#endgame-lounge
337195 messages · Page 501 of 338
Okay, new question. If you had to make a list, where do what tank sit then?
I noticed they kinda equalized the tanks. Thank you.
speedkill groups still do gnb/pld as they have the highest damage but as was said it doesnt matter in the slightest unless youre going for small percentage increases
War is so comfy as a prog tank you have so many tools for sustain and party support
What does RDPS stand for?
im using this act dps meter, and on the top it shows an RDPS for JUST me, it seems to be more accurate than the "dps" it shows for myself and party in the actual box
rDPS is your DPS based on two things
it minuses any DPS you gain from other people's buffs
and adds any DPS you gave to other people via buffs
or debuffs
etc
Okay sweet, how can I make that the default showing on the dps meter so I can see party members rdps?
Ig only let's me see my own.. And I've dug in settings I don't see it
I don’t think ACT can immediately show rDPS, but once you upload it to FFLOGS you can see it from there
Okay thanks
What is the word on these charts anyways I'm so confused. Use them but don't talk about them or you'll get banned?
Its hard for me to play dps mmo without a meter to quantify my impact in fights
Basically, yeah.
Don’t use them to harass others or openly tell random players you’re parsing them
Yes.
They’re extremely good for learning a fight due to VerRaise being able to quickly raise multiple people
And even when you’re farming the content with minimal/no deaths they do a good amount of damage
Every class is viable in endgame, some are stronger yes but for the most part anything you like can be used if you are skilled on it
All classes are viable. Play what you enjoy, Is it Dancer then go for it, if it's Warrior then by all means Fell Cleave the heavens
^, player skill is probably the most important factor for endgame
But why samurai is not preferable in static
it is preferable
from top 50 groups on fflogs for this tier, 56% have a samurai
oh that's just ramuh
still it's basically the most common melee
a good samurai is amazing
but a lot of samurai players aren't good
they picked the job because of its high dps potential but cannot realize that potential
and without raid utility they are a burden
and samurai is the most played DPS
casually starts to play anime OSTs
so there's a looooooooooooot of them
to become a savage samurai you must study the blade
From my experience
Samurai and DRG are the most common
MNKs are p much extinct like in their class quests tho
Mnks need a Mch level overhaul
I think, if you removed positionals and made stances more engaging it would be a fun dps imo
mch overhaul made it even more relying on low ping than before
ikr
old mch was better 
gratz!
Congrats!
so happy
Grats!
poggers emoji
We've been wanting to do it for weeks and people wanted to see it. Another fun run at the Primal Raid Community Discord. https://discord.gg/ffxivprc
Based off of @str_ffxiv (Twitter) GIF. https://twitter.com/str_ffxiv/status/1282529539260743680
apparently this a thing unless i'm late
First I've seen
Thats pretty funny
@olive hearth @stable basin wanna try that next week
The meme CL strats are actually pretty big brain
that's one way to describe them
Also love the 4 DRGs just as a casual warning in case anyone was tempted to take them seriously
@sinful brook that would blend our party faster than post conflag
that's the way the gif had it at first
so they had to replicate it exactly like that, tethers and all
lol
Its basically our strat
But if we extended the ranged outwards
And made the melees move more
the horror
darn
whats more in demand usually healers or tanks ?
In duty finder: tanks
In party finder: good healers
k thx 😄
I also feel like dps are the hardest to find really good players for in a static situation, but that might be skewed by me personally knowing some extremely good healer/tank mains
imo it's hard to find a good healer
i've known a lot of groups that have the healer spot open for the longest time until they settle with a compromise rather than one they actually want
so on the high end groups is there a "most in demand healer" or are they pretty balanced out
i used to like scholar way back when
all 3 are good.
awesome thx
and tank wise? i was googling and reading some articles and getting super conflicting information
does it jsut come down to the player or is there any that really stands above the rest
tanks are also super well-balanced ATM. damage difference between best and worst tank is about 2-4% depending on exact percentile and their overall mitigation is very comparable.
probably the best balancing that tanks have had in forever.
is 5.3 expected to have any significant job changes ?
sorry for all the questions im trying to plan ahead 😄
and make decisions etc lol
significant class balancing is generally saved for expansion launches and when they think they need to do a large rework of a job before an expansion
We won't know exact changes until the full patch notes comes out during the 24-hour maintenance.
can you invuln your stick in F14
like if you're OT and you miss your F14 orb
can you bolide your stick?
if you miss an orb you will not be pushed and just die
if you dont get pushed you will still kill ppl even if u didnt die by invul
Thanks! @foggy latch
so who do you think is gonna die in 5.3
the warrior of light because I play them
Team need samourai ?
I mean in general, people seek for samurai or other job ?
people look for players good at their job
if you're a good samurai you'll get a team, same as good monks, dragoons or ninjas

Quick question: Why did no one tell me UCOB was actually a fun fight?
I dunno, I guess only a certain type of player would find ultimate fights fun
so less people will say it is
I haven't done ucob, but in TEA I know some in my static got tired of progging the fight way earlier than others and weren't having fun with it
while I thought it was fun all the way
i mean if for you a "fun fight" means "fun dummy fight with breaks for fun mechanics" then sure
I've only seen up to Quickmarch, so this stuff is lots of fun! I'm sure when I start wiping at the 14min mark, I'll have a different opinion, but where I am, this is all just bonkers fun lol
Ultimate is fun with the right group imo
Personality really carries a lot of the enjoyment out of it
Honestly, my first night back, I was glad to see I wasn't the only person getting gibbed by twisters lol
I haven't done anything harder than HM since Seiryu EX lol. Before that, it was O10S
ucob is best ultimate fight
but fun had different meaning to each person
my fun is beating hard fights
hatch can be annoying to work with
at start
but easy to be consistent on
compared to tea nisi
server is shit when it comes to passing tethers or debuffs
I've never had problems with nisi in TEA
but sometimes hatch just decides that you get to wipe
due to zero fault of anybody
Here's a question (and I'm sure I know the answer to this): are these hatches in phases later than Twintania?
Yes
yeah in a trio and during add phase
and they're just as janky as they are on twin
turning back for no reason, going through people
Doing sick AF dodges around a person
Is there any advice for getting into level 80 trials or should i just go for it
Ive been staying away from them cause im scared of being bad 😧
Just go for it! If you're nervous, you can watch a video to get an idea of the mechanics before you go in.
Would it be bad to go in solo? Ive heard a lot of people talk about doing them with only certain people
I don't think so. I did most of my clears solo and then got vanned into extreme and then savage content never intending to ever step foot into an extreme
It's definitely less scary going in with friends but you should be ok
Okay ty 👉 👈
Practice makes perfect! You will be fine 😄
Hey, ya'll. I've done Misery EX, but haven't tried Eden Savage yet. How do they compare in terms of difficulty? Is the hardest fight of Savage harder, easier or about the same level?
Memora Ex is about slightly harder than Fatman Ex
quintacast 
cleared 
does the trial have that long ass cutscene in EX?
no
bless
there's like 4 random phases but we didn't get the ninja one like, ever? and then when we got past the first 3 and there was a 4th we've never seen we improvised and it was low enough to die
good pug
Is this gear talk channel
I only have around 750 white tomestones and I'm wondering if grinding for crystarium is still worth it or if theres other gear i could get instead
the other gear is timegated so it's not like you can grind it instead
crystarium gear gets upgraded to i500 with nier coins so it's the best you can get without savage raids
other alternatives are 490 from puppets' bunker or 490 upgraded crafted gear, 485 idealized gear, 480 un-upgraded crafted
i guess it comes down to what content you want to do and how optimally
cause 490 is fine for basically everything if your only goal is to clear, and not get good parses or something
the extra 10 ilvl is always helpful though when pugs in your party are dumb
Anyone tried/cleared Unreal Shiva already ?
Oh the puppet bunker gear is 490?
I guess i could make do with that until i get crystarium
Thanks for the info
yeah but it's also one piece per week

must have some abysmal dps
mine had like 5-7 deaths and we killed right after/during 4th summon
pov of the new extreme feat Cool and Good people from PF and my bad dnc plays, don't do this at home
the summon phases in P3 are random order, but we never got the ninja one until the clear so it's really jank
how do you know if the sword is a dynamo or chariot spin?
I think it's the effects around his sword while he's casting it but I could be wrong
@foggy latch its probably designed around i490+
So thats why
Not cakewalk eden with 500
i495 wep
Not too bad
im more interested in mount
omg finally down
had to quit early today
but we're clearing it tomorrow

puppets bunker was quite fun
pf
at least i cleared
now time to wait til more good peeps clear
then go hard farming
til 99 or dragon drop
Is the lv 485 purple weapon still better than lv 490 augmented neo ishgardian weapon since 5 slots?
does the first limit break the boss does go on the furthest
@viscid coral yes
Should
Unless its like
Garbage substats
Then relic is probably better
"Do not skimp out on iLvl just because a piece has more sps"
"Main stat upgrades & WD > sidegrades until you can get BiS pieces"
@viscid coral
what i've read in guides but things could have changed since then?
thought so
whats the hardest raid acheivement to get in this game? Just downloaded it and wanna YouTube the end game see how it looks
Ultimate raids like Ultimate Coil, Ultima Weapon Ultimate, and Alexander Ultima
Oh we just spread for that
basically a copy of tsukiyomi spear cleaves
Yeah
The stack towers are super easy
And thief add is ez too
We only saw the drk one twice and the smn we bumbled through
I found myself often got hit by ifrit dash during the last HOH in e6s, though I go clock wise.
wonder if I am always staying too close
healer
the dps are supposed to go clockwise and the t/h should go mid
i swear no one does that mechanic correctly
I really dont know if that dash is more like conical rectangle
wat
I thought the dps farer while TH go cw
I did record e6s everytime and everyone is doing a different way to eascape and die
oh I get it
so it's more like the dps should run way from us
not TH run away from them
idk i figured out this strat during prog and it was like foolproof and comfy instead of what everyone in pf seems to be doing
@lyric summit u mean like this?
like this
with no one having to run back and then run mid from both further distance and through an aoe
https://www.twitch.tv/videos/707843320 the way my group did was comfy though, this was our 2nd clear and much cleaner
Riri_Tsubaki went live on Twitch. Catch up on their FINAL FANTASY XIV Online VOD now.
have dps do movement
then tank/healer go to mid
after dashes
in pf they do it opposite way
which make safespot covered in eurptions
cause dps cant move far
or they wont dodge garuda ground lance ( idk its correct name but that green thing poping from ground )
0 votes and 0 comments so far on Reddit
made this little thing on reddit
macro+markers and all mechanics explained a little
could go more into detail but not rly needed
Might wanna tag it as spoilers or it'll get removed
the title might be too much of a spoiler for the sub even lol
Thanks for the guide though!
hmm i dont see any spoiling stuff in there at all but can still do
well
it was taken down without a message why
Instance name can be considered a spoiler
i mean seat of sacrifice doesnt mean anything
if it was like ||warrior of light elidibus|| extreme then yeah
gonna re-upload i guess
poor melees

flare breathe?
the bahamuts during add phase
actually wait niko
the stacks are on healers
how you gonna do bahamuts on healers with stack markers
u mean in add phase?
is that the tether?
oh yeah i guess 
sttill havent gotten past add phase 
add spawns:
- tankbuster
- stack marker
- tower (dps take)
- add silence
- tank+heal go bahamut
in that order
afterwards u kill the adds
you can also do the tethers with tank+dps but its just extra stress for the dps and less dmg on the add
No...
first it's dps flares to corners
Then melees go to middle towers with tanks, ranged to to healers for stacks
then ranged and healers bait flare breaths and melees just hit the bosses
Hey everyone, I spent the morning writing a text guide for 5.3 EX ||The Seat of Scrifice (SoS EX)||, if you need some resources to help you clear the raid, consider checking it out ||https://docs.google.com/document/d/1f9G2c8M5u1j-1Dc1iMCyuEy70YioubM3KymHmZ5XWTs/edit?usp=sharing||
@stark light 👍🏿
What’s the better intro to endgame, e5s or SoS ex?
SoS is easier
idk if this is the right place for it, but does anyone know BiS for DNC?
you should join The Balance discord for this kind of stuff
u can find every BIS list there
oh, thanks!
hey all, was wondering where is the best place to look for a static/ find statics that are recruiting
How is the new extreme compared to Ruby Weapon Extreme? Harder or easier?
Ruby was an absolute joke
idk i never heard of dps taking bahamuts
i figured out that tanks healers do stack then do bahamuts
i say wol is 3rd hardest EX by far
there is alot of stuff u need to pay attention to
the fact it have rng patterns spike its difficulty
alone
though tbh fight is fun
@foggy latch Whats the hardest?
thordan EX
still hardest EX to date
hades
really?
shinryu is joke
found hades to be a joke
u skip alot of shinryu without even trying
i skipped worms wail in my 1st clear for example
there are aspects of WoL that remind me of E8s
cause we triggered p2 HP % but shinryu doesnt jump til he finishes the phase
we ended up clearing shinryu
in same pull we reached last phase

i mean
WoL bring alot if mechs from there
he even brought tea stillness/motion ( not exact mech but super close to it in handling and concept)

i can't believe perfect alex invented pyretic 
yeah same
does pyretic even insta kill in ex
i did stupid amounts of greed on it and never died to it
3 ticks kill you i think
idk how it ticks tho
seems way faster than normal dot timers, maybe button presses or something
prob
it tick per action + action has chance to tick twice too
so 1 gcd and 2 autos
then you are toast
assuming u got 120k after he apply pyretic
wol is harder than hades really
hades always does the same stuff
in the same order
Blind run wol dude pretty tough
Looks like they used e8 shiva model and reskinned it lol
not really but sure
if anything it's like shiva is reused omega f and wol is reused omega m
cause of the scissor legs
but i feel like Floating Person With Sword is a pretty common model
Is there an "enrage/timer" mechanic in savage raids?
Yes
All Savage/Extreme bosses have a "rotation" of abilities, then when they're done, they instantly kill the entire raid
Sometimes it's a slow cast, sometimes it's something else
But you're always on a timer where if you don't do enough damage by the end, you die
So, DPS check is a thing... while official parse is not?
Pretty much
Sigh
How do you check your DPS?
Thank you.
Have to download a third party plugin called ACT
There's also dummies that judge your performance ingame but like
There's nothing to heal, no mechanics to dodge, etc
So you're just standing still the entire time so it's not a very good way to judge your performance
Note: ACT is technically not allowed in their ToS, but they currently turn a blind eye to it and allow people to use it as long as they don't mention it ingame
The moment you call someone out for doing bad DPS and mention their DPS numbers, you're done
But I don't get it, if DPS numbers are a huge thing in savage, how is it unofficial and has usage conditions...
They also might do a 180 at literally anytime so using ACT is a risk you take
¯_(ツ)_/¯
Makes no sense
you can "check" if your "dps" is "enough" on stone sky sea dummies, with high HP pools and a time limit
different hp values for each fight
and it's per class too
ye
!faq sss
- SSS does not account for a job’s RDPS contribution via skills like Battle Voice
- SSS is a 3 minute burst window where you adjust your rotation to fit in that period and does not reflect a realistic raid scenario
- Different jobs will be in peaks and troughs of their burst windows
- Different jobs have different SSS dps requirements
- SSS is not accurately tuned for the jobs they are supposed to represent in most cases
- 3 minutes is short enough to be able to be affected by lucky DH Crit bursts
- Certain jobs gain dps by having additional party members like Dancer/Monk
But can be a good are you close to being ok gauge
honestly addon support would be so huge for this game
inventory management alone
with some of the bag things people do for wow
but i guess addons leads to things like dbm and subsequently having to design raids around them existing
https://www.youtube.com/watch?v=1P1sojG-sZk asmongoloid is an idiot but his commentary here is pretty good
Video: https://youtu.be/SPB4XC3_adU
Asmongolds Channels:
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AllCraft Merch: https://fanjoy.co/collections/allcraft
Outtro Music:
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Creative Commons — Attribution 3.0 Un...
So regarding 5.3 trial
Do pet actions count as an action against the fire move? Cause i stop everything when it hits but i still get ticked multiple times (scholar)
Egi Assault counts as an action probably
Not sure if im just misjudging the timeframe, doing it wrong or its counting both
not what the pet does though
You need to wait for the debuff to wear off
So you can move/send out actions until the attack comes out then you need to stop for 3 seconds
Just dont forget its in/out
Stillness/motion is quite the mech to send on the masses lol
Got to heroes gauntlet
Pretty neat that they fashioned a lot of the enemies after just jobs
first iteration of pyretic was actually all the way back in world of darkness
phew, finally got Shiva Unreal down with PF
oh yea i know its an old mech, but its a tricky one combined with the other mechs
it's just interesting seeing them referred to as stillness/motion haha
cleared wol with static in like 3 hrs total
and then i went into pf
never farming this without my static
disgusting
everyone has like 5 strats and someone wanted to rotate clockwise on black mage towers

into an intercardinal tower that is
Heya, quick question, to tank cheese conflag in e6s, when exactly does tank lb ?
right after 2nd hit ?
searched up a clip for it, looks like it was used after the first hit: https://www.twitch.tv/rinkarigani/clip/ManlyFunCakeTBTacoLeft?filter=clips&range=7d&sort=time
it's not particularly worthwhile to LB conflag though
Stops the DPS from being dumb and having WoL use Hallowed Ground /s
it's far less dps than dps lb3
not from what i<ve hear
you have heard incorrectly
from 5+ purple/orange ^
dunno what to tell you, they're wrong there too haha
there's a reason why people don't do this
it's more strain on the healers, changes nothing for dps, the tank who's LB'ing gets stuck in animation lock, and realistically you're not gaining many GCDs at all, particularly for some tanks
Yeah it sounds more like a 0IQ strat for PF
To stop people from causing enrages/wipes due to being too greedy
it's like, very marginally better for the tank that doesn't LB, but worse for the other tank and the healers
overall a net loss, not a gain
in terms of parses, its better
for off tank and 2 healers
idk why u say its more strain on heals
maybe link a parse then
i mean
the tank that doesnt lb
clearly has 3 hits worth of uptime
idk what more proof do u need
link a parse then
lol no, i'm not bis yety
if the tanks come in then the party is taking cleaves and even with tank lb they do a good bit
meanwhile if the tanks stay out the healers can just freely dps
it is literally only better for the tank who is not using LB
they do more than 10% HP haha
like, you're free to go with that strat if you really want to, I gave you the timing there
but I'm telling you, objectively, it is a bad strat and only gains the tank who is not using LB
and minimally, at that
if you want a parse then you skip the jump before conflag or effectively skip most of conflag
Hey, for ilvl 435 (shiva enrage fight), what's middle of the road dps for paladin? Or at least middle of the road on hades
trying to get some goal numbers to shoot for
Spoilers for the 5.3 trial
||Does anyone know if the boss can use Hallowed in extreme?||
yes
sure can
Yes
@hoary wigeon the aoe dps u deal in add phase counts into the overall dps. I had an almost perfect run as gnb but only single target cause i didnt aoe + downscaling yeets all my dhr out of the window. I ended up on 6.5k dps. My pld friend who also had the dhr scaling problem did aoe on the adds and ended the raid at 6.7k dps. Im not sure if 7k is consistently possible but with optimized gear and a good run that shouldnt be a problem
First time tank clear is quite an interesting one! Was a lot of fun thinking of strats and cooldown optimization for this fight. Mapping them out reminded me of the good ol' Stormblood days.
Rin's POV - https://www.youtube.com/watch?v=0gi05HqdMSs
Cuz POV - https://www.twitch....
@lament juniper in case you haven't seen this yet ^
powerful
absolute chads
Hey guys, new here. I just started my subscription and been playing non stop. Sadly the game is a little less alive then I thought (people never stop to talk or emote with me) was wondering what you guys do when you beat the game, what brings you back or keeps you playing?
Managing my static, optimizing fights and competing with others on fflogs
checked pf for e6s, what does "dps go through" mean for that fight?
made some final adjustments, now its complete https://www.reddit.com/r/ffxiv/comments/i8eghg/53_new_extreme_trial_markersmacro_and_how_to/
53 votes and 6 comments so far on Reddit
SoS Ex full macro/markers, uptime strats and why u should do it
Wait no, one mistake still in there
Cant invul through fire debuff, its a mechanical death

why do you have OT south
Thats fine
when I eventually get to prog shiva with my static, which would be better for LR
ilya or ayatori?
my fc leader said that ilya's much safer so we should be using that, and moving on to ayatori when we're BiS
but I've heard several ppl here say that ayatori's much better
people tend to hate on various LR strats, notably ilya. But realistically they're all fine, it's just a matter of what your group might be good/bad at. Just don't be stuck to one strat in particular--if you're using one then having issues with a particular element of it that's made easy in another strat, it can be good to give that other one a try to see if you can get past it a bit more reliably
ilya's only safer if your static can still their greed mentality and know the timing to rotate the orbs
ayatori/sharingan i'll say has more lax timing
hmm, I suppose, though the timing for ilya isn't especially tight either, and you can still be fairly greedy and not miss much uptime at all but still do things pretty safely
the big benefits to ilya is having chain shape not matter and letting them be rather static. Less moving parts/adjusting and all
i believe the main reason groups prefer ilya is due to the chain positioning, any other strats orb moving is better but is not an issue when ppl are good with their rotations
like w/ ilya strat on summoner i get bahamut phase right when lr starts and get 100% uptime whether im on chain or e/w orbs so at least for me .. doesnt matter but idk about other ppl
really depends if your group is willing to learn the simple bowtie chain and be ok with maybe having to learn ilya if you want to pug in the future (at least on aether)
ive seen groups struggle on learning ayatori and switch to ilya and then prog with no issues, doing lr consistently everytime. then theres groups that just struggle on any strat.. you'll have to try w/e works
ayatori is easier and has more uptime. ilya just got famous cause it was one of the first guides out there iirc. same shit happens with SoS Ex rn. everyone gets used to trash strats cause the first guides on youtube obviously had day1 strats. those early guides almost always are made purely for clicks and easy fame on youtube and not to actually get the best strat through to people
ilya is a pf strat
if you have actual communication use ayatori
ayatori you can use later to branch off into uptime stats
because all uptime strats are based on ayatori
if you have access to a static with voice comms or at least more communication why would you not ayatori
like mada mentioned above, I've actually seen groups legit just struggle with ayatori or other strats where ilya was fine for them. It's going to depend a bit on the group. Overall yeah I'd probably still recommend ayatori but like I dunno
people talk about ilya strat like it's hot garbage when it's actually like not terrible?
not terrible unless your melee or whm gets orb
east west orb specifically
scrap it
if anyone gets east west orb
its definitely bad for melees
you can definitely feel that its a day 1 strat
it's not the day 1 strat
if we were talking about the day 1 strat I'd have a different opinion
because goodness was that one bad
day slighter later than 1 strat
nah like
it's actually night and day
ilya isn't bad, it's just not as great for uptime. But it's not the reason why people fail executing the fight
def not
but why not give yourself an advantage when you can
im reminded of my 0.3% enrage

it's really not that drastic of a thing, especially at this point haha
i remember vividly because they were both conplaining in vc
people get so fussy about strats

WF just grinded out more pulls with worse gear
Best prog strat is the one you mess up the least
don't blame the strats when they're actually not cancerous, blame the players
id say its all on the static lead and if they care about groups uptime or not
.3% is pilot error
it shouldve been a kill but le epic deaths have arrived
as I said
legit for some people ilya can be the right choice for them to be consistent. For that, then it's correct choice for LR strat
i told them, specifically:
if 1 more person dies to kbm
i will climb in through your window and make sure you never breathe again
and then we cleared
and thats how you do it
"haha oops pressed it too late"
me: 
?XD same
ppl cant weave their resist proper smh
just press it after she turns

and then schwoop 4 people dead
i did

we did try in bis once to clear through 4 people dead but uh
that didnt
go too well
nice
we cleared with 4 deaths on week 4
perish
thine pp tiny
Holding on LB3 is the difference between one shotting and spending an hour and a half on Shiva
🤏
oh, our first clear was also the third-slowest ever
It doesn't count enrage deaths apparently
cuz 6 people died to that
who was slower than that
na soonet
only slower run(s) are 14:01s
I’m just glad instance memes don’t exist to the degree of titan anymore
where enrage could randomly happen 10+ seconds sooner
started ucob prog tn, almost got thru divebombs 
nice, good prog for first night <3
||I'm just making sure I got this right, but in SoS EX, for his first LB3, DPS brings it to corners right? Would the resonable solution be to have a partner to share the meteor damage or have everyone else in the center?||
when you set up protean positions that will also give you meteor partners (cardinals move cw)
you want to stack in the corners with partner
meteors can either target tanks/healers or dps
so have 1 tank/healer + 1 dps pair together to make sure it work regardless who get targetted
o ya thats why i like to put tanks n/s healers e/w for clock spots
Yea
The blind pug I was in suggested that and meteors went smoothly
Got to adds on pull 2 lol
nice
new to raiding, just got 80. where should i start? extreme trials? would savage kill me? i'm improving but...
try the new ex trial while there are practice groups
whatever you got the min ilvl for
the new extreme is prob the best to start with
savages are hard but doable
pf will make you want to rip your hair out tho
get neo-ishgardian gear from market, augment it and bam u ready
How does Unshadowed Stake in E7S target tanks
when im doing it in pugs the 1st two always alternate between the tanks
but in our static sometimes it goes to the same tank
random
are we talking about the colored tether
if so then it target closest person
if the tank was closest to both then yeah he gets both tethers
unshadowed stake is the buster
then whoever MTing
it's random
straight up copy of target analysis
except I think it just always picks between the tanks instead of top 2 aggro
Told static cotank it's just target analysis so he shared the first hit then spread 
I haven't seen ppl say they'll definitely invuln the next one, just they have invuln so they don't need share if they get it
shb doesn't want tanks to think so there's no reason to invuln a share like there was in o12s sometimes
I know some wars liked to always holm the first TA whether they were soloing or blocking for their cotank
cuz war cds were spooky af in that fight
i remember i ran out of cds at one point in O12S yes
i took buster with just thrill of battle
drk was blobmorning tho
cover was blessed
So how does the eden savage tiers compare in dififculty to omega tiers? I haven't been able to raid for a long time but want to return to it one day
roughly the same so far imo
E8S is hardest savage fight since creator savage days rest are about same
E4S is 2nd hardest if u do it without echo
Basically the end of every tier always is the hardest
nah e4s was easy compared to e8s or o12s, or even o4s
I thought the trend was the 3rd fight was usually the hardest
Or did thry stop that
I know for sure halicarnassus was a living hell in deltascape
They spoke a while back about the 3rd fighr often being designed to be the hardesy
Well its what I read a while backm
it's not the hardest, it's just the sharp difficulty increase from 2nd to 3rd
If you can beat 3 you can beat 4
Sorry I misread
Halicarnassus was still a living hell for me, harder than even alex prime to me at least
Me too, but it was more because of the fact it was my first tier and also my group's first tier back then lol
plus our puerto rican black mage got hit by a hurricane mid prog which really sucked
We did have a couple of people get replaced because they stop remembering we were im savage and tried to fight like it was nm so thst didn't help.
hurricane irma?
But aside from that Hali just had so many "major phases"
Yeah I think that's the one
oh yeah we also had people like that
tank who would forget to do the very first Playing Game 2 months into prog
like pls
The areas people screwed up the most were the forced marches, books,, animal tiles, then add phase at the end.
Books probably the most.
I would eventuslly get to o7s, but my group became dsyfunctuonal and quit by then.
07s just wasn't fun
It was annoyint.
Its probably I didn't care for the scrapyard asthetic.
Atmosphere and music play a big role for rpg battles for me not just the boss mechanics themselves
And obviously Kefka was way up on those two scales compared to 07
Aesthetic was fine to me, and the fight was fun since there was a small element of RNG to it
Yea the little bit of rng ar least kept us guessing a bit.
It was the first fight to do the "always the same phases but the order can go either way" thing
I think
But I still just found stuff like thr missles tedious
there were guaranteed safe spots for that
And God people just couldn't stop messing virus
I just stood on one
I used to main whm when zi first tried savage raiding
Beat a4s and a5s
Then asked myself why I wasn't playing the dragon class when I was a dragon nerd
Dragoon since 3.3-3.4
Only tier I ever got to fully clear was creator.
Both times I got to the end of delta and sigma real life popped up
So never finished them.
the only one I didn't clear since I started raiding was Alpha, was really burned out from the game then
Lost motivation aftwr to raid because I was tired of never getting to finish anytbing lol.
And real life wasn't gonna allow me the time slots anyway
:(
I know I wouldn't raid if I couldn't commit to a static
don't have the motivation to deal with PF
But maybe now coming back full time into the game and transitioning to pc will work.
Dealing with pf for extreme trials is enough for me let alone savage
I had to tank innocence for the firsy time by myself because our endgame geared tank didn't know how to actually tank that fight
Even though tanks have like only 2 mechanics in that entire battle.
Swap and add phase lmao
Oh yea and that.
...they didn't know thag either
I hadn't done the fight for a year and it instantly came back to me.
Our first tank put him on the orb
So it exploded on top ofnus
Innocence is a perfect expansion starter ex
That and thr music is heavenly
Meanwhile titania just annoys me.
People kept dying on adds
Why couldn't innocence have been weapons
now that you mention it yeah
I wanted that golden angel aesthetic
fairy themed accessories would've been amazing
He basically is supposed to look like the archangel micheal so where is my paladin shield with wings on ut or something
You're telling me that there are more
hey guys
gewtting back into the game just now, wanted to ask: whats the most fun healing class?
That's all up to preference
guys what's the benefit of choosing "practice" in savage raids? couldn't you just practice on the actual duty?
practice indicates what kind of party its, in that you're interested in working on a certain phase of a fight
is there a consequence to failing the actual duty?
you fail the duty
its not like a separate duty or something
Its just a means of indicating to people what kind of mindset that party should be, in that you should be ok with not necessarily clearing
the listing of "practice" in PF is purely informational. When queuing, it only has relevance as far as something with weekly lockout (current savage tier)
so practice is for if you wanna learn in chunks, but if say i wanna learn the whole fight with friends in one go, i can just select the non-practice?
practice doesn't like queue you into a specific phase or anything
it's the same exact instance
ah, so you still get the completion if you complete it in practice mode then?
yes, it's not "practice mode"
but it lets you select what phase
that's like, um
sorry im really new to this whole thing
should also note that NA/EU doesn't queue for savage or extremes, if you're looking to do those you should be using party finder
for matchmaking, if people actually used it for solo queueing (which they don't), so you can match with people "practicing" for the same phase
but like, it's the same exact fight any which way, you choosing a different phase doesn't actually change the fight or the instance at all
oh, i dont queue, i just find it surprising that the option to pick a phase was there
it's something that kinda had relevance (but not really) way back when it was first introduced, for the reason I mentioned above. But people really didn't use it that way back then either
just easier to get a group in party finder ahead of time or whatever
so its ok if i join practice in pf, we still get all the good stuff if we somehow manage to miraculously clear
cool
yeah, it's the same fight, a clear is a clear. Though just to reiterate something that I hinted at a bit before, current savage tier has weekly lockout and if you join a practice party, there's a chance people that have already cleared for the week are there to help out, which would result in you not getting two coffers from the clear
not that I'd really be too worried about that really while you're learning/clearing the fights but just wanted to mention
yeah no matter which one i pick that's gonna be the case anyway
unless i join a static
ok thanks for the info
I freelanced my way through the tier, can only recommend
Basically helped out any 7/8 static that needed a filler
Suddenly 505 wep
hey guys, i m just wondering, if is possible to play a competent summoner at around 200 ping for end game stuff
at that ping level you will have more trouble with dodging the mechanics properly than playing your job right
yeah you can do it, but in savage your dps will probably suck a little bit
At 200ms you'll likely have weaving difficulties. At least it won't be consistent
But its definitely not undoable
at 200ms doubleweavingis straight up impossible
u need a job that single weave like sam
Can anyone here help me real quick
with an E8S mechanic
Specifically Wyrm Lament 2
Unsure why we just wiped to it. Like we got the 5 ahks
invuled the afah
reds popped and blues took puddles
but on 6 ahks we got owned
were tanks close in aggro?
prob the reason then if the other mechanics were done correctly
the akh morns on 1/2 in aggro apply a debuff that kills you if you take the other akh morn
swapping aggro for a moment can just kill everyone as they take the opposite stack’s akh morn
tell one of the tanks to turn off tank stance
Uh like the whole mechanic ?
however long until they need to swap aggro again
idk how your group does it
if they invuln 2 morn afahs then then the tank that doesn’t take the 2nd can just turn it off after the first
also yell at them if they try to voke during that mech (whcih they often do)
@misty granite If it's standard strat then the 5->6 akh morn is the tank swap, which means your tank needs to use shirk to ensure aggro is switched proper with room
OT provoking only sets them at the top of the aggro list, the (former) MT can easily take aggro back if they don't shirk
something like, tanks goes out to pop heads, MT heads north/invul, OT voke, MT shirk, gcds as appropriate
mind the head damage bypasses invuln, so if your tank is a gun be sure to pop the head before the bolide
Dont turn off tank stance, just play right
First voke, then shirk
Thats why the one who vokes gotta be quick so the one who shirks can do it whenever it fits into his rota
If its first shirk, then voke - youre fucked
Only times u actually gotta turn tank stance off is when they tanks are over 1k dps apart and a quick switching back would mean death, so basically never
With tools like shirk and voke its not intended
The only time i need to turn it off is when the random in pf doesnt voke after a debuffing tb
correct play is whatever keeps aggro on the right person
I don't like toggling stance because both tanks with stance on in shb plays just like both tanks with stance off in sb but it's not wrong to do that instead of shirking
meep
provides solution to problem
just play better lol
yes thanks
very helpful
just don't die 4head
If there's a large enough gear difference/ burst phases lining up for swaps
The voke shirk isn't always enough and the previous mt can take back aggro
Stance off helps with that because it reduces the tanks aggro gain. Just do what needs to be done to get the swap off cleanly its not like it costs a gcd to turn stance on like it did in stormblood
does anyone know what level you need to be to fish in diadem?
Am I just blind or is there not a LFG channel?
@ZonkeyPuncher#3496 you meed to choose a data Center role in #612757637813239808 to see them
And I think it was the same as the other gatherers minimum lv10?
What is the current best data center/server for raiding?
aether/primal on NA, either one on EU
With this housing glitch you can place items anywhere in ffxiv!
gamebreaking
wrong channel
Does no one queue for Puppets Bunker via DF or is it just bugged?
what are you queueing as
what language settings do you have
Just English but I've had it that was for years and never come across a queue more than 9 minutes for anything before.
But can switch them all on if it helps
i would try with all of them on yeah
see if that helps any, cos its a bit weird to me that your group isnt finding -anyone-
Weirdly, we disbanded the group and one of the DPS queued solo and it dinged almost instantly
Maybe it doesn't like groups atm
dps is definitely going to be very fast queue
The only queue they win in
cos the reason why asked what you wre queueing as is most of the time i hear people ask about long alliance queues, they're queueing as tank
Ah ok. That would make sense
hi fellas, me again. So for WL2 is better or worse to voke off the other tank before getting the dragon head or does it not matter.
So for example in this vid here
or on the way back in
you need aggro before the following akh morn cast
Iirc what I did was Provoke during the buster that the Tank invulns
what do people mean by nin uptime in seat of sacrifice ex?
@stable basin using kb resist with your partner
yup
Thats a lot of runs
bruh
@foggy latch Good lord, man.
Why the hell can you not set Shiva unreal in pf or duty finder to duty complete. This is so annoying.
cant??
There’s also the thing where since gear is synced, you can almost tell who isn’t pulling their weight
cause they want you to carry ppl in it
hey you can buy the hades mount now btw
@foggy latch a question, how many times you saw Gwiber of Light mount horn?
Thanks
Damn ...
yeah, easy















