#💣┇weapons-gadgets

1 messages · Page 125 of 1

outer fiber
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Long engagement but followed with a long cool down. I mean I can kinda see that happening but usually fights wouldn't drag out too long

vale obsidian
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yeah thats the point

outer fiber
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Yeah I kinda get it now oops

slow linden
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I think my minigun idea is cool

vale obsidian
slow linden
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Exactly how I purposed it?

slow linden
outer fiber
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Well for instance it could behave like the halo turret where it slowly spins up and fires slowly but then increases its fire rate

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Idk I'm just throwing out any idea I can think of

slow linden
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^

vale obsidian
slow linden
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So if you're regularly hitting people the damage can stack up pretty high but it's gotta build up from 1 I think that'd be cool

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Though maybe 3 would be more usable

toxic plover
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Just take away mini gun headshot multiplier. Or leave it relatively midrange even while zoomed

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I want a heavy gadget that does damage and comes back pretty quick.

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I'm so out of it

slow linden
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Gadget

vale obsidian
carmine ether
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do ppl feel a difference with recoil on lh1 iron sight vs red dot sight?

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i heard people run revolver with iron sight for that reason

toxic plover
slow linden
slow linden
toxic plover
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Right. I need a finisher tool, and I DO NOT like running RPG it's too inconsistent

toxic plover
# slow linden Yes

I'll cashapp you 50$ if the flintlock comes to the midevil season as a gadget

toxic plover
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If flintlock come as gadget from midevil season, I give you 50$

toxic plover
slow linden
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Blunderbus gadget for heavy,40 damage,ass ton of knock back,ass ton of recoil,5 second reload

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The reload animation is just shoving fistfulls of garbage and random objects down the barrel after pouring in powder

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Be funny if it were actually a plunger

toxic plover
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Actually guys...I want a hand cannon

slow linden
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Steel balls sometimes,maybe pensils,rubber duckies,paper clips,orange peels,chunks of cactus

true plaza
slow linden
toxic plover
slow linden
toxic plover
nova cairn
#

I feel like the flamethrower should have these changes, but I only really have it in practice mode RN so I'm going based on testing from there. These changes might make it too overpowered, but im just brainstorming here

Reduced Mag capacity

Longer Reload Time(?)

Catching buildings on fire, or at the very least, leaving some temporary flames on the ground or walls. (As of now, only plantlife, and props catch fire, at least based on testing in the practice range)

slow linden
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I main flamethrower so I know my way around it

still sable
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people sayin the xp54 got debuffed but it feels the same to me

slow linden
still sable
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k cause i still suck ass w it

slow linden
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💀

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Honesty will get you far though

still sable
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yeah i can feel its a good weapon i just gotta play more

slow linden
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Good luck and get good 👍

still sable
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danke

orchid arch
still sable
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i dont get the m11

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its bad when i use it, but when i get killed by it, it takes like .5 seconds

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real

orchid arch
orchid arch
still sable
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yeah the xp is better for mid ranges thats why i use it

orchid arch
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I mean it's a playstyle thing

still sable
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yeah

orchid arch
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But the problem is that

vale obsidian
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yep

orchid arch
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You will be outclassed on mid range against almost any medium weapon

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That's why it's generally better to play close range as light

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At least imo

orchid arch
vale obsidian
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you still have an advantage
you a the light, you have speed to get behind people, and you the one that shoot first

orchid arch
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Because with the m11, you litterly cannot miss point blank

still sable
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my kit rn is xp54, cloak, taze, and frag, it works ok, but i would like reccomendations

orchid arch
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There's already a pretty big gap in ttk with and against light and considering the huge damage falloff of light weapons, it only makes sent to keep close

still sable
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dash

vale obsidian
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when i play light i just run it down so dash, m11, invis bomb, stun, gateway. or db, invis bomb, sonar, gateway

orchid arch
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I run cloak, m11, invis grenade, sonar and stun/goo

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I really want to run the v9s again but they straight up murdered it

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Also killed the cloak😭 Straight up taking my kit apart

still sable
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yeah, but i still get molested by a diamond w a cloak m11 kit in like .5 secons

orchid arch
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I mean you gotta play carefully as light

still sable
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yeah, hell no, its no fun

orchid arch
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Yeah, that's why quick cash is way more fun lol

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Even tho I play ranked more

still sable
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and world tour, that shii is amazing

vale obsidian
still sable
ionic finch
still sable
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yeah, and my dumbass had dreams of bein in ruby too 😂

stiff geode
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solo Q is so hard this season

still sable
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fr

stiff geode
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you have to play full stack

vale obsidian
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solo q is a life style my friend

stiff geode
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just pointless otherwise no ?

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and getting any diamond skin is out of reach

still sable
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no offense to the trash mediums runnin the worst kits known to man goin 1 and 10 but please play cashout not ranked

stiff geode
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3 med is af

orchid arch
vale obsidian
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solo q is great for training cus you can not rely on anything but yourself, no teammate to help you, just you and the world

stiff geode
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i was gold 1 now im silver lol

still sable
#

you can go negitive on points in wt?

orchid arch
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No

stiff geode
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ranked

still sable
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k

vale obsidian
#

if you wanna win and get some rank do 3 stack
solo q tho is great for training

orchid arch
still sable
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i dont have people to 3 stac w

orchid arch
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That's what this server is for lmao

still sable
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ik but i get 1 game then they ignore me

orchid arch
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Join different lobbies then ig

stiff geode
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i dunoo man

still sable
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but im gettin freinds to play its good

stiff geode
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season 2 was not ez but i could rank up

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now its just impos

orchid arch
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People got better 🤷‍♂️

stiff geode
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then some polish light said in game " I MAKE YOU LOSE" and kept runing away with the cashbox the whole lobby was chasing him lol

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tbh i just play drunk now

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takes the pain away fr

still sable
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i wish i could im 14 so i gotta raw dog the pain of solo q

stiff geode
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fair

orchid arch
stiff geode
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what is the best class now ?

orchid arch
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I mean, I guess medium overall, I prefer light tho

stiff geode
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that new med shotgun is strong man

vale obsidian
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solo q aint that bad if yall won't focus on the bad so much
-its hard but that just mean you will improve faster then other (skill =/= rank)
-shit teammate is funny to watch as they make misstake
-you don't need to comms unlike when stack other wise you're just throwing in that context
-teammate are a lottery mechiene Holy SHIT Dose the jackpot hits

orchid arch
stiff geode
orchid arch
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Yeah, kinda

orchid arch
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Only really onemags lights

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Everyone else just melts you while you're reloading

stiff geode
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light sword is still a strong

orchid arch
still sable
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i love my samurai katana build it goes crazy s3 was a goat

orchid arch
stiff geode
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ahhh i see

still sable
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happy holidays btw

vale obsidian
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i think cerberist is a "support gun" like heavy flame thrower are
that why people think its shit, bc people arn't using it right

still sable
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it would be awesome if embark kept doing what theyve been doing this christmas

vale obsidian
still sable
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jk i know they will

stiff geode
toxic plover
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@royal pier killed tf out you bro lol

vale obsidian
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@cinder peak cl40 ain't shit, you're shit
and unpopular dosn't mean bad

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people say Throwing Knives not next to no one is using it so is it bad?

untold timber
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The CL40 is just a weird to play weapon.
It's pretty strong as long as you don't accidentally nuke yourself

vale obsidian
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its a support weapon, and people don't know how to use support weapon

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killing is it second functionality

untold timber
vale obsidian
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it main purpose is to soften up enemy and or clean up low hp tarket
just like heavy flame thrower

royal pier
untold timber
toxic plover
vale obsidian
toxic plover
untold timber
vale obsidian
untold timber
vale obsidian
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i main cl40 you can trust my word that it miss shot that hit the user will cripple their hp

fading delta
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Ok so like i didnt know about the server until recently and im sure this question has been asked before. BUT i have a geninue question, why cant the MEDIUM class have an M4A1 man or a M4 like gun! Like the HK416 for example or the M27

I heard that the devs didnt want to add it because it was common or so on, but so are the scar and the ak and the famas.

Not saying those options are bad but honestly the Ak is still the best ar verstality wise. I love me the scar but it doesnt do much more than the ak. But back to the main thing. The M4. I think it would look so CLEAN in the game, it could be the mediums faster option. Maybe high fire rate, low recoil, but lowest damage and or range. Similar to that of the lights mp5. I think it would fit in between the other ars as the better close range option.

Medium has amazing tools for sustaining the team but i feel like something is missing personally from the main weapon arsenal and his own survivability, it would be nice for medium to have a better demo option or maybe a way to do light healing or aoe healing with less heaking strength. im not sure what can be done or if this gun would solve the issue that i believe is there but just suggestions of course. It just feels like medium despite being the "strongest" class, also misses some versitality.

Tho back to thw m4 again If we cant get it as a actual gun what about doing skins to make the guns look different i saw someone suggest a m4a1 skin for the ak. Which does sound a bit weird but i think that might be a cool option. I know its a common gun but just watching the old testing vids, the m4 as a test weapon looked so neat. Hopefully this message can spark some disccusion and hopefully not arguments lol. But please for the sake fo us ar fans, please dont give the m4 to light or heavy if it does get added 😭, let us mediums eat a little more in the primary category.

(Posted this here aswell since its a bit about weapons and gadgets)

untold timber
vale obsidian
untold timber
fading delta
# vale obsidian https://tenor.com/view/wall-of-text-who-asked-gif-13446607101319546836

Lmao taking that. Gif

Now For the devs

about gadgets it would be nice to have some more options to counter light invis on other classes or jjst more versitality in general for each class especially medium. I feel a large lart of making the defib medium meta go away would be to add better healing options to all classes. Like a stim or a burst of aoe healing.

Medium also needs some sort of demo option, the demat is cool but its not practical in every situation because of the recharge you typically run out right away.

Also can the cerberus get a slight increase to reload speed.

Maybe even another movement option for medium as i feel they are the most exposed in team fights. It feels like im always getring targetted unless its a multi medium team im on.

untold timber
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I've noticed it's more efficient to play the CL40 like a mortar rather than a nade launcher

untold timber
vale obsidian
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also cl40 is usless without direct hit anyways

untold timber
untold timber
fading delta
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That could work, though i did see the suggestion of making the holo shootable which is also not a bad idea.

Honestly i agree with medium being the strongest class but purely cuz of sustanibilty. The turrets are also very strong but its just not practical to play anything other than medium medic. Which SUCKS because mediums weponry is honestly not that good. Medium prolly has the most unforgiving weaponry choses other than the ak if we are being really honest.

If more options are added to add in every aspect i think it would make more combat routes rather than pure metas.

A stim for example could be a short cooldown with very low healing but faster than normal healing. This could give medium the chance to run something else and maybe more mines instead of being practically forced to run defib and launch pad.

Medium imo is only strongest when there are multiple. Otherwise they are some of the weakest classes in the game. Its still easy to shred their health especially cuz a solo medium cant sustain himself. And doesnt have enough movement to escape.

Ontop of that practically every weapon requires medium to hit their shots in every fight or else they lose. Now it isnt as bad as i make it seem, i win many gunfights as medium, but the problem is the fact that its because i have to rely on a gamble. Hitting every shot and a couple headshots to win any fight, while other classes can run high dps weapons or straight up tank rounds. Example, m11 melt spray, or deagle headshots.

untold timber
fading delta
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I dont think they need crazy buffs but rather make the handling a bit better if that makes sense

untold timber
crystal folio
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thoughts on making lockbolt a permanent structure until it gets destroyed/catches someone? rather than instantly disappearing if it doesn’t get anyone

untold timber
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One question to the guys here, how come the AK sometimes deals 150 damage?
Like I've seen it multiple times that I got killed by an AK dealing 150 damage, but its base bullet damage is only 20, no?

fading delta
untold timber
fading delta
untold timber
vale obsidian
#

well if you can just some it down to like a feel sentence it would be welcome

fading delta
fading delta
vale obsidian
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i just wanna have fun yapping with a bunch folks
no offences but readding a wall of text kindda suck

fading delta
untold timber
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God autocorrect

fading delta
vale obsidian
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well my bad then ig

fading delta
untold timber
fading delta
# untold timber The good thing about the FCAR back when it wasn't customizable was that it had a...

Agreed, it certainly had a advantage, though around that time aswell it dealt more damage and had less ammo though im not sure how i feel about the iron sights on the scar. I still prefer the aks, but the scars doesnt change the gameplay much which isnt a bad thing. Just kinda weird honestly. I think if we do keep going the attachment route maybe implement something like siege. Where u have a very limited selection of attachemnts but they boost the category well. Such as only being able to equip one attachment on ur gun, like a grip. But that grip could give increased reload instead of increased accuracy?

untold timber
fading delta
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Agreed, hopefully it doesnt change much. Besides im a fan of buying skins for the different grips n stuff anyways 😂 gives me that satisfaction

solar portal
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yo, anyone here that is extremely good with sr-84?

fading delta
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Also to talk about heavies a bit they need a little help too, maybe buff the reload of the ks23 a bit again, its so slow and takes alot to break things. Ontop of that heavy doesnt have a easy way to really scale buildings hopefullt they get a little bit of love too

fading delta
solar portal
fading delta
solar portal
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also the fact that ttk for heavies is 4.7s is wild

fading delta
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Maybe they could just make the hipfire a tad more accurate or maybe increase the cycling speed, or both i think hey did it before.

solar portal
fading delta
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Yeah, its definetly in a tough spot to improve. Its one tweak away from becoming op again. Lights are very strong at distance as they can easily dwindle ur health.

solar portal
solar portal
fading delta
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Yeah any of there guns hurt, u just cant escape their movement long enough forcing u to play inside. Tho maybe for the sniper i know it sounds weird but maybe a increase in melee damage. Like a exclusive attack for it

solar portal
fading delta
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Could go from the 40 melee to 50, which will allow it to three tap lights alone Doesnt do anything crazy but if u can survive or even land one shot it would atleast help. 10 extra damage goes a long way

untold timber
outer flint
vale obsidian
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just make a bunch of qol buff to make the gun easier to hit

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one shot are the last thing to consiter in this game

untold timber
outer flint
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you headshot a medium and they’re just gonna zip line away or demat

untold timber
outer flint
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Everybody who uses sniper already camps on roofs, cause that’s the only thing you can do with it to get kills

untold timber
vale obsidian
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"Then go and practice" they duck into cover after the first shot so idk if that will help much

vale obsidian
outer flint
untold timber
untold timber
outer flint
#

cod is a great example, the snipers oneshot to the head but despite that most people still suck ass with them

untold timber
outer flint
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Both the finals and COD are fps games

vale obsidian
outer flint
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the sniper would actually be viable if it oneshot mediums to the head because it rewards players who take the time to get good with it

untold timber
vale obsidian
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thats the thing tho, people hate one shot and its not healthy for the game too

heady kindle
#

I haven't really played s5 yet.

How is the new visual recoil?

untold timber
outer flint
#

defending and killing everything you see

vale obsidian
heady kindle
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Mmm. I used the 93r for a bit. Loved it soo much

untold timber
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There is a reason the sniper got bulletdrop after it was so predominant in Power Shift.
Because it's extremely hard to counter if you are not a heavy
The sniper would be fine to oneshot mediums if it was a game about playing 1 VS 3
But you are playing AS A TEAM
If you do 230 damage to a medium, your teammates can always nuke the medium.

vale obsidian
#

how about we try giving sniper some utility buff instead of killing power buff

untold timber
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No weapon should oneshot a medium, except the dagger because it's so hard to hit

vale obsidian
#

really weak passive wallhack on people you ping with sniper for your teammate for example

untold timber
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*Or through thin cover like heavy barricades

vale obsidian
#

sound like a 50cal for heavy

untold timber
untold timber
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The sniper doesn't need a damage buff neither does it deserve it
It's a very out of place weapon in a game where most weapons only work well in close or medium range combat

fickle radish
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Sniper should be removed. It does not fit the games, is useless and only annoying. The whole game is based around short/mid range fights. The whole map design does not have long lines of sights most of the times. I really don't understand why every damn game should have every type of weapon where it's not really necessary.

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Also lights already struggle to have a role in the game and to play with the team. Giving them a sniper equals making them even more useless.
Imagine playing the game always 2v3 cause your third is a sniper camped on a crane who can only tag random people and most of the times that random tagged people is not even the people you are fighting.

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I know that there are exceptions, and there are really good top tier players who can quick scope and run around doing random shit, but can't deny that 99% of the sniper players are doing none of that.
It's a can that really don't makes sense to me in this game

slow linden
slow linden
fickle radish
fickle radish
slow linden
sly pivot
#

Throwable hammer gadget when

fickle radish
#

It already has it. It's like after 40 meters

hazy spoke
#

guys the only thing that could save the sniper is huge buffs in: firerate, hipfire accuracy,midair accuracy, reload time, hitscan range(although its really not that important), 3 shotting heavies, and very important: reduce the visual swivel when jumping/dashing/landing…

spark shore
#

Firework RPG and Green Crackling balls and a New year themed clothes set 🔥🙏🎆💣

hazy spoke
slow linden
spark shore
slow linden
slow linden
spark shore
#

Also they could add a limited time Free for all mode, with only firework RPG and Crackling balls etc.

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Or New Year themed Terminal attack with a Firework to plant ?

solar portal
solar portal
fickle radish
slow linden
#

I team kill sniper players with goo and Pyro mines

fickle radish
solar portal
untold timber
solar portal
#

Also prob ur friends running cloak + m11 or sh and ratting or scouting if they are good enough ykyk

solar portal
untold timber
fickle radish
#

You are not even writing facts to validate your thesis. You are just supposing stuff about me and my friends cause you think you know everything lol

solar portal
fickle radish
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If you want to play light and being useful for your team you have to play useful stuff. For sure sniper is not something that helps your team to win.
The best way to use light on a premade is stick with the team, let the medium and heavy deal the big part of the dps and then use your mobility to rush the low HP enemies and steal the kills

hazy spoke
solar portal
fickle radish
#

Again, making assumptions lol. Stick to what I say, rather than supposing stuff

fickle radish
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But a light camping on a roof with a sniper or trying to be a mw2 wannabe quickscoping around will never be as useful as a light playing with other guns

solar portal
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Let me give another point, since game came out, only sniper have being comming out basically, take the new sniper on mid class an the LH being extremely overpowered, i expect next season a new sniper maybe for heavy class so yk

solar portal
hazy spoke
slow linden
obsidian igloo
#

With this light dilemma on topic to a degree is Melee still worth it sword to be specific

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Cause currently my old loadout is evasive dash sword flash sonar and stun gun

slow linden
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It's aight

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It's still fun and that's all that matters really

obsidian igloo
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Fair enough

steel kernel
#

bros do any of you think that the m1887 skin gives it a buff

solar portal
solar portal
mighty isle
slow linden
mighty isle
#

Defib nerf is to much

solar portal
slow linden
solar portal
grand turtle
#

The only thing in great spot is the poor soul that got defibed.
Easy +1 kill :^)

solar portal
#

a good reson not to use it anymore tbh

mighty isle
mighty isle
#

Buts whatever tho it can still be useful

solar portal
# slow linden Nah

comming from a heavy main its so understandable cuz u have no freaking nerfs apart from lewis and small stuff like nuke(that lights could also alr do)

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and shak-50 being FCAR on steroids

mighty isle
#

Fr

fickle radish
mighty isle
solar portal
#

for me sniper its the best close range weapon

mighty isle
#

I've also had players with the most kills in the lobby in turmanal attack they were using snipers and they absolutely cooked up

solar portal
#

raise sniper dmg from 115 to 120 change my mind

mighty isle
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I agree

dapper mountain
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Every sniper I come across is actually trash

mighty isle
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Yeah same I've only seen 2 good ones

dapper mountain
#

I hope I matchmake with you ig

mighty isle
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Oh I'm not a sniper

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I mostly run medium

dapper mountain
#

Same, I was talking about the other guy tho

mighty isle
#

Oh mb

dapper mountain
#

It's good, what your loadout for medium

mighty isle
#

AK defib jump pad and goo grenade

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And demat

dapper mountain
#

I got ak Demat jump pad motion detector and grenade

mighty isle
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Yeah motion detector is good

dapper mountain
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I gave up on defib after the nerfs

mighty isle
mighty isle
#

Kk

dapper mountain
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It doesn't help that my teammates bring me back with two lights and I can't use abilities

slow linden
#

Heavys speed was nerfed soon after launch,every weapon he has has been nerfed apart from the new one,all his unique gadgets except for barricade has been nerfed,the mgl is useless,the flamethrower no longer burns buildings the KS was nerfed to unusability and then they reworked it and its OK now

solar portal
slow linden
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Charge and slam needs a nerf mesh shield needed a nerf and goo gun is perfect but a buff wouldn't hurt the game

dapper mountain
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Charge and slam is the only good thing about heavy

solar portal
dapper mountain
#

Actually I like the Lewis

mighty isle
#

Mesh shield is fine

slow linden
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It shouldn't be a crutch,heavy shouldn't have had all of his weapons have been nerfed to shit

slow linden
dapper mountain
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Dome shield I feel like needs a buff, it takes one mag to break it

mighty isle
solar portal
mighty isle
solar portal
dapper mountain
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Also something to stop it from going through the wall and getting shot by a person in other rooms would be nice

mighty isle
dapper mountain
#

Wait I actually just came up with a good idea

mighty isle
#

What is it

solar portal
#

yep

dapper mountain
#

What I just said

mighty isle
#

Oh

solar portal
#

use gravity cube

dapper mountain
#

Wdym

solar portal
#

idk i think it will work?

slow linden
# solar portal if it wasnt 3 shooting lights and 5 shotting mids

I agree charge and slam needs a nerf,but it's a crutch that is holding heavy up right now because all of his weapons are gutted shells of their former selves except for the ones that aren't complicated at all to use like the machine guns and the sledgehammer

dapper mountain
#

I never knew flam thrower went through walls

solar portal
#

does it?

dapper mountain
#

That's what he said

solar portal
#

bro flamethower needs some rework, its fine but its scary to counter and to use

slow linden
dapper mountain
#

Riot shield should block flames

solar portal
#

that makes more sense

slow linden
#

It can ignite gas and goo through walls though if it's touching the wall

solar portal
dapper mountain
#

Heavy should be able to destroy walls with guns more, that was like it's whole.sellong point

mighty isle
solar portal
#

they should add a gas mask or smt i just thought

dapper mountain
#

That's kind of a niche item, it would only would well in like two situations

dapper mountain
#

Or just have varying strengths

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Definitely the shotguns tho

solar portal
dapper mountain
#

Yeah, and have it give better smoke visibilty

slow linden
solar portal
#

see bro, it would be nice gadget

dapper mountain
#

I'm seeing it

solar portal
dapper mountain
#

Can we talk about how bad the flashes are tho

solar portal
slow linden
#

They need to give that back to the flamethrower and no other buffs or nerfs and it'd be fine

dapper mountain
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Like at least make it flash me less

#

Also can we add that gas mask to the suggestions thing

slow linden
dapper mountain
#

That's actually a really good idea

#

Why would they nerf that

slow linden
#

I think performance issues around launch but the games much better run now so I think it'd be fine to give back

solar portal
dapper mountain
#

Put these ideas in game feedback

solar portal
slow linden
#

The game is much better optimized now and can handle fire

dapper mountain
#

W

solar portal
#

it could be more optimized

slow linden
#

Used to be too many Pyro grenades would lag the game

solar portal
#

at least i didnt get lag on launch (i have a gtx 1650 ik i need an upgrade)

slow linden
solar portal
#

cuz pyro deal no dmg thou it counters gas

slow linden
solar portal
#

yep

slow linden
#

Except for the mgl it's useless

solar portal
#

glitch greanade is almost a must in light and pyro mine its just useless i think

slow linden
solar portal
#

yo, yk how much dmg does tracking dart deals, i may buy it

slow linden
solar portal
#

i think its 5 but im not so sure

slow linden
#

It's just a tracking device

solar portal
#

its cuz i may use it to finish ppl that i headshot

slow linden
#

Fair nuff

zinc pagoda
solar portal
slow linden
solar portal
#

true

slow linden
solar portal
#

lmao look waht a guy said in feedback

slow linden
#

Ridiculous

#

Game is not balanced bro must be a power hungry medium main

obsidian igloo
#

Not at all

slow linden
#

The guy with the shitty kpop pfp

#

Nvm it's not kpop it's a scrawny English guy

obsidian igloo
#

No I know it is unbalanced to unholy levels on occasion

dapper mountain
#

I think it's time they added new specialties

obsidian igloo
#

I personally agreed with the flamethrower buff for the burning building but dear god please make so it's not a godamn ducking incinerator that can melt you in a good 3 seconds

#

Or class

dapper mountain
#

What about an overdrive thing for heavy that makes them have infinite ammo and ability to shoot out walls for a little bit

slow linden
#

It should still kill that fast but with the rework it'd be harder to do cause they wouldn't be able to pursue you as hard without getting burned themselves

dapper mountain
#

And for melee they could move faster and hit more

obsidian igloo
#

Fair enough also spear or sledge

dapper mountain
#

Yeah

slow linden
dapper mountain
#

I don't even think it would be to op either

obsidian igloo
#

Indeed but also sledges heavy attacks could make walls vanish

dapper mountain
#

Yeah, but the movement speed buff would still be really helpful

obsidian igloo
#

Only gun I worry about would be his shotgun

dapper mountain
#

How so

slow linden
#

Overdrive Sledge would just be a c4 explosion level of destruction with every heavy attack

slow linden
dapper mountain
#

Yeah, just leave the destruction the same, and give a health and speed buff

obsidian igloo
#

Faster reload means he could break floors up to cash out

#

Ohh the 3 shot one

slow linden
#

The ks shoots slugs the other doesn't

obsidian igloo
#

Non slug the one that breaks walls

slow linden
#

The auto shotgun can break walls?

dapper mountain
#

It can?

obsidian igloo
#

With enough shots yes

slow linden
#

The ks can but I didn't thought the auto could

obsidian igloo
#

Being a half mag I thin

#

Wood only so maps like the Japan one

#

And dry wall

slow linden
obsidian igloo
#

I could be wrong but thinks so

#

A infinit ammo ks or auto would still be extremely good

slow linden
#

It'd have to be like a 10 or 15 second buff no longer

obsidian igloo
#

Yea

#

Also I think light having like phase though walls could be fun like phantom though it with 2-3 charges similar to how dash works but no momentum

#

Or how cloak works with the timer that recharges

obsidian igloo
#

Indeed

obsidian igloo
#

Slight speed boost can't attack and visible but you phase though walls and it be like the same button you have to use to zip for phasing though floors and roofs

slow linden
obsidian igloo
#

Yea and bring though walls

slow linden
#

Like a poltergeist ability

obsidian igloo
#

Gas would be op them

slow linden
#

Nah

#

One bit of fire and it's neutralized

#

Gas needs a buff anyway

obsidian igloo
#

Tru but use that in a place like under the floors on the Japan level or in the roof on the building levels

#

Potential gas buff and nerf is add gas mask as I gadget for all and make so that the fire does cancel it but it makes a explosion

slow linden
#

Gas detonations do damage I think just no where near what it should

obsidian igloo
#

Fair also I forgor does it break buildings

slow linden
#

It does not

#

Might break props and windows

obsidian igloo
#

Should in small radius like where gas sprouted

slow linden
#

Yea

#

Should be a two stage explosion if there's another breached canister in the cloud

obsidian igloo
#

Indeed also glitch should have the same effect as getting revived

slow linden
#

Yea

obsidian igloo
#

Cause NGL glitch is useless

slow linden
#

It is the sole reason cloak is bad to be fair

obsidian igloo
#

Name one person who carries them

#

Please tell me

slow linden
#

Grenades not a soul,mines plenty of people

obsidian igloo
#

Fair enough also medium idea a auto cash out boy takes a bit longer but you don't have to be there or Cary's props and canistera

slow linden
#

What do you mean like a money making spec but you gotta protect the teammate?

obsidian igloo
#

No like a bot that will steal cash out and hold props that stuff revives

#

Like a drone that you can command

slow linden
#

That'd be cool,like a Boston dynamics dog with a grabby arm

obsidian igloo
#

Yea so Like it could . Take Cash out,revive the team,bring props canisters to you detonate itself like a rc xd

slow linden
#

That'd be cool,maybe while it's active its commands replace your gadgets?

obsidian igloo
#

Yes

slow linden
#

I fuck with that tbh

obsidian igloo
#

Make sense

#

Also dear Lord please need the dual swords

slow linden
#

They aight

#

Shouldn't hit through riot shield but hey

obsidian igloo
#

It just they will sit i corner with deflect up and stalk you for their team to pull up and then they run to kill you

#

And my kit doesn't work out for that

slow linden
#

Shoot their feet,fire a d Explosives

obsidian igloo
#

Feet fair

#

My kit is stun sonar flash evasive and either sword or the tac smg

slow linden
#

Flamethrower should always hit through shield Because it's literally the only ranged hard counter for riot shield

obsidian igloo
#

Fair enough other then made launchers

#

Also light should get one

slow linden
#

The mgl is unusably bad and the China lake is alright

obsidian igloo
#

Fair enough

#

Light should get one where it like cluster nades

#

Or breach like thermal bore

slow linden
#

I'd say cluster mines,light doesn't have a mine

obsidian igloo
#

No like grenade launcher that fires clusters but yes mines and nades are needed

slow linden
#

I could see that

fleet brook
#

So a even worse no aim weapon as it'd effectively me shotgun+ grenade launcher

obsidian igloo
#

To a degree yes but also the explosive is times and add throwing nades bacl

restive plover
slow linden
restive plover
slow linden
fickle charm
#

Specialization for heavy that makes him release gas over time

obsidian igloo
#

That ducking amazing

slow linden
#

Cause that'd be really cool

#

Would it be like a suicide vest full of gas grenades?

fickle charm
slow linden
#

That'd be funny but ehh I feel like the vest and gas mask would be cool

#

Either that or a gas resist where you only take 1 damage a sec

dusk lynx
#

Is it me or is the Cerberus shotgun bad

#

Like really bad, like grandma falling down stairs bad

warm gyro
dusk lynx
#

The 1887 does more dmg and has more range and more rounds

plain wasp
warm gyro
#

Yeah the Cerberus isn’t that great right now I think that if it had a tighter pellet spread it would be good

slow linden
dusk lynx
warm gyro
warm gyro
slow linden
#

I mean yeah but I'm not even a light player and I think light needs some kind of mine

warm gyro
#

True that, I would actually be kinda happy if we got something like a cluster mine or even a flash mine would be cool

slow linden
warm gyro
#

Yeah have like 3 little mines that disperse over say a 5 meter range and each do ~60 damage

vapid frost
#

Maybe giving lights faster interaction times (steal, revive, etc) would not only balance it since it has less hp and can't really use it's mobility to survive during those interactions, but also make it better for team play.

plain wasp
#

To give light a class passive would mean the others need one aswell

warm gyro
#

Maybe that could be added as a specialization or gadget, call it stadium pulse or something idk. After you activate it, you do things like move, shoot, reload, and revive faster. Here’s what the catch to this would be, it has a 10-15 meter radius and enemies have to be in that radius to have those effect. This could be stackable, like if 1 person is in the radius, you do everything at 1.25x speed, 2 people is 1.5x speed, 3 people is 1.75x speed, etc. @vapid frost does that kinda seem balanced?

vapid frost
#

I think that's a good idea, but in the end it's a support ability and thus it should go to medium. My reasoning for saying that light might need that passive is that all classes should be on equal ground when it comes to general interactions (especially stealing) and having 150 hp, while not being able to use your mobility while stealing automatically puts you on an objectibly disadvantageous position.

weak kernel
# dusk lynx Is it me or is the Cerberus shotgun bad

I think Medium players might just not be used to having such committal weapons because the 1887 still lends itself to poking- the Cerb lets Medium just jump people using demat and waste them almost instantly in point blank 1v1s. I feel pretty confident that it'll go from "decent" to "a serious problem" if it's buffed much further from where it's at

vapid frost
warm gyro
#

Ok yeah I see your reasoning

#

I think that if light were to get a passive every other class would have to get a passive also

deep turtle
vapid frost
#

The faster healing

warm gyro
vapid frost
#

That makes sense, the way I see it is that the other classes (or at least medium) should get passives to focus more on what they are supposed to do, like supporting or defending, and light should get one that diversifies it's kit and make it more team-oriented.

#

Instead of getting a damage oriented passive

warm gyro
#

Yeah I like that idea

#

Maybe for a medium passive they would get like increased specialization efficiency, for instance maybe the heal beam heals faster if there are 2+ enemies within a certain range (15-20m or something), or turret shoots faster

vapid frost
#

Sounds good, I feel that anything could go well on medium as long as it doesn't improve its already oddly great combat capabilities

warm gyro
#

Yeah that what I was tryna think of but medium is already pretty good

grand turtle
#

I wish medium had more team support abilities like heal beam.
One idea I saw was a booster beam that gives the teammate a % bonus damage.
Unless the "support" role of medium has been scrapped.

vapid frost
#

It's an interesting concept

#

But ttks are already kinda busted for most class interactions. I feel it would have to be really well thought

#

Maybe different dmg boosts depending on the class

cyan orbit
cyan orbit
# grand turtle I wish medium had more team support abilities like heal beam. One idea I saw was...

I would like to see three different beams, all on different classes

Light - Speed Beam: apply a speed buff to the nearest player, having the base movement speed of the class below it (i.e. heavy going up to a med move speed and med going to a light move speed and light getting a 200% speed boost) it could make team play and have lights closer to the team to help out more

Medium - Healing Beam: you already know what this does

Heavy - Absorption Beam: Like an empath, take any damage the highlighted player takes while giving them a 25% extra defense against all damage. This could have heavy more appropriately fit the role of a tank and support the more damage dealing classes

#

More importantly, I wish they had a dedicated healer class, something along the lines of not quite heavy hp, but not medium hp so 300 and their move speed could be .25 slower than medium and they do deal damage, just less than heavy and all of their gadgets are focused around buffing your team mates and making them last longer, and those beams I mentioned prior could be the specializations for said class. It would probably have a healing flamethrower, given by CNS.

formal epoch
cyan orbit
#

Sorry if that's worded weird

formal epoch
#

I'd rather all classes have support utilities then have a dedicated support class

cyan orbit
#

On another topic, give heavy back proximity sensor and give medium barricade 😈

cyan orbit
formal epoch
#

medium got proximity sensor

hard berry
cyan orbit
formal epoch
#

but heavy still has it, unless ur talking about those sensor grenades

#

Only light has that

cyan orbit
formal epoch
#

yes medium and heavy has that

#

I sometimes use that with dual blades

cyan orbit
#

Medium deserves barricade 🫡

sand monolith
#

Classes should have weaknesses. Lights are meant to be good at offense so they should have to teamwipe before stealing

dapper mountain
#

Motion sensor and Demat is such a good combo

#

Medium has a goo grenade

obsidian igloo
dapper mountain
#

Making in between classes I think is way too much to ask for

obsidian igloo
#

It's also a tun to ask for adding a different class system entirely

dapper mountain
#

Yeah, they can only manage a new map and four weapons

#

Which I am totally happy with

#

I think we should just suggest items, not entire classes

obsidian igloo
#

Tru I'm just saying it is mixed so we could use the weapons from both and only have to add new specialists

#

And a gadget or two

dapper mountain
#

I feel like the classes are the signatures of the finals, I don't think they should add new ones

#

But yes definitely add more support stuff

fickle charm
#

Add megachonker class. It takes up entire team

obsidian igloo
#

Great idea and than micro man where it takes 0.1 of the team

dapper mountain
#

Imagine an army of ants swarming you with toothpicks

obsidian igloo
#

Dear Lord

#

Give them dagger

ionic mason
#

the last page ivada model's got a very short barrel. a friend is saying it's gonna be one handed but it still has the stock.
Anyone insane enough to have already grinded it out te settle this?

fossil stirrup
#

I love double blades

obsidian igloo
#

But I personally think that light needs to be a little more team based like giving him a thing where he can revive people while moving

#

Like reviving them while holding

ionic mason
#

they can already run away and revive away from the fight really easily. idk if that's the nail really. Tho i do agree that it would be nice for lights to be more team focused

obsidian igloo
#

And I main light he needs a buff for invisible and a nerf for evasive

dapper mountain
#

The amount of times my light has ran off with a cash out and died is bizarre

obsidian igloo
#

Aware basically invisible with cash out

ionic mason
#

Another invisibility buff?? It seems pretty good to me as a person who has to deal with it.

obsidian igloo
#

No I just think being able to hold cash out but it's visible

vapid frost
#

Maybe reduce the sound? I think it's great as it is now tho

fickle charm
#

Light needs to eat their vegetables

obsidian igloo
#

Fair enough I just think it's weird you can hold props invis but not cash out

ionic mason
#

Yeah, nah. Holding the cash is supposed to be risky. That's, like, the whole reason you can see it through walls! If yo uwant to stealth with it, just let someone else pick it up

vapid frost
#

Yeah, imagine stalling at the end of a match with invisibility

obsidian igloo
#

Ahh fair grappling half way across the map with proper jumps works really well

vapid frost
#

Sounds a bit broken

ionic mason
#

especially with the latest buff! you'd be sitting there for a whole minuyr absolutely safe

obsidian igloo
#

Fair but evasive while using it is fair

#

If I'm able to grapple with it dashing should be the same

ionic mason
#

dash IS really annoying to deal with, sure. But buffing invis isn't the solution

obsidian igloo
#

Tru I use it in wt and on occasion I'm disgusted by myself

ionic mason
#

i'm fine with grappling hook tbh. Out of combat movement is it's only thing anyway

obsidian igloo
#

No if you de hook you can momentum behind and peek doors with traps way better

ionic mason
#

idk what you mean by that tbh

obsidian igloo
#

If you grapple you can slip behind traps and not trigger them

dapper mountain
#

Grappling hook should go on players

ionic mason
#

like mines? I have never seen that and tbh i don't believe you can in buildings. and if you're not in a building, jsut go around

obsidian igloo
#

That's just winch

dapper mountain
#

But you go to them

obsidian igloo
#

But mainly for people who triple turret mines and glitch nades

#

On cash out

ionic mason
#

grapling hook on propane would be very funny.
...Actually! can you lockbolt onto propane tanks?

obsidian igloo
#

Maybe? But yes grappling propane tanks

dapper mountain
#

Just grapple everything

ionic mason
#

the players yearn for grapendix tech

dapper mountain
#

The goovement nerf broke me

dapper bear
#

I don't know if its just me but I think I predicted the changes to the KS-23

dapper mountain
#

Is that the heavy shotgun

dapper bear
#

yeah

#

I stated in a game-feedback channal a couple months ago that they should ballance the KS-23 around the TF2 default shotgun, and its gotten ever so closer to the stats of the tf2 shotgun

#

The only change that I think has to be made to make it viable in ranked is that they should get rid of the projectile deviation.

dapper mountain
#

What is that @dapper bear

slow linden
cyan orbit
dapper bear
# dapper mountain What is that <@696197131249123359>

projectile deviation is when a projectile or hit scan has the chance to veer off center course, its that secondary circle or 4 lines that move rapidly depending on if your moving or shooting. basically the more it grows or goes further from your center crosshair, the more a bullet can potentially go further off target at 18ft the projectile deviation of the KS-23 is the same size as the medium torso, which means you have around a 50 percent chance of missing a NON-moving target, when you factor in movement its even worse.

Some would argue that you can just ADS to solve the problem the only issue is that ADSing on heavy when it isn't the heavy machine guns or the degals is clause for immediate death, for the fact that he is the largest class, and moves the slowest, while ADSing its only marginally faster then standing still, its that slow. and its head shot city for every class in the game.

fossil stirrup
#

does the vaiiya taunt scan? or am I imagining?

ionic mason
cyan orbit
sly linden
#

a

sand monolith
#

Dash needs buffs not nerfs

brittle yoke
#

fact

ionic mason
#

It's a good movement option basically on the level of the hook on most maps, grants you a lot of survivability in close range fights. what more do you want?

mystic nimbus
mystic nimbus
ionic mason
#

i hate the phrase but... yeah skill issue
What, do you want it to give you invulnerability for a few seconds?

slow linden
mystic nimbus
hallow leaf
slow linden
#

Light has very good movement

ionic mason
sand monolith
slow linden
sand monolith
#

If you think dash is good it’s a skill issue. Dash is hard countered by decent aim

mystic nimbus
slow linden
#

It's alright,not 'good'

#

Should probably have more charges

ionic mason
slow linden
#

I think a poltergeist spec for light would be cool

ionic mason
slow linden
mystic nimbus
sand monolith
ionic mason
sand monolith
#

If dash was tracer blink the class would be on the same level as med and heavy. The specs are horribly designed. Which is why you can tell the skill level of a player based on their takes on light

slow linden
mystic nimbus
ionic mason
#

i only ever said it's annoying.
Also, again, how the heck is tracer's dash different?

sand monolith
slow linden
#

It really ain't bad,could use a buff but it's limitations can be played around

ionic mason
#

it has a huge blue line from start to end wdym

sand monolith
#

It’s a short teleport rather than a slightly sped up burst of movement

sand monolith
#

Instead of a small speed boost

ionic mason
#

light dash is too practically. Unless you want it to ignore mines on the way.

sand monolith
#

Light dash is probably the slowest dash I’ve ever seen in a game

slow linden
last wing
#

faster than dark soul

sand monolith
#

Even if you disagree there is proof in the fact good players just track dash

sand monolith
slow linden
sand monolith
#

Okay it’s still bad design lol. Not only does the design make it useless against good players, it makes it overpowered and obnoxious against bad players. It affects different skill levels very differently because it has an extremely low skill ceiling and its viability is determined by enemy skill

ionic mason
#

elden ring has a dash-teleport spell but whatever
The only reason i can think of as to why the dash feels slow is the subdued effects on dashing. I'll agree that it always looks longer on enemies than me.
Either way, if pros think dash is trash but it still is annoying on lower levels, i don't think buffing it will make it any better for the bigger percentage of players

last wing
#

bad players deserve that

sand monolith
slow linden
sand monolith
#

Saying it needs buffs is misleading. It needs a rework that functions as an effective buff in the hands of better player

ionic mason
#

it's basically dark souls in gameplay.
Also i completely agree that it's "bad design". i just think that making it even more oppressive on lower levels jsut to make it viable for pros isn't the way to go

slow linden
# last wing bad players deserve that

If you are taking advantage of a poorly designed mechanic to purposely punch below your weight,you are also a bad player,and will never improve,you limit yourself to mediocrity so you will never climb

last wing
#

the game is full of poorly designed mechanic, whatever how do you play you never avoid it, thinking the way to use them is also represent your skill

slow linden
#

Use something that has the potential to work for all skill brackets you're only hurting yourself in the end

sand monolith
#

Not really. It just leads to metas that abuse poor design. Like winch claw

slow linden
last wing
#

what do you use then

ionic mason
#

I just click on the stuff that's fun to use instead of easy to abuse. Also the grappling hook

slow linden
#

Goo gun and flamethrower,the weapon spec combo with a lot of combo attack and utility potential

slow linden
last wing
#

flamethrower don't need to aim, it's a crutch isn't it

ionic mason
#

I yearn for titanfall too much to ever let the hook out of my inventory.
Also for the heavy i use the slug shotty.

slow linden
fossil stirrup
#

:\

last wing
#

lmao

slow linden
#

I'd prefer if it still lit buildings on fire so you have to be more careful with it,but for some reason that was expunged

ionic mason
#

speaking of flamethrower! is it framerate based or are my hands frowing from the wrong place? granted, i used it only a few times but it feels like it does about 4 times less damage in my hands.

last wing
#

just dot + fire damage

slow linden
#

It might be,also you might not be using it right,the beam pierces enemies,meaning you could be hitting at least two people at any given time

ionic mason
#

i know that. And about the particle travel time. It just feels like it has way less dps than when the enemies use it.
I've just learned to never-ever be in range of enemy flamers but i can never burst down enemies liek they do to me :(

slow linden
ionic mason
#

i did earn that goo gun animation just today, so i'll try that next time

slow linden
#

Goo them so they cannot shoot you,light them on fire,they're getting hit by the fire particles of the goo and the flamethrower at the same time

ionic mason
#

someone said they were chucking a flame mine at the enemy too but that feels like it'd jsut set you on fire while you advance...

slow linden
#

Goo,Pyro mine,flamethrower

#

But it's kinda tricky to pull off

grand turtle
#

Anybody feels like fire and gas is underwhelming?
Especially for area denial when it comes to "blocking off" paths.
I see people running only frags while the rare case of pyro or gas nade is used only on cashouts really.

slow linden
#

Fire is alright,gas desperately needs a buff

ionic mason
#

i run gas a decent amount of time. At least until a single person brings any fire. It's pretty good to smoke enemies out of cover and to confirm kills when i miss a bullet or two

slow linden
#

Fire needs small tweaks or just make all elemental effects stack tbh

grand turtle
#

I honestly felt like fire is worse gas, but the counter (smoke) is just almost never used.

You can get enemies out of cover or... you could blow their holtow insured asses with a frag :^)
Which is more effective.

slow linden
#

Like every second your getting touched by Fire or gas it should stack that damage tick repeatedly

ionic mason
#

Well, all of these aoes are mainly for denying some area. Fire is good for doorways or, maybe gooing up a whole room for a few seconds.
Gas would be good to cover a room or a passage or the entire cashout but it's cleared out by so many things that so many people run that it's basically useless in half the rounds.

slow linden
#

I think they just don't do enough damage to justify having counters in the first place

#

So they should stack either to 5 times or infinitely I'm unsure

ionic mason
#

Yeah. Even the two ticks of invulnerability gas gets just feels insulting lol

slow linden
#

Yea

ionic mason
#

not sure how the stacking would work really?
I got no numbers on the game tho so i can't say if it needs more damage or two charges or cooldown or what

slow linden
#

You know how much damage being on fire or being in gas does?

#

That would start stacking upwards infinitely or until you leave the fire or gas

grand turtle
ionic mason
#

idk, i gotta play more with them (especially fire) but gas always helps me out in denying an enemy cover. I don't use it to cut off an approach but to keep chipping at a damaged target so they have to push into me or run into the open.
Or gas the cashout cause that's enough to deny a steal unless they have a medibeam

#

or i run gas mines with the CL for that tiny bit of damage i always seem to miss with it. Also works as a smoke on sale!

slow linden
#

Fires definitely better,does more damage too

ionic mason
#

idk, it's too small for me. Every entrance i could light with it has a morbillion other ones a few meters to the side or there's a heavy ready to burst through the door.
And i only find the use for it's wallhacking once in a blue moon. Again because of it's size cause plonking a gas mine on the ceiling under the cashout is my go-to.

#

and if someone else is using fire, i just switch to frags.
Mollies are just way to easy to avoid i think.

#

You can also use gas (and, I guess fire nades too) as a very janky sonar!

slow linden
#

Use Pyro mines with goo gun,scatter globs of goo near the mine

toxic plover
inland ledge
#

Add throwing hatchets for medium

slow linden
#

And either rocks or javelins or harpoons for heavy

inland ledge
#

I would also like to see these guns:
Mauser C96 for Light
Minigun M1340 for Heavy
Combination AK57 uzi radar Lazer triple barrel double scoped heat seeking shotgun for Medium

ionic mason
#

That's just a borderlands gun.
I would love some projectile guns like the knives or the bow on medium and heavy tho

hallow leaf
#

is the frostfracture set going to stay after the 2nd?

slow linden
#

I want a gun that shoots gyrojets

cyan bobcat
# slow linden I want a gun that shoots gyrojets

medium weapon concept: MBA gyrojet
❓ a unique pistol that instead of using gunpowder, uses rocket fuel to accelerate the bullet
🩸 DMG: 40-46/54, 60-69/81 headshots (increases dmg when bullet travels) | DMG increase start: 2m, DMG increase end: 6m, best DMG (54, 75 headshots) range: 10-30m
🔥 fire rate limit: 90rpm (1.5 rounds/sec)
🎯 Aimed accuracy: Very good, hip-fire accuracy: okay
🏹 projectile speed: starts at 190m/s, accelerates to 400m/s

thoughts?

slow linden
#

The carbine I mean

cyan bobcat
slow linden
#

Instead of a sight it gets a carbine conversion kit?

cyan bobcat
#

but make it realistic as possible

slow linden
#

Fair nuff

royal pier
#

We're back in the S1 rooftop meta.

dapper bear
royal pier
#

Esports gonna be really exciting with all teams pew pewing from different rooftops, defibbing anyone that dies. /s

#

With a Mesh Heavy to draw things out, maybe.

dapper bear
#

what maps?

solar nymph
#

what optic should i be running on lh1

hallow leaf
solar nymph
#

bet thanks

slow linden
quartz spoke
#

.

late mirage
#

Money gun

shut bane
#

That’s what Cerberus is for CATGRIN

slow linden
#

I prefer the flamethrower

cunning locust
#

For a idea: Heavy gets the Pouza P-50 rifle, 6 round mag, and only has iron sights

slow linden
#

Yes

outer flint
#

Does anyone have some tips for a riot shield loadout?

deep turtle
#

And any other gun for one backup weapon. I use the turret specialization with it in the interest of sheer tactical defense.

vale obsidian
#

cus if it is like bro we really don't need another sniper

outer flint
ivory flax
#

I was hyped for shak but instead of BEEG bullet it shoots 2 tiny bullets which is both wierd (cos it has one barrel) and lame. Sure its balanced around it but i would rather have one big bullet per shot and smth else as drawback like more recoil

orchid arch
rain geyser
full glen
subtle marlin
#

hey guys does it worth if i play the v95 on controller?

#

cus its a bit hard with no mous klick triggers to shoot rapidli

ionic mason
solar portal
#

day 3 asking for sr-84 buff

burnt crescent
solar portal
cyan bobcat
spiral geode
burnt crescent
#

Haha I don't have it, I'm on mobile sorey

cunning locust
cyan bobcat
#

also 12 gauge shotguns are usually 18mm in diameter and most shotguns in The Finals are based off 12 gauge shotguns so we have pretty big stuff

prime coral
cyan bobcat
vale obsidian
#

sniper is just not a gun that belong in our close range focus game

prime coral
#

I mean, I can kind of agree, but at the same time, there are moments where the sniper rifle is the only thing that can get the job done.

cyan bobcat
#

even if the finals never got one, the playerbase would be asking for one 24/7

outer flint
vale obsidian
#

:(

fleet brook
#

Slowest

Least range

Biggest hit box

Etc

fleet brook
orchid arch
icy forge
# fleet brook Slowest Least range Biggest hit box Etc

Heavy as the best cashout control and defense in the game, as a lot of utility for the team and can be extremly offensive depending on your playstyle. Heavy is tanky while having high damage and high outplay potential. Overall the best class imo. For the range, the Lewis gun is probably one of the best long range weapon in the game.

fleet brook
#

Never said sniper I meant a decent ranged weapon

The game is turning towards mid range fighting

orchid arch
#

Lewis has enough range, any more and it would be plain unfair to play against, heavy is meant to be used like a close range tank, not a fucking anti air system

plain wasp
#

The outlier being roof campers, which still fight close range once you're in their building

fleet brook
#

Newer maps also feel a lot more open

#

But rotating to new objectives/ getting to new objectives on your own is usually very open and wide field

vale obsidian
#

speaking of which
monoco duck and cover

deep turtle
plucky spade
plucky spade
#

BERNAL IS OPEN?

#

Caps lock for dramatic tension

fleet brook
#

I got busy baking but I was gonna add for example Kyoto

plucky spade
#

I mean you get one open, one closed map it seems.
Also that's why the pregame inventory check is there, to see what loadout fits the map

#

I.E Monaco short range, Seoul long , Sys long, LV short ( kinda idk ), Bernal and Fortune stadium short, Kyoto long

sand monolith
#

This was already in the game before

vale obsidian
#

{Instructions unclear}
Every map now have a black hole in it center

mystic nimbus
#

oh wow i just noticed your name

#

gg

#

tbh nuke should've returned in the new mode, if anyone wanted to play it and revive their ptsd they could've went there

#

how could they

mystic nimbus
#

NOOOOOOOOOOOOOOOOOOOOOOOOO

#

NOT DEDE ASYNooooo

slow linden
spring oasis
#

Lets give heavy a GAU-8 Avenger, they can only walk and also cannot enter buildings because of how big the gun is

slow linden
#

He can just make his own door tf

restive plover
slow linden
#

No

#

I will defile the building

fleet brook
#

📸

mystic nimbus
slow linden
#

😈

runic verge
#

Yo I just got back into the game after not playing a while what is your fav weapon

wind lintel
#

riot shield

shadow thistle
#

I like to play with m11

toxic plover
#

@heavy I need advice. Let's say it's a long range map, when do I know it'll be more beneficial to me to break a building down to make cover for me when I use my sledgehammer

#

Add a shield gadget to heavy. It's about the size of a large present and prevents you from using your primary as the shield is held in right hand. Infinite health but breaks like a barricade

unborn frigate
toxic plover
unborn frigate
toxic plover
#

Well like riot shield you have to aim horizontally to block bullets, for the heavy shield you have to do vertical too to prevent headshots OR body shots

#

It would mostly be good for pushing with sledgehammer/flamethrower and defending your teammate when they steal

#

Maybe teammates can climb up it? Maybe you can press a button to make it fill a hole in the wall like a wall patch?

unborn frigate
toxic plover
#

Yeah I know

toxic plover
#

-_- so why not have the ability to do both but less effective than either?

toxic plover
unborn frigate
#

from what im reading its pretty much a handheld barricade

toxic plover
unborn frigate
toxic plover
#

I would definitely replace my goo grenade for it

toxic plover
#

Wish there was a 4th gadget slot

hardy jasper
#

Why am I not able to crash through windows with the grappling hook

#

I feel like if youre flying at terminal velocity at a window with the hook it should just break

slow linden
royal pier
#

Just another day pointing out that Demat being near-instant draw, use, and stow is bullshit and takes away the viability of all other destruction in the game. Demat is destruction, but better, end of story.

#

Every other method of destruction either has significant draw/stow times, an arming period, or requires putting yourself right up against what needs destroying. Demat is basically no risk for high reward.

toxic plover
toxic plover
#

Goo grenade? I got that

slow linden
#

Run goo gun with hammer,play around cover,make cover,become the perfect ambush predator,goo gun,goo grenade,c4,rpg

#

The Explosives are for quick breaching while fleeing

#

Or to kaboom pusuers if you can quickly coolaid man a wall with only a hammer

fleet brook
#

A significant nerf / soft rework is you could only have 1 hole open and opening a new one automatically closes the first

royal pier
#

At least then you would know it's coming.

#

Add a short draw/stow time, as well.

#

If Medium is supposed to be the support, then their specs should be about helping their team get to/away from enemies, not being able to instantly capitalize off of their own demat holes.

fleet brook
slow linden
slow linden
fleet brook
slow linden
#

There have been times I'll be fighting a medium on a platform and they'll try to drop me to get rid of me,unfortunately for them I have good footwork with heavy and just burn them to ashes,but it's very hard to move well with heavy so being able to have more than one demat active is detrimental to the fun of the average player I'd suppose

hallow leaf
#

Damat is fine, if anything it's the last spec that need to be adjusted

river tinsel
#

Famas probably needs a nerf to make it as shitty as the fcar and akm

gaunt lion
#

Skill issue

fleet brook
gaunt lion
#

Type

#

"nerf everything I'm bad!"

#

Just play cod blud

river tinsel
#

Most players haven't figured out the famas is good yet

timber flume
#

would you guys say model or m60 is harder to use and get good at

river tinsel
#

Model is probably harder to actually get good at. But is a better weapon when you are good at it. M60 is pretty straight forward if you ever played a video game with a machine gun

fleet brook
#

Burst vs sustain

slow linden
plush badge
#

I can’t decide if I love or hate the riot shield, seems easy to shoot people while they’re blocking with it but also deals wicked damage

granite horizon
#

I need an extended clip for the akm

fresh heron
#

Lmaooo

granite horizon
#

That and a fast reload

#

Make my life easier

#

Bigger banana clip would be nice though

#

Just imagine an RPK sized clip

vale obsidian
#

it already have so much bullet
how did you need more

granite horizon
#

Well I mean that once you get to the bottom of the magazine after holding the trigger down, the recoil stops and it almost starts beaming but that’s at the very end. It’d be nice to have a bit more time to make use of the lower recoil if there was a bigger mag

granite horizon
#

But I guess that it’s balanced that way

#

Somewhat

vale obsidian
#

i don't think akm need change tbh

#

if you want to be more accurate then just learn the recoil so you can be accurate at all part of the recoil pattern

granite horizon
#

That’s right

#

I’ll definitely be taking time to practice learning it all

old cove
#

Imo it’s one of the more balanced weapons. Has been thru most of the game

restive plover
acoustic mason
#

AKM could be a little stronger beyond effective range...its probably the most balanced weapon in the game though

heavy pier
#

Still no Cerberus buff? Wow 😃

outer flint
hallow leaf
#

Yeah, sadly is a medium weapon. It wont be getting a buff it will remain shit for the next 3 seasons at least

fickle radish
#

Also holidays patch. Not expecting anything rather than few fixes

hallow leaf
#

To be fair with the way the balance team is don't expect any changes until mid season, so we have at least 40-60 days until we get anything meaningful

fickle radish
#

Usually they do little balance things, but for sure not on holidays. People deserve a break from work like everybody

restive plover
hallow leaf
#

It could actually use a buff

#

A tighter spread or more pryo damage

mystic nimbus
#

no and no

#

medium shouldn't have shotguns to begin with

sharp pawn
#

One message removed from a suspended account.

icy wasp
#

Man, I can’t seem to find a good use for data reshaper unless the map and enemy gadgets EXCLUSIVELY allows it

#

I wanna be able to turn wall chunks or goo squares into barrels

slow linden
# mystic nimbus medium shouldn't have shotguns to begin with

That's a strange take,I die more to mediums automatics than their shotguns,sure they're not strong but they don't need to be,it's sustained damage to pick off people who are low health or to overwhelm an enemy who's already being shot at,you cannot do these things as efficiently with mediums other weapons except for maybe the pike

icy wasp
slow linden
#

It's either too strong and mulches people in under a second or it's too weak,automatics are harder to balance than shotguns,melees and other weapons

icy wasp
# mystic nimbus

Dealing damage is a way of support, excells doesn’t mean “I can only do mid range shit”

slow linden
#

I mean just imagine if they gave heavy the M11 that would not be fun to deal with at all

icy wasp
#

Cry harder, bitches

mystic nimbus
restive plover
#

You would have to say something that upsets me and not yourself.

slow linden
#

I'm a heavy main,and I'm saying dealing with other heavies that are using the m11 would be a nightmare,instead of the annoyance it is to deal with lights

#

It would outclass literally all of heavys guns

grand turtle
#

No wonder.
M60 is a worse akm but the mag size.
If the stat spreadsheets are to be believed

mystic nimbus
slow linden
#

I ain't say too weak heavys weapons are strong,the m11 is probably one of the highest dps weapons in the game is all,while all of heavys high damage tactics (excluding charge and slam nerf it pls) require infinitely more effort than look poke with half a mag and flee

hallow leaf
#

If medium was designed to only heal people then they wouldn't have any other specs

ebon anvil
#

the Flamethrower either melts (literally), or your visual flame particles don't connect and damage people at ALL.

Is the weapon some strange hitscan deal and the flames are purely cosmetic? I have had such inconsistent fights with this weapon...

slow linden
slow linden
slow linden
mystic nimbus
ebon anvil
#

Flamethrower is kind of boring (but I'm loving using it and Winch to punish Lights), just needs a bit more consistency in order to be a lot more effective.

A range increase up to to 10m would be nice, a tighter spread would help too, but I still don't know if it's a hitscan or if it's like TF2 Pyro's Flamethrower in that it shoots multiple flame particles at once

hallow leaf
mystic nimbus
#

it should poke dmg only not shouldn't dmg at all

slow linden
#

Mediums long range options are ass,and one of mediums shotguns are ass,the model is incredibly overrated but fun and the China lake is in a perfect state