#endgame-lounge
337195 messages Β· Page 347 of 338
how much is the dmg down from trine in god? any1 know? is it significant or negligible
wait awhile
let me check my log
@topaz wolf Auto Attack from a WAR getting hit by trine
Min 1,482 Max 2,658 Average 2,202
pretty significantly i would say
i mean even in o6s on our logs the min from the max and the average have discrepancies
how about taking fell cleave?
he casted once fell cleave after getting hit by trine
compared to fell cleave from your friend
minimum is 9,268 vs 6,623
since the auto attack is kinda similar
i would assume the STR is close
mmhmmm okay that seems significant then, weird cause i remember getting a dmg down once and barely getting affected
not from trine
just a random mech
failed the circle
would cause damage down as well
and also trine
general advice...don't get hit by trine...
maybe it's possible to completely ignore it
if you have an adlo crit + mana wall?
idk
let me ask balance
this is interesting
yeah i ran it once today and got curious because of the negligible difference dmg down had on me once
from a mech that wasnt trine
i've it cleared first time with half of the group got hit by trine
but it was very tight
like 1 second before enrage
I've cleared it after enrage was cast
enrage LUL
It was a weekly meme kill that went horribly wrong

I just like it when people say the dps checks are too hard
You will still get bads saying that they are too tight
I haven't heard much about dps checks these days
it's mainly the first few weeks
or bads
I guess they aren't mutually exclusive
hi mug
It's amazing how good a wall o7s was for bads
joined to help a completion yesterday
with brd on 3.5k DPS kefka
0 mistake and death
THE BADS BREAK THROUGH THE WALLLL
with carried
you can carry godka dps now
as long as the dps knows how to do mad heads
that is all they need to do
But they need to be carried every week
well
the bard never stacks for my cure III
I guess Mad Heads anre 2nd Forsaken
have to use an extra cure II

glamour is the real endgame, right guys
@pure yoke beaten ni no kuni?
!whoami
@blazing pelican the hell with this eyesore

i like it, yen
@blazing pelican dudes who wear blazers are hella hot
that's not even blazer
@paper torrent 100% agreed
@paper torrent glad to see im not the only one 
serious question: how to setup num0 macro on regular keyboard?
Autohotkey
There's a Autohotkey script that let's you alt tab from ffxiv while it continues to press num0
Don't have it
Found it once on the subreddit
But I don't remember where the comment was

I'm on laptop q-q so I just keep tapping my touchpad thing
800 times
But it feels better for the hand than clicking
Question: For summoner, what is best: Diamond Ring or Penta Melded Crafted?
diamond ring
for non-tanks the higher ilvl is almost always better. you're loosing out on too much main-stat otherwise
iirc a lot of Summoners end up going for double tome ring eventually though, to get that 0 spellspeed set
I am using crafted ring on my dragoon
people chase away spellspeed too quickly on SMN/RDM, it's not a purely dead stat
For personal reasons
and just a touch of spellspeed can be nice on SMN, not much, but yeah
spell speed is fine secondary on smn its just not something you meld onto gear
mhmm
spell speed is nice but at certain point it starts to clip with cooldowns
unfortunate side effect of going fast
i can see it fucking with rdm cause they have manafication and embolden
but smn is thankfully just ruin filler, 30s dots and aetherflow so its very hard to misalign
something something high/low sps bahamut rotations
i'm not educated enough to elaborate but that's like.. a thing
It's 20 freaking ilvls, there's needs to be a truly hard exception for it to be better than Diamond
Tanks accessories are a different story because what we gain is like 1 more STR
Theres some rumor about sch boots being used for speed runs
For 20 ilvl
Anemos boots?
Yep
Those are very unique exceptions
I could see it with the substats i know someone is doing maths tho
So will see once theyre done
but losing 18 MND + 21 VIT
Yea idk y they took it for speed
which you could replace + another 40 DET on accessories
Theres prob gonna be something solid in a few days
so that's like 120 DET vs 200 DET
and extra 18 MND losing 4 VIT
again, unless their overall set focus too much on crit and det
ended up too low spell speed
then it make sense
tho, i have to check their full set
β
losing vit for speed is a none issue
Wonder if the gain is higher
Smarter ppl than me who do math somehow decided it was
Give it some time
Still just a rumor
DET can deal more consistence damage than crit i do agree
by default my SCH bis is 1085 SS
oh...you can't even hit 200 DET on eureka boot
40*4
nvm, it looks interesting
U cap a lil after
And last slot is free
Idk what the new bis would put if its true tho for anemos boots
π€

make sense for speed run
U can put dh ....
my bad to thought of DET first
LOL
Damn no wonder speed strat sick melds
boot is crit + pie
so swapped pie to dh make sense
but yea, it isn't my playstyle
so i didn't think of it
i'm crit > det
Ye
about the healer should meld DH or not
Direct crits
So yep, balance is going on about using anemos for speed. Looks like not just boots but also couple other left sides, dh melding to the extreme
Hc folks are kinda fixated on speed running though
Boots, hats, gloves interesting choices π€
:thonk:
I will rephrase the question
For summoner, does the extra stats I get from penta melded crafted offsets the int I get from Diamond ring
Speed is a dead stat for me atm
It's not dead stat for you
But even if you consider it dead
The diamond is better
If anything, run double tome, but most folks go with diamond ring since sim-wise it comes out ahead
20 ilvl difference is a stretch for anything that is not Tank Accessories
only Bard is a unique exception here
Healer stuff is for debate at times at the higher end, when you're looking to minimize piety as well (and get more DH haha)
SCH can use Anemos boots, but if you are progging, equip the higher ilvl stuff anyways
here's a great comment about this
well yea its a speedrun strat, unless healers like melding dh for prog then thats a personal choice
and like a said, 20 ilvls is a stretch
Anemos can barely keep up with tome gear aside from a few exceptions
do u guys know where can i find updated bard guides for pvp ?
on byakko EX, when exactly is the target of the 2nd grab chosen ?
is it at the end of the 1st cast or after he smashed the 1st one
like if I'm playong OT, can I just provoke after he grabbed the MT or that won't work ?
I think you want to provoke after he grabs the mt, atleast thats what i recall hearing/seeing in guides
okay I'll try that next time, ty
yes because that is LITERALLY the easiest way to ensure you hold aggro
Hmm. There a way still to get caught up on o5s and o6s and have the pugs be a fun and forward moving place?
Or am I doomed to mostly bad and salty groups this far in?
pugs will be pugs

it's out of your control unless you do the Learning party yourself
but people will still get tilted if there is no progress and the groups wipes to the same mechs
Any hope of a really good and chill prog group if I'm not already on 7 or 8?
make the PF yourself and advertise it as such
what I did was practice a bit in practice parties even tho they suck 90% of the time and you can barely get to p3 on o5s, and then when you're confident enough you try and join a kill party @stable basin
why did you wait until week 9 to attempt savage again
Probably was detered from progs
even the farms are shitty now
there're only good and bad players to me :>
Elitist
Okay, Iβll call you kiri now
Even I think Lyra more cute
But I donβt want be a pazuzu
anyone know what a good cpm is for 2.41 gcd drg?
dummy
Can you upload dummy log?
Not sure, usually I do the checking on real fight
just wanted to see if I can even do enough dps on the kefka dummy
2:44 clear seems pretty bad for my gear
i'm wondering if i'm clipping gcd or something
you're like around 42.6 CPM
look at Espresso's logs, you should be able to find a good count there
fflogs says my cpm is 37.6
ohh...
i meant it's too short
so the calculation gaps is kinda huge
i do the calcuate myself
based on your total cast / time taken
anyway, since you only do normal rotation didn't included goad or elusive jump, feint etc
it's pretty standard
will be more accurate if you can go in an actual fight
yeaaa
it's like 2~3 mins
and you won't need to use those utility
dummy is only really useful for seeing DPS
not really how well you'll do in the fight
because dummy doesn't replicate mechanics
or dragon sight
well yea, but I just want to make sure i'm doing the rotation right before optimizing based on mechanics
did you summoned chocobo?
yea
to tether that dragon eye
used pot and food too
i can say 5,6k is pretty good
yea just wanted to make sure I was doing enough for my ilvl since I thought i365 should be doing around 5.8k or more
godka 95th is 6k dps
in actual fight you should be able to reach 5.8k~6k
if without mistakes
or 4.8k~5.2k
if playing safe
which is enough for a clear
kefaust?
yea
5.2k~5.4k
is decent on your ilvl
considering there're plenty of down time
but also depends on comp
i just giving a rough number
NIN / AST / SCH for example would allows you to hit more
my static doesn't run nin and ast T_T
5.4k
anyway, my point is your DPS is good enough for a clear if your other members are good too
so far it's been going okay, but our whm has been pulling aggro a lot on kefaust
on reg kefka
99 is 5.6k
eh. possible.
yea, 5.2k ~ 5.4k is possible
hmmm, i can't give good suggestion for DRG as i'm a healer main myself
you should ask balance fams tho
well i'm here since everyone there is sleeping or talking about random shit
about rotations and buff timing for certain fight
ya...sry i tried to help but not an expert in melee dps
only can give general guide
ask Epresso
I need to show espresso my improvement after the first time I posted here
senpai β€
did you actually hit enrage on kefka?
pls give sam shadewalker
circle shirk should be able to compensate for the lack of nin if your healer is not a derp and actually uses lucid
no, i meant trick attack
but getting a nin is more productive than bigbrain circleshirk
My materia is all on crit and dh
Not sure how to lower it more
I will need to replace gear
So lower is better ? @hybrid rapids
yes
it's the least useful rdm secondary
you want to pretty much get rid all SpS on your gear and melds
is the smn anemos gear generally better than the 360 gear? this is before doing sigma savage
piece by piece there might be some relatively comparable pieces, and some that the tome are much better
like, tome gloves, pants, and boots will definitely pull a decent bit ahead over anemos. The others would be close I suppose, depending on what other gear you got
So the 360 gloves pants and boots are better then?
if it doesn't have SpS and you can meld more crit than the tome piece has, it's better
ok probably not cause theres a pretty big INT difference ignore that
yeah like
I'm pretty sure in general the tome will be better even for spellspeed pieces at base, but it'll be close
but those above pieces will be a good bit better than anemos
anybody know what kinda dps a pld should be getting at i350 on byakko
byakko...
i never used parser in byakko yet
but should be good if can do dummy?
DPS check was really low
even at 340 we did it easily
Lol I remember seeing a minimum ilvl Byakko party, which makes it 340, and I'm like it's still gonna be easy as fuck why would these people feel accomplished doing this lol
byakko is sort of a really tough fight to try to compare performance on, with all that downtime
yea, minimum ilvl now is kinda relevant to content
compared to ARR
titan minimum ilvl
or HW thordan minimum ilvl

these 2 are close to savage
thordan is the only fight that mechanics never repeat?
I loved ravana when it came out
I think so
ravana bgm was fitting the fight much
High on hiiigh I stand
Gazing dooown
To see casuuuls
I know byakko has a lot of downtime yeah
but dps check is low too
if u can get up to the tank lb3 then you're gonna be fine I think
idk, I didn't do tank lb3 that time
we was all ilvl 340 first week
but i think that depends on player skill as well
if have bad in group then the others have to cover
but if all good then won't have trouble at all
whew
u have to try hard to enrage, i had a same class run, we built lb3 by second adds through dying
isn't 15k around susano level?
because he was under ilvl
we cleared whenever our drg leader guy joined
because he did like
1k more dps than everyone else
fresh off lvl 70 trying to get a new weapon from byakko
fun times
@hybrid rapids shinryu has essentially non cycling pattern as well
Phase 1
technically p3 has one but if you're going to meet p4 enrage check, you're not really going to see it (plus it's 50/50 rng at points)
Is repeating
no
Phase 3 is repeating as well
phase 1 ends after the 2nd tidal wave regardless of %HP
....2nd tidal wave...thatβs repeat
phase 3 technically does repeat, but if you have enough dps to clear, multiple cycles aren't really a thing
aka repeat
https://i.imgur.com/hGKZZTz.png is this going to be an improvement anyway
theres crit
on the byakko one but
I think
seeing 4th Akh Mourn in Shinyru is a really bad sign
aka you will probably enrage
I dont remember seeing 4th ahk even in a 7 man shin
So yeah at that point ur basically done
I remember someone posted a JP macro displaying what cooldowns to use for every Akh Mourn
the 4th one just says "Disband"
LOL
lol
"Ur fuqed gg"
4th akh morn is already like after the soar and 2nd aerial blast? or something
Ez just disband
like.. super late
After aerial but idk where
If you seeing 4th most likely going to enrage anyway
Is that like aerial->wings->something then 4th ahk

Only first times lmao
Then yβall skip lapis those shit after
I do respect content yo
I never actually skipped lapis
Yeaa, the control part is hard
Like a MCH with wildfire
Triggered at very last second
I am lazy so I do Eureka
Netflix and chill
2 levels a day
Now only 2 and I'll have feathers from Pazuzu
They promised next ultimate will be shorter
Wonβt be harder than coils
Maybe same difficulty idk
SE balance team is weird
Se balance team is high on moly
lmao
Hey let's buff mnk and not buff sam
I meant when they said hard, it would be crazy hard
When easy, then itβs easier than extreme
People complaining shinryuu is hard
And they promised wonβt release hard content on main quest anymore
Shinryu is only hard because of casuals
Who coasted on memes
Susano NM is still a nightmare in Trial Roulette
And healers adjust
And also didn't realize they missed their 70 skill and gear
Yeah i had snm in trial a roulette a month back
Holy fuck
We had a dps that wiped to mechs
Every single mech
I'm pretty sure he wanted to afk for a free clear but healers kept ressing
We cleared after we kicked him thankfully
Nah, Lakshmi is the true nightmare in Trial Roulette
So regarding my previous enquire about crafted ring versus diamond ring, I went into the dummy of o4s with each a couple of times.
out of 5 kills with each set, where the only variable was the ring, I concluded that it allows me to kill the dummy on an average 8 seconds faster
being the lowest difference 7 and the highest 10
therefore I concluded that the crafted ring offers more value
It was suggested that the non augmented ring could be used but I haven't had the time to test this out
shorter fights have a bias towards crit being better
you need many more than 5 pulls, much longer than however long those pulls took
to get any semblence of conclusive evidence
although I got more tomes than I need currently, I am saving for BIS pieces once I adquire more twines
of course, however I do not have the drive or time to do an acceptable study
and others have
could you provide me with those tests please
just go to the balance and ask for info in the smn channels, and wait for nemekh or fryte or any of those folks to help you out
I don't have the balance discord
Than join
It's a much better place to discuss those things
Just search on Google The Balance FFXIV
Just don't look at the DRK discussion right now, it has gone to shit
???
The guys were discussing about the current number one parse for tanks in O6S
A padded run
Of DRK
Than a brigade showed up
Kinda pathetic
Most of the top tank parses are actually speed
Warrior benefits massively from a fast o6s
since killing it in 6:30 mean
their IR just ended
look at killtime for o6s
anything below 7:00 is attempted speed
All this speed run and theorycraft stuff. .. And meanwhile I am usually just thinking "can we clear the boss?" "if a farm can we do it again comfortably?"
That should be your thought process. Clear > farm > speed
or what most people do
I still need to get O7S on farm
Clear -> Farm -> break
I just hope that next week it'll take one hour at most
If we get books as first mechanic in 7 we just wipe cause we don't want to deal with that.
Monk first is better?
Yeah.
7, from what I understand, is supposed to be a pain fest?
7 is 2 slightly different fights wrapped into one
i dont even count my hours on long it took lol
12hrs is like 2-3 weeks, thats quite a bit..
So more or less 7 is "don't pug this if you want to still have hair and acceptable blood pressure"
7 is an idiot fest because unlike 5 and 6, failing certain mechanics kills the raid, not just you
you can pug 7
Someone dead during Monk circles is a raid wide damage down
Yeah you want an evil auto wipe for someone dead see A11S numbers
Ink is library phase but less obnoxious
Missiles is the hardest mechanic in the game
but ultros 2nd phase LUL
Most people are incapable of multiple object tracking
thats some legendary wipe moments
Are the savage missiles harder to dodge?
Missiles is the reason why you need to know your rotation by muscle memory
Because you need to look at your screen, not your bars
There are extra mechanics with missiles
Like missiles + Chakras
Missiles + Ultros
Missiles + air farce
@blazing pelican still need to look at bars on some jobs though
Missiles + air force
RDM
π€
And someone getting hit in Missiles + air force will probably result in a wipe

Lol that emote wins
I've saved a wipe from that. Once.
I had to pop sprint to get in place and the OT had to take my bomb
mb for melee
because uptime
but as ranged u should have 0 troubles with baiting atomic and getting into chakra bubble
at least i got orange parse
off to cinema, dont tag me anymore 
... Wow @ cynics defending the dumbass chests system on the OF ... practically intimating that the game would be P2W (and not in a way benefiting SE, either) if we had a properly reasonable loot system. owo
The current loot system is nice except for the fact that it punishes people for helping newbs
to the more HC raiders here - is there actually any redeeming characteristic to that system vs. standard MMO style raid loot, or does it just punish people for helping without any positive side?
(apparently the thing being intimated is that if chests were independent of number of people cleared, before long the standard would be more or less having to pay the sellers to get into Savage at all)
It makes gearing up not trivial for alt raids me thinks
And Nadine, I am not a Hardcore raider

I am midcore at best
The thing is though you get rid of two chest
Will hc and mc raiders really help pugs more?
probably yes
I doubt it
the learning party discord is heavily hamstrung because people want 2 chest first clears (can we blame them? they're trying to catch up and need the gear more than people who are already in 365+ from having lucked into good statics early on)
There would still be no incentive to help newbies run content
HC and MC raiders already help traps
^
and meanwhile, the pool of people who will join a first clear rather than a safe duty complete weekly given the choice is being found by the former to be lamentably small
And of you want a clear you should give up on a chest
2 chest has nothing to do with it
my guess is that the extreme difficulty of O7S is a major influence there too
Lol, extreme difficulty
I mean a lot of people probably would take longer for their weekly 5 and 6 to help people out, but they need that time to prog 7
That's a good one
well, major jump in difficulty and time required for most to prog it, anyways
I started progs 6 week late
That's because pugs are inconsistent as fuck and O7S requires people not to die at certain points
And still got o5s and o6s clears
Dying before Biblio is a wipe
If you start late in the tier you have to be prepared for sacrifices
@dull radish Eh. It also means other scenarios are locked out too
what does that even mean
Say you are a friendly partial static on 7 that raids Tuesday and Wednesday, a friend of yours wants to catch up on 5 and 6 but has to work Tuesday and is off Wednesday
And learn when people are either just going to hit enrage or not learn mechanics
you can't go run 7 on Tuesday and let your friends have 5-6 on Wednesday because the chests system.
But weekly clears for o5s and o6s
life happens, you do what you can
I'm not sure why that's a feature and not a flaw either
If he wants that clear so bad he should give up a chest
Are super easy at the start of the week
you know you can also run them through 5 and 6 quick
for a page run
before you do 7
^
well, it is true that I've seen even entire statics have a weekly 2 chest run that failed to give them anything of use to their mains
but yeah Rika, is there any positive feature of the chests system?
O5S drops for my static is pretty much alt gear right now
it incentivizes groups forming to clear stuff
Same for O6S almost
instead of people whining to get carried by poeple who have cleared for the week
and still get two chests
all to themselves
^
I'm not entirely sure Square benefits from frustrating people who want a 2 chest clear later in the week/first time, though
Nor why XIV specifically needs it (it's pretty unique in the industry, and at that even in XIV since all the other weekly loot systems are ordinary)
that's their perogative to push for two chests late in the week
like, what would you want the alternative to be
It's about encouraging people who prog together to stay for a clear
And prevent whining for carries like rika said
Let's say there's a static that has 2 characters for each player
Without the restrictions what they'll do is run the raids like 16 times each week
And be geared within a week or two
For their mains
Yeah, the OF board went over that one Johni, the general consensus was cheesing the system gets you way too little extra for all the time that goes into it
also that leads to burnout pretty rapidly
which is what they want to avoid
I know this because that's more or less what was going on late in Lich King in WoW
which the current system helps to avoid
Tier 9 was about the length of a XIV savage tier (4-5 bosses)
People were grumbling that to be competitive they had to run it every week on normal 10, heroic 10, normal 25, and heroic 25
because each dropped loot separately (in Tier 10 they made the normal/heroic lockouts shared, so it was only 10 and 25)
they're also a wonderful place to try new things and different jobs
that you wouldn't try on weeklies
Because they know that ppl in page runs have a better chance of knowing the fight
And besides you already have carry runs like others have said
It also seems that people this tier are much less willing on average to join 2 chest clear parties
It's called a 1 chest or page
there's plenty of people willing to join 2 chest clear parties
Because they're trap late in the week?
they fill up super quick early in the week
then later in the week of course it's going to die down
but people still fill and clear even monday night two chest memes
huh, wonder why people in the learning party discord regularly get frustrated trying to fill such
What's the learning discord?
folks are probably waiting until real late in the week
like two chests parties still do fill
You mentioned it again, yet I don't know of which savage raiding discord you are talking about
it just takes longer there
whereas if you take the hit on a chest or two, for sake of learning/clear, it generally still fills super quick
also too many people are picky with jobs in clear parties haha
and/or ilvl
yeah, Thursday and Friday are probably the worst days from what I've seen
The irony is the leader is the most trap
I remember once a friend and I tried to just make even a straight practice party for O2S on a Thursday later on in Deltascape
and we sat there for over an hour and only one person ever joined
lot of times it's stuff like wording
Yeah, practice on Thursday is rough, especially if you're looking to make forward progress from existing prog
Nadine, if you truly want to raid, you should look for a static in the end
generally even a random group of folks would clear in a lockout
Like that guy who said we don't do tank lb in byakko?
Lmao
The first two fights* aren't so hard you can't get clears
First 2 fights I can die in each as a tank and still clear
They are beyond forgiving
Healers seem to be the Achilles' heel of pugs lately though
They always are
In o5s yes
That and grey dps players
So fucking many
I out dpsed a sam
Is doing dummy practice so goddamn hard?
Who complained about me staying in deliv
actually ACT's been broken for me for a few days at least now
I'm not sure what happened
was there an actual upgrade for act in addition to the xiv plugin?
Mine has been working perfectly
Not for act itself, no
hmm. i updated my xiv plugin but i don't even get the hp bar overlay anymore
Why do you need the HP bar overlay?
it's just an indication that even basic functionality isn't working
ohhh
now i see what's going on
it does seem to be working, except all overlays are going to the wrong monitor
the HP bar overlay isn't really "basic functionality"
but it used to work properly with two monitors so i'm not sure what's busted there
it's an overlay haha
Most of my overlays except Enmity are in the secondary monitor
No need for em in my eye sight
the base functionality is just the main ACT window
and yeah definitely secondary monitor for the Recount style overlays is a good idea
those are way too distracting
Although I would love to have Timeline overlay on my primary monitor
But it gets hidden by FFXIV

actually I have XIV on what is officially the secondary monitor
mainly so that Discord notifications don't keep popping up over it
since Win10 won't let you move notifications other than by setting the wanted monitor as first
@scenic patrol run windowed fullscreen lol
the one time i had discord overlay on i couldnt click on anything in game, yep got rid of it asap
ouch
the only time I've had xiv mess up with discord was at one point alt-tabbing kept screwing up my game window
and that was apparently because nVidia had stealth "optimized" the game settings to fullscreen during a driver update without telling me
thanks nvidia. :/
What's the number of skillspeed required for the 2.38 GCD?
i am starting to think ranged are far more independent in terms of how they do in pugs vs melee, wrong to think that?
mainly because they aren't impacted by tank positioning as much, besides that all that's left is buff timers
nice b8 m8 i r8 8/8
@fading slate too low tbh
I think I had like 2.35 on my pld at at least one point without any intention to :/
There is too damn much sks this tier
Yeah I found it on my own, I got to 2.39 just switching some now less-needed DH melds to sks
Usually tcj is used to set up TA but I feel like sometimes you have to use it within TA depending on the fight where you lose auto attack uptime and your gauge isn't up in time
sometimes you have to use it because otherwise you'd delay TCJ even further due to mechanic
you will occasionally use it inside TA, but in general it will either be used to set up TA, or used as a Doton TCJ for dps
I think it depends on the raid if the boss moves before doton can finish ticking better brava opener
I thought suiton waa set up before through hide unless that changed since o1s-o4s
It is, but I believe if you're building crit/dhit it's better for suiton, it's a gamble but if you get a crit or a dhit; or better a direct crit you already have done more potency than doton ticks
which opener you use is decided by: 1) whether you would lose a cast of TCJ by doing Bhava opener, 2) whether you can use TCJ to set your 2nd trick
and Doton TCJ is always better than a Suiton TCJ
as long the the boss will stand in 7 out of the 8 ticks of doton
outside of 1 or 2 very specific cases, you should be using TCJ for 1 of 2 things: 1) Suiton TCJ to set up TA, 2) Doton TCJ for damage
the most optimal use of TCJ is always using it to set up a TA, but this is not always possible in fights due to mechanics and downtime
only fight where i tcj opener is normal kefka and thats suiton
not because the boss moves but more of banking on dhc raiton for burst
kefka god kefka and phatom train are best from tcj doton opener
its hard to be done on guardian
cause you meet that tank who dont keep it in middle
also atomic happen right as u get 80 ninki
so you are left with 2 ways to do it
do tcj suiton and have tank move boss from mid
or do bhava opener
and keep boss in mid
can do bhava opener on god kefka
you lose an auto from celestriad
can set up 2nd TA with TCJ
during skulls
lines up well
gives you less frogs in the fight
guardian should be bhava
6, 7 and god should be bhava opener
it's not about whether you move the boss or not
so, where do you find xiv recruitment stuff that isn't 7S/8S/kefka on farm/HC stuff?
there's like nothing on there for sc folks just getting into the tier owo
(I think I saw one SC static advertisement at all, and it was on Chaos)
(which ... surprises me, because everything I hear about Savage on Chaos is that they're usually super stringent on standards compared even to NA)
Try looking in pf and putting what you are searching for there.
hmm also 1 crit + 4 DH in anemos rdm tabard or 5 DH?
usually people pug if they just want 5/6 so statics for that are rare
it has room for 79 more crit and 265 more DH
doesn't matter
stat weights are based on max ilvl gear
don't worry about secondary stats unless you're going for 99% speedkills or week 1 clears
with crit you either go all or nothing
i'm wondering if overwriting sens to keep buffs up between boss phases is worth it in terms of dps for sams
if you want to do that it might be best to hold your hagekure for that point
yeah true
haha π amazing
Stat weights kek
Stat weights are silly. Everyone wants a certain GCD, then Crit >= DH > Det for pretty much every DPS job
Stat weight are real and the balance discord are hiding them from us 
Gib stat weights ΰΌΌ γ€ β_β ΰΌ½γ€
Last I heard DH scaled about 1% proc chance for every 40 or so, and that DH melds gave you more than crit, and that crit only becomes more valuable at 2300 ish crit
So with what I've heard and seen, unless if you're a bard or monk, meld direct hit over crit
Think we're at the point where crit overtook dh
And no, bards melds crit
Dont dh ur brd, crit for brd
we had enough crit last tier, for crit comps
Yeah, bards and monks mrld crit
end of last tier, that is
Because they have shit that proc only on crits
Yea ive been building crit since 340 noticed most ppl do the same
Its dh when they couldnt crit
And I'm pretty sure direct hit still over takes crit, since as mentioned, it only over takes once your CRIT is 2300 or so
it doesn't
and random numbers like that aren't really correct
and give very wrong impressions
that whole crit + dh > 3500 meme
such cancer
crits winning now
Even on monk from gear tho I'm only sitting at about 1950ish crit at 353
that's more than enough crit to be worth
the crit number needed for it to overtake DH is also lower if you have litany, chain strtegem, and brd crit buff
I need just crits anyways cuz uhh... Gimme day chakra and Dem crits
and most strictly it depends on your current levels of every substat, as well
it's never been a static number, and it's very misleading when someone tries to give one
but suffice to say that, outside of extreme edge cases, stacking crit is the way to go now
it doesn't change that much with other stats at least
yeah, not that much, but it's a consideration often overlooked completely
it also changes with your rotation
people like hard-fast numbers and it's not really how it works
and when boss does mechanics
luckily the change is minimal
and secondary stats are closer in vaue than they've ever been in the game
changing a bis piece to a non-bis piece is sometimes not even 2 dps difference
while improving your rotation can easily give hundreds of dps difference
for some jobs it's really good to have the correct skillspeed tier though, because it affects rotation
NIN, DRG, PLD
some others too but not as much
Which reminds me, been wondering:
When you gain a buff that improuves your CRIT or DH like say...battle voice, does it take the value and increase it by said percentage, or is it a static percentage increase
Um
flat increase
It takes your crit chance and increases it
you can get 100% crit chance on MNK
Remember in Creator when having a lot of DPS meant you could break a fight?
@blazing pelican you can skip a little bit on first phase
like until 89% HP it will teleport away
that's a12s
only a11s is the worse one
with a lot of action skip-able
9s is fixed, you can only end the fight earlier
10s can skip a bit depends on PT DPS
yeah
11 was really fucking weird with pushes
bad push timing made things worse on yourself
is T9 still insta-wipe if you don't wait for meteors
@primal oak we stands there healed meteor xD
cure 3 each
so you would have 0 meteor
but haven't tried T9 savage
i loved creator skips
but then you have the flip side of me actually never seeing enrage in any of these fights which i dont think is too good.
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