#endgame-lounge
1 messages ยท Page 125 of 1
nobody is baiting the shit correctly bruh
Andies cant do uptime cant do meld
mb...
Cant do mech
and when u do normal strats it makes the safe spot cooked bruh
fat ass puddle in the middle gg
hey now
to be fair i can't put the tankbuster fire puddle anywhere else
save some fun for me
mb
Ugh, what a drag!
let's do this together bro
eep well
is the race over ?
yeah it died like yesterday
who got it ? lucrezia ?
yep
If there ain't a wave to ride, just make one yourself! ๐๐ฟโโ๏ธ
who got the ddos world first
yo the disesteem and shadowbringer cleave goes crazy in m10s
๐ฅ๐ฅ NEVER ๐ซ HAD A MIT ๐
โโ๏ธ๐
โโ๏ธ
NEVER ๐ซ LET THE SHIELDS DOWN ๐๐
CALM THEM NERVES ๐ฆ
GOT THE WHOLE HP BAR ๐
MITTING ๐
READY SET ๐ฆ๐ฆMIT ๐ฆ๐ฆ
AND THERE AINT NO ๐ SHIELD ๐ONLY ONE 1๏ธโฃ OPTION โ๏ธWIPE IT UPโโ๐ฅ๐ฅ
EVERYTHING WIPES
-# CLEAN IT UP, LET'S GO, CLEAN IT UP, LET'S GO
EVERYTHING WIPES
-# CLEAN IT UP, LET'S GO, CLEAN IT UP, LET'S GO
I'M ON FIRE, PARSING LOWER THAN ANYONE ALIVE
I'M WAY TOO SHIT TO TOUCH, SO JUST REMEMBER IF YOU TRY
EVERYTHING WIPES!!!
me on the toilet
Bidet my beloved
Woaw
"Braindead" and it requires more thinking than actually needed to execute
Least you had to think for most of Anabaseios
braindead strat
look inside
more complicated than doing the mechanic normally
many such cases
I think I need to go over mit
Sam did you ever see Illya Light Rampant
Has Sam done e8s?
No but I mean retroactively
DT babies would absolutely get bodied by high concept
Is there even a raidplan out for m12 yet? I didn't see most of the race for p2 because I was asleep, but that looked rough to figure out
I haven't seen one
Those usually don't crop up until later in the week at the PF wave makes it to the final floor
I haven't watched phase 2 but that's exciting
It looks something like a mix between concepts and spells in waiting from E12
on the flip side, EW babies are probably the ones complaining most about melee downtime right now
the bird of negative uptime...
calls itself braindead
look inside
itโs just using a waymark as a reference point for where to stand
Actual braindead is fixed Aetherletting, not this
I saw a strat for fixed Hell In A Cell
I'm not going to share it because I think it'd be terminal cancer in PF, but it's funny
Tf is pretty fixed too...tower dont have a lot of variation
Swap OT and R2, have the tanks gigamit/invuln, and you could probably just have everyone camp at a clock spot
i remembered ilya exists yesterday and checked his channel
god damn
guy really loved making those 1hr long guide videos
I did it unsync, does that count?
p8sp2 was fun but i cant imagine doing it blind lol
I however did like not reading debuffs in DT
There are very few DT fights where you had to look
But maybe it spoiled me
Cuz now I don't want to read debuffs
And glancing at p2 there's quite a bit of it
Looked almost like a puzzle fight
when i was jumping between streams this race I saw one JP group linking their debuffs in chat

I only played m9s for an hour in pf. Couldn't get past screech 2
screech 2 is adds yeah ?
Mit feels the hard part
I might have to save mit for that part
Also I don't think my cotank used rep once
I'm gonna be stuck on m9s for a while unless I prog lie... I'm already late
That fight hits decently hard, especially if someone makes a mistake
Yeah you really can't overlap too much mit (unless you have a scholar lmao)
Whew m9 done
Scholar vs sage is really felt in that fight
If you're still stuck on Saturday I can come off tank
The shield healer needs to shield a butt load
Any m10 vid guides?
Spreadlo every minute goes super hard
I was thinking of trying sch on my alt
M10 is pretty damn fun, I honestly didnt like M6 cause the only real mechanic didnt start until 4 minutes in
tank basically has like nothing to do in that fight other than mit and press buttons why don't they just go DPS
Adds added the difficulty
I got past adds at around pull 100 or so. And felt very good on it, however pf walled me for another 100 pulls. So many lava memes
Adds were very unique for an ff14 fight
is m6s adds the most memorable savage mech of this raid series
i'm pretty sure if you just close your eyes and press rep on cd in M9S you'll catch something half the time
I feel like they are
Unique enough that it complicated for your average ff14 raider tenfold
The yan is certainly the most memorable
YAN
idyllic dream might be up there once pf gets to see it lol
I think m9 took around 40 pulls. We got to enrage at 20, then we sped progged the guy who missed the first night and we were done pretty quickly.
I felt better than clearing m4
Doing that in pf was one of the most miserable experiences I've had in this game
I was losing it during adds
every time i see you i remember our crashout over fru naur strats
Part of that was out of spite cause they pushed that update when I was in between pf groups
Like I did one, old strat was up
Went to the next one, it was updated
So half the party was just doing different shit
we had that happen in the middle of a pull ye
people started gaslighting each other unintentionally
That happened last night in m10
Collective delulu
I think the slide for which role takes the Blitzball ring got changed from tanks to healers
oh yeah that changed
the last mech of the fight is 3 mins long
and you have to remember like 4 different things
and then also there's bettersnaking which people shared and someone said "it's the same as toxic"
and i had to be like wait no hold up
WALLAHI IM FINISHED
"Same strats"
looks at strats
"Not the same"
Lock in bro
the snapshot is cruel
yarp
For the first one you have more slack than you think on the tether. It goes red when its about to get too far.
35 slide raidplan for one mech in p2
noice
got the necklace too
ezy
alright square ill give it up thats a cool necklace
I got most crap rolls on it
what the fuck is nomnom snaking
yueah nomnom is just the person who thought of it
i see, thanks
i'm not a huge fan of the 2/2 spread on water there
people making it too wide and clipping fire people
i mean probably just things for people to clean up but i had a party doing better snakes and they sent their reverse straight into the fire team a few times
i think the raidplan should prob tell fire to walk slightly towards water boss. safer that way
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Riding a modified DJ turntable skateboard, you weave through cities and wilderness, with vinyl records sto...
DANCER PLAYABLE?


idk why m11s arena split is breaking my brain
people keep joking about silksong being out i'm tired of it
how come the streets are calling m11s a chatgpt fight
because they are getting their ass kicked and need to bitch about their own skill issue
yoshipee
is there is a diagram on what better snakes is
well no theyโre saying the fight is relatively boring
mechanically anyway
did you sleep chiyo
m12-2 is state mandated temporal stasis-slop?
lets fucking go
tyyy
5 hours yeah
sleep on THIS 
welcome back jet set radio
died 2002 born 2026
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Wym bro.
Hyperfunk is right there
God you're so uncultured 
Hector is telling me where to stand, oh yah! Hot legged Vamp is going down!
type shit
Shit 
Is anyone doing an uptime vamp in pf?
I don't even know what uptime vamp is
Mah uptime!!!!!
tf is that
idk about an uptime vampire strat but theres the one where tanks immediately jump in with invuln frame 1 and detonate together so then melees dont have to sink as much uptime or risk getting clipped as much
since other players aoes dont give you dd
There's no invuls on that fight otherwise right
yeah
Love slapping cocks with my cotank
Healers as usual open everywhere
Esp shield healer
I should really just main shield healer for PF convenience
Is there a particularly harder tank fight this tier? Like m6s
M10S looks like it has some positioning but nothing as crazy as M6S
Also I love how no lessons were learned from M6S adds in terms of add management
Given how many DPS just hit the fucking boss during ss2
wonder how theyโll handle nails in funny number calcs
cause they dont really grow forever at a certain point they just go poof iirc
i like panto tho
maintaining uptime in 10s is a pain without resorting to throwing daggers excessively...
some of it is unavoidable due to red hot jumping so far out of range
Yeah
I had to throw lobs and hard cast hs
I like that melee uptime isnt free
Make single melee comps better
would've cleared if enrage was maybe 3 seconds longer
Crit more
i know i can stand still and cast HS but i like sprinting around like a crazy person in the beginning limit cut
I aint doing allat
it just feels goofy and it matches the vibe of the fight
joins 10 clear pt
this reaper runs water tether straight down mid, like not even graze, straight through mid
asked why did you do that
"? what does it do"
r u fr
Rpr players

one of the rare slides in raidplan where they even explained how the mechanic works too
there are some small things that would be good to include in the raidplan, bc it helps people salvage pulls when they get scuffed
like how the safe cone gets baited from the fire guy
Took me like 10 pulls to understand that
I was like how tf does that safe slice spawn
chiyo explained it yest that it's baited on furthest fire player
so the cone will be opposite them
and i think the first one in the fight is just furthest any player
ifeel u i had a pull we were at 15% going into ia2, surely clear
then ddos
got it in the end but it was such a struggle to not tilt from that
God as someone who already suffers with motivation issues the ddos is really compounding issues
watch the tail end of our kill lol
honestly kinda criminal
all that, a wasted lb3, and we still didn't see the enrage cast
fish was on the floor for 34 seconds, ume for 30
maybe Ill do my tell retell as a palette cleanser
question for sanguine screech 2, can a tank solo kill one of the chainball adds? i got more prog in last night but i wasnt able to kill my first chainball. if we can, do I need full blood gauge and three edges to do so?
ik dps and healers are supposed to hard focus a nail and help tanks after a nail is dead but i just wanna be sure
afaik, they can - but they shouldn't have to
is it like a nail should be dead by the time the chainball castbar is 50% full?
my group had healers send a few gcds but second set was free for tanks to solo
i wanna try it but I'm worried about proggers getting the whole moon thing wrong
Real easy but there a few more way to mess up and kill the entire party then Seiryu
exactlyyyy
how do you kill the entire party 
it's very easy but moon comes after add phase and add phase is 
I guess thats it
you can drop a meteor in the wrong place but unless it's like insanely far off it's not a wipe is it
idk
so when someone inevitably fucks up meteors you have to do the whole boring ass add phase again
It kinda depends like if its a little off your probably fine but if its in flat out the wrong spots its joever
hello how endgame r we
yes
im new
love it

block chiyo shiomi hes shit at this game
hi new I'm Kinger
Im a new and cute and a kitty.
world's #1 WHM player
proof asap.
i'm a newbie who's never touched a savage raid before yep yep 100% fact checked by patriots
jk lol
Meow
why are you green
Because healer
omg you cant just ask people why theyre green
who is chiyo shiomi
๐ณ
people being infamous in ffxiv groups is crazy
pf troll dont party
i dont even remember anyones names
yeah he totally sucks
?
worse than big mclarge
why are you so toxic?
god i want this outfit so bad but ughhhhH
Savage raiddddd
Get it
just use glamourer lol
P11 drops it
Wait I just realized chiyo has jp tags despite playing on the same server as me
What a phony
Pretty easy
I like pink ๐ฅ
Yeah Im gonna take a shower then do my tell re-tell then Im going do M12N then Im gonna finally start M10S methinks
Well tbh I paid people to get me it
do i need a guide for Themis or are we at the point where I can no-brain it
fair honestly
But p11 should be easier now
Pink is awesome
I assumed this would be like half the ppl in this server based on the demographic tbh
When I did it yes you did mechanics
it was never hard but it should be pretty easy now
say p9s really fast
I should do one of those collages for all my glams I only made on for healers
and maybe lightstream?
but that only has accessoriesssss
because he likes PINK like the STRAIGHT GAYASS he is
kokotussy
am i wrong
i love how we all call that one model rig Kokytos when in reality it's just Ifrit ๐ญ
wtf is a straight gayass!!
ermge
chiyo has said a lot of things
what the scallop
bapple is a gay straightass
he'd kiss a man for the bit
chiyo "do gay people use Grindr" shiyomi
Their sexuality is whatever is funnier in that moment
EE3?
yes
does it have game trailers and showcases
Europa Euniversalis 3
e33 is a no
You should buy abiotic factor that game is awesome
look man I just thought it was hornier tinder ๐ญ
I mean
i mean
well it is
it is
oh hi kinger
nah
i already have eu4
with i think all dlc
any hot n sexy game recommendations that'll help me get bitches
Trick question, games don't get you play
any crash bandicoot game
ok yeah the only "dlc" i'm missing is music, sprite packs, and [checks notes] history lesson packs
stellaris
if by "bitches" you mean trans women specifically: anything labeled "roguelike" and/or "colony builder"
bitches love 4x games
calling me out like this
what if "bitches" mean gay men

ok bro
uhhh i have no idea
@wicked delta
come here.
woah that was fast
i have special powers
my guy friends LOVE the sims
oh no
yo?
Me when I don't know
yeah I found my cohealer on grindr
Idk I opened this channel and ppl were talking about Grindr
idk we talk about a lot of diff shit
...are you not?
I mean technically I can but there are only chasers in there
Parse chasers I mean
Of course
Me watching the raidplan change in real time
Good luck lmao
ngl my one complaint about raidplans is that they explain how to solve the mechanic but they very rarely actually explain how the mechanic works
like sure now I know where to stand if everything goes right but I cant adjust because I dont know why im in that spot to begin with

sooo uhh has anyone stayed on black or white for too long during the moon phases with Tsukuyomi
you die
yeah you die lol
You get Doom'd
ded
they're lying you get 3 damage ups
So don't do that
i know but like
is it too common in yoiur parties
Itโs the same as normal
I've only seen it mess up one or two people
sometimes ppl dont know when to switch b4 meteors making it awkad
it's more likely they get speared
Iโm just a girl
I feel like as long as you stay balanced you don't even need to know where to be since the last part automatically puts you on 1 additional stack of the small before turning all big
Yo
you get an unesunable doom
hows the m10 prog been going tew
Ive been putting it off I still need to start
doing my runescape herb runs rn lmao
Gotta go back to the m10 mines soonโฆ
honestly might even do my Tell/retell and M12N weekly run before I start to, I gotta stop being lazy.
motivation prog
Door boss is neat; not difficult though I feel
For how short it is there isnโt a real ball buster in it
Coil is unironically
p2 I have no idea what im looking at
The easiest mech in it tbqh
Like itโs like saying hw in top is hard
Like sure for the first 5 pulls
My greatest enemy in life
I've only seen the DN solve for it so far but it looked pretty simple compared to whatever the other groups were doing with 4 in 4 out
Yeah idk what people are thinking with the 4 in 4 out shit
Really idk where our Strat comes from though
I was just given this
And itโs been super consistent
Hardest part is remembering the order of outside towers dropping

Maybe they decided that they wanted to switch it up after the previous two fourth floors in Arcadion had hard first halves but basic second halves
Okay but itโs a door boss so absolutely easy door is like why bother
Easy second phase is at least a choke check
second phase got me glad I'm playing healer ngl
I just be staring at mechanics pressing 1
watched a little bit of youko's explainer and I could feel wrinkles forming
Yeah we r doing dn second phase hour long explainer movie night once we clean up these low enrages on door
We keep losing like 2 people to the tethers into move to safe spot thing
It's just like top p1, clearly
me 2 seconds into prog
We did call it a cruel looper a few times
But yeah mech is just like, 10 seconds of mechanics for you in 30 seconds of phase so remember your number and check the cheat sheet
And youโre basically guaranteed to be fine
Zero damage basically
Going out from boss
chat whats the odds of getting into aether within the next 4 hours
mayb e
Roughly zero, maybe 2% if u have plug-in to automate it and actually let it run for the 2 hours
who knows? maybe a lotta peeps will get demotivated by the Xtremes and take a break for the week
my static said to try and meet in aether to fill our last few spots for today but if fear that won't happen
oh well
If you're already full 8 then the data center doesn't matter right
yeah understanding the mechanic helps a lot to save pulls and time. like just knowing how things are baited and by whom
try biting the bullet and go to idk
Primal or Dynamis
we're doing an optional meeting and some people either couldn't or didnt wanna come so we're just filling for whos not showing up
and wanting to do aether cause more people i believe
Oh, don't go to Dynamis then if you're looking to PF extra raiders.
Me after the 3rd time bullshit and split and clone
yeah we're all native to crystal so we might just have to stay there so better than nothing
but was just wondering what the odds of getting in before our meetup time was lol
just hope im not the only one who wasn't able to get it if so
welp i got an appointment soon so hopefully all of aether dies once i get back
Yeah, they do
send help
FERAL SOULS MAKE THE ARCADIAN WHAT IT IS
Alright enough putting things off lets jump in pf
HE WILL COME AND RISE TO THE FIGHT
My word, such scorn for the challenger!
Going through HW1, is flails mech easier with LP on their flail then converge on nail? Or is winging it the typical strat
Obviously melee starts on tower before it expands past melee range, but otherwise Ive been thinking about easier ways
The suggestion I've usually seen is for tanks to get their flails, everyone else focuses nail, melees go to flails after they can't get in melee range anymore, but I've seen a lot of people complain that that usually leads to the flails not dying in time
the real solution is being in vc with ur group and going "help help help flail pls"
works everytime
II see
๐ Eat this!!
i hear this in all mights voice
The issue Ive seen PF-ing is definitely a flail going unnoticed, so I thought each party prioritizing one makes it easier
Trusted friends of mine seem to say that a tank and a melee should be more than enough per flail, so the ranged and healers can likely focus the doornail
Ngl, we just had ranged killed nails and melee kills fails on either of our sides
And thats enough dps
If they cant do enough thats a genuine skill issue
And once tanks have more gear, they can probably merc the flails on their own
We didnt even have melee pad the nail before they moved
We just targeted the boss lmao
You have more than enough dps
Also idyllic dream is gonna make me fucking yell lmao
This shit sucks ass
Describe it in DSR terms
Idyllic dream is p12p2 mech right
3 minutes of death of the heavens combined with that gif of the monkey playing the memory game but you are the monkey and you have to remember it for 3 minutes not 3 seconds yippeee

second time today i've seen someone say p12 instead of m12
Yes
Bro this shit
Aaaaa
our static did one melee and tank paired up north and south ranged on nail
worked fine pt much
I just got told nail with only ranged while tanks/melee go N and S isnt a good strat
Its not even that big of a dps check
From what I can tell so far
def not necessary if you have functioning humans
hard ask
People are ass if thats the case
If they can't dps it enough then they need to learn how to press buttons
Im just PF-ing, so I should probably keep expectations low then
However low your expectations are for PF, they probably aren't low enough
does anyone have the 'better snaking' raidplan
what does better snaking entail
girl that's what i'm asking
I think this one
I'm pretty sure nomnom is bettersnaking yeah
oh does red hot only do this based on the fire players?
yes
ok this is good
the one thing you're not supposed to do and they fuck it up
My bad, color blind
its not even hard bruh
the safe cone will go opposite the furthest fire player
when the cast resolves
yeah I just didnt realise its based on fire players specifically
@dull drum you are LITERALLY in a static

for m11s, toxic arena split and kindred arena split (witohut the buddy system) are compatible right?
if a party is doing toxic i can do kindred without killing anyone?
What's pf doing for that, yoloing it?
theres a brain dead strat now
The parallel one?
I LOVE WORQOR CHIRTEH
first water tether u just go across from deep blue without crossing
Rip can't post it
u dont even gotta do all that as long as no noob hits the dumb bubble with water bruh
You would think only the first person could mess it up
mb
this ast was allergic to pressing div
Snaking is kinda a headache
Its like not that bad but the fact you have to do eithe randomly makes it annoying
I mean, consider the alternative
Imagine getting into a reclear party and everyone only knows how to do the fire pattern
I could see that being a problem for the melees I guess
Imagine the leylines
I have to delay my 2 or just miss it altogether
Picto doesn't even get retrace, whoof
i have an alt
i can play with you
we dont splits until w2
SIGH
but no invite
Gg inx racist
Did they pull a mango ?
housing scares me too
You're homiephobic?
You're uninvited to the bro meetup where we play kart racers splitscreen with pizza
man i wonder who that CEST guy is
crying
ok is the fucking m10s cutback blaze on furthest or random
i keep hearing diff things
Yes
I believe it's random
if you just stack together it doesn't matter smile
true actually
I don't think there's any value in treating it like it's furthest even if it was
can someone tell me what's different about this compared to normal tf because i'm not playing spot the difference https://raidplan.io/plan/uE1jm_M3oD-P6Ww8
think its furthest
but like that doesnt matter just stack next to the boss
It looks like it's just more context on some mechanics
and more clear descriptions of what's happening
The thing I don't like about a lot of raidplans is that they don't explain how mechanics work, only what you're supposed to do to solve them if everything goes right
i wonder.
Yeah it's because they're written fairly quickly and not necessairly meant for the average raider who is not actively watching world prog
Though I did have moments in DSR even following the NAUR stuff where they would leave out what's exactly happening during some mechanics or omit certain failure states
I remember during Wroth I just assumed if you stayed in the fire too long you would take a bleed, nah turns out you just explode.
streets saying this has to be a water tank but is that true
it has the word (improved) added to the title you're welcome
yea water tank has to be the furthest
wow.............
ya man
so presumably first deep impact can just be mt invulned and then this one during snaking probably needs cd in case it's the same tank again
so i guess in the better snaking raidplan the intent was that casters stay near the puddles they just dropped for jumps, for less movement
which makes sense
but i'm not finding where they said that in the raidplan? or am i looking at the wrong one
I do kinda hate toxic friends for making me do a cross map sprint on healer to bait second
but whatever
boss died
i like taking the first 2 TBs normally, and then both tanks save invuln for the snaking TBs
my phys range ended up taking second bait half the time anyways bc he was like its ok I gotchu dude
maybe pranges do deserve rights after all
invuln for snaking deep impact feels nice just during prog when things can get scuffed
so you can just run into the fire and do whatever
it makes it easier if people fuck up the cutback
the first 2 TBs in the fight nothing is really happening, so you just throw a few CDs at it
Any loot
good joke
Hey, save some fun for me! 
I thought you were on sch
thats equally unlikely to get loot
Deep Blue's lost his cool! ๐ He's tagging in! ๐ฃ๏ธ
I only got the necklace because we basically did splits of 9
and nobody else really needed it
i hate when the wave goes down the middle and i'm fire tank trying to place the boss because better snakes wants you to aim the cone to the side
if i run into the safe lane then the boss gets pulled too far to that side
the deep impact aoe surprisingly big
and if i stay with the fire puddles, boss is next to them and party doesn't know what to do with the baits
i wish the raidplan just said to aim it at the corner or something
pf tank called me lazy for invulning those
ok where else do you invuln
๐คก
How dare you use your abilities
always some moron in fire group dying to baits
holy shit
then mfs doing random tethers in deep aerial
unless holmgang is back for it i guess
cue doom train ex debate
we were really so bored ebfore savage huh lol
See I was thinking that like is invun the towers now lazy or just a strat 
huh wdym? they are moving back mid
i mean where they take their fire jumps
when i saw the better snakes raidplan i thought they just had fixed positions with M/T on 2 marker, H/R on 3 marker
but apparently it's M/T far from where you drop the 2nd set of puddles, H/R close
so it's relative to the 2nd puddles. or at least that's what my party said
yeah and whoever isnt baiting has to go back to 1st puddles to not accidentally bait early
well they just have to be closer than the next bait
R doesn't have to go all the way up to 2 and then back
not 2 but 1st puddles aka mid
yeah so in this case M would hang out near 2 closer to mid, and R would hang out near 3 closer to mid
i read the raidplan as meaning it's always those markers, or TN
but people were saying no it's relative to those corner puddles
Yeah you want fire all of the same side
yeah i get putting all on the same side, it was just more who's north and who's south
That way when you do the cutback, you just bait it towards the fire and congrats you have a safe spot
tanks and melees north healer and ranged south
I think they do it relative to the cone
Ive seen tank melee far healer caster close
yeah it seems like it's relative, and that makes sense
i just didn't see that part mentioned in the raidplan
so there was confusion at first
looking at the better snaking raidplan, i still havent actually instanced into the fight so i might be misunderstanding smth
but here, cant the line aoe from the water KB come on the side thats clear of fire? and then theres like no space? what do then, just adjust lmao
like how are we still dying to snaking in a ia2 party
yeah thatโs where i feel itโs really awkward to place the fire tank
at least with this raidplan wanting you to bait the cone to the side after
isnt the safe spot always opposite of where the party is standing?
yeah liek
yeah my greed on m11s is bound to be insane
wait i misread your question
like the KB line aoe
wwhere hes surfin his shit fr
if it goes on the side that doesnt have lal the fire puddles
is there just no space
so if the wave goes down the middle, fire tank needs to be on either side and the boss wonโt really be mid
itโs not really that bad if the party knows to just bait the cone towards a corner or something
but the raidplan tells them to bait west
also not that big of a deal if water tank is invulning the TB after i guess
this tier fucking rocks man.
because they can just run into the fire
of the gap close?
full fight
i keep forgetting
like and subscribe!!!

looks like shit but idrc
tbh iโm kind of overstimulated so i prob wonโt be able to do half of this rn
so much going on at prog point
not used to the fight and iโve only done FRU on PLD
for 50 plat
Oh god M11S hurts so fucking much
Sage be like E.Prog > Toxikon > E.Prog > Toxikon > E.Prog > Toxikon
I fear it do be like that
ok according to my sample size of 8 clear vids the kb only comes from N/S, and if its cleaving mid then you'd do something like this https://youtu.be/Uym6JGKbPfU?t=310
Xeno Clears AAC Heavyweight M2 (Savage), also known as M10S Red Hot and Deep Blue - The second Savage Fight in the final tier of The Arcadion Raid released during Patch 7.4 of Final Fantasy 14.
โบ Xeno's Twitch: https://www.twitch.tv/xenosysvex
โบ Xeno's Kick: https://kick.com/xenosysvex
โบ Xeno's Twitter: https://twitter.com/xenosysvex
โบ ...
BALD
does the deep impact after the cutback ONLY target water players or do fire players need to make sure their ass is not far away from blue
we actually did the opposite of TF lol
they have H/R in the corner with the fire, T/M in the open area
I believe it can only target a water player in the same way Red Hot's tankbuster goes after a fire player
oh ok in that case I kinda hate our static for making me do a cross map sprint on healer to bait second
i would assume it only targets water but nobody else should be away from red by that point

furthest water player yeah
okiiii
but with the tiny cone thereโs not really anywhere you can go
we literally started with doing TF as intended
I don't even know why we switched
yeah isnt deep impact a circle aoe anyways
im trying so hard to sell my friend on the melees in bubble strat rn bc I'm watching them enrage deep aerial over and over to melees getting assassinated
it is yes
you gain/lose nothing as T/M going to the clear corner
being anywhere near the tank is death
I went back and watched the VOD from yesterday
finally
counting how many deaths during that part I could realistically adjust for if I was faster
2 out of like 8
took a break from prog to do my tell/retell and Im like actually almost falling asleep in my chair lmao
i would recommend not being asleep
itโs basically up to the tanks whether you live or not. where they place the bosses (ideally on top of each other)
why did people set on tanks going in anyways
just figured it was tank damage because big tower and bleed debuff I guess lol
who knows
Im trying
Its like half im just actually sleepy and half man that fight is easy
I like that the fight gives you agency to choose though
also, in hindsight
opting for the double straight deep aerial
Im probably gonna troll any parties I join rn so I guess Im chillin'
yeah
it was so much more consistent when we actually set it up
we tried putting dps in for fun one pull and the DRG said never put me in there again
and the entire rest of the mechanic is fucking free
but its still to early to go to bed maybe Ill make a beach glam for tommorows prog
die
ok but its harder to do mechanics right when you're trying not to get jfk'd
case in point
the other thing was
our leniency for killing it despite fuck ups
was a good deal higher with melees in too
pf will never do melees in because pf healers are very bad
I mean it literally doesnt even matter if they're bad
I cast like 4 malefics during that entire phase
rest of the time I'm headless chickening casting heals or casting nothing at all
damnit man
check still giga free
well, I guess if straight tethers become normalized
i wasted like hours on arena split cause of the wrong markers
it doesn't really matter who goes in
even then its just free uptime for melees
like I'm sure you can do some fucking demonic shit to not throw a ranged but
so much less effort
Lets compromise do one of each
before we swapped to melee mid
I was comfortable greeding fire but not water
water is like I need like a second to adjust it properly
yeah I always had to microadjust to not short tether myself with water
it's a little tight
I learned the hard way when I died to 1 such case with water
DRG loses all their jumps it was fun to find that out
does pf hold 2s for after deep aerial
just a regular dude with a spear now
if they do it shouldn't even matter bc drg wont send 1s during that phase
im now hearing theres a fire watersnaking 2 that is not identical to the first one, why the fuck is that not in the raidplan
yes but itโs generally agreed upon that you send if something goes wrong
idr if my clear held
is there
there's an insane air if you mean that
the timeline on the side of toxic friends lists "xtreme water/firesnaking"
oh yeah I think the cast is called xtreme watersnaking but everyone just calls it IA2 because it's literally IA2
like 7 minutes into the fight
lol
when it says โtanks swap during TBโ
and then โif TB is first swap immediatelyโ
is that redundant? or does it mean something different
means the same thing
the second you see tb telegraph you swap
so you should get hit by the opposite polarity TB as your debuff
Wasted a lot of time I hope I can clear today and that that gives me enough time to clear m12s before the week ends.
it think its just reminding people that tank breaks the priority of HMR even if it's the first one
because guaranteed some people wouldnt get that
yea
fuck.
Can't believe I'm already halfway through Blowjob Brothers
50% does not equal halfway through
Dying to the water greave enrage without any deaths is craaaaazy work
ok i finally got a group that can get to ia2 consistent after 15 hours
๐
you probably vuln downed it lol
because there ain't no way you fail that shit clean
if it was actually clean it's time to bl everyone in that party
yea
And this happens bc someones watered clipped it
Orr
yes
someone noobed out bro
yooo @jolly flume yoooo
do u hold 2 minutes during ia2
no thats just when water and fire overlap
which you can do without hitting the bubble
yeah
Oh

Isnt that her npc model
well yes
i mean
I was referring to her boss one, unless their the same and Im.dumb
apparently she also has a wingless version of the Clouddark Top when she's sitting on her couch
How often is boss glam made available
slut mug + hat is common
also Sugar Riot also has some custom pants too
and Red Hot has a custom necklace as well
why do these particular NPCs get cool custom gear
galatea is a funny one but i guess everyone really wanted that
Like obviously the model is different and the outfit would have to be made for all races, but I like it
I am now reminded to get through the chaotic raid lol
i genuinely forgot how to do that but like
I want the fashion againnn
twas refreshing to have 24 clowns instead of 8 clowns for once
I would sell my soul for the clouddark fending chest piece
yo mfs gotta move away so the water tank can spread holy shit
still annoying that a small mistake could ruin the entire raid tho lol
you can make abit of money doing cod so it has some value and its not super hard
PF was pretty active for it, but I will not comment on enjoyment
enjoyment may vary based on party memebers
Ive been in the radar discord for so long but have been putting off getting it cleared
Might have to finally do it once and for all
I wanna do San d'Oria again but I'm worried that it won't be as full as it once was
like uhh the queue times, that is
The body checks felt like such a terrible idea
doesnt hurt to get some coins to buy your twines and stuff if you havent got your savage gear by then or wish to gear a alt job
you get to be the first to make a m12s pf king
I think I can clear m1 tonight
9?
I mean m9
i still don't know why they implemented a capability for a group of 12 people to go in but then not make it clearable with 12 people
Why didnt they do what they did for FT
maybe for unsynched reasons idk tbh
oh definitely not iโm cleaning arena split now
m11 split*
ft has the benefit of chunky potency duty actions
just having the existence of a normal mode will help
True
Is FT been improved to fit for casuals? Havent done it since my clear
I know entering changed
Dang
but it is significantly easier to get an organized group into a single instance now
but honestly attempting it the way that it worked before kinda killed all my motivation for even trying
Is it still 5min pop up after a newly filled instance?
the samurai players have redeemed themselves
i guess i was wrong...
can't let one bad apple ruin the bunch
luckly they learned their lesson for north horn doing 2 different versions a story one like drn and the harder one like drs , hopefully learned from how ppl queue for it since holy that was bad BA bad
I feel like FT showed that they apparently learned nothing :D
it is honestly abit of huh so you learned from BA when you drn /s but you repeat the mistake again? idk if its jp culture where randoms Q but that dont work for others









