#šŸ’£ā”‡weapons-gadgets

1 messages Ā· Page 4 of 1

prime acorn
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wasnt asking about how good it was now was i?

prime cliff
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thanks eve

warm lion
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blocks damage where you're holding it yeah

prime acorn
stable igloo
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it still blocks if they shoot it while its not being held forward I'm pretty sure, just.. not from the front

prime cliff
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i literally shoot people who are holding it out just fine, it bocks little to nothing

glass quartz
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got a quick question, does anyone knows how to get as most as possible coins out of cash rain? like do you have to do a lot of kills or out in a lot of cash or is it randomly?

prime cliff
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kills i believe

glass quartz
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okey ill do some kills now ill watch thank you

spring glade
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does anyone know how to get rid of gas?

granite goblet
fading sand
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What is the best AR/SMG in the game at the moment?

devout escarp
amber solstice
peak locust
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You should be able to cook nades, change my mind

craggy quartz
fading sand
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Any class

faint laurel
timber remnant
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it should automaticallyu throw gadgets. if i hit 2 it should jsut throw it i shouldnt have to left click.

lofty thistle
faint laurel
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that could be toggleable for each gadget maybe?

timber remnant
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in some games iuf you hold it you can cook the grenad

lofty thistle
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Like c4, but it is a heal bomb for teammates .. remote healing

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This would be a cool new gadget

somber latch
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Remove sawed off db šŸ‘

analog pasture
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the RPG and nade launchers need a minimum arming distance. People just use them as a shotgun right now

last heart
analog pasture
last heart
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its how those weapons function in most other games though, limiting it would feel like poor design

deep goblet
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hello guys

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can i get some advices for this game?

near hedge
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yes but the gun also doesnt have a lot of recoil

gloomy geyser
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Wich is the best weapon for medium class ā¤ļø= akm šŸ’™= Fcar šŸ’œ= model 1887 šŸ’›= revolver please vote thanks šŸ™‚

timid heart
near hedge
misty rampart
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and see why i did not add the a LOL

near hedge
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😭

analog pasture
# last heart its how those weapons function in most other games though, limiting it would fee...

Loads of games have arming distance, these weapons have massive DPS potential without the need for critical hits. Want to get loads of kills? Spam the vault with nades or RPG it whenever it goes off. More than likely a kill or at the very least you'll half health someone. They also have massive util potential. you can blow up walls, force people out of cover, create new attack angles. - They need to have something nerf them that isn't damage.

unique maple
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I wish we can put attachments on weapons like scopes (I’m fine with the recoil) they should just put scopes to put

timid heart
unique maple
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Also make the mag more on the scar 20 isn’t enough ngl

mortal basin
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fr

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it’s got clear downsides vs the ak in terms of consistency, fire rate and recoil so i think it’s fair to bump the mag up to like 25 at least

timid heart
unique maple
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20 isn’t enough though the ak has 36 the scar is basically an ak with a scope for better aiming at least let us put a scope on weapons or make the mag higher on the scar

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Cause the 20 mag barely kills a light

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Imagine going up against a heavy with that šŸ’€

mortal basin
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what are you smoking

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fcar can kill a light in like 6 bullets

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but it’s tough vs heavies with all their bullshit like shields and whatnot

sleek bramble
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I have meh aim so I want comfy weapon to usr at medium. I mean thr scope may make easy for me.

last heart
sleek bramble
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I use jumpad and zipline at same time.

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Should ı use heavy as destruction or shield kit ? Like is dom shield good ?

vapid mortar
white void
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Dudeeeee just buff flame range fr

last heart
unique maple
sleek bramble
last heart
unique maple
# vapid mortar fs

The iron sight on ak sucks for long range though but I don’t mind it up close

sleek bramble
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I can kill with ak and iron sight but ıdk

unique maple
sleek bramble
unique maple
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Yep lol I be shooting at nothing for the first few shots and then hit the target šŸ’€

small widget
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Ye. 100% light will do that lol

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Assuming you don't use it to buy the next battle pass. Yeah. But I subtracted 1150 from the 1575

lusty widget
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Does the medium gl still only apply damage to one thing in the sphere?

unique maple
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if u can buff/nerf ONE thing in the game what will it be

soft gust
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je n aarive pas a joue mes armes

red thicket
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Is there splash damage to the rpg? Because I’ll get hit close range and bro is still BREATHING

stone ember
slate quail
stone ember
slate quail
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Not if there’s 3 of them šŸ¤·ā€ā™‚ļø

stone ember
verbal lynx
slate quail
# stone ember yeah 3 of anything is obvi op

Well not really, but the rpg still gives the heavies essentially the only secondary in the game. It may not one shot most classes, but it does extremely high damage for free and can be followed up with MG or shotty spam to kill someone without any warning

slate quail
main sable
red thicket
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Ya that’s already overwhelming when they’re equipped with a god damn lmg or something else.

red thicket
verbal lynx
twilit cypress
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Idk as much as playing as a light sucks when other teams have rpg I think it somewhat balances out by the movement abilities the light has, sure every now and then you'll get caught by surprise and theres nothing you can do against it but most of time you're able to see the heavy pull out the rpg and dip out pretty quick

potent path
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need one for ranked M or H

slate quail
potent path
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need one for ranked M or H

last heart
twilit cypress
stone ember
hardy surge
twilit cypress
small widget
last heart
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reload anim for the 1887 needs tweaking lol why do i put an empty shell in it???

slate quail
rigid comet
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who want game?

slate quail
last heart
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oh fairo still weird

slate quail
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I think that’s how the irl equivalent works. Plus, it looks cool

last heart
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real, my monkey brain expects more bullets when i put somethin in the gun

outer briar
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Is their a faster way to get the vhrs to get the gadgets and weapons?

last heart
outer briar
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the games are barley getting over 100

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the game i won gave me 80

last heart
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i get 140+ pretty often

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depends on how long a game is and personal performance i think

little canyon
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M grenade launcher is so brain dead

mortal mist
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I feel like some wording choices needs to be redone, for example my first weekly was get 2000dmg with grenades, my first thought yep grab a medium's GL bada bing bada boom done. nope GL doesn't count, also i feel as if 'Career level' needs a change maybe im just stupid but i automatically assumed it would refer to my overall player level rather then gadget or weapon levels idk thats my thoughts

weary moss
warm lion
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mf has the gadget to instantly delete 1250 of my effective HP
i get to delete all 150 of theirs

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it's only fair

dapper spoke
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is goo gun good?

dim bramble
grim heart
fading lake
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how do we change to the small crosshair?

slate quail
warm lion
slate quail
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I think 1250 would be fair if the shield also had a time limit

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But it’s really just infinite which kinda sucks

warm lion
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just shoot at it lol

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or glitch

slate quail
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And you can shoot it, but 1250 health is so much that it really doesn’t do much

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I think it either needs less health or a drain meter so that it can’t be used infinitely

warm lion
slate quail
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What about medium?

warm lion
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they should be helping the team by making the 1250 shield look the other way while someone shoots from the back

full portal
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And they have to keep a glitch grenade for that purpose, so if they use it earlier or on someone else…

warm lion
full portal
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šŸ™Œ

slate quail
warm lion
patent kayak
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make the mines not go off when you shoot them

slate quail
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Even the dome shield isn’t as powerful

warm lion
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guess what you can do
block off their LoS with goo and smoke
still damage them with fire and gas
blow up their surroundings

this game isn't only about shooting people to death

slate quail
# warm lion look it **only** has 1250 and **only** instantly dies to glitch and **only** bl...

This is hilarious litote. ā€œOnly 1250 HPā€? You obviously know how much that is, you clearly play the game. Don’t act dumb as 1250 HP is nothing. ā€œInstantly dies to glitchā€ that’d matter if glitch was something common, that everyone had access to. But we don’t, it’s a single gadget that not every light uses. Should lights be expected to dedicate one of their 3 gadget slots to glitch every match, or else lose to a shield heavy? And what if your team doesn’t have a light? And blocking bullets is kinda a huge deal. Watch your kill feed and tell me how many kills you see that aren’t earned with primary weapons (or the RPG). Even if there are other damage sources, they aren’t nearly as effective as bullets. And the shield doesn’t block ALL bullets either, the fact that teammates can shoot through it makes it completely ridiculous.

warm lion
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not bringing any form of glitch as light is literally trolling though
it counters everything but guns
straight up handicap

slate quail
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That’s not what we’re arguing. I think glitch is definitely the best gadget light has, but that shouldn’t be forced just to counter heavies

warm lion
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and why shouldn't they dedicate one slot to counter a single ability (which isn't the only thing it does)
i dedicate an entire slot just for the chance to one shot them

fading lake
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how can we change the reserves gun?

warm lion
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have you seen the meta since the betas
heavy shields, heal defib mediums
guess what counters that

glitch

slate quail
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Yeah, but that meta is an issue if the only counter is glitch. And you use the shield, listen to other people telling you it’s an issue

fading lake
small widget
full portal
slate quail
small widget
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glitch seems like an appropriate gadget for it

slate quail
slate quail
small widget
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stun gun can stop them as well, gas can make it a lot harder for them and give you a chance to focus on the medium more. there are other ways to go about it

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but yeah if oyu're just trying to brute force dps them you're gonna have a rough time

slate quail
small widget
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breach charge + pyro or poison barrel is also extremely good at clearing out people who stick together too close

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you can straight up one shot a medium with it

slate quail
full portal
slate quail
small widget
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are you coming at this from a solo queue perspective or do you have groups where you can use comms regularly?

full portal
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So I’m you’re perfect world, light is throwing without glitch, the medium is throwing without the turret, and heavy is bad without the shield

slate quail
full portal
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But if everyone uses that then it’s a game with only 2 gadgets each bc everything counter out

fading lake
warm lion
slate quail
slate quail
warm lion
fading lake
slate quail
full portal
slate quail
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And hit and run becomes a lot harder when heavies have a no skill instakill lol

slate quail
warm lion
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No the RPG still has some skill involved
You have to not use it near you or you die
Or actually hit pretty close to them or they don't die

full portal
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You don’t die, it’s does 180 damage to you, you’ll love, they die

iron ocean
slate quail
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even against mediums it does enough damage that they can be one shot after

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You do need to hit your shot, I was exaggerating a bit, but it's not as hard as getting sniper headshots. Its not no skill, but its not skillful

lime salmon
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is anyone having a weapons skins glitch, I have only encountered this on the AKM but it wont let me unequip the skins and shows that there are 3 active skins.

random glacier
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yea

lime salmon
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Ok good least I am not the only one.

arctic ridge
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anyone have a good loadout for light

terse storm
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Replace the tracking dart on medium with a healing dart like ana from overwatch or sumn

wary sand
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is the sniper a true hitscan or do you have to lead shots?

terse storm
river eagle
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stun gun is so underwhelming now tbh tho

slate quail
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If I could hit someone with the tracking dart, there’s no reason why I wouldn’t have just shot them

small widget
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i don't think this double barrel is leaving my hands ever

slate quail
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NOOOO no embed perms 😭

slate quail
analog pasture
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I agree with Mr. Massacre, The heavy shield is stupid and insanely op. OW had the exact same issue with shields being meta there is no reason to repeat that here. The heavy can get access to two shields in the same loadout while retaining massive DPS potential. I don't really see a way the shields can be balanced maybe teammates can't shoot through them? Either way Shields will be META indefinitely now, H dones't get anything that comes close to how good they are.

obsidian wave
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soooo dbl barrel just 2 shots heavies? tf

small widget
slate quail
obsidian wave
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yeah.... cloak up onto someone and boom before they can do anything

small widget
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dash or die

obsidian wave
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yeah so hard to use kek

small widget
vestal glen
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the trap meta in this game is the biggest problem easily, there is suupper little counter play to mines and such, no way to detect other than visually aand 90% of the time by the time u do its too late, there needs to be a electronics/trap version of recon vision for lights since they have glitch grenade, maybe swap themal vision for it since that gadget is ass

tranquil birch
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L player

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Skill issue

obsidian wave
# small widget give it a try

i use medium and heavy shotguns, i doubt it'll be that hard with any of the specializations. Plus light throw knives

novel portal
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Does ads effect shotgun spread?

small widget
obsidian wave
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and thats what i primarily use. TK or sniper depending on map, very rarely do i bust out the mac10

mortal basin
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running dash with invis bomb is fucking nuts

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actually so good with sword too

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you can charge your right click while invis and then start spam dashing around them

mortal basin
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huge potential if there weren’t so many counters to light

vestal glen
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u mean any source of damage lmfaoo

mortal basin
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yeah

obsidian wave
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still prefer my knives but this thing def feels like it'll get nerfed

small widget
obsidian wave
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barrel stuff?

small widget
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shove the barrel in their face

obsidian wave
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ah, yeah i was a lil ways away when i got 2 shot

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was right up on a heavy and still needed 2 + knife

spare cargo
small widget
terse storm
spare cargo
small widget
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All pellets have to hit before damage fall off

spare cargo
# small widget throwing knives are one of the hardest weapons in the game to use

TKs are mad fun, but imo they need some tweaks, not to dmg or speed, but imo the streaks that follow in the air need to be more visible its almost impossible to see the trajectory and fix it at longer ranges, and the right click needs to be hold and release imo its so hard to time right because of how slow it is. Would be perfect if you could hold right click and release when ready

obsidian wave
small widget
spare cargo
obsidian wave
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run around cloak or wait around a corner with it held, and just release when someone comes. Def going to be broken

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would be better if animation was just faster

small widget
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doesn't it do like 3/4 of a heavys hp on full draw if you hit them in the head?

obsidian wave
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and maybe faster projectile speed

obsidian wave
small widget
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or is it 2/3

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im just asking how much dmg full draw does lol

obsidian wave
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i know it 3 shots turrets

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idk heavy

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only time i use it is range or pre-releasing a corner

restive plover
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Gas grenades my beloved

obsidian wave
restive plover
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Turrets are actually gonna make me lose my mind

vital crypt
obsidian wave
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ive ran into teams with 2-3 turrets lmfao. wish i had your luck

sinful plaza
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turrets need way less hp

restive plover
restive plover
vital crypt
obsidian wave
restive plover
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Real

obsidian wave
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thats also why i like my knives cus i can just 3 shot them and be done with it

restive plover
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Swear to god these mines don’t exist until they explode sometimes

obsidian wave
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i usually see em ahead of them unless its on like a jump platform/landing or behind a door

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thats why i carry the 3 diff grenades so i can counteract any of the mines minus explosion

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explosion mines just busted

restive plover
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I’m a light main

obsidian wave
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same

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throw knives my main lol

vestal glen
restive plover
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My experience with DB is ā€œshoot straight in chest, barely damageā€

ā€œHardly tag their arm, 145 hp goneā€

obsidian wave
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or i just go behind with knives and theyre dead bfore they can even turn around lol

pseudo owl
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@warm lion thoughts on riot shield having toes you can shoot. I hate it so much

sick valve
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What does the APS actually do?

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I slap that APS turret down and it doesn't seem to do anything

obsidian wave
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trophy system essentially

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shoots down projectiles (grenades) afaik

sick valve
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that's what it SAYS. But I'm standing right next to it and boxes of grenades are blowing me to bits

obsidian wave
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like the ones you pick up (cannisters) or actual grenades?

sick valve
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like, everything. It does... nothing

obsidian wave
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literally had a fight, infront of my turret. No fucking reaction from it

small widget
obsidian wave
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i love heavies kit but god i hate their speed

analog pasture
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invis is soooo cringe in it's current state, it should work like it does in other games.

obsidian wave
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i think invis is fine. It's not overpowered, you can still see them, but not paying attention or heat of the moment from combat you wont see em

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just cant use it to escape a 1v1 or a fight every single time. That's why a lot run dash + invis grenade

ember girder
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remove mines pls

upbeat gorge
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u should be able to put sight attachments on any gun

vale mauve
native hemlock
vale mauve
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I think there should be a sphere around every mine where you can’t have another mine near it. So you can’t stack 6 mines tightly in the same spot

brazen cave
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the scoped AR should have 25 bullets instead of 20 tbh

jaunty breach
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Medium: Sentry gun, sailing, firenade coz its useable in many situations, for me only missing some destruction but i gonna buy soon explosive mine if i shot on it opens the way.

obsidian wave
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a good team will place 2-3 mines on the cashout, and then mine each entrance

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also helps having someone who can defuse every toxic enviroment, either gas or fire

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tho im not sure if throwing a pyro on a gas mine destroys it or not. will have to test

analog pasture
obsidian wave
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it does cancel when you take damage... but you can immediately re-enter stealth until you get damaged again or takle an action

analog pasture
obsidian wave
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it doesnt have a cd at all, introducing one would completely destroy it

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like literally just ran into a 1v3 cus my team died, and still died while running around invis trying to escape

analog pasture
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hit and run should still require thought, not just util

obsidian wave
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Light players also are the easiest to kill, unless you get stun gunned. With melee weapons, we also have to play somewhat aggressive.
Making a CD would render it useless as it's designed as an engage or an escape, and there's already several counters to it aside from just being a good player and being able to see the shimmer running by you...

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also see so many running dash, some run cloak. Some run neither and use grapple

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meanwhile the duration of stun gun is ridiculous jesus christ

analog pasture
# obsidian wave Light players also are the easiest to kill, unless you get stun gunned. With mel...

I'm a light player, I know this but to suggest that invis isn't OP in it's state is insane. I see shimmer, I shoot shimmer then they invis again. only lights get the Glitch nade so you'd need another light to counter it. I'd bet money on Invis being top pick. it's a crutch for players who over-extend and put themselves in a bad spot. invis should be an ambushing util. hide and strike. right now as you can run at full speed and the game is mess of particle effects and bloom just seeing a shimmer isn't an argument.

Everyother class in the game has to think at-least a bit about util placement and usage, except the light-class whos util is completely self-centered. in a box invis isn't OP but when paired with everything else it's so OP. invis, stun and then kill. rinse and repeat.

slate quail
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I don’t think that’s necessarily an issue though, but the issue is that you can’t punish them for cooking mid battle. Their invis should be good enough to not get spotted before battle, but it shouldn’t be good enough to use to get out of a battle. Also the ability to just decloakand 2 shot someone with the shotgun is obnoxious

undone turret
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nahhh the "Eliminate 1 opponent with Quick Melee" is impossible, it does like 20dmg xddddd

slate quail
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What I did was just hit them 2-3 times while they’re in the middle of reloading lol

obsidian wave
# analog pasture I'm a light player, I know this but to suggest that invis isn't OP in it's state...

Glitch mine is medium
Lights have thermal vision
Medium has sonar and recon vision
Unless you're heavy, you should be able to keep up with a light invis'ing away. If you can't then they're probably just better at movement, and invis while it does make a difference, doesn't change the fact they're better at movement.
I main light, but play M/H. Never do I have an issue with invis, unless they sneak up behind me and that's 1. on me for not hearing them, and 2. wouldnt matter invis or not since they're behind me. Only time it sucks is when i'm using sledge or riot and cant break invis in range.

obsidian wave
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dont have it yet

slate quail
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In a game with so many particles and effects, I think cloak needs to be rebalanced a lot. It’s really hard to see a cloak when they disappear mid battle. I get that the whole point of light is hit and run, but it’s too easy right now. Maybe if they could add a persistent noise while cloak is active or rework the cloak visuals to be easier to track it’d feel better to go against. That and longer decloak/recloak delays

obsidian wave
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cloak also makes your footsteps louder btw, that was a change they made iirc

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but shotgun does need a nerf i agree, and stun guns duration is a bit insane but i dont think cloak is an issue personally

slate quail
thick dew
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Hello I am here for a feedback, I think the V95 is to nerfed, you are doing enough dmg if you are very close to the enemy and that’s for light is in most scenarios suicide, maybe is better to improve the dmg or the dmg by the distance, is the only weapon that you can use to kill someone without reloading your weapon, the other ones you can’t use it against medium and heavy, cuz you need to reload twice, and that’s suicide , thank you šŸ™

obsidian wave
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V9S got nerfed bc in OB it absolutely shredded, and outperformed every gun

snow sand
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It's not overpowered but good now

muted meadow
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the knife backstab angle needs to be worked on needs to be bit wider

obsidian wave
muted meadow
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way too many times when a backstab shouldve gone through but screws up

hazy canyon
compact linden
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In my opinion the only hella overpowered weapon/gadget ist the heavy auto shotgun. Almost every heavy with this weapon ends up with 15+ kills in quick cash, often enough with over 20.

obsidian wave
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light shotgun is the same

undone turret
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stun gun is so shit wtf i can't do anything for 5 seconds in a fast paced game

snow sand
compact linden
obsidian wave
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i mean hard to win against a light who can 2 tap you

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sword, throw knives, and everything else you can at least evade or have a chance to win

compact linden
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Based on my experience lights already lost the fight after one missed shot, for mediums it kinda depends. Their shotgun can be very annoying but they can at least be outrun in most cases

obsidian wave
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lights shotgun you have to be lucky and hope they miss a shot (unless you're another light)

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and i mean, lights shotgun does way more damage (sure 2 shots only) with a quick reload, medium shotgun does slightly less damage (yeah sure, 6 bullets) but a long ass reload

compact linden
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Id say balanced enough. Best strategy against lights are explosive mines anyway blanketegg

obsidian wave
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or sledgehammer/heavy charge lmfao

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legit had a heavy charge through a goo barrier, one shot my medium team mate, and one shot my light self, with a single charge KekDracthyrAni

obsidian wave
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well it did today lmfao. either that or he sledged through it and i didnt hear/realize it idk

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We were sitting in the tunnel/under bridge cashout, one team mate roaming around, both sides goo'ed, turret inside with medium and light sitting inside waiting to defend

weary moss
slate quail
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Nerf c4 barrel ;(

muted meadow
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make invisible not have footsteps

slate quail
slate quail
crisp forge
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I think dev should add color paint on iron sight of every gun (MAG 10 AK etc) i think that will help player play much easy than now sometime i can't see any thing with that blank black iron sight picture

undone turret
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how to do 2000dmg with nades lol seems impossible ive been grinding it for 3 days and only have like 300dmg

analog frost
slate quail
lament iron
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Man please remove bullet drop physics frm the throwing knives I have no range

faint dome
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use cloaking to get closer and get out too

lament iron
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I can’t get use to them there so fun but I haven’t gotten one kill but there so satisfying to play with

faint dome
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aim drasticly over what you think you need to

undone turret
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do mines explode if i shoot them? or they are just destroyed

compact linden
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They explode

undone turret
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so is there a way to "disable" them? or if they mined the vault im quacked? lol

compact linden
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You have to get very close to activate them. You can often just steal a cashout even if it is full of mines. The problem is, that with everything going on you just dont see them ;D

undone turret
compact linden
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I always use explosive mines and found out that they are way more effective when placed in a doorframe or behind stairs

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They really only go off when you touch them

muted meadow
# slate quail Ah hell naw, they give you louder footsteps

ye fair footstep sound atleast should stay same as not invis but as long as they make knife backstab like 180 degrees same as tf2 spy, cuz the knife is inconsistent af and theres no point using it when u can use the double barrel shotty which is more consistent

slate quail
#

Yeah

slate quail
# compact linden They explode

IMO they shouldn’t, at least the gas mines. The explosive one exploding makes sense when shot and doesn’t do much, but blowing up a gas mine and it going off regardless kinda defeats the point of it and doesn’t make much sense anyways

compact linden
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Yeah, gas mines are annoying. Hurt the team as much as the enemies and last stupidly long for the amount of damage they deal

royal cloud
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Maybe 1 stupid question: can you throw c4 on riot shield?

undone turret
foggy lotus
#

Just making sure, but there is no way to test weapons before you buy?

royal cloud
#

you just changing loadout, and use it

foggy lotus
#

ill try that thanks

undone turret
royal cloud
compact linden
undone turret
#

maybe throw c4 upwards and switch to shield xD

royal cloud
#

will be good if practice range gonna be like in apex

#

where you can go with your teammates

foggy lotus
#

were you able to do this in the beta, i thought i tried then and only had access to what i bought?

#

i might be buggin

muted meadow
wicked badger
#

What’s your favorite weapons ? Mines Akm

tiny steeple
#

fcar and throwable knifes. No debate

wicked badger
#

Fcar recoil is awkward idk

compact linden
#

Played beta for 87 hours only akm. Switched to fcar 2 days ago - avg kills per match went up from 4.5 to 6.8

#

Dropped 26 kills yesterday šŸ’€

tiny steeple
compact linden
pure sigil
compact linden
#

Definetly not for me. I havent played any shooter since beta and instantly improved by 50% just by switching to another ar

wicked badger
#

I can’t remember now how many rounds I one mag in the scar ?

compact linden
#

20

#

26dmg per bodyhit tho

undone turret
#

only 1 sticker per weapon? sucks tbh

steep canopy
#

But the akm can be used aggressively, whereas the sheer amount of reloads for the Fcar limits it in that sense without any cover to use

lofty thistle
#

Hey guys .. wha do u think about a heal bomb as a new gadgets for middle class ?

obsidian wave
keen island
pure sigil
#

nahh it should be for light , the hp is too low ( if someone even shoots 1 bullet before u engage its a lost fight)

keen island
keen island
obsidian wave
keen island
obsidian wave
#

turret, akm vs fcar wont be a noticeable difference

high marten
#

hey would it be better or worse if all the light class’s specialty was having only impact grenades? i feel like id benefit more from impact glitches overall. i never seem to get a hit with them despite throwing them in a room full of people

obsidian wave
#

they have an explosion delay like frags, and like to bounce kek

keen island
#

fr lmao

obsidian wave
#

trying throw them onto like a catwalk/walkway from underneath is impossible, wish they'd stick to the surface like a semtex

tiny steeple
obsidian wave
#

even delay, just delay with sticky. Impact would be busted

tiny steeple
#

Is it just me or do gasmines and such rarely trigger?

obsidian wave
#

they have a very close prox to trigger

tall briar
#

Any way to reduce the size of that huge crosshair?

pure sigil
obsidian wave
#

also why the hell is hipfire spread so damn accurate, I feel every time i use throw knives i just get hip fire killed in like 2s if that

#

oh as a heavy im constantly tased and idk if it force fires your gun or what but ive tried to kill em with hip lmfao. Moreso meant light subs/medium ARs

#

been hip fire killed so quickly so many times with akm, or even lewis maybe

#

trying not to run taser cus i try to do pyro + smoke + glitch so i can counter everything

#

used to run gas instead of glitch but glitch fucks me up every time lmfao. and everyone runs gas so, no point in running it lol. Would rather just dissipate the gas, and nobody ever runs smoke so

restive plover
#

How to get rid of those like, yellow turrets, I think the heavy makes them

#

They seem to be bullet proof

obsidian wave
#

Oh those are on a specific map and idk if you can destroy em or not. They are fucking insane

restive plover
#

Oh I complained about them to a friend and he said that heavies place them, I was pretty sure they were exclusive to the Vegas map

obsidian wave
#

You can disable them somewhere in the rooms around them but i can never find it easily lmfao. Pretty much if you trip the lasers guarding the room it'll annihilate everything

restive plover
#

They’re so irritating 😭

obsidian wave
#

You're talking the big armored turrets right? not the guardian turrets that mediums drop? the ones mediums have you can shoot and kill somewhat easily if you stay behind cover or get behind them

restive plover
obsidian wave
#

Yep, those are map turrets, not placed by players

restive plover
#

Whole team, first time playing on the map, was amazed when it ate 2 rockets and our whole teams focus fire

obsidian wave
#

There's rooms to deactivate them next to each one (podium with a button i believe) i just dont know where. I get lucky when i find them

#

and they have actual aimbot too. They dont play no games lmfao

restive plover
#

Good to know

obsidian wave
#

op asffff. Need to take the time to learn all their spots and deactivation rooms. They are a nice bonus when you're defending a cashout inside that laser room tho

restive plover
#

If they don’t kill you

obsidian wave
#

you can usually run and deposit the box before it'll target you lmfao

#

or take the time to find the deactivation but it seems even if you deactivate and then activate it, if it was tripped at all it goes aggressive asf to everyone

somber violet
#

Is the camouflage bomb good you think ?

obsidian wave
#

If you don’t wanna run invis then yeah. Dash + invis bomb is good, also good since you can cloak your team too

pure sigil
obsidian wave
#

Oh I know. I main the throw knives and use them unless it’s either a bad game for them or my team isn’t pushing aggressively and I have to play ranged with them so I don’t suicide every respawn lol

untold sky
#

what should i use stun gun or vanishing bomb?

obsidian wave
#

Depends on play style. Stun gun for ganks or setting up kills, vanish for escaping or sneaking onto a team

muted meadow
urban sonnet
#

guys anyone got a + crosshair?

rapid slate
#

Im so confused about you guys talking about non medium turrets. Ive never seen any other turrets

violet saffron
#

Best weapon for light class

calm hornet
#

Suppressed pistol or double barrel

#

DB plays well with invis

pure sigil
lament iron
#

The m11 better then AKM

somber violet
#

PLS BUFF SNIPER !!!!!!

mellow fossil
somber violet
#

Just 15dmg more pls....

#

4 hits on heavy and they have 1hp left...

#

Same after 2 hits on M

mellow fossil
#

maybe they could make it do like 130

#

although that might be too much

somber violet
#

Sniper gameplay is so much fun, but so frustrating! To use it properly you need to have a mate with you to finish kills. You'd have to be able to kill the P and M in 2 shots and the heavy in 4.

mellow fossil
#

bro are u just translating all ur messages

#

thats epic

somber violet
mellow fossil
#

Bro don’t worry bout it cuzzo

azure prism
#

im curious, what do you guys consider to be the medium meta rn?

#

i know defib is absolutely essential but for weapons mostly

mellow fossil
azure prism
#

yeah it does seem pretty decent

timid heart
#

Nerf Heavies auto shotty and RPG, please and thank you šŸ™‚

azure prism
#

rpg is pretty balanced ngl

timid heart
#

Yes one shot capability is balanced šŸ™‚

azure prism
#

yeah you need to get a direct hit with a projectile on a fast moving target using a single shot weapon

somber violet
#

I found a cheat with the sniper 🄲

#

If you take the taser and switch on the sniper, there will be no bullet dispersion.

azure prism
#

oh no

somber violet
#

While you don't jump*

#

I personally use the sniper in close-range combat without any problem.

azure prism
#

if you see a heavy pull out a rocket launcher you should start juking

#

a weapon is only broken if you cant have counterplay

timid heart
azure prism
#

get better situational awareness then

#

or run sonar nades

olive sun
#

nerf flamethrower

#

buff knife

faint laurel
pure sigil
faint laurel
#

there is headshot multiplier though?

pure sigil
#

its not great

stable igloo
#

Its 2x, 230 damage on sniper. It'll nearly 1 shot a med. Just sneezing on them after and they'd fall over

faint laurel
#

yeah i think 2x is enough lmao

stable igloo
#

If you could one shot meds with it then you'd be trolling on light by not camping it and getting insanely good with it

lofty thistle
lament iron
muted summit
#

I want to see a stim for light that heals like 30-80 hp and gives like 25 hp overhead if ur already mostly healed

#

It’d be used so u can take just a slight amount more damage or stay in the team fight for slightly longer

#

Or you could throw it at your teammate to instantly heal them for 20% of their max hp

lament iron
#

Or just disengage the fight for 20 seconds and re position you literally heal fully in like 25 seconds no need for stims

graceful igloo
#

Gas or explosive Mine?

lament iron
#

Huh

dim flume
#

Flashbangs don't seem very good, the blind is short lived, do they have to look straight at it for it to be effective?

#

why use a flashbang when you can just throw a frag

light briar
#

Should I be jumping while shooting? Seems that there are no negatives to actually doing it.

dim flume
#

please delete defib invulnerability

chrome hemlock
#

Defibs are becoming the bane of team fights because of this. Because a medium can tank a little damage to get the revive off and the invulnerability allows for to much time. It would be cool to allow for other classes to have a similar item for this like heavy having a 3 second invulnerability ability or something for rushing into the middle of a fight or protecting against the revive. Lights cloak could do the same thing.

dim flume
#

yeah the defib is instantaneous and then they're rewarded with a grace period that just shouldn't exist

chrome hemlock
#

We just need a way to counter it correctly for every class. It’s not impossible in current state just incredibly inefficient and inconsistent. It requires the use of specific gear which are must have in slot because of it

#

You could also balance it by placing the stun gun debuff on the revived player for the 3 seconds

dim flume
#

Just remove the invulnerability, defib is already amazing as is

#

if you revive without clearing you deserve to die

summer nova
#

we need custom/ private matches

golden adder
gleaming jacinth
#

Best gadgets for med

quaint agate
#

shotguns shouldn't be a medium range weapon....

proud ermine
#

gas mine or explosive mine and probably jump pad

vivid bobcat
#

why the cheesecutter and stick gone

#

???

dull prawn
#

guys hit me, what are the most annoying cheeses / strats to deal with rn

warm lion
granite scaffold
#

Stun gun is useless now. Might as well take it out of the game completely. Why would you allow people to still turn as fast as they want? It's almost like they are not getting electicuted and are unphased and can just turn around in an instant and just continue the fight.

chrome hemlock
dim flume
warm lion
#

well defibs have been this way for a long time anyway

drifting token
somber violet
terse storm
#

Replace tracking dart with some other gun based ability on medium Por favor, maybe a heal dart like Ana from overwatchšŸ™

lofty thistle
terse storm
#

As the other dude said, heal grenade and ESPECIALLY a heal c4 would be hard to utilize. Plus I say a gun-based ability because every class has one, heavy has rpg and light has stun-gun. A heal grenade would just blend in as a really bad alternative to the heal gun

wanton plume
#

The m1887 has different animations, are any other guns like that?

terse storm
terse storm
terse storm
drifting token
steel loom
#

Heal myself with heal beam ah yes šŸ˜Ž

near hedge
muted summit
near hedge
#

I meant there's something similar in both games šŸ˜…

I think it's a cool idea tho dont get me wrong

muted summit
#

No worries I understand

#

I was actually trying to avoid it being the same as cod tbh

tardy iris
#

One message removed from a suspended account.

golden adder
#

Device for lights they can throw down to steal objectives or revive teammates remotely

#

There’s literally a pyro gun that does that

shy gale
#

Please make the sword do 1 more damage.......and make it have headshot damage and ESPECIALLY add visual melee FX on it please devs...

#

Please man

whole ocean
#

Anything fire related causes gas to explode then disappear meaning as long as someone is using pyro grenade you can get rid of it at a distance

#

Also unrelated sniper should do 10 more dmg body shot and 20 more head shot

#

It would be more viable to run if I didn’t have to three tap mediums or 2 tap with head shot and even though it seems balanced on paper the cooldown between shots means you Loose any fight you don’t start especially with headshots

worn iron
#

Opinions on the CL-40 guys

valid agate
#

when will new skins be in store, i need to spend money

valid agate
#

but like the store has reset and been the same skins past 3 days

misty rampart
upbeat laurel
#

Hammer is best weapon, right click one shots mediums

lofty thistle
haughty roost
boreal laurel
river harbor
#

Flame thrower needs its range back

terse raptor
upbeat laurel
terse raptor
terse raptor
mellow hazel
shy gale
#

How about this the devs just add melee trails or a visual fx on the sword

flat saddle
#

buff lewis bullets

terse storm
hollow olive
#

Do the glitch grenades/mines disable mines and turrets?

worn iron
#

Imho. Guns are not in a particular order aside from the slight organization. There are also some weapons that I rarely see people use so take those more niche weapons placements with a grain of salt. Tier lists are always subjective but I'm sure that a good number of these placements are probably unanimously agreed on, and if you're good enough at the game it's not like you can't make most of if not all of these weapons work.

unique maple
worn iron
#

Burst fire it. Trust me, if you utilize your ammo right you will fuck people up with that gun.

#

Firing it in short rapid bursts gives you zero recoil or pattern, you will laser anyone if you have the aim

jovial jewel
#

hpbCringe tier list is...

worn iron
#

In all fairness, they're always subjective

lyric garden
jovial jewel
worn iron
#

That and the game also just released

worn iron
worn iron
jovial jewel
#

he super effective on short distance but... on medium distance he sucks

#

but xp can beat shotgun on any distance, its just strange for me sorry

worn iron
#

Will agree that you should swap it on more open maps though yeah

#

So maybe it should down a tier

kind frost
jovial jewel
golden adder
#

Sniper should never be buffed to one-shot mediums with a headshot. If it struggles it can be buffed elsewhere

sand geyser
worn iron
worn iron
jovial jewel
#

whhats mean DB hpbBrutal

worn iron
#

Autoshotty is definitely the most wack gun rn

worn iron
jovial jewel
#

heavy gadget ?

worn iron
#

No, the light shotgun is a double barrel shotgun

jovial jewel
#

hpbCat my bad...

worn iron
#

Lol

clear thunder
#

Its so strong. But i dont think its too strong

drifting token
sand geyser
steep coral
#

Do glitch grenades work on LOS or just a certain area

worn iron
drifting token
clear thunder
#

its really good to have with dash imo because a lot of people cant track aim really well up close

loud mural
#

Does anyone have gameplay with the high noon revolver skin

light briar
jovial jewel
loud mural
drifting token
# terse storm

Don’t get me wrong heavy’s shotgun is good, I just don’t think it’s on its own tier I’m above everything else

worn iron
light briar
worn iron
terse storm
rich plume
#

Kinda wanna see a mortar gadget added to the game.

acoustic vine
light briar
terse storm
worn iron
drifting token
worn iron
#

It's a heavy rifle, don't expect to spray it and have ammo left

frosty grail
loud mural
worn iron
terse storm
# drifting token It two shots lights and three shots mediums only at extremely close range and ha...

The thing is that in order to know not to get to close you have to get one-shot by the heavy in the first place. Old flamethrower was annoying as hell but at least it gave you time to attempt to run away if you saw a heavy with it. With auto-shotty if you go into a cashout (most of which are close-ranged) and there happens to be a heavy in there with an autoshotty then fuck you for going into the building ig

worn iron
#

Huh, well would you look at that. I guess it pretty much is the meta chat.

drifting token
terse storm
drifting token
terse storm
drifting token
terse storm
prisma galleon
#

Please make the flash grenade black instead of white. It hurts my eyes, and it may damage my vision and health.

worn iron
drifting token
terse storm
steel loom
#

Just look at heavy’s shotgun vs mediums shotgun

terse storm
drifting token
steel loom
#

Their balance is so different between the two that either medium’s needs a buff or heavy’s needs a nerf (heavy is the one that needs to be changed)

drifting token
terse storm
loud mural
drifting token
terse storm
molten badge
drifting token
terse storm
worn iron
#

Have you considered not having an actual fight with heavies and instead flanking them

Like I do understand that the autoshotty is kind of bullshit but as a light you at least have the capability of getting behind them or above them very easily

molten badge
#

ur putting stuff in "weak" when its obv close range combat lmao

terse storm
worn iron
#

The autoshotty is more of a problem for medium and other heavies because they can't flank like light can

steel loom
#

Again, look at the firerate diff between medium, heavy, and light shotguns

drifting token
warm lion
#

guns can do damage at any range

terse storm
steel loom
#

I think that its sustained enough to be too much of a threat for too long in my opinion

worn iron
drifting token
terse storm
worn iron
#

Yeah

#

The only real counters are forcing them into the open or playing light. Lol

terse storm
drifting token
limber ember
#

yuhhhh

steel loom
#

Isnt it almost the same damage per shot as a medium’s shotgun

terse storm
terse storm
drifting token
#

I was just about to say that. Mediums can counter pretty effectively with their shotgun. I’ve used medium shotgun before and it can kill heavy in all round 2-3 hits

terse storm
drifting token
worn iron
terse storm
terse storm
vapid inlet
#

I hope that stupid pistol gets nerfed

drifting token
# terse storm SO WHY DOES THE AUTOSHOTTY HAVE THAT BUT FULL AUTO THEN

I think you’re misunderstanding it because people are referring to it as an auto shotgun. You can’t hold down the button to shoot it( actually maybe you can I’ve never tried) but either way it’s the exact same thing except instead of an animation it just has a break in between each shot as well as a large animation after 4 shots

worn iron
#

By the time you get your first shell into the heavy with medium shotty he'll already have put the three shells he needs to kill you into your forehead

drifting token
#

I’ve 1 v 1 plenty of heavy’s with it, it’s super viable

drifting token
#

Mediums shotgun has more range and isn’t so much slower that it’s unviable against them

steel loom
terse storm
terse storm
warm lion
#

fr

steel loom
#

Fr

drifting token
terse storm
steel loom
#

Brother have you used the 1887
You are using a mag and a half to take down a heavy from 10 meters

worn iron
#

But you need 3 shots, he also needs 3 and they come out in the time you fire one. So you might get 2 shots in but he'll likely already be in the process of getting healed by his medium and you'll already be dead

drifting token
drifting token
steel loom
#

Reminder that a point blank all headshot 1887 shot STILL NEEDS THREE SHOTS to kill a heavy

worn iron
#

Alright, let me count the shells at 10m for medium shotgun on the heavy dummy

drifting token
warm lion
#

yeah

worn iron
#

3 exactly, even a smidge of healing or slightly missing center of mass and you'll need 4 or more

steel loom
#

Incredible

#

Meanwhile he has walked two steps forward and rolled you into the pavement

terse storm
terse storm
drifting token
steel loom
#

Ok so the solution is to not fight them good to know

terse storm
worn iron
steel loom
#

Let me go run zipline to counter a single class with a single gun

drifting token
terse storm
drifting token
drifting token
#

I’ve used all of them for a ton of hours though

terse storm
steel loom
#

I would like you to play 1887 medium against and autoshotty heavy and tell me that you not only won, but had fun fighting them
And not a bot heavy that just remembered that he has a mouse he can use

drifting token
steel loom
#

And thats assuming the heavy doesnt have a medic medium stuck up his ass

terse storm
drifting token
drifting token
steel loom
#

Can you at least admit the reload/fire rate for the 1887 is not balanced in comparison to the auto shotty

warm lion
#

anything compared to auto shotty isn't balanced šŸ’€

steel loom
#

I’m trying to compromise with him rn

terse storm
drifting token
warm lion
#

can bro stop cooking

drifting token
terse storm
#

Honestly let's take a step back from the charging argument. But notice how no other class has a weapon with the damage of the model 1887, high firerate and range of about old-flamethrower

steel loom
#

Ok i was about to be like wait a minute ttk isnt it LMAO

drifting token
# terse storm corners to run ~~around~~ through

Doesn’t have the range of the old flamethrower if you take damage drop off into consideration and again if you don’t want to use the 1887 then, like I said before, back up and use an ar

steel loom
#

I just dont think you should have to shape your gameplan around one persons weapon

terse storm
#

Like your average cashout room? two?

drifting token
#

And anyway this whole conversation is idiotic. This isn’t a 1 v 1 game. Play together and you won’t have any trouble.

terse storm
drifting token
#

Throw explosives in the room if they are forcing close encounters. Mediums have gas utility that is the bane of heavy’s slow movement

warm lion
drifting token
steel loom
#

Well then they get to play with their medic medium gf with the heal beam up their ass and the light cloak sweat with the shotgun up mine

drifting token
terse storm
warm lion
drifting token
terse storm
drifting token
steel loom
#

Ah yes, let me take 5 steps back from the cashout so they steal it for free

terse storm
warm lion
#

bro only came in here 3 days ago and acting like he knows better

terse storm
#

Like an autoshotty can easily decimate someone about a monaco room away

drifting token
terse storm
drifting token
steel loom
drifting token
terse storm
#

i'm just saying that the range is too large

drifting token
# warm lion sure you did

Well I can’t really offer any proof. I’ve used nothin mg but actual game logic and you guys are over here just pulling random scenarios out of your ass that still don’t mean anything

steel loom
#

I’ve logged almost 50 hours in open beta+release, and oh my god the shotgun is the single least fun thing to fight against

steel loom
#

^

drifting token
warm lion
#

no

drifting token
#

Tbh I don’t know how to look at the beta hours, but they technically don’t even matter anymore since the guns have majorly changed

terse storm
warm lion
#

the only major change gun is flamethrower

terse storm
#

Like chat, look at my teammate "I need more boolets": He has full HP right? Happy as can be

warm lion
#

heavy do be dummy thick

terse storm
terse storm
steel loom
#

They’re boutta brawl

terse storm
#

THIS IS WHAT AUTOSHOTTYS DO TO INNOCENT MEDIUMS

drifting token
# terse storm My issue is that, what was he supposed to do? If the heavy had a lewis gun he co...

Not really flamethrower has enough consistently damagaging aoe (not as much as before) that heavy can run after you while spraying and it’s shit too so it shouldn’t even be brought up. a Lewis gun to the head is the same thing. A light with a db or a smg could do the same thing. It wouldn’t be quite as fast (but it would be just as unavoidable) if it was a medium with an 1887. He still couldn’t get away in time. Even if he got a shot, in a 1 v 1 scenario like you propose, it wouldn’t matter

warm lion
sand olive
#

Havin to switch to the thermal vision, then click, and then switch away from the thermal vision again is really really clunky and annoying

#

Especially when the thermal vision has such a long cooldown and cant be switched on and off at will

drifting token
steel loom
#

For just 80 cents a day, you can help innocent 1887 mediums from their vicious autoshotty invasive predators

terse storm
# drifting token Not really flamethrower has enough consistently damagaging aoe (not as much as b...
  • I've outran flamethrowers as medium before because it doesn't 1-2 shot
  • Bro's not standing still how you hitting all those shots😭
  • Light with DB doesn't have 16 shells and has to reload after the second shot
  • Light SMG still gives you time to react as it isn't instant and you have to track instead of flick (Which means more chances to miss)
  • If it was a medium with an 1887 his ass was screwed either way for running 1887šŸ’€
#

Honestly at this point it seems both of us are firm in our stances

steep coral
#

So yeah, tried using it to no avail. Sniper just terrible, no?

terse storm
drifting token
# terse storm - I've outran flamethrowers as medium before because it doesn't 1-2 shot - Bro's...

• again my bad on the flamethrower argument the gun is shit so it’s not saying much when you claim another is better than it
• With aim😮
•light may have to reload but those two shots kill and the reload isn’t to atrocious. It takes heavy three full pellet hits to kill a medium and if he misses even one he has to take a reload like pause
• Light smg is actually faster than heavy shotgun. You can test this by going into range and at close range you barely have to aim since they take up most of your screen
• I was saying if it was a medium waiting around the corner instead of a heavy they would have the same effect (be unavoidable and would kill quickly) just maybe take a bit of damage first which wouldn’t matter in a 1 v1 where he has time to heal

crystal nymph
#

Tips on dealing with turrets as a medium? Do I have any gadgets that assist or a good primary for being anti-turret, or is that best left to a different class?

drifting token
drifting token
valid obsidian
#

Trying to be nice, but Light is not for bad or even "good" players. You want to be successful as Light, you can't stop moving and you can't miss

warm lion
#

yeah so it's for good players

valid obsidian
#

Would say "best" players, tbh. People toss the word good around to much. You miss or don't move as Light, you die. I'm honestly horrid at Light sometimes. All it takes is one miss shot or input 🄹

warm lion
#

great clip though

valid obsidian
dawn lintel
#

Can you kill enemies with defi?

worn iron
#

You reload a little bit too much but good clip

valid obsidian
warm lion
#

well it does 50 damage yeah

dawn lintel
valid obsidian
valid obsidian
valid obsidian
worn iron
small saffron
#

does the vanishing bomb work if youre doing a cashout or reviving someone?

jovial jewel
small saffron
#

if you throw it on a teammate

jovial jewel
small saffron
#

okay thank you

valid obsidian
#

They have to be doing the action though

small saffron
#

yeah

valid obsidian
wild onyx
#

I think they should add another medium class melee weapon. My idea for one would be a spear. I think a longer range stabby weapon could fit medium build pretty well

worn iron
#

Light class gets a whip, lower damage higher range melee, can act as a mini grapple hook 🤠

#

Queues Indiana Jones music

wild onyx
worn iron
#

Imagine you pull someone into a mine šŸ’€

dim flume
#

the worst thing about the revolver is that the light is the smallest class and two taps from a revolver leaves them at 1hp

#

so you lose 1v1 if you dont headshot right away while they're hopping around holding m1 with no noticeable brain activity

terse raptor
#

what if a crossbow was added

wild onyx
terse raptor
wild onyx
#

its honestly a little sad that they dont like give a little of something to each class instead of focusing on one

terse raptor
wild onyx
#

hmmmm i guess i see your point there. It would be nicer though even if they only added a weapon and a gadget but just spread them between two classes instead of souly focusing on one. I'm just personally a little salty cause light is my least fave class and i would have liked to see a little something tossed to either of the ones i play. But at that point it is more just personal opinions

#

Imagine though if the medium class got a gadget or specialization that was like... A smoke machine. And the whole thing is that is produces a constant flow of smoke so it suppresses any gas or fire in that area

terse raptor
wild onyx
terse raptor
wild onyx
terse raptor
wild onyx
#

True. OH imagine adding like a gas mask gadget that works similar to the thermal vision. It makes you invulnerable to gas and that smoke effect but impairs your vision and you can only have it for a short time before it goes on cooldown

terse raptor
#

And maybe they don't tell you when it's off cooldown so you could use that to sharpen your sense

wild onyx
#

How do you mean?

terse raptor
#

Like it doesn't make you take it off when cooldowns on so you need to listen for details on when you can't use it like maybe some coughing

wild onyx
#

Oh I see yeah

terse raptor
#

I hope a dev see this

terse raptor
wild onyx
#

Thanke. This game inspires a lot of cool ideas just for how interesting all the mechanics are and how they all work together well

terse raptor
#

If you ever want to discuss ideas you know where to find me

gaunt sand
#

is there any way to dissipate poison clouds?

wild onyx
#

Yeah fire instantly burns all gas around and smoke will replace gas

gaunt sand
#

oh nice

stiff axle
#

And remember folks, if you put a turret on a barrel, you a movable turrett

peak locust
#

Imma try that

gaunt sand
#

and what about fire?

pine bloom
stiff axle
#

we going kumbaya in this MF

#

Forgot to mention, its not just barrel's no no no, anything with a hitbox that is just big enough can be used, just not to the same effect

dim flume
stiff axle
ember bay
#

Hey, Im typing here cuz there is no designated chanel for that and general is extremely busy. I love the game but i have a massive performance issue due to having slightly below minimal specs (GTX 1050 not ti, intel i5 6400, RAM is 16 so fine) and minimal graphics settings lack any visual clarity and are horrendus to play on. Could any of you guys have any configs/tips/tricks that I could use to make the game a lil more playable without massive disadvantages of simply not having a clue whats going on? I will certainly try to roll with lower resolutions but I'm afraid this will not reduce the CPU load caused by destructible terrain and particle effects and any configs that could help with simplifying/reducing these would be awesome and much apprieciated

stiff axle
ember bay
#

Aye, fair

loud mural
restive plover
loud mural
stiff axle
loud mural
stiff axle
loud mural
#

stop

restive plover
#

amazing game when the melee is better than the fucking high cailbre rifles -_- the balancing is so bad

ember bay
#

Also, why does it feel like this server is absolutely savage? Like half the answer to simple questions seems to either be rude, childish or simply uninformative

#

Not talking about this specific instance, just saying that it doesnt look too shiny round here

stable igloo
#

Angry/salty competitive players that always think what they think is right with no exception. Results in a rather toxic environment. Doesn't help that everyone is convinced something needs nerfed, while the other half disagree and both sides usually have bias

analog solar
#

Is anyone playing the LH-1? I feel like its fucking ass

crude flower
wary shore
quaint agate
#

nerf the heavy shotgun it is way too powerfull it is strong even in medium range wich shotguns should not be

restive sun
#

nerf heavy shotgun pls

stable igloo
#

discolors it, but still is very much there.

dim flume
wary shore
stable igloo
#

I was pretty certain it didn't work, but was tired of the constant "oh it does for sure" with no backing or confirmation. to which, is now entirely proven to be bullshit for whoever has been saying it.

west hedge
terse raptor
#

I think that the lights pistol need to be full auto because it is next to impossible to use on controller

red spruce
#

Need a buff for glitch nades…it doesn’t go through shields…only to hope it glitch everything in range

viral talon
#

Healing beam must go and defib must take his place.

raw phoenix
#

Does Motion Sensor work?

limber sapphire
#

šŸ‡¦šŸ‡·

final dawn
#

aps turret can shoot down glitch grenades (hard counter for turret)

#

so if you put them next to eachother its annoying to deal with

stable igloo
#

aps turret underrated, you don't really see people use it. but people struggle to deal with it in tight spaces

terse storm
#

Honestly I’d use APS turret more but gas mines have been getting me right lately

stable igloo
#

Same. I've been enjoying explosive mines. throwing them at lights or tricking people into chasing you around a corner because they had an advantage is fun.

ionic sinew
#

Lower res and what not will just reduce the load on the GPU mainly

ember bay
still cobalt
#

RPG = Boom šŸ’„

upbeat gorge
terse raptor
vestal cloak
#

Said this in the feedback forum, but I'll repeat it here. RPGs should have a 1-2 meter arm range where they'll just bounce around then explode instead of exploding on impact. This'll make it so heavies can't just use them as suicide bombs/get out of jail free cards. C4 would instead be the closer range option, as it should be imo.

Defibs are just too strong. To the point where not taking them feels like throwing on a medium. I think they should be made a specialization, or revive someone with like 1 headshot's worth of health. It's insane that a medium can essentially reset a fight by reviving someone then healing them. It's also very frustrating to win a fight and immediately have to win a very difficult 2v1 because a medium has defibs; never mind if there are two mediums with defibs šŸ’€ . You can win a team fight and essentially reset back to neutral. I'd honestly prefer the specialization balance method rather than the HP method simply because I'd still feel like I need to take defibs at all times for the instant revives. It just limits my creativity with the class needlessly, especially in ranked where - for some reason - you're still not allowed to swap to your reserves mid round.

dull prawn
#

i asked before but would like more - what are some really annoying strats in the game you wish would be nerfed? or know how to be countered

vestal cloak
#

Oh, mines need an arm time of like 1-3 seconds as well. A REALLY annoying strat is throwing any mine behind you as you run as a medium.

steel loom
#

Double heal+shotgun heavy

vestal cloak
#

Mines should have the tradeoff of being real strong, but not being able to be used near instantly like the nades.

Also yea, shotguns are a bit wack in this game. Medium's shotgun spread is so tight that its optimal range feels almost the same as the revolvers, except it's easier to hit with. Heavies shotgun is just insane damge wise, defo needs like one more bullet to kill or a slight rof nerf. Making the spread rotate in a circle randomly (pattern is the same, but it just rotates) might be a way to make them feel more balanced, but then they'd be more inconsistent and peeps would be upset.

stable igloo
# vestal cloak Said this in the feedback forum, but I'll repeat it here. RPGs should have a 1-2...

I think this arm method for RPG is actually a good solution if they don't want to change the damage. People say "just dodge it" but can't dodge it in melee range. This would fix that. The defib being a spec I also entirely agree with. I feel like I'm trolling not taking it because not "just" does it get someone up, but they have invincibility after so they have to time to get their bearings. But in all honesty, the real concern is the fact that you can defib juggle to delay wipe timing, which can be a big deal

vestal cloak
# terse storm no<:namaheart:1107969312452526180>

It still lets you use the RPG pretty up close (1-2 meters is literally nothing), so I don't see an issue with making it NOT a suicide bomb lol. It ust gives lights and other classes some options for fighting. You can make it do a little bit of damage on hit like thrown objects as well.

rugged tundra
#

Make invis not so powerful

wary shore
terse storm
vestal cloak
stable igloo
#

I disagree with the mine stuff though. If you're chasing a medium and think you shouldn't be punished, that's on you.

terse storm
#

It’s a risk to reward type deal

vestal cloak
terse storm
#

But further more just imagine trying to use the RPG and your shit just bounces off, that’d feel so terrible to use😭

vestal cloak
red spruce
stable igloo
#

1 second is too long I will say that, as you said previously I think it'd benefit more from distance than time. 1 second sounds like a little, but for a bullet its far too fast.

terse storm
terse storm
vestal cloak
#

Fights where you're fighting a heavy away from their team are still a thing

#

When you're fighting in the rubble of a building, I think C4 should be the main tool being used, not RPGs personally. Speaking as in you're fighting real close range like inside the rubble.

terse storm
#

Idk, I just feel like suicide-bombing heavies is just a non-issue. You’re literally the first person that I’ve seen complain about this

vestal cloak
terse storm
vestal cloak
#

The RPG still explodes btw, it still could kill

#

The issue with RPGs is that most heavies who are decent to good will open every fight with one. So you're going to be taking that damage immediately, long before a glitch nade would hit probs. I'm speaking from a non-top ranked perspective here.

wary shore
# red spruce You gotta read what I answered

you talked about glitch shit? dont act like you already answered. and if its somewhere else in this chat then I'm not searching for it and your reasoning can remain a secret. I was asking out of curiosity for your opinion. dont talk down to me.

vestal cloak
#

At least this way, if you round a corner as a light and run into a heavy on accident it's not a free heavy kill. It, like I said, also gives the heavies RPG a bit of risk - which is fun for everyone imo. Like I said 1 meter is 3 ft, 2 meters is 6 feet. That's actually like at your feet, so it really wouldn't be an extreme nerf in any way

terse storm
pure bone
#

im gonna bomb the house of every etard that spams the bank with mines

terse storm
vestal cloak
#

1, glitch nades don't last forever. 2, you're not always going to get the drop on an enemy. That's just reality. 3, you might not have glitch nades in every situation.

#

Ok

terse storm
#

And even if we both die that's just a valid trade

vestal cloak
#

TBH, RPG is in the exact same place as defibs atm. It's just too good in too many situations not to take

terse storm
vestal cloak
#

But it shouldn't be a specialization imo, just a tiny tweak to make taking other things not a throw.

I'd argue light doesn't have that. Glitch nades are great, but you don't have to take them if peeps aren't shielding or heal spamming imo

terse storm
stable igloo
#

rpg/defib/taser I'd say are the 3 items that are a bit weird

vestal cloak
#

Nor do I think light needs something like that

terse storm
vestal cloak
#

Stun gun used to be so stupid it was insane. You definitely do NOT need to take it now thank god. It was terribly overpowered before. Now it's a nice option you can use to pick off some people

#

I don't think it's a must pick though

terse storm
#

Yeah stun gun was broken af before launch😭 But it's still pretty good and an extremely popular option

stable igloo
#

it definitely isn't. but I don't feel rpg is a must-take either. defib is the only one that genuinely feels like that

terse storm
vestal cloak
#

Not like RPG and defib for sure. I'm not saying they shouldn't be strong, but with them being so strong it limits your creativity. I think they should both be around how the stun gun is atm. RPG is defo a must take. A possible free instant kill, aoe damage, and simply just free burst damage in a fight? Like insane

red spruce
# wary shore you talked about glitch shit? dont act like you already answered. and if its som...

For starters. I’m driving, and texting while I’m at a stop, secondly, all you gotta do is to click twice to the msg being replied to see the msg, third, I replied to someone asking what elements cancels out each other/what takes over the other, last but not least, I was talking about glitch in a separate post if you’re too blind to see it, if you like being a dick about it, be my guest, no one cares

wary shore
vestal cloak
#

Like, I would never get rid of the RPG, I just can't see anything else being as useful in as many situations.

The RPG is fun, that's why I said it'd make it have a little downside to bounce around at 1-2 meters if it hits something. Also it'd be hilarious, and you could EASILY account for it imo

#

Then I'd more so consider taking c4 over it, or maybe some other defensive option

stable igloo
#

you have to remember that the RPG is hard countered by APS. the thing that nobody seems to bring.

#

As long as you're in range of it, the RPG does NOTHING to those near it.

vestal cloak
#

I bring APS atm, it's kind of not comparable imo

terse storm