#š£āweapons-gadgets
1 messages Ā· Page 283 of 1
yeah as a heavy player I hate lights tbh
All heavies hate lights, it's a universal truth
esp double barrel shotgun it's so unfun to get two shot like I'm some kind of medium or something
no it don't I don't think
any good flame thrower loadout? i cna climb in rank? Im getting bored of mini gun
maybe deags+winch I don't actually know
you get winched then blam blam they dead
if i cant be bothered, i go winch, flame, rpg, dome and a secret third thing (anything really)
I just hate all the one shot stuff
sa+quickmelee can kill a light pretty mcuh in winch stun
bfr headshot+quickmelee also
what playstyle should I use with it? im not familliar with flame thrower playstyle
consider that I'm not a winch gringo
tbh I think explosives should be tuned down in general, there's toomany oneshot combos
you often cant even attack them once when you grab them with winch
and I run real man weapons like Lewis gun and shak-50
shak for dweebs
lewis and deags are chad weapons
LH1 definitely needs a recoil buff its just barely better than the arn body shots wise with wayyy more recoil
and headshots are basically impossible to hit consistently when the target is moving around so ttk is not a problem.
no
you are just bad
spent 10 hours, lh1, and don't let yourself hit bodyshots. Headshots only. Take your time aiming, don't let yourself hit any bodyshots. You'll hit way too many headshots after that
when you start doubledinking dash lights, you'll regret what you said
you say this but the Bow is literally replacing the DB now
i mostly random bs go, or my intuition is already so advanced it just works out
or im just not thinking hard enough rn
probably better off asking someone else
its not about explosives, it about the burst of initial damage certain combos cause and how they can be instantly followed up on; it's why the RPG has been meta for years.
where arepeople using the db in the first place?
Everywhere? I see it every other game in diamond lobbies lol
thx again @unkempt moss that you didnt give up on me there
its been a long day
Can't speak for casual though, I don't play quick cash, but I do regularly play TDM/PS/Ranked
is that a regional thing maybe? I don't think anyones using it in europe, but I'm not high ranked in cashout
Im NA
I mean, I said to embark that I think the bow should do less bodyshot damage and get more headshot damage
Only thing I don't see regularly on Light in Ranked/TDM is SR82 (Sniper), M26 Matter and XP54
headshot multiplier*
aand the bow is too easy to use right now, it's hitscan wthin 10 meters because the hitbox is massive
I think the opposite is true. It's supposed to be a sniper, by doing this in addition to the most recent buff you are just misplacing the DB even more
I know you have it in you. Keep doing what you do best, bud.
The Bow is a sniper, it should not be insanely good and an easy 2-hit melee combo at point blank vs a Medium or Heavy
how does reducing bodyshot damage and keeping headshot damage the same make it more replace the db?
I might have phrased it badly the first time
because hitting headshots at point blank is harder due to how the bow's fire rate and draw mechanics
yeah, so how does making it more headshot dependant make it more cannibalize the double barrled?
themelee combo on medium probably should be nerfed thb
the bow is a single projectile and garauntees all the damage it delivered at point blank; the DB damage can vary if you are just slgihtly out of range, making the Bow even more consistent than the DB at point-blank. The DB doesn't need headshots at point blank, and by making the bow require them to win close range fights, you force the bow back into its traditional role, a mid-to-long range sniper
the Bow is not a brawl weapon, thats the M26 Matter/DB/M11's job.
we are agreeing, oyu just read my first message wrong
ah, my bad haha
I have told embark support that I want the bow bodyshot damage to be nerfed, and the bow to recieve better headshot multiplier to make it more headshot dependant for it's dps
Yeah, absolutley agreed. It's way too consistent to just bodyspam right now, especially with the recent buff
the problem of it being more consistent than the DB is an issue of the arrow hitbox size, it's currently 18.5cm diamater according to my testing, which makes it almost hitscan within like, 9.5 meters on medium or heavy
It's not "OP" but definitely too strong. The Bow needs to be hard to use, it's not meant for new players. This buff only made Bow Mains 2-3x more oppressive and frustrating to play against; I'd argue its even more frustrating than playing against a Repeater as a Light
the hitbox also makes it annoying to use in its intended role because arrows get stuck in cover if you use it like a sniper
^
I'm terrible at using quickmelee so I go for headshots on medium
I've been pracitcing matter and I still suck at using quickmelee
I have melee aim assist off becuase it makes me naseuous and I think my mouse sensitivity is too low for melee hahahaha
I'm on a super low sens and still use it
tbh the headshot -> bodyshot combo on medium is actually way more opressive than the melee combo, but it's also way harder
with aim assit off on melee?
it's 0.71s ttk drawn bow headshot -> partial draw bodyshot, but because it's partial draw it's not hitscan until you're in like 1 meter lol and even then it's a much harder combo to hit
the real crazy one is .68s and that's drawn headshot to undrawn headshot, I've hit it twice now, once at like 30m
the 30m shot was before the bow buff so it was like, .76s ttk
The problem with the nerf to qm combo on medium is that it's also stop the bow being able to qm light, which I think is undeserved
Lights are already a problem for the bow because the have the best gap close and evasiveness, losing the ability to hit bodyshot to melee is really rough
If the bow was more consistent at range then I'd be more ok with losing the qm combo on light
Also I think the bow more so replaces the matter, feeling like a slug shotgun that can dive when the situation is good, were the dB is more of a straight dive shotgun
The arrow is the same size as matters inner spread at like, 4 meters lol
But the bow kinda fills both jobs
And if you're shooting from above the bow can't miss the head basically, meanwhile on the same level or just slight elevation sometimes it'll be blocked by shoulders
i would love to see some official stats on pickrates in this game. I feel like 95% of lights run with dash, and 99% of meds use the defi, and thats since basically forever.
Really wonder why embark doesnt take note and nerfs them both, because they absolutely ruin mid elo lobbies
"ruining mid elo lobbies" is a weird take
and the defib is kinda crap? coining needs a buff, rather than defib needing a nerf
dash is toxic to play against for weak players, and defines the meta for high tier players making grapple and invis underpowered though
I'll take thermal as light's 4th spec though with a smoke buff
OK, bias check
smokes take too long to propogate and aren't thick enuogh
bad take?
@indigo nexus
@shell sonnet
So an interesting thing about the servers I've really noticed by playing private matches
It seems that the lag issues are exclusive to specific games. So regardless of map, variant, gamemode, and events, each game I play either has a chance to be extremely laggy and desync heavy or completely normal.
The two clips I'm about to show you are from back to back games, in both of these games my friend experienced no issues while in one of them I experienced severe issues. We live only a few miles from each other so the servers should always be our regional servers, yet for an entirety of one game I experienced extreme desync while for another everything was flawless and perfect
I genuinely wonder what causes these issues?
I've had routing issues to the servers before, 350ms extra ping
I'm on console so I can't check my ping
idk what's actually causing the routing issue
Itās not very clear what the problems are, in these clips
I measured it by timing the input lag on dash
Wdym? Like the server issues or the issues I'm experiencing
The issues that you are experiencing, thereās only a little info
i mean, there could be a few things going on, but there's a significant delay to the hitmarker when he shoots buddy
so he's at least got a lotta ping
It does look like mainly a packet loss problem? But thereās no easy way to tell where itās occurring networking wise
Well we can derive something I think is important. I can see my friends movements perfectly fine and I can move perfectly fine but the hit register is still extremely laggy. But there were other moments where I began to physically lag while trying to move even tho I could see her movement perfectly fine
lagging on movement is typical for packet loss
lagging on shots but not movement is typical for high ping
at least for source engine games
Ok, I don't really know what packet loss is, I'm a console baby, may you explain
packet loss is when data you send gets lost on the way and never arrives, so the server gets mad at you and says "I don't remeber you moving that far!" and yoinks you back to where you were before
(to prevent speedhacks)
or the other way around, I donāt think the icon tells you, and itās hard to tell the difference in this context
I was experiencing bouts of stuttering movement and almost the entire game I was experiencing the weird hit delays, so I wonder which it is
probably a bit of both
Outgoing packet loss would lead to you jittering backward more while incoming would be more like your movement keeps suddenly halting, and yeah both is quite likely
But I don't remember sling shotting (rubber banding)
I don't know what finals does for networking, but in CSGO packets aren't resent ever, so if your shot gets eaten by the void it'll never arrive, not avoid late
Either way, we canāt easily tell where the issue is actually occurring
if finals is using tcp/packet resending then you wouldn't have rubber banding just really gross feeling
It uses UDP, but video games often introduce their own failsafe measures and such for lost packets. I do not know to what extent the finals does this.
yeah, that's what i meant by /packet resending lol
if it does resend packets than just packet loss could explain everything
(Iām guessing not much if at all, as itās rarely possible for shots to get lost with seemingly not that bad network conditions)
but there's mean tto be a lag icon for jitter, which I woudl expect to see here?
hardware issue maybe?
That said, in arc raiders I find itās actually not uncommon for my shots to get undone, so I think that has less of a failsafe in place on that front than the finals does
This info is taken from the THE FINALS Help Center; it's been added to the wiki for posterity and due to a lack of an in-game explanation.
If something isnāt working as expected during a match in THE FINALS, you might see a set of red flashing icons in the top-right corner of your screen. These icons are there to alert you about potential perf...
is there a lag icon in the video? it's kinda crap quality no hate
I doubt cause both games are back to back and it's game to game I experienced the issues, not consistently. If I'm in a good match I have no issues whatsoever, if I'm in a bad match I experience consistent issues
idk what kinda hardware issue would cause that other than the worst lan drivers ever
We can see a packet loss icon near the end of the first one, as well as a ping (I think) logo briefly
mmmmm trench gun
Could be that their router is not functioning that well, but thatās a murky area for me as I donāt know much about what can go wrong with them.
yeah looks like ping not jitter
if other people are using the network then yeah, if it's just them, again, it'd have to be the worst router ever
Guess packet prioritisation issues are feasible
yeah
but at least for me, when I had a similar problem, and my friend had a similar problem, it was the routing to the aws server was junk
vpn fixed it nicely for my friend
How is it a weird take? And if Defi was crap, then you wouldn't see literally every single medium run it. It still gives you time to shoot instead of reviving and it still gives I frames after being revived. It is still an S Tier gadget after like 6 nerfs, because it is fundamentally broken.
Also, yes dash is extremely toxic, and if something "defines the high tier meta" for over a year, and has a pick rate across all elos of over 90%, then that thing should absolutely get nerfed to fucking death, or at least made significantly weaker to give the alternatives a chance.
My router at home is connected to the internet via a somewhat shaky cable connection which can be loosened, so that kind of hardware issue is possible⦠but unlikely, if you donāt experience such issues routinely
generally you'd see way worse and more consistent symptoms if it was your router's fault
how is people using the meta, ruining your lobbies
that's the weird part
defib is crap because taking a gadget that acually wins the fight is just as effective, the problem is that coining is worthless becuase the cooldown is forever and it's a limited resource that becomes free on teamwipe
Because the meta has been the same since almost 2 years?
That is extremely bad for a game, especially a competitive one
coining is too expensive relative to defib, that's why defib is s tier, not that defib is good
if you could coin and actually get back into the fight fast enough to help your teammate, then defib would be immeditaetly f tier
What are you even saying, yes that is what makes Defi so good but what is your point?
defib is not op, it's just iireplacable
Yes and then that would be much worse, because the endless fights where you have to kill people 3 times in 15 seconds are horrible
"endless" two coins
So it is fundamentally flawed and needs a rework, thanks, that's exactly what I've been saying
making death not refresh cd's would already making coining on low cooldown fine
What?
Sorry that sentence doesn't make sense to me
Giving coins a lower cool down would be bad though, since that removes the value of revives in crucial fights
it'd still save walking distance
and coins are a limited resource, I feel like you're overlooking that
it would also give teams that win with more coins saved, more of an advatnage in later stages, which is very fair
It already does give them an advantage
a pretty small one
What you're suggesting is balancing a core gameplay mechanic around a broken gadget, which in my opinion, is kind of stupid
Why not change or remove the broken gadget instead of reinventing the core gameplay?
let's delete defib. Coining still needs better value vs teamwiping
Coining already has better value, if you use it strategically
But yes, I would love it if defib was removed
Defib should just be in medium base kit and not a gadget slot
Nah defib should not exist, or be heavily nerfed and turned into a specialisation
heavily buffed and turned into a spec
Lame, both of you
defib is alread ytoo shit to be a spec, I don't hate theidea of defib spec but it's already way too shit
defib is fine as is just buff other options š
What he's saying is coins in ranked don't get a lot of uses rn and defib's are overall balanced rn. Defib's are no longer the must pick they were and it's pretty common nowadays to see mediums outside of upper elo ranked choose to not run them. When in playing casual (not counting point break) it's honestly a coin toss on whether my random medium has defib's. The only nerf I'dgive them at this point is to make being deffibed cost half of your defib charge. So chaining defib's isn't possible, that's really the only change they need rn and that only affects casual
defibs are also popular in part because mediums gadgets suck overall as @stoic garden says
I disagree, I think the main change defib needs is a destructible "construction phase" to make defib counter able, as well as removal of i-frames and a global cool down for all mediums on the team.
I frames are annoying I did have a light eat my nullifier with iframes and kill me with m11 in the same iframes
It is literally in every single mediums load out in ranked and world tour, what are you talking about
what class do you play?
That would make defib's literally throwing. If you have to take your teammate far away to a safe spot to rez then why do defib's exist, it's literally just better to hand rez then at that point so they don't suffer sickness. And if that were the case then light would by far be the best class at rezing, while rn lights are the best at body grabbing and medium is the best at mid fight rezing
I play all classes
you understand that it's not strong enough to be a spec right
I'm betting he's a heavy player
if you play all classes, pick one favourite weapon
You forget that you can shoot and do anything else while your teammate is reviving. Defibrillating a teammate around a corner and shooting at the enemy until your teammate respawns only gets punished by defibrillating in stupid places or when you are already basically dead anyways, which makes sense
Probably dagger
Just remove iframes from defib
yea it's such a stupid mechanic lol
Real
and not at all shown to the player
It is shown I think, but it's stupid that invulnerabilities exist in a game like this
If it loses iframes then the Rezee should have more hp because being defibbed into a one shot is not cool
youre save during it
you get to shoot back
you give the enemy the choice between stopping the defib, but they will take damage to do so
not perfect, but it helps
and its not throwing for the defub user
It's a free almost instant revive bro
All classes should ress with 150hp
But they can flank, they can destroy the wall, they can kill you and then kill your defibed teammate who is suffering from sickness. That only works in a 1v1 scenario against someone with no destruction or movement options. And in ranked being defibbed and then killed again can actually really hurt your team
š¤
Heavies and mediums can experience being a light for 8 seconds
i may enjoy light but with the hp regen timers i'd say keep it a %
Maybe doing 150/175/200
also 150hp is kinda strong
Which means you have to think of when and where to defib your teammates, sounds good to me
I don't think omeshotting a defib should be possible, so more than 140(frag grenade) hp
makes stupid ass defibbing have more value
This is dumb. 150hp on a light are way more valuable that 150hp on a heavy, especially considering heavies long healing delay
If you're not gonna havw iframes you need at least 140hp or everyone runs frags and defib is unpickable
nobody's running frags anymore lil bro
No, it makes it kinda useless and by think you mean retreat to a safe place which again at that point just hand rez. There are so many ways for them to just shoot the reviving teammate while flanking or juking you. Not to mention that this buffs poke even more
They will if it one shots a defib
and a defib iframe removal wont change what people will run, just shoot them atp
Being able to drop a frag on the defib animation and get a guaranteed Res deny is huge
Again, you can shoot while your teammate revives, it is still way better than a manual revive if you need a quick backup
Not if you have to retreat to an area where they can't flank you or destroy your cover
a crazy defib rework would be to make it revive a player in a nullified state like nullifier, have longer defib sickness and maybe less hp
tho that's a buff as funny as it sounds
That's a better take than removing iframes
i dont wanna buff defib for stupid ass players but i kinda want this in the game now ngl
You can easily dip into cover, pop a Defi and shoot your enemy from outside the cover, it literally takes 1 second. If you expect to get value out of a Defi by reviving teammates in a room full of enemies, you are rightfully failing
I like it on the basis ti reduces defib griefing and it's highly tuneable, there's alot of things they can adjust to improve its balancing
they will throw a frag on it and you've just griefed your teammate
frags are not that popular š
if that change was real, it would be overnight popular because of this use case
but it happens even with current defib, the timing is just slightly different, skill issue ngl
Frags are not super much picked, so that would be a W for a shift in meta. Also, fights in this game can be chaotic, so no shot that people always have a nade to prevent a Defi.
the iframes make it way easier to dodge a frag
like the timing is not just different, its also smaller, becaue the iframes allow the player to move more distance before the frag can pop
fair ig, frags need more love after all, LIKE HAVING 2 CHARGES AGAIN
I-frames are horrible in fps games.
that's an opinion and it's not really releevent to the discussion
Especially when you can act while you have them
this
they could also just make it a separate revive action
instead of "theyre already back, but halfway dead"
so the timer isnt reset
Yes it is. It's literally about whether or not Defi should give i-frames
it's unfair that you can shoot while invulnerable is a good take
iframes suck in fps games is not
do you see the difference?
please give reasoning for takes, even if it's bad reasoning
How are i-frames good for the game?
I think that nullifier is both a fun and intersting gadget for both the nuller and nullee
Nullifier is separate because you can't act or do anything except move, and you can't be put in that state by a teammate
that's still iframes
what if you could defib enemies š±
that's why the take that iframes are bad is a bad take, you don't dislike iframes, you dislike people being able to shot while invulnerable, which is a perfectly reasonable take
you are so smart for this bro ā ļø
That's nitpicky af but fine, if you prefer that
communicating clearly is important
nitpicking stuff isnt
Well yes but it's obvious I am talking about something else
that's not self evident. you could think boht defbi and nulli are bad, but defib is worse
you're wasting more time arguing over this than people in cashout dragging vault fights for so long the other cashout is done
Mother of strawmans, the current defib's can't even rez in a room full of enemies.
So current defib.
- Revives in a room full of enemies. Dies to the hail of bullets, the teammate comes up sick, dies to the hail of bullets...
Your defib's
- Revives in a room full of enemies. Dies to the hail of bullets, teammate dies to the hail of bullets before even being revived...
Current defib's
- Grabs statue but gets shot, runs behind cover, pops defib's, fights the 1 that's rounding the corner and the other coming through the window behind you, dies but teammate manages to get up and pop through the window next to where he was defibbed and gets away to grab your teammates body. You know, the defib's had an actual use
Your defib's
- Grabs statue but gets shot, runs behind cover, pops defib's, fights the 1 that's rounding the corner and the other coming through the window behind you, dies, teammate dies before even getting to move...
not everone is in your head which is why clearly expressing your opinions is important
if you don't want to get people to misunderstand you, actaulyl explain your reasoning so they can maybe agree with you
This is a skill issue because you chose a poor spot to use your defi
tbh it's probably a skill isuse on your part because enemies in your games aren't smart enoguht to psuh the defib
but it's hard to know if defibs are actually op as long as there is no alternative way to get teammates in the game to join a fight
if they fix coining and everyone immediately stops using defibs, you have your answer
So not gonna address the fact that you said current defib's can rez in a room full of enemies and get away with it.
Also what skill issue, this is the scenario you've been defending. Unless you think defib's should only be usable in 1v1's for a free 2v1. Enemies can flank, enemies can destroy cover, enemies can make callouts, if anything short of running away to a safe and hidden spot is a skill issue then why not hand rez and avoid sickness
Yes, which makes it a mandatory pick for mediums that wanna be somewhat competitive, hence why I think it should just be disabled until it gets reworked or removed
and it's alsohard to call defibs OP in a world wehre the best alternative gadget for medium is like, frag grenade, which someone pointed out is not popular right now
can we do this with winch š„
maybe gas mine is better?
gas mine is better imo
Ignoring that in the majors a few mediums were running goo nade, APS turret, data reshaper, so they could play rock paper scissors with the goo nade, which was the most match defining gadget on medium by far in the majors
I didn't say you can get away with it, I said if you do that, you will get rightfully punished.
And the skill issue is referring to you chosing a position to defib where you know enemies are coming from multiple sides where you can't guarantee to hold them off for 2 seconds.
but yes, point stands. With the best alternative for that slot being gas mine, defibs are always gonna be pciked just becuase they can do something unique
Not saying the Goo nade isn't too strong
They can always come from multiple sides, that's how this game works, movement is quick and destruction is a thing
Yes of course, should there be no risk to using defibrillators at all?
there is huge risk right now
There is barely any risk if you don't revive out in the open or right in enemies
the iframes are a problem in maybe 1 in 50 games lol
90% of the time it's irrelevent
The i-frames are relevant in nearly every single one of my games tbh
even that can work with movement spam, bunny hopping and corners
i wanna see what teh fuck is going on in your games lol
Yes true, but it is generally far more risky. The value of getting a teammate up for basically free can't be understated tho, even if it is with sickness and half hp, another gun is another gun.
If you put pressure on defending enemy teams you will very often get into the position where the i-frames matter
someone high skill tell us whos's right
I can only speak for like 25k rating games
way too biast
I think high elo is not a good measurement for the general mean of the player population
I'm 20k and it's almost never relevent, just kill the medium first?
If I keep up my rank gain from the past two days I'll be 25k tonight
I don't know about you but I see teams with 3 or 2 mediums at least 4 times in every tournament I play
yeah that shit is toxic af
yesterday I played against turret, dual blades, fcar, cl40 with a triple light team
can someone look up the hit + headshot averages to do that in less than 1 second?
for those guys that dont mind camping a statue the whole time
triple turreteshahaha
bow doubel barrled, matter quicmleele comobo
Yes because lights are so known for working together 
we won but ok
ok, 2 weapons out of the question, both of which need to camp point blank
now lets do the other 92% of weapons
Not saying you didn't, just that the lights kit has way less synergy than stacking mediums or heavies
basically any wepaon with headshots
but how much?
what are the numbers
i wanna see what guns you expect us to cheat with
if you're playing light it's extremely viable
if you'replaying heavy use deags and be good
medium play fcar and cheat
actually p90 is probably best, 2 headshto
I thn, need to check numbers at some point, tryna play
thought you said both, okey
curious about bow, does this include pre-charge?
Longer wipe times? Half health revive? Disabled abilities and specs? Ammo still low? Still have to fight by yourself for 3 seconds?
It's not like a free win or revive button, there are tangible downsides when compared to hand rezing or letting your light run the statue
absolutely not including precharge
full draw is 490ms, adn reload is 680ms so make it impossible to do any combo in less than 1s
Yes, which is why you should not just randomly use it. But in many situations it is so much better to have a fast revive that keeps your hands free compared to being a sitting duck for 6 seconds
I don't agree tho, regrouping and being able to push together at full health is really good when compared to fighting a 1v# and then your half health teammate coming up later to either help out or also fight a 1v#
defibs are more effective vs worse enemies
having less hp matters less against enemies with worse accuracy, even if you ignore everything else
That's fair, kinda why I want the chain nerf just for lower lobbies cause triple medium can still decimate uncoordinated teams
Yeah true, but the finals is a game where a lot can be decided in the last 30 seconds of the game, it can all depend on what happens then, and in many situations you can't afford to fully regroup, hence why the defi is so useful and overpicked
True, I think that is the biggest issue, I think Defi would be a lot more tolerable if there was only 1 per team fight
Yes but the defibs don't rez quicker than hand rezing, and heaving a full health teammate is as useful as being able to immediately act and then have your half health teammate support you. It's good to me RN cause theres a choice to be made, sick teammate with the ability to act immediately, or full health teammate that cost your actions for 6 seconds. With your idea there wouldn't be much of a choice cause defining isn't the safer option, since the teammate can die while not even being able to act
^^
And sitting still for 6 seconds is a very long time in a game like this, so I think it would still be very valuable. Tho I agree that simply removing the i-frames would already do a lot in terms of fairness
By i-frames you mean the invincibility right after rezing right?
but sometimes there isnt a choice
there is "they chase and pick you if you sit still to revive" and "defib"
they are dead because you got a kill
snowballing of of that is your reward
it gives you "options" where there really shouldnt be any
well, an option that shouldnt be
ofc fighting normally should be available
or trying to run it
but not a revive
not like this
Ok just so I'm clear cause I think it's important, you don't consider the time still being revived by the defibs as i-frames, just the short .1-.2 seconds you have of invincibility where you can act
halfway talking my ass off
but you get the point
I think that's fine tho, cause you are sacrificing something, your teammates revive time. By defibing and leaving them in the dust they're gonna die immediately and it'll reset their coin time
Yes, sorry, with I frames I mean anytime that you can act and have invincibility. Things like the nullifier where you can't do any major actions either don't count as i-frames to me
nullifier would be more like traditional iframes but ok
thing is, youre not (as in, you dont have to do that)
you can just as well stand by them as they revive
just instead of being a sitting duck, its just a 1v1
and even if the enemy wins it, now they die to the revived
hahah I just convinced my teammate not to steal so we don't have to play against mhm team with cl40
man that's crazy
my teammates just ran away from the last cashout and didn't contest it so we just get 3rd when we should've had 2nd or first
Yea but that's presuming a 1v1, and yes in a scenario where defib's can turn your 1v1 into a 2v1 they are good (outside of fighting melees and most heavies) but that's that one scenario where the defibs are a better choice, which I think is fair, there will be scenarios where the defibs are better and this is one of them
by far the reason why everony runs defibs is not because they are good but rather becuase the alternatives are crap
like, h+ glitch and gateway are beyond op but most lights skip at least one, if not two of them
because light has funner gadgets
Ok with the I-frames question addressed I honestly rarely notice them when fighting defib's but I wouldn't mind if they were removed. To me it's kinda not necessary to remove them but it's equally not necessary to keep them. And it is valuable, that's why it's still a good gadget, I just don't think it's so valuable that it's broken, it's more that medium has a lot of mediocre gadgets that can't compete with flexible revives
The I-frames are barely there. Once you know they are gonna be there for like ONE second then you can play around that, it's not enough time for the contestant to do anything most of the time
I don't even think it's a full second
especially since it seems like they're gone once the defibbed guy does ANYTHING, atleast feels that way to me
And on flamethrower that shit don't mean anything, my heavy eats defib's
that scenario is far too common for it to be written off
and it does so in a frustrating way
My fellow flame. Do you run antigrav?
On flame no but on lewis, minigun, and sledge yes. I'll run it on platforms and powershift tho
The Iframes just give a minor comfort if reviving in the open. Making it harder to just see that the revive is happening and drop a nade on it. Defib is one of the strongest gadgets in the game tho and I don't understand how people don't see value especially when complaining about the poke meta where you need to gap close after a pick or something where you can instantly revive someone and cover with the burst damage of said poke weapons while they cross to close the gap. Mediums kit is boring as shit yes but in no fucking world are we saying gas mine is better than defib
I don't think so, I think it's a fair upside and a decent scenario for them. If your chasing t medium solo and they pop defib's you have time to retreat back to your team, it's not an instant win button
Anti grav is one of the hardest counters for defib and gateway in the game. It's so strong.
That's fair, I use it really aggressively but since I'm flame I don't even have to register defibs and gateway isn't that common unless I'm in ranked and in ranked my RPG and Lockbolt take care of lights
and just let them have the revive for free?
give up the advantage you skillfully wrung out of them?
the enemy gets to try again, and again, and again, until youre attritioned so far down they just end up flattening you
I always think people play cashout exclusively like I do.
I mean they get the free defib but you get your setup on the cash box, and the person being defibed is in danger to your team if you trade with the medium, even more danger if you do some damage to them. And defibs have a pretty long charge time so they cant go again and again and again, they get one up and then have to hand rez the other presuming the medium is the last standing, and if they aren't then it's a 3v3 where one of them is half health by default
othat's kinda my point, the defib doesn't need to be good at all, to still be far better than gas mine
the bar for 3rd best gadget on medium is rock bottom
If I was to ever play medium seriously I'd run the same shit. Goo grenade, movement, defib. I think you could add any gadget and nothing is replacing a defib ever. It's just too insane of a value in this sort of game
with coining being this bad yes
Glitch is crazy strong dumbass
remove quick coin 
Also you love breach drill these days
id love for coins to be better/valuable someway to where more often you see less and less teams in the final round with 4 coins
if im not playing anything off meta i will take my life
Thats why we lose all the time.
of course
My hammer can only carry so hard
whens your hammer leaving dogass status btw?
it doesnt matter if you get to set up the box, if they wipe you, its all lost anyways
which they are likely to do if you need to waste all your items, just for them to come back anyways
having to rely on your teammates isnt a good balance argument
if you look at it on a 1:1 basis, both players have their impact
but one of them gets to summon up a 2nd player, turning it into a 2v1 (1,5v1 if you insist on it)
it skews the scales heavily, comparable to 150dmg rpg back in the day just removing any light from a team-fight equation
if you want teammates to matter, then you should expect theirs to run it as well
repeating again a bunch was a bit hyperbole
just getting to remove a mistake this easily is strong enough
especially if you arent camping the statue to take advantage of even the small amount of risk
to the last point, its a 3v3, which shouldve been a 2v3 with disadvantage, after they lost the initial engagement
defib shouldnt be able to make up for it this easily
Hopefully soon, its getting out of hand
i can feel my brain power leaving and i think i just wanna call it before it gets worse again
It'll be like my SA where just one day we wake up and its really good one day after two years of being actively throwing.
so maybe another day
maybe ill have the energy to explain with clips some time
respawn timer should be way lower for the first teammate who dies
like, you should be able to coin immediately
then it would never snowball
cooldwon no reset
at least they cant cheese the team fight with defib that way, since they need to walk all the way back while their team is getting rolled
which then means theyre alone
That I disagree with, I think the lowest it should be is 20 (talking about ranked here) and adding the ability to spend coins to change from your reserve I think would be fair and a way to encourage coin usage and use your coin advantage
where did you come from again unjust?
primarily ranked?
coin to change to reserves is the minimum change it should recieve
like, baseline
but you have to run to your teammates anyway after coining, sometimes the spawns are fucked, so it's gonna be like, 5second until you are in fight, best case scenario, more realistically, 15 on heavy or medium
idk how often you guys coin in ranked but unlesss they also improve the spawns the cooldown should not be more than 5s, if you expecte people to rejoin fight at 20
and coining in such a way shold be to rejoin fight, or it'll still be directly wors ethan defib
coin should be a competitor to defib for 1 person, after one person coins the cooldown should then be like 30seconds
you can get a nice tall glass of shut the hell up
man I feel like the gain and loss for both 1st and last are too big for cashout
like, I'm not twice as good for getting 1st rather than 2nd, I'm like, 10% better than them
litearlly solo won the first fight by fullflashing two enemies too hahaha
For the love of everything if they donāt nerf that fuck ass grenade launcher on medium bro
cl40 splash radius feels too strong and direct hits don't feel strong enough imho
the cl40 splash radius is ass
you get meaningless damage unless you are hitting direct hits
I just flashed 4 enemy teams and stole box hahahaa
grand finals in a super hard lobby lol
high risk
we were 3rd, there wasn't enough time to do anything else, low risk high reward
fr
That had to be an insanely hard lobby if there was four enemy teams.
feels like it bro
first round was rough, my team griefed so hard
bruh ijust died to a dualblades hiding under a atable
just solo'd
eehhh wasn't enough to win it but solo teamwipe to get one cashout was nice
losing 500rs for 7th/8th when you're 7th seed is stupid
my lights never let me go first as heavy, so i was always 1v3 lol
they should give medium a tf2 demo man nade launcher rahter than the annoying bs that is current cl40
whover said 0s coin cooldown would be broken is high as fuck, I just coined to try to defend my cashout, and I had to run 70 meters
i'm dash light and it was still enoguh time for a third team to come and steal our box
literally two rough matches and I wiped out more than the gains from getting 2nd in a challenging lobby
riot shield is such a cringe weapon
thanks, didnt know what to run for my next game
i love going against them š
Same, riot and dual blades
yeah theyre practically sitting ducks when i run any AR or repeater
thats not true, medium gadgets are really good, but many of them are entirely situational. zip line is extremely valuable for team movement, so is jump pad, defi is S-tier like discussed, glitch mine is super valuable against dash lights, motion sensor is super valuable in many situations, data reshaper is super strong against any setup that uses turrets, mines, or any other deployables as well as grenades. APS is very strong against projectile weapons and grenades.
Medium gadgets are not bad by any means, you just have to change your playstyle slightly depending on who you are fighting.
And people dont like to do that, when they have their basic ass akm, defi, jumpad, nade loadout
do you need someone to explain whjy in ranked there's a bias to genericly good gadgets over entirely situattional gadgets, or can you owkr that one out?
full disclosure I run frag/flash on every class
no but a complaint that essentially boils down to "i dont want to think, give me something that is always the objectively best choice" is not a very good complaint
Can we get a M1918 BAR or the HCAR as a weapon for heavies
You know in ranked you can't swap your gadgets during the round right? It has to be done between. You can't react to what the enemy team is using.
+1
I like situational much better when I can pick to use it in the right situation.
I don't like being stuck in situation my situational tool isn't made for.
Exactly, which is why the current meta is boring as hell because everyone wants to go for that one load out that has everything. If you buff underperformers, especially those that require other tactics to counter, you increase gameplay variety simply because people will have to risk running against those comps. Having an option to ban a specific gadget or weapon could also be an interesting way to spice up ranked battles
what weapon gadget do you like
Simply adding reserve swapping in ranked would make people use a bigger verity of gadgets
might as well just play qc or cashout at that point
reserve swapping in ranked? that's like saying you should be able to change your whole build between rounds. like from medium to light or whatever. just play casual.
"would be interesting to add reserve swapping and see how ranked plays out"
"I'm insufferable and don't like trying new things filthy disgusting casual"

it would destroy the purpose of the reserve if you were able to change it around in ranked. you might as well just be able to fully change your loadout in ranked as if you were in quick play
i also play exclusively quick play, so dont twist my words š
All I do is twist words
twisting your ospuze
Me when I donāt actually read the argument
Ah I see now. Another none ranked player making claims about ranked 
Goo flame my beloved
i did read it
and again, reserve swapping would just completely nullify any reason to have a reserve in the first place.
maybe making it so that the other gadgets are viable and less situational would help more than just making ranked into quick play in regards to the equipment system
They need to limit it to only class and reserve in casual too I hate that people can just counterswap now
You donāt even know what Iām talking about do you
i love goo gun
Side note how the FUCK did this guy not kill me
it kinda sucks but i think im pretty flexible when it comes to switching, so it doesn't really bother me much
basically you joined into a conversation about counterplay, and i did the same thing?
Iām saying you should be able to use your reserves in ranked
you.. can?
Any mod or helper here?
Currently you canāt outside of round changes and itās stupid
I am too,but I don't want to have the option,I want to win purely off of talent with my chosen class and weapon and not off of loadout being more or less meta or swapping to someone's exact hard counters and I want the same for others,if it's gonna be like this why does reserve even matter anymore
oh lol
why do you think its stupid?
i think it's fine the way it is
Because it stops you from using anything outside of the easy picks that donāt have direct counters and makes the game stale af
Tbh that's the only reason I like ranked,people are forced to one trick,there is no counterswapping as it should be
I'd love to see them try it out for a ranked season, maybe not allow it for final round. I don't see it becoming an issue at all during the 4teams portions
counterswapping is annoying
People only run goo, jump pad, defib because running anything else runs the risk of just throwing the round
Counterswapping is milkless behavior
Instead you can just get counter picked and get fucked up the ass all round with no way to fight back
because everything else, outside of zip and mines/nades, is way too situational
the "basic" medium loadout is meta right now because of how versatile a med can make those two simple gadgets
Iād even say itād be reasonable to only allow gadget swapping and lock your weapon
that's reasonable imo
Currently running anything besides the top picks is throwing the round in ranked
Anything to make the game less stale I'm begging
That says more about the balance of the sandbox,if you're not running a boring automatic or poke there is always something that can counter you
You canāt run niche stuff even if youāre good with it
i fucking hate this poke meta
everyone runs and takes long sustained fights
Because niche shit either needs buffs or entire reworks just to fit in the sandbox Because Embarks balance team is too busy putting crayons up their noses to code a decent gimmick weapon
the repeater needs a nerf
the "nerf" it got barely counts. no one was hipfiring that thing anyway
my beloved spear
Embark nerfed it man, they put a lot of work into that
Shak, dome, rpg will always be the top pick because itās impossible to be bad. Weapons like the mini gun, spear, and deagles will never get to be as viable as long as gadgets are locked in ranked
I preferred heal meta,I would kill for a heal meta as a minigun enjoyer
the repeater nerf? lol
they nerfed the pike into the ground because it was "too versatile"
the repeater isn't?
Yeah it's terrible now
the heal meta was better than this
I honestly think minigun needs strafing,hate that it glues your feet to the floor
The .03 ads nerf is massive
The last fun meta was season 4
The only reason not to have gadget swapping is to appease the top ranks that hate having to deal with variety and change
People just used whatever
oh yeah it's so hard to use
but it's nothing compared to the defib nerf
that extra half a second fucked up a lot of people
Daily fuck Esports post š
I hate dash meta,cloak meta was a more fun light meta but they gutted cloak because rubies complained
id rather deal with cloak than dash
Fuck esports
I made fun of an Esports player in game feedback the other day and he DMed me saying how he could be top 10 in ranked if he tried and that he scrims
Might have been the biggest loser of all time ngl
I'd rather both use and fight cloak than dash
i can aim but those i frames are crazy
on top of that they have the highest damage weapons in the game
movement or poke, gotta pick one
cant have both
i use grapple personally but i agree
This is a terrible take
Cashout already has reserve only swapping and it's nothing like
Qc
Holy cornball he dmed you for fear of being made the clown,but ended up more of the clown
I use grapple with db
They are complete scum that kills games and donāt actually like playing games. Official Esports should be abolished completely
Get this, there is no iframes on dash, that's just the servers being horrible
i didnt say it was, thats what they want it to be
He asked me what he should be doing since he's so good at the game, and I told him to go get some bitches
They need to take arsenal swapping out of qc and the other casual gamemodes now that everything levels world tour
i use grapple and xp or bow
if im using light at all
Reserve only
Being forced to one trick is the opposite of what should happen in the eSports mode, eSports should reward versatility
might as well be
everyone says it does
You mean my sandbox shooter that advertises its self as being the most dynamic shooter out there should allow for dynamic variety of play styles?!
With reserve you have a backup loadout or several backup weapons,that should be enough
If you were allowed to use them that would be true
Also fuck esports that shit has done irreversible stagnation and rot to this games balance
I miss the weekly balance tweaks this game will surely perish or at least not be as good as it could be without them
Worse thing that happened to this game since terminal attack
It is, but you can't fucking use it in ranked except in round gaps and you don't know what the enemy brings except in final round
I loved the horrible weekly dart throwing nerfs and buffs. Kept the game so fresh and fun
Now we get whatever the fuck is going on now
They were honestly so good,the bad nerfs were usually whatever light and heavy cried about the most(coming from a heavy main)
And you can't tell if the enemy has reserve swapped In final round, so they can counter you and you have no way to deal with it
If nothing happens on Thursday I might die of laughter
Minor buffs and nerfs on a weekly is way healthier for a game than season drops of huge changes
That's why in the final round you swap to something boring and reliable like akm or shak or m11,things that cannot be countered
It was fine when things got nerfed beyond belief because they could just fix it next week.
Just run the safe bet that you and everyone has been running for 2 years bro
That's boring and stupid
True
Yep
Thatās why they should allow reserve swaps
Plus itās not like you can just swap with no repercussions. You have to coin or team wipe to do it
Yeah,it's ranked,everyone else is going to be playing like that because the vast majority of people have no soul and don't play ranked for fun
āRanked is like that because everyone else does it so you being forced to do it is fineā huh?
That is the weirdest train of thought
Diamond and plat players hate to see my mgl coming
Never said it was fine,it's just the world that we live in
That piece of shit needs to detonate on impact with a player,I love it to death but it literally gets countered by walking at them and the cl40 doesn't if they're good with it
Doesnāt have to be but embark doesnāt care about the player base at large anymore
The consequences of sucking up to the CCP
They don't care about the real players anymore,if you use an AR or smg you're eating good
Simple bot weapons for simple bot people
I wouldnāt be surprised if they outsourced the game to third party devs in China to work in the game
It's funny I used to think it's dog shit, but now I only think it's dog shit 30-40% of the time
You can see the influence on the game in the new cosmetics and update practices
Its legit unplayable on fangwei tho
That 30-40% is enough for me to rarely consider it,it needs to be able to do direct damage while keeping the bounces
Try kyoto,fangwei it's usable in the apartments at least
And that mall building
I'd love to see like 40 different things to it, but nothing will happen ever knowing embark. Kyoto it's alright but not amazing. Mgl best map is definitely nozomi and non sandstorm vegas
Ngl Kyoto fucking sucks and I hate everything about it
I don't mind non moving platform Kyoto. But I hate moving platforms in general
Itās the worst map imo
That variant of Kyoto is the main reason I hate the map,remove that variation
Fang wei is my Kyoto. Shit is horrible
Literally impossible to take those moving platforms on kyoto,they're just too high
I like fang wei,I hate that one shitty little wooden building in the corner of the map with two big ass open courtyards and ponds and stairs and shit leading to it,Literally roof camp central if a poke team is on the cashout there it's unpushable
I hate the spread out verticality, endless angled buildings that also have layered verticality. The construction building with about 45 different angles to peek. Just bad to me all around
Whatās the map with the big black and blue building thatās open in the middle with a jump pad?
Idk even as a flamethrower main and it being a difficult map for me I still like it
Has the jump pads that cross all the voids
Skyway
I love that map
I'd love fortune stadium more if the buildings didn't collapse over a slight breeze
Fits the games vibe and is just fun
You know what map I hate? The cns map I forget what it's called,used to love it but poke players killed it for me
The new maps donāt feel like stadiums made for the game like the ogs
I never like that one
Thatās a cool one. Spawns are a bit fucked
Spawns are fucked on most maps in quick cash
Monaco is the biggest pile of dogshit
I love monaco though poke is ass on there
monaco seemed to be the best considered map for a long time
Yeah,poke is unplayable on there that's why it's good
the s1-s3 maps were all broadly disliked in comparison
Wait I might be thinking of another map,monaco is still good tho
What do you feel though if you had to go off of your heart and not general consensus
I don't really have any opinions on what maps I like
if I play a mode that only has some maps then I start to prefer the other maps, but that's not due to the maps themselves
I want to know what you think Sausage. Have an opinion on it.
Tell me what you feel about it.
I could perhaps talk about which cashout spots I like more than others? But the maps themselves are too complex
none of them 'annoy' me
Nope. I want a general opinion on what your favorite map is then.
though, seoul under construction is notably better than regular seoul, so that's something
Okay. Why?
adds a fun extra bit of environment which is uniquely central, with players having quick access to it from almost any other part of the map
There we go.
Moving platform kyoto,if you don't hate that variation of Kyoto you are not a human to me
Dont listen to him Sausage. If you like that its okay.
there are very few things that I 'hate'
What's the worst map in the game?
Yeah some people like eating only stale bread and tap water that doesn't mean it's what they deserve to eat
Im trying to find the tin man's heart. Its okay to have an opinion that doesnt coincide with the general opinion. If he likes moving platforms Kyoto then that's fine.
my friend called that 'quite poetic'
Sausage, what's your least favorite map? But then phrase it as "x is unplayable dogshit" We're being incendiary and coarse on purpose.
I thought of a way I can create answers, I think my favourite map would be fangwei city because I've barely played it
it would be the most interesting
No we're doing an exercise in free expression.
Any1 else think mesh sheild should get skins ?
i think coolsville sucks
So novelty is something you value?
yes
What are some other parameters you draw value judgments from?
locations which seem to have some capability above the baseline to make for interesting / creative plays
Locations as in different cashouts, right?
to a small extent, also how it looks
anywhere on the map, but those are the most important points
What map has the most amount of exciting chashout spots? And which one the least.
I don't know, my memory is not exactly encyclopaedic.
I have a hard time believing that.
Which is the best/worst aesthetically?
Give me your top 3 cashout spots you like.
I like some of the visual aspects of nozomi/citadel a lot. Kyoto can look quite nice but it depends on the time of year (not a big fan of the snowy look). Vegas looks generally nice.
I don't think I can remember them well enough. I can try to name some that I think I like?
The cashout on sys horizon in the yellow museum building with a walkway above it.
The cashout on seoul, central in the under construction area.
Monaco front-of-cathedral cashout
these are a bit arbitrary
No I can visualize exactly what youre talking about.
Bernal, I think?
Is it just the architecture youre not a fan of? Its kind of samey through the entire map.
the buildings are mostly not very visually interesting.
monaco is worse on that front, but the buildings themselves and their arrangement looks nice
For sure.
I can see why you like Nozomi. Each area kind of has its own distinct look and playstyle.
bernals tdm map selection is ASSS
I enjoy bernal on cashout/point break, but on tdm it's the worst map
skyway is horrible on tdm too
seoul and fortune are best on tdm
the quality of tdm maps is inversly proportionate to how easy or viable it is to roofsit
they shuld make it so that if spend too mcuh time walking on a roof, it starts to be come slippy, like shingles falling off hahaha
citadel is great
The Seoul part of skyway is the only minimap that is good in tdm
its so good
FengWei. Itās a beautiful map based on a beautiful culture that is completely spotless and has never had any issues ever historically
Vegas has some awesome cashout spots (especially in the AA building imo) but my favorite cashout spot in the game is on the moving platform that weaves near hospital on Seoul
With Winch you can get it off the ride at any point which allows you to play to whatever strengths you have and itās very dynamic and cool
The server room in Nozomi is probably my second favorite due to the checkered floor and I once fought a cloak light there that didnāt know the floor gives him away
i need to drop the cashout into the checkered room more often tbh. i hate holding the giant open area above it
||We're watching you...||
It's so annoying I can't react to c4tter posts cuz I want to fire emoji them but I can't
Never even thought of doing it but that's such a good idea, the room above sucks but checkered is very fun to play
Fengwei is my favourite map overall but nozomi is a solid contender, but it depends on how annoying the enemies are
Like it's fun because the layout supports a lot of play styles, but supporting a lot of play styles also means annoying crap like flamethrower, cl40, riot, CB are very playable
CB isnt just playable it's crazy
When you prove to me youāve earned the right you will be able to do so
Bruh it's not like I use reacts for anything toxic lol
Not a moment sooner. Others before you have earned redemption, so can you.
Fire emoji. Jpeg
If actions have consequences what action lost me react rights?
they should change data reshaper so that if you press reload with it out, you get a wheel of all the canisters (plus potted plant) and itll turn anything in its radius into the selected item
would also be cool if alt-fire turned things back into what they were, fully primed
imagine reshaping your own turret/mines setup, and then just dropping it on someone by turning it back from a harmless pile of potted plants
Not sure Iām on board with being able to select exactly what you get but at least the IPAD could show the recipe list
I shouldnāt need to tattoo the alchemical process to get a red barrel on my inner thigh for easy access
It would also be cool if friendly grenades had a circle, so you could reshape your own gas grenade into a glitch grenade, glitch into frag, frag into smoke, and so on.
I smoked and forgot what we were talking about lmao
data reshaper could be sick but its so weird rn. the nerf to its charges because it countered turret was hilarious, but right now all it really does aside from remove barricades (demat can go around them anyway), is make it so the barrel you want/need has a 2/7 chance of spawning instead of 1/7
MAYBE parrying grenades but thats just not worth it lmao
Maybe a reclassification of what data reshaper can work on is needed? Currently it counters everything and needs to be balanced accordingly. If it just targeted offensive gadgets(?) there could be more room for it to breathe?
Adding more utility could be nice for sure but I wouldnāt want it to be a āinstead of a gas grenade I can make 6 gas grenadesā
it needs something, i think the concept of basically having any grenade you want at your disposal is a neat gadget, but when saying that its sounds insanely busted. meanwhile it can also basically invalidate a spec and numerous gadgets. its something they should revisit/look at. but again this is embark
i think maybe they should just double its utility by letting alt-fire cycle backwards. so any can is 2 other given options instead of just one
Data reshaper should work on lights since they have intelligence of a gas barrel (they just run in and explode then get lit on fire to make them go away)
youre igniting lights? they ususally just dash and put it out
they should make smoke grenade faster to deploy so it's easier to use on reaction to incoming fire
i hate how slow some of the grenades are to use man its so ugh
takes ten business days to pop smoke
dash doesn't put it out, fire has a minimum exposure time before the dot sticks
even as heavy you can run into fire and out again fast enough and it won't stick
i know, im just spreading misinformation
I should make a wiki account and update it but I don't wanna leak my ip or make an account on a website that probably has suspicoous security practicies
I've put all the research iv'e done in the wiki discord channel so if anyone wants to use it, it's there
but like, the pyro grenade damage is just wrong lol
I can agree with that, definitely better than a universal barrel gadget
Explosives also have a minimum exposure time too it seems
they needed that
It seems like thereās little risk, itād be a standalone account with no need for info to be tied to your identity
He's hiding some skeletons in his closet bud. That was a major self report
Iād like some sort of in-game explanation for why Red barrels are soā¦.iffy
#šāeggcademy undercooked AF this egg still raw
My ass throwing 3 red barrels at the crane trying to topple it and they all ping off it
A batch of training red barrels got mixed with the rest. So they just dispersed them to stadiums anyway. Embarks orders
my ass throws red barrels at lights and direct hits do 20 damage
They dashed faster than the explosion
they should slow the game down when they dash and make me watch a cutscen of them dashing out of an explosion
YOU JUST WANT THEM TO INSTAKILL LIGHTS BECAUSE YOURE BAD AT VIDEO GAMES AND HATE LIGHT BECAUSE YOURE BAD WERE ALREADT THE MOST PRONE TO PUNISHMENT RAAAAGGHHH or something idk but imo Lights should definitely lose some teeth if they come into contact with an active red barrel
The terrible servers do not give dash pseudo iframes
QTE
frame fallacy is cope. The only thing Dash does is ruin weapon balance
Are we still larping as Chinese propagandist
And make āChudsā mad!
Silence Gaijin
wait this is a larp, i was getting into it
You were larping?!
This is my dojo, and I refuse to be disrespected in my dojo
I like to leave it up to others interpretation
You should NOT be able to reload and look around while dashing,shit gives the m11 infinite upkeep,I can already 1v3 a whole team with just cloak m11,I don't need to 1v6 the quick cash lobby with dash reloads
you will dash inside the player models of the enemy and you will reload your gun
Do reddit lights truly only play to do that?
You will hide inside someone's hitbox with light melee and lawn mow them while they physically cannot shoot you
i ran inside a heavys player model as a heavy and it like teleported me to the top of their head and spazzed out the camera and they couldnt shoot me. was really proud of embark
Yeah they need to fix that
Feature not a bug! Ni hao!
GUANGDONG TIGERS, NIHAO NIHAO
I don't like that embark personally deleted my message earlier
GLORY TO JADE EMPEROR
LONG MAY HE REIGN
I think they deleted the one where I explained why I disappeared 3 hours ago
4 hours ago
Embark may continue to exist for another 5 days because of the model reload buffs making it finally decent after 2 or so seasons
All I said was
"Im physically attracted to my father.
Revert sword nerfs"
They are very serious about the sword nerfs it seems
Nah glass them
they left up mine where i said melee should have a reload where you stroke the sledgehammer down so get fucked
Yeah that's so crazy that they really like the sword nerfs that much
I guess they can keep it the same if they need to
I need to log into my alt acount and post bait in #šāgame-feedback for Catter to find again
Idea: "nerf spear"
Add stamina to melee
what are the vegas odds on getting a good patch this thursday
Statistically 0
I choose to believe in embark. I believe in hope.
No
somehow palpatine has returned
DOOM
Itās fucking over
Game is fucking dead
Give melees an alternative attack for when you press both triggers
Spear throw
I tried that with the hammer.
I was made a pariah
I thought it used to have a charged overhead in the open beta at one point
They do not want whimsy or combos
I want a bare handed weapon with upper cuts and machinegun punches and a grab attack but I will never get that
"hey guys heres a new mode where the sledge right click hits up in the air"
"oh cool is this gonna be a neat way to rework the sledge like youve been saying"
"fuck you"

Did the nerf happen before or after the mode.
Maybe they saw the uptick in the hammer usage from the mode and said they need to nerf it.
season 6 was the sledge mode, season 7 launch was the sledge nerfs
Yeah. Embark saw the 100% pick rate and was like this thing must be way too strong.
Also some weapons really should do knockback but we're never getting that
iirc the sledge one tap on lights was brought up a bunch so i figured theyd so something cool like nerf that m1 but add the uppercut. but then just flat nerfs. embark doesnt disappoint
After iirc
Melee,explosives,maybe shotguns and maybe the minigun
Imagining that embark nerfed it because they can't read their own data is so funny.
Embark has proven they canāt wdym
They canāt correlate their own metrics to performance
was such a weird time to drop that mode, i swear it was a way to test out adding that to base game, but instead its just a piss in my mouth
Open beta 400 damage Sledge when?
They really thought weād gargle instead of spitting
they want us to say thank you
Soon they'll be gargling when they hemorrhage more money
Arc is printing money. They'll be alright
For how long tho
Not for long,running out of content
its funny listening to the dev comments about the game philosphy for arc, and then the finals is "esports its vital"
Yeah fuck that shit
Kill esports
Depends if they can fix the cheating problem i guess
Embark focusing millions to cater to the 10% (if that) of people the largely casual playerbase actively interested in playing in a highly competitive setting
They really should learn from valve's mistakes
Honestly not super optimistic about the games future, which is wild given all the QoL we got at this seasons launch. Followed by the new flagship gamemode not having QA and lackluster balance.
The sad part is the new gamemode is the best thing they've given us in months
Instead of crushing it with a rock you are crushing it with a brick today bud
They gave us seasoned rotted cabbage instead of dogshit boiled in cat piss
PointBreak fucks and I love it but holy shit clearly Embark didnāt playtest it because any idiot could have suggested āmaybe we should prevent the defenders from being able to drag the objective into their spawnā like holy shit
Iāve been playing ElderScrollsOnline as theyāve just fired their old leadership and got new ones. And the moment they set their pigglywigglies into the office they started to jam out clams out.
- QoL
- Balance
- Long standing issues addressed
- Better communication
- Predatory MTX axed
Just a bunch of gripes Iāve had for YEARS overnight disappearing
Eso pvp is honestly really fun
Embark is Swedish, even if the game is published by a company directly controlled by a despot nation why the fuck canāt they put their best foot forward? What are they afraid of?
Communicate ffs it isnāt rocket science
Just know no one else who even plays the game or plays on my team
Or on Xbox
āHey guys, a lot of our manpower is being siphoned to ensuring this years TGM is a monumental waste of time. So balance will be on the back burner for a month or two.ā
Itās not that hard
it's proof that embark has no good players on their dev team/qa team, like have they never heard of cashbox manipulation? gravity vortex?
āThis week our balance team is hyper focused on addressing which color the teams nails should be painted, also the MGL rework was scrappedā
I shouldn';t bully embark I'm gonna get banned
It's wild to me seeing all the positive changes apex makes like adding all the perks attached to armor level up, character reworks. A game from EA. And this swedish "equivalent of kissing your dad on the lips" embark can't make any fun changes or change anything over .03 ads speed nerfs
Itās been 4 seasons since the melee rework was brought up in the S5(?) AMA stream and weāve still not heard a word on it
Another 17 skins for the ARN š
The melee "rework" was quite possibly the most nothing burger thing of all time. They thought they did something with that
Saudis bought EA, not the Chinese. That's the difference I guess
Is that why cotw other than marketing is elite
Yes
Loba will wear a Hijaab in her new skin where she educates execute victims with a Quran
You will continue to pay $30 for a premium Battlepass and the extra revenue will go towards making more texture swap skins that are then sold to you instead of upgrading the servers
We will continue to obfuscate server information and ping so you donāt realize how bad things are
Basic online chat features that were ironed out a decade ago are still not in-game because we tried to reinvent the wheel and stopped half way
The club system will never be expanded upon because we tacked it onto the game like a stickynote
2 years in and we donāt know what we want the game to be. But ESports is vital to the games future
I complain, bitch, moan, and spray shit on the walls like a water hose out of love for the game. Iām frustrated with how the developers handle the game and the community. I know you read this, cowards.
FIGHT ME ON THE ESPORT ROCK. You want my viewership? You donāt even need to win, you just need to earn it.
Esports is going to ruin this game
No, itāll save it!!! Buy more bundles paypig.
Right right, my bad
Waiter, waiter, another $12 ESPORT team bundle please
I miss Vegas turrets,also I miss bank it ffa
Normal bank it sucked but ffa bank it was cool as fuck
Wish loadouts weren't locked tho
Goo flame goes hard as fuck when you roam and flank one guy with it
I think esports could work fine but they need to be more realistic about how to approach this.
-
Let the community, an esports org, or a few specific employees hired on to be TO's run the majors. The devs themselves should not be running the majors and the majors in no way should affect the game itself. If they don't wanna shake up the meta before you tournaments then make ranked and the majors lock at the beginning of that respective season and update them after the majors are over, maintaining the current meta for a tournament shouldn't in any way affect the content of the game
-
They need to stop trying to imitate other competitive shooters. We saw this clearly in season 3 and we can still see this today through their refusal to let unique weapons be viable and their insistence on maintaining the current poke meta. This game needs to play into its strengths otherwise why would anyone who doesn't play this game ever tune into the majors. Look at the most popular esports games and you'll see 1 of 2 things. It's either a fucking massive game with a sweaty player base that is likely to tune into tournaments (Valorant, CoD, league of legends), or it's a game that has managed to make it's comp scene engaging to watch even just as a spectator that doesn't play the game (CS-go/2, apex, overwatch, smash bros.). They can't keep trying to emulate other games without actually looking at what makes comp scenes work.
- Let the game itself be the spectacle, they keep trying to add arbitrary spectacle to the game when all the glamor we would need should be in the kits themselves, we should let the sheer uniqueness of this game draw the crowd rather then arbitrarily trying to make the majors look cool while keeping 90% of the games content unviable. Let us see mach 3 swords, let us see KS-23's and sledges destroying the map to their advantage, let us see MGLs and CL-40s hitting crazy trigonometry shots and mine combos, spears hitting crazy winch combos and stylish throws, this game needs to let its uniqueness draw the crowd, not just flashy marketing pushes that are only pushed to players who already play.
And the sum of all these parts is community sentiment. For an esports scene to work the players have to want it to work. By ignoring the game itself, sacrificing content for the sake of the scene, and refusing to have any discussion with your community that has soured everyone's view on esports as a place in this game when it really could work. All the prices are right there, just polish them and let them shine.
Smash bros mentioned 
I'm sorry, I am a sinner and I will sin again, I watch pro melee
Disgusting. Youāve been moved to F tier along with the LoL players
I bought the white AK with the āvenomā finish to it. The design moves on the shop but when you equip it in game play, it is fixed. I feel kinda scammed seeing it was 1600 currency
It is reactive to your combat and support score. The higher your combat the more the venomous stuff takes over, the higher your support score the less venomous stuff there is.
Oh thatās amazing. Iāll give it a go and see how it behaves.
Itās a mythic skin, iirc the shop desc explains how it works
Hey, some of us canāt read
It does but not everyone reads the description for cosmetics so I get not understanding it
maybe a repitor mythic skin coming ?
Repitor?
the medium wepaon
Ah. The repeater
CB01
Iād assume Mythics for all weapons will be a thing eventually, but no. Currently we have no info on Mythics beyond āthey exist now and cost moreā
Repitor on my sledge tell I cash out
She break it on my cash it while she smash it
Cuz itās the WORLDS GREATEST GAME SHOW
Banking on my spear quick cash style
Why aren't the teams named after the actual sponsors for TGM
That would take effort
They like TGM because it means that donāt have to actually do anything and just fuck off until itās over
Because branding
Then the esports bundles could have been actual merch people wanted
Just buy the reskins bro
No, the ESPORT team exist outside of The Finals
They play other games so the most Embark could do is give them in universe branding that donāt match their colors
Aside from a few, like Ospuze and the horse folk both having yellow
Would have been cooler if the team cosmetics were more in-line with established sponsors but Iāll bet Embark couldnāt get them to sign on without some concessions to prop up their fledgling Esports scene
Could have been cool.
There's a couple things in the packs that look cool. Ape squad has a few things but its not worth the money
One of the teams had a gateway skin and it's literally the only gateway skin in the game besides the unlockables
I really hope we donāt get an Overwatch situation where Embarf feels the need to spend a shit ton of money to fool people into thinking thereās a thriving ESports scene
I'll have to look. Also calling anti grav Calvin the Cube instead of Andy Grav is such a throw
Majority of players donāt seem to care, itās a novelty that brings 5/10 mediocre cosmetic recolors
This him on the dev team
Rudy the Rhombus was their second choice
There's no way tgm was profitable.
I would have taken Rudy tbh. Call him Rowdy Rudy
Why is more than half the weapons in this game a disadvantage to use in a fight. Everyone uses the same 2 guns for every class. You canāt even have fun because literally everyone is using the meta with the fastest ttk. Lights are in danger always because every gun thatās good can delete lights like nothing. Bows, snipers, Sh1, uzi. The most used weapons in the game is my guess. Why? Because you donāt need any skill to use them point at enemy pull trigger. Thereās no bullet drop on snipers, the bows are wayyy to easy to use, shotgun is a literal one shot to the head, 2 shots for anything else. And the Uzi has the easiest recoil pattern Iāve seen in any game. Like actually I donāt know where they got the concepts for these guns. In every other fps Iāve ever played the fastest ttk guns have the hardest recoil patterns and itās for a reason. I have 6k hours into R6 and counter strike. Never have I started playing a game and dominated so easily. Most of my world tour matches I have 15+ kills and the matchmaking gives me literally noobs who literally donāt know whatās going on. The whole game feels abandoned and unpolished. The balance in this game is literally a teeter-totter all the way on the ground on one side. You canāt use off meta things and do well because everything thatās meta counters all the stuff you would want to use. Iām a dagger main and I literally feel like theyāre targeting me. They could take the one shot mechanic out and just make the fucking weapon viable in a fight. Make it lunge forward while you attack or just give it something to make it actually fun and useable. But the devs donāt seem to care. They probably donāt even play their own games so they have no idea whatās itās like being in the lobby looking at the same fucking guns and meta loadouts over and over and over again. Itās not fun. Also the matchmaking in this game is fucking terrible. I get 2 noobs while full 3 stacks of comp players shit on my teammates. What the fuck devs?
Well, Sniper does have bullet drop past a certain point, I don't think Sniper and Bow see much use in non-casual play, and shotguns do not have a headshot bonus and none of them one shot anything but Light.
There are many weapons that don't see much use in a more "trying to win" environment though, I'd agree!
frags aren't everything, randomly picking people with cheesy dagger backstabs doesn't mean a thing if the rest of their team can just pick them up after
Who the hell are these guys
I didnāt know we had a Uzi in the game
the M11 probably
SMG that feeds through the handle
I cant make the LEEP guy go away. He said hes pro in every game especially this one. So he will beat me up.
I think Uzi is M11 / Mac10 or whatever.
MacDonalds
MacNCheese
Nothing drives me more nuts than when someone GameFeeback posts in WepsNGadg
If he has 6k hours in Siege heād have loved terminal attack
Missed his prime time.
Nvm he called the archetypes classes. Opinions voided
Death for his dishonor. May his descendants forget his name.
Generally seems like they had no proper understanding of the game. Shotgun to the head insta mills despite there being no headshot mechanic for shotguns lol
Its such a roller coaster. Lights are underpowered, then its too easy to win because 6 gorillion hours, then its back to him getting obliterated because of matchmaking.
unless it's the ks
No, KS no have heady
KS has no headshot Mechanic either
I play Light and keep insta-dying to Lights. Light needs a nerf and also a buff.
Lights truly are an enigma
KS is still a shotgun, it doesnāt have headshot capabilities regardless that it uses slugs.
yeah that's the point
ks to the head doesn't kill
Hes a dagger main that is mad that its not just a really good knife. Basically he wants to play sword.
it just does flat 100
I think hitting a KS shot within 2m on a light should carry their bodies like a loony toons cannon ball and then when it finally hits a wall they turn into a red mist
He's gonna love the sword
I should be able to instakill but not be instakilled
Such is life.
Its his teammate fault I swear
if he's regularly dropping 14 bombs and his team is falling apart
it means he's getting picks that are irrelevant to what his team is actually trying to engage, probably the obj lol
Of course. Dude is oblivious
U can pop off but unless u work in a team or do the objective it's pointless
if you backstab a guy as a light then have to run off from the enemy medium and he just defibs, you did nothing lol
Oh we are clowning that guys leep. No bullet points so I'm not reading that
i wouldnt mind a buff to the dagger M1 personally
There's some tasty treats in there.
no, dagger M1 -has- to be bad as long as it has an instakill on M2
āOh I beefed my instakill mechanic, oh well, M1ā
How would u buff it? Personally it seems good that the M1 isn't that strong, it works more as a finisher or last resort
What is Dagger M1 TTK vs Sword M1 TTK anyway
dagger m1 ttk is just insanely bad lol
just swinging a teensy bit faster
It'd become toxic quick, the high RoF could make it really oppressive if buffed
what if m1 could also backstab, dealing like 100 dmg
Ok that would be fine
Ehh ur M2 already can basically instakill. Think it's fair to assume they don't want to make it too strong to incentive players to play it smart
He is right tho, I don't think the devs play the game
Dagger is about as good as it can get without being disgusting. Just needs help on the server side.
Broken clock
33 on dagger to sword 80 iirc
Failstab deals 75
TTK I mean, not damage
Dual Blades also has that somewhat. Deflect is often unreliable cuz of server (or other weird magic) but can be very powerful if you play them smart and not just M1 spam
Dual blades deflect even with hitscan is dependent on ping which they hide. Servers are not a priority or issue to embark š
You have to summon sausage for that. Its just the alley cats in here right now.
I have to what
Summon Sausage-chan
Sometimes I deflect a guy crossbar dead center and them not moving, and it still doesn't hit. THATS what's bothering me
It's not even club night...
Hell I tbh take a small deviation/randomness of the deflected bullets if it means that u can atleast have them connect more reliably
hello
Seems like u really need to center the lower body of anyone to deflect properly
L needs graphs for ttk on m1 for sword vs dagger
Oh, I donāt think I ever bothered to accurately measure sword or dagger TTK, and thereās not much need for a graph since they donāt have headshots or range variance
Youāre out of luck!
Welp, thems the breaks
That's fine was just curious
My hunch was that Dagger M1 TTK is probably really far behind Sword, such that a small buff there wouldn't really matter much.
I know for dagger is m1x2 + qm, and just two m1 for sword. Against light.
Someone get in the wiki chat and go scorched earth wtf
I donāt like to complain about a wiki when I could be fixing it
I wonāt of course :)
Well, not in the near future. My priorities will not allow for that
Huh, the wiki page for the spear is rubbish
āEach attack deals 105 damage, and despite what its animation might suggest, the area of effect is spherical and neither the area nor the timing are affected by the user's orientation.ā
Wrong on all three accounts!
do they mean the spin attack?
yes
Is it 105*3 or does it change damage like M1?
I'm surprised youre not active in the wiki channel
Me?
I believe it's 105 each hit
Okay yeah that's what I recall, from the M2 spin x2 > QM breakpoint..
Oh, that clause is the one correct one
I meant sausage about the wiki
Should have clarified, itās not spherical and not unaffected by orientation
Never really looked there
What is it? Cylindrical?
Iām not sure exactly. It might be a cake slice shape.
It definitely doesnāt extend vertically as it does horizontally, a height difference of like a meter nullifies it
(could be a squished sphere, if not for how the hitbox moves around the player rather than fills the area)
Could be oval or cylindrical yeah.
Dagger kills faster
Iām sure sausage-senpai has the raw numbers tucked away somewhere but Sword combo requires two inputs and dagger instagibs by cutting the spinal column
He wanted the m1 data
They should add Heavy to Finals
(Iām waiting for sausage to come to the rescue because numbers scare me)
Iām only here to tell people theyāre stupid for disagreeing with me I donāt have any data
Woefully underprepared for such a situation.
I'm a data enjoyer
He already came in and denied our request.
Then he started running a dunk contest on the wiki
dude i hate being a deagles and model player because any time I use one weapon my aim with the other fucking tanks
weird that this game demands so much role flexibility but then has weapons that ask you to solo main them to be proficient lmao
Another TF2 player...
Gonna repost Gelzās video on how the spin hitbox works, itās a good demonstration
With the phrase āspear spin hitboxā so I can find this later.

So is the attack mainly on the right side?
Thatās where the spin seemingly comes from
god dude can they PLEASE unfuck the demat, now not only is it SO FUCKING SLUGGISH but it keeps just consuming charges without actually dematting anything
Sorry, ESports is vital to the future of the game š
Have you tried purchasing a $12 Team Bundle?
if they wanted exciting esports they wouldnt have gutted demat. demat is literally one of the coolest parts of the game
Yeah I think it's demonstrating that there's a hit that is moving around as it spins, and that there are deadzones in the spin pictured like so:
OH BOY 1/3 of our meta is just healing!!!! no strategic plays just turtling, poking, and healing!!!!
Sorry, Esports doesnāt care about ācoolā. Itās not conducive to a stable gameplay environment where the majority of engagements play out the same.
lets maintain this and gut everything interesting about our game!!!!
I'm becoming a radical, they shouldn't have even nerfed demat in season 8. it should be 3 charges, it should be near instant. fuck this nonsense
Whoa there let's not get carried away
They should still let me demat a jump pad to launch a cashout up a level. Coolest interaction in the game that had counterplay. But nah remove it
Yes, youāre on the road to green. Let your hate become your strength. Your frustration will become your power.
with how good healing beam is right now it wouldnt even shake the meta. Medium should be allowed to have specs as powerful as the other classes, why are they the target of the nerfhammer when dash and winch are still insane, goo gun is a literal game changer, mesh shield is incredible, and even cloak now is quite powerful. C&S is basically demat with a 90 damage hitbox. the fuck are they doing?
Demat is still the strongest "destruction" in the game tbf
when it chooses to fucking work, and after you wait the ten dynasties it takes to become usable
I cannot fucking believe this is capable of happening. TWICE.
look at my charge counter š
Yeah that's rough, never seen that before. I bet embark is on the case!
Its not destruction.
this thursday it'll be patched!!! it'll be just fine!!!
meanwhile they still havent fixed the demat being extremely slow to deploy since the start of season 8
part of why I pivoted from medium to heavy is because of how hard they annihilated demat
Sorry massa
at first i was okay with it being 2 charges and having a flash before you can see through, but holy shit the QOL on this spec is atrocious
why did they also make it feel fucking terrible to use
why is it so GOD DAMN SLOW
Not sure if we should count bugs and errant behaviour against it, but if you're consistently getting delay before it registers and that is your experience then perhaps that does need to be part of the equation.
"CnS is demat" and other hyperbolic statements don't warrant a response, I feel.
Even if it has room to be buffed compared to Medigun (if that were the case)... when the level geometry is constantly getting ignored in fights with Demat charges to spare and share, perhaps that's just not the vision they were looking for long term after sitting with it.
The slowness was I'm assuming for its strength as an escape option
ruining its ability to be used reactively/swiftly in every other context just to nerf a strategy it should be allowed to use anyways is just baffling.
demat is also just really cool conceptually. i feel about it the way i feel about goo gun/goo grenade, they leverage the most interesting and unique parts of finals' gameplay so they should be given center-stage. They highlight destruction and fortification and terrain manipulation really well, by my measure they should be best-in-class or at least among the best options. the game is more interesting when players are using them I think
You ever considered that you have no idea what you're talking about?
I've been called cattle before yes
Well that's not very nice.
Googs is a notoriously heavy person.
Can't help it when the quesarito is back for a limited time
(it doesn't hit the same)
He's my duo. Im allowed to bully him.
Hmm reasonable.
tism bomb
LH1 needs a visual recoil decrease, a recoil decrease, or a base ttk increase. Its super difficult to use with a barely much better ttk than the ARN. Definitely needs looked at
You want to increase the ttk?
git good
the lh1 is a skillgap weapon. train headshot only with it and you'll find it's very powerful and only gets better as you get more comforatable wtih it. it's numbers are already extremly good, and it absolutely odesn't need a buff
the arn is litearlly the easiest gun in the game
anyway I'm pretty sure all these numbers are correct this time, please r8 my charts
@indigo nexus you've been summoned again
my brain is turning to goop
Super difficult to use? Gotta disagree
I broke my chart when i tried to fix it
the lh1 is quite user friendly tbh, it's got some kick but it's meant to be a marksman rifle like pike, not a spam machine like v9s
the pike is much more difficult to use relatively to the lh1 imho
lol. i main this gun and yes i know about it. the issue is i still dont feel like its as rewarding as it should be in comparison to the other light options. also, ttks for reference. Sure, headshots is a lot different story but dont you think if i hit all my shots, it should be better than a no recoil little ar? just a thought. LH1 should be the superior long range weapon imo.
@chilly granite @unkempt moss @sudden pewter
Oh no... Sausage-chan has competition
no, far less visual and overall recoil. Also has better sights for distance. See how ttks are not too far while one is no brainer hold down trigger while the other requires a lot more skill? This is gun is good dont get me wrong but i def think it needs some love from devs. If you look back at the first message, i mentioned visual recoil decrease first because i think that would be the biggest thing to help it. that and maybe decrease horizantal recoil a little bit. however, as i said, even a ttk decrease wouldnt be uncalled for
nah decrease im lowk slow sry
Would love a gas mask gadget.
Yes, more gadgets that directly nullify other players gadgets please.
All good. I was just making sure.
can i get a drip check on Lord Finals, ancestor of Mr. Finals?
no
Most Iād accept is a visual recoil decrease (not something that should be used to balance a weapon IMO)
But (paraphrasing you here) you donāt feel like killing a light in two shots is as rewarding as beaming a Light with an AR?
The dedicated mid-long range marksman rifle? With appropriate optics? Iām sorry you feel that way.
heavy breathing
i mean, that is better than the arn
and you can hit 1 headshot with lh1 and it's way way better than the arn
and if you're hitting bodyshots the visual recoil isn't bad enouhg to make it harder than the arn
1 headshot on the arn is 1.5x value, going fro 17 to 22.5
1 headshot on lh1 is 2x value, going from 44 to 88
that's a huge decrease in ttk, saving a whole shot, which is a much lower rate of fire than the arn too, while the arn doesn't even save a whole bullet of ttk until the secondbullet (depending on breakpoints)
what you need to graph is their dps vs headshot %
heavier breathing
I was with you until you said you were a dagger main.
bruh 2nd place idk how to carry harder
You just gotta take the points. People freak out about not winning in games when other people are also trying to win. Steady climb up


ye I'm happy for the points but it still sucks when I miss out on a bunch of extra RS for no good reason
and I lost more than I gained today from a griefer and game bug
Based game bug, don't forget to thank embark for it
All about consistency
I'm pretty consistent at getting second but there's some games I get last even when it's an easy lobby and that wipes out all the second place gains becasue the gap between first and second is so big