#šŸ‘‚ā”‡game-feedback

1 messages Ā· Page 46 of 1

ripe relic
#

Yeah pretty much. The reason AAA games don't have discord servers like this one is so people can't constantly bitch about everything to the devs. This discord is a noble thing, and listening to their community is good, but everyone is too self centered and wants everything but what they use to be weak, so they can easily win without having to use a percentage of their brain.

fossil walrus
#

You only get a small window to capitalize on the hype of a new game to build a community. There are games released literally every day and existing games are always coming out with new updates. If most of the community are frustrated with things like recon and cheaters then you can't expect them to come back when those issues are finally addressed.

charred burrow
#

+1

tranquil eagle
#

solo qing ranked is the worst anger you will ever harbour. dont do it. find competent teammates because the matchmaking wont for you.

woeful perch
sand sable
#

Remove the aim assist nerfs from update 1.4.1 on console
Remove invulnerabilty from revived teammates
fix crossplay being permanently on
Nerf dead go boom (longer timer, make trophies glow up before exploding)
Remove wallhack ability (rework)
Fix matchmaking
Add killcam
Add replay system so you can rewatch games from every contestants pov
Nerf gas
Nerf explosives

pliant lion
# fossil walrus You only get a small window to capitalize on the hype of a new game to build a c...

Not necessarily, just looking at the Steam charts there are many games that start out with <100k players for the first few years and they now have 24-hour peaks upwards of like 250k. I can only imagine a lot of people give it a chance for 2 games and dropping it immediately, only to return after X amount of months/years. If the game is better balanced by then they're likely to stay for longer.

I've had the same in the past with other F2P games. I played APB Reloaded during the open beta which sucked at that time, only to return 2 years later and play it religiously for a couple of years. I had a similar experience with CS:GO a few years ago and with Heroes & Generals until it got taken down. Only game I've played from release and never really quit for a few years is PUBG.

What I'm saying is that there's no guarantee anyone who quits right now because of improper balance won't come back at all. I'd even go as far as to say anyone quitting now because of the lack of balance is likely to come back as soon as the problems are fixed.

quick coyote
#

hi, has anyone reached embark about implementing a rewards/commendation system in game at some stage?

fossil walrus
# pliant lion Not necessarily, just looking at the Steam charts there are many games that star...

I said you can't expect them to come back. Sure the rare game does recover but that's not the norm.

For every Rainbow Six Siege or Apex Legends there's at least ten of The Cycle Frontier, Hyperscape, Halo Infinite, Gears 5 etc that had a chance at a bigger audience, fumbled the bag and never got that chance again.

There are outliers for everything but outliers aren't the norm and shouldn't be relied upon. For the most part your success is obtained in the first couple of months before the public moves on.

zenith ocean
#

Add a textual chat

sand sable
#

Bring back aim assist on console as it was prior to 1.4.1

toxic shadow
#

remove recon

dense marlin
solid narwhal
#

Add input based matchmaking and a xim/cheat detection rework so we can have kbm on console!
Please and thank you.

next meadow
#

toggleable ingame fps counter moolahpet

cold pilot
#

they(the devs) knew what you guys yelling at, but they havent plan to do something on "remove recon" lmao

read the reply, chat 🤔
and the team is aware of the community sentiment on the subject
the team
team

dull hemlock
lilac temple
barren geode
#

We really need a set of Finals themed ringtones.
Including the infamous Ooo-Wee-Ooo-Wee Cashout stealing Alarm.

autumn widget
#

Healing beam—> Medic
Healing beam will now have Defib as well pressing to the interact button will allow you to switch but however upon using defib your healing beam will overheat and your revived teammate ability will go into cooldown
Or keep defib as gadget but make it so that the revived player gadgets go into cooldown and make the cd of defib go up

quick coyote
pliant onyx
keen steppe
toxic shadow
#

remove recon

young minnow
#

Buff recon

solid narwhal
#

Add input based matchmaking and a xim/cheat detection rework so we can have kbm on console!
Please and thank you.

quick coyote
edgy ivy
#

Imagine if the actual devs had to spend all their time responding to the constant whining, they'd have no more time to actually, y'know, develop the game

blissful bridge
#

Good Morning Contestants!

Embark.

Recon Senses needs to be made non-togglable with a 30 second cooldown and a louder audio cue.
This would stop the indefinite spam scanning which would help nerf the spawn tracking, camping, and chasing abuse of the ability.
This doesn't remove or over-alter the ability, but instead helps balance it while keeping it's style and function.

pliant lion
# fossil walrus I said you can't expect them to come back. Sure the rare game does recover but t...

Of course you're not necessarily expecting these people to come back, but as there's not really another game like The Finals they're likely to come back once the issues they were having with the game have been resolved. Players who didn't like Halo Infinite could get their Halo fix from the Master Chief Collection. If even games like Battlefield 2042 can suddenly get 20k more players after an update almost 2 years after its release, I don't think The Finals has a problem if they fix the biggest issues within lets say 2 to 3 months after release.

All the "fix it now or it'll be dead tomorrow" comments are blown way out of proportion. Of course the game loses players in the first few months after release as almost nobody is able to play the same single game for months at a time. People lose interest in shiny new things pretty quickly. As long as everyone who enjoys (or enjoyed) the game is still interested in it and comes back every few months there's not going to be a problem. I have often taken a 1 to 3 month break from a game when I get fed up with it but if I enjoyed the game before that I'm almost guaranteed to get back into it after that.

dusty moth
#

In my opinion the game is good. Concept solid. Pace is great. But balancing needs tweaking.
Heavy, is almost there tbh the most balanced out of all. I think the dome needs a rework. Can’t understand why the can shoot out of it and also the mesh. But if I push the dome and am in it I can’t shoot out of it yet they can shoot into it. The flame thrower is a little OP. If a light or medium can’t get out of the flame I think there is a problem but that just maybe a skill issue. It has a pretty good balance of nerfing other classes and being solid offensively.

The medium is OP everyone understands this. The guns are balancedish but that’s just tweaking. The riot shield is annoying I just personally think it’s stupid to have in any game but that’s just my personal gripe. I don’t understand why the recon senses is there. Maybe a quick snapshot of what is around but not to the extent we have now. It is really the only deterrent to lights cloak but there is nothing that combats recon. Maybe a warning like the sonar grenade? It’s tough to fix.
The Light gadgets are well balanced except I am not sure how the det charge weighs the same as a c4 for ā€œnukesā€ I think it helps a little with pre engagement so to give it the same nerf was a bit too far. The dagger and knives I think dmg needs to be bought down they are only knives anyway.(headshots excluded) I the shotguns for all classes are okay I just think there needs to be a longer reload time and less dmg points at distances..
The lag on servers is annoying and packet loss.. Not sure if this is worldwide or just Asia and OCE.
I still haven’t been able to play a ranked game. I heard there was a bug for console players in my region where you won’t find a game but I’m not sure if it’s confirmed or there just aren’t enough players.(yes I put cross play on)
The game is great fun, visually fantastic it’s just the fine tuning so all classes are viable and fun in any game.The compliment and contradict each other. Goodluck and thank you.

quick coyote
#

Everyone talks about recon, but no one will take about SHITTY PERFORMANCE AFTER RELEASE?

fossil walrus
plush grotto
keen steppe
# quick coyote While its true Embark is oddly silent with us, this response is more than likely...

My response wasn't only directed at the CM's. It's directed at their overall almost no-communication decision. No communication is almost always a worse way to go down than to communicate. There are tons of studies that prove effective open stakeholder (in this case us - the gamers) communication can more often than not lead to better understanding and willingness to accept certain changes/problems etc.

It baffles me how public communication is still such an underused tool in so many companies.

@edgy ivy No one asks the devs themselves to respond to us. There are however people, for example community managers, that can fill that role if they have been given the info and permission to share details on progress, future plans and reasoning behind decisions.

alpine jungle
quick coyote
short cove
#

recon not removed yet? fast red canister nuke still in the game? 🤔

blissful bridge
#

I'll make a list of what needs to be changed in my opinion. If it's not listed it doesn't need to be changed.

LIGHT
Class: Slightly Faster Health Regen

Grapple: faster cooldown time

Sniper: damage multiplier added after X meters from target
Throwing Knives: slightly faster attack time, held strong attack, tighter dispersion while moving, sliding, and jumping.
Sword: hit multiple opponents with heavy attack

Breach Charge: increase to 2 from 1 like C4
Thermal Vision: make it togglable
Glitch Grenade: Explode on contact / Shorter detonation time

Add Stim gadget that heals the light and can be used on teammates.

MEDIUM
Recon Sense: Non-togglable, 30 second cooldown, and louder audio cue.
Turret: slightly larger hitbox
Heal Beam: slightly reduce healing use time.

Riot Shield: movement penalty removed while blocking, and increase damage from 84 to 90.

Defibs: Remove 2 second invincibility
Jump Pad: activates underneath player when placed while running.
Glitch Trap: increase glitch time

HEAVY:
Sledge: hit multiple opponents with standard attack.

GAME ENVIRONMENT AND MODES:

Reduce health of all barrels.

Dead Go Boom: trophies have 5 sec timer with ticking audio, a visual cue, and can be throwable by anyone.

Personal idea: stun, sonar, and glitch barrels.

QoL IMPROVEMENTS

Color Wheel for all cosmetics, hair, etc. (primary, secondary, and accent)
Increase number of saved Contestants from 6 to 9
Forge Mode and Custom Lobbies

A better SBMM so ranked isn't matching with higher ranks and casual has better flow like in beta.

KBM on console
AA slightly improved for controller (finding a balance between last nerf)
Cross-play made togglable.

VR Bucks (3,000) can be traded for Coins (150)

Ban Cheaters

hollow badger
#

Make it so i can eguip a sticker to all weapons/gadgets with one button

quick coyote
#

Why they turned into UE5 for no reason, Except for Destruction Physics, There are NO REASON at all to turn UE5 No body want "Good Graphic, we

quick coyote
wide aspen
#

Buff SH1900 to 11dmg per pellet

alpine jungle
limpid elbow
#

When is the next update ? The Game is dying as fuck and no reaction unlucky

quick coyote
#

shi why is aim assist still non existent its been 2 weeks since i last played the joint (on xbox dk bout othere)

sonic flare
opaque patio
#

give heavy a deagle

queen rover
#

Excited for the balance patch in a month when the playerbase is 30k and all my friends already quit

storm thunder
#

-37% of the player base according to steam charts is insane to me, this game had such potential and unfortunately the devs are working on important stuff but not the most important.
Things that needs to be fixing in order to save the game:
SBMM / cheating, i cant stress how important this is, the game is just not fun when i in silver get matched against diamonds all the time. I play mostly duo/solo and have in the last 2 days queued with 3 cheaters, 2 of them had blatant no recoil scripts beaming people across the map, and 1 of them had clear wallhacks (he knew where every1 was even though he had the turret build), i can't imagine how many cheaters are playing in ranked and not getting banned.

Either upgrade your kernel anticheat to a ring 0 like valorant or something or add an overwatch system like cs2 or hell just add a replay system where you can watch if the guy against you is hacking/really good/smurfin or whatever.

iron elbow
#

give me a button to view the loadout of my teammates during the game. I usually forgot who has what or worst, I forget to see them in the 30 seconds pre match. Also, let us see the scoreboard (tab key) during the presentation, to do some planning of which team has the double heavy of doom and remember to use the APS asap

quick coyote
soft mist
#

Guys do you realize that none of your oppinions matter? Literally NONE, like Not a single one of your ops matters. You are most likely unranked players or bronze-gold, everything is OP for you guys. Every Weapon every Ability every Class. Thats why u are bad at gaming. Stop spamming the Launch Feedback

plush grotto
#

Recon bad, needs buff. Should be able to stay on all game

bleak coral
# limpid elbow When is the next update ? The Game is dying as fuck and no reaction unlucky

dont worry
Season 2:

  • Custom matches
  • 2 new map
  • 3 new weapons
  • 3 new abilities
  • 3 new gadgets
  • ranked matchmaking fixed
  • anti-cheat fixed
  • input-based matchmaking
  • recon rework and overall balance changes to change meta
  • QoL changes such as separate stats for L/M/H.. etc
  • Roadmap
  • more performance improvements
  • more bug fixes

... what we will actually get, according to the history of FPS video game development:

  • no custom games
  • 1 new map
  • 1 new weapon
  • 1 new gadget
  • ranked even more broken
  • anti-cheat limbo
  • recon the same, effectively no meaningful balance changes
  • 1 or 2 QoL changes
  • zero communication
  • performance worse
  • bux fixes (the fun ones), more crashes
fossil walrus
rose surge
blissful bridge
sinful gazelle
#

Here is my take on nerfing Recon.

How I see recon:
Recon to me is a information gathering skill, making you see teams across the map. It was deign that you can only see the teams if they were behind a wall or you. And able to see across the map.

Nerfing or fix:
I feel like the main problem right now is that you can brainlessly kind of use it off and not. No really critical thinking about using it at all.

My thoughts what nerf should be place:

I would say that to decrease the time to takes to gain back full ā€œenergyā€ of recon. Making it slower.

Increasing the ā€œdrain of energy/Timeā€ of recon.

And increasing a bit of activation.
—-

This would make players have to think critically to use recon or not. To carefully pick if they wanted to use it now or later. Rather then just easily turning it off and on for every situation. Turning it on if someone close by, turning it on to check on teams, and such thing. Restricting them and having recon players to make the choice.

Thank you for reading my overtalked topic about recon

limpid elbow
#

To be honest the people who defend recon like their mother are weird

Imagine defending a wallhack in FPS? you don't see that people leave the game because of a single spell?

But it's ok, all the people who defend the recon, have fun with your 10k players if it stays like this

sonic flare
quick coyote
quick coyote
naive flicker
#

🪧 Remove AA changes! Console will die!🪧

Possible soutions to replace the aim assist patch:

  1. They disable crossplay entirely and have 2 different builds of the game. This would be a nuclear option not recommended.

  2. They buff MKB users by giving them bullet magnetism. Buff instead of nerf. That's always better.

  3. They can filter inputs on PC. Forcing controller PC players to play with console or have they're own subdivision on PC.

  4. Have it so when console players enable crossplay they have this patches current aim assist. When disabled have pre patch aim assist

manic aspen
#

love how the games were easy for 2 days after patch, but after that everyone started beaming

fossil walrus
solid narwhal
#

Add input based matchmaking and a xim/cheat detection rework so we can have kbm on console!
Please and thank you.

boreal fable
#

Individual HUD transparency options. dead team mate marker blocking the cashout trying to see how much time you have left is very annoying.

soft mist
# fossil walrus Really? Because Street Fighter, Tekken, Counter Strike, Valorant, League etc all...

ye they do, because no one gives a frick about a bronze player using something thats broken, they dont even know how the game works. Thats correct, but stop saying "the top 100 all wish recon would be removed from the game" the way you type makes it obvious ur maximum peak in any game is about gold-plat. I am at top 220 atm, im friends with alot of top 50 players and no one gives a flying fck about recon. Stop using the feedback channel already you ants

blissful bridge
# sinful gazelle Here is my take on nerfing Recon. How I see recon: Recon to me is a informatio...

Something like this perhaps?


Repost for Embark, .....and all the Recon Haters

Recon Senses needs to be made non-togglable with a 30 second cooldown and a louder audio cue.
This would stop the indefinite spam scanning which would help nerf the spawn tracking, camping, and chasing abuse of the ability.
This doesn't remove or over-alter the ability, but instead helps balance it while keeping it's style and function.

@fossil walrus Street Fighter, Tekken, and Counter Strike are 20+ year old games that have well established fanbases and mechanics tailored for their own style of gameplay. Does Counter Strike and Valorant play EXACTLY alike? Do you have mesh shields in Counter Strike? What about Tekken and Street Fighter? I guess they play exactly the same don't they? There's absolutely no difference in fighting games and their mechanics because ALL fighting games have to be exactly the same right? I guess Valorant and Counter Strike are the exact same game because there's absolutely no room for difference in gaming right?

hollow moat
#

To make the quests easier, here's an idea. instead of having a hard target like 1500 melee damage. give us options to choose 4 out of 8 quest to do. Or have alternative quest like either do 1500 melee damage or do 1200 ranged weapon damage.

sinful gazelle
fossil walrus
# soft mist ye they do, because no one gives a frick about a bronze player using something t...

I literally didn't say that. I said "let me post the opinions of top 100 players" who are saying the exact same thing we are since you want to invalidate our points without addressing them. Not that all top 100 players are saying the same thing.

But yeah sure you're friends with a lot of top 50 players, your dad owns Microsoft and your mother is the president. Got it.

@blissful bridge You keep misunderstanding what people are saying almost like it's on purpose. I posted examples of different games to show that they all take data from the top down in order to help make balancing decisions. The point wasn't that they played the same. I fact it was the exact opposite.

The fact that some of them are long time franchises that are successful further goes against your point because they managed to get a long term audience by not catering to people who don't know any better.

@limpid elbow Who knows. The number could be lower than that. Games can die very fast if devs don't take action

placid valley
brave copper
#

Its been a few days so I just want to throw this out there again...

Make recon sense color blobs squiggle like Hunt showdown does for darksight. Or make it a directional ability not a global ability, sort of like bloodhound. CD doesn't mean anything when the actual functionality of recon is so busted.

sour bane
#

More and more of my ranked friends have stopped playing thanks to Recon/Defib in every single ranked game. Do something about it before you lose even more players

ebon elbow
#

Mnk on consoles pls

finite jungle
#

RECON FIX
Nerfing Recon by making the range shorter and forcing the user to hold an iPad up to their face (same animation as inspecting the jump pad) and only being able to see through walls with the iPad like it’s using a camera may help.

This would decrease the FOV while using recon and make it so you cannot have your gun out while using it. This stops corner pre firing too. Adding a movement penalty while using is an optional addition.

velvet moth
plain matrix
#

After 1.5.1 patch literally every heavy making "nukes" and just oneshots you, doesn't matter if you are heavy, medium or light. It's just so annoying, and there is nothing to do, when you see this monster near your face

odd harbor
#

remove recon games not fun when you have a three stack running recon and defib

quick coyote
# quick coyote "More effective" is when Multiple people has Performance Dropped from 120+ FPS t...

I'm not on the UE5 topic. They were going to update at some point regardless. UE5 is just actually better for them, though I'm not saying you're wrong and that we don't have performance issues. They totally needed more time to flesh out moving from 4 to 5.

Everything else there's like a 75% chance I'm just messing around because I know the devs will not care about us yelling in this channel. We are screaming into a void and only hearing our own voices.

Edit: Oh no, the ninja guy has been typing for 20 minutes again. What shall we clown on him for this time?

wanton dove
#

Remove recon

coral turtle
#

watching my girlfriend play severally bugged match, she waited ages for next match to start and it did not start, after a client restart, it reconnected to the match and now the game UI is all fced up. It now shows that there are 5 teams playing

obsidian solar
#

BUFF THE RIOT SHIELD:
Here's some suggestions, I know all of these together would make the shield pretty strong but even 1 or 2 would be enough to improve it so much!:
-While blocking movement speed should be the same as walking (increasing block movement speed would help a lot in pushing and giving your teammates support)
-Lunge distance (90% of the fight become a chase you can't win, the other classes have ways to block enemies, slow them down or catch up to them, even heavies have RPG to finish people off if they use sledge)
-Add a slow down effect after being hit by the shield, nothing too crazy just a small reduction to movement speed and the effect should only last 500ms max (Same reason as above, medium lack ways to finish people off or catch up to them, this would prevent infinite chases, also this slow down would only work on medium and heavies, light can still run away)
-Increase damage from 84 to 90 (to kill heavies in 4 hits instead of 5)
-Add a charge like attack, to activate it press the attack button while blocking kinda like charge N slam, of course less powerful and without the destruction effect, it would add variety, also all the other melee weapons have two attacks)

boreal wagon
#

Daily nerf recon post

@obsidian solar while youre at it also add a nuke cannon in the front of the riot shield

sweet rain
#

Daily mnk on console support post! Please I just want to play again

sour bane
#

Just got a source that we will be getting a balance patch tomorrow and Recon is getting a significant reduction in range

Is what I would like to read

manic aspen
quick coyote
# obsidian solar BUFF THE RIOT SHIELD: Here's some suggestions, I know all of these together woul...
  1. I actually agree with this. Our contestants are totally capable of not being slow while simply holding a shield up.
  2. The sword has this, but it's not too useful to actually catch up on people. It's more of a surprise attack. If you want your alt power slam you can't have this as well. It would just be a lunge alt attack (which might actually work well with the shield, maybe too well tho, would be fun to test out either way).
  3. God no. Please for the love of God why. A melee weapon that slows you? With the mediums health and kit? That would be insanely good.
  4. Not sure how I feel about this one. Wouldn't mind it changed just to see how it plays but 4 hits feels a bit.. too little for a heavy. Again, wouldn't mind it tested though.
  5. This is the only really odd and bad one. Similarly to the lunge, this gives someone with frontal damage immunity the ability to very, very quickly push into somome. This one seems way more OP though, you're getting way too much potential damage and push-ability for simply pressing a button. The swords lunge is annoying but it's nothing like a charge and slam attack. And the knife is literally just a backstab. Things that those tools are just capable of normally. An alt attack where you shield bash to push someone (and maybe do some damage) would fit way better than this or a lunge. It should not be a second ability for the M's kit.
tiny grail
blissful bridge
# fossil walrus I literally didn't say that. I said "let me post the opinions of top 100 players...

I just disagree with you.

I think the competitive fanbase and it's opinions change games by destroying their innovation and enjoyability.
They clamor for the removal of abilities and mechanics instead of seeking a way to balance and incorporate new ideas.
The fanbases of most competitive titles are all general agreed upon to be extremely toxic people.
It's because focusing on winning and rankings is a poor mindset to foster.

It's so toxic.
-Competitive communities who cry about meta, but bully others over not using the current meta.
-Lacking creativity and innovation by constantly crying "remove it" to anything they don't like.


Repost for Embark, and all the Recon Haters

Recon Senses needs to be made non-togglable with a 30 second cooldown and a louder audio cue.
This would stop the indefinite spam scanning which would help nerf the spawn tracking, camping, and chasing abuse of the ability.
This doesn't remove or over-alter the ability, but instead helps balance it while keeping it's style and function.

ā¤ļø

snow swan
#

i think the melee weapons should be nerfed, or honestly removed. they promote being toxic and sweaty and are just not a good addition to the game. normal melee that everyone gets is enough

fossil walrus
# blissful bridge I just disagree with you. I think the competitive fanbase and it's opinions cha...

The fanbases of mp games in general are toxic because it's anonymous and online. It's always been that way. The competitive community have to be creative to make the meta in the first place. Some of it comes from the casual scene but most of the crazy stuff you never see except in competitive environments. That's why you don't have a problem with recon like most people do. The people in your quickplay lobbies are likely rarely using it.

wind frost
#

yap olympics

spare arch
#

Is it possible to improve loading times?

opaque patio
#

make barrels explode with a couple bullets making nukes a high risk high reward strat right now it feels like there is no risk with holding 3 explosives in your face

placid valley
quartz flax
#

Will get recoon nerf? šŸ™‚

vapid granite
glacial salmon
quick coyote
# blissful bridge I just disagree with you. I think the competitive fanbase and it's opinions cha...

Okay I'm nerdalerting out again.
Online play just tends to be some level of toxic. Going into a competitive playlist is actively seeking out people who want to crush other people. So yes, comp is much more toxic. Mostly when you're not playing with a set team you work well with. Randoms will just hate you. Welcome to the internet.

However, using data from the top players, listening to their feedback, is not the same as listening to the comp scene as a whole. These people play the game far more than you or I ever could, and understand it much better. If they offer criticism it should be noted down and probably listened to. I say this as a casual player like you. Many of them even make videos breaking down why certain things work/don't work and go into it a LOT. They're actively testing out each and every way to get a one-up on everyone else, and doing a great job at it. They know what's broken and what's not. The top players are the best test case for the game. General ranked players are not. The later doesn't mean they simply shouldn't listen to ranked players, that's absurd.

You're also just assuming every single person saying something needs to be changed in ranked is like us here going "lol remove recon." We get it, you don't like change and don't want the wallhack gone (even thought you TOTALLY don't use it and it would only make the game more fair for you). That's not even close to what critiques they offer (and have been offering since beta play). Top players are still more valuable than you, and comparing the top 100 or even 500 to just the "competitive fanbase" is moronic.

How many times do you have to be wrong like this.

blissful bridge
# fossil walrus The fanbases of mp games in general are toxic because it's anonymous and online....

It's the *competitive fanbases of MP games in general that are toxic.
That's because of the nature of competitive sports.
I'm well aware of the toxicity that the internet fosters.
I'm not ignorant to how it's always been.

You have a problem with recon because it's plaguing ranked mode, and I want to help you fix it.
However, completely removing / reworking an ability is not the answer to finding balance.

It's complete chaos in casual modes with multiple powerful meta variants.
Triple Turret, Heal Chain Heavy Teams, Cloaked Shotgunners, Triple Recon, etc...

We are deriving our enjoyment from the gameplay because we don't have a rank to lose.
This is a fun and creative game, but ranked meta concerns wish to gut the game.
This game needs to be balanced, but it needs to in a way that preserves what it's trying to create.

Completely removing / reworking an ability is not the answer to finding that balance.
That mindset will only destroy creativity and innovation.


Repost for Embark

Recon Senses needs to be made non-togglable with a 30 second cooldown and a louder audio cue.
This would stop the indefinite spam scanning which would help nerf the spawn tracking, camping, and chasing abuse of the ability.
This doesn't remove or over-alter the ability, but instead helps balance it while keeping it's style and function.

ā¤ļø

modern wedge
#

suggestion: map features

Fire alarm: By shooting the fire alarm handles placed throughout the building, you turn on alarms and water sprinklers that distort view when standing under it. The sprinklers also clear out any fire/gas/smoke that could be present.
Fuse Box: By shooting the fuse box, the lights shut off and all utilities in the area are disabled. This includes ā€œpoweredā€ doors.

cunning dagger
#

IMPROVE THE MATCHMAKING.
If a player leaves and only two players are there to play the whole round, they should be able to leave the game as well without any penalty. Why am I being forced to play only to get a negative rating

grim path
#

I’m making a stand. DEVELOPERS PLEASE I’ll beg for months if u can make this one thing happen for us the players, I usually play valorant with the gun on the left hand side but when I play the finals it’s on the right I’m not sure why but it’s really distracting me is it possible to get an option for it to be on the left side please :((

sage bison
#

When is medium getting 400hp? super underpowered rn

pine needle
#

We need to have a better feel of enemies in our proximity.

The player's footsteps need to be muffled a bit more.

Teammate's footsteps could also be muffled, but not that much.

Generally though, enemy footsteps should be made louder, as well as pitch shifted so you'd have a general idea what class the enemy has. Light could also have quieter, while Heavy louder footstep sounds. Landing sounds should be included as well.

Enemy team quips, social quips and other voices could be made audible for the player, plus, maybe not as hard as Deep Rock Galactic, but the voices could be pitch-shifted too to match the class they represent. (Although DRG style pitching would be hilarious.)

bleak quiver
#

Getting a leaver in ranked mode is awful. Fastest way to lose rank in this game. I shouldn't be heavily penalized because I'm fighting 2v3v3v3, it's incredibly unfair.

fathom gale
olive epoch
#

Fix crossplay

glacial salmon
# blissful bridge It's the *competitive fanbases of MP games in general that are toxic. That's bec...

remove recon, the solution isn't finding a new way to balance seeing through walls, the problem is the fact of SEEING THROUGH WALLS. No matter if its 30 second CD or see for a split moment. Sonar grenade is justified since its at a certain radius and only pings location every few seconds.

There's no point of having a second version of a Sonar grenade when you already get two of it in your equipment bar?

Not to mention you grief your team if you don't communicate/ping locations. You're practically playing for yourself. Remove Recon. Final answer.

blissful bridge
# glacial salmon remove recon, the solution isn't finding a new way to balance seeing through wal...

This ability is implemented successfully in multiple popular titles. (Apex, Overwatch, etc.)
Those games even have aim-bot abilities in them and not just "wall hacks".

Ranked is plagued by recon. I want to see it fixed.
However, completely removing / reworking an ability is not the answer to finding balance.
This is a fun and creative game, but ranked meta concerns wish to gut the game.
This game needs to be balanced, but it needs to in a way that preserves what it's trying to create.

Completely removing / reworking an ability is not the answer to finding that balance.
That mindset will only destroy creativity and innovation.


Repost for Embark

Recon Senses needs to be made non-togglable with a 30 second cooldown and a louder audio cue.
This would stop the indefinite spam scanning which would help nerf the spawn tracking, camping, and chasing abuse of the ability.
This doesn't remove or over-alter the ability, but instead helps balance it while keeping it's style and function.

ā¤ļø

stone crown
#

Fellas, listen...they can't nerf recon until they buff the anti-cheat lol Recon is currently the only counter to the cheaters since there's no active-anticheat nor mods to check reports

glacial salmon
# blissful bridge This ability is implemented successfully in multiple popular titles. (Apex, Over...

Stop repeating the same stupid thing if you can't counter people's points. You been doing this for almost 24 hours, loser. Other games implement it better because They aren't The Finals.

You can't respawn every time like Overwatch, you can't only have one person using the ability like Apex. Funny that those are the only two games you ever give examples of despite them being completely different game genres.

Most of all, your past cloned post make it sound like this game can't survive if Mediums don't have recon, which is hilarious. Im pretty sure everyone thought of a better ability to replace it already.

keen steppe
# blissful bridge This ability is implemented successfully in multiple popular titles. (Apex, Over...

Recon also ruines qp but not to the extent that it does ranked. Because in qp there is generally less focus on winning even tho every team still strives towards a win.

Its the overall ability that is busted in its current form. I know we both agree on that since you accept that it needs changing. The part that makes it op is not that it gives you infermation about the enemy in a broad sense, it's that it gives you so much and so accurate information and readily available at basically any time.

Even if we changed it to being toggleable, like you suggest, it would only mean that all that accurate information would be available slightly less often. It would be a nerf but imo it would be too little to adress the core problem of it - the quality of the information you can get.

It's mostly problematic because of the range, and how the enemies are permanently visible through walls while it is active. No one is loosing their mind over recon nades since they only pulse. Pulses give you a static visual of what happened at that particular second the pulse hit. Everything afterwards is open to interpretation, game sense and predicting enemy movement. It's a good mixture between information gathering and still needing skill to turn it into a positive outcome for yourself.

If players are continously highlighted it takes all the need for game sense and prediciting movement out of the equation. That's where the problem lies. That's why making it non-toggleable is not a solutin but a poorly made bandaid.

wind moat
#

nerf recon for the love of god. and why are nukes still a thing?

sage bison
#

Instead of removing recon why don't we remove lights? every thought of that? And maybe heavies too

molten trail
#

Another thing is that stuff like goo gun and barricades and mines etc all require careful placement. They require skill and there's ways to use them wrong that might even do more harm than good. Recon doesn't require skill, doesn't require careful placement. You just tap Q and get free wallhacks whenever you want, prefire people, call out everyone's position and spawn point. There is no skill ceiling to using it, besides maybe managing it more efficiently if you're spamming it too often.

quick coyote
# blissful bridge This ability is implemented successfully in multiple popular titles. (Apex, Over...

In Apex all abilities have a direct cone/area they follow, and cannot be used at excessive range (e.g, Bloodhounds tact only goes so far, somewhat reveals his location, and alerts you of the scan). Overwatch is mostly similar from what I remember climbing rank years ago. Some busted, but its not on the level of recon senses. The only difference between me installing an ESP and using recon is that recon goes on cooldown. Overwatch and Apex are also drastically different games. Their "aim-bot" abilities are not on the same level as cheats either, like recon is. They have range limitations or LOS limitations, as well as not just instantly one shotting you from across the map with an LMG like people cheating with the Lewis.

Once again, your points in this regard still don't work the way you think they do.

#

Why did Nothing save from beta all my skins and coins are gone is this supposed to happen?

daring fossil
sinful gazelle
#

That’s why I would say nerfing in a way that makes you have to think if you should use it or no. Decreasing the amount of time to get it back up, increasing the amount to start it, and increasing the drain of it. It and maybe non-toggleable.

Yes range has the function of, be able to see players across the map.
But even if you nerf the range of it. You can still get important information on it. Just use your brain a bit more. Pop recon with nerf range would be like, ā€œoh a team is going to us, oh wait I hear gun shots at the other cash out, then it MUST be that it just Us and this team while the other teams are fighting it out at the another cash outā€

Making recon sense an abilities that makes you have to think about using it rather then using it off and on freely Willy is the problem. If the nerf was towards more on about using it rather then range. Range matters but utility matters too, and freedom of it

jagged ocean
#

Custom scopes/iron sights and etc for weapons would make weaps like lh1 and m11 and more so much more comfortable and easier to use!

quartz flax
#

This game is brutally unbalanced. Medium and Heavy can kill light quickly. As I say, Medium is a wallhack class (recoon). And Heavy is 0 IQ class. And I will not comment on aim assist. I am done with this game and I think that as quickly and properly as this game started, it will also end quickly. BYE

indigo osprey
fresh sparrow
#

Medium build gadget suggestion
Alien-inspired disk launcher.
Where it impacts it creates a cylinder of gravity-negation (Heavy Charge 'n' Slam, Jump Pad, and anything else where gravity/momentum is affected/interrupted)
Players caught within the field should still be able to control movement with limited ability; similar to altering direction when soaring through the sky.
Things that can be moved- chairs, tables, tanks, the vault, etc; should all be displaced and move around a bit when bumped.
Grenades, RPG and thrown tanks should be affected and may end up not going where intended as a result.

thin hinge
# blissful bridge This ability is implemented successfully in multiple popular titles. (Apex, Over...

"This ability is implemented successfully in multiple popular titles. (Apex, Overwatch, etc.)
Those games even have aim-bot abilities in them and not just "wall hacks".

Ranked is plagued by recon. I want to see it fixed.
However, completely removing / reworking an ability is not the answer to finding balance.
This is a fun and creative game, but ranked meta concerns wish to gut the game.
This game needs to be balanced, but it needs to in a way that preserves what it's trying to create.

Completely removing / reworking an ability is not the answer to finding that balance.
That mindset will only destroy creativity and innovation."

ā¬†ļø This is what i have been trying to explain as well. If we remove everything that makes a game different, this will be as the same as the others. If we remove nukes, the destruction, recon, invisibility and so on, this will be another fps game. All it is needed is balance.

sand sable
#

Bring back aim assist on console as it was prior to 1.4.1

snow swan
upper citrus
#

remove recon

glacial salmon
#

Its already past 15 minutes but dude can't even make a reply back, funny. As im talking, in a game where 3 teams once again have recon and aren't even defending the vault.

They are just looking for where we spawn and running us down.

Remove recon

dull pasture
#

Anyone hate how cross play us bugged out now?

sage bison
#

Buff recon!!

bleak quiver
fathom gale
smoky storm
#

Replacing recon with thermal vision would be great. Medium should have one offensive spec, and thermal would be perfect - give them better visual clarity, can counter invis, but not wallhack. Recon is busted and dramatically reduces all non-aim related skill expression in the game.

lusty lintel
#

I have an idea, more like wishful thinking but, I feel like the heavy's biggest downside is lack of mobility. Sure they have the charge n' targe ability, but I feel that possibly a gadget like the zipline launcher would be reasonable for the heavy. But I don't know, I'm not a dev and I'm sure someone can point out the flaws with this idea. Also, hi.

sinful gazelle
glacial salmon
solar laurel
#

Suggestion, custom games or just a multiplayer firing match?

smoky storm
#

healing beam:Heal from two beams DOES NOT STACK. Healing is paused for 1/8-1/4 second if target takes bullet dmg. Help prevent mercy healbotting cosplay. environmental/gas/fire dmg does not trigger cd

Remove/nerf Recon: #šŸ‘‚ā”‡game-feedback message
nerf/rework defib:#šŸ‘‚ā”‡game-feedback message

Glitch nade explodes on impact with shield, player, or equipment.otherwise regular fuse

db shotty rework:#šŸ‘‚ā”‡game-feedback message

1.5-2x Dash range
2 charges of grapple hook

Gadget/C4 Nerf:#šŸ‘‚ā”‡game-feedback message

Option for "sprint always enabled" / auto sprint, or sprint/sliding interaction reworked(Please see this video, where it is described in detail https://youtu.be/tdOKEgrwZHc). Currently movement is pretty good, but also a bit awkward from a control perspective due to how sprint and slide interact. It could be massively improved via updated controls.

option for dark flashbang

Please give alternate team colors, colors are hard to distinguish

Allow for separate Jump/Vault keybinds on MNK

Using scroll wheel for jump/vault causes inconsistency, please fix/address

Improve subregion matchmaking(always low ping)

built in performance and network indicators FPS, ping, packet loss

Input based matchmaking: #šŸ‘‚ā”‡game-feedback message

In ranked mode, all teams start with 10k, instead of 0(more stakes when fighting early)

Option to disable TAA and all anti-aliasing(I beg!)

Visual Clarity and gunsight fix:#šŸ‘‚ā”‡game-feedback message

ladders do not autoclimb,require pressing "use" key

event suggestions: #šŸ‘‚ā”‡game-feedback message

smoky gust
#

I think someone who got revived by defib should have the glitched effect

it stops defib stacking
it stops mediums from immediately healing their savior if they got shot during the defib
players cant just spam movement abilities right after coming back to cheese a getaway
and heavies cant instantly use their dome + mesh shield to have the equivalent of 1.300 hp right after being revived

thoughts?

untold haven
#

i think that light would be more suited for recon nades and medium would be a better fit for the motion sensors, light is a flanker that isn’t really able to hold positions so the motion sensors don’t see any use, but with recon nades it would be able to pick fights better and scout for the team by giving useful information, and with motion sensors mediums would have an easier time holding points especially in conjunction with mines/turrets etc. (this suggestion is only for the gadgets and entirely unrelated to whatever recon sense changes are planned)

jagged crypt
#

this game blows fight get to the final round encounter cheaters lose rinse repeat

fathom gale
eternal badge
#

i really hope this message can reach the devs. there is no reason why my cpu should be at 50% and my gpu is only at 5%. with a 4070 on all low graphics the most frames i can get in game is 120. that is absolutely horrible, while in fortnite i can get a stable 360. devs, PLEASE OPTIMIZE UR GAME!

daring fossil
oblique yew
#

Remove recon for a competitive game
Remove the HP bar when u hit an opponent and u cant see him

glacial salmon
#

@blissful bridge The biggest problem of the ability isn't how much you use it, ITS THAT IT EXIST YOU DUMBNUT "That doesn't mean it cant work in the Finals" IT ISN'T WORKING IN THE FINALS

The Finals isn't this aspiring game you make it out to be with creative thinking and freedom like its Roblox. Its another FPS shooter on a unique take is all. Just that needs reasonable balance between All classes with skill based intuition. If you think seeing through walls helps with skill based combat, then you're just being delusional. If thats the case,

Give Recon to all classes if it helps with fluid gameplay? Stop living a fantasy. Also why'd you delete your comment?

placid valley
#

Buff Recon, Buff Fcar, Buff Defib

stiff linden
#

plz stop hackers/rewaspers I am getting beamed from across the map from a child with 0 recoil and perfect aim every game

blissful bridge
# glacial salmon Stop repeating the same stupid thing if you can't counter people's points. You b...

@quick coyote @keen steppe

Those game are different in gameplay, but that doesn't mean it can't work in THE FINALS.
I want to preserve the ability for those who do enjoy it, I don't use it.
It's about keeping freedom, creativity, and innovation in gaming.

I do think recon is highly unbalanced as it is currently, and desperately needs to be fixed.

In my opinion.
The quality of information you receive with recon would be fixed by making it non-togglable with a long cooldown.
The constant scanning of recon would be stopped by making it non-togglable with a long cooldown.
The chasing down of other players would be much more difficult for recon.
The range wouldn't be an issue with such a hard nerf to it's ability to gather information.
The biggest problem is it's ability to be used constantly which is OP in information.

This will make it's use extremely situational and will no longer be a mindless wall hack.

I would even be willing to see the cooldown set to either 45sec on 1min with only a 5sec up time.
I would say adding more blur to information at range would be fair while preserving it's range.

We should be working on preserving the style and function of abilities while balancing the game.
Completely removing / reworking an ability is not the answer to finding that balance.
That mindset will only destroy creativity and innovation.
Look at my updated idea below.


Repost for Embark

Recon Senses:
-30sec / 1min Cooldown
-Louder Audio Clue
-Range Quality Reduced
-Smoke/Fire/Gas act as "walls"

This would stop the indefinite spam scanning which would help nerf the spawn tracking, camping, and chasing abuse of the ability.
This doesn't remove or over-alter the ability, but instead helps balance it while keeping it's style and function.
ā¤ļø

fleet meadow
#

FIX THREADING!!!!!!

sick marten
#

Day 2 of asking for backstabs to be fixed

timid reef
spark fractal
indigo osprey
#

everyone who complains about recon are not past silver rank go play bank it lil bro😭

glacial salmon
quick coyote
#

give us something after level 40 please. i completed pretty much everything there is to do. the game is really fun don't get me wrong but man it feels unrewarding if there is no sense of progression or reward anymore

smoky gust
#

@snow swan would you mind telling me what makes you disagree?

sage bison
#

Nerf light

Buff recon

Buff FCAR

Buff AK

Nerf heavy

@communtiymanager got it?

blissful bridge
#

Next Patch

Light Class:
-Faster Health Regen

Recon Senses:
-30sec / 1min Cooldown
-Louder Audio Clue
-Range Quality Reduced
-Smoke/Fire/Gas obscure sight

Defibs:
-Removed 2sec invincibility
-Added Glitch effect to revived player

Heal Beam:
-Lowered Up-Time
-OR-
-Increased Cooldown

Turret:
-Slightly larger hitbox
-Tracking lost in smoke / gas

Throwing Knives:
-Very slight faster attack
-Strong attack can be held
-Tighter slide / airborn / movement dispersement spread.

Riot Shield:
-Speed while blocking is normal walking speed
-damage increased from 84 to 90.

Quality of Life:

Dead Go Boom - Trophies tick down 5 secs with loud audio cue and are throwable by anyone.

Contestant Characters increased from 6 to 9

Optional Kill-Cam Added

SBMM (no more bronze/silver/gold fighting diamonds and better casual matching)
Cheating (this always needs attention)
Slight buff to AA for console players (finding a balance from last AA nerf)
KBM added for consoles (freedom of choice)

Things I'd love to see....

Forge Mode and Custom Lobbies
VR Bucks into Coin (3,000VR = 150 coins) or Cosmetics buyable with VR bucks or unlocked through in-game actions.
Color Wheel for Cosmetics (primary, secondary, and accent)
Replay Mode

snow swan
placid valley
#

Day 532 of asking for buff recon

quartz girder
#

plz fix xbox voice chat

oak rivet
#

Would like more fps this game like on 160 -180 on my specs seems like a dream

lapis pelican
oak kernel
#

Truly the largest problem with this game is that defib and recon are the two most obvious issues in the universe not being addressed appropriately. In open beta defib was clearly insane lol

ebon elbow
#

Day 1 of asking for mnk on consoles

quick coyote
# glacial salmon <@520094393680658433> The biggest problem of the ability isn't how much you use...

the same could quite literally be said for the cloaking device. both should be nerfed in some way but the cloaking device is a way bigger issue in my opinion.
against the recon sense you still have time to react and fight back because you can see the enemy and a quick reaction time wins you the fight, while with the cloaking device you have someone you wont see or hear while shit is blowing up and get 2 tapped by a double barrel with no chance of countering it (other than recon sense or sonar grenades).
if we nerf the recon sense we need to nerf the cloaking device so that they work balanced together.
if you buff the cloaking device you should buff ways to unveil cloakers.

it has almsot never happened that me or my friends have complained while playing that a guy was using recon. now guess now often i hear people complain and get 2 tapped by a cloaker?

daring fossil
#

people are still using macros to melee multiple times per second

glacial salmon
# blissful bridge Next Patch Light Class: -Faster Health Regen Recon Senses: -30sec / 1min Coold...

You have no idea how to balance a game. Why do you think crippling someone for using an equipment is the way to keeping something in the game?

If its that toxic to keep something in the game you gotta change it so much, its a hint that it shouldn't have been in the game at all.

@quick coyote Cloaking isn't bigger at all. It can be countered by many things. Flamethrowers, canisters, being shot at, Sonar grenade, Recon. Once caught, they don't have the mobility or the lifespan to get out of there alive.

The only counter to a Recon as you said is reaction time... in other words, hopefully they miss their shots and you hit yours. That isn't much of a skill if you're relying on luck.

snow swan
keen dragon
#

please add more variety in challenges, im repeating the same ones over and over again. love this game tho lol

sonic flare
#

If you use recon ima assume you get 0 bitches

oak kernel
fleet meadow
#

PLS FIX THREADING

quick coyote
# glacial salmon You have no idea how to balance a game. Why do you think crippling someone for u...
  • Flamethrowers are can only be used by heavies and it doesn't happen that often
  • canisters standing around? canisters being thrown? why would i throw a canister at someone i cant see and don't even know they are there
  • how am i gonna shoot someone i cant see or know they are there unless i randomly spray and get lucky my shot hits
  • sonar grenades can be avoided as they have a visual radius
  • recon is quite literally the best way to counter an invisible player
  • a light player quite literally has the most mobility in the game

reaction time is very much skill based and if you aren't able to see the brightly colored outline, flick or smth it is just a skill issue.
yes the guy using recon sense has an advantage over you in the specific situation but that is what gadgets and abilities are for. if you want to remover every advantage give everyone the same guy, the same class, the same abilities, the same setting. the problem with the cloaking device is that it gives you a too big advantage or even unfair advantage by being invisible. pairing that with the double barrel and sword (stuff that 2 taps you) is just god awful.
make the cloaking device more visible, the audio effect more noticeable, increased cooldown or more limited use.

if you thinking seeing someone's rough outline through a wall is unfair but think being pretty much fully invisible and inaudible in the heat of battle isn't, you need to really get your shit straight.

placid valley
#

defib is balanced is the funniest joke I've heard today.
🤔 🤔 🤔
#Buff_Recon

smoky gust
# glacial salmon You have no idea how to balance a game. Why do you think crippling someone for u...

sadly most invis counters are flawed in one way or another

flame thrower and shooting them is reactive, but that takes too long if they can double-tap you

sonar and recon are preventative, you need to use them before the light attacks
but you cant know when the cloaked light will attack, that's it whole point
so the only way they do work is if you randomly throw them around, hoping to catch the light

but then you're on cooldown half the time and the light can just walk around sonar grenades

pastel sage
#

nerf goo grenade

main pond
cunning dagger
#

Decrease light hp by 100. That mf hard to kill

alpine jungle
indigo osprey
# quick coyote - Flamethrowers are can only be used by heavies and it doesn't happen that often...

you can literally hear invis people and see them pretty clearly, you all lack skill and have to make fake scenarios to feel better about yourself in this game. Everyone uses recon because if you have team with comms its useful. People complain about recon like this a 1 v 1 v 1 game. Its actually a team based game if you guys forgot. Stop saying debuff recon and actually grow up and talk to your teamates or get friends that'll play with you. Everyone that clown replies knows Im right as well and will say the same argument.

daring fossil
#

I literally just got killed by the 1887 from like 150m away

mystic oar
#

Bro is defending esp

glacial salmon
# quick coyote - Flamethrowers are can only be used by heavies and it doesn't happen that often...

Your points on why the counters I mention won't work is just a skill issue. Might as well say "You can't counter heavy shields with glitch grenade because what if you miss?" If counters were guaranteed, there would be no point to have a skill cap in a game.

You're missing the big picture with recon. It can counter a Light invis, but it can counter everything else too. You can't run far away enough, can't hide, cant burrow and camp down.

The difference between the counters on invis that I mentioned and yours with Recon, is that mine require some skill and team effort to take invis down. Recon does not.

quick coyote
# glacial salmon Your points on why the counters I mention won't work is just a skill issue. Migh...

its a skill issue i dont play heavy?
its a skill issue i dont randomly spray?
its a skill issue i dont randomly throw cannisters directly at the cloaker?

do you even listen to yourself.

the fuck you mean team effort to take down?! yeah ill let my friend give me the exactly location the light is at.
killing a recon doesnt take skill? then wheres the issue?
playing with the cloaking device barely takes any skill since you can just sneak up on everyone and beam them.
playing reacon still needs you to have good aim and positioning.
i have tried both and felt disgusted while playing light.

im going sleepy time now since agruing with you is way less important than a healthy dose of sleep so dont expect a response.

opaque patio
smoky gust
lunar creek
#

My game is stuck on this screen for the past one hour. @stone crown I don't wish to lose fame points.

blissful bridge
# glacial salmon You have no idea how to balance a game. Why do you think crippling someone for u...

Recon Senses:
-30sec / 1min Cooldown
-Louder Audio Clue
-Range Quality Reduced
-Smoke/Fire/Gas act as "walls"

This would stop the indefinite spam scanning which would help nerf the spawn tracking, camping, and chasing abuse of the ability.
It doesn't cripple the recon user but instead forces them to use it more sparingly and situationally.
It can still be a powerful information tool and be used sparingly in combat.
It's a viable teamplay tool if used with communication.

This preserves it's utility and viability in game while increasing the skill and timing of it's use.

@quick coyote
I think the cloak is extremely close to being balanced, and it only needs a few slight tweaks to itself and it's surrounding meta.
It needs a slight adjustment to it's activation and cooldown, but it needs to stay togglable.
The shimmer while moving is fine, but maybe they could make the shimmer for standing still be the same as movement.
It needs a louder audio cue while moving and the SFX of the game in general need to be fixed.
That would help with audio and visual location of a cloak without changing the overall function of it.

The biggest problem is double barrel which needs a nerf to it's range and a longer reload time.
This will make it so they have to be extremely close and take a bigger risk for the elimination.
If they miss their shots they'll have to suffer the reload time. It will take more skill to use and make it risky.
The AA nerf helped a little with controller locking heads with the double barrel.
This will help balance out the tactic of meta play without absolutely changing the style of gameplay.

Let's find balance. ā¤ļø

indigo osprey
urban hatch
#

nerf recon

nerf 3 x heavy teams

make invis sound louder

daring fossil
# smoky gust there is an invisible enemy light in this picture since they are so easy to spo...

man, how can you see anything with TAAU or whatever upscaler you're using that smothers the screen in vaseline. If you have an Nvidia card, I recommend turning on DLSS and setting it to DLAA. If I was to guess, I'd say the cloak is between your dead team mate and your alive team mate, but there's so much dithering everywhere. Also, taking one frame is a lot harder to spot, than seeing the dude run around with the shimmer. I generally have no trouble spotting cloaks ASSUMING I heard him first.

glacial salmon
# quick coyote its a skill issue i dont play heavy? its a skill issue i dont randomly spray? i...

Are you okay? If you're getting offended, maybe this subject wasn't meant for you. Besides, you completely misinterpret all my points anyways.

  • Its a skill issue if you can't use a flamethrower.
  • Its a skill issue can't hear a invis and throw a sonar grenade.
  • Its an issue if you can't even see a blur in your screen.
  • Most defnitely a skill issue if you cant ping or call our the location to your team. Especially stick together.

Game literally tells you its less effective when moving around and wil leave a blur. At that point, you're already aware for them. When you hear the recon ping, what can you do? Run? Hide? **You don't even know where they are seeing you from. **

I also don't recall saying "Killing recon doesn't take skill"? I do recall saying that using Recon doesn't take skill though. And every class requires good aim and positioning, why you singling out a Recon for? They just also get to know where you're at.

Probably read slower and calm down. Stop being delusional and go to bed.

velvet moth
toxic shadow
upper citrus
#

remove recon

slow zenith
#

remove recon

crimson merlin
#

Light needs more weapon damage buff please.

spice stag
#

remove recon

lime isle
#

Remove recon

neon bloom
#

remove recon

wary tapir
#

Remove recon, replace it with defib in slot, limit defib to 3 uses per match, keep defib qualities as is / buff respawned health lightly

sage bison
#

please REMOVE LIGHT AND BUFF RECON!

dull token
#

I gotta say, in terms of the most problematic balance issues. This game has done a good job of jumping on those relatively quickly. Balance changes are always a great thing to have, but there are definitely other things that would be great to have addressed. The audio engine is the biggest one for me. It's just so inconsistent. In one game, it feels like you can hear every random enemy sound cue like defibs across the entire map for some reason. But then you can't hear any enemy footsteps that are so much closer to you and you just die because of it. For a competitive game, that's kind of important. The game also desperately needs custom games. There are so many little interactions and strategies that are just very hard to consistently nail down when you don't have the ability to practice them freely. Whether they're map specific, or require things like the cashbox. The practice range just doesn't fill that needs. Another minor thing, the scoreboard needs some tweaking. You should 100% be able to see a player's class even when they're dead. if I'm playing solo, both teammates are down (and they're not on mic.) Knowing which class they are is kind of important info when it comes to which one I want to focus on reviving. It would also be nice if you could at least see your teammate's loadout at any given point. Maybe the enemies' too? But that's definitely a maybe.

quick coyote
#

also fix mines please so they actually blow up when people walk on them.

@glacial salmon real mature mate

smoky gust
vocal cave
quick coyote
#

theres a serious bug in the game right now where any detached object (including trophies and the vault) can clip under the ground and stay there.

also, if a jump pad or other activated deployable is placed under someone, it wont register as active until that person fully steps off of the equipment.

quartz girder
#

they didn't even nerf aim assist they completely deleted it

subtle niche
#

As someone who uses Recon - remove Recon. I don't want to be forced to use it because I feel like I'm throwing if I'm not.

blissful bridge
# dull token I gotta say, in terms of the most problematic balance issues. This game has done...

I added your points to the QoL section in my patch opinion.

Next Patch

Light Class:
-Faster Health Regen

Grapple:
-slightly decrease cooldown

Evasive Dash:
-slightly decrease cooldown

Invisibility:
-Shimmer while standing still is the same as moving
-Louder Audio Clue

Double Barrel:
-Decreased Range
-Longer Reload

Throwing Knives:
-Very slight faster attack
-Strong attack can be held
-Tighter slide / airborn / movement dispersement spread.

Recon Senses:
-30sec / 1min Cooldown
-Louder Audio Clue
-Range Quality Reduced
-Smoke/Fire/Gas obscure sight

Defibs:
-Removed 2sec invincibility
-Added Glitch effect to revived player

Heal Beam:
-Lowered Up-Time
-OR-
-Increased Cooldown

Turret:
-Slightly larger hitbox
-Tracking lost in smoke / gas

Jump Pad:
-Activates when placed under player

Riot Shield:
-Speed while blocking is normal walking speed
-damage increased from 84 to 90.

Throwables:
-Decrease Barrel Health
-Slight Increase to hitbox

Quality of Life:

Dead Go Boom - Trophies tick down 5 secs with loud audio cue and are throwable by anyone.

Contestant Characters increased from 6 to 9

Optional Kill-Cam Added

Team Loadouts viewable by button press in scoreboard menu
Enemy Specializations viewable in scoreboard menu
Enemy Class viewable in scoreboard while they are dead

Audio SFX fixed

SBMM (no more bronze/silver/gold fighting diamonds and better casual matching)
Cheating (this always needs attention)
Slight buff to AA for console players (finding a balance from last AA nerf)
KBM added for consoles (freedom of choice)

Things I'd love to see....

Forge Mode and Custom Lobbies
VR Bucks into Coin (3,000VR = 150 coins) or Cosmetics buyable with VR bucks or unlocked through in-game actions.
Color Wheel for Cosmetics (primary, secondary, and accent)
Replay Mode

gleaming tide
#

Add egg as throwing knife skin. thanks

limpid lintel
#

I noticed there's a bug where if you cancel your queue right before finding a match you get a suspension after the match for "abandoning the match" even though you still got put into the match and never left it. It happened twice to me so far.

daring fossil
glacial salmon
glossy sorrel
#

The game is dying very fast devs are not putting in the work in the past month there has 1 been update with barely any content c4 barrel have been in the game for a whole month now and no fix only little nerfs this game is being ruined by the devs very sad to see

sand sable
#

Fix the broken aim assist on console

velvet moth
#

What do you guys with aim assist problems play on, PS5? Because on Xbox it's working, heavly nerfed, but working nonetheless.

slow zenith
#

anyone that doesn't think that recon is insanely op and needs to be heavily nerfed or reworked is just not good enough at the game to understand why and should be instantly dismissed from having any valid balance opinion

snow swan
mystic oar
sour bane
#

Remove recon

quick coyote
#

the ability to buy things from bundles without having to buy the whole bundle would pretty cool.

proven pelican
lilac frost
#

Please at least add a gamemode that doesnt allow weight class stacking. (queue the "you dont want this to be overwatch" brainrot.)

potent raft
modern wedge
#

please prioritize things like anticheat/lag/bugs before anything else ā¤ļø

quick coyote
vocal cave
smoky gust
#

@indigo osprey still waiting on your clarification, to their left? right? behind/in front of them?

for @toxic shadow and everyone else, here is a video of the situation
its pretty short buts that's how much time i had to find the light myself (and remember, you can rewatch this clip, I couldn't in game)

blissful bridge
# lilac frost Please at least add a gamemode that doesnt allow weight class stacking. (queue t...

If it's an optional mode and they keep the other modes as well, I don't see why it wouldn't be a problem.
The Overwatch argument is valid as it did destroy a lot of it's enjoyability and freedom.
If there is freedom of choice it'd be just fine to include a role lock mode as an option.
This game deserves to have multiple modes, maps, and variations in all of them.


Repost for Embark

Recon Senses:
-30sec / 1min Cooldown
-Louder Audio Clue
-Range Quality Reduced
-Smoke/Fire/Gas act as "walls"

This would stop the indefinite spam scanning which would help nerf the spawn tracking, camping, and chasing abuse of the ability.
This doesn't remove or over-alter the ability, but instead helps balance it while keeping it's style and function.

sage bison
fierce echo
#

good afternoon. Will the developers not fix the search for ranked tournament matches on Xbox, on South American servers??? Couldn't they do something like restrict players from South America and publish so that they can pull from the origin server???

glossy sorrel
# quick coyote is this your first live service game? not even fortnite updates monthly. we’re b...

this game just came out and there is a lot of problems with the game that they havent been fixed and its been a month even simple fixes seems like this is your first time playing a game fortnite doesent update monthly becasue they can retain players and the game is established when the game is not established and has already lost 50% of their players look at the finals steam charts you can see the game is dying they have lost over 50% of their players your a clown no clue what your talking about 🤔

winter zealot
#

#removeTurrets

gaunt kettle
glacial salmon
#

Remove recon

slow zenith
quick coyote
#

in game fps limiter not saving? anyone has this problem ?

plucky torrent
#

please fix backstab tracking thanks

lilac frost
# blissful bridge If it's an optional mode and they keep the other modes as well, I don't see why ...

the overwatch arguement is completely invalid because the game was miserable when people were hero stacking. them getting rid of hero stacking is objectively the best update they ever did to overwatch. you cant ever convince me people thought fighting triple pharmacy was "unique and innovative" or fighting 5 reinhardts and a lucio. character stacking has and always will be boring and infuriating. People refuse to acknowledge that overwatch was the best FPS ever (untill they starting making horrible updates) smh.

snow swan
unkempt basalt
tardy dawn
#

remove las vegas

clear heath
blissful bridge
# lilac frost the overwatch arguement is completely invalid because the game was miserable whe...

The problem is that they didn't make it an optional mode.
Freedom of choice is always better.

Those who enjoy the unbalanced chaos can play with no locks.
Those who enjoy forced balanced can play role lock.

I personally enjoyed the hilarity that ensued from a 5-team Winston loadout.

Let's not repeat the horrible updates that ruined Overwatch.
It was once one of the better FPS games, I loved that game and watched it turn into a toxic unbalanced mess.

Freedom of choice in multiple maps, modes, and variations to all of them is the best way to go.


Repost for Embark

Recon Senses:
-30sec / 1min Cooldown
-Louder Audio Clue
-Range Quality Reduced
-Smoke/Fire/Gas act as "walls"

This would stop the indefinite spam scanning which would help nerf the spawn tracking, camping, and chasing abuse of the ability.
This doesn't remove or over-alter the ability, but instead helps balance it while keeping it's style and function.

ā¤ļø

ancient hare
#

Recon might be able to stay around as is but we've gotta do something about it's uptime.
It's too strong of an ability to be able to toggle it on and off whenever you want.
Remove the ability to toggle it off to save energy and that'd be a good start imo
Also defib invulnerability is kinda lame. It shouldn't be a valid strat to just defib someone mid fight and have them kill the attacker while invincible.

smoky gust
#

from a quick google search I found the following:
OW has 5/6 hero's per team and there are 39 different playable characters

even if your teammates all take hero's you like, you have at least 33 other hero's to choose from

in the finals there are 3 classes and 3 people per team
with a class maximum of 1 you will play the character you want only about 1/3rd of the time

drowsy vector
#

Daily reminder to delete recon from the game. The day that happens, so many fun plays can be made that are now just impossible. Let the art of surprise be a thing please

gaunt kettle
#

It be cool if they made a gamemode we’re a team is most wanted

tough hearth
#

I’m on console and I swear I just can’t talk to or hear anyone in game chat.

glacial salmon
#

Now despite Recon i have some actual feedback

  • Fix jumping on stairs and you start floating
  • Make a auto-clamber toggle. Sometimes i just jump off when clambering like tf
  • Fix throwable containers and barrels, sometimes they just clip through the floor or dont even trigger
  • Add faster sensitivty or MKB users
  • Remove recon
sage bison
#

daily reminder to delete light from the game. The day that happens, so many fun plays can be made that are now just impossible. Let the art of surprise never exist.

kind bane
#

daily reminder to delete every character and weapon from the game. The day that happens, so many fun plays can be made that are now just impossible.

gaunt thunder
#

Recon just needs a nerf/rework not being deleted xd

blissful bridge
# smoky gust from a quick google search I found the following: OW has 5/6 hero's per team and...

There were multiple characters to choose from, but you would get bullied for not picking a certain class or meta.
You were extremely limited still because of the toxicity of teammates and class options.

This is happening now in THE FINALS even without Role Lock.
If you try playing as a light class in ranked, you will be bullied and seen as "tossing" the match.
If you don't carry defibs as a medium and pick either heal beam or recon, you will be bullied for "tossing" the match.
Toxic competitive players love to complain about the current meta, but will bully anyone who doesn't use the current meta.

Role Lock would be fine as an optional choice.
This game deserves multiple modes and variations of them.


Repost for Embark

Recon Senses:
-30sec / 1min Cooldown
-Louder Audio Clue
-Range Quality Reduced
-Smoke/Fire/Gas act as "walls"

This would stop the indefinite spam scanning which would help nerf the spawn tracking, camping, and chasing abuse of the ability.
This doesn't remove or over-alter the ability, but instead helps balance it while keeping it's style and function.

smoky gust
old swallow
quartz girder
#

Can we please have some aim assist back for controller players? And voice chat for Xbox please šŸ™

severe linden
#

Just joined a game that lasted less than a minute - please stop putting us in games that are close to ending

worthy helm
#

REMOVE RECON

final shore
#

BUFF RECON

inner quiver
#

How to play Light:

Step 1: die to recon Mediums

That's it for the Light guide, hope it helps

vast quail
#

Ranked plagued by recon, c4 and mesh shield. All easy to use and very strong

blissful bridge
# old swallow why do you still want to nerf barrel and nerf evasive dash that crazy...

That's not a nerf to evasive dash, it's a buff decreasing it's cooldown time.

I mentioned making barrels one shot basically, and easier to hit with a slightly bigger hitbox.
This helps nerf the nuke tactic further without continuing to debilitate C4.
This would make the nuke easier to counter and help balance it further without destroying it's power.


Repost for Embark

Recon Senses needs to be made Non-Togglable and have 30sec / 1min Cooldown with a Louder Audio Clue, Range Quality Reduction, and Smoke/Fire/Gas obscuring sight.

This would stop the indefinite spam scanning which would help nerf the spawn tracking, camping, and chasing abuse of the ability.
This doesn't remove or over-alter the ability, but instead helps balance it while keeping it's style and function.

ā¤ļø

quick coyote
sage bison
# quartz girder Can we please have some aim assist back for controller players? And voice chat ...

The aim assist should stay where it's at, they still have 35% magnetism and aim snapping on rifles (which might need looked at). Having snapping on snipers/shotguns is so crazy broken and 50% magnetism was also stupid. You should not get the same level of aim as a PC player that has to use their fingers and arm to aim on a controller just because of some software. Aim-assist is soft cheats that raises the skill floor of controller players so that the worst console aimer is better than the worst PC aimer, and if it is turned up too high it gives controller players inhuman levels of accuracy that isn't achievable on mnk. If you do not have fun because your soft cheats aren't strong enough then that's a skill issue, I don't care if you're not "having fun" because aim assist isn't strong enough to compensate for your potato aim.

glacial salmon
#

renove recon. will happen since we the majority

fervent coral
#

Fix the fire on the grass

ebon elbow
#

Mnk on consoles

gaunt thunder
young wagon
#

any thoughts to increasing the max level this season? im already max and ive seen other people that are too and theres still 50 days left, would be nice to have more for xp to go towards than just the weapons and gadgets you're using

worthy lantern
#

just had a game in seoul where a team with two turrets and a heavy took the vault and sat on top of the elevator destroying all possible ways to reach up! DAMNN!

tropic swift
#

Day 1 of asking for merchandise so I can have a Nama-Tama plushie

sharp spade
#

I like solo bank it, but I think it would work better without having to cash out.
Maybe have it just be whoever has the most coins wins (players still drop coins when eliminated).
To make it more interesting, have the top 3 players or just the top player give off a sound ping (like the sonar grenade) every 10/30/60 seconds or so, so it become more of a cat and mouse chase
EDIT: added context; players still dropping coins when eliminated

half swallow
#

Restore Keyboard and mouse on consoles. For fairness don't allow players using K/M on consoles to turn off crossplay.

fierce hinge
#

Fix your matchmaking. forcing solo players to play with dumpsters who are clearly not on your skill level, rather queue longer

brave plover
#

please fix input delay since patch 1.5.0 ... M11 and XP-54 arent the same since the last patch, still buggy damage and time to kill, please fix this problem embark

open yarrow
#

Please upgrade NVIDIA Reflex and graphic quality.

river bear
#

I love this game,

flat shale
eternal mantle
ebon elbow
strong escarp
#

If we go into this weekend without a Recon hotfix then I fear for the future of this game.

blissful bridge
#

Next Patch should look like this....

Light Class:
-Faster Health Regen

Grapple:
-slightly decrease cooldown

Evasive Dash:
-slightly decrease cooldown

Invisibility:
-Shimmer while standing still is the same as moving
-Louder Audio Clue

Double Barrel:
-Decreased Range
-Longer Reload

Throwing Knives:
-Very slight faster attack
-Strong attack can be held
-Tighter slide / airborn / movement dispersement spread.

Recon Senses:
-Non-Togglable
-30sec / 1min Cooldown
-Louder Audio Clue
-Range Quality Reduced
-Smoke/Fire/Gas obscure sight

Defibs:
-Removed 2sec invincibility
-Added Glitch effect to revived player

Heal Beam:
-Lowered Up-Time
-OR-
-Increased Cooldown

Turret:
-Slightly larger hitbox
-Tracking lost in smoke / gas

Jump Pad:
-Activates when placed under player

Riot Shield:
-Speed while blocking is normal walking speed
-damage increased from 84 to 90.

Throwables:
-Decrease Barrel Health
-Slight Increase to hitbox

Quality of Life:

Dead Go Boom - Trophies tick down 5 secs with loud audio cue and are throwable by anyone.

Contestant Characters increased from 6 to 9

Optional Kill-Cam Added

Team Loadouts viewable by button press in scoreboard menu
Enemy Specializations viewable in scoreboard menu
Enemy Class viewable in scoreboard while they are dead

Audio SFX fixed

SBMM (no more bronze/silver/gold fighting diamonds and better casual matching)
Cheating (this always needs attention)
Slight buff to AA for console players (finding a balance from last AA nerf)
KBM added for consoles (forced crossplay but freedom of choice)

Things I'd love to see....

Forge Mode and Custom Lobbies
VR Bucks into Coin (3,000VR = 150 coins) or Cosmetics buyable with VR bucks or unlocked through in-game actions.
Color Wheel for Cosmetics (primary, secondary, and accent)
Replay Mode

nimble steppe
#

Plz talk about mnk on console
So in the recent update they removed mnk support from XBOX and they knew there a lot people asking for mnk on console. They don’t want to support the game with mouse and keyboard while we playing with/against pc players?!!

And the game on pc support both inputs without any problems at all why they following DICE steps when they don’t want to support the game with mouse and keyboard for console while we play in PC lobby??!!
Look at the other games like call of duty and Fortnite and even Roblox it supports mouse and keyboard on console without any problems. This so stupid and makes me so frustrated. 🤬
When I play with mouse and keyboard on the console the game automatically turn off the aim assist when I written and a play with the controller again the aim assist is back automatically so when the divs nerve the aim assist on console a players they delete the mouse and keyboard on the on the consoles because the aim assist is not like before so this is the devs
problem not mien ?

TALK ABOUT IT PLZZZZZ😢
#WE_NAED_MNK_ON_CONSOLS_THE_FINALS

tropic swift
#

Remove guns

gleaming tide
#

Add eggs as throwable knife skin.

Thanks. 🄚

jagged ocean
#

More hairstyles, like a ponytail with and/or without bangs (all colors) and in general more color variations of clothing and the new hairstyles

manic aspen
manic prawn
#

you should def add thigh high socks to the skirt cosmetics it looks pretty plain ngl

sage bison
#

ngl I like the suggestions about cosmetics but those are all 2nd tier issues. balance should be prioritized considering how fucked up it is rn

outer iron
#

Next Patch

Light Class:
-Faster Health Regen

Recon Senses:
-30sec / 1min Cooldown
-Louder Audio Clue
-Range Quality Reduced
-Smoke/Fire/Gas obscure sight

Defibs:
-Removed 2sec invincibility
-Added Glitch effect to revived player

Heal Beam:
-Lowered Up-Time
-OR-
-Increased Cooldown

Turret:
-Slightly larger hitbox
-Tracking lost in smoke / gas

Throwing Knives:
-Very slight faster attack
-Strong attack can be held
-Tighter slide / airborn / movement dispersement spread.

Riot Shield:
-Speed while blocking is normal walking speed
-damage increased from 84 to 90.

Quality of Life:

Dead Go Boom - Trophies tick down 5 secs with loud audio cue and are throwable by anyone.

Contestant Characters increased from 6 to 9

Optional Kill-Cam Added

SBMM (no more bronze/silver/gold fighting diamonds and better casual matching)
Cheating (this always needs attention)
Slight buff to AA for console players (finding a balance from last AA nerf)
KBM added for consoles (freedom of choice)

Things I'd love to see....

Forge Mode and Custom Lobbies
VR Bucks into Coin (3,000VR = 150 coins) or Cosmetics buyable with VR bucks or unlocked through in-game actions.
Color Wheel for Cosmetics (primary, secondary, and accent)
Replay Mode (written by Sea)

lofty hollow
#

REWORK RECON IDEAS
1 - Nerf) Instead of toggable on demand wallhacks, you have charges (just like light's dash) which you use to see where enemies are through walls just like current recon, but only the static image of where they where at the time of activation for a brief amount of time.
2- Completely new) Use a tablet just like the other gadget tablets (example jumpad tablet) that on activation shows you the map and an indication of where everyone is on it. Not wallhacks and you can't know pinpoint which elevation your enemies are, to have some sort of counterplay potential.

silent lance
#

After 110 hours I'm throwing all my feedback in a single post

Leaving a game shouldn't count as a Lost in the "Performance" tab stats basically don't matter and no one can see them but they skew the actual statistics, more statistics would be appreciated too. wins and loses with all classes for example.

Not having a text chat on a game of this caliber is an embarrassment, make it hidden by default like voice chat, people are gonna be toxic, chat or not, there are countless of players that don't use VC either because they cant, don't have one or cant speak English very well, their only means of communications are removed.

Not having MnK on console is dumb when you have crossplay ON by default, simply flag them as PC users and remove the option of turning off crossplay when using MnK

Matchmaking shouldn't make you play with people WAY above or below your level, Solo players should queue with duos and other solo players, 3 stacks should play vs other 3 stacks and duos, maybe not doable in ranked, understandable, but is totally doable in Quick cash and bank it.

Medium is Too good and has way too much utility, Light has no team utility whatsoever and cant perform his job properly vs a coordinated team.

Allow us to rearrange the contestants in the selection screen.

Fire in general needs a buff, is just way worse than gas in every way, the only reason people run fire gadgets is because it removes gas.

Revolver shouldn't have such terrible accuracy, FCAR, AK and Lewis are overturned.

APs turret shouldn't remove the grenades from the CL-40 and MGL42, they pretty much make it so you don't have a weapon so your only option is to run to the enemy and bash it to death, they also shouldn't destroy projectiles through walls

Invisibility and Recon are inherently toxic to the game, you cant remove one without the other, my proposal is to make them a single use before going into cooldown, recon should work like sonar nades instead. Written by Whale Chud

eternal mantle
sharp belfry
#

Just a reminder that cloak is not balanced by recon.
Nerfing recon isn't going to make cloak rampant or OP.

jagged ocean
#

Still campaigning for more in dept character customization including more body shapesšŸ˜”

gleaming tide
#

egg.

quick coyote
#

Ngl it's kinda annoying that in EVERY short match i am getting new players/leavers :/

hard wasp
# blissful bridge There were multiple characters to choose from, but you would get bullied for not...

Not gonna lie, I find it extremely cringe you over here on this channel defending Recon for literally a whole week when basically every single player is sick of it. You have to be a literal recon enjoyer/abuser to be oblivious to the fact that this ability breaks the game and makes 90% of loadouts useless or subpar to the point of you trolling if you pick them.

Recon has to be removed, and a good idea is to change it with defib. Easy fix reach out for more balance tips <@&1009839355801636904>

glacial salmon
brave plover
#

please fix input delay since patch 1.5.0 ... M11 and XP-54 arent the same since the last patch, still buggy damage and time to kill, please fix this problem embark

night vapor
#

Please fix my soul

lilac frost
wary tapir
quick coyote
sharp belfry
#

Can we have the ability to place heavy barrier along walls and ceilings?

gleaming tide
#

eggs as a throwing knife skin.

solid gyro
#

love the game and will love you even more if you allow kbm to ps5/console ā¤ļø

fiery harness
#

rewasd ist still a problem

ebon elbow
spare radish
#

I encountered a bug just a while ago. My team mates both disconnected. I ended up alone. Finished first round second in Ranked and qualified. When I was waiting for round two it never let me in. I just saw the counters running for the round two and never actually made it in the game. And now it says it penalized me because I quit the game

snow swan
hard wasp
#

Idea to buff grenade launchers, another underused and mostly useless weapon.
Make it so they do insane damage to shields. Then they have a purpose. Currently they are just blocked by shields non stop and they do very little damage. Since you have just 4 or 6 nades, takes ages to bring a shield down.
Then you have APS turret that blocks them. That has to be removed imo.

plucky torrent
#

Im not sure that aps should work through walls it just doesnt make sense

eternal mantle
wanton nimbus
#

Day 5 of asking to bring back keyboard an mouse support to xbox

lilac frost
neat siren
#

Not having an option for Auto sprint in 2024 is kinda suck ngl

reef jasper
#

Another day with mediums being OP woohoo

barren nova
#

I love this game, but it's having big meta problems.

I fix it for free:

  • Reduce the amount of C4 from 2 to 1.
  • Remove Recon ability.

You're welcome.

quick coyote
# lilac frost if the console would think its a controller anyways, then it would apply aim ass...

You don't get it.
You plug your mouse and keyboard into a xim > your mouse and keyboard are registered as a controller and the game will only see it as a controller.
You can still do this even with mnk input disabled. The console thinks its a controller, not a mouse and keyboard. Disabling/enabling mnk support has no effect on this.

A xim is a device you plug into your console that tricks it (then plug a mouse/keyboard in it), not just using a mnk setup on a console.

This is a problem in every console game. Disabling mnk is just done to stop console players from having an advantage over other console players using a controller. They can't do much about a xim user though.

placid linden
#

Waking up in the morning knowing there’s no sbm so I get queued up with people who don’t know how to play😁

earnest ermine
blissful bridge
# hard wasp Not gonna lie, I find it extremely cringe you over here on this channel defendin...

I find it extremely toxic and cringe of you to insult me for providing feedback that isn't "remove recon".
So your balance tip is to throw away the entire ability without thinking of what effect it'll have on the game?
How slotting Defib into a specialization will change gameplay?

You want to destroy creativity and innovation just because recon is extremely broken currently?
It's hard to have a balanced discussion with someone so limited by their own self-perceived concept of what could be in a video game.
The FPS genre isn't limited to your opinion of what belongs in an Online Multiplayer game.

Ranked is plagued by recon. I want to see it fixed.
However, completely removing / reworking an ability is not the answer to finding balance.
This is a fun and creative game, but ranked meta concerns wish to gut the game.
This game needs to be balanced, but it needs to in a way that preserves what it's trying to create.

Completely removing / reworking an ability is not the answer to finding that balance.
That mindset will only destroy creativity and innovation. It's toxic.


Repost for Embark

Recon Senses needs to be made non-togglable with a 30 second cooldown and a louder audio cue.
This would stop the indefinite spam scanning which would help nerf the spawn tracking, camping, and chasing abuse of the ability.
This doesn't remove or over-alter the ability, but instead helps balance it while keeping it's style and function.

ā¤ļø

wary tapir
# snow swan Wouldn't the turret be more useful?

Not really. Plenty of other games have turrets but close to none have recon. The reason why is because recon is typically called ā€œwall hacksā€ and that would normally be ā€œcheating ā€œ . And no other game has recon with so much uptime. Also turret has counters in glitch grenade, recon doesn’t

quick coyote
#

Would like to recommend a mode that has more than 3 players per team to eliminate the likelihood of having stalled players/not objective driven in your team thus completely eliminating chance of you winning

gaunt thunder
carmine ore
#

Since everyone started to evolve into a crybaby about this game: Developers, you did a great job adding precaching shaders before joining. It reduced the lags and keeps the game-play fresh. Keep the optimizations up!

sage bison
#

Please remove light and buff recon šŸ™

spring willow
#

there should be custom games, so you can 1v1 your friends

vale stirrup
#

TURENTS NEED A NERF RN

jagged crypt
frigid moss
#

please remove medium and light, do what needs done (heavy ethnostate) eggpet

snow swan
kindred harness
quick coyote
woeful perch
#

Alright be real guys. Who in their right mind in LFG would pick a light as their teammate. Whom they have never met or played with before?

valid night
#

roll back lh1 to OB version, remove recon replace with defib.

foggy ginkgo
plucky torrent
carmine ore
# jagged crypt lol wanting to improve a game so its not in favor of abusers and cheaters is now...

I guess you werent there when the game launched and so were the first to discover this channel. Guess what happened at the beginning: Everyone's expectations where blown away. This is all natural process that by playing a game more often you see the less beautiful sides of it. My point now is that the people here started to not value the game as they did before. Embark is working on it... well better than studios I know developing PVP content. Like bro: As someone who's into informatics I can already tell you that your expectations of "abusers and cheaters" begone from one patch to the other are simply not possible and it will never be. And guess something else: You ain't improving the game by writing literally one line of text saying: "Fix cheating" or smth. Do me a favor: Look how toxic the people got in this chat here just because they can't relate to each other or worse: They aren't even willing to listen to each other. "What has gaming become?", you ask me mmmh: Definitely not an experience to have fun anymore for most people, as I see the people here...

Point is: Give Embark some time and respect them, their creation, and the playerbase as-is.

jagged crypt
# carmine ore I guess you werent there when the game launched and so were the first to discov...

Yes I was here when the game first launched. Defending cheaters dosent make you right. I guess you werent here before the need for xim, aimbot, aim assist, and other tools that make it in favor of abusers. You are being and adding to the toxicity by calling someone who wants a fair playing field a cry baby. Getting to the finals round just to get owned by cheaters and abusers of obvious flaws in a game is, never has been, and never will be fun.

river bear
#

make it so i dont die every 2 seconds as light because of some random nuke being thrown

quartz girder
#

Yep Xbox voice chat is bugged and they haven’t fixed it

cunning stag
#

Devs talk to us bro, are you gonna add MnK back on console or not? A lot of people can't play your game, just let us know if you won't ever add it back, so we can just forget about this game.

ebon elbow
#

Hope they do, the games clunky on controller

velvet moth
quick coyote
#

EURGH IM SO FED UP WITH THESE NOOB PLAYERSA THAT CANT PRIORITIZE DEFENDING A BANK WHEN A TEAM IS ABOUT TO WIN FOR FUCKS SAKE

the tutorial of this game needs to explain fucking tactics. getting teamates that concentrate on just making kills via sniper and not collecting the coins is also fucking dumb

valid night
carmine ore
# jagged crypt Yes I was here when the game first launched. Defending cheaters dosent make you ...

Ah yes, I was definitely "defending cheating". Like I wasn't totally trying to make clear that the cheating issue isn't resolved so easily as you think. By that logic of yours, I assume that you even missed out my point addressing the fact that people aren't willing to really hear/understand each other AND THEN "cry" why nothing is changing. Imagine the position of Embark: Do you think making right decisions to appease (most) of the playerbase is working better while polarization is literally happening? And another question to you from the perspective of Embark: Do you think Embark will be 🌟 the studio 🌟 to fix cheating for once and for all? Every game has it flaws and especially when it comes to cheating. Either your coping so hard that every player of yours who won against you is automatically a cheater or you have to put on the biggest drama of your life when literally one aim botter is killing the lobby. Its one game. Get over it.

gleaming fox
#

Please fix Xbox crashes

fervent coral
#

Is recon senses that bad cause if u do eliminate it or nerf it then u nerfing invis too

fossil walrus
# velvet moth You can't play the game? like the controller doesn't work or something? shoot. T...

Why are you so against players using raw input on console? Why do you want console players to have less features? This reminds me of when Gears 5 added an FOV slider to console and some people were against it simply because "that wasn't in the past games". There's a defender for literally everything. It's crazy.

"Hey being a cannibal isn't a good idea"

"Well actually the nutrients provided from brain matter..." like come on

velvet moth
#

Why am I "so" agaisnt it? It's literally the first time I comment on the matter. I only commented because he's crying about not been able to play their game: "We CAN'T play your game", really? you can't or you just refuse to play it with a controller, that was funny to me.

sick pier
#

Balance class HP thresholds by increasing light HP by 25 and reducing heavy HP by 25, can make the heavy class a tiiny bit faster and sliiightly less hitbox as some QoL (honestly the model itself could probably be improved) and make the light class a little less tiny.

If HP nerf to heavy would be too harsh for what the devs want from that class, I still recommend increasing light's hp to 175 so that they can survive just a bit more. There are so many sources of damage and light class often can get absolutely deleted, no amount of positioning will save you from quickly being lasered, the other classes have a more enjoyable amount of survivability to them.

Also, rework recon and remove invis.

jagged crypt
# carmine ore Ah yes, I was definitely "defending cheating". Like I wasn't totally trying to m...

coping vs reality when I literally have clips and see people just shooting across the map and hitting every bullet with 100% accuracy is coping? Either your delusional and want and embark sponsorship so hard or you just cant face reality. Im not going to keep going back and forth with someone who is as blind as stevie wonder and thinks there are only cheaters in one game every now and again. I bet your instant reply is always get good or something of the sort. I think embark can do a better job of re balancing the game. There's obviously a problem when 80% of the user base is mediums who use the same gadgets and same weapons. But yea you keep being an embark tool and ill keep putting on the "biggest drama of my life" as you say

soft wedge
#

To be able to buy cosmetics individually because I no longer want to buy a pack for $20 to finally use a single cosmetic šŸ˜•

reef canyon
#

Auto sprint
Make recon a screen/gadget
Give defib to Lights

glacial salmon
# eternal mantle competative viability shouldnt be the single point of focus when considering abi...

Everyone enjoys smashing, turreting and invisibility. Each class has another equipment that plays a role into having fun by sustain, locking down, and surviving that still allows you to have fun.

Recon does not provide those. Its just fun to the user. It does nothing to benefit the team, only yourself. If you consider pinging, what does it matter if the whole team can just play all Medium recons.. ?

rich fox
#

imagine if all classes had the same amount of health. wonder how that would play out lol

eternal mantle
# glacial salmon Everyone enjoys smashing, turreting and invisibility. Each class has another equ...

I agree, I have no intention of defending recon and also believe it needs significant changes if not a complete rework. However I disapprove of people defending cloak just because the light isn't particularly strong in ranked. Cloak is an ability which a fair sized portion of the player base dislike strongly I think there should just as much discussion for adjustments to cloak regardless of how it holds up in comp. Other areas should be looked into to buff the light class.

blissful bridge
#

Next Patch should look like this....

Light Class:
-Faster Health Regen

Grapple:
-slightly decrease cooldown

Evasive Dash:
-slightly decrease cooldown

Invisibility:
-Shimmer while standing still is the same as moving
-Louder Audio Clue

Double Barrel:
-Decreased Range
-Longer Reload

Throwing Knives:
-Very slight faster attack
-Strong attack can be held
-Tighter slide / airborn / movement dispersement spread.

Recon Senses:
-Non-Togglable
-30sec / 1min Cooldown
-Louder Audio Clue
-Range Quality Reduced
-Smoke/Fire/Gas obscure sight

Defibs:
-Removed 2sec invincibility
-Added Glitch effect to revived player

Heal Beam:
-Lowered Up-Time
-OR-
-Increased Cooldown

Turret:
-Slightly larger hitbox
-Tracking lost in smoke / gas

Jump Pad:
-Activates when placed under player

Riot Shield:
-Speed while blocking is normal walking speed
-damage increased from 84 to 90.

Throwables:
-Decrease Barrel Health
-Slight Increase to hitbox

Quality of Life:

Dead Go Boom - Trophies tick down 5 secs with loud audio cue and are throwable by anyone.

Contestant Characters increased from 6 to 9

Optional Kill-Cam Added

Team Loadouts viewable by button press in scoreboard menu
Enemy Specializations viewable in scoreboard menu
Enemy Class viewable in scoreboard while they are dead

Audio SFX fixed

SBMM (no more bronze/silver/gold fighting diamonds and better casual matching)
Cheating (this always needs attention)
Slight buff to AA for console players (finding a balance from last AA nerf)
KBM added for consoles (forced crossplay but freedom of choice)

Things I'd love to see....
Forge Mode and Custom Lobbies
VR Bucks into Coin (3,000VR = 150 coins) or Cosmetics buyable with VR bucks or unlocked through in-game actions.
Color Wheel for Cosmetics (primary, secondary, and accent)
Replay Mode

glacial salmon
# eternal mantle I agree, I have no intention of defending recon and also believe it needs signif...

As a Light main, i never partically felt strong with invis. I felt the fear if someone sees me, im good as dead where i stand. In fact i feel this is something a light can only understand. Though i never felt threatened as a recon since i knew where everyone was at.

But if it really bothers every class, they can just change the Light's invis ability to how Halo's camo works: The slower you move, the more clear you are. The faster you move, the more visible you become.


I also just realised and want to point out that Halo also had their version of recon, and everyone despised it-- extra point on why seeing through walls is unbalanced.

quick coyote
#

hi

reef jasper
#

We all waiting for mediums to get balanced…

Bet the player population would go up again

quick coyote
#

QLA Features:
-You should be able to name your contestant slots.
-Be able to turn off the Melee Weapon Aim Assist.
-Have a better crosshair customization.
-Make it so the Mouse Look Sensitivity affects more, because currently it barely changes anything the sensitivity.
-Add Input-based matchmaking and add back console being able to connect Mouse & Keyboard (Obviously don't let them change it during the match or it will be unfair)

Balancing:
-Reduce the Fire Canister and Explosive Canister health.
-Maybe reduce the Heal Beam being able to bend around at extreme angles?
-Maybe give Motion Sensor to Medium?
-Maybe give Tracking Dart to Light?
-Maybe make Tracking Dart have thermal vision?
-Make Light's Thermal Vision activate just by clicking the gadget slot instead of having a tablet.
-Let Light's Throwing Knives heavy attack be holdable similar to the Sword's.
-Slightly increase Flashbang's blindness duration.
-Nerf DEAD GO BOOM, make it take longer to activate and make the range be less ''weird'' since it hits from so far and through walls (It deals 300 DMG as well...)
-Make METEOR SHOWER and ALIEN INVASION have more of an impact in the game, they barely change anything from the game, could make it so the UFO's pick up beam gives players in it have less gravity and maybe make the UFO's turret shots have the Glitch effect. And could make it so you actually should seek for cover during Meteor Shower (or just add more meteors).
-Make ranked actually be ranked, matchmaking you against people from your rank, one rank below you or one rank above you.

And finally, rework Recon Senses.
Just reducing the duration of it won't make it, maybe make it something like a walking Sonar Grenade (that enemies can't see and teammates can't see detected teammates), or just change it for something totally new.
Currently Recon Senses is NOT fitting and healthy for the game.

main marsh
#

double xp weekend?

undone belfry
# vale stirrup TURENTS NEED A NERF RN

Turrets are the only reason why there arent more recon Users lol. Healing isnt that good if you are gonna be a lone wolf, recon and a turret is. And based on how many people solo queue im glad that turrets are strong as they are even if i hate to play against those

glacial salmon
forest anchor
#

The recon senses is cheating.

waxen granite
#

remove recon

livid oasis
split quiver
#

please implement a ready up button for when playing in a party. and a text chat would be highly appreciated, as well as showing whether your friends are in a game or not ā¤ļø

gaunt thunder
solid narwhal
#

Add input based matchmaking and a xim/cheat detection rework so we can have kbm on console!
Please and thank you.

hasty oriole
#

Straight up, They rework recon and I bet the player population goes up quite a bit. It's not fun rn playing all mediums

sacred siren
sage bison
rancid kelp
#

I just got off after 5 wins in a row fix matchmaking feels like im fighting bots

swift pulsar
#

I've started to just leave games (qp) instead of playing them out when I see every medium in the lobby running recon senses. It makes playing anything else so inferior :( Can't even play ranked because it's just wallhacks prefire simulator

sand sable
#

Fix the broken aim assist on console

forest anchor
livid oasis
boreal wagon
#

hey guys dont forget to nerf recon

wanton dove
#

Remove Recon. soontm

unkempt basalt
indigo pagoda
#

yeah lmao invis is already loud as hell and making standstill shimmer makes the ability worse than literally any weapon/ability in the game

vapid flint
#

It would be a nice QoL feature to make placing top 3 in a solo match count as winning (for the daily)

blissful bridge
quick coyote
#

Like we listen to you anyways.

upper citrus
#

remove recon

sand sable
#

Remove the fckn wallhack no wonder the player numbers are dropping everbody using the fckn wallhack
And you dont even realize and just watch your game die ffs

boreal wagon
#

remove recon 🄱

median frost
#

So, will u ever remove that stupid af ability? Or are u just waiting for your game to slowly die?

bleak coral
#

maybe recon should just show footsteps through walls, so they cant see u if u stand still and makes it harder to track ppl

or reveals only ppl who are shooting

minor summit
#

An Antialiasing off option?
TAAU isn't too bad right now, (I'm having to run 720p render scale anyway) but having the option of no AA would be nice, even if for comparison purposes between none, TAAU and the other upscaling technologies. (XeSS/DLSS/FSR2)

snow isle
#

Yolks, thank you for removing MnK from consoles, please fix crossplay disabling feature so we can play only against guys with controllers. new aim assist is cool if all players in match will play with it. we just want to have fair battles

glacial salmon
solemn grove
#

The player count has yet to stabilize even 2+ months after release. Most games that aren't player/co-op stabilize within the first 3 weeks, but the finals have been consistently declining every single day.

The developers seem inexperienced, likely having never worked on any other game before. Despite investing 700 hours and participating in all closed and open betas (Diamond in all), each patch brings minimal balancing improvements, if any at all.

Practically every random player I team up with despises nukes and threatens to quit if they aren't removed. Even after the nerf, they remain unbalanced. Slowing them down has only made it easier to hit targets due to predictable detonation timing. Using APS turrets is ineffective, as Embark has made the c4 range to over 20+ meters, rendering them useless.

The term "skill issue" is often used by those who refuse to acknowledge the game's decline or heavily favor certain playstyles. Light units are ineffective, and I can't recall the last time one genuinely posed a threat to me.

Medium recon is dumb and overpowered, though not as much as heavy units, which are simply overwhelming. Despite any arguments, the statistical evidence is overwhelmingly against you. The game's demise seems imminent, and I doubt the team possesses the necessary competence to make meaningful changes.

The addition of the heavy unit itself wasn't a mistake. The mistake was creating an arsenal with excessively high DPS explosive capabilities, which simply doesn't fit into the game. The game prides itself on its long time-to-kill (TTK), which is what players appreciate. However, when you're constantly being hit by nuclear-level attacks four times per game, the long TTK ceases to exist, and the game becomes frustrating to play.

How can players be expected to enjoy themselves when the only class that offers a fighting chance is the heavy class?

midnight trellis
#

Tournament still forces you into a match without any teammates when solo queue... How is this fair?

quick coyote
#

For "Nuke" nerf making it so the damage from 2 C4's don't stack could work?
And maybe reduce the range.

placid valley
vapid socket
marsh oriole
#

R E M O V E W A L L H A C K F R O M T H E G A M E

tawdry shuttle
#

when do I get the ability to hit the griddy?

autumn widget
#

Content Idea:
VR Shop:
3k max VR to 10K max vr
All items are related to Eggtama/Eggs and costs 10K VR
Certain new shop items can be unlocked by solving easter eggs that is within the game

blissful condor
#

How do I put attachments on guns

oak lily
sharp belfry
queen rover
indigo osprey
#

what are the ranks of everyone saying remove recon cause everytime I ask everyone goes radio silent, which just proves my point

safe kraken
#

add hardpoint

boreal fable
#

Can we please have tournament rounds cycle through random maps instead of the same one with different conditions please? Thanks.

solid narwhal
#

Add input based matchmaking and a xim/cheat detection rework so we can have kbm on console!
Please and thank you.

twilit leaf
#

Remove recon

humble tinsel
#

please fix the crossplay issue for console

woeful perch
#

I am not sure I am reading this right, because heavies absolutely go down in 1 FCAR mag.

willow bough
placid valley
#

buff recon, make the finals to the final end

sharp belfry
#

Where is all this anti-heavy propoganda coming from? From Heavy perspective, flamethrower is on the weak side and 1 FCAR mag can definitely kill a heavy

swift pulsar
#

This game should just be called: The Mediums

sacred siren
#

Everyone complains about recon and nukes and yea they’re a bit strong, but not because of what they do. I don’t see anyone running smokes to counter recon, nor do I see people carrying/quick placing aps or running goo grenades to deal with nukes. If the game is designed as a rock paper scissors game, if everyone plays rock and no one plays paper then rock is going to seem completely broken. They’re ā€œstrongā€ because it’s much easier to play nuke or turn on recon than remembering to pick up a smoke canister or picking goo grenade.
Basically everyone complains but no one tries to counter.

marsh oriole
#

R E M O V E W A L L H A C K F R O M T H E G A M E

upper citrus
#

remove recon

placid valley
thorn elbow
#

hey so im here to bring something new to the table for everyone to enjoy

REMOVE RECON

sage bison
#

REMOVE LIGHT

buff recon

glacial salmon
#

The only thing i find irritating is that a Light needs to hit 95% of hit shots if he wants to kill a medium or heavy. Perhaps change it a bit

icy coral
#

It's a feel-good game, but the balancing patch is reducing that feeling step by step

woeful juniper
past fox
#

boohoo

placid valley
#

I dont think they can fix the current statement with a patch. The balance and QoL are so broken. The whole game is lack of content tbh. Don't think people will come back because of a patch if they don't release anything to farm. Almost a dead game.

wide aspen
#

Revert the SH1900 nerf.

delicate topaz
#

I just want MnK back on console. I know at least 5 other people that would start playing again.

graceful hollow
#

buff fcar (more bullets)

quick coyote
#

Today update?
I quit game last week.
But i wanna see how dev doin 🤔

wraith hinge
violet elbow
#

mfs actually out here talking like the game hasnt gotten updated in 3 years, its been out less than 2 months and the devs have already done more than 90% of AAA Studios that make shooters, yall fr need to chill a bit šŸ’€

tepid violet
#

It’s a small studio man. They can’t patch things in a very short time like Fortnite

light hull
edgy wharf
#

Embarkers and CMs should get sledgehammer skins that say "BAN" on them

quick coyote
# sacred siren Everyone complains about recon and nukes and yea they’re a bit strong, but not b...

Are you expecting people to be in smoke 24/7? Across the map when they don't even know the enemy is watching them? Around EVERY single corner? Blinding themselves if they don't have a thermal light?

You can kill someone with the AOE of the nuke even near an APS. Also, you're not going to be in range of an APS while moving between places or even in rooms while dealing with 2 or 3 other teams. Enjoy staying in the same 2m spot for the entire game to have a chance at ignoring a one-shot.

They're just strong, period.

lavish juniper
#

what do you do if you get stuck loading into a ranked match for like 15 minutes? I don't want to get hit with a penalty

clear swallow
#

Hello, is there any possibility of bringing below things in the next update ?

  1. kill cam
  2. if we disconnect due to network issue, please allow us to connect in the same game if we connected with in 2 mins
  3. Some times we are joining in the middle of the match, it is ok, but while connecting please allow us to see our team mates load out please
tranquil eagle
#

always has been top 10. doesnt mean its not dying. i have hope but damn its not looking good @upper citrus

warm mauve
burnt lantern
#

There should be a death match mode. In a game where its this much fun to run and gun its a shame there isn't one. Hers my idea, a mode where there's let's say 12 players. Each has 5 lives. Once you'd died 5 times Ur out. Person with most kills at the end wins

wide aspen
#

Remove Recon Senses from the game.

upper citrus
languid gorge
sonic flare
#

Wtf is palworld?

lean barn
jagged pike
#

Bruh I am loving the game at the moment

sharp belfry
shut sedge
#

is bloom still a thing or did it get hotfixed?

quartz nimbus
#

Give the light like 10 more health they be getting clapped left and right

plucky torrent
#

lights need faster health regen compared to the other classes rather than an hp buff I think

valid night
boreal wagon
#

half this discord is begging for recon to be nerfed can you please do something about it? why can't you be as quick to it as you were when you nerfed v9s

reef jasper
solid narwhal
#

Add input based matchmaking and a xim/cheat detection rework so we can have kbm on console!
Please and thank you.

gaunt thunder
#

Flamethrower got to strong I’m in diamond lobby’s winning every game with 2 flamethrowers and a healer 😭😭😭

jagged pike
burnt lantern
sharp belfry
vocal cave
rich fox
upper citrus
tranquil eagle
#

game will be alive for a long time with its community. if the ranked system was at all rewarding or enjoyable people would come back

spark wolf
#

why the hell is my 3k pc crashing? šŸ’€

placid valley
reef jasper
#

Save this game embark šŸ™ I believe in y’all , just gotta execute it

valid night
#

roll back lh1 to OB version remove recon replace with defib.

wide aspen
#

Remove Recon

quiet depot
#

I’m hoping that there’s a new Gyro feature in this game

quick dew
#

nerf kbm or give the option for console players to use it

burnt lantern
#

Fix the rank system so I'm not bronze playing diamonds. And make light a viable option for ranked play by giving us somthing so we're not a 2 hit to every other class. That can be a stim shot gadget, or a boost in hp by like 10, or even just giving the smg's a tad more ammo in the mag. ANY of those options would be helpful.

alpine jungle
vast quail
smoky storm
placid valley
#

Buff Recon
Remove balance team, Remove The Finals, Remove Embark.

quick dew
gaunt thunder
keen path
#

the games progression isn't enough. most of the people I play with have stopped because there's nothing to play for. there's no real ranked system, it doesn't show skill it just shows how many hours you play. once you hit lvl 40 and complete battle pass there's just nothing to play for.

placid valley
daring fossil
#

so patch notes for 1.6 leaked and apparently they removed spread from the revolver when ADSing, but nerfed the damage from 74 to 50. So you guys actually make the gun not a piece of shit, but then immediately make it a piece of shit. like you guys couldn't have just removed the spread and then see how it goes eh? like you can't just make incremental changes, you always gotta go overboard? I really don't understand. At least recon sense is getting temporarily removed from the game, you guys should just forget about it after.

@sour bane they removed it already, someone just posted a screen cap of it up a bit.

rose surge
#

@sour bane @daring fossil I doubt that video is real. First of all, the link doesn't work. Second, the balancing measures are insanely out of proportion.

Go ahead and waste your time trying the link yourself.

sharp belfry
daring fossil
frail prawn
sage bison
# upper citrus its literally top 10 on steam rn
  1. that doesn't mean a lot lol 2) Look at the games trajectory, it's rocketing towards 0 at an alarming pace. Also it's getting beat out by TF2, the game most similiar to it pretty handily which is what? a 15 year old game at this point? Keep in mind this game came out a month and a half ago at 250k active players.
keen path
quick coyote
shy sphinx
#

can anyone tell me how to get better FPS. I am playing on 1440p epic settings on DLSS balance/peformance/quality all do this behavior. I have a FTW3 3080 and 3700X CPU. My GPU is 60% usage and my CPU is like 70% usage and both stay around this ratio and my FPS is about 75 on avg... why is it not using more GPU? it has some room in CPU and CPU does not hit 100% I don't get how to get it to use more to get better FPS when it seems like both have little more to give.

marsh oriole
#

R E M O V E W A L L H A C K F R O M T H E G A M E

twilit leaf
#

R E M O V E W A L L H A C K F R O M T H E G A M E

tranquil eagle
plucky torrent
#

Smoke should be thicker. there is no point if people can instantly see you or your highlight through a smoke grenade

quick coyote
#

Leaked video

daring fossil
# frail prawn aside from the revolver nerf and the C4 nerf, that patch sounds fire to be hones...

yeah for the most part I agree, I'm not sure about the grapple though (grapple main), extra charge with double the cool down. It just needed the cooldown reduced by 3 seconds. I feel like they just type a bunch of values in somewhere and call it a day, like do they even test these things? the revolver is going to do 100 damage to the head now, instead of 148 so it'll still take 2 headshots to kill a light and 3 body shots, but now 5 body shots for medium instead of 4, and 3 headshots instead of 2, 7 body shots on heavy instead of 5 and 4 headshots instead of 3. So you literally cannot kill a heavy with the revolver without hitting a headshot, or needing to reload. facepalm And still no love for throwing knives.

@smoky storm you think that because the link no longer works? Clearly they realized the link was public and removed it.

frail prawn
#

please add them (except the C4 and Revolver nerfs, those doesn't need nerfs)

and pleaaase, love for dagger and Throwing Kniiives pleaaase

@sour bane hope they are real, Im nnot a fan of the ones I mentioned but... cmon, all of the other notes are sooo good

I hope those fixes come out soon

smoky storm
#

(leaked patch notes are fake)

sour bane
#

The patch notes seem too good to be true..

median ibex
#

buff aim assist, finals on the console is dyin

sage bison
#

seeems like a fire patch, must be fake

xDDD @median ibex cain't aim without soft cheats ey? Potato aimers in shambles after small nerf xDD

gaunt thunder
marsh oriole
#

R E M O V E W A L L H A C K F R O M T H E G A M E

daring fossil
# sour bane The patch notes seem too good to be true..

nah, seem pretty on brand for embark. revolver TTK on heavy right now is like 2.4 seconds on body shot (best case scenario). After the patch will be like 5.4 with body shots (cuz reload) gj embark, kinda had the right idea but then completely ruined it. I'm legit uninstalling the game if they nerf the revolver damage.

placid valley
#

It doesn't seem like to be real for me. If it is real, I will uninstall the game with you. 🤣

I haven't played the game since 1.5 patch tho

brave plover
#

please fix input delay since patch 1.5.0 ... M11 and XP-54 arent the same since the last patch, still buggy damage and time to kill, please fix this problem embark

cold pilot
round grail
#

yo, a ping counter or display for ms would be cool

sour bane
#

If they're real then they are a very good step on the right direction. But precisely because it's so reasonable that I doubt it's real. I don't trust this dev team anymore on balancing honestly

sharp belfry
#

If real then heavies are about to cook, flamethrower 30->35 is insane

lost flare
#

lawn gnome skin

daring fossil
# sour bane If they're real then they are a very good step on the right direction. But preci...

same I've lost most trust, but if this patch comes out with revolver damage nerfed, then I've completely lost trust. I'm still iffy about the grapple, I think the 2nd charge but double the cool down will make it worse, unless it just means 10 seconds for each charge, then that might not be too bad.

@placid valley I've just been playing medium revolver and a bit of heavy sledge/goo gun for the memes, but definitely haven't been playing as much as I used to. Since I prefer light, and lights are just getting destroyed left and right currently.

@sharp belfry it makes sense though, it did way more damage in the beta, and I think they over-nerfed it for release and now they are adjusting it to a more reasonable place. I don't understand why they nerf this way though, it just pisses everyone off.

quick coyote
#

can someone fill me in? did we get patch leaks or something

rose surge
#

The patch notes aren't real (almost certainly). It's comical to imagine that the devs would just accidentally expose an endpoint that points to unreleased patch notes. That's what a junior high programmer would do who just learned Python. We're talking about a game development company with pretty deep pockets. They have cream of the crop developers. Sorry to burst your bubble, but this aint real. There are strict source control measures in place to prevent this. It's a 1 in a million scenario.

Source: been a web developer for 10 years now.

strong wave
#

Can we get different sensitivity options for each class? Or each character you build maybe? My light and heavy sensitivity is very different and it'd be cool to not have to keep switching the settings around

icy coral
sacred siren
#

bro the devs are on crack if they're going to add 6 more bullets to the fcar

@rose surge a 10 year web dev knows that its not the first time someone forgot to flip a feature flag, i wouldnt invalidate it because "its a difficult mistake to make". i find it somewhat unbelievable because of the content of the patch notes, removing recon outright to reintegrate it later is almost the worst thing to do because it doesnt offer data on its performance if a nerf comes to it. and 26 bullet fcar, even with slower fire rate and dmg, is unbelievable since the issue with it was never the dps but its range ability

daring fossil
brave plover
#

please fix input delay since patch 1.5.0 ... M11 and XP-54 arent the same since the last patch, still buggy damage and time to kill, please fix this problem embark

sage bison
sharp belfry
rustic rampart
#

buff light dps gd

harsh trail
#

day 2ļøāƒ£8ļøāƒ£ of asking for a throwing knives overhaul to increase their viability

the throwing knives deal great damage but the problem comes from the clunkiness of the projectiles and the inconsistency of their behavior.

some things that could be done to resolve this issue:

šŸ”Ŗ slightly reduce projectile drop off
šŸ”Ŗ slightly increase projectile speed
šŸ”Ŗ tighten spread of knives while sliding/sprinting/mid-air (as they’re wildly inaccurate currently, it almost feels unintended)
šŸ”Ŗ allow right click to be held
šŸ”Ŗ tweak animations to feel more impactful, they feel very weak. almost if you're throwing spoons šŸ„„

please show some love to this weapon embark! see you all on day 29!

rose surge
#

They won't. I've looked into it further. It's not real. 100% sure.

odd harbor
#

who has the patch notes? dm me if you know

reef jasper
#

Please release it

quick coyote
#

Lol are they for real buffing FCAR and increasing the clip?

daring fossil
# sharp belfry It does seem too good to be true

lets hope so, cuz I'm actually uninstalling if they nerf the revolver damage. It just needs spread removed. everything else is probably fine.

@rose surge you tried the link, and they took it down. Thats the only evidence you have.

@quick coyote nerfing and increasing clip

pastel lichen
#

Add a text chat so i can type to my teammates

low violet
#

Who wanna kiss rn???

quick coyote
dry holly
#

@zenith jewel

frail prawn
#

best patch (except for the revolver lmao and maybe... the C4 doesnt need a nerf neither)

uneven goblet
#

i play medium only and know that the game problem rn is medium class (and the no sense matchmaking)

sharp vigil
#

the matchmaking of this game is one of the worst ive ever seen of all time wtf is this

glacial salmon
#

Yeah Quickplay is also plagued with Recon. Not fun. Especially when they beam you and BM you after. Guess this game is dead right now. Have fun mediums

sour bane
#

so they're real then? confirmed to be actual leaked patch notes..?

vernal girder
#

Another game with 10 Mediums. So incredibly boring.

quick coyote
#

inspect element go brrrrr

placid valley
#

Not really, if it is real, the flamethrower damage is way too high. I think cm just didn't want people to discuss such things.

@daring fossil or maybe it's partially true. just lucky or something. he mentioned something real in the next patch

willow bear
#

Give the grapple hook another charge, I wanna be a titanfall pilot or spider man and fly across the map

daring fossil
#

i dont recall seeing that rule when i originally read them... interesting.

@placid valley but weve been discussing it for an hour and they haven't said anything, but I watched them delete that guys comment. we'll just have to see if a patch comes out in the next 5 hours

frail prawn
sharp spade
#

WHY DO I GET TERRIBLE BRAINDEAD TEAM MATES WHILE THE REST OF THE LOBBY FEELS LIKE THEY'RE IN SYNC LIKE THEY HAVE RINNEGAN - MATCH MAKING WAS WAY BETTER BEFORE THE MATCH MAKING PATCH

vagrant raptor
#

nerf the stun gun already. incompetent devs cant figure out the problem with overpowered abilities and gadgets so they just adjust the duration and they think thats enough of a change to make it not overpowered.

grim path
#

daily buff light sniper postšŸ˜” i swear its either im really bad or it doesnt do a lot of damage

daring fossil
# frail prawn its an automatic short range weapon, it should be better than the automatid medi...

revolver is my main medium weapon, its the most fun but extremely inconsistent and at a huge disadvantage currently, it will be completely useless if true. anyways, since it's against the rules and I didn't realize, we should all just stop talking about it and see what happens and see if I uninstall the game or not.

@rose surge he didn't post them originally, someone else did. He said he saw the page when it was up though

placid valley
#

I noticed the styling too, also there's a line "decrease from 1.5s to 3s", that's weird too. But it’s still hard for me to tell whether it’s real or fake, because considering that I am also in the technology industry, I will also copy some things that I have modified randomly on web pages that cannot be accessed normally.

I think maybe some of it is believable, but not all of it.

sharp belfry
#

Hey good eye, and honestly good effort to the creator. They stirred some shit lol

uneven goblet
wraith wharf
#

why do i lose points when my teammates leave SO UNFAIR

rustic bloom
#

Drop the topic its not official announcement, please no more posting of any fake/leaked stuffs it is agaisnt the rules.

buoyant ore
#

Charge Slam need buff

molten trail
rustic bloom
daring fossil
#

well, if a patch comes out and revolver damage is nerfed, im uninstalling. So I hope it's fake.

glacial salmon
#

Feels good when you're being chased by 3 Recons but they can't follow you because you're directional pathing is better than they can chase

Remove recon

upper citrus
#

remove recon

tranquil eagle
#

lvl 40 gameplay sucks. mediums rule unless your cracked. cant play casually with my friend because he doesnt compare to the enemies im matched with. nerf medium.

placid valley
#

light really needs some huge buff tbh. It has been the worst class before 1.5 patch. And after 1.5 patch it's even worse. A little buff won't save the poor class.

twilit leaf
#

Remove Recon + buff light regen speed

molten trail
#

Remove Recon

ocean walrus
#

remove recon? GOOD! Fcar nerf? BAD! i mean they should focus on the hipfire accuracy, not fire rate/dmg

upper citrus
#

remove recon

worn oyster
#

remove recon, remove nukes

placid valley
#

buff recon, buff nuke, buff defib, buff fcar, buff cloak, buff rpg, buff turrets

molten trail
dawn sand
#

make recon instead have three charges to it. every time a charge is consumed, a recon sensor burst once from the player revealing players within a small range

median ibex
#

buff aim assist

toxic shadow
#

remove recon

coral schooner
#

Remove recon

unkempt basalt
#

They tried this with me and I got too rich so we had to end the program

upper citrus
#

remove recon

swift pulsar
#

remove recon

worn oyster
#

dont do anything and let the game die

languid lotus
#

the only thing that will keep this game together, is if Embark gives us the stick skin. how are they gonna flaunt it to us in beta but leave us limp on release?

strange wagon
#

remove recon, also FUCK YOU for making the warning to recon a quiet metallic fart sound effect instead of flashing DETECTED in big red text like sonar grenade and motion detector IT LOGICALLY MAKES NO FUCKING SENSE

reef jasper
#

Remove recon

daring fossil
random smelt
#

This is a good idea I second this. Don’t remove recon because it wouldn’t be a viable option to completely remove unless a better or similar ability can be added to replace it, but since almost everyone complains about recon (skill issue) there will have to be a nerf or something for it. I agree with FinalOrder about having three charges.

quick coyote
covert pagoda
#

More social features, like typing, custom games, final kill cam like in cod, seeing teammates equipment in contestant selection, option to stay with team at the end like overwatch & replay system

near silo
quartz girder
#

Loaded into a ranked tournament with only one other person the entire game. Lost fame points from the loss. Should not penalize you as much since it wasn't as fair with only a duo on 3 other teams of three

quick coyote
#

I wouldn't mind if invis got nerf and LIGHT AS A CLASS GOT BUFF OVERALL

@near silo it's not pointless to know the enemy saw you, so you could set them up back.

toxic shadow
#

next patch better fully remove recon

manic harness
#

fix recon

woeful perch
#

If they don't nerf recon, they need to buff cloak to where recon will not see someone that is cloaked at all. Allow cloak up 24/7. Give heavies cloak as well. Cause fuck recon.

daring fossil
quick coyote
upper citrus
#

remove recon

reef jasper
#

Remove recon

placid valley
#

remove embark

lapis dust
#

Fix the matchmaking, tired of having bronze light players ruin the ranked experience. Am plat4 and get matched with a unranked and a bronze 4 :D

quartz girder
#

for the love of all that is holy, fix voice chat comms on xbox. completely broken for all xbox users atm

gleaming tide
#

add egg throwing knife skin
remove recon sense
??????
profit.

polar cradle
#

tracking dart should apply to the detect contract

woeful perch
#

Hmmmm. Remove recon. Replace it with defib. Then buff tracking dart so you get more shots with it and allow it to track for longer. Maybe allow it to do more damage as well.

I feel like that would be a healthy way to incorporate information based medium builds. Also allow your team to see the tracked target.

upper citrus
#

remove recon

reef jasper
#

Remove recon

foggy ginkgo
#

Rework recon fine. Remove recon yall just crying unskilled šŸ‘¶ā€™s

undone ore
#

I just loved maining Pathfinder, His Hook n' shoot is fun af, and more decent escape, Hope they scale cooldown with range still, Reduce 75% cooldown -> full cooldown at 1m -> max grapple range @foggy ginkgo Free wallhack

daring fossil
quick coyote
#

I'm pretty sure it does (actually I remember it doing it, yeah). Still needs some lovin' from the devs though.

cunning cedar
#

Would be cool if we could attach sights to the weapons

placid valley
woeful perch
placid valley
#

Maybe it’s some persistence, such as feeling that I am 100% right. There is still some time for meetings and discussions. But it’s indeed too slow. This company is clearly underestimating the impact of imbalance.

vernal girder
#

This game needs a balancing patch super soon. 10-11 Mediums every match in ranked

jovial sapphire
#

New balance change idea never que me with some that has ttv in their name make those kids play in their own seperate lobby

pliant lion
#

What? Last patch was 1 week ago. Considering any changes have to be discussed, approved, actually developed, tested and compiled into the live game one (or even two) weeks isn't bad actually... Probably not as easy as "changing some numbers around" in case of recon senses either.

Changes take time and I'd rather not have them rush it and have the change be playable rather than it being quick and still broken.

vernal girder
# pliant lion What? Last patch was 1 week ago. Considering any changes have to be discussed, a...

And yet they need to get it out soon or the game is going to lose a lot of momentum. The mediums are grotesquely overrepresented in the game right now and their kit seems to generate some of the most stagnant, frustrating, and boring gameplay.

The last patch was truly surprising in how it didn't even touch FCAR or Recon. Both are incredibly overtuned, especially with both on the same class. Certainly with the other nerfs that got passed out to the already less-played classes, it seems like significant oversight that Mediums didn't see some adjustment at the same time.

So that would've been the slow, considered approach - since it didn't happen they're going to have to get something else out pretty soon, or lots of us are likely putting it down for a while (not good in the first month after launch, just FYI).

foggy ginkgo
sage sapphire
#

Potato gun skin for the Grenade Launcher and it shall be known as "Best Spuds"

naive apex
#

can we increase the mag on the fcar to 26 in the mag at the bare minimum, the gun seems just a bit lack luster and the issue is typically ammo count above everything else and then nerf the damage dealt by 1 or 2 to balance the mag size out

polar cradle
#

i need separate sensitivity from 1x weapons and scoped weapons
like, i would at least like to have focal scaling on my tracking dart for example but not my revolver

or per scope sense

twin hatch
fossil walrus
toxic shadow
naive apex
heavy cypress
#

I cannot launch the game it keeps crashing HELP

wispy crow
#

make the turrets do less damage šŸ™šŸ½

slow zenith
#

remove recon šŸ™

pliant lion
# vernal girder And yet they need to get it out soon or the game is going to lose a lot of momen...

@quick coyote If that's your take on this I can't be bothered to explain it to you.

@vernal girder I absolutely agree with you, but we still need to be realistic. You can't change these kinds of things overnight without the risk of breaking even more things. I've vouched for changes to the FCAR and Recon senses because both are broken at the moment. Before last patch the FCAR and Recon weren't the biggest problems IMO, but since the balance changes made in the last patch these two were "suddenly" even more overpowered. The problems with these were mostly overshadowed by the nukes before that patch.

For the record: I'd say the FCAR needs let's say 1 or 2 more shots to kill and a slightly bigger mag size to "counter" that change. This would likely still make the FCAR better than the AK at longer ranges, while making it worse at shorter ranges, which makes mediums have the choice to focus on short or longer range engagements by weapon choice.

Recon senses, IMO, could be fixed by making it a sonar grenade-like pulse, so no constant live feed of players' locations with 2 or 3 charges. This way you can only see where people are at a certain time and not follow the path they're travelling through an entire building. Game should, in this case, also show when you're being detected by the recon senses.
Another option to balance it is to increase the range within which the recon senses doesn't show a clear outline of the player. So >70m = clear outline, ~50m faded outline of enemy location and within 30m show a faded team color across the entire screen when you're looking in the enemy's general direction. This way recon can still be used to prepare for a team coming to attack your cashout and knowing what general direction they're coming from without it being able to track enemies to their exact location.

placid valley
#

wait, are you the same guy? Or there are more and more people called "remove recon". Where are "buff recon"?

sage sapphire
#

Dash Pads, more oriented for indoor use, could increase movement speed for 3 seconds or so and could decrease the time taken to get back to the Cashout after a wipe.
Each one only has 3 uses, indicated by a generic >>> mark on top, intended for teammates but isn't always the case. With each use a ">" marking would disappear, when all are gone the pad breaks.

woeful perch
# naive apex y'all are so toxic for no reason at all, tis merely a feedback suggestion. Is th...

Woah woah woah. Some people I def agree with that sentiment. But there is also a lot of pain points people are feeling on the receiving end of the FCAR. I agree that if you are missing shots then it makes sense that would be your viewpoint. I honestly feel that a compromise change to the FCAR would be healthiest. Increase mag yet lower the damage OR make the recoil pattern worse. That would make the gun feel a little bit more forgiving, yet not let it be the defacto go to gun no matter what for mediums.

As things stand, if you hit your shots on FCAR, you fucking shred everyone. You have to reload a lot, but the time to kill is very short for a medium range automatic rifle when hitting shots.

olive epoch
#

Remove recon

twin hatch
#

Everyone saying nerf fcar but just buff the Ak so people who can’t hit their shots can compete, fcars point is if you miss a couple shots you’re kinda screwed

dark laurel
#

You are all complaining about the fcar because every good aimer playing with this gun, the problem is not the fcar it’s the SBMM.. not embark fault if you struggle to 1v1 a medium with a rocket launcher, a nuke, some shields and a machine gun with 40+ bullet.. 🤔🤔🤔🤔

toxic shadow
fossil walrus
#

There's no toxicity. It's a fact that the FCAR is probably the best weapon in the game and if you think it's lackluster then that's on your own skill. It should be nerfed not buffed. Also how insecure do you have to be to like your own comments? @naive apex

pliant lion
#

@quick coyote L reply, it's a feedback channel. If your tiny brain can't comprehend more than 2 sentences just dont open the channel happy_friend

@woeful perch Upping the recoil on the FCAR would still make it a "better AK" as the AK's recoil makes it barely usable at range and upping the recoil would still retain the FCARs low TTK at shorter ranges (which is part of the problem). From my point of view it'd make more sense to lower the damage and increase the mag size so it differentiates itself from the AK as being an option for longer range engagements. You'd have to make the choice between higher damage & short range (AK) or lower damage & long range (FCAR).

fickle linden
#

Y'all, don't be toxic about feedback please

placid valley
opaque oyster
#

need more NEW CONTENET instead of balance patches

formal flicker
#

monke

grim path
#

i just had a glitch that when i was alive i was permanetly invisible, but to enemies i wasn't? i used a dissapear grenade to try and stop it but it just left the invisible grenade effect on me for the rest of the match, it was difficult to see out of my scope from far range and it'd be nice if they patched this in teh next update because that was a stupid match

twin hatch
#

Buff lights support side of their use, they have limited support use and can really only frag and their frag potential is booty anyway, grapple needs a major buff or rework

jovial sapphire
dusky portal
#

Please add Mouse and keyboard back to console and lock crossplay to on when using.

digital snow
#

@fickle linden any news is there gonna be a hotfix to fix console crossplay bug or do we have to wait for a full patch? Playing with Crossplay with current weak Aim Assist is not much fun

ebon elbow
#

Is there an update today?

stone crown
#

I remember when games used to be released when they were finished. Now, games are released as soon as their playable... so sad

ebon peak
quick coyote
placid valley
#

lol

Seriously flamethrower +5 dmg is fine for those long distance weapons, but it will kill all the other melee classes

sage sapphire
#

"Inclement Weather" In game event, a severe thunderstorm paired with a tornado that does significant damage to the arena, throws contestants, and lightning occasionally strikes various metal objects destroying them in the process. Even the cashbox if you stay outside too long

Day 41 of asking for the ability to play the slot machines in the Casinos and hit the Jackpot
The prize is a little jingle that plays from the machine, an explosion of coins, and MAYBE an achievement?

stone flame
#

Another day another crybabies.

twin hatch
#

Add more map events that actually do something to change the game dynamic, pretty much all of them aren’t noticeable, all games get too repetitive and there’s no change in play

ebon elbow
#

As the game is dropping players I hope they add mnk so we can play and not have a disadvantage

hallow ruin
slender thunder
#

why am playing rank with a silver when im plat wtf is this

quick coyote
#

Dont be sad,boys
game is still workingyesegg

stone crown
median ibex
#

buff aim assist and ranked should not have stackable classes (MMM, MHH, HHH,) imo

woeful perch
# fickle linden Y'all, don't be toxic about feedback please

It definitely goes both ways. Some people are are arguing against hard set data, and the other half is too busy clown reacting instead of a meaningful conversation or suggestions.

I def agree that people need to chill out and think about what is being said and why it is being said and not attacking people for their opinions.

fickle linden
ebon elbow
elder aspen
#

Mouse and keybord for ps5!! Please wtf..

hallow ruin
#

Mouse and keybord for pc!! Please wtf..

winter zealot
#

#removeturrets

quick coyote
formal flicker
#

Buy more yup

median ibex
#

Deadass console ques is an issue, when crossplay is disabled ques are taking 30+ minutes (ranked/tourny) at night, and this is supposed to be the WHOLE region

soft rain
#

why in earth would they nerf the revolver? Its not like anyone used it or anything lol. It needs a buff!

obsidian solar
#

BUFF THE RIOT SHIELD:
Here's some suggestions, I know all of these together would make the shield pretty strong but even 1 or 2 would be enough to improve it so much!:
-While blocking movement speed should be the same as walking (increasing block movement speed would help a lot in pushing and giving your teammates support)
-Lunge distance (90% of the fight become a chase you can't win, the other classes have ways to block enemies, slow them down or catch up to them, even heavies have RPG to finish people off if they use sledge)
-Add a slow down effect after being hit by the shield, nothing too crazy just a small reduction to movement speed and the effect should only last 500ms max (Same reason as above, medium lack ways to finish people off or catch up to them, this would prevent infinite chases, also this slow down would only work on medium and heavies, light can still run away)
-Increase damage from 84 to 90 (to kill heavies in 4 hits instead of 5)
-Add a charge like attack, to activate it press the attack button while blocking kinda like charge N slam, of course less powerful and without the destruction effect, it would add variety, also all the other melee weapons have two attacks)

cloud jungle
#

"we recognize that the Recon Senses ability for the Medium build needs an overhaul and we’re working on that right now."

THANK YOU hug_friend

pliant rock
#

no optimization fixes yet....

plucky veldt
#

wtf is that patch??
why don't remove recon??? don't nerf recon???
omg soon dead.....the finals......RIP

Stupid kids just say "crying baby," but the later the nerf is, the more the user gets out. In a week?, 10,000 more player will be lost

manic aspen
#

lewis gun nerf where

zenith ocean
#

Crying babies saying "remove recon" surely are invisibility users. Don't listen to them, they hate having a single counter play šŸ˜‚
||it's a meme boiz, but I also know some of yall think that fr||

left jetty
#

Guess ya'll want the defibs then? Lmao be my guest. Good luck with all the immediate revives with the MM+ teams.

placid valley
#

Nah, nothing really helps this week. Told u totally remove the individual time. That didn't change too much. The defib cooldown needs to be fixed. It almost gives a team 6 lifes in a row. Recon is still being reworking. Fcar a bit nerfed, which is the only good news.

Healing beam overlapping problem is still there. I don't even feel this will change the statement of the medium. Trash balance team.

opaque patio
#

what does the fcar damage nerf from 26 to 25 realistically do does it even change any interactions ?

quick coyote
#

See ya next week guys.
If this game alive hahayesegg

woeful perch
blissful bridge
gleaming summit
#

recon still deletes all strats, shooter mindgames and gameflow "normally you pay a higher premium price for the f̵e̵a̵t̵u̵r̵e̵ cheat". Normal shooter play, push is HIGH risk and highreward with gamesense, with recon is zero risk high reward and you dont need gamesense at all.

formal flicker
#

guys did you see fcar nerf danggg šŸ˜„

static escarp
#

For the future, in patch notes, I would really an explanation of the change. I know it does add more work but it would answer most of the question the community have about "why did you nerf/buff this weapon". For next week, please add these šŸ™‚

molten trail
eager barn
#

I dont know man about that patch...

Its still MMM Meta... why cant they just change the defib into a ability..

late dome
#

Am I the only one with this feeling?
I never felt like wanting to spend money on cosmetics in a game so much and not having the variety of options to select from.. like I want to pay you guys.. but all I see is a skin I already own from the launch of the game taking up a spot in the shop and one or two new items every week if I’m lucky. Where is the cool looking stuff from the beta and why can’t we have weekly and daily store rotations? 🄲

worthy helm
#

Another patch without removing recon HAHAHAHA 🤔

abstract elbow
#

FIX DEFIB NOT WORKING IN TALL GRASS / PLANTS, WHAT THE FUCK IS THIS

dark mauve
#

Show basic Loadout information on the contestants page.

quick coyote
quartz willow
#

Custom Games should be added ASAP. Just imagine all the content creators playing vs each other in a tournament with each one of them having their on POV and streaming. All the videos all the content would certainly bring more players. Plus i would add a variaty of settings in the Custom Games for example "Low Gravity Only" or "Snipers Only" and many other options in order for the players to create their own style of tournaments etc.

left jetty
#

Just make recon a ping like the grenade instead of a real time wallhack feed. Push Q to ping on command, you get 3 charges. Slow recharge times. Pairs well with the recon nade. Bam, done.

Also day... I don't even know I lost count, but another day of asking for more crosshair customization options... please it's such a simple request I don't understand why you wouldn't take a DAY to add more of these options for quality of life in this game. The default crosshair is so bad lol people like having static crosshairs that don't take up much on their screens.

turbid gate
#

when will medium see the needed nerfs?

rough vessel
sudden tangle
#

Love seeing medium buffs.... -.- (revolver)

clever surge
#

why revolver was nerfed? XD Litteraly no one plays with it? Is this some kind of joke? If it is, its unfunny.

naive apex
#

so update just screwed all console players with error code TFLA0002

ebon elbow
blissful bridge
#

🫔 RECON REWORK VOTING BOOTH 🫔

SIGHT
Sonar / Pulse: 1ļøāƒ£
Live Feed: 2ļøāƒ£

ACTIVATION
Non-Togglable: šŸ‡¦
Charges: šŸ‡§
Togglable: šŸ‡Ø

RANGE
Short (20-40 meters): 🧔
Medium (40-80 meters): šŸ’š
Long (100+ meters): šŸ’œ

VOTE NOW BELOW!

(don't react until I setup the emotes please)
(Cooldown Time not listed because it's generally agreed it needs to be longer)

EDIT:
I accidently moved the 2 and can't put it back next to the 1

quick coyote
plucky summit
#

Please
FOR THE LOVE OF ALLL THAT IS HOLY AND UNHOLY IN THIS UNIVERSE
Please
ADD BACKGROUND AUDIO IN THE DAMN GAME

I DO NOT WANT TO STAY IN GAME SCREEN WHILE IT IS SEARCHING FOR A MTCH.
I NEED BACKGROUUND AUDIO. UNREAL SUPPORTS IT BY DEFAULT. ADD IT IN PLEASE

quick dew
#

throwing knives still needs to be buffed but it’s probably actually viable for me to use as a weapon now

soft gorge
pseudo briar
#

frame rate limit is bugged it kept getting reset to unlimited

turbid gate
frosty notch
#

Please remove being able to die from your own team’s gas/ ALL GRENADES

formal flicker
foggy orbit
#

I really need to understand why the developers nerf or buff the damage of weapons by +/- 1. It does not change the ttk against any build even with headshots. It honestly feels like the only reason they do it, is so whenever people say this item needs a buff/nerf people will say that it already got a buff/nerf.

smoky gust
woeful arch
#

Appreciate seeing the deets of which skin belongs to which weapon in the Shop, important and nicely implemented change. Thanks devs ā¤ļø

cold pilot
#

@dull hemlock @lilac temple hi 🤔s , sry for the game devs also trying to get this game be better.
just be kind not that hard

abstract elbow
#

@soft gorge that has nothing to do with what I said?

placid valley
rough vessel
woeful perch
clever surge
# woeful perch It was an overall buff. Dispersion and lack of consistency was a way bigger iss...

range damage is a problem, especially now with the changes. You cant deal damage as consistently as fcar or AK can at this distances. And it is easier to outdo .357 DPS from these two. So Fcar and AK is easier to use in close range, because spray n pray works wonders, its easier to use from the distances above 50 meters, because dmg per shot is so small, that percentage fallof changes slight to none, they were more accurate, reload quicker, and overall give better opportunity in a teamfight. So why in gods name it got nerfed?

buoyant basin
#

i think if the sword was a ble to attack multible people in one attack it would bring it into the meta

quick coyote
#

they cant be complaining about recon, its been confirmed to be reworked in a week. these people complaining have brains and can read….right?

toxic shadow
turbid gate
dark mauve
#

GETTING DCD FROM A ROUND, RECONNECTING AND GETTING SUSPENDED ON THE ROUND WIN LMAO GONE FOR 30 SECONDS BTW, WHAT A JOKE

frank talon
#

Bring back cloaking device to what it was before 1.5.0 update

delicate acorn
#

fix the sights being wrong and firing from the center of the screen encouraging third party crosshairs

snow swan
stone crown
#

I don't get all the complaining. The new patch really helped to show how little impact the community has on the current development of the game. If we just tell ourselves that it's still an Early-Access game and the full release isn't until this winter, we'll have a better time šŸ™‚

woeful perch
lone stone
#

I need help I got a skin that I cannot equip

outer iron
clever surge
blissful bridge
#

🫔 RECON REWORK VOTING BOOTH 🫔

SIGHT
Sonar / Pulse: 1ļøāƒ£
Live Feed: 2ļøāƒ£

ACTIVATION
Non-Togglable: šŸ‡¦
Charges: šŸ‡§
Togglable: šŸ‡Ø

RANGE
Short (20-40 meters): 🧔
Medium (40-80 meters): šŸ’š
Long (100+ meters): šŸ’œ

VOTE NOW BELOW!

(don't react until I setup the emotes please)
(Cooldown Time not listed because it's generally agreed it needs to be longer)

EDIT:
Winners from last vote: 1ļøāƒ£ / šŸ‡§ / šŸ’š - Sonar/Pulse, Charges, Medium Range (40-80 meters)

placid valley
neat siren
#

Overall, a very nice update, but please add Auto-sprint and killcam.

quick coyote
hard wasp
#

Thought patch would change things.
If considerable buffs are not provided to off meta weapons, they will be forever useless.
The changes to revolver mean jack shit since it still takes 4 bodyshots to kill a medium, which is just horrid on a weapon with 6 bullets. Meanwhile FCAR gets -1 dmg xDDDDDD what a joke.

dawn sapphire
#

Survey about the Solo-Bank-It means that they don't plan to work with all the feedback given in the channel they created for giving feedback?

Embark, please start valuing the time of your community. 10 years ago developer payed players to give feedback....

quick coyote
lyric glade
#
  • static crosshair / advanced crosshair settings

  • auto sprint

  • insert coin to respawn on same key as interact
    or atleast the option to double bind

lament talon
gaunt perch
#

I can't find a tournament match in OCE now with this SBMM change. I'd like some amount of SBMM to improve match quality a bit but this is too aggressive for our OCE playerbase.

cerulean dust
woeful perch
#

@clever surge Sure but if you are using it for range over FCAR, then yes you will have lack luster results. These changes clearly aim to keep the 357 as a close to slightly medium range weapon. Which is perfectly fine and consists of 80-90% of engagements depending on map.

turbid gate
quick coyote
#

Please make foam be able to destroyed by melee and quick melee attacks, couldn't do anything when I was stuck in foam and had a melee weapon.
Sledgehammer is the only one that can destroy.

stone crown
blissful bridge
#

This game deserves multiple modes. Freedom of choice for the community is wonderful.
Please add DM, TDM, Infection, Oddball and more to play!

Forge Mode and Custom Lobbies please.

SOLO BANK IT:
Incredibly fun and happy to have it as a mode.
Maybe increase win from $40,000 to $50,000

Mode Rule Variations:
There are map variations and it would be cool to see rule variations in casual modes.

QUICK-CASH
"Over-Time Rule"
During this match the timer will stop while the Cashout is being stolen.

"Cashbox Money Loss"
During this match the Cashbox will lose value the longer it stays in the field.

BANK-IT / SOLO BANK-IT
"Vanishing Coins"
During this match dropped Coins will disappear after 5-15 seconds

quick coyote
quick coyote
#

second grapple charge/faster cooldown/ give us back ability to grapple onto ANYTHING, not just floor and rooftops! revert grapplehook nerf!

upbeat urchin
#

only downside to solo bank it is that there are too many vaults on the map, there is almost no incentive to fight unless someone has big money

hot shard
#

how do u add people from steam????.

lament talon
tight spade
#

matchmaking adjustment did nothing, still getting q'd with silvers . gg wp

candid sigil
#

hey guys is there a troubleshooting channel ?

earnest ermine
white lily
tranquil eagle
#

I wonder if they can tweak easy anticheat to detect for macros. thats the most common cheat, recoil cancelling

solid narwhal
#

Yo, just an FYI. The game has an update

median ibex
#

what the fuck is code tfla2000 literally cannot play

quartz girder
#

almost 20 minutes and no ranked game yet.. even re-que to make sure it wasn't bugged

dim cape
narrow pecan
#

W

stark turtle
#

Please let us tern off upscaling. This is my most wanted quality of life change

quick coyote
pliant lion
dawn anchor
#

so update and still no kbm on consoles?

vernal eagle
#

what for Update was this?

lament talon
violet elbow
#

I just wanna say, another patch and another W, the level of care and the fact that this studio is so willing to listen to the community to this Level is actualy baffling and something legit no other Studio in the Industry is doing,, huge respect to embark as a studio for this hyperKirby hyperKirby hyperKirby

clever surge
bright pewter
#

Is there anyway to buy items individually instead of buying the entire bundle, like in the beta? I really want the gas mask but I dont like the rest of the outfit and so I really dont want to spend €18 on just a gas mask

harsh trail
#

throwing knives nation we are so up on this glorious day but i will continue to post as always!!! we achieved one of our demands!! rise up throwing knives lovers!! šŸ˜©šŸ”Ŗ

heavy gorge
#

Fix ranked queues bro I've been in a queue longer then I would've been in a actual game

ebon peak
opaque patio
wraith sigil
#

can anyone help me with an error it keeps crashing my game every time i try to play

LowLevelFatalError
hr failed
at .\Runtime/D3D12RHI/Private/D3D12Resources.cpp:692
with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG

MISSING_ANGELSCRIPT_CALLSTACK

KERNELBASE
Discovery

hard wasp
# clever surge Fcar has still more dps at close range, than revolver. And still has more dps at...

It's quite unfortunate. I have played this game non stop since release and bought every skin to support the game.
I am quitting until next week since they said they will rework recon senses, which is something we all want.
But...they are just afraid to nerf the meta weapons and buff the "weird" weapons. There is just no point playing revolver when you fight teams with heals and shields and you only got 6 bullets that do bad damage. The assault rifles will reign supreme until they nerf them, so that people can actually use other fun stuff. Melee, nade launchers, shotguns etc.
Although the gameplay is extremely fun, the balance made the meta so stale it smells like my grandad's old socks. Bored to death with the medium fcar meta. Minus 1 damage is definitely a troll move.

glacial mural
undone belfry
#

Still no Word about the broken aim assist... nice one devs! Only focusing on pc again.. crossplay shouldnt be an issue. You guys made it an issue. fixing it doesnt make it any good as it should be working by default...

It took so long to get a new patch and nothing impactfull has really changed. Fcar isnt nerfed with 1 dmg drop off. Its literally the same time to kill.

Why is it so hard to aknowledge feedback for the console community? Look out in reddit too. So many people complained there about console issues.

If the next big patch doesn't fix the aim assist for console players then you surely failed your console audience.

But hey, new cosmetics!!

remote scroll
molten trail
shadow gyro
#

not gonna lie, this game is starting to suffer big time from a lack of communication. Text chat is simple and a must. You MUST be able to communicate with your team. This is pretty silly

woeful perch
# clever surge Fcar has still more dps at close range, than revolver. And still has more dps at...

I disagree. If you are only counting body shots, then sure. But you have to acknowledge how fast the ttk is with the 357 over the FCAR with headshots mixed in. Key word, mixed in. I understand it is unrealistic to expect someone to hit more than 45-60% headshots (or more). I am also interested in doing the math later on what the damage nerf on the FCAR does to it. At face value it looks like body shot damage ttk is not changed, but it affects ttk with headshots.

Overall I don't disagree that the FCAR will consistently out perform the 357 still, but I do think the 357 is in a way better spot because it's main issue was never damage. It was accuracy where any shots beyond 25 meters just flat out didn't register. Where as now they should atleast hit and do something. And sometimes you just whiffed obvious hits at close range even though they were at the center of your screen. I don't expect it to be perfect though. Just a lot better and make the 357 way more consistent.

vernal phoenix
#

Can we get more skins with different colors? Purple, red, blue..

quartz girder
old haven
#

Crashed and couldn't spawn in again and got banned for 23 minutes.

humble nest
sand sable
#

"A note about the future: based on your feedback and our own telemetry evaluation, we recognize that the Recon Senses ability for the Medium build needs an overhaul and we’re working on that right now, but instead of simply disabling it until we have a solution, we continue to let it ruin every second lobby, knowing that every day players leave the game forever."🤔

opaque patio
#

matchmaking times are insane now how strict is the sbmm type thing that was added

grim steeple
earnest ermine
warm mauve
glacial mural
wraith sigil
quick coyote
sick marten
#

Day 3 of asking for backstabs to be fixed šŸ—”

snow swan
#

once again complaining about the prices of some of these cosmetics. I understand that the game needs to make money, and I'd like to financially support it, but who the fuck can justify 17 DOLLARS FOR A SINGLE OUTFIT????

woeful perch
#

Hey guys like every game, tighter matchmaking increases que times. That is just how it works. 🤷

frosty obsidian
solemn grove
soft mist
#

Absolutetly nothing changed on MM, still getting queued with bronze-gold as diamond fml atleast those loser cuckolds crying about recon got what they want lmao

dark laurel
worn crane
#

nerf nuke ?

drowsy vector
#

Jeez. The shop keeps being underwhelming week after week. Can we get more in rotation, and also have another store addition in the weekend? Really want to buy cool stuff, but this isn’t it

smoky gust
fair barn
#

Hp increase for light class please. It doesn't have to be much but it would give light class def more survivability and make it more useable in ranked

tight spade
clever surge
# woeful perch I disagree. If you are only counting body shots, then sure. But you have to ac...

well, if you take into consideration that shooting headshots, gives you better ttk with revolver, try the same strat with FCAR, which is easier to put in 60% of shots per second into the head, only because you have more bullet than with .357. Fcar still wins the fight. True value of headshots per shot, always sits within 30% threshold realistically for weapons like revolver (taken from a lot of games and spending time with data), 45% and above consistently through multiple hours of gameplay is considered godlike. 33% of shots of .357 is 2 bullets in the head per magazine. Try hitting those with every magazine. For Fcar it is realistically at 33% is 7 shots at the head. I would argue, that it is easier to hit headshot with Fcar, since aiming is easier, so lets take 8 shots per magazine, to keep it at the same skill level as for revolver. So lets do some math.

Fcar 37.5 x 8 = 300 dmg
Revolver 148 x 2 = 296 dmg

max dmg per headshot
Fcar = 750
Revolver = 888

Now compare skill level needed to use both of the weapons, and that the firerate of revolver is 180, and fcars is 600. That means, you have to hit two consequitve headshots one after the other, and with Fcar you dont. Also Fcar is better at every other range, and its damage scales better.

The facts here are obvious. Revolver is now considerately worse than Fcar.

And lets dont forget, that missing one headshot with Revolver takes 17% of your headshot shots, and with missing one headshot of the Fcar takes only 5% of your headshot possibility per magazine.

wide summit
#

the turret did not need a buff, something has to be done about the aps turret combos. I had a match last night that was all medium classes all turrets and aps's and gas. There was literally nothing we could do

quick coyote
#

So its mean its a skill issue.

sour bane
#

Thank you for the new update, GOAT DEVS

opaque patio
median hollow
#

The heavy grenade launcher didn’t need a damage buff, it needs to explode on impact instead of bouncing away from the target

obsidian solar
#

What's the point of the Fcar nerf?!?! It still takes the same shots to kill for all classes lmao

woeful perch
# clever surge well, if you take into consideration that shooting headshots, gives you better t...

Fair. All of that is absolutely correct. However. I still disagree that the revolver is worse off than now. Saying the range nerf was a big nerf when shots wouldn't even register beyond 25 meters before doesn't hold up as argument on it being worse now compared to before.

However I agree that FCAR is generally still going to be better. If anything I think FCAR needs 1 more damage per bullet to be taken off to really change the 25 damage breakpoint. Which would really take it out of the S tier win every fight level that it is on right now. But overall. I don't disagree with you other than the viewpoint that the revolver is worse now.

short cove
#

rework/nerf/remove recon, make red canister nuke the same speed as other nukes. good defib nerf, it was really needed.

sand sable
pliant lion
molten trail
blissful bridge
# quick coyote second grapple charge/faster cooldown/ give us back ability to grapple onto ANYT...

I agree except having a second grapple charge. That would incite "cashbox keep away / not cashing the box" as a grapple user is able to cover massive distances with 2 charges. Faster cooldown definitely but not 2 charges. We should be able to grapple anything except equipment, and barrels should be pulled towards us with grapple not us towards them.

@upbeat urchin I agree, but I think a "No Vault" Rule Variation would be the best method so we can have both.

Bank-It / Solo Bank-It
"No Vault"
During this match Coins will only drop from eliminated Contestants.


This game deserves multiple modes. Freedom of choice for the community is wonderful.
Please add DM, TDM, Infection, Oddball and more to play!

Forge Mode and Custom Lobbies please.

SOLO BANK IT:
Increase from $40,000 to $50,000 to win.

Mode Rule Variations:
There are map variations and it would be cool to see rule variations in casual modes.

QUICK-CASH
"Over-Time Rule"
During this match the timer will stop while the Cashout is being stolen.

"Cashbox Money Loss"
During this match the Cashbox will lose value the longer it stays in the field.

BANK-IT / SOLO BANK-IT
"Vanishing Coins"
During this match dropped Coins will disappear after 5-15 seconds

"No Vaults"
During this match Coins will only drop from eliminated Contestants.

late finch
#

Embark should add Griefing as one of the report selections. I had again 2 russians as my teammates on ranked who just ran and died literally trolling and cussing me in russian. Also I dont get it why I'm getting qued with russians when my region is Europe.. They should have their own region for everyone elses sake.

earnest ermine
# sand sable Shhh. Maybe you can talk like that to your mother, not to me. I dont think sarc...

Still doesn't make you less of a jackass for throwing a fit because they're taking their time with reworking recon. Only 6/7 more days of recons bullshit, surely you can wait that long right?

Also damn "Maybe you can talk like that to your mother, not to me". Haven't seen such internet tough guy talk in a while shit got me quaking in my boots 😨. Well it would but honestly I can't take someone serious when they don't even have the nerve to text the word bitch

clever surge
shadow gyro
undone belfry
topaz barn
pseudo peak
#

I seen a lot of "casual" players asking for a Scar nerf.

Depending on your skill/aim, scar is either a good or a bad weapon.
The fact that, you're missing bullets or not define the way you feel playing with it.

Most of good aimer plays Fscar due to the efficiency, high dmg, small recoil long range, low mag.
Most of "casual players" plays AK due to the "forgiveness for missing bullet, ez recoil post 3 first bullets, high bullet mag.

The way everyone is giving his point of view is a prob.
First cause, having a real thought on a subject like balancing a gaming, takes time to analyse lots of stats, taking account of everything : a small change will impact futur games.
Second, concidering every FPS game stats, More you level Up, more the size of that pool is small, in easy terms, as an exemple 1000000 Bronze/ 1000 diamands.
So most of players speaking here are what we can call "casual players".
Third, choosing to be a competitive game is a way to take or not, Listen to the mass, and make it Ez for casual players, or make it vaiable for competitive scene and listen to a small part of players ( most of good players understand the game and how it works way better than an casual player, that a fact)

sour bane
#

Embark, thank you for listening to the community hug_friend hug_friend hug_friend

This patch gives me a lot of hope for the game

reef galleon
#

nerf reconā¤ļø šŸ” šŸ‘½

keen steppe
# frosty obsidian i mean a premium weapon skin in val is like 25 for example your going to be okay

Which is also a problem.

Overall the pricing of cosmetics in video games is so out of touch with reality. You can get full on games for that price, which can give you up to hundreds and hundreds of hours of quality content and apparently a skin in a video game is valued at the same price.

For example Monster Hunter World with the Iceborne DLC costs about 25 bucks. You get everything in that game all past event skins everything. Compare that to a skin for 25 bucks and I can't comprehend how someone could defend the pricing of skins nowadays.

Skins in video games are a tool for companies to allow games to be free to play and life service. However for that to be the case skins are in no way required to be priced at such exorbitant prices. It's basically just greed from companies and all the willing consumers allow them to get away with those prices. And sadly it will probably only get worse.

vestal flume
#

So who’s complained about the turrnet having too much health? Lmao

wheat island
#

Turret nerf + recon nerf = heal triangle meta

snow swan
undone ore
#

How about this?

  1. Using recon make you "See" Soundwaves made by everything but compensated with your ability to see Player

Or

  1. Making recon like Pulse in R6S, and you are temporarily Deafed while you use Recon Sense
teal marsh
#

A straight deathmatch and team deathmatch gamemode so I can just practice my aim without another objective shortening the match timer

sand sable
# earnest ermine Still doesn't make you less of a jackass for throwing a fit because they're taki...

I dont see taking their time for a rework as a problem, however, i claimed that simply disabling it until that moment wouldve been the better solution, because the medium class has other great abilities and doesnt need on recon to be still good.

Yes, i can wait, but many others didnt, because as i said, this is nothing new, its for about a month.

Funny youre calling me the tough guy, are you the one throwing insults. Also funny you cant take me serious if i dont repeat your insults? Want me to throw some back? Yes yes.. really maturešŸ‘

obsidian solar
#

Why did they nerf the turret?! It already gets melted now it's gonna be even worse... Bunch of crybabies got it nerfed šŸ’€
Also please consider changing "Dead go boom" it's extremly unfair against melee users... Either increase the time before the explosions or make it so they only destroy the enviroment and not damage the players.
Fix the dagger backstage
And improve melee lunge/track, a lot of time the character doesn't lunge towards enemies literally in my face

sinful gazelle
# undone ore How about this? 1. Using recon make you "See" Soundwaves made by everything bu...

First one would make recon trash, like I’m talking about instant trash. So the can’t do that. You already hear plls fighting across the map so no need to have sound waves,

The second one wouldn’t do much tbh. Even if you can’t hear, you can still do beefy thug without sound. Recon doesn’t require the player sound at all when you’re constantly getting information feed to you rather it’s long or close distance.

blissful bridge
# keen steppe Which is also a problem. Overall the pricing of cosmetics in video games is so...

Corporate greed and consumer ignorance is disgusting.
I agree with you, and I think you said it best in your post.


REPOST
Mode Rule Variations:
There are map variations and it would be cool to see rule variations in casual modes.

QUICK-CASH
"Over-Time Rule"
During this match the timer will stop while the Cashout is being stolen.

"Cashbox Money Loss"
During this match the Cashbox will lose value the longer it stays in the field.

BANK-IT / SOLO BANK-IT
"Vanishing Coins"
During this match dropped Coins will disappear after 5-15 seconds

"No Vaults"
During this match Coins will only drop from eliminated Contestants.

woeful perch
#

@clever surge You could be right. In all honesty I need to see some gameplay of your engagements 30-70 meters range. No offense but I cannot just take your word on it because I have yet to encounter or see gameplay of someone being anything close to consistent at those ranges to put down meaningful dps. If you have any videos, gameplay, whatever I will shut the fuck up and whole heartedly side with your viewpoint on the 357 change.

@topaz barn I don't disagree.

opaque patio
#

this game is free they aren't gonna make money selling whole cosmetic sets for 5 dollars

prime wing
#

Upping the cl40's damage was a bad idea just give it an extra nade in the clip for the love of god lmao

quick coyote
#

WHEN COLLAB WITH OTHER GAME DEV

clever surge
patent ibex
#

Please make a killcam

cunning cedar
stark tapir
#

i just got banned on my first game for no reason

thorny gyro
# patent ibex Please make a killcam

Yes for QC and unranked, probably not for ranked as it gives too much information IMO, but I feel like it would be nice if only to know ā€œoh that’s how they got me, I should avoid that mistake in futureā€

clear lily
#

Can we get tactucal sprint as an ability or a gadget for medium

next raptor
#

Thanks Devs for frequent updates, appreciate your hard work ā¤ļø

opaque patio
eternal apex
#

Not overhauled embark just removed

blissful bridge
#

🫔 RECON REWORK VOTING BOOTH 🫔

SIGHT
Sonar / Pulse: 1ļøāƒ£
Live Feed: 2ļøāƒ£

ACTIVATION
Non-Togglable: šŸ‡¦
Charges: šŸ‡§
Togglable: šŸ‡Ø

RANGE
Short (20-40 meters): 🧔
Medium (40-80 meters): šŸ’š
Long (100+ meters): šŸ’œ

VOTE NOW BELOW!

(don't react until I setup the emotes please)
(Cooldown Time not listed because it's generally agreed it needs to be longer)

EDIT:
Winners from first vote: 1ļøāƒ£ / šŸ‡§ / šŸ’š - Sonar/Pulse, Charges, Medium Range (40-80 meters)
Winners from 2nd vote: 1ļøāƒ£ / šŸ‡§ / 🧔 - Sonar/Pulse, Charges, Short Range (20-40 meters)

golden iron
stray isle
#

I've started an unranked tournament with 2 of my mates when 5 minutes into the game it crashed. I had to restart my PC because the crash severely slowed down my computer and when I hopped back on I found myself having a 10 minute suspension. Might be something for the future to make a difference in disconnects and crashes.

teal epoch
#

Devs why not puting a map on the screen??

jovial leaf
#

Light dagger shouldn't be able to one shot a heavy at full health.

Especially when RPG was just nerfed to no longer one shot a light.

IMO, dagger does WAY to much damage right now.

subtle oak
#

Good patch.
Looking forward to next week and what is going to happen to recon.
Keep it up Embark

snow swan
# opaque patio that makes no sense at all. not everyone in the game is buying cosmetics and if ...

i think $2 is too cheap but the current price in game is WAY too high. $10 should be the price for outfits because it's more reasonable while still making them money, not almost 20 which is a joke. free cosmetics could also fix this issue, but that would give less incentive to actually buy cosmetics so i think they should keep the cosmetics and just reduce the price. they should hopefully make the same amount of money as with a lower price much more people will be inclined to buy cosmetics instead of just the super rich minority

woeful perch
dense dagger
#

damage fall-off start range for revolver should start at 120m like LH1/Fcar/AKM
Total damage with a full mag is already the lowest
You need to hit 4/5 shots for medium/Heavy, it's hard enough to 1 mag medium/heavy Beyond 30m you don't need to add a close range damage fall off.

pseudo jolt
#

It feels like in game that this update took out bullet dispersion for ALL guns and I wanna say GREAT WORK the gunplay feels really GOOD now

red knot
#

This dude is just yapping and is giving no feedback...

keen steppe
# opaque patio that makes no sense at all. not everyone in the game is buying cosmetics and if ...

How do you believe games priced at 25 bucks that offer no cosmetics in an ingame shop are profitable then?

Games with an upfront price and dlcs that you have to buy as well can easily emulate life service games. Most of the life service games could probably do quite well even if their cosmetics were priced around 1-2 bucks. If cosmetics are priced lower it would mean that more players are open to the idea of getting maybe one or two or a couple of skins they enjoy. It would easily get them enough money to continue to develop the game and make a profit of it.

It's a conscious decision of them not to do that tho - spoiler - bigger profit margins aka greed. Free to play games make the hurdle of entrance into the game easier so more potential customers accumulate and obviously the company won't price their cosmetics at the lowest value that allows them to still stay in the green numbers. They price it as high as customers are willing to buy it.

candid shore
#

Please can you guys fix the utilization issues, my 3080 with a 12900k running 110fps because its utilizing 50% of my gpu and 60% cpu

opaque patio
tribal zinc
#

any1 else having major lag/ animation lock after this 'small patch ? also it randomly keeps forcing me into eu region <.<

sage bison
pliant lion
snow swan
# sage bison Still more players than the finals then xD

i mean icl tf2 is genuinely garbage. maybe its fun on console but on pc its terrible, whereas the finals is the best fps game ive played in current day. its a low bar sure, but i appreciate that its not objectively flawed unlike basically all other games atm

reef jasper
#

Remove recon

cloud sandal
silk inlet
#

Hello,
I’m an avid user of practice mode. Everyday before playing I warmup and utilize this mode to use and try out new gadgets and guns. Kudos for making such a complete training range šŸ™‚ The main issue I have with this mode is that it’s only a solo experience. My enjoyment of this mode would greatly improve if up to two more friends could join me in the practice range. Specially when introducing friends to the game, being able to use the training grounds with them instead of having to stream my pov to show them strategies and mechanics would be great. This would also double as sort of a custom match where we could fight against each other in a low stakes environment to train countering against different gadgets, guns and classes. I feel like this is the only thing holding the game back from feeling like a complete experience (or the lack of some other custom match option) and I think it would make a great addition to an already great game!

TL:DR: Add the ability for up to two friends to join my practice range

idle totem
#

What a pleasure this small patch is

keen steppe
# opaque patio what are some examples of games you're talking abt

Monster Hunter World and Rise, Risk of Rain 2, Terraria, Minecraft, BG3, all of the Soulsgames, old Cods, old Battlefields etc and a lot of the successful indie games.
All those games had a lot of content when they released and are still getting/were getting patches that added content either for free or per purchasable dlc.
And of course every game that was successful before microtransactions were a thing.

It's not that this concept doesn't work anymore, it still does, it's just not the best when it comes to profit margins. And what do companies care for in the end of the day, it's not reasonable prices, our fun, a well made game, it's seeing the money roll in.

@pliant lion That probably is the case, I agree, maybe Embark doesn't make that decision, maybe they are part of it, it doesn't really matter. My point still stands.

ancient hare
#

Hella good patch. I love you Embark come here and kiss me

hollow dune
proud ocean
errant elbow
#

Just played with the revolver ... it's really bad now. The damage fall-off is absurdly close; even the heavy in the practice range needs an extra shot now. The bloom is tighter, but that doesn't helps since it was always tight enough to reliably hit shots in its old effective range anyway (ex, you could reliably land four body shots on the 40m dummy to kill; now it requires five head shots to kill). I don't understand the logic behind nerfing the gun this heavily.

blissful bridge
#

The Patch After The Next

Light Class:
-Faster Health Regen

Grapple:
-slightly decrease cooldown

Evasive Dash:
-slightly decrease cooldown

Invisibility:
-Louder Audio Clue

Double Barrel:
-Decreased Range

Throwing Knives:
-Very slight faster attack
-Strong attack can be held

Jump Pad:
-Activates when placed under player

Riot Shield:
-Speed while blocking is normal walking speed
-damage increased from 84 to 90.

Throwables:
-Decrease Barrel Health
-Slight Increase to hitbox

Quality of Life:

Dead Go Boom - Trophies tick down 5 secs with loud audio cue and are throwable by anyone.

Contestant Characters increased from 6 to 9

Optional Kill-Cam Added

Ability to Invite Teammates into the Practice Range

Team Loadouts viewable by button press in scoreboard menu
Enemy Specializations viewable in scoreboard menu
Enemy Class viewable in scoreboard while they are dead

Audio SFX fixed

SBMM (no more bronze/silver/gold fighting diamonds and better casual matching)
Cheating (this always needs attention)
Slight buff to AA for console players (finding a balance from last AA nerf)
KBM added for consoles (forced crossplay but freedom of choice)

Things I'd love to see....

Forge Mode and Custom Lobbies
VR Bucks into Coin (3,000VR = 150 coins) or Cosmetics buyable with VR bucks or unlocked through in-game actions.
Color Wheel for Cosmetics (primary, secondary, and accent)
Replay Mode

proud flax
#

Is there a list of known issues?

astral frost
#

Unconfirmed but aim assist not working within 20m, I don’t see it mentioned in the last 2 patch notes. I’m back on MNK so not sure if it has been fixed

solar laurel
#

Can we remove the game? It's kinda op
/S obviously

soft gorge
dense dagger
#

Unless you Intend to have Light class in mostly casuals game modes, it need a change. Either buff the TTK of all weapons or give light more Hp.
This class is already useless in term of helping the team so at least give it the cards to win more duel.

cunning cedar
reef jasper
#

They’ve listened to us. Recon will be overhauled y’all 🄲 (eventually)

sonic flare
solid girder
plush grotto
lament talon
#

The Reason why so many people are not playing the game right now is the lack of being able to grind.

  1. Ranked is just how much hours you put in.
  2. All gadgets are unlocked
  3. FPS shooter without a competitive scene

An easy fix would be to give us custom games and continue to push out new things like gamemodes that are completely different.
Also we need to be able to loose our rank or something that makes players addicted

Do you guys agree?

wispy token
#

CUSTOM GAMES YES

hazy swallow
#

OPTIMIZE THE GAME PLEASE

wanton dove
#

The Finals Twitch views is down to 2k. Do something Embark šŸ˜•
Need a big balance patch ASAP.
As I can see, Lights and console players are furious.

opaque patio
# keen steppe Monster Hunter World and Rise, Risk of Rain 2, Terraria, Minecraft, BG3, all of ...

all of those games cost money and most are full priced with expensive expansion dlc. this games only source of revenue is cosmetics there's no gameplay content that they're locking behind a paywall so i don't see how it's really comparable. and i know that the prices will be higher than they need to be cause of greed that's what i was saying originally. the devs are a business and their whole goal is to make money. i dont understand how lowering the prices of said cosmetics like others suggested will make them more money. also i love you for the monster hunter recognition

manic aspen
#
  • red nukes still need a nerf
  • Nerf healing beam
  • optimize the game
  • fix quick melee exploit
  • asia servers are unplayable because of hackers
  • heavy lewis gun and shotgun are still very good, need some small nerfs
  • add more features like crosshair customisation and custom games

-RANKED SHOULDN'T BE BASED ON HOW MANY HOURS YOU PLAY, Even the worst players can reach diamond if they play for long enough

  • Fix vaulting bug

THERE IS A NEW BUG WHERE VAULTS STOP SPAWNING FOR SOME REASON

undone belfry
#

I still dont understand why they changed crossplay from console only to console and pc... like where does that make sense in any game? Pc players will rage over aim assist and controller players over the aim and movements of pc players.. just make it that console plays with console and pc with pc... why does literally no developer care about that except hunt showdown???

With crossplay off it takes 10 minutes to find a tournament game... with crossplay on its all pc players in lobby...

@sacred smelt I 100% bet you play on pc. The Population is already big on pc, and on console it could be if it was console only crossplay

sacred smelt
blissful bridge
#

I think everyone generally agrees that there should be multiple maps from real-life locations and time periods around the world with variations in each so I won't mention those kinds of maps right now.

Sci-fi / Fantasy styled maps would be awesome also.
-Moon Base
-Alien Planet
-Flying Cities / Moving Maps / "Train" Maps

I would like to see more interactions with maps too.
-Map Altering Destruction Points (i.e. Skyway Bridge)
-Overgrown Areas for Fire Destruction / Shortcuts Accessible with Fire
-Indestructible Doors / Control Area (i.e. Turret and Walls in Las Vegas, Bridges in Seoul)
-More Interaction (i.e. Jackpots for example)

#CustomFinals

subtle niche
#

Why nerf the revolver? I'll take the bloom with the old range back please.

frosty obsidian
#

#CustomFinals

warm mauve
sonic flare
mortal creek
#

Finally a nerf to the M class, now all its left is to nerf the med gun aswell

astral frost
#

Here would be my top piority if I am the dev

  1. Buff all the underused stuff slightly to make them playable. For example, in ranked basically people only run xp 54 or casually sniper, weapons like sword/throwing knife/dagger is rarely seen (I like the designs but they are just way worse than popular ones)
  2. Buff light so at least it can be used in ranked (I don't see them buffing the Max HP from the RPG nerf 150-140 dmg)
  3. Optimize the game. Gosh this is the worst optimized FPS games I have played
  4. Fix controller aim assit bug that's introduced since the nerf
  5. Potentially more modes? But that would take a lot of time
frosty cave
#

i would really like a throwing knives buff

wispy sonnet
#

Please let us adjust mouse sensitivity with decimal precision

cunning cedar
clever gyro
#
  • Make sure that the update trailers are also posted on the PlayStation and Xbox youtube channels. I found a lot of games that I wouldn't if not for these channels.
plush grotto
keen steppe
# opaque patio all of those games cost money and most are full priced with expensive expansion ...

Yes, they cost money and full price ranging from 20 to 60 bucks with dlcs costing from 5 to 30-40 bucks. They are comparable in the way that look at what you can get for that kind of money and look at what you can get for that kind of money in for example The Finals.

The older games managed to make a profit with it and pump out events, content for free and anything major was labled as a dlc which was reasonably priced as well.

Cheaper skins don't necessarily make them more money. My point was that they would make them enough to still support the game with new content all while also making a profit. And that they choose to price them so highly just to get more money for the same work.

How cheaper skins could make more or the same is like this (that's speculation on my part tho):

Scenario 1: Say a skins costs 20 bucks, quite expensive. A lot of people would think at least twice about purchsaing that. But a few will still get it if they really like the skin or they just got that kind of money to spend without worries.

Scenario 2: Now put the same kind of skin at maybe 5 bucks. Suddenly a lot more people are able to more comfortably afford that skin. Not all will but definitely more than would by the one for 20. That in itself could already make the same kind of. Now a lot more people are running around with skins in the game. A lot more fancy combinations of skins are seen because they are cheaper. Suddenly there's this perceived peer pressure to maybe not look as boring anymore with the plain standard cosmetics. Maybe you wanna express your style aswell etc. so even if you were on of the players that wouldn't have gotten a skin, even in scenario 2, you are still more likely to get one now. And that kind of thing could steamroll further and further.

The people that would buy all the skins would still buy them but more of the others would aswell.

devout cape
#

Please make to where we can switch specializations while in a game

molten trail
#

Add a text chat so that we can actually communicate with our teammates or lobby

outer iron
snow swan
soft sable
#

To Dev's can yall stop SBMM adjusting. I wanna relax. Not snort a line of adderol everytime I play. Thanks

olive epoch
#

Buff recon

keen lily
acoustic storm
#

Stupid Idea:
Instead of damage immunity, just apply a damage reduction to newly revived contestants.
It would be harder to die in those 1.5 - now 0.75 - seconds, but you could still be killed. So there would be actual counterplay to defib rushing.

subtle niche
#

Has anyone noticed a change in their game quality for unranked tournament play? Matchmaking prior to this patch was pretty fast at around under a minute for me and I'm concerned it's going to go the Overwatch route with more time spent in queue than games.

solid narwhal
#

Add input based matchmaking and a xim/cheat detection rework so we can have kbm on console!
Please and thank you.

fossil walrus
dense dagger
violet mulch
#

Fcar """"nerf"""" is another fake nerf similar to the recon """"nerf"""". Essentially the devs saying we're idiots and giving us placebo nerfs will make us think they're balanced.

I will give props for the throwing knives, revolver, and revive changes though.

frosty obsidian
#

#CustomFinals

humble wave
#

Nice changes, but the throwing knives could need a lil more buff

wispy sonnet
swift pulsar
#

A MOVE IN THE CORRECT DIRECTION šŸ™ LETS SEE THOSE RECON NERFS NEXT WEEK AND WERE COOOOKING

flint mulch
#

Please save console players, there’s no light at the end of the tunnel for us.

queen rover
#

Looking forward to trying the changes. Hopefully the game is slightly better

no recon changes

Nevermind

woeful perch
sonic spoke
#

Just used smoke for recon

soft sable
red knot
#

im not a big fan of recon at it's state rn but i hope it's getting better,
@blissful bridge had an interesting idea about the way it should work.

hallow prawn
#

Nuke seriously needs to be nerfed.

visual girder
#

bro why is there a leave penalty in unranked tournament modes when i join with literally no teammates and leave the game šŸ’€

frosty obsidian
#

#CustomFinals

shadow gyro
#

beards

tepid violet
#

Nope that’s not how it works. For Casuals that might be a good thing but for good players it’s awful because they only play against other very good people = Sweating every round, that’s why there is a ranked mode. SBMM destroyed games like COD. And…Casuals didn’t get better when they never play against good players. They always stay average. And I guess they also have to sweat because they play against people who are as good as they are. You do not play against weaker player anymore.

toxic shadow
simple python
#

why did they nerf the revolver

twilit leaf
#

Remove recon until next update

oak kernel
#

Well, at least we're confirmed to get recon changes next week.

Also, do agree with the guy who said store items should be cheaper. Anyone who argues otherwise is insane. 6 skins cost as much as a full video game. They also don't cost what is listed, they cost however much you've transferred into the in-game currency (so if an item is 800 it's effectively still $10 because you'd need to get the $10 bundle anyway). I would buy a ton more skins if they were like $5 max. $3 for simple color/camo packs. $10 for bundles. I WANT to spend money, but it's hard to justify when the stuff costs so much imo

golden iron
glacial salmon
#

THERE ARE NO RECON CHANGESSSS

alpine jungle
soft sable
#

It's not like that. That is the theory work that has been disproven several times. What SBMM actually does is it takes the highest level performance you have achieved and based your matchmaking experience of future games off of that. Meaning that you see a samey experience every single time but that does not account for, how long you've worked that day, how much sleep youve had, more human factors. SBMM expects you to perform at the highest level you can every single game. I work between 8-12 hours a day during the week. When I play a game. I don't want to have to perform at the highest possible bracket every single time. I wanna relax. SBMM as it is now in almost all FPS's is sheer cancer. If you want to perform at your highest every single time then cool you do that but that should be in a ranked only mode. Casual should have no or little SBMM because it creates an experience where there is a variety of games not just the same experience every single game. Take COD. When I was playing in MW2 (2022) I was against the same players in almost every single lobby. If your SBMM worked I should not be in the same lobby. But nope. I am in the same lobby over and over again. The Finals is going the exact same route.

sonic spoke
hallow prawn
#

Well considering I just got teamwiped in ranked last round it is 100% still in use.

gleaming summit
teal marsh
#

Option for damage numbers ingame because the health bars are cute but don’t tell me how much damage I actually did. Or make it a perk for tracking stuff like sonar and dart. I just want to be able to see them before I’m dead

molten dagger
#

Why no k and m for console

gaunt perch
#

Expand SBMM range for smaller regions like OCE please, can't find games

Edit: To be clear, I love SBMM but it's just too aggressive for my region

granite topaz
#

#customfinals

near quail
#

Patch the lauch fire

hazy swallow