#endgame-lounge
337195 messages · Page 463 of 338
Tsuku do Nightfall Spear first, everyone did it perfectly
Then I go and stack with Dps, while the 2 healers stay in their B
Guess who was picked by Tsukuyomi in Nightfall gun
BLM is my favourite job from researching and looking into ones i like some more. I was wondering if casters are required to stutterstep each cast for optimal DPS? (ive noticed I can move at 0.5s left and cast will finish anyway, even though my latency is 30ms and not 500, is this intended gameplay or something?) I dont want to play BLM if this is the case. Thanks
For optimal dps, yes it is needed unfortunately. It allows you to preposition for attacks without missing casts
with position disregarded does it actually help pure dps though or no?
for pure dps, no, I don't think it's needed and is actually a bit of a loss so you want to do it as little as possible anyway.
you have the same number of casts whether you slidecast or not
I can deal with moving pre-castbar when learning/knowing fights i dont mind that at all
just the "each cast move at x time" would be tedious
oh nah, that's not how endgame blm is. You have tricks for moving around like triple cast which is swift cast X3. And you can also get swiftcast anyway.
sounds like i can dig deeper safely into blm then :) thanks guys
it's pretty fun
It is I love it a ton. I plan on MSQing shadowbringers with it
Does the dreadwyrm token from ucob have a high drop rate?
you get a totem every time you clear
is it for everybody or do I have to roll?
Everyone got it
all 8 people get a single totem each time they clear the fight
1 totem can be traded for 1 weapon of your choice
you won't get the totem if your inventory is full
Doesn't matter if you are new, there is no weekly lock out
If your static is willing to burn their life force, you can get 20 totems in a week
Finish the fight once, get one totem.
oh okay so why is it then that people say that farming for bahamut weapons is hard? is it that hard?
It is Ultimate tier
The highest difficulty tier
Normal, Hard, EX, Savage, Ultimate
oh so it is really that hard huh
planning to get a weapon cause i like the glow lol
I would probably suggest watching a video of the fight
Good luck with your endeavor.
You underestimate how hard the fight is
You should be scared
We ain't fucking with you
you clearly dont realize just how hard the fight really is
We are not overselling
i'll watch a run then
Watch a guide.
Watching a UCOB run blind is like watching a new sport with no context
At least getting BiS is easier now since there is no lock out.
it's a good thing most of the bis gear comes from the fucking swallow's compass
Wait? Really?
of course
ucob scales your stats down to i345
so you're losing value in materia if you aren't using relevant ilvl gear
I thought it is a combination of delta gears and the totem gears and some. Pentameld crafted accessories
Didn't know that dungeon gears can be BiS
then some gear comes from +2 anemos armor
some from deltascape savage
pentamelded accessories are only relevant to tanks
and probably some edge cases
then there's some weapons that come from outside of deltascape that are bis
like the omega sword/shield being better than the genji counterparts
More context on UCOB, the fight is available on Oct 24th, and the first clear is achieved on Nov 4th.
UCOB is quite a fight. The sheer length alone makes it difficult
fatigue becomes a major issue
i mean, if ucob wasn't hard you'd probably see every other raider run around with golden weapons
but it is hard so.. you don't 
20 minute fights aren't jokes
Yeah like in savage most mechs repeat in the same pattern but in ultimate its different and the order changes :/
nah the order is always the same, they're as scripted as savage
I don't think there's ever been a fight with unscripted mechanics orders
Im not talking abt the script i mean each individual mech is kinda different over the course and at the end the mechs combine
Its not like in uwu garuda does the same rotation again when ultima comes out
Its like ur learning for 4 diffrent fights in 1
it's just 1 fight
but long
it's not like you're getting whiplash when ifrit disappears and titan smashes the ground
like wOAH
For me i treat every phase change as a seperate instance
Yeah its a rly long fight
With many mechs to memorize
i just realized that Tsukuyomi EX first phase is insanely friendly to BLM
just stack south
meanwhile, Suzaku EX is laughing her ass off to everyone's opener
Man that new Avengers movie looks good
I thought it seemed pretty serious 🤔
Dunno how good it'll be though, Infinity War had a pretty good ending
if you're being serious this is not the correct channel for discussing that
the joke is pretty good, i have to give Declan that
You'll still see people trying to use normal openers on suzaku ex
@lyric summit i could just pay 900$ if im a guy who own all mounts in mogstation
A pug once cussed me out for using the appropriate suzaku opener lmao
for me its black dynamite, the best avengers film
does doing suzaku opener matters now?
He still disappears after x amount of seconds
With bard you'll get better dps doing the opener
she
Ya she
What class?
The suzaku bard opener optimises the best burst damage before she disappears
if you care that much about your dps in dead content that is no longer relevant you better do that in savage
If you still want to do optimise your dps wether it's old content or not it's not a problem
That's the same mentality of people trying to 70 their way on hw extremes and dying to certain mechanics
Doing things the right way even in old content won't hurt you
Imagine gatekeeping ffxiv
if you mean locking trials and savage behind dummies
i hope they do it someday
though i highly doubt it
Nah was just referring to this one guy chewing another guy out for trying to be the best he could be
Was on another discord dw
also before you talk about optimizing things
you have much bigger issues than what you talking about
and thats as far im gonna take it
as im not in mood for drama today
Always do your best!
The hardest part of suzaku is my ping.

are rakshasha gear crafted? and how are rakshasha tokens earned? (can't find anything on how)
talk to J'tandhaa in Rhalgr's Reach (10, 12)
raksha is crafted yes
rakshasa are crafted, you get tokens by exchanging rakshasa weapon/gear/accessories to the NPC i listed above
2 things: HQ items yield more tokens
and you can trade any rakshasa stuff for tokens
are they the recommended ones for i380 gear or is it better to do raids and stuff?
depends on your goal
Some pieces are decent to use if you want to quickly gear up multiple jobs where your tomestone will be spread
Some 400 pieces gives 2 garbage substats so if the 390 gives crit and another decent substat you can consider them
so it's an alternative route then?
yeah
Yes, it is the fastest way to boost your IL now since tome is still locked and the 24man as well
ways to get 380/390/400 stuff:
- normal alphascape 8-player raid for 380 armor/acc
- suzaku ex for 385 weapon
- buy/craft 380 rakshasa gears. Convert them to tokens and use tokens and doman reiyaku to get 390 yama weapon/armor/acc
- get 390 armor from the 24-man raid
- genesis tomestone for 390 weapon/armor/acc, then use items to upgrade to 400 weapon/armor/acc
- savage alphascape 8-player raid for 405 weapon or 400 armor/acc
- seiryu ex for 395 weapon
hmm nice thanks
390 body pieces and 405 weapon is obtainable through the most fun and engaging content ever made as well
The name is Eureka
im not maso enough
and i did eureka
eureka is more comfy than it looks
compared to previous relic steps ( before nerfs ofc not when they are joke atm )
"fun and engaging" 
isnt eureka the best way to cap genesis?
expert roulette?
yea
it is the latest 3 dungeons
takes like 15min if your party isn't trash 90 genesis
ilvl?
360
you just need cash and you can get ilvl 380 gear from market
its just takes one min
doing just expert roulettes is not enough to cap genesis
because the cap has been raised to 900
you need to do a lot more to get all those genesis
spamming alphascape raids is a good way to cap genesis if you can get to 355
also gives gear
but if you are trying to cap TODAY thta could be difficult
!weekly
oh...
huh


weird
!daily
Eanae will fix it when home but may be s bit unfortunately
i personally don't use it because I know the reset myself
but it is easier to show other players the reset with the command
instead of me telling them the time 😄
Yea I understand
👀
No he’s being kicked because in a dozen parallel universes he’s still shit
Hey guys what do u think if 34 wipes on O9S? Lol
Happened last Saturday for our mostly fc static (had to pug 1)
that's quite a number of wipes haha, was everyone going in blind without any knowledge of the mechanics? Even if you were that's a bit much, but yeahh
did you discuss what went wrong after each pull so you could avoid it
most dps dont' even know what the word clockwise means
explain why mechanics are done certain way
don't tell just the solution (that's what most guide do)
you need to tell them the problem
and tell them the solution
stand here when there is a red light.
why?
dunno, just do it
i found out by myself that the the fire AOE in o9s comes from a Blaze debuff, and the debuff has a timer
makes it so much easier to handle when I know exactly when it will expire
Calculator is the new Job: most dps dont' even know what the word clockwise means
Suzaku "clear" party, had a samurai, didn't follow his WAR buddy at all
lul
only consolation is, they learn fast so they died less
emphasis on less
we basically force our way through a clear
in the other hand...i made a Tsukuyomi practice party earlier, asking people to have at least watched and digested a video guide.
we one-shot it, but it was sloppy.
did a 2nd run and it was squeaky clean.
best practice party ever
I see. And yeah I'm not the raid leader so I don't discuss anything really
It's the earthquake phase and the orb phases...that's the group still getting down. Some of those wipes were super short it accidental pulls
what strategy are you folks using for orb phase? What's causing the deaths there and during earth?
Earthquake: I dunno really, the dps not getting hit by the long/lat like they suppose to maybe. Also I kept dying as a healer even tho I healed myself to full...all I can think is I got clipped by someone else's big bang..I need to find a different path back to the boss I guess. I'm not sure about the orb. I know you suppose to be near your partner but not too close and to face away from the orb or well healers are I know. I know I may have been too close to my partner I'm learning that and the right distance . But not sure about the others I guess they messing up on the same? Not enough alive to even dps the thing. Seen all elements just haven't hit enrage yet..(I've seen enrgae before when I went Ninja a few months back and our smn said they seen it too).
how man raitons = 1 lost gcd?
I'm AST this time
If you die to EQ debuff, it looks like rocks close around you. If you get hit by big bang, you go flying up in the air
Long = avoid his long ding dong
Except that one time you wanna get hit by his long ding dong
On EQ, it can help to have tanks and healers stack up in front of the boss to get healed up before going to their spots. DPS not getting hit by long/lat when they are supposed to is gonna happen a lot during early prog 
With my practice parties, usually it is the healers who forgot to top people off for rock debuff
mitigating the EQ casts, especially the second one, can go a long way as far as helping topping off tanks/healers to cleanse their accretion
Oooo, that's a very good idea.
While we are on the topic, can I ask for a tldr on the different orb strat?
big bangs should generally be far enough back that they're a non-issue--they drop right where the stack markers were at, so as long as you don't linger there as a non-dps, you're fine
Specifically Dps in and DPS out
It sounds like you are doing DPS in for orb, maybe line strat could make it more consistent, since it basically takes care of itself? That assumes your group is willing to do it though, if they are trying to figure everything out on their own, they may not want to use a strat they didn't come up with. Plus, someone in there will know where to place the markers.
Line strat are setup and assigned in the chat so I am not worried
But I need a crash course on DPS in/out
Intercardinal?
How far?
DPS in = DPS stand in close melee to the orb, tanks and healers stand behind them, and look away. They get knocked toward the edges of the arena, and hit the DPS that knocked them back with the water debuff.
DPS out = DPS stand at max melee range, and tanks and healers stand in close melee range, in front of the DPS. DPS knock them through the orb to the other side, then they hit the DPS they got knocked toward with their water debuff, iirc
I've only done line strat myself, so I'm not 100% sure on specific spacing
Intercardinal for both scenario?
Card or intercard works the same
there's visual references on the arena for dps in/out if you do intercardinal
cardinal is a little more awkward but doable
Ye
So intercardinal is more lenient cuz there is more space
I see
Nice \o/
At the orb
don't think of in reference to the orb, just for sake of clarity
They need to have a DPS hit them in the back
you always want to think of facing a direction relative to the source of the knockback
TIL
for tanks/healers they need to face away from the source, for dps it's towards
I wasn't told it is oriented to DPS
in orb phase, the dps blaze is the knockback source
Looking away halves the force
so that's why tanks/healers have to look away from them when blaze goes off
Just like the tornado.
I can't seem to find anywhere how much damage a direct hit is. Everywhere online it just says "more damage".
For exact number, perhaps the folks over at The Balance have worked it out?
I assume someone has to know if we have stat weights
I'm waiting my 10min timer to speak on that discord now XD
there is no such thing as stat weights
Tq, Rika and Quote, now I understands how orbs phase is handled. This is great
A little searching over there says the DH multiplier is somewhere around 1.25, but I'm gonna look for a source
that's correct
true, the stat value changes with other stats, but stat priorities i guesss
Quick revision, Line strat uses the Blaze to "kill" DPS, so the water from tank/healers should not hit anything yeah?
correct
Should not *
line strat ❤
only evil people do dps in
though i only join dps in parties if i'm a dps 
doesn't affect me
i see, thanks. (sorry late response, been afk)
actually that is a big thing I se
DPS in parties are made by the DPS who feel threatened by their tanks' and healers' damage, and want to lower it 
party will be "dps in" with no healers/tanks
I have only practice o9s as a tank
Have no idea what Dps need to do, except don't suck
it's learning the purposely getting hit and doing the opposite of long/lat that's a bit tricky especially to the slightly directionally challenged lol.
i did ninja in the past. and died to it.
dps just have to press a button in line
Yep, that’s what I do Frey
This guy in my party freaked out because I could call out where to move before the arms even showed up
He’s like
HOW THE FUCK DO YOU DO THAT

Bruh I’m just a wizard
time traveller
tell him it's the power of the Echo
i can't believe yshtola is now a blm main
literally shaking rn
echo is nutty
0 Days, 18 Hours, 12 Minutes, 32 Seconds
0 Days, 23 Hours, 12 Minutes, 32 Seconds
4 Days, 15 Hours, 12 Minutes, 32 Seconds
0 Days, 15 Hours, 12 Minutes, 32 Seconds
5 Days, 5 Hours, 12 Minutes, 32 Seconds
4 Days, 22 Hours, 12 Minutes, 32 Seconds
4 Days, 15 Hours, 12 Minutes, 32 Seconds
0 Days, 11 Hours, 12 Minutes, 32 Seconds
80 Days, 11 Hours, 12 Minutes, 32 Seconds
@sage totem looks like kupo's messed up for weekly reset again
Lul
!weekly
advice to self: do not join a farm party without a [duty complete] parameter
"A bonus of 100 mendacity will be awarded for this duty"
i am fine with it if the player needed the clear actually is ready for the clear
i understand clear party is trappy AF
need a farm party for a quick clear
but nope, it turned to a damn learning / carry party
just be me and never actually get to clear O10S
we carried the fella to a clear
Where can i find some people to help me out with 08S?
Sadly no luck
... I dont have that kind of Gil :(
#494379215420915712 and good luck
Thank you
But I have question, should you generally start at an extreme trail before taking on savage?
!faq goraid
Learn your job first is the first step
Practice rotations and understanding other jobs’ utilities
Then getting started with dungeon, extreme etc
To put your rotations into fight
And modifying it suitable for different fights
... Short answer is yes??
Yes...
Not only extreme I wanted to say
But anyway, good luck with raiding
Anything just bugging the balance fams
The thing is though I'm doing this for a friend he JUST wants to do 08S because he's a kefka fan he's been trying for awhile but to little success
Pay 100k for those willing to help
Do they generally take that offer?
Maybe ask for more
At least 300k, because savage fight
Unless you have good network
But that’s how people make recruiting faster instead of waiting hours and hours
Easier way is wait for 5.0 hits
And try again with better echo and ilvl
Yeah I guess this is more of a venting, I sadly do not have that kind of money to give 6 people 300K to do PROG, ontop of that my crew that wanted to tackle 08S wanted us to do extreme before 08S because they think we would RQ but funny enough it only wants us to tackle 08S more
We used to be at cactuar but half my crew RQd cactuar and went to primal
Since it was the closest thing to prog I actually covered myself and my friend for the transfer
Wasted $30 on basically nothing
Bemonth I think it is
The goal was Do 08S BEFORE shadowbringers
Which center are you in?
But if you have no extreme experience and jumped to savage directly
It gonna take awhile
There’re mechanic instant wipes and damage output check
Me and my friend are fully aware of what we're getting into

I do appericate this :)
all that i ask is that you know your role
as long as we meet the dps check
With my crew they always like to check the DPS charts I used to be in the middle but when I started extreme I actually have done Atleast top 3 of DPS
practice rotations on dummy
read up on how your rotation works is equally important
because sometimes you need to pause and do mechanics, you need to know how to continue the rotations after doing mechanics
yea, look at guides, hit dummies, do stone sky sea, see if you can make the checks
Hmm Frey maybe not today but how about we do some like normal dungeons or something just to sorta make sure I know what I'm doing
if you need to do that, then I cannot stress how important it is for you to read up on rotations
!faq mnkguide
dungeons aren't really a good way to gauge how well you play cause most aoe rotations are ez
i need to read up on that myself, i am tempted to play some DRG/MNK before the expansion ends
i'd recommend doing normal raids to see how well you can perform while doing mechs
basically just do your rotation on a dummy until you can kinda do it without thinking too much
Well yes that is true but I would like for you to be there to just as I sort of... Making sure I'm doing it correctly
that should be enough if you're decently geared
Or doing it good enough
anyway just lmk whenever you wanna try it, i'll join your pf o7
Thank you Frey :)
anyway if you wanted to gauge yourself you can do stone sky sea (fringes gate from rhalgr's aetheryte) or you can install a parser
Housing is true end game. That is all. Carry on. :P
I Blacklist like 8 players today
i know that it will still possible to get in the same party as them
at the very least, i can avoid parties lead by them and they can't hop onto mine
Tsukuyomi Farm Party -> learning party for 1 DRG
it's not even a damn carry to clear party
Wait, you can end up matched with people you blacklisted? thought that wasn't possible.
I already met a couple toxic people in Zodiark i'd like not to get matched with, so i blacklisted them..
if they are the pf maker you can't join either
only if that guy blocked you
no
oh yes
if he is only your BL you can't join his party
Oh if u get matched with them wtv u say or they say cant be read by each other lol
yes
can someone tell me if my SAM stats are shit or not?
are you lvl 70 in i390/400 gear?
no i am 372
then get more ilvl, secondaries don't matter
I don't know what stat to prio, there are conflicting opinions
i bought the 390 crafted katana is that ok
there's no point in messing around with optimal secondaries until you have multiple choices of max ilvl gear you can get
yes
or just SS
dot ticks can crit
oh nice then
yeah SKS increases their potency
but still, 370 is way too low to be worrying about secondaries
just get 390 tome gear and orbonne drops
okay i'm working towards scaevan and alphascape gear
What kind of stat rolls do I want on PLD eureka weapon?
Right now on sword I have 189 crit and 178DET
Can't roll DH
Anyhow depends on what you aim for
If you need a weapon for Alphascape and such
Than Crit>Det
Or only Crit
If you want to do sync'd content
Than a spread around of all stats
I don't know exactly how the PLD stat spread works
But for other weapons it's 400/200/200/200 or 400/400/200
pld lines go up to 100 right
so you could get like, 300 300 300
best possible sync weapon for ultimate
Da ad isn't worth unless you literally have too much mp
Like if you bw quietus 
Or if you really need the healing then sure
But dadp is the best use of ur mp for aoe
pld sword is like 685 and shield is like 315 for stats
fuck ucob was 2 years ago already?!
no
more like a yaer and a half
1.5 years ~= 18 months ~=17-ish months
yup
This is where I intend to be in a week or 2 already at 31.
i can swear that Tsukuyomi mat is rarer than her kamuy
well I've seen the mat
never seen her dog
30 runs, 3 whistle, 0 mats, quite a few aquarium stuff
Last whistle pissed me off the most
I rolled a 1
I will run her 10+ times everyday
I am guranteed a dog next week
If I do her (wink wink) 15 times per day, that means I will get a dog on weekend
Just a question, I hope im in the right section. I'm looking to do some end-game content. But where do I start? I've like no-one in my FC doing it (and I dont want to leave)
What's the best way for me to get into it.
Good news is you don't need to leave your fc.
As for where to get started, you gotta get your ilvl up, you can't run the content if you're not geared. How far along are you?
party finder pretty much
it's pretty late in the tier so there's not that many practice parties
!faq goraid
this is a thing too
I run both Mains, AST and SAM at like 390
SAM has 2 Rakshasa pieces pentamelded so it's kinda scuffed
oh ok, you're already good enough regarding that. So things you can try are either
- Make learning parties, starting with Alphascape 1.0 (Savage)
- try to join a static that's offering to take in new players. Rare, but still possible
- Make a post on https://www.reddit.com/r/FFXIVRECRUITMENT/ to let people know what you're looking into doing.
Just a word of advice, don't try to advertise yourself as a specific ilvl or anything, ever, at any point. I was only asking because there's a minimum you have to meet before starting. Beyond that people care more about actual experience and skill than anything.
gear doesn't really matter as much as skill/fight experience
oh ok thanks! :3
study skills, rotations, fights, BiS, know relevant stats, knowing whats ACT is
The best thing you can do for a group
Is to show improvement
If someone starts with a 20 percentile and goes up every clear
That’s someone who is learning and improving
And recruiters will notice that
Big fan of a drk on tonberry who went grey to orange in a tier
Like literally started alpha grey and hit orange before echo
tfw can't improve healer dps since I'm always hard raising
then the fight drags on longer and I have to heal more akh morns :V
also that seems really anti healing!
you only need 6 people to comfortably survive akh morn
I've healed 10s like once
bet u chadded xd
I'm always getting chadded :[
you just press indom after 2nd akh morn hit and place Eos center so everyone gets WD, then you excog for tail end and fey union during add phase
you can't just indom with 6 people
yea that's for 8 stack
I don't actually care enough about DPS. Purple is fine to me. I'm not gonna force a wipe or harass people to not upload just because I had to throw out a few extra gcds.
idk I like to commit throwing a run when people die too much
biscuit loves to decline rezzes
I'll fall off if I feel like I can't recover or if we'll hit enrage if it's a clear/farm but not before then
i just jump off if there's like 3 people dead and people aren't/can't step up to rez
i have a question, so if you beat o12s M/F version and move on to the last boss, does that mean you have to repeat killing M/F everytime u get into o12s?
cuz theres literally two boss in that mode, which is strnage to me
Yeah, that's correct, every fresh instance you have to kill M/F again
They've had it that way for every final fight each tier for this expansion
that must been hell to pugs
Well M/F is easier than final so it can also serve the purpose of weeding out folks that can't even get to final, before you waste even more time in there
I hear people say M/F were harder most of the time
i wonder how hard it would be as a pld main
prob not much
It's hard to subjectively quantify the difficulty of an encounter haha. Final definitely felt more difficult to me, but neither were really too bad at all. It's gonna depend on your ability and the ability of other party members. I'm sure echo helps to give a bit of leeway, particularly for healing in final
Has Echo been added to O12S?
Yeah, 10% echo on all of alpha savage
is rakshasha easy to farm for?
Well, it's crafted gear, not gear you farm tomes/instances for. Or do you mean, farming the mats for someone to craft it for you?
The mats are pretty easy to get if you have max level gatherers
so I need to have max level gatherer for the mats?
A good chunk of them are level 70, yeah
might as well just gather and sell things to buy the gear
its more efficient than crafting it yourself imo
Gather the mats then pay a crafter to cobble them together for you.
TIL Tsukuyomi material is boss drop only, it is not a chest item
really 👀
yup
you can't even lootmaster it
the only way is to buy it off other players (i am tempted too tbh)
or brute force it by doing so many Tsuku, eventually RNG have to give one to you
speaking of RNG, 19 runs, 4 dogs, ALL shit roll.
BUT
i have 49 totems now, WOMAN, I AM COMING FOR YOUR DOG
i just need 17 totems per day and I will have the dog on Saturday evening
Until we get crafted Seiryu weapons
muahahahahaha
4 Seiryu Scale, 3 Scarlet Tailfeather
0 byakko mane, but I don't like the weapons design anyway, so I'd pass
Tsuku, Suzaku, Seiryu weapons are more up my taste
final is way harder than mf
in mf if someone messes up a mechanic they and maybe one other person dies
in final if someone messes up a mechanic you wipe
instantly
you can't really compare synthetic shield to hello world
synthethic shield is
go out
go back in
go out
and in again
hello world is a whole another beast
just as hard as looking at blade/shield cast
I'm not saying HW is rocket science
I'm saying HW is harder than synth shield
even if HW is a difficulty 2/10
it's harder than shield free
you can eat shit to many mechanics in final and not jeopardize the run
well
patch and HW are what people mess up the most
break the tether badly and everyone dies to vuln
idk
I find MF way comfier
go to wrong side with number and everyone dies too
can't really mess up patch either but it happens
I messed up patch a lot at first by standing too close to the other tank during monitors

dice I never really failed
anecdotal evidence I know
The first time I had to break a Patch tether, I got only the MT killed, because magic vuln from the last tether applied to him last 
I got hit by it a lot
I don't see how you mess up standing away from the glowy monitor
wow me too vis
but yeah I guess it boils down to experience
I remember feeling o9s was IMPOSSIBLE at first
now it's the most brainlet thing
is this your first tier
the only impossible fight is o7s
it's so good and so shit at the same time
oh wow
I forgot that fight existed
since on normal it's kinda...
nothing
I wish I got to do o5s when it was new
seems hype
also why the 11s hate
cause panto 2 is the only mechanic
just clear before panto 2 np
o5s is another godly fight
hey guys i see we're discussing raiding and i just wanna chime in
and say that everyone that likes o5s gets a free pass straight to hell
panto is stand in one place and hope to not get targeted <3
god bless and goodbye
o5s was just really bad lmao
😦
the only mechanic is level checker
^
My friend said "PvE Is tHe BeSt coNtENts IN fINAl fAnTaSY" So i tried it, and I saw a hell Twitter : https://twitter.com/raramir0218 lodestone : https://jp.f...
the tether baits were shit, the knockback was shit, the light hitboxes were broken, the add phase felt pointless, the train cars were bugged
and o5s in pugs made it easily a 10/10
did pugs always do the thing like
"panto prog"
dies to level checker
"hw1 prog"
dies to dice
or did I have bad luck
that's how it will always be yes
yes because "i've been to enrage with 3 healer LB3s" = enrage exp btw
"I saw a video so that's experience"
someone told me to always make parties to prog mechanic+1
as in one mechanic from the one I actually want to practice
otherwise people won't do it
but that seems scummy
if you know how to do the mechanic then why not
Knowing how to do something and being able to consistantly execute are different.
yeah you need muscle memory
unironically
no amount of watching videos will give you that
it's a good thing there are 3 players in this game that can consistently not choke on their saliva
consistency in pf shouldn't be a thing you worry about
o12s was disappointing as final fight in a raid tier
HW2 is only real mechanic
everything else u can sleep in
also o5s is shit and whoever made it need to question his fetish
you never sleep through patch cause if u get tethered to some lazy ass dps as far tether u gonna cry
Just play healer and do HTTD 
we did TTDD for all but like one clear where we did a bunch of optimizations, and I got a parse I was almost happy with, and then we went right into uwu
In the static I started alphascape with the healers would insist that it be HTTH instead of HTTD, because people kept breaking the tether too early or not at all. So the healers just wanted the dps to stay still and they'd take care of ir.
I usually cautiously helped whenever I had last tether though. I'd feel kind of dirty otherwise.
yeah we never had the issue of tether breaking too early, it was sometimes a bit late or a healer would complain that they had to break it at the same time they needed to cast a heal, so we just adjusted for that since it was pretty much whatever and we would fix it later on
and while technically we did, I was hoping it was gonna happen much earlier on than it did haha
but oh well
i finally got the last 95 i need for alphascape in a tier
i finally got 95 in all fights for 1st time
but m/f cause i hate this fight
need almost perfect rng to do 95 in it
you don't need evens to get a 95
just understand how snapshotting for mechanics works
For m/f it got to the point where we were consistently killing before my last burst phase/buff window. So that was very unfortunate. I didn't have a lot of opportunities to get a really good parse, unless someone died.
there is also blade/shield rng
that's not going to affect too much
if u get shield while tanking male you lose around 2 gcds
compared to female
and both cost same num of gcds
even if you lose 2 GCD that's not gonna be the difference between getting 95 or not
the num1 in dashes and tanking male in shield phase
95 isn't some super high threshold, there's a good bit of leeway on performance
buffs and pots will help sure but
unless you're running a real scuffed comp you should be fine for 95 with good personal performance
as war?
just get at least 1 buff you benefit from and end after IR
I found m/f harder to parse in than final. I could get orange in final without a nin, but I never got orange in m/f without a nin. There are some factors that just make it annoying in general - like dot/shadowflare stealing and different parses between parsers.
DoT damage stealing is such a dumb thing, and I'm a bit sad it was never fixed
RNG and pots shouldn't make too much of a difference there
bit of buffs will help, but it's pretty much like Biscuit had said, if you can kill a bit after an IR window and have at least some semblance of buffs (you don't need the full suite, you just probably can't do it with literally none)
it should be fine
implying killing right after IR is controllable aspect
I'm not saying that's a super controllable thing, I'm saying that it's going to have much more of an effect than other things you were mentioning, especially RNG in the fight, which will cost you minimally in comparison
i do notice that
killing after IR can be big impact
except i did that
and still got 89
well, maybe you could have done better elsewhere in the fight, then
mmm 100 dps sounds like a bit high of an estimate for how much a pot is gonna give you
it's usually estimated at like what, around 1.5%? If that
u pot right before IR to maximize its effect
well, yes of course
is the difference between 89 and 95 really just 100 dps?
yes
well, I guess that makes sense for echo logs
not as many folks actually doing them
so small improvements can still make up for decent percentile gains
there are 5500 parses
so idk
if that alot or not
but when it was weeklylocked
it was like 1000 less than now
where do you see 5500? I only see 2398 for WAR parses for echo logs from looking at ranking pages haha
mine was just accounting for unique ranked parses haha
that one's just all parses uploaded on that job over the past two weeks, even if the same person just keeps running and uploading
all runs isn't really as useful a metric in comparison
cause i tried to get best possible parse with what i have
if you're looking to get your best parse, you're not comparing to those 7700 parses
you're comparing to the 2398 parses
because those are all the PB's of everyone's uploads to echo logs
2 weeks logs are what matter to me lately
getting 95 in rankings means i need buffs party if not fully
I wonder if the alphascape parses page will default to standard logs or echo logs, once the next raid tier comes out.
whats echo logs
Gone? As in the rankings will be deleted?
they'll be there but the default category will be non-echo
@fathom matrix when a savage tier gets echo (like alphascape savage does now), they make a new partition on fflogs for the new parses, since echo will change numbers a great deal and would otherwise completely throw off rankings. The common shorthand to refer to such logs with echo is, appropriately, echo logs
echo is like a buff?
yeah, flat % bonus to damage dealt, healing potency, and max HP
for alphascape savage currently it is set to 10% echo by default
why do they set it like that?
after a tier has been out a while, they tend to add echo to make it a bit easier and more inviting to people who might otherwise have not bothered with trying the fights
usually not done until the next tier is out, except in the case that we have now where it's the last tier in the expansion, so they just added it as part of patch 4.56
i see o;
so its going to be a pattern now?
next tier is gonna have echo
and previous wont?
Other way around
i see, but arent they old now? shouldnt it be easier
Newer tier when it comes out does not have echo, but when it comes out they add it to the old tier
one thing i dont get is why add echo to previous tier if people already know the fights since its old right?
some people didnt clear
the reason to add echo was to get people to play savage content, right?
before adding echo
i see
Yeah it makes it easier to get into, for people who haven't done the fights
echo make fights less demanding of player skill
Less pressure, much more leeway on damage/healing, etc
Some, at least
even if u do it right?
if you do it right it wont
i see 
Mechanics done properly won't kill in any fight you unless you didn't get enough healing for it. Which is arguably considered part of the mechanic, as well, even if not directly related
make sense
also i have last one question
ive seen people mount do an emote, how do i do that? is there specific command?
for example, elephant mount emote makes a jump launch wind
what would be the command?
how do i know which one has it
Shinryuu's Domnain seems really mechanic heavy....
if it didnt pop pet hotbar ( or if you unchecked pet hotbar setting ) means mount doesnt have mount skills
pet hotbar?
im not in game atm so i cant point where is it
yes
Get on a mount with a pet hotbar, it'll just show up. And depending on settings might replace hotbar 1 in your UI, too
a few mounts with emotes are the calavary drake, the moogle puff ball, twintania
gobbue
You can also do a quest for the magitek mount from ARR to have mount actions
magitek mount too
magitek requires the quest, like rika said
gotcha, ty guys
@agile crown what you got issue with?
most of shinryu domain is same things u seen in normal royal menagerie
except final phase
dragon heads and worm's heart
final phase is where it start dropping couple of new mechanics
which i call it disappointing
compared to how thordan EX was
It just seems really mechanic heavy. Haven't found anyone to do it with yet though.
(Starting to level up my Black Mage so I can do Hope on the Waves [that duty sucks so much])
it's definitely the hardest stormblood extreme, but it shouldn't be that hard with current gear
its hardest extreme fight in stormblood
mechanics wise
you can skip alot of stuff now with i380+
i don't think i've ever done thordan fully synced but i did it with like 3.4 gear so basically the same as shinryu with 4.4 gear
and 3.4 thordan was ez
so 4.4 shinryu should be ez too
i did it at 3.1
what it was hot business as i205
3.4 means you were i240 minimum when you cleared it which making you overgearing it by 50 ilvls
also that was after they fixed tanks
as vit took part of tanks attack power
imagine i was eating heavenly heel as 18k hp war

i remember he do heavenly heel followed by 12k cleave
it wasn't too bad on release either, honestly
you still cleared before the final mechanic even haha
I actually never did, even back then
those 6 or 7 cleaves fucken hurt
you cleared before that final add or whatever
I wasn't either, and that was with pugs haha
but it was best EX of all times
it was epic fight
i remember i healed it as sch on i175
when entry was i190
was fun
back when healer dps wasnt widespread
and i was dpsing as healer
and ppl were omg look this sch dps as i175
and i200 healers dont
I never really found folks too surprised about healers doing dps, though I do know there was still a good bit of leftover mentality for it from ARR. I was actually WHM back then, certainly didn't hold back, though was made to fill more of the "main healer" role anyways instead of the efficiency we strive for nowadays
i only hated the missing part
feels like wasted mp
i still did dps if i could regardless
yeah, felt especially bad when DoTs didn't apply, and I didn't have the luxury that SCH did of bio/bio 2 haha
shadowflare too
yeahh
accuracy sounds like a very unfun time
I actually didn't mind accuracy as a concept, led to optimization of gear within a frame of hitting accuracy cap as optimally as possible. Though situationally it was very annoying. Particularly for healers where they decided to give them no native accuracy, so you had to get it all through melds/food/relic

i remember having almost full accuracy melds when progging creator as SCH but don't even remember what the base hit% was on dps or healers
wasn't it like 98%+ on dps or something
what do you mean, base hit%? Like chance to hit at base accuracy?
ye
it certainly wasn't 98% in any case haha
i remember seeing some ancient data from people doing world prog and it was like "1 fire 4 miss at 800something acc"
but they probably already had accuracy melds
I think like, at base accuracy for frontal accuracy cap testing, you had like, 70-75% chance of hitting
casters was 592
for midas and creator
I'd never forget that number
because it was wrong so many places, stating 593, for so long
something like that, though 699 is familiar too. And nobody cared about flank since you just went for front if you were melee anyways haha. But that estimate for it would be about correct, it was always the average of front/rear cap
it'd be nice if there was an accuracy for healing too
oh please no haha
dps were front yes
cause bosses in creator loved to turn around
for mechanics
or mechs
it wasn't just creator, there was always at least one fight each tier that there was a time you had to hit from the front. And people generally couldn't be bothered to create two sets to swap
involved running front of boss
(though I do know a few that did, and also some that changed between different floors for each cap haha)
Remember 1.23 MNK
Melee combo
Loved orb
It*
Rage of Halone combo only from behind
Jack missed rage of halone
Which is why fighting wind monsters in Pyros/Hydatos is pure pain
missing 3 of your 5 IR fell cleaves

pyros/hydatos
i just pop remembered
and leech off of others for paissa
and my life become a bit better
nice
61 runs
how many tokens does a rakshasa headpiece give?
15
Okay so I do wish to undertake the Eureka stuff to get a DRG relic before it will likely perish the death of a thousand Diadems, but does anyone who's done this grindfest have any estimation of how long it might take until you might have finished it?
how much time do you have
Too much, about 8 hours a day, and that's not even accounting for overnight playing when I feel like it.
That short? Sounds about doable.
dedicate 5+ hours
The weapon itself is not so bad and can be done by yourself. Just look up on how to prep NMs and make a habit of killing things. The only hard stop you're going to get is Providence Watcher spawning but that's at the very end of the process
Right
and there's a chance they'll nerf PW requirement later on anyway so even that might not be an issue
Yeah I've done Anemos before briefly before my old character went down and I started fron scratch on a new one, and was wondering if there's been any nerfs/shortcut changes to it or how long it will take.




