Yea thats the xp54. The whole lobby is full with lights only running throwing knives and lh1.
The recoil on M60+Lewis (with spontaneous zigzag movements/recoil) make it way harder to hit al shots than a literal xp-54 recoil pattern being second to nothing if u just drag down your mouse?
Pure statistics isn’t enough, the recoil pattern is way too easy for lights right now + being nimble. Its way easier to shoot at a heavy than at a light.
Lights just take higher ground or approach from behind.
Your statistical mind forgets that the fights never are being in front of eachoter and both hitting all shots. There’s recoil, positioning, character model size etc etc.
Right now once again. Because D3 is nothing tbf, with my friends we only played against top 100. Good flawless Lights will basically always win against whatever is left of the Heavy class.
Going melee for out ttk’ing bcs m60\lewis is shit now also doesnt work because of the aim L/M have at range.
Only the hammer is viable now which is just dog shit anyways since the nimbleness render it useless against the only picked class in the game. Lights.
Also there’s glitch grenades and sonar grenades making it harder for the heavy to be put in an advantageous position anyways.. its just not like how u state it. Sorry.
In high elo where people have flawless aim and flawless macro stats and an array of broken util. The heavy is just a waste to pick. In TA i get 13+ kills maybe (I never played light in my life) and then on heavy u get 2 kills in a full 10 light TA game.
Heavy is just useless right now. U only see the occasional medium pick in TA because you actually do some dmg with fcar/akm.
In cashout its somewhat fine unless the full lobby in cashout picks light. Then again heavy is somewhat deadweight (less than in TA luckily)
True high elo shows where the issue really lies at tho. And in D3/D4 lobbies that’s not shown. Only at full D2 +D1 lobbies u feel the issues.