#šŸ’£ā”‡weapons-gadgets

1 messages Ā· Page 163 of 1

lethal python
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add medieval weapons like spells n stuff with a medieval season

distant verge
hollow carbon
ivory rapids
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WHAT IVE BEEN BEGGING FOR

lean lagoon
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Medium does NOT need a whip 😭😭😭

half lotus
hollow carbon
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Yes

half lotus
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Also the roulette wheel heavy weapon skin (what's the name of the gun again)

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LEWIS GUN

hollow carbon
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Hey

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Hey

stable forge
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hey

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hey

normal acorn
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What is that spear skin? Super cool

tranquil pike
#

Musket/ Blunderbuss would be a cool heavy weapon. Tons of fun cosmetics could also be done with these ideas. Maybe it could fit a pirate themed season or something.

radiant orbit
tranquil pike
spark igloo
#

Yes, goo is a solid object

sand monolith
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Yes

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You can throw goo nades to stop steals

junior plaza
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What if for a secondary fire for the flame thrower (because who looks down sights on it) it would turn off the igniter and just shot gas. For it to work you need to hold it down the left trigger and shot the gas with the normal shot button, release the left trigger and the gas will reignite when shooting normally.
It would give objects with the gas a wet affect, darkening the object to be see were it is, it would allow any fire that comes in contact with it to set it ablaze and to stop gas being everywhere it would go away after awhile.
Whether it be a pyro grenade, orange throwable, Cerberus, or the flame thrower it self to set it on fire.
To balance it the fire would probably do less damage than normal fire unless it is affected by a pyro or barrel than there area of affect would do normal damage.
I think this could work well for heavy with there ability to create traps and build fortresses for defending.
It would also be funny to put gas on teammates and set them on fire so now any quick melee or melee weapon attack would set opponents on fire too.

south plinth
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Rework the spear so you can throw it

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Maybe you spawn with 3 and have to pick them up to recover them

shell sonnet
sand monolith
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I mean yeah it’s a physical object

dim gazelle
half lotus
#

Gamers, what would you say to a Battleaxe Skin for Heavy Sledgehammer?

shell sonnet
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Not sure how strict they want to be about weapons being visibly distinguishable

half lotus
#

They have a spoon dude

shell sonnet
# half lotus They have a spoon dude

Yeah, and it looks nothing alike any other skins we have
Once you know sledge can look like a spoon, you know its sledge if you see it

Its unique

But 2 axes?
Could be too close

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Given, minor point
I dont really care

But im not sure how the devs see it

half lotus
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Wait new idea

Big Amy Rose style cartoon hammer (but scaled down to Sledge hammer size)

shell sonnet
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Bonus points if it actually squeaks like one

half lotus
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Hell yeah

sweet scroll
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invis on light useless now

half lotus
#

On what planet?

royal pier
sweet scroll
normal acorn
royal pier
#

No idea. Hasn't happened for any other limited time event yet.

native flame
boreal laurel
cyan knot
#

Are the weapon skins from ranked and world tour limited?

velvet condor
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hey i have an idea for a gaget for heavy
heavy's version thermal vison/datashaper
name: tac mask
it's ability: is immunity to flash , and to start well put the resistance to fire and gas at 25% for the trade off of 40% fov loss and 2-4% fidelity loss due to tinted grungy glass, it refreshes like a goo grenade and lasts as long as thermal vison and has a mask on animation and mask off animation of 0.3 seconds.

any opinions?

junior plaza
velvet condor
junior plaza
#

Like support gadgets he has mesh shield can be shot through his shield by teammates affect them yah know

velvet condor
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i was thinking more of since of its nature of how it works it would be like temp self defence for thos gas covered cashout steals etc

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and with flash imuntiy heavy could flash then ping enemeys

visual geyser
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Any plans to buff the 1887? It could just be me, but I really struggle to get consistency with it

sand monolith
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just hard to use

junior plaza
# velvet condor and with flash imuntiy heavy could flash then ping enemeys

I see the idea better now, so it gives heavy’s flashes which is cool but this feels like recon sense all over again were it was so good it was removed but forgetting that. I’m just thinking possible counters like a head shot could destroy the mask or to much gas would ā€œcorrodeā€ the mask and break sense gas is a big part of people’s defense

muted halo
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l feel like model needs a small rpm increase like 5 or 10 max if they wanna leave the damage per shot 108. against any AR from medium they outdps you even if you hit everything, unless you are close enough to finish with melee

velvet condor
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has about 3 seconds of the 6 seconds of gass is reduced then the mask breaks for the last 3 seconds or so of gas

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then we keep the headshot thing a thing

sand monolith
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its a burst damage weapon so you have the advantage of playing around cover

muted halo
muted halo
sand monolith
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reload could be buffed i wouldnt mind. but damage output is like perfect

junior plaza
velvet condor
muted halo
# sand monolith reload could be buffed i wouldnt mind. but damage output is like perfect

here is the thing, if you gonna leave the dps as is, the reload needs to be improved like yesterday, effectively the breakpoint on medium being removed makes you reload a lot more due to needing an extra shot to kill, this also happens with heavy and light as distance increases and fall off kicks in. in my experience just swaping to another gun my damage output drastically increases

velvet condor
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wich is y i automatically reduced visability fov and fidelity wise

junior plaza
muted halo
sand monolith
muted halo
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that is why saying model is in the right spot l think its disingenuous, yeah l totally agree it was overtuned before with 125 per shot, but the gun still isn't in a good place, even if they revert cerberus damage per shot buff. they either need to give it more uptime with reload or do a small RPM buff 5 to 10 max (more then that will be too much).

sand monolith
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i mean its still a decent weapon

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its definitely not bad

muted halo
sand monolith
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its got pretty good trade offs with the rifles but thats only in high elo

muted halo
sand monolith
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Well yeah but you should be playing around corners and teammates

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If you aren’t then it should perform worse

muted halo
sand monolith
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Yes model is good at being a backline pressure tool. Better than any other medium weapon. Playing slightly behind your heavy and poking with damage inbetween heals

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This is also why the reload isn’t the worst thing ever. If you’re behind a teammate you’ll have more time for reloads

jolly bison
muted halo
fast grove
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tips/loadout for using the tracking dart? I'm rank 3 with it and enjoy using it, my current light loadout is: Grappling Hook, SR-84/93R , Pyro grenade, Tracking dart, Thermal Vision

sand monolith
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Cerberus range was worse than the double barrel on launch which is how it should have been

fast grove
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cereberus is very annoying to deal with i wont lie

muted halo
sand monolith
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Its the only actively overpowered weapon in the game tbh

jolly bison
fast grove
fast grove
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just wanted to see what people would reccomend

sand monolith
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I wouldnt say xp is overpowered just a little too easy for what it does

fast grove
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yeah its fairly easy to use, definitely easier than most light weapons

sand monolith
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Potential wise it’s fine

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Just gives too much leniency with 34 bullets

fast grove
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the only one that would (imo) be easier (or just as easy) to use is the M11

muted halo
jolly bison
muted halo
fast grove
winter jay
fast grove
jolly bison
winter jay
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Lh1 or DB is fun. kinda two extremes but they work

fast grove
floral bluff
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Imagine a blow dart for the light class that did gas/poison damage over time like the cerberus

fast grove
winter jay
floral bluff
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My buddy said it could be an equipment like the RPG

fast grove
floral bluff
winter jay
jolly bison
fast grove
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I always end up accidentally setting it on fire

floral bluff
fast grove
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would be a good offensive substitute for pyro nades though

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because frags and gas are hard for me to time,

fast grove
gaunt terrace
floral bluff
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Yeahhh

winter jay
floral bluff
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Tbh the stun gun was the backbone of my light strategy

winter jay
floral bluff
fast grove
jolly bison
floral bluff
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Now I'm a heavy main ā˜ ļø

fast grove
fast grove
gaunt terrace
floral bluff
winter jay
fast grove
fast grove
fast grove
gaunt terrace
winter jay
gaunt terrace
jolly bison
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@fast grove In general, goo significantly expands your capabilities, especially if you play with a hook. you can move in cliffs, or save cashout. For team setup, you will have to sacrifice vanishing bomb, and use goo, flash, gate way, hook.

floral bluff
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Personally I don't understand making the weapons cost different amounts unless they're truly better...

fast grove
winter jay
jolly bison
# fast grove move in cliffs?

In places where you die after falling, you can throw a goo on the wall, and wait for the hook to roll back while standing on it. Also, in case of a chase, you can put a gate way, and at the other end put it on a goo that is in a cliff, and so you will kill the enemy who uses your gate way.

fast grove
winter jay
fast grove
jolly bison
# fast grove ohhhhh

If there is communication in the team, you can place a gate way under your teammates while they are in the save, and run solo to the opponents' back, place a second gate way there. Heavy will throw a Bubble into it, and two teammates will fall on the opponent's head while you gather focus on yourself.

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I played this setup full stack, it was very exciting and quite effective, especially the speed with which you have to act.

fast grove
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i do NOT think my trio has that kind of coordination 😭

jolly bison
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The game is very intense, your teamwork is a significant part of the victory conditions.

winter jay
jolly bison
# fast grove ohhhhh

In a cliff, you can even place two goos with a little space between them, and drop an activated Cashout on them. It won't come back, and will stay there for as long as the goo is active.

#

@fast grove If you want to play a hard off meta try Dash, Dagger, Vanishing Bomb, Gateway, Grenade of choice, or ZAP Shocker when it comes back. This is my favorite setup. Scary as a nuclear war, and hard as the concept of dark matter.

boreal laurel
radiant orbit
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Posted in feedback but dropping this here too šŸ‘€

Don’t nerf cerb, make it interesting. It has that fire effect why is it still basically just a big boring shotgun after all this time.

Drop the pellet damage and lower how many pellets are needed to start DOT, then increase the duration slightly. SO it will maintain its current effectiveness even at slightly longer ranges but you need to allow the fire to proc and burn down, meaning it is a stronger run and gun harassment and/or suppression tool while loosing its power in an up front fight. It will also function then better as a fire tool, burning grass goo and gas much easier. I’d go as far as to say leave a fire effect on the ground, even if it means lowering the base damage further.

Frankly I don’t have any problems fighting against it as is right now, it’s a shotgun after-all just run away (hey that works for the sword too you know.) But I find it deeply uninteresting in the lineup, when it COULD be an extremely useful tool.

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I’ve said something similar before but I really believe this is the way to go with it. And hey people hate it as is anyways for some reason so it’s a great chance to give it a useful slot in medium’s lineup.

half lotus
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Add this

restive plover
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Is the lockbolt necessary for most heavy builds?

shut bane
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No

restive plover
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I've been told that I shouldn't really use heavy until I have it unlocked

shut bane
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That depends on what you want to run really but a lot of heavies weapons heavily depend on preference so you should probably know which weapons you want to spend VR’s on first

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Other than the LMG’s (with shak as an exception) they’re all pretty unique

shell sonnet
restive plover
shut bane
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Yeah those are pretty much must haves for competitive play

granite orchid
boreal laurel
civic mauve
south plinth
royal pier
#

You'd think it would help MGL32 but honestly I found it more annoying than anything.

If you use it with Charge you can basically delete people if they're at the very end of the tether.

civic mauve
civic mauve
muted halo
sand monolith
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That’s literally not bad lmao

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You just have to use the weapon properly

muted halo
sand monolith
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It’s not about ttk

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Burst damage weapons should have bad ttk that’s a good thing

radiant orbit
muted halo
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the more you defending the worst it gets

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model needs a buff

sand monolith
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No point in arguing with casuals over how a precision teamfight weapon is good

radiant orbit
sand monolith
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That’s not important lol

muted halo
radiant orbit
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Okie dokie

sand monolith
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The m26 on light kills slower than all of its competition and it’s the 2nd best weapon on the class and used routinely in comp tournaments and high rank

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Ttk isn’t everything

radiant orbit
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On a weapon it’s harder to tag and go with than the next two faster killing weapons? Sure.

sand monolith
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????

radiant orbit
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lol

sand monolith
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English maybe?

radiant orbit
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lol x2

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Anyways rebalance the cerb it’s boring

sand monolith
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🤯

radiant orbit
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No it’s just worse and harder to use than all other options.

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It works fine. It’s just outclassed.

radiant orbit
paper moss
radiant orbit
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Model

muted halo
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model

sand monolith
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Model

paper moss
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What about it

radiant orbit
#

Scroll up

sand monolith
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Overshadowed by Cerberus but other than that it’s fine

paper moss
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Every gun is fine if you hit your shots

radiant orbit
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This is true

sand monolith
muted halo
radiant orbit
paper moss
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I just want the swords to be nerfed, no reason a weapon should block both my quick mags

sand monolith
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Medium shotguns shouldn’t be weapons you can bring into any scenario like the rifles are

shell sonnet
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@civic mauve
have you considered turning spear into a trident?
2 swords hanging out left and right, with maybe the spear tip being dagger?
could be silly

radiant orbit
#

I’m out lol y’all are something

sand monolith
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They should be more niche

muted halo
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he also said to me xp54 is balanced right now when its clearly the best light gun 🤣

sand monolith
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Xp has fine potential but its too easy to get that potential

muted halo
sand monolith
radiant orbit
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Does that exclude you?

sand monolith
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Bro u think Cerberus is fine you’re literally a world tour rando

muted halo
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not gonna waste time reading any more balance changes from you after this fiasco just saying 🤣 @sand monolith

radiant orbit
weak kernel
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medium mains when light has a gimmicky off-meta CQC exclusive weapon with multiple hard counters
Spam the official discord, this isn't about balance this is about the health of the game, this NEEDS fixed

medium mains when they get a shotgun that allows them to absolutely fuck up every other class in the game in close quarters, ruining both heavy and light's day while ostensibly playing the support class and having solid effective range that the closest equivalent, the double barrel, doesn't have
it's incredible how well balanced this is! the team did SUCH a good job!

sand monolith
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For the 2nd time

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And medium players still think it’s fine

weak kernel
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it was fine on launch when it made you play around very tight quarters, like, you know, the double barrel. Now it's just an instant death radius around every medium carrying it, screw you if you're forced to push the healer class for any reason

sand monolith
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Punished for targeting the support class first. Impeccable design

shell sonnet
radiant orbit
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Huxs here has decided to disregard what I’ve said entirely lol

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He’s in his own lil’ universe

weak kernel
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i know people usually say the cerb only needs to lose some range but I want one taps on lights to be gone at a minimum, lol. three tap on heavy, sure, it effectively had one with afterburn anyway. one good meatshot wasting light is ridiculous for med to have.

radiant orbit
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Agreed the raw damage should be reduced

shell sonnet
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should lean towards its gimmik
i dont want it to be a chip damage/regen denial nightmare
but a bit more into that direction (while removing L 1-shots) would be good imo

sand monolith
radiant orbit
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Totally agree again, would love to see the fire leaned into personally

radiant orbit
#

Isn’t he cute backpedaling

sand monolith
#

I’m not sure you know what that word means

radiant orbit
#

Whatever you say

#

I am slightly drunk and I greatly enjoy antagonizing you

shell sonnet
radiant orbit
#

You pissant

radiant orbit
shell sonnet
#

yummers

sand monolith
#

Love when people realize they have the worst takes known to man and resort to ā€œoh I’m just baitingā€

radiant orbit
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I’m not

sand monolith
#

Oh you… really believe what you’re saying…

radiant orbit
#

You have terrible opinions and refuse to engage at all with other opinions

sand monolith
#

You really think that….. omg….

radiant orbit
#

If you’re not interested in feedback don’t post. Better for your blood pressure.

radiant orbit
sand monolith
#

I formally apologize for not reading your Cerberus essay. I will do better next time

radiant orbit
#

And he can’t read. What a shame.

shell sonnet
#

about minigun
personally not sure if it needs a buff

but for discussion

what would be the differences between just reducing spread or 2x rof + 2x ammo with halfed damage

maybe accuracy by volume would be an option?

sand monolith
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I didn’t know it meant that much to you…..

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Reduced spread would be more consistent, less loud, and a more intuitive change

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Doubling would still leave it up to chance just would be more favorable odds

shell sonnet
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but wouldnt it also remain random on a spread buff? (unless were only talking about the range where an enemy fills the crosshair by 100%)

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i know consistency around 10m has been thrown around

radiant orbit
sand monolith
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Spread buff could have it encompass the whole enemy from the problematic range around 10m

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Would also make headshots less random

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I think doubling would be funnier though so it’s truly up in the air

shell sonnet
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i always kinda hoped it would be like DRG's minigun, tho im not sure how well pve translates to pvp

it starts off incredibly inaccurate, but gets way more accurate as you fire
basically you can be lethal at longer ranges, but you have to basically announce youre doing it, at which point an enemy can wait it out and waste your ammo (for which lowered ammo might be needed tho)

sand monolith
#

I’m kinda surprised it doesn’t overheat like drg

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Although it’s already got a lot to manage so

shell sonnet
#

could also have been an option

but infinite ammo can be problematic at times

sand monolith
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Tbh I like all the infinite ammo weapons

shell sonnet
#

like, they could just tap fire it around the (hypothetical) 50% to overheat line
still hosing bullets without end, while never being at risk of being rushed down since they can still tank enough heat to kill anyone engaging them

muted halo
sand monolith
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I do think it’s funny how much people underestimated it on launch

sand monolith
#

I def didn’t think it would be the highest skill requirement weapon for heavy

shell sonnet
sand monolith
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TKs issue isn’t ammo tbh it’s just annoying breakpoints and being balanced around spread

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It’s right click also has very little synergy with the left click so they’re both balanced independently

royal pier
radiant orbit
#

I do lovean overheat mechanic (ask me about the L-Star šŸ‘€) but it’d have to be pretty short on the minigun for it not to be abused, imagine an impassable corridor because you’ve got two minigun heavies burst firing back and forth lol.

radiant orbit
sand monolith
royal pier
#

Even Rivals knew that bows and the like should have a reload to punish poor accuracy.

sand monolith
#

Idk if I would point to Hawkeye as a good example

muted halo
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honestly an overheat mechanic l would leave for a new gun

shell sonnet
sand monolith
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In finals the punishment for poor accuracy is usually just death unless you’re left alone

shell sonnet
#

speeeeaaaaaking of which, i find it interesting to recreate loadouts from other games, all-star is a pretty snug fit

royal pier
forest pecan
#

Dual twin akimbo smgs

sand monolith
#

I can’t do it Ben…. Not again…

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Although I’d agree with light and the xp

shell sonnet
forest pecan
radiant orbit
# shell sonnet L-Star?

In Titanfall 2 there’s a gorgeous lil weapon called the L-Star. It’s a low fire rate projectile firing LMG with theoretically infinite ammo and perfect hipfire. But it’s got an overheat with a stupid long reload and it takes quite a while for the heat to go down. And even though it has that perfect hipfire it spreads out a bit at distance and the projectiles make it difficult to see what you’re shooting at.

It’s the best designed weapon in any game bar none and it should be put in every game without exception.

sand monolith
#

Speaking of akimbos… when are deagles being fixed

shell sonnet
#

oh, that wasnt so bad, actually just made sure its a quality message

radiant orbit
#

I love the L-Star and you should too

forest pecan
#

Thought my phone was boutta crash šŸ’€

sand monolith
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When is titanfall getting an interesting game that isn’t codslop or a BR

radiant orbit
#

T2 on the other hand I keep coming back to because it’s timeless and beautiful.

sand monolith
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Titanfall 2 is so fun to play for like 30 minutes imo. I wish they had more interesting modes and mechanics

shell sonnet
#

ok, hit me, single shot light grenade launcher, good idea or balance nightmare?

sand monolith
#

Titan based team shooter would rule

radiant orbit
#

That’s true it’s a hair limited, and the pve mode came too late to keep the core playerbase intact.

sand monolith
#

Live fire was also really fun but nobody ever plays it

shell sonnet
radiant orbit
shell sonnet
radiant orbit
sand monolith
#

I know people are tired of hero shooters but I’d kill for a titan hero shooter

shell sonnet
radiant orbit
#

Hells yeah

forest pecan
#

It one shots heavy IF it hits 30 metersish away (balanced imo)

radiant orbit
#

Oh actually speaking of, me and the sleeper were talking about a 3 burst gun with an underbarel grenade launcher for heavy the other day. I still think that would be neat.

Base it on the M16 M203, call it the lil’ friend .223 šŸ‘€

shell sonnet
shell sonnet
forest pecan
radiant orbit
radiant orbit
spark igloo
#

give light an epg

radiant orbit
sand monolith
radiant orbit
#

peeeeeEEEYAOOOO boosh

radiant orbit
spark igloo
forest pecan
#

It would be cool to add that splitgate dual pistol thing that turns into an smg

sand monolith
#

Lowkey no more guns for a bit imo

shell sonnet
spark igloo
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no more medium guns

sand monolith
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Just gadgets and specs

radiant orbit
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I want big silly gadgets next season absolutely

forest pecan
#

We need more gadgets

shell sonnet
#

yeah, id love some
i need more goo combos

forest pecan
#

Tactical nuke

shell sonnet
#

thoughts on sharing thermal bore + breach charge with heavy?

spark igloo
#

thermal boring

forest pecan
radiant orbit
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I think thermal bore should just be buffed somehow. I feel like I almost never see it.

sand monolith
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Thermal bore should be on heavy but not breach

spark igloo
#

it has niche use cases

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theres no reason to run it

shell sonnet
spark igloo
#

@sand monolith I bit into a fry and it lowkey went between my gum and teeth

shell sonnet
spark igloo
#

shit hurts

sand monolith
spark igloo
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breach would honestly be better c4 on heavy

radiant orbit
#

I do kinda wish Medium had some sort of environmental damage tool. Light and heavy have several dedicated ones but all medium has is nades.

spark igloo
#

instant triple drop is crazy

sand monolith
#

Light can do it cause it’s a very contested gadget slot often used for something else entirely

forest pecan
#

C4 is a more boom boom but slower cooldown breach

shell sonnet
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im also considering if gravity vortex might be better on medium/heavy

demat + vortex for extended steal denial

gravity cube + vortex to stall god knows how long?

interesting combo or hard cheese?
opinions?

forest pecan
#

Like a deformed autistic version of breach

sand monolith
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Vortex doesn’t fit on any class after it got gutted

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Still not sure why they did that

weak kernel
shell sonnet
sand monolith
radiant orbit
shell sonnet
sand monolith
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That was one of the best ways to use it

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It primed before it hit the ground you could use it as a nade

shell sonnet
#

i guess that makes sense
but that also flies a bit close to the sun

sand monolith
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I don’t think a super defensive gadget like that makes sense on light

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Unless it primes instantly and you can use it to stop people from chasing you

weak kernel
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light has so many good gadget options that I think it kind of has to be good as a nade for it to work on the class, like even by default I struggled to get rid of my usual stuff

radiant orbit
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I think thermal bore should do SOME damage. Even if it’s just a single 10dmg fire proc. It’s weird that it does nothing.

shell sonnet
weak kernel
#

even though det charge now has 3 charges and arms extremely quickly i still want an instant wall breach of some kind on light, i want to jumpscare people like medium can with demat even if it's all downsides otherwise

distant verge
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Yeah

sand monolith
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Thermal bore should have an active hitbox while it’s on the ground and should fly 2x faster

radiant orbit
#

I have to see this

sand monolith
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It does like 5-10 damage on an explosion

shell sonnet
#

nope
i might have saved it but i didnt name it, tough luck

radiant orbit
#

Yo no so I looked it up the startup burns on direct contact and the final explosion does slight damage, to teamates as well.

I straight up didn’t know that.

shell sonnet
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i mean, easy to recreate with the dummies at the range

radiant orbit
#

I’m on my way to the range as we speak

shell sonnet
#

ok so, silly idea just now, booting up the range too

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you can shoot bore at a canister, and then throw it with the canister

shell sonnet
#

what happens if its attached to goo that breaks before it goes off?

probably just gonna be flying sparks, but test it i shall

radiant orbit
#

That’s tech baybee

shell sonnet
#

science

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not sure if it ignites goo if attached to a goo barrel, t e s t i n g

radiant orbit
shell sonnet
shell sonnet
radiant orbit
#

breach charge on a gas barrel, shoot it with thermite and throw it down on your enemy, the combo does near 100 damage, kills a light really fast and would put fear in any other class.

Could you do this with a gun, probably. Would it be nearly as cool, no.

shell sonnet
brazen kelp
shell sonnet
radiant orbit
#

IT DOES

shell sonnet
#

seems to

#

tech āœ…

#

now, how do we call your nuke 3.0?

radiant orbit
#

Fire barrel seems to be the best option by far.

shell sonnet
#

this is so stupid šŸ˜‚

radiant orbit
#

It literally does nearly 200 raw damage if the barrel hits the target on top of whatever burn damage you get incidentally from the bore and from the resulting barrel explosion.

#

This shit is straight up good. I’m using this in power shift.

shell sonnet
#

use it with grapple
intimidation
getting a (practise) clip rn

radiant orbit
#

So. Breach charge on the fire barrel, carry it around until you see your target, drop it and hit it with the bore and then quickly pick it up and throw it directly at the target, voila anything squishier than heavy is dead.

shell sonnet
#

how much damage does breach even deal here?

radiant orbit
#

Alternatively this is also a good cashout defense, camp up in line of sight with a trapped barrel and hit it with the bore when someone tries to steal.

radiant orbit
#

BUT we’re just chipping in bits of damage from like five sources. Bore burn, bore explosion, breach explosion, barrel explosion, barrel burn.

radiant orbit
#

All together that’s a very unhappy target.

radiant orbit
#

I’ve also found if you run forwards with the barrel you’ve hit with the bore it does like a lot of burn damage to you lol

shell sonnet
#

uuuuuuuuuuuuuuh

#

invincible aps?

radiant orbit
#

I’ve also just found for fun you can thermal bore just any ol’ object and if hit directly on an opponent and time the explosion right it also does like a hundo damage.

#

The explosion radius is like crazy small though

shell sonnet
#

portable remote glitch device

#

(it works)

radiant orbit
#

Throw it at an mgl heavy to make them leave instantly

shell sonnet
#

(they didn not fix it with turret)

meager snow
radiant orbit
#

It does lol

shell sonnet
#

oh no
bad ideas

#

you can make it stick through walls XD

torn galleon
#

Why is it taking the finals so long to fix the stun gun?

shell sonnet
pallid gazelle
torn galleon
#

Ok

pallid gazelle
#

I run evasive dash xp-54 taser thermal and sonar nades

shell sonnet
#

because sticking a turret through the floor would be really fucking funny

pallid gazelle
#

Are vanishing bombs worth it

shell sonnet
pallid gazelle
#

Yah If I’m not running taser in my loadout it’s goo or flash

radiant orbit
# radiant orbit ā€œViable thermal bore use-caseā€

Alright I tried the ā€œVTBUCā€ and it’s nearly impossible to land under pressure lol. So no go on the straight up fight BUT it is however pretty good in an ambush, in fact its pretty much the best you can do on light short of a bow/sr84 headshot or a point blank sh1900 shot. And considering you can still do that after the VTBUC lands means this’ll nuke a heavy and its pocket medic at the same time if you can land that extra shot.

#

I love it. Adding this to my repertoire permanently.

shell sonnet
pallid gazelle
#

Is there a better way to grind vrs or is 60 for winning a match just a thing

radiant orbit
#

It’d be a great defense yeah. Haven’t tried it out but yeah theoretically it’d stop almost anyone.

radiant orbit
pallid gazelle
#

What’s the best quick match tho or do they all give the same

#

Taking a little break from warthunder atm and started playing the finals again haven’t since season 2 cowboy event only level 18

#

I’m really good I just need this lagging bs to stop

#

I had a 12 kill match and towards the end I was kicked for lag

shell sonnet
radiant orbit
# shell sonnet i already closed the finals, try putting a gravity vortex on it and see if it su...

Alright SO theoretically yes. But the timing is EXTREMELY difficult because the vortex takes a moment to arm after an object carrying it is in the air and you have set it off manually AND it is destroyed by the explosion if it’s not set off manually in time. And on top of that it unfortunately gets blasted in a random direction when the explosions do go off so it might pull the target out of the fire.

The use case I see is using it on the gas canister instead, using the blast as bonus damage and then guaranteeing the resulting gas damage. But again it’s really hard to time right. Call that the VTBUC+G2 for gas n gravity.

#

It’d the ultimate montage clip to get a team wipe with a VTBUC+G2 though.

shell sonnet
#

Not that hard if a stack decides to dogpile a cashout (probably)

radiant orbit
#

Also on further testing for the VTBUC+G2 the thermal shot has to be right next to where the charge is placed since the gas canister doesn’t explode on detonation. But hey if done correctly it guarantees a kill on all classes. That works in my book.

shell sonnet
#

Wait, how much damage is a charged breach explosive again?

radiant orbit
#

Yeah it reduces to like 5 dmg at 2.5 meters lol.

shell sonnet
#

Anyways, science!
Glad to have something new

#

There is still so much untapped potential
I wonder when theyre gonna add more gadgets

#

Or what

#

What could they add šŸ¤”

radiant orbit
#

Yeah when the esports come around they’ll be going crazy on the VTBUC and VTBUC+G2. Using up your entire gadget selection is totally worth it.

And I’m sure that name will stick.

shell sonnet
#

Nobody ever talks about tech in here

radiant orbit
#

True

shell sonnet
#

Do you happen to know any goo tech?

radiant orbit
#

I think it can still make buildings fly but other than that no.

#

Oh yes actually I do!

radiant orbit
shell sonnet
#

Thats a good one, sadly already on my list

shell sonnet
radiant orbit
# shell sonnet Im more interested in that tbh

oh and here’s another I noticed just the other day. The tops of goo stacks from the nades stick through the bottom of the platform in powershift if the platform just barely grazes them. And if you’re standing on goo on the platform it doesn’t count you as pushing it. THIS means, although its fairly niche, you can stop a team from winning in overtime by just barely scraping whoever is on the platform off of it. This assumes you know the path of the platform exactly and there’s only one or two people on it BUT it does work.

#

It’s a good last resort šŸ¤·ā€ā™‚ļø

#

And its pretty easy to set up on certain maps, vegas for instance this can be done on the entire starting area. Same for kyoto if the ground is intact there.

shell sonnet
#

Put it in my notes, ty

shell sonnet
royal pier
radiant orbit
# shell sonnet Buuuuut could we talk about this?

Oh lol I’ve just seen clips of it happening. Has something to do with the momentum of the goo expanding in conjunction with a large section of a building separating.

Theoretically the set up is just breach mining a chimney or something and then gooing it from inside the second it detaches.

shell sonnet
#

Not sure how i should imagine that, but that sounds absolutely worth looking into

royal pier
radiant orbit
royal pier
radiant orbit
#

I swear I’ve seen a flying gooed roof recently. Maybe it was a fluke.

royal pier
#

Oh I mean the one where you double punch a goo can to make a ball, then hit it while vaulting on it.

#

You don't get the big yeet you used to.

royal pier
radiant orbit
#

Idk I’m a jump pad aficionado I don know nothin about no PREY ass goo balls.

#

I only know bounce

royal pier
#

H/o some YouTuber had a tutorial lemmi find it.

shell sonnet
royal pier
#

This guy needs to learn how to do more types of tumbnails.

shell sonnet
#

Im thinking about playing peekabo with a turret because that would be really funny

royal pier
shell sonnet
royal pier
#

It'll shoot through solid floor.

#

This was accidental

royal pier
#

Also I gave up I can't find the MGL32 goo catapult vid.

#

I guess i can try it and record it real fast.

shell sonnet
royal pier
#

Also I just find Medium boring.

shell sonnet
#

Shoot a thermal bore at a pyro barrel
Throw it at someone
200+ damage

Dubbed VTBUC

royal pier
pallid gazelle
shell sonnet
shell sonnet
#

How so?

royal pier
#

I guess so is The Torpedo, but it's far from game breaking.

shell sonnet
#

Fair

royal pier
#

Cause a Pyro barrel and Thermal bore doing 200 dmg doesn't seem like the damage those would do separately.

shell sonnet
#

Oh, right, the original was stacked with breach charges

I only tested barrel + bore, still good damage either way

royal pier
#

Eh actually I just tried with Pyro mines on it and it did less.

#

Why tf does Embark only give you one stack of Pyro cans instead of a spawner?

#

Nvm there is one. But it's weirdly hidden.

shell sonnet
mossy flax
#

I'll take that MGL32, boss

royal pier
#

What a weird spot.

mossy flax
shell sonnet
mossy flax
royal pier
shell sonnet
mossy flax
shell sonnet
mossy flax
royal pier
#

Hold on I just did something on accident that might be funny.

royal pier
#

Gotta edit.

shell sonnet
#

Ive got time, dw

royal pier
#

Cause I forgot the QM would go through.

#

Why did it hit so hard? Tf if I know.

shell sonnet
#

Pyro barrel explosion? šŸ¤·ā€ā™‚ļø

royal pier
#

I think the fireballs might be stacking?

shell sonnet
#

But mgl synergie

#

Try it without pyromine
Just qm (if it doesnt go up on the dummy, try 2) and throw + shoot as usual

royal pier
#

Certainly blocks LoS

shell sonnet
#

Or shoot the pyro barrel with mgl (if it foesnt instantly combust) then throw and shoot

royal pier
#

2 QM + 1 MGL32 shot

#

KS-23 will pop it too.

#

More difficult to time.

#

Also the slug doesn't pierce through.

shell sonnet
#

Oh well, still, tech is tech

royal pier
#

Still a mystery why sometimes the fire happens with Pyro mine on stuff, and other times it doesn't.

radiant orbit
#

Here’s a melee weapon idea, ever see folks throwing those ropes with weights on the end? Meteor hammers? That might be a funky melee weapon. (Here’s an example: https://youtube.com/shorts/IqC7KBwz4kU?si=QWFvdE8kDfEIsbkN)

You could give it short wider swinging strikes for light attacks and a wind up for the secondary that shoots in a straight line further the longer you hold the wind up with a max of say 15m. Sort of a longer range lower damage spear, probably on light.

#

It’d be fun to lead that projectile going out like you do with the winch.

pearl oasis
#

Skins keep un-equipping

#

Why is this?

trim sparrow
#

I’m not sure. I think I had that problem once before

mossy flax
#

Can't see light using that and it not being broken

graceful nova
#

Flashlights as attachment

slow linden
bitter surge
#

Buff LH1 damage to 42 from 40

#

And you can nerf anything else but NOT the damage

slow linden
#

4 attachment slots per weapon and you can put any attachments aside from muzzle attachments in any slot

#

(Only like sights,lasers and flashlights,grips n stuff,maybe some ars could get underbarrel launchers??

stuck wasp
#

Guitar or bamboo skin for sledge

naive pivot
#

day 1 of asking the cm's to let me have cheats for a day @ me if you want me to have cheats for a day

sly girder
fervent oriole
#

Why the best skin on the worst gun to play with(rgb on the repeater)

#

Embark release more rgb skins and ill pay with my soul

shut bane
#

Well, depends on your aim and input type lol

#

I can see repeater being total dogass up close with controller

fervent oriole
#

Idk I always feel like the automatic guns are much more better then the semi automatic ones

#

Like which bother using the repeater which if I miss I’m punished for when I can beam with the Ak, and it can forgive a few misses

restive plover
red furnace
#

Can the heavy weapon ks-23 get a freaken buff or rework please i like it but its literal buns...

#

Taking literally 4 bullets to kill heavys and mediums on top of 2 shots for lights makes it hard to literally contest anything unless you have a very good team its a skilled weapon that doesn't reward the player at all anf punishes the people that do use it.....

paper plaza
#

Goo gun is great

near scroll
#

yes, goo gun supremacy

paper plaza
#

I took a few clips of me doing dummy shit with it and eating W

ornate scaffold
paper plaza
cunning jasper
#

Lmao sword might be cooked, all that whining actually got it pretty gutted.

restive plover
#

Anything but fixing dash lol.

polar cedar
#

why does famas need a rework, that's one of the most balanced weapons in the game 😭

unreal pond
#

I HOPE YOU GUYS ARE HAPPY. THEY NERFED MY BABY TO THE GROUND 😭

sharp bluff
#

They nerfed the sword? Whatever will i do. Its the only weapon i can kill with froggy_sad

unreal pond
#

i cant aim to save my life, literally

sharp bluff
#

😭 Now I have to play XP.

unreal pond
#

but i cant hit my shotssss

restive plover
unreal pond
#

i was expecting a nerf but 125 dmg at the lowest

sharp bluff
unreal pond
#

but now i cant even lunge melee a light

polar cedar
restive plover
#

Most likely a hipfire nerf.

#

Then again it is embark so who the fuck really knows?

unreal pond
polar cedar
restive plover
#

Whatever they do they should give it 24 damage back, literally the only buff it ever received and they walked it back.

unreal pond
#

i didnt get mastery 10 on sword yet

polar cedar
restive plover
#

Then rebalance the other rifles so they actually have identities and aren't just progressively better versions of each other.

polar cedar
#

if they butcher famas mediums will NOT be happy (me included)

restive plover
#

Pike is outcompeting every ar at the moment so it doesn't really matter.

#

I mean for balance it's stupid but in terms anything being changed, nah.

polar cedar
#

I think something else that should be mentioned is that the famas is in a really nice spot when it comes to low/mid elo, as it's much less forgiving than the AKM or FCAR

sleek pecan
#

I swapped to sword cuz I can’t aim what the hell am I supposed to do now

restive plover
#

Sledge heavy gaming.

#

Might just be the only remotely viable melee now.

polar cedar
foggy snow
#

I guess my reload stats for the Repeater are potentially outdated

#

or wait I forgot, I never had reload stats for this thing

#

Extremely tedious to test

unreal pond
#

NEW SWORD TTKS
The ranges are adding half a second for the time it takes to reach the enemy
Light: 0.55-0.95 -> 1.55
Medium: 1.55 -> 2.1-2.6
Heavy: 2.1 -> 3.1

THESE TTKS ARE ASSUMING YOU HIT EVERY SINGLE HIT BUT IF YOU MISS ONE MELEE (WHICH ITS QUITE EASY TO MISS), YOU ARE DEAD. THEY ARE ALSO ASSUMING YOU ARE GOING FOR SLASHES, BUT YOU USUALLY ARE NOT ABLE TO HIT THOSE, ESPECIALLY ON A LIGHT. IF YOU MAKE THESE MISTAKES, ADD A SECOND BUT YOUR 150 HP WILL NOT LAST THAT LONG. THIS MAKES SWORD BY FAR THE HIGHEST TTK OUT OF EVERY WEAPON IN THE GAME

fringe laurel
#

they said "removing one-shot weapons" and this isn't even a one-shot, compared to the SH1900 which is a literal gun with TWO rounds to one-shot a light at the same range

unreal pond
unreal pond
#

or sniper

fringe laurel
unreal pond
#

one shot weapons are part of the game

#

or cerb. nerf that if anything

fringe laurel
#

put some other reason like "we decided to cave in to whining on forums", don't give some ridiculous excuse it's about removing one-shot weapons that is beyond insulting

unreal pond
#

fr. they already took away our stun gun and now this

#

either i learn dagger now or finally put hours into kovaks to fix my horrendous aim

fringe laurel
unreal pond
#

it helped me deal with dash lights, which are now hard counters to sword

fringe laurel
fringe laurel
unreal pond
#

but now you gotta get an extra slash, lunge, or carry pyro with its long cooldown

fringe laurel
#

Embark is just caving to a vocal playerbase segment who don't have the skill to counter

#

Plain and simple

unreal pond
#

its not even skill

#

it just that they don't bother even thinking for a single moment on what to do

#

they just shoot at the sword and don't consider backing up, getting high ground, or any one of the 15 counters

fringe laurel
#

welp it's moot now, gonna take ages for Embark to address a now useless weapon

unreal pond
#

its like they removed the sword from the game

fringe laurel
unreal pond
#

the biggest nerf in the history of the finals

unreal pond
#

its the most unreasonable nerf by far

fringe laurel
#

honestly it's pretty ridiculous they honed in on lights being the biggest complaint when lights have the widest range of tools to counter sword

unreal pond
#

they legit just dont even use them even if they have it equiped

fringe laurel
obsidian nexus
#

thank god W sword nerf

unreal pond
unreal pond
obsidian nexus
fringe laurel
obsidian nexus
unreal pond
# obsidian nexus wow chill, i didnt do u anything wrong lil homie.

yeah mb its just that a weapon ive spent hundreds of hours on is now the worst weapon in the game and its all bc of ppl like you who dont think of any ways to counter it. they just complain and dont realize how impactful this nerf is. sword is now completely useless

obsidian nexus
#

and i came to the conclusion; being 2 shot by a guy i cant even see for the first shot. and with a 18m dash IS BROKEN

unreal pond
fringe laurel
obsidian nexus
unreal pond
#

also you got over a second to react after the first hit

obsidian nexus
#

jumping on goo, doesnt work because of linger hitbox,
jumping with jumppad, doesnt work cuz the light will follow and do a 15-18 meter dash as soon as u land
looking for swordplayer, doesnt work cuz his teammates will beam u down or u will stall urself out of cash,

unreal pond
obsidian nexus
#

sword also having gadgetswapping is BROKEN

unreal pond
fringe laurel
obsidian nexus
unreal pond
#

you mean phantom strike?:

obsidian nexus
fringe laurel
obsidian nexus
#

why am i even having a discussion AFTER this nerf. like what am i doing.

unreal pond
obsidian nexus
#

allright peeps, good luck in the arena. and with today.

unreal pond
#

NEW SWORD TTKS
The ranges are adding half a second for the time it takes to reach the enemy
Light: 0.55-0.95 -> 1.55
Medium: 1.55 -> 2.1-2.6
Heavy: 2.1 -> 3.1

THESE TTKS ARE ASSUMING YOU HIT EVERY SINGLE HIT BUT IF YOU MISS ONE MELEE (WHICH ITS QUITE EASY TO MISS), YOU ARE DEAD. THEY ARE ALSO ASSUMING YOU ARE GOING FOR SLASHES, BUT YOU USUALLY ARE NOT ABLE TO HIT THOSE, ESPECIALLY ON A LIGHT. IF YOU MAKE THESE MISTAKES, ADD A SECOND BUT YOUR 150 HP WILL NOT LAST THAT LONG. THIS MAKES SWORD BY FAR THE HIGHEST TTK OUT OF EVERY WEAPON IN THE GAME

mint hawk
#

So, the problem with the sword was the combo with evasive dash.

the sword nerf made it so it just takes 1 extra hit to kill anyone. thats not gonna stop the sweats that abused the combo in the first place.

Embark should address the issue properly instead of caving to non-specific demands, even if they are widespread and valid.
because now we have a reasonably hefty nerf to a weapon that maybe didnt need it, and a combo that will still get abused.
no-one is going to be happy.

fringe laurel
unreal pond
#

the nerf is the equivalent to removing the weapon from the game\

fringe laurel
# mint hawk So, the problem with the sword was the combo with evasive dash. the sword nerf ...

"abused" the combo is a stretch when there's clear implications to the synergy with the weapon and the ability that have been allowed to work since release. Other aspects of sword mechanics were unforeseen have been nerfed or removed, but not this pairing.

The "sweats" will stop using sword because +1 hit to kill is an absolutely massive increase in TTK, exposure, and completely destroys the viability of sword in high-level play. So yeah, you're not gonna see effective swords anymore as a result of this change.

unreal pond
fringe laurel
unreal pond
fringe laurel
#

It's unfortunate that Embark would be so swayed by a petulant small portion of players, doesn't bode well for the future of game balancing that this kind of reaction can be expected from the devs.

fringe laurel
# unreal pond rip

yeah but it makes sense they'd remove this as it's literally a bug/unintended tech

unreal pond
fringe laurel
#

I am happy to work around the intended bounds of the game to make something exceptional, but if they're just going to stomp on it because people don't understand it then I have an issue.

fringe laurel
sharp reef
#

Sword was the ultimate punishment for people who played too comfortably together and rewarded people for being properly spaced out with good positioning or set-up their defenses properly i.e. mines/barricades/goo.

Now it's really just in a space where you got to play as a team to be the entry damage and hope your teammates are taking proper angles to do chip damage or generally finish them off.

Sword was not overpowered if you played it without the phantom strike exploits.

obsidian nexus
mint hawk
unreal pond
cunning jasper
unreal pond
obsidian nexus
#

Sword-dash defenders live in a different reality i swear

unreal pond
mint hawk
unreal pond
fringe laurel
unreal pond
#

bc it snot just adding a second, its adding a slash which means the sword has to be incredibly close and exposed

fringe laurel
sharp reef
# unreal pond it wasnt overpowered even with the phantom strikes. if someone is moving around,...

Still an exploit even if its inconsistent to gain an upper advantage is stupid and shouldn't exist, I used to play sword regularly without the exploits (Since I didnt knew how to do them and just dash-lunged most of my time) and as said in my post people who had poor positioning got absolutely punished, but people who positioned properly and/or had good defenses up it was hard for me to make an impact and had to rely on my gun teammates to make the first moves to de-position them

unreal pond
mint hawk
sharp reef
cunning jasper
#

Whole community got a skill issue lol šŸ’€

unreal pond
mint hawk
unreal pond
shell sonnet
mint hawk
# unreal pond its not a solo game

so its balanced because it takes more than 1 person to deal with it?
because my team might be there to pick up the peices, the sword dash combo is okay?

unreal pond
#

lemme put it in a different perspective. imaging having to use your entire mag to kill one person and it takes 24 seconds to reload. does that make it make more sense

radiant orbit
# fringe laurel It's unfortunate that Embark would be so swayed by a petulant small portion of p...

Agreed. I do like the notes under the nerf that they want to solve the underlying phantom hit issues and try to find alternative fixes that allow the damage to be bumped back up.

But like, do that first? Now it’s been gutted and will get almost no use until they decide to get around to doing some actual testing. That’s good news for all the folks who have trouble playing the game I guess but yeah it’s concerning the devs would acquiesce to these folks without doing any work to find out why they’re whining.

cunning jasper
shell sonnet
unreal pond
shell sonnet
novel glen
#

#revertswordnerf

desert apex
#

Just popping in to see the sword mains cry šŸ˜‚ you OP weapons getting nerfed

fringe laurel
mint hawk
shell sonnet
unreal pond
fringe laurel
novel glen
#

All sword users are going to switch to dagger and really piss the community off.

unreal pond
unreal pond
cunning jasper
#

can't wait for people to start whining about the double barrel next lol

novel glen
#

I'm just not playing anymore... A 30% damage decrease? Let's do that to any other weapon and see if it's usable... Like wtf embark

radiant orbit
#

I just genuinely never understood why folks wanted the sword nerfed. I understand its stats and use-cases 100%, but it’s fun to use and I’ve never had significant issues fighting it on any class. Is it hard to fight if someone knows what they’re doing? Sure so is the bow, and the sh1900, and the revolver, and the akimbos, and the fuckin’ flamethrower. Whatever.

cunning jasper
sharp reef
# mint hawk so its balanced because it takes more than 1 person to deal with it? because my ...

Finals isn't a 1v1 shoot eachother game. There are weapons/gadgets that punish 1v1s but there's also weapons/gadgets that punish 1v2/3s. But also weapon that benefit from low/high ground, each weapon is balanced around a certain set of strength but comes with it's proper weakness.

The sword was a good 1v1 weapon but severely lacked in 1v2/3s when enemy's teammates are paying attention. It also had an extreme advantage on even/high ground, but is at a huge disadvantage when on low ground.

unreal pond
shell sonnet
novel glen
#

Make lunge attack do 125 and we cool

cunning jasper
unreal pond
#

or 1/4 of your shots if you have a teammate with you

sharp reef
#

If you get fooled twice by the sword main then it is your fault. At first contact you may get taken by surprise, but technically can adapt if you hear a dash.

#

If you mess up after your next wipe against a sword, it's your fault for positioning and playing wrong.

unreal pond
#

for everyone who complains about sword, they should just give it a shot to see what it is like and how easy it is to die

shell sonnet
#

i hope sword gets reworked in the future
maybe a buff around the weapons innate lunge distance so its more viable with grapple/cloak and is not hard countered by glitch trap
with some adjustments to hitreg so its not incredibly easy to get hits in by roleplaying a helicopter like right now

im glad they hotfixed it to reduce the frustrations for now

mint hawk
cunning jasper
# unreal pond for everyone who complains about sword, they should just give it a shot to see w...

I was sword hater when i first came back to the game but then i tried different weapons, loadouts, and strats then quickly realized that sword is kinda mid against players with good aim and positioning. Trying sword for myself definitely changed my mind. You often rely on hit and run tactics that don't always come out in your favor regardless of how cracked out you are. You'll prolly get a pick if you're positioning and awareness are 10/10 but good players will force a trade with your death. You kinda go bar for bar with sword against players with half brain. But ayyy my assault rifle is LOSING IN CLOSE RANGE To a weapon that's good in THAT INTENDED RANGE so nerf sword bro, my akm must be able to contest it at all ranges. 🫃

unreal pond
shell sonnet
sharp reef
unreal pond
#

nvm about 30 degrees thats too tight, prob in the 90-180 range

mint hawk
shell sonnet
unreal pond
unreal pond
unreal pond
cunning jasper
#

look man this playerbase is stubborn they dont like using different guns "hurr dere my loadout must work against everything hrrrr"

sharp reef
# mint hawk yeah because any of that is an option in the whole second it take for them to ki...

Maybe recon for the enemy team? Like is your vision just hard locked to the next vault/cashout?
I am not sure what is so hard, I played as a sword user a lot and played against a lot, and immediately when I know I am gonna have contact with the team using the sword I play high angles, play on off-positions, drop mines at typical climbing spots. It's way easier to counter than fighting a good Medium using demat & famas.

unreal pond
shell sonnet
sharp reef
unreal pond
sharp reef
#

And recently it's just been minigun just because haha funny 250 rounds go brrrrr, funny as heck

sharp reef
unreal pond
cunning jasper
#

God forbid the playerbase considers positioning in a class based shooter. Let's nerf the sword again i think the first one wasn't enough

sharp reef
#

I get outplayed by the most random aaaah enemies by simply them dropping double mine or mine+fire barrel, pyro mines, glitch traps, gas mines any kind of trap on climb spots while they have the high ground.

unreal pond
#

lets just nerf every class. defib stuns the person revived for 5 seconds bc they just got shocked. hmm heavy. oh lets make dome shield where you are unable to shoot through it and make rpg do 2x self damage

cunning jasper
#

The shit that be cracking me up in this chat is like a light player being like "what am i suppose to do against a sword user they just dash hellah far and 1 tap me" back pedal with dashes? get high ground? literally anything to create distance between you two? It's not hard to just back pedal and xp the fuck out of a sword dawg. this nerf really exposed the whole playerbase for being shitters lmao

sharp reef
still parrot
#

the real solution is just giving everyone glitch mines, not just mediums

#

no more dashing, simple

unreal pond
sharp reef
cunning jasper
shell sonnet
cunning jasper
#

Then the whole thing wit heavy too, we got pyro mines? They gotta hit og 3 TIMES that's a stupidly long time to kill. if you aint just killing him out right with 3 chances u bugging (assume they aint exploiting)

unreal pond
unreal pond
cunning jasper
#

i thought it was 2?

unreal pond
#

well if you miss one melee

ashen hawk
#

im pretty sure embark is taking this sword thing in the wrong direction. the damage isnt the prob, its how the sword can hit ppl without barely touching, multiple ppl a time.

unreal pond
#

wait no nvm its 2. you can do melee phantom strike i forgot

grave mulch
#

does anyone know what the engimo circuit reward is?

cunning jasper
shell sonnet
obsidian nexus
ashen hawk
#

yeah nerfing the sword damage too much prob wont solve much, just make the thing worse.

cunning jasper
obsidian nexus
ashen hawk
grave mulch
shell sonnet
unreal pond
#

you ddie way to fast against a team of ppl bc you gotta get close. multihit is the only way of doing meaningful damage

grave mulch
#

i think the removal of the stun gun removed lights ability to deal with sword lights

ashen hawk
shell sonnet
# obsidian nexus it is not

its not needed, but it find it cool as an option to have if you can set it up right

but it absolutely shouldnt be as easy to hit as it is right now

unreal pond
grave mulch
ashen hawk
#

piercing damage from the sword instead of that multihit. itll make ppl think creatively

unreal pond
ashen hawk
unreal pond
novel magnet
#

sword from 140 to 105, seriously embark?

cunning jasper
#

if yall every played darktide or vermintide melee weapons scale down their damage as they cleave through multiple targets. Wouldn't mind this change for the sword.

sharp reef
#

Honestly either nerfing multi-hit damage from sword lunges or doing a set strike pattern hotbox for the sword's lunge instead of the viewpoint's tip. It would be fine.

radiant orbit
#

Can’t wait for lights in #šŸ‘‚ā”‡game-feedback to start screaming ā€œNERF REVOLVER ITS BROKEN!!!!!!!ā€ when they realize it can 2h them with a headshot and a melee.

ashen hawk
# unreal pond wdym piercing dmg

Let's say theres a team of opponents that are standing in a line behind each other (suppose). if u lunge towards the line, then u can go through them and damage all of them together.

ornate scaffold
cunning jasper
#

I can kill people with cerb with my eyes close lol and i thought the model was crazy when it was ode

unreal pond
sharp reef
#

if a revolver kills me as a light, they deserve it, nice aim and my bad for being exposed for so long to get destroyed by such a slow firing weapon.

ashen hawk
radiant orbit
ashen hawk
novel magnet
#

TBH I’m gonna quit this game if it stays like this, I got Lv10 sword RN, I literally play every match with sword

radiant orbit
#

I’m a revolver main btw lol. Increase the sliding hipfire accuracy.

unreal pond
unreal pond
sharp reef
#

For cerberus, it should have it's old damage back but a bit more damage range and less spread. Because its current damage is just overkill vs. lights imo

cunning jasper
unreal pond
novel magnet
#

I used to play m1887, lol

cunning jasper
#

oh yeah the other light shotgun

grave mulch
cunning jasper
#

that one is actually pretty fun to play against. Reminds me of scout from tf2

sharp reef
grave mulch
sharp reef
#

But I agree, DB can be fun if the server is on your side.

grave mulch
#

yall sleeping on the matter for real

cunning jasper
obsidian nexus
sharp reef
#

Gotta get a new PC first before I can play all the non-spray and pray guns again.

#

tfw your fps drops and your sensetivity just gets fucked up because of it

unreal pond
grave mulch
#

but, i didnt mind the sword, as i am a flamethrower enjoyer elmoOnfire

cunning jasper
#

Really the whole thing for me is embark's handling of the nerf. Wayyyyyy more heavy handed than i've ever seen before. (I mean the model nerf was pretty trash too but still)

sharp reef
#

Embark really did really just do a nuclear nerf tbf.

unreal pond
cunning jasper
#

They basically removed sword from the game

grave mulch
sharp reef
#

Just like back with the model when they dropped it below 100

cunning jasper
#

Gimme my jab cancels with pumps again bruh

grand turtle
#

I do not see model at all in the game now
Minus the rare case someone probably is doing the shotgun damage challenge

cunning jasper
grave mulch
grave mulch
cunning jasper
grand turtle
#

Yes, because that one still has a good punch for a shotgun.

Also staying back from sword is impossible if they press dash 3 times to be right in my face :)

grave mulch
cunning jasper
grave mulch
cunning jasper
#

I love minigun, praying for a small little buff to the destruction or spin up. AS a tf2 heavy player, I'm eating good.

sharp reef
#

But it is hella fun to jump in as 3 miniguns to just brrrrrt everything you see, even if you lose 9/10 times it is just so much fun

cunning jasper
#

Bhopping with minigun will never get old

atomic sigil
#

Dang, guess y'all got what you wanted lol

cunning jasper
#

The whiners won, unfortunately

atomic sigil
#

Sword got butcheref

sharp reef
cunning jasper
#

or taking a gateway as you're spun up

sharp reef
#

Yes but that as 3 people with miniguns, a fear no other weapon can create

drowsy orchid
#

Yet another patch with no minigun buff. Why is that garbage even on the game’s thumbnail if it’s going to be to useless in game?

lapis wigeon
#

#šŸ‘‚ā”‡game-feedback message ig its because melee sucks in this game, and with a recent sword nerf they suck +- evenly, ig now we can say, that heavy has the best melee, then light, then medium

edgy estuary
#

DB mains sweating in the back as one shotting is mentioned

worn smelt
#

seeing a lot of xp5 hate, please stop. the xp5 was not good at 16 damage (yes it could probably use a SLIGHT range nerf but it doesn't really need it) if you want to see less xp5 then tell embark to buff other light weapons. everyone is always saying to stop nerfing and buff more, so why are we asking embark to nerf xp5 again?
like can we increase the lh1 rpm?

radiant orbit
#

I think grapple should allow you to use it twice while in air. Only having it drop to zero and start on cooldown when you hit the ground.

#

Would make it more dynamic to use and give it a real edge as a movement tool over the dash.

cunning jasper
#

holy shit the sword is booty cheeks LMAO

#

testing it out and oh my god it takes forever to kill now that nerf go stupid

sharp reef
#

Before you could do real good entry kills, if you catch them properly of guard, now you gotta let your team attack first and then attack to even be somewhat viable

slate sluice
# drowsy orchid Yet another patch with no minigun buff. Why is that garbage even on the game’s ...

No clue, it’s so bad and people have been saying it needs buff since the damn thing came to season 6. They said ā€œwe’re keeping a close eye on the new weaponsā€ like tf it’s been almost a month since release and complaints are flooding the discord about the minigun being hot trash. The contradictory is probably light users saying ā€œItS OP dOnT BufF, but buff my XP-54 to 1000 dmgā€. If your a light, to counter a minigun all you have to do is be outside of 10m of the minigun and you will kill him first…like tf

vital forge
#

Duuuuude that RPG nuke skin is like a triple entender of salt in your heavy nerf wounds. 🄲🄲🄲

#

One c4 on H, Rockets do 20-60avg dmg & about as accurate/useful as a red Barrel.🫠

ashen hawk
#

do NOT nerf cerberus for gods sake wth

shut bane
#

i mean its possible but so long as it doesnt go below what it was pre buff im happy

weak kernel
restive plover
#

Revert the spread and reload buffs, using it aggressively should be a losing strategy.

solemn light
#

Idea: weapon specific gesture or emotes:

obsidian nexus
solemn light
#

I'd like this to be a riot shield emote, where you slam it in the ground and pose, maybe spray the enemy team's logo on it to boot

#

Or a gesture for the stick sword where you just swish it around, or the revolver where your character pretends to shoot it and says pew pew or smth to that effect

#

Maybe one for that old post-it FAMAS where you tear off or tack on new postits

#

I just want neat stuff with the funnier skins yk, maybe have your character stare at their reflection in the giant spoon. I think it'd be funny

earnest verge
solemn light
#

Or a gesture with the hot sauce gas grenade skin, where you drink it and recoil in pain or smth. Maybe get the Voices to just say something along the lines of hot hot hot

marsh sierra
#

Thank you for nerfing that bloody sword.

solemn light
earnest verge
solemn light
marsh sierra
solemn light
marsh sierra
#

Iam not gay.

#

Please never say that to a grown man again šŸ˜‚

solemn light
# marsh sierra Iam not gay.

I am, anyway what would be a good exclusive emote for the baseball bat skin? Hovering between a catchers mitt and balancing the ball on it

earnest verge
marsh sierra
#

I upvote that

solemn light
#

Or the mini gun has a gallon jug as it's ammo tank

marsh sierra
#

Ospuze ammo tanks cooks,

solemn light
#

Wait, I just had a fantastic idea. Recon made skin, where you throw some new flavour of ozpuze that's like, clears the mind or some catchphrase like that

marsh sierra
#

Since engimo is so hologram based they should have a hoodie with your digital name on the back

solemn light
#

Tho some player names are Hella outta pocket

solemn light
marsh sierra
#

Yea lol, but they have a sleeveless one with a printed name already so i don’t think they’d care

marsh sierra
solemn light
visual kiln
#

Did sword get nerfed?

marsh sierra
#

Yes

solemn light
# visual kiln Did sword get nerfed?

Yes it did. The nerf is very good/bad. (Remove appropriately) I absolutely love/hate the nerf (remove appropriately). This nerf was totally deserved/undeserved. (Remove appropriately.

marsh sierra
visual kiln
#

Damn I literally just started using it and getting good but I understand the need to nerf it 😦

solemn light
#

They needed to fix the bugs first. Hopefully they follow up on themselves saying it's a bandaid fix

solemn light
#

Speaking of sword, new sword skin that's just a plastic straw. Desc can be something along the lines of oldie but a goodie.

solemn light
#

C4/breach charge skin that's a juice box, this one can be from trentilla. Maybe description can be "enhanced to burst with flavour"

#

Detonators just another juice box, and you squeeze it to detonate. If there are charges, it spills out juice. Inspect could be just drinking it

#

Alfa Acta Glock(idk some semi auto burst pistol irl that looks like one.) for burst pistol.

Call it a timeless classic

#

Remember the water gun flamethrowers?, same concept but with the dual deagles and mini gun. Just water gun versions

solemn light
#

Maybe make them colour changing based on water level, and reloading is just filling them up with water

#

Maybe reloading from empty just tosses them and picks up two new colours

#

Then inspect could be the character going pew pew while shooting water (cosmetic obv)

#

For the other classes, we could use these:

#

Dual blade pool noodles sound funni tho

#

Maybe give light water balloons for throwing knives, or have a pyro made skins that's just a water balloon

solemn light
#

I just realised these would all be good skins for a summer event lol.

#

New Idea: Arcade light gun dualies

solemn light
#

Could give it the pixel muzzle flash from that lh skin

#

Firing sound is lightly bitcrushed

idle egret
solemn light
#

The nerf to (weapon here) is very good/bad. (Remove appropriately) I absolutely love/hate the nerf (remove appropriately). This nerf was totally deserved/undeserved. (Remove appropriately.

gritty swallow
#

what button do yall use for specialization on m&k ? I have quiek melee on my mouse

solemn light
#

Anyways, this would make for a banger vanish skin

solemn light
earnest verge
#

meta*

cedar idol
#

some ideas:
weapons: Minigun could use a buff and its not ammo. I suggest speeding up the players walk speed in general but not by a lot.
Riot shield could negate some more effects as currently its only flash. Anti glitch would be useful and IDK running straight through goo? also adding a low damage bash when ADSing would be another idea. maybe that bash breaks goo in one hit.
Animations: make it so weapons with only one reload animation (minigun, revolver, sh1900) have only one selectable animation in the customization menu, so now ill be able to see my cool minigun animation without having to empty the 250 round magazine.
thats it.

solemn light
solemn light
idle egret
hardy dust
#

Holy shit this balance is so ass 😭

solemn light