#💣┇weapons-gadgets

1 messages ¡ Page 103 of 1

covert parcel
#

really reminds me of a certain gun......

polar trout
#

Ong

wispy crystal
#

Melee wepons by themselves should be removed and put to secondary

wispy crystal
#

Thats the only right answer

covert parcel
shell sonnet
#

@copper axle IT WHAT

covert parcel
#

assuming melee gets slightly nerfed first <<

normal ice
shell sonnet
#

IF ITS NOT IM THROWING MY ENTIRE SUPPLY OF OSPUZE AT YOU

covert parcel
#

wait then what purpose does quick melee have

normal ice
shell sonnet
#

Please tell me this is real

covert parcel
#

what is real??

serene hull
covert parcel
shell sonnet
polar trout
shell sonnet
#

Somebody charge n slam me rq, i gotta know if il dreaming

wispy crystal
#

Realistically speaking the finals themselves would even benefit from this as people are now going to buy cool skins for their melee secondary wepon

covert parcel
polar trout
#

Honestly I actually kinda fw the melee and gun idea, then we could get more melee weapons as well

shell sonnet
#

Quick melee wont do

polar trout
shell sonnet
shell sonnet
polar trout
#

Oh my god, embark finally listened to their players for once in their careers?

shell sonnet
#

Its 2 fucking am, and i do not give a damn, im going on my pc and testing it

wispy crystal
covert parcel
polar trout
normal ice
#

What was broken about goo, anyway? I hate to say I couldn't notice a difference

covert parcel
#

yknow.. simpler gamemodes

weak kernel
#

honestly secondary melee doesn't sound great to me at all, part of the fun of melee in this game is that you often have to get creative to play around your limitations but you're rewarded for getting in, it's a neat playstyle to have in a shooter. Hammer wouldn't feel nearly as rewarding if you could just swap to basically an assault rifle whenever they're out of range

shell sonnet
covert parcel
weak kernel
#

the struggle is part of the fun 2bh

shell sonnet
#

Gotta give them credit

polar trout
#

Maybe one like a commissar from 40k, where you use a weaker gun and a weaker melee but you can use both at the same time

shell sonnet
polar trout
covert parcel
#

yes, but it could be done indefinitely so im guessing thats why they removed

#

basically a tazer on roids but you needed good timing & not be shot in the back

weak kernel
#

So I assume you can test goo-locking in the practice range with the bots that fire, but you can't really test goo denies

polar trout
#

Damn they removed that? The fuck is that idiocy? That was like the one thing it did aside form all the other cool techs (they also removed)

weak kernel
#

but it's a line of sight thing on both right so i'd imagine if one works it's the same with the other

normal ice
#

Tbh I never really liked goolock, but the Goo Gun specialization kind of sucks without it lol

covert parcel
weak kernel
#

i think if you're going to add the gloo cannon from prey it should be able to stop people

covert parcel
#

its back in according to whomever

covert parcel
#

who does physical construction in the finals? or digital architecture

polar trout
polar trout
#

Then you could get that satisfying ass reload with the caulk tube

covert parcel
#

what

polar trout
#

Wdym what

covert parcel
#

OHHHH dude yes (didnt know what it was)

polar trout
#

And you put the tube in the center, and whenever I use one I always do reloads with it. I'm sure a simple cursory YouTube search will reveal many others do the same.

wispy crystal
covert parcel
#

Goo Nade skin
Goo Cannon skin

shell sonnet
#

I would love a glue charm

copper axle
shell sonnet
#

Im in the shooting range rn

#

Loading

copper axle
#

Gimme a sec my internet is slow uploading a sc of this shit

#

Omfg gimme a sec ima go to the other side of my house

copper axle
# shell sonnet Loading

Never mind I have a sc of a guy talking to rob about it etc etc but goo got completely reverted

#

Goo plane might even work again ngl I haven’t tested it
But surfing works stopping ppl works etc etc

shell sonnet
#

Was gonna say, im sitting here, shit still aint working

copper axle
shell sonnet
#

No, goo plane

copper axle
#

Yeah they prob found a work around for it
But all the important stuff works again

#

Barricade surfing
Stopping people
Pushing cashout
Stopping steals etc etc

shell sonnet
#

Well, bitter sweet then

We get most of it back
But because we now have this, it means we will likely never see a full reversion

copper axle
#

They’re we go fuckin hell

shell sonnet
#

By all means, goo planes were rare anyways, so its technically not much lost

And getting everythinf else back is awesome

It just kinda, you know

weak kernel
shell sonnet
#

Feels off

copper axle
shell sonnet
copper axle
#

Stops people for longer

#

Than pre 4.4

shell sonnet
#

Huh, didnt notice that

copper axle
#

Probably because they had to find a work around for goo plane etc

shell sonnet
#

I thought it was tied to grav cube

I would have a suspicion

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Yeah no, they just made goo heavy as heck

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That does leave me to wonder though...

copper axle
shell sonnet
#

Let me test something

shell sonnet
covert parcel
copper axle
copper axle
copper axle
shell sonnet
#

Fair enough then

covert parcel
#

im really curious to see if embark adds an item that consistently chews thru the map

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think ram from R6, but like how would anyone manipulate it

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goo boat style. ram thru shit and instantly destroy the walls

copper axle
#

Bro doesn’t know about charge n slam

covert parcel
#

literally charge and slam as a util yes

shell sonnet
#

Meh, thats something else, i think i know whatbthey mean

covert parcel
#

youre right lol whyd i not see that

copper axle
#

Give breach charge to heavy
Trust fr fr

covert parcel
#

breach c4 and ?

copper axle
#

Yea c4 is a higher dmg alternate and breach for faster destruction/just use as a destruction tool

viral forum
#

they should make mega damage give guns explosive bullets that do no extra player damage but break structures and walls much faster

#

that would be fun

covert parcel
#

extra map destruction

shell sonnet
#

To me it feels kind of weird that light is better at destruction than heavy

1 charge rpg vs 2 charges thermal bore

3 breach charges vs 1 c4

Is there any reason why we couldnt swap c4 and breach stats?

#

Only issue i see is that i like to traps motion sensors with c4 because it deals high damage, breach cant do that
But thats about it

covert parcel
#

big 350hp funny

surreal lintel
#

Loolll

obsidian nexus
#

more skins for the model with the same shape as the dough wrangler. everyone loves this skin so id love some more skins with the same animations as this one

shell sonnet
#

And apperantly i unlocked the triangle twinkle skin for goo gun just now, right on time for its revival

shell sonnet
#

Oh, that reminds me

In fortnite there is like a gun, thats basically an ak, but it looks like a train
Shooting makes a chuga chuga noise and does the choo choo on reload

Wonder if they could add something like that

Migh fit with winter and all that

#

I think its called pain train?

weak kernel
#

and I mainly play light

shell sonnet
#

Actually whats stopping us from making breach and thermal multi class

Only heavy gets c4, but breach and thermal are shared between light and heavy

If you want, you can go max demolition mode and take both

Or you pick either c4 for traps and big aoe destruction or breach for more but smaller destruction

shell sonnet
hallow leaf
covert parcel
shell sonnet
#

eeeeh

Debateable imo, but not up for it rn

shell sonnet
cunning kettle
#

rpg is good for opening damage but like 100 splash damage every 45 seconds honestly aint that good

shell sonnet
#

Thats at most a finisher for the 5 hp leftover after 2 soear hits for example

cunning kettle
#

50 damage would fucking suck to use

#

better to just run at them and qm

weak kernel
#

CL-40 is unambiguously weak now and RPG is annoying rather than overbearing- 50 would probably just be awful as anything other than an instant demo tool which, to be fair, is valuable.

covert parcel
shell sonnet
#

For combat, yeah

But i think that shouldnt be its use case

I think even the devs mentioned that

shell sonnet
cunning kettle
#

increase destruction splash damage for rpg and embark can have my firstborn

#

but c4 exists already and that can be used in close range for breaching as long as you have cover

weak kernel
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i'm going to take the opportunity btw to complain again about how the best breach in the game is on medium of all classes. you can't get rid of a tool as fun as demat without uproar though so please at least give the other classes better/more sources of instabreach

covert parcel
cunning kettle
#

90% tdm, 10% a heavy playing a bullet hell on the platform

shell sonnet
cunning kettle
covert parcel
shell sonnet
#

Wonder what theyre gonna do as ltm

I would expect a zombie type mode
But i think thats exactly what they wont do
It will be something else

weak kernel
shell sonnet
#

Power shift and TA are too different from what makes the finals the finals

But all other modes have issues with 3rd parties and so on

We need 5v5 cashout or something

shell sonnet
#

(They dont)

copper axle
#

I’m calling it now
Dual blades nerf before model

hallow leaf
weak kernel
# shell sonnet Youre saying that like defib and the guns should be that strong

i think having solid range and good support utility is what medium was designed around more than having that level of mobility. I got used to playing around them doing good damage and having suffocating support, them beating light and heavy on breach/interior mobility feels intolerable and I guess I'd rather they just not intrude on the other classes' strengths

copper axle
cunning kettle
copper axle
shell sonnet
copper axle
shell sonnet
#

Would be sad to be disallowed to play at least somewhat close ranged just because you like medium

But it needs to come at a cost
Which demat does oretty wellonly issue is that 2 guns and a gadget are currently too strong alongside it

cunning kettle
crisp heart
copper axle
shell sonnet
copper axle
shell sonnet
#

If you que for each thing indivudually (liek right now) true

#

We might be better off with something like tf2's matchmaking

What mode, which map
Check them off

Maybe smoking guns will be played incredibly little, but its possible

And then its a nice treat for the few occasions you get thrown into smoking guns dispite the low player count

copper axle
cunning kettle
weak kernel
# shell sonnet Thing is, they already do Goo gun allows for incredible mobility on heavy But o...

okay but goo mobility is somewhat available on all classes and making goo stairs is obviously inferior in a lot of ways to something like jump pad or grappling hook. Demat allows medium unparalleled interior mobility, something they straight up didn't have before the swap out with recon sense while packing their good all-rounder weapons and defib which is still their most important support utility.

I dunno, like, Medium used to be able to stack frag mines for an impromptu breach. that's a good example of an emergent option that allows you to experiment without stepping on other classes' toes. Demat is just better than the breaches that other classes have in exchange for being in a spec slot, and nowadays what's strong about medium isn't as much about their spec slot.

copper axle
weak kernel
#

Like I'm pretty jelly too I guess because instantly deleting a wall to grab a quick pick would fit really well with light's high mobility glass cannon sort of playstyle but instead med does that

shell sonnet
cunning kettle
shell sonnet
cunning kettle
#

from my understanding, content is anything they add to the game. might not be good but it still is new stuff

shell sonnet
#

Skins dont change the way you play

A new gadget brings new optiond
A new map a new layout to learm, new situattions to face

Something like that

copper axle
#

But I’m not gonna ask for new content
And some guy goes
“Well we’ve had 38 store updates”

cunning kettle
copper axle
#

But after I say “the lack of content is disappointing” and I reply with
“New bp” that’s just wild

shell sonnet
#

Had something similar with winch

Got sick of beig 1-shot and went dagger

Cant be one shot if theyre already dead

Worked decently well too 😅

cunning kettle
boreal laurel
weak kernel
# shell sonnet You got me confused here "Nowadays ehats strong about medium isnt as much their ...

I don't inherently mind playing against defib and strong guns on medium because that's how medium has always been designed. I was never all that bothered by heavy's close range instagib shit as light, either. I'm not saying that they can't rebalance those classes or shit like the pike and 1887, but I don't have a huge problem with their fundamental roles and strengths.

I'm annoyed by demat because it erases what was formerly one of medium's primary weaknesses even during recon sense, steps on a role that belonged to the other two classes while doing it better than them, and makes outpositioning medium teams indoors (something that you'd think the flanker and fortification classes would logically be good at) an unreliable chore. It's not about it being the singular thing that makes Medium overpowered or the thing to blame, I honestly just think that Med shouldn't have that with the way the classes are designed

cunning kettle
shell sonnet
#

Also because its 4 am and checking out goo took me way too long

weak kernel
#

I liked using recon sense a lot with CL-40, that doesn't mean it was healthy. later then

shell sonnet
#

If you like, hit me up and we can discuss this later again

I might not remember though

Up to you

boreal laurel
median skiff
#

have the devs even acknowledged the model blatantly outperforming every other gun in every aspect of the game? do they even release balance updates anymore?

boreal laurel
stray cedar
#

does anybody here have the flip out flayer skin? im wondering what it looks like when youre holding it in the lobby

jade kelp
#

so for some reason riot shield cuts off LOS for teammatesand enemys stealing the cashout

restive plover
jade kelp
#

yeah but like is that not new i have never scene the interaction before

hardy dust
jade kelp
#

fair enough

swift cradle
#

M11 was always good. Just not enough to use when xp was just as good overall and had better dps at range.

With the dmg nerf, it's main strength now is mostly, the accuracy and it's great utility at all ranges.

Otherwise, m11 is just a better pick if all you care about is melting someone within 60 meters

hardy dust
#

Xp doesn't really have a use case now apart from ease of use. M11 outdamages it at range now...

swift cradle
#

M11 dmg fall off at range is pretty horrid.

But with the ammo count, it can be ok if you can control the recoil

placid ruin
cunning kettle
#

LEST GOOOOOOOOOO

edgy igloo
#

koool

heady widget
#

best weapons for medium and light?

vale obsidian
bitter surge
#

Enhance mesh shield

crisp heart
#

so, Finals P90 good?

exotic skiff
kind cliff
#

@restive plover But if it's wall, Turret still targets you ?

Why bad thing keeped on Shield and they nerf good thing about it lmao

spiral pilot
#

Can someone test the xp in firering range and see if it can one clip the heavy dummy from the console thingy?

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And at which range can the model 2 shot a light dummy? It used to be 17-18 meters

strange kelp
#

Model hasnt been completely killed right ?

copper sinew
strange kelp
#

Alright thank you

copper sinew
#

Feels alright at distances it should feel alright as far as practice range goes

copper sinew
strange kelp
#

Was the close range affected by the changes at all?

obsidian nexus
#

No

vale obsidian
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yeah thx god

#

if they made the model complately useless i was going to cry

toxic plover
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I need help. What can I do to fix the pike ADS ridicule. It sucks and shakes like crazy when shot

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Please ping me when you answer

copper sinew
sharp reef
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Im glad the model's range had its reduction

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Comparing it to other shotguns it was absolutely insane with it's range

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Atleast they didnt make the same mistakes as they did with the sh1900.

Make the damage insane reduce range by yes and therefore make it the most overpowered and underpowered weapon at the same time

charred fern
#

Shotguns are good at range though and I wouldn't say it was broken or insane, just people on the subreddit started going "waaah waah nerf 1887"

sharp reef
#

Taking 100 damage without the need of ads from 20 meters away was a little too much

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Like for lights for example who use m11s youre pretty much nearing the edge of the m11s effective range while still being able to deal 100~ damage on 20m with the 1887

uncut peak
#

I want a shock name like the on in fortnite that sends you flying on medium so it can also move the cashbox and extra movement

dense remnant
#

That would be cool

cosmic oriole
charred fern
copper axle
charred fern
# copper axle the xp still needs a dmg buff before the update i think it was doing 8 dmg at 20...

It definitely doesn't feel like that on the recieving end and for sure does not need a damage buff, gun is already really good at range so they buff it, a shotgun that has range has some range? Must nerf it right away because like random complains from the subreddit.
Like I can get if they saw an actual reason for the 1887 nerf but it just feels forced from the Subreddit if anything to me

copper axle
#

and no nearly every top player is asking for a model nerf

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the range of model isnt a problem is the dmg

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if your dying to xp its a skill issue model 2 taps light at 10-15m still even after the nerf and has a faster ttk than xp (meduim vs light)

charred fern
#

The XP and one of the worst guns on light I don't think are words that I ever saw together, 93R sure but the XP54???? Since when is it bad?? I guess the M11 is better now because it has sights but it doesn't really have the range? Also I don't watch top players so like no idea they said that. Shotguns just kinda do that damage at range it's normal, they aren't only for point blank combat, they excel at it sure but they aren't only for that

rough pulsar
#

Is model still meta?

fleet brook
sharp reef
sharp reef
fleet brook
#

It's a shotgun designed for mediums range which is medium range

sharp reef
#

I mean you were the one making a point, just making a counter point supporting today's 1887 nerf

uncut peak
#

@sharp reef u good at medium? What would you give me as a new gadget or ability if you could

sharp reef
#

A new gadget or specialization for medium?

sage citrus
#

Finally another shooter that actually has the China Lake in it.

#

you don't see that weapon too often in games.

#

but anyways you guys got any good load out suggestions?

#

cause for now I'm thinking about just going with the CL-40

sharp reef
#

If you wanna play with the CL40 a good loadout for cashout gamemodes is usually Defib, Jump pad and zipline for full mobility so you can always have the high ground.

other than that if you wanna deal some burst damage before using your cl swap the zipline for frags. that had been my combo I used mostly

sage citrus
#

ok then cool.
what about for the Dual Desert Eagles?
also another loadout I was liking was the Fcar (FN Scar) cause I love those 2 guns.

#

plus the Sledgehammer looks fun to use too.

sharp reef
#

Since dual deagles are pretty much a dmr (not even kidding, you can outsnipe snipers with it)
I usually use Barricades, Dome shield and Pyro mines with charge and slam or when you need more destruction swap the dome shield or pyros out for an rpg7

weak kernel
sage citrus
sharp reef
#

It's still good, but it can be very frustrating to use since you cant differenciate with hitmarkers if you dealt the full 100 damage

#

or simple just dealt 2 damage

fleet brook
fleet brook
sage citrus
#

I really don't care about dying a lot cause it's gonna happen.

#

also do they have any good skins for the CL-40
FCAR
1887
and
Dual Deagles?

strange kelp
#

Theres one for the 1887 which changes its animations

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Forgot its name

sage citrus
#

and it turns it into a sawed off version?

undone dune
#

Hey how do you refund skins

shut bane
#

I don’t think you can dawg but if you purchased something unintentionally or had someone else do it without your knowledge I guess you could reach out to embark to see what they could do if anything

azure shuttle
#

93R red dot, Please.

wind forum
#

I second that

vale obsidian
#

i third it

proper pumice
#

just made a fun little dagger build: dashes, vanish bomb, goo grenade, warp gate.

might consider changing goo to tazer but idk having an angle suddenly cut off or a wall to play around is pretty fun

opal kayak
shell sonnet
uncut peak
sharp reef
# uncut peak Yes

Probably a goo mine that upon triggering by being close to it (like the glitch mine) it builds a 8x2 goo wall, if shot it spawns a goo blob like the goo barrels when shot

#

Would be kinda funny and somewhat useful to have auto activating goo gadget

boreal laurel
opal kayak
boreal laurel
#

Also what we thinking about the 1887 nerf?

sharp reef
#

But I think that be very mean to combo with pyro nades

opal kayak
shut bane
solid hedge
#

I can get into 5m firefights with a revolver which now looks like a blundergat, and still the guns hipfire is larger than my torn anus

bitter surge
sand monolith
#

90% of kills with it were in ranges that are unaffected by the change. which is why high elo players were saying NOT to nerf the range but to nerf the damage. now its just going to get nerfed into the ground

median skiff
sand monolith
blissful stag
worn smelt
#

@gilded elbow the model is still one of the best, if not, the best weapon in the game

#

i dont even understand their balancing philosophy, it makes no sense. they will make changes to weapons no one asked for then they end up nerfing it later to a worse state before it got the buff. then when a weapon is overly dominant they either nerf it so lightly that it's only slightly worse (but still really good) or they nerf it into the ground

restive plover
#

Add on top of the fact that the range was never even the issue.

hazy spoke
#

@scenic nebula how can you do the goo mechanic now?

restive plover
#

Because of "le shotgon."

gilded elbow
cursive owl
scenic nebula
gilded elbow
cursive owl
#

As a light it kinda is

#

Unless I'm beaming from 35m with m11 it's just not a smart idea to fight a model

worn smelt
restive plover
#

If only you could press it up close to take advantage of the slow raw ttk without it instagibbing you.

cursive owl
#

The ttk isn't even that slow

gilded elbow
#

They pointlessly nerfed it in s3

restive plover
#

For medium to medium or heavy it's not so slow.

cursive owl
#

Also he can just melee if I'm that close

gilded elbow
restive plover
restive plover
#

If the model did 108 damage, no more light instagibs.

gilded elbow
#

SA does 75 dps with a quick fire rate no one complains lol

restive plover
gilded elbow
restive plover
# cursive owl Wdym

Akm kills lights in 0.7, fcar in 0.67, and famas 0.74(0.69 with a single headshot.) all have the outright advantage in a straight fight, they don't break even.

restive plover
#

Them being able to facecheck heavies by weapon choice alone is incredibly stupid.

#

All three ars are merely okay up close(they don't compare to the things heavy and light can offer here), the cl40 kills you if you fight too close with it, revolver has the most abysmal hipfire, and both melees are defensively oriented.

Both dematerializer and guardian turret are meant to prop up medium in cqc at the expense of giving up more support with heal beam. Medium from the ground up is not meant to have close range power from their weapons, but model breaks this.

#

Pike does too kinda. Too lethal over every range for a long range dmr.

gilded elbow
restive plover
gilded elbow
#

??? What gun are you referring to? 😅

restive plover
#

Also yeah, this. No season one insta deletions por favor.

brave stag
#

I think he has got a good point here :)

#

The finals compared to alot of recent titles has a overall higher ttk which is part of its identity

gilded elbow
#

Ig. I'm just saying......nerfing will prolly kill this game. They already killed the heavy class with the mesh nerf......

brave stag
#

I think its a bit more complicated than just about nerfs being a problem

restive plover
#

Just because embark is mentally defective and does incredibly stupid nerfs at times doesn't make nerfing as a concept bad.

gilded elbow
brave stag
#

yep

#

totally agree but so are buffs

#

a nerf to alot of things is a buff to what has been left untouched

#

have a nice evening guys

gilded elbow
brave stag
#

hh

viral lagoon
#

when will we be getting the holtow defib skin?

ember goblet
#

model issue: desintegrate players at close range

their solution: nerf its long range efficiency

????

shell sonnet
#

is it just me or does it feel like spear m2 does more knockback now?
feels like im halfway launching cashouts again (relatively speaking)
its awesome

restive plover
restive plover
#

The old xp really wasn't that bad. I agree it did need some tuning.

fleet brook
#

Tbf i think you should be rewarded for hitting headshots it's just smgs in this game besides M11 Don't really have recoil

fleet brook
#

With its little recoil aim at head and profit

cursive owl
#

They eventually realized

drowsy pasture
#

Is the model still viable?

plain wasp
#

The spread nerf makes it easier to aim in close range

drowsy pasture
#

There should have been more weapon changes

#

Wait they kinda buffed the gun now that I'm looking at it. Sure it's harder to hit at longer range but considering it's a shotgun that doens't really change anything

#

They bigger spread makes cqc so much better

fierce aspen
drowsy pasture
#

That kind of is a buff

fierce aspen
#

you trolling?

drowsy pasture
#

If there's more spread that means there's a bigger effective range. The pre nerfed version you wouldn't even hit all shots unless they were point blank which you can still do now

polar trout
drowsy pasture
#

It is not a dmr tf

polar trout
#

It's called a metaphor (comparison not using like or as)

fierce aspen
#

this is a nerf, to make it as simple as possible, it loses its effectiveness over range ~33% faster now (33% less range)

plain wasp
#

You have a higher area to land part of the pellets rather than miss completely

#

Ie easier to aim

fierce aspen
#

if you suck super bad and miss every shot, then maybe this change will help you get some concelation damage sometimes

polar trout
fierce aspen
#

those few pellets that hit because they are more spread out do not outweigh the many more pellets you will miss on the other side of your crosshair, there is legitimately no situation in which a shot does more damage because of this patch, and the only case in which it is not made worse because of this match is point-blank range, even shortly outside of melee range you will shoot closer to the center of mass than before otherwise you will do less damage

fierce aspen
#

the only other way that this change can provide a benefit is if you miss so badly that you hit at most 2 pellets(32 dmg), then maybe the additional spread will give you another pellet or two, which results in at most 3 pellets hitting (48 dmg, hardly worth the shot). if you were already hitting more than 2 pellets with your shot, then the increased spread can only mean the same number or less pellets will be on target (this is the case at all ranges and is determined by the specific pattern the pellets are shot in)

sage citrus
boreal laurel
sage citrus
#

uh plus I saw there was a cool skin for the CL-40 that gives it like a cool black skin but it had like a strange zebra looking outline on it? I think or it was something else.

soft shale
#

I suppose because your character only holds it with one hand, clearing the field of view of its left arm

fierce aspen
sage citrus
#

ok uh they didn't nerf the SCAR did they? I hope not, I quite like that gun

sage citrus
#

Hunt Showdown has that same thing but you gotta get a perk called "bulletgrubber" in order to save your last round.

fierce aspen
#

fcar has been nerfed for quite some time, it is still perfectly viable and slightly inferior to the ak

fierce aspen
sage citrus
fierce aspen
#

thats the update i was referring to, heard they introduced remote explosives and a grenade launcher as well that are generally not fun

sage citrus
#

oh I didn't hear about the grenade launcher bit cause I kept hearing people complain about Ghostface being a hunter in there.
personally I find it to be pretty cool, if anything I want them to make a Hunter that's kinda like Gunslinger Spawn with a big tall top hat.

or maybe a hunter that's dressed like Erron black from MK11 where he's got a duster coat and some makeshift metal armor under it.

wind lintel
#

oh my god model got nerfed

#

xp buff >.> I've had so many times this season where the enemy is left on 1~3 hp

spice moth
wind lintel
left ravine
# fierce aspen

bc of this i’ve been trying to save up the coins to buy the skin

fierce aspen
#

worth it just for that for sure, and it looks sexy af as a bonus

normal ice
fierce aspen
normal ice
fierce aspen
#

so we would shoot out of thin air and not know whether a grenade was in our hands or our weapon without looking for the hud ammo counter? and have to do the same thing to know if and when our weapon is reloaded?

normal ice
#

Yes, because with playtime, you can get a natural feel for all of these things' timings. People play just like that in e.g. TF2

#

And there's always audio feedback, too

#

But tbh a customizable HUD is more necessary than that first

#

Current HUD is hard to read sometimes

fierce aspen
#

i see, i didnt know this was something you could do in some games, seems like getting the timings down would be far easier with clean animations though, especially in the case of combining with other animations or using them in quick succession, like reloading a shotgun shell by shell as you mantle up the side of a buliding, easier to see when what gets loaded, which is the main benefit of the model skin, knowing when you have pumped the shotgun, for which there is no HUD element

cunning wyvern
#

Still no model nerf? Thanks dev team

#

Still no buffs for half the garbage weapons? Thanks dev team

wind lintel
sage citrus
#

ok when I get me a PS5 and I get this game the weapons I'm going to main are as follows.
CL-40 (I love the China lake grenade launcher)
FCAR
1887
dual Desert Eagles
Sledgehammer
and maybe the RPK-74

#

is the RPK any good in the game? or did that get nerfed as well?

restive plover
#

There is no RPK.

sage citrus
#

oh I thought it was in there. it's a LMG

#

oh then I guess I'm gonna have to go with the M60 then

#

PTSD INDUCER

pine sentinel
#

Is putting a sight on the famas a good idea?

sage citrus
#

eh never was a fan of the FAMAS

#

it's an alright gun but I'm not a fan of bullups

#

I'm not a fan of the Famas

#

*?

shut bane
#

me neither

magic niche
#

Tbh i hate bullups weapons too👀

#

Face, Is the recoil patern different with the red dot? (famas)

merry river
#

What’s the best gadgets to use for the “eliminate 5 opponents from 30 meters or more using gadgets” contract

sage citrus
static portal
#

lollll

#

my mine is all mine

outer fiber
#

If u want an easier time that is

mellow hazel
#

anyone have the spreadsheet for ttks

static portal
#

frag

static portal
#

what is this channel for

grizzled lagoon
#

telling about weapons etc lol

#

what u though

minor comet
#

Where all my flamethrower lovers at

serene hull
exotic skiff
#

Model nerf did pretty much nothing
Same for XP buff reverted the last nerf
Revert mesh nerf it was fine before
Nerf Pike this shit is too stupid
Fix cloack so easy to see the guys is somehow black
Nerf charge and slam
Nerf winch
Thx embark

unique echo
#

Isn't the reason shotguns are overused because fully-automatic weapons were nerfed too much? Did the developers even consider why a weapon that hasn't been adjusted since launch suddenly became stronger? After nerfing shotguns, when everyone starts using the FAMAS, are they going to nerf that next? Will they only be satisfied when we can't even kill someone with a full magazine? 👍👍

boreal laurel
orchid sandal
fleet brook
#

People love range in there gun games

jade violet
#

i think m11 must be nerf in the future

#

everyone use m11 for light build now,even no one use another weapon

#

because m11 hipfire have best spreading even no spread

stoic garden
#

maybe its used also because it's the starter light weapon

#

wait ur a heavy main? the class that consistently beats light (and everything else) at close range? 🔥

#

for m11 hipfire to be highly accurate the light needs to crouch from at most 5m away

#

any heavy weapon except sledge (unless you use winch or get closer with charge, idk) can destroy at that range

#

i play both heavy and light, it's not that hard

mighty orbit
#

Add more gadgets honestly I have no ideas but please anything. I would rather get gadgets over weapons since it creates cool new ways to play. Maybe one thing to start with would be using existing stuff to make more mines and such

More turrets for medium would be cool since there’s two already. A stun turret for example that takes a few seconds to lock on to an enemy before hitting would be a cool idea

radiant vapor
#

There ist an Event Challenge for DMG with Jack'o lanterns. Where are the Jack'o lanterns?
How do i do These challenges?

mighty orbit
vale obsidian
#

what yall think of my gatgid idea?

bast nade: min damage max mobility

  • 2/3 ammo
  • do little to no damage
  • do lot of kock back to everyone -teammate
  • fast recharge
unborn lava
sharp reef
unborn lava
plucky spade
plucky spade
#

Unironically cannot be unbalanced

#

Hell give it to heavy

#

Midair winching on top of map gaps for easy fall kills

heady kindle
#

What about a gadget that's like a stun gun, but it shoots bullets instead? 🤔

plucky spade
heady kindle
#

I love that

drifting pine
#

whats the easiest way to deal damage with jack o lanterns

#

they barely explode

fleet brook
restive plover
fleet brook
#

V9S can be abused by cheaters if they give it to high of a fire rate

exotic skiff
#

best light weapons are lh1 and m26 tho

restive plover
hardy zephyr
#

do you guys have any opinions on the model 1887 post nerf, like do you think its still the best medium weapon?

#

it was running rampant in high elo lobbies so i was thinking a slight range nerf might bring it more in line

stoic garden
#

range nerf does it a slight dent, but medium having a great close range option is still strong

#

especially when it can still 2 shot mediums and 1shot qm lights

copper sinew
spring oasis
restive plover
#

All this nerf did was set it up to be gutted later.

tardy dove
#

Double Barrel highly underrated.

solid hedge
#

The SR-84 Auto Focus needs a scrapbook feature. I kill way too many people too fast to get to see all the pictures I take. Please add this for the skin like the ORF game on the backpack.

fleet brook
#

RPG is basically an upgraded nade with destruction and double the CD

restive plover
#

They could have at least removed the random dispersion on it.

#

I love trying to snipe a suspended structure only for it to whiff completely!

#

yo

vale obsidian
#

add sniper scope to rpg

icy forge
#

YES

round gull
#

Make light have a suicide vest to run at heavies with

icy forge
#

They are already doing that without the vest

round gull
leaden iris
#

What's better model or revolver?

vale obsidian
exotic skiff
shell kiln
#

Revolver is fun to use and cool as hell
But is outperformed by just about every other Medium weapon 😭

cunning kettle
#

akm is still fire tho

restive plover
#

It's mid.

spring basalt
#

Hello all. I'm new to Discord, and I'm simply here to suggest that the dev team consider adding a musket to the game at some point. Yes... a muzzle-loading musket. I don't know if this is the right place to post this, but I'm doing it anyway. In my head, this could work out as a fun mechanic similar to the sh1900. High damage but a very punishing reload animation. Maybe add a bayonet to the front so the player isn't completely useless after shooting. I have no idea why this matters to me so much, but I've wanted it since the open beta lol. I'm sure y'all could poke holes in this idea all day long until it seems stupid but it just seems fun to me. I think it could work on any 3 of the classes depending on how it's designed

gentle dew
shell kiln
#

A blunderbuss could be a pretty cool gadget for Heavy tbh

#

Could have it function similar to the RPG

spring basalt
#

the main differences that I see between the musket and a blunderbuss are both range and the bayonet. I like the short-medium range a musket could do and forcing the player to pick their shots a little more. And bayonet-charging somebody stealing a cashout sounds awesome. Don't get me wrong, the blunderbuss sounds badass, too - but it doesn't have the same qualities that I'm seeking from a musket.

gentle dew
shell kiln
#

Oh yeah thats how I imagined it xd
I meant the RPG in how its implemented, a gadget with a cooldown that still needs to be reloaded after

violet tree
restive plover
hallow leaf
#

they need the nerf the fuck out of the no skill m11

dreamy spindle
#

"Dev Note: One way we investigate the balance of weapons is to look at effectiveness in gameplay (i.e. stats like damage, kill rates, headshot rates, and accuracy), in addition to stats like usage and win rates. Looking at this data alone, the Model 1887 is good but not exceptional when it comes to effectiveness during play. However, we’ve seen a large uptick in usage, mostly in higher-skill tiers which has led to the gun being very prevalent in matches and leading to a somewhat stale meta. This ‘nudge’ to the effective range will hopefully disrupt this trend, without making the weapon weaker than its nearest competitors when it comes to effectiveness (i.e. the AKM, Famas and Pike-556)." This is jokingly hilarious

hallow leaf
tight torrent
#

iron sight on the holtow revolver not orange froggy_sad

gentle dew
#

Give throwing knives a skin that makes it so you're throwing fireballs

shrewd bane
gentle dew
viscid kelp
#

i need a banana gun skin pleas devs

coral wren
#

gas mines rock

loud ether
#

make a balisong skin for the dagger and a "invisewatch" skin, i wanna complete my spy loadout

viscid kelp
#

or a finger gun skin where your hand is the gun

loud ether
#

make it for the revolver and make the thumbs nail be cut into the irons, shit would be disgusting

shut bane
#

Holtow revolvers lookin pretty clean tbh

wind lintel
#

first db + cloak was and db was gutted, we've really only seen it being used again after they decided to buff it
cloak kinda got gutted during the first nerf

fcar was really prevalent during the early life time of the game in high elo and it got nerfed
ak become more used and I think it was also nerfed
(iirc) awhile later, cl-40 got nerfed for no apparent reason
and since both of the most widely used assault rifles nearly similar except one having more ammo, people started using model
now model is nerfed (it's still good though but it might get more nerfs later)

Sa12 used to one clip any class and it got gutted (it needed a nerf but I see barely anyone use it and both lmgs are just better)

#

That isn't necessarily to say balance is bad, the current state of throwing knives, riot, m11 are much better than what they were before

covert parcel
#

its almost as if they need to compensate nerfing items by buffing other items
other wise this is a race to the bottom with everything being garbage

(93r & LH1 being direct downgrades to FAMAS & Pike, DB rebuffed is good, but everything noticably has been nerfed

#

actually i can call on one more good thing, riot got a 4 hit to heavy for casuals which is good

royal pier
#

Explosions need another rework, at least on some weapons/gadgets.

I'll use the MGL32 as an example of the basic premise. You expand the max damage range of 83 slightly, but then the weapon deals no damage past that range. No more tiers of damage, no more linear scale-down. If you get a hitmarker, you know you did 83 damage.

CL-40 needs direct impact back, with the splash also always doing the same amount.

This could also allow RPG to get some damage back. Not necessarily to pre-nerf levels, but if the overall area is less than before, it would turn it into a skill-shot that only deals damage to multiple enemies if they're tightly grouped together.

Explosions should also be made to ignore small debris and props like chairs if possible. They should never block damage. The MGL32 and CL-40 should destroy props and parts of the environment with the nade itself, but not detonate/bounce in the process. This would make them more reliable,

loud ether
#

I need a pool noodle sword, a sasuge dagger, just a rock as a frag, a finger gun skin, a waterhose framethrower (waterthrower) and a grilled hot dog on a stick for a hammer

pearl spear
forest abyss
#

What do you think the best light weapons are rn?

dry oak
#

Pick whatever you find most fun!

forest abyss
dry oak
#

Close quarters or ranged?

forest abyss
dry oak
#

Either of the SMGs would work, M11 is better for close quarters, though the shorty and new shotgun can be fun too

forest abyss
dry oak
#

👍

forest abyss
dry oak
#

Lh1 and the sniper if snipers are your thing

forest abyss
normal ice
#

One way to alleviate being uncertain how much damage your shot did would be to allow different pitches or volumes for different amounts of damage like in TF2, too. Then you can tell if you hit a full 83 or only 20

royal pier
#

But the current max dmg range would be slightly bigger.

#

But no dmg past that like it is now.

normal ice
#

Ah, I see. But well, that does mean you may miss out on chip damage

#

Which while isn't critical, it still staves off regen longer

hexed robin
signal badger
#

I want a water cannon that puts out fire and forces enemies away. It could be a no damage weapon except for what damage you do by pushing people off ledges.

#

Also a glider for light would be cool.

signal badger
#

Or maybe a jet pack

spring oasis
#

Winch should be able to be used as a Grapplehook

fossil elk
#

For medium

DB-12
10 damage
500RPM
40 rounds
Reload speed 3
8 m before fall off
Hit scan
Shotgun
(set enemy on fire after 5 shots)

spring oasis
#

It would be cool if the different skins for melee weapons that change it into something that is not what the weapons actually is were instead different melee weapons. The biggest example of this I can think of is the baseball bat skin for the sword

cunning wyvern
#

KILL TRIPLE MEDIUM

proper pumice
#

Are nades good?

proper pumice
boreal laurel
proper pumice
#

I run a double movement rn should I swap bouncpad out for frags?

#

I’m also running defib but y know you gotta

boreal laurel
proper pumice
#

I run mines when I do a cl40 build 🤪

#

so whatya think of zip, defib, mines, model 1887

#

Also o just made a goofy light dagger build but idk whether to run goo grenade or breach charge

#

Or… frags?

boreal laurel
boreal laurel
cunning wyvern
#

Three mediums on the same team should not be able to have defib it's like fighting a clown car

knotty spire
pine kiln
#

The CL40 is straight up unusable lmao, They should've restarted it back to the prebuff version

#

I mean in terms of fighting lights its good but what were they thinking making the self damage half of my health

#

Might as well call the weapon suicidal fighting in CQC

rustic thistle
#

Apex lifeline health bot would be cool 😎

vale obsidian
iron bramble
#

i think that the damage close is a good change

vale obsidian
plucky spade
warm turtle
#

I just started playing yesterday, what would be a good light build to use? I've really been liking the m11, and does anyone know the point of reserve weapons?

vale obsidian
#

ofc i can't say that without giving any balance idea so this is my idea of balancing cl40

  • halfed the damage and convert that into bons damage on direct
  • it need compensation buff tho which i havn't think about yet
plucky spade
#

No compensation, git gud or git out

#

Or actually here's your compensation. You know one shot lights

vale obsidian
supple oracle
#

Oh no, my explosive weapon is dangerous to myself because of self-damage!, what shall i do now?!

#

Crying because a explosive weapon has a weakness at CQC

restive plover
#

It's a little extreme.

#

Going back to a 1 to 1 self damage ratio from the 0.75 would have been fine enough without jumping all the way to 1.6.

upper sinew
#

(Whold an MP7 fit L or M More ??? )

plucky spade
#

L

plucky spade
vale obsidian
#

it dosn't matter if the guy using cl40 miss cus it hit for 30 or 50+ damage splash anyways

unique swallow
#

Nerf M1887/Sword meta already these shit player are too boring and annoying to fight with

bitter surge
#

What’s the TTK for model against the heavy class ?

sacred haven
#

Where is the new weapons???

bitter surge
#

Search in the “equipment” icon..

restive plover
#

But you know, without having to commit to ads.

restive plover
covert maple
#

Whats your opinion on Famas?

jade violet
#

548MB update for XBox Console?What the heck?

boreal laurel
jade violet
#

something updated?

#

no patch notes but

boreal laurel
#

Why is everyone begging for sword nerfs? It’s no more of a problem than it’s been since open beta. Honestly the meta for light is M11, not sword

restive plover
rose prairie
#

is it worth it using the R. 357? when uget headshots its realy good but idk if its worth

shut bane
#

Yes it’s worth it if you can manage your ammo and hit enough shots not as good at really long ranges but at medium to short range it chunks health bars even with body shots

#

Might wanna try for the head with heavies though

warm turtle
smoky jackal
#

cant wait for the halloween event to end. these pumpkins suck

violet tree
smoky jackal
shut bane
#

Nice opinion, I love them though 👍

smoky jackal
tranquil rose
#

Ok, please...just tell me it's not necessary for me to kill the INTIRE enemy team for this thing to count. Can someone confirm it?

shut bane
#

That’s easy Clueless

tranquil rose
#

I got a wipe in Power Shift and it didn't count. So I suppose it's more of 3v3v3 type of contract?

shut bane
#

Likely teams of three yes

tranquil rose
#

Oh thank god

shut bane
#

Should it not count even then, it’s probably bugged or something, it’ll either get fixed or changed entirely in that case

strange kelp
#

Whats the best weapon for lights?

shut bane
strange kelp
#

So all of them are competitive ?

shut bane
#

From what I’ve seen yes

violet tree
#

Is the pike super op like everyone made it out to be at the start of the season?

shut bane
#

Only from lights perspective, it’s not the biggest issue for mediums and heavies, lights just need to play around it some because obviously a slower firing dmr to the lh1 would 3 tap them to the body

smoky jackal
strange kelp
shut bane
#

Even the 93r got pretty good but I would use the v9s over it tbh

bitter surge
fickle ledge
#

does any one know the current distance on the stun gun? I was under the impression it was 16m but I just hit a 28m shot and it stunned them.

shut bane
#

Yeah it’s a bit far 💀

tidal cave
#

Once again putting out my request for a Molotov cocktail weapon skin for the pyro grenade.

tidal cave
#

Would be pretty cool to get any shotgun a glass type skin, ala glass cannon. Idk if that would be too close to a diamond skinf from ranked rewards. Or maybe for the rocket launcher or grenade launchers too.

forest abyss
#

is pike still really good?

pliant wharf
#

WE NEED A DRAGON FLAMETHROWER THAT BREATHES FIRE

torn mantle
#

Does anyone have any tips on how to be more accurate with the knives?
Normally I can get the hang of weapons pretty easily and start landing hits accuractly, but with the knives, even tough I have a ton of playtime with them, I still can't get it to a level I'd like

slim garnet
#

so this season they really gave us a gift with the right click being useful

#

the biggest thing is right click for medium lenth engagments to stat, but the key thing is to close the gap and aim for the head. its not a long range weapon

dense mason
#

Does the shotgun on heavy kinda suck? That one what shoots slugs?

winged mirage
#

tbh i think stun is fair based on the class that's able to use it
i use light and med but don't use heavy as it is the most op fricking shit to ever exist
heavy has 2.3 x health and on average does 0.3 less damage as long as you can hit Ur shots lights are useless. meds vs heavy is i bit sore as med is very strong but heavy has 1 main shield but can use 2 or break through walls and do 170 damage, yoink anything, and use a 20 ammo stun gun that can be near instantly reloaded. Over all heavy is by far the strongegst in high elo, to the point that if u dont have one on ur team ur near gearentied to lose

winged mirage
#

bro ima report this shit stop

polar trout
#

Even if you perfectly hit all your shots it has a much higher ttk than any other gun

#

Tho the destruction is really nice

restive plover
polar trout
#

Sorry 0.1 second higher than any normal gun, it has a better ttk than the flamethrower against all classes and has a better ttk than the mgl against M and H

#

Idk (why did I waste a slow mode on this)

polar trout
#

Ks needs some rework or something, I want it to be good

restive plover
#

It just needs to be perfectly accurate from the hip like the other shotguns.

If it were, it would be very strong since you could pair it with barricades and use the movement to jiggle peak from wherever.

Maybe a slight buff of 10 damage to allow for quickmelee combos, but more than that is unnecessary.

restive plover
polar trout
cunning kettle
restive plover
#

The less cc the better.

hasty jewel
#

Can you do sword tech on controller?

median skiff
#

throwing knives feel unusable after yesterdays update, either a shadow nerf or a bug but embark fucked with them and now point blank shots get eaten by the void at like a 70% rate fire the art department and shell out some money for better servers

jaunty quest
#

ÂĽ400 gift

hallow leaf
#

You need to collect everything from the wheel

craggy copper
split kettle
#

its not a brainrot as the M11 but yeah

tranquil rose
#

Causing 5.000 damage with gadgets, any fast way to do it other than spamming granades in power shift?

tranquil rose
#

Oh yeah! Rpg, thanks!

polar trout
#

Powershift, go ham

deft ibex
#

buff datareshaper XP

#

also bring back nukes :3

craggy marsh
#

Imma leave this here:

I don't really think the Stun Gun belongs in the game at the moment. It's basically a free kill gadget. This is coming from a player that loves Light.

HOWEVER if it was to stay (which is the ideal) I'd want it to be reworked into a better version of the Glitch Nades/Mines.

It shouldn't slow players down. It should be able to stop a cashout steal, make an opponent drop carried items and prevent them from picking items up and disable gadgets+abilities.

To keep it balanced however the duration of these effects should be increased and maybe even a slow damage tick could be added.

zinc ermine
shell kiln
#

Actively refuse to use just because of how unfun it is to fight against

#

Im still fairly new to the game, but I quickly learnt that the lights that pair the stun gun with the double barrel are never seeing the pearly gates

shell kiln
#

if you equip those with invisibility the game should ban you on the spot 😭

zinc ermine
boreal laurel
zinc ermine
zinc ermine
boreal laurel
shell kiln
#

I use nothing but the grapple hook on Light

Might not be the Meta, but I have the most fun with it lol

zinc ermine
#

Curious about your thoughts on what I call the 'Defib Relay'. When fighting mmm, players will prioritize reviving over fighting, dashing through the fray to bring back fallen teammates. It's a valid strat because I do the same... but it does feel a bit strong imo, no?

stoic forge
boreal laurel
magic cipher
#

I hate grapple

boreal laurel
magic cipher
#

No

zinc ermine
magic cipher
#

Lol what a bad take

frozen kindle
#

Let my glitch trap glitch everything in its area not just the person

astral frost
#

ok

haughty fern
#

@silent swallow
I hope you check my private msg ik u may get a lot of them and it's easy to miss mine
So I really really want u to see it very cool things trust

slender fiber
#

they should nerf the uhhh ummmm the uh i mean the uhhhhhh ummmm i forgot ummmm uhhhhhh

vast glade
#

They should also nerf the errrrrrr cuz it keeps errrrrghhhhhhhhhh and i main the uuuuuuhhhhh and it just can't compete

mighty helm
#

which shotgun for heavy is better

#

i want to know which to put in reserve for a winch build

icy forge
#

I love both, even if the SA1216 is used more in competitive, the KS-23 seemed more relevant in WT

modern copper
#

it comes with the set u unlock when you got the 20 gifts

restive plover
#

What if 3 charges on pyro nades.

cunning wyvern
#

CAN WE PU LEASE GET A GOO GUN BUFF

regal oriole
#

🙂

shut bane
#

It’s the perfect balance of unweildy, slow, single round yet powerful bolt action rifle for heavies, weird enough for the finals, let’s also add it with a weapon sway and breath hold mechanic

pearl spear
humble grail
#

The FKING SWORD 🗡️ 🤬

alpine frost
#

YEP THATLL DO IT

jade violet
#

im sure "AFT" will unhappy with it

spice vigil
#

tried TK for first time since S4 launch, they really good, might be my first lvl 8 weapon

dreamy talon
dusky gyro
#

hi hi

#

whats the cooldown on the grappling hook/tracking dart/cashout steal time?

vale obsidian
dusky gyro
vale obsidian
#

heavy weapon idea: defender lewis and m60 hybrid
normal fire mode have lewis fire rate and m60 damage
mounted fire mode have lewis damage and m60 fire rate

rustic thistle
#

Idea: new weapons?

(L) Vector 45
(M) Automatic Famas (fire mode toggle)
(H) MG42

vale obsidian
tidal cave
#

hear me out, spray cans (spraypaint or hairspray) for gas grenades

pulsar ermine
#

if the fcar has one million fans, im one of em, if it has 100k fans, im one of em, if it has 1k im one of em, if it has 100, im one of em, if it has 1, its me, if it has none im dead

pulsar ermine
#

ITS GOT ONE FAN

loud ether
#

I want a dagger sausage skin, a slingshot bow, two bananas as the dual 50. , a sign as a hammer, a javelin for spear, a baton dagger, a kar98 for the light sniper, a balisong dagger, a water hose flamethrower (waterthrower), a pickaxe hammer, a dragon flamethrower, a pillow and a plushie for the riot shield. God I just want more silly skins.

#

Also have a fantasy/mythology season please

proper pumice
#

Was watching some crazy dagger clips but idk if they’re using melee aim assist. Do they most likely use it and if not why?

loud ether
#

The dagger does have it built in it kinda throws one off at first but you get used to it

bitter surge
#

In your opinions, what is the perfect weapon for each class ?

soft bridge
vast blaze
#

say guys, is it just me or do even more people play the shotgun after the nerf qwq?

icy forge
hardy zephyr
shut bane
#

What shotgun?

hardy zephyr
#

Model 1887

shut bane
#

Ah, it’s just kind of how it’s always been tbh little less prominent imo, haven’t had many issues fighting it thus far

hardy zephyr
#

Still running rampant in high elo but ur right the fact that it was nerfed mighta scared some people off

vast blaze
#

light sword here in great pain, first grenade launcher meta and now shotgun meta qwq

#

or more like allways has been but somehow more present

heady kindle
#

Riot shield has this weird bug where when you use it, it's terrible

stark cairn
#

What did you nerf the dagger

#

You have to charge for so long now that it is worthless

shut bane
#

lights when theyre forced to multitask NNNNOOOOOOOOOOOOOOOO

fleet brook
#

Lights when they're forced to strategically use weapons instead of turning they're brain off

icy forge
fallen oar
#

it really bugs me the LH1 has a chassis rail but it goes unused when you attach a sight

#

why bother with a bolt on adapter if the gun already has a rail for a scope

vale obsidian
icy forge
vale obsidian
soft shale
#

Speaking of the LH1, if they ever make an EBR lookalike skin, I'm buying it.

keen sphinx
#

can an expert in goo gun explain to me every tech that still worked please, please dm me

shell sonnet
vale obsidian
shell sonnet
viscid ibex
#

meduim needs the buggest nerf ever its literally meta and so unvbalanced

untold burrow
#

medium is fucking disgusting right now

viscid ibex
#

ikr and they wont do shit to nerf it whatsoever

#

noone complains abt any other classes except mediums that should tell the something

untold burrow
#

Legit they fake nerfed the gl but its still broken af as well as their ARs, i do complain about light stun gun tho. Shit needs to be removed.

viscid ibex
#

i mean yea i get that i do use stun gun but i also do think its a bit op

#

but meduim ars and the model is on a entire diffrent lvl of op

untold burrow
#

Does M11 feel different lately? i dont feel like its killing as fast as it used to. Couldve gotten a silent nerf i think unless i missed an update on it

#

Also i feel like it has more spread now

vale obsidian
untold burrow
# vale obsidian it littery said in the dev note under the so called "fake nerf" that the nerf is...

"Dev Note: We felt our buff of the CL-40 in 4.0 was too much and made the weapon very oppressive in certain combos or when stacked. We’ve now dialed the damage back to a level closer to what we had before 4.0, while retaining the increased size of the max damage inner radius. To prevent the weapon from returning to a time where it took 100% accuracy to take down a Heavy, we’ve given it one additional ammo. As always, we’ll continue to monitor the impacts of this change and adjust further if needed "

How is that only targeting the heavy? They talk about giving it an additional round to take down heavy but that's it. The nerf itself does not feel like enough.

Compare using an RPG as heavy and how much self damage it does, but a medium can walk up and point blank rounds at me, kill me but not themselves.

So it is a fake ass nerf, it was a weak one overall.

vale obsidian
#

you have slective seeing my friend

"To prevent the weapon from returning to a time where it took 100% accuracy to take down a Heavy"

the extra one bullet is a compensation buff thats it

#

also self damage is just such a bad way of balancing shit
it like if you balance a gun by making it recoil look you straight up everytime you shoot LEWIS

untold burrow
#

"it littery said in the dev note under the so called "fake nerf" that the nerf is only targeting heavy"

First off adding the round is a buff/balance to the reduction of damage it was getting in order to take down a heavy without needing 100% accuracy, i'm talking about the nerf. You said in this statement the nerf is only targeting heavy. That's what i was responding about, I didn't read selectively at all.

vale obsidian
#

i don't see your point here man
you saying you want it to be nerf acrose the borad?

untold burrow
#

No im just saying the GL is strong AF, it needs to punish a user that wants to use an explosive weapon at close range. OR reduce the overall damage which would then make it kind of pointless.

If a heavy gets punished for using RPG at close range why wont a medium get punished for using a GL right at their feet.

restive plover
#

imagine remote controlled 50 hp explosive drone for the medium that does 149 damage

vale obsidian
#

ahh ok thx for clarification

untold burrow
#

👍

#

It sucks when you get a full team of mediums jumping around you shooting at their feet with GL and you cant do shit.

You stop and fight, you die. You run, you die cause that shit has great range.

vale obsidian
#

idk i feel like cl40 balance is in a good place rn
but i do have a rework idea that i been thinking about for a bit now

that being making cl a skill gun
halfed it damage and splash and put that number into bonus damage on hit
and some buff vs deployable/ maybe maybe not shield

vale obsidian
untold burrow
#

Its in a better direction rn than before the nerf they added for sure.

And with other guns i mean lets say im light i can dodge a team using all AKs or something but you cant dodge the splash of explosives or at least not for very long.

#

If you even get to react to it

vale obsidian
#

yeah that suck

#

worst is it splash is so big even if you get hit by 1 singilar damage you still get uncloak

jagged pilot
#

if for whatever reason we buff 93r a lightly shortened reload time would be a nice buff,
it's not bad but its very raw
I hope season 5 gives us more sights for those gun without any and is just stuck with iron sights

hallow chasm
#

Light has sword, Medium has dual blades, give my boy Heavy a zweihander (would go well with a medieval map 👀)

shut bane
#

Jenga tower with an actual building

rustic thistle
#

don’t think I don’t see the automatic trigger on the FAMAS

stray night
#

Revert xp 54 dmg nerf, revert xp 54 range buff, add option for old sight

Rework mesh by removing cooldowns, buffing overall HP by 50 but having a 50 hp penalty each time you pull it up. This would make it feel better to use but still punish the juggling much more than S3 Mesh.

lament mountain
#

weapon idea for lights: Makeshift Flamethrower
A lighter paired with a gas grenade. Left clicker to spray a unique toxic gas that doesn't hurt you or your allies. Right click to hold the lighter to the spray to turn the spray into a fire. Tactical reloading will make you use the rest of the canister as a regular gas grenade, its effectiveness decreasing with the duration left on it.

wind lintel
#

New to the Light Build? Here's the best loadout to unlock first! Make sure you're following us on Instagram to catch all our Academy videos: https://www.instagram.com/thefinalsgameofficial/

SEE YOU IN THE ARENA!

X: https://twitter.com/reachthefinals
Discord: https://discord.com/invite/thefinals
Steam | GeForce NOW: https://store.steampowere...

▶ Play video
#

Should've been dash m11, grenade, sonar, vanish imo, cheaper too.
Sonar and vanish are huge crutches and would be even more beneficial for a beginner.

cunning wyvern
#

The words "meta" and "off meta" have been used to much. The sweats claim this land now

#

Also the spear still not being a throwable weapon is criminal. There is literally a javelin skin

cunning wyvern
cunning wyvern
dapper geyser
#

The fact that so many weapons can be classified as "meta" is great in terms of design. I love the variety available to me and other players, knowing that even with each weapons pros and cons they still work in a balanced way and you won't be held back in terms of potential damage output based on what you chose

wind lintel
#

"so many weapons can be classified as "meta"" what do you classify as meta orf_crazy

dapper geyser
#

Revolver, the snipers, AKM, FCAR if you can control it's silly spread, FAMAS, Swords, the SMGs, that pistol for light, flame thrower, akimbos, the pan fed magazine one for heavy

#

I think the gadets and specialisations have a tougher time with "meta-ness" but they just generally change playstyle in more drastic ways

wind lintel
#

revolver and sniper is not meta in the slightest

dapper geyser
#

I'm by no means a super high end player. I like to think I have above average aim and I average gold 1 rank and any weapon I use I feel like it's always possible to do well

wind lintel
#

the only sword that is meta is light sword

dapper geyser
#

Yeah medium sword is balls I forgot that one existed

wind lintel
#

I feel like people are forgeting or just don't know that meta literally means (most effective tactic available) A meta will literally always exist

dapper geyser
#

But is that the most effective tactic available for your prefered playstyle?

wind lintel
#

most effective tactic avaliable in the game imo

dapper geyser
#

My playstyle favours burst fire a lot and area of effect gadets, whenever I use anything else it just feels wrong even though I see others do very well with them all the time, like frags are great gadgets but I find that gas grenades and mines are more effective for me most of the time

wind lintel
#

I'm pretty sure it's most effective tactic available for the game

dapper geyser
#

I've searched up stuff like "the finals best weapons season 4" and I really never see any consensus on what the actual "best" things are

wind lintel
#

model and pike are top contenders for the meta

dapper geyser
#

Yeah they are great weapons but model's slow firerate can be taken advantage of and the pike just needs hipfire nerf imo so that you're forced into that reduced vision if you wanna actually hit shots. But despite how great those weapons are I still always feel like it's very possible to do well against others using them

wind lintel
#

meta isn't defined by one person though

#

like I'm in plat 4 and I've player in higher elo lobbies, you'll sometimes see mediums run other weapons (and do well) but the highest performing medium is almost always using model

dapper geyser
#

I'm not saying it is, and don't forget my actual point I was making by the way, because we're talking about personal views now. My main point was the fact that multiple weapons are contenders for being the potential "meta" (model and pike being two examples)

fleet brook
dapper geyser
#

I just really like that there's variety in the top tiers

wind lintel
dapper geyser
#

The pike is very punishing and short ranges so they have good stats but stats don't necessarily get you the win

#

Like lots of damage and eliminations on their logs

#

What can a model do at medium-long range against an AKM?

wind lintel
#

they can close the distance

dapper geyser
#

Which can easily lead to their death

wind lintel
#

not really

#

There's usually cover and cashouts are usually inside or near buildings

dapper geyser
#

You should be ideally playing around your team, and if one guy with a shotgun walks up to you then it's gonna turn into a pretty epic 2v1 at most

#

It's an epic strat because you can just bait others into chasing you like you come a little close and then you run away they usually always chase 💀

#

Lead them into your team

wind lintel
#

My enemies never do that sad_friend

dapper geyser
#

😢

#

How often do you use gas grenade

viscid ibex
#

embarke can we actually nerf model this time insteaed of just nerfing the range bec its so fckn op its insane just the meduim build in general is so actually listen to feedback and nerf the meduim ars and model and class instead of doing nothing and nerfing everything thjat doesnt need a nerf

shut bane
white agate
#

Is the XP actually good now with the buffs or it wasn’t enough?

shut bane
#

It’s really good idk what people are on about

#

By far the most controllable weapon in lights arsenal for the range it has

split kettle
keen sphinx
#

is goo gun that good for hours of trainings ?

shell sonnet
somber skiff
keen sphinx
#

like I think there is so much tech u need to know to play good with it

somber skiff
shell sonnet
keen sphinx
#

I C

shell sonnet
#

just the basics

block entries to hide and delay attacks
make long goo strips for movement (horizontal/vertical)
and shoot people for stun

the rest will come on its own

keen sphinx
#

But it's really funny to mess around with people

shell sonnet
#

it is, i love it

somber skiff
#

Goo gun can be peak troll

shell sonnet
#

funny that, i got a clip where i hid on one of the suspended containers and ambushed someone
(its semi-bad, but a clip nonetheless)

#

people just dont look up
at all

#

i know i send you the whole thing, but if you would like more advice or have any questions dont be afraid to hit me up
ill help as much as i can

strange kelp
#

Does the ball grenade skin from the battle pass have a faster throw time?

grave saddle
#

I found a new strat that can counter any atack on your cashout

faint steppe
#

Pike was a mistake. Yeah, the model is ridiculously strong but the pike fundamentally makes a ton of maps unplayable without also using it. Long range maps are pretty much pike or loss against good teams.

chilly solstice
#

The pike and model pair really well together

grave saddle
chilly solstice
summer crest
#

Hello

young elk
grave saddle
#

then launch them

faint steppe
young elk
#

If ur using pike with the scope sniper glint is a biznatch

#

but famas aint got that

faint steppe
young elk
#

Fair hug_friend

faint steppe
#

LH1 was already ridiculously powerful but at least bound to a class that couldn't constantly take long range engagements due to its small health pool. Pike is basically peek shot heaven

faint steppe
icy forge
icy forge
young elk
young elk
mellow hazel
#

Anyone have the updated spreadsheet

young elk
mellow hazel
#

?

astral ice
#

i like my good pistol back

astral ice
#

fun

#

fun

#

fun

crisp heart
#

AMR as a longer range option for heavy would be cool, but you know what would be cooler? An autocannon

restive plover
fierce vigil
#

hi I would like to start a conversation about the light's tazer, as a heavy main I constantly encounter lights that are able to delete me from the game with a single click from, what it feels like, 20 meters, while i am unable to fight back or run, because of the movement speed reduction or the ADS stun
I think that maybe the tazer's movement speed reduction should be removed or at least tuned down

restive plover
fierce vigil
#

i do run hammer most of the time, but i didn't mentioned because i understand that maybe i should change my weapon and adapt to the situation, but even changing my weapon and playstyle is not enough counter them effectively

#

if i find a light player that is killing me easily, i usually change to the LMG with a scope (i forgot its name), but because i cant ADS and they just dashed backwards twice, i cannot hit them at all

shut bane
#

people want an anti materiel rifle for heavy but how would embark go about balancing that assuming they want something like a barrett

#

10 rounds in a mag thats stupid op if the thing is meant to one body a light

cunning kettle
#

1 round 20x110mm ntw-20

#

long ass scope speed

shut bane
#

1 round per shot does sound more feasible but itd still need some more drawbacks

cunning kettle
#

limited reserve ammo 💀

shut bane
#

ok lets chill out now

worldly maple
#

I think something like that would work better as a gadget

copper loom
#

what gadgets should i use to take down heavy user with big hammer
(im using light)

shut bane
#

Im thinking the bullet would need to be a projectile, as unrealistic as it sounds for an FPS game

cunning kettle
#

if they getting a 20mil is gonna be a projectile

shut bane
#

yeah, I had the bfg-50 in mind but the ntw-20 looks just as dope

restive plover
fierce vigil
restive plover
#

Sniper heavy is a dogshit idea.

shut bane
#

who thought theyd give us akimbo deagles, nobody CATGRIN

#

anything is possible

fleet brook
cunning kettle
shut bane
#

like what other weapon would they even make for heavies in season 5, it couldnt be another shotgun or lmg, and god forbid another melee

copper loom
restive plover
#

Nothing possibly. I think we need new gadgets waaaaay more than we need new weapons.

restive plover
#

For heavy and medium espescially.

fleet brook
#

Does stun gun effect console aim

restive plover
#

Defibs and jump pad go uncontested for two slots on med because we've got -2 gadget since launch and shit otherwise, heavy got the meme cube.

shut bane
#

arsenal options are much more limited with them than they are for lights, which is fair but its not alright that deagles are the only competitive option

shut bane
fierce vigil
restive plover
#

Akimbo is just better than the lewis, but the sa12 remains a monster.

copper loom
fierce vigil
#

but i dont think that serves as the light's motto, of high risk high reward

shut bane
#

thinking about balance is just so fucking boring anyway, if mediums and lights have options for all ranges I dont see why heavy cant either so long as they are implemented well enough to warrant their effectiveness with enough risk and a preferrably steep skill curve

restive plover
toxic gorge
#

Kinda random thought but i always think they should have a healing injection gadget for light that heals up to 50+ if they're low

shut bane
#

the maps will determine what works best at range and if all you have as a heavy at those ranges is an LMG with stupid damage falloff, you arent winning an engagement where your only option is to push the opposing team, at that point you must rely on your teamates which could either know what theyre doing or send it and die the second theyre seen by the enemy team alone

#

similarly on cqc centered maps or specific areas, heavies will have an advantage as most of their weaponry and gadgetry is environment and close range focused, lights and mediums also have tools for these environments, if were talking ranked, its essential for all players to cover different ranges and gadgets with their reserve slots that they can switch to depending on those factors, of course theres the argument that you just need to "play around it", but its clear that embark is willing to diversify our arsenals as seen with the latest weapons, so that freedom of choice is gonna have to be what we utilize for these situations

noble swift
#

I dont remember what the advantage is for a heavy facing a model

restive plover
# shut bane the maps will determine what works best at range and if all you have as a heavy ...

This is a team based game, you should have to rely on your team at times. If you can't you should lose. Rough for those of us in solo queue, but that's just how things are. Eroding class identity and making them all one stop shops is a terrible solution, whether embark decides to do so or not.

And pushing would be a lot less dangerous if things like mesh and dome were still reliable for taking space. But embark decided to murder them to justify keeping the cheap and unbalanced parts of heavy's kit.

noble swift
#

My smaller sister is asking what is the identity of a light

#

Last time I checked it was inferior medium

shut bane
#

in that case were still optimizing what we can use for those specific situations, whether embark decides to do so through our weapons or gadgets is completely up to them

distant flare
shut bane
#

gadgets do need more love I agree, though I also love the weapons were able to use as they are pretty much what well be depending on for any engagement with the help of said gadgets

restive plover
# noble swift My smaller sister is asking what is the identity of a light

Assassin/disruptor. Main weakness is not being able to take a direct fight, so their weapons do a ton of damage to maximize catching people offguard. Glitch grenades and such for softening the enemy.

The fact that their weapons keep catching nerfs and medium currently holds onto superior version of their top two guns(as well as glitch traps) has made things difficult.

distant flare
#

Objectively speaking lights are not at all broken, they are just extremely annoying 😂

noble swift
#

We shouldnt listen to the community 😭

#

Light so trash bruh

restive plover
distant flare
#

😭😭😭 Facts tho

shut bane
#

surely dash isnt something people are bitching about

restive plover
#

You would be surprised.

noble swift
#

Insane that landing 4 throwing knives in the head of a medium isnt enough but they can 2 tap me with a model by looking in my general direction

distant flare
restive plover
#

And just today someone in the medium chats claimed the xp54 was "back to fcar tier" because its range was slighty extended.

noble swift
#

By fcar tier they mean the current one, irrelevant, right?

shut bane
#

I think allowing mouse and keyboard for consoles wouldnt be the worst idea if they forced those players to have crossplay enabled, there are certain disadvantages to using controller in such a hectic game and even the aim assist wont be enough to compensate when the whole building is collapsing lol, doesnt mean PC should suffer for it though

restive plover
#

Even though it still shoots nerf darts at every distance and has one of the lowest damages per mag in the game.

restive plover
noble swift
distant flare
#

If you run too much you are dead weight but if you are out in the field too often you get shit on 💀 delicate balance

noble swift
#

What people fail to grasp is that both L and H require completely different mindsets to play at a base level

You dont play a L like a medium neither with a Heavy. Much less try to even move like a medium while as heavy

restive plover
# distant flare Its all about playstyle, most people find the hit and run playstyle that lights ...

A large part is how badly the specializations are designed. Dash and cloak both get shut down by good tracking/good awareness respectively, so against good players the options to keep yourself alive are limited.

But your average quick cash warrior does not possess these traits and ends up with the impression that light is super op.

The end result is a big mess that has both ends of the spectrum screaming about lights.

distant flare
restive plover
noble swift
#

Invis is fine, usually the role of a light is to scout. The problem is that they gutted all the weapons that allowed you to really be effective at it

distant flare
#

Better idea, what if activating the cloak ability covered you in a smoke screen? Like a smoke bomb instantly covers the area where you cloaked at. That would be an excellent change

shut bane
#

Invis isn’t the worst to go against but it’s also just kind of obsolete with vanishing bomb being a thing