#đŁâweapons-gadgets
1 messages ¡ Page 265 of 1
the fact xp has 34 bullets pisses me off
Also it should honestly keep the ammo because its got terrible damage per mag rn
it already has the lowest dmg per mag as is, why not let that be its identity?
If it gets +1 dmg it still has mediocre damage per mag but not terrible
It's still gonna have low dmg per mag, but it's not such a huge weakness anymore
yea so why not +2 dmg -4 mag size, that accomplishes the same thing
it'd be 540dmg per mag instead of the current 544, however dps (with 850rpm instead of 860rpm) would go from the current 230 to 255
They should honestly completely undo the v9s buff,it was fine before now its just kinda cancer
The dps change would make it stupid strong and also makes the damage per mag worse
and if we keep the agressive 50%ish dmg falloff it has now, it'd still be significantly worse at range than stuff like ARN
it's true looking at numbers more 255dps might be too much lol
maybe 800rpm instead of 850
I think 1 more damage and slightly lower rof fixes the main issues without introducing new ones
Eh I just think they went a bit overboard with the upper boundary on the range
after running some quick maths it seems 17dmg 850rpm 34mag is equivalent to 18dmg 800rpm 30mag, so i suppose it's personal preference at that point
Not true at all, the V9S had way better mid-long range performance than the M11
Its thing was being good at very close range, bad at close-mid range and pretty good again at mid-long range, and it was the only weapon that really fills that role
Which sight is functionally better for the pike?
upon further inspection, m11 had slightly longer range between falloff start and end, and retains 10% less dmg per shot, taking recoil into account i can see your point but i think saying they were that different is a bit exagerrated
- no recoil + more generous mag also made a big difference to this end
does this account for missed shots?
i see it mentions hipfire spread
No, though that wouldnât make any clear change
ok just making sure
This is not assuming hipfiring
yeah just making sure, strange info to have on the graph, seems like it'd lead to confusion (case in point lol)
the M11âs recoil is a major limiting factor for its ranged performance unless you are very good at controlling it, but you donât actually need to move your mouse with the V9S
Itâs important info when comparing the weapons
yeah but not relevant for a ttk over time graph
also this graph makes it seem like V9S is just better M11 lol
the image isnât just there as a graph, itâs a general weapon comparison
wtf are these strange jumps in V9S' TTK btw? how come it starts with a faster TTK than M11 but then becomes slower when less than 10 meters away? neither of the weapons are affected by falloff at that range
It pretty much was (is, but less directly). However, M11 has really good in-air accuracy which is a stat I donât measure, which made it viable at high elo, while the V9S does not
At point blank range it shows with optimal quick melee usage
oh okay
I should write that down on the graph
it's strange how the falloff doens't apply in a linear way, i always wondered how they handled that
Well it does, just TTK isnât linear to it
oh nvm, maybe it does but it's bc shots to kill yea
If I posted the per-class comparison the lines would be jumpier as you could more clearly see the breakpoint changes
could you send a graph with current V9S and XP please? i'm curious to see the evolution of TTK
Will do, not right now though
darwincel spotted đ¨
and that god is a goo blob, riiiiight?
be sure to ping me when you do please, else i'll miss it. thanks btw :)
wait, wrong v9s profile
here's the per-class graphs
the V9S buff was very big, so this nerf didn't quite undo it
yeah not surprised lol
curious that the v9s does best against lights here
wait no what am I saying, that's the expected state
seems like both guns are pretty consistent proportionally to class hp
i'm not spotting a huge difference in the way the TTK evolves as range grows
the XP does still have a pretty decently sized region where it's better, but it has to compete with all the V9S's other advantages
I find the mag size is punishing enough in close quarters, let alone in the falloff zone
tbh idk how to feel about xp's range. i've stated before that i believe xp should be a jack of all trades, and idk if having an optimal range suits that very well
i'd like to live in a world where xp wins against m11 long range but loses close range and vice versa with ARN yknow
which ig is what this fall off range tries to accomplish? the 22-35meters range
cause it's still the same 0.52 fall off mult as m11 is, so once you're past 35 meters range M11 is better than XP
Not many people control its recoil well enough for that to be true
i guess so but they buffed m11 recoil recently didnt they? i dont play the weapon much so idk
Wait
V9s has 0 recoil? Like not even a bit of upwards jump?
yep, collosal difference
almost 0 - yes
its extremely minimal, it has more visual recoil than actual recoil in my limited experience with it
Alright then
Honestly I never really noticed it, so it's basically nothing
but I shouldn't claim it doesn't exist
yeah when compared to smth like lh1 it's night and day
the aimpoint doesn't jump around so any correction you need to do will fall in with your regular tracking instincts
@sturdy brook ur tm8 is so bad lol, switching to flame to win
??????
u cheesed the whole round
brother my friend only plays flame
cuz he has no aim lol
Losing to flamethrower is an even bigger skill issue ngl,man lost to a melee weapon that needs to be reloaded
okay and?xDDD you lost anyway
both of u were absolute shit
literally otp flamethrower
u literally got carried cuz the devs think power weapons should be primaries
you got that tilted bc of this? wow
yes I know it's not like I care lad
imagine going to harass ppl in discord lol, crazy
cant imagine being around you irl jeez
we literally just kill farmed them, their heavy teammate did all the work cuz flamethrower is op
You clearly can't aim if you let a melee weapon that kills slowly before it gets to you
this is literally not real? are you delusional or what
yeah so cringe xD
dude u and ur tm8 were so bad, no aim
cool
@stoic jackal wah wah cry me a river
all the people on the server siding us is epic man HJAHJAJA
I main goo flame,you are kin to me
look at you rn man, crazy kid behaviour
doesnt matter, my point stands, flamethrower is a no skill weapon
cool
cool
to be fair you have to have quite high iq in order to comprehend the true depth of a flamethrower centric playstyle
cry me a river man, crying bc of a flamethrower on KYOTO lol
fax
facts
If that's true it sounds like the perfect weapon for you,go ahead,try it out
Flamer is noskill until you fight actually decent players
bro actually thinks hes tuff by typing this shit đ
aren't you the one tryna act tuff by stalking and harassing someone on a discord server?
you were the one that came looking for me on the server to flame my team? you're not one to speak lil bro
man you are flaming on a discord server after losing a match, You're not in a position to say anything, mate.
People who use "tuff" unironically in a sentence are lobotomites
indeed
flamer is not no skill bruh, it's less mechanically intensive than guns maybe (not if you're optimizing with quick melees and goo locks and shit) but it still requires good game knowledge đ¤ˇââď¸
bro thinks hes tuff
Flamethrower is only no skill against you because that's how much effort it takes to beat you,you are bottom of the barrel dogshit that can maybe peak low gold in world tour not even ranked if you play every day
we were in kyoto btw, he's complaining about a flamethrower in kyoto and last map was moving platforms lol
worst scenario for flamethrower and they still lost, sounds like skill issue
im the flame
send me ur questions
AMA
i dont need to ask u anything, ik why u play flame already
because is easy and i dont think when im playing
didnt ask
i onlu search for the most crying people and kill them all
i dont care
didnt ask
bro you lost against flamethrower on kyoto, got tilted and went to flam us on disc, that says a lot about you lol
and i dont care again
go back to using ur no skill weapon cuz u have no aim
keep losing games, we'll wait for more news from you here
low tier ragebait
gen z 100%
i was on a 4 win streak before fighting ur team
stop talking about yourself, this is about me
thats coldddd, yooo wheres the phonk??
dont care didnt ask
czo you may have been facing people on your lvl idk
sorry bud
YOOO THATS COLDDD!!! chat gpt is cooking with this
what is phonk sorry i'm not 12
what does "that's cold" mean, sorry i'm not 13
in your head, go heal beam bro
chatgpt was in your last 4 wins bro
bros unc đĽś
btw who were you in the game?
what does unc mean sorry i'm not 14
u are the light i was persecuting all fight?
also why the cold face emoji, is it cold where you live? don't you get centralized heating in your country?
thats cold
your keyboard is cold, w is for going forward
what does thats cold mean you still didnt answer
well, enough guys, we've laughed at him enough already, @near scroll you are an absolut legend btw
YOOOO THATS SO SIGMAAAA
thanks, try playing on pc next time
ok bro whatever gg
@stoic jackal we gonna play another game in ur honor bro
he said gg! :o
we did it guys
gj team
if they enjoy playing like no skill mfs i cant do anything abt it
I want a sword skin thatâs just this
lit u cant do anything against it
but i will make u fun for it because overall its a toxic playstyle
with every hit a metalic pipe sound effect like crazy
gg, try to tone it down in the next few games you play; you'll learn with age, don't worry, bud! đ
the toxic plastyle: press left click
you could try being better at the game and learning matchups to beat their "noskill" comp, that's something you could do about it
Damn this guy is an absolute dork
IMPORTANT i play shield
man's putting extra hours in when it comes to being a dork lol
I mean tbh we had two long range weapons and then flamethrower so idk
they also had cl40 soooo
idk man i only have issues with the controversial weapons
yeah, and we played poke into push with the flamethrower
tru
flamethrower, cl40 and other goofy shit is just annoying to fight against
I imagine they're all controversial for you, right?
controversial weapon: flint and steel
I love talking some unreasonable shit to to argue but tracking someone down on discord just to expose your own skill issue is next level corn ball activities
devs have never played an fps game in their life to know that grenade launchers and flamethrowers shouldnt be primaries
yes I agree but not to the point of coming into the server to flame people what the helly
FRFRđ
Bro actually losses to the most mid weapons in the game no fucking way đ đ
for this comment the light is gonna get another nerf bro
you shouldn't be playing this game lol
stalker activities, straight up
ok
My man needs to go back to valorant already fr
by controversial weapons, you mean 93r, V9S, repeater, famas, bfr titan and SA1216 right?
Why?
Because he sucks at the game lol
those are way more balanced
bc he has skill issue
93R may be now but the others?
he only has 67 min on the game
bro those weapons are balanced around being hard and cl40 flamethrower are balanced around being bad what's your point
v9s is fine
The only reason to not like those weapons is if you suck at positioning lol
I can assure you that's the case
40 > 38
Finding the more counterable weapons annoying is an odd concept to me, they have explicit counterplay unlike most. More interesting to fight as a result imo
yea its fine
i dont need to explain it
better that way, because you'll end up worse
pls explain for the class
If youâre fine with nobody taking your stance seriously, true
It shouldnât be too difficult to enunciate any opinion youâre invested in
you already know why they're annoying to fight against
Just as I expected, 13yo goof ball
how can u get so tilted over this game
Type of guy to say riot shield needs a nerf
I just like how everyone here pretends like they've never complained about playing against flame or cl40
everyone likes the game for its gunplay and destruction mechanics, but nobody likes it for its cancerous weapons
the game is at its peak when everyone is using guns and thats it, cl40 and flamethrower just ruin the flow completely
unfortunately its too late for the devs to do anything about it because they've already committed to these weapons being in the game with the addition of skins etc, but don't lie, they're not fun to fight against
Gang shit
they are actually less balanced (especially in high skill lobbies (funny isn't it) ) and much more controversial for the health of the game rn
No, I play ranked and its way more fun than casual
because not that many people run flame and cl40 in ranked
Yeah, back when I had three hours of play time đ
I must say this guy has managed to unit this server more than ever before. Iv never seen this many people agree here on something
you'll still find that weirdo that does but overall another big reason to play ranked is that people won't run cancer loadouts
maybe because they're bad weapons and people run the best loadouts available in ranked?
Some dogshit fart noises with reverb and random men yelling in Portuguese that people with undeveloped brains like to call music
no way hahahahahahaha
Wow itâs almost like those weapons are mid or something lmao
people lie
especially in #đŁâweapons-gadgets
i never said they were op
I just said that they were annoying to fight against, flame just allows anyone to deal a reasonable amount of dps with barely any effort
cl40 is just a visual clutter king
the heavy grenade launcher is the only one that requires skill
ur just genuinely ass at the game
try to use an actual gun and win a game, u cant do it
why is this kid still typing man wtf
Self reporting even more lol
??? but thats true
we are half game already get a life bro, dont you have school or smthing?
They more he types the more we get to clown on him
bros unemployed
winning with off meta weapons is significantly harder than with guns, especially considering how many counterplay options there are for them
says the one looking for ppl on disc to flam, lmao
me for example
u run it cuz u have no aim
fr
Aim isnât the only skill in this game, I donât think itâs fair to say âwith barely any effortâ. If a person has good aim then a flamethrower is probably notably more effort to use to the same end than a different gun.
tru, but im still winning
frfr đ
idk bro when u were alone all by yourself i completely shat on you, so idk
Itâs like calling people who donât use melee weapons low skill because they have no positioning skills
ur so bad
thats a whole different story
Same song, different tune. I donât think it makes sense to agree with one stance but not the other
not rly wtf
melee weapons also fall in the cancer category
If he doesn't like flamethrower turret has to be this fart can's antichrist I swear
when they are spammed
Turret spam is fucking funny and easy to counter
but still better than u
i killed u a lot of times so no
He won,that's all that matters
yea ok whatever, but in the end the reason why this game wont be mainstream is because this bs exists, nobody wants to play a game where people have flamethrowers, grenade launchers with infinite ammo at their hands, and no these weapons dont make the game unique, the game is already unique enough for its destruction physics
You could get a vague comparison of your skill levels if you both only solo queued ranked and compared the highest ranks you had been able to obtain, nothing else is meaningful unless you spent a lot of time playing together
Go play cod lil bro the finals is not for you
saw it coming
trust me if they remove flames and grenade launchers the game wouldnt be anything like cod
Variety within loadouts is fun. I would find the game a lot drier if we removed grenade launchers, flamethrower, melees and whatever else you may find annoying.
I also note that you still havenât given a clear reason as to why you donât like them.
Thatâs actually exactly why people play it goober
Then deep down you know you deserve only shit
you just refuse to accept the fact that this game has cancer weapons because you know people would clown on you for it
but at least im honest
It really sounds like you just want to play cod bro
???
Lil bro canât stop self reporting
As far as I am aware nobody here is lying, but youâre the only one who has refused to answer queries about your stance.
Now we're just lying
who the fuck plays this game for flamethrower and grenade launchers except those who have shit aim?
Those weapons are not cancer,they're fun,they're whimsical,not everyone wants to use nothing but ars and smgs all the time you boring shitter
Honestly skill issue on your part buddy
ive already expressed my hatred for cancerous weapons like cl40 and flamethrower, u literally cant read
quite a pointless rhetorical question. This doesnât affect the argument further than as a false appeal to incredulity.
and now you're just dodging the whole question, alright dude,
Cl40 is ass get better
And remember when I asked you why and you refused?
I already told you
never said it was good
So you can reference this?
go find it yourself, since ur acting so smart
You have said nothing that I recognise as a meaningful response to that.
Lmao bro is back peddling now
i killed u i think, i dont remember who are u
I said it was annoying, not op
This is everything you had said to me up until that point
@stoic jackal what other games did you play before the finals
wow that a free report for all the server bro, dont try to speedrun a exit
because people have already talked about it, if you played the game enough you've already heard the popular opinion
Straight clown shit
why the actual fuck do you still here arguing with ppl, you've already shown you don't have a clue about anything, go play with your friends in the park or something jeez
Grenade launchers require more aim ironically,one cannot directly interact with players and requires a degree in theoretical physics,and the other needs to direct hit to do more than tickling,wh
cringe ahh gen z turbocrying child man
The popular opinion is they are fun so yeah youâre right I have heard
ok nah this is ragebait, im out
he is just so rizz sigma skibidi male, u dont get it
finally? wow, why the fuck took you so long
Use them and find out
Now heâs running away after tracking people down and yelling at them for beating him đ
finally he uninstall the game we are free
Getting maximum effectiveness from the CL-40 at any range is harder than any hitscan weapon. Getting a lower degree of effectiveness with it is easier but only at close range, as eventually the velocity and drop make it much more difficult.
if anything it'd make more casuals want to play the game xdd
We're free of the boring dogshit clown
dhh
frfr
bro install cod and leave us alone
imagine going to disc to flam ppl from your last game, cringe
vfxhxd
Bro stalked someone who beat him, complained that they only won because of using flamethrower, insisted flamethrower isnât actually a good weapon⌠so he admitted to getting beat by a mid weapon lmao
@stoic jackal answer me coward
you're the one asking to argue now
Itâs like that scene from Disneyâs Frozen!
That dude? Impossible,he has the spiritual composition of wonderbread
@stoic jackal Actually youâre the one who came here pinging people and insulting them first
all because im better in all the things he is gonna try in his life
i'm asking a question to receive an answer, not asking to argue
Who said grenade launcher is op?
Ah hell naw the dooty kids are here
The fuck did I miss, I scroll up and see an hours long bullying session, the fuck happened
on an unrelated note I am trying to make my weapon graph generator actually good now
That's fucking cool
it is... not easy, I understand exactly why I did it the expensive way the first time
he deserved it, bro stalked and harassed someone he lost to lol
Ah, a deserved bullying I see
I am right now trying to solve this problem:
Given a number of headshots and a number of bodyshots that may have occured in any order, compute how likely it is that replacing an arbitrary but optimal number of the ending shots with a quick melee reduces the TTK without tipping the whole thing into an exponential time complexity again
I think I have a solution but I don't know if it will violate the statistical integrity of the thing
If your fighting a med or hev yes cause you have to land most of not all of your mag if your fighting a light not really cause you can just put two shots anywhere near them and they fall over
light can easily position themselves to avoid it or actually dodge shots tho, the week or so that the CL-40 was 'overpowered' was super nice for light because so few people were running their actual counter in hitscan lol
Remove damage stages from explosions honestly,Explosives are way too underpowered rn and that would honestly fix them
I play dagger so to get the cl40 player I kinda need to be close lol
Do you not remember the lobotomites at the start of season 7? Now imagine them with an actually good cl40
If I hit you with the boom at all just take full damage,the outer radius does like two damage just Remove the outer stages at that point and make all Explosives tiny as fuck
mostly with cl 40 u shoot to the floor, so just spam jump to kite it
How small? Like percentage wise
If you jump and I shoot at your feet I can still 2 shot you if your light
Oh I'm just saying the outer damage stages are fucking pointless and I would rather not have them than have them,what I really want is the full radius to do full damage
I never had a problem with cl40 except when people roof camp with it,but that goes for literally anything
then you don't reward more precise shots, I don't really see the point
The outer damage stages are pointless and dishonest,they just make grenade launchers feel like inconsistent pieces of shit,also grenade launchers aren't supposed to be precise at all
just use dash
can see why that would be an issue with dagger in particular, but other close quarters weapons where you don't need to hit the back it was pretty alright- you have a lot of free reign against the CL-40 to position yourself for a good opportunity when you'd just get quickly poked to death against a weapon like the lever action or something
k
Ok you use dash Iâll use any ranged weapon you try and dodge my shots, people act dash counters good aim it doesnât aim counters dash learned that playing with some rubies the other day
The mgl is dogshit for more reasons than just damage stages but the full boom doing full damage on a weapon that is literally made not to be precise is fine,cl40s effective damage radius is so small that it might as well just be damage nerfed ks23 on medium with bullet drop and shit velocity
So can the model and the Cerb, why is the cl40 problematic when these hit scan weapons can do the same thing
The model is a joke cerb is ok just cl40 is much easier to use, mainly just tired of people instantly swapping to it after I back stab them once
But explosive mine and frag grenade? Honestly pitiful effective damage radius
Not worth using unless for a nuke build
frag nade got a radius buff just recently, I definitely wouldn't call that pitiful
It's okay ish,but what is even the point of the like 2 damage dealing stage on it
Inconsistency built into something that you're not exactly supposed to be pinpoint with is just kinda dumb
just use dash to counter cl 40, i was not talking about other guns
The unnecessary Pyro mine nerf did nothing but just enhance how irrelevant explosive mine is
there is no guarantee to deal full damage with cl 40 anyway
Cl40 included if your anywhere near med to close range and you dash most people can just flick over and shoot your feet still
makes it better at area denial
But the cl40 is objectively worse then the model and maybe even the cerb, hell outta of the 3 of these the model is the best and it's hit scan where the cl40 is a harder to hit projectile that has barely any splash damage
True,I've hit right next to their feet and done 23 damage but do you know why that is? It's because desync and higher ping than like 20 make explosives just horribly inconsistent because of the damage stages
that's nothing to do with the damage stages
No one's being denied the area by 2 damage
perhaps you're taking the opposite stance than I thought - you think they shoud do full damage everywhere?
i play tf2 demoman style sometimes, and opponents except "heavy" take less damage mostly (especially gnome size lights)
Worse than the cerb yes can agree worse than model I disagree I love the model but time between shots not being able to cancel reload until spa fix parts of the animation and even tho it got buffed reloading shot you already have in your gun taking up time every reload and no reload animation checkpoints make it so annoyingly hard to use
That is literally caused by damage stages,without them desync wouldn't make it hit for its lowest possible damage half the time when you hit their left pinkie toe
depends on exactly the change that you are suggesting. If the radius was nerfed but it now deals 100% damage everywhere in that radius, now instead of 2 damage you are doing 0 damage.
But no matter how you spin it it's unrelated to that. Latency is always going to lead to enemies being in a slightly different place to where you think they are when an explosive detonates
i can get being annoyed by the CL is you're playing dagger or maybe sword but like every other light weapon it's like "oh they're using the CL-40? awesome I have so much more space to work with"
Its a grenade launcher,it's not supposed to be a slug shotgun,and even if it were it isn't very good
Range is the ultimate counter
And height
even the double barrel works great against the CL, it's just sword being wack right now and dagger needing a backstab
I would rather just not hit them than direct impact them repeatedly for 21 damage with a weapon that is supposed to do like 80
that's fine
to deal full damage u need to direct hit target with cl 40 which is mostly possible on heavy
but I don't agree, because a 1cm difference in position being the difference between full damage and 0 damage seems unintuitive to me
They kinda just turned both sword and Sledge into boring spam weapons tbh
I hate the nerfs to melee
It doesn't need to be intuitive,it's a grenade launcher,grenades deny or remove an area
yea, kinda cringe that damage doesnt slowly decrease the further from explosion center of cl 40 grenade
Give melee combos back + maybe new attack modes and then just make it unviable to do w+M1 with pure parameters
making interactions as intuitive as possible is one of the most important parts of game design
It's really not that hard to use outside if stacked heavies to me. You've got 7 shots to work with and get punished for missing, it's a tight spread short-medium ranged shotgun that deals good damage, it's honestly in a decent spot in my opinion, while the cl-40 literally only works against lights and some other medium loadouts and the Cerb is the probably the worst gun on medium
No it does,well less slowly and more drastically it does full damage for like one or two meters(at least it's supposed to) and the massive outer radius just hits for like 12,I'd rather they half the size of the outer radius and make the whole explosion do full damage,or remove the outer radius and make the weapon honest to how dogshit it actually is
This applies to MGL as well
You think goo gun is too strong you're the one with a skill issue
đ¤
Iâd argue all of the little issues on model on top of shotguns in general having problems of dealing 12 dmg or 80 dmg in the exact same distance and aim due to janky shot reg makes them all pretty bad but for all the things I listed above Iâd say model is the worst shotgun
Where is this coming from? I donât like the stun but thatâs my only complaint?
You whine constantly about it when goo gun comes up in your presence,you ruthlessly slander the sacred goo,any negative sentiment towards anything can lead to a nerf,deserving or not,just look at how reddit neutered dagger
Someone say Goo?
Of course brother
Someone out here spreading the good news.
You might be confusing Goo Gun with Goo Grenade?
Both undeserving
Barricade is just a better goo grenades anyway pardon my heresy
Quick, Goo gun him down before bro escapes from this channel!
I spend more time burning goo than using it for cover,I hate that they limited it to 1 because i used it to trap people in burning hallways,now it's much harder to
No shot you think barricade is better than Grenade.
Barricade is situational
For cover? Absolutely,sure it's not as wide but I'm pretty sure it's slightly taller,covers heavy better
The situation is 90% of situations you can get use out of barricade
I use GooGun for my barricade needs mainly. Two globs is usually enough for most engagements
I packapunch my barricades with goo and Pyro mines sometimes
Yeah, "With Your pants down" as to call it. You can deploy mid-combat, but what's the sense of losing these 50% of HP for it?
It deploys really fast what you mean 50% that shit is borderline fortnite build speed
UNLESS you're against dumb enough people that bump into it
Gives you time to reload or,toss a mine and flank
I know, I use it myself alongside goo gun to lock down sites on PB
Candy cane dagger skin, thoughts?
Sabotaging your cover so the enemy cannot as readily use it is a pretty good practice,might be a war crime though,uncertain
Imagine Barricade + Jump pad to make it projectle resistant
Uno reverse card for enemy RPG users
I've done it to a teammates barricade before,it's pretty funny
I've also helped put nukes on ceilings directly above jump pads,those are funny traps
Whatâs stopping someone from shooting the AOE projectile to the side of the barricade?
Goo from goo gun
Let a boy dream, greener.
Resistant does not mean immune
IMMORTAL BARRICADE METHOD??? (12/18/25 Unpatched)
99% of people bump into it anyway if you deploy it on-spot
"Doors? Where doors?" - Light mains after the doors have been barricaded
Unless Iâm intentionally blocking a doorway Iâve never experienced players bumping my barricades
Thank you
Humans may be Resistant to chocolate but If you eat exactly a pound of pure chocolate you'll die of theobromine poisoning
Sounds like a challenge
It's a law
Limits are meant to be broken
Like, a dense metallic thud, a thwack with a lil ring to it. ping, bonk, thonk
up the akm damage
thats true, no reason to use it over fcar
right
more ammo
What about famas then?
they should make it full auto and all the guns just feel even more similar tbh. we dont need any variety
fax
just wasted by 6 hour cooldown for a joke because i thought its weapons.gadgets đĽ˛
If it makes you feel any better I used mine being mean to a stinky femboy
no
I told a mf they had an entire year to complain about the v9s doing 40 damage
circumstances
*cicumcisions
*circus
geez
9 loss streak in qc -> fist try defender win on point break
as if i needed a clearer sign
Did they fix the spawn zone exploit in point break yet?
Iâm hesitant to play it anymore knowing thereâs the possibility of losing because of a design oversight
only played 1 match, not planning to do any more today, patch notes said it was i think?
said they now act like cashouts being thrown out the map
are/were they banning people for using the exploit. sure its scummy to do it, but seems insane to ban people because they didnt test their product or have any urgency to fix it
i just swear i heard someone say they were banning people
its 1 thing to accidentally pull it out of the map, going "huh, that aint right" and then just playing normally
going "oh sh*t, they cant win anymore, who cares if they have fun, i can cheese free wins" and doing that all all day is something else
just dont activate the puppy shredder, and youre alright
and yes, they have been, got a message someone was banned the very day after
yeah its insanely degenerate, but like people are gonna shred puppies if they gain something from it
then they deserve whats coming to them
Idk normally I'd agree with "ban the dickheads" but as someone who has had to use embarks customer service I really don't trust them to handle bans on something like that since it's nearly impossible to actually get your issues resolved with embark
So if someone gets banned mistakenly they're stuck
thats is another problem though
(imo)
but yeah, i suppose issuing more bans increases false positives, which is a problem
Yea but it relates to the one at hand, imagine accidently winching it out and now you're banned with no way to contact the people that banned you or to appeal
Cause like I've been banned from spending money in game since release and I've tried to resolve this 4 times and nothing has worked. The one time I got a person they didn't even read the full log and just assumed the issue was resolved and closed the ticket before I could tell them it wasn't
And that's me trying to hand them money, so I have 0 faith they handle ban appeals any better
sorry for that, i hope that gets resolved some day and that you didnt miss out on something you wanted đŤ
It's good I have a work around just if a company can't even fix a problem that stops me from handing them money then I have no faith in them handling any thing else customer service wise
i mean, maybe it could be better?
a bad actor can get unbanned more easily, since they at worst case just get banned again
fraud would actually loose them money
ive heard some cheaters get unbanned quite a bit, so that seems to speak for it
just weird to me because it seems like the easiest thing to think of to break that game mode. and then instead of just trying to fix it as quick as possible. if it was like someone doing complicated steps to break a server then i understand bans and then also trying to fix the issues as fast as possible. but legit someone with only like 5 hours could go "what if i winch clawed this into my spawn".
Based
Regert.
bro got snuked off the face of the planet
they did make the discord announcement, though obviously not everyone is on discord
but it should be pretty clear that something like this kind of breaks the mode and ruins the fun for everyone else
Shouldnât have been a thing since launch
âOh we added a new boundary beyond OOB for maps? We should ensure the objective is safe from itâ
I guess but I could absolutely see some drunk dude laughing his ass off cause he figured out he can winch the cashbox outta bounds, and I don't think that constitutes a ban
Did nobody in the playtests consider it?
Correct. Everyone and their friend that only play arc raiders saw this coming except for Embark.
If done repeatedly itâs a bannable offense
I guess but as a common drunkard that likes doing dumb shit I could see a group of drunk dickheads just griefing games cause it's funny and I don't lien the idea of that being a serious ban, maybe a few days to a week but they never stated if these were permanent bans or not
This is also the team that's had thermal vision elude their game development skills for several months now
Thereâs other silly things that can be done for fun without ruining the core experience of a new gamemode
Fair
Oh you wanna push the objective? Well you canât reach it without the map itself killing you. Literally unplayable, you cannot win.
Not a skill issue, not bad randoms, you cannot touch the OBJ.
Is there no timer on the mode as well?
Nope! Based on lives for attacking team
So youre just held hostage. That's incredible
Yeah, day 1 there was a +30 minute match because players refused to die
Gamemode is super cool conceptually, love the 8v8 format, but an obvious development oversight ruined it for the first week
same for me
almost had it back
but 0 cover due to 15 minutes of cns
we had 1 shot to get close, but 2 lights camped it
ended up loosing
Embark back at it again with another mode that doesn't work without major tweaks
technically both sides can hold the game hostage then right. elite
Idk I kinda like that there's no timer, you can run medic medium and try to hard clutch a match if your loosing on attacker and it's fun
Also I think if everyone wipes it forces someone to respawn so you can't refuse to respawn and hold the game hostage
Itâs cool that weâre not rushed and can be patient and calculate avenues of attack. But the oversight makes the lack of timer a poor choice
Now that itâs fixed (hopefully) it shouldnât be an issue
On the note of timers, get rid of the internal token timer. You finish a match, you get a token. Period
Nobody asks to be placed into in-progress matches regardless of gamemode, why punish them for it?
Hey guys, we are still trying to make our main mode work well. We pulled terminal attack. Surely we nail it with this one
Point break probably should have been an LTM to test
R.I.P. terminal attack
I hated TA with a passion, clearly the playerbase at large did too given players didnât play it enough even in private servers
It goes completely against the core of the game.
i mean, imo they kinda did
loads of fun, just a bit unbalanced rn
(though im not sure if fundamental changes may have ended up with it better...)
I dislike content being removed though, that sucks and I blame consoles
I played it and it never took more than like 1-2 minutes to find a match
The fuck did we do?!?
Exist
I mean when you're having to remove gadgets specifically for a mode then its pretty rough
exposed herself as console player [engimo blowback protocol initiated]
𫵠smelly
Catter is a racist
Second class citizens of gaming
Bruh why tho
funy
No storage space havin aa
Blame western game devs for that one
(ofc all in good fun, please dont take it personally
)
Consoles will conform to my arbitrary standards or be destroyed
Could be worse, AH could have made The Finals at 200mb for pc
Fuck you
This is a pretty good idea who ever said that
garfield and odie pet, lasagna tray on the end of spear. the swedes fear this
Imagine the poster already. Orf and Garf clashing over a pan of lasagna. It would look like a Marvel vs Capcom cover. Odie staring down Pip.
Pip should go in a jar
reminds me
i want a flatworm friend pet
(basically a pretty blue yellow sea slug)
I will not offer context

Iâm not a fan of pets as a whole, I like that King Tama makes noises when you taunt, but very few of them fit thematically with cosmetics and stick out
That whale somewhat fits with the CNS aesthetic but there isnât enough cosmetics to warrant my using it
Iâd much rather have the logo of a Sponsor on my shoulder where the pet would be
Shit that would be kinda fire actually
Writing that down for #1075060148004991067 later
One of the only good pets fr
What about sheldon?
Sheldon isnât a pet he is a friend
I like the 2 crows, the bat, and dale the whale, all of those fit some of my cosmetics
@compact tundra I know your option on Sheldon >:)
Sheldon's a menace that haunts me day to day
Sheldon the hecker the best companion
No, keep that monstrosity away from me
I am going to post the hell spawn
No please, I'm bored at work
Stay bored gang, maybe that will make Embark see the problems we have
Buy me the battle pass or Sheldon gets posted
Sheldon loaded and ready to fire
ok fair, but also, cant really put a logo in pets
maybe a little drone with a display that then shows the sponsor
||the context is the Sheldon gif actually crashes Unjusts client||
Easy fix; just relabel pets to shoulder shit
fr fr? An effective Heck of Sheldon Hecking?
And GIVE ME BACK THE OPTION TO DISABLE THE CHAT FILTER I miss seeing gamer words
They took it away?!?
Canât even tell my Medium âGood shitâ because Embarks afraid theyâll get offended
Give us prox chat in the finals
Removed in S6 iirc, no patchnotes
The fuck?
And now we have chat moderation yaaaaay!!!!
Now the CCP can listen to us and deduct social credit!
Why?!?! If I'm ok with gamer words then let me see them dammit
Oh you donât wanna enable chat moderation? Fuck you! You donât get to talk then
1984
Yea I found out after like a month that's why I was comm banned
Giving players the tools required to moderate their own communication with other players is always preferable to having a designated committee or AI do it for us
At least thatâs the case when the players interests are at the heart of the discussion, clearly that isnât the case
Mind Embark is published by Nexon, owned by Tencent (so we already know where the interests are)
Iâm 100% certain they added the moderation because China got a hand in the game
Iâm inclined to agree
If I say something that doesnât match someoneâs sensibilities, in any other game they could mute me and never hear me again. Now, if I say something The Chinals doesnât like or wants suppressed I cannot speak in the game to anyone forever. Iâve lost that right.
Chat moderation, more aggressive monetization, and China themed season all happening in two months? Yeah fucking right
And the GLAZING of China in the S9 trailer
Whereâs the toxic smog map modifier Oscar? Itâs China after all
Or did they not allow that because it doesnât set a good precedent?
I was funny
No safety nets under the factory ether đ emersion ruined
I brought that up day 1 lol
Keep spitting fax brothas
CCP has been doing over time on the gaming industry and Reddit after that bridge collapse
Great Leap Forward
Inb4 the paid discord plant says Iâm racist for voicing complaints about the user experience being objectively worse
Admittedly the communication tools have been incredibly primitive since launch, and the club system is tacked on rather than a feature. Not that itâs an excuse to remove player agency in removing the option to disable the filter
Embark is based in Sweden and itâs not very Swedish to censor players like this, and since Embark obviously cannot comment (contractually obligated not to or otherwise) we can only make assumptions
I wonder what body with its fingers in The Finals pot is notorious for censorship
Remember itâs not racist to hate on the CCP itâs actually the morally correct thing to do đŁď¸ đĽ đĽ đĽ
Why they even went for contract with Nexon in the first place?
If you havenât noticed, The Finals isnât a golden goose. Embark needed to seek a publisher to get the game out the door
Arc Raiders performed well above expectations but I doubt itâll be enough of a powerhouse to allow Embark to self publish and break their chains
Just because some investors wouldn't get it from start I guess?
Same reason HA got in bed with Sony
âInvestorsâ are notoriously stupid when it comes to guessing what will and will not be popular in terms of games
Bloody world of money... We could just kickstart some The Finals funds but we didn't
Digital Extremes (creators of Warframe) were laughed out of every office they went to
Canât get a game off the ground quickly without help these days
Rich boomers
Thankfully Warframe had the founders program to keep them afloat, and now itâs a worldwide sensation
The Finals lack of marketing is likely due to budget constraints, Nexon is only willing to give so much
Because the game is flash, itâs got issues certainly but itâs so much better than yearly releases
Probably why they put so much effort into TGM. For new eyes and exposure, even if they left the game itself to flounder for two months
So much potential man, and I'm not willing to believe it can all collapse in a year or two
Iâm a TF2 Migrant and I can tell you factually shit can get bad fast
Man, I was a medic main, 800h total... You was in all these servers I was in on discord i think...
Oscar is the face of Embark to the community because heâs personable and funny. The suits upstairs would mug you without a second thought
Oscar has a list of things he can never discuss ever
Because if he did it would ruin the illusion (no shade to Oscar, love you)
Its just sad that so many Good FPS games like CoD or TF2 fall into obscurity... So many discord servers closed
Discord is recent, I donât have the attachment to it much of the youth does
So many communities gone, you know
That love for Discord is what I felt for OG Skype
2GB attachments. Back when the internet wasnât corporate
Wish I could live through these golden days man, But I'm just a Zoomer... At least we both played TF2, isn't it?
@sudden pewter Can I send you friend request here on discord? Maybe we could discuss more ye olde stuff in the future
i dont have much nostalgia for old TF2 except for the righteous bison being good enough to use. God I loved going around with the rocket jumper and bison and just being silly
weapon is so unusably dogshit now that it's impossible to have fun with
Phlog not giving a full heal & uber
GRU not having a stupid fucking -30 health on equip & healthdrain penalty
How dare you try and steal my pookie
Also Buffalo Steak being untouched is CRIMINAL
30% damage vulnerability that still isnât listed Jesus why
Also whatever the fuck Valve did to these things needs to go. Itâs a worse GRU, and due to the healthdrain being lesser it takes x2 longer to get Max HP back itâs ridiculous
I could go on for hours I need to cut myself off
See my only experience with TF2 is my autism. I've never owned a PC and have therefore never played the game but I weirdly enough love watching balancing and tutorial videos about TF2, it's really fun for some reason
I installed Steam for TF2 in 2011
unc
bro i just got kicked from a match for "invalid game file modification" i have never once touched these files đ
Been seeing that a lot
Iâve also been marked as a console player in my GUI. Even though Iâm playing through Steam!
idk who i told my recent occasion, was it you?
Everyone in wepsNgadg
man the v9s really makes using any other light weapon rn feel pointless
No
Feel you, when I play light I basically only use m11 and I can barely win 1v1s rn vs v9s
apparently boyo is censored?
so ofc all my teammate sees is *** and immediately jumps to the worst conclusion
ive never seen this before
is it like a cross language problem like how el is banned?
Likely a large blacklist provided by Nexon
Thereâs no accounting for various languages, all the more reason to put that power in THE HANDS OF THE PLAYERS
gotta say
model buff
amazing
its incredible how something so seemingly minor does SO much
weapon feels excellent to use now, I still think it could use some very fringe buffs but if they left it as-is I wouldn't be complaining too much
Is there a difference after the update? Itâs literally just -2damage
It's cause it's usage at higher levels increased significantly and from my understanding it's stepping on the toes of the more traditional long ranged light weapons like the XP and ARN
Itâs dominating in ranked for sure
deal 1000 damage with grenades
doesnt count pyro or gas grenades
What grenades count?
actually frags dont seem to either
challenge is bugged?
if light is viable theyll merf it anything above usable is strictly gor heavy
when all you want to do is wipe, everything looks like toilet paper.....
Probablt just changed the breakpoint on something
This is correct. Lights have zero viable guns currently and its starting to piss me off. Lights go in to every fight at such a steep disadvantage. What is embark even doing
lights work well in a coordinated team but being balanced solely around that makes them frustrating to play solo at the best of times
Heavy players are already handsome, intelligent, well spoken, and cool. They do not need their characters to be buffed.
If we can get a light weapon above d tier this season it'll be an act of god.
V9S hit MGL levels of usability and it got nerfed. Insane.
i think you're overstating your case tbh
Maybe. It may just be because im so tired of light getting zero help from embark. Very frustrating.
lights are the weakest class rn for sure but they still have very strong tools. V9S, M11, the ARN and 93R are still good, SH1900 is polarizing as fuck at low to mid elo/against uncoordinated teams, XP-54 is fine, throwing knives are fine, matter is better than people give it credit for. and not mentioning that H+ and gateway are still very very useful, glitch grenade's new cooldown makes it arguably stronger in sustained fights, thermal bore has gained a lot of potential, and sonar can carry teams in solo q
Im just frustrated. Sorry.
nah you're right to be i getchu
i totally understand what you're saying for sure and mostly agree
These lights just keep coming at me on heavy and they dont stand a chance. They need help. They get mauled so easily.
i want light buffs too 
but i also want the V9S un-buffed
imo the biggest thing light lacks is genuinely viable utility in as big amounts as other classes have
survival utility imo is what they could use the most rn
they only really have goo grenade and vanishing bomb
In my opinion, light class needs to be Nerfed or something, especially the blade. I once held a cash out for an entire minute against like an onslaught of a team.
i meant more specifically class-specific utility, but i forgot to write that word there
the big problem with light imo is that they have to be absolutely, surgically precise in every single play they make, which is extremely hard to do in such a chaotic environment without good comms. any mistake is almost guaranteed death, and half of their weapons exacerbate that issue by being super punishing
They nerfed infuser to trash tier. Gateway is unusable now. Nullifier may as well be a tickle finger
gateway is still quite good! 50 meters is nothing to scoff at
Sonar grenade only rivals tracking dart for vision.
there's a reason competitive teams run H+ still, too. thing is extremely clutch. but again, only really in coordinated teams
yeah, i would say gateway is like the only thing light has as viable utility thats light specific
Then they buff rpg????
h+ sure is good but all classes can heal atp
Right. That's a mediums job anyway.
yeah the RPG buff is silly
sidenote but I've never seen someone so impassioned about the un-viability of a class they (seemingly) don't play. like you're talking from the perspective of a heavy player right? I think that's interesting
I play all 3 classes and light is by far the most..... aggravating. it doesn't help that their toolkit is simultaneously kind of selfish and also not very helpful to keeping themself alive.
Heavy gets most fun weapons, gadgets, specs. I cant imagine getting home from a hard day and saying "I cant wait to play the call of duty knock off class"
hey now, they have titanfall DNA too
Not really.
maybe im saying that as a grapple user
I wish they had the TF grapple.
they should give light a grenade launcher, but it's a clone of the softball from titanfall and has really bad splash damage so it's mainly rewarding for direct hits
Give me Grapple and run and gun on a C.A.R. and I'll play light.
wonder if "hipfire while sprinting" would be a fair thing for light to have 
some weapons would have to be exempt though, like the bow
Some day people will play light and it'll be like 3% exciting. But for now they just get nothing.
I have fun when the team is working well together. but like that's rare looool
Heavy is the only option in the game if you want to play some proper Finals.
GooKings official patch will fix it. Just need Embark to DM for the fixes.
Bring back pyros for us, as a flame main , it was not a fun nerf for me đ˘
Just give fire anti heal and you can leave it alone for the most part
Gives it a nice niche. Buffs fire all around.
I've gotten my sword lunges pretty consistent and it took so long especially with them being changed
but yeah, imo light needs more gadgets that apply glitch other than just a nade, and some other light-specific utility
That would actually make Pyro nade sick
Flame thrower would be insane. Cerb would be a lot more fun.
The last hit on that heavy where youre barely moving and you basically just flick his nipple with the sword is so funny.
And people tell me dual blades on light wouldn't be more fun than this.
Yea a lot of my sword kills are lingering hit boxes cause of how fast I move
I get the idea behind it but I have to disagree just because grapple sword is so damn fun
Its fine, every light says the same thing. Lights are their own worst enemy when it comes to making the games fun for themselves.
Just give Cerb to heavy and theres nothing of worth on the other classes really.
like, for example what if the cloak effect, both from the spec and the vanish bomb, would allow players move/phase thru walls and objects if crouch-walking while under the cloak effect
Dual blades handles like ass on medium because they dont have any proper movement. Even if they can kill effectively now.
Idk I think there's lots of fun things on all classes. I play all 3 pretty evenly and they all have their benefits.
Light has gateway, vanish bomb, dash, grapple, SWORD, bow, double barrel, breach charge, ECT...
Medium has heal beam, dematty, model, CERBERUS, dual blades/riot shield, cl40 + gasmine, data reshaper, ECT...
Heavy has winch claw, mesh shield, C&S, GOO GUN, flamethrower, sledge, spear, flamethrower, mgl, lewis gun, minigun, ks-23, anti grav cube, dome shield, ECT...
Double Barrel is probably the funnest thing on light for me. Cerb on Medium. Outside of those its hard for me to really say id be excited to play any of the other weapon. The weapons don't feel bad, its just not that exciting.
You tried sword? Sword goes real fast and that's pretty fucking fun once you get good at it
I haven't played it more than once. I dont really like the lunge part of it.
For me, if I wanted to play sword the Sledge kind of hits the same notes. Has destruction. And the right click is a lot more satisfying.
The thing with sword is the lunge, I hated it for a while until like season 3 when I learned about super lunging, that makes it feel way better
How do I super lunge?
You jump towards the end of the lunge
You can also flick your crosshair upwards for a bit more distance
Kinda reminds me of Overwatch movement optimization.
I played some over watch but only really played the junkers and never really got that sweaty
Its like doom rollouts basically.
i suppose here is examples of the super lunge, right?
Also so my weapons bias's are on full blast this is my personal weapon tier list
Why akimbo in buns?
Yes but those are near perfect super lunges, yours won't look like that at first
fair
I don't like em, it's burst ranged on heavy and I also don't like using them, they don't click with me
BFR went up a tier cause I like using it but don't like its concept
I wish they would give them good hipfire and bad range. For some reason embark loves giving pistols good range.
In my balance patch Akimbos get a fat range nerf, big hipfire buff, and good accuracy while sliding and airborne.
i like bfr in concept, as in a massive revolver, but i dont like it being the meta
Why
or rather overall i dont like using meta weapons personally
The Titan, the KS-23, & the D-eagles
I think the addition of the titan, though a fun concept, was executed extremely poorly and didn't have nearly enough thought put into it. First off, embark spent season 7 talking about how they wanted to slow down the release of new weapons and focus on balancing the litany of weapons already at their disposal. And this is a good idea, we don't need to flood the game with too many weapons and there are plenty of underperforming weapons with very unique and fun designs that would be really cool to see become viable. So the question is asked of why after an entire season of clarity and a well thought out plan, did embark immediately add a weapon that completely out classes a fan favorite niche weapon (the KS-23), and to add to the insult the Titan is literally the embodiment of all the buffs many people were asking to be put on the KS. A powerful headshot multiplier and a less punishing reload. On top of that they gave the Titan (a burst damage weapon on heavy) exceptional range which completely throws off heavies balance and adds a powerful ranged option to the best camping class in the game.
I think the best step that could be taken is to nerf the BFRâs range to be on par with the d-eagles, then nerf the headshot damage just enough to remove the winch headshot combo. Then buff the KS-23âs damage to 110 per shot and remove the hipfire penalty off the weapon.
Now the D-eagles have better sustain and good headshot TTK, the BFR shreds on headshot and still has decent range for such a powerful burst weapon, and the KS-23 has destruction utility, plus a more consistent close range with no hip penalty, less mobility penalty, and QM combos.
This is from my balance sheet
D-eagles (Akimbo)
Range is nerfed so falloff starts at 26m and ends at 32m.
I feel the lewis gun should be the longest range weapon in heavies arsenal due to its relatively high difficulty to use and its lower burst damage. D-eagles to me just shred a little to well to have comparable/better range than the lewis
BFR
Decrease range where falloff starts at 26m and ends at 36m
I think as long as the BFR has better range as a burst weapon, the D-eagles will not have a good enough reason to be used in higher level play. Though I will acknowledge it is designed to be a better ranged option so I'm making its max falloff range farther than the D-eagles.
Buff mag size to 6 shots
5 shots for a revolver is dumb imo. Maybe there's an irl reason but until I'm told it, a 5 shot revolver is dumb and these nerfs make a mag buff acceptable.
Post 8.3 the damage is about where I'd want it.
KS-23
Buff damage to 110 per shot
The KS-23 pump should be passive, so it can be canceled with mesh like the SA-12âs barrel rotation
Remove hipfire spread penalty
Lower the movement and airborne spread penalty to be just about on par with the mediums revolver spread when crouched.
I think all these buffs to the KS-23 won't overtune it due to its punishing reload and limited mag size. Along with the BFR and D-eagles superior range
tbh imo if bfr had a fan the hammer as the right click function (faster fire rate for lower accuracy) instead of the ads, it would be more unique
That would probably go to Medium if anything
I kinda think that needs to be its own weapon, maybe give light a fanning hammer revolver that's accurate but low damage. Or maybe medium
altho that is a major can of worms in balance in terms of it would compare to actual bfr we have so idk
Also if you want a tldr of that book I sent I can make one, I just realized I dropped like 3 paragraphs outta nowhere
I read it.
Fair
have you ever played fistful of frags?
I get the main idea of it. When I was begging for double deagles back before they released i envisioned more action movie scenarios where I come through a wall and blasting things with them. Not giving the heavy a pike
Yea BFR was the same for me. I wanted someone to get a fanning hammer revolver that's hipfire accurate but lower damage so I could play a quick draw style revolver, instead we got the revolver ported over to heavy but bigger
I actually think the KS vs Titan match up is fine. Mainly because of the utility trade off of the KS.
Youre basically choosing dueling or utility. And I actually like where thr Titan is at because of the long barrel.
I would like to see ks get a little more love and something unique combat wise other than destruction, which is why I like the qm combo idea, it'd have similar break points to the BFR but a shorter range and the ability to qm to change the breakpoints
but ye, for a fan the hammer i would prefer a revolver thats a single reload like the bfr is, cuz imo balance wise you could make it actually more powerful compared to a a full reload like with medium revolver, which ofc would need the fan the hammer to be made less powerful cuz of the reload making it spammable
I know "heavy shouldn't have range" but I think thats not a great philosophy.
I just think heavy should have a lower effective range for burst damage, that's why I like the lewis gun, it gives heavy the boosted range but at the trade off of sustained damage and a punishing recoil
Because the titan can kind of be the stand in for the heavy sniper begging.
heavy imo can have range, but with way bigger limits in other areas compared to other classes
i dont really see what kind of proper limits for ranged usage does the bfr have
For most fights you're taking on heavy you're not going to be worrying about fall off on the titan.
also, gtg, just realized its 3 am over here
Oof fair enough, see ya
I'd agree, I think the effective range of the weapon really only matters for higher levels of play and more skilled players who can really use that range, most BFR heavies aren't an issue cause most heavies don't go out of their way to engage at farther distances
That's really just a skill cap thing and to stop specific play styles rather than a general player issue
I guess theres a poke meta going on. Im just not in touch enough to feel it I guess.
Eh, I don't see the pike meta much cause I only really play casual game modes. Since I love swapping loadouts cashout and ranked cash out don't really appeal to me. But I like to approach balancing from all angles rather than just the one I'm most familiar with
I always find it so odd how different my vision of and for the game is than the discord.
Idk I kinda align with most the regulars in this channel. I'm a bit of a weird player since I spend most my time getting better at the game and trying to sweat but I only play casual cause I like swapping and don't like having to sweat
My duo and I usually play ranked to get all the skins and then drop it for world tour grind.
i kinda think maybe gas should have anti-heal more than fire
Or just for another game like last season. Which I didnt pick back up until the end to clear the circuits and battle pass.
gas is in a worse place than fire i think
I tried ranked for 1 season, solo queued up to gold 1 in 3 weeks and then had the worst losing streak of my life and plummeted back down to silver 3 before climbing back up to gold 3 and dropping ranked cause I found the grind unfun
That's why I don't understand the freak out about ranked skins. If youre playing rank for skins above improving yourself youre doing it wrong.
I usually just play head to head and now break point. But I occasional play cash out, quick cash, powershift, and team death match
I kinda get it just cause I understand the love of bragging rights. I show off my beta skins whenever I get the chance
Yeah I use the skins that fit my outfit and the ranked skins are so ugly I never use them.
give light an impact grenade that doesnt deal damage but makes it so damage dealt to affected targets has some % of life steal

Is Gas considered bad?
Mostly same but I get having skins to show off, I know whenever I run M11 or m60 I'm showing off those beta skins
I feel like for its use its really good.
I think it is
its just my impression that fire options are generally better
pyro mines and grenade seem better than gas mines and grenade
gas isn't bad but fire clearing gas means it's more easily taken care of. smoke is just seen less often
gas having anti-heal would also be balanced against it being more easily cleared
Then sure give it to gas.
I want fire to have anti heal since it'll also give Cerb and flamethrower niche uses that don't involve direct buffs and I want gas to do percentage health damage so it is good at clearing rooms and kills all classes at the same rate to give it a weird niche use
that's true actually, fire having anti-heal would buff those weapons 
That was my thinking on it as well.
maybe that is a better choice, it could also push smoke more into the meta as a counter to anti-heal and we could see more plays involving smoke as a result
I am biased here tho since I love both Cerberus and flamethrower
I think what I would do for gas is ||make it suppress sprinting when you're in the gas cloud
||
Raider is in the chat
That would make smoke gas crazy
i havent bought arc raiders actually
Gas hits your stamina bar in arc
might be too evil yeah
if nothing else at least make the gas damage radius more closely match the visual, the actual space it deals damage is so small...
That I can definitely agree with
They need like a plume update. Things going through walls, not traveling with the grenade feels so bad.
i cant remember which cod game it was but i think one of the gas grenades forced you into hip fire for a second upon entering it as you do a sort of coughing animation. that might be an okay buff, doesn't suppress movement or anything but restricts your ability to ADS
would need exemptions for weapons like bow, TK, and melees
That could be cool, it'd also be a very funny anti poke gadget then
yea and a melee buff if they're exempted!
Ooooo, my sword brain is tingling
might be overall healthy to curb poke and allow more melee plays with a gadget like that
maybe make the gas nade less bouncy while we're at it so it goes where you want it to be
Honestly with your change I'd like to see gas nade change into a gas nade T-shirt style cannon that can shoot way farther and explodes upon impact, also a little line that shows you where it'll hit
Think scorches thermite cannon from Titan fall 2
now you're making me think of a scrap cannon style weapon that never has to reload but instead uses alt fire to consume deployables, canisters, basically any movable or throwable junk and turns it into ammo
That's a cool weapon design, give it to heavy and itd be a cool wacky weapon like the mgl
oh you threw a sonar grenade? yoink!
idk if we need to give heavy partial data reshaper though lmao
So the data reshaper as a weapon, thats fun as shit
Nevermind give that shit to medium
it has to make a super satisfying SHTHUNK sound when it sucks up something big
Weirdly with the last message I was thinking of King K. Rool's gun from smash ultimate feel wise, but design wise the junk jet from fallout
Is swapping weapons and gadgets completely out of the question? Has embark said anything about it.
nope
im realizing the hole in my heart with this game is the lack of a very specific weapon archetype
a projectile weapon that doesn't do headshots, doesn't have strong (or any) AoE splash, and simply rewards good direct-hit shot placement
the closest in other games is the grenade launcher in tf2 whose rollers are really weak so direct hits are the way to use it, and the softball in titanfall whose explosions are very easy to avoid
oh and specifically one that is good at killing...
rly the TF2 GL is the blueprint. I could take that weapon with just direct hits and have fun.
give light a fucking, sling to throw rocks with, idk LOL
all the projectile weapons in this game are either headshot-focused or splash-focused. none of them are just about hitting those directs and being consistent with that
KS-23 is only barely a projectile weapon, due to its inaccuracy over range and how fast the projectile travels it's not really close to what I'm feeling
||also i want this on light
||
KS23
read more bro
ks-23 is not meaningfully a projectile weapon in the way im describing...
i want something focused on shot-leading aim skill even in close range
but which isn't reliant on headshots
ideally one that cant even headshot
So you want a CL40 with no splash?
Direct Hit
I can see this done with the m79 thumper. relatively slow projectile speed, pitiful splash damage, but very high impact damage and a fast reload, maybe about as fast or slightly slower than a sniper rechamber
Has to be on light as well.
basically yeah, no splash but faster fire rate
not to tweak but I'm also highkey addicted to arcing projectiles. I'd fuck with them doing something like the DH but I would prefer more like the loch n load 
softball in titanfall is definitely one of my favorite weapons of all time
akimbo thumpers 
Hopefully light gets that weapon for you...
interesting, but probably too much
Naw fuck that
of course the resident light hater would object, what else is new?
yea i pray. it would be my favorite way to play light for sure
throwing knives is close-ish to what i want but it's headshot reliant and very spammy
new light weapon: bricks. you just throw bricks
I just dont see a world in which this weapon doesnt get mauled at every range
make ks fully projectile again!!
you'd be surprised
if it can two-shot light, and fires something like 80 RPM, it'd be competent at least
not needing to headshot means the user can just focus on shot-leading and placing it center-mass
and it feels really good to land shots like that. its some of the best weapon feel in any game
Hey im just glad its going to light.
They can throw 80 bricks a minute all they want.
LOL
i dont literally mean brick throwing though that would be an incredible way to implement this weapon idea and would easily become my all-time favorite
I don't mind having a little bit of silliness personally
I just know how much I see lights complaining about the BFR and now we want to fight Dr. Robotniks ultimate nuke cannon light obliterater by throwing rocks.
absolutely
rock throwers thriving
Honestly they would probably make it work before they fix MGL so who knows.
Y'all I got a crazy skin pack idea
Deep dish pizza Lewis Gun + Pizza slice throwing Knives + Pizza box CL40
Can we get a Pizza cutter dagger with that combo
Some kind of grenade launcher, since M and H both have one and it fits within the theme of the finals, does like 125 dmg or smth, 80ish rpm, maybe like 60m/s (about 1.5x cl40 projectile speed, I have no clue what speed would be good for a more direct hit focused weapon like this), either like 4 round mag or really fast reload, barely any splash damage so you basically need to go for direct hits.
Dude
Ketchup and mustard bottle gateway
Although the breakpoints would be iffy
125 dmg means 2 shotting medium and at 80 rpm that's really fast, but missing a shot is very punishing
HARD, Burger Goo with that bundle
Id love to see it. Basically a KS with faster ttk.
Yeah pretty much, although the projectile speed would be much slower
So it would be a lot more punishing
I don't think it would be good but it could be a niche pick with a high reward potential
Not really. If it doesnt have innacuracy or bloom, people that have played more than a few hours of a game that works entirely off of projectile would be crushing at 125 damage.
I feel like it would play pretty similar to m26
The damage profile and rof are nearly the same, and id assume they have the same mid air accuracy
Burger... Healing emitter
They'd both be good at about the same range, with m26 being a bit more consistent but having a less optimal ttk
80rpm would be insane for any weapon that deals 125 damage. I would say 50 would be nice. slightly faster than, say, a sniper or bow which both do slightly less damage but can hit headshots. you'd want to pick the gl over those because of the way it cleanly overcomes the 2 shot medium breakpoint while still being able to oneshot-qm combo lights, and it would be picked over the matter or db because it has better range, but it would difficult enough to use that it wouldn't be broken in the hands of the average player and it wouldn't invalidate the roles of any of the weapons I mentioned previously
He Cooks Once again
hmmm idk, having the same ttk for light and medium seems odd, I'd go for a 2/3/4 setup. if 80 RPM is too slow then try 90.
like a flat 100 damage per hit, maybe 105 so you can 2-shot QM or 3-shot QM medium or heavy
Goo could be the fries?
That could honestly be pretty good, but I don't think 90 rpm would be good enough
He says hes fine with it being terrible though as long as its in the game.
I mean its gonna get basically outclassed by most other picks with a similar damage profile
i think lower damage at higher rpms would make it too consistent, especially if it's like the m79 where the reload is just the limiting factor for the rpm so there is no real downtime factor
M79?
I think it should be slower and deal a lot of damage
like the m79, not like a weapon in the game, but the example used as the grenade launcher it would be based on
Ohhhh okay
Typically grenade launchers dont have damage fall of do they?
they can, but not always
imagine it's this thing firing non-explosive rounds lmao
In the finals
They don't have any but it could be added if needed
holy moly it's the hullcracker
I guess the point of it being a grenade launcher is made aesthetic at that point.
yeah IMO in this case it shouldn't have falloff
should be 100% consistent, the main thing it should lack is OHKO potential but make up for it in consistency due to not having headshots, similar design principle to the KS-23 but replacing short-range with arcing projectile
So it looks like a grenade launcher functions like a bullet.
105 dmg with something like 95-100 rpm?
With a faster projectile speed than the CL40.
honestly? slower
I like the shot-leading minigame
Kinda? It just doesn't do proper splash but its nowhere near hitscan
I really think trying to make a grenade launcher work as a generalist consistency weapon is a mistake and would either lead to it being completely busted or absolutely terrible. I really think it should be a risk/reward weapon where you have a slow firing speed but very high damage
I think its restriction at long range should be that you can damn near see the projectile coming and dodge, which the CL-40's is a little too fast to do reliably
So you want an MGL that does direct hit damage.
Although cl has splash damage, so small adjustments to avoid this weapon would make much more of a difference
105 at 95 RPM accomplishes that I think, it's similar in profile to the repeater which is a punishing weapon to miss with
its only a bit faster
That damage and rpm is closer to cerberus than repeater
I mean you can see what it looks like. The MGL has an RPM of 90.
And he wants slower travel speed than the CL.
Lowkey inventing throwing knives đ
He doesn't like the headshot on throwing knives
Yeah its basically throwing knives but without headshots and consistent rpm instead of burst
So throwing knives but with no headshots and no right click?
im ngl if the MGL did 105 on direct and could direct hit at all it would be a fucking MENACEEEEEE
maybe the best heavy weapon in the game
Maybe not best but it would be really good
Like stupidly good
I based my Mgl rework on bombking from paladins.
i like betty more
i basically just want a weapon that feels like this and isn't a crutch with splash damage like the CL-40
I think in this case we're def talking about a weapon that should have a reload. 105 at 100 RPM would be very strong, it should have some penalty for missing
Bomb king has the best grenade mechanics in shooters. The feeling of sticking someone multiple times and detonating. Knowing they can't do anything about it.
Them delivering a small nuke to their team because they've been stuck 5 times.
I just love the simple joy of landing direct hits with slow arcing projectiles and seeing someone's health bar vanish all at once
That healing is nice. It would be a shame if someone did 375 little heavy
Hopefully you get your brick launcher on light, and I get bomb king on heavy. Were not enemies here
my least favorite thing ever is that every grenade launcher in every game not named TF2 is just a spambot weapon with really strong aoe that you don't have to aim. I personally love the aim-skill minigame of leading shots and accounting for arc, but I don't like how inconsistent it feels to have to be super precise with headshots
projectile headshotting just..... feels terrible idk
it feels random half the time
this is a subject I care so much about I'm considering writing a video essay about it. it's like, the missing middle of projectile weapons
I dont mind it. Especially playing a lot of projectile based shooters throughout my life. I see why that section feels underrepresented though.
I think I also like the Bomb King rework with the finals because you could use it for traps, destruction, GooGun hot swapping.
I can get projectile fun from the arena shooters of the world. Unfortunately Bomb King is stuck in Paladins.
That's why i mained pharah on Overwatch for a long time.
She has kinda what youre looking for without the arc.
Bro wants to hit sick pipes and pills in THE FINALS?!! REAL ASF
IM JUST THAT GUY!!!
the beauty of the GL in TF2 is that you could remove rollers and splash damage and it would still be a very fun weapon because the entire crux of the weapon is landing crisp direct hits
This guy knows Ball
rollers being bad was such a good design choice
John Demoman, Slinging truths, rollers being deincentivised is goated, you missed Get gud
As a sword i would hate the air fights so much with this but id have to respect Luh Aim
god i want it so bad
the day light gets a projectile weapon like this is the day i become a light main
We got Projectile weapons but we Need "The Projectile weapon"
It would lead to some of the most nasty mechanical skill expression in the game with good grapple play
yeah this game is cowardly with projectiles
theyre scared of making a weapon that feels too different from hitscan
Loosely Projectile weapons as far as the eye can see
and what frustrates me is how they handle projectile arcs
usually they fly completely straight for a range, then drop like a rock. It's like they want these mechanics to be nothing more than punishment for being at the "wrong" range, and not something you actually interact with
Ngl the best grenade launched ive played was fighting lion from d2
Although that concept just doesn't work in the finals without serious tweaks
Hoping for a Christmas miracle. Please make the spear alternate attack the ability to throw it, or at least make the action cancellable
Spear cancel like in the ltm đ
Embark was testing it out and they can do it. They just need to make the change go live
if you have a projectile it's either so fast that it only feels like a projectile at longer ranges, or is a spammy AoE weapon that doesn't really benefit from direct hits
i saw people talk about tf2 a bit up in the chat. The cool thing about tf2 is that almost every character has the same ttk on every other character, but are differentiated by how easy or hard it is to achieve that ttk in different situations
this is because almost all the weapons can kill every class except heavy in 2 hits, but have variable damage per shot
even if you are in a disadvantaged matchup or situation, its still possible to kill your opponent quicker, its just much harder, nothing is set in stone
there are tiny differences in firing speed tho
Anyone know if these are the same zoom length
Tf2 has mostly semi autos, that's what differentiates it from a lot of shooters
yeah, tho i think most of them are single action guns, the game allows you to hold m1 because the devs arent anal about realism
Single shot weapons are always more fun to use than autos
Anyone who says otherwise has never played arena shooters
This is true!
I'm glad we had a productive conversation about projectiles
I hope someday embark meets my hopes
Miniguns are pretty fun. I wouldn't say always.
Firing a giant hmg also pretty fun. This comes from someone who still loves arena shooters.
This is why heavy is king. They have the best of everything.
T
I DONT GET HOW PEOPLE USE THIS
