to warm up with kills. I dont want to rat out money. I just want my hand working.

Also its the best skill growing instrument out there.

tired fable
#

Hello Embark, hype for your S5 ! I hope your patchnote will be along the line of my suggestions

Soundtracks : i seen jukebox rumors I hope its real namaheart
Items shop : leave us possibility to test your shop' skins , shooting, animations, emojing...
group : make possibility to join and give lead

Preset loadout/skin : can we save some preset loadout and skin plz?
Sight : Let us choose weapon sight before match
random skin : It would be cool to have a random selection of favorite skins for our weapon like apex
Shooting range : need more option, add dmg range, %accuracy, spread informations, targetCPU presets, possibility to choose different types of building and reset destructions, invite friend to shooting range and put friendly fire option
Ranked : make no penalty point real when loose ranked with incomplete team

Dagger : make chargestab work like throwing knife and improve fullcharge visual indicator
SR-84 : increase bullet speed or fire rate
**93R :**idk how but need a buff
XP-54 : buff mid-long range efficiency
Turret : need a slightly faster scan rotation and reduce cooldowns. Turret isn't a threat at all
DualSword : need a big buff. deflect need more accuracy and better radius, globally I think about better Left click... faster attck, cancellable easier with deflect, idk...
R.357 : please reduce damage falloff or give faster reload or better hipfire accuracy or reload per bullet idk it's clunky rn
FCAR : reduce a bit the weird high recoil in the first bullets
CL40 : self damage 1.6 > 1.25
Pike-556 : light firerate buff ?
Googun : let us charging multigoo line (3-5 in one shot) with M2
KS23 : buff slightly firerate and reload speed
MGL32 : I trust you to rework it without break the game, maybe a low damage alternative shoot to selfdefense
Spear : secondary attck need something... better hitbox ? easier cancellable ? Deflect things ? rework ?

quick coyote
#

If you just wanna kill people for warm up why can't you just play bank it and ignore winning/getting coins?

loud horizon
#

i am facing so much delay in servers in recent time i m from india use asia server

real lagoon
#

pls nerf medium all weapon (without riot shield, cl40) and delete or rework stungun

gilded dagger
#

Maybe they should remove classes altogether. Having characters with different HP and movement speed is the source of this game's balancing issues. How do you even balance lights coz in high ranks they are apparently useless but in quick play they are a major problem for newbies and low skill players. So how do the devs solve both problems simultaneously?

clever hawk
#

Some C4 changes to give it greater utility and to bring back nukes with all the fun but none of the OP frustration:

  • Add strong knockback to epicentre
  • Cooldown: 30s → 25s
  • Revert flight nerfs when on canister
  • Increase explosion radius by 100% per C4 attached to canister
    Ė— Remove all DMG when on canister

Adding knockback by default would elevate it beyond a simple tool of destruction/damage. It would provide Heavy some much needed fun & mobility at the expense of immense health loss, giving it great value outside of combat and a further niche use mid-combat. It would also help thematically differentiate it from Breach Charge.

Nukes were prominent in promotional material for good reason: they were great fun to use & showcased the unique capabilities of this game. But they were disastrous for game balance.

Bringing them back but having them deal zero damage would be a positive. Instead have them capable of the best destruction in the game & of team displacement/sending players flying upon precise detonations.

zealous mural
#

give us more xp boost, don't make the grind this bad next season. feels so bad..... just reverse the XP changes, this leads only to burning out of the game

finite galleon
upper citrus
# gilded dagger Maybe they should remove classes altogether. Having characters with different HP...

You fix this by reworking the specials. Currently every spec on light, besides grapple which is just a bad spec, is hard countered by your enemy just playing the game well. Dash is useless if your opponent is aiming well, cloak is useless if your opponent is good at spotting it.

This is the sole reason for lights performance difference in casual vs competitive. If you’re using an ability that thrives off of bad players? It’s gonna dominate casual and eat shit in competitive.

Lights specs need reworks to give them consistent value based on the skill of the user rather than the skill of the enemy. The fact this game uses semi invis that you can shoot out of in the big ā€˜24 is wild.

tribal spoke
#

Please buff the dual blades. I suggest removing the 50/50,60/60,70 combo and replacing it with flat 55/55 damage slashes, it fixes the light and heavy breakpoints without touching medium ttk (Which is fine though struggles with Model). And or improve the swing speed by 5-15% to decrease the ttk. A 2-5% momentum buff would be great too so we have a chance of sticking on enemies. This would include sprinting/walking but sliding too. Buff their range

terse lark
#

can we bring the xp5 back. since they nerfed the damage down to 18 it has been ass. the damage per mag sucks. i want to see it with 18 damage per bullet but with a rpm nerf to keep its ttk from being too high. you really have to hit 75% of all your shots to kill a heavy and if you are at meduim range past the damage drop off start you could hit all your shots and still not kill a heavy. it really needs its damage back bc its one of the worst guns on light rn

celest berry
#

Shotguns should not have 100% hipfire accuracy while running/jumping thats why they are so strong right now, no other weapon has 100% hipfire accuracy while jumping arround like a monkey

rigid shale
#

got shot by a sniper in the practice mode this morning so shrug shrug shrug

rotund sluice
candid epoch
thorny lynx
#

With the amount of cheaters and recoil script nerds I HATE this game right now. Ya'll better bring it s5

copper lark
#

after using the bow with the bug for a day, then the hotfix kinda ruining the bow. I genuinely think the bug needs to come back to bow as a feature, it felt very skillful and allowed the weapon to feel more responsive. all it did was slightly increase rpm for follow up shot whenever you shoot a fully charged shot. Implementing this again could be nice, bow needs a little love but not too much

thick cipher
#

Embark please it's not too late yet to change the S5 sponsor from being Iseul-t again to something like DXZ or X7AV
I signed with Iseul-t myself this season but please we want something else

safe relic
#

I am once again asking for Medium revolver to be accurate. Please do away with the forced inaccuracy. It's a six shot weapon that rewards accuracy and punishes spray and pray.

You either land your shots or you die. Missing a shot because rng wasn't with you feels bad and is (imo) a bad way to balance.

small flint
#

Finally! I fuckibg get Monaco and a good team and I get kicked out for No reason!

Asssss crap game!

Why don’t i get the chance to rejoin?

The next ranked game i join we’re only 2 the entire game! Assss shit game

woeful arch
#

Rework the guardian turret please: make it impossible to select if it's not possible to put it down. Ever since it's been nerfed to only have a random cooldown, it's been annoying to know when it can actually be deployed. It's the only weapon with this handicap of being selectable even when it can't be deployed. Please fix it.

past mist
#

They should really add a fan demand objective to the game like randomly in the match a fan demand will pop up can be UI or pickup based and must be completed to get extra fans. Something like what the blur racing game did or what cod did in ghost with the blue briefcase

scenic kiln
#

make sledge range not 3x the length of the hammer

upper citrus
grim kiln
# echo urchin Why 5?

6 people on a team seems quite excessive imo, not that i mind it, it gets quite fun when you're playing casually with 6 people. mode's like powershift and TA also cap the team size to 5 and it feels like the right amount. though i wouldnt mind 6 people as well, haha. just a preference though.

delicate notch
# polar ermine The light sawnoff needs a nerf, no guns should be 2 shotting people, especially ...

in order to 2 shot a heavy, a light needs to be right up their behinds. Cloak gives off an auditory cue that I find very hard to miss, especially when they move closer to you. SH1900 doesn't fire its second shot immediately either, so, imo if a light kills a heavy that way, they missed opportunities to avoid this outcome due to awareness issues. Always check your surroundings. I play light as well as the other classes, and if I get one or two shot by SH1900 then yeah, they got me, means I have messed up.

rigid shale
#

end of round countdown should line up with every game-ending cashout in all modes.

polar ermine
# delicate notch in order to 2 shot a heavy, a light needs to be right up their behinds. Cloak gi...

it shouldn't 2 shot, it should require at least a quick melee to secure the elim after 2 shots, every weapon in this game has a similar balance. There's a multitude of examples where a light can get within optimal range with that shotgun that avoids making noise etc and as for it not firing immediately after, it's ttk is still so high about the only thing that might possibly counter the ttk would be an rpg + charge. It's not balanced, someone has already pointed out you can 'counter' it but it doesn't matter because it 2 taps the class that's supposed to have some staying power compared to other classes ie big, slow, packs a punch. It's not balanced.

woeful arch
torpid sky
# scenic kiln make sledge range not 3x the length of the hammer

it's not x3 the range of the hammer, play sledge and see for yourself how short the alt fire is

@scenic kiln have u touched it after the latest nerf? if the answer is anything but no then you're lying

the picture u posted shows how shitty the desync could be

scenic kiln
small flint
#

Hmm What is people’s take on a mode where there’s only 1 of each model Per team (so 1 Heavy, 1 light, 1 medium)?

quartz dirge
spark shard
#

Day 24/100

Change matchmaking for solo players.

I'm pleased with all the changes this season, thank you!

However, the matchmaking has been broken since Season 2. In Season 3, I hardly played ranked because it was TA, which I detest. I thought you were improving matchmaking for Season 4, but the issue continues.

My matchups make no sense, neither in rank nor in dedication, which is clear when I compare my kills and revives with my teammates. Meanwhile, the other teams have players who should be matched with me, but I'm facing them instead.

I’m speaking as a solo player. When can we expect improvements in matchmaking for solo players? It's frustrating we've been stuck like this since Season 2.

Note 1: I've had teammates say in chat they were playing ranked for "fun," as if it’s quick play. This is a bad joke.

Note 2: I don’t mind waiting longer to find a game if it improves the experience. I’d prefer waiting more than 2 minutes than 10 seconds for a team with zero skill.

Note 3: Don’t use the excuse of not changing matchmaking start/mid/end-season when you make buffs and nerfs to weapons, gadgets, etc. These also affect gameplay during the season. You’ve had enough time to address it.

blissful bridge
#

MAPS:

  • Add more variants, this game deserves more content

GAME MODES:

  • Power Shift needs to be on every level, and have multiple track paths per level to stop this mode from going stale

  • Cashout would benefit from new map variants, solid game mode not much to fix except spawns.

  • Add Solo Bank-It back in because this allows for large scale FFA custom matches which I can no longer create because it's not an option anymore

  • Add every game mode instead of drip feeding it. TDM and FFA should have been in the game day one. Oddball is perfect for this game.

dawn valve
#

Remove winch nerf charge

junior viper
#

Pls give lights rpg

terse lark
copper canopy
hot heron
#

My new favorite glitch is that I wasn't able to use my left mouse button for an entire life... my gun kept reloading everytime I switched as well.

scenic kiln
torpid sky
sharp estuary
#

Pls give melee mediums smoke and recon

deft dew
#

I think you overnerfed the Pike, when it was released it was a bit OP and since it was new, everyone wanted to use it. First nerf it was still popular but now after nerf 2, I never see someone use it. I try to like it but it feels so inferior to the FCAR.

New it was 59Dmg, then 52Dmg now 47Dmg.
Shot to kill was
L 3, M 5, H 6
then:
L 3, M 5, H 7 (this was fair no?)
Now it's
L 4, M 6 and H 8 shots. 8 if you dont miss one, and without dropoff, with slow RPM 😮

silent fog
#

How is charge n slam not nerfed after 4 fucking seasons.
Does some guy who loves charge n slam have some crazy black mail on you guys or are you just stupid?

echo urchin
#

What the fuck is going on with the flamethrower? Since when does it kill people so quickly?

mild veldt
#

There should be indicators for team mates gadgets, the amount of times people ignore pads/mines/teleport is understandable since you have too see the thing or call out it.

misty jasper
high granite
finite galleon
#

untouched since s1 btw

mighty rune
delicate notch
# polar ermine it shouldn't 2 shot, it should require at least a quick melee to secure the elim...

Surviving is not free. The weapon has a mag of 2 shots, I'd call that high risk high reward. When a CL40 catches a light off-guard they very often just die. If a sledge catches a light off-guard they also often die. When done right, of course. Whenever I play, I pay close attention to surrounding foot steps, cloak sounds and the cloak visual itself. Getting the jump on others is what usually secures an elimination for light, I would argue. I get that it can be annoying but I very much disagree with your claim of SH1900 being unbalanced. I have killed plenty of SH1900 users as Light, Medium and Heavy and been killed plenty by all classes when using it myself. When I manage to kill a Heavy with 2 shots with SH1900 it is bc they are distracted or have awareness issues, you need the correct scenario and timing. This elimination would either fall on the Heavy that got killed or their team for not detecting and taking care of said player, preventing them getting to their Heavy. If you're having issues with cloak users specifically you could invest one slot for motion sensors. A nerf would hit SH1900 hard and it already is, as much as I have heard, a very obscure weapon pick. Anyway, this is how I see it. I doubt this will convince you in any way, so this will be my closing statement I guess. Still hoping you're enjoying your next rounds in the game.

On a different note, Throwing Knives should also get some sort of mag that needs to be reloaded. It feels too easy to just spam these things. I barely play the weapon and have a very easy time killing Heavy specifically. I don't claim to know what the mag size should be but TK having to be careful when to shoot would make the weapon more fair and fun for the user themselves and the opponents imo. I imagine TK users taking their knives out of a little bag or smth.

smoky sluice
echo urchin
granite kettle
#

love the game big time! amazing sounds and music and gameplay

clever hawk
surreal meadow
quick coyote
#

Adjust the lingering hitbox for winch. It should break upon contact with physical objects of nature or intervention by teammates using goo wall/barricade between you and the winch user

I've had enough of winch pulling people through walls, it's NOT desync, it's this bullshit that needs to go!

slender cipher
#

I'm just hoping for a Aztec Death Whistle Emote/sound we can use for season 5. Would be spammy sure, but I don't care, it would be hilarious.

celest forum
#

Make it easier for us to send in clips for the YouTube channel

proven crown
#

WHY does winch deny grapple? Feels wrong

wicked hound
queen shale
dusty igloo
#

Triple defib is stupid as fuck, you are basically skipping the entire coin mechanic cause its some op fucking bullshit with multiples that feels as if there is no cooldown

nocturne magnet
jagged bough
surreal meadow
# wicked hound I can’t imagine this situation happens nearly often enough to warrant the time, ...

not doing anything is hurting more (ie the "updates" is just farming 1 bajillion DLC skins from whales, - not actual content like specials, weapons, utils, game modes, maps, etc (only occurs rarely)- in an attempt to regain lost players, this game loses players every season)

new gamemodes = new players, maybe mash the existing gamemodes traits together, powershift respawn & QC win condition? something simple doesnt have to be crazy

embark has to do something, or nexon is going to pull the plug on us (Nexon done it before to other games, even fucking gacha gambling games that were doing well)

also queue times are fine in NA except for Terminal Attack, what servers are yall on?

@jagged bough 3v12 if they play in the unemployment skill lobbies

silent fog
#

Nerf charge n slam.
Shouldve been nerfed in season 1.
We're almost in season 5 now...

misty jasper
# dusty igloo Triple defib is stupid as fuck, you are basically skipping the entire coin mecha...

yall are thinking about it too pessimistically. playing against mediums is a telltale sign that they're going to try to res a body. make a mental note of where their teammates are and you'll automatically have "recon" on where their team is. they're going to play the res game, so just wait for them to show. place a glitch mine or two if you got mediums too. have heavies camp bodies, have lights flank the res. it's not that bad

bold moth
#

Got the perfect nerf to stop triple medium defib:
if you have defib in your gadgets, and are revived via a teammate’s defib, your defib goes on cooldown instantly
Also, as a medium main & die hard 1887 enjoyer
I would NOT mind an 1887 nerf that puts it closer to Light’s matter shotgun.

quick coyote
#

honestly i think the double deagle are way to versatile and the range to big with way to much accuracy and to less recoil . someone was just literally sniping with them from the top of a tower

proven crown
#

Because you seem to prefer a TTK that's imo - significantly too fast for TF - it makes playing light with high ping depressing AF because it's so fun to use the mechanics - but you're so useless because you have ZERO time to react to anything

crimson sapphire
solemn sedge
muted jungle
#

All this game needs is another defib nerf and I BUST\

bold moth
tired escarp
#

cl self damage are too high

zealous mural
#

can we finally nerf some fucking lights? all of the lobbies are filled with them. so fucking annoying, the stupid dash, the stupid m11, like 6 out of 12 players AT LEAST using that EVERY world tour game, fml if only the universe loved me so much how this devs love the light mains

low plaza
#

Add stamina to throwing knives

vocal marlin
plain jacinth
woven hawk
# zealous mural can we finally nerf some fucking lights? all of the lobbies are filled with them...

Are you asking for a dash nerf? This the only time I ever seen someone ask for it. We already got one on our skill expression specialization.

I think what SHOULD be nerfed is AI aimbot true-track-turrets. I'd rather do 3v4, or 5v6 than fight an all seeing all tracking aimbot.

#revertdashnerfpls it's movement not aimbot turret which really isn't fair for sneaky fast movers; it's too nonhuman.

@fierce valve would die for a solo mode, bank it was too easy to win but I'll take anything. I also want a test of INDIVIDUAL skill potatoHeart

@proven vale @atomic delta there's no better game

fierce valve
#

Plz solo bank it dev papa's.

atomic delta
#

in a lot of ways yes. they get some stuff right but most stuff just utterly wrong

proven crown
#

I don't see any advantage to showing everyone where the teams seed in ranked cash out... It's literally all negative. All you should know is where your team seeded, surely?

soft spear
#

Has the battle pass progression slowed considerably when passing level 100, it’s taken a day just to get one level

zealous thistle
blissful smelt
#

Everyone ranting on the normal, M class but I am seing the rising of the H META FLAMETHROWER or H HAMMER and they make the match very dumb.
Also it's absurd the amount of bullets these H are able to deal with.

In short I feels that TF on late seaon 4 is worst than the early season 3, as a balancement.

ripe herald
zealous mural
frank holly
#

+2 fcar damage

tired escarp
#

one turret is okay, two or 3 are really scary

long arrow
#

dont make a powwershift ranked pls , only snipers players & lost player , never going on objective. u will get only 10diamonds players & 1000000000000000000000000 irons in leaderdoard kek

woven hawk
# zealous mural turret is literally the worst medium spec, what are you even talking about bud? ...

So dash has no skill involved, does turret have more or less skill involved in its use?

Even if it's the worst, it's unfair. It perfectly tracks me at mach10 speeds like no human could, and it sees me when no human should or even can.

It's not about good or bad, it's those 2 things that get me. If you want 150HP people to have even LESS of a chance at running away from ai aimbot, rpg's and frags that take 99.33% of our HP then I think that's a huh

low plaza
#

Remove riot shield its so gay

stiff merlin
#

Not sure why I keep getting packet loss, restarted comp, running 200+ fps and still getting hit markers where I see coins fly off, my throwing knives stuck in the enemy, but they take no damage

quick coyote
#

nerf m11 & sword

severe wave
#

Gifting feature pleaseee šŸ™šŸ™šŸ™

fervent coral
spring marlin
#

Look at call of duty

naive root
#

Instead of adding a new assault rifle just give me a M4 skin for the AK. So far the gun balance seems ok and I’d rather categories of weapon types than tons of weapons that all end up nerfed into being the same anyway. Add a P90 as a skin for the light’s MP5 and a Kriss Vector for the Uzi. Give me a fire ax skin for the heavy’s hammer and so on. New attachments to unlock would be more interesting.

zealous mural
# woven hawk So dash has no skill involved, does turret have more or less skill involved in i...

i dunno what your problem is, they almost never can track me, i just kill it first, you should take more angles man. i have 0 problems with that, and i couldn't care less if they delete it tbh, i never use it. dematerialiser all the way for me. i'm saying way back from the beta that lights should have 200 hp, but nerfed dash, stun gun, and m11 at least. rn after all of the M and H nerfs they are overpowered AF. I can pick light, get 10+ kills game every time no problem at all, but it's not my style and hard to win if you are not the one who defends the point.

twin helm
#

akm is the worst gun ive ever used in and fps

fervent vortex
#

fell for the copium train, this game is dead, jesus fuck

oak hatch
#

When I say this I don’t mean it in a bad negative way but I think replays would be a great idea for this game as it will help with future costume contests

lapis oriole
#

Some items, mostly headwear and facewear, are locked into recolors and sets that cannot be used separately, which doesn't make much sense, except perhaps as a questionable strategy to sell the items individually in the future.

This issue extends beyond tactical helmets; it also affects items like beanies with headphones, the Spirited Vixen headwear, the Hazard Duty headwear, Descartes' Demon headwear, the Gunsmoke bandana facewear, the Holtow coverage headwear, the Golden Kitsune facewear, and many others.

The solution? Common sense:

  • Move all glasses to a new category that allows for mixing headwear, eyewear, and facewear, improving greatly contestant customization.
  • Create a separate category for headphones, enhancing customization options.
  • Break up headwear/facewear sets into individual items, further expanding customization.
  • Reevaluate certain sets, like the Golden Kitsune facewear (which currently uses the ninja cowl facewear).

Contestant customization is far from GTA Online level, but it can be better? yesegg

wraith salmon
#

embark please add fsr 3.1.2

snow axle
#

lobby music jukebox

ornate olive
#

pls nerf charge n slam too big dmg and please add a single-shot pistol with a poisonous bullet for the L or a poisoned syringe that can be stuck into someone at close range it would be great

surreal meadow
thick cipher
patent wind
#

Private matches wishlist:

  • more spectator slots
  • set team names and icon (maybe even custom ones?)
  • set whos on what team
  • select map modifiers, what event will happen if they happen, and when.
  • add final round gamemode
  • add solo bank it back
  • add a ban menu to ban certain gear and maybe even a way to ban triple medium or heavy etc etc
  • add a ready up system
  • let us hide the private match code
  • add a "randomize" button that randomizes teams
  • let people on the same team in the lobby menu comm with eachother before the game even starts.
  • let us set the region of the custom game regardless of who is the owner
  • let us change every value, from cashout length to vault opening time to cash per kill.
  • when the player your spectating dies, and they have no teammates, instantly go to free cam in that location
frank jungle
#

Embark give us the Scotty victory dance

woven hawk
# zealous mural i dunno what your problem is, they almost never can track me, i just kill it fir...

I don't think Lights are OP, you usually look at the competitive modes of a game to judge that, and how many times have you seen LLL in final round? How about MMM? Hmmm..... grey

I play Power Shift, where turrets are more common. If you hit a dash pad above the platform, flying 90MPH above for a split second, no human can react or track but turret can.

I flank behind, no human is looking but turret is! Building breaks, rubble falls, no human can see through it but turret can! Fire? Nice, humans can't see me behind this. Oh wait, turret is perfectly tracking me.

Remember I have 150HP, you probably often have more. So turret might not be as much of a problem for you.

celest berry
#

Shotguns should not have 100% hipfire accuracy while running/jumping thats why they are so strong right now, no other weapons has 100% hipfire accuracy while jumping arround like a monkey

stone hazel
#

please get rid of low grav im not even kidding i would rather play melee with dead go boom than literally anything else low grav it's so infuriating to play and lasts soooo long

marsh elm
#

Buff aps and cl40

onyx tiger
#

lol yeah i hate low gravity

zealous mural
smoky gust
#

please rework the low gravity event a little

falling slower wastes time at best, or gets you killed at worst
and sometimes it doesn't even let you vault onto something high up while also messing a lot with our movement

i would make stuff like jumping send you even higher than currently
and increase the falling speed

instead of feeling sluggish and getting killed because of it, players would instead feel like theyre on a speedboost
mabye an additional speedboost would also be fitting, but that might mess with weapon balance
this should make the event more fun and less frustrating

this would probably make the name unfitting, so it could be called something like "gravity tweaks" or "energy boost" (perhaps with an opuze reference?) instead

outer ridge
#

bring season 2 back

ripe herald
#

can we have the ability to decline being defibbed? I strongly dislike it when my teammates defib me in plain view of an entire enemy team

naive root
#

Since we have a roller skate skin how about a seasonal event where we actually play with roller skates. Kind of a pseudo-roller derby/quick cash? Basically every time we sprint our skates materialize and skating mechanics apply.

drifting mauve
#

Fix the dagger already. It should click to stab and be able to be held.

dark orchid
low plaza
stone hazel
#

fix your fucking matchmaking i cant take this anymore please god i want games that dont feel settled from the start

somber snow
#

Recent Social Overhaul

  • Tournament / Match ordering
  • Tournament / Match stats
  • Teammates / opponents per match (along with grouping - potentially by color)
atomic arrow
#

Ranks should not show in ranked. So frustrating.

tribal patrol
# drifting mauve Fix the dagger already. It should click to stab and be able to be held.

I've been asking this for so long, it should have both the old click to stab and hold. it would make everyone happy and make it so much better. Its especially worse because of the long ass wind up it has, making it so you cant just click in a panic. its even worse when using something like flip out flayer which doesnt have a visual que so timing it is just torture. I literally have to count "1 mississippi" to get it right

toxic ledge
nocturne shell
#

With all the nerfing goin on, how are the dual pistols still not nerfed?

outer ridge
#

allow players to choose what season they are putting their xp to

drifting mauve
night glen
#

Leaving after the game is over should not warn you about 'Leaving The Game'

tranquil mantle
#

hey embark yall should add a striped rainbow shirt, jean overalls, and a rainbow propeller hat to go with the lollipop sledgehammer skin so i can look like a giant child while hitting people with my lollipop

bold moth
#

world tour be so fun
Then boom
3rd round forced 3v3

frank jungle
#

I got it, did you not steal any cashouts last minute?

scarlet robin
#

SIGNIFICANTLY REDUCE AA ON CONTROLLER, THAT SHIT IS CANCER TO PLAY AGAINST

hexed grove
spring marlin
#

Buff KS-23 dmg to 115 so you can 3 shot heavy’s or even improve its firerste/reload time

vale acorn
quick coyote
#

Usually there's like advertisement for the next season within the 10 day mark where's the teaser's embark.

also invent a time machine pleas

solemn sedge
#

Y’all better buff the flip out of the xp-45 in the next patch. It’s completely outclassed in every single way by the M11. Then you go ahead and give us an emerald and diamond skin for it. Please embark I am begging you šŸ™šŸ™šŸ™

twilit sand
#

you may as well play this game muted cause the audio is fucking useless

mellow pasture
#

Add a fucking report button I'm tired of hackers and teamers

tranquil mantle
#

MY IDEAS:
Idc if u add them i just thought i might share them.

Heavy ability- DRILL SHOT (idk maybe another name)
Rocket launcher shooting cannon-like shot which bores through a few walls and decreases damage to players each time it goes through a wall. It can hit players and bring them along with it to pin them, one shotting a light. On impact with a wall where a player is pinned, only that wall will break, the shot will not continue. The ability will recharge every 45 seconds or so.

Heavy weapon- some sort of sniper, idk

Heavy gadget- GOO MINE
Traps players in goo, but makes a cocoon around them too, forcing them to shoot their way out. Would support pyro grenade.

Recon senses rework- RECON FLARE
This will be a flare gun working similarly to the thermal bore or dart gun, flying into the air and arcing down, revealing enemies under it. It can also be shot into a building like a sonar grenade.
This would also do damage and light things on fire.

Medium weapon- some sort of auto shotgun, idk

Medium gadget- BOMB DRONE
The medium launches a flying drone which goes up before flying straight into a player and blowing up, also releasing cluster bombs. If no player is found, the drone will fall from the sky and potentially blow up the player.

Idk for light

tired fable
#

spear is in a terrible state... worst than DB

sweet thorn
#

Ok.. now what do I do sigh
I keep getting kicked from the server
But I can't leave because I get the penalty

quick coyote
#

@misty rock Uh no... season 5, besides the model and the matchmakings and grinding has been the only bad thing, otherwise the seasons been fun

weak abyss
#

Ive been running a pretty nut strat that I wanna find counters to so I can adapt ahead of time.

Two Lights running Thermal Vis and Smoke, one of them needs to run Thermal Bore, last light gadget is optional but we really like running gateway.

One Heavy running some sort of close range weapon, dome and w/e other gadgets they like.

Strat goes, knock the cash down two levels, smoke it out and steal with heavy. The two lights can usually melts everyone who jumps down or comes into the smoke. We've been slowly adapting and adding more strats like using claw to drag the cash into the smoke, or using gateway to drop smokes in the area before going in and merking everyone. Only one counter so far but it's not used that much. I used to think gas grenades but they arent enough for the heavy + mesh shield, and if they use a gas they cant drop down to protect so ppl dont do that often, thanks for feedback :]

proper chasm
# lapis oriole Some items, mostly headwear and facewear, are locked into recolors and sets that...

Adding to this
The White VAIIYA Balaclava that was shown in the pro-circuit image in S2 we got the fiery photon lens and the VAIIYA anti-virus mask but not the balaclava

The VAIIYA Anti-virus mask is also incompatible with things like balaclavas and Headphones even although the hazard duty helmet is literally the Anti-virus mask with echoguards and a fucking balaclava

Makes even less sense when you consider the duskvane mask is compatible with headphones

remote hazel
#

If I'm in a ranked tournament and it's just me and 1 teammate (nobody left) why can't I leave? That just forces me to tank my rank cuz ain't no way I'm making it past the second round.

@spring marlin that's already a feature, what I'm talking about is when at the start of the tournament it's just you and one other

hoary vessel
#

crisis clipper helmet cannot be worn with masks please fix

spring marlin
native helm
#

I would rather wait an extra few minutes in queue (as an option) if it meant I would never have to backfill games that are 80% over, what a waste of time.

untold willow
#

All I want for christamaaaaaaaaas is XP 54 and Mesh back, oooooh ooooh embark

terse lark
mellow pasture
#

Add a fucking report button I'm tired of hackers and teamers

quick coyote
#

Embark please buff blue team currently they suck so much

simple quiver
#

make matchmaking based on employment status
@thorny lynx yeah but typically its supposed to work

thorny lynx
echo urchin
#

Give light recon senses: but rework it to where they have access to a mini map with a colored fog in the general area of other teams as opposed to wall hacks.

molten trail
fervent coral
#

Figure something out for these teams who just wanna fight for 0 reason

sullen current
#

nerf light

spring marlin
#

light just needs. A nerf to the m11 and some buffs to it’s more inferior weapons

outer ridge
#

implament a menu to chose what season bp your xp is going towards

oblique jay
#

when will dming friends become a thing šŸ™ 😭

hoary vessel
#

healing beam skin idea: a revolver converted into a rifle with wires and a screen on the side of the grip and the cylinder is copper wiring wrapped on a metal tube and the cylinder spins when you heal someone

echo urchin
#

We need Console only cross play

twilit sand
#

Just dc'd in the final round, couldn't reconnect and got leavers penalty. fix your shit

pale perch
#

Can you make a stun gun that looks like a banana?

quartz dirge
#

only gamemode with sbmm is ranked šŸ’€

lament surge
woven hawk
#

Fighting against MMM with 3x heal 3x defib is like fighting against MMMMMMMMM but not as tasty

edgy urchin
#

just get rid of dagger, dumbest weapon in the game literally one taps any class its a joke

pure urchin
#

I didnt check myself in the previous community event leaderboard and now I lost good looking blue skin. Although I played every day at that week. Salty af

analog cave
#

PLEASE bring back some old outfits like the iseult one from season 3 😦

tired ibex
#

UPDATED PRACTICE RANGE WITH AIM TRAINING AND THE ABILITY TO TAKE YOUR PARTY TO PRACTICE RANGE PLS THAT WOULD BE PRE COOL NGL

celest berry
#

Shotguns should not have 100% hipfire accuracy while running/jumping thats why they are so strong right now, no other weapons has 100% hipfire accuracy while jumping arround like a monkey

dark niche
old grove
#

im low plat and two diamonds 1 top500 in my lobby

spring fossil
#

fix m11

solemn sedge
#

Buff xp-45 to be able to compete with m11

maiden shell
daring fossil
#

literally put me in the same game 3 times in a row, thanks, my w/l rating is extremely accurate /s

idle crest
#

who decided the smoke change was necessary is pure evil... even when in foggy modifier i cant see half an inch in front of me... thats stupid and ur balance team is shit

solemn light
#

Would be useful to hav3 something to do with these spare VRS