#💣┇weapons-gadgets

1 messages ¡ Page 54 of 1

halcyon fractal
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I doubt that

rough carbon
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they should really play around with the quick melee

grizzled notch
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At this point just give us “light sabers” for sword

rough carbon
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give it some variables

copper sinew
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Yeah but you can still have a limited time to be in the defensive mode. Like with the invis, but with no activation cost for example.

rough carbon
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let the heavy do a quick execution from behind neck grapple

halcyon fractal
torn mantle
rough carbon
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you can't drop a hot item like lightsabers right away you gotta tease it and let the people hit each other with sticks and plungers until season 5

copper sinew
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oh, adding a melee category to each weapon and gadget's animation sets would be incredible. It could contain both weapon specific and general melee animations and you could have different ones for each gadget, which would be funny

rough carbon
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I do want a kick melee

rough carbon
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even if it was just like a straightforward duke nukem stomp gimme it

halcyon fractal
rough carbon
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yessss zen kick

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minus the massive knockback

halcyon fractal
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This season didnt add beards, i was expecting it, but thats okay☹️

rough carbon
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ikr

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they had beards in 1568

halcyon fractal
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I also need a wolfcut hairstyle, cuz these hairs are so lame

halcyon fractal
rough carbon
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yeah shaving wasn't invented until like 1996

halcyon fractal
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next season bro

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embark paid 250000 for this trailer bro

ashen hawk
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@slow flare srry my slowmode strted on the other channel. ive played as light alot. i use xp 54 frequently. the only prob is that i fear by upgrading lights too much they might forget abt mediums and heavies. just bring in new stuff for them and stop giving mediums medic stuff. last thing i want to be is a doctor in a shooter video game

ashen hawk
slow flare
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Also, slowmode is on for everyone in that chat because of the update lol

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I don't think they'll forget about the other classes. I mean, Meduim and heavy got the best weapons in the S2 update. Meanwhile, Light got the new worst weapon in the game, and in my opinion one of the worst specializations

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I think if Light gets a buff in this new update it'lll be fine

ashen hawk
ashen hawk
slow flare
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I agree with that

latent tide
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is the aps intentionally not destroying the grenade launchers projectile, but making it blow up?

median falcon
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flamethrower would be perfect with like 2m more range in my onion

young forge
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pls add suplex move (and add sumos). Itll be a perfect mix with it and the chain, imagine a guy getting yoinked and suplexed or getting yoinked and then suplexing the yoinker into the floor below. that would be EPIC

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damn there's a special channel just for stuff like dis

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but my ass aint allowed

young forge
obsidian island
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Ok so what is a thermal bore

flat fern
obsidian island
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I assume makes hole in wall to shoot through??

copper sinew
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I will tell you what I have been telling everyone so far. I assume it will work more or less like Ash's gadget from r6. You shoot it at a wall it burrows into it and explodes leaving space for sniping and possibly jumping/walking through

flat fern
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Cul

obsidian island
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Hoping that recurve now carries fire when shot through it

copper sinew
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might be a part of this. It would be fun if it made a circular hole, but they will probably have to code the entirity of logic for holes like that into the game so small chances I guess

obsidian island
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Why would that be hard

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Because of the destruction physics?

radiant vapor
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pls change goo gun the current state of this thing is just a self troll

when i shoot a player with it to stick them, they can just run out the back and the goo stays stuck in the air for some time blocking me from dealing any damage or hunting them down
this makes basically all combat applications of this useless especially against lights and the only thing left to do is build a bunker (witch is terribly boring)

i understand that the old goo/player interaction was not good since it was possible to permanently trap someone

my suggestion would be to:

  • at least have the goo not stay floating in the air
  • but best make the goo apply a slow effect and not create a rigid foam if it hits a player. the slow could be indicated by a status effect "gooed" (like burning/EMPed) to have a visual indicator that the slow is applied.

this would mean that:

  • It is no longer possible to permanently trap a player
  • it is no longer possible to goo yourself up to block incoming damage
  • it is no longer possible to interrupt a cashout steal by blocking line of sight to the cashout by gooing up the stealing player
  • it is now possible for teammates to more easily damage gooed up enemy players

my suggestion for the "gooed" effect itself:

  • duration 2 seconds (possibly less) ( this need to be enough to swap from googun to another weapon (eg. sledgehammer/flamethrower/shotgun) and do some damage before the effect wears out
  • slow amount similar to stun gun

please share your thoughts on this 😁

plain crescent
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I don’t like your idea your very wrong

copper sinew
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I have just noticed the most scuffed hit reg on the medium shotgun. I literally shot an enemy in the foot with most with most of my crosshair being in the direction he was walking from, not even on his body and he took the full 126 damage from that shot.

And I have been wondering why I was missing my shots with the shotgun since the hit reg changes, but no wonder if they are that scuffed.

safe wagon
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Tbh a 20 shot stun gun isn’t fun for the receiving end

near pumice
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How can I use flashbang efficiently?

copper sinew
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I don't think you can. I tried making them work, my friend tried making them work. Usually you just end up flashing your own team or nobody and even if you flash someone the timer is so low that if they just run in the direction they where facing or behind a door they know is there and it will wear off before you get close enough to them to kill them

obsidian island
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Flashes work better with low ttk games

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They should make flashes only flash those that are scoped in, so they work as anti sniper tools or something like that?

copper sinew
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or make the players flashed also loose the outlines around the characters for like double the duration of the flash after the white screen fades

obsidian island
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Or make them throw farther and have them be less bouncy so you can be more accurate

carmine elm
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quick question: Any signs of more consistant slots?

copper sinew
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Ok I just had a kinda cool idea. How about a time rewinder specialization? You press the button and you go like 4-6 seconds back. You get to the position you where in, you get the hp you had, get back the gadgets if they weren't on cooldown at that point otherwise they just tick normally (that part might be possibly too powerful), get back the magazine to full if it was full at that time.

Would probably fit best on mid or light, but I could see it on heavy too.

dim onyx
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kinda sad light gets the new bow, but then katanas for meads look pretty fucking fun

sweet thistle
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Yeah I think bow should have gone to medium, and the dual katanas for light

And move sword from light to medium

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I hope light gets back motion sensor though

lusty spire
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So hyped for the new gadgets🔥🔥🔥

lusty spire
dim onyx
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my thing is when light gets another long range one weapon like the sniper or lh1. not saying it's a bad addition by any means, i can already see the light bow spam in pubs lol

lusty spire
wary coral
# near pumice How can I use flashbang efficiently?

Depends on what you want to use it for.

Good for initiating a fight for either yourself or a teammate, but it's not so good for mid-fight support since you run a much higher risk of accidental team flashes even if you're throwing it in "safe" spots to blind enemies and not friendlies. About a 6m effective blind radius, so you do need to aim it. Pushing open spaces means you can just chuck 'em to where the enemy is peeking from. Pushing closed spaces, either throw the flash into the middle of the room or by the entrance you're using.

Good for disengaging fights - right click / alt fire to drop it at your feet if you're being chased. Can be thrown to help peel for teammates, too.

Can be used for soft intel via hitmarker. It's reliable as long as you know what angles you can throw it in to not tag your teammates and give a false positive. 25ish meter Tag radius, so throwing it into the sky isn't a bad choice.
Tagged enemies also have their HP revealed. I've found that the added visibility helps teammates, so even if you don't flash for effect, it can still help them out at mid-long range. HP Reveal is also strong for any area with a high amount of foliage as you'll be able to use the bars to aim. Also really nice for me as a Light since it lets me better gauge the situation, especially when 3rd partying.

zealous arrow
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will the gadgets from this season disapear after this season?

deep hawk
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Why is the riot shield OP?

  • blocks bullets but not fire.
  • massive damage to enemy players with the baton.
sage igloo
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for the love of god fix the healing beam bug i just lost a ranked tournament because mine wasn't working, i've seen this bug in the beta and it's still a thing now so please fix it

obsidian nexus
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i can feel a JUICY lh1 skin coming in season 3. i feel it in my guts

warm iris
outer harness
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is vanish bomb good?

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and how good rthe throwing knives?

deep hawk
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They should buff the tracking dart gun.

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I’m using it on one of my light classes still.

outer harness
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what specilization is good with throwing knives?

steel star
outer harness
steel star
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i’m in diamond so i hope i can 😭

outer harness
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do i dash left or right when im in a fight?

steel star
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depends, dash can be used to get in or out of fights, get you in a better position, get behind the enemy. make sure to never let them get a clear shot on you because you’ll get beamed. + if you fuck up there’s higher room for error because of the throwing knifes slower rate

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dash is versatile compared to grapple and is better for survival then invis due to the nerf

safe wagon
steel star
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agreed. medium doesn’t have dash, getaways or any quick movement

lilac terrace
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maybe the sword provides extra movement

steel star
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doesn’t change the core kit tho

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and too medium has the best selection of guns out of the classes. sword would be obsolete

spice horizon
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Why didn’t they give thermal vision unlimited range?

steel star
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because it would be terrible otherwise. even now it’s still meh

safe wagon
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So the obvious solution is that heavy should get it

lilac terrace
steel star
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yeah i get you

safe wagon
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Mix with shields and kablam you’re at diamond

steel star
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charge and slam would be peak

idle pulsar
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Hi I'm new to the finals but I kinda got an Ideah for that sawd off shot gun might you guys bea able to add a third berrel to the sawd off that shoots a rifle round or like a slug out of the third berrel 🤔😅

steel star
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it wouldn’t really be a double barrel. it just be a tribarrel

lilac terrace
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some kinda alt fire mode?

steel star
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how would that even work? throwing knifes have an alt throw and that’s because you can’t aim them

lilac terrace
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was gonna say that would mean you can't ads with the weapon which will be kinda weird

steel star
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double barrel is terrible anyway 😭

lilac terrace
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it is? I thought it was the meta a while back

steel star
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got nerfed to the ground in S2. it’s one of the low tier weapons for L now

shadow onyx
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coming here to say: remove grenade launcher

chilly garnet
shadow onyx
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it either sucks because aps or is annoying af because of spam\

safe wagon
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Honestly aps is easy now, just grab one of the grenade launchers and they just melt

shadow onyx
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exactly

safe wagon
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But maybe we could make a tribarrel shotgun for medium and a quadbarrel for heavy

shadow onyx
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the spam is so annoying. You can't do shit when they have like 5 of them on power shift and you're tryiong to get on the platfrom

lilac terrace
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what do you need more barrels

safe wagon
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For more bullets obviously

shadow onyx
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Speaking of, whehn I have a full stack on power shift we all run grenade launcher and they can't do anything on the platform

safe wagon
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The feeling when you’re getting dominated by a light but then you bring out the grenade launcher and melt them

idle pulsar
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The double barrel idea that I said would work where the two shotgun barrels shoot first and then the third bullet that shoots is the rifle shot 🤔

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@steel star I don't know I just think it would make the weapon atleast more usable lol 🤣

outer harness
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is the gateway good?

idle pulsar
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Or like have one berrel shoot shotgun round and then the other shoots the rifle round or slug out of it 🤔

soft shale
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Even though it's not 'game-breakingly' OP, I genuinely think TKs should be tweaked back a little. The buff definitely made them more useable. However it doesn't feel right that 4 hits from a weapon that can be constantly spammed without reloads is all it takes to kill a full health Medium. One of the buffs they've done should be reverted (I'd say damage ?).

sand monolith
safe wagon
sand monolith
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The only issue with throwing knives is that the feedback for having knives thrown at you is really poor. So it feels frustrating to be hit by. It kinda feels like you’re just randomly taking damage while a light is staring at you

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A tracer effect and louder throwing sound would be nice

soft shale
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Well, if the Light manages to land his two first hits you're pretty much dead already.

sand monolith
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I mean yeah. And if the medium hits the first hit you’re also dead as a light

soft shale
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That's how the game is designed. Lights have counter measures to avoid getting hit too easily.

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As you said the feedback is poor so avoiding those two hits isn't always that easy.

sand monolith
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Yes and light is also designed to kill quickly and medium is designed to not be as effective in combat. The throwing knives vs medium matchup is working exactly as intended

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Yeah the feedback is poor which is definitely an issue. But the actual stats of the weapon are fine

soft shale
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I don't think so. I agree with the buffs to the weapon because it wasn't good before. I think they went a bit too far though.

sand monolith
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It has the same ttk as the smgs idk

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It just feels frustrating to be hit by really

violet cosmos
safe wagon
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It’s honestly hard to tell. It really just depends on the user, I’ve destroyed TK lights, but then the next game I am quickly shown my place

soft shale
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I said too easily. Not 'at all'

sand monolith
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Lights specials also exist out of necessity instead of as a bonus like the other classes. If you didn’t have your specials on light you would die every fight. The same cannot be said for medium and heavy

soft shale
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That's once again core design of the class.

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I honestly prefer fighting Lights with SMGs even though the TTK is similar

sand monolith
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Yeah probably because it doesn’t feel like shit to be hit by

safe wagon
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Yeah it feels like you’re dying by less when it’s really the similar

soft shale
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IMO it was always more of a meme/troll weapon

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I don't think all weapons in the game should be competitive

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The 357 isn't competitive, almost never seen used in Ranked, yet it can still be a fun weapon to use. You're putting yourself at a disadvantage but that's also what makes it satisfying.

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The KS23 felt a bit similar at the beginning of S2. It was slow/sluggish and required good aim, but it was satisfying when you managed to land your shots. They've made it worse by trying to align it with other H weapons.

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I've seen people beam enemies with TKs prior to the nerf, they were indeed good players, and I think it was a cool display of skill.

shadow onyx
sudden panther
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love me the lights of using throwing knives they are so good at the game it makes me wanna so happy when I see a Tk light player with dash fucking shitbag players

lilac terrace
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was gonna try dagger soon, any tips?

plush musk
# lilac terrace was gonna try dagger soon, any tips?

Use evasive dash, hitting someone in the back does A LOT more damage so using a quick dash to get behind them is good. Make sure to practice with it in the practice arena before actually using it, and make sure you don’t get into any medium or long range skirmishes

rare frigate
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Wait question just watched an ottr video and he said something about rotating specializations? Have any been removed or are any going to?

dull solar
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🗣️🗣️🗣️

outer harness
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is the gateway bomb for light good?

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and is the frag good for light?

lilac terrace
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frag kills are a bit hard to secure but if you land it it's satisfying, if you want guaranteed damage I'd recommend pyro.

torn mantle
sweet thistle
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especially if you're a sword player

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throw it above/behind enemies and go "surprise"

fleet brook
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Without healing beam I'd say the class would be 70% worse

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But lights movement is in there gadgetry

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So of course the class based around movement and evading would be worse if you took away movement and evading

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That's not really an own that's what lights specializations are designed to do

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Also just because TK has the same ttk doesn't mean it's as balanced as the other weapons because I can tell when and where I'm being shot at from an SMG

torn mantle
fleet brook
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Fighting against TK randomly half my health will vanish

torn mantle
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Tough in ranked it's more balanced between the two

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I don't see heal beam as much

eager wasp
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finding a healer in ranked is not easy

torn mantle
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I think healers are spotted more often in teams instead of people solo queing (which is most of us), since then they know they can trust their teammates and they're worth healing, compared to with rando's who you might have to carry

restive plover
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Getting more combat and support score than your randoms truly is a feeling.

torn mantle
torn mantle
restive plover
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Combat and objective I can see, but support too? God damn.

torn mantle
lilac terrace
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I always carry defib on my mid, it's like the most useful thing ever(for me)

hardy slate
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add c4 jumping pls itd be cool

near pumice
torn mantle
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Nama Tam's army: Enlist now

obsidian nexus
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snipers. in... power shift. are so cringe. i cant handle it dude

dreamy hare
obsidian nexus
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theres nothing to be done about it. like if they like the sniper than thats its their thing i guess. but its so incredibly cringe. Hitscan snipers are so easy its just unbearable to have to respect snipers ALWAYS

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i just kinda wished the sniper was a hard hitting slower moving projectile instead of hitscan. like the Kraber in Apex.

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i cant wait for text chat tho, so i can tell my team to make the cringesnipers DC and focus them

dreamy hare
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devs need to change sniper hitscan to real bullet phisics, and make some changes in powershift

obsidian nexus
dreamy hare
obsidian nexus
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i dont think deleting snipers is warranted. even though i do feel like that alot of the times. but right now sniper is just braindead to use. so changing to projectile would be nice

obsidian nexus
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i used to play power shift solely. having to see 3 snipers every match has gotten to the point where its too much.

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i cant do it anymore. im done with that gamemode

icy sparrow
icy sparrow
last solar
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Just suggesting

icy sparrow
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@gritty slate not exactly I did it because it’s necessary as the entire thread is about the devs experimenting on s3 I had to,maybe try it it’s really important and maybe some of my ideas u like,the rpg and grapple hooks is really needed if u read my comment

gritty slate
icy sparrow
icy sparrow
gritty slate
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If you're not looking right at the heavy from a distance of 10m or less, you likely won't see if he'll fire or not

icy sparrow
# gritty slate I feel that the laser on the RPG would help a TON with expecting when it'll be f...

I think u and more people should talk about how game balance should be made around different game modes as stuff like flamethrower,sniper and all explosives break the game in power shift.
Fun stuff in casual quick cash is annoying in competitive ranked where it’s about winning at all cost and little fun.
The rpg laser shouldn’t just be decal it’s should the most visible the closer u get to it and needs to be aimed to for laser and firing mode to be activated.

gritty slate
obsidian nexus
last solar
safe wagon
obsidian nexus
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Trust me ive tried so much. I have played powershift and powershift only since it came out. I have tried my fair share of counterplay options. Its just pure suffering having to deal with 3 snipers sitting at spawn and u can’t go up there and chall them because the chance of 2 of them hitting u is quite big. Also having to respect an infinite range 1 shot hitscan weapon has become unbearable over hundreds of hours. Ur winning a 1v1 ? Oh no u dont. A sniper thats hardscoping from spawn that just respawned hit u for 115. Oh u wanna go on a building? Nah, u have to drop down again because an infinite range hitscan weapon thats someone is using at spawn hit u for 115.

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So powershift is just dead to me unless they change sniper to be projectile based. So u atleast have options instead of it being hitscan which i find OMEGA-cringe

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I also tried countersniping. But thats just boring to me because i dont want to play that brainrot weapon.

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So hundreds of hours later in PowerShift, its not fun anymore for me personally. Snipers killer my favorite gamemode

mellow lodge
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@obsidian nexus powershift also became my main gamemode due to me not having access to ranked or cashout, and snipers killed it for me as well

obsidian nexus
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im just going back to quick cash for now. Quick cash and Cash-out are also still really enjoyable because i still really love this game. except snipers, on powershift xD

mellow lodge
shut bane
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they shoulda let heavies throw the spear and grab it with the hook TBH

restive plover
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Anyone have any advice . I need to complete Deal 75000 structural damage to arenas using arena carribables for some reason I cant accumlate points . Any gudiance on what to do or what to use?

safe wagon
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Honestly hope the heavies winch claw has insane range because I’m tired of being one-shot as a light

copper sinew
sleek fog
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Any CL 40 mains out there? I like never see this weapon in games, but i usually do very well with it. And i love using it to detonate gas mines immediately after throwing them

restive plover
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would be cool if they make like roman skins for for weapons, like scutum and gladius for riot shield

sleek fog
lofty dove
lofty dove
near pumice
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Guys I find it hard to detonate a grenade mid air with a cl-40 I play with console. Is a gas barrel good with cl-40?

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Tips on detonating it mid air ?

deep hawk
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I like the tracking dart gun.

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It’s perfect for a light class then using the other crappy gadgets

deep escarp
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goo gun is underrated, gives heavy a option for vertical movement, can seal up doors and vents, can move the cash out, and you can set up head glitches really easy

steel star
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definitely but C&S and shield are generally better

languid pelican
steel star
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pyro heavy counters it. you’re giving up either defence or alot of damage for more versatility

safe wagon
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Yeah, especially on power shift, one good fire nade and you can’t put defenses down for a little bit

steel star
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butttt you can also use it to napalm an area so it’s double edged

safe wagon
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Or essentially a stungun gooing people

steel star
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the fact the heavy has a better stun then the actual tazer is wild 😭

safe wagon
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I die inside a little every time a heavy with a goo gun and a sledgehammer rushes my light ass

amber cloak
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dont we all though

low heart
sleek fog
# near pumice Tips on detonating it mid air ?

I lvoe to see cl40 usage, its my personal favorite weapon. I'm not sure about grenade detonation, i was led to believe it was only mines. But now i think explosive mines have to wait 1.5 seconds to get full damage if detoanted with cl40. My favorite cl40 loadout is dematerialize/heal, gas mine, jump pad and defib. The gas minr is great all around, and can be used offensively and defensively, pairing it with the cl40 to detonate it early. Jump pad can be placed on walls, and cl40 shots shot at the jump pad to hit around corners. I haven't done it too muhc, i need practice. But try stuff out in the trainirnr arena, see what works and what doesnt.

keen jacinth
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So when are the devs going to realise that the throwing knife is broken

restive summit
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Ngl can yall please make a grenade thats a can where you pull the soda tab off? 🧨🥫

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Ill buy it if yall do!!

warm cove
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give the mediums class a tomahawk and give heavies a brick. just like how the light has the knives. ofc the weight will make them not throw as far or reload as fast but they do significant damage

restive plover
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Can't wait for katana

rocky rampart
mellow pivot
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flamethrower shits on knives

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and charge slam counters dash

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flamethrower also counters sword and dagger

hardy dust
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Tk are fine

mellow pivot
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light isnt hard to fight u just have to stop thinking meta and use what the cant counter with thier weapon

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tk is fine yea its dash that makes it annoying

copper sinew
cyan orbit
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The bow looks like it's just gonna be another hanzo mains specialty

steel star
dense trout
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Nerf turrets or TA ranked is going to be unpleasant (I'm a big fan of TA BTW!)

lavish rampart
# hardy dust Tk are fine

if a light hits all their shots you will be dead before you can shoot a second time with med shotgun, depending on other people to miss their shots is garbage game design

hardy dust
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If you're upclose with med shotgun just qm them

lavish rampart
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thats not always possible

hardy dust
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And if you're running a rifle you can just kill them

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With med shotgun peek and take cover

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You'd die to almost any light weapon in that scenario

lavish rampart
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i think it just needs a longer cooldown

hardy dust
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They're fine and balanced

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Not even the best light weapon

lavish rampart
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LH1 is better but theres still a lot of skill required because of the insane recoil

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throwing knives you just m1 spam and win

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its low risk high reward

hardy dust
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That only really works in pubs or low ranks

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Tk are a good pubstomping weapon. Kinda like sword

frail rain
lavish rampart
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well almost every game mode is about to to be pubs anyway, even using sword takes a lot of skill

hardy dust
frail rain
hardy dust
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Like sure, you can spam m1 with throwing knives and get kills but there are so many other things that do smth similar

timber sparrow
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any opinions on the throwing knives after the buff?

hardy dust
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And they don't have good range

hardy dust
timber sparrow
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yeah i used to always lose then i switched to the knives and started getting 20 elims and winning

lavish rampart
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lol i wonder why that is

frail rain
lavish rampart
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there is no punishment for missing tk

hardy dust
frail rain
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have you played against a heavy? they dont move much

hardy dust
hardy dust
lavish rampart
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and it takes literally 1 second to shoot again and you never have to reload

hardy dust
frail rain
hardy dust
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Also I wouldn't say most players are bad

lavish rampart
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like i said if im using med shotgun and a tk light hits all their shots (doesnt have to be headshots) i will be dead before i have the chance to fire the second shot

hardy dust
fiery scaffold
lavish rampart
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those take skill though and are punishing if you miss

hardy dust
hardy dust
fiery scaffold
lavish rampart
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disagree

hardy dust
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Hitscan is literally just look at them and click and it instantly deals dmg

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TK you can't do that since they're projectiles

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If you seriously think that hitscan is harder to hit than projectiles then you need to reassess

frail rain
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tk doesnt require ADS

#

if you get close to someone and force them to hipfire

hardy dust
#

You'll still probably die quicker and then they can also use qm

frail rain
#

there is a range between qm and ads

hardy dust
#

They can move

frail rain
#

not faster than you

hardy dust
#

If you're saying tk are broken in that slight range betweem qm and ads AND the light can perfectly compensate for any movements in any direction the enemy can make idk what to say to you

frail rain
#

its not a slight range and its easy to stay in with evasive dash

hardy dust
#

?

frail rain
#

?

rich spear
#

hello there

haughty tide
#

How is it possible that I have the Diamond skins for Revolver and V9S when I have only played ranked in Season 2?

haughty tide
#

Briefly

rich spear
#

and if so, i would not be complaining

hardy dust
#

Are you sure its the ranked diamond skins

haughty tide
#

Are there other diamond skins?

hardy dust
#

Cuz there's skins with diamonds that aren't ranked

rich spear
#

yea thats true, theres a skin for v9s thats dimmond but not actual dimmound ranked

haughty tide
#

oh maybe that's it then, was thinking maybe it gave me the previous ranked diamond rewards for hitting diamond this season but I guess not

#

Thanks

rich spear
#

🙂

haughty tide
#

Do you have to end the season in Diamond to get the rewards or do you still get them if you hit diamond and then get demoted to plat and finish the season there?

rich spear
#

at the end or the start of season 3

hardy dust
rich spear
#

and no, what ever your highest rank was is what you get. If you went to dimond but droped to plat, ya still get dimond

haughty tide
#

Excellent, cheers guys 🙂

rich spear
#

cheers mate

deep escarp
#

hello

rough kite
#

i like the fcar its my main but i suck with it

ionic widget
#

can someone please tell me how the ranked arrows work. i dont know how many more arrows i need to rank up. or acc i dont know how they work in general someone please explain

restive plover
#

any ideas on what the "thermal bore" is

chilly solstice
misty quartz
#

id guess its like an rpg that doesnt do much player dmg, or maybe it does and lighs have rpg now

gaunt verge
#

DOSE ANYONE KNOW WHAT THE BEST WEPON FOR LIGHT IS AND SHOULD I CHANGE TO DASH OR KEEP THE GRAPPLE

amber cloak
#

I think thermal bore kind of drills through walls, at least thats what it is described as

slate light
timber sparrow
#

how do i get better with the lh1?

slate light
midnight ember
#

i have very cool idea how about adding minigun for heavy?
the gun will have 300 - 500 ammo count with 5 - 7 sec reload time
there will be 3 phases for the gun
1.wined up phase: gun not shooting 0.5 - 1 sec
2.start shooting phase 0,5 sec: gun will slowly start to fire
3,max dps phase after the 0.5 of the start shooting phase will go Brrrrrrrrrrrr
a high damage but really needs the timing and the thinking to get full potential
because the gun will have the slowest kill time in its 1st phase but the fastest in its final phase
the weapon shouldn't have destructive power just maybe enough to break shields and barricades

exotic topaz
#

Yooo I need help I need I want to move fast in the game with my setting can anyone help me ???

crimson aurora
#

Just a question Is the stun gun still viable?

#

Also is it just me but the dual swords for medium seem like a new version of riot shield because they have a bullet blocking attack too

potent walrus
crimson aurora
#

Good point but it made me realise that the only way medium can have a melee if it at least stops a bit of damage cause don’t have great movement (like light) or great health (like heavy) so it’s hard to close the gap with melee.

restive plover
crimson aurora
#

Ok thanks

gaunt verge
neon escarp
#

TKs are bullshite

#

Ran them all day, always had a 2.0+ KD when I ran them even just joking around

knotty ferry
knotty ferry
slate light
fiery scaffold
jade portal
#

Why dose light get the only ranged weapon in a melee season

urban phoenix
#

they already have 2 melee weapons

jade portal
#

Lights have the most weapons all ready

#

Lights have 10 weapons and medium and heavy have 7

#

And one extra gadget the the rest

strong prawn
#

why do lights need 3 melee?

jade portal
#

That dont but that don’t need more weapons

#

“They”

vagrant crypt
#

Can we get some sort or Fire Extinguisher? If you can burn gas with fire, would be great to have something to put out the fire.

Or water gun! 😄 or some water grenades

strong prawn
#

theyre getting another ranged probs to have another long range other than sniper

jade portal
strong prawn
#

it could be med-to long

olive badger
jade portal
#

Heavy and medium don’t have any long range weapons

pseudo bluff
strong prawn
#

heavy isnt a long range playstlye mor for holding down obj

jade portal
pseudo bluff
jade portal
strong prawn
#

no

jade portal
strong prawn
#

wouldn't make any sense

#

350 health with a sniper???

#

plus a rpg that does 140 damage

jade portal
vagrant crypt
#

Still feels like water gun would be great gadget 😄

pseudo bluff
olive badger
jade portal
strong prawn
#

plus there is data reshaper

pseudo bluff
vagrant crypt
strong prawn
#

making heavy have a long range would defeat the purpose of it being a heavy

jade portal
pseudo bluff
jade portal
strong prawn
#

light also has 150 hp

vagrant crypt
pseudo bluff
jade portal
strong prawn
#

its a game of rock paper scissors

pseudo bluff
jade portal
pseudo bluff
#

play the different classes then?

jade portal
strong prawn
#

what would you recommend the heavys have then?

jade portal
strong prawn
#

they have that

jade portal
strong prawn
#

you say long range what in particular are you looking for guns that shoot 30+m

jade portal
#

Just like long the a lmg

strong prawn
#

2 smgs 2pistols 2melee and a sniper

#

not alot just diff types of the same gun

jade portal
strong prawn
#

heavy is already the most broken character

jade portal
strong prawn
#

ok so were in copper

jade portal
#

Heavy is pretty good. They are not the best.

jade portal
jade portal
strong prawn
#

350 hp with a lmg 70+ rounds and all the utility

#

and rpg

jade portal
#

47 round and not all the utilities

strong prawn
#

m60 has 70

jade portal
strong prawn
#

meta doesnt even include light

jade portal
jade portal
strong prawn
#

ok so you dont play finals fr

jade portal
#

I do

strong prawn
#

obviosly not

jade portal
#

I’m plat 1

strong prawn
#

cap

jade portal
#

And I barely play ranked

hearty terrace
#

how do you get plat 1 and ''barely play ranked''

jade portal
#

My match to set my rank the beginning match, put me at gold two

jade portal
royal basalt
#

m60 and lewis gun have negliable diffrences. lewis gun is slightly more accurate with less bullets, m60 is slightly less accurate with way more bullets.

strong prawn
#

heavy heavy medium with healing beam is the meta

elfin hemlock
jade portal
strong prawn
#

so you got carried

jade portal
strong prawn
#

no way you plat 1 and think light is meta

elfin hemlock
#

trust me it's not that brother

pseudo bluff
#

what role do you play?

elfin hemlock
#

I went to the finals at plat 2 and got 3 arrows down

jade portal
jade portal
strong prawn
#

light counters med have you tried playing heavy?

pseudo bluff
#

you are probably on rank up game @elfin hemlock

jade portal
#

I still play heavy

shrewd heath
jade portal
#

And a bit in the open bata

crimson aurora
#

I play light and if your good it’s not a bad class and it can even carry

strong prawn
#

light eats medium and heavy just eats both

pseudo bluff
strong prawn
#

if youre good you can carry with any class tho

#

medium probs the most difficult

jade portal
#

Why they give sonar and tracking dart to light

crimson aurora
#

Tracking dart is medium

jade portal
crimson aurora
strong prawn
#

so we dont play the game at all

pseudo bluff
jade portal
strong prawn
#

im lying disrigard my last statement

crimson aurora
jade portal
strong prawn
#

ok i mixed it up mb

jade portal
#

Specializes in hit and run tactics and stealth evasion it’s description

crimson aurora
#

Stealth and hit run= still getting info

jade portal
crimson aurora
#

Also think about it you’re a small person with good movement

jade portal
crimson aurora
#

Ik but everyone but heavy has recon

jade portal
crimson aurora
#

Not ambush tho

jade portal
#

It’s doesn’t have it

crimson aurora
#

Wait no lol mb

#

Damn you’re right

#

I still stand by light can be recon

jade portal
#

It just sucks medium doesn’t have any environmental damage

pseudo bluff
crimson aurora
#

Ye it’s support

jade portal
jade portal
crimson aurora
#

Dematurlizer

#

(I didn’t spell it right)

jade portal
crimson aurora
#

Ye medium is scuffed at the moment

pseudo bluff
jade portal
crimson aurora
#

Ye that’s why I main loght

jade portal
#

I like that they did stop lights from having mines and gave them to the medium and heavy

crimson aurora
#

Ye but it’s got breach charge and getting thermal bore

jade portal
#

I guess that’s the way it was they gave info to light and mines to medium and heavy

jade portal
crimson aurora
#

It does damage?

jade portal
#

Environmental damage I mean

crimson aurora
#

Ok

jade portal
crimson aurora
#

If it does it might be to good

jade portal
#

Have to wait till next season

crimson aurora
#

But on the bright side it’s in 3 days

jade portal
#

It’s just that medium has medium to short range and light has everything

crimson aurora
#

Tho heavy can be scary as a light

jade portal
crimson aurora
#

Medium is annoying cause of turret and heavy is heavy

jade portal
crimson aurora
#

Mainly turret is annoying from light perspective

jade portal
crimson aurora
#

True

jade portal
#

Heavy is not that I know and if you have a good aim

#

I can’t type it just autos so much

crimson aurora
#

Ye I feel u

jade portal
#

It’s just annoying see ya

soft ether
#

Yet to see a light pop a sonar in a single match lmao

sand monolith
muted lotus
#

wonder how the dual katanas are going to work

fleet brook
#

I reinstall in hopes of new season

TKs tks everywhere

wicked sluice
#

It's so overpowerd

dusty torrent
#

Almost every light I see uses Sonar

wicked sluice
#

Exactly

mellow pivot
#

i feel like sonar is only good if ur teammates actually capitalize on it

#

most ive played with ignore the fact ur showing them where the enemy is

restive plover
#

People that use lights have no life at all 😂

mellow pivot
#

i mean its a strong class if u know how to use it correctly

#

its entire purpose is to flank and disrupt other teams

restive plover
#

Yeah but there’s no skill for it not heavy

glossy schooner
#

Not really. As long as the heavy or medium fighting the light is as good as the light, the light will lose most duels

mellow pivot
#

thats why the light is supposed to flank so it doesnt have to put itself in a situation of a face to face 1v1

glossy schooner
#

In a game when most characters can create terrain and manipulate the environment's shape, that's much easier said than done

#

Often the option to flank just isn't present

#

Of course I'm a Heavy player so I could be misunderstanding. But as someone who is almost never scared of lights, this seems obvious to me.

sand monolith
#

yeah light loses almost every 1v1 if the enemy is good

mellow pivot
#

when i played light i always played high ground and never stayed with my team until they got into a team battle

#

that way i could get the opposing team at an angle

#

the only reason heavy doesnt fear light now ia cause of the stun gun nerf

sand monolith
#

yeah thats how light is supposed to be played which is why its bad

#

heavy can take face to face 1v1s and doesnt need to play height at all

mellow pivot
#

yea cause u have 350 hp

#

light is not meant to play objective like heavy and medium

#

the stun gun was lights one way of winning a 1v1 straight up but they took that away from them cause people bitched

glossy schooner
#

The issue though is that since light is such a high skill ceiling class, basically anyone that isn't raked high is just dead weight on a team

mellow pivot
#

yes that is a true point

#

most dont undersrtand the concept of light and try to play like a heavy and get killed every team fight

#

i blame youtubers for this cause they show "the most broken light builds" and encourage newbies to play it and they get creamed

glossy schooner
#

New players should literally only play medium until they know what's up

digital vapor
# glossy schooner The issue though is that since light is such a high skill ceiling class, basical...

they can easily add a new special Q ability to the lights like a stim shot that boost their maximum health from 150 to 200 a 50 plus increase for lights after they shot and the meter is gone the ability recharges doesn't recharge until the meter is gone to prevent spamming and it will make the useful and let them be able to use it as support for teammates to increase there health but only get one use till the teammate takes damage then u get it back it will help with light not being a support what so ever and the health situation as well. do u think that might work

glossy schooner
digital vapor
#

how

mellow pivot
#

cause light weapons have the highest dps for one

glossy schooner
#

That makes them a better medium for a team fight lol

#

You pop a stim and then you can just outpace all other damage sources and live through way more than usual

digital vapor
#

no one said that

glossy schooner
#

You said that. What you described would result in that

mellow pivot
#

with 200 hp the light would outgun the medium with the xp59

pallid moth
#

They could have like an over shield and then when it gets cracked they get stunned so they know what it feels like lol

glossy schooner
#

Tbh since the dev team seems to like overwatch so much they should just keep stealing abilities from that game

mellow pivot
#

sounds like siomeone hats stun gun lol

glossy schooner
#

Give lights a Tracer rewind lol

digital vapor
#

so its a slow gen of health a extra 50 hp its not a insta 50 like if u getting shot u can take when ur not taking damage in battle that will be op u actually have to use it when ur not getting shot at repeatedly

mellow pivot
#

wich light can do cause its always at a distance

glossy schooner
digital vapor
#

no it doesnt thats cap

glossy schooner
#

My guy what are you talking about?? That is basic game balance.

mellow pivot
#

go stun a heavy and use the m11 and tell me how fast it shreads the heavy

digital vapor
#

i dont use stun

inner plinth
pallid moth
#

Light low health more so makes it unplayable for low skill players rather than balancing but then high skill players would have an unfair advantage if it health got buffed I think

glossy schooner
digital vapor
#

stun is weak as hell

inner plinth
glossy schooner
inner plinth
mellow pivot
#

stun is still strong if u flank

glossy schooner
#

I was making a joke

digital vapor
#

i dont that gadget is weak i run the sniper frag cloak frag and gas

inner plinth
#

Yeah, don't play light

#

Grenade launcher more fun

digital vapor
#

smh gl user and its balanced

mellow pivot
#

oh so u run lights worst weapon and dont use its best gadget

glossy schooner
#

LOLLLLLL

digital vapor
#

lmao

glossy schooner
#

My dude trying to lecture the devs on how to balance light but has no idea what makes light usable

digital vapor
#

we can 1v1 snipe ur head clean off

glossy schooner
#

Sniper is not really good

digital vapor
#

i run and gun with the sniper

mellow pivot
#

one word with ur setup

glossy schooner
#

Just because sniper works in quick play powershift does not mean it works in ranked.

inner plinth
digital vapor
#

wanna see the clips aint sitting on the Crain like some of these kids

mellow pivot
#

i wanna see u run and gun me

digital vapor
#

i dont play power shift

digital vapor
mellow pivot
#

rpg slam ur dead everytime

inner plinth
glossy schooner
#

Nah better question @digital vapor what is your rank?

pallid moth
#

I think a more important question is what happens to riot shield now that dual swords can block bullets and probably have better dmg

digital vapor
#

nah u wont

#

i aint play ranked this season

glossy schooner
#

NO WAY

digital vapor
#

daed ass

mellow pivot
#

or literraly run mesh with flamethrower

pallid moth
#

No ranked all season is nuts

glossy schooner
#

Thats so funny. Unranked guy knows the meta

mellow pivot
#

counters ur entire setup

digital vapor
#

i been playing since beta fuck u talking about

#

u sound slow dont need to always play rank to know how to play

glossy schooner
#

Quick play is entirely different than ranked. You could play one handed and still win. No one's actually trying my guy.

mellow pivot
#

ive never played ranked eaither but ive played a lot of games with a couple friends in diamond that know the meta

rocky jolt
#

I'm wondering what this new thermal util/nade is gonna be like for light

pallid moth
#

Alr now y’all just arguing about whether this dude is valid, I’m genuinely curious what some higher skilled players think about riot shield vs dual swords changing the meta

mellow pivot
#

riot shield is ass man

digital vapor
#

i said i aint play ranked this season didnt mean i aint play never play ranked

pallid moth
#

Riot shield is ass but still can be pretty fun, just wondering why they gave dual swords the ability to block bullets seems like they trying to make a better version of riot shield

mellow pivot
#

but riot shield is fun ill give it that

pallid moth
#

With the swords will there be any point of shield at all?

mellow pivot
#

i imagine u will still take damage with the swords

pallid moth
#

I agree it will depend on damage tho

digital vapor
#

just shot ur toes if ur holding that shield

mellow pivot
#

just run and drop 2 grenades riot is dead lol

glossy schooner
#

I think riot shield gets a bad rap. It's def not good but it's not AWFUL

digital vapor
#

roit shield is not good just become a toe hunter and toes offn getting shot

mellow pivot
#

riot is good in some scenarios like protecting a teammate stealing a cashout

digital vapor
#

nah its a liability

mellow pivot
#

ive done that a couple times its cool

pallid moth
#

It can be pretty good at defending closed of cashouts with turret well placed mines and frags

glossy schooner
#

You need to provide a lot if you're not able to fight at range and it just doesn't

mellow pivot
#

i also protected teammates gettind defibbed so the could run without getting greifed

pallid moth
#

But yeah getting shot in feet is just over, do you think it would be a good buff to make it so when doing secondary fire your feet can’t get shot?

#

When you’re doing secondary fire it’s not like you’re attacking back you’re just turning yourself into a barricade

mellow pivot
#

its kinds hard to hit the riots feet tbf

digital vapor
#

no its not

mellow pivot
#

especially if hes chasing u

pallid moth
#

Oh okay that’s something I would not know tbh not very high skill

#

Easier or harder than headshots?

glossy schooner
#

I dont really care about hitting the feet because I just use flamethrower lol

mellow pivot
#

i usually just flamethrower or pyro nade them

pallid moth
#

Lol yeah flamethrower is my favorite to play Do y’all use goo gun?

mellow pivot
#

i like flamethrower cause it shits on dagger and sword users

#

that combined with charge slam

pallid moth
#

Why not goo?

mellow pivot
#

i suck with goo gun i always get trigger happy and goo myself ngl

pallid moth
#

Oh lol ☠️

#

I want to get good at freezing people in place with goo it’s like a stun gun almost

mellow pivot
#

i cant tell u how many time i have trapped and set myself on fire trying to learn goo gun

#

charge slam is just more consistent for me

glossy schooner
pallid moth
#

What rank are y’all?

mellow pivot
#

i love using a jump pad to slam down on cashouts

dusty torrent
#

Gold 1 trying to push to Platinum Im fairly new on PS5 wb yall

mellow pivot
#

im not ranked

#

just many hours for me

#

and experience playing with diamonds i suppose

pallid moth
#

Im gold 3, tried pushing plat last season but it was taking forever to get out of gold 1 and it was like the last few days

mellow pivot
#

if i had to say tho im probably low gold maybe high silver overall

#

i play solo cause no consistent friends lol

glossy schooner
dusty torrent
mellow pivot
#

id like to play ranked but im not doing it solo

pallid moth
dusty torrent
glossy schooner
#

I got to plat mostly solo. I don't wanna go any further without a regular team.

mellow pivot
#

id play with u if u are ok with me having to learn the metta for a bit

pallid moth
#

Ay I’d be down too

#

Problem with terminal attack being new ranked is you need 4 more people to hop on now instead of 2

dusty torrent
#

Im down to run with y’all. Although I’m fairly new as well and don’t like NEGATIVE criticism. I can take criticism but some people get on the game in a horrible mental state

#

Im gold 1 two arrows up away from Platinum

mellow pivot
#

i dont critisize i laugh at myself

pallid moth
#

Yeah I agree most people that I play on comms with that are good they are rude asf

glossy schooner
glossy schooner
#

So in ranked is it going to be 50/50 whether you get terminal attack? Or is it always terminal attack?

carmine kite
#

In Terminal attack u can play solo better u can stick with randoms and give fire support and play to win and not play to get kill support mates in gun fights and try to outsmart the enemy for terminal attack best strat i reached soloq in current ranked diamond it was hell but similar play to win and not to get kills support ur better random in the current ranked mode

pallid moth
#

Always terminal attack I think

glossy schooner
mellow pivot
#

terminal attack is better for ranked

dusty torrent
#

@pallid moth @mellow pivot im at work now but if you guys are down to run later in the day I’ll hit your DM

pallid moth
#

I agree yeah it will probably be better for ranked

mellow pivot
#

cause double healing beam in ranked is just to much

#

i agree with thier decision on this one

pallid moth
#

Feel free to hmu, I might not be able tonight but def tomorrow

mellow pivot
#

ill be free today and tommorrow

glossy schooner
#

Medium needs a replacement specialization and gadget. They literally have less options. I do not like that

pallid moth
#

Do you think they’ll add heals to terminal attack? Why wouldn’t a major specialization be allowed

#

Lol I was thinking the same xeno

mellow pivot
#

if they add healing to terminal it will be the same as cashout now

#

unbalanced

pallid moth
#

Maybe they can put a max amount of heals that doesn’t reload

#

Like the same thing they do for other gadgets

glossy schooner
#

I think they could add defibrillator that has 1 use and a longer charge up and make healing beam not regain any charge.

mellow pivot
#

terminal also allows lights to shine with glitch and cloak

pallid moth
#

Does heavy shield have recharge in term attack?

glossy schooner
#

Yes I'm pretty sure

pallid moth
#

Thinking about this type of stuff I feel like it must be pretty fun to be a dev

mellow pivot
#

its not

glossy schooner
#

They way you balance healing beam is to severely lower the mobility of the healer as well imo

mellow pivot
#

devs are constantly dealing with toxic complainers all day long

pallid moth
#

Lol true

glossy schooner
#

They did elect to have this direct line of communication with the player base though.

pallid moth
#

Lower mobility would hurt nonhealer mediums tho

glossy schooner
mellow pivot
#

good think they have zipline and pad for mobility huh

pallid moth
#

Ohhh I see

#

Maybe like a more intense animation where the healer has to stay put like when reviving or slows way down

mellow pivot
#

first time i used jump pad on the side of a rooftop i shot myself right in between a full team of lights

pallid moth
#

☠️

mellow pivot
#

that was probabaly the fastes death in history

pallid moth
#

Heavy is just best for consistency

#

The other ones can just get into more trouble

dusty torrent
#

My main teammate who’s a heavy (I’m a medium) I got a job at my work so now we never get to play 💀

#

I open he closes 🤦🏽‍♂️

mellow pivot
#

im a heavy demat

dusty torrent
#

I noticed that’s why I’m in your DM’s 👀👀

mellow pivot
#

just be careful i tend to destroy every building i fight in

pallid moth
#

I switch between heavy and medium usually depending on which gun I want to use

#

Only time I play light is if I want to snipe on power shift but then I just switch back to heavy flamethrower to win

mellow pivot
#

i like to charge through walls on teams instead of walking through the door like a civilized person

#

is the flamethrower any good in ranked demat?

#

thats my bread and butter tbh

dusty torrent
#

Personally I find heavies to have more success with a ranged weapon but in the right situation flamethrower is very viable

#

A lot of cash outs are in close quarters so flamethrowers thrive in that environment

mellow pivot
#

well im on controller so ranged is kinda out of the question for me

dusty torrent
mellow pivot
#

thats why i run charge so i can get close before they notice and rain fire

pallid moth
#

m60 is good for heavy controller I’ve found personally

#

It has so much ammo you can get a whole squad with no reload theoretically

#

You could probably get away with decently similar aim to flamethrower

steel star
#

i got hard carried by the flamethrower up to D4

dusty torrent
#

Yeah a very good flamethrow user can carry tf out of you. It’s just a matter of being smart imo

mellow pivot
#

guess im dumb

dusty torrent
#

No you’re not lmao

mellow pivot
#

im just reckless

dusty torrent
#

That’s allowed you’re a heavy with 350 hp

steel star
inner plinth
mellow pivot
#

does flamethrower evenn use aim assist i never notice the tracking

inner plinth
steel star
inner plinth
steel star
#

charge and slam

inner plinth
#

Ah

mellow pivot
#

its such a goofy special

inner plinth
#

Vandalism

mellow pivot
#

imagine running urself and another heavy off the map

steel star
inner plinth
mellow pivot
#

thats me exactly

steel star
mellow pivot
#

or jump pad and slam through the roof

inner plinth
steel star
#

i thought scotty and june were ex contestants?

#

i bet scotty was a light main
what a bitch

mellow pivot
#

imagine being able to lunch urself to the host booth

inner plinth
mellow pivot
#

launch

inner plinth
steel star
inner plinth
#

Can't post it here cuz no image perms

mellow pivot
#

i think ik what ur talking about

inner plinth
mellow pivot
#

yea lol

fast aspen
agile umbra
steel star
half plank
#

goo nade and grapple and sniper, meta

steel star
half plank
timber sparrow
#

should i choose the m11 or the xp-54?

glass niche
#

Never the m11

jaunty glen
#

Laser trip mines that can attach to walls. maybe a coin bomb when detonates loads of coins come out and cause shrapnel damage.

spice horizon
#

When thermal vision buff

warped nebula
#

are the trowing knifes good now, i feel like everyvone runs them

last solar
crystal garnet
#

I hope they update the Data Reshaper to include glitch barrel in the pool. This would be a massive change and essentially give Medium a free glitch grenade

crystal garnet
obsidian nexus
#

homie replied to the wrong message

distant parcel
amber cloak
crystal garnet
slim iris
#

At that point just add a frag skin with a coin particle effect

slim iris
# spice horizon When thermal vision buff

It would be cool if we could see theough 1-2 walls but it gets harder to see the more walls you look through (kinda like recon senses but it's dependent on distance and # of walls)

icy sparrow
# slim iris It would be cool if we could see theough 1-2 walls but it gets harder to see the...

plz add Kusarigama to lights as it has both chain and blade so can u go for charged attacks for longer range chain blade attack and close range attacks,extremely versatile weapons.

Add chainsaw to heavy class for a short charge forward attack and heavy swing like hammer,imagine the destruction

Add a automatic crossbow(look at the weapon in farcry4)for medium or heavy that sticks to walls and u can climb on it,it give a new range for vertical travel

Add a fast downward lunge attack for dagger while falling and since u go fast downward gravity isn’t floaty that does more damage the higher u fall cause I don’t want to chase people around like a dumb goose and actually ambush people

U can add a laser sight to rpg that’s visible to everyone as a warning and u need to aim down sight to use rpg so no quick spamming rpg out of nowhere.

U should use grapple hook to stick whenever u want no cool-down to horizontal surfaces up on rooms for ambush and vertical too.

Healing dart gadget for lights so I have a reason to follow team mates not not go solo,atleast u have to be accurate and not a auto-aim beam spam

Add single action fanning revolver for light that’s projectile based,it’s accurate long distance and fast fire at close.

Have different game balance built around games modes cause what’s fun in casual is annoying in ranked and power shift like sniper and explosives

Sorry for the ping cause others r complain about s3

steel star
#

too much didn’t read lil bro give me a short, condensed version

obsidian nexus
#

throwing knives are so horrible to go against now

icy sparrow
steel star
#

nah g you i’m trying to reach the Terminals not read your wack ass suggestions. keep that shi in game feedback fr

broken prism
#

the throwing knives do not need to be this strong

icy sparrow
steel star
#

and you can’t differentiate the difference between you and you’re. i gotta lobotomise myself down to your level to let you know your “suggestions” are ass

blissful surge
#

What’s the best weapon for medium class?

icy sparrow
icy sparrow
restive plover
proud dock
#

Hi, what is Meta fĂźr Medium in Ranked right now?

FCAR, Grenades, Zip Line, Defi?

keen girder
icy sparrow
#

Nah I disagree
Also u didn’t READ u couldn’t point out a single specific problem

keen girder
#

Guys be careful Greg is on his Villain arc. 💀

elder elbow
#

How to counter those short mfers with throwing knives? i've tried praying to every deity i know yet nothing's working 💀

icy sparrow
#

Going through puberty r u?

steel star
#

i need you, hyperhu

copper sinew
#

huff I only just looked at this chat and it is getting a little steamy here

steel star
#

he can watch idc

keen girder
#

MY EYES 👀

copper sinew
#

well I ship it now

raven flicker
#

uh, that's enough

steel star
#

i’m dry now man you ruined it 😭

icy sparrow
#

Have a laser sight to rpg when it gets aimed down sight and u can only fire after aiming so no rpg spam out of nowhere

#

Laser sight so it’s visible to other players like a warning so u can prepare

wind crest
#

it'd have to be a pretty big laser for players to notice, especially when most people move when they play

rain axle
#

L glaze

blissful surge
rustic scroll
#

are they nerfing throwing knives?

restive plover
#

Heavy m4 with drum mag S4 😁

sand monolith
misty relic
#

I don't know why a select few people feel the need to spam the same message >.> I've seen this and the other rpg one from the other person atleast a dozen times.

tardy dirge
#

battle pass is that worth?

fast coral
neon escarp
sand monolith
#

Throwing knives don’t need to be nerfed

neon escarp
#

10 iq take

#

The issue with throwing knives is if both players have similar skill with 2 weapons, the TKs have the lowest expected TTK and will usually win the fight

#

Just for the fact they have the throwing knives. If you don't realize this, you are probably trash with them, because when I play them it is clear how easy kills are when they shouldn't be so

sand monolith
#

In a light 1v1? Smgs roll throwing knives

#

The throwing knives have the same ttk as the smgs. They are really okay

#

The only issue with throwing knives is that they give poor visual feedback when fighting them so they feel frustrating to play against

neon escarp
#

With headshots?? Knives roll smgs wym

amber cloak
#

Headshots always speed things up tho

neon escarp
#

I extremely rarely lose against smgs with TKs

sand monolith
#

Yeah not really. You can dash and shoot with smgs without losing accuracy. You can’t do that with throwing knives. The dash lifts you into the air and gives you spread with throwing knives

neon escarp
sand monolith
#

If you are getting double headshot consistently as a light by throwing knives then you deserve to lose the fight

neon escarp
#

A headshot with 1 round of TKs will instantly kill you

#

I'm hitting double headshots consistently lol I just walk close to the enemy and click on his head

amber cloak
#

Its not even a competition if you count headshots. smgs get butchered by headshoting tks

sand monolith
#

Then you are playing against controller players without thumbs

sour cloud
#

is flashbang available for every class or just lights

sand monolith
#

Smgs have a gigantic advantage against throwing knives in a 1v1

neon escarp
#

And you should be hitting headshots if you're a good player. I'm not talking about mid players who can't aim

sand monolith
amber cloak
#

they still have infinite ammo, while the hitscan smgs need to reload

sand monolith
#

They are incredibly easy to dodge with dash and even react to because of the delay

sour cloud
sand monolith
sand monolith
#

And?

amber cloak
#

they have dash, invis, grapple, mobility in general

sand monolith
#

Why does that logic not apply to smgs vs throwing knives

#

Missing 1 bullet of your m11 will not set you back nearly as much as missing 1 knife

amber cloak
#

because all throwing knives have to do is land a single burst of headshots and the light is just dead

neon escarp
#

Or 1 hs and 1 body

amber cloak
#

and that

sand monolith
#

Yes you also burst down lights very quickly with m11

amber cloak
#

is it as fast as as soon as the knives land?

sand monolith
#

And you can dash while doing it

sand monolith
#

If not, you absolutely have the advantage by being able to use dash when they cannot

amber cloak
#

Lets assume the smg and the knife user have the same tracking skills, the same probability of landing eadshots, etc. the knife will still win, even if the smg user lands all of their shots

neon escarp
#

Even hitting every shot on the head with m11, tks destroy it if you do the same with them

sand monolith
#

But even then, that completely ignores the point you brought up earlier of movement being an advantage. You cannot dash and throw knives or else you will have horrible spread

neon escarp
#

I've dashed and thrown knives and easily hit targets what

#

I think you're just awful with TKs

sand monolith
amber cloak
#

I see what you mean now trent. I got to say, with your info given its probably even, not skewed either way

sand monolith
#

I just hope they give better visual feedback for knives being thrown. It kinda feels like you just randomly take damage while the light is staring at you rn

amber cloak
#

Thats true. its pretty funny though sometimes

sour cloud
#

is glitch mine available for every class or just mediums

amber cloak
#

only medium

restive plover
#

Automatics for S4 plz

#

Heavy gets an assault rifle / lmg hybrid, medium gets an smg, light gets an ak47u?

ornate schooner
#

I just saw the season 3 trailer and I’m most exited about the new medium melee weapon

prime ravine
#

Hey embark. Can we get some new guns? Tryna play an fps here...

fleet star
#

im most excited for the spear, i wonder how its gonna work

thorn wind
#

I really want a brass knuckles type weapon imagine just seeing a dude and just beat him up

icy sparrow
restive plover
#

Yeah spam your copypasta to the mod, brilliant plan.

misty relic
# icy sparrow It’s not for u,if u do it once devs probably won’t see it

Spamming it isn't going to make the devs see it any better. They're not going to add something because one person is spamming it. They're people too and will likely react like a lot of us do when we see a copy paste spam and scroll on passed it.

I don't know them, but I reckon they're more likely to add things if people, alot of people discuss and agree with adding somehting. For example I've seen tons of people want to a bow added. Not just one person spamming "add a bow" (I know your msgs are more then just that). A Bow is being added. I saw it come up in multiple conversations with what class it should be on ect. Not just wanting it added but discussing the item. (also to be clear i know you've put in your message what class the ideas you have should be on so my example isn't great there, But the difference being a discussion with multiple people vs one person saying something)

tldr spamming isn't the way, and you need people to agree with you and you're less likely to get that with spamming the same copy paste daily or even multiple times a day.

sacred cypress
#

When using the new heavy spear spin move or spin attack, it should go into the 3rd person mode/view with a smooth transition like how does it with the mesh shield cause it would be dope to see the character doing the attack itself. Please introduce this into the game if its not done already.

mellow lodge
sacred cypress
#

I thought that was just for the visuals for the trailer

dreamy hare
#

do c4 and mines do full damage when i throwining them and destory? or its doing less damage because non-active mode? Can someone explain me please what the damage is or send me link to wiki or something similar?

cosmic tide
#

whats yalls opinion on this idea for the rework of recon senses.
instead of activating the ability and instantly seeing people through walls, make it like the tracking dart where when you shoot them you can see them through walls after activating the ability. similar to invisibility, you activate the ability, it has a bar, and anyone you shoot is tracked until your bar runs out or you disable your ability. alternatively if that ends up being too strong, make the tracking last only a couple seconds

steel star
hardy dust
restive plover
#

What's a good light gun???

#

For new players?

steel star
#

M11 or XP

steel star
hardy dust
steel star
#

i haven’t used mines a lot but only 20% if predetonated?
huh that’s good to know if it’s right

hardy dust
#

Yeah the damage is very little. Im not sure if its 20% exactly but its somewhere around there

#

You used to be able to quick melee stuff midair after throwing (breaching charge was used the most) for a quick 199dmg burst

#

Or whatever the damage of the explosive you threw

steel star
#

that’s weird
mines and C4-Breach charge aren’t that strong anyway

hardy dust
#

It was pretty strong with breach on light since it was a quick 199 aoe

dreamy hare
dreamy hare
#

20 for what 😂
for second and third examples or only in 2nd one?

hardy dust
#

20 for midair, 60 on a barrel, 100 on the ground and armed

#

I you can see more info in the 2.0 patch notes

steel star
torn raft
#

what’s the best loadout for throwing knives

#

it needs to include fire nade

steel star
#

dash, getaway, fire nade, could go with vanish bomb, glitches or normal nades

icy sparrow
#

<@&1012034066876473384> tell devs to add visible laser indicators when using rpg as a warning to players plus u have to aim to fire

steel star
#

bro are you still trying 😭

pallid blade
wicked sluice
#

(Allows movement and easy escap)

supple oracle
#

Are there still sniper lights not using Grapple hook

wicked sluice
#

I've ran into a few recently ( not using grapple)

supple oracle
#

good, More exclusive high grounds for me

carmine kite
wicked sluice
#

Ye mainly that

steel star
wicked sluice
#

What nerf

wicked sluice
steel star
#

have you tried using thermal? it’s actually pretty decent rn
you can add in smokes too with cashout

wicked sluice
#

I used it when I started out as a sniper(eww) and it was a bit annoying

supple oracle
#

i would love to try thermal on sniper, but thermal has a distance limit

wicked sluice
#

Does it

steel star
#

try it out again now!! like recruit said it has a range
i get why you’d find it annoying with snipers

wicked sluice
#

I'll give it a go

steel star
#

if you’re going for a steal if you mix in smokes and thermal it’s so free

wicked sluice
#

Oh yeah good point

supple oracle
#

have smokes been changed in any way or do you still need 2 smokes for the job of 1?

steel star
#

yeah smokes are still nerfed and are a bit scuffed
can be viable if you use them right

mellow lodge
#

if smoke grenades didn't have a fucking 45 second cooldown they would be better

steel star
#

i rarely see smoke barrels? and why not use both
and yeah the cool-down is fucking nuts for a gimmick

wicked sluice
#

45? Damn. That's a bit long right especially if it only has a few uses

supple oracle
#

i have used them a few times to steal a cashout with 2 thrown smokes, its so dense you literaly cant see anything inside, makes it very helpful capturing a cashout that is in the open with no cover

steel star
#

in S1 (if i remember right) 1 would be enough to smoke out a room

supple oracle
steel star
wicked sluice
#

I think flashbangs are better though. They allow you to take out people without them realising they are dying

steel star
#

eh with how chaotic is it you have to pretty much be in molesting distance for it to actually flash them
i’ve tried and it seems to never work. could be a skill issue idk

wicked sluice
#

You can just face away from the flashbang and you don't get blinded

#

And then use dashes or grapple to get to them quickly

#

It pairs well with xp 45 or throwing knives because they can shred people

honest thunder
#

Make a crossbow for a medium or heavy build

mellow ridge
#

Sorry to interrupt but I’ve an idea. For ranked cash out play may I suggest the use of a shared gadget pool for 3 man teams. All team mates must share gadgets so that there may only be one gadget available per team. This would address the compounding advantage of two rocket launchers, two defibs, and more. It would passively buff light by allowing their gadgets to shine. It would encourage more creative use of gadgets because you only have 1. It would allow underutilized gadgets to find a place in the Meta. I would not apply it to weapons or specializations. Could be changed later if you wanted. Thoughts please??

sacred cypress
#

When equipped with the heavy spear, they should allow u to roll or dodge to make up for the fact that their a big walking target and have no means of running. It would also increase the depth in this game. Please include a roll feature but only as a special mechanic when weilding the heavy spear.

Also give lights a health splash or stim shot

Go back to the old c4

wind crest
#

what button would you even press to roll?

mellow lodge
#

<@&1012034066876473384>

#

they in a lot of the other channels as well <@&1012034066876473384>

bright current
misty quartz
#

ngl id rather they take out cloak and replaced it with a stim shot, cloak is so useless now since invi bomb does the job alr and you get to have a dash/grapple

light topaz
#

yo

steel star
icy sparrow
pallid blade
alpine ledge
#

Then throwing knives gotta go or sum

river aspen
alpine ledge
#

Nah not at all you was probably one of them ppl who couldn’t get kills w em ain’t no way you can lead in a fight and still die in like 2 hits

river aspen
#

lol im jp, they definitely a lil op

lunar stone
#

where is ranked lfg?

alpine ledge
obsidian nexus
#

throwing knives are so oppresive rn

sand monolith
#

@ornate siren this is in the preview stream

sand monolith
#

it does 52 to the body now LOL

ornate siren
#

They made the lh1 even more powerful

sand monolith
#

mayyyybe they lowered the headshot damage? but im not sure

ornate siren
#

My time is now