#💣┇weapons-gadgets
1 messages · Page 79 of 1
My uncle used kashtan and threw it in the trash can in the 2000s
your uncle is russian?
Da
rAnGeRs LeAdE THE WAY AHHHHHHHHHHHHHHHHHHHH
maybe FCAR will get ACOG
yeah bet
That’ll be sick too
The scar is worse than the akm outright, but the famas is on par with it if you want a change of scenery.
They should add the Meprolight M21
That's why I said AKM have to be nerf
What if they add an94, val, as val, stetchkin, rpg optic
They should add the steyr m1912 doppel maschinenpistole
It doesn't need a nerf. The scar needs a buff, famas and 1887 are fine where they are.
its too op like medium LMG,although AKM is LMG for ture
instead of nerfing the akm they should just buff the fcar
Well the famas could use a little recoil tweak, but other nothing other than that.
how to buff FCAR
We need to nerf every weapon to be on par with 93R and Riot Shield
nerfing everything ruins the whole playstyle and should only be used when absolutely necessary
@fast cedar AKM Wrong,RPK Yes
Put it back to 25 damage and 20 ammo, then cut back the firerate and decrease the damage falloff.
AKM iron,sight is RPK iron,sight
More of a rework than an outright buff but it would have a reason to exist again.
nah,AEK971,glitched AN94
glitched AN94 like in BF3
guess which sight Famas will get
idk which optics french made for their famas before
I would love a sight on the v9s or the 93r
M11 might go crazy. Or the recoil would be too much behind a sight lol.
Putting a sight on the bow would be real nice for me in particular lol.
I wonder what guns will have sights on them...
and famas in game is famas felin,best famas
thats right,famas felin
like XM8

the throwing knife might should rework
guys is the famas now good?
Yeah
Scope on the model 1887
its too op now,its should be like a high damage,low rpm weapon
its good,only for pro players
Anyone can use it fine?
because its not full auto
bruuuuh
Its pretty easy to get used to burst 💀
Its good and has a very strong hipfire
i used it for a while and is not that bad, but ak its just better
guys what about LH1
i live it
Its more of a personal preference on whether you like burst or full auto
love
yes.....
Its cool but I keep getting screwed over by the hipfire at point blank 😭
yes i dont like to aim and shoot, i fell better to shoot an control continuous recoil
i doesnt like SMG for light build I like SR and LH1
SR with grapple and LH1 with dashes
The all seen eye
there is some one thats actually uses anti-grav cube?
i saw it in game like 3 times since season 2
Where did you read that?
I wrote slightly less than current model
Thats a buff
try to play LH1 with stealth
stealth for mid range weapon and dashes for close range weapon
i forgot cl-40 dealt 93 dmg
Yeah, its that bad
i remember the old good times when half of medium class players mains the cl-40....
a lot of mediums just jumping all over the place sksk
guys do u like stealth?
stealth boy
u should know what is this if u played fallout
My precious
My only level 8 weapon
I use it with dashes because they're the only spec decently usable mid combat
when was this?
idk
Also hand gun skin for revolver when?
i just tired now and the recoil is minimal
Nah its that Ill be literally in their face and hipfire and like 60% of the shots miss 😭
I gotta crouch and hipfire or ads
Do I just suck now or is it impossible to get 30 kill games anymore in quickcash
triple turret, 6 glitch, and triple aps goes crazy
Sniper needs a buff
Anyone agree?
disagree
Why😂
Only in powershift
But everywhere else it isn't that op
You want that sniper to be one shot?
For lights yes and medium 2 shot and heavy 2 shot if you hit a headshot
That is crazy
I mean the damage isn't bad but it could be increased just by a little even other weapons that leave people with 1 hp
nah sniper is perfect for cashout
that one teammate after sitting on a roof for the whole match:
the issue with sniper isnt the weapon at all its just the lack of gadget synergy
bore and gateway are like the only gadgets i can think of that have synergy with sniper
Yeah it’s not great
Tracking dart maybe but I think I’d just rather shoot the person
tracking dart is so ass considering the fact that once they get tracked they probably will hide
Would be cool if it applied AOE sonar on hit to discourage the player from being near teammates so they can be singled out
Tracking dart is useful for telling your teammates where someone is pre shooting or after shooting them
yeah it depends on your angle mostly
bold of you to assume my teammates are smart enough to realize that i darted someone
also yeah sniper is only good in a coordinated team
Also if you're playing in a group it's a good marking utility
its more meant to create pressure and damage for teammates to follow up on, rather than to get solo kills
Tbf the higher rank you go less solo queueing exist
Or as a high guest option to finish a teammates fight
Which on the receiving end is super frustrating
You think you're in a 1v1 you're winning or even damage and BAM you're dead
The other people did a good job of team play but it's annoying annoying to get hit with
Okay is a dmr a semi automatic or single shot?
or team synergy for that matter
sniper doesnt really need team synergy specific items. it is the team synergy
proper way to play sniper
imo, at close range bow is probably better though because you don't have to quickscope or rely on hipfire
yea bow is better than sniper at closer ranges but i just havent put in the time to learn it yet
Yeah it was really hard when I first started
You guys think snipers gonna get new sight options in season 4?
if we get a red dot on sniper embark can have my soul
hopefully not tbh, I feel like it would be a big fu to people who took the time to get good at it or the bow, and be really op probably
its not gonna be op since its damage output is already pretty bad
I was thinking more something close to like a 4x, iron sights would be pretty sick too
what even is the current sniper's zoom
cuz like if its more magnified than the current one its gonna encourage people to play at farther ranges
Sniper ironsights that dont have glare
holy shit that with cloak would be a menace at close range
230 damage on people stealing if they dont have a dome up
Nerffff the swordd!!!
stungun:
melee users get so easily killed in ranked
cap i use sword i main it and i team wipe people
then those are shit teams
i just love hearing ur cries to nerf the sword🤣
and kill top ranked players all the time they hate me
I dont think anyone has complained about sword since the emote cancel fix
nah i still hear tons of nerf the sword
which ranked players
lisside he’s a known cheater so is juolt he hates me i’m ranked like 116
shi other mfs who cheat on this shit on the daily
I say swords in a pretty good spot as it is rn chat
Thank you goddess it takes actual skill to use
😔
I need another teaser.
I need more info on season 4
Okay
Nah sniper is good at any range "depends on the user"
what the fuck is that shot delay
500 ping
felt, i play on mobile data in the mountains
There's just no servers for my whole continent thats why😂
also that person using revolver is so ass
He isn't he had the most kills at the end of the match and he hit me with crazy headshots
in that clip he was ass 🤷
Let's not talk about how ass these people were😂
the spectrum of dash vs revolver duels 😔
That light player is shit he stunned you and still died with a sword💀
on god
What servers are these?
NA
So we just posting clips about shit people we vs😂
QC Demon
You have to love bad players
above average qc main*
gimme that hipfire accuracy on that last shot
WT rank?
aim assist is so stupid
Where do you see any aim assist
cardboard 4
bro what
💀
i thought you would have hit it by now
been using an off meta light build.... actualy dunno if i call it a build or a kit sense its mostly the special and gadgets
Sniper has its days but most of the time it's ass
but invis, vanish bomb, smoke bomb, and pyro gernade has been changing my way of seeing lights as a rougue run n gun to actualy support
I dont think lisside cheats lol
I also have doubts that you are ranked 116
also caused me to steal a cash out that was in the open with no cover in that one monico map with the destroyed church
still perfer being heavy tho
What fictional characters dual weild Desert Eagles?
I def think the heavy has the coolest new weapon this season.
I wanna get a better look at that light shotgun though still.
fr
Guns never being 100 percent accurate is lame
Fun*
3 revolver shots not hitting because of rng is NOT fun
Not desert eagles specifically but cant wait to run around as chunky dante from dmc
Is there proof of this?
The only guns that have spread while aiming are the revolver and the ks-23
And every weapon in air
Nerd emoji
.
even bows?
even swords
Actually the bow might not have spread in air
pretty sure sniper also has perfect accuracy while ADS in the air
Can’t tell cause sight sway but u might be right
(dont tell mods i have a piece of tape in the center of my monitor and it feels like it hits there every time)
WHAT
pls dont rat me out
I’m telling Oscar……….
😭
This is worse than aimbot honestly
I mean if that is how it works they could just fix the system to show it hiting there
I know it’s like his job to be likable but Oscar is so likable
"dysfunctional gunplay is fun" isnt something I expected to read on a monday morning at 6:45 am

Depending on what new gadgets they add to the game, they may need to buff the glitch grenade.
If they add more trap type gadgets, that will demand a glitch nade buff
Also,
They should take off(or reduce) friendly fire on flash bangs tbh
Hoe is that a problem no one uses flash
Pls make the new dual weild desert eagles powerful and ACTUALLY competitively viable
Yeah honestl i dont know how much people would care if the new weapons were broken, as long as they were broken in the overpowered used in every game type way
that would be glorious
Exactly I hope embark approaches this well I just wanna use the new gums and I really hope their not just wasted potential
Probably because it's ass.
Therefore they should buff it.
I've been saying this
Id rather new weapons be strong at start then balanced based on feedback after a couple weeks
Dead ass, the last two seasons felt like getting underwear for Christmas.
New weapons that didn't do anything competitively.
Id rather get new toys that is strong off rip then rebalance.
when they nerf the fucking sledgehammer and sword,i dont think melee weapon should skillless and op in a FPS game,everyguns is ok for now,only FCAR need buff
the sword and sledgehammer have to nerf or rework
make sword more damage from behind like dagger and sledgehammer more like a tool not weapon
Medium melees get hard countered just by existing
Nerf riot shield 🙏
nerf hammer,every noob can use this ez against pro players
with a dead brain
FCAR need a buff,buff damage per bullet,at least 23 damage
FCAR too close to AKM now
hammer is ez vs pro is just a lie
Fcar needs a rework but buffing to 23 just makes it similar to ak again
how much damage M60 have before
21?
i cant understand why they nerfed M60 too?
@hardy dust what about buff SA to against melee
93R needs some work. 😮💨
Sa12 is already the best heavy weapon
And melee is already weak
semi auto shot gun, i imagin its like tf2 scout scatter gun
thx
what's the best weapon on light at the moment
there's no 1 best weapon imo, but there is a best weapon for A playstyle
so wud m11 be better then xp54
depend on how far you play usually
k
close range? m11
mid to far range? xp54
is invis valid, ive been playing r6 for a bit so idk
k thx
idk i don't use invis spec, but dash 100% with out a douth have more out play potental imo
thx
Invis is the best light spec
Agreed
But its kinda hard to use and dash works against most players
*most player in your elo
I really wish the duals were for light not heavy
You can do well with dash until you start going up against good players
@restive plover the convo is about how "unfun" it is to be stun as a melee lock player, and it not effecting the competitive part of the game have nothing to do with it
ye i hate recoil nerfs cuz of what happened to lewis. but then the devs did it to it so i thought they knew what they were doing lol
Will there be new gadgets in the upcoming season too, or just the new weapons?
guys do u think akm should be nerf and buff f'car
I would personally buff the fcar's mag size
even everyone use akm like a brain damage person now
I mean, u can oneclip a heavy with both. They're both good, I hate the model more
Do u think the new medium gun likely be single fire like the LH1 or an automatic with a good scope?
akm recoil should be like lewis
make every gun ahve lewis recoil
Nah, lewis is a LMG, the akm a rifel, maybe nerf the damage
An LMG always has a bigger spread
Imagine akm with lewis mag size💀
light holding heavy size lmg would be funny lol
Imagine m11 with m60 mag
Light with rpg
Imagine a little hammer out of pocket
24 balancing suggestions #💣┇weapons-gadgets message
i only saw the model suggestion and iam not continue reading the rest of the msg, you didn't even mention dmg nerf!!!
what if we rework light sniper to be a quick scope focus weapon?
Imo this weapon will be fine with ttk reduced due to longer time between shots and significant damage drop off
It should be balanced close to the state SH1900 is now
The hammer is already nerfed, it can only hit 1 player at a time, while the sword (light) can do a heavier dash attack, and deals damage to all players it catches within range.
On top of the fact that the sword (light) is the most op of all melee weapons, do you want more buff?
Goated pfp
ah
Can we all agree 93r needs a major buff
If the dualies are bad I’m rage quitting
Sorry guys I need some help. Are we getting custom sights in s4?
They did say alternate, not sure about custom.
Nope… 93R need a major NERF… it’s TOO OP
No please i live from akm
None of the rifles need nerfing.
Each rifle has a good role imo, if anything the famas needs a dmg falloff change, because the AK and Scar are both better at range
Can we make so the sonar grenades can't detect you when you're crouch walking or standing still.
can someone explain to me how this happened?
it just stopped for no reason
like, i know i was looking somewhat further up
but with the kinds of steals during falling and everything else i have seen before that should have still worked
blud u were just not even looking at it 💀
Yeah, and i see plenty of people way further away, looking halfsideway or straight up falling down during the cap and yet theyre still allowed to finish it
Yet this happens
That 1 bug that let us have 360 vision during steals and revives was so nice
😂
nah,nerf all firearms,its too op for melee weapon players
No they suck anyways there's no reason to make them useless
Bro dont start saying this. I just started having fun with them
It does need a nerf tho I always see them drop like 30 kills every game
I never see anyone use it
It seems mostly good against other lites which I think is a fair niche
It's always everyone in the chat complaining because they kill everyone
What does that mean
You'll have different options for sights but they didn't say anything about being able to customize their reticles.
That all I need to know, let's fucking go finally the Lh1 gonna be ez to aim with
debuff TK
Remove them
Real
real
Make the ks have less travel time for bullets
M1 grand skin and realod for LH1
Love it
Id like to use it more, but if i do im not running winch sooo
Its the best movement item for heavy
While also being strong in defensive situations
Being able to stun people (for stalling on cashouts or to get close as melee) is a nice bonus
And cutting someone off and getting to escape if needed is nice too
The main downside is not being able to use the other, extremely powerful heavy specs
Been asking since I started talking here
always on the line no time to shine wayward
See snipers in the bamboo forest. Only have a flame thrower. Shoot line of goo at them and ignite it and then shoot more go to spread the fire
Or, just use goo gun to make cover and ladder your way towards them
Was power shifting
But also clutch to just make goo bridges to the platform. Idk why people aint building with goo more
yes a dmg nerf or a firerate nerf and so does the model it needs a massive nerf
AKM could use a hipfire nerf but so could every medium rifle. model does need to be gutted though. medium should not have good close range combat weapons
real it js feels like akm is a bit to high dmg or the mag is to big and model is prob one of the most broken guns rn
idk if its just me but akms hipfire for me just sucks? like it spreads so much but ive seen others fire it at the same distance and have nowhere near as much spread, i must be going crazy
its pretty good
😵💫👈
?
You said medium doesn't need any close range weapons
medium can have close range weapons. they should not be strong
It's the support class how else am I gonna be a combat medic
medium should generally be strong from range
you can be combat medic. just keep your distance
but medium have strong damage up close really breaks the game. just like heavy having strong ranged weapons breaks the game
This sentence
This constant "just keep your distance"
Do you people ever realise that 80% of fights happen in at most 5x5m meter rooms
range is a LOT more important than people realize
range is the 2nd most important stat in the game right next to ttk
That whole sentence is an oxymoron
why dont people say to buff the other weapons to make them inline with the good ones we already got?
idk everything should be balance so there is no meta if the game is truly about having fun
the beta and first season where truly the most enjoyable because there was no definitive meta yet
i still play it just gets old seeing the same stuff especially in non ranked modes with bronze players running “meta” loadouts just because its the meta an they seen it in a youtube vid
Light specialty concept: a glitch clone that whoever is around gets glitched on the enemy team. It looks like you but cannot shoot and follows your general area you can recal it but if it dies it has a long recharch time and 50 hp (has a smile glitch trail so enemy’s if they look closer can tell it’s not you)
because the good ones we already have are too strong. the general power level of what is meta still needs to be brought down
every time they have buffed something up to the current meta level, it has gone horribly
throwing knives, glitch traps, lh1, all got buffed and were despised by the community
embark fix ur fckn game i just lost ba torneu to a meduim that was 50m away and did 112 with the shotty while on the final co taking it and he did 112 dmg from 50 fckn meters like fix ur game dam
What if heavy had a chainsaw speacialization that was able to cut the enviroment like mgr
And deal damage of course
huh what? No?!
buff everything else instead
They can already do so much area damage so something like that might work better on light
for example, Buff FCAR?
what about melee weapons?nerf sword and dual blade?buff dagger?
and nerf some sledgehammer crit hit damage?
sledgehammer can crit?
if you can count heavy attack as crit i guess?
i guess i could see it like that, definitely hurts real bad 💀
Sledge doesn't have crits and should have multi-hit
Thing that needs to be removed or reworked is Winch which is basically a free kill for Sledge, SA and skilled KS players
what do you think about the flamethrower, guys?
Strong but has its obvious downfalls ofcourse. Works the best with a little healer guy in your back following you 😉
There are too many people that use it
I expect them to buff the lmg's at the start of s4. So youll probably have some more variation in weapons then
i think, it's the worse weapon in the game, it's way too strong agains light characters
they just have to hit you for 2 or 3 sec and tadaaa, your dead
i hope they gonna nerf it or find a way to counter it
Perfectly balanced weapon, doesn't need any buffs/nerfs
the flamethrower isnt balanced
That's not enough bro
U can't just say something and pretend that it's truth
Why do you believe it isn't balanced?
Have you tried playing with it yourself?
yes i have but it's not fun, you dont need to aim, you just need to shoot everywhere like a dumdum and here you go, team wipe
It doesn't work that way unless Flamethrower player is so good that he is able to stay close to that team long enough to burn them all to death or either the team is so bad it can't stay away from a player with flamethrower and kill him from distance
If a gun requires less aiming than others it doesn't necessarily mean it's much easier to play
of course it means it's easier to play, that's some basic logic
and depending on what gamemode you play, if you play powershift there will always be some people to go on the platform so of course you gonna burn them really easily
@mystic nimbus next to useless and *useless * are kind of the same thing imo
nah
No it's not, ur wrong
But understand why you think this way
You try to explain yourself mentioning Power Shift mode which can't be taken seriously
Game can't be balanced around casual players and casual modes
Trust me it's not that easy to play flamethrower in WT where you can meet a really skilled team that will make fun of you and farm ez kills
Embark PLEASE MAKE THE NEW DUAL DEAGLES POWERFUL and COMPETIVELY VIABLE.
it's not only about powershift, it's about every casual games mods.
I don't like throwing knives but I think dual hammers would be cool as a skin, be a hammer bro from mario
I think brass knuckles would be cool they could be for medium
we already have so many melee tho
nah we need more useless melees trust
Dual blades for medic loadout is nice tho
you can stand in front of turret with dual blades while blocking and the turret can shoot through you :3
Oh shit wtf
My experience with them i that i can survive more so the heavy can come in to protect me
sadly you cant do that with riot shield so we aint making a unbreakable turret with this one
How good is the riot shield rn
both medium melees are absolute dogshit rn
Shit
Flamethrower tho 🤤🤤🤤
They need to revery back defib
Or just give back the full health since with healing its awfull still good but awfull
i feel like the Riot shield could have an ability tied to it to help it do better
ks23 deserves a damage buff imho
its on the cusp of being insanely balanced
adding headshots would probably make it balanced
My biggest wish for the ks23 is to be able to punch through walls with two shots vs three. Or sometimes four depending on the structure.
It’s just needs 0 spread and it’s good imo
The spread really kills the weapon at times
Very true
Also this 👆 as a mostly devoted KS-23 user I agree
lmao you didn't say squat either..
<@&1012034066876473384> why I haven't get my season 3 famas weapon skin gift
I want gift too
its a email gift cdk
ohhh i got 0 clue maybe restart or wait for it
Who else thinks snipers need to ne nerfed like ALOT
Maybe a hot take but all weapons don't need to be "viable". Some just need to be fun or a meme weapon. Riot Shield for example is fun to bust out once in awhile but I dont think it will ever be competitively viable
We cant make everything comp viable
There will always be a slightly better option
There will always be "trash"
Im glad the devs said they want to prioritize fun
Agreed. I've done 5 stack riot shield / spears before on power shift and even quick cash its so fun
That sounds horrible
I love it 🤣
Maybe a button to press that makes you do a charge or something that makes you move faster and the bump does a small amount of damage to enemies if you hit them
Does anyone have tips on using flashbangs? Been meaning to try em out
for me and your teammate sake pls pay attention to where you're team is genarally looking annd DO NOT use flash there unless you Really Really have to
@pliant steppe whaaaaaat
u guys got any tips for riot shield?
Appreciate it bro
guys whats the best revolver skin
Diamonds diamonds, or the beta ospuze can one
Thats not revolver
What
Isnt that for v9s
No
Im tripping
Maybe they could add a ram mechanic to the shield where it does alot more damage
Mini charge n slam
do flame damage throw shield? or is it just after burn
Flash bang good or nah?
There is a diamonds diamonds for V9S ig there's one for 357 too
Yeah, the whole jet of flame or pool of flame goes right through shields
hell nah, defib nerfs made it useless on lights
awesome, golden even
Oki boss
Ima make a new loadout and I haven’t played this game in a while so yea
wtf?he want nerf everything?
Nah, read the last couple of items. I’m just fuckin around.
honestly if you wanna buff the 93r give it insane automatic fire rate when hip firing and then burst from the aiming
flame nades should have a wider spread area and should last longer
Just give the 93 more damage and less extreme recoil
@white lotus i think grapple should stay at 1 charge
its how its balanced
you only get to go in or get out with it, not both
thats what dash is for
in return you get greater distance and easier climbing
@amber cloak the 93r's gotta have some unique flare while still retaining L's class characteristics, high dps, low hp, just buffing damage wont really be but unique. and yeah sure ads recoil could come down a little
nobody say anything about the data reshaper slapping
cloak feels useless for melee weapons 😄
But it literally has a lower ttk than every weapon in the light class
It loses to dual blades💀 (that might just be a me skill issue though)
We getting any new gadgets next season?
I hope
definetly need one soon!
lycommit's obsession is mad funny tho ngl
The model needs a nerf so so bad. It’s all I am seeing and it’s so hard to counter. Yes it’s high skill with movement but it’s clearly not high skill enough.
Hear me out, Halloween is coming, A Scythe as a sledgehammer skin, with a cool emote thats not just spinning it or something
It needs a better sight and less recoil. And probably a better aestetic, pistol brace looks better than a pistol with a stock.
Compensate? The 93r needs a buff not an adjust
Honestly, a scythe would make for a good weapon in itself with it's right click being able to drag opponents closer to you. Essecially an even more close range winch claw.
Also, it would make more sense as a spear skin.
It’s on the verge of OP already I think a rate of fire nerf is probably fine
@crisp heart lol you may as well run 3 lights and use it only to be the most busted thing to pair it with grappling hook,
Answer: no thx.
or invis with it and sit on the edge of a building to drag them off lol
no thx
dual blades cant headshot
lights? a scythe would be best for heavy
lights wouldn't be able to carry such a heavy weapon.
They would be better reworked imo #💣┇weapons-gadgets message (suggestion 17)
It baffles be that anyone would think of a scythe and assume it was for light. medium maybe, but light? no.
Why would this game need any more melee weapons while some of current ones aren't properly balanced and aren't even viable
just throwing down ideas. also, I love melee.
I love melee too but i believe they should do something with spear and M melee weapons first
they should do something with a lot of range weapons, yet they're adding in more. why not do the same with melee?
melee tends to have a more creative and fun mechanic than boolet go BRRRRRRR
Because amongst all of firearms in the game only 3 need balancing (XP, 1887 and maybe SA)
At the same time there's 6 melee weapons in the game and half of them is unplayable (Riot Shield, Dual Blades, Spear)
I think XP and 1887 is ok in their range
unplayable? man, you must love playing competitively
bruh spear is so good
i wish i could send an ss of one of my games with it
M11 need balancing
spear + charge is insane comobo
like buff some M11 hipfire spread
Wanna test out spear in custom game?
I go sledge, you go spear and lose 10 times out of 10
XP54 like TommyGun of BF1
that's not how you test out balancing
depends
also thats just one match up
thats like saying sniper vs shotgun long range and saying shotgun is unplayable
spear has much greaterr range and gets rid of the prooblem of them running
guys do u think turret need buff
They're not
XP has zero damage drop off at mid distances and shreds better than ARs do
Same about 1887
There's a clear reason why so many high skilled players run those guns. Why pick other ones while there are OP firearms like this?
no
no (please no)
That's a bad comparison (long range vs close range weapon)
Both Sledge and Spear r close range melee weapons so they can be compared
And if Spear loses every time it means Spear needs some buffs
I run Sledge+GooGun 95% of my playtime so i know spear isn't a problem
That's just a free kill
still my otherr point about the range
i kill many sledges
obviously theyll most likley win a one on one but ur mostly not facing sledge heavys
and the spears has like double the range
Thats one thing you should also keep in mind while balancing
Spear has little bit bigger reach distance but you'll barely feel it in the game
L with Dash will anyway escape and if L doesn't have Dash he's fairly easy 2 kill with Sledge too
But i like the way you guys think 👍
The weaker other melee weapons are the easier it is for me to get kills
wrong,actually xp54 have damage drop,and M1887 only good in CloseRange
not with all the nerfs heavies get
SA1216 still op in closerange although they nerfed this over 3 times
and in fact M1887 is worst than AKM
AKM is best weapon for mid-close range for now
615rpm,36rounds,make u easy let your gunfire to follow enemies movements
trust me i definitly feel it, makes it muchh easierr to get mediums or anyone who isnt right next to me, i get to attack sooner and easier, and attacks activate much quicker, increasing chances to get the kills
dont defib in bad places!
xp54 is the only one mid range SMG for light build
that's why everyone like it
because its only one
M11 is close range SMG,and SH1900 this saw-off shotgun≈melee weapon
require really close range to deal one shot to kill
model can deal good damage at moderate ranges https://streamable.com/4xd7wg
yea but I said one shot to kill
if you think about it, if I were to carry a statue to a safe place before defib. why wouldn't I just revive normally and give them full health?
meant to reply to your message above where you said its only good at close ranges
middle of combat, snatch the statue, defib, run back to combat
🤔OK
game balancing:u can nerf something in the game,but u cant let it become a trash
it could probably work with a simple recoil and rate of fire nerf.
"Make Something become trash"
Rainbow6 siege:not for me
the famas is better anyways
spread increase would make it more forgiving for people who choose a shotgun cuz they cant aim while reducing that stupid range of it
r6s balancing team buffed M762 recoil to make it no way to control before,about 2 years ago
DB with more shells for medium.
128 max damage vs 195 max damage 🤷
for what it is, I'm fine with having it be harder to aim and control with, once that sucker reloads, he's a goner,
s4 light build will get a M26 Mass,not sure this weapon will be close range shotgun like SH or mid range shotgun like Model
semi auto close range shotgun?
or pump action?
if they decide to decrease the spread of it, they'll have a hard time aiming at someone at close range, and it'll be a mid range shotgun. which is pretty interesting. it'll be played similarly to how light uses snipers in close range.\
three shells and even a heavy is dead at like 10m
https://youtu.be/KBWDaZuem7g?feature=shared
Huh a Pump Action
if they aim well then they dont need to reload before you are dead
Mid Range Shotgun mb
New Gadget suggestion:
Gravity bomb
with quick reload
Gadget: Anti-Gravity cube
honestly a weapon with triplex rounds would go crazy
what about buff stun gun
Exactly
The opposite
I'm still hoping for caltrops in the game
stun gun is no reason to nerf
Wut dat
its best weapon for against melee players
small spikes that people step on to get hurt
imagine if they gave medium a rifle with these bad boys
three bullets, one trigger pull
What am unholy abomination
I need.
istg if the new dual deags dont have a cool animation pack im gonna quit
I don't want a bear trap. I already struggle with mines
are u sure they will could be use
Sounds like a heavy gadget
sledge with this
not expecting really crazy animations but something similar would literally make me a heavy main
or spear (spear rbetter)
I theorize if they add more traps they will buff the glitch grenade
stationary winch claw 💀
+++ turrets
start worry about enemy traps?try this buddy
if they don't add in a two gold plated 50 Caliber Desert Eagle Pistoleros skin then I'm not gonna even try it
@sacred saffron DATA RESHAPER MENTIONED 🗣️
D.D.D.
Diamond Dual Degals
I SUMMON THEE BOOTLEG APS
new dual deagle caliber might be .44Magnum
if it is im quitting
they made .44Magnum Deagle in BF4 once
GYATT
She got some triple d's
ok but my beloved fat fuck deserves only the biggest of calibers
Big back
what about give hevy build a NitroExpress
.700Nitro
elephant gun
I'm fine with that, as long as they struggle to kills lights in close range. or mid range given light's smaller hitbox and faster movement.
smaller spread = more space to dodge\
I'm fine with heavy getting a sniper, as long as it can't move while shooting, and can only fire while ads.
Heavy get M200?
.408 caliber?
or Barret M82
.50 BMG
with how embark loves using niche weapons, they'll probably use a scoped Panzerbüchse 39
or a PTRS-41
Perfect, I can finally play as the heavy from tf2
they just need to add in a sandwich gadget that restores health
oh,heavy's girlfriend
and add ubercharge?
no
and watch as people steal cash outs while invulnerable
save this shit for the sequel to this game so that tf2 can steal from tf2
it'll be amazing if they did a collab event
2 teams
sponsored by red and blu
Powershift game mode
as a specialization sure, but they'll probably give it to light since it focuses more on mobility than defense
i like pyro in tf2
level too low, forced to be shamed by embed links
life is so cruel
Unless, it can also be used to cover an area with smoke.
It's not. If an XP or M11 Light hits you with it, you're already marked for death
it was fine on medium
👍
M11 iffy but xp def needs nerfed
i dont think its needed to be nerfed
an smg should not out perform medium ARs in mid range where ARs suppose to be best at
but medium has more hp
Light can be killed by the wind blowing too hard
I main medium and still think light needs a buff / atleast have the xp stay the same
Just my opinion tho
ye. I think so too. In the higher elo teams heavy and medium are still meta.
imo light is very balance rn with a few out liers
they just need to rework heavy kit and tranfer in power in high burst damage to high sustain damage
and all is good
give us an option to counter the winch, maybe we could react fast enough to fire while winched to break free or smthng? idk. but cuz of winch ppl now complain abt sledge, which isnt fair cuz sledge is complete balanced.
ppl like me who use sledge without winch are endangered lmao
hook justt need to be spin first before firering so there's counter play
and for the people hooking hammer player in melee range skill issue
oh ye then u could evas dash or smhtng out of the way. lmao i dont understand why embark didnt do that in the first place.
ye real, i just saw this guy on game feedback complaining abt the sledge, real skill issue
Im not talking about cheats am I? because using cheats is clearly being punished. Meanwhile recoil script does not
Not to mention the streamer using it so blatanly without being punished. Shows that embark does not care
what is cheating?
my definition is "getting unfair advantage form 3rd party souce"
recoil script IS unfair advantage form 3rd party souce
so why is that not cheating
Maybe they care and still working on it. But on the history of all games unless they are using kernel level anticheat like valorant they most certainly can't detect recoil scripts
we can agree that embark suck at keeping cheater away lol
Who's responsible for the SR-84?
but i won't say we should remove mecanic to balancne out cheater vs player interaction as we can just better the anti cheat and also cheater will always have unfair advantage no matter how you balance
Yes they are unfair. But these streamer are endorsing their games publicly. They have all the time to manually suspend those that basically abuse it. Thats why I just say just remove the damn recoil if yall (embark) can;t control them
Please buff the winch claw to 200m because I think it would be funny
Hi fellow goy
The Finals "Hello" emote
AHAHAHAHAHAHAH, imagine 12 Heavies with winch claws wiching each other from across the map
Nono winching a single light across the map
yeah, how do people say Hello? I never found it in the wheel
At least on my setup (keyboard), it's B
Finally something to deal with snipers effectively
i will be them sniperr nightmare
🙀 🙀 never knew about this, I always press and hold the scroll wheel to send a message. thank you
Ok, what if, just hear me out
Flashbang always full-blinds sniper users
And depending on range, makes it last up to 3 times as long (further away = longer blind)
The snipers are far enough away, you wont get to them in time, they will be fine
But you got them off your back
Perfectly balanced with no flaws whatsoever /j
what would make it funnier is it do the same for all scope weapon
(idk if we have more then one scope weapon tbh)
Power shift players learn to play while permanently blinded from all the flash bang friendly fire.
stunning a sword feelsgoodman
I think the lites should have a smoke bomb that works like the grenade and detonates on impact and the medium and heavy should be able to use regular smokes. I want to use the thermal goggles smoke people on their spot and back stab them
As soon as a sniper exists, you spend your whole match hard focusing them
Forsaking your team and forcing them to 2v3 everyone
Which may not even work because a light can just get away in an instant if they have any amount of awareness
That sounds neither fun nor effective to me
Its not supposed to sound mean if it does
I just hope you understand what i mean
Imo sniper needs a change
It's not that deep dude
@shell sonnet I love how people create their own context. In that clip the first kill of the sniper is the last remaining player in the FIRST cash box spawnfight. My teammates in fact left me mid-fight and spotting the same sniper on the way to cash out obligates me to smush him.
Snipers are extremely easy to deal with, just break line of sight and they can't do anything. If they get close... then smush.
Please make the dual dessert eagles powerful and the other two new weapons as well. THEY HAVE TO BE COMPETIVELY VIABLE SO PEOPLE ACTUALLY USE IT, and not just wasted potential.
sniper exists, your counter, go over and kill them
which is the exact problem i described
nothing about creating my own context, thats what happened
you cant always break line of sight
some objectives are outside, sometimes you need to cross the street
just saying "you cant do that" to a player is boring
why do so many mediums run turret instead of the obviously superior healbeam?
gets boring using it day in and day out i assume
kinda wish turrets were like mini turrets
same dps, 1/3rd the hp, but you get 2
something like that
You 100% created your own context you specifically said " spend my whole match hard focusing Sniper; forsaking my team." That is the context you created, that is untrue and incorrect.
I brake line of sight everyday on the rooftops with goo.
As soon as a sniper exists
The potential to kill someone after you die is funny.
It's like talking to a brick
i mean, you didnt read 🤷
not much i can do in that case
That in itself is you creating your own context
this time i do agree
but thats because i have no clue how else you would miss that
I didn't miss it I said that in my first fuggin comment
A brick I tell you.... it's like talking to a brick.
Dark wizard causes chaos in #💣┇weapons-gadgets
Tell that to my teammates
And without healing beam is just wasting time for you to regen
After the other classes got a buff to health regen, Heavy feels like you're playing the entire match at low HP
i said "as soon as a sniper exists"
you said: "spend my whole match hard focusing Sniper"
anything you want to add to that?
"like a brick"
@shell sonnet The only thing I said was
"I do dis"
Everything else was the context you created to fit your narrative of masonry
Yea with heavy its like go into fight get damaged go hide
"i do this"
goes to an existing sniper to kill them
i say: "sniper exists, your counter, go over and kill them"
problem?
Massive skill issue
Who you trying to be jfk?
There is alot you can do to make then useless
@shell sonnet Again, you created your own fuggin context. That sniper fucking came to me!!! I was fighting a team there. That was where the cash box spawned, that's where the whole first fight took place. YOU CREATED YOUR OWN CONTEXT.
Brick
Mf be cruising in 1961 Lincoln continental presidential limousine around the map and cries about it
preferably not
thats why these "counters" are an issue
given, i could have phrased that better
"as soon as a sniper exists, you spend your whole match focusing them"
was intended as
"if a sniper exists, you go to hard focus them until theyre dead"
along those lines
still carries the same issue
I dont got out their way to kill them because its a waste of time its like saying "oh the heavy is using sledgehammer now i cant get to the cashout" no shit sherlock maybe adapt to what your opponent is using and take cover
the first kill starts with you next to the sniper
and for the 2nd kill you go right up to them anyways
like?
Brick
I get that snipers for you are a huge problem because you dont have that much of a brain capacity to understand how to take cover c'mon man
i mean, you aren't being very keen on engaging either
at least im not insulting you i guess?
In reality I usually just throw a couple of goo grenades and forget they exist.
I was just posting a cool video. I didn't expect to be met with such imaginative criticism.
Funny video fr
Except all those times where you literally cant get somewhere because there is no cover and goo only takes you about 5 meters
Mf where
Honest to god where cant you take cover or run
@vital forge
Read the first sentence
Doesn't matter you're still ridiculous
Duck and cover monaco cashout, park cashout, statue cashout, anywhere outside is a risk as is if theyre on a crane
crossing the street on syss horizon, massive sightlines on seoul
There is a ton
Sniper -
- points
Long range
Safe from players
Doesnt support team that well in 3v3 only on open spaces
Close range sucks ass
Cranes are 1 shot down idk why you crying about cranes
Dude you can always run to cover on those spots
Delusional fr
There's a reason only a couple of people complain about snipers; pretty rarely too. It's that they are simple to deal with in countless ways. Being a brick isn't one.
lmao charge and slam be like
So hyped for Friday
I hope we get new gadgets
Game Pro Tip™: One thermite to the trunk of the crane brings it down
the soloq experience 😔
🙏🙏🙏 😔
that's the balance
but it can be balanced and still feel bad
not even mentioning that this just makes it suck to have one on your team
correction
you can stay in cover in those situations
but you don't get to go where you need to go
though luck
@vital forge
i see a bunch
if you have doubts just check the old powershift feedback
like half of that chat was filled with nerf sniper
i tried to explain to you why your "counters" dont work
all i got from that was being called a "brick" for not just giving in to your opinions
once you stop being the very thing you call others and actually consider other peoples arguments hit me up, until then there is no point
lol
i dont run thermite
i would either need to get lucky and find a propane canister or waste time to run up to it with my breach (if i even run it)
and then theres still plenty of other cover(/high ground) they can go to
not helpful
At least one member of your team needs to have something that can destroy stuff. Rpg, c4, breach, hammer. If it's a quick play mode like power shift, switch, bring it down, switch back. Idk, if your group didn't equip decent spread of weapons and gadgets, you can't call it unbalanced when you don't have a counter
Also "I don't run those". If it bothers you so much then just run it. You get 3 gadgets. Find interesting ways to use it
in quickplay they might not have it, if they do, how likely are they going to do it for me?
and then we still have the time waster problem
If it's a quick play mode like power shift, switch, bring it down
tried that before
often they just go to a different high building right next to it
there is only so much time i can spend hunting them down before my team announces their displeasure
If it bothers you so much then just run it
i dont know if a sniper will exist in my match until it is too late
so i need to run it at all times
if i did that for all things people have told me "just use xyz" for then i would never use stuff i actually like
what a way to kill off cool combos, experimentation and build variety
surely that doesnt drive off people just looking to chill and have fun
there must be a better way to balance this
Its unfortunately a team game and this problem is exacerbated when people arent working together
You have to make some sacrifice to have a balanced team. You can have every item you want if you have 2 to 4 other people playing balanced.
Also the point you brought up was the cranes are a spot that can snipe anyone on the map. Which is true. But you can knock them down. If you dont want to knock them down, its not the games fault. Almost any item in this game would be bullshit if it had no counter. Like if someone kept making goo and you just didnt run fire grenades or an explosive then you would just be blocked off from any cashout
I would also point out that making the sniper move to a less advantageous position is a good counter cause they can be vulnerable to other players running rifles or ranged weapons and explosives
Its like, the game just keeps going with you trying to use your kit to the best of your abilities. If this game had team death match the sniper would be worse
in ranked, where this could be a counter, its not used because everyone is on HHM or MMH
and in casual where this would be useful, people aren't setting up and thus don't get to do it
its not needed in ranked, and unhelpful for casuals
But you can knock them down
you can knock them down (if you run the stuff for it)
and what about all the other highground?
there are always spots to be abused
i dont think you should need to flatten half the map to limit snipers
If you dont want to knock them down
i do want to knock them down
but i also want to have fun
a game that makes its players pick between fun and not being frustrated is not in a good state
things need inert counters, something you can always do
goo for example, you can burn it, but you don't need to, you can just shoot it
if goo was indestructible except by fire, that would suck
but you don't need to, so it doesn't
thats the same reason why charge n slam or winch are problematic, there is pretty much nothing you can do besides "just stay at range"
which you cant guarantee because a ton of fighting happens inside
Uh yeah so one of you run the rpg and shoot the crane?
they can be vulnerable to other players running rifles or ranged weapons
if they're at a range where they're an issue, then making them move wont change anything unless they need to get closer too
which point are you referring to?
Well they will have to get closer than the crane if they want to shoot you behind any building on the map
run mmh or hhm
goo can be burned or just shot
you need inert counters
Theres no reason to not have one rpg on the team
Or one destruction item/weapon/ability. The rpg is an evergreen weapon. You can always use it
i could've worded that better tbh
just because they're closer doesn't mean its noticeably easier to fight them
little difference in fighting a sniper on a crane and a sniper on the church
I think it is. They can reasonably be shot at with any rifle. It is absolutely easier to shoot a sniper on the church with a rifle. Just wait until we have scopes
Scopes will probay be the sniper nerf your looking for. They get blown up by me using the famas with a red dot
yeah true
but thats also a problem in of itself
i dont want to run rpg 100% of the time, but its just too strong
and something like churche just takes too long to destroy by rpg
depends on range
i think were looking at it from different perspectives
maybe it will be
idk
if it is, thatd be nice (though i hope it doesnt force me on long range scopes, same way as using items i dont like)
I mostly think its annoying as shit that sniper can one shot me from 5 meters away. Its also annoying on power shift cause you cant deal with 3 good snipers at once unless you're really coordinated
i personally prefer close range quick-scope sniper because at least you get to shoot back
Snipers can one shot? Lights maybe but M / H?
against long range snipers, recoil and fall-off often just make shooting back a distraction at best
trying to get 20 chip damage in so they get scared and hide for 3 seconds
If your team does not have one mid range weapon I think youd have other problems. I won world tour match against 3 heavies with hammers shields and a flame thrower. I ran at them with the hammer and they had to drop their shields or get killed. Then my friends shot them
In powershift its hard to counter them as anything else cause you have to run across the map to go after 2 or 3 snipers
no no, i am talkign about stuff like fcar and amk
depending on range, recoil is too hight to reasonably kill them
not even mentioning that they can just retreat easily
Yeah they should reduce the recoil on the fcar
Okay but lets not say the sniper one shots....I wish it did (for my own reasons)
Its super easy to bully people in powershift with a sniper, usually cause its casual players but also because of the dmg at range. HOWEVER, if you have snipers on both teams yours needs to be better. Which feels balanced to me...no sniper? Unlucky no range dmg....
meh
its gonna get its old complaints again
Well I'm not trying grapple across the map to fight 3 snipers with the double barrel because the snipers on my team are good. I'm not bad at sniping but it becomes this dumb game of peekaboo where you get one sniper then headshot by a different one
And then its only fcar too
Other weapons still suffer
People should like the famas more
I like it
Kinda wish it was more bursty though
Cant buff damage though because it would 1-shot lights
I think powershift has the quickest respawn in the game. I main light and dont even focus on the point and just clean up around the obj and win easy...I think people need to realize the different roles in powershift which is essentially a classic game mode (push the cart)
If you don't like the peakaboo let others who do play it. I do it if my team doesn't to balance the game out etc.
Also the medium getting some kind of sniper this update it looks like which I hope will fix the whole 3 lites running snipers thing
No
Because then you gotta play sniper too
I dont like wasting gadget slots, wasting my primary weapon would be even worse
I need to handycap myself in teamfights and close range just so the snipers are less annoying
Please no
When it works I play that way, moving the point and hopping off to get the jump on attackers. When it doesn't work and our heavy doesnt have sheilds and no ones running aps or goo grenades and we're just getting sniped then i got to do something. I mostly play power shift to get better at gun play so I don't always want to switch. And i hate quick cash cause fighting 3 teams at once sucks. I'll complain less when cashout becomes the ranked mode again
Its more that randos on your team might be more likely to run med with sniper and use it while working close together. And theyd have some actually helpful stuff instead of just playing lite sniper on a roof
Fair enough but then its your team's fault for not bringing the equiptment required to win. They're just feeding snipers and blaming the sniper imo makes no sense. 5v5 push the cart / hold the point has always had issues with teammates not being adequately equipped for the game (that's why overwatch etc locks roles and champions to make 100% sure teams are equipped for what is coming)
Snipers are aids bam end of story
Yeah i agree. I dont want finals to lock modes in whats bascially a quick play practice match. Normally I switch when needed and I play a heavy with goo, flamethrower, dome shield, and barriers and just scum it out as a one man turtle.
This new dmr is gonna be worse guaranteed
aids if you dumb jkjk
I also think it would be way less an issue if smoke grenades were good, and mediums and heavies could use them
I do understand the frustration of being forced to play something to counter something else though. ❤️
Nah I just don’t like the firing lines on rooftops far away
Dont be on roof?
I at least get the satisfaction of being a cockroach annoying all the little people and shooting goo at them to waste their time
Epic* rap battles of history - "Light vs Heavy"
Which reminds me of another sniper counter: shooting goo to plug up windows
Being able to use the dematerializer to make temporary holes in walls to snipe through is going to be goated
This is a goo'd one too. Honestly imo best light counters are to out kill them or force them to fight you in situations they don't want to be in. Oh and carry one shot options like mines and rpg etc just in case they try somin'
idk how to use it well
playing with dashes,M11,gateway and cloak bomb?
not stun gun?
death mark?
Arabian?Mashar Allah brother
Get close and hip fire. Its clip is big enough to take out two full health mediums
But sniper is best used at long ranges (often away from the team)
So for the same amount they could be helpful, they might also screw me over even more
Same with enemies
More classes with sniper also means more snipers in general
Making it an even bigger issue
And how would you even balance ir all?
Medium gets to 2 shot heavies?
Heavies get to bodyshot-1 hit lights?
I think you're just sort of listing any advantage the sniper whether its unbalanced or not
Im not quit sure i understand
The way you would use a sniper as lite or medium would be different. I assume for the medium its going to be like a semiautomatic rifle. The famas alone can down a lite in 3 shots I imagine this would be similar
An m1 garand type weapon for medium akin to lh1 for light wouldnt be a bad idea imo
But adding more weapons with the extreme sniper range and easy of use would be
Its a lot easier and better to play near your team when you have more health and cooperative and defensive gadgets than when you're a lite. Don't be obvious and at least make it so the snipers have to come to you and they'd get in range or rifles. Its about skill and positioning
I would love it if I could hit my shots
this is my wishlist for the finals to add
Light Class Suggestions:
Hologram Decoy: A gadget that can be placed to display a fake image of the player, tricking enemies. Useful for distracting while escaping or setting up an ambush.
Medium Class Suggestions:
Deployable Healing Station: A healing station that can be deployed and remains active for a short time, allowing the team to benefit from continuous healing at a specific point.
Electric Trap: An electric trap that activates when enemies approach, delivering an electric shock that temporarily disables their abilities.
Heavy Class Suggestions:
Shockwave Grenade: A grenade that releases a strong shockwave, pushing enemies away and causing minor damage. Useful for clearing space or disrupting enemy formations.
EMP Sledgehammer: A close-range weapon similar to a sledgehammer but releases an electromagnetic pulse (EMP) on each strike, disabling nearby gadgets while dealing damage.
This is my wishlist for the finals:
- Remove light
I dont really like the idea of a decoy
Electric trap would just be old glitch mine
It got changed for a reason
And im not sure how the emp sledgehammer should work
Cant be just a better sledge
But making it a gadget or something?
No idea how we would balance that
My wishlist for the finals:
Nerf 93r
Buff RPG
Buff Sledge
Buff winch claw
Buff model
Buff heal beam
Buff defib
Buff turret
Buff stun gun
Nerf cloak
Nerf grapple
Buff CnS
I think these changes would bring the game closer to true balance
yeah i think the only good ideay is the healing station for midium just like an APS it can only heal withing a designated area
Thats what healbeam always should have been imo
Problem is
If we make this a gadget, then it would be incredibly strong compared to the other gadgets
Unless you only make it heal so little it barely matters
We need a tiny stationary robot that carries the healbeam and just stays still healing people
And you can shoot it to turn it off
Agree
Every other weapon out ttks light so don't skill issue idk
CnS does not need a buff if anything charge n slam needs a nerf
i would agree but it gets op really fast when paired with rpg, free 140 from rpg + free 130 from charge first hit
i would rather med get a frost impact grenade that slows
and please dont get light a speed boost gadget, make it a spec if anything
Since there is a beep audio for mines there has to be a louder electrical audio for glitch mines as it’s range is also bigger
Glitch mines should look bigger thus a bigger hit box
The winch claw shouldn’t catch player and be a gadget not an ability,flame,hammer and auto shotgun with winch claw is almost instant death.
The spear isn’t engaging as a gimmick nor is it any better then hammer.
Any class can outrun a medium double blade and it’s a worse shield.
Glitch bombs and stun guns should damage turrets and fully disable gas mines and glitch mines
Dual blades have been so annoying because even aiming at the very tips of their toes I can't hit them
dual blades 100% need a buff and they better get one next week
they cant block shotguns for shit and every other melee out damages them even riot
Double blade replacement should be a heavy sword for medium which has a wide swing but a fast downwards slash when jumping plus more damage if u fall from high plus secondary deflect bullets
and the blocking of the blades blockes the whole front so shooting the feet does nothing
I don't use shotguns because they're dishonorable
Medium is crazy slow for dual blades
thats why i think they should get a frost impact that slows or just give med stun gun
still med needs a slowing gadget
even riot could use some help with a slowing gadget
goo in front of em to slow em down
U get benefits as it’s WIDE swing and more damage if u fall from above or ambush plus u have jump pad it’s perfect
goo is so unreliable for slowing though
thats why i think a frost impact would be better
It just messes with the flow of the game too much
or take stun from light since they dont need it and just make it a slow and give it to med
how it would have the same slow that stun has
the slow is already in the game how would it mess with the flow
As it’s a grenade and it’s wide range
plus light and heavy already have a slow/ stun with stun and claw
it doesnt need to be wide range though
Since light health is low make medium with way more health stun a light breaks the game
Medium already has everything else
This conversation is pointless bro this is all game breaking
Medium has too much health For ur idea
not really
Mines, heals, insta revives
then give them ANYTHING to help catch people because jump and zip are trash at doing that
Plus heavy is really slow lol
or give the med melee more magnatism
anything to help med melee im so sick of how trash they are
Jump pad makes it impossible for melee to kill you
Give them better parkour like mirrors edge game look it up
if we cant give med a slowing gadget then they need a speed one
Double blade replacement should be a heavy sword for medium which has a wide swing but a fast downwards slash when jumping plus more damage if u fall from high plus secondary deflect bullets
like a stim or something
i dont want them replaced i want them usable
Wall run and speedy climbing
and then we can give them a claymore
Do u know there is no fun gimmick in double blade it’s just spam and chase and a worse shield
i like them more then shield since pyro doesnt stick to them
the main downside about shield is if you get hit by pryo you are just dead and there is nothing you can do about it
But u will lose to charge and slam or hammer any time
and on that topic everyone should have smoke
shield also loses to those... i dont see your point
I mean double blade is barely better lol
Imagine if their was a fist skin for the dagger
Karate chop skin
wow one piece of trash is better then the other, They are both sill BAD they need a buff
Hiyyaaaaaaa
also dual blades and block m1 hits of other melee
but you need to be in the right spot, i think its 2-5 m away from them
if you are too close it doesnt block them, the blocking is so bad and needs fixed
One hit of shield and quick melee u do maximum damage to light
also dual blades seem to block fuck all from shotguns
and the dual blades combo needs fixed
Fuck all in a good way or bad lol?
first set is 50x2 next is 60x2 and the last is 70 not 70x2 like it should be but just 70 like wtf
bad as in they dont block shit, you basically cant block shotguns
Don’t play medium it’s boring for melee why bother just play any other class
... wtf
Medium is kinda boring
if heavy got the crutch that is rpg nerfed or removed i would play it more
Crutch?
yes its a free 140 damage crutch
I mean it advantage if u play heavy but it needs a nerf
if a heavy has it off cd you will seed them running with it out 100% of the time.. thats an issue
they use that thing more then their actual weapons
Needs to be aimed and a laser beam to show its being used before firing
imo it needs a slower projectile or its damage needs to be cut in half
Yes and my idea too
or give it 2 charges of 50 damage and more structure damage but at that point its just lights thermal bore
Lol
wdym riot shield is amazing
rpg rework, slower projctile, less damage but at the same time it does little self damage and can be used to rocket jump
the finals becoming tf2 eith this one
we already have spy, pyro and scout
and medic and sniper
idk man just anything to nerf or rework the damn rpg
i do actually think the rocket jumping idea could work
especially since heavy has no movement gadgets
image a rocket jump into charge n slam
hmmm
it would go so well and be 100000x more fun
i think flamethrower could have tf2 airblast just so we can get pyro in the game
although i strongly dislike flamethrower because riot shield cant counter it
My issue with flame thrower is that when you vs them and they used it you can't see shit
fr
and it just has so much ammo there isnt much you can do about it with melee weapons
i just want fireproof riot shield come on embark please
Imo it should be a stream and not a cone of flame
At least let me see the heavy and make them need to aim the damn thing
maybe shorten the range and slim the area it damages
It also means making other classes knocked sky high it silly
How about the jackhammer from ultrakill for heavy ability,u could jump very high and destruction too but no damage.
U could jump and hammer combo that better then winch cause it’s a cheap hammer kill for sure
lmao maybe
wait what about the coin parrying from ultrakill, it perfectly fits in the finals
Also u can throw barrel or items at high speed and make them actually useful
One think I think would be cool would be a game mode mixed with cash out and bank it
possibly the ability to charge up throw, the longer the throw button is held down for, the longer the throw
whats a good medium ak\kar build
how would it work?
Where when you get a kill you get coins but you need to spend them on events so you could summon aliens or anti grave or anything
Literally give it more of a game show event
i usually use zipline, defib/mine, frag grenade
You can chose the events and when to use them instead of them being random
ah that could actually be cool
or maybe temporary perks for your team
Perks wouldnt be balanced
yeah youre probably right
But image getting to chose anti gravity and then using demat or anything to make a cashout leave a building
Or using lasers to be below a cashout and use them to defend
So you summon them then have someone stand below your cashout and defend it with lasers
or a false hologram cashout, although it may be a little op
I know you can do that already but this would give you the ability to chose when an event happens
I wish medium had the LH1 instead of light, it just makes more sense to me
Hey guys, im starting to pick up the V95, what ability and gadget should i use?
i usually use dash with vanish bomb, fire grenade and stun gun/glitch grenade
thanks
So I'm looking at the s4 picture in announcement, I see we are getting double deagles, I'm not sure if the shotgun in the picture is for which class but I also seen a rifle in the picture, idk if it's a skin or a new weapon
Deagle is for heavy light gets a shotgun (I believe bolt action but not sure) and apparently med is getting a rifle
No, you will get 100000 more ak skins and you will like it
I always rock gold ak skin
Tbh I don't know why every new skin needs to be an ak skin, I wish they would show more love to other weapons
I haven't tried spear at all lol
I can see it now, in tomorrows store update will be another ak skin
I'm waiting for when the update comes and to see how many people cry what needs nerfed 😮💨
Tbh I want to see some things get nerfed but I'm mainly waiting to see if they buff some stuff to make it usable (looking at your medium melee)
I haven't touched the dual swords for medium, I've only touched shield