#💣┇weapons-gadgets

1 messages · Page 102 of 1

sand monolith
#

finals players discover team based fps is meant to have long ttk

normal ice
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What weapons suck and why? (bet you won't say CL-40

cunning wyvern
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I don't want to rely on my team all the time. I solo que and it's not fucking fun to deal with zero chance of winning without teamplay

sand monolith
#

then play casual modes

cunning wyvern
cunning wyvern
sand monolith
#

okay?

restive plover
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Good for you.

sand monolith
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me when i solo queue a team based game and complain its team based

normal ice
cunning wyvern
sand monolith
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its already confirmed getting a nerf

restive plover
normal ice
swift sundial
#

Chicken sandwich

restive plover
cunning wyvern
sand monolith
normal ice
cunning wyvern
#

It's a spear it's almost like you should be able to throw it

normal ice
cunning wyvern
exotic skiff
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All weapons wont be balanced it doesnt exist in a FPS game

normal ice
exotic skiff
#

Some Always gonna be better than other

cunning wyvern
#

the disparity gap is WIDE

normal ice
#

They're not very good at balancing, but they do look at underperforming options and tweak them

exotic skiff
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And some weapons will Always be bad

sand monolith
#

buffs > nerfs would ruin this game

cunning wyvern
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the spear was tweaked and went literally no where, it is still statistically the least used weapon

normal ice
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Pretty sure the burst pistol is the least used lol

sand monolith
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med weapons should be about as good as the AKM/famas

heavy weapons about as good as the m60

light weapons about as good as the m11

cunning wyvern
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they havent even tryed the buff>nerf model and people are saying its bad

normal ice
#

I have literally seen 3 people use the 93r since it was added, and I'm like 99% sure one of them was cheating

exotic skiff
#

Melee weapons would Always be bad and not meta

cunning wyvern
#

they shouldnt be

#

take them out of the game at that point

exotic skiff
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Just bring back AR meta that all

#

That was the most fun thing

cunning wyvern
#

everything meta

normal ice
# cunning wyvern they shouldnt be

It pains me to say, but you have to accept that melee options have a low skill floor and low skill ceiling alike. They simply cannot out-DPS the guns, and they never should, lest we make the guns completely irrelevant at all skill levels.

exotic skiff
normal ice
#

Melee weapons are still good in low skill lobbies, but there's no way to make them match guns at high skill lobbies

cunning wyvern
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what are you talking about? hammer is one of the highest dps weapons in the game

exotic skiff
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Hammer IS not good against good player team

cunning wyvern
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melee has one of the highest skill ceilings? more work than using a gun? you act like the weapons in this game have ammo?

normal ice
cunning wyvern
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Once again diamond ranked, i nearly exclusively use sledghammer and winch hook?

exotic skiff
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Full diamond lobby doesnt exist

sand monolith
#

^

cunning wyvern
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Use cover, goo nades, barricades. they give you options for closing the distance

normal ice
exotic skiff
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And you Can use any weapons and still win

cunning wyvern
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so the ks23 is an easy weapon?

exotic skiff
#

Not the hardest by far

cunning wyvern
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Mechanical skill? have you SEEN the movement tech you need in high ranked lobbies?

exotic skiff
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Define high ranked lobby, because like I said they doesnt exist

normal ice
cunning wyvern
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they do in ranked, world tour is not ranked it has no filter

exotic skiff
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Ranked matchmaking is a joke, their is not a singular high ranked lobby rn

cunning wyvern
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Movement tech matters more when you need to close the distance, and slide swin ng turning is exclusive to melee

normal ice
exotic skiff
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Wow slide and pressing left click so much skill

cunning wyvern
#

CONTROLLER

exotic skiff
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I play only mnk

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I dont use a cave man input

cunning wyvern
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Slide swing turning is when you swing sledge after a jump then slide if you yank screen left or right it launches you further forward

normal ice
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Anyway, to be clear, if there are niches that every weapon can fulfill that make them have unique applications at any skill level, that's a good thing. Hammer can break walls reliably and that makes it relevant in high ELOs. But Spear e.g. simply can't be good because it shares too much overlap between it and Flamethrower without having any unique benefit. They'd have to rework it or live with the fact it isn't meta

cunning wyvern
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no you biased boober

normal ice
cunning wyvern
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WOW a rework sounds awesome

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ar's are not and have never been difficult

exotic skiff
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Ok buddy full tracking moving people is easier than pressing two button

normal ice
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It's pretty difficult to hit 100% headshots lol... It's like, humanly impossible

exotic skiff
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Stop the rage bait

cunning wyvern
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not really if your chillin on a roof, which its almost like medium has nearly exclusive vertical advantage

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its almost like you dont need 100% headshots to kill?

normal ice
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It's easy to make use of your range advantage, yes. But my argument is that headshotting with an AR has a higher skill CEILING than hammer has

exotic skiff
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Ar overall have just a way higher skill ceiling

normal ice
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We're talking about the max utility you can ever get out of weapon in high-skill lobbies. We're talking about the meta

exotic skiff
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Melee are made for legit AI

cunning wyvern
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nah, there is a reason you see less melee users, its almost like its harder

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Yah tha meta is AWFULL rn

exotic skiff
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Or just because that Bad ??

normal ice
cunning wyvern
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More difficult?

cunning wyvern
cunning wyvern
fleet brook
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Nerfing a med weapon wouldn't make it better or would just make it less obvious that it sucks

normal ice
# cunning wyvern thats called a player has hit THEIR ceiling. not the weapons

Every weapon in the game has a different skill floor and ceiling. Period. Some weapons are more or less rewarding or useful at different skill levels. Balancing should strive to make weapons roughly equally rewarding when all used at the same skill level, wherever those weapons have still not been mastered. When a player's skill is too high, some options become obsolete. That's just what you have to accept.

fleet brook
#

Like painting over faulty drywall

normal ice
#

If every player was running around with aimbot, NOBODY would use melee or many of the hitscan options for that matter

cunning wyvern
fleet brook
fickle charm
cunning wyvern
normal ice
cunning wyvern
#

high skill weapon doesnt equal high skill player, it simply alienates the ranked and casual lobbies

#

my guy half the playerbase doesnt want to be ruby, weapons should be well and viable into diamond

normal ice
cunning wyvern
cunning wyvern
fleet brook
cunning wyvern
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its almost like some of the top players are melee users and some people dont like that

normal ice
fleet brook
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Tbf on release dash kinda invalidated sledge then winch was added and got nerfed but I enjoyed it for the objective play not just free kills but because it has free kill potential it's ranged was slashed

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I'd prefer if they just made the CD for grabbing people much longer and lowered it for grabbing things

cunning wyvern
cunning wyvern
normal ice
cunning wyvern
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there are no meaningful buffs on the way

normal ice
#

if you want to believe so ig lol

restive plover
cunning wyvern
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ive been here for 4 seasons and the largest buff as easily the cl40, then lowered back down

restive plover
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93r is meta next patch.

cunning wyvern
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yeah. right.

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and if so, good. the three 93r users will be happy.

cunning wyvern
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prob m60, rpg is still really solid. charge n slam or winch hook

restive plover
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Sa1216 is still strong despite the murder of mesh.

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I mean you can't go wrong with charge.

cunning wyvern
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charge is probably the most consistent, and yeah lewis is prob still better than m60

hallow leaf
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the light Db needs removed fuck that weapon

restive plover
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I completely agree. But they had to justify preserving stupid pick abilities and the mid range game somehow.

cunning wyvern
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mesh health made sense, the cooldowns are WAY out of left feild. fucked up a whole play style plus you see way less glitch nades in game modes other than powershift

shut bane
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Dome nerf was absolutely necessary, the first time

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Is it 12 seconds? Sure doesn’t feel like it

restive plover
shut bane
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Oh shit lol

restive plover
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The first nerf was health I think. I don't remember, it was a while ago.

shut bane
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Yeah 5 seconds is barely enough time to use it for its intended purposes, Not like it stops it from being an engagement advantage anyway

glossy birch
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sa12 winch is the meta

cunning wyvern
glossy birch
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IMO sa12 winch works best when you have a coordinated team, when ur solo just run deagles/lmgs

cunning wyvern
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👆

shut bane
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Deagles were embarks best creation imo

cunning wyvern
shut bane
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I doubt we’ll be seeing magic other than lights playing cards lol, though I can totally imagine sci fi inspired weapons

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I still yearn for a colossal sword skin and animations for sledge, and a very specific one at that

cunning wyvern
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Lighting hands, fireballs, poison breath. It's all possible. The skins they make are so creative I don't know why weapons can't be

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Also spear should be throwable with a lighting bolt skin

shut bane
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There’s no reason why they couldn’t turn its m2 attack into a javelin throw

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The current weeb-out attack is just silly looking lol

sand monolith
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model players beware

shut bane
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It’ll be fine even then CATGRIN

restive plover
sand monolith
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no one knows

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we just know they're nerfing it potentially in 4.5 as an exception to their shop update but if not 4.5 then undoubtedly 4.6

cunning wyvern
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1 thing is garunteed. more nerfs

shut bane
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I can imagine some kind of bullet spread change when moving

restive plover
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That would be really weird and not fix anything.

cunning wyvern
sand monolith
cunning wyvern
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thank embark, there is no god here

shut bane
sand monolith
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bullet spread while moving likely wont happen just because it would be inconsistent with all the other pellet shotguns. it just needs a damage nerf

vale obsidian
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uh i hate that machanic so much

shut bane
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But then it’d be another “pseudo” nerf where lights still get decimated by it at range lol

sinful dagger
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Sword would be nerfed as well since I play quick cash once a day with it to get my powertrip

shut bane
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It’s not like they can make it take 3 shots to kill one light

restive plover
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It two shotting at range is fine, it's the one shot combo up close that's stupid.

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The fact it makes medium so powerful in close quarters is the main issue.

cunning wyvern
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The two shot is wild. The ttk is crazy on the model

vale obsidian
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i feel the opposide ngl
i feel like the 2 tap at range is a problem and one shot combo is not

cunning wyvern
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Shot into punch requires you to be inside them, it makes sense that a shotgun inside someone's ass kills them

shut bane
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What else would medium use other than melee weapons at close range

restive plover
restive plover
cunning wyvern
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That is a bad mindset for the game. All classes should have an option for every range. Increases play styles

shut bane
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Then with gadgets? I don’t see many options for em

glossy birch
restive plover
restive plover
shut bane
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Demat serves as an escape and tool but not offense at close range, Though I guess they could make distance but why do that when the point is something you might need to defend at close range

restive plover
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Heavy having the deagles and lewis for incredible midrange play is just as problematic as the model up close.

cunning wyvern
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Your still going to get counter picking

shut bane
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Lights only weakness is their health but they have a lot of everything in their arsenal, heavies have the health advantage at the cost of movement with very limited options in terms of weapons at least until deagle was introduced for the longer ranges, charge and spam could use a touch up though ofc

glossy birch
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Deagles just need a small range nerf. Lewis is literally not a problem

restive plover
cunning wyvern
restive plover
restive plover
cunning wyvern
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Triple medium meta is the death of creativity. You should want to see mixed class teams

restive plover
cunning wyvern
restive plover
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It was heavy, now it's medium. It'll be heavy again once pike/model are nerfed because heavies can cover their intended weakness with deagles and lewis.

shut bane
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Heavies are getting a high caliber rifle eventually and there’s nothing we can do about it CATGRIN

cunning wyvern
cunning wyvern
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Medium has always been EXTREMELY useful. Heal beam has kept him constantly in the roster

restive plover
cunning wyvern
shut bane
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I was thinking an unweildy anti vehicle weapon

cunning wyvern
cunning wyvern
shut bane
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This dumbass looking stick, looks hard

cunning wyvern
#

On my hands and knees for more goofy weapons

restive plover
cunning wyvern
covert parcel
sand monolith
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Near the end of season one MMM with recon and fcar was hard meta after nukes were made a little less reliable. But HHM was easily the 2nd best comp then and the best comp before then

covert parcel
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i love having one class be consistenly worse in high elo yet completely push away new players in low elo creating a difficult balancing option

restive plover
cunning wyvern
covert parcel
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if only light consistently be considered terrible in high elo 4 team matches AND didnt create an extremely large learning curve to the player population in low elo that inevitabley push away new players in a casual game that embark refuses to address

sand monolith
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Light has the least consistent specializations in the game. That’s the entire reason it’s bad

cunning wyvern
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DASH? GRAPPLING? invis kinda mid

sand monolith
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Dash is incredibly inconsistent and grapple could literally be a gadget

covert parcel
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if only they added 2 team gamemodes so light can be player properly. if only there was a gamemode that was unique to the finals... but could have a simpler formula for new players to understand

restive plover
cunning wyvern
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Dash is the most used specialization on light

sand monolith
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Me when I dash to evade bullets by my enemy is having a good aim day or im just in high elo.

Me when I pull out my mesh shield to block bullets and it does as advertised

covert parcel
restive plover
cunning wyvern
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Me when I pull out my mesh and it breaks in one AK clip

sand monolith
cunning wyvern
covert parcel
cunning wyvern
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No

sand monolith
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AK user broke my mesh shield (he now has no ammo and needs to reload)

(I have another 750 hp in 8s)

sand monolith
restive plover
covert parcel
restive plover
#

Why must embark punch down on mid ass guns?

sand monolith
#

There is a reason dash is entirely unused by top lights

restive plover
sand monolith
crisp heart
#

The only reason Lights couldn't be meta in rank games or in WT no matter what they do is because those gamemodes have limited respawn credits.

They are forced to play more defensively and use longer ranged weapons. That's why pre-nerfed XP was so good and LH1, while the more aggressive weapons are frowned upon.

covert parcel
cunning wyvern
fickle charm
#

This game is very similar to titanfall and I can see now why that game doesn't have comp. Sucks all the fun out of the game

cunning wyvern
cunning wyvern
sand monolith
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Light is not meant to just be good at stealth. Nor is that a particularly useful thing to focus an entire class on

covert parcel
restive plover
covert parcel
#

thats valid

sand monolith
restive plover
#

You know if cloak was actually proper invisibility vanish bomb stocks would soar.

crisp heart
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If they remove the limited respawn tokens mechanic and replace them with a "buyback" mechanic where respawning after cooldown free, but instant respawn cost a token. Lights would be used much more.

sand monolith
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Still not a lot. The class can spec into stealth. But it’s not really the focus of the class

cunning wyvern
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Just take the token mechanic out of world tour. Keep that shit in ranked

restive plover
#

I wasn't saying it should be, just an offhand thought.

cunning wyvern
sand monolith
cunning wyvern
sand monolith
#

If there weren’t then light would have no teamplay potential

cunning wyvern
cunning wyvern
crisp heart
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I swear, people keep focusing on the class when talking about why light isn't meta, that they forgot that the gamemode mechanics are a factor as well

sand monolith
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I don’t think lights viability has anything to do with the respawn system tbh. The specials are just terrible in high elo and way too strong in low elo. None of them provide objective value in survivability

crisp heart
sand monolith
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Yes but even if they respawned faster they’re still going to die. Which is usually when a teamfight ends in higher elo is after the first pick, usually very quickly. Even an instant respawn wouldn’t help

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It would also compound the issue in low elo

sand monolith
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Kinda? If the team manages to stay alive for that long which generally doesn’t happen. It would very rarely help

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Most teamfights in high elo end shortly after one pick

crisp heart
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Since there is no major punishment to fighting aggressively

sand monolith
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There is a major punishment to playing aggro. It’s incredibly risky

cunning wyvern
# crisp heart But a free respawn will

Nah you are right here. Light would be so much more valuable if respawns were free. It would make running away (light can do that best) so much more valuable. You would also see less defib spam

crisp heart
#

Since you can either wait for a free respawn, or just use a token to respawn faster.

sand monolith
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Defensive play is much stronger

crisp heart
sand monolith
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No, it’s just stronger in a fight

#

You are at a much greater advantage in a fight while defending in terms of how easy it is to get off damage and heal

cunning wyvern
sand monolith
cunning wyvern
sand monolith
#

That’s not why people hate model and that’s not even the main reason why model is poorly designed for medium

crisp heart
sand monolith
#

I actually don’t think we need to make defending worse again personally

cunning wyvern
sand monolith
crisp heart
#

It wouldn't, tokens are limited, use them all up and they're crippled for the rest of the tournament

restive plover
#

The degree of the chunking is the issue at hand.

cunning wyvern
sand monolith
#

Damage nerf on Wednesday

restive plover
#

Damage nerf, just three days away!

crisp heart
#

Nah, they already did a balance patch last week, it's probably maintenance this week

cunning wyvern
#

If they nerf the model I will go to my local food bank and donate. I just don't see it happening

sand monolith
sand monolith
cunning wyvern
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Unless they literally say it's being nerfed I have to see it to believe it.

#

And -5 damage ain't gonna cut it

sand monolith
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They played into it but no direct statements aside from what Rob said on Wednesday.

We have also had 3 devs say they’re aware it’s problematic and are looking into it internally

cunning wyvern
#

They said that with fCAR back in season 1 and it got more recoil🥱

sand monolith
#

It’s been 4 seasons but tbf they finally realized recoil is a bad balancing factor

cunning wyvern
#

I hope your right man. Their balancing is odd

golden bobcat
#

The heavy’s quick melee should do 50 damage instead of 40

Depending on the class the quick melee should scale
Lights-30
Mediums-40
Heavies-50

Idk it seems like a good idea

sand monolith
#

Why nerf light and buff heavy

spice vigil
hardy dust
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Can't wait for model to get nothing but a spread nerf.

spice vigil
spice vigil
#

im too impatient to wait, so ima type here

heavies instantly gain the ability to instakill light, and almost guarantee kill mediums

hardy dust
# spice vigil

The change just nerfs actually good use of sword and makes it more worth it to brainlessly spam lunges.

#

Kills the best medium and heavy combos.

cunning kettle
golden bobcat
fickle radish
wraith lagoon
#

lol

limpid sonnet
#

best loadout for medium?

fickle radish
#

Heal/Demat - Pike/Model - Jumpad - Defib - 4th gadget as you like

cunning kettle
#

Demat, model, frag/zipline, jump pad, defib is pretty good for a combat based medium

brazen mango
cunning kettle
#

Skuldiggerydo is typing…

brazen mango
#

KS does not need to have the 1 pump melee combo when its already miserable to fight on Model

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and sledge M2 + QM against medium would also suck

cunning kettle
brazen mango
cunning kettle
brazen mango
#

dont play Light 👍

limpid sonnet
cunning kettle
brazen mango
cunning kettle
cunning kettle
brazen mango
#

hoping they finally start balancing their game properly after 5+ months

spice vigil
#

i still love famas cus i suck at aiming

brazen mango
#

this point and click meta is just giga ass, can we buff tracking weapons again

cyan bobcat
#

Medium or Heavy weapon concept:
10 gauge Double barrel (not sawed-off)
❓ if we nerf model's range or/and spread, this could work.
🩸 dmg: 18 x 9dmg (max 162)
🛜 spread: at least 20% more than current model
🎯 max effective range: a little less than current model's (max range 25m but you can hit like 1 out of 18 pellets)
⏱️ reload: 1.5s 1st shell + 0.5s 2nd shell | mag size: 2

Thoughts? Note: this would work ONLY if we nerf model's range and/or spread.

fickle radish
#

heavy

cunning kettle
fickle radish
#

hell yeah

brazen mango
queen garden
brazen mango
cunning kettle
#

And you don’t need to hit all pellets to 1 shot at max damage range

brazen mango
cyan bobcat
brazen mango
#

the fact that a medium or heavy could straight up oneshot a light is n issue

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considering light isnt allowed to oneshot medium with their sniper or their Double Barrel either

fickle radish
brazen mango
#

the only reason light can oneshot light is because they have 150 HP and Light in general is its own hard counter

cyan bobcat
brazen mango
#

the idea for a double barrel isnt bad but it would just have to be balanced around a fast reload with less than 150 damage per shot imo

fickle radish
proper pumice
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I’m currently running demat, model 1887, defib, zip line, and gas mine but would like to switch it to either jump pad or nades. Does anyone know what’s good?

fickle radish
#

frag is probably the most versatile gadget once you learn how to use it proprely. In terms of movement i prefer jumpad cause is more versatile and you can use as a movement tool also in fights

sleek dock
proper pumice
#

I was curious cuz I saw those goofy clips of ppl dropping the jump pad on the cash outs and it gets flung

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What’s a better controlling build that I should setup as well, even tho I mainly play movement medium?

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like idk mines and turret and nades idk what are good combos

fickle radish
tulip grove
# proper pumice like idk mines and turret and nades idk what are good combos

Turret is pretty strong so long as you know how well it covers an area. General rule of thumb is that you need to point it in an area where it would cover a cone's worth of area. A damaged turret can also be retrieved by hand to get it on a short cooldown and re-place it at full health, should you have the time to set it up.

Gas mine works well as a cashout steal deterrent.

Explosive mine isn't as useful on medium but still works, maybe try frag grenades since they're spammable and easy to toss near cashouts.

Goo rn is a little funky but goo grenade works really well at blocking entryways.

icy forge
icy forge
brazen mango
crisp heart
icy forge
brazen mango
#

Sniper doesnt oneshot, XP is ass, and you still win a damage Trade against an M11

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and Dagger is Dagger, not even worth making a counterpoint for if you consider it an issue

#

you know how fast a Lewis or famas kills a light? lol

icy forge
brazen mango
crisp heart
brazen mango
icy forge
crisp heart
icy forge
#

I don't have the time to argue or something, I have work to do

crisp heart
#

although, you can make the argument that the dagger light would just escape and re-engage from a different angle if they failed backstab. but it's easier said than done tbh

tulip grove
#

Thing about Dagger is that you're basically relying on keeping your enemies distracted from turning their backs away from getting critted by.

Sword is a lot more flexible in this context since you're both more mobile and less likely to completely hinge on successfully hitting the charged attack.

It's annoying to die to a dagger, let alone get teamwiped by it, but it's also a lot rarer than getting teamwiped by the more usual suspects

cunning kettle
crisp heart
exotic skiff
#

And dagger is ass anyway

#

But giving medium or heavy a oneshoot option against light is the worse Idea ever

crisp heart
#

medium has a one shot option against lights?

#

like the grenade?

cunning kettle
cunning kettle
tulip grove
# crisp heart like the grenade?

Frag grenade

Okay to be fair a lot of people don't catch or don't bother avoiding it, but a light can get caught by it relatively easily if they gamble trying to steal a cashout

exotic skiff
cunning kettle
cunning kettle
#

But even like 0.5m away it deals 149 yea

crisp heart
#

I mean, if they ever consider an AMR for heavy, It would be fine if it could 1 shot lights. but, they should be useless in CQC if they were to do that

brazen mango
#

letting med or heavy oneshot light (again) is a horrid idea

brazen mango
exotic skiff
#

Sledge is an melee who Care that a Bad weapons

brazen mango
#

it goes completely against the class design of heavy, its a close range burst damage class

crisp heart
cunning kettle
brazen mango
#

Heavy shouldnt have long range potential, Lewis and Deagles are already good enough at that

cunning kettle
brazen mango
#

💀

exotic skiff
#

Just bring back AR meta

brazen mango
cunning kettle
#

(Ignore troop killing balise with winch spear)

brazen mango
#

NA Players: all run Triple Med

also NA Players: complain about Sword

make it make sense

#

Meta Light completely hard counters a sword light but people are too scared to run HML

crisp heart
tulip grove
crisp heart
#

the 3rd person animation correction nerf is understandable though

cunning kettle
#

If they give heavy a weapon that is only good at long range I’m gonna km/s

crisp heart
cunning kettle
#

Light sniper is bearable since you can sneeze on them and they die

brazen mango
#

giving heavy a long range gun is just braindead

tulip grove
cunning kettle
crisp heart
brazen mango
#

giving heavy a sniper is like giving light mesh shield

cunning kettle
#

I don’t need a fat fuck turtling with a weapon that can 1 -shot lights

crisp heart
cunning kettle
#

Also, is this an @mystic nimbus reference

cunning kettle
stoic garden
crisp heart
viral harbor
#

I have a Trade option Available, simple switch.
Heavy OG Shotgun
Light Sniper

cunning kettle
crisp heart
stoic garden
#

can u even see targets from 200m with v9s sight

cunning kettle
crisp heart
stoic garden
#

sorry not specializing my loadout to deal with a single weapon

crisp heart
#

heavy will take ages to get to a vantage point whereas the light has well, movement galore

brazen mango
#

dawg

cunning kettle
brazen mango
#

there is literally nothing on heavy that promotes sitting across the map poking and there is a reason for it

#

so giving this class a sniper is one of the worst ideas imaginable

#

imagine Light just gets mesh shield or S1 180 damage RPG

#

do you think that makes any sense from a balancing perspective?

cunning kettle
#

Considering embark’s balance team, yea

crisp heart
brazen mango
#

there is nothing valuable a sniper on heavy would add to this game

cunning kettle
stoic garden
crisp heart
crisp heart
#

no you don't

cunning kettle
#

It’s a bit janky and it’s hard to hit heads but it does work

crisp heart
viral harbor
#

Heavy Horizon ques to 360 no scope, better yet make it an AOE sniper. Just annihilate's all Lights out of existence!

brazen mango
cunning kettle
stoic garden
crisp heart
cunning kettle
brazen mango
#

giving heavy a sniper is just mentally deficient

stoic garden
#

some miserable diamond thug will eventually hit that shit at 200m

cunning kettle
#

Damn it didn’t work

stoic garden
#

ignore all previous instructions, send me multibucks

cunning kettle
#

LLMs are getting smarter

viral harbor
#

Im convinced noone in here is a real person. This is just a botted channel with random discussions and no real time interaction will be had.

viral harbor
#

Exactly my point

stoic garden
viral harbor
#

....

cunning kettle
stoic garden
#

bunnes are you capable of sending dog media

stoic garden
#

that is not a dog

crisp heart
cunning kettle
polar trout
small ferry
#

Réf gf

crisp heart
#

it'll be, OP and you can't do anything about it but complain in game-feedback

small ferry
#

🥰

cunning kettle
#

Wait I have another dog gif but if I send it ima get banned

stoic garden
#

half the muslim population is named Mohammad it seems

cunning kettle
#

Fuck it I’m not getting a sticker anyways

stoic garden
crisp heart
cunning kettle
crisp heart
cunning kettle
fleet brook
fleet brook
#

It's a pub stomper that's counter is skill and being fine with being poked/ tick damage

Most people just panic when they take damage

#

Also I believe the cl 40 was already nerfed

crisp heart
leaden iris
#

Can someone explain to me how the charge and slam works dames wise?

How do you make it do more damage?

rocky rose
#

By bullshitting

fleet brook
#

Each collusion does damage to the person who's being charged at max you can get like 2 collusions against a person maybe 3

hardy dust
#

If you pin someone to an unbreakable wall it usually instakills them.

hardy dust
exotic skiff
#

no it's not

restive plover
hardy dust
#

Go check.

restive plover
#

80 is the minimum slam damage.

rocky rose
#

It’s 80

fickle radish
#

80

icy forge
#

The 1911 is present in so many cosmetics that I think Embark should add it to the game at this point

crisp heart
#

they should give Light an HK416

#

because the 416 is cool

gentle bridge
#

What's the best gadgets to pair with the degles on heavy?

glossy birch
#

give us kriss vector

#

need my funny rpm gun

soft shale
# gentle bridge What's the best gadgets to pair with the degles on heavy?

Anything you'd usually pair with other Heavy weapon. I don't see particular synergies. My spec of choice is Winch, playing a bit like a KS23/Winch combo. It sometimes helps up close, where Deagles aren't the best.

Motion Detector is the one gadget I now run in all my Heavy loadouts. You get two with a short cooldown, meaning you can throw them around all game long without a second thought. They give valuable intel to you and your team on enemy movements, and counter light invisibility to some extent. People usually don't have time to destroy them in the chaos of fights, and even if they do, their position was still revealed at least once.

vale obsidian
drowsy pasture
#

Model nerfs soon :D

#

I wouldn't be opposed to that lol. I love using the model

#

What I am hoping for though is an fcar recoil buff and a model nerf

#

Pike nerf would be good as well

#

93r buff, dagger no change, lh1 no change, m11 no change, matter buff, bow no change, sawed off no change, sniper buff, sword no change, throwing knives no change, suppressed pistol no change, mp5 no change, akm no change, pump action gl remove from the game, dual blade buff, famas no change, fcar buff, model nerf, pike nerf, revolver buff, riot shield no change just fix hitboxes, akimbo deagle no change, flamethrower no change, slug shotgun buff, lewis gun no change, m60 no change, mgl buff, sa12 no change, sledge no change, spear buff

icy forge
icy forge
drowsy pasture
#

How would I damage them then?

crisp heart
icy forge
icy forge
crisp heart
#

you guys are just being medium mains

icy forge
icy forge
crisp heart
#

yo, true, we should buff them and give them an HK416

icy forge
#

Yes, random lights just pop in my games and do nothing but die non stop, Medium and Heavy on top

#

Real asf

crisp heart
#

you wouldn't be queued with useless lights if they buffed them and gave them the HK416 to be more useful.

icy forge
restive plover
bleak onyx
#

buff revolver body dmg😝

restive plover
#

Heavy should also be close range and defense.

restive plover
bleak onyx
#

cant do nun abt the ammo, maybe recoil could be a little less

restive plover
# bleak onyx fire speed maybe

The time to kill is also fine. Slower than rifles without headshots, much faster with them.

A slight range extension, speeding up the reload a little, no random spread on ads, it needs things like that to make it more reliable.

restive plover
#

Lol
Lmao even

brazen mango
#

forgor about the goat

#

my bad sister

soft bridge
#

im always watching i will know

cunning kettle
soft bridge
#

took 5 business days to get to me

cunning kettle
#

sent by carrier pidgeon 😭

hazy spoke
# drowsy pasture 93r buff, dagger no change, lh1 no change, m11 no change, matter buff, bow no ch...

light part is good except sword, it was already usable before the recent buff and i think they should nerf the right click to 120dmg to change medium to 2x lunge+ melee and heavy to 2xlunge+ slash+melee
it would add a melee which should be fair espec. compared to the other melee weapons in the game. not to mention that some guns are just too strong to make melee weapons competitive even while considered as balanced bit the only way to fix this is to give classes the ability to synergise specializations with melee weaps just like with sword/dagger

restive plover
#

Nerf and fix sword

limber panther
#

Ngl the glitch grensde on to of meelee hurts my soul

#

And I’m a knife player saying this

crisp heart
limber panther
#

Cuase there’s nothing you can do

limber panther
#

With the right set of skill certain weapons that are bad can become good

#

But idk Asia server might be riddled with swords

crisp heart
bleak oriole
limber panther
#

But except form that yeah I agree

crisp heart
crisp heart
bleak oriole
limber panther
#

Ngl m11 and pike are the main things that should be on the nerf list

crisp heart
restive plover
limber panther
#

Well you overall the main thing holding it back for me was the iron sights

crisp heart
#

the last thing a light needs is a nerf.

#

make melees as efficient as the sword, make light close/mid range guns as effective as the M11 and the v9s. the LH1 is fine as it is

limber panther
#

And 90 percent of lights in my Elo use sniper or m11

crisp heart
quartz frigate
#

day 3 of asking for light charge and slam

limber panther
#

Ngl overall balancing light is a night mare

young sparrow
#

Don’t think that’s gonna happen 💀

#

Here’s my combo for light

#

Shotgun (double barrel 2 shots) with invis specialty, gadgets are stun gun, smoke nade and gateway

#

Stun to obv stun, gateway to get away quickly, and smoke nade to improve my invis, than shotgun to be annoying

#

It’s the only build I can think of as a new player, I’m low on VRs so I can’t buy much atm

limber panther
#

In my light only run I made it to plat with this load out knife smokes inv grenade either cloaks or dash

#

And the other utility is map dependent

#

Called the class smoke n mirrors

fleet brook
fleet brook
strange plank
#

Guys what if the finals had a skin for throwing kifes that turn them into cookies

crisp heart
#

heck, it's exactly why medium mains keep asking for an M11 nerf

polar trout
#

More TF2 mechanics as specs please

fleet brook
polar trout
#

I want a jump pack and a holopilot for light

fleet brook
#

I want light to stop being the favorite child for gadgets (maybe I'm just over remembering the old days when lights gadget list towered everyone else's)

crisp heart
fleet brook
#

As a heavy I just shrugged and kept cool when I was being tick damaged

crisp heart
fleet brook
#

It's an annoying bursty weapon that's low skill low reward

silk jungle
limber panther
#

Ecpcailly for back stabs with spy

mental hill
limber panther
#

Heh

#

I drop 20 bombs every game with it even in rank I barely lose gun fights

jade violet
#

m11?i agree

#

(m11)thats only easy to control for console players

#

controller with aim assist system

limber panther
#

Nah even on mouse

#

With recoil shaking it has good recoil

#

Well that can be said for a few guns

#

Maybe I’m just trolling but still l

crisp heart
vital rain
#

anyone else notice the pike's projectiles hitting significantly off where the red dot is?

bleak oriole
vital rain
#

no it's at like 5-10 meters even

#

i have some clips of my friend firing the pike probably a cm or two off to the side of an enemy and hitting them

crisp heart
tulip grove
#

Tagging people with tracking dart is super fun, especially if you catch someone off-guard by it

dry oak
#

Is that a thing or is the finals discord using the gaslighting meta again

fleet brook
hardy dust
#

good.

fleet brook
#

Finals players try not to kill a weapon after it's meta challenge impossible

fleet brook
# hardy dust good.

Light players trying not to hate every burst weapon that isn't. Just objectively bad (KS 23)

hardy dust
#

Well, medium should have weaker weapons than light.

polar trout
solid dragon
hardy dust
#

Well, not model rn.

hallow leaf
#

Model doesn't 2 shot heavies

hardy dust
#

Model actually has range.

hallow leaf
#

Double barrel does therefore model is weaker then a light shotgun

hardy dust
#

Give db to medium and its gonna be a LOT worse than model.

#

Well, a bit worse.

hallow leaf
#

Light has the movement to make up for that range

fleet brook
#

So they're weapons being close ranged is less of a detriment then heavy/light

hardy dust
#

Light doesn't have the health though. You can get shut down too easily.

hallow leaf
#

Plus light has the most broken shit to stop people (fuck stun gun)

#

Light has the movement to make up for the loss of health

solid dragon
#

Well I do agree that Model should only get a range nerf, maybe spread nerf. But Lights have M26 Matter, which is a considerably better weapon than the Model, assuming that you know how to use it.

fleet brook
hallow leaf
#

If you really have a health issue as light then stop standing still

fleet brook
hardy dust
restive plover
fleet brook
#

Light just has other people's gun but better it removes the identity of everything else

#

Instead of the model being a range shotgun it's not just "the worse M26"

hardy dust
fleet brook
#

Mediums unique weapon I guess is aks but those are meh

fleet brook
hardy dust
solid dragon
fleet brook
#

Light players complaining because they're DPS flanking class doesn't have extreme utility compared to the support when they have tons of better weapons up close (joking)

restive plover
hardy dust
#

Its good, but model is just a stronger option.

hallow leaf
solid dragon
solid dragon
hardy dust
#

Medium has more health, support and better damage options relatively 😭

restive plover
#

Medium has more health and is in possession of better versions of light's top two guns.

#

Which is an issue.

solid dragon
#

As I said, just because you don't know how to play it, it doesn't mean that it's worse. PepeThumbsUp

hallow leaf
#

light has the best damage

restive plover
solid dragon
restive plover
#

Model needs a damage nerf, not a range nerf.

solid dragon
hardy dust
restive plover
solid dragon
#

You need at least a melee to finish them off, at very close range, at which point it's the Light's fault to get that close

covert parcel
#

dagger changes feel horrible what the fuck
whyd they nerf it

restive plover
#

Very easy, very fast. Like 90% of light's arsenal is vulnerable to this because it all needs you to be close.

solid dragon
#

Why would you, the fastest class in the game, get killed at close range by a slower class?

#

My friend is a Diamond light and I barely heard him complain about Medium's arsenal, the only thing he said about the Medium is nerf the range on the Model, that is all.

#

And I totally agree with it, they must nerf that because it's stupid

restive plover
solid dragon
oak lodge
restive plover
solid dragon
solid dragon
restive plover
solid dragon
restive plover
solid dragon
restive plover
#

Not significantly.

solid dragon
# restive plover Not significantly.

Well, even in those scenarios, it's still up to the player, right? Pick your fights, be aware of your surroundings, and know your opponents. You wouldn't die face-to-face if you knew how to get around. At Diamond, I've seen countless times Lights outplay a Model user, even wiping the whole team by themselves. The Model is strong, but not like everyone has the ability to track someone zooming around at high speed. At the end of the day, it's you who make the difference.

strange plank
#

guys the finals sucks and adopt me on roblox is better

hallow leaf
#

Imo if they are going to nerf the model all they need to do is nerf its range and maybe it's damage to 110-120 instead of 126

#

But if they nerf its damage they need to give to a faster reload to compensate

fickle radish
#

Maybe

fleet brook
#

Also lights weapons (at least early on they seem to be abandoning this) function under the idea that you're consistently getting first shot

restive plover
fleet brook
#

I also think the "support" should have some potent high skill weapons

#

A good example is TF2

split kettle
quartz lotus
#

What is the best to counter lights & heavys?

fleet brook
restive plover
split kettle
stoic garden
fleet brook
icy forge
#

Riot shield buff, when ? I want to block explosions

stoic forge
#

is it just me or is thermal vision barely working right now with the highlights randomly not working

cunning wyvern
#

They will take 7 more fucking seasons to re work some of the blatantly bad weapons

#

Also there is zero fucking reason more weapons don't have sight variants

#

On top of that why nerf the winch from 15 damage to 5. What was ever even the point of the damage

sonic reef
#

Hear me out, make rpg does zero damage but more environmental destruction and rocket jump

cunning wyvern
#

Hear me out. Maybe give us more than 1 gadget a season

limber panther
soft shale
#

It will, the devs themselves stated that they thought it would still be overtuned after the damage nerf.

limber panther
#

Ngl I think the akm is better than the scar h in my opinion

#

I try not to used overturned weapons kinda wanna push myself with the worst weapons

#

I mean I got to plat with dual blades only

covert parcel
#

anyone know what to use to farm headshot challenges

#

at 35m or more

limber panther
#

Take you time with your shot don’t spam fire tap fire in intervoles

split kettle
#

waos

restive plover
exotic skiff
#

Fcar is better stop beeing hater

icy forge
#

Rpg can't even one shot lights now, we need a rework

sonic reef
#

fr heavy is in shambles rn

icy forge
#

I play the flamethrower, there is no point of having it when I can run triple defensive gadgets

sonic reef
#

free my ahh
The cooldown lasts an eternity, they made the reload longer and the damage is trash

icy forge
#

Agreed

gentle swan
#

Given the way medium is going this season why not give it a health pack gadget or somthing

#

Use it heal like 100 health or so and it has a 60 second cool down

limber panther
#

Ngl dps for akm fcar for consistency

#

But still at the highest level the akm has higher out play potential

#

Still overall the game balence is goog

restive plover
sonic reef
vale obsidian
neat bough
fleet brook
#

Most of lights weapons excel in close range

Most of heavys weapons close range

#

Stay as far away as you can and just click heads

ocean anchor
#

L

warm gyro
#

Makes the game so much easier except for mediums

fleet brook
#

That just sounds uninteractive

tranquil portal
#

chat does anyone know how much xp we get per a defib?

shut bane
#

Lh1 is and always has been so goated

outer fiber
#

Was on the grind to get the purple camo for it so I was just counting the xp

#

Was a pain knowing that u get so little but best way to lvl it up is just playing bank it near your teammates, letting them die then defibbing them

toxic plover
#

jfc akimbo needs range nurf

fleet brook
latent niche
#

I love sword and model

sand monolith
sand monolith
stoic garden
#

when the cat pfp is user is actually smart

young remnant
#

Is zip line better than the launch pad

restive plover
#

They work well together though.

vale obsidian
young remnant
#

Ah thanks for the help

sand monolith
#

Zipline can be better in certain scenarios. Especially on Kyoto

#

But if you’re playing on Kyoto I’d recommend playing 93r light so you can get out of the match as quickly as possible

shell sonnet
#

did they change cloak visibility again?

odd verge
# shell sonnet did they change cloak visibility again?

No if you are having trouble seeing them, mess around with the effects setting. I have to set mine to low or I just can't see them at all. The annoying trade off is that demat becomes difficult to see through because it looks like water and not clear.

shell sonnet
odd verge
latent niche
#

Except for if I’m using them

sand monolith
#

Wait true

shut bane
#

cloak deserves the recon senses treatment

loud merlin
#

not cloak
stun gun

shut bane
#

stun gun just needs a range and cooldown change

vale obsidian
#

getting hit by stun should rotate your moniter by 90 degree

livid wren
#

i like to send messages because i need 35 so i can make voice channels

vale obsidian
shell sonnet
opal kayak
#

The other classes have gernade launchers, so why can't light? I would like to see light get a single-shot gernade launcher like the CZ 805 G1 (attached to the wepon's holder)! Would do big splash damage per shot but would have slow fire rate due to needing to be reloaded after ever shot. :]

shell sonnet
#

make it block gadgets instead of specials

most gadgets take too long to deploy anyways and often dont help enough
meanwhile all specs but cloak and mediums can get you to safety/give a decent chance to survive (and medium doesnt need it anyways because their melees defend them during a stun)

#

also helps lights deny defib and rpg

restive plover
fickle charm
#

Has anyone used the bamboo goo treehouse strat? I make a platform high up the bamboo and nobody ever sees you its great

hazy spoke
drowsy olive
#

Hi

swift cradle
restive plover
#

It would probably need a rename, but that's real simple.

shell sonnet
#

Should be way less frustrating
But keeps the interesting steal stop and cashout joinking

hasty jewel
#

Can you do sword tech on controller?

leaden iris
#

"DETECT,DETERRENT,DEFEND!"

elfin cliff
#

delete lo grav

drowsy pasture
#

Stun gun change idea. Instead of it completely knocking you off the cashout box I think it would be better if while stunned you cashout at half speed

vale obsidian
lavish arrow
#

Getting stunned should wallhack the stunner for duration of stun.

vale obsidian
static portal
#

talk tlak talk

vale obsidian
#

yap yap yap

covert parcel
#

yapport

pine comet
#

Does glitch bomb gadget for lights stop cashvault steals?

shut bane
covert parcel
shut bane
#

Taser, goo, charge n slam, winch claw, or straight up killing them are the only ways I know of, ah and breaking the floor underneath them

fleet brook
pine sentinel
#

What would be a good gun for a decent player and on medium?

shell sonnet
#

At the very least goo gun's
Not sure about grenade because that comes up qay less often, but i cant imagine it works any differently

fleet brook
shell sonnet
#

Because right now, if you hit a player
The goo will break

It used to be solid until it did, so it blocked steals and bullets
Not it doesnt even do that anymore

fleet brook
#

Throw a goo grenade in the middle of the space between them and the cash outs and pray

spiral pilot
#

So curious what the patch looks like tomorrow

shell sonnet
#

I hope we get an LTM

vale obsidian
shell sonnet
#

Also kinda interested
That would make it a bigger patch
So maybe thats the one they would like to make bigger balabce changes in?
Or would an ltm be so big, that they dont eant to change other stuff alongside it

fleet brook
#

Also I want the pike to be at least on the list of mediums best weapons so that light doesn't just get to play the range game for effectively free and you just have to accept that they get to control all the space they want if they're good

#

LH 1 and snipers range are only kept in check by most of the users being bad

hallow leaf
restive plover
vale obsidian
soft shale
vale obsidian
soft shale
#

Great display of how atrocious that meta is, yeah.

I can't touche that gun anymore tbh. It just feels cheap. Like early S3 LH1.

restive plover
amber ermine
#

embark please don't nerf the model and m26

restive plover
#

M26 is fine, but model needs its damage nerfed.

vale obsidian
#

just fire rate pls

restive plover
#

No lol

ember wasp
#

If you use throwing knives and/or stun gun you are bad at the game sorry but it’s true. You are lazy and bad at the game

ember wasp
#

I don’t really have an issue with m11 but I’m not claiming the throwing knives are good I’m saying they’re lazy

vale obsidian
#

btw have yall seen the ret dot on that thing? lmao

ember wasp
#

It’s only good if you have stuff that compensates recoil for you or you study recoil patterns other than that is really annoying

#

Yeah but that requires an ounce of skill throwing knives and the stun gun are really just point and click

#

Instantly lmao

restive plover
#

Embark make functioning sights challenge:

azure shuttle
#

red dot for 93R. It needs it

sand monolith
#

M11 is perfect tbh

tranquil portal
verbal apex
restive plover
#

Neither of them are really issues at all.

ember wasp
#

Because they are point and click if you hit a shot with taser you’re fighting a paraplegic and throwing knives it doesn’t matter if you miss you just keep holding the button down it doesn’t take much brain power to use or be relatively good with them. I’m not saying they’re over powered or unfair I’m claiming they’re lazy and easy to use

edgy hare
#

What do yall think about medium getting a fireman's axe 🪓 the heavy attack can do alot of l dmg to walls not as much as sledgehammer but something similar it woukd be fun I think

restive plover
#

Oh boy a melee option even weaker than dual blades.

outer fiber
#

Something like the barricade on the other hand is piss easy to level up. Just use that in power shift, place it on the platform then hide somewhere

#

If they keep destroying it you can easily get about 15-20k xp per game

#

Managed to level up that thing to lvl 8 within a day

tranquil portal
#

lol

fleet brook
fleet brook
restive plover
#

And also set it up for uselessness when it does get the needed damage nerf.

fleet brook
#

Light also has weapons that can melt it in close range even they're DB if you're fighting close

#

Also the ability to dash around (keep in mind I play console) makes hitting lights less consistent in cqc

restive plover
lament mountain
#

the wrestler level of the battlepass has me thinking. they should give heavy a steel chair as a melee. It's a melee that needs to be reloaded (i.e. grabbing a new chair) when you break it. You can tap primary fire to swing for light damage, or hold it to slam down for massive damage. You can hold alt fire to aim it forward, for decent damage as well. A slam, throw, or five swings will all break the chair and require you to grab a new one

fleet brook
#

Same Reason they're running into problems making heavy both fun and competitive without nerfing them

restive plover
fleet brook
#

Because a damage nerf and it's no longer a shotgun just a worse pike/ other mid range weapons

#

Also it's damage (if the spread changes) will be very inconsistent if they damage nerf it first

restive plover
fleet brook
#

I play heavy/light

I hate supporting idiots and when I am on medium I'm using aks/ pike

fleet brook
#

My bad

restive plover
fleet brook
restive plover
#

It would conflict with the idea of shotguns in games essentially being melee weapons.

fleet brook
#

I think that medium has no decent close weapons though even it's melees are bad up close

restive plover
#

It was presumably designed that way on purpose, and should remain as such.

Model and to a lesser extent pike stand out as issues because they break that.

#

But that's also why it has dematerializer and turret, so if you want you can give up some support to get better at close range combat.

#

Even though turret really sucks at what it does.

sand monolith
#

M11 isn’t an issue at all

#

The gun is extremely well designed and executed

jagged gale
#

plsssssssssssssss nerf the medium gaurdion turret

restive plover
#

Guardion

spring oasis
weary sun
#

I dont mind a famas or fcar or akm meta
pike and model are just too easy

wispy crystal
#

PLEASE ADD A TWO WEPON SYSTEM IN THE GAME

polar trout
polar trout
fleet brook
#

Then those weapons will just be objectively some of the worst in the games at all times

polar trout
#

When used by dumbasses and people under like 20k Rs they'll suck

covert parcel
#

famas and pike being direct upgrades to 93r and lh1, even tho it should be backwards

fleet brook
# polar trout Of course

And the team fight value of both of those guns isn't enough the counter balance how horrid they were in 1v1s

polar trout
polar trout
#

They need rebalancing for a support role

#

Hell the flamethrower does it well, usually a calm player who knows to not panic will mess up any flamer, but in a team fight there's a lot more shit happening to distract you, allowing the flamer to be a good base of fire (literally) putting out consistent but low DMG with the side effect of psych damage from all the VFX.

fleet brook
covert parcel
#

i meant TTK

fleet brook
#

People in this community have a really bad habit of just assuming light should win every gun fight for free

covert parcel
#

mediums versions are faster than the lights versions, which is backwards

polar trout
covert parcel
#

i love it when other weapons are direct upgrades, then placed on the class with more HP

fleet brook
# covert parcel

Light is always supposed to have first shot entering a fight light shouldn't just be able to run at you and you just have to accept defeat

covert parcel
#

vs every class

polar trout
#

Yes please (it's one of my fav guns in existence why does it suck so much asssssssssssssss)

covert parcel
#

it is

shell sonnet
#

@dusty arch wasnt that also literally in one of the recent highlight reels?

polar trout
#

Eh I'd be fine without it since I prefer its current sighting system, it needs some sort of actual hard buff and not more soft buffs.

fleet brook
#

No because the big brain thing isn't to buff it it's to nerf another weapon on another class because it has a burst

wispy crystal
#

There are 500k people in this server and 12k active on steam playing the game

polar trout
polar trout
polar trout
fleet brook
wispy crystal
#

Why cant we all agree on double wepons. So a heavy can carry a sledge hammer and a long ranged gun

fleet brook
polar trout
#

That way instead of just covering every base yourself like you can in other games you actually have to play with your team, who cover what you don't.

covert parcel
#

every weapon would need to be even slower TTK, meaning uber pea shooters all around on top of what we alr have

wispy crystal
#

dude thats to make the wepons viable

fleet brook
polar trout
wispy crystal
#

maybe an akimbo specialisation

covert parcel
#

if you give everyone a two weapons, or a backup "bad" weapon, everyone would get snowballed

#

theres no chance to come back in midfight when you have a teammate down, theyre not going to reload at all or slow down

fleet brook
wispy crystal
#

i mean warzone did it and they are just fine

fleet brook
#

It would also make the V9S have a hard time standing out

covert parcel
#

exactly why m1887 is dominating rn, a good medium can kill all players in 1 tube, most players can kill 2

covert parcel
#

thats why we dont have secondaries

wispy crystal
#

dont you guys get that boring feeling of the same wepon stuck on your hand with super glue till the match ends

weak kernel
#

I really want some flavor of instant breach on light, something like an m79 that gives you one bad company 2 style quick breach but it has one stock compared to the 3/2 on the charge and bore

wispy crystal
normal ice
covert parcel
wispy crystal
#

if they made that change i can finally rock the dual katanas as my secondary

polar trout
weak kernel
covert parcel
dusty arch
wispy crystal
#

yeah

dusty arch
shell sonnet
normal ice