#💣┇weapons-gadgets

1 messages ¡ Page 204 of 1

thick holly
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Sadly the shield goes down one you start to steal, but yeah I think you can block explosions for teammates

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When I didn't play heal beam, I used to body block with the riot shield. But now that I main heal beam, I focus on healing since riot blocking can be inconsistent

still magnet
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@vernal latch

I’ve got 1.7k hours in this game. I work full-time as a bartender, got two days off a week, and I play a few hours in the evening when I get home. I’ve played every melee weapon in this game. And unless you’ve actually leveled a melee weapon to at least level 3 or 5 and played it in ranked or against very good teams and not clankers in Quick Cash, I don’t really want to hear strong takes on it. Melee is literal garbage unless you one-trick it.

And I do. I’ve been one-tricking Dagger since release. I am the only Dagger player in high elo for a reason. It is that bad. If I peek with an M11, I kill a medium before my Dagger even finishes winding up. That’s the TTK difference. Dagger lost everything. No more goo pierce, no more mesh pierce, no more wall clips, less damage, longer wind-up, movement slow, hitreg inconsistencies, and it cannot even one shot deployables like turrets anymore. It has nothing left.

Sure, melee has some gimmicks. Spear has AoE which can interrupt steals. Dual blades can parry but that doesn’t make them good, just annoying if anything. Sledge has the destruction niche. But none of them are good in real matches. They are just weird. Melee isn’t strong. It is just situational.

And it’s always been part of the game. This is an asymmetrical shooter. You got flamethrowers, bows, grenade launchers. That’s what this game is. The devs literally said in the AMA they plan to add more sandbox weapons. If you don’t like that, maybe this game is not for you.

Also, if we are talking about things that ruin the flow, a DB or Cerberus running into your face and two-tapping every class is way more frustrating than anything melee could ever do. I would rather fight a Sledge than any shotgun in the current patch. Shotguns delete people faster than melee even starts swinging.

You don’t have to like melee, fair. But saying it ruins the game is just not based in actual gameplay or experience. Especially not at higher levels.

vocal thunder
ashen hawk
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Casual gadget ideas:

Light:

  • Nanoswarm grenade-- Releases a swarm of nanobots that lock on an opponent and damage them for a max of 70 dmg. Can be countered by smoke, glitch.
  • MAGG (Mini AntiGadget Grenade) Launcher-- Launches 3 small grenades that deal instant damage to things like turrets, gateways, mines, antigrav, etc. and deals 40dmg each to opponents after a small wind-up if no gadget is detected.
  • Energizer-- Little turret-like machine that occasionally burst with energy in a considerable radius to increase movement and reload speeds

Medium:

  • Flamethrower turret-- Spews fire in a cone-like range, for six seconds before overheating, then cooling down. Deals lesser damage than fire from fire barrels or pyro nades but still considerable.
  • Anti-Entry Spikes-- Little spikes that can be thrown in places to deal small damage to opponents that step on them. Damages consistently until the enemy uses a prompt to take it out.

Heavy:

  • Tactical Airstrikes-- DISCLAIMER: GIVES A WARNING FOR A FAIR AMOUNT OF TIME, then wreaks havoc on a large area of land, mainly destroys buildings and deals great damage if missiles hit an opponent directly. The plane that does the airstrikes comes pretty low and can be shot down before the airstrikes.

  • Seismic Breach-- Equips a metal arm that can send a wave of energy that deals high structural and general damage after a wind-up, also takes some time to send the energy blast.

thick holly
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So you have to play slightly further away than you would for normal body blocks, and it's hard whenever an enemy shows up from the other direction

muted condor
wide onyx
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Melee haters really have no temperament

muted condor
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People can’t accept the fact that sledge is literally the ONLY good melee in the game

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And it’s not even a meta weapon it’s just passable

wide onyx
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Say it ain't so.....

thick holly
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I find melee just to be fun more than anything

muted condor
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It can be fun but only for so long

thick holly
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Eh it depends on how you see the game

muted condor
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There comes a point that throwing matches to play a weapon that will always put you at a disadvantage to anyone with gets super old

thick holly
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Cuz I just l play the game casually, I don't even touch ranked

muted condor
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I used to play melee almost exclusively but in ranked up high enough it’s actually not even possible to do it for fun

thick holly
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And melee is some of the most fun I've ever had in this game

wide onyx
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For sure it is. But the nerfs make it that you need to play 2x better than your enemy for the same reward as sitting up on a rooftop and shooting

thick holly
wide onyx
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The fact that there could be viable melee, or that there was at one point, makes finals so interesting as an fps

ashen latch
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For casual players one of the most terrifying things to them fsr is the riot sheild. If ur good with it, it hurts a lot

thick holly
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Maybe not for top players, but there's more than just top players

thick holly
ashen latch
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Bro riot sheild underrated as hell

thick holly
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Yeah it's really good once you know it's strengths and weaknesses

still magnet
thick holly
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I've seen so many people try to play as the frontline as riot shield, always gets melted. It's more of a stall/distraction/flank weapon

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I usually run healbeam that way I can still provide some use to the team even in a ranged fight

muted condor
thick holly
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Yeah, all riot shield really needs is more consistency

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The damage and tech is SO good, if consistency is better than it would be near perfectly balanced

muted condor
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Duel blades have be literally broken for four season and they haven’t even said anything about them

thick holly
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I say near because the spear and sledge exists lol

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(I don't hate the weapons, I'm just not a fan they're a near 100% hard counter to shield)

still magnet
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It’s good as is and doesn’t need anything but mastery by the player atm

thick holly
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Yeah, it's definitely a mastery weapon. Which I think is good

rich dragon
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what is the best guns on light and heavy atm?

near scroll
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isn't the shield desync still an issue though? as in visual of shield model is not aligned with shield's blocking hitbox?

thick holly
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there should be "some" weapons that take a lot of knowledge to know and to play well

near scroll
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either way i think riot's weird to play cause you're kinda gambling in a way, it's very tough to correctly estimate how much damage you're gonna take

still magnet
thick holly
still magnet
near scroll
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two sides of the same coin, brother

still magnet
near scroll
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you know what i mean 😭

thick holly
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As a riot shield main. Yeah it can be very inconsistent at times and has a lot of hard counters. But dang it's such a fun weapon with so much tech to it

near scroll
thick holly
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No

near scroll
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fair enough

thick holly
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I do stuff like bishoping, blocking grenades/flashbangs, blocking winches, insta zipline break, insta cashout stop, etc

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And when I'm circling, I tend to flick my mouse with every swing so I can maximize the passive block

near scroll
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what's insta zip break? does swing qm do enough structural dmg?

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and by insta cashout stop do you mean using shield to break LoS thus cancelling a steal?

thick holly
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If you swing and then do a quick melee, it breaks the zipline near instantly

vernal latch
# still magnet <@410243324050669569> I’ve got 1.7k hours in this game. I work full-time as a ...

You’re mentioning me in chats I’m not even in get your weird ass on dude I don’t gaf about you or your opinion I’m not reading that shit we can give our game feed back in peace it’s called fucking game feed back you weird fuck I don’t want to talk to you leave me the fuck a lone weird bitch doing all this because I said I think the game would be better without melee you obsessive ass bitch

thick holly
vernal latch
# near scroll damn bitch u crazy

This mf is fucking going on for days because I said the game would be better without melee it’s been days of this person @ me just simply because I gave game feedback in the feedback chat dude is obsessive and weird leave me alone

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I should be able to have an opinion without being fucking stalked

near scroll
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damn both u bitches crazy

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why do people hate melee so much tho

vernal latch
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Nothing crazy about wanting to be left alone

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I just think the game would flow better without it no real hate I just feel the instances it comes up break flow of firefights

still magnet
vernal latch
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Block

vernal latch
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It’s that’s simple

muted condor
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Go play a different game

vernal latch
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I’m not being harassed over some damn game feedback

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I’ll play what I want to make me play another game or stfu

muted condor
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Go back to fortnight and COD

vernal latch
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Bitch I’ve been playing longer than you shut up running your mouth for nothing

still magnet
# vernal latch You’re mentioning me in chats I’m not even in get your weird ass on dude I don’t...

also, I only pinged you outside the feedback channel because of the cooldown. You said something public, I replied with actual experience, not insults. If you can’t handle someone disagreeing with your take, maybe don’t post in public channels. Simple as that.

You’re the one flipping out and throwing slurs over someone giving a structured response. That says more about you than anything I wrote. Grow up.

vernal latch
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Double blocked ahhh quite peaceful now I’ll leave now because I never use this chat and don’t care and I’m only here because an obsessive stalking mf @ me

earnest ether
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is Sledgehammer any good?

muted condor
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Also saying an entire class of weapons in a game that is specifically made for them in a public channel made for making suggestions to the devs shouldn’t be a surprise when you get shit on

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Let’s remove all running from Titan Fall next

thick holly
near scroll
earnest ether
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the first 3 feel like they really complement each other

muted condor
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Sledge is the best melee right now so it’s definitely the go to if you want to play melee

near scroll
earnest ether
muted condor
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Spear is more fun than sledge

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Takes a lot more knowledge and tech to play tho

near scroll
near scroll
thick holly
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It being on medium makes the most sense though

muted condor
earnest ether
thick holly
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If riot shield was on light, it would be way too annoying due to fast movement and the already smaller hitbox.

On heavy, it would just turn them into even more of a tank. Plus they already have mesh shield

muted condor
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Also you might be putting time into the spear just for it to get completely gutted soon because embark is looking to remove melee tech in the near future

earnest ether
ashen latch
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Weapon ideas:

MG-42 machine gun - leans more towards heavy or mb medium. High rate of fire with big mag, but not very good dpb and long reload time. A cross between the minigun and M60.

P50 SMG - An smg pick for the medium. Features good rate of fire and damage at the cost of range and spread.

Glock 17 / Berreta M9: Semi-auto pistol that is unsilenced. Mid mag size with reliable range, accuracy and damage. V9S for the medium.

AKS-74u (pretty sure that's it's name): A decent mid-close range AR for the light class. Imagine a smaller version of the AKM.

Uh... idk. I'll thing of more things ig.

muted condor
earnest ether
near scroll
muted condor
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They said they wanted to address melee tech in the coming patches and they have never actually kept any community discovered tech for anything

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Even harmless stuff like goo planes have been removed

earnest ether
muted condor
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And all the patches they have made to “make melee more viable” are actually just dumbing the weapons down

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All they have done for melee is lower the skill floor

still magnet
thick holly
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I'm hoping all the tech I use for RS stays, because they are technically intentional

muted condor
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I’m not very hopeful for anything melee related, I really don’t think embark actually gives a fuck about it

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The only reason they say they want melee to be viable with every patch is to keep players from leaving without actually doing anything

sudden pewter
timber sparrow
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Cant believe turning the camera was an exploit 😔

sudden pewter
muted condor
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Killing lights was a exploit 😔

reef cedar
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lol

reef cedar
shut bane
muted condor
shut bane
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I honestly couldn’t care less as a heavy if my weaboo stick doesn’t hit from behind a barricade either tbh, I just want it to hit accurately

sudden pewter
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Such is the fate of the damned

shut bane
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Barely noticed lol

muted condor
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And the hit detection is still shit 😂

shut bane
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Thats what id like improved though tbh spears secondary attack fucking sucks balls anyway unless you’re playing power shift or in a really tight space

muted condor
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Also they would probably be removing spin cancel and winch throwing

shut bane
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Winch throwing is funny but it doesn’t constitute as melee tech does it

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Not sure what they specified in that post honestly

muted condor
shut bane
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But that’s a specialization that supports melee not melee itself ohyeah

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I kid

muted condor
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I’m going to beat you with a hammer now

shut bane
novel cliff
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guys why do I find it hard to use the revolver, Cb1 repeater and the model. I currently have about 600 hrs in this game and I suck when using these weapons like what am I doing wrong. I play on console

ashen hawk
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spear needs a fix. the amount of times my alt attack barely even hits the opponent is crazy asf

merry trail
novel cliff
muted condor
ashen hawk
merry trail
novel cliff
muted condor
ashen hawk
novel cliff
muted condor
novel cliff
merry trail
muted condor
ashen hawk
# sudden pewter Console is your problem

not necessarily. console is mainly just terrible with the flickign problem. all he needs to do is practice his shots, get better at aiming cuz both these guns are low fire rate high dmg weapons

novel cliff
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some matches I do well with them so matches I don't. and it has made me change my sensitivity so much haha

muted condor
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If you touch a shield or piece of goo with the spin attack it pretty much cancels all damage you can deal

ashen hawk
novel cliff
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I'll try that. I just love the weapon but it sucks using it especially the revlver

novel cliff
ashen hawk
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its fine, its just that its recoil is a bit messy so if ur firing really fast, recoil kinda builds up u could say.

so it takes patience to learn. try to hit ur shots at the head. if it doesnt, dont panic and start firing really fast. instead relocate a bit and focus again.

thing is, if u miss a shot, ur gonna be an easy target since the rate of fire is slow, especially the repeater. so focus on headshots, try to improve ur aim in the practice range, so that u can quickly delete enemies and waste less bullets

ik this sounds stupid since many ppl say this kinda thing especially with the "git gud" and stuff that gets spammed by ppl on shooter game communities.
but this is mostly how revolver and repeater work

muted condor
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Console players do indeed aura farm when turning to face you

sudden pewter
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The slow 3s rotation to face a threat

young pewter
spark zinc
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Should i use 1887 or revolver

winter jay
coarse slate
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Guys is it possible for the xp-54 diamond ruby or emerald to come again in the rewards ?

normal ice
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FOMO is cool, eh?

coarse slate
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Absolutely not, I started the game now in season 7

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Diamond with 60 jours and already mad at the game for this

normal ice
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I understand your pain

plush harbor
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I’m half expecting it at this point

normal ice
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honestly it's a lose-lose situation for them because they made it in this dumbass system in the first place

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If they just did like Overwatch and let you redeem skins of your choice from the getgo, there'd be no issue

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Now, if they cater to new players by letting old skins be reobtainable, then you'll have old players complaining about their exclusives no longer being exclusive

coarse slate
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Yeah like why couldnt we just hit rubis and chose the skin of our choice

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Honestly grinding for a shak 50 isn’t interesting at all

muted condor
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Lucky for me I think the ranked skins suck

plush harbor
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Can’t even make the scopes on the ruby guns silver. Like cmon bro how fucking lazy are you 😭 🙏

muted condor
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Yeah ima grind hours of ranked just to get a basic ass texture with no animations or sounds

chrome ocean
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Where can I see the reward skins for world tour?

coarse slate
muted condor
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I don’t play light so no clue

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Why would I ever want ranked skins when we got this shit

coarse slate
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Because it’s exclusive

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And u personally find them clean but not everyone think the same

sudden pewter
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Objectively mid skins. I don’t feel ranked skins should be exclusive as they’re simply rewards for partaking in the ranked mode

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Exclusivity for the sake of it is lame and cringe

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We play ranked every season, it’s the exact same grind so the rewards should be the same. Give us tokens or some such that we can choose which weapons or gadgets to redeem them for

royal pier
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It would be super neat if they gave us the kind of tools OW2 and other games have that allow players to modify a ton of aspects of the game.

For example, I'd like to be able to make my own classes with more limited loadouts based around what Specialization they have.

sudden pewter
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For private matches right

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RIGHT

winter jay
royal pier
# winter jay Are you taking about stadium a completely separate mode or the perk thing

Something that lets you make custom servers with completely unique rules.

I'd want to make each Specialization its own class. So for example, you could balance Winch around it being primarily for melee weapons and maybe the KS-23. Ideally, I'd even be able to do something like add a brief glitch effect on Winch so that the Dash build can't just zip away instantly. Or, I could add a slight delay between Dash uses.

compact tundra
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Bro watching Cinemas actual meltdown was very funny

Also they've actually killed my baby, I thought sword was bad before but limiting a persons ability to aim in a fucking first person shooter is actual non-sense, they just coming up with anything to make sure this weapon becomes baby's first w+m1 with the optional ability to suicide by lunge

wind lintel
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Bruh, they missed everyshot and got 800 upvotes
Aiming to the head with a shotgun sad_friend both players couldn't land shots...

runic skiff
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Usually I get them to 1 shot and then I start missing

void ice
plush harbor
winter jay
winter jay
royal pier
placid slate
royal pier
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The 1887 is a good weapon for Heal Beam. Lets you do a nice chunk of damage in-between healing. Similar situation with Cerberus.

sudden pewter
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Why is he ADSing with the model

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It doesn’t have a hipfire penalty

compact tundra
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@ionic badger
Big dog you can side step the weapon. And if I didn't aim before lunging then I wouldn't hit regardless, if I'm aiming the wrong way, I fly the wrong way. it's almost like the weapon requires aim

wide onyx
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I miss fighting the Model when it had its worst nerfs in s6 with pre nerf sledge. You literally couldn't lose against them. It was sad really.

muted condor
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The number of weapons that have a pointless ads

royal pier
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I'd rework H+ into something that has two syringe charges at a time. Have it deal a flat 50 HP and start the teammate's health regen. Make it more about getting them back into the fight fast than making them basically immortal for a time.

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Tbf, the ADS on some things can be nice if you want it purely to lower sensitivity. Also, on controller you get the snap aim.

magic lily
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FCAR - 2 more shots. That’s it. Please and thank you.

ionic badger
royal pier
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I'm torn between them making a sticky nade launcher for Light, and just making the MGL32 a sticky launcher.

I still just want minor improvements for MGL32, but if they're gonna rework it, the idea of Demoman sticky nade traps seems fun.

compact tundra
# ionic badger Bro you're complaining about not being able to aim, aiming is not missing the lu...

Aiming is the ability to press my joy stick left, and it actually turn left. As is, if I hold joy stick to the left my cross hair nudges left and then locks in place. You want to lower the sensitivity during lunge, fine, I get sweaty keyboard swords can be an issue when they 180 flick to hit you at the end of a lunge. But if you can simply strafe sideways and completely nullify the entire reason I play sword, that's utterly moronic. Not to mention fighting other dash lights. Here, how about you do this for me, play as a sword light with cross play on (meaning you play against PC players) and go fight a light, anything but dagger, or sword, You'll die, I guarantee you'll get your ass handed to you. Why, because they can hold the A key, turn their camera, and shoot you. This works on every class but light is the swords biggest counter, so it'll really show through there. Aiming in a FPS is vital, being able to move my camera in a FPS is fucking vital. That's not negotiable, it's literally what the genre is built upon. Sword being her-de-dur W+M1 is not why people play the weapon and it's fucking stupid.

autumn dirge
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is the lh1 good or is it bad. they kept on nerfing and buffing it so I forgot

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after messing around in training i think on paper its good but it gets clapped by medium repeater

runic skiff
tired bane
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Hi

cyan bone
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@fleet imp I'm not sure that the lack of spread won't break the KS-23 projectile, man.
Without it, you won't have to aim with the right mouse button, and you won't be limited in your movements because every shot will fly along a perfect trajectory. Personally, I'm afraid that the gameplay will turn into Quake and jumping heavies will destroy everything in their path. Oh, and all the game feedback will consist of spam: NERF KS-23. OP as F)

restive plover
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Embark Nerf the Riotshield and the Sword from light pls

muted condor
plucky gust
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eclipse shade LH1 MK14 skin when?

sudden pewter
plucky gust
clever cloud
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Anyone know any meta light builds

near scroll
ashen hawk
ashen hawk
# clever cloud Anyone know any meta light builds

Tbh dont go for the meta just bcz "its used a lot so must be good". Most stuff is good so u can play with that kinda thing.
but still, cuz u aked:

Weapon-- ARN, Xp54, 93r
Gadget-- Vanishing Bomb, Gateway, Breach Charge
Specialization-- Evasive Dash and Cloak

iron ginkgo
night bolt
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Hey guys, anyone know a good Flamethrower build? I tried with the goo gun but I can't really stop them like they do me so I'm using winch claw

plucky spade
placid slate
shell sonnet
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are there differences for L M and H throws in cashball?

ive been playing mostly H and even if i line it up perfectly, the ball just seems to dip right before the goal
where when playing light is goes in easily

is this dash movement speed related since that makes it go faster/further?
or did they purposefully add handicaps to heavy so the throw distance doesnt become oppressive/force them to play more defensively?
or is it something completely different that im missing/confirmation bias?

shell sonnet
shell sonnet
fleet imp
lucid quiver
cyan bone
fleet imp
cyan bone
cyan bone
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+200 ping server on mobile wifi 4g internet)

fleet imp
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Idk dude removing spread would just make the weapon feel actually useable

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Cuz like my shots going where I’m not pointing while I’m already dealing with a projectile is fucking stupid

cyan bone
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it is what it is)
only hardcore
But right now actual hard part of using ks-23 was deleted from the game....

cyan bone
fleet imp
cyan bone
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go play it
i wonder how it will feels like for other players

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I saw many people wanted to play ks-23 now after patch but still haven't seen any feedback from them

sudden pewter
near scroll
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nerf dash demat dwinch

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the 3 great D's

muted condor
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Nerf spec gang

plucky gust
sudden pewter
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The only other weapon with a unique skeleton I can think of is the Revolver with the fanning skin?

plucky gust
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they did subtle changes for f-car why not for every gun? Idc how much time or if they have to bump the price up

sudden pewter
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I’d absolutely love to see some more changes to Eclipse Shade skins too but I don’t see it happening, at least to those that already exist

muted condor
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I’m not a fan of nerfing stuff but until specs are put in line we won’t get weapon buffs

near scroll
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i don't get this anti-nerf mindset. nerfs in themselves are not inherently bad, a combination of both buffs and nerfs is what leads a game to good balance

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every time someone reads "nerf" they think it means "absolutely gut the weapon out of viability and maybe kill its identity while we're at it" which embark has done, fair, but that's not what the word means when it's brought up in balance discussions 😭

muted condor
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The problem is when devs only need things

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Right now embark does a lot a nerfs on stuff instead of trying to bring other stuff up first

runic skiff
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Ugh wrong me

slender bear
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Just imagine, light, but instead of a movement or stealth spec, you get a quad missile launcher with a 10 second reload. After a 20 second cooldown.

dusk terrace
slender bear
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I just want a new spec, its been a year and a half

sudden pewter
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Monkeys Paw Curls
Reworked Cloak Spec

slender bear
sudden pewter
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It’s “new”in that it’s different from what it was. So says the Monkeys Curse.

compact tundra
# lucid quiver Gotta agree this sword change does not feel like the way to go. As someone who ...

Bro I almost exclusively play quick play on console and I hate the new change, that's how ass it is. I play quick cash and power shift and I think this shit is ass now, even the glue sniffers on console can hold there joystick to the left, turn, and fucking blast me. I used to play with cross play on but fuck that shit now. It's just AR's and SMG's camping on roofs and my screen gets locked if i try to fight them. I've been playing since the beta, and been maining sword since it's release, and this feels like the most unfinished state it's ever been in, even worse than when they killed the lunge the first time.

dusk terrace
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I just realised that bro minigun has so few skins compared to the ARN and ESPECIALLY the repeater😭😭 give my boi something juicy pls

dusk terrace
slender bear
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Feels better to me because I never used multihit anyways, but yeah they didn't have to add the clamp, they could've just removed multihit entirely.

compact tundra
# dusk terrace I just realised that bro minigun has so few skins compared to the ARN and ESPECI...

Bro they also made mini-gun so much less fun for me. I have my aim and alt fire binded differently and they moved the rev up from alt fire to the aim about a season after adding it, and it to me makes no sense and just makes the gun a bit less fun. Like the rev being the alt fire mad sense, it's an alternative fire mode, but noooo, we gotta specifically tie it to aiming so people have to lower their pov to prepare for a fight, you can still jump rev but God forbid I be able to see the little rat cloak light running up on my 6 with a DB fully prepared to booty fuck me.

sudden pewter
compact tundra
slender bear
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On the bright side, sword's movement is kind of crazy with just lunge jumps now. If you properly lunge jump, b-hop, and charge another lunge while b-hopping you go nearly as fast as you used to be able to with superdashes.
Not to mention the fact that the m1 buff has brought ttk even lower than it was back when we had the 140 damage lunge.

compact tundra
slender bear
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Tbf the rotation clamping doesn't actually affect you if you only use the m1 in fights, which has higher dps and faster kills anyways. Overall it's just easier now if you adapt a little.

compact tundra
placid slate
slender bear
compact tundra
compact tundra
slender bear
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That's literally been the whole point of the weapon for a while now, and that's what the community has known it for.

compact tundra
# slender bear Why would somebody who wants consistent dps switch to DB? That would just be les...

Bruh that is not swords selling point, very view sword mains would even compare it to the dagger. And DB absolutely has much more consistent damage given you can aim. It deletes everyone in just 2 shots. And if you can't aim that we'll use the matter, now it 3 shots everyone but you have wiggle room to miss. The sword community has always praised it's combos and unique play style. If we just wanted more consistent damage we'd run the M11 or V95, sword is a Melee weapon so it loses most interactions unless you know what you're doing. Maybe people who don't play sword see it that way, but they don't play sword, so how would they know why we play it.

slender bear
#

The feel of the weapon is important, but they're clearly focusing on their base values for it first, which is fair imo

compact tundra
slender bear
compact tundra
#

You mean like a combo

slender bear
#

I think you're confusing your values for the community's.

compact tundra
#

Start with lunge, then combo with a secondary attack. Like it's a combo weapon

slender bear
compact tundra
#

Go watch sword youtubers, they all say the same thing, the combos are what's fun. Go watch old sir yellow jacket videos or older topi prime videos. They all play and talk about the same combo play style. It was the swords identity

compact tundra
wind lintel
slender bear
#

Tunnel vision much?
In what way is it not a melee weapon? That's the point, they're both cqc weapons.

compact tundra
slender bear
#

I'm just going off of the 20+ people from the light server talking about it's consistency and and movement.
Those are the defining traits, and the devs are clearly not hesitant to change the weapons combos.

slender bear
#

Sledge is reliant on winch and goo gun, two things that neither dagger nor sword use at all, because they can't.

#

And I quote, from the finals wiki:

compact tundra
# slender bear I'm just going off of the 20+ people from the light server talking about it's c...

Bro most people in the light server could tell you their favorite crayon flavor and glue smell.

And listening to just any light on sword is a terrible idea, lights hated the sword because most of the time if the sword can kill you it's cause there cracked with the sword, and if there cracked them there gonna stomp you. The sword has always been divisive for lights cause they hate when what should be an inferior weapon bends them over and teaches them the meaning of women-hood. Also charge and sledge actually plays somewhat similar to sword. But I didn't say sledge and sword were comparable, I was saying even sledge is a better comparison than dagger

slender bear
#

"The sword is a light class melee weapon designed to deal sustained contact damage and engage opponents with its unique lunge ability."
A.K.A it's consistent dps and lunge mobility.

slender bear
compact tundra
#

Yea the wiki mains sword. and duh the wiki says that, the sword did get good movement and consistent damage, I'm not arguing it didn't. But the wiki isn't exactly a great place for learning about why mains play a weapon. It tells you the basic facts of the weapon, not the intricacies in which people use to enjoy the weapon.

slender bear
#

I will not longer be accepting opinions from light players who use sword.

compact tundra
#

Genius I mean the light server is notoriously brain rotted and toxic, don't trust those guys for balance ideas or a detailed understanding on a complex weapon

#

I've mained light since beta and I just chill in the heavy server cause at least they are the funny kind of glue huffers

slender bear
#

It's kinda crazy to say "listening to any light on sword is a terrible idea" when you were citing yellowjacket earlier.

compact tundra
#

Bro lights in the light server

slender bear
#

You're shifting the goalposts

compact tundra
#

Most lights are toxic as shit and don't care about balance, they care about being able to 20 bomb every game

compact tundra
# slender bear You're shifting the goalposts

The fuck, did you take the fucking Ben Shapiro arguing 101. It's not goal post shifting, we were specifically talking about the light server. And also I don't mean any light as in every light, I meant it in the colloquial term. As in "don't trust just any one".

slender bear
#

Either way, regardless of whether the wiki can tell me how sword mains feel, It does very clearly tell me what it is "designed for" and I'm fine with the devs continuing to follow their design philosophy when it comes to sword.

#

Or ig the quote was "designed to"

placid slate
#

Fentanyl

slender bear
#

Femtanyl

spark zinc
#

Model 1887 or revolver

placid slate
spark zinc
#

Ok

compact tundra
# slender bear Either way, regardless of whether the wiki can tell me how sword mains feel, It ...

Things change, when players actually played the sword, they found the combos and movement far more compelling than just high DPS and consistency. The sword is a niche weapon with a niche community, and they like it's combo play style. If this logic follows the game would not be where it is now. The defibs were initially designed to be able to keep them team up until they realized that's toxic as hell and made the game less fun, by your logic revert to season 1 defibs. The heal beam was designed to keep your teammates in the fight longer and to prolong your teams health, now it's a post fight heal item that helps you prepare for the eventual 3rd party, by your logic revert to season 1 heal beam. The rpg was initially designed to be a light deleting tool and a destruction tool, by your logic being back the 1 shots in light. The game changes, and so do the design directions of items and weapons. No one wants triple medium meta back and for good reason, it's unfun and made the game stale and boring. Having medium be so support focused meant stacking them was super viable and almost broken.

slender bear
# compact tundra Things change, when players actually played the sword, they found the combos and...

Things change, but when a weapon is designed for consistency and lunge mobility, and a year and a half later they are still prioritizing consistent dps and lunge mobility in their balancing, it doesn't sound like that much changed.
Also, following a design philosophy does not equate to reverting everything to their state at launch, it means preserving their core values, which was fast revives for defib, something it still has.

compact tundra
#

Hell you may not know this but in the beta fire spread, and the beta flame thrower was probably one of the most broken weapons the game has ever seen. They removed that shit real quick even tho that was it's design intention. You know why, cause a heavy being able to set and entire room on fire was toxic as hell. The design intention changed and we were better for it

slender bear
#

Again.

compact tundra
slender bear
#

I still think they should just remove multihit and the clamp.

compact tundra
# slender bear Except fire still spreads, as they intended it to in the beta, and flamethrower ...

Fire does not spread like in the beta, it used to spread on everything. Imagine throwing a pyro made in a room and in about a minute the whole room is on fire. And what I was saying is flamethrower used to basically be a napalm thrower as that shit would stick to the ground and spread through the room. It's a very different weapon now. And removal of mechanics or core weapon values is balance. That's a type of balancing, and I view the gutting of the lunge as we know it as mechanic removal, every other sword patch was based around the combos including the previous nerf, so trying to pretend that that's not what they balance around is just wrong. you're trying to point out flaws in my argument that don't exist.

#

Again.

slender bear
# compact tundra Fire does not spread like in the beta, it used to spread on everything. Imagine ...

Except that this doesn't change the fact that their most recent sword patch was very clearly buffing the dps and movement and actively weakening the combos, so it still stand to reason that they might, just a little, be focusing on the things they BUFFED instead of prioritizing the things they nerfed. You can pretend that isn't a flaw in your argument all you want, that's what the devs did and you just have to deal with it.
As for flamethrower, limiting what fire can spread to isn't the same as removing a mechanic, instead they made it so it would only spread to things that were reasonably flammable, like foliage.
It's also worth noting, 6.0's patch was and 7.6's were the ONLY ones that affected breakpoint combos, and 7.6's only did so as a side effect of raising overall consistent dps output. They've made more changes to dps and lunge mobility than combos by far.

#

An argument could also be made that 6.0 was also balancing sword's consistent dps, but I digress.
It affected breakpoints more than anything.

rotund musk
#

Guys with high rank can sm1 say actual light loadout

spark zinc
#

Bro is there any med gadget to counter heavy

compact tundra
# slender bear Except that this doesn't change the fact that their most recent sword patch was ...

That's the problem, if you only focus on blanket DPS and movement then you miss what made sword it's own weapon. No word main wants a good M1 dps with the lunge being reworked to just be a positioning tool, that's why the previous nerf made so many sword mains quit, and why this 'Buff' is making the rest quit. They had a holy unique weapon concept and have completely gutted what made it so unique and fun. If you just wanna roll out with lunge jump, and then dash + M1 spam your way to winning, by all mean go ahead, and it wasn't even that bad on the previous version, was certainly less viable then combos, but 74 damage isn't anything to scoff at. And what exactly did they buff, literally just the M1. The lunge is still weaker than pre nerf so tho it was technically buffed that buff is only returning like half the damage that was taken away. While for the first time ever, the sword now 2 shots lights on swing. Which is just so much more boring if a way to play them the fast paced and fun combos of the old sword. And now to use your tactics against you, you're nwingoal shifting, you pointed out that I was "Confusing balancing with the removal of a mechanic or weapon's core values. Again.". I pointed out that "you're trying to point out flaws in my argument that don't exist. Again.". Because removing mechanics and weapons core values is balance, those are certainly types of balance. Now your claiming that for some reason I was talking about the fact that they bugged swords DPS, I never said that swords DPS wasn't buffed, it's just buffed in such a good awful and unfun way. First, weather intentionally or not, you misrepresented what I said and claimed

#

"It's kinda crazy to say "listening to any light on sword is a terrible idea" when you were citing yellowjacket earlier."
My exact words were
"listening to just any light on sowrd is a terrible idea"
if you speak native English you'll understand those are 2 very different sayings. This was also stated in a message directly talking about the light lounge server. when I tried to explain i was referring to the light server you called it goal shifting even tho your initial callout was made by either ignoring or not understanding how "just any" is used colloquialy. By saying "you're trying to point out flaws in my argument that don't exist. Again.", I'm saying you for some reason keep trying.to argue with me like we're on a Jordan Peterson talk show, this is a discussion of video games balance decisions, not a political debate where we're both trying to play a gotcha moment for brownie points. Argue my actual statements and stop trying to poorly pick apart my argument using misunderstandings and political talk show methods.

To me it is, the way fire used to spread is so much more different than what it used to be that it is actually a different mechanic. And dry wall burns, wood burns. By the "reasonably flammable" method every building in Kyoto should be a bonfire waiting to happen, but it's not because thats unfun and they removed building fire sorrad because it sucked to play against.

spark zinc
#

Bro we need counters with med

compact tundra
#

Movement is apart of the combos, almost all previous patches were focused on the lunges movement, which if you remember the old nerf than you remember it completely neutered the swords lunge, were they following the design philosophy of good movement + high and consistent DPS then. No, they have never had a clear direction for where they want sword and they've used this to make it into a guinea pig weapon now. And nerfing lunge absolutely kills combos, cause you have to be able to reach the enemy to combo them. Nerfing the opening tool of the combo kills the combo. All combos start with a lunge, so when they ruined its movement, they ruined the combos. Funnily enough nerfing the lunge doesn't effect your ability to dash and press M1. Yea you cant postion with the lunge then, but if your just swinging the sword then using the lunge in combat or more of a hindrance than a benefit. Which is why any time you see a M1 spamming sowed they just dash and almost never use the lunge, because why would you linge and then swing, just hit the combo at that point. The combos are tied consistent DPS and movement. But they have somehow found a way to technically keep the dogs and movement up without letting us enjoy what actually makes sword fun. It's a stupid direction to take the weapon and that's why sword players are quitting, what they liked was removed but the devs can still claim the weapon is "good". Can you imagine if they nerfed the shit out of the backstab but buffed the M1 on dagger, do you think daggers would still enjoy the weapon, just dashing at poeple and spamming them with M1. No, the weapon might technically still be good but the fun part was gutted. People don't play Melee cause it has good dps, that's just what makes it playable and not ass, they play it cause it's fun and unique.

oblique crypt
#

What's with the paragraphs today?

slender bear
compact tundra
#

Listening to just any light

#

Again adding that just is important you keep misreading it

slender bear
# oblique crypt What's with the paragraphs today?

I pointed out that the wiki specifically states that sword is "designed to deal sustained contact damage and to engage opponents with it's unique lunge ability" and that I think embark should continue to prioritize those core values, as they have been with recent patches.
He believes they should change those priorities to focus on combos instead.

spark zinc
#

Pls anyone tell me

compact tundra
#

They are directly tied

slender bear
# compact tundra Movement is apart of the combos, almost all previous patches were focused on the...

I think it's worth noting that "fun" is entirely subjective, and most people play light for the movement. In buffing sword's movement they have made it more "fun" for plenty of people.
The weapon is changing, of course not all old sword players like it, but they're buffing the aspects of it's design that align most with light's playstyle, and it's still lost nothing in terms of combos if you just, I don't know, looked at someone when you lunged.

spark zinc
#

Bro does med have anything to counter heavy

slender bear
#

New sword is more fun for anyone who isn't spamming m2 anyways, you should only really be using it once in a fight as an opener.

#

Unless you're specifically using sword to abuse the multihit, in which case you can cry about it.

#

If you can't look at somebody for a second before lunging when you start a fight that's just a skill issue.

#

You're playing a melee weapon, you should be jumping opponents, so it's not like they'll be dodging you anyways.

spark zinc
#

Bro model 1887 is so wierd

compact tundra
# slender bear And I've already stated that there's nothing wrong with combos, but I think they...

And they killed the swords ability to combo, locking my screen in a fucking fps is crazy work. Lower the sensitivity during lunge if need be. But locking my God damn screen in an fps is ridiculous.
Never defended the multi hit just said I got a funny clip with it.
We don't spam M2, we combo with it. All you want to do is lunge once and then click M1 until they die. I lunge, Melee, and swing in different combinations to fit different scenarios.

Dash lights are swords biggest counter because they can dodge you.

spark zinc
#

Bro 1887 is soo bad bro

slender bear
# compact tundra And they killed the swords ability to combo, locking my screen in a fucking fps ...

You keep saying that you combo with it, but rn it two taps medium with a qm, what combos are you hitting?
If you ever need to throw out two lunges, it's against a heavy, and they aren't dodging you anyways.
As an opener, it's still completely usable against light, medium, and heavy, and if you're using more than once against light or medium you're just spamming, I hate to tell you.
Using the same move repeatedly until someone can be killed with a qm is still spam.
Against medium your "combos" should be something like m2 qm m1 m1 or m1 qm m1 qm.
Against light you're just pressing m1 twice or m2 m1
Heavy is the only class where you can constitute 2 m2 uses as a "combo", because it has enough health that two rounds of burst damage can be necessary.

spark zinc
#

Bro literally in all shooting games i played its only this one i feel as if my shots go through people

slender bear
spark zinc
#

No litterally every weapon

#

Revolver 1887 etc and I play games with and hit reg like siege and this game still somehow tops that hit reg

#

What is that one thing that as soon as you shoot it connects?

trail egret
#

What are everyone's thoughts on medium revolver frag zipline and defib?

spark zinc
#

Bro if this game had that then it just horrible hit reg

slender bear
spark zinc
#

Like I have heavy’s blitzing me and lights running around my screen what do I do

#

With revolver pike and 1887 my shots just go through people

compact tundra
spark zinc
#

Nvm I think problem was my snes

#

But med needs a gadget that can counter heavy’s like a stun

#

Or stim

spark zinc
#

Ok so a heavy pushes what can a med do

spark zinc
#

@sudden pewter

#

Med literally cant escape or counter heavy

sudden pewter
#

Hitreg is an ongoing issue, since the launch of S7 it’s gotten significantly worse. However that should never be a consideration for balance.

Lights stun gun was reworked due to how bad it was for the games health and how unfun it was to fight against.

spark zinc
#

Ik the hit reg sucked

sudden pewter
#

Mediums have a cornucopia of options available to them in how they handle engagements, if you’re constantly getting bagged by Heavies it’s a skill issue.

#

Revolver in particular is fantastic at popping the grapes of the biggest & slowest archetype

spark zinc
#

Revolver doesn’t do much dmg then they kill u

spark zinc
spark zinc
sudden pewter
#

Use goo to block LoS avenues of chase. Use rat holes to disengage. Use demat to engage from odd angles. Use one of your two exclusive mobility tools to make space/keep space. Play with your team

#

There’s an infinite variety of options available to you, your negligence of them speaks volumes

spark zinc
#

Ratholes?

#

I use zipline and demat and goo grenade takes too long in that time they already killed me

sudden pewter
#

There’s small vents you can break on all of the maps that are only accessible to Lights and Mediums

#

Unless the Heavy is willing to spend a gadget or use C&S to give chase it’s a free escape

sudden pewter
spark zinc
#

Bro those ratholes barely come

spark zinc
sudden pewter
#

Use Zipline for a quick traversal or to get high-ground before fighting

Demat is much more flexible but if you’re pulling it out when you’ve already lost the engagement you’re already doomed anyhow

spark zinc
#

Bro the ttk is hella fast for them they should just give med a actually good and cool gadget like they do light and heavy

spark zinc
sudden pewter
#

I’m not about to make assumptions about your skill level(at least not unironically) but I genuinely think you may be suffering from a positioning issue

#

Saying “I play medium and don’t find killing Heavies hard” doesn’t help either of us so instead let’s talk about how you’re entering engagements and what you’re doing during them

#

I mainly use FCAR/Revolver on my two medium loadouts because one is a high burst skill cannon and the other is a very reliable flexible options applicable to most fights

#

What do you often use?

normal ice
#

Or if not the fastest, it's pretty close

spark zinc
normal ice
#

Unfortunately, yes lol

spark zinc
#

Repeater and three shot should I use it

normal ice
#

Repeater and FAMAS are both viable, yes

spark zinc
#

Yo this hit reg so ahh

sudden pewter
#

If you’re caught out while reloading you’re basically already dead.

spark zinc
#

Lol

sudden pewter
#

I love the weapon dearly but it’s in a rather poor state

winter jay
#

Or just run repeater and shoot a medium 3 times in the leg from 75m away

sudden pewter
#

The spread is relatively decent for a “shotgun” but yeah

#

I’m partial to the revolver moreso than the repeater but it’s definitely preference

spark zinc
#

Yea I think repeater is best med weapon

normal ice
#

I wouldn't say Repeater is the best. It just has a lower skill floor. Revolver outputs damage a lot quicker when you're practiced with it

spark zinc
#

From using its easier to kill then revolver

sudden pewter
#

If you miss a single shot with the repeater your TTK goes down the toilet

spark zinc
#

Oh so should I use revolver?

winter jay
normal ice
#

Pike, too, yeah

spark zinc
#

Bro pike is buns to me

sudden pewter
#

You can put irons on the pike but you’re making it more difficult to use it’s best trait: Range

spark zinc
#

Imma use repeater I like it best

sudden pewter
#

It’s got a learning curve but if you can master it, the weapon is insane

winter jay
normal ice
# spark zinc Oh so should I use revolver?

If you're considering grinding to Ruby or something, only then would I suggest maximizing your suffering by only playing the highest skill floor, highest rewarding weapons like Revolver or Pike. But if not, Repeater is perfectly fine for WT

winter jay
#

Pretty much all I use on medium save for the occasional revolver/cl game

winter jay
#

I cant the recoil is too much. Plus I am completely dogshit with all tracking weapons

normal ice
#

I dunno about the ARs that much. I think FCAR is the best Medium AR rn. I hate full-auto gameplay lol

grand turtle
#

Repeater would need 2x headshot damage to make it appealing to use.
It shoots slow, missing a target usually means death, hipfire is rng and whats the benefit?
I see none as there is always a gun that does it better

sudden pewter
#

The recoil takes some getting used too but it’s a head popper once you learn to rein it in. Definitely prefer it to the AKM

sudden pewter
spark zinc
#

I usually play quick cash

#

What do I do about light mains tho they just dash around my screen and have crazy dmg

sudden pewter
#

Play with team 🙂

#

If you have Goo you can also force them into certain paths if they want to engage

normal ice
#

Just gotta shoot them first. You can make tricky use of mines or Gltich Traps to help

spark zinc
#

Ok

sudden pewter
#

Or, if you’re trying to get a bit spicy you can base your shots off of the short periods between dashes

spark zinc
#

Oh yeah glitch ooo

normal ice
#

don't tell Embark, but Explosive Mine near a Fire Barrel instantly kills Lights 🔥 🔥 🔥

sudden pewter
#

Glitch Mines are absolutely a dash lights kryptonite though. I suggest putting them on ceilings whenever possible both to be less visible and to be less likely to be destroyed

placid slate
spark zinc
#

Imma use demat revolver zip breach and glitch

#

And yall think they should buff heal beam?

placid slate
swift cradle
spark zinc
placid slate
spark zinc
#

Ohh

sudden pewter
spark zinc
#

Bro they need to give glitch bomb to med glitch trap range way too short

spark zinc
#

Brooo glitch trap hella short

sudden pewter
#

Yes, it’s a form of mine

#

It’s defensive moreso than offensive. You can prematurely place it and bait enemies into it

spark zinc
#

Nuh uh

#

How else would I stop lights from dashing across my screeen

spark zinc
#

Range too short and takes time to activate

muted condor
#

Glitch trap is goated

#

One of the best medium gadgets

spark zinc
#

It sucks

spark zinc
muted condor
#

What

spark zinc
#

The range too short

muted condor
#

Zip, jump pad, glitch trap, and defib are all really good

sudden pewter
#

Again, this seems like a positioning issue

spark zinc
#

Zip and jump? And they can just camp defib

muted condor
#

Any bigger and it would be completely broke

spark zinc
muted condor
#

It’s not supposed to stop everyone in a room at once

spark zinc
muted condor
spark zinc
muted condor
#

It does

spark zinc
#

No it doesn’t they can just easily walk out the range

muted condor
#

It absolutely folds lights and fucks heavies over

spark zinc
#

Well if they had brains they would just shoot and kill u or walk out

muted condor
#

No shit, what do you want it to instantly stun all enemies that touch it

sudden pewter
spark zinc
#

Not stun but just have better range

muted condor
#

It’s literally one of the best gadgets in the game

spark zinc
#

Bro wym for me they either just walk out or kill me

sudden pewter
#

If you’re aiming to play aggressively I’d suggest playing Light at this point

spark zinc
#

The kill me can be a skill issue but they do just walk out

sudden pewter
#

You have weapons with better TTK, mobility options to escape, and the beloved Glitch Nade

spark zinc
#

Eh I don’t like it I like med the best

#

Too much lights too so yeah

muted condor
#

Where are you placing you mines at?

#

Its already able to cover entire rooms

#

Won’t cover entire building floors but it can hold down a cash room

sudden pewter
#

Better be ceilings ong

#

Maybe a wall if you’re trying to hold a particular angle

spark zinc
#

Bro I place it near a super tight and small hallway and he
Just walked out

muted condor
#

You’re just objectively wrong man

#

I don’t know what else to say

#

I play duel blades so I basically have to bring glitch trap every round

silk cargo
#

@normal ice The invis bomb is great unless you're shit at the game, like i said to the other guy i recommend just using sledge until you're better, hope this helps!

spark zinc
sudden pewter
#

I love the invis bomb

#

The visual noise from the bomb will often cover tracks or make it difficult to see me

normal ice
spark zinc
#

Bro u can say anything is good and when someone disagree just say skill issue

formal fern
#

Is the taser replacement thingy any good? How does one implement this thing

normal ice
formal fern
#

Do you know the exact nullify time?

sudden pewter
#

Isn’t it 6s?

#

Not even close: 3.75s

wind lintel
sudden pewter
#

Just say no vignette good

#

Objectively correct

lyric jackal
# silk cargo <@132238417353375744> The invis bomb is great unless you're shit at the game, li...

bro are you trolling? 'you're bad, thats why invis is good'. as a dagger player, I know just how little vanish bomb contributes to stealth. all it does is help you run away. when other lights run invis or vanish bomb, they are the first people i notice, because it's so loud. I when I play power shift, I sometimes just watch enemy lights run around thinking no one notices them. do you have a hard time fighting invis lights?

silk cargo
lyric jackal
silk cargo
lyric jackal
lyric jackal
#

anything else? you've called me (and some other guy) stupid like 5 times.

silver mortar
#

what if Invis was reworked to be actually invisible, but it plays the MetalPipes.wav for every foot step

sudden pewter
#

I don’t think full invisibility is wise as all that does is remove any possible counterplay

#

Perhaps full invisibility when stationary?
IMO the problem is invisibility seemingly being different due to graphical settings so perhaps some method of standardization is called for

lyric jackal
#

I was thinking like sombra where they can see you (or your shimmer) if you get very close, but you are invisible if you keep your distance

#

So then melee players can close the distance, and ranged players can reposition

#

But I would totally settle for a big noise reduction. Then they won't know whether you're close or far, and they actually have to be on the lookout, instead of hearing you a house away

normal ice
muted condor
normal ice
#

IMO I would give it a 0.2s decloak time before shooting and make you take x2 or so damage from the first thing you're hit by if you get hit while invis

wind lintel
#

75 effective health woohoo
bro that take is horrible 💀

normal ice
#

Only for one hit

#

I mean, other tweaks are possible, too

#

Could just leave it at a decloak time. Could give a damage penalty to the invis user for like 1s when leaving invis

silk cargo
lyric jackal
#

:(

lyric jackal
#

:(((((

sudden pewter
#

My qualm with perfect invisibility is that Light has some of the best TTK’s in the game

normal ice
wind lintel
#

But why should it be changed from what it is rn

sudden pewter
#

Because it’s inconsistent

#

Mind I don’t have any issues with it right now. But some players say it’s “useless” and I have no reason to disbelieve them, discrepancies in video and graphics settings indeed can make a difference in the effectiveness of cloak

normal ice
wind lintel
#

Cloak has so many factors that contribute to it's effectiveness (that you can't really control)
are they standing behind fire?
are they standing in a dark place?
are they standing in a place with a lot of light sources?
does the enemy have sound?
how good is the enemy at discerning glimmer?

sudden pewter
#

Too many players treat it as a true invisibility and rush enemies then get angry when they die “because they were invisible”

lyric jackal
#

I think a decloak would work. It would prevent free kills, while still allowing for actually good invis

sudden pewter
#

Even renaming it to something like “fade” would be alright

normal ice
wind lintel
#

I think it should, it's a competitive shooter
mainly, true invis seems op without giving it a decently big drawback which could make it unfun to play

normal ice
#

I'm not saying the game needs a high contrast mode and TTS for onscreen actions, but purposely going out of the way to make hard-to-see shit is neither fun nor fair

sudden pewter
#

Yeah but a gadget or spec shouldn’t ideally be balanced by “are the people you’re using this against idiots”

sudden pewter
normal ice
sudden pewter
#

The sentry also doesn’t change in effectiveness based on graphics settings

wind lintel
#

I do know that turning anti aliasing makes cloak easier to see(?) but it makes everything look baked so I don't use it

sudden pewter
#

I keep bringing up graphical fidelity but keep in mind I’m pulling it out of my ass because I’ve only ever ran max settings. I could totally be wrong so feel free to correct me

normal ice
#

Competitive players are going to train their eyeballs to recognize the dumb shimmering effect every day to the point where they can spot even standstill targets. Casual newcomers are not gonna be able to recognize it all and just get stomped for free by it

normal ice
wind lintel
#

the people you're describing would get stomped by anything else too though, I mean, they're newcomers.

sudden pewter
#

So true bestie 💅

#

I’m also of the 🚨 personal opinion 🚨 Newbies should actually be stomped to filter out the chaff. If someone can’t learn from their betters the chances are they won’t stick around anyway

normal ice
# wind lintel the people you're describing would get stomped by anything else too though, I me...

But a newcomer can recognize that a shotgun is best in close range -- or a shield has to be waited out -- or a sniper has to be flanked. They can learn the strategies and practice their aim. And no matter how much they learn or practice, these tools will still have use for or against them.

What is there to learn or practice about fake invis? "Just see better" until the fake invis becomes completely useless?

sudden pewter
#

I see two avenues for the cloak, a decloak or audio cues

#

If anyone is familiar with DirtyBomb I feel the third Phantom rework had a very good balance between utility and actual cloak

wind lintel
normal ice
#

And again, it gets to a point where the fake invis is useless. No matter how perfect your aim or strategymaking is, there is a little nuance for running different classes and different guns. When everyone sees clearly, there's 0 room for fake invis

sudden pewter
#

I can see how true invis would cause frustration but is that better than the frustration caused by fake invisibility

#

I think a compromise is in order regardless as I consider both sides equal 🚨 in my opinion 🚨

normal ice
#

There are a few people that get annoyed with Spy turning invisible in TF2, but then all it takes is a little more awareness before even his invis accomplishes very little

sudden pewter
#

As long as audio is unaffected I don’t see why we couldn’t have true invisibility, although due to it being on Light there needs to be some method of capping first strike advantage

lyric jackal
#

spy is probably the best character to take inspiration from. true invis but with a decloak time a sound when you decloak would allow for better stealth, and allow lights to score kills on distracted enemies, without getting screwed over by fake invis, or just how noisy it is to be invisible. a player who's ready for a light ambush would be rewarded, as he would kill the decloaking light (also a light who's trying to hide from a team would be heard and caught decloaking)

normal ice
#

Spy takes 2 entire seconds to decloak but is (nearly) silent while cloaked. I could see this working for Finals. I could also see keeping Finals' invis super loud all the time but having a shorter decloak (like around 0.25s)

#

There's lots of ways to redesign it

lyric jackal
sudden pewter
normal ice
normal ice
sudden pewter
#

True Cloak could be what Light needs to actually compete with Dash but it’s a very fine line between viable and OP

#

I definitely feel a decloak would be needed but that’s for Embark to figure out

#

All we need do is point out the inadequacy of how it works currently

deep karma
#

I think it's good that Light can't slip past a sightline and get a flank on you without actually using the map layout to accomplish it. Full invis would feel pretty silly if they slip through a doorway beside you into your backline and there's just nothing to preemptively stop that.

#

If they have audio still, sure, but spraying and hoping you hit them in a game with this TTK / Mag Size ratio would feel pretty frustrating, especially for semi-auto guns like Revolver.

sudden pewter
#

Yeah, it’s a tightrope

deep karma
#

I love Light, I'm glad cloak sucks right now.

normal ice
#

We have trap gadgets. And honestly, they usually infiltrate out of sight using Gateway, anyway...

muted condor
#

If invis was buff to be as viable as dash it would be broken an annoying af

deep karma
#

infiltrate out of sight using Gateway
Yeah I mean that's using the map layout to put it out of sight in that case - which is good.

normal ice
normal ice
scarlet crag
#

is the SA1216 bad or am i using it wrong

normal ice
scarlet crag
#

huh ok

weak kernel
#

it relies on winch a little more than it used to and if you're playing a casual lobby with like 6 lights it's probably a little more frustrating to use than like, the shak or M60 or something

deep karma
#

It's really funny when even at like 40m I can still see cloak clearly and take shots at it. I'm sure it's still really effective against console players with all the AI blurrry upscaling nonsense they have to deal with though - feels flawed at the moment.

scarlet crag
#

oh so i should play winch

weak kernel
#

with the 1216 probably

normal ice
scarlet crag
#

what about the sHak-50 i like it does it have any good parings

muted condor
#

It pairs with everything

weak kernel
#

i think almost everything heavy has pairs pretty well with the shak

normal ice
#

ShAK-50 is like top 2 or 3. And yes, you can run it with anything

muted condor
#

The Shak is good because it doesn’t have any negatives

normal ice
scarlet crag
#

its been a bit but im coming back to the game and i love it

deep karma
#

Shak is the damage of AKM/FCAR but you have an extra 100 HP compared to them, definitely good to learn. onionSmirk

sudden pewter
normal ice
#

I really hope they don't nerf it

scarlet crag
#

i just need to find others to play with honesty so i gotta chat here to level up so i can do some LFG

sudden pewter
#

Why would they? It’s perfect.

sudden pewter
muted condor
#

Don’t worry lights are complaining about the shield right now so the shak is safe

scarlet crag
#

ok then ill ask about guns and stuff when going for the 2 lever actions what should i get first

muted condor
#

Don’t get the model

normal ice
#

Yeah lol

muted condor
#

It’s completely outclassed by all other shotguns

normal ice
#

Repeater is honestly a better Model 90% of the time

scarlet crag
#

ok

#

so for light whats like top dash and run guns?

normal ice
#

Yes, just stick to Dash and some full-auto gun

#

Maybe V9S or LH1 if you feel evil

deep karma
#

Pick your favorite between M11, XP, 93R, and ARN for stability.

Double Barrel if you wanna play like that.

normal ice
#

Oh yeah, DB and Matter are good, too

deep karma
#

No real bad options on Light outside of things like Sniper, Dagger, Bow, and Throwing Knives

scarlet crag
#

is c4 good?

normal ice
#

(sword bad too)

#

C4 is best used for trapping the cashout. Yes, it's good

deep karma
#

Sword is killing faster than pre-nerf now I think people just need to give it more time to adjust.

scarlet crag
#

ok my playstyle is like sort of setting up traps on cashpoints and stealing it so i go heavy destruction

#

support play

normal ice
scarlet crag
#

for med is the scar or ak better?

normal ice
#

fcar usually

scarlet crag
#

or is the famas good?

normal ice
#

FAMAS and FCAR are both good

#

Pike is better than any AR if you can aim it, though

scarlet crag
#

neat ok

#

what's the the need to have gadget that is like underrated but good

sudden pewter
#

Barricade

scarlet crag
#

best in each class

tired salmon
#

Has anybody actually done the recruit and rise thing? Less than 20 matches played seems insane, especially if you don’t have any friends who are interested but haven’t played that much already with the game being in its 7th season already. I feel like the odds of finding somebody in game that is that new is impossible too. It would be great if they had a list of new players you could invite to be your recruit or something.

deep karma
#

Yeah feels like something you should just make an alternate account for

tired salmon
deep karma
#

There's a business opportunity here.

#

Hire people to queue with you for the friend rewards and pay them by the hour.

normal ice
#

$1. That's the highest I'll go

deep karma
#

Well, a dollar is a dollar

normal ice
deep karma
#

I've been in this server since beta and I still can't post properly - these restrictions are very funny.

muted condor
#

Time to go see if the duel blades still suck

deep karma
#

At the very least they protect your feet better than the riot shield, somehow!

normal ice
muted condor
sudden pewter
#

I’m not about to Smurf for cosmetics and tbh I think people that fiend for exclusives have some screws loose

#

If I had a friend that was interested in playing The Finals I’d have him sign up for the whatever program just for the free goodies but I’m not gunning for them

deep karma
#

Well they made all the battlepass exclusives unexclusive, so I think people just want something that says "I was here"

sudden pewter
#

🚨 IMO 🚨 the BP’s were never about exclusivity they were about getting a dump of cosmetics at a reasonable price you had to grind for which gave you something to grind for the duration of the season

#

The only exclusives left are from LTM’s and it’s only a matter of time before a vocal group of players clamor for that which they weren’t around for to earn

deep karma
#

You mean like, for Finals, or for their implementation in general from Fortnite and such?

sudden pewter
deep karma
#

Hmm well for good or ill I think there's an expectation of how a BP will work based on other games. It can feel like a rug pull when they go back on it. I think it's fair to say it was about exclusivity originally, and that's what they (Embark) stated too in their old messaging I believe?

sudden pewter
#

Halo Infinites only saving grace is that their BP’s are yours once you buy them. Not time limited and you can choose any of them to work on at any given time.

#

It’s what should be the standard but companies have spent millions of dollars in studies to abuse human psychology in hopes of extracting the most money from their players possible

#

FOMO is hated for all the right reasons but it’s never going away fully because it does objectively make more people pull out their credit cards

#

Mind Embark does great in terms of giving us value, I’m not saying they’re EA or anything. But there’s always room for improvement

deep karma
#

It does do that very well. FOMO business practices are not just all about income though - there's hidden things people don't think about like players coming back to get a battle pass or a LTM will keep retention high enough for matchmaking to be effective.

sudden pewter
#

||The Wheels||

sudden pewter
#

Perceived value, sunken cost, other big words

deep karma
#

Yeah the wheel is engineered in a lab as a FOMO bioweapon.

The numbers it did after their first test more than made up for any of the complaining about it I would imagine.

sudden pewter
#

I played Destiny2 for something like 4 years so I’m immune to propaganda but I recognize patterns I don’t like

#

Again, Embark is one of the best examples I’ve seen and recent changes are absolutely amazing. Not like they’re Ubisoft and the god awful MTX of Siege

shut bane
#

Destiny 2 is leagues worse than anything currently in the finals dawg I promise you cursed

#

To me the wheel is pretty much just a time limited storefront tbh, fomo but that’s about where it ends imo, though I guess the collection based end reward is pretty sneaky, still just free stuff to me though since I couldn’t care less about the last few sets

sudden pewter
deep karma
#

When you think about all of the salaries they have to pay to keep the team afloat in this hell of an industry right now, sometimes things like the wheel are a necessary evil. I don't think monetization performance was doing very well after S1 (likely still isn't, like the premium battle pass) so they'll have to keep making changes until things are stable. They need buffer in the margins to fund their next projects too.

shut bane
#

I’d say they’ve been taking the right steps so far with the finals personally, ultimate bp is paywalled but not a direct upgrade to the regular bp

sudden pewter
#

Wishing them the best for Arc Raiders but the state of S7 at launch left a lot to be desired, especially when asking for a $30 BP

#

Mind I still purchased it (solely to support development as I don’t like the skins)

#

I’d be heartbroken if The Finals went under as it’s a gem

shut bane
#

I bought it for the multibux CATGRIN

#

If it went under I’d grow up

deep karma
#

If they weren't using gen AI and AI art I'd consider buying things "just to support"

shut bane
#

Meh, they go about it in a way I personally don’t have any issue with

#

Scotty and June are pretty much just really advanced tts using people still on payroll (from what I’ve read, not a dev)

sudden pewter
#

They paid VA’s to train a TTS model. It isn’t really AI

#

No different from Microsoft Sam

#

Mind it is strange they haven’t really put the TTS to its full capacity. They aren’t saying our player names or anything, just teams

deep karma
#

I'm talking about assets in-game, concept art, and marketing assets to be clear. Ex:

shut bane
#

I’d be cool if they could integrate the AI more to have them be involved in individual matches more often though

muted condor
#

The voice actors were 100% aware that they’re voices were just being used to create the voices for the game

shut bane
#

Yeah nobodies gotten laid off for it unlike other fucking games

sudden pewter
muted condor
#

Also AI image generation doesn’t is massively over hated to do misinformation

shut bane
#

If it saves them more money for devs to be happier, healthier, and more motivated im all for it ohyeah

#

My ass just wants more content and I’ve been getting it

sudden pewter
#

Clearly they do have actual artists in house to make killer seasonal promo so I’m okay with the odd ai piece for sponsors because it’s a meta narrative in universe

#

It’s not like they’re using AI generated shit to sell the game or market stuff that isn’t there

#

Scripted trailers aside ofc

shut bane
#

The artists have been going insane with the skins though

silver mortar
sudden pewter
#

Again the TTS isn’t AI technically

#

It’s technology we’ve had for a long time, and the VA’s were compensated

silver mortar
deep karma
#

A studio doesn't just dip a toe in AI art generation halfway - I got bad news about the in-game skins and textures and paintings, haha.

To be clear, not talking about the TTS at all also.

sudden pewter
#

Insert Scotty WooHoo line

shut bane
deep karma
#

Only factor, certainly not! They have very talented artists and environment artists.

sudden pewter
#

That much is obvious

#

Medium could still use bigger bits though 🙏

muted condor
#

Company using modern resources to lower the cost of production and improve works quality of work? Dreadful

silver mortar
# sudden pewter Again the TTS isn’t AI technically

i keep forgetting this tbh.

I was under the impression that they were going to use AI to do chat generation for TTS, but wasn't sure if the voice replication was trained or not (which of course, was possible like 50 years ago). I want to see Neuro-Sama featured in this game.

silver mortar
shut bane
#

Hey if I were in their position I’d be abusing the fuck out of it as well, been working for them so far

muted condor
silver mortar
muted condor
#

All depends on quality control

sudden pewter
#

Too many idiots treat AI as a product generator rather than a tool

silver mortar
muted condor
#

Takes less effort to make high quality products

sudden pewter
#

Mm yes I’m going to prompt: Sexy woman with large assets

Bam, my work is done. Whatever it spits out is my “product” because I have no integrity

silver mortar
sudden pewter
#

Rather than using AI to make a texture for a model you’re actively making and designing

silver mortar
#

anyway, i thought this was the weapons-gadget chat

muted condor
#

I’d only ever use something like GPT to answer a really simple question quickly

#

Not gonna ask it for tax aid

sudden pewter
#

“Oh the texture it generated has seams or doesn’t fit my vision so let me edit it”

Which is ethical use

shut bane
#

GPT is genuinely a very useful tool if you arent treating it like your money and grade generator

silver mortar
muted condor
#

Chat bots seem weird to me, I already talk to myself so why pay for it

silver mortar
shut bane
sudden pewter
#

The lawyer using chat GPT to make a case using references that don’t exist:

muted condor
#

Me asking GPT how to fly a helicopter 5 minutes before my first flight (I claimed to have 3 years of experience)

silver mortar
#

I'm not sure how much of that is automated, or just a person using AI unethically, but its a thing that costing web traffic and electricity/heat-generated

shut bane
#

Surely they need to provide actual evidence for the bugs

muted condor
#

One thing Iv found really interesting is watching AI by pass counters faster than they are made

tidal urchin
#

flamethrower range needs dialed down

muted condor
#

It’s really cool how some of it works on the technical side

sudden pewter
deep karma
muted condor
tidal urchin
shut bane
#

He’s on topic for the chat though honestreaction2

muted condor
#

Not anymore

silver mortar
#

I'm not a Luddite, I just wish AI stuff was used more ethically.
At the end of the day, it's still a people problem, so I understand the people that want to defend the technology.

Which is why I never chose Vaiiya as my sponsor (it's chat related now)

deep karma
muted condor
#

We claim this chat as the off topic/light hating chat

silver mortar
#

honestly, it's just less loud in here. spawn-point too.

the-finals-chat is non-stop

muted condor
#

I joined Vaiiya because free will is for nerds

shut bane
#

Vaiyya signees when they forget to pay their cerebral chatbot implant subscription koma

silver mortar
#

I'm gonna rewrite the entire Bible and make it The Finals related

#

in korean and upside down braille

muted condor
silver mortar
muted condor
#

That would be awesome

silver mortar
silver mortar
sudden pewter
#

Its payload: Comically Large Anvil

tidal urchin
sudden pewter
#

The Lights could learn from you Ishallah

stone moth
#

We need a burst weapon for heavy, I think a 3-round burst AUG would be fire

static grove
#

sick and tire of this pistol

bitter surge
cedar peak
#

can somebody give me weapon suggestions; i want to move on from the cerberus but i seem to suck with literally everything else

#

maybe its my playstyle?

static grove
stone moth
stone moth
cedar peak
#

never mind its most likely because of the constant red gauge icon on the corner of my screen

static grove
#

is not bad at all

shut bane
#

Ahhhh idk, model can be pretty slow in its ttk against heavies and mediums if you aren’t hitting your spreads dead on

#

I’d still use Cerberus over model personally, even if it doesn’t three tap a heavy anymore the burst dps and reload speed for three shots makes it pretty strong post nerfs

dusty reef
#

Invisible and DB might be the most obnoxious unskilled garbage any player can run

sudden pewter
#

Your hatred for Lights will consume you.

winter jay
dusty reef
#

Any DB user is a piece of crap

#

Gut the crap out of DB and never allow it to come to meta again. It is a legit crutch for very bad players.

modern citrus
silver mortar
# cedar peak can somebody give me weapon suggestions; i want to move on from the cerberus but...

I like Cerberus more for fun, but Model is definitely better if you can land your shots. Cerberus spread is pretty wide, which makes it easy to hit when close, but you can't always get that close. You can at least do chip damage on people further away with the Model, and Hombre's right that it's more reliable.

Put Cerberus down for a week and learn the timing for the Model in game or practice range.

silver mortar
dusty reef
#

@tepid pike CB is very good with a good player but it at least takes some skill.

royal pier
#

Btw I did confirm that MGL32 nades do bounce a bit less when crouched.

Makes sense, but this game often doesn't.

hot kettle
#

okay but what about a motorcycle that lets you go really fast in a straight line then you can bail and it explodes and breaks a wall

winter jay
muted condor
#

Embark has never even acknowledged it

cedar peak
cedar peak
royal pier
modern citrus
# royal pier Then other times you get this.

My blades are level 7, I know full well what they're capable of. Even a broken clock is right twice a day; I could share plenty of examples of absolute domination with those weapons, but that doesn't change the fact that they're incredibly inconsistent, slow, and buggy the vast majority of the time.

silver hull
#

The finals

royal pier
#

I would take less damage deflected in exchange for said deflect being reliable.

abstract skiff
near scroll
#

who here agrees with my opinion that making TTKs longer would be fun

coral root
#

Shorten gadget cooldown when defibbed

indigo nexus
near scroll
indigo nexus
#

However I think a proportional increase to mag sizes would also be needed

near scroll
#

that's a good point

#

could also adjust firerates, to avoid having to touch damage and mag size

#

might feel weird tho. it would for sure be quite an undertaking but yeah i wouldn't mind that. longer fights, more util, less getting 100-0'd cause you couldn't find cover in 1 second

placid slate
#

Fucking with the ttk would screw over semi autos more than automatics in most cases

hollow oriole
#

what is the best build for heavy ?

spark zinc
#

Glitch trap range so ahh

spark zinc
placid slate
ashen hawk
#

Someone pls tell Embark that listening to #👂┇game-feedback will ruin their game even more.
Shit is genuine ragebait, if I'm falling for it and so many others are too, idk why Embark can't tell.

#
  • Hitscan praisers shitting on CL40 and flamethrower
  • XP54/FAMAS grinders trying to act useful so the best thing they can say is "give a ranged secondary attack to meelee weapons".
  • Low IQ lights begging for Stun Gun's return.
  • Mfs asking for Goo grenade nerfs just because they're "too useful"

Is the low IQ-ness and bait not obvious?

slender bear
#

Any spec ideas?
The general opinion I've seen on winch is that it needs to be removed entirely, and I'm thinking they should add three new specs and remove winch in season 8, which would even out the spec distribution.

#

That, or they could give light and medium two new specs each and give heavy one, or they could just not give heavy anything new and give one each to light and medium.

rare birch
slender bear
placid slate
# hollow oriole what is winch

Winch claw is a specialisation on heavy where you throw a large hook that grabs onto enemies and loose objects such as the cashout, allowing you to bring them towards you

#

You can try it out in the oratuce range without having to buy it

amber ermine
#

is getting emerald skins gon change next season ? heard they might introduce emerald shards that u can like stack in order to get any emerald skin u want, is there any truth to this

restive plover
spark zinc
#

Bro they hate med

spark zinc
restive plover
#

I don't know what this means.

supple cove
#

riot shield is now on high A-S tier

spark zinc
restive plover
#

Ah.

spark zinc
#

Pls give med a stim that he can heal himself with

#

And make it replace heal beam

amber ermine
rare birch
slender bear
#

You could even run mesh or charge, depending on whether you want more sustain for the approach or if you just want to get there faster.

#

Not to mention goo gun

spark igloo
spark igloo
rare birch
spark igloo
#

its for taking space without getting harmed not so much baiting players

rare birch
spark igloo
rare birch
hollow wigeon
#

Any tips for Medium players? I am trying out Large and Medium

spark igloo
rare birch
spark igloo
muted condor
#

Can’t wait to watch sledge players have another meltdown when winch gets nerfed

restive plover
#

Especially since sledge(and sa12) won't get any compensation now that the thing making them so obnoxious is dead, since embark is allergic to reversions.

stiff vine
#

cant even say bad just underused because all light weapons are good

indigo nexus
#

Can definitely make the case for dagger being bad

#

possibly bow and sword.

stiff vine
#

sword and bow are crazy fun and good

restive plover
#

Bow is fun, not good. Current sword is neither.

stiff vine
#

i didnt really like how sword was only an M2 weapon that could 2 shot heavies so im glad they made it so the M1 for sword is useful

indigo nexus
#

I would agree but I think they pushed it a bit too far.

#

Right click is a bit too punishing I think.

#

It’s still theoretically highly useful but it will let you down a lot.

muted condor
#

Dagger and sword are the only bad light weapons

rare birch
# spark igloo the prompt was without winch

without winch your only option is setting up defenses and hope your opponent is dumb enough to get into melee out of his own free will. I tried running Sledge with Mesh, it was bad

muted condor
#

And dagger is bad because it’s a flawed weapon in concept alone

rare birch
indigo nexus
sudden pewter
#

This kills me

indigo nexus
sudden pewter
#

No it’s unhealthy!!!!

indigo nexus
#

Well, I agree with that

sudden pewter
#

(Not in terms of balance but just as a weapon)

rare birch
indigo nexus
muted condor
#

Dagger should be completely reworked

indigo nexus
#

There’s not really any way to fix its problems without removing the backstab, so that’s a bit of a tall order

muted condor
#

The back stab shouldn’t exist

storm hedge
muted condor
#

It was a cool idea but doesn’t fit the game and will never actually work correctly

placid slate
winter jay
muted condor
#

Idk that’s for embark to figure out

#

But a one shot to any class is inherently flawed

storm hedge
stiff vine
#

the flurry will deal up to 175 damage over 5 quick stabs

sudden pewter
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I’m okay with the backstab I just hate the desync. There isn’t a silver bullet fix and I don’t think it should be reworked but I’d love to see more serverside checks

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In the clip you can deadass see me track the light for the entire duration, always in front of me 100% of the time

And I still get stabbed

near scroll
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nerf the 4 D's : double barrel dash demat dwinch

sudden pewter
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Waiting for the Light to completely dismantle my argument with “Erm it doesn’t matter if you did everything correct and still got killed because your back should have been against a wall!!!”

near scroll
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dagger players must be gambling addicts there's no other way

sudden pewter
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It’s a unique weapon and I don’t want it taken away from them

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At the same time, per Embark “weapons must feel intuitive for both user and target”

And currently dagger is not Intuitive

near scroll
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only way current dagger stays relevant in the meta game is through the dash stab tech tho. if tomorrow we magically all had to go for regular backstabs that weapon becomes by far #1 worst weapon in this game

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if only half of light's weapons weren't balanced around one spec

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and also if only servers worked consistently lol

muted condor
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I just think a weapon having the same TTK for a light and heavy is dumb

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Completely destroys the game design

near scroll
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ngl i see so few dagger players i can't even bother being upset at the weapon design lol

sudden pewter
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Dagger is on light, the class most able to negate effective range issues with their insane mobility. The dagger doesn’t have to be competitive viable it just needs to be fun. I like to think that’s why Dagger player use it.

heavy vapor
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the more i refine my build for riot shield the more i realize than im just turning into blitz from R6

sudden pewter
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Let’s say they fix the desync issues overnight, just a magical solution and it’s fixed. What changes?
Victims can properly fight against dagger and the players using it have to be more selective with their targets or wait until their targets are otherwise engaged with something else. No net negatives

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If dagger players wanted to perform well they’d just swap to DB. But they don’t (bless them)

muted condor
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The game would be literally unplayable

near scroll
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it's not like heavy has no counters to dagger players bro

sudden pewter
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I mean if the dagger didn’t have Desync issues I wouldn’t mind fighting them more as Heavy

near scroll
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goo gun and nade, lockbolt, smartly placed mines, couple of shots + RPG, anti grav... we have options

muted condor
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I firmly believe dagger can only be in one of two places with how it works
1: inconsistent and not viable
2: completely broken and makes to game unfun

sudden pewter
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Anti-Grav cube when the dash light surfs the wave and lands on my face :

muted condor
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Makes sense

near scroll
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that's the "intended" way to play the weapon, the one that's intuitive as well

muted condor
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Except it’s bull shit and shouldn’t be in this game

near scroll
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well now you're showing your bias froggy_sad

muted condor
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Embark won’t let anything one shot lights but lights can one shot heavies? Yeah that’s fare

sudden pewter
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Yeah I hate backstab due to its inconsistency and frustration fighting due to desync

warped ether
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Tbh, with enough hours put into it, you can tell if it's better to slide backwards or run up to them.

muted condor
warped ether
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I haven't had a problem. With good dagger lights. Only the cracked ones that always seem to be in my back.

near scroll
sudden pewter
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Let the revolver 1 headshot 1 body lights
Let the spear 2 tap lights
If they fuck around to find out they should be punished

muted condor
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Why don’t we bring back the taser while we’re at it

muted condor
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Let me two shot them with dual blades

near scroll
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lol

warped ether
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Grab a shotgun

muted condor
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Make the turret kill them twice as fast

warped ether
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Or glitch mine them and do your stuff with dualies

near scroll
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either way, you should pick a side, do you want everyone to one shot each other or not? you can't argue that dagger one shots are bullshit but then advocate for oneshotting lights with stuff like rpg lol

muted condor
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You’re the one not picking a side

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We ether let one shots exist or we don’t

warped ether
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The good ol' days of one shot rpg. I'm glad I was always playin with hammer

muted condor
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Also bring back winch/sledge combo

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If one shoting is fine why nerf hammer?

near scroll
muted condor
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I want no one shots

near scroll
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i do think longer fights on average is more fun, so yeah. however if we're removing one shots dagger needs reworked and i haven't thought about that yet

muted condor
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Except maybe headshoting lights with sniper

near scroll
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i feel like making melee able to one combo is kinda necessary too, else you need to powercreep the gap closing options so they can get back in, but we are seeing rn what happens when gap closing options are too strong and melee/gun balance is out of wack

sudden pewter
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It’s ok if melee can’t one combo as long as they bring something else to the table

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Sledge works because besides being a melee weapon it’s a destruction tool
Sword aside from being a melee weapon offers enhanced mobility
Dual blades beyond being a melee weapon enable reflection of incoming damage

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The issue(?) is when melee weapons dont have anything special to offer aside from just being a weapon. Look at the spear.

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What does it do? It deals damage. And sometimes deals damage in an AOE when it feels like it.

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We’re never getting more melee weapons because Embark themselves have no idea what to do with them

shell sonnet
sudden pewter
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Honestly I just want to be able to cancel it prematurely

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Spear isn’t being played with anything other than Winch so idk if knock back is necessary