#đŁâweapons-gadgets
1 messages ¡ Page 170 of 1
i didnt say its rng like you did I said its not very good at long or medium ranges lol because its a close range weapon like the minigun
cerb needs to be reverted
I donât think a full revert is good, but half way in between Iâd be fine with
Gun was considered quite bad and everyone wanted it to be buffed prior to the buff
It was quite bad because everyone was deeming pre nerf model as the standard for medium shotguns
day 3 of asking for a lava luster minigun arn and cereberus
either keep cerb the way it is or nerf it and buff modelŘ pick one
medium always gotta have a solid shotgun
yeah I literally can't play without a free win button
Solid, sure. But not op like cerb rn or prenerf model
I want double frag and double proxy back.
These samurai themed maps suck ass
me to
Itâs unhealthy for the light class to be subjected to double frag and proxy
I see this as an absolute win
Embark balances around the 150HP mark, nothing we can do.
Thatâs why the KS will forever be sub-meta
I like how the KS23 has random shot deviation even when crouched and stationary
It really makes me feel like a gambler
It drives me nuts as well. Projectile and slow TTK with terrible range, letâs go ahead and make it inaccurate
Sucks because itâs one of the most satisfying weapons to hit with. The sound and chunk one shot does.
and winch, the only thing making it semi-viable, got nerfed
Worst part is Im a googun user. So I get punished for winch users having a combo 4 seasons ago.
googun having random spread is also infuriating
Meanwhile Iâm getting laserbeamed by an XP from 30m out.
I wish Heavy's machine guns actually did damage past 25m
I get the impression that Embark does not even try to take into account how a weapon should feel when balancing
For example, magazine capacity and fire rate are core parts of what makes a weapon feel a certain way, yet they make the M124 Minigun shoot at a measly 1200 RPM, give the SCAR/FCAR an oversized mag, and steal 30 rounds from the M60's belt.
They need to fix the hit reg and up goo guns projectile speed tbh
They donât. The V9S is the perfect example. Firing a subsonic 9mm absolutely shredding people, meanwhile the M60 firing a 7.62 hitting for like half the damage.
any1 know when the stun gun is coming back
Hopefully never. Itâs a crutch for shitters
I get that damage numbers are going to be funky because of balancing reasons, but they just outright get the feel of some weapons completely wrong. Like the AKM being an accurate laser, or the MAC11 having a 40 round mag and being able to hit anything beyond 15m
âItz uh vidya gaymeâ
embark balances on mass shootings in public spaces, not actually how much a weapon does. they are from sweden they dont know how weapons work
wdym, they have plenty of shootings and grenade attacks there as a result of cultural enrichment
Oh boy
if they wanted heavy to only have short range automatic firepower, they could have stuck with various high capacity SMG designs (P90, PP19 Bizon, PP90M1, Suomi KP31, PPSH41, PPD40, etc.)
Or they could have done Machine guns in intermediate calibers instead
they said mid season 6 but iâm not sure
make stungun a primary
Real
That'd actually be really funny but don't give it to light give it to medium
Heavy needs a Thomson with a 100 round drum
I'm tryna rattle people
i think the funniest thing they could do is add it back with no changes and say "we dont know how to rework a stun gun"
It'd then go on for a season or two and then be removed
That would be significantly better than Embark butchering the M60 and Lewis gun
Agreed
Iâd love for them to give one of the heavy machine guns a way to mount geometry and get insane accuracy. Give it insane kick and damage. I think one of the battlefields had a system like that.
BFV handled GPMG's that way
what do yall think about a flamethrower skin that shoots OSPUZE instead of fire
Just let me set the fat biddy on a googlob and let it sing
Just give heavy an M2 browning 50 cal machine gun
they would make a browning do 15 damage and start damage falloff at 20 meters
Or even like Tchanka from siege havibg that portable one. That would be fun for the M60.
It should do 50 damage and have insane random pattern recoil unless mounted
So there it's a bad comparison.
Also hipfire should be horribly inaccurate
Also, am I wrong in thinking the Deagles should be better up close than at distance? Like firing a big ass handgun one handed at range isnât easy, but for some reason theyâre treated like a DMR in this game.
I agree they should have a little more fall off and do more damage
Nope, they should be better up close and worse at range
I want to kick in a door and start blasting with the Deagles, not plink at rifle users on a roof.
Personally I'd give it harsher falloff distance but better hipfire
Iâd take that in a heartbeat.
It would be better balance wise and probably more fun too
Also change the goofy ass run animation
must cross arms when sprinting because i am upset
Even if itâs realistic or something theyâve seen people do, it doesnât translate well in game.
If they give heavy a DMR it should be an m1garand
Iâve never seen it, but maybe itâs a Swedish technique
Drywall and Slim, how do you fix the MGL
Should be the funnest weapon in the game, itâs dogshit.
you fix it by ignoring it for 5 seasons and then announcing a stun gun rework
Oh so theyâre on it
Of course. Has embark ever let you down!?
It needs a rework
Needs a sticky alt fire,I actually like to have the option of bounces for utility purposes
Always
Ik it is in the game still dude, calling it "balanced" as u probably never used it in a real 1v1 before, don't be one of those ppl that call out weapons and gadgets just cause they don't like playing against them.
I dont like non of the shotguns in this game, i dont like RPGs I dont like the minigun. they all annoying to play against, ( in my opinion ) but not for that I'm gonna cry for them to be removed like a little bitch. This game has so much to offer for so many different styles of play, so find the one that will take down the one you dont like. For this game using your brain is key.
Gotta be more specific when complaining, otherwise you are no different from a spoiled lil kid.
BRING BACK THE SWORD!!!
do people even use the KS-23? its seems very underpowerd to me
Sword was out of line and insanely broken,
Yes, I just ran it to rank five over a few days straight. I really want to like it but it lets me down in the worst ways.
i disagre with you brother. I dedicated 90% of my hours to the sword class, and trust me... it aint broken.
The sword is fine, still does decent damage and you still have the ability to combo the movement of dash to just hit and run with it. Soften up team and just be a nuisance. And yeah you can still win 1v1s
skill issue if u cant make it work now
sure you can get some nasty kills. but just like the dagger or sledge hammer or any other gun in the game really.
who says i cant? the main reason of why i started using its because the movement. not the damage
You still have the movement?
each round i keep doing over 15 kills, but that is not the point.
Do sword users want to 1v1 a mini gun user or something? I'm baffled by the retardation around this weapon
the main complain here is that a weapon that was never "broken" and it was already hard to master was nerfed, just beacuse noobs where crying too much
It's still not broken
xD a lil bit out of touch with reality
So just keep using it?
sword nerfed or buffed still smokes a mini gun, with the right movement. idk what u talking about.
Then what the fuck are you complaining about. Jesus Christ
about you kids who cried for weapons or gadgets to be removed all the damn time.
So you have no argument...got it
ah yes, let me superdash for 18 meters and slide my mouse across the room to do rapid 360 and do 140 on an entire team while in smoke
lol yeah u tryed that.
if ur saying to other people, "just adapt lol"
then do it urself when u have to and dont come in here crying. bit hypocritical dont u think?
who is crying?
The entire light playerbase who uses sword because the nerf makes it unplayable apparently
that's realy interesting , but like you I realy want to like it cause I like the idea a lot but for me it just feels off to use, hope they keep on the little buffs with it like they have been doing
they are crying because they cant abuse a clearly broken weapon anymore
"apparently" so u never used it?
I've literally used it the last few days because I wanted to how "unplayable it was" and it's fine. I dropped 18 kills with it in ranked and started laughing
you saw the notes about the sword, right?
They don't want you one shotting a light. I surprisingly can read yeah
"but light kills me just as fast with other weapons" yeah because most of lights weapons are overtuned
how they used "Lights complained about getting one tapped by a sword" (not the same words but the same message).
when other weapons can one tapped you as light too.
The hard read is crazy
18m superdash with 15 meter active hitbox + spinning around having actually a AOE hitbox. that was the problem. and thats not even the multihit problem
skill expression
If youâre getting 15 kills a round what exactly are you saying is the problem? We win rounds with less than 15 kills collectively as a team.
the sword is not the real problem dude. its how it went away.
(got nerfed)
Went away?.... brother. You selected it and are getting 15 kills a round
But it didnât go away, right? Because youâre still slaying a lobby
everyone here trying to figure out what this guy is actually complaining about xD
Is it that you have to try a little now?
what part of the "sword being nerfed is not the problem" u dont get... its the ppl complaining too mutch about everything on this game.
so your idea is to add to that?
Honestly based
my idea is to point it out man, you dont see how its so easy to get something nerfed or removed in this game?
The goal posts are currently being moved. One moment.
I've seen. The KS is dogshit because the lights got one shot by it one time
If I could get something changed there would be a lot more fun going on with the weapons.
for you maybe, but what you dont see is that other ppl might love the game as it is.
Sword was a problem that they fixed - idk why the light player base is still malding.
It's still plenty viable, people just kinda suck at using it.
We are trying to figure it out. uFall doesn't care to elaborate his anger
anger?
Youâre the one that said I could change it if I cried as hard as you.
So if I do that flame thrower will provide upward thrust and let me use it as a jet pack?
Frustrations? What word is suitable for you?
In general, The Finals is the most balanced it's ever been before. I've seen people using the widest variety of weapons more than ever before. That says something.
realtalk
you need skill for your wapons
dude its a damn game idc as much as u think i do, the things is i really liked this game before it started to drastically change every update.
So you don't care? But you care?
You care enough to join a discord and cry.
Light players when they can't default to some overpowered meta pick for the entire season anymore 
I dont lol. im just here cause im waiting on someone lol.
Does she go to a different school?
bro i play 4 day i dont no what is meta xD
Oh. Do they think youâre really cool for complaining in a forum while you wait as well?
I thought this chat was fro ppl that wants to talk about the gadgets and weapons in this game
I'm not talking about you lol
We were. And then you provided no counterargument to why sword should be buffed
oh sorry
Im going to start barking
And then starting malding...sorry..not caring
u still stuck with the sword thing, lol
Lmfaoooo
So are you lol
never got the point
Your point sucks
So it's a bad comparison, then.
I've been doing well with Minigun recently, but you'll still have plenty of moments where the ttk varies significantly, and there's no way to avoid it. It has a general recoil tendency, but shots will still be generally random.
Been using Winch once already spooled up, which does help.
but u where all in with the conversation?
uFall, dawg. You're not him.
I'm so tired of goo grenades putting one blob in a doorway or only one layer and getting shredded because of itđĽ´
Bro why is the Rank Points sooo random dafug
in one Round is 300 Points when you the 3 place and in the next round is on the 4 place 6 points dafug
"people complaining got it nerfed" I understand. But it's still strong so why is it a problem
ok?
âBro Im not mad, im waiting for my hot egirl(male) to show upâ
But competitively minded players thinking it's the greatest thing Heavy has is weird. Normally they hate anything inconsistent/unpredictable.
Jus throw it on the ground
@slim crest lol ok

They could fix some of this by having Goo Nades ignore minor elevation changes in the environment, possibly. So using it on steps would have it treat it more like a slope instead of individual steps.
Same with small stones and debris, as well. Have it just clip a little so that it doesn't make the weird diagonal, single line Goo trails.
It needs crits
just got cb01 repeater and its rly good
i use sr-84 (the sniper) a lot so this gun just fits me
CB is probably the best feeling medium gun. Two tapping a light is nice.
That could help 2x crits or 1.5x? I think 1.5 could be realy good maybe little to good but idk i don't play the gun that much
The problem is 1.5 would push it to killing lights in one hit, and thats a strict no no for embark-sama
People always say 1.2 but I havenât done the math on why
For the inconsistency of the spread, lack of range, and being projectile I think one shotting a light would be fine.
I love when good aim just isn't rewarded at all,especially on weapons that shoot BIG SLOW PROJECTILES
Big slow projectiles on these servers as well. Not allowed to hurt lights too badly tho
MGL should work like Bomb Kingâs primary and alt fire.
Paladins is great,I have never played bomb King though,I mained yag and raum
Bomb King was the best. He threw bomb minions that stuck to people, and then manually detonated them. Doing bonus damage for each additional stick.
Famas is pretty good weapons.
Some would say really good
lol i like boys
Youâre in the right place
I honestly wish it was just more accurate. It's already a projectile, there's nothing I hate more than getting gravity cubed and having my accuracy tank for no good reason. It also sucks trying to hit ziplines at mid distance thanks to it's wack spread. I'm not even sure why it has it since it can't headshot.
It bullied lights 4 seasons ago so embark is afraid to make it decent.
Should be okay now that the CB exists.
Medium needs that because they have no FQC
Mediums love QC
Do you mean CQC?
No. FQC
Do you think they are lacking in CQC? They really only lack in MQC, and im lacking a QPC right now.
uhh...
Thatâs the name of the skin
doubt, also no description
Cut embark some slack. They were busy with this weeks balance patch.
Boxing gloves as a melee combo weapon for heavy when
Is the Cerberus good at all?
I just got it, Iâm trying to make it work but I just cannot
Ok but imagine, a super speed ability for light
Where it like triples your speed but at the cost of being hard to control
Medium needs a semi auto pistol. Somethin in between the suppressed pistol for light and the mediumâs magnum.
Imagine all the cosmetics too- start with a barebones m1911 and have options for things like Kimbers, GIâs, and silly competition pistol models.
Barrel stuff everything except lights.
When youâre going after heavies use that burn damage to your advantage!
(Something something John Wick something something Combat Master)
As a light I can say I hate the cb shot gun
as a medium i can say i love the cb shot gub
Currently standing behind the famas. Tempted to try out the Fcar at some point
Best weapon in the game rn
WHO do i need to force feed ospuze to get 3 CHARGES back on the DATA RESHAPER
Honestly idk about crits but it should do at least 110 dmg, and be able to qm between shots again
FCAR is great, itâs a nice in-between of the FAMAS and the AKM
Provided you can control that initial recoil, itâs a little tough to get used to at first
Fcar has basically no recoil now so it's very easy to pick up
Itâs also got really good sights if that matters at all to you
the sights dont matter too much cause im a sucker for the looking glass
Remove Smoke grenade from light. If they want to spam thermal vision they need to have a team coordination with M or Heavy.
I just found out sword kills light faster now with two primaries and a qm. The alt's nerf removed all of it's break points and now using it actively hurts your efficiency unless you are trying to team wipe with multi hit. Maybe sword just needs a new alt.
I think heavy's charge n' slam needs a nerf. It does 100 damage on frame 1 with no end lag, and sword's alt needs to be charged up so it can do 105. They're both multi hit, so I don't see why getting elbowed should do as much damage as getting stabbed in the chest.
This sounds cool but people would complain about going against it to no end. Like the idea though, could get some extended slides and jumps from it to cross gaps
Charge definitely needs a windup. If it weren't an instant "fuck you" button it could probably go back to 130 + 50.
Honestly. Try hitting a heavy with a melee weapon ever when their shoulder alone does more damage than whatever you wasted your weapon slot on.
That's actually sick
Didn't it used to have crits and way less fall off,also it actually shot straight?
I know a lot of people don't like melee weapons (ok understandable) but so many of them are in such a bad place right now. Not because the melee weapons are bad but just because of how dominant many of the other classes short ranged weapons are. Cerberus, Double Barrel, and Minigun are all guns that just out ttk every melee weapon easily in addition to being able to deal damage from range. I would love to see something done about this in the mid season patch as they state of melee weapons will undoubtedly get worse with the reintroduction of stun gun! Please embark i love you!
It had a combo where lights got winched, meleeâd, and KS shot and it killed. Light were furious and e-mailed harada constantly about it.
Standard lights dont want to get better so they cry in the cord
Thatâs why itâll never go above 104 damage.
I hate low elo pub stomping lights
They ruin the game,they make the sandbox feel so sterile and boring
There's nothing going on in their heads
Problem with casual cashout is that it's always 3 team moshpit, so having shorter regen cooldown is VERY strong, while a defensive playstyle is a lot more luck base since 2 teams will overpower you
Being able to completely swap builds in casual gamemodes have made them less casual and more of a brainless counter picking competition
I think that's fine, since if you counter pick, others can do it too, so it's a last man standing situation, besides, not everything have "hard" counters
It's just boring and encourages people to be less skillful,people don't have to get good with a particular loadout,instead they change depending on the last thing that killed them only to lose anyway,I'm not saying it's effective,I'm saying those opponents aren't even worth fighting
It's like fighting bots
I think using counter play against specific loadouts are good , since it keeps the field changing, like if a team has a defensive playstyle, like goo, barricade, mines, etc. A medium player might use the data reshaper or pyro nades to flush out the defenders, or a light might use sonar to decide where to use their firedrill
Then if they will, they'll have to think of a way to defend using those "attack" focused loadout
Specific load outs sure that's what reserve is for,the problem is that the reserve is irrelevant and people just pull from the whole arsenal
One thing I like is being able to swap specs but that's about it
#buff reshaper
Repeater is better for close range than long range right?
Iâd say mid to long
New Gadget Idea:
Remote Stealer (medium or light)
You can now steal cashouts remotely (to a limited distance) and the time to steal depends on the distance you are stealing from if you are closer to the cashout the cashout will be stolen much quicker than normal. However when using the item there will be a visible line (like the lockbolt) that everyone can see so you cant stealth steal it
Feel like thatâd lead to a lot of cheese, like teams of 3 people separating and each taking turns doing that, or full bunker defenses on whoeverâs stealing from a distance
you would need line of sight
and the range would be like a room and a half
main use of the gadget would be to either stand on the cashout and steal in like 3.5 seconds or if theres fire or poison on it then steal it with a lil bit of cooldown
I wouldnât hate that in that case tbh
cuz i just hate it when you wipe a team but that stupid light jumps on the pyro mine and there are 10 seconds left
so you waste a gadget slot to do what you can already do but faster or better (like defib)
I mean I guess we already have smoke to clear fire though
Like if thatâs gonna be the niche use case wouldnât we just stick to smoke since you can use it for other things as well
gas
Fire clears gas, again multi use
it would be balanced because of the faster steal if you are near normal steal range
to make it more usefull outside of that case
If it gave you a faster steal then itâd be too strong again, and there would be no reason not to have it even if there isnât gas or fire
just like a defib
Yea but Iâm not sure why youâd want something just as good and annoying as defib to be added alongside it lol
i mean i dont want the timer to be like too good just a lil faster so its useful outside of hazards and hazards are cool anyway
basically a clutch tool for desprate measures
Even if itâs slightly better than just stealing outright itâd be too strong imo. Idk I donât hate the idea but definitely wanna workshop it a bit, like maybe instead of a remote gadget for stealing cashouts it could be a remote gadget for like, taking control of enemy turrets or mines or something
Steal times should be consistent. Having a super fast steal would just reward jumping in last second.
now this is even cooler
although a lil op considering if it works like the reshaper but the turrets become your own for some time
and also makes the reshaper even more useless then it already is
Ye idk it does also seem pretty busted, could balance by giving it a single charge that only affects one item and it taking a bit to actually turn that item from the enemies to your team, maybe make it so if you take any damage it cancels the item or something
Again already seeing the issue of why bother picking anything else over it if you can just steal peoples mines and shit though so maybe cancel that
Reshaper would be more versatile and efficient than it, so I think it would probably be a worse version of reshaper
I have an idea for the reshaper buff.
Make reshaped carrieables stronger than basic ones. For example give them more AOE, and make'em visually 50% bigger. I think an ability to launch a ridiculously large flameable barrel into an enemy sounds fun, but not to op.
Honestly it just needs 1 charge back
And if turret gets buffed (no longer the weakest spec in the game) reshaper gets an indirect buff aswell
Didnt reshaper get nerfed because of how opressive it is to turret specifically?
What if placeable specializations were instead returned to the users inventory (so no recharge needes)
Since they have a steeper cost to run than gadgets
I'm wondering if there is actually an advantage on using iron sight over the other unlockable sights on the repeater or does it all come down to preferences?
AK-47: THE APOCALYPTIC BEAST THATâS GOATED WITH THE SAUCE
Ayo, blud, the AK-47 is the whopper of guns, fam. Weâre talking about the GigaChad of weapons, rizzing up empires and leaving chaos in its wake. This thingâs built for pure turbulence. Throw it in a backroom or upside down on a plane, and it still fires like itâs morbinâ through time. Itâs not just a weapon; itâs a whole way of life.
Created by Mikhail Kalashnikov in 1947? Nah, itâs made by the gods to unleash total chaos. The 7.62mm round? Thatâs not a bullet, itâs a missile, a glitch that makes everything go bussinâ. Youâre out here looking like Andrew Tate, rizzing up the entire planet. The final boss? Nah, itâs the AK-47, GOATED with the sauce. Itâs like grinding in Fortnite while rizzing the whole squad in GTA 6.
Hold the AK and youâre dropped into the matrix, just vibing through glitches like a walking black hole. No sussy imposter can touch you. Itâs you and the AK, rizzing to legendary status like Kai Cenat. Each shot is like leveling up in a game with no rules.
The AK-47âs been everywhere. Itâs in movies, games, like the Keanu Reeves of guns. No strategy needed, just hold the AK and let it rizz through history. From the Cold War to today, itâs revolutionizing every battle, one final boss fight at a time.
This ainât a weapon, itâs an experience. You donât just use the AK, you become it. Youâre not human anymore, youâre the glitch, the biggest bird, rizzing up victories like a shadow wizard. So next time you hold the AK, know you're about to change history with the ultimate weapon.
đď¸
Definitely. Consistency is insanely important for every competitive game. That's why I will always be against any type of overheal/HP shield/damage buff etc.
In a perfect world not even defib would exist but at least it's somewhat balanced right now
If someone woud make yt vid of all this i woud wach this wile eaiting.
Hammer skin idea but it's an Axe
https://youtube.com/shorts/K6mi8MFPoog?si=aoLCr7NB0mfyvxWn
thay would make sense for the second hit XD
or another Idea
Gadget duplicateur đ¤ˇââď¸
what
Just shared a similar Gadget Idea (Gedget duplicateur)
It just came into my mind after seeing data reshaper and Remote stealer talk
That makes sense but what if you put yourself in a bunch of barricades
need line of sight
Yah but you could have an iron defense on the other side of the map and just steal
limited distance đ
True
Sorry didnât understand
@dapper marten what u up to?
HMM
everyone yapping about nerfing cerb but if we gonna do that nerf db too bc why am i getting one shot as a medium?
*Two shot
And no, db on light is fine. Cerberus is not because medium specifically is not supposed to have primaries that make it strong in close quarters.
2 shot for full health but i got nailed for 200 while healing and thats lowkey insane
You still had to be shot twice there, max damage for a single shot is 195.
That is still very high, but it has to be to make it worth it for the class.
i dont know then man, i was just over 200 and a light dashed in and deleted me
the fcar and akm and other guns still work in "cqc" btw
The rifles are useable in close quarters. That doesn't mean they're good at it, especially compared to the options on other classes. Shak vs. Fcar within 15 meters shak wins every time.
They could have thrown in a quick melee.
purely because the heavy has more HP, the ttks are pretty similar and the hipfire on the ARs are exceptional. so id say medium with a cerberus nerf is still decently strong in cqc. except they get infinite utility along with that kit.
wasnt close enough and im pretty sure it shows it the right side list of where you take damage
Gentlemen... lets enjoy our final days of Sledge while we can
Nightmare blunt rotation returns
This might be the most confused Iâve ever seen someone about weapon balancing
Homie you are more lost than zoro for this comm wtf are you smoking
Will there finals have arc raiders cosmetics(potentially cross game rewards)
Every medium weapon is strong. I donât understand why it matters in close quarters, that just means they suffer at range. Itâs a trade off that everyone has to make outside of the XP.
When I load in with the Deagles Im making a choice to be worse up close than the SA, but better at range. The Medium ARs are more than âusableâ up close.
riot shield needs a secondary attack rework for it to secure kills on lights or medium, because often they just run away like nothing ever happend. The secondary attack as it is, is just useless, it just moves this "carriable wall" in front of you. Add something obvious like shield bash from overwatch to prevent an attack, maybe slow down affected player and deal 5 damage like winch claw or lockbolt. The riot shield needs a rework
Iâd have to assume heâs a light player advocating for his class as they do. The cerb is really strong right now, but as Googs said it doesnât even have the fastest TTK on the class.
also heavy has rpg, charge, lock bolt and other gadgets that make it strictly better in 1v1s against mediums with assault rifles
Also because the shak kills faster across the board. If that's still not enough we can go for the minigun or sa1216.
There's also light's primo cqb weapons that went unmentioned: m11, v9s, m26 matter and of course the double barrel. The ars don't really hold a candle to any of these.
@unkempt moss I'm a medium player, mained it since season one. It matters because close range is the intended weakness of medium. This is why triple medium ran the game with model in season 4 and late season 3: extreme close range strength + gadgets designed to be weak at close range = no weakness at all.
As an aside, the deagles are also problematic and need a nerf/rework because heavy is not supposed to have range potential.
Well this was about weapons. But note how 2/3 of those gadgets are all about cqb: either only working in that range or keeping you within a set distance of the heavy.
Intended by who?
Every time I ask where embark said this no one has anything
I just want to read the interview or blog post where this was said so I can understand
i think medium is potentially problematic because the dedicated support class is dishing out unintended damage at all ranges
Yeah, we have mercy out here shitting on everything
Ze healing is not as rewarding as the hurting.
I think you are completely ignoring the skill lvl of said people while stating things like this
Tama unless youâre posting a link youâre doing way too much typing.
ignoring skill level of what?
hitting shots on a hitscan rifle? its not that challenging
This is the case from silver to diamond. I havenât played in bronze, but I have played against rubies and is still true for them
Thereâs a difference between relying on hit scan to hit shots at distance and a skilled player hitting shots at range that theyâve taken time to learn recoil patterns to hit those shots
Id say the Medium is by far the strongest class... Lights excel at staying alive out of reach of other classes and either chip at the enemies from afar or deal huge burst damage to a single target... Heavy carries breaching tools and utility stuff (and also MASSIVELY reduces team damage output)... while the Medium is the class that does most of the work by continuosly dealing damage and getting people back to fight...
I believe this is how the game should work (just my opinion tho... im not Embark) and I dont see ANY reason why every class shouldnt have long, mid AND close range weapon at their disposal... The ONLY thing that I believe completely destroys this system is Dematerializer on Medium... it is one of the strongest breaching tools and because of it Mediums are now completely self sufficient...
Nah it applies to everyone especially when there are people complaining about long range dmg but when they shoot the weapon they add recoil to the gun that was never there before đ

Whether you can accept the fact or not is on you but itâs a truth
i dont even know what you are saying
I donât understand what youâre saying
Hit scan only carries so far
pretty much this
Hit scan will help hit shots yes, but as the target gets farther away the hit scan will not help as much due to recoil patterns and the hit scan hit box getting smaller as the get farther away
bro
do you know what "Hit scan" is?
Do I have to make a Microsoft paint drawing smh
im gonna have a stroke talking to you about this anymore, so just imagine me nodding and moving on
tbf I would LOVE to see it
hold up... this is gonna be some cool ass shit
I think heâs saying that recoil makes you miss shots at range.
So bad players will miss shots at range.
I gotchu gimme a lil bit at work rn
well... duh... but I wanna see how the fact that most weapons use "Hit scan" instead of actual projectiles fit into this narative
In a simplified version sort of but thatâs not the whole thing
Youâre doing better than I am then
My question is what is this refuting?
Im so lost in the sauce at this point
my whole point was saying nerfing the cerberus doesnt make medium magically bad at close range. idk how we got to strokeposting
So am I... but I wanna see that Paint art
Thank god I moved to playing dagger and riot shield
2024 ahh brainrot
So heâs saying recoil makes bad players miss, and good players can hit because they know recoil patterns?
i mean... you are the one who will get fucked by the stun gun as well
Ye I think so...
I know đĽ˛
Hopefully the stun gun is actually pretty interesting, it will probably still be bad for melee but I have high hopes.
I got dragged in to this hitscan thing and I lost consciousness
im fairly certain that the day stungun drops... half of the melee players will vanish
Please, just provide a link so I can read what Embark has to say about it. The amount of typing is scaring me that itâs just a larp the green names do.
its already somewhat hard to close distance to gun wielding mediums and lights... imagine trying that while there is a HARD counter against melee gameplay
you will take your LowEffortEffortPost and like it
Please donât LEEP at me, NamaTama-sama
I'm sure the stun gun won't be THAT bad.
There is no such link as far as I know, but it's just a game design thing. Medium is the designated support, it should be vulnerable to pushes and dives. This can be observed in how heal beam/defib crumble under pressure without something to prop them up, like a teammate or overpowered shotgun. The game has always had problems with medium weapons giving them strength in this area.
i mean... it WAS that bad
I don't know what leep means.
That's why they reworked it though
Embark has never said this is their design philosophy?
i have no idea what they created but it will either be completely useless or it will be a hard counter against melee... there are no other options
I actually never experienced the stun gun, I stopped playing before it was added and only recently started playing again.
it was in the game from beta
Itâs good for farming the stop the steal contracts.
guys should i get duel akimbos or cerberus
really? I don't remember it
Do you want fun or win?
both
e definitely... I have played beta, then nothing and we started again this season...
Cerb
ok thx
I mean... cerberus is quite fun imho
a friend of mine said cerberus is trash
It is, but itâs not as cool as the Akimbo
I just realized something
he said the magazines were tiny
eh... I struggle to use those... you gotta "ADS" with them and I really dont like that
Fast reload, and you only need three shots
Use them how you use the Pike or LH1 and youâre good.
it depends... it shreds Lights... yes... but other than that it is rather average easy to hit with gun, that is all about running around your target and blasting
i dunno... Pike seems glorious... I hate the fact that instead of actual sights you aim with the crosshair at range
ohhh ok thx a bunch
is zipline better than jump pad?
expect to unload A LOT of shells into every single target... unless you get into kissing distance
depends.. I mostly play GL so I use jump pad... but zipline has defo its uses....
Overall probably not. But I prefer zip
@round sonnet yo... where the pictoor
He was EpihanyPosting a moment ago
actually.... now i realise... he probably cant post pictures yet
What rank do you need to be?
cuz he has no role
i think orange?
yes
Should be couple a handsome cats
one looks like it needs to put a jacket on
I think thatâs why Dave is taking his off. To give to Garfield
thank you dave. it will shield him from the cqc options
I am at work rn himie, will send but also realized something while swapping from one disc to another
What did you realize?
Same kinda argument still applies, but was arguing with the wrong people
Still gonna send the paint drawing tho
My belief was Medium was supposed to be the class everyone started on, and the other two were more specialized.
What do you mean wrong peopleâŚ
You know exactly what I mean
RacismâŚ
đŚ
Itâs because Iâm on blue team and you guys all pick on us.
i personally dont want to see the image if that helps
I mean it is described in game as specializing in healing, support, and midrange combat.
No im on the blue team
đ§˘
I doesnât thanks tho
The image is purely for zapper now
you are going to see it... and you are going to appreciate its artistic and educational value đ
Iâd replace the r with a u and artistic if I were you đ
It does specialize in that. The cerb is just somewhat strong right now. I donât really think itâs that bad, but Iâm also not some weak ass light or medium players discord canceling my way in to buffs
i dunno about you... but "Specialising in..." to me doesnt sound "Incapable of..."
The model was a midrange gun and you guys got any about that on medium. You know how I imagine green names talking? Remember the king of the gungan city on Naboo. How he speaks with cheeks?
Jowl Posting
no embedd for you
Meesa tink medium should only heallll
gotta have red name to do that đ
Thatâs it
I gotcha bud
Ty sir
Mf think because they spent a lot of time in the hive mind that their opinion flys in wepsNgadg
These are the streets, cuh. Weâre a bunch of alley cats in here shit posting and hating each other.
Cerberus is top one on medium. And model has range for a shotgun, but still isn't a midrange weapon really. It shredded way too hard up close and is in a good position now.
@lusty raven it's not. But it should come at a very high cost and not be tied to the primary weapon. This is actually the purpose of turret and dematerialized: giving up support for improved close combat potential. Turret sucks at it but that's its own problem.
i seriously dont think that the Cerberus is some kind of be all end all weapon that ascends the Medium into some kind of untouchable being
It's not as bad as it could be for a number of reasons. It lacks the range and sustain of old model, and medium's support tools were heavily nerfed to try and justify medium have the weapons that it does. But the underlying synergy is so strong that it is still a problem.
sure... it is a great weapon if you play aggresive support, blasting your way towards your fallen teammates... but i dont see a problem just because it is on par with other close range weapons
And also the major undercutting of medium's class identity that makes it so fucking boring now.
medium i think is just built to be boring. the only time it was fun to me was running demat jump pad.
had actual play making ability
Medium has great guns, Exceptional specs and below average gadgets... I dont see why it is such a problem picking dedicated close range weapon instead of basic AR
try GL... is super fun
sadly there are no more funny little cheeses you could use while playing it... but hey it got buffed and feels extra solid even without them
GL, demat, gas mines, explo mines
I would literally die of boredom if I had to play a single round with AKM đ
Drop mines into cash out room and shoot gl round at mines under enemy feet
doesnt work now... it deals maybe 50 damage? used to be quite strong and you could easily decimate multiple people with some pocket mine, but apparently it was too strong and had to be nerfed đŚ
the only mine you can use like this is gas mine...
Gonna cry
which is ALSO the only viable way to use gas mine... as it will NEVER explode on its own
It used to be a mid range weapon and you greeners jowl posted in to boring
back in beta the mines were super deadly... you could throw it above the doorframe and it would explode anyone whod run through... no chance to see it, you had to listen to the beeps
Youâre doing the undercutting. Healbeaming isnt an identity.
I personally think that it is a good thing, they scaled them down a bit, but ye... for the GL gamplay I would love a different gadget... maybe a powder can or something that can be blown up to deal extra damage
Below average gadgets my ass, jump pad, zip line, defib. The only medium unique gadget that isn't best in slot is data reshaper
Greeners just cry until the game has become so sterile that the only fun thing left is the heavy class
I mean... compared to Heavy, who has stuff like dome...
those are all better than dome
Compared to medium, has has defib
i dunno... defib is nice and all... but I simply dont see defib as a necessity on Medium... sure I use it, but only because there is nothing else I can take
Support is an identity that heal beam is a part of. That medium has received no net gain of gadgets since SEASON ONE is a massive problem I agree. Cerberus being nerfed to make way for a billion new support tools would be a godsend.
like what for example?
What do you want added
Nah the explosive mine on propane tank was the greatest in the world
agreed that was delicious
Any unique interactions in the game are removed.
especially if you carried it and random enemy Light bumped into you in the doorframe
whole block went down in instant đ
GooFO and a ton of Goo tech. Kickflip
Oh it was great, I canât remember if it was intentional or a a bug but mines used to stick to peopleâŚâŚ you get where this is going
Something that reduces cool downs on teammates within range would be nice. Something to increase speed maybe? I don't really know, it's not my job to be embark's ideas guy. Just something new. More than literally two support gadgets on the support class please.
Yeah we need more defib spam. You really are a medium player
Iâm starting to like this guy
I like the vanishing bomb... that to me is a peak support tool... but for some reason it landed on Light instead of Medium
Defibs without model/Cerberus were completely fine. During season two after the fcar nerf triple medium was a throw pick, because people would just push into defib chains and shred you.
is Reshape a support tool? đ¤
No lol.
Defib too
Neither is dematerializer.
Stops you from getting blown up by mines, turrets, crushes barricades.
giving off angles through the walls and opening entry points for your teammates isnt support?
No
ah ok ty
No. Heâs a dumb ass greener. He only shoot and defib like a good boy
Destroying enemy gadgets is an offensive use. Would shooting these things with your gun count as support?
I personally dont buy the whole "Medium is a support class" narative, mainly because Medium is objectively the strongest combat class... Light has great guns but is very squishy to stay in combat and Heavy has subpar equipment and is EXTREMELY prone to outplays, because of how sluggish it is...
Support is just one of many Medium playstyles...
No, because they set off the gas and pyro mines.
You are supporting your team so yea
Stopping a dome shield or grenade from coming in.
Also deleting barricades
Now I know why you guys are like this. You have a one dimensional view of how things work.
Uh support mean life go up
APS
Me use heal gun, me good boy right big Steve
Good boy, lemilly. Remember to defib me when I run straight in to oncoming fire, but not before I get my complaint post off in the discord about minigun
I will member Steven I will member
oh boi the minigun... it now feels much better after the accuracy boost
whats the argument for keeping Iframes on defib btw?
still noone plays it bcs of how FUKEN HARD it is to be viable... but for sum fun quickplays its top tier fun
oh yes definitely this!!! I LOATHE that shit
Nah, run it in ranked. It rips people up.
i dunno... people we play against in ranked already have braincells...
Well, you see without it people required thought. We donât want our players to think just buy skin and w key
iframes on defib is the worst thing about defib atm
really?
Just let me googun trophies and the shitters can keep their crutch
people already have plenty time to get ready for rez thanks to the pov you get while rezing and MASSIVE bar that tells you exactly when are you going to respawn
why do I have to take 200+ damage before I can fight back against someone who is getting rezd 2m away from me
i just always found the iframes more problematic than people having access to their gadgets immediately
How do you take damage ??
Bullets if I had to manage a guess
when someone defibs you, you have like a second to deal damage before your invincibility ends
When someone gets defibbed why would you stand infront of them
and since you get POV while still dead and you exactly when you spawn, you just aim towards the enemy and hold the left mouse button to get that dirty damage off
well you cant... because iframes... normally you would pummel that lil shit back to hell as soon as they rez
You gotta watch his buddy who has a free hand during the rez as well.
Yeah but ive never really had a PROBLEM with it like you said, i always kill tnem
Youâre really good at this game though
its also very easy to just move away from the area and come back w Demat
Oh youâre a medium player. That tracks
or other movements etc
I was wondering why you were defending it
the intended use of defib is to free you hands to fight back when your teammate is getting revived... except people abuse this to jump into the fray... rez someone and then split, because iframes allow you to dash or empty your mag into closest person before they can do anything
You almost got me, little fella.
well they dont move from the area, if youâre a good tracker youâll defib below you, then defib above the rez
not that hard ive done it before
so is there an argument for the iframes being a positive thing or just "deal with it" is what im told
What
Well itâs definitely a bummer for us for sure, but i dont think its a problem
Many other things they can focus on like bug fixes where i cant shoot or deploy gadgets
They could focus on both, it being different people.
im not saying thats the only problem with this game. i just never understood the design philosophy around it
i meant demat not defib
Right, as a medium player your mind focuses on defib. I get it.
You know embark isnt just a single person working out of their basement, I know it can seem like it.
Thereâs so many things that happen in the game that are completely ridiculous designs that i just forger once i get offline
i mean yeah
but this game has alot of areas just like that defib problem
They have some singular jackass working on balance. And then im sure thereâs a few people on bugs, then a small army working on skins.
today we managed first session in like 3 weeks... where not a single one of us crashed 𼳠đ
so i kinda just dismissed it as a big problem, because as we can see they have had this since like s3 and they arent planning on changingđ˘đ
we usually rack 3-5 crashes per evening... this time absolutely nothing đŞ
This is. Absolutely AmazingđĽł
day 4 of asking for a lava luster minigun arn and cerb
dunno if it was random occurence or if they actually fixed something... dunno time will tell
Have you ever gotten like a connection error or crash & they just delete your rs
no its always CTD
and thankfully you can reconnect to tournament... the quick cash is worse tho...
Yeah but sometimes when i reconnect we lose by the time im back, And usually if you play good enough but still lose youâll gain rs, but thats not possible if i dc before the game
sad
very
Would like accuracy for sure. And maybe a little more before the dmg dropoff Starts, not using richt click it's crazy inacurate for taking that long to shoot (for me at least)
Bring back the sword!!!
Sadly people are too butt hurt about it for thst to happen
Best medium weapon for all ranges?
famas or fcar
is there a bigger self report than begging for sword buffs and then pretending you still get 17 gorillion kills
What're you on about
theres never a reason to revert the sword, just people complaining about it
You know what Iâm on about, mate
Naw
There is though. It's completely unviable in competitive play unless you're a God with it. You can still pub stomp newbies with it because they don't know how to counter it. But in higher skill brackets people obviously know how to counter it. And the decreased DPS makes it much more difficult to catch genuinely good players.
its dps is fine, you just cant stand still or abuse 3 dashes to kill a mini gun user?
How is using your specialization abusing? Heavy and mediums aren't even the problem for sword in its current state. The decreased damage of the lunge means you really need to hit every QM with lunge but it's possible
The problem is fighting lights. A sword light generally has to use 1-2 dashes to hit one, and the opposing light likely has either dash or grapple, and a ranged weapon.
Now opposing lights can out dash you since you have to be the aggressor, and just kill you. It's very difficult to line up a second lunge, or regular attack against a light thst now knows you're already there
So those people took the time to be really good and can now play the weapon in ranked?
They could always use the weapon in ranked? Don't understand your "can now play".
You said itâs completely unviable UNLESS YOURE A GOD WITH IT
So it sounds like itâs time to hit grind
It's unviable yeah. You really do have to be a God with it.
Great insight. Perhaps come back with more nuanced takes.
Well thats what Iâm told any time heavy stuff is nerfed.
Sorry to hear that about your personal experiences
I play as a sledge heavy basically nonstop since s3.
Arenât you posting about your personal experiences of being dogshit with the sword?
Can't say I ever said I was dog shit. What are you so angry for?
You said you arenât a god.
I guess there's only being God or dog water with weapons in this game. Thanks for letting me know.
Because I don't like to see fun and unique weapons being gutted
Itâs definitely not gutted. My sword friend is fine with it. Tell me about your personal experiences now.
My sword friend said itâs basically the same and just shitters are mad.
That's crazy
He must be a god
Sure man. If you think so.
You think so to since he uses it in ranked
I don't know. You can still use it in ranked and not be a god.
Oh. So what was your complaint then?
Haha OK man. You obviously don't care
I must have misunderstood. My bad.
you guys wanna sword fight đ
Itâs so bad now weâd both lose.
wanna have a healing beam fight then?
That could be fun
New weapon idea, the frying pan shield bonker đł .!
It shoots eggs when you right click
And if it hits fire it gets fried
does the ak or scar have higher dps?
Unemployment
I have a friend who think that mediums melee weapons are some of the weakest in the game
Particularly the riot shield
Yet I think all the melee weapons are balanced in their own way (with the only possible exception being the sword)
Thoughts?
Sword is fine, the spear and dual blades probably need the most help.
Dual Blades suffers because of the class itâs on. Should be a light weapon tbh.
Shoot give all melee weapons a purpose atp (not you sledge). Spear, Dual Blades, Riot Shield, Dagger, and Sword now are generally weapons you are NOT happy to see your teammates using! Please make these fit better, whether that means nerfing the guns that just outperform melee weapons in cqb (cerb, minigun, double barrel) or buffing the melee weapons something needs to happen. ESPECIALLY before stun gun comes back and neuters all melee users
They are, light has movement (although rn both their melees are in a horrible state), heavy has winch and health, but medium doesn't have anything
Medium has no gap closing so you can literally just avoid them to counter them
They broke spear spin again.
this in interesting
My bud says the riot shield needs the most help
More lunge and hitbox fixes is what he wants
hitbox fixes i can agree with
hitbox fixes as in, bullets won't be blocked even when theres no shield in front of em
I think they should give lh1 the scout optic so it can also play more like a dmr
I feel the middle should get a SMG
Fuck what did they do
It'll randomly no reg.
I'm pretty biased, but I really feel like light is limited a lot by the amount of creativity you are allowed with it's specs and gadgets. Cloak is cool and unique, but other than that all light has is movement from it's specs, and medium does that just as well with jump pad and zip line. A huge part of where this game's creativity comes from is making use of the physics, but the only item light has that can manipulate the environment well is the gravity vortex, which has close to no use cases otherwise. The only realistic way light can mess with things is through thermal bore and breach charges (worse versions of demat) or goo grenades, which can be used by everyone. I know light is supposed to be the mobility class and that's it, but it would be cool to have that mobility without trading all of the room for creativity that medium gets despite already having jump pads and zipline.
hasn't that been a thing since it came out
I think itâs a thing with all melee tbh. Iâve watched sledge just right click on top of someone and miss so many times itâs doesnât even phase me anymore. Just a consequence of choosing melee in the finals.
It was mostly fixed, but this most recnent patch has caused this to happen more often.
I think we need to start whining like the sword users constantly, let's try it with mgl or something, or we could do a random ass gadget. You MUST buff explosive mines to one shot lights, you only won't do it because sword users complained about stepping on them and then they got boo-boos đ¤Ź
Best part is you don't really need to provide any reasoning. You can just say something stupid and then we hive mind around it
the MGL is the hardest shit ive ever played in finals and I am a GL main... Ive seen some people defending it here, but I simply cant seem to grasp how this weapon could ever be competitive in its current state...
Maybe they could introduce different grenade options for GLs? Something like the optics on rifles maybe?
Medium movement is macro, light movement is micro and biased around 1v1s. Light in fact just ignores the physics part of the game for the most part due to the movement
there have been talks about an mgl rework, don't know when but its in the air
I would LOVE a functional grenade launcher on Heavy
No need for every weapon to be meta ngl. Some things can just be gimmicks
cuz rn imma super struggling with playing Heavy bcs of its weapons
whys that, shak is pretty good
It works great if the opponent isn't on a higher elevation
I agree, but still I love the CL-40 gameplay and would love another grenade launcher I could play
that is the greatest disadvantage of GLs... firing into higher elevation
The MGL require you to aim at walls or sealings instead of the floor (most time)
yes I ve tried it... but its ultra hard to use effectively... it works at some places and only if the enemy team stays hunkered down and immobile
It having downside and trades for aoe damage is very worth it, it could 2 shot lights if aimed right as well
Mgl with explode on hit dynamics would be op
not really... it deals solid damage and you CAN outshoot enemies, but you are playing a super slow class, that cannot disengage from the fight effectively to reload or heal... Heavy works best with gimmicks like sledge
This has worked like that since forever
CL can and will 2 shot lights as well
rn id say that CL is the most effective medium weapon against lights
well even so being a slow class, you just have to position and have map knowledge, my loadout rn is CNS (i just prefer the movement speed) shak, rpg, pyro mines, and dome shield, out in the open im kinda struggling but i like the high damage i can do
thats the tradoff i take, but i can wipe entire teams by myself if i sweat a bit ya know
But mgl is on heavy, and heavy doesn't have another aoe weapon
R P G
I admit that its not exactly bad... but that works only against dumb teams that just engage you head on... one firegrenade, one Light flank and your dps doesnt really matter
It's a one use item
ye... sadly
shak is especailly good against light if you can aim well, and most people don't run pyro nades that often
RPG is a tool to breach at range (suspended structures for example)... defo not a weapon (even though you technically can fire it at someone to deal some measly damage)
My main wish is for mgl to break those balloon with barrels in them that hang around the arena
Also give cl-40 and mgl the ability to one shot opponents in the air
No
but i understand, sometimes a weapon just isn't for someone, i feel the same about some of the meta weapons like, well some of the past meta weapons like lh1 and pike
Yes
No one likes oneshots
Airshots are so hard in this game, you should be rewarded for that
nah... its not needed... the weakness of GLs is to be weak against attacks from above and that I think is more than fair
Ok hit an airshot and tell me how much you'll be doing that
Hell, hit an airshot on the target smarties in the practice range
Hitting it is the reward itself
Not enough
Just because it's hard to achieve doesn't mean it should give the player a one-sided advantage
mini gun buff pls
( it's a joke obv )
it doesn't need another buff
it got a buff ?
Less spread
yeah recently, it was... uhh what was it i can't remember off the top my head that yes tighter spread
by like 10% was it?
lol. okay didnt know that
What's up with the spec progression bias? All of the light specs have 3 rare progression rewards and one uncommon. Demat has one rare, two epics, and one legendary. Light is the only class that doesn't get a single epic reward from specs, and even when it comes to gadgets, data reshaper gets two epic rewards and thermal vision only has one. They did light dirty with these.
The ONLY specs that don't have any epic rewards are evasive dash, grappling hook, cloaking device, and winch claw.
Two of light's specs are actually the only ones in the game that have rewards worse than rare. Nothing else has any uncommon rewards, but two of light's three specs do.
tf2 loose cannon when
everyone brings up tf2 but i never know wtf they are talking about bro đĽ
Its impossible to make everything ranked viable
I doubt there have ever been more than 2 weapons being ranked viable at the same time for any given class, if even that
Miniscule differences in power/ease of use get amplified tenfold in ranked, you cannot possibly get multiple weapons that close
Maybe some very different use cases like shotgun vs long range
But thats pretty much it
Mgl has a steep learning curve, but its really fun if you can get down with it
my disappointment is immeasurable and my day is ruined
never played it, never seen it, only hear about it
Its much easier (and imo more important) to balance for casual
u're missing out, game's funny af
(Hope you dont mind me throwing myself on that)
Id just much rather have a 2nd heavy grenade launcher that can then be balanced and messed with, than trying to make mgl something its not, potentially turn it busted or useless, while invalidating the 1 thing that makes it interesting
gib heby tf2 loose cannon
Would probably be fun
Problem is, it wouldnt be a "standart launcher", so people that got turned off by mgls weirdness also wouldnt like this, leaving a potential niche unfullfilled
And it might have balancing problems since it likely would need to 1-shot lights
lights have enough mobility to be hard targets, and they could potentially dash/grapple out after being hit by impact to avoid getting double donked idk
i have no clue how to balance it i just think it's worth considering cuz it's one of the coolest video game launcher design imo
@indigo nexus I mean the spread increase the farther the bullets goes,it's that simple
so, curved bullet paths? never seen anything like that in an fps, but it could work. How would that be visually represented via dispersion reticules I wonder...
I see ur point that doesn't happen unless it's a projectile either it's accurate or it's not,maybe just reduce damage a lot after a certain distance
if any ranged gun-like weapon actually had perfect hipfire I think I'd use it all the time, would be so nice
tracking dart is 10x easier to aim than any gun is because of it
Define "Ranked Viable", are we talking anybody can pick it up and see success or are we talking it wins games in good hands because with enough time and effort almost every gun is ranked viable with few exceptions
Escape From Tarkov makes you zero your own scope for vertical bullet path but makes the horizontal path 0
obviously yeah, but i think a launcher with cookable nades would fit the finals, no need for extra damage on "double donk"
just make it a launcher that can more accurately spam, but with more setup time due to having to cook the nades, and one that also rewards pin point accuracy with impact dmg + explosion
Whats better atm for heavy Lewis gun or M60?
Akimbo
M60
i disagree
mp5, arn, matter, lh1, sh1900 are competitive in ranked
mp5 stands out above the rest
if the mp5 really needs a nerf, sure they can mess with damage per bullet, but that may not be necessary; they can also mess with the RPM
the 93r can also be brought into the ranked meta with some adjustments: lower damage per bullet from 26 to 24, and reduce the burst delay from 0,275 to 0,21
which would give the following TTK times
Body:
Light: 0,66s (current 0,52s)
Medium: 1,05s (current 1,19s)
Heavy: 1,44s (current 1,64s)
Head:
Light: 0,39 (current 0,40s)
Medium: 0,66s (current 0,79s)
Heavy: 0,99s (current 0,91s)
body light TTK may increase (would 3 burst to the body instead of 2 bursting, but with these changes if you hit a single headshot in 2 bursts you can kill a light in 0,43s, valuing skill expression)
other TTK values seem reasonable enough with these changes in my opinion.
Is there a website for comparing weapon stats like that?
Ty!
Like the screenshot I posted? No, itâs just a script of mine (can provide source if you like, Iâm not making a distributable until itâs all finished)
looks like the link above doesnât account for velocity, inaccuracy, mixed hit locations, quick melees etc
I donât think itâs doing the damage falloff right either, itâs doing some smooth interpolation for the ttk where you should be able to see discrete steps when the stk changes.
Donât know how they got that wrong, must have forgotten a max() somewhere
Iâd like the source, if possible
DM'd
using dagger in it's current state gives me pain :c
just upgrade the tickrate on the dawg ass servers lol
Most nerfed weapon in the game btw
I didn't know that it was the most nerfed lmao. I feel like it's the biggest weapon that relies on the stability of the servers, for both the user and the rest of the lobby. And instead of addressing the issue that is the servers embark is fine with just throwing bandaids on things and praying it works out. They want to hold Esports tournaments btw
Yeah they aren't fans of fixing issues
So true king
Almost the 1 year anniversary of 10m glitch trap
And it's been reported as known by the devs for almost 6
6 seasons of being shot around corners and facestabs
Yea that's pretty normal, goo fucks up it's hit registration
Was expecting some shit like spin cancel not working or something
So Guys how we Feeling about a New Melee for Medium Brass Knuckles left click fast attacks right click Haymaker doesmax health % damage to anything amount is different for each Classes and rewards you with a bone crunching sound when you kill soemone with a Crit
#âĄâthe-finals-chat message @olive viper perhaps take a look
not a fan of violent gifs really
@restive plover
Deadass thought this was a joke at first đĽ
What itâs reallll?????
So you get to watch and do almost nothing?
Cashout steals are going to be so annoying
Triple light team, last seconds of cashout, everyone nullified free steal
glitch grenade and nullifier keeps the confirming a cashout pretty simple like before, but it doesnt just instantly shit on melee from the sound of it which is nice
Yeah it might actually be a unintentional buff to something like the dagger
Can turn a 1v2 into a 1v1
theres still gonna be floods of people begging for sword buffs still probably
depends on how long youre thrown into the "phased" state but that sounds like it could be sick for light melee to be able create 1v1s like that
Didnt even think of this. But a forced duel is pretty nice
I think they said about 4 seconds
roughly
yeah sounds good, seems like it could be a healthy change for stun
They should have just made the stun gun into a people data reshaper
Momentarily make them a flower pot
love this... Melee still lives gentlemen đŞ
Phase spec for light when?!? đ
spear is a very cool weapon, just wish the spin attack didnât take a million years to hit someone
this is funny as shit
Hell, I would be happy if the spin even registered hitting someone half the time
real, and i thought they fixed that
It feels like spin doesnât hit multiple people
i think its more like the an orbit rather than a full aoe so you can just miss people because the spear doesnt hit them
Im not even complaining about the orbit, but even still I have soooo many clips of the spearhead just fazing through someone dealing no damags
I want to use this on allies / myself, that would be interesting utility.
GOOD
it would be nice utility to use for saving a medgun medium when he is being dived
these newgens vro
yo, that would be dope
Tf2 overrated
Greener with the bad take, who would have guessed lmayo
They fixed 1 of the no regs
Emphasis on 1
My mom just kicked me out of the house for eating her $300 grocery order in one sitting. Im off the finals for a bit, guys.
Even embark agreed. It's not even a stun gun anymore. It's a ctrl+ f4 gun đŤ
I like the name change
is it me or arn is kinda ass
yeah no way it lasts for that long
I like this concept a lot. This seems to prevent it from being a melee counter/free kill generator, while preserving its ability to cancel steals. Cant wait to try it out
Average heavy main activities
(I meant light main,they main heavy in real life)
Rob I think was the one that said it, it lasts for like 4.5-5 seconds
gotta ragebait the tf2 enjoyers sometimes ya know
Me when I get hit by nullifier
they added any new gadgets or weapons yet?
None since S6 dropped
None since s6
Hi
It will give me a free reposition and the light will be doomed
ARN needs a damage buff
New stungun gonna be broken if the video is true
Takes a lot of calories to support the brain it takes to play heavy.
True
It'll prevent past second steals but that's all
Not rlly you stun someone that an instant 2v3
it would have other uses you can essentially remove one of the players froma fight for acouple seconds
That legit broken and old stungun was fine
5 sc in a fight is all it take to wipe a team that insane
i wouldnt say its broken and the thing about stungun it wasnt a super op gadget it was just super annoying and unfun to play against as its essentially a free kill for a light
def very good thou
Triple light will be annoying but they're still only lights
Giving ur team a free 2v3 is broken
You always stun the heavy and that a 2v3 without any shield or utile
True
It would mean standard team lineups would be pointless
And not beeing able to shoot is way more frustrating than just beeing slow
yes but still people could easily counter it if your pushing into fights that hard than your doing something wrong anyways
More triple medium,triple heavy and HHM teams will be seen now
No because you can just get jumped on and then you need to fight
I run with a HHM team so I will be less effected by it
your underthinking it
Less is not nothing,there will still be an effect
your only thinking about the rare scenario where you get jumped instantly by a enemy team without knowing that they are about to jump you
Me or him
Because that how HML work you jump into people with glitch, or even use tp to get the surprise
HML will be pointless for sure
No it would still be the best comp
A lot of triple lights and medium with two lights will be seen
That just gonna be which light is better at using stun
And ranked is not a good vision of the meta Always have been a fiesta of everything
You could play anything and still win 90% of the ranked tbf that more about good team vs good team. You can't rlly run triple light is the people you play against are very good
Triple mediums probably mid tier now,used to be the best but now you can just stun them out of reality when they defib and get 2 free kills
I rejoice in mediums suffering,they've been at the top for far too long
It's just a shame heavy isn't the one to knock mediums down a peg
Contestant rodeo: light players can jump onto their heavy teammates. They can fire while on their teammateâs back.
I need this
Triple medium have never been the best, and Always far from it
I never lose when I mindlessly defib and heal chain
I outlast all fights and get last second steals every time
And like I said ranked is not a good point of view for meta
You could play anything and win everything
I prefer to play heavy but riot shield and cl40 stacking is extremely funny to do on occasion
The meta is designed by the top .0001% you should listen to him drywall.
And I'd be throwing If I didn't mindlessly run defib
The bottom 99% donât matter.
That not what I said, I am just saying it's not because many people do something that it's good
Fuck the meta I play for fun not for victory
Thatâs why you donât matter. Youâre not a top 500 player so kick rocks.
Never post again
Again read what I said before beeing sarcastic
Only a quarter of all ruby players actually belong there,the rest were either boosted or are alt accounts of talented players to gatekeep and a few cheaters
We are talking without insulting and you come here to do that
That's how it is in the states at least
The truth is a triple stack of mediums running defib, if they arenât absolute morons, crushes the bottom 99%. Thats what drywall is saying.
So what determines the meta?
Are you saying we should care what tournament players are doing?
Meta is what's the best of the best
Whatever people don't complain about that never gets nerfed,and mainly boring automatics,no goofy gun will ever be meta
Yes and no I think on a game like the finals it's hard to define it and be sure because of the state of the game and lack of player
If we had more player, we would have more insanely talented player and be able to have a better view of what the best
Yeah, I think thatâs the worst way to go about determining whatâs meta. The competitive scene is so unimportant, and represents the least important subset of players.
That why I said yes and no
So yeah anyway the % of player in tournament is so small and they are not agreeing to the same thing so the meta is hard to define imo
But I rlly think from my perspective that triple medium is not the best but the easiest to play by far
Ranked is where happiness goes to die,past silver there's no real strategy,no build variety,everyone is the exact same,and they act the exact same
There is actually a lot of variety
Easiest is best,why go the skilled route,why strategize when you can just beat everyone with attrition
The few are not the rule,they're the exception.
sonar is the best for light
Anything that scans is really good,honestly I like running tracking dart with sonar with the matter and cloak and breach charges,it's great
All are seen
I usually judge whatâs meta based on whatâs effective at the most levels with the least amount of effort.
Because that shows what the largest group of people will be playing in general. You can separate it if you want and have casual, ranked, tournament, 10u, 12u, or however and talk with more nuance that way.
But I think wt/ranked represents the largest player base in the game and is really only the only âmetaâ that matters. Really the only thing that I would say is best in slot is the defib as it permeates every single rank from bronze to ruby, and is present in the highest level of competition.
Iâve always advocated against the balancing for the highest level of play in games like this because it doesnât matter whatâs strong to the highest level of play. They will use it regardless of what it is. If tomorrow Embark made grapple sword insane then the highest level would adopt that because thatâs what they need to do.
The 99.999% of players arenât coordinated, skilled, or dedicated enough to worry about fractions of a fraction of an advantage that certain things give you. Thats why my group and I can run like flame thrower, CL40, spear with some dogass meme build and still climb very easily.
Nerf the CB's fire rate.
Nerf Cerberus damage.
Nerf CL back to where it was.
Nerf defib:
- Either limit it's pick rate per team to prevent 3x Medium defibs or lower the defib health regain for Medium as a deterent.
Buff Riot Shield or change it's mechanics.
Buff dual blades, or change their mechanics.
Bring back KS and other animation cancels for specializations.
Add a grenade indicator.
Put glitch mines on Light or Heavy and nerf them. Maybe have their do a burst of glitch, not a consistent one.
Overall, I believe this game is suffering from Medium's current style. It is designed to be able to do basically everything combat-wise, which is ridiculous. You want to snipe? Medium can do it. You want to melee? Medium can do it. You want to use a shotgun at close quarters? Medium can do it.
I understand that Medium is meant to be a Jack of all trades kind of deal, but it should be capable at most, but a master at nothing in specific. Instead, it's a must-have for sweats who want to optimize everything, and they get the best of both worlds because of how Medium currently it.
Medium can perform support duties:
- Healing
- Defib
- Mines
- Turrets
Medium can perform movement duties:
- Zipline
- Jump Pad
- Demat
Medium can perform combat effectively and indepedently with it's variety of weapons.
- You can have 1 person for long range.
- 1 for close.
- 1 for mid.
Medium is the problem in this game because it has essentially nill drawbacks, BESIDES area destruction... which can now just be substituted with expo canisters and grenades. Change how Medium works, stop freaking out about Light and Heavy being too strong, they both have very noticable weaknesses, while Medium really doesn't (other than destruction). It's infuriating seeing the 3x Medium meta, and it's even more unfun to play against. You made 3 classes for a reason, make them all a viable choice, preferably being LMH instead of a 3x of ANY CLASS.
Also, criticism is welcome.
So the Nullifier is likely to commonly result in two outcomes:
A. The team that lands the Nullifier gets to several seconds of 3v2, and the third player is a free kill after that.
B. The 3v2 leaves the team that Nullified low enough that the one that got nullified gets a free cleanup.
Cl40 is fine,if anything it's underpowered (only due to shitty hitreg)
Just want to say that yall may see a lot of negativity in these chats, but I can say for sure that so many of us love this game so much embark and thatâs where our passion for game balance stems from. Keep up the good work we love you and I am so excited for the midseason patch!
Bind k explode yourself
Wtf are you on about, your saying looking at the players that don't care about anything but winning and who apparently only use what's best with no diversity is a bad place to look at when trying to decide what the best weapon is????
You're so real for this
I pray for outcome B to be the situation I am delivering constantly
This will never happen if I am with even one random,my boys are the only teammates I can be truly effective with
Something I don't really get is if they are good at everything and can fill in for the rolls of others why is it 3x m instead of 2x M and 1x H/L since heavy is better at holding space the mediums can focus less on holding space and similar concept for light
Lights should never get a mine, especially not glitch mine when they have glitch grenade. what mines do is hold space and lights are not supposed to be good at holding space like that
Sure. Thatâs what I said
The weapon diversity wasn't what you said, Apologies. but everything else applies
Also competitive players are just as important as casual players, because they're the ones that will actually stick around even when something else new comes around.
Youâre right
So why did you say they're the least important? Did you mean in this context They're the least important?
If I couldnât get my point across with the effort post I wonât able to do it right now. So I concede. I thought I made my point clear enough, so thatâs on me.
All good.
I assume they mean that the top level players are basically playing a different game from the rest of the community.
For example, the SA1216 was a long time top level meta weapon, but I hardly saw it in most Quick Cash and WT matches.
So like sojourn OverWatch?
I quit that game ages ago.
But yeah I think so.
She requires absurd accuracy to be effective, right?
Tbh I did too, I was mainly memeing. But yes, their kit is centered around one-shoting people with headshots once every like 10 seconds
I guess a good example would be how the minigun can be really effective, but your team needs to be focused on supporting it.
This game isn't like Val/CS where even the casual community is competitive.
Most players of this game are in Quick Match, TDM, and WT if you go by queue times (the only metric we can really use).
Although, the balance atm is so shit that it's pretty safe to say the XP-54 and Cerberus are absolutely meta.
The Pike and Repeater are in a weird place where they aren't going to be popular with your average player, but cracked aimers will dominate with them.
Famas is also busted, but again the average player doesn't like burst. They also probably don't know that the hipfire when crouched is insanely OP.
This is pretty much correct. Embark said they get 300k unique players a month. So ruby makes up 0.0017% of the population of the game. They are playing highly coordinated, with skilled players, who dedicate themselves to the game.
Wait why specifically when crouched? Is it like crouching before the burst for higher accuracy?
Why not just ads
Crouched hipfire
I also said in that post, if you want to have a more nuanced conversation about meta then you have to designate which meta youâre referring to. Because the meta and balancing for top 500 represents such a small subset of people itâs almost irrelevant. This subset also represents the most fluid group of players as far as loadout in that they will go to whatever is good because they are there to win only. This is even more so true for tournament/pro players who represent an even smaller percentage of the population.
It's absurdly tight, making it easy to get eliminations at close range, while still being a mid range monster.
But why is that better than ads?
Can you easily track a burst fire weapon at 5m or less?
That makes sense, But why crouch instead of ads at mid-range?
Crouching doesn't matter at mid range or while ADS.
I donât think heâs saying that. I think heâs saying you can make up for the guns weakness by crouching.
Well except on the KS-23 kinda.
Yeah, you basically get the close range hipfire accuracy of an SMG while still being strong and mid range.
The FAMAS is supposed to struggle at close range, but be good in the mid to long. Heâs saying this can be overcome by crouching.
FCAR hipfire is also too good considering the mid range power it has.
I feel like AK is just fine up close as well from the hip.
That makes a lot of sense thanks for explaining, I'm still not very knowledgeable about ads and crouching for aiming since I mainly played sword before the giga nerf
It's annoying since they gave the SHAK-50 the double bullet gimmick to keep it from reliably competing with the ARs at mid range, but in exchange It's (supposed) to be better up close.
So they worked on balancing the Heavy's weapon, then just said "fuck it" for the FAMAS and FCAR, and honestly the AKM is also like 1% below them.
They always give Heavy gimmicky weapons with built in limitations, which is cool, but then just haphazardly buff Medium with seemingly little thought put into it.
Sorry that I keep questioning everything but what's the double bullet gimmick?
So why is that limiting it at range?
Casual players will play a game thatâs balanced well for ranked. Competitive players wonât play a game thatâs balanced for casual
the bullets spread out, you cant hit both bullets at range
oh, okay that makes sense thanks
remove ranked
S3 repeat
That's a crazy take
Itâs true though. Look at games like valorant and cs. They have huge casual communities
No not you
Oh yeah that makes more sense
I actually think that's very accurate
Removing ranked is quite the take
whats the point of it
Ofc you did
I like cool movement in video game
tips hat
Does dash phase you through opponents?
I dont think there is player collision in this game. Or it doesnt feel like it.
having a place for more competitive players to play and progress
personally i would never play this game without ranked
the game is fun when im fighting players who are also trying their hardest to win
but no i personally dont have fun stomping casuals in world tour and quick cash
so its like a self worth thing?
what no
its just a difference in why people play games. i personally play fps games for a competitive environment and hard matches
plenty of people play to relax and goof around, completely makes sense thats just not why i personally play the game
Sounds kinda like you derive self worth from your RS but itâs all good.
how do u counter lockbolt everytime i get hit by it it feels like an immediate death sentence
pray
gateway, goo grenade, data reshaper, kabooms
Data reshaper
I have a theory that googun can stop it, but I havenât had the opportunity to try it
but when i use it to drop or escape im just gonna hang by it xD
Not demat, reshaper
i think you are thinking of demat, data reshaper will get rid of the lockbolt
got it but is data reshaper overall that good for other scenarios
its very situational imo