#💣┇weapons-gadgets

1 messages ¡ Page 260 of 1

slow linden
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Mgl suffers from this too,damage stages were a mistake and were an indirect nerf to mgl,but the neglect is what truly killed mgl

kindred arrow
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really why does the ARN have literally no recoil

stoic garden
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i will never forgive embark for gradual damage falloff

indigo nexus
stoic garden
kindred arrow
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why is this not a benefit enjoyed by medium's longer range identity weapons

wicked grove
slow linden
kindred arrow
#

they couldnt make it a LITTLE horizontal?

indigo nexus
stoic garden
indigo nexus
stoic garden
#

repeater recoil is ? shaped lol

slow linden
stoic garden
#

actually kinda easy to learn tho ngl

wicked grove
kindred arrow
slow linden
kindred arrow
#

yes

slow linden
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That'd be fine

kindred arrow
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like, you know, the fcar

stoic garden
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p90 got that 90 degree recoil angles

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it's so goofy yet easy to use

kindred arrow
plucky spade
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Love how akm is supposed to be forgotten yet it was still used in the majors

stoic garden
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akm has goated skins, I'd use it for those

kindred arrow
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famas is such a stupid, stupid weapon

indigo nexus
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Yeah AKM is fine, doesn’t need to be the most meta AR but its profile is solid

slow linden
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The m11 has horrendous recoil and thus it is balanced

kindred arrow
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the m11 is attached to a class who has like five separate utilites dedicated to getting it into barrel-stuffing range

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this is like saying the model should have the same spread as the double barrel, if you did this it would be unusable on medium

slow linden
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The MP5 feels more like an ar or like a carbine and I'm oddly fine with it having a little bit of range,but it's a neglected and difficult to balance weapon,I really don't know how to make the mp5 balanced,it's been nerfed and reworked too many times I don't think it even fits the game anymore and it's kinda shit,the most recent nerf was needed sure people were terrorists with that thing,but it's just so out of place now

stoic garden
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and slight range nerf if we really care ☺️

slow linden
#

Everything that they nerf they neglect or break beyond unusability,and it's not a great feeling when 40% of the weapons are dogshit or awkward to use

stoic garden
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I'm going to be hit by a nuclear bomb of a reply

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nvm ig

slow linden
placid slate
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I don't know, i think that p90 meds should be fed to a woodchipper

slow linden
#

Burned at the stake,robbed of all things but their nervous systems and kept alive in tanks for all eternity,their only sensation sight

placid slate
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Each p90 magazine contains the tormented souls of 7 children

slow linden
slow linden
stoic garden
indigo nexus
placid slate
slow linden
stoic garden
#

do you think 835 would work?

indigo nexus
indigo nexus
stoic garden
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yea i think having low mag size should be one of its fundamental weaknesses

slow linden
indigo nexus
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A tenacious light being always able to sneak up on you to get great damage would not be fun to play against as you'd need to build your loadout around countering it

slow linden
indigo nexus
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TF2 spy invis is like, entirely different to the finals invis

slow linden
placid slate
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I think we should overall analyse why vanish bomb works, but cloaking device does not

stoic garden
#

cuz u got dash

indigo nexus
placid slate
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It basically boils down to cloak not having enough survivability to compensate for being a spec

slow linden
indigo nexus
indigo nexus
placid slate
stoic garden
#

just become bald and wear the default set what's the problem

slow linden
stoic garden
indigo nexus
stoic garden
#

then i found out the chassis makes some rather audible footsteps even when cloaked

slow linden
slow linden
# placid slate Can confirm

I do it all the time,my headset is so cheap I don't even have directional or particularly loud audio,half the time I don't even hear the buzzing of the cloak,notice a flicker and annihilate the light

bleak osprey
#

asking to add kriss vector .. day 3

slow linden
indigo nexus
slow linden
#

The only huge difference is there's no map destruction and no cashout

indigo nexus
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if you want to find a cloaked player during an ongoing team fight and they weren't moving, you would need to use a gadget which would reveal them. Which is okay, but if you required this to not get countered by the spec it would be a problem

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right now the loud audio cue prevents cloaked players from moving into your vicinity without you being aware of them, which counteracts that problem

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cloak being good at sneaking is extra problematic with how they can instantly open fire.

slow linden
indigo nexus
slow linden
#

The only advantage is potential setup for a cheap clean up,but the enemy would catch on that an enemy is missing so it would only work once

indigo nexus
bleak osprey
slow linden
indigo nexus
slow linden
bleak osprey
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and for make it fair it will only support iron sight

slow linden
bleak osprey
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to make it a better pick over shak it will have like a extended mag

indigo nexus
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You would be putting yourself in a losing position by constantly doing this

slow linden
indigo nexus
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Efficiency can be used to define the entire scope of who wins a fight. And that is how I am using it.

slow linden
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Not everything needs to be efficient,it needs to be doable,usable,that alone is enough

indigo nexus
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Jumping off the edge of the map is doable. You don't do it because it's not efficient, in general.

wicked grove
# indigo nexus Spending all your ammo to *maybe* find a cloaked player who *might* be in the ro...

Would be a nice change for the invisibility to be buffed with increased transparency for less easy spot, and perhaps a mobility increase while cloaked and a few seconds after in cloaking, however it could be changed to have a proper cd over a charge bar to somewhat “balance” that, because it’s pretty bad in the spot it’s currently in, it’s really just become a crutch

slow linden
indigo nexus
slow linden
indigo nexus
slow linden
#

Also just placing mines on flanks and doorways is enough to keep cloak away

indigo nexus
#

It tells the enemies exactly where you are, leaves you vulnerable to attack, much less able to interpret audio cues, for a small chance of successfully harming an enemy strategy

bleak osprey
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what happned to czscorpion and vector

indigo nexus
slow linden
slow linden
indigo nexus
indigo nexus
slow linden
indigo nexus
indigo nexus
slow linden
#

Dash meta is more stale and uninteresting than cloak meta,I would prefer that your words had any validity and still do,but they just don't,cloak is bad,it was okay,and then they gutted it

indigo nexus
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mm, then it wouldn't be appearing in the finals of the grand major

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it cannot be that bad

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indeed almost nothing in the game is.

indigo nexus
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Cannot remember! I think so in at least some cases, but I think it wasn't in the absolute final game of TGM

slow linden
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I didn't watch the majors,but did it win? Was it enough? Did the cloak user top frag amongst it's team?

indigo nexus
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anyway, it was very good teams switching to it because it seemed like the play for a certain situation

slow linden
indigo nexus
indigo nexus
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if something genuinely sucked they would not get away with it

slow linden
indigo nexus
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there is no scenario where meta matters more than that

indigo nexus
slow linden
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And dual blades are SHIT

indigo nexus
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the most surprising thing that happened near the end was one heavy running the KS-23, the crowd cheered very enthusiastically to see it but it didn't stick around for more than one round :p

slow linden
indigo nexus
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er, sure, but the use of invis was a genuine tactic, at least it was interpreted as such by those watching. Guess we technically don't know, but there was a fair bit of money on the line

slow linden
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Good for some work,but not much more

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And they would've done even better with dash or even grapple

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Cloak just isn't enough,it has no place at the pinnacle,but I want everything to have it's place and chance at the top,nothing left behind,nothing smited beyond usefulness because it dared to be a little unbalanced,true balance

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Winch is the exception,it is the chained tool of those who make themselves slaves,winch is death,winch is hate.

indigo nexus
indigo nexus
slow linden
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I heard of exactly one grapple user but I don't think they did very well

slow linden
indigo nexus
#

A game with truly perfect balance would be a lot worse than THE FINALS, because it could only have a handful of weapons.

slow linden
slow linden
indigo nexus
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False, True, True

slow linden
# indigo nexus What do I hate, sorry?

Clearly cloak for one,lying to yourself to try and keep it weak and manageable with even the most rotted attention span,as for anything else I'm not quite sure

indigo nexus
slow linden
indigo nexus
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I don't know, not a tf2 player. But it's impossible to have a significant variety of weapons and keep a perfect balance.

slow linden
indigo nexus
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can look online and find a ton of people with various opinions

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also note that TF2 has a major advantage in terms of a relatively lesser degree of loadout flexibility

slow linden
indigo nexus
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2 weakest classes? Sounds like you're admitting right there that it's not perfectly balanced :p

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anyway, their opinions on its balance are no less valuable than yours to me.

slow linden
indigo nexus
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"weakest is by no means weak" is a funny phrase. A class being more "difficult" than another implies an imperfect balance already.

slow linden
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I disregard all notions that any class in both the finals and tf2 is fundamentally "weak"

indigo nexus
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The main point is that various weapon traits have impacts which do skew the skill distribution of their effectiveness. You can counteract this but your options are limited, you are super restricted in weapon design if you wish to maintain this. Doesn't matter what game we're talking about.

slow linden
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Meta persists in every balance system,it cannot be eliminated

indigo nexus
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and there we go, that's the point I made earlier

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a local optimum of balance for player satisfaction may still have a fairly notable meta

slow linden
slow linden
indigo nexus
slow linden
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Mgls strongest playstyle is simultaneously where it can be most easily crushed

indigo nexus
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Dagger is pretty much an impossible fix but spear isn't, they will surely do so eventually

MGL is fun and usable. I use it, it's fun, I do pretty decently with it.

slow linden
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Decent isn't good enough

indigo nexus
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what MGL isn't, is reliable, because it has counters

indigo nexus
slow linden
#

In which case the weapon is literally useless close range

indigo nexus
indigo nexus
slow linden
#

Of course winch claw is a threat,winch claw counters everything

indigo nexus
slow linden
#

Winch has single handedly killed quite a few of heavys weapons,it has probably blocked a few buffs and most certainly caused nerfs to certain weapons,but barely being touched itself

indigo nexus
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they're seemingly reducing its damage now though, which gives them a little more wiggle room in the balance

slow linden
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It could do 0 damage and it would still be fundamentally broken

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The hotbox could be a needle and it would still be unbalanced

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Winch claw itself is an unbalanced and skillless concept

indigo nexus
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need to know when to use it and need to reliably be able to make good use of it

slow linden
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I literally placed cardboard this season,and yet every time I use winch I win

indigo nexus
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cool, though the number that you profit from enough to 1. outweigh the other 20% and 2. outweigh the benefit of any other spec is necessarily lower

slow linden
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A blind deaf quadriplegic infant could do good with winch,it needs to go

muted condor
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I switch to mesh for the later half of this season with spear because I’m so bored of winch

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You just point click and get a kill

slow linden
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Additionally goo gun counters winch in a 1v1

muted condor
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Goo still fucks spear

slow linden
#

Charge and spear is incredibly fucking funny,would recommend

left sage
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i love winch in any game that has it but here it really does limit the design space for other heavy stuff

shell sonnet
slow linden
shell sonnet
#

yeah, love that
though cns synergises well with itself on that

slow linden
#

I also just love nuking people running through alleyways from above with cns

indigo nexus
indigo nexus
slow linden
#

Charge and slam is old reliable,it can't be bad

plucky spade
indigo nexus
indigo nexus
muted condor
indigo nexus
muted condor
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He doesn’t know 😔

indigo nexus
#

know what

placid slate
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He doesn't know

placid slate
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No he doesn't

muted condor
indigo nexus
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I am aware of that

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doesn't happen unless there's a lot of it though

boreal laurel
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I just use goo gun no matter what weapon I’m using (except in Power Shift)

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I hope they never ever nerf goo gun

unkempt moss
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Its coming bud. GooGun is a little too fun for Embarks vision of the game.

placid slate
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Also getting stunlocked feels like shit

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V9s got buffed

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93r got nerfed

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Bfr got nerfed

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No other obvious changes

left sage
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How was bfr nerfed

placid slate
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About 5 less damage, allegedly

left sage
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Seems kinda pointless but alright

serene glade
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tbf pointless is the embark balancing philosophy

placid slate
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In other news the winch damage nerf didn't go through, spear narrowly avoids another nerf

unkempt moss
left sage
#

Alrighty then bud

unkempt moss
#

My goal for S9 is to go scorched earth on lights in game and in discord.

placid slate
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Alright buddy

graceful nova
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Catch them if you can

Time to hit Kovaaks

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We lost a wt final round because my teammate’s pyro grenade destroyed my C4 before it’s armed and ready to breach the double dematted cash out station

placid slate
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They don't got kovaaks on ps5 unfortunately

graceful nova
#

The real trick is mimicking your PS5 setup in Kovaaks somehow

indigo nexus
indigo nexus
still parrot
#

when Embark touches base dmg its usually to effect a breakpoint, idk what that guy is waffling about

placid slate
left sage
still parrot
#

that's what the BFR needed, its a DMR on Heavy

indigo nexus
left sage
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Does it change shots to kill on any classes at max damage or min damage

indigo nexus
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it's just slower to kill heavies really

#

but is still a minor range nerf on the other two

left sage
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Oh yeah 5 shots to kill a heavy now that's kind of brutal and really not the class it needed a nerf against

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The counter to bfr is now just more heavies lol

placid slate
unkempt moss
#

Is double heavy that bad?

muted condor
#

LMH still the best comp

unkempt moss
#

When did that switch? Wasn't it HMH for ever?

muted condor
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Never was as far as I’m aware

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MMH was busted af back in season one tho

placid slate
#

Also they removed all gun skin rewards from ranked

muted condor
still parrot
#

people cannot get the same old emerald and diamond skins, they look different

placid slate
serene glade
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despite what people will tell you, my opinion is right and theirs is wrong

muted condor
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The ranked skins were kinda ass imo anyways

placid slate
#

Trust me they'll only be worse

muted condor
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Cool if you didn’t have a skin for the weapon but I already have way cooler ones

still parrot
#

people still get to feel special for playing 100hrs of WT in a single season

placid slate
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Or a recolour of the new level 13 skin

muted condor
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If they actually changed the weapon and came with unique animations they would be worth something

placid slate
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Also all the diamond mfs are just not gonna bother with ranked since they can just pub stomp to get their stuff quicker now

muted condor
#

I am the defacto source for the most correct opinions

shell sonnet
muted condor
#

People call me Truthenheimer

shell sonnet
#

What other changes are there?

I see someone complain about heal beam nerf in feedback?

serene glade
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probably complaining about the nerf it got like 3 seasons ago still

lucid sorrel
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anyone know if they buffed dual blades

placid slate
shell sonnet
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Which ones?
I saw 93r

placid slate
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93r nerf, v9s buff, bfr nerf

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93r no 2 burst, v9s falloff range up, bfr 5 less damage

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Was exepct more for such a dry season for our gear and the lack of changes from last season

lucid sorrel
placid slate
shell sonnet
still parrot
#

I'mma need to see proof of 93r 2rnd burst cause that just sounds hilarious, a 30% dmg nerf?

serene glade
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when was the last time there was an actual meaningful balance patch, genuine question. feels like its been 3-4 seasons

muted condor
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Technically the last one that made spear viable ish

serene glade
#

spear less buggy changem and demat operating the same just less spammable. remember when changes were weekly. kinda cool we still get those except it takes 3 months to get the same level of changes

still parrot
#

demat pickrate went from 90% to like 45%, it was very meaningful and a good change for variety when it came to fighting mediums

we've barely seen balance patches thanks to the major, which shouldn't be the case (they should play a competitive build while we get changes) but y'all are mad dramatic

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should hopefully see more balance patches now the major is out of the way

serene glade
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id actually think the "best of the best" would be able to just play and adapt to whatever, but yeah esports is so cool and epic

unkempt moss
#

Googs is a known embark hater. Hes very vocal about embark worrying about making the grand major a priority over the player base. The grand major will be a huge win for us real gamers, am I right?

forest birch
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This may be a dumb question, where exactly is the info for these changes so I can catch a glimpse without having to read 80 comments of this is good this is bad, before hard swapping to a different nerf/buff

still parrot
#

there is no info, its just people noticing shit in the preview event

forest birch
still parrot
#

yes

versed finch
forest birch
versed finch
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Can't wait for the KS-23 Accuracy buff

unkempt moss
#

This preview event has me absolutely stoked for S9! KS is back on the menu boys lol

#

Flame thrower skin? Holy moly

muted condor
unkempt moss
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Esports will bring in new players, so this is a very delicate and important time in the games life. We need to focus on this.

serene glade
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if you wanna play competitive finals then i feel like thats on you. but lets shape balancing and everything around them because if you change something they dont like they might get upset

unkempt moss
#

You guys are being dramatic like that one gamer said.

still parrot
#

simple answer is just have a competitive build, its not rocket science

everyone's happy then

unkempt moss
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I wish you guys would be a lot nicer to embark. Maybe you'd get what you want if you were such negative nellies lol

muted condor
#

“Leave the multi million dollar company alone guys”

shell sonnet
#

Someone said rpg got buffed?

muted condor
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RPG should one shot medium fr

shell sonnet
#

[Flashbacks]

unkempt moss
shell sonnet
muted condor
#

Needs some grease and a cold start

unkempt moss
#

No. The game is fine right now

muted condor
#

Mediocrity should be disappointing not praised

indigo nexus
#

game is great

rare shale
#

Game is lovely

still parrot
#

game is poggers

unkempt moss
#

See, youre in the minority here bud.

indigo nexus
#

if it was mediocrity I wouldn't have put 900hrs into it

unkempt moss
#

Oh so you're just lying

faint steppe
#

The modern internet has spawned so many chronic complainers it's actually insane. This game is flawed (like every game) but still the best FPS out rn. Like the amount of times a see actual brain rot complaints is ridiculous

unkempt moss
#

Exactly. This guy is a real gamer.

hazy spoke
#

any public balance changes from the event yet?

serene glade
#

its not a high bar to be the best fps out

faint steppe
unkempt moss
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Im not trolling. It is the best FPS out right now. Has been.

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And its not even close.

muted condor
#

Cough cough… Helldivers… cough

faint steppe
kindred arrow
#

helldivers 2 is a pretty good product, quite frankly, the devs are just not that great at upkeeping it because they clearly were not prepared for a massive audience

placid slate
kindred arrow
#

you could call it an accidental success but what they were trying to make is not what most people expected to get

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they did a pretty good job at the heavily asymmetric pve space that never really landed in the mainstream before

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like the closest genre comparison i could ever come up with for helldivers 2 is an obscure total overhaul mod for doom, of all things

kindred arrow
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dangerous enemies are important, but having massive invisible oneshot flame cones from a flying unit as heavy as a literal main battle tank is pushing the envelope a little too far

placid slate
kindred arrow
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the issue with that is that they insist on having 5 extra lives per player, so the only way to make a genuine risk of running out is having BS enemies like this that are not fun to engage with

placid slate
#

I could take a nap in front of a gunship or a elevated overseer and I'd come back unscathed

kindred arrow
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there's a reason it is near universal in pve that going down is a major event for the team and dying is even moreso, but helldivers 2 does not have a downed state and dying is instantly remedied for the first 20 times

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it lets you make enemies that are not BS on the lethality front while still keeping the game actually difficult

placid slate
#

If people canr handle dying with 20 lives, that's their problem

kindred arrow
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if you imagine a game like DRG with 20 reinforcements instead of its actual downed mechanic, DRG - already kind of easy PVE game, but it would be utterly boring like that

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you would need to make enemies utter BS or make weapons suck to maintain difficulty, but BS enemies and sucky weapons just make the game less fun to justify this stupid free respawn system

placid slate
#

Gimme 10 reinforcements at d10 and it'll still be pretty easy, normal difficulty even

kindred arrow
#

genuinely think that it should be 2 per person at most

placid slate
#

Game would be better off if they actually used the difficulty system

kindred arrow
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2 on 10, 3 on 9, 4 on 8 and 7, 5 below that

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ideally youd have a wider scale but its the fate of PVE games that the bottom 2/3 of difficulty is relegated to early onboarding and not genuinely used by experienced players

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this got very sidetracked from the finals gear balance discussion, but to be fair the developers have not given us anything new in that space to discuss this season

placid slate
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Because the changes are so minimal that there isn't much to discuss

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Season 9 is very empty

kindred arrow
#

rush mode is fairly substantial as an addition

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(i do not care what its actual name is, it's rush)

placid slate
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That's not gonna affect cashout mfs

kindred arrow
#

i think the weapon class space in the finals is fully explored at this point

placid slate
kindred arrow
#

like, for example, you could give heavy an smg, but the shak is already a heavy-sized smg

placid slate
#

Qeapons got tiny ass number changes

indigo nexus
placid slate
#

Only notable ones is the dual blades 3rd m1 not being worse than the qm in all situations

kindred arrow
#

the most legitimate complaint for helldivers is not balance, it's the game's rapidly escalating tech debt

kindred arrow
#

the fact that the game has been 5x larger than it needed to be for over a year just because they assumed something worked in a way it did not

spring spear
sudden pewter
#

@compact tundra big ass sword skin 4 u

muted condor
muted condor
placid slate
compact tundra
muted condor
#

Naw they dug themselves into every hole they end up in

compact tundra
#

It's a fucking big ass falchion too

muted condor
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The community definitely over reacts to stuff

placid slate
sudden pewter
placid slate
#

Instead of no holes

sudden pewter
#

Arrowhead kept digging deeper tbf

placid slate
muted condor
#

AH has lied multiple times and has actively censored people that have actual valid complaints against them

sudden pewter
placid slate
#

Like they have to be incredibly careful if they release stuff that powercreeps everything else because the community just won't let them nerf shit, same with enemies but reversed

sonic zephyr
#

im glad that Medium is in the gutter again. now they only need to castrate heavy and light and then the game is finally gonna be e-sports ready!!

muted condor
placid slate
sonic zephyr
#

so healbeam having reduced heal might be a buff and we just havent tried it yet?

placid slate
muted condor
#

Also I would like to say I do think HD2 is still a good game and AH are not the worst devs out there

placid slate
muted condor
placid slate
#

Like mfs are calling for the platinum mission to be nerfed and you know what? That shit was still easy

muted condor
#

I beat my first one of those on D9 after two months off the game lol

placid slate
#

First time playing it, 5 deaths across the whole squad

sonic zephyr
placid slate
#

Average medium main

muted condor
#

AH making it so everyone can beat a D10 was their biggest blunder for me

sudden pewter
#

RPG skin cool

sonic zephyr
# placid slate Average medium main

Light also received an assbeating, if the changes turn out to be true so medium isnt the only one whos gonna suffer in the new season if thats of some solace to you

rain jay
sudden pewter
#

Also we finally got the KS23 animation bundle

placid slate
sonic zephyr
#

god forbid a f2p game sustaining itself

muted condor
#

Where is my plain midriff tank top Embark?!

indigo nexus
muted condor
#

Both

sudden pewter
indigo nexus
#

I don’t play the game but the amount of content they were able to put out really impressed me

placid slate
muted condor
#

I don’t blame the tactile ground floor guys of course, they and have any control over what they are allowed to do

sudden pewter
#

HellDivers is a fantastic game but the devs leave much to be desired

indigo nexus
#

Helldivers

sturdy sigil
muted condor
indigo nexus
indigo nexus
sonic zephyr
#

"focusing too much on quantity" is a very bold claim when we consider how much they throttled the developement of new stuff.

sudden pewter
muted condor
indigo nexus
#

So they went faster than they could keep up with, by the sounds of it.

sudden pewter
#

They kept adding technical debt in favor of content and now that it's biting them in the ass to the point it cannot be ignored they're forced to slow down

muted condor
#

They just don’t fix stuff. It took them almost two years to make the game file size reasonable

sudden pewter
#

I get it, HellDivers2 is PlayStations golden goose, but holy shit nobody saw this coming?

indigo nexus
#

I wonder then how much of that was community demand and how much of it was arbitrary higher level decisions

muted condor
#

That’s how long ago the game was already suffering

muted condor
sudden pewter
#

Okay 😔

muted condor
#

I think the reason I get so worked up over Helldivers and the Finals is that the games are great but they could be so much better

indigo nexus
#

Finals keeps getting better for the most part, imo, so I’m not really worried about it

muted condor
#

Devs should just click the “fix problem button” on the desk that instantly fixes everything already smh

unkempt moss
indigo nexus
#

Let me try that real quick

unkempt moss
#

Its just going to say nerf winch in all caps.

indigo nexus
placid slate
indigo nexus
#

I’m not going to post all of it but it’s considering an “LS-18 Minigun” nerf

#

Reducing C4 stack limit by 1

placid slate
#

Lemme pull up chatgpt myself rq

indigo nexus
#

The light can apparently “wall jump” as its signature manoeuvre

sonic zephyr
#

where are you all pulling these changes from?

indigo nexus
#

ChatGPT

#

It would make a far better game than embark have…

sonic zephyr
#

v9 damage decrease?

#

sounds terrible that thing is a peashooter already

#

which makes sense considering range mag size reload time and all that but its in a pretty good spot rn no clue what chatgpt is on about

unkempt moss
#

The sawed off nerf is kinda based tbh

placid slate
sudden pewter
muted condor
unkempt moss
#

There's no guns or gadgets this season right? Just a map and mode?

muted condor
#

No dual blades rework
Game dead
Going to go play bo7 instead

unkempt moss
#

They need to use my V9S update. It would be great. They take my V9S and MGL rework and they're good to go.

tired cedar
placid slate
placid slate
tired cedar
#

F

unkempt moss
muted condor
# indigo nexus

This made me realize embark might actually use Ai to write their patch notes. It reads exactly how they write them 😂

placid slate
unkempt moss
indigo nexus
unkempt moss
#

I'm reading they buffed v9s. What did they do?

shell sonnet
#

Dont nuke me if my secondary source knowledge is wrong please 🙏

unkempt moss
#

They increased a silenced pistols range?

still parrot
#

the falloff is pretty wack

shell sonnet
#

Placement now allowed to clip into walls, awesome

Also, reduced cloak drain while crouching seems interesting
Was the reduction buffed or added? I dont remember

sudden pewter
#

Holy shit the self damage on RPG was already punishing but now its almost a guaranteed death

#

Barricade change is huge though

forest birch
# shell sonnet

Where did this come from? Is it for sure or is this changes that were viewed over the course of a stream

I've been working so I haven't had a chance to check stuff out

shell sonnet
#

I can finally block monaco's stairways again 🥲

wide stratus
#

Need more mythic skins for weapons that aren't heavy. There's like 4-5 heavy mythic skins and like 1-2 for medium and light CMONNNNNNN

shell sonnet
forest birch
#

It didn't seem crazy for most players unless they were able to hit shots, makes it feel less like the anti light gun some people were using it for

shell sonnet
muted condor
#

I take back everything bad iv ever said about embark

placid slate
sudden pewter
placid slate
#

Yes

sudden pewter
#

What does this mean for our relationship.

placid slate
#

Gladiator death battle

visual ivy
#

buff throwing knives

sudden pewter
#

No

unkempt moss
#

Throwing knives need a little help

#

Make them slightly track to the reticle so its easier to hit

visual ivy
#

make them explode on headshot to deal more dmg

hardy dust
#

Fixing servers buffs tks

plucky spade
#

BFR Titan needs a fire rate nerf, not a goddamn fucking damage nerf, it still kills lights faster than the repeater

karmic axle
#

Can we add in Makin, Saipan and Iwo Jima in this game?

hardy dust
#

Bfr kills slightly slower than repeater but both are stupid and deserve proper nerfs

hazy spoke
# shell sonnet

they nerf light and buff heavy this has to be a troll😂😂

plucky spade
hazy spoke
#

why am i even playing atp

hardy dust
#

Isnt bfr 75

unkempt moss
#

I say we give lights all yhe buffs and nerfs they want so when they still get smoked by heavies the emotes feel even better.

plucky spade
sudden pewter
#

Lights when they aren’t specifically catered to 90% of the time:

plucky spade
plucky spade
#

Oh here comes the light main guys

hazy spoke
#

yeah, only affecting h vs h

hardy dust
#

Bfr and winch both got barely a slap on the wrist, plus the nerfs are only effective against other heavies 😭

plucky spade
hazy spoke
#

think first, then write. thx

plucky spade
weary eagle
# shell sonnet

Very slight dual blades buff, it will make achieving optimal ttk easier without doing swap cancelling (Its still bad)

#

Going to need more than that to make dual blades good

sudden pewter
#

Average Light.

muted condor
plucky spade
# sudden pewter

🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣

plucky spade
hardy dust
# sudden pewter

Winch nerf (yeah valid)

Worst takes ever

Average game feedback post

weary eagle
#

Ill have to test it but I doubt its faster than a swap cancel combo so ig it makes it easier to use the weapon

plucky spade
sudden pewter
#

Not that you'd know, you have no concept of balance, no game sense, no clue, just dont want your free kill gadgets taken away...

weary eagle
#

The ttk is still really bad against competent heavies, most h weapons kill m in 1.6 seconds bodyshot only meanwhile optimal DB ttk is 2.1

hardy dust
#

Nah trust embark devs read through all the feedback there 🙏

plucky spade
sudden pewter
weary eagle
#

Yeah but against a melee weapon?

#

You can only do so much to improve your chances

sudden pewter
#

That channel is the biggest steaming pile of shit I've ever seen. Moderating it isn't an option because the dumbasses would claim their "feedback" (whinging) is being "silenced" (removed because it isn't feedback)

plucky spade
hardy dust
#

Whenever anything janky becomes mainstream people just complain instead of learning how to adapt to it

plucky spade
#

The riot shield that naturally gets countered by any team that plays averagely

sudden pewter
hardy dust
#

Melee as a whole just constantly gets shafted because people refuse to counterplay

sudden pewter
#

Embark also doesn't know how to balance melee, which they've made apparent

hazy spoke
#

guys i play every class and nothing is as noskill and easy as heavy + nothing more skill and harder to play than light (excluding db and m11). i dont get the light hate tbh. makes me believe that none of you guys play at high elo but maybe im wrong🤔…

plucky spade
weary eagle
#

yeah even the best heavies won't hit all their shots if your moving properly but then you remember winch exists. So basically walking into melee range against a heavy is a death sentence

sudden pewter
#

I NEED A CONSTANT DRIP OF CONTENT OR I SHIT THE BED

hardy dust
#

Thats why light is such a pain to balance

#

It can be very oppressive and very weak at the same time

sudden pewter
#

Players at large are also super stupid and play Light like they would any other game, which results in them trying to 1v3 teams and dying like idiots

plucky spade
hazy spoke
sudden pewter
#

SBMM outside ranked would kill the game more than it already has

plucky spade
#

And glitch nade nerf because spam

sudden pewter
plucky spade
#

Seems fair to me vro

hardy dust
hazy spoke
hardy dust
#

And make fire burn it faster cuz its pretty slow

hardy dust
#

If goo is still very dominant after those initial nerfs then sure

sudden pewter
hardy dust
#

Cuz I'd rather have it be toned down a little first, then go from there

#

Because embark doesn't really backpeddle so I could absolutely see goo getting gutted and not being buffed back to a proper spot for a long time

sudden pewter
#

I dislike how spammable goo is as an anti-chase measure
Oh the player fucked up and used a goo to try to buy time for an escape?
Oh you used a utility to go around it/negate it?
Fuck you, second goo.

hardy dust
#

Also buffing other gadgets that compete with the same slot as goo so its not an easy pick 100% of the time

#

Plus nerfing goo nerfs melee and that always sucks

sudden pewter
#

Goo would still be S tier even with 1 charge

hardy dust
#

Either way goo should get some kind of nerf

sudden pewter
#

Aye

hazy spoke
# hardy dust No I think people who complain about light usually have a skill issue 😭 There...

if you think so u prob never played at a high rank with all classes. if i play heavy i can literally lean back while playing while i need to be hyperfocused to not die + get value on light. and while im not ruby i have a bunch of ruby friends i play with who all think the same. there is noone playing the game more optimally than the top 500 obviously. do you want to tell me that theire all being complaining bc of skill issue? i mean cmon bro, i shouldnt need to explain this. it should usually be pretty obvious to people who play this game for a while….

hardy dust
#

I don't think you understood what I meant

sudden pewter
#

He doesn’t either, don’t worry about it

muted condor
#

I actually can’t tell which side he’s on

hardy dust
#

Im so confused 😭

sudden pewter
hazy spoke
#

you implicated that there is no imbalance, just people with skill issues. if thats not what you wanted to say mb for getting it wrong @hardy dust

muted condor
#

I’d say the classes are the most balanced now than they ever have been

hardy dust
#

I think there are imbalances between classes

sudden pewter
#

That’s wild, it’s almost like each archetype has areas they’re strong or weak in by design….

hardy dust
#

But each class still offers enough to be valuable

#

But I don't think they're equal, and I doubt they ever will be. But I do think its in a pretty good spot overall

hazy spoke
hardy dust
#

😭

#

Excluding the weakest light gun lol

sudden pewter
sudden pewter
spring spear
# sudden pewter

i agree with the "nerf winch" sentiment but this guy's filled with awful statements, he was saying pyro mines were powerful no skill heavy bullshit earlier today

sudden pewter
#

Common Light Player

hardy dust
#

Is that the method?
Add nerf winch to whatever suggestions you make so when someone critiques it you just call them a winch defender

hazy spoke
# hardy dust But I don't think they're equal, and I doubt they ever will be. But I do think i...

alr but its just a fact that llm/llh is considered way to weak while every other combination of classes is strong. ofc its personal prefecence if some would like a game where double light comps are equally valuable. but what im trying to say is. in the state the game is right now/has ever been since release. theres absolutely no reason to buff havy and simultaniously nerf light. thats why i dont understand the hate on light players 😭. ps: db is by far the easiest weapon to play in high rank and get value with.

spring spear
sudden pewter
#

Read the bottom-most sentence, dude just hates Heavies

#

Anything that can inhibit his mobility is OP.
Lights shouldn’t have to watch where they’re going, therefore mines are OP.
Grapple should be a get out of jail free card, and should release Lights from Lockbolt or Winch.
Anything that can two-tap a Light should be nerfed, but it’s okay for Light to have OHK weapons.

hardy dust
# hazy spoke alr but its just a fact that llm/llh is considered way to weak while every other...

Llh/llm is weaker because light has more weaknesses and gets picked off easier, which is by design. It makes sense multi light comps should be weaker because then light will get forced into more direct fights, which isn't light's role. Not all comps should be equal. I also agree that nerfing light and buffing heavy is stupid, but the patch notes aren't even out yet... also db is the worst gun on light and one of the hardest to get value out of

wide stratus
hardy dust
#

If you have a team that consists of 3 flankers no shit its gonna be ass

sudden pewter
#

Hardest to get value out of and survive. If a DB Light dives they can generally guarantee a trade assuming they don’t beef

wide stratus
sudden pewter
#

There’s other conditionals OFC but it’s a strong weapon in isolation

hardy dust
#

I wouldn't say they can guarantee a trade consistently but also trading right at the enemy team is usually not getting value

#

It takes a lot of effort to properly use db against a competent team

sudden pewter
sudden pewter
hazy spoke
sudden pewter
#

Ofc a competent team won’t even let the light get close, therefore Light must be weak

wide stratus
hardy dust
#

Also the meta sucks for db rn which is the main reason its not good atm

sudden pewter
#

Poke laden meta for sure

#

Hopefully next season we get some changes to spice things up, BFR nerf might not be enough but we’ll see

wide stratus
#

Does anyone else feel the dual blades has a weird hitbox when blocking? Maybe it's my shitty PS4 but I'll shoot their legs and it'll still block

hazy spoke
#

i mean guys if you wouldve seen the majors. the lights are also just diving in same range as db just with m11… there is no difference doing the same with db, just that its easier cus you dont have to track while dashing.

hardy dust
#

M11 has a shitton more range, can apply pressure more consistently, is more consistent in general, can do better against shields and goo, has more damage per mag. Its a very very different gun

hazy spoke
#

m11 also not that hard to get value out tbh

hardy dust
#

It kinda is

#

Any close range light weapon is generally pretty hard to use effectively

#

And m11 needs really good recoil control too

wide stratus
muted condor
#

Double light in a stack sucks because 50% of light players are ass so it’s guaranteed that one of them won’t do shit

hazy spoke
#

ah ok that makes sense

hazy spoke
hardy dust
muted condor
#

That’s how statistics work, don’t fact check me

hardy dust
#

Its got a low skill floor but high skill ceiling

wide stratus
hardy dust
#

It won't make too much of a difference unless you go up against better players, in which case it starts to matter

#

M11 loses ttk duels against basically every heavy and medium weapon so the better your opponents get, the better you need to get aswell

hazy spoke
hardy dust
#

That doesn't really fit with the game the finals is

#

Its got classes that each have their own roles

#

And having asymmetrical 1v1s is a core part of that

muted condor
#

I mean light would win most 1v1s with zero outside influence

hardy dust
#

Right now?

hazy spoke
#

why wouldnt it though. this game screams freedom. the goal should be to maximise that. theyre constantly screaming that its supposed to be a HERO BUILDER. so no fixed roles. i think limits are boring.🤷🏼‍♂️ @hardy dust

muted condor
#

Depends on the weapon match up

hardy dust
#

Not really, its kinda the opposite. Light will lose on even ground most of the time

hazy spoke
hardy dust
faint steppe
hardy dust
muted condor
#

Light will probably lose any fight if it has the same weapon type as the other class but probably win if it has a opposite weapon. Light db will lose against a SA12 but a LH1 will beat a minigun, SA12, or hammer

hardy dust
#

Id say heavy has the strongest 1v1 potential since they're the most combat and frontline oriented class, which is fine since they're weaker in other aspects

muted condor
#

Straight 1v1s is something that doesn’t exist in the game tho and isn’t how stuff get balanced

hardy dust
muted condor
#

If that was the case minigun would be F tier

hazy spoke
#

but theyre substantionally different in theyre choice of weapons, gadgets, specs, character traits. in what world would it fuse them into ONE CLASS, if the only thing youd allign are ttks and health (not possible without health alignment. @hardy dust

muted condor
#

Mandatory Off topic mini gun glaze time

#

I LOVE ALFA ACTA

faint steppe
muted condor
#

What weapon can team wipe in one mag? What gun can shit on over confident lights and bitch hammer players at the same time? That’s right my goat mini gun

hazy spoke
# hardy dust Light probably loses any fight unless they have a counterpick

thats what im saying though. if the only impactfull things in a fight are raw skill AND weapon matchups in context to their beneficial scenario. there would be even more skill expression by making the weapon of your choice work even in situations theire at a disadvantage. the goal should be:

  1. most freedom possible (hero builder)
  2. allign every possible „build“ so you can always win by being the better player
#

right know the worst thing isnt even imbalance between classes (its 2nd.)
the worst is that there are 37 weapons in this game. but only about 9 of them got played in the major. imagine what we couldve seen if at least 18 weapons wouldve been played. (still only the half)…

muted condor
#

I will not stand for such slander

unkempt moss
#

Theyre trying to make the playing field even as much as possible between them because strategy and personal skill need to be the deciding factor.

sage lark
#

hey guys, trying to complete the contract for disrupting opponents using gadgets or specializations. Been using the glitch bomb but like, that obv doesnt work. Any help?

sage lark
sudden pewter
#

Metric shit ton of QoL next season, your teamates healthbars will display what spec they have equipped which is awesome

#

It’s on enemies too!!!!!

#

New map is beautiful but I hope it gets a unique variant akin to Vegas Sandstorm where there’s a toxic smog smothering the map

stone vine
#

what if hvy got an m107

sweet valve
#

Thoughts on adding a "Goo Mine"?

When triggered, it spreads out like a carpet on the floor.

  • Can be used to trap players temporarily and the leftover goo as obstacles when fighting
  • Can be used defensively to prevent demat from below
  • Can be used to cover broken ceilings (if you have good aim, or if you have time to just climb up one floor)

I feel like this would either be a "love it or hate it" kind of gadget

hazy spoke
# unkempt moss Theyre trying to make the playing field even as much as possible between them be...

then theyre trying not hard enough😂
1/4 of the weapons played is boring as hell. bubulabubu or what his name was got easily winner of hearts this major just bc he got to closed qf with hammer and goo gun. ofc the majority will cater towards the strongest, but if you allign everything for the most part, the onetricks and cracks will come. also, this would allow much more synergy building in a team, and absolute cracked comp strategies that only work on certain team combs. this will make esports atually interesting to watch.

imagine heavy goo gun and sa + medium cerberus, igniting the goo the enemy is stuck in or heavy goo gun + light dagger combination. light trackingdart/sonar + heavy ks23 dropping them down on you one by one. m11 + p90 + minigun as ultimate dive comb with unlimited ammo. portal+fragnades+taser+rpg+c4+breach+winch+gasmines+explosive mines + vortex+demat+gravcube+goo+jumppad for unlimited stalls. minigun for taking agression+2cloakinglights for sneaky ambush. double riotshield+flamethrower for insane pressure.

there could be unlimited possibilities, but sadly there arent, bc of insane imbalancing

unkempt moss
#

Do you think I don't want everything to viable? I make the dumbest loadout imaginable to see if I can make them work. People have called me the Jameis Winston of The Finals

serene glade
#

People actually watched the Esports thing. That's crazy

weak oxide
#

Still perplexed that Cerberus seemingly got NO changes from what the notes from the early test said, despite them now adding a top 10 skin in the entire game for this BP

#

I can probably count the amount of people I've seen use it on one hand from the S7 nerf to now

unkempt moss
#

Who was complaining about cerberus back then?

#

Or what was the reason

swift agate
#

everyone

#

it was busted off it's rocker, mostly to do with its ungodly synergy with demateralizer

#

they gave it a small nerf first, and when pretty much everybody still agreed it was too strong, they nuked the poor thing and didn't look back

#

before the nerf, it was the only gun that could one-shot a light but wasn't a light gun

#

it wasn't an outright one-tap, as the direct weapon damage still left a light on a tiny bit of hp, but the ensuing afterburn ticked down that last bit so fast that it might as well have been, even when missing a few pellets. far more forgiving than even any of light's intraclass oneshots.

#

compare that to the only other cross class one-shots, the dagger and the sledge, which are both melee weapons whos oneshot conditions are very unforgiving, inconsistent, and demand a lot of skill

#

and now cerb can't even kill a heavy in a full mag unless you space out your shots long enough for every heavy weapon to kill you twice over

slender bear
#

Yeah the S9 balance patch is completely cooked, idk what they were thinking here

analog pewter
#

Can't believe we're so close...

blissful iris
#

Nerf the burst damage weapons ..... 93R and FAMAS meta is getting old

jolly knoll
#

CL40 DECREASED SELF DAMAGE?

#

left is preview
right is current

#

nope nevermind the damage is reduced

#

or?
I got no clue honestly maybe its just an anomaly that occured

#

I cant be this delusional to think that SOMETHING changed with this weapon?
it must be an anomaly

#

(or is it related to controller vs kbm maybe?)

unkempt moss
#

Aren't you the one testing it?

jolly knoll
unkempt moss
#

Oh

unkempt moss
shell sonnet
# jolly knoll CL40 DECREASED SELF DAMAGE?

I think its damage is actually just different sometimes

I tested self damage once or twice, and recall getting different results for same distance, same aim, literally not touching anything but primary fire

jolly knoll
shell sonnet
#

Idk where i got the memory of inconsistency from

I know bhopping is inconsistemt due to damage

But something was up with sitting still

jolly knoll
#

nope nevermind I tried it, it is inconsistent

#

I think it might depend on the service you stand on

#

which is some wizard coding

jolly knoll
shell sonnet
shell sonnet
#

Could you test going up to a wall (like right into it)
And then blowing yourself up?

I vaguely recall that being consistent, but im not sure

jolly knoll
shell sonnet
#

Practise range can be a little fucky

jolly knoll
#

I think standing still should keep it consistent, but the surface inconsistency is weird

#

yeah its consistent while standing still, but I think surfaces in prac are just odd

still praying for slight cl40 buffs in the future

shell sonnet
#

As much as i love cl-40
Bunny hopping shouldnt reduce self damage by so much trivially

Maybe if that werent the case it could be buffed some other way

jolly knoll
#

I do also want just the slightest increase to edge damage, maybe make it like 5 or 10 instead of just 1 but even that might be too much

shell sonnet
#

What i could see it making its explosive activate after x seconds of flight time

No self damage at close range
Can still defend itself
But you cant just jump and spam your feet to kill lights

#

X seconds being taken literally would be hella long

I mean like after 1-2 meters or so

jolly knoll
#

im curious how the activate thing would work

shell sonnet
#

?

jolly knoll
#

would you just be lugging slugs at them or something?

#

oh did you mean "can't"?

shell sonnet
jolly knoll
shell sonnet
#

So you can still defend yourself at point blank
Just that it becomes way harder

Though that might be trouble since it copies model pretty hard

shell sonnet
jolly knoll
#

cl40 is pain, but i still love it

#

i probably outta use mines, grenades, or qm more

#

I also geniunely think they need to fix the mythic potato launcher to have better synced reload

#

then again its probably an issue with how the animation is in the first place

shell sonnet
#

I still want the animation where you split the cl-40 in half like a break action to reload it

(Just cover the seams in cns cubes)

jolly knoll
shell sonnet
#

Thats the idea

#

I made a mock up, but idknif i can find it

jolly knoll
#

whatd the cycle action be and inspect be?

shell sonnet
jolly knoll
#

I feel like for the quick reload itd be the standard open first, but for the empty youd hold the chamber up to reload it

shell sonnet
#

Now i actually think it would be in between these 2

Where the slope in front of the trigger ends

#

Also, chamber flip from drg
Where you just throe it up and flip it in your hands once as inspect

shell sonnet
jolly knoll
unkempt moss
#

Can we get Vash's gun as a titan skin please

magic sapphire
#

It's quite beefy and mean looking

#

But it'd change the entire look of the titan, as it's a skinny gun almost

unkempt moss
#

Good. Its hideous

#

The flame thrower barrel is pretty skinny and its getting a Chinese firework skin. So I guess im just fat

muted condor
shell sonnet
unkempt moss
#

Just crushed a couple lobbies with dual blades. Its so over for my foes when the buff comes

shell sonnet
#

like, legit
why tf are there like visual extensions of geometry tehre of all places
you can place mines on the inner part of doors, and they just disappear (except for the barely visible lights)

wide stratus
# unkempt moss

Love this idea, would you want it for have the same sort of reload or have completely new animations?

wide stratus
# shell sonnet

Hahaha this is such a good idea but maybe have it be a new skin that changes the way the cl looks so it has more custom animations

shell sonnet
wide stratus
shell sonnet
#

Ty :D

unkempt moss
wide stratus
obsidian nexus
#

double barrel problematic still!

plucky spade
olive pier
#

DB is problematic? Imo it's fair unlike the sword and dash combo

placid slate
#

Complaining about sword in the big season 9

hardy dust
#

Complaining about sword or db

#

Worst gun and 2nd worst weapon on light 😭

placid slate
#

DB is alright

plucky spade
#

How to fix griefing:
First place in first round gets starting cash at start of round
2nd place gets no coins added
First place in 2nd round ensures you spawn near the vault in the start

bleak osprey
#

guys why recon sense was removed ?

fleet imp
bleak osprey
#

so it was map wide ?!?!?

fleet imp
bleak osprey
#

hell yeah bring it back

#

the game is basically ded yk

plucky spade
bleak osprey
plucky spade
outer crow
plucky spade
unkempt moss
lapis field
#

Folded stock fcar skin would be nice or animation animation that folds and unfolds it

shell sonnet
#

recently got a few of the "phasing through goo" ones too
i cant legitimately think someone isnt joking when they say that

hearty egret
#

The finals is a virtual game where anything and everything is possible. Why is there no laser guns, more guns that are weird like flamethrower. More fun non normal guns. This is the finals, the world's greatest game show, not call of duty. We need some more interesting creative guns. Laser guns, paintball guns, lava spitting guns, shirt launcher guns. An oscar gun that one shots anyone and everyone. We need some more melee weapons like maybe some clothing hangers, maybe some chairs that you hold and swing. Nunchucks. Maybe even some new gadgets that decrease specializations recharge time for your teammates, maybe a gadget that shows everyone location with no distance limit, but the catch is that it reveals your location to everyone else. And my favorite gadget idea, a gadget that you can throw on the cashout or wherever you want and you can throw others things onto that gadget, as it is a sticky thing. So maybe you want to stick gas barrels onto the cashout, just throw the sticky gadget on it and put some gas barrels on the sticky gadget. It can be called goo 2.0 or maybe sticky goo. Or wet goo. Who knows. Maybe a new class? That would be crazy, a class that has the ability to be like all classes weapons health and specializations and gadgets but every game its all random, so a random gun, gadget, and specialization, and health and speed. But maybe a new secondary weapon? Maybe instead of that it can be a gadget, so maybe a very small damage secondary thing. It can launch toothpicks. That would be sick. And above all else, let there be a guinea piggy pet in game. Her name can be Lucy Amadeus Clementine.

OH, and custom feet. An option for barefoot and custom nail paints for toes.

shell sonnet
hearty egret
#

But what about the other ideas

shell sonnet
#

on it, still reading, just writing early cuz of cooldown

hearty egret
#

Ah ofc

shell sonnet
#

ok, thats gonna end up a wall of text, gimmie a minute

hearty egret
shell sonnet
# hearty egret The finals is a virtual game where anything and everything is possible. Why is t...

-weird guns, all for it, hopefully wont end up a balance nightmare though (i had a former post about a potential arcing lightning gun)
-a few of those ideas would likely end up as good skins
-decreased recharge time could end up problematic, since it allows for more spam of strong options that have that recharge for a reason, i wouldnt risk that balance nightmare
-basically just recon 2.0, more risk to it, but i doubt people would like that
-glue sounds fun, but i would specifically prevent it from wormking on the cashout, since its important and being able to clear it by grabbing the stuff away should be an option
(might end up a balance nightmare as well, but imagine being able to like walk on walls with it, might already happen as is, if you glue pots to a wall, may be problematic to melee, though goo isnt that much different so maybe its fine?)
-no, we shouldnt get a multi-tasker class, that would break quite a few things (also, rng is a problem)
maybe some more items along the lines of reshaper works though? it gives medium access to ranged glitch barrels, eventhough they dont have grenades
-secondary weapons would probably be a bad idea
-cant complain about more pets

  • 🦶
hearty egret
#

The goo isn't glue

#

It won't stick ppl. Just objects

#

And yeah. I agree with a lot. Just ideas. I just want more fun guns. Not more smgs snipers and ars

#

I gotta go to class now .maybe talk again later cya!🫃 🫃

shell sonnet
#

i mean, it does everything glue does, and the name is right there
i didnt meant to imply it stuns people if it sounded like that
cya

graceful nova
#

Goo gun is the ultimate cashout defense tool

Obviously it can build walls and seal up holes in ceilings

Stairs to get high ground

Goo egg around cashout for stall

And basically stops steals with one shot.

Only mesh and dome shield, or eliminating/denying line of sight for the goo gun user can stop it

stoic moss
#

Hi i start the finals but i dont kwo what to play as an heavy loadout

graceful nova
#

Try out goo gun

stoic moss
#

and with which weapons.gadget?

stiff vine
#

goo gun is hard to learn but very fun

stoic moss
#

i also pretty like the antigravity cube

stiff vine
#

shak is currently the best weapon for heavy if you want spray, BFR is the best single shot weapon

graceful nova
#

Goo gun isn’t exactly hard to use. I mean creativity makes it sound hard but not really. A lot of problems can be solved by just shooting the goo at it

#

It only demands good aim

#

Just shoot the goo, you’ll see the difference

stiff vine
graceful nova
#

Yeah, that’s right

#

Sometimes though, the basic stuff can get you ahead.

In a fight stunlocking is nice but you can always just shoot/wack the enemy team as usual.

Goo can quickly form fast walls.

Not as fast as a barricade spawn, but it can block bullets immediately in the line of fire

indigo nexus
stoic moss
#

so goo and shak , and for the gadgets?

#

i enjoy the choices actually

graceful nova
#

Meta is RPG C4 dome

#

Pyro mines are great for me

stoic moss
#

i rly don't know when use mine , c4 and all of this instead of blocking an entrance

graceful nova
#

Heavy is about playing the long game and having burst damage to seal the deal

#

The thing about blocking entrances is that this is THE FINALS. Walls are mere suggestions.

And the only thing that can keep up with constant destruction is constant building. Only goo gun can build fast.

You don’t have to seal up everywhere. Just the holes that really matter.

Mines though, you can always count on putting it on the cashout and add some barrels around it. Even if they don’t fall for it, it’ll still stall them by forcing them to shoot the mines and clear any fire/gas effects afterwards

shell sonnet
#

nvm, they wrote that too
sorry for ping

stoic moss
#

i'm new, so it's the perfect moment to learn

graceful nova
#

Goo gun does teach you the more creative aspects of the game

shell sonnet
#

meh, not sure
trying to learn everything at once sounds like a bad idea
makes the game more complicated
where an easy loadout would make it smoother

graceful nova
#

That’s true as well

stoic moss
#

i'm a soul like player , i don't want my game easy

shell sonnet
#

once you got positioning, matchups, etc. that should be a good time to expand on it with goo gun

graceful nova
#

It’s about consistency

stoic moss
#

I'm ok with die and retry

#

i die, i learn, i come back stronger ahah

shell sonnet
#

good mindset to carry over though
admirable

vapid zenith
#

goo op

rose jasper
#

writing again here for more exposure

variety of anims for basic attack would be sick
slaps as heavy simply majestic
pistol whipping etc

vapid zenith
#

y

stoic moss
#

my friend ask which kind of loadout he can play as light

indigo nexus
#

Tell him to "go wild, brotato"

#

if one has to ask that question they probably aren't skilled enough that the meta is important

stoic moss
#

we just start the game

shell sonnet
shell sonnet
stoic moss
#

worth it for him i guess he like being opti

shell sonnet
#

but in casual gameplay, you can get away with a lot of things

i would stay away from melee as a new player, since that relies a lot on positioning and potentially movement

but otherwise cant really go wrong
i didnt intentionally use the pre-made new player loadouts/playstyles, but those should be decent

stoic moss
#

ok thanks

unkempt moss
# stoic moss we just start the game

I think the most consistent is ARN, dash. Infuser for support, gateway for movement, and invis so you can bring a second spec. Start there and when youre more comfortable you can play the game for fun.

stoic moss
#

Oh ok thank you

unkempt moss
#

For heavy, winch SHAK is your best option. GooGun takes a lot of game sense or you'll just be shooting goo everywhere not knowing why youre doing it. Healing orb, barricades, and a mine/grenade of your choice.

#

Youre looking for consistency right now because most of your issues with learning will come from macro and learning basics.

muted condor
#

MGL, winch, explosive mine, gas grenade, gravity cube is a really good beginner load out

indigo nexus
#

shak is not an easy to use gun, especially with winch

unkempt moss
# stoic moss Oh ok thank you

For your light friend he shoild be looking to play around your team by taking off angles and securing kills. Heavy youre taking space and setting your team up for success.

stoic moss
#

no rpg 7?

unkempt moss
#

And I guess just listen to solar sausage for whatever loadout he says.

indigo nexus
#

RPG is very good, just be careful with when you use it

stoic moss
#

i essentialy use it for destroy wall or road

unkempt moss
#

I learned by playing what I thought was cool and fun, not what's effective. Once youre good at the finals you can basically play however you want and win.

serene glade
#

maybe youll even win the hearts of everyone along the way

muted condor
#

You won my heart

serene glade
#

see, one down bud. keep it up

abstract haven
#

.

unkempt moss
#

The best advice i could give to new players is to stay away from the discord. It'll ruin thebgame for you to see whatever everyone is complaining about incessantly and you'll go in to matches with bias of blaming things instead of improving like all these dusgusting greeners here. Its a video game, just play it for fun.

crude garden
#

They should add back the recon senses but rework it. So instead of seeing enemies, it sees gadgets / specialisations and you can hack 1 of them into your own.

shell sonnet
#

not sure about hacking one into your own, but otherwise i could see that
would be interested in being able to see structures outlines through walls as well

#

so you can like check for weaknesses, flanks, intact map placed ziplines, etc.

#

what else could we slap on it to make it viable?

#

or just as secondary use of reshaper, the enviroment pda

sudden pewter
indigo nexus
sudden pewter
#

Cannot wait for our glorious Jihaad

indigo nexus
#

Do you know of any explanation given by any dev for it? I suppose the patch notes will probably contain more detail

sudden pewter
#

I’m hoping we get developer insight on all changes

indigo nexus
#

As far as I can tell RPG is a popular choice no matter the skill level of the lobby

sudden pewter
#

I suspect these changes are to hint that the RPG’s intended use as a entry damage tool/finisher is developer approved opposed to it leaning towards a demolition niche

indigo nexus
#

Well, they may do that, but I’m sure such a buff isn’t just there as a hint of something…

sudden pewter
#

I’d love to have a very calm conversation with whoever suggested it gain an additional charge but only deal 50 direct damage

#

The RPG change supports Heavies frontline design but also discourages mindless RPG use, melee Light is more likely to trade with a Heavy if they panic RPG as its 280(?) self damage will likely ensure one’s own demise

#

Or was it 210?

sudden pewter
#

I’m sorry your vision for Heavy doesn’t match what the developers seem to have in mind.

shell sonnet
#

meh, theyve been know to go questionable ways and sometimes change their minds
im interested in how thats gonna play
maybe itll work out

sudden pewter
#

Thank you for not immediately threatening to uninstall because you didn’t get your way

#

Honestly I see them walking it back a bit because RPG is already insanely powerful

#

The new mastery skins are animated! Lvl 13 is a purple base with a blueish smoke texture?

#

Not for me but could be cool on some gadgets perhaps

shell sonnet
#

i love the new skin
especially after 3 seasons of clouds

do kind of hope we get some feature to pick in a way

#

like, ofc its an achievement to get that high on a weapon
but it takes a shit ton of time, which may not be realistically achievable for new players or casuals
which only gets worse as we add levels

maybe we could like just spend xp on them individually, after you have all the basic ones

sudden pewter
#

I remember someone complaining that the majority of mythic skins belonging to Heavy, not sure I can speak to that but next seasons BP is certainly Heavy weighted it seems

sudden pewter
shell sonnet
#

data reshaper 🥲

i still dont know if reshaping multiple things at once adds more xp

sudden pewter
#

Barricade can reach rank 9 overnight but you need to throw something like +3,000 Portals to get it to rank 9 iirc

shell sonnet
sudden pewter
#

It’s based on unique teleportations, it not only needs to open but then be used by your team

#

One teammate using it multiple times only gives 1 tick of XP

shell sonnet
#

do items/throwables count?

sudden pewter
#

Lemme double check before I talk out of my ass

#

Bad news. No XP for props or items

shell sonnet
#

still hoping to pull off a tele-nuke some time

unkempt moss
# shell sonnet that would be me

I think you have the right idea with the reduced damage and extra charge. I think adding rocket jumping would make it a fun mobility tool as well but I know thats not happening.

sudden pewter
#

Heavy 👏 Doesn’t 👏 Have 👏 Mobility

indigo nexus
#

heavy does not need to be able to launch itself at enemies.

sudden pewter
#

This is by design

serene glade
#

Laugh at the goyim for suggesting fun lmfao

unkempt moss
#

Heavy has anti grav and googun.

shell sonnet
#

still trying to get a goo-a-pult to work anyways
im so close

i can clip through walls at least

unkempt moss
#

They both allow for better mobility.

#

I also said that heavy should receive zipline.

sudden pewter
#

Mobility Tool is not the same as Mobility Option

shell sonnet
unkempt moss
#

Most likely.

sudden pewter
#

Nobody would claim the Barricade is a mobility tool, but heavy can climb it to reach higher ledges

shell sonnet
#

ill get around to report it some day
not like its consistent, known or useful anyways

unkempt moss
#

So why wouldn't antigrav be considered a mobility option?

indigo nexus
sudden pewter
#

Heavies reliance on his team for Mobility is a balancing point intentionally put there by Embark. A mobile Heavy is scary

#

No, Heavy doesn’t need a jetpack, Zipline, Pad, Dash, etc. native to his kit.

unkempt moss
#

You just use the standard speed of the antigrav to lift you? People have been using antigrav slide jump for high elevation since it came out.

shell sonnet
sudden pewter
shell sonnet
#

dammit

sudden pewter
#

Ultimately you’ll go higher than you originally were but it requires some setup or map positioning

unkempt moss
#

Rocket jump plus antigrav would be so elite. Let's get it in there embark.

indigo nexus
unkempt moss
#

Then you haven't ever used it in general i guess. You can also couple it with jump pad to launch higher.

indigo nexus
#

Well I have, just not much as I said

unkempt moss
#

And googun is one of the best mobility options in the game.

#

Its effectively a free form zipline. Climbing wall. Elevator.

indigo nexus
#

Hmm. I would argue it is worse for mobility than dash and grapple by a huge margin, and is also a lot less effective than jump pad and zipline

sudden pewter
#

It’s not comparable to dedicated mobility tools

#

But it is viable in many scenarios

indigo nexus
#

you could make a case for it being comparable to anti gravity? But one of the best in the game?

unkempt moss
#

Its less effective because its not on a cooldown like zipline and jump.

shell sonnet
#

should grav cube be allowed to stick to walls and go sideways?
not much of gravity yada yada, were gonna ignore that

indigo nexus
#

It might turn out to be problematic but I'd like to see it

unkempt moss
#

GooGun is the single best spec in the game. I will die on that hill every time.

indigo nexus
#

sure, I agree (outside of meta), but it's no dedicated movement gadget

shell sonnet
#

melee might get some problems

swift agate
sudden pewter
unkempt moss
#

Is this mobility thing youre freaking out about kind of like when people used to larp that support items have to heal?

sudden pewter
#

What?

shell sonnet
sudden pewter
#

Healing is a type of support, but there’s more nuance to support than just healing someone ofc

unkempt moss
#

Id die on the GooGun being a top tier mobility item as well.

sudden pewter
#

Then you will die a fool

swift agate
#

Damn

shell sonnet
swift agate
#

Fire bars

unkempt moss
#

Are you really so incapable of creative thinking that you cant see it?

hardy dust
#

I dont feel like goo gun is a good mobility item but just super versatile. Its not good mobility, its versatile mobility.

indigo nexus
unkempt moss
#

Hm. So its has good mobility but is not good mobility.

sudden pewter
#

It’s versatile, and can be used to enhance one’s mobility (make stairs or walk along walls and such) but it’s definitely not a mobility tool

shell sonnet
#

i wanna make a goo line over a pit and trap it with c4 and a mine

unkempt moss
#

So its intended purpose needs to be mobility for it to be good at mobility?

sudden pewter
#

You can stun opponents, fill holes, wall off avenues of approach, build nests for the cashout station, etc.

hardy dust
#

Other "good" mobility options are efficient, they'll get you from point A to B much faster and easier than googun. But googun is versatile, which lets it act as multiple different roles, including mobility, but to a weaker extent.

sudden pewter
swift agate
#

It's absolutely one of the most versatile specs in the game, but it isn't anywhere near "best" in any one category, which can be a problem when you consider the fact that it's a specialization, which is supposed to be specialized. A winch claw will always be better for doing the job required of a heavy in a properly coordinated team composition, even if it isn't nearly as versitile

sudden pewter
#

It’s an option, sure. But not a tool!

hardy dust
indigo nexus
unkempt moss
#

I wouldn't say moving up four feet is great mobility. Because its the equivalent of using one goo ball. But I can complete the barricades climb 20 times.

indigo nexus
serene glade
#

I think this fake "role" thing needs to go, because there is no actual system of roles for the classes being followed. "But but mediums muh support doe, and da lights are uhhhh and heavy tank"

swift agate
shell sonnet
unkempt moss
#

I guess it works in my favor that people aren't GooGun believers. You guys can remain ignorant to how good it actually is.

indigo nexus
#

heavy being a tank and light being a glass cannon are locked in to their design. For any other traits, I think flexibility within the class is good

gleaming aspen