#šŸ’£ā”‡weapons-gadgets

1 messages Ā· Page 157 of 1

shadow onyx
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I used to not be a fan of tdm but that makes 4 in a row and my teammates are going like 1-6 and then quitting in quickcash and world tour

slow linden
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I'm pretty poo but I don't really leave world tour games that's stupid

twilit carbon
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Does anyone know how the random number on skins works? its a specific number for multiple skins, and different for each player, how is it calculated and can i change it??

deep turtle
twilit carbon
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so theres nothing that controls it?, im finding on reddit thats it's based off player ID but thats just not true

deep turtle
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HUHH yeah I’m pretty sure it’s random idk

slow linden
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Mines 66

deep turtle
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Epic

slow linden
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Share yours

deep turtle
timber sparrow
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take positions that force enemies to fight you at medium range

deep turtle
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Mine’s 91, i dig it.

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Yeah the ARN definitely seems best at medium ranges, longish too depending.

slow linden
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Wish mine was 13

deep turtle
slow linden
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That one's my favorite.

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Boy can he fight too

deep turtle
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I… I don’t know who thirteen is HUHH

slow linden
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Thirteen is a tool

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The unlucky one

shadow onyx
slow linden
shadow onyx
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fr lol. People would be suprised how often you clutch up since the later cashouts are worth more anyways

slow linden
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I use completely goofy loadouts I have no idea why I win

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I think the meta of this game is made of rice paper and I pray that it stays that way

shadow onyx
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One time me and my stack ran double minigun and heal beam riot shield and dogged on this lobby idk how we won

slow linden
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Multiple miniguns absolutely rails,just one is kinda mid though

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I typically run goo gun flamethrower with goo grenades Pyro grenade and Pyro mines

lament mountain
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Help me settle an argument. Is the Shak a burst-fire weapon?

slow linden
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It's also fully automatic

lament mountain
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A friend is calling them ā€œthe heavy’s burst fireā€ weapon, ā€œfor the purposes of the gameā€

slow linden
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I'm going to strangle him with his own skin

lament mountain
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Thank you I’ll tell him

slow linden
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Good.

shadow onyx
vague verge
deep turtle
lament mountain
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Oh hey that’s the friend I was talking about

slow linden
vague verge
slow linden
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Personally I'd call them pellets because the shak is a shotgun

lament mountain
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HUH!?

vague verge
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im not saying its actually a burst fire weapon, im saying things work different for heavy

vague verge
lament mountain
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How the fuck did we get a stranger argument standing that the Shak is a burst fire!?

slow linden
vague verge
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and optionally have a wad

lament mountain
shadow onyx
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It is the ШАК-12 which in real life fires 12.7x55mm PS12 and it was like made for the police or something so the bullet doesn't go through the wall and hit people

vague verge
lament mountain
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Well it’s vaguely shotgun-ish isn’t it?

slow linden
vague verge
lament mountain
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Idk. I also think dagger backstabs should count as headshots

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I mean they have a crit indicator!

slow linden
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They do I'm pretty sure

shadow onyx
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the Marlin 1895 should have more recoil because my friend has one and he says it kicks way more than in game

lament mountain
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The what

shadow onyx
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repeater

vague verge
lament mountain
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Oh the CB-01? You called it a completely different name so I didn’t recognize it

slow linden
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The shak just has what the ks23 needs,crits

shadow onyx
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I can't remember all of these in game names between all the games

lament mountain
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Yeah actually what is the reason for KS not headshotting?

shadow onyx
vague verge
lament mountain
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Is it because it shoots slugs? Are they like. Bigger projectiles?

vague verge
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keep in mind 12 gauge is .50 cal

slow linden
shadow onyx
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yeah mb idk why I called it not a shotgun

vague verge
slow linden
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Did you know that the ks23 in real life has flashbang shells?

lament mountain
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Did you know that in-game the Bow is classified as a marksman rifle? Which gameplay-wise makes sense but like. It feels wrong

shadow onyx
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Instead of getting crits from headshots the ks should get crits from knee shots

vague verge
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I think the ks would be really fucking annoying and funny if it got tear gas round that left a cloud of gas behind

slow linden
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But should do less damage

shadow onyx
slow linden
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I'm stealing that

shadow onyx
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They can add the ks-23k which is the bullpup ks-23

slow linden
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The ks23 should be able to headshot though

lament mountain
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Derailing the conversation, I think Light should get a makeshift flamethrower that’s just a gas grenade with a spray nozzle and a lighter

vague verge
shadow onyx
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shit looks like a water gun

lament mountain
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It stubby

slow linden
vague verge
shadow onyx
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šŸ’€

vague verge
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give the heavy the NTW 20 as his sniper

shadow onyx
slow linden
vague verge
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or this which is a single shot sniper chambered in the same round that the A10 uses

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150 chest dmg or bust

slow linden
vague verge
slow linden
vague verge
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and it uses fucking depleted uranium in what world is that not cool

slow linden
vague verge
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no its the one that the A10 uses

slow linden
vague verge
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gau 8 or whatever

slow linden
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They should add the LAHTI 20mm anti tank rifle and give it to heavy

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310 headshot 150 body

vague verge
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boys anti tank rifle

slow linden
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140 body 200 headshot it's mag fed the prior stats would be too strong

vague verge
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the ptrs or ptrd whichever is mag fed I forget

slow linden
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It's horrifying

vague verge
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give light the american 180

slow linden
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Yea that'd be cool

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Give medium an MP40

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Give heavy a Thomson with a drum

visual geyser
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best light smg?

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idk if to use the m11, xp-54, or the arn-220

deep turtle
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Probly not the ARN. It’s best for mid-long range engagements but it still feels a lil tough to use.

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Personally I rly like the M11 for the cartridge gunner skin, but gameplay wise I prefer the XP a lil more.
@spaghxtti.#0000 damn u rite lol whoops

timber sparrow
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Arn isnt an smg

high folio
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m11 all day

timber sparrow
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Xp54 is the best of them tho not really close

deep turtle
timber sparrow
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Yeah its def a mid range weapon and its pretty decent at it

deep turtle
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I’ve been enjoying the bow a lot more after the buff, was able to use it effectively in TDM which I totally did not expect to do

deep turtle
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This season silly billy lolz

timber sparrow
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They buffed bow?

plush harbor
deep turtle
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Am I going crazy

timber sparrow
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Yeah

cinder anchor
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Ks-23 METAH!!!

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The whole chat here being about it is right hit your shots kidd!!!!

timber sparrow
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its MID!!!

deep turtle
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Oh whoopsies, they buffed the bow during last season fluoridepartytime

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Still though, feels nice

normal acorn
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ks dmg is very solid and consistent i wouldnt change a thing about it

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especially after buff

sacred scroll
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Remove it's spread and everyone will use it

timber sparrow
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Let us aim ks 🐓

sacred scroll
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Spread on a single shot projectile weapon is stupid

normal acorn
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yeah kinda true

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i want to be able to use movement like jumping while shooting without worrying about spread

halcyon zenith
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Will the M26 ever get a buff? The thing sucks

timber sparrow
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M26 is one of the better light weapons

boreal laurel
# halcyon zenith Will the M26 ever get a buff? The thing sucks

Got to disagree there—it’s a solid weapon, but comparison (in this case between Matter and SH1900) is the thief of joy. Every Matter player I see absolutely shreds his opponents.

(Not to say I wouldn’t want a buff, just that it’d probably make it truly OP)

brisk inlet
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giving up 100hp for better movement?

timber sparrow
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I dont understand the argument you’re trying to make

brisk inlet
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M26 is not the better light weapons thats all

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i use the shotgun sniper and sword they all have their pros

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but if you want to shoot from afar just use the Zipline on the medium

timber sparrow
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That doesnt change the fact matter is still one of the better light weapons šŸ™„

brisk inlet
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idk there are somemany other options but to use the new m26 i'd rather not use it

timber sparrow
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You dont have to like it

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But at the end of the day its one of the better options to learn

halcyon zenith
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Idk man I find it lacking in close quarters

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And the LH1 might aswell lose its visual recoil too since they're apparently removing that from weapons now like they did with the ak

timber sparrow
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Its very much a team oriented weapon

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Meant to do high chip for your team

halcyon zenith
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AND BUFF THAT ARN it's still bad compared to other light guns XD

timber sparrow
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arn is pretty good after Wednesdays buff

halcyon zenith
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Id have to disagree there.

timber sparrow
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The recoil system just needs a rework honestly cuz its kinda counterintuitive with how it is now

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other than that the weapon is completely fine

halcyon zenith
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Also for some reason the vibration in controllers
If you shoot with the ARN only the triggers vibrate instead of the normal vibration other guns have
Throws me offšŸ˜‚

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What's wrong with the ARN Recoil then? It does feel weird yeah but idk why that is

timber sparrow
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Its got a weird bug where the second mags recoil is like significantly less and doesnt gen a consistent recoil pattern

halcyon zenith
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Ah
But still if the gun was fine why aren't more people using it?

timber sparrow
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i see it a lot ngl

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Its also brand new and left the worst first impression ever which could explain why its not popular

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Give it time

drowsy orchid
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Am I crazy or was the nerf to the Charge’n’slam WAY too hard? The slam does practically nothing even from a 4 story building. Those big landings used to be some of my favorite moments in this game but now they do barely anything.

waxen fiber
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cant do WWE shit no more.....

sly girder
ornate juniper
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#šŸ‘‚ā”‡game-feedback message
@unreal notch

It's lazy cuz I'm tired of crybabies yapping about melee
It's already ass except sword which should get a small nerf

There are like 30 or even less melee players in top500 and it's hella team dependant unless you're playing against noobs

unreal notch
normal acorn
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i like akimbos for ranked

lucid wren
ornate juniper
unreal notch
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cant keep distance as in getting winched into the sledge or the dual blades blocking all the damage as they get up to you or the riot shield literally blocking the whole body and the lights with invis and dosnt make a sound with the smallest hit box also while dashing around

normal acorn
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no gif perms rip

normal acorn
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if ur complaining about riot shield i cant help you bro

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only thing i can relate to you about is winch claw it is pretty hard to avoid winch hammer sometimes but other than that i think its just a positioning issue friend

unreal notch
waxen fiber
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if dude complaining about shield than he is quick player idk

ornate juniper
# unreal notch cant keep distance as in getting winched into the sledge or the dual blades bloc...

Yeah, winch is broken and should be removed because it drags players towards the fattest class in a game with some of the most deadly close range weapons
But the Sledge itself is balanced

You would be surprised but winch + SA or KS is far more OP than winch+ sledge. So what, ask devs to remove SA and KS?

Riot Shield and Dual Blades just have lots of bugs that sometimes makes them feel to much powerful in terms of protecting from firearms but the weapons themselves are balanced too, especially if we take into consideration that M has zero tools to chase other players

L have 150 HP and they either dash or hide in invis, can't do both at the same time

unreal notch
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i need to send a game clip but cant

normal acorn
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charge and slam feels the most natural to me has so many use cases

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mesh shield was my og pick during beta but it feels so lackluster now

ornate juniper
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Yeah, CnS often being picked by players who play more aggressively due to it being able to deal lots of damage in close range in short amount of time

Mesh got so many balance changes that I lost track of it's effectiveness xD
Don't if it's good or bad but some guys I know who main it said they're satisfied with its current state

normal acorn
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its definitely not bad but i played it when it was rlly op and it doesnt fit my playstyle anymore

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charge is just so good for following up on kills when u get somebody 1 tap and they hide behind a wall

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its easily most versatile heavy ability. you can slam from a high grounf for very decent dmg, you can cause building distruction and reposition on a dime. and the dmg is nuts if you chain hits

ornate juniper
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Goo gun is also versatile as hell and I love that it's underrated and most people don't even try it out

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I got some really nice clips with it

normal acorn
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i think its just the fact you have to pull out the actual gun most ppl prefer something that happens at the push of a button

ornate juniper
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Yeah it's hard to use with firearms but lately I see more Heavies running that weird combo

I'm playing sledge so I it's fine for me

normal acorn
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yeah it works well with sledge. tbh i just prefer to run charge and then goo nades bc it gives me the goo option i need while still being able to run charge. on top of that the charge makes me feel like i dont need to run c4 or rpg for building distruction

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i run dome, gravity cube, goo nades. i think gravity cube may be the most underrated heavy utility.

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i have a medium on my stack who runs demat and the amount of gravity demat cashout plays you can do is amazing. you can raise the cashout up to a more open position and if i want i can throw goo under it to position it exactly how i need it

upbeat musk
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my loadout is evasive dash/cloak, dagger, invis nade, frag, and goo would you say its good?

normal acorn
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thats a good loadout for dagger the problem is dagger just isnt very good but keep using it if you like it dont conform to meta

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i would def run dash and practice ur dash flick backstabs. after dagger rework invis doesnt work well with is anymore

upbeat musk
normal acorn
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yeah definitely you can make it work any weapon is viable imo

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that build for it is good also but i would possibly swap frag for sonars

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but thats more preference i just feel like sonars can give you a better sense of enemy position so you can get backstab angles easier

ornate juniper
normal acorn
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also like 90% of ppl dont know you can even break the cube. also just a great item for anti steal and cutting off positons or throwing on enemy tokens or even gaining high ground

upbeat musk
tranquil rose
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Light's ARN-220 has absurdly atrocious hip fire

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To a point that it makes AKM feels more precise somehow

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It's so bad that's basically better to keep holding ADS in CQC than hipfiring

shell hornet
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why is everybody using cl 40 now

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like was there a secret buff or smth because it seems that every single game im playing against atleast 5 of them now

shell hornet
tranquil rose
tranquil rose
shell hornet
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wtf thats broken

muted grotto
vestal cloak
slow linden
ornate juniper
tranquil rose
ornate juniper
fading citrus
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Day 6 of LAVA LUSTER SKIN FOR MINI GUN WHEN

ember drum
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They should add one thing: If you melee with the throwing knife it not just punches, it use the knife

supple perch
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The problem is the throwing knives are already too good. Unless it's just cosmetic

fallow meadow
supple perch
fallow meadow
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Right. For close range, the two SMG's are there

viscid cliff
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Please, someone bring back the stun gun I was just getting good with it

ornate scaffold
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Lol recently realised they've forgot to add zoom snapping on controller PS5 to both Repeater and R.357. No wonder R.357 was so hard to use everytime I tried it šŸ˜…

sand monolith
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They removed snapping for burst damage weapons in early season 1

amber folio
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the mini gun should do more arena damage, half a clip of 250 just to put a hole in a wall is crazy

ornate scaffold
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@sand monolith Famas has snapping. And revolver is basically impossible for a stick user without it. Isn't like it's super strong but still needed.

plush harbor
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skill issue

sand monolith
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I’m not like arguing whether it’s a good or bad thing but it is intentional

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It’s on the shotguns too

hexed anchor
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Mesh and dome shield need a buff with the addition of the minigun. It melts them from 100 meters. This would also make glitch nades relevant again.

ornate scaffold
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So more disadvantages for stick users, great. Probably since some PC player got killed by a console player and thought controller is better than a mouse. The PC bias for this game is a bit annoying tbh.

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Is a reason a crushing majority of top ranked players are on PC, and why most users in here are PC as well. Console players play other shooters I guess due to the PC bias.

sand monolith
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I just wish they had mnk support

ornate scaffold
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Yeah think many would like that but they still shouldn't forget about stick players that are a big playerbase as well. This game, the recoil for stick users is quite mad as soon as it's like 10+ meters. Bet many quit the game due to it.

plush harbor
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unless a game has egregiously overpowered aim assist on console/roller, mnk will always be the better option

ornate scaffold
trim prawn
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The flash bang time lasts way to long in my option.

ornate scaffold
sand monolith
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Im facing the other way and my screen goes fully white like what

graceful nova
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Nuclear event: ALL Canisters in the Arena are now nukes. Data reshaper will turn props into nukes, while nukes cannot be reshaped into anything else

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Smoke grenades need an activation buff. It should go off on impact and/or have dense smoke right away

hexed narwhal
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XD

outer flint
cunning jasper
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would love that to be an event for like week or 2

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it'd be funnier if we only could use throwables and reshaper

normal acorn
waxen fiber
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there is nothing funier then the mod when heavy have dash and light have slam'n'charge for April fools

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it would be so insanely fun for week or two

verbal vale
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Buff ARN more

vague verge
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with how punishing missing with the repeater is I think Id just have a better time using the pike

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also reload speed

mystic nimbus
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@night vault what bug

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what did i miss

night vault
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then played a world tour / ranked idremember

mystic nimbus
night vault
mystic nimbus
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literal invisible?

royal pier
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The stun's hitbox was wider than the KS-23 slug's.

wind lintel
# mystic nimbus the invisibility mode?

We all love (some) bugs and glitches, but sometimes they are just too powerful to be shared before they are fixed... The good thing is I keep track of many of them so I can show them to you when Embark removes them from the game!

Mawqert's video: https://youtu.be/OcKsXNz26Hg

āž¤ Twitch: https://www.twitch.tv/jinkolive
āž¤ Discord: https://disc...

ā–¶ Play video
errant jungle
#

I head arn is bad
Shame
I hope it gets a buff
I'll still try to save up for it tho

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I'll also think about buying the bow

waxen fiber
waxen fiber
# wind lintel Jinko has a video https://www.youtube.com/watch?v=PNaDfNQfXZA&t=668s

I had this bug in the lobby, it was very strange, not familiar, but I would not say that this is a gamechanger and an imba (although it definitely needs to be fixed), I usually shoot at the body and center of mass, not at the legs and arms (there is not enough aim for the head:3), so I didn't have any serious problems killing light with this bug (after I fully realized the whole situation).

royal pier
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The Minigun and ARN would be perfectly fine additions, if the LMGs and SMGs already in the game didn't exist.

They added two weapons with mechanical downsides/quirks to a game with CoD guns that have basically no downsides by comparison.

waxen fiber
vocal robin
#

which dumb ass idiot thought it would be a smart idea that a grenade launcher kill gives 1000$

waxen fiber
distant verge
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The mini gun needs a buff. In close range it doesn't have the reaction speed to deal with any close ranged weapons, and if we assume you are already firing it is still functionally useless against close range lights, this could be mitigated with the charge ability but not by much, charge doesn't have the damage necessary to eliminate alone, it's a good starter with high arena damage but it's not something I'd try to kill from start to finish with, at medium range it's pretty good but the issue is that it's only good if you are already firing, but the time you get to full rotation you are already at a health disadvantage, and at long ranges it would be beat by any rifle or pistol, in one on one's it's not a great option at any range, if we take it's arena damage into account it gets some bonus points but not much, compared to the destruction of other heavy weapons. Even with all that it would still maybe be usable if not for how slow it makes you in combat if you want to use it right puts it slightly over the edge. I think on it's own it's not that great of a weapon but it still has a role if we account for teamwork, like working alongside a melee light or medium would immediately make it strategically viable. Not sure what changes I would implement, buffing it's arena damage would retroactively make the slug shotgun worse. I would keep it slowing you down since it makes sense and differentiates itself from other weapons. Maybe increase base damage and arena damage but also increase bullet spread, this would help with closer ranges while still allowing for cover fire better than implementing damage fall off. Also allowing you to take down walls if need be. Might be too unrealistic though considering how big the bullet spread currently is.

formal epoch
#

Hey So, after the CNS nerf ive basically never used it, i feel like any good player can just kill you by shooting headshots before youd even reach them, is there any point to it in ranked?

distant verge
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I was thinking that a new medium or light specialization could be a drone.
If it's a light specialization: For the sake of the light not being a complete sitting duck while on drone make them invisible while in use, this would secure them but you could still find them from hearing or sonar. On the drone there is a lower damaging gun and possibly pings seen enemies, this would be the perfect tool to remove things like mines turrets and the like before pushing a location, it would have very little health though with possibly a long cool down.
If it's a medium specialization: bigger than the light drone with gun, can be used as a platform by allies or gadgets and specializations can be attached to it (maybe not big enough to place turret but things like mines c4 and grappling hook should be permitted) it would be a great support tool, give medium something to do after fortifying a location, also possibly pings enemies, but doesn't Cloak you like the light does. If this seems too broken maybe remove the gun and allow turrets to be placed, long cooldown after being destroyed.

cerulean meadow
rain forge
rain forge
# cerulean meadow cry

lmao, getting pressed because i said something wrong, you already know that you are an idiot yourself and have nothing better to say other than "cry"

sand monolith
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Going through walls and the kb means it’s a free steal stopper

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It’s also great for weapons that run on stipulations like minigun spin up and shak ammo count

formal epoch
# gusty sedge What?

I've used it for a few times in ranked but it just feels like the risk you take for not even enough damage to kill a medium

cunning wyvern
#

MAKE THE SPEAR THROWABLE MAKE THE SPEAR THROWABLE MAKE THE SPEAR THROWABLE MAKE THE SPEAR THROWABLE MAKETHESPEARTHROWABLE šŸ’ÆšŸ’¶šŸ’ÆšŸ’¶šŸ’ÆšŸ’¶šŸ’Æ

#

Embark you sneaky fuckers make the spear throwable it's a spear it's a basic human right to throw it

gusty sedge
urban coral
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What does everyone find the best playlist is to practice a weapon you suck with is? I usually jump into quick cash, but maybe powershift would be better?

formal epoch
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because i felt like it was unfair it dealt more damage then my sledgehammer, a weapon is a larger commitment then a specialization

limber osprey
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Please for ther love of god give th heal gun a buff, it overheats way too fast

restive plover
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Revert every heal beam nerf. šŸ—£ļø

cunning wyvern
shut bane
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I honestly like heal beam where it is now, as a heavy its still super fucking helpful imo

sand monolith
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i think it needs a small capacity buff

timber sparrow
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Nerf dual blades

plain wasp
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It was actually broken before

loud crystal
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light grenade launcher w/ one shot that has good reload speed and high dmg

royal pier
verbal vale
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And this is me saying that after a 30 kilk game with it

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Even compared to other ars its still kinda bad

timber sparrow
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Honestly i find it quite good only really lacking in close range, its also significantly easier to control compared to the other ARs besides famas

verbal vale
timber sparrow
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That would just put it above the smgs

verbal vale
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Not really it’d still more than likely lose close engagements where it is rn xp is far superior in almost every engagement just because of rof difference

timber sparrow
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Arn is meant to play at like 30-40m it plays more closely to the lh1 than the xp54

verbal vale
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It can barely compete with other ars while hitting mostly head

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Can’t tell you how many times i almost get turned on by someone i had the jump on. And The higher health pool character more sht it feels its sluggishly slow killing heavies in comparison to other gun.

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Still gets the job done but extremely prone to get turned on.

drowsy orchid
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The only buff the ARN needs is a recoil change to make it viable at range. It doesn’t need the same dumb ttk as every other light gun. Too much instant kill bullshit already.

timber sparrow
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I think the recoil on the arn is some of the easiest to control personally

sly girder
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A problem I have is that the recoil doesn’t have enough time to recenter when you get the quick reload off

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It feels like for that second mag specifically, it has a different pattern

mystic nimbus
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@verbal vale change your server name

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or you want another buff?

timber sparrow
mystic nimbus
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clowns these days smh my head

timber sparrow
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I think it could use a slight hipfire buff but other than that its fine

mystic nimbus
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it's already so good rn if anything it needs a dmg nerf and better recoil n reload

timber sparrow
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I dont think it needs a damage nerf at all, it’s completely fine damage wise

verbal vale
plain wasp
#

Double the range

mystic nimbus
mystic nimbus
timber sparrow
sly girder
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I just want the clamped mags to work like flip mags from CoD, honestly. That’s all I want at this point

mystic nimbus
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welp idc it's not like I am playing this trash game anyway

timber sparrow
#

Insane

verbal vale
# mystic nimbus they'll nerf the fire rate then

No reason too. bringing the dmg up one or even .5 would make it perfectly fine the ttk killing anything besides a light is crazy. You can especially feel it when fighting a heavy. Idk how many time ive got first shot on a mediums back and i still almost die or do die while hitting mostly headshots.

mystic nimbus
verbal vale
#

Its just the fact of the matter there almost no reason to pick arn over xp still you can but xp is better in almost every instance

sly girder
#

Honestly, I only use the ARN because it’s an AR-15 variant, the first one in The Finals history.

vague verge
#

if they rework the pike to be a bit faster and easier to use in general, the repeater might see less use

#

I think the effective range for all 4 of mediums precision guns should be

pike > famas/revolver > repeater

#

even thought it doesnt make sense realisticly

#

maybe the pike should switch with famas?

#

regardless, the pike's issue is that its a result of power creep

#

they could also just slap a perma scope on the repeater to make it med's sniper

ruby sequoia
#

it might be controversial, but why would i use the repeater when i have a revolver? is there any benefit, aside from preferencce that would make me want to use the repeater instead of revolver, i heard that repeater is more accurate but i was easily making headshots across the map with revolver, when repeater seemed like making random shots in all directions

timber sparrow
#

More forgiving damage and way better range

fresh nest
#

all i want is a sledgehammer skin that looks like fists or brass knuckles, maybe the right click could be a upper cut or a hay maker kinda punch

ruby sequoia
#

i feel like firerate negates the better damage, and i don't understand the thing about range, i still can easily shoot people across the whole monaco map

sly girder
#

The revolver has worse damage falloff compared to the repeater, that’s why

shut bane
#

Repeater and revolver are two different weapons, after using them I don’t see repeater replacing revolver for some situations

#

Against heavies the repeater is total ass up close wheras revolver can shit on heavies very easily,m considering most heavies will be playing up close anyway, it’s versatile in handling and doesn’t take a century to fully reload, but it lacks the range that repeater has, repeater is much better against lights and mediums at all ranges and can hold its own against heavies but the revolver just works much faster up close

ruby sequoia
#

i think from my perspective repeater seems useless because i always go in combat as fast as i can and i'm going by killing the opponent before they can react, and repeater is more of a support weapon

shut bane
#

I disagree in that it’s useless as it’s definitely strong if you’re accurate at long ranges but it’s got a bit more of a learning curve than the revolver does, at least when it comes to mediums and heavies

ruby sequoia
#

i mean that it's useless for me with my playstyle

shut bane
#

Fair

austere garnet
#

Honestly, goated cosmetic item

sage citrus
scarlet trail
#

Idk if this is the right spot to ask but can I have some help with my build
I’ve been playing this game for a bit and can’t figure out a build that works that I’m good with, So I’m asking for some help picking a build. I’m going to list some games I’ve played and who/what I play in them and hopefully you guys can help me find a build with that info

Marvel rivals: venom, Thor, starlord, and mantis
Splatoon: Splatanas and chargers
Overwatch: ramatra and ilari

It isn’t much to go of of because I tend to stick to only a few games and I have a wide variety of things I use but I hope you guys can help

fossil elk
#

New weapon for medium

Hyper
Electronically active
Laser
Machine
1-16 damage
1500 RPM
infinite ammo
no fall off
headshot multiplier 2
(every second you hit an enemy your damage doubles but every 0.5 seconds you lose 1 damage
Which you can see on a bar attached to the side of the weapon)

noble oasis
#

The most broken weapon concept kkkkkkkkkkkkkkkkkkk

brazen flicker
#

Tš’„ š’„€ š’‹€š’„ š’Š š’€­š’†¤š’ š’‹ š’ƒ€ š’† š’‹ š’ š’†€š’„€š’Š€ š’€€š’Š š’„€ š’†€š’„€š’Š š’Œ  š’„€š’‹ š’‹€š’„€š’Š š’‹€š’€€š’ š’‹ š’ š’‹ š’ƒ€

fossil elk
odd sandal
#

they could add a laser weapon which deals tick damage as you are aiming it at the enemy

#

And it should have infinite ammo, you would just need to wait for it to cool down every now and then

bold sentinel
#

Ideas for weapons not having sight options :

#

create new right click option for melee weapons

Spear throw
Short dash for dual blades
Deflect for light sword
Spin attack for sledge
Charge for riot shield

leaden totem
#

I actually don't agree with any of your recommendations Leopod (I do kind of with the spear throw) because the sword is very counter able so don't debuff it. The sledge hammer already has an overpowered right click do you really want to make it even stronger? Charge for riot shield would make sense it's just add a charge would kind of replace the charge and slam. Short dash for dual blades would be too punishing and would make everyone had the light sword even less if there was a medium dash, even if it's just a short dash being faster than the enemy is just enough to make people angry. In conclusion, spear throw would work because the spear is way to weak currently and it would definitely help the spear if it had a ranged attack. Short dash for dual blades could work it's just the game is not really in a state to give any buffs to any swords. The light sword DOES NOT NEED A DEBUFF because the glitch mines exist and the shotgun exists.

ornate scaffold
#

Thing is that you shouldn't NEED to run glitch mines and shotguns. Should be balanced so people can run whatever they want and stand a chance.

plain wasp
ornate scaffold
#

Also the people defending sword tends to be lights and/or sword users. Makes one think.

plain wasp
#

Vanish bomb tells you where they are if they're in any meaningful range and you can open up buildings more with red barrels, it doesn't have to be completely open, just making the sightings a bit longer makes it much more difficult for a sword

plain wasp
ornate scaffold
#

The fact that people say "you need to do this (use shotguns, open space)" tells all really that it's unbalanced. That you need to do certain stuff for it to not be crazy.

#

The average player will never do that.

plain wasp
#

If the average player won't attempt to improve their gameplay they shouldn't be catered to

ornate scaffold
#

And the game dies.

plain wasp
#

Why even play the game if you aren't trying to do better at it

#

That's literally the point of games, you play it for fun and get better and better

obsidian nexus
ornate scaffold
#

That sword alone changed the entire game

plain wasp
#

Sword also falls off in the finals round

#

I went against a sword with a minigun the other day and he killed me like once because his teammates were shooting at me, all other times I managed to rev up and kill him before I died

ornate scaffold
#

Maybe he was bad. To me it feels like people who defend sword+dash are bias in some respect. Most see that it's unbalanced. That's what I think. But once again, I'm also not in feedback spamming about nerfing it. Are bigger issues in the game imo..

plain wasp
#

Sword being any worse would make it lose entirely to any of the counters every time

#

Sword + dash is the only thing even making it somewhat playable

ornate scaffold
obsidian nexus
plain wasp
#

If they remove sword dash it would still need to be consistent with the other specs

#

If there's no sword dash that means lunge should cancel everything

#

Sword grapple isn't that bad but sword cloak is awful

#

If you try to get close by moving through the open you will get shot, people see cloak like it's not even on 90% of the time

opal cedar
#

After the buff of the xp-54, who is better between M11 and xp-5

ornate scaffold
opal cedar
#

ok thanks !!

waxen fiber
bold sentinel
waxen fiber
hearty bolt
ornate scaffold
hearty bolt
#

the dps is not factoring in headshots, in which case they have a dps of 360 which kills a heavy in one second but thats not reliable, either way i hope you realise that sword has such low damage and such a big limiting factor being that you have to be in melee range or fully commit to a fight via dashing. If you are in viscinity of a teammate they can easily revenge kill the sword user, and if your tracking is semi decent then you can aswell. Sword relies mostly on external factors such as the aim of the opponent meaning the skill ceiling is lower than other weapons, but without needing to aim it has a lower skill floor, meaning that new or less skilled players are gonna find it frustrating. kind of like the flamethrower.

ornate scaffold
#

But I'm not in any way trying to lead this discussion šŸ˜… Just commented on it and keep getting dragged back into it

weak kernel
#

the only circumstances where I can see sword being really annoying are when they're holding a corner that you need to aggressively move through or in situations where the team is generally grouped up like taking the vault- otherwise being a generally lower DPS melee weapon with multiple hard counters makes me assume it's more of a gimmick that annoys scrim players because it doesn't require aim more than a genuine meta-defining issue

weak kernel
hearty bolt
ornate scaffold
hearty bolt
ornate scaffold
weak kernel
hearty bolt
ornate scaffold
#

Nah I'm fine.

weak kernel
ornate scaffold
weak kernel
#

I don't have a crazy strong opinion about what happens to sword, but I don't really like it when tools that rely on positioning over raw aim get gutted, and that seems like it's what people want for it.

timber sparrow
#

People wanna kill it, most of the suggestions you see are by people who barely understand the weapon

waxen fiber
#

call me a cry baby, but I agree with the majority, something needs to be done with sword + dash, it's not an op combination, but it's kind of unfair, no aim or reaction speed is required from a sword player, just a good position and timings (they are remembered for 3 non-consecutive evenings practice in quick cash) and you are already becoming inadequately stronger than the same default skin who, just like you, spent 3 evenings in quick cash, and this IMO main factor why everyone so upset, not that it's something very strong, but that a player on sword + dash gains the ability to pour frenzied damage and solo vipe teams much faster, then any other player with different weapon choice and same number of hours in the game

astral gyro
#

dfgdg

ornate scaffold
timber sparrow
#

Just gonna put this here

waxen fiber
#

rpg+slam and charge

I called it Lightbegone

timber sparrow
waxen fiber
#

I disagree

weak kernel
#

aiming is basically infinitely difficult with all the potential optimization you could have with it but I think holding aim over positioning isn't good for a game where half of the fun is clever dynamic positioning. You shouldn't be obligated to an honorable aimduel with reaction time, you should be able to get ganked.

timber sparrow
#

Just because sword requires a different skill set than other weapons does not make it easy compared to those weapons

sand monolith
#

When will people realize dash is the issue and needs a rework

hardy hawk
#

He's fine, why rework him?

sand monolith
#

Terrorizes casual lobbies with minimal skill input and sucks shit in high rank

#

Every light weapon that synergizes with dash gets complained about

#

Cause dash is only good if your enemies don’t hit you. Which disproportionately affects casual lobbies, especially because the skill floor is so low

errant jungle
#

Just bought the ARN

#

We'll see how it is

timber sparrow
#

Awesome

plain wasp
timber sparrow
#

Spear is a dog sword counter

#

grapple yeah probably

plain wasp
#

But like if they're spinning I can't kill them

#

Any attempts end in me at 50 health or dead

timber sparrow
plain wasp
#

It should be moved up at least one tier

#

E is crazy for something I can't kill

timber sparrow
#

i didnt even make the list, but spear gets shit on by sword

fading citrus
#

day 6 of LAVA LUSTER FOR MINIGUN WHEN

shell sonnet
shell sonnet
plain wasp
winter jay
plain wasp
#

Could cause other problems tho

mossy crown
#

Lh1 the best

shell sonnet
plain wasp
#

I don't really know how dash could be changed to make it higher skill

#

It's a very simple concept

shell sonnet
#

Good players would probably just flick to the new location

Maybe cutting a slight bit of tracking damage, but it would likely still be bad
Not much different for casuals either

mossy crown
plain wasp
#

The only thing would be making it have some additional feature

#

Like a charged dash that takes like .5 seconds to charge but maintains speed and goes a bit further

#

Or maybe the charge could allow you to go through small walls or something

#

Like you are become a thermal bore but no boom

shell sonnet
winter jay
plain wasp
#

You would at least have to make some distance before attempting or you'd get shot up

#

Assuming it's part of dash, if it were it's own spec it could be faster

timber sparrow
#

Buff the finals

zinc kiln
#

:0

#

Fellas i have a terible idea XD

plain wasp
#

Elephant rifle

zinc kiln
zinc kiln
#

Basicaly if you hold it you fake die, drop a corpse and turn invis for a bit

plain wasp
zinc kiln
#

true - tho tbf a reduced rate m134 shoots ~750 rpm and since most the force goes into your arms not shoulder it would probably be a little safer

plain wasp
#

A minigun is also quite heavy

#

And to be able to sprint at max speed with one in your hands is insane

zinc kiln
#

also here me out - insanely fast rpm and literaly uncontrolable recoil in full auto but can be mounted with the bipod and ads with, kinda like how the mgs work in hell let loose

zinc kiln
plain wasp
#

Not to mention they can do that forever, meaning the 50-60 lbs must feel nearly weightless to them

timber sparrow
muted halo
# plain wasp Also what's deadringer

dead ringer was one of spys watches in team fortress 2, when holding the dead ringer you would have giga damage reduction +speed boost when procing to survive attacks, but it would cloak and fake death to the perspective of the enemies retaining ragdolls and effect like you died.

deadringer was only good in TF2 when played with overtuned ambassador or as a pubstomp watch (one of the invi watches). since new players would not keep track of HP to make sure spy was alive after faking death. It is fun though and plays a lot differente then the other watches.

something similar would be hella annoying in the finals to be honest against new players.

waxen fiber
broken hull
#

I think the minigun is in need of a buff at the moment. And you cant disagree. ||brought to you by ViccValentine||

waxen fiber
#

hey, I am there

#

honorable whiner

muted halo
#

and also how accurate

broken hull
muted halo
#

it should be lower, but not instant/0

#

it would be fun if minigun hopping like in DRG was good with the minigun in the finals, sadly midair accuracy is really bad in its current state

shell sonnet
# plain wasp Also what's deadringer

in tf2, the spy class has a watch that lets them become invisible to get behind enemy lines
somewhat similar to just using cloak with dagger here

the deadringer replaces that watch
so you cant become invisible on demand, buuuut
if you take damage it leaves a fake corpse and you turn invisible for several seconds
you have like, idk, 60-70% damage resistance on the initial hit and while you are invisible, which decays slightly over time
and where you normally blink into visibility if touched/shot with a normal watch, you wont for a few seconds after activation

its supposed to be used to trick enemies into thinking you died
nobody uses it for that

it is very much disliked for how much survivability it brings and how it can cheese a getaway

which im afraid your idea would add to some extend, even if less potent

#

also, didnt check if someone else wrote about it, whoops

waxen fiber
#

one problem, the invis in this game is really visible, loud as fuck and everyone can see enemies health as soon as they get hit, so seeing that light from 98 hp becomes immediately dead wouldn't fool anybody

#

sadly, It just won't work, alas

muted halo
#

spy invis decloak is also much slower and hella loud when cloaking and decloaking. that is why it is complete invisibility in that game while here its a much less visible like a better halo cloak. and also spy is slower without vertical mobility from himself

shell sonnet
muted halo
polar trout
waxen fiber
#

democracy

coral root
waxen fiber
#

I will take that personally

#

minigun is unique gun with different play style, MG3 is just M60 with different stats

slow linden
slow linden
sand monolith
#

Making dash faster and removing a charge makes it harder to play and less spammable

visual geyser
#

What items pair well with the bow?

timber sparrow
#

Dash

brittle yoke
#

graple pretty good you can hit funny airshots bc bow has no innacuracy

radiant ledge
#

question, what are some good and bad light weapons now? im coming back after a while and im just curious about the meta rn

waxen fiber
# radiant ledge question, what are some good and bad light weapons now? im coming back after a w...

xp-54 meta good in every way

m11 younger xp brother, can be more effective at cqc but otherwise loosing to xp

sword - as always, causing a
lot of whining

two barrel shotgun - in straight hands unstoppable killing force at cqc that can 2 shoot fully Heald heavy but after 10 meters will shoot with nerf darts

another shotgun - weaker version of two barrels with less punishment for not straight hands

bow - ultimate clip maker, not meta but pretty fine

lh-1 An echo of the shadow of former greatness, even so it is still a powerful weapon

sniper rifle - bow 2.0, just decent.

knives - cant say much but the fact that I hate them almost as sword

dagger - ā€œWTF!!! HE WAS AT THE CENTER OF MY SCREEN, WHY ON EARTH THIS WAS BACKSTABā€ (c) your every opponent

limber cloak
#

Increase running speed for melee players, it's almost impossible to keep up behind light-dashers

waxen fiber
#

if you want short answer, just take xp-54 and cause some rage quiting

frigid monolith
#

do you guys think the lewis red dot is more bigger then other red dots?

shell sonnet
#

just faster?

#

wouldnt that just result in the same issue

hallow leaf
#

The cl-40 needs nerfed again

slow linden
#

It's only really good in a stack

drowsy osprey
#

yeah cl40 still feels like garbage lol

waxen fiber
#

otherwise it is in balance imho

slow linden
waxen fiber
slow linden
drowsy osprey
#

yeah the lack of aoe and the self damage makes them not worth running

tender nova
#

Nerf fking turret

timber sparrow
slow linden
#

Shouldn't buff it though,but a gadget for healing or enhancing the Turret would be cool

drowsy osprey
slow linden
drowsy osprey
slow linden
timber sparrow
drowsy osprey
#

Oh yeah I never stack so idk

slow linden
drowsy osprey
#

mostly just boring yeah

slow linden
#

Yeah

drowsy osprey
#

as a med main thats been my problem with the class for a while, they all feel the same

slow linden
#

The akm is the biggest problem,it's just the safest weapon in the entire game to use

#

Not too strong,not underpowered,accurate, nearly impossible to miss with

drowsy osprey
#

thats an interesting opionion, most people seem to agree its the weakest ar

slow linden
#

I think it's the weakest but easiest to use

drowsy osprey
#

yeah it has a lot of bullets, recoil sucks thoug

slow linden
#

Fcar is probably the strongest but slightly higher skill curve

#

Famas highest skill curve with highest potential DPS

#

Lights ar is just kind of a cross between the fcar and the m11

drowsy osprey
#

i havent used it yet, got baited into buying the minigun

slow linden
slow linden
#

They still plan on buffing it further they just made it affected by aim assist

drowsy osprey
#

yeah it definitely needs more

slow linden
#

Yea

winter jay
#

12 dmg. instead of the 11

drowsy osprey
#

I think the range is the main issue

muted halo
slow linden
drowsy osprey
#

man the arn sure is something huh

slow linden
#

It's neat,it's an AR for light done well

slow linden
timber sparrow
#

Arn could use like a small hipfire buff and maybe reconsider how the ammo system works

muted halo
slow linden
slow linden
timber sparrow
slow linden
#

I dunno the Arn feels fine

slow linden
drowsy osprey
waxen fiber
timber sparrow
drowsy osprey
timber sparrow
#

Sometimes it comes in clutch but most the time it gets you killed

sly girder
#

That’s the biggest problem I have with the ARN after the buff. Like wth is the point in having clamped mags if you only use them on empty?

drowsy osprey
#

yeah you should get the quick reload regardless of ammo count for your first reload and the second should do the long reload

sly girder
#

I remember Vicc saying that would be a nerf, but here’s the thing… the quick reload on non-empty could be 0.5 seconds

drowsy osprey
#

Nah definitely not, the issue right now is if you're doing a quick reload mid fight then you probably already lost. Being able to qr at will just gives you a lot more control of the gun

verbal vale
#

Buff ARN xp still better in 99% of scenarios

drowsy osprey
#

As an xp fan I like the arn more atm but that may be because its new. Plus lets not act like the xp wont be getting nerfed soon

sly girder
#

I really hope it doesn’t, it’s in its best state since S1

timber sparrow
#

I wouldnt say 99% but prob like 50% of scenarios if youre playing the arn to its strengths

#

Arn is a longer range weapon compared to xp54 thats its entire point

verbal vale
#

Yeah but still worse in that regard too. And the ttk on anything other than a light is egregiously bad almost 0 chance killing a heavy

timber sparrow
#

not true at all

polar trout
#

THE FINALS devs try not to add new weapons in the most horrible ass useless state ever challenge

sly girder
#

The Repeater and minigun?

plush harbor
#

xp is quite literally in the best balance its ever been

drowsy osprey
slow linden
sly girder
#

They aren’t abhorrently bad though, unlike the ARN pre-patch

slow linden
#

The minigun was and is so bad it was beaten by the Arn even before it was buffed,like take two beginners give the arn to one and the minigun to the other and the arn wins

timber sparrow
#

Are we using the same arn?

drowsy osprey
#

Yeah the minigun is hilariously bad, unless the heavy is fully revved you can usually out dm him which makes its uses super limited

slow linden
timber sparrow
#

Thats what im saying

#

Needs like maybe a quality improvement on the reload and thats it

#

other than that its basically perfect

drowsy osprey
#

I'm warming up to it, the reload function needs to be improved and I do notice it struggles against heavies unless you're only hitting headshots but that could be intentional but otherwise I like it

sly girder
#

That’s all they should do with the ARN at this point, if it’s a long range demon compared to the MP5, I’m cool with it

drowsy osprey
#

Agreed

verbal vale
verbal vale
drowsy osprey
#

I dont find myself particularly struggling against mediums

#

and the ttk is fine if you land some headshots. If they want it to be the ranged automatic weapon then maybe a reoil buff would be enough

timber sparrow
drowsy osprey
#

not sure i wanna commit to saying that yet though, just a thought

timber sparrow
#

Like you are gonna try and play it like the xp54 ofc you arent gonna like it, its more similar to the lh1 in play if anything

verbal vale
#

Ar shouldn’t have the same dmg as smg anyway that’s common sense. You can up the dmg without it being op because of the rof.

drowsy osprey
#

I think upping the damage is a terrible idea

timber sparrow
#

if you up the damage it just beats all the smgs

drowsy osprey
#

not to mention it doesnt struggle against lights or meds, just heavies. A damage buff would make it too good in close range

timber sparrow
#

Its 1.66 ttk vs 1.41 of the xp54 but keeps its max damage up to 37.5m while xp54 drops to minimum damage at 32.5m

#

And starts dropping at 22.5

thick zephyr
#

This may be an unpopular opinion but the back stab dagger could use a rework at least in competitive. It feels like with m&k they are able to dash through you and flick into a backstab before they even come out the other side. It feels impossible to counter by spinning around because console. Maybe adding a sensitive cap when its charged or somthing would help. Then again its probably just a skill issue on my part

polar trout
# drowsy osprey I like the repeater

Sure repeater and pike released op, and the deags, matter and shak were balanced on release (maybe a bit weak idk) but every other addition has universally been not very good upon release

timber sparrow
#

At 30-40m you’ll basically beat every automatic the light has

drowsy osprey
drowsy osprey
timber sparrow
#

Easy recoil

opal cedar
#

Hello guys, what weapon is meta for the medium ?

timber sparrow
slow linden
#

Absolute fart can opinion

still magnet
white tapir
#

Quick question- do the aim things (forgot name rn) actually do anything combat-wise or is it just decorative?

shell sonnet
#

is it just me, or does the new ospuze drink emote sound really weird

white tapir
#

Had forgotten the name of that part
Doesn't help that my game's in Portuguese so i can't just check

slow linden
#

Some of them influence ads time very slightly,but it really comes down to which one you're most comfortable with

#

Believe it or not lines and shapes on the screen can make your aim better

obsidian nexus
#

still waiting for that sword rework embark. this is so infuriating i wanna uninstall

slow linden
#

Melee hit reg or hit reg in this game is especially ass though,this is even more apparent with projectile and melee weapons

#

I don't even use sword,I slam sword users all the time,there's really nothing wrong with it

slow linden
#

Imbed failure

hearty bolt
hearty bolt
atomic sigil
#

What is wrong with the sword?

stone sparrow
#

If every other shotgun in the game can be ads please allow me to ads my ks 23 it’s upsetting as hell not being able to ads my favorite shotgun

hearty bolt
atomic sigil
#

Exactly

#

Please do not buff it. Light players get enough as it is.

hearty bolt
#

When the sh and xp exists im confused people are mad at it

hearty bolt
atomic sigil
#

Oh no, its incredible if the user is really good.

#

Its the only other good melee besides the sledge

merry mica
#

might has well bring recon senses back at this point, between the sonar and motion sensors and perma tracking

hasty juniper
atomic sigil
stone sparrow
#

The iron sight is a little confusing on how it would work but I honestly don’t care if xp works in this game I want my ks to work too

merry mica
atomic sigil
#

Sensor nades and darts are the only walls

stone sparrow
#

They should bring back recon

atomic sigil
#

But, I won't deny light nerfs so yeah get rid of them

hearty bolt
atomic sigil
#

I mean yeah.

hearty bolt
stone sparrow
#

Recon senses should be light thermal but instead of highlighting the enemies it highlights a area on your screen showing the direction they in but not what they’re doing or how many

atomic sigil
stone sparrow
#

Medium feeling boring to me

hearty bolt
atomic sigil
#

The fact that it was literal wallhacks

stone sparrow
#

Healing beam is okay wish I could heal a different way like placing a turret down the turret is okay demat is just in the game

atomic sigil
stone sparrow
stone sparrow
atomic sigil
#

They aren't boring. They are just a simple class, to rephrase. They are also the strongest, having the most reliable weapons, defib, and mobility for their team.

slow linden
stone sparrow
#

Defib sucks most mediums defib you in combat forcing you to die in they place

atomic sigil
#

Mb, that person wanted a rework not a buff

slow linden
atomic sigil
#

I enjoy using healbeam when playing Medium

#

It all depends on what YOU enjoy really.

slow linden
#

I occasionally run turret,I like running it with dual blades

#

I think heal beam is great and doesn't need to do anything extra

#

Demat is fricking cool

hearty bolt
atomic sigil
stone sparrow
#

I only play medium for data reshaping I don’t have interest in anything else they have

atomic sigil
#

Stun gun was a crutch for lights. They do fine without it.

stone sparrow
atomic sigil
hearty bolt
stone sparrow
atomic sigil
#

The gayest gadget being what

stone sparrow
#

Stun gun

atomic sigil
#

Well, that thing has been unusuable since last season. Something tells me its being removed.

stone sparrow
#

It’s not

atomic sigil
#

The health of the game comes first, and that thing is not healthy.

stone sparrow
#

They wouldn’t I wish they would

atomic sigil
#

Considering it allows Lights to lobotimize themselves into one strat

  1. Stun from behind
  2. Beam
rustic sequoia
#

Hi

stone sparrow
#

Heavy should’ve got a ballistic shield instead of the spear

slow linden
#

Winch can be pretty annoying but at least it's a projectile and only opens you up for one combo and only affects you for a fraction of a second

atomic sigil
#

You can literally shoot during the pull too

slow linden
stone sparrow
#

Dear god

atomic sigil
#

Monty shield from R6?

#

WAIT THATD BE AWESOME, GIVE HIM A SHIELD AND A PISTOL FROM BEHIND

stone sparrow
#

I was talking slow when shielding electricity when pushed from the front and that’s it😭

slow linden
stone sparrow
#

I use goo gun smoke dome and more goo if I could have even more defense I’m completely down for it

atomic sigil
#

I think an inaccurate glock would be fire

slow linden
atomic sigil
#

Considering balancing thooo..being able to bash with the weapon that shields youuu

slow linden
#

Instead of glock make it the hipoint yeet cannon

stone sparrow
#

I prioritize locking down point by myself a shield would make it ten times better I won’t have to worry about the two lights I get every game

stone sparrow
atomic sigil
#

The jump padddd..?

#

Demattttt? Ziplineeeee?

paper plaza
#

Where my revolver lovers at?

stone sparrow
#

I used the Jump pad with goo and demat it just doesn’t really feel great for me personally

atomic sigil
#

Why does the Medium have 3 western weapons?

paper plaza
#

Because it's sick as fuck

atomic sigil
#

Give Heavy a crank/gatling gun

stone sparrow
#

NEED

#

Give heavy a anti material rifle

atomic sigil
#

Heavies do not need to be able to engage from far ranges. I say this as a Heavy player

paper plaza
#

Been training myself with ironsights on revolver, going Nutty so far

paper plaza
atomic sigil
#

It would. I love big guns. I just care a lot about balancing lol

hearty bolt
stone sparrow
paper plaza
#

Light should get a blunderbuss

stone sparrow
#

Ks does exactly that for me have it at level 6 I just want ads with it

hearty bolt
#

Light should get a rocket launcher

paper plaza
#

Yall remember Codww2? Give lights the blunderbuss from that game

atomic sigil
#

Light should get a gun that does no damage and gives the win to the gigachad heavy

paper plaza
atomic sigil
#

goo gun go

stone sparrow
#

YES

paper plaza
#

Goo gun is fun

atomic sigil
#

Have you heard of the Brazen Bull? I do that but with goo and the flamethrower

#

I will cover you in goo and then cook you alive.

stone sparrow
#

I know what you are flunky

paper plaza
#

I like making nests with goo gun

#

I bring anti-grav when I wanna be funny

atomic sigil
stone sparrow
stone sparrow
atomic sigil
#

The mascot outfit is the best in the game

paper plaza
stone sparrow
#

I’m ima big muscular lady in purple

atomic sigil
#

I used to wear a bunny costume with the metal mask from season 4

paper plaza
#

I'm him

stone sparrow
#

We goo gun users are builders

atomic sigil
#

Cover respawns in goo, cover the cashout in goo, cover everything in go

#

Burn it all down when things go bad

paper plaza
#

My other favorite thing to do with goo is to just cacoon it. I'll throw down a grav and goo it to the ceiling

drowsy osprey
#

its a shame that goo has so many counters

oblique crypt
#

Goo Gun and sledge, creation and destruction at your finger tips

paper plaza
#

Fire, guns, explosives

stone sparrow
paper plaza
paper plaza
stone sparrow
#

Whatever is destroyed I can build in 20 seconds

atomic sigil
oblique crypt
drowsy osprey
#

Yeah now that everyone has smokes goo stonks do be up

stone sparrow
#

I been using it since season 2 i never cared for the fire

vague verge
#

I have a theory that the deags will become meta in like a year or two because the general skill of the playerbase getting better over time

stone sparrow
#

Once it’s gone I’ll rebuild

atomic sigil
#

Those guns have been out for a while already-

elfin karma
#

oh damn that's crazy

paper plaza
oblique crypt
#

Deags?

vague verge
atomic sigil
#

You mean the XP and the XP meta?

paper plaza
atomic sigil
#

Sorry, I meant the XP- woops, the XP- dangit. I meant to say XP

drowsy osprey
atomic sigil
vague verge
stone sparrow
#

GOO WILL ALWAYS BE SUPREME DEFENSE WILL ALWAYS BE SUPREME

#

it’s official I’m starting a cult

atomic sigil
#

The Gooners?

drowsy osprey
stone sparrow
vague verge
#

the only reason I dont use goo is because the other specializations just feel more responsive due to having more use cases

vague verge
drowsy osprey
#

when its on fire?

stone sparrow
paper plaza
#

Just stroke your tank and get more goo out

vague verge
atomic sigil
#

As long as its on fire, no one wants to enter.

atomic sigil
#

Just keep the fire going honestly. I use flamethrower so I probably started it.

vague verge
drowsy osprey
#

sticking people with goo gun and setting them on fire is my favorite use of it yeah

stone sparrow
#

Keep blowing it up is the key problem is a good goo user always rebuilds only real solution is to kill the user

vague verge
#

not that I would know sticky flame, I build my crispr for direct dmg

paper plaza
vague verge
#

I fucking hate utility centered loadouts in any game

atomic sigil
vague verge
atomic sigil
#

I was a Gunner player though so (dont play anymore, no friends so got bored)

stone sparrow
#

Melee pyro mine in mid air is the only way to go

vague verge
paper plaza
vague verge
atomic sigil
#

What about the sludge cannon?

paper plaza
vivid spruce
vague verge
paper plaza
vague verge
#

I dont use tcf so maybe not all of them BUT ITS STILL GOOD

atomic sigil
#

What yall know about the Scout explosion build?

vague verge
paper plaza
#

Nah. Scout killing is where it's at.

vague verge
#

drilling is an ART

drowsy osprey
atomic sigil
#

Where my Gunner mains-

paper plaza
atomic sigil
#

Been runnin big bertha and toxic, ricochet, explosive revolver since I was born

drowsy osprey
vague verge
vague verge
paper plaza
#

Drillers solo

#

Just ask Doretta, our drill mother. She opens the hearstone

vague verge
#

useless grudges cloud the mind of drillers. a clouded mind is one that cant drill

atomic sigil
vague verge
drowsy osprey
#

gunners dont need to think, we only point and shoot

atomic sigil
vague verge
paper plaza
#

But wait...there is one thing that connects us all.

atomic sigil
paper plaza
#

Mushroom.

vague verge
drowsy osprey
paper plaza
#

WE'RE RICH

atomic sigil
#

thats it

#

im throwing an incen nade in the bunker

vague verge
#

bro has never seen a true dwarven bunker before šŸ™ 😭

paper plaza
#

Me when freeze

vague verge
atomic sigil
#

nah why we sweatin

vague verge
atomic sigil
#

unheard of

#

What level is everyone?

normal acorn
#

this is what my ranked lobbies looking like

#

there were 2 new triple mediums in second round which means 8 triple medium teams minimum

#

all 3 stacks too

slow linden
drowsy osprey
#

med has a lot of movement what

slow linden
#

If anything being able to be really fast with a shield is more problematic

drowsy osprey
#

Eh idk about that, I think Riot shield is only okay at best. But pad and zip can move an entire team almost across the map

slow linden
#

On heavy it would be just strong

drowsy osprey
#

Idk melee on med is hard to balance since they dont have a gap closer and idk if giving them one would be a good idea

#

but heavy can pull you to them/lock you in place and oneshot you with the sledge so idk

slow linden
#

Sledge is always going to be better with lockbolt,the riot shield wouldn't have as much one shot combo potential

#

Also using the lockbolt would leave you vulnerable because using mediums specs does

formal epoch
formal epoch
#

Oh right, medium needs a specialization which closes the gap

slow linden
slow linden
drowsy osprey
#

Yeah but unless its a heavy you just run away and they can never catch you

frozen urchin
#

Which sights do you folks prefer ?

dapper marten
slow linden
dapper marten
slow linden
slow linden
polar trout
dapper marten
polar trout
#

Yeah sure that'd be nice

#

I think more accuracy as it fires would be a good buff, also maaaaaaybe a faster spool

slow linden
radiant orbit
#

It seems like folks mostly don’t like the cerb because of its high damage. I feel like the best thing to do with it is lean into its fire effect instead.

Reduce raw damage, and make the fire effect easier to proc (lower pellets needed, would increase the range and ease of setting fires both to player and objects,) and make it last a few tics longer. This’d make it a better utility for keeping pressure on teams, and would make it a pop and go weapon. Will you kill a heavy in a 1v1 if fire only procs once? Probably not. Will you get that heavy if you wait in between shots and duck around cover? Definitely.

I just think we need more mechanical variety in general, and the fire on the cerb feels like an afterthought. Make it the whole point of the weapon!

#

Shame to have a fire shotgun that takes like 2 shots to clear gas and sometimes 4 or 5 to light goo. And only does incidental DOT damage that maybe secures a kill once a match because you missed half your second shot.

muted halo
slow linden
muted halo
#

extend the duration for each shot?

slow linden
#

Nerf cerbs damage,make flamethrower shoot a beam that's affected by gravity,make fire (and gas i guess)damage work in stacks

#

ALSO did you know that flashbangs stack? Like the affect of getting flashed stacks,if a whole team throws 3 flashbangs and you get flashed by all of them you are completely fucked

slow linden
#

Per hit from a source of fire should give you one stack of burn

muted halo
#

they could do a big damage nerf to it them make like half the source of damage be the fire you got to keep applying by tagging the guy with this direction, which would require more accuracy for the gun (spread+fall off) and better reload for it l feel like. it would be a major rework. no idea if it would feel good to fight against having all the time dot that prevents self regen though. heal beam would be a major counter to it.

l dont know if it fits with the triple barrel fantasy of the cerberus, anyhow it would play way different mechanically to the model.

drowsy fog
#

why does rpg not count towards gadget kills

slow linden
slow linden
drowsy fog
#

im just trying to figure out why the rpg doesnt count as a gadget kill when i get a kill with itj

slow linden
#

It should though that's weird

slow linden
#

Probably because the rpg has a long reload

#

Bluds talking to himself šŸ’€

native flame
slow linden
slow linden
slow linden
# slow linden

Sword dash should be replaced with rapid rapier pokes,spear spin should be replaced with a spear throw,I have zero clue what they could give riot shield,dual blades needs some hit reg changes and deflect should add an additional flat 15 damage to everything it deflects on top of the damage of the projectile deflected,dagger needs to be un-nerfed

slow linden
misty juniper
#

why is it that a sword can wipe my team in 10 seconds with 3 clicks and no aim?

radiant orbit
slow linden
radiant orbit
#

DONT SAY THAT ABOUT THE EPG I LOVE THE EPG

#

I say add it unchanged to light’s roster. Fuck it 1h kill all classes.

slow linden
#

You need to hit a player three times when the magazine only holds 4 you need to be perfect with it

#

Fuck that thing man it's so butt

muted halo
#

my dream weapon would be a shock rifle from unreal tournament to be honest, don't know which class for though

slow linden
slow linden
radiant orbit
#

Am I insane the EPG definitely one shots on direct in Titanfall 2

vague verge
radiant orbit
#

So does the softball that’s what makes those two fun

vague verge
#

Also the steam charts show the tf2 player count to be low, is it just because people play using Northstar?

slow linden
vague verge
#

Alternator MY GOAT

#

LESS IS MORE

radiant orbit
#

My go to is the L-Star. Because I cannot aim to save my life.

slow linden
vague verge
#

So i was right to assume that Northstar sort of died when the ddos issue was solved

slow linden
#

Most of the firearms were kinda boring though

radiant orbit
slow linden
vague verge
#

Mastiff MY GOAT

radiant orbit
#

Man I love T2. I remember being so bummed at the release of apex that I couldn’t bounce around lol.

slow linden
slow linden
vague verge
vague verge
radiant orbit
#

I gave up on it after one game 20 minutes post launch lol

vague verge
#

I was interested in trying the game again but turns out its NOT doing well at all

#

One of the few traditional BRs that I actually liked (save for MY GOAT realm royale)

radiant orbit
#

Anyways this is all to say I would port all projectile weapons from T2 directly to The Finals no change.

The grenadier damage may need to be decreased. Slightly.

#

Including the Kraber, get er’ on heavy.

radiant orbit
#

Titanfall 2 lol

vague verge
radiant orbit
#

Hells yeah

weak kernel
#

any sniper heavy gets is going to be a total gimmick and that's okay

vague verge
#

I think there's only like 2 games that have it other than tf2's fake one

weak kernel
#

it was in 2042 i think

vague verge
#

Same with the gepard

#

Funnily enough both of those appear in h3

#

Heavy's sniper should be the maadi griffin and I will die on this hill

slow linden
radiant orbit
#

I’d also take one of the semi auto barrets. Close to one tap heads but really high recoil so repeat shots are tough.

bronze plinth
#

yo

waxen fiber
# slow linden

sledge is balanced IMO, the only thing that spoils everything is winch

opal cedar
cinder anchor
#

The fact the is is 1k in world tour

#

Ks-23