#💣┇weapons-gadgets

1 messages · Page 13 of 1

warm lion
#

if you're just simply carrying it then you aren't doing as much damage as me shooting you

buoyant estuary
#

yah but you wont see my little boys b4 its to late

warm lion
#

bro it literally has dps than a flamethrower
doesn't matter if i won't see it

buoyant estuary
#

it takes 5 secs to kill heavy.... and if its chasing you and you have other teams on you.....its really more then u think bro

#

and i usually run it with the shield so ill just block in a corner as it hurts you then you reload and i kill you its really broken aginst some but then again a well placed rpg and its over

warm lion
buoyant estuary
#

flame is OP!!!!

warm lion
#

and even worse when comparing it against the actual guns medium has

buoyant estuary
#

quit looking at numbers and get some exp and see it just melt ppl lol

#

AS WELL!!!!!!! as it really depends on your team comp 100%

warm lion
#

what i'm seeing is that people will kill you before you kill them if they aim

buoyant estuary
#

and if i have a shield up?

warm lion
#

guess what
other weapons will still destroy that shield faster
and they'll have their own shield too
which you'll be destroying slower
cause you're busy carrying a stupid turret

buoyant estuary
#

the riot shield?

#

it can be thrown bro thats the whole point

warm lion
#

of course it's a riot shield turret player

#

it'll be faster to just walk up to them with shield dumb dumb

buoyant estuary
#

its litteraly ment to get you to focus me!

#

after all the mines you just triggerd and my team is around its a diff story

warm lion
#

majority of my playtime since CB2 has been that same build
don't speak to me as if I don't know what counters it 💀

buoyant estuary
#

im used to running nuke tbh

#

also the riot shield just says blocks incoming projectiles whats its dmg threshhold? and what happens dose your main wep break?

warm lion
#

pretty sure it just doesn't break

buoyant estuary
#

so i can just be a bullet spunge

terse drift
#

How do I equip a new weapon after buying it? I can't find it.

warm lion
warm lion
terse drift
#

ok thanks

buoyant estuary
warm lion
fair saffron
warm lion
#

ok but can heavy revive
didn't think so

fair saffron
fair saffron
#

While protecting yourself behind your shield, you don't do damage, you don't run with the cash, you don't heal your mates, you don't protect your team at all... etc.

#

To me, taking a shield with the medium is being like most light players, it's playing alone for fun but without bringing anything to the team (some light are good teammates tho ; but it's very rare). Or you really need to get mates to make a suitable build for the shield. Because it's not versatile at all

spiral pilot
#

lewis gun hipfire crosshair when moving vs the xp-54. you can clearly see the lewis gun has better hipfire accuracy ( LMG vs SMG) from all shooters ive ever played the lmgs had bad hipfire accuracy and the smgs had good hipfire accuracy. i think this needs a change

warm lion
#

bigger body = better recoil management 🧠

warm lion
spiral pilot
spiral pilot
warm lion
#

ok but did you actually shoot the things

spiral pilot
# warm lion ok but did you actually shoot the things

ofcourse. lewis gun kills a light in 6 shots and the xp in 10 shots while the lewis has 47 bullets and the xp only 30. lewis has for no reason better hipfire than any lights gun ofc the xp can shoot faster but the lewis wins in most points and that weapon is on a heavy with 350 hp. at least the hipfire should be the other way around which makes total sense, since this is how it works in any other shooter

proud parcel
#

Light players are saying stupid shit again

remote forum
#

Ong

spiral pilot
sinful dome
#

Let’s all be honest tho. The dagger is bustedhug_friend

rose anchor
#

alot of the weapons are so unbalanced

dreamy turret
#

Ehh i think most are pretty balanced

#

But the lights shoutgun is just good enough to make the sword and dagger irrelevant so either those need a buff or shotgun needs a nerf

#

But nothing is OP in the state of the game rn

spiral pilot
# dreamy turret Ehh i think most are pretty balanced

i mean the sword can basically oneshot another light and seems to be in a good spot. the knive is hard to use because backstabbing on those servers is even harder than it should be. but melee weapons in generell should be harder to use than guns and ppl who are dedicated enough can still destroy lobbys with those.

worldly granite
#

Sword is good idk what you’re talking about.

sinful dome
#

Sword do be kinda boo boo

cursive folio
#

Yo the fact that you can change the colors of your mines is f'd in the a. I just died to an enemy mine because the skin was blue and the enemy color was purple. I knowingly walked over it assuming it was a teammates. Not cool.

worldly granite
cursive folio
#

Something like that. I just don't want to have to mathematically evaluate whether a mine is an ally's or not every time I see one on the ground.

dreamy turret
red spruce
#

The sword is currently at a good spot if ppl actually spend time to learn the mechanics to one shot light and medium. Two shot for a heavy. At this point, light seems to be at a balanced state, it just depends on whether if ppl would actually spend time to learn to play or not

torn maple
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Sword should be buffed. Its melee but hard loses to every other melee except the crummy knife

worldly granite
worldly granite
#

Giving us a bad name fr

native spindle
#

Only buff i want for sword is a small audio cue on when the charged attack is full charged....but keep in mind it takes 3 charged sword attacks to match one charged sledgehammer.

frozen drum
#

Buff M11

hushed blaze
worldly granite
native spindle
#

Agreed but its faster and faaar more consistent to just use a shotgun at that point.

#

Sword was my 1st main because i hated the m11. Now i run shotgun and xp. (Throwing knives or sniper when just having fun tho)

worldly granite
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Ik I was just saying in a direct comparison, using heavy as a melee class is a terrible choice.

spiral pilot
frozen drum
worldly granite
#

Buff xp? 💀

native spindle
#

Yeah especially when lewis can kill 2 lights and a heavy in 1 mag.

spiral pilot
worldly granite
#

Maybe the magazine is a drawback, still incredibly good imo.

native spindle
#

What...xp is great. Xp and pistol are probs the best weapons for light in terms of consistency. Granted im a shotgun dash main.

spiral pilot
worldly granite
native spindle
spiral pilot
native spindle
worldly granite
#

No weapon is particularly weak on light imo. Maybe throwing knives or dagger but I don’t have much experience in them.

native spindle
spiral pilot
worldly granite
spiral pilot
#

i had 14 bullets left in this clip with the akm and no bullets for the mp5

native spindle
worldly granite
native spindle
worldly granite
native spindle
native spindle
spiral pilot
red spruce
#

200m range for a comparison between smg and AR
great
why not compare SR to AR you get half the mag size left for SR even at a further range

worldly granite
#

Rly can’t go wrong with it.

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I mean, unless you’re in a room like 10ms away from a light class, you can win any engagement

native spindle
#

Mhm mhm i dont struggle vs snipers often but ive been domed more then id like to admit by a good one in mid range. Especially when they start with stun. I just prefer shotgun for that playstyle. But yeah i see alot of invis snipers with stun pushing in harder than i expected at 1st

spiral pilot
worldly granite
#

I mean, you can’t go wrong with light unless you use grapple or throwing knives anyway

spiral pilot
#

its much less effective in vegas then it is in open maps like monaco

native spindle
#

Yep. My only genuine issue in this game is rocket launchers. I have a few minor ideas and fixes id like but my only genuine problem are rpgs. Mainly because theres no punishment to heavy when they rocket themselves.

spiral pilot
#

ppl just should learn to adapt the weapon to the map, sometimes its just better taking another loadout for a specific map

worldly granite
#

You can see like 90% of the map from one concealed spot and just snipe kids

red spruce
#

It all depends on the map on which weapon ppl uses, most light uses db because it’s ez to get things done, but there’s other weapon with more potential which most lights don’t utilize

spiral pilot
worldly granite
worldly granite
spiral pilot
worldly granite
native spindle
# red spruce It’s a 330 self damage

Depends on distance from blast and the distance is VERY forgiving. You can go down to 80hp sure but odds are ull barely lose 100. Sounds like alot until you realize thats 2/3 of a light hp. And u one shot lights and cripple mediums.

red spruce
worldly granite
#

Am I the only person who doesn’t find c4 barrels that annoying

red spruce
worldly granite
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Yeah same on the db part

red spruce
worldly granite
native spindle
red spruce
#

I usually run stun gun, breach, and glitch

native spindle
worldly granite
worldly granite
native spindle
#

I see i see. Doesnt m11 also have a smaller mag tho? So its more of a dueling thing? Idk i hate everything about it. Never had success with that weapon.

worldly granite
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It had a bigger one iirc

red spruce
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M11 has a fast reload and a decent ttk, I usually aim for the head or flank around which annoys the shit out of the other teams
it’s not great at mid range, but decent

native spindle
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Idk i hate everything about it ESPECIALLY the sights.

red spruce
worldly granite
#

Yeah so it has 10 more rounds

native spindle
#

Ah i thought it was reversed. Maybe ill give it another shot now that im immensely better compared to when i 1st started. Granted shotty will always be my go to.

worldly granite
#

As long as you don’t use it with cloak and stun 💀

spiral pilot
native spindle
restive plover
#

if you run goo + smoke will you put out burning goo walls before they break

compact isle
#

does anyone have any idea how to efficiently level up the heat vision gadget? getting frags and winning game gives me tops 2k xp but am trying to figure out HOW you gain xp with it and the optimal way to do it

primal dust
compact isle
#

rewards you with skins/sprays/keychains/stickers. I am trying to get the max level keychain for the heat vision

worldly granite
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Pretty cool to be able to say you got everything max level
(It’s not, people will just think you have no life)

primal dust
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anyways, my fav spec is invis obviously

spiral pilot
#

buff light weapons, thx

worldly granite
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Buff the sniper so I can 1 shot headshot lights

distant swan
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Not sure if it’s been said or not, but has anyone heard if the devs have any plans to add new weapons and gadgets down the line?

indigo valve
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C4 barrels an issue or no?

worldly granite
weary moss
worldly granite
weary moss
#

It does 230 headshot

worldly granite
#

It gets them down to one tap, doesn’t full kill

weary moss
#

You are probably hitting mediums instead of lights

worldly granite
#

One min imma go test it, I may be being dumb

pliant urchin
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yeh it does 230 in da head - which will kill any light

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I have been on the receiving end of one of these headshots many a time

worldly granite
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Yeah you’re right I’m stupid

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Buff the sniper so I can 1 shot headshot mediums!!!

pliant urchin
#

😆

dapper light
spiral pilot
junior salmon
radiant ledge
#

Hey so
.
I emoted with a weapon out and my hands just disappeared

#

Like they aren’t holding the weapon

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Happen to anyone else?

worldly granite
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Nope, I’ve done it before and it’s been fine, just put it in #bug-discussion

fierce pivot
#

8

drifting knoll
radiant ledge
#

I do like not seeing the hands tho, looks kinda cool

raw sail
#

lol thats funky

restive patio
#

Buff C4

tiny basalt
#

Buff aim assist

crude aspen
#

Salut les gars, je cherche un joueur PlayStation 5 pour des games, vous ĂȘtes disponible ?

remote perch
#

The rpg is op

worldly granite
#

Buff the rpg đŸ—Łïž

raw sail
#

?

dreamy junco
crude aspen
#

Un peu, tu veux nous rejoindre ?

zealous hazel
tall raft
#

thoughts on riot shield balance?

dull compass
# tall raft thoughts on riot shield balance?

Hitbox needs to be fixed.

I was in a team of randos 3 deep, enemy team only had two. Final round of a tournament and we actually got clapped by the riot shield and heavy present. Tbf one of our teammates was continually disconnecting.

I applaud that medium but when you are shooting 'exposed' parts and hitting shield it gets annoying.

dull compass
# tall raft thoughts on riot shield balance?

Would also say there needs to be some life for it before you have to back out and have it repair itself.

Or have the glass be damaged to the point you can't see through it and gives those with rifles a chance to get a upper hand if the medium is just going to hold it up constantly

analog ore
#

Non-ads aim is hell

#

😭

devout yoke
#

How long does it take to steal a cashout from an enemy?

tall raft
#

The correct way to use riot is to sprint while keeping enemies on your left, much harder to shoot feet

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But you can't do anything while people are shooting the shield, especially in anything other than a 1v1

dull compass
devout yoke
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Thanks good to know

dull compass
#

Plus if they are alone and you are trying to shoot feet in a close to medium distance they will just rush you down and be so close shooting their feet is nigh impossible

tall raft
thin jackal
#

the finals makes me sad

turbid dawn
wanton mural
#

Why sad

weak berry
#

Please add weapon-specific zoom sensitivity options moolah

glossy cliff
#

LH1 needs a sight

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@weak berry I agree!

merry isle
obtuse peak
#

buff the sledge

fierce light
#

when you ban cheaters???

rocky juniper
#

I would like to see the RPG for the medium class.
Medium needs more options to go trough walls.

analog ore
#

Or for the frag to better damage walls

proud parcel
restive patio
#

They need to Buff C4 explosion radius and damage

restive plover
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That's like saying buff double barrel

warm lion
#

fr

mortal dirge
distant pivot
#

can u nuke some1 with light's breach charge?

warm lion
distant pivot
warm lion
#

even more so than c4 yes

distant pivot
#

i see

tame knot
#

Isn't the shield too big?

hot anchor
#

More gadgets please

#

I wanna unlock more things like ive unlocked all of them

tame knot
hot anchor
#

zzzz 3000/3000 moment
hope they do well soon

oak isle
tame knot
oak isle
oak isle
unkempt galleon
#

which would be better? New shit to use every 3 months OR New shit to use every 2 weeks but they are all horribly unbalanced?

tawny robin
#

add a semi long range burst riflle for medium

proud parcel
#

Medium doesn't really need a long range weapon. You can burst people down from 3/4 the way across the map as is. I'd prefer something like a high RoF close range weapon.

oak isle
hot anchor
#

more sheds are prefer

minor sky
misty mulch
crude star
#

Stun gun is fucking bullshit, I can’t do shiiit not even go on zip line. It lasts waaay too long

hot anchor
#

hate it too, but high risk high return

inland anchor
crude aspen
#

Je cherche quelqu'un disponible pour des games PlayStation 5 qui parle français et qui a un micro

restive plover
inland anchor
low flicker
#

stun gun does last too long long ngl

low flicker
misty mulch
#

yeah no kidding

weak berry
#

You should at least be able to crouch while stunned so you can teabag them if you kill them like they deserve

low flicker
#

honestly outperforming with heavy because of c4s

#

mfs cant handle the c4 red barrel combo

crude star
hot anchor
half void
#

If you go to practice range and pay attention to alien skin showcase - you can see that hes holding a raygun with iron sights looking exactly like v9s. Did devs scrap it from the battle pass?

crude star
misty mulch
hot anchor
#

shoot their can b4 they throw at u

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then they self explode moolah

fickle urchin
inland anchor
red jungle
#

u guys think that recon senses shouldnt be affected by fog and not outline them through smoke?

vital schooner
#

hey, i know heavy has some problematic shit (cough cough NUKE cough)

vital schooner
#

but assuming everything gets fixed

fickle urchin
#

they can steal 1 sec later

vital schooner
#

the heavy grenade launcher deserves a buff, right? things ass

#

ive racked up a ton of games with it, even with it being the best weapon for extremely niche scenarios, its ass

inland anchor
red spruce
#

Stun gun is a no brainer gadget like rpg, c4 barrel, and defibs nerf them all or remove all those gadgets. Then everybody would be happy

wild ether
#

problem is stun gun is one of the only ways to get ahead as light without literally being insane. Light needs some buffs in some ways

worldly granite
# red spruce Stun gun is a no brainer gadget like rpg, c4 barrel, and defibs nerf them all o...

C4 barrels isn’t a gadget, defibs can’t be nerfed and is also balanced (still requires a small charge and hard to hit without dying yourself in most scenarios), stun is hard to hit as it requires time to pull out, long reload, and if there’s 2 or more enemies you just get beamed because you don’t have your weapon out so it’s also situational. RPG is the only thing I agree needs nerfing.

worldly granite
wild ether
#

against similarly skilled players light is miserable

red spruce
worldly granite
wild ether
#

light is fundamentally underpowered, it needs like maybe 10 more health

red spruce
#

They’re not underpowered, it’s just that most ppl don’t give a fuck about the class, or simply not skilled enough to do what it needs to kill/win

worldly granite
#

Mostly skill.

red spruce
#

They want a easy way out of it

wild ether
#

saying "skill issue" is a cop out answer.

worldly granite
#

Nothing in this game is particularly cheese or requires no skill short of cloak db, rpg kills and c4 barrels, everything else is literally just a skill issue. It might be a cop out answer but it’s true.

wild ether
#

it true in some ways, but playing well as light depends entirely on your opponents

worldly granite
#

In what way?

wild ether
#

light gets one shot in so many ways (and two to three shot) in numerous others. You cannot afford to make a mistake. I think thats a little too harsh. Light has the potential for power and a very high skill ceiling. But they are underpowered right now. Not by a bunch.

indigo cedar
#

The only really annoying or unavoidable ways to get 1-shot as light are RPGs and barrel bombs ( which affects all classes so that's irrelevant )
The rest can easily be avoided or counter-played

red spruce
#

You have a glass cannon class that has very high skill ceiling and high potential when ppl actually learn to play the class, ppl think it’s underpowered cause all they do is run into ppl in 1v3 1v6 situations and get themself killed, and when the time ppl actually find some one shot mechanics or high damage builds, ppl would start complaining about the class because they’re too ass

wild ether
#

but not glass cannon enough for the DB

red spruce
#

So what’s not class cannon about it? In the current version, both medium and heavy needs 2 shot to take out a light with their shotgun, same as the light 2 tapping both medium and heavy with the db

#

If you can’t kill a light with db before they get close to you for the 2 tap, then that’s on you

dapper owl
#

How long do gas nades last

weary moss
#

12 seconds according to the wiki

dapper owl
#

Ty

tiny notch
#

what gadgets should i be using with the riot shield

#

rn im running full support with medi-gun, jump pad, explosive mines, and the defib

dull wasp
#

For Medium builds i keep seeing AK over CAR, whats the best one overall? *As in should generally use and be safe with it not necessarily better in every category

vague estuary
#

Buff concept for light

-give heavy size and health
-give sledgehammer
-...
-rinse and repeat with medium
-success!

quiet rampart
#

Wtf đŸ€Ł

halcyon urchin
#

well that was a joke, you would think holding block with the riot shield would at least block some damage against sledgehammer.....oh no still one shot's you so basically if you are playing medium with riot shield and someone is playing heavy sledgehammer Run you simply can't win

#

Riot shield weapon swing speed is so very slow for what it is....something needs changing on it and i don't know what

quiet rampart
#

What'd you expect? Haha

halcyon urchin
tiny notch
umbral helm
#

i mean shouldnt the sledge win against the riot shield? makes sense to me

proud charm
#

does anyone seriously use the goo gun?

umbral helm
#

as a heavy main, never seen anyone use it and i dont use it

shadow smelt
ashen wraith
weary moss
#

However it will block light swings

proud charm
ashen wraith
#

I love the red can breach charges combo

#

It works with c4 also

inland anchor
wild ether
#

goo gun should instantly kill people you shoot it at

cold hatch
#

Fix the aim assist for controller players thats wild

gusty juniper
#

Please dont use guns, they hurt

tidal hollow
#

Use melee weapons instead

restive plover
#

Nah just throw objects

#

Weapons are cringe

tidal hollow
#

Use your fists

bright hill
#

The medium turret spec is so op against lights, especially when there is more than one or there is an actual enemy

main prairie
bright hill
#

Add medium melee

restive plover
#

Get rid of large

#

Add extra medium

zenith bramble
bright hill
winter stream
#

Hello does anyone have the problem of when throwing throwables it just drops in front of your face instead of actually throwing?

lavish tundra
#

on computer, if you right click it just drops infront of you, and if you left click it throws it

lavish tundra
frail karma
bleak arrow
#

make a portal gunnnn

deft beacon
#

nononon

leaden gate
#

tracking dart buff please

crystal acorn
#

One c4 is enough, two is too many

leaden vault
#

Someone to play ranked?

whole marsh
#

(enemy's C4)

last solar
#

I had thoughts about weapons: heavy sniper that have slow fire rate, long reload, can one shot head medium, head and body for heavy kill, and can break small parts of walls (to balance make it shot slowww and low ads speed). Medium burst rifle with scope. Light have there scoped weapon and sniper

split topaz
wary hazel
split topaz
red spruce
tawny robin
#

more guns for medium. burst rifle would be dope

south cargo
#

bear trap gadget, u cant move for 3 seconds

patent venture
proud parcel
tawny robin
#

BOO!

last solar
#

As another jew. I say no

patent venture
#

o k

eternal wigeon
#

i mean if you struggle with light, bring a third medium and play human centiped

#

y'all literally complaining about sneak-skill play and then proceed to stack MMM/MMH/HHM cancer.

hot anchor
#

moolah yep, light players are always correct
moolah yep, sneaking is skill

eternal wigeon
hot anchor
#

moolah yep u r correct

#

but it feels bad, rpg as well

molten shoal
#

Damascus knife skin i want

cloud wharf
#

Imagine complaining about lights when they are irrelevant for competitive play gold+ rank.

hot anchor
#

no need to imagine, im complaining

molten shoal
#

WELL

ashen wraith
#

Light with invis and shotgun is really good but only in lower levels

spiral pilot
#

Nerf Nukes > every c4/breach charge or mine, planted to an object will reduce your running speed by like 10% this way heavys dont run around as much with a nuke because it makes them slower. it still works and is not dead but will reduce the amount of nukes will be used, especialy if you have to run back fast to the objective. you think this is a good change?

thorn widget
ashen wraith
#

Goo gun needs buff

spiral pilot
ashen wraith
#

Best bomb?

signal verge
#

Probs C4

ashen wraith
#

Fair

hollow kernel
#

Woah just found out Smoke grenades or canisters can turn off fire like an extinguisher

fossil fiber
hollow kernel
#

That's too long smoke does it instant

solid vessel
ashen wraith
#

Can someone check if goo puts out fire

solid vessel
ashen wraith
#

Oh I'm gonna mess with that later

fossil fiber
#

but it makes a big puff of fire, that can do tons of damage cause it combines with gas

warm lion
#

that's just not how it works

#

that's just fire naturally expiring

ashen wraith
#

Man c4 or breach charges are so fun with the red can

zealous mica
ashen wraith
#

Yeah

tender gulch
ashen wraith
#

Fair

left wadi
#

It just dawned on me that medium and heavy only get 6 weapons each to choose from but lights get 9 to choose from. I think thats why I have the most fun on light is that I get more options within one single class. I really hope they add more weapons for medium and heavy, maybe something like a 3 round burst rifle for the medium and something like a claymore (or other giant sword) for the heavy

elfin rose
#

Any opinions about gas? It seems too op - high damage, high range, 2 gas mines in a stack

bronze fjord
#

What is error code TFAV1012? And How do I fix it?

gleaming gorge
#

is the dagger not supposed to backstab people while emoting?

regal yacht
elfin rose
regal yacht
#

it takes a few seconds by granades plus u got the smoke advantage when u capturing soo in many cases is very well pay off

junior mango
#

light passive ability = you can revive whilst running with your teammates totem thingy

simple jewel
#

goodmorning

wild grail
#

It would be cool to see a foil type sword to the medium class, primary fire being a swing while the secondary fire being a lunge type attack, kind of like the light class's sword but longer range, more lunge or there could be another type of secondary fire thats m ore movement based

split topaz
ashen wraith
#

Haha

rare snow
#

how when i play tournments do some people have 6 respawn credits when u onyl get an extra 1 per round

red spruce
glossy pecan
#

Is it me or are red dotted weapons are meant to be direct upgrades? Cause, I find them to have no significant weaknesses when compared to their iron sighted counter part
Examples: Uzi vs XP. AK vs FCAR

red spruce
#

You have teammates for a reason, and there should also be one medium with recon to help with map awareness, which clearly none of you are bringing, you guys complains about light running into chaotic fights picking off kills when you guys have 0 map awareness, clearly tells me that your teammates sucks, or not doing their job. So feel free to keep complaining or learn to get better at the game, getting tired of medium and heavy class mains complaining about light class when they don’t utilize their gadgets or specs for counter plays

split topaz
# red spruce So c4 barrel is fun in your opinion? Having multiple gadgets that counters light...

the whole game is meant to be explosive, as a light i just expect it and dont put myself into corners or situations where i can get exploded if possible. cloak shotty players play like rats and that would be fine in itself if the cloak shotty wasnt overpowered. i get what youre saying but bottom line it needs a nerf because too many people run it, i expect there to be at least 2 per game using it

red spruce
#

Ppl run it too much it’s because those dumbass YouTubers and twitch streamers keeps saying it’s op and it’s wrong to bring other gadgets or weapons, in lower elos below plat, sure. Bring w.e the fuck you want cause it’s ez elo, kd, you would barely see anyone bring db unless it goes to the last match cause you get killed before they get close.

haughty juniper
red spruce
haughty juniper
# red spruce Aps can also cancel out the nuke, I’m not saying it’s a 100% death sentence(pyro...

From my perspective as as heavy main, it's annoying to see shotgunners 2-tapping anyone and then stealthing and running around everywhere. It's annoying to see 3 mediums running around healing each other and defibbing. See what I'm getting at? It's just part of the game. Such is the game - it's really not that bad. Every class and kit has its gimmicks. I don't see an issue, and IMO (unpopular opinion, idk?) I actually think other than a few nitpicks/caveats the game is relatively well balanced atm.

red spruce
haughty juniper
#

and btw heavy's can't do anything while running around with the nukes. You can't melee (kills yourself), you can't always safely put the can down (depending on which prop it is), and you can't use any other weapons or gadgets. If I'm running a nuke I can't goo up an obj area or shield myself or teammates.

only point I was trying to make was it's not nearly as bad as people want to whine about. People just like to whine. Game is surprisingly well balanced - have played every class and enjoyed it, which isn't something I can say for most FPS nowadays.

So to answer your original comment/question - yes, I do think C4 barrels/nukes are fun, because they're part of how my main class succeeds and part of the game 🙂

red spruce
haughty juniper
red spruce
haughty juniper
#

I'd even argue nerfing nukes further would take away a significant amount of heavy utility - as a light it's realllllly not hard to kite and out-DPS a heavy if your aim or movement isn't bad. If anything for heavy's needs nerfed right now it's the lewis gun. I think it's a bit too much dmg & range for the mag size (as someone that uses it often myself).

red jungle
haughty juniper
# red jungle does kinda make sense but having a gagdet in which can dmg multiple people at on...

gas, frags, fire, and other stuff can all multi-kill. Any combination of those. C4 by itself can multikill. invis + sword can kill super quick, same with shotty. fcar can kill quick, too.

TTK in the game is low if you're good, and high if you're not. I don't think nukes change any of that. 2 C4 on a flowerpot is enough to multi-kill, too (been there done that, was sad it didn't give me the flowerpot achievement). So what you are really advocating for is nerfing C4, which IMO isn't necessary.

red spruce
haughty juniper
# red spruce The damage doesn’t need a nerf, probably the range maybe? Like what they did to ...

a lewis gun is a high caliber weapon, IMO range nerf makes less sense than dmg. The recoil is too easy to control, mag size too big. Dropping the dmg a tiny bit, and/or bumping recoil more in line with the other machine gun would be fine by me and seems simplest. Lewis is one of the only decent-ranged weapons heavy's have and IMO important it has range, otherwise if I can't engage at range I'm just going pump shotgun.

If you take away the range of lewis gun you're just pushing heavy's further into a melee-centered role, which then ironically makes nukes even more important for heavy's to have. Kiting a heavy is trivial - if the heavy is on you in melee range you've already positioned wrong. So with that in mind, heavy's need some amount of range otherwise noone is going to play the slow-moving melee-only class just for a shield or two. Heavy's will be one of those niche strats like throwing knives that you pull out occasionally in specific circumstances or for the lulz, and a whole class shouldn't be in that position

red spruce
#

So the range that I’m saying it would be somewhere over 500m range, I think every gun should have a dmg range nerf like it should be, except the sniper, but I guess adding the recoil would have similar effect to it

haughty juniper
red spruce
haughty juniper
red spruce
#

The normal player base won’t even be bother with this cause most of them would be fighting within 3-400m range

#

That’s why I said it’s for all the guns, doesn’t matter which class your playing, I see ppl sniping with akm, fcar, lh1, and Lewis gun most of the time

haughty juniper
#

Not arguing against range limit, per se (just to clarify), but kinda like the nukes I just don't see much of an issue with it (in my games, at least) so if the devs are going down a list of priorities of work to do with the new year, I'm not sure that would be anywhere on my list

red spruce
haughty juniper
# red spruce I heard there was a ban wave this morning, tons of ppl getting banned with 2+kd....

Bans usually happen in waves in most games, yes, for various reasons. Also, the team members doing the banning aren't necessarily the ones writing the code behind weapon range, etc (may not even be much code involved in the banning process, depending on how its instrumented - may just be a bunch of cases to review, which wouldn't necessarily require devs). So my point was if the team is committing code to X priorities, there are bigger issues than weapon range I'd personally like to see them on. But shrug you clearly see diff things in your games. I'm just one random person 😛

cedar widget
#

Yo

elder dock
#

ok

restive patio
#

Reduce C4 explosion timer

rough marsh
#

Anyone know what is up with the healing beam bug? Ever since i changed the skin on the healing beam it just refuses to work. Issue appears 1 in 5 games - cant use it for the whole game.

next grove
#

i nutted

quick grove
#

Map ratings:
I'll go first

  1. Monaco
  2. Las Vegas
  3. Seoul
  4. Skyway Stadium
#

wrong one lmao wtf

restive patio
#

My man

candid kraken
#

Monaco
Seoul
Skyway Stadium
Las Vegas

hot anchor
stuck pine
#

seoul fucking sucks

frail karma
#

😐

hot anchor
#

It good
I like its color

candid kraken
stuck pine
#

i just played a ranked game on it and 2 teams were all heavys with sledgehammers

#

they like took notice of it and started working together

agile badger
#

seoul is only good if its under construction, otherwise its tied with skyway for 3rd

stuck pine
#

every building was knocked down😂😂😂😂😂😂😂😂😂😂😂

quick grove
hot anchor
#

moolah Yes plz hehe
Its realistic

opaque remnant
candid kraken
lone dagger
#

My account has been three times way?

#

Is there an official?

proud parcel
fiery viper
proud parcel
quick plaza
quick thistle
lone gulch
#

Please more weapoins soon

wispy ether
#

They should add a second RPG for heavy and maybe a third

tender rain
#

he should get a quad barreled one like Arnold schwarzenegger

tender rain
#

This isn’t a weapon but we need a “do not revive” feature like BF1

unkempt cypress
#

Explosive aoe, especially in the case of c4 on barrels is kinda too large. I can be around the corner, or 5 feet away from one when it detonates but my entire team will still evaporate. One shot on only direct hit would help, and lessening aoe dmg while increasing radius and destruction area would be a nice change.

Wjth the implementation of the invis bomb, I feel like something like an “impulse nade” would be good, something that does little to no dmg, but pushes people away from point of impact, would be nice, or some sort of “speed up” nade.

That aside, because of light’s low hp, I feel like some sort of % based weapon would be nice, something like a poision dart that does a little on hit dmg and then % dot dmg

nocturne pumice
deft beacon
#

happy new year

unkempt cypress
# nocturne pumice That impulse nade idea sounds super cool. How would you balance that? I feel lik...

have you played planetside 2? It’s doesn’t need much balancing, it’s essentially just a pocket “rocket jump”. Has a lot more push if ur in the air and less if you’re not. Should give 2 or three like the frag nade, does no damage. Can be thrown at enemies to push them a little (like off the cahsout or off the map), or to make them drop things they’re holding. Can be thrown under your feet or behind you while jumping to essentially rocket jump.

nocturne pumice
#

How would it affect teammates? Little nudge or forced space program?

steel loom
#

Medium needs more balance between his options imo
Nade launcher is so fun but the fact you have to DIRECT HIT a heavy with your whole clip to kill them is kinda weird considering other options frankly just do the job better
Just a liiiitle tweak should do the trick

azure ice
#

i hateeeeeee nukesssssssssssss

#

pls nerf them shits no skill and it can literally team wipe with no effort

hot anchor
rocky path
#

Thoughts on frags?

rocky path
tepid bloom
#

Heya, what does it change to upgrade gadgets and weapons ?

ashen temple
#

2024 CUSTOM GAMES ?

rocky path
#

As a Melee player i need them for long range damage

ashen wraith
opal scaffold
#

Sounds fun af. Call it: quicker cash

rocky path
#

Zipline or Jump pad?

opal scaffold
#

Jump pad

#

Zip line is so hard to make work, and jump pad can get basically the same range

rocky path
#

You can also put it on stairs to be annoying, correct?

opal scaffold
#

Plus the utility in the midst of a cash out

rocky path
#

Thanks for the feedback

opal scaffold
rocky path
#

Btw about your name

opal scaffold
#

☠

rocky path
#

What would you nerf? Personally, the movement speed for me, as a medium it's very hard to catch up a heavy if we're both running, the difference in speed between light and medium is insane but between medium and heavy is barely noticeable

opal scaffold
#

The speed is such a minor nerf, especially when everything is like a one shot with heavy

rocky path
#

What would you nerf?

opal scaffold
#

Basically every utility, sledgehammer, etc etc

#

I’ve played as heavy and just breezed through the game compared to other classes

rocky path
#

Sledgehammer and RPG are my main complains, and i'm medium main not even light

#

Mesh shield plus sledge/shotgun

#

You bait them close and it's easy kills

unkempt perch
#

limit defib and healing beam in triple medium setups to 1 in stacked lobbies

nimble mantle
#

What y’all think about the breach charge to make a mini nuke? Not as strong as the c4, but I think it’s rly good

unkempt perch
#

same can go for most gadgets eg dome sheild and mesh sheild, cloaking.

nimble mantle
#

Ur actually right it kinda sucks..

#

So like 2 mediums & heavy? Or 3 mediums is meta?

low gale
winter lichen
nimble mantle
#

Yea defib is no brainer

#

Heavy is so easy to use it’s crazy

low gale
nimble mantle
#

Heavy way less fun imo, the character feels clunky & slow

winter lichen
#

heavy is easy to use in low elo but high elo u get punished v easily if u dont know how to play heavy well

winter lichen
nimble mantle
#

Yea it’s like a reinheart

low gale
molten marsh
#

We need counter fire gadget

celest leaf
#

guys i buy a skill but i cant equip it

#

what i do?

molten marsh
celest leaf
#

already do that and i cant buy again

molten marsh
celest leaf
#

did*

molten marsh
#

Try to restart the game

celest leaf
#

i already closed it several times

molten marsh
#

Come back in 30 minutes maybe this will fix something

low gale
celest leaf
#

its like a code bug or something i just bought the skill and i cant equip it

molten marsh
#

What skill did you bought?

celest leaf
#

the shield from heavy class

low gale
#

Try playing a game, sometimes I get the unlock after a game

celest leaf
#

is like 2 days i bought

low gale
molten marsh
celest leaf
#

yeah and much deep because its the best fucking skill

molten marsh
#

Remove the heavy class for couple games and make a new one

molten marsh
#

You don't mind playing with me for couple games?

celest leaf
#

do you guys know how do i contac admin suport?

celest leaf
molten marsh
#

EU

celest leaf
#

too distant for me brow sorry, i playing SA

molten marsh
celest leaf
#

you like a lot deep

molten marsh
cunning solar
#

i take it

fleet pollen
#

s

#

ss

#

sss

#

ssss

cunning solar
#

ggg

low gale
noble vale
vagrant shadow
serene sapphire
#

I wish they buffed the crane, most underrated gadget

bright hill
#

The balls are best gadget

junior salmon
serene sapphire
#

How many people are there to kill!?

vagrant shadow
#

I’m not a hacker or cheater there but it’s alright if you think I’m one you wouldn’t be the first but my gameplay doesn’t show I’m a cheater

warped swan
#

e

dreamy turret
#

Dawg needs a ban

dreamy turret
#

RGB black eye

junior salmon
elfin garden
#

anyone know how the exp works for gadgets?
is it per use or it has to hit sum1?

thorn jacinth
#

Throwing cards remaining cards when thrown HEREWENOOOOOOOOW

junior salmon
slim cosmos
#

Why exactly does a fucking mine not one shot a light, but a rocket launcher does. You want to tell me that an exploding mine under my feet is less damaging than a rocket launcher that lands 2 meters away from me.

normal storm
dark carbon
slim cosmos
#

fuck the rocket launcher

#

heavys should not have a delete button for lights

dark carbon
#

I think we need to buff the rpg a little đŸ€”

normal storm
#

meh I don't think there is much to do. They already lowered the max and min radius a for the rocket launcher. Plus when you are the tiniest, and fragile class. The class meant to hold down forts I think is rather okay. The light would have to out meanuver the heavy. Yeah a rocket launcher makes that challanging, but then again for a class that moves twicwe as fast and can use vents, invisibility, and stun guns. I think it's fair.

clever fern
#

Best skin for each weapon?

clever fern
ionic edge
#

remove stupid 4 second cooldowns for like every gadget

clever fern
#

Nah just balance not remove

#

It’d be rage inducing to be hit with likes nuke on the go with a mine that doesn’t need prep

royal spindle
#

Does APS destroy arena carriables?

tender rain
#

I think so, I swear I’ve seen it deflect gas cylinders

#

good for suspended structures on skyway

sage helm
#

best wep/gadget combos??

arctic gazelle
#

would a satchel (sort of like raze) have a place in the finals? Im thinking it could be called something like "impact satchel" or something like that and obviously be a gadget for the light class, i think it would be an interesting movement gadget with tons of skill expression, but then again, giving light even more movement might make them op

snow sundial
#

Light I use xp54/evasive w stun gun, glitch nade, breach charge

wary hazel
#

One thing that doesnt sit right with me is how heavy class gets 2 of the substantially more powerful c4 charges, while light class only has one breach charge

sage helm
#

ideas for new gadgets / weps?

wary hazel
arctic gazelle
wary hazel
dim hawk
#

best medium loadout?

frail kestrel
arctic gazelle
# dim hawk best medium loadout?

there is no single best loadout right now, it depends on playstyle. Trying to be a support? AKM/scar with healing beam, jumppad, defib gasgrenade or gasmine

Trying to play solo because your team isnt keeping up with you? (VAP stragety) Turret, akm/scar/model 1887 with explosive mine, gas mine, gas grenade or defib

Trying to play as a damage carry but still with your team? Reconsenses, akm/scar jumppad or zipline, defib, gasgrenade or gasmine.

One thing to point out though is (even though everyone complains about it being unbalanced) quite well balanced and allows for pretty much anything to be used. So in my opinion the best loadout is the loadout that makes you feel good playing with. For example, the frag grenade isnt deemed to be super powerful but to me its quite satisfying so i usually run it when i play recon senses.

clever fern
#

Yeah

limber kayak
#

The most unfair sht i've witnessed on this game so far is c4+barrel

#

And second place for rpg. deader

empty osprey
#

I just closed a match where I was only dying to that and third partying

sage helm
#

make turret explode when its destroyed in a small radius ty

minor geode
#

Na that's not a bad idea just lower the health aswell

sage helm
hot anchor
#

I think all gadgets should not recharge inventory if they have ever damaged or get damaged from others

minor geode
#

But make it so it doesn't hit every shot

sage helm
minor geode
#

Coos it shaves off half my health in seconds

spare otter
#

Fireworks

restive plover
#

some send me inappropriate gifs

raw nacelle
#

What are people running for gadgets with Light? I play with invis, throwing knives, and breach charges, but I can't figure out what else to run

torn linden
#

Nerf the rpg damage

dapper owl
naive bear
#

make turrets have less health, its impossible to do anything if theres fucking 3 of them on a site, dont tell me to use that useless excuse for a grenade called the "glitch grenade" its the WORST grenade I CAN NEVER GET IT TO WORK, it ALWAYS bounces off of the thing I am trying to disable, turret? bounced off, shields? bounced off? players? BOUNCES OFF I am tired of it it needs to have its radius be adjusted or be turned into an impact grenade because its so SHIT

steady salmon
#

skill issue

raw nacelle
raw parrot
runic falcon
#

cookie

sinful dome
#

Hi

#

Boogaloo

acoustic palm
#

could use* not need

unique fulcrum
#

can LIGHT CLASS zip line can a rebuff to reuse again faster plez ❀ spooderman would aprove

restive plover
#

What’s the best gadgets for heavy

tame knot
real wedge
restive plover
#

hi

#

wsg

#

e

#

ew

#

srry im grinding xp\

#

srry im grinding xp still

ruby raft
#

Be embarrassed

restive plover
cunning parcel
#

@restive plover why do you hit enter after typing 1 word??

restive plover
#

srry xp grinding rn

ashen temple
#

CUSTOM GAMES PLSSSSSSSSSSS

dawn willow
rocky path
#

Zipline or Jump Pad with Riot Shield? (I know it's off meta)

silk viper
#

<@&1012034066876473384>

#

Thanks

minor geode
rocky path
minor geode
#

jump

brave verge
#

after buying all the stuff what can i use credits for

desert quest
#

notting

low gale
brave verge
#

welp

low gale
#

All you can do is wait for more gear to come out

valid egret
#

will there be any new weapons in the future

cosmic surge
#

most likely as the ig currency is capped at 3k prob to stop people from instant buying new equipment right away (at least all of them at once)

low gale
barren sleet
low gale
#

I was putting dots in a bunch of channels and deleting them, harming nobody in the process

smoky trellis
#

they would have noticed regardless at some point tho as they have an own channel for deleted and edited messages

low gale
smoky trellis
#

after all I also didnt intend in you getting warned or punished or anything btw

low gale
smoky trellis
steel cosmos
#

spam

dire trellis
#

hu

vocal grove
bright hill
#

Balls are beat gadget

thorny hull
#

Are nukes gonna be removed or nah

silk viper
#

Theyre fun as hell

fathom sedge
#

Hey all. What is the mindset on stun guns rn? I personally believe theyre powerful and not very fun to fight. Also not a fan of it being able to stop anyone stealing cashouts.

steel loom
#

Stun guns are very powerful, but i believe the only reason they are is because lights can use cloak
Imagine if heavy had it, at the point that he would use the stun gun he should probably just be shooting you because he’s in the open

#

The light using it is the reason why it hurts as much as it does
Its strong but not OP or anything

chilly atlas
#

Attaching c4 to throwables? Is it gonna get nerfed?

steel loom
#

I think that it wont get nerfed tbh
Theres no counter to it, i get that, but how would you go about nerfing it other than “no attatching to throwables” which ruins a creative part of the community like motion sensor grapples

heavy stag
#

For Medium Gadgets:

#

I use zipline + defib + (Need 1 More)

#

What do you guys suggest ?

chilly atlas
#

Only C4 is breaking the game. I specifically said attaching "C4"

signal flare
#

on me y’all needa update the shop đŸ€ŠđŸŸâ€â™‚ïž

heavy stag
chilly atlas
#

C4 is fine. Throwing a double with an extra explosive attached to them is OP

hardy verge
heavy stag
hardy verge
heavy stag
#

What do you guys think about glitch traps ?

steel loom
quiet osprey
#

I am here to advance the Goo Gun agenda

#

More specifically, trapping someone with one shot of the goo then right click hammer'ing them. bonk bonk

bleak bane
#

hey does anyone know gadget and explosive damage values? i managed to find weapon ttks but nothing about gadget damage.. @ me if u can help! thanks

heavy stag
#

Throw some to the ground and take protection

steel loom
spiral pilot
keen island
spiral pilot
low gale
hardy dust
heavy stag
#

How about glitch traps ?

spiral pilot
hardy dust
hardy dust
spiral pilot
heavy stag
clever stratus
normal storm
# real wedge What about melee mains though? It makes life a bit difficult to avoid when someo...

So I have two thoughts on this. 1. You are running melee in a game that mainly has guns, plus if you are a light player meleeing ANYWAY. You probably shouldn't be picking a fight with a heavy unless you have dashes. If you are a GOOD melee light and use the dashes correctly by the time the heavy gets his Rocket out and fires you should be out of the way or already done the damage so they also kill themselves. A heavy is more important than a light in my opinion

#

and 2. I think Melee altogether needs a little work

#

or 3. if you're a melee light that runs invis. You probably shouldn't be fighitng a heavy without your team anyway. have them distract take a blow from the RPG and then swoop in. or deal with the non heavies of the team.

molten marsh
bright hill
#

When custom inspects and reloads?

minor epoch
#

Fcar nerf anyone?

simple jewel
#

yo

hoary breach
#

need to buff flamethrower and MGL32

simple jewel
#

indeed

tender plover
bright hill
haughty juniper
real wedge
tender plover
haughty juniper
# tender plover light is pretty balanced besides the shotty

and medium and heavy are both pretty balanced other than their respective 1 or 2 cheesy interactions. that's my point. every class is actually pretty fine overall minus various mechanics/kinks here and there. entire class-wide nerfs aren't needed.

normal storm
# real wedge Alright, I'll try these few things. But I do agree on the melee needing to be wo...

It just depends on a lot. If your invisible then you sacrifice movement for visibility and need to play with your team. If you have dash uou need to be faster with everything. Both styles though, if you play as a team you should be fine. Until you become God tier. FFS play eith the team. I join too many games where the lights just go about dking their own thing and get thrashed because their take on anyone let alone a heavy.

tender plover
haughty juniper
# tender plover I also dont really think that there is a reason to nerf them I just said if they...

I guess? you get 2 options as heavy right now for weapon: lewis gun (IMO needs a slight nerf to dps) or shotgun (trash range). The other FOUR options are just meme/niche (not saying you can't win with them, I have, but its much harder and more nuanced). IMO that destroys build diversity for the class (again, assuming you're not going niche stuff). There's maybe 2-4 builds you go on heavy if you actually want to consistently play to win in ranked.

Contrast that with both light/medium: I've seen a variety of builds on both classes work just fine competitively. AKM, FCAR, Riot Shield, 1887, sword, lh1, xp54, m11, v9s are ALL viable with almost any combination of abilities on both classes.

So I think you definitely could & should buff flamethrower and mgl32 to make them relevant without overpowering anything. Flamethrower is almost there; mgl32 probably needs good bit more tweaking imo. A buff doesn't have to be 'big' to be helpful, and it can defiinitely be balanced. When you only see 1 flamethrower every 20 matches clearly it needs some love. I see even less mgl32

tender plover
#

flamethrower might need a buff to be able to make more variety builds as you said there are only a few, but i dont think mgl also needa buff it just my opinion

haughty juniper
#

Same, I'm just expressing my opinion, too; I don't play MGL32 enough (it's THAT bad/useless IMO) to really have an idea for how to fix that, but I never see it used except in unranked from heavys that clearly don't have everything unlocked or are experimenting, and in last 100 games I feel like (spitballing, obviously don't know for sure) I've died to mgl32 twice? maybe? I feel like that's a good indicator it needs some love.

and for the record, I think dagger could use some love, too. Any weap with a pick rate < 15% probably needs a bump (or the other 85% need tuned down a bit). throwing knives are good when you spend time on them but imo could use a bit more range or less velocity/drop. So I don't just think it's the heavy weapons needing some attn ;P

keen panther
#

ok i still don't understand how the guardian turret works but ive got it up to level 4 now, it must be doing something

#

it seems to consider targetting enemies as optional. but when it does decide to see somebody, it's very nice

distant thunder
restive plover
#

glitch grenade S tier

keen panther
#

grenades got much stronger when i learned about alt-firing them

restive plover
real wedge
normal storm
# real wedge Yeah, I was trying to use invis and then go off to try and pick off stragglers b...

Yeah solo queue is rough. Plus you move faster than them so it gets to be like "why won't yall hurry up" but sometimes you just gotta be the one to sit back and instead of trying to get to fight the ones you want to. Instead just back them up for the ones you like. And I'll tell you this. You CAN melee on any map. But some maps are better than others, or atleast have a different way of playing around it. Vegas is not as open as every other map and invisible is a lot of fun on it. DM me your friend code and I'll get you mine. We can run some. (Idk about tonight but maybe tomorrow)

real wedge
lean narwhal
#

@pearl vale and here

bold totem
#

does the APS turret destroy glitch grenades? hard to tell based on my interactions with them, as they both have a small radius

zealous dove
#

if they throw it into the radius then it should

tropic nexus
#

I had an idea for an inspect animation I thought was cool
For the AKM, named “under the hood”
The player takes the dust cover off to look at the weapons internals.

tawny robin
#

Semi auto burst rifle for medium pls

empty hearth
#

How good is the Motion Sensor?

spark canyon
#

I'm trying to get cracked with frag grenades. What should I know about them to deal lots of damage consistently with them?

proud parcel
#

Throw them at people.

spark canyon
#

Does it start when I begin throwing it, when I do throw it, or when it hits the ground?

proud parcel
proud parcel
#

If you throw it far enough probably.

spark canyon
#

So it's a long fuse, people usually have enough time to react to it

proud parcel
#

In my experience, very rarely.

#

Most people don't even notice them. Especially not in the middle of a fight.

potent zephyr
#

people don’t get UI indicators for nades

#

so if you chuck it in a busy fight they might not even notice it

proud parcel
# spark canyon So can it detonate mid-air

You also have to either arc them really high up or toss them extremely far to detonate in mid air and even that's a really niche usage. Especially since you can throw them extremely far. Seriously they recharge fast enough that you should just throw them everywhere. In the middle of fights, randomly at enemies you see, through windows, etc.

tawny robin
#

Day 6 of asking for semi auto burst rifle for medium

hearty lake
#

why isn't my v95 semi auto

#

it only single fires

fresh junco
#

should i use pyro grenade or gas grenade

proud parcel
steel loom
dusky hemlock
#

Light dashing is so satisfying

violet topaz
gusty cape
#

How do i punch the enemys?

frosty verge
#

Are the twitch drops for the game working ?

native cloak
low mango
#

how can i equip the glitch grenade? for some reason it doesnt pop up even though i got it?

proud parcel
proud parcel
# warm lion they both do the same dps

Do I seriously need to get out of bed to make a video to explain this? A pyro nade will not kill a heavy or medium with its full duration. A gas nade will.

warm lion
proud parcel
#

I did.

warm lion
#

i didn't

proud parcel
#

Then you said something irrelevant to my point for no reason.

warm lion
#

the point is both need you to be stupid enough to be inside them for their full duration to actually deal significant damage

proud parcel
#

I seriously doubt you're capable of avoiding gas 100% of the time.

warm lion
#

i seriously doubt anyone'd be stupid enough be in it for 100% of its duration

proud parcel
#

I have no idea what your fucking point even is. You can't avoid taking damage to gas because there's always so much of it. Pyro nades are a bad source of damage and not great for removing gas, again, because mediums get three sources of it if they choose. If you say something irrelevant again I'm just going to call you a moron and go back go sleep.

warm lion
#

Something irrelevant fiend

gusty cape
upbeat heart
#

Bro NERF TURRETS

warm lion
upbeat heart
#

I’ve started to use them grenades that disable it, but it’s the fact it has so much health, it takes like 4 sniper shots to kill it

warm lion
#

bro is actually fighting turrets with sniper

upbeat heart
#

Yawn

#

A no skill melee main can’t talk to me

warm lion
#

bro acting like being able to even get close to anyone is no skill

upbeat heart
#

Lol running into a room and spamming r2 or what ever ain’t skill

warm lion
#

running into a room gotta be the worst thing you could do as a melee player
goes to show how bad you are if you die to those kinds of players

upbeat heart
#

Dying in a room to a melee makes someone bad? Lmao u can’t stop a heavy with a sledge hammer in a room

#

Is this discord full of fucking nerds like you?

warm lion
#

yeah bro just go out the room

tawny robin
#

moooore guns for med and heavy

sage granite
#

yes

last solar
#

Yes, light have 9 guns and medium and heavy have only 6. Thats unfair

junior salmon
warm lion
#

yeah give me more melee weapons

twilit mulch
#

Medium needs some more guns

normal storm
# spark canyon I'm trying to get cracked with frag grenades. What should I know about them to d...

For the frag yes, the timer starts as soon as you throw it. there are two ways to use them efficiently. The frag is the ONLY gernade that will follow the path shown when holding it. so where the line ends, IT ENDS. So, if long enough it won't make it to the ground. Keep this in mind when using it. if your throwing mid-long range or trying to cover something just follow the arc. When using it at close range where it obviously won't blow up, keep in mind that they will roll so you can throw it short so it rolls into the objective. You'll get the hang of it. Also short throw (right click) is great if your above a cashout and need to basically drop it 2 ft in front of you.

hearty verge
upbeat heart
#

Less dmg

upper saffron
#

Model 1887 needs a buff it's so much weaker then the other shotguns 😭

hearty verge
trim kiln
#

Nerf the nukes heavies make with c4s and barrels somehow

upper saffron
#

It's not terrible but could do with some love in my opinion

hearty verge
#

Also they all should move at the same speed and have the same health pool.

upper saffron
hearty verge
#

I am, you changed my mind. I'm a changed man because of your wise opinion.

upper saffron
#

Good

spiral finch
#

chickeb

keen panther
#

i still haven't gotten any single weapon/gadget to max level. i bring shame to my family name

acoustic kestrel
#

I LIKE BOTTLES

twin narwhal
hard perch
hearty verge
#

Who cares about kd man. Show us how you trick the enemy team into giving you the vault instead.

flat totem
rugged magnet
rugged magnet
warm lion
#

Most rooms aren't even small enough for simply walking in to end up with a kill

rugged magnet
hard crag
#

but yh u shouldnt be trynna kill turret if ur playing sniper, either goo it or have a medium or Heavy kill it

warm lion
# rugged magnet idk how to reply to this theres hardly any way for a heavy to walk into a room u...

What the fuck are you saying that heavy doesn't have anyway to enter unexpectedly
It's literally hammer
Walls are just there to suggest you to not walk through them
Sledge can make gaps everywhere just to have the chance to hit somebody
If a sledge tries to go in normally from a door into a room, they still have over a second to to wall over to where you might be and another second on top just to execute the right click
In that time you can just run over to a different exit, shoot them, kill them

rugged magnet
warm lion
#

Except most rooms aren't even small
And have multiple exits you can just go to once you see the melee

#

The rooms where you're guaranteed a sledge kill are rare
Rooms you wouldn't typically even fight in

raw nacelle
#

Can you use smokes to block turrets line of sight?

inland anchor
sturdy lichen
#

hear me out: a vehicle ability with a longer cooldown, health etc. any each class had their own

restive plover
#

I don't feel like this game should have vehicles.

sturdy lichen
#

or a gatling gun for heavy

#

seems like a decent fit imo

steel loom
# sturdy lichen or a gatling gun for heavy

The thing is it might step on the toes of m60 and lewis
Those two are already pretty similar and a higher firerate m60 would make it a triplet of weapons on a class with only 7 total, one being a melee, one being a high skill ceiling grenade launcher, one being a flamethrower (not very good), and the other being THE meta for a few weeks
Its just a little difficult to justify another big mag, long fire uptime gun when there’s other archetypes that could be used

#

Sorry for the long message btw 😭

haughty juniper
turbid zodiac
#

just thinking of weapons that are sort of the opposite of what heavy already has y'know.

sturdy lichen
#

maybe if larger maps are added, vehicles may be useful. i agree they would be chaotic as of now. just an idea yk 🙂

trail tinsel
#

heavy specialization that just summons an entire car

jovial plinth
#

any revolver enjoyers in chat

#

what do yall feel could help make it actually viable in higher elo play? after hella testing in the practice range i fell like what it needs it just accurate hipfire (a la throwing knives) and inheriting the throwing knives crosshair

#

Right now it just lacks identity, functionality and flexibility so choosing literally any medium weapon aside from the GL is immediately a step up

#

L is rushing and theyre more than 10m away? good luck hipfiring them to break their invis while they move at at the speed of an F1 car?
Heavy walking at you with their shield up? Guess I'll die

Giving it a more deagle-like functionality with working hipfire without altering its damage profile could give it the versatility it lacks and open up more outplay-potential

steel loom
#

In my opinion its the falloff damage that hurts it
Its supposed to be a revolver, high power, strong weapon
So why is it doing 25 damage from a different building

jovial plinth
# steel loom In my opinion its the falloff damage that hurts it Its supposed to be a revolver...

while i wholeheartedly agree with this, the devs seem to have purposefully gimped the weapon's dmg falloff and hitreg at longer ranges based on data collected from the beta, so it seems like they wanna take it in a different direction and solidify the medium's "close-mid range" identity, which is why I feel like giving it functional hipfire would help it perform at its new (intended?) range without turning it back into a little scope-less hand sniper

#

other possible changes that could just straight up overpower it would be to

  1. boost bullet magnetism
  2. boost body shot damage to make it more forgiving

But both of these would turn it into an insane 2-3 tap machine and probly get it nerfed back into the ground

steel loom
#

I think theres a few things that we could, should, or shouldnt change
Shouldnt: damage, it’d make it a 2-tap on lights
Should: spread on hipfire, jeez its not good
Could: fire rate/recoil, not needed but couldnt hurt as well as falloff damage

bright hill
#

Defibrillator balance idea, rub together for 50%-125% longer so you cant defib cycle as easily in uneven matchups

maiden epoch
#

Skill issue

jovial plinth
#

thanks for your valuable input goobythefish

balmy forge
#

is there a way to get a scope

swift bridge
#

you told that clown

trim cloak
ancient plume
dense dawn
craggy rapids
#

Need to add mg42 for heavies

warm sleet
#

make a gravity grenade that gets less effective the bigger the class is? Medium or heavy specific gadget. Subject to change obv

crude bison
#

are the weapons accurate in air (perfectly accurate i mean)

#

while ads

#

im doing some testing in the firing range and it seems like off of jump pads there is some degree of variability in shot placement while ads but i just wanted to see if anyone else could confirm

hardy dust
#

Im 90% sure they're 100% accurate but your crosshairs jumps around

#

So the shot doesn't change, but the crosshair does

rain crescent
#

when empty reload, the arnold shotgun(?) can interupted current reload and fire next shot really fast compare to doing the same thing durning tactical reload
is this designed on purpose or a bug

sharp ember
#

weee wooo

lilac jolt
analog sage
#

riot shields need the mega nerf

lusty hornet
#

Really? I tried it and ended up going 0-10 in like 3 games

gusty crypt
warm gust
#

nerf rpg idk how just do it

gusty crypt
warm gust
#

no mainly play med

#

but giving a 350 hp character a gun that 1 shots lights and almost always 1 shots a hurt medium is just insane to me

#

and on top it destroys all gadgets and buildings it hits

#

i just hate heavy in general

gusty crypt
#

i mean numbers wise theres a lot of things that deal more damage than rpg

gusty crypt
#

Lights are mosquitos sometimes you need to pull out the rpg

warm gust
full tiger
#

Use invisible, tazer, double shotty. There ya go

gusty crypt
#

there ya go

gusty crypt
warm gust
#

and im not even light main

gusty crypt
full tiger
#

Rpg does additional dmg to user if they get hit with splash dmg and the cool down is pretty high.

warm gust
#

sounds to me like u guys use rpg thats all im hearing rn

gusty crypt
#

max level fcar user brah

full tiger
#

If you're a light, sneak attack, if medium, fcar/ak

gusty crypt
#

asd a medium main i think youre having an issue called a "skill diff"

warm gust
#

when i first started playing i mained light and would get rpgd in my back or from a roof its the most annoying shit

full tiger
#

Heavy is easy to cheese and the rpg cool down is huge

gusty crypt
#

kinda impossible to miss big bertha

warm gust
gusty crypt
#

it is what it is

full tiger
#

In non-Tournament modes if you get rpgd it's w/e you're back before their rpg cool down is over lol

warm gust
#

or like 3 shields witch seem to have infinite hp on light bc no gun/gadget can destroy them

full tiger
#

If you're light you can use glitch it'll negate all that

warm gust
full tiger
#

I find the limit is pretty good. You have cheese AND an emp.

warm gust
#

cheese?

full tiger
#

Stun+shotty

warm sleet
#

gouda cheese

warm gust
# full tiger Stun+shotty

yh stun is kinda cheese but hitting a stun and 2 shotgun shots is more skill than any 350 hp tank with shields and rpgs

full tiger
#

Arguable, however what bothers me the most is that it can be done MUCH more frequently. whereas the rpg has a much higher cooldown.

#

Bump the cool downs for both rpg AND invis and nerf/rework the stun gun. That's my personal opinion.

weary moss
#

It already takes 45 seconds for the rpg to recharge

sinful dome
#

Lmao

dense kernel
#

taser broken

sinful dome
#

It is

#

Give mediums more explosives

warm gust
hearty verge
half flicker
#

Need more maps

#

Throwing knife

#

Please

#

Thank you

lavish crow
#

ПроĐČДт Đ”ŃŃ‚ŃŒ руссĐșОД ĐČ ŃŃ‚Đ°Đș ?

half flicker
#

What does this mean

hearty verge
gusty crypt
kind yoke
wooden depot
burnt snow
#

2 shotgun shots on a huge target barely moving is not hard

empty meadow
#

i killed someone with cash box and a flower pot

kind yoke
#

MVP gadgets fr fr

fervent cipher
#

i can't man, I can't with the invi+shotgun 😭

empty meadow
fervent cipher
#

ok add invi+stun gun

empty meadow
hot anchor
#

moolah A healing grenade?

kind yoke
old zodiac
#

invis + m11

versed drift
pseudo magnet
oak isle
warm lion
#

imagine putting cloak at a

pseudo magnet
pseudo magnet
warm lion
#

cloak is only "good" because people are ass

oak isle
whole wind
#

Being honest termal vision is good but with just a couple of weapons otherwise its ass

#

Imo very underrated

narrow patrol
#

😂

frank dock
#

grappling hook gets you stuck on things way too easily

narrow patrol
#

it could be alot better

floral ore
#

tracking dart needs a buff almost make it a combo either hit a player and track or shoot a wall and act like the motion tracker from light

spiral ferry
#

theres like 5 or 6 gadgets with 0 use cases

floral ore
#

I will say recon with the tracking is nice for the zoom to see with old eyes haha

floral ore
spiral ferry
#

the dart

floral ore
#

booo thats the only one ha

#

It does have use in ranked and will grow because when the enemy is being tracked they are less likely to push and swing and because the game is timing more than anything highlighting a pushing team slows them down

spiral ferry
#

oh i didnt want to get spammy, glitch trap, gas nade, motion scanner

floral ore
#

I have used it a lot and it works for that purpose but if your solo Queueing it falls off

spiral ferry
#

flashbang

floral ore
#

gas nade is great for quickly cutting off a path in a mid fight

spiral ferry
#

if something else does everything you want out of it, but better, why would u use it?

floral ore
#

glitch trap is good to clear the objective of other bad stuff throw it shoot it and its all clear

spiral ferry
#

is it good to clear objective tho?

floral ore
#

it is if you are trying to cap it :p

#

especially if you cant trust your jumpy teammate not to run over everything whilst you cap

spiral ferry
#

at best its a glitch nade with a lot of overhead

floral ore
#

gas nade isnt as powerful as the trap for sure but I do primary it because of its fast utility

spiral ferry
#

why use gas when u can pyro

floral ore
#

kill a guy gas his trophie slows his teams immediate revive

spiral ferry
#

and also get benefit of gas exstinguish on point cap

floral ore
#

pyro radius is kinda weak and less obstructive to view

#

that is the only reason i like the pyro grenade but tend to let it loose before I even get the cashout with gas on it

#

dont forget a lot of those devices can be put on plants or chairs and chucked to a location for ranged setup

spiral ferry
#

the only reason, but also you use it for other things?