#🍥|anime

1 messages · Page 172 of 1

vestal crypt
nova remnant
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very cute :p

vital raptor
glacial bane
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That model really makes changing genders easy huhthomas

vital raptor
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and styles

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it's pretty flexible

glacial bane
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Leme squish ithabby waow

glacial bane
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Pass me that model ill check it out tomorrow appreciate itdiffusionhand

vital raptor
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Sorry, not public 😛

glacial bane
vital raptor
nova remnant
vital raptor
nova remnant
bitter latch
vital raptor
wraith raptor
nova remnant
vital raptor
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first try with this i tried "nice view" and it was just a butt shot 😄

vital raptor
nova remnant
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moar snow waow

vital raptor
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i thought i was gonna be clever and generate a picture of nothing but snow by using the prompt "snow", but i got this instead

gloomy scroll
gloomy scroll
untold glacier
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Thanks. Yeah, I'm a fan of it. Coupled with BPN 1.3, it's hard to go wrong with generic prompts, let alone specific prompting.

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Oops

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Wrong link

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Eface's model

stable crane
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oh it's had updates?

untold glacier
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The best model out there currently in regards to cohesion, and prompt responsiveness.

stable crane
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will have to get latest

untold glacier
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Get ittttttttt

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Talking to Lewds

stable crane
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I haven't diffused locally in a bit

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I've been using a lot of NAI recently

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you run the whole model on the phone? wtf

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didn't know this was possible

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wow impressive

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what kinda speeds we talking?

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truly

gloomy scroll
nova remnant
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I heard its good

wispy canopy
wispy canopy
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yes way

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total prick XD

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who doesn't love his own child 😮

nova remnant
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I said 'No Way', grabbed my bag and hit the highway ♫

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waow reminded me of this cute and cool song

wispy canopy
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it's the next thing i have akin to kids besides my cats

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i love mine too

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but bpn1.3? i love and hate it at the same time 😮

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it's good, it's creative, and hasa few issues 😮

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and i'm not sure how i can fix them

nova remnant
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orange cats have 0.5 brain cells

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Its common

wispy canopy
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i have a calico -> so there's some orange in there

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she's certainly the dumber one of the two

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instead of opening a door with her paws (like my male tuxedo does), she just forces her face in between the opening up until it opens 😄

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and of course -> you can't go to toilet unsupervised

wispy canopy
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absolutely. anchoring me down by sitting in my pants xD

keen hollow
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it was pretty simple... "anime style, video game boss, foliage, volumetric lighting"

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evenin' folks

gloomy scroll
keen hollow
wispy canopy
keen hollow
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ugh I'm tired

rich tartan
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Finally, got PLMS back.. Dam, this wasted a lot of time (GPU change

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PLMS is still broken in the newer versions

keen hollow
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try increasing steps a little bit

supple raptor
rich tartan
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anyone got good negv prompt to fix those finger issues/recommendations?
My current one:

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sampler

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3D and ray traced look while keeping the anime design well

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also the environment detail

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(no loras, no extra detail adder)

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Those fingers just issue a "little"

supple raptor
# rich tartan anyone got good negv prompt to fix those finger issues/recommendations? My curre...

Less is more for negative prompts. A lot of what you have in there isn't understood by SD at all. It can't count so all of the three fingers, four fingers, etc stuff is just confusing it. Same goes for misplaced hand, misplaced foot and other tags like that. Images aren't tagged that way so it doesn't really mean anything. In Auto1111 emphasis between words is normalized. So when you have (1girl:1.2), red hair, what you're really prompting is (1girl:1.1), (red hair:0.9). I bring this up because all of those tags at 1.3 emphasis are making the rest of them less effective. This is all that I use for my negative prompt, adding to it only when there is a specific problem I need to counter with a specific prompt (such as the christmas tag adding santa hats to everyone): (Worst Quality, Low Quality:1.2), border, 2girls, nsfw, skimpy, grayscale, (watermark:1.2)

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It's one of the oldest and least efficient sampling methods.

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requires the most steps.

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If you like the results you're getting with it, it's fine to use. I just haven't seen anyone using it other than as a meme to make cursed images at low steps in well over a year.

rich tartan
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stopwatch says 2-4s

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per img

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rtx 4070

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tho, it took a min or sth on my rx580 back then

supple raptor
# rich tartan rly? im generating faster as dpm(any)/unipc

dpm++ samplers become coherent around 20 steps, DDIM is usually best between 30-40, euler/euler a is usually best around 30, and plms usually needs 50+. Outside of a few odd ones like DPM++2s a, DPM+ SDE, and Restart the it/s should be comparable between them with some small variances.

supple raptor
# rich tartan is this better?

Yeah, that should be quite a bit better. I'm a bit of a disbeliever in the negative embeddings in general. After having used them for a year and then just stopping, the average quality of my images has increased noticeably. negative_hand does seem like one of the less harmful ones in my experience though.

nova remnant
supple raptor
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I don't even mind the claw hand

rich tartan
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i just started using plms with 37Steps, earlier i used 25 (seems like old is gold):

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but i should test the others one more ig

nova remnant
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I have no idea what im doing I just wanted snow waow
1girl, (snow on the foreground, dynamic angle, fisheye lens:1.3), medium breasts, dress, playing on the snow, snowy, cute, smile, blue eyes, (high quality, best quality:1.3)
(worst quality, low quality:1.2), easynegative_8955, AuroraNegative, KHFB, negative_hand-neg_43127

stable crane
nova remnant
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Blazing drive model this time, not pikasnewgen for once

nova remnant
supple raptor
nova remnant
native halo
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u missed all jojos i posted 🌚

lyric zealot
native halo
dense charm
native halo
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ottoman empire general,solo,strong,macho

autumn violet
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Why did I read that as oatmeal empire general

primal wharf
native halo
native halo
dense charm
native halo
autumn violet
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Fear the oatmeal general

zinc flax
untold glacier
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...but generally, no. ComfyUI is already pretty well optimized by default and I don't know of any settings to change that would speed things up, other than not genning above the default SDXL resolution (no upres aside from the Ultimate SD Upscale tiling.)

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Then make potato soup.

terse ore
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Are there any dedicated SDXL models that do 2D style like Mistoon/Darksushi? All the stuff I see from SDXL is 3d looking anime or else 2d but from general purpose models

terse ore
native halo
rough oxide
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nope, pure dall-e 3

native halo
bitter latch
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oh this one's better

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DPM++ 2M Karras in img2img

vital raptor
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looks like the LCM one could use a little more CFG

native halo
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it looks good if u have cataracts

bitter latch
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changed a few settings and changed vae

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lcm is a good starting point

vital raptor
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different models behave differently with it as well

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LCM works really well with my model

bitter latch
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yeah there's a lot of different factors

vital raptor
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based on what i've heard from other people, it works with sdxl model a lot better than 1.5

bitter latch
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switched to my Fuzzy anime merge model and WOW

native halo
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works with 1.5 too u just gotta play with settings i dont use it cuz i dont like the style

bitter latch
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hehe the miku was to strong, it wanted blue hair, even tho I said red

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I still like restart

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and suppose to be bunny eared

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eular A

nova remnant
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That's not a good umbrella

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Buy her another

native halo
nova remnant
native halo
native halo
vestal crypt
cyan burrow
keen hollow
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evenin'

native halo
keen hollow
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ok im done

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ok now im done

dawn jasper
gusty palm
gusty palm
vestal crypt
gusty palm
young fjord
slate narwhal
native halo
brittle rampart
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Hello guys! I came across this problem. After updating the extensions, the server stopped starting. the task just hangs on the command line without any signs of work or error messages. If I go through the execution, I get this on the command line...

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i have a lot of disk space.

vital raptor
native halo
vital raptor
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my prompt was
cinematic anime style, woman with long hair wearing a long dress standing in a windy open field, star filed cloudy sky at (dusk:1.2), (from side:1.1), (expansive view:1.3),

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i was trying to get more of a colorful sunset, but i like this one

slate narwhal
craggy turret
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What prompt do you guys think would result in this hairstyle

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I've already tried messy hair

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And weighting it differently like six times

native halo
vital raptor
vestal crypt
vital raptor
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I tried mixing a few of them and get kind of close to the same idea, but i don't think my model knows that one

craggy turret
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Hm, using the prompts,

(white hair, (tousled hair:1.2), (shoulder-length layered hair:1.3), wild messy hair)

I got this result

brittle rampart
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It turned out that after the update Adetalier could not automatically download the mediapip

vestal crypt
magic wave
native halo
nova remnant
sweet bramble
native halo
vestal crypt
chrome moss
native halo
young fjord
steady grail
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creepy

cyan burrow
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lmao are we seriously gonna have to pay for commercial use of models released in the future?

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so glad we already have sd 1.5 and sdxl and we can do just aobut whatever we can imagine with them

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but apparently free until you make a certain amount? I hope that amount is large

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cause paying a licensing fee for making maybe 100 dollars a month don't work 😄 Glad the older models are perpetually free and open

gloomy scroll
bitter latch
steady grail
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you can do better than this XD

bitter latch
steady grail
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i feel totally cold toward furry, i suppose

bitter latch
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creepy anime doll

steady grail
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yep

bitter latch
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and then it does this

steady grail
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wow

bitter latch
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hmm no that one just creep "ME" out

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Miku Mouse Mug shot photo , black and white (not what I meant)

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cackles

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country girl miku

zinc flax
untold glacier
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Reminds me of that one Fallout 4 mod, turning everyone's head into anime style heads, heh.

wooden sail
vestal crypt
nova remnant
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@wispy canopy any thoughts of trying this out with 16gb ram?

wispy canopy
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i didn't like it

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it can't produce crappy images when i wwanted -> so it's biased towards an aethetic

vital raptor
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based on their sample images, i'm not impressed tbh

nova remnant
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i see

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do you have some examples ?

wispy canopy
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i'll have to make some

nova remnant
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so this is their offical pic they posted

wispy canopy
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@nova remnant currently i'm on team pixart
left is pixart, right is playground, just using some found song lyrics

nova remnant
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pixart looks lot more interesting

wispy canopy
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that's the thing

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it's ALWAYS more interesting

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i thought brightprotonuke1.3 was good

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until i played with pixart

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and ... sdxl just feels so flat and bad

nova remnant
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i can see by example what you are saying

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but as much i'd like to try it out ... i cant with a1111?

wispy canopy
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when it comes to anime, it's not in a good spot yet

wispy canopy
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but i don't know how well

vital raptor
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it works

wispy canopy
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or both?

nova remnant
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or suppose i should wait some more days before its widely available

vital raptor
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just use it like a normal sdxl checkpoint

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playground

wispy canopy
vital raptor
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haven't looked at pixart

wispy canopy
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mainly because of the t5 encoder

vital raptor
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closeup realistic images look kind of amazing, but they're really closeup, and if you get any further away it's garbage

wispy canopy
vital raptor
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I think if you wanted to make cool "art" wallpapers with random stuff and no people in it (or people very far away) playground might be good

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otherwise it can't do anime basically at all, and anything 'normal' and realistic is very meh quality

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also no LCM

nova remnant
wispy canopy
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no one made a comfy node for it yet

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or is it about playground?

vital raptor
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i'm talking about playground

wispy canopy
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i mean, the idea is there

nova remnant
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i looked at some more examples with playground, not impressed by them

wispy canopy
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i mean, for a base model, playground isn't THAT bad

nova remnant
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yes, for a base model comparison that's understandable , but from user perspective quality factors gets a bit more demanding

wispy canopy
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case in point about crappy bird, left is playground, right is pixart . I want CRAPPY

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the part where i mention stick figure -> the bird ALWAYS gets a stick

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no way to prevent it

nova remnant
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well im gonna wait

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but definitely things are cooking these couple of weeks

wispy canopy
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yeah, better wait for some playground finetunes, if they are made

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yeah, it's going at breakneck speeds again, like last year

nova remnant
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exciting

wispy canopy
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there's certainly potential in both models!

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hoping we'll see finetunes of both

cyan burrow
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I forgot how much I despise mechanical keyboards (when other people use them)

rich tartan
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looks like sdxl

wispy canopy
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a sdxl sized model, but trained from the ground up

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the other is pixart, new type of model, which relies on a HUGE tokenizer with actual transformer network for images, smaller than sd1.5

rich tartan
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interesting

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i may try out

wispy canopy
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@rich tartan playgrounds has a sdxl compatible variant safetensors file, that one is plug and play

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pixart -> radical different architecture, it's hard to get working on even comfyui

rich tartan
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pixart? is that something like safetensors? like model.pixart

wispy canopy
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no

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it's completely different structure

rich tartan
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aha, alr, thank you for the information, i'll look into that

wispy canopy
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their own implementation is ... crappy at best?

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and with comfy you can offload the t5 encoder to cpu

rich tartan
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Never used comfy tho

wispy canopy
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i'd advice against using it for now

rich tartan
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is it worth to switch over?

wispy canopy
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for creativity -> yes

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for ease of use -> god no

rich tartan
wispy canopy
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a1111 is for clip only right now

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which is drastically different from pixart, which uses T5 for tokenizing

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or... whatever it does

rich tartan
wispy canopy
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yes

rich tartan
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hm, i shall try out new things too. But those nodes makes my eye hurt

wispy canopy
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yeah, if you're new to it, you're in for a world of hurt

nova remnant
rich tartan
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with and without(right side) xformers.. The eyes look better without(light effects)

rich tartan
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im stuck at 1.5.2

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their overwork on the samplers broke some of them

vital raptor
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anything that increases speed (xformers) by reducing vram usage will cause quality loss, there's always a tradeoff

rich tartan
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i think if i like one, i should just regen it without the optimizations. It may get better

vital raptor
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as long as you also have enough system ram to compensate

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the only time xformers is faster is when it reduces vram usage enough that it actually fits on the card, otherwise it's not a significant difference

but, at the same time, if you remove xformers for a high res gen it might get an OOM error

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as an example, i can gen sdxl at 1024x1024 with a 2.8x hires scale 2867x2867 with 24GB vram and 64gb system ram (32gb shared) but if i go any higher i run out of memory, if I disable xformers, even the 2.8x scale doesn't work anymore

supple raptor
nova remnant
near elbow
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minimalist anime

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use another SDXL model but the original one - with the original, the additional refiner pass is needed for details which makes it awkward to use

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"highly detailed intricate elaborate" should deliver more than enough

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e.g. this is just "a cute anime neko" with SDXL anime style

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same seed, only "highly detailed intricate elaborate" added - notice the difference? 🙂

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well it looks more elaborate at first glance, also the belt buckle, flower in the hair etc

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yozu can push it further e.g. with "((((highly detailed intricate elaborate))))" (still same seed)

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or "((((highly detailed intricate elaborate fantastic arcane zany))))"

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rest left as an execise to the reader 😉

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change of scenery

rich tartan
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Kitty came out unexcepted

rich tartan
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Euler has some fog like overlay?

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PVC

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that one that i am using is not xl

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dunno if that exists

stable crane
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what's pixart?

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oh a totally different architecture model?

rich tartan
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yea

cyan burrow
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+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

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0

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0

rich tartan
supple raptor
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left, no contest. eyes and mouth are way better. an argument could be made for blending in the bangs from the right one into it though since the purple bits are a little cleaner in that one.

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The star shaped pupils can look nice when they come out just right, but most of the time I think they just look messy. My model has a tendancy to do them unprompted which is one of the few things I don't like about it.

vital raptor
terse ore
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@untold glacier I saw your anime comparison sheet and the pics on civitai. The Blue pencil model looks too versatile on civitai. It looks more like a generalist model. Did you have to go heavy on anime prompting to make it look more anime style? I don't usually have good luck with generalist models

keen hollow
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evenin'

untold glacier
# terse ore <@483679032509071374> I saw your anime comparison sheet and the pics on civitai....

In the detailed comparison I did, all of the images were tested with the same prompts and seeds across the rows. This was to ensure that we'd be able to see the limits and features of each model properly, without tending towards any specific model's shortcomings or best qualities. The only models on that list that are not specifically made to do anime are BPN 1.2, and realistic freedom.

Many anime models that are made for anime can do realism rather well, as it's harder for a general model to do anime than it is for a anime-finetuned model to do realism. Generally though, if you want to try and make a general model to do anime properly, the prompt should include something like
flat colors, key art, 2d. (anime style:1.3) artwork of and then you put the rest of your prompt. You can also up the attention of the flat colors and 2d part. Also be sure to negative prompt:
(photo, photograph:1.3). 3d. along with anything else you don't want.
SDXL is highly flexible when it comes to what you're able to get out of a model, and if you prompt correctly, that'll get you most of the way there. General styles and gen cohesion with more difficult prompts are taken the extra mile with good models, especially ones that are fine tuned for what you're wanting to gen.

stable crane
#

neat concept

keen hollow
untold glacier
# keen hollow

This... is the Stable Diffusion server, you know? 😝

keen hollow
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LOL

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ok ok ok

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I'm actually running SD gens at the same time

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lemme get agood one

terse ore
keen hollow
untold glacier
# terse ore Yes, I figured that the prompts were the same across gens. I just wondered if th...

I purposefully didn't put most of the keywords I usually use with general models for those tests; usually only including something like: "flat colors. key art" or something similar to influence the type of anime style I want for the gens. Every now and then I'd throw in a "anime style artwork of" instead before the prompt, if the rest of the prompt would try and veer away from that style by nature.

untold glacier
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Certainly the style of Alice I prefer.

keen hollow
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I mean, I can do straight up Alice...

untold glacier
#

Nice!

native halo
keen hollow
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gonna play with some sdxl stuff... is blue pencil still the best?

native halo
#

best at what

keen hollow
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Dalle with the same prompt....

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it's just ruined me.. lol

untold glacier
keen hollow
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cool

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i'll pull down the latest version

untold glacier
#

That gives a solid base for cohesion and then a great anime style after.

keen hollow
#

what's bpn?

untold glacier
#

BrightProtoNuke

bitter latch
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broke people nanee?

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😄

keen hollow
#

I see

iron star
terse ore
untold glacier
#

Also, never use the LCM sampler with upscaling, as it does terribly with it. Additionally, some lesser known models don't do well with upscaling.

keen hollow
keen hollow
#

I frankly don't know anything about anime. 😛

untold glacier
#

Last I heard, it was a cartoon. A rather old one at this point.

terse ore
untold glacier
#

Yeah, there's a lot of canceling I do.

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C A N C E L C U L T U R E

terse ore
keen hollow
untold glacier
#

If you're wanting a clean finish (less details where there isn't lineart), then animesharp or anime_6B is great for those.

keen hollow
#

Sadmose?

untold glacier
#

wut

keen hollow
native halo
keen hollow
#

i need a good prompt to run in widescreen for a new wallpaper

untold glacier
keen hollow
#

you do one and share 😄

untold glacier
keen hollow
#

need one at 3840x1600

untold glacier
untold glacier
# keen hollow need one at 3840x1600

Well, sounds like you're gonna have to 2x HiRes then 1.5x with Ultimate SD Upscale, and hope that the first 2x HiRes remains cohesive. Depending on the model it's definitely possible, but one's pushing the limits at that point.

keen hollow
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oh i do it all the time

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I use tiled diffusion/tiled vae

untold glacier
#

Must be nice to have that with SDXL.

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It's the best upscaling method by far. I wish that it worked with upscaling models when using SDXL models on Auto1111's build.

keen hollow
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oh does it not?

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i'm running oneo right now.. guess it might crash 😄

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hmm it worked ok

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i didn't set the cfg right so i gotta run it again though 😛

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takes over 6 minutes

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ugh

untold glacier
# keen hollow oh does it not?

It didn't when I last tried it about a month ago. I had multiple problems that I had to solve, and that was the last of them that I couldn't fix. Also no half vae is the time killer on SDXL.

keen hollow
untold glacier
#

Nice

keen hollow
#

fixed the cfg and only took a couple minutes 😄

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but i don't really want this as wallpaper.. need somethin' else

native halo
keen hollow
untold glacier
untold glacier
# keen hollow

Try ultrasharp or fatal_anime as an upscaler though. You'll retain more detail. That and maybe up your denoise slightly on the last upres if you're doing more than one. That's my recommendation anyway.

native halo
steady grail
#

wow

vital raptor
#

15.2s gen time 😏

steady grail
#

wow

vital raptor
steady grail
#

at this point i will simply repeat myself lol

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i honestly prefer generating square images and than cut thwm manually

native halo
vital raptor
#

holy...

steady grail
#

i love these gens, my god

vital raptor
untold glacier
#

Happened upon it by pure chance in my testing of/creating my Comfy workflow.

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Well, partly pure chance. "stunning cinematic" took a lot of work in testing, figuring out what works best in prompting to give creativity but maintain cohesion.

native halo
vital raptor
native halo
vital raptor
untold glacier
#

Every kid's imagination

native halo
#

average michael bay scene

vital raptor
#

lol

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Transformers 12: Return of the Fallen Dark from the Empire of Beast Cannons

untold glacier
#

We're already getting close to Japanese LN levels with some of the stuff I've seen out there.

vital raptor
#

I watch enough isekai anime to know where it's going 😒

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"I was just a normal salary worker and then I was reincarnated as a samurai toaster in a world full of cat girls"

native halo
#

That time i reincarnated as a girl panties

vital raptor
primal wharf
#

Regional prompter for chopsticks skinny legs waow

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🥢

vital raptor
#

i should see about regional prompting again, last time i tried to mess with it it was broken in a1111

untold glacier
vital raptor
#

when your city planners really like gothic architecture 😄

vital raptor
untold glacier
vital raptor
#

pretty sure it was before a1111 1.6.0 at the least

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ah, that sucks

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might be a good reason to play with comfy again

primal wharf
#

More chopsticks 🥢

native halo
cyan burrow
native halo
cyan burrow
cyan burrow
#

hello chaps

steady grail
#

ohy

cyan burrow
#

orly?

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so...what are some must have games for the quest 3?

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even through pcvr/steamvr

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or on the quest store

vestal crypt
cyan burrow
#

Obvious games though I suppose are the Resident Evil games that have VR support, then Skyrim, FO4 (vr versions, including the AI NPC mods), the Cyberpunk VR mod, Rogue Squadron, some other dog fight style game, some horror vr games that aren't about shooting things. Something that's like a first person rpg in vr. I don't want vr shooters yet, maybe on rails. I just don't want to vomit from moving around too fast

native halo
vestal crypt
#

absurdres, highres, ultra detailed, (red, black, white theme:1.3), landscape,
expressionless, looking at viewer,
(1girl, solo,:1.2),
gray hair, straight hair, parted bangs, (purple eyes:1.2),
Geisha Elegance, featuring graceful kimonos, elaborate hairstyles, and refined accessories.,
BREAK
Renaissance Chateau, renaissance architecture, frescoed ceilings, sculpted fountains, classical statuary, formal gardens, rich tapestries.,

vital raptor
vestal crypt
bitter latch
#

Turtle girl

cyan burrow
#

wonder if SD 1.6 will come out open source or not

bitter latch
#

growing scales

autumn violet
cyan burrow
#

yeaheventually, can't move around much now

#

and beatsaber requires some motion

autumn violet
#

True, vr in general can be like that

#

There are some things you can play sitting even though

#

I know tons of people ask for games like that, so if you search you can probably find threads with lists.

#

It's a bit hard for me with a lot of games since joystick locomotion still makes me want to puke

cyan burrow
#

nah not in general. Beatsaber wll need me to dodge stuff and swing around

#

my abdominal muscles haven't had enough rehab for that yet, neither has my diaphragm

bitter latch
#

ok back to bed.. thud

#

here have a miku doll

rich tartan
#

controlnet?

native halo
#

controlnet is not required for widescreen

rich tartan
nova remnant
#

basic example you dont even need deep shrink with sdxl

rich tartan
#

ain't it make bad images

native halo
#

no,most models work with it

#

the ones that cant do it will show duplicates or deformities

rich tartan
#

🤔 im def gonna try that out, that looks cool

rich tartan
native halo
#

depends on the model,some models work great with euler a,some with dpm 2m or others with unipc/dpm sde/restart

nova remnant
rich tartan
#

hm, alright thank you for the information

rich tartan
nova remnant
#

LCM sampler and LCM LoRA both work on sd1x and sdxl

nova remnant
supple raptor
#

I got a graphic tablet today and drew for the first time in over a decade and my first time ever in anime style.

native halo
#

nope u can do it with normal high res fix

supple raptor
#

then threw it through controlnet

nova remnant
supple raptor
nova remnant
supple raptor
#

just a simple miku prompt in txt2img hatsune miku, close-up, twintails, blue hair, blue eyes, parted lips, simple background, grey background

nova remnant
shadow smelt
#

What are the ideal kohya hi res fix settings? I always get deformed bodies/artifacts

native halo
nova remnant
#

i was hoping for a long explanation about the cuteness you achieved in that one

nova remnant
supple raptor
nova remnant
#

ahhh i have to download that

#

thanks

#

btw how did you hide that text?

supple raptor
#

||text|| = ||text||

nova remnant
#

test here .. ||bla bla bla||

#

lol nice

native halo
#

||balls||

nova remnant
rich tartan
#

something like controlnet that generates areas?

nova remnant
rich tartan
#

alr thanks

native halo
nova remnant
#

btw .. LCM sampler and LCM LoRA with low steps and cfg is so good that i generated those images above at [00:16<00:00, 1.19it/s]

rich tartan
#

which card you use?

nova remnant
#

gfx? 3060 rtx

#

not just about card but with any 3x series you leverage on lcm tech

#

you can also get some great performance with 2x cards when using sd1.5

rich tartan
#

hm, im curious, does rtx 40XX have better performance in sd generally?

native halo
#

more cuda cores = more performance

nova remnant
#

well 4000 series are upper end, they should perform very well with sdxl

rich tartan
#

rtx 40XX has some ai improvements but idk if that applies to sd

nova remnant
#

i dunno about technical bits, but if you are planning on getting 4000 series card you won't regret it

rich tartan
#

i use rtx 4070

nova remnant
#

awesome

#

i couldn't afford more than rtx 3060 at the time i bought it

rich tartan
#

that's the cause why there is so much difference between my rx580 and rtx 4070, in gaming the 3x performance in sd (rocm and cuda) over 8x the performance

#

i thought it's just xformers or cuda

nova remnant
#

amd cards arent as optimized as nvidia cards

#

and you know nvidia even developed tensor rt recently

native halo
#

because amd doesnt have cuda cores and their ai cores suck

#

also tensor cores arent really that important for sd what matters most is cuda

nova remnant
#

||THE CUDA||

rich tartan
rich tartan
nova remnant
#

tesnor rt is not separate from cuda 🙂

#

i have to check the technical bit how tensor rt optimzes speed

rich tartan
#

is it already included in auto1111? Never head about it tho

native halo
#

but it uses tensor cores that are not as powerful as cuda

nova remnant
nova remnant
rich tartan
native halo
#

maybe they are more powerful but needs a software that can use them properly

supple raptor
#

TensorRT is nvidia's name for their flavor of ONNX runtime from what I understand. It's an alternative to Pytorch that's faster, but less convenient.

nova remnant
#

100% less convenient

#

wide screen closeup

rich tartan
#

i really would like to try the wide thing out, wanted to train my first lora and look into LCM sampler as i never heard of.. But my sd is on ubuntu and im downloading on windows..

#

can take a while

nova remnant
rich tartan
# supple raptor

btw, does controlnet have something like api that allows external input?

#

I could use it with blender but was it controlnet?

nova remnant
cyan burrow
rich tartan
nova remnant
#

well if you use automatic 1111 v.1.6.1 you should be good with sdxl but you wont need refiner for community developed sdxl models

rich tartan
#

it needs a refiner?

#

that's prob the issue

#

i didn't had one

nova remnant
#

the base model does but you dont have to bother with it for almost all the community models at civitai

rich tartan
nova remnant
#

but hold on, i suggest updating your a1111 first

rich tartan
#

on 1.7?

nova remnant
#

current version is 1.6.1

rich tartan
#

yeah, i'll do that, as far as i know 1.5 doesn't have sdxl support i think

nova remnant
rich tartan
#

That looks awesome

#

what is the max height before you go out of vram?

nova remnant
#

2048x640

native halo
#

depends on driver version,some old versions allow u to go as high as u want without oom because it switches to system ram

rich tartan
nova remnant
#

something soothing

rich tartan
#

The thing is, rtx 3060 and rtx 4070 both have 12gb vram, so yea

rich tartan
nova remnant
#

nice, and im NOT noticing any issue with 2048res so 4x cards would be even better

rich tartan
#

upscaling would lead to oom at that render size or?

#

and can you use upscaling with just denoising and steps but keeping it at x1?

native halo
rich tartan
#

for more details

#

2080 ti is still a beast, ngl

rich tartan
#

i may have some plans, can you use directml also with nvidia?

rich tartan
#

I generated those with driectml version on amdgpu, and i have never been able to reproduce such images on ubuntu. It could have great impact with that wide thing (but generation took like 3min or sth)

rich tartan
nova remnant
#

hand picked 6 sdxl models

#

thinking of merging 1 and 4

rich tartan
#

you ever got good results by merging?

#

Mine only gets worse(noise adds in)

nova remnant
#

got interesting results

vital raptor
#

99% of the stuff i post is a merged model

nova remnant
#

i used the basic checkpoint merger on a1111 and they came out good

vital raptor
rich tartan
#

Interesting

#

then something's wrong with settings

nova remnant
#

lol you mean something's wrong with your settings

vital raptor
#

could be both 😏

rich tartan
#

ehem💀

nova remnant
#

:p

rich tartan
# rich tartan

Those are merged if i remember correctly, but you can see that there is much noise on them(right one was with plms and left one with euler a)

vital raptor
#

merging can take a lot of time and a bit of luck to get it right, overall i'm really happy with my merge, but there are a few things sometimes that just dont work right

rich tartan
vital raptor
#

i wouldnt worry too much about a tiny bit of noise at low resolutions

#

for me, I'm more concerned about the model producing people in a quality way, so I look for models that can give me a look but also have high quality eyes, hair, properly does poses, etc

rich tartan
vital raptor
#

I don't post them here, but I do a lot of realistic images, so i look for that first

native halo
vital raptor
#

generally I only merge something into the model if the one i'm using is missing something, like if i want it to be able to do realistic and anime, i find a good model for each that I like and put them together

rich tartan
vital raptor
#

most times it's probably better to just find a good model that does what you like and learn to prompt it properly

vital raptor
#

prompts go a very long way to changing outputs

vital raptor
#

block weights are confusing and i doubt anyone actually knows what they do

#

like most things, the math is magic and even the original devs are kind of guessing

#

but, using the supermerger extension in a1111 was really nice since you can set it to merge 2 models with random weights and see what it makes and do tests without actually saving a file

native halo
#

thats a cool opinion to have

vital raptor
#

makes it easy to try a random set, do some tests, randomize again and test more

rich tartan
vital raptor
#

that's how i did my merging for my sdxl model, I was also trying to preserve a bit of the lora i trained and merged into the base model (BPN in this case) but not preserve it 100%

native halo
vital raptor
#

i ended up saving 3 actual versions of the merge over probably ~20-30 random weighted tests

#

then more testing, and landed on the current one

#

i've had a couple issues with it that have made me think maybe I should start over and try again so i can fix the problems, but then i generate something nice and don't really want to go through all the work again 😄

nova remnant
#

i take a simpler appoarch.. 🙂 i look for models that has good cover images, then download then and try out several different renders to get an idea what that model can do and after say 2 or 3 models that i like, i merge them in a % of multiplier and try them out a few different versions to see what i like

#

also when merging i focus on differences that i like to integrate

native halo
vital raptor
nova remnant
vital raptor
#

yeah, i have no idea how it works, but the random weights part was basically needed in my case, doing a simple % split on the merge didnt give anything usable

#

so it was try and get a decent randomized merge, or start training with a new dataset and everything from scratch

nova remnant
#

yeah with a bit of random luck i managed to get some fairly ok modesl with merges 🙂

vital raptor
#

i wish i had kept better notes along the way though, i don't even know what's in this merge anymore

nova remnant
#

thats important to make notes

#

so i keep a simple note of the merge process so i can track back if things get too unexpcted

#

so these are some generic results of 2 different models with 3 in each set, curious to see what would result in merging those two models

vital raptor
#

yeah, one of the reasons I've debated starting over is so I can properly document the steps and what I used, then put it on civitai

#

I couldn't release this one if I wanted to just because I don't know who to credit 😄

nova remnant
#

lol

vital raptor
#

only model I know for sure is in here is BPN

#

i have a pretty short list of what it could be, but I did a lot of merging and testing with very little sleep for ~3-4 days

nova remnant
#

manged this generic output with those 2 merges

vital raptor
#

not bad

nova remnant
#

the eyes and hair leaning on the anime style that i wanted

#

think i will keep this merge with the rest

nova remnant
# vital raptor not bad

a valuable input came from you and steven about merging anime and realistic for the kind of sweet look i was asking about some days ago

#

this has nice consistency in the look, dont feel like tinkering with any further

vital raptor
#

one thing this model can't do reliably is better lighting 😩

nova remnant
#

i think multiplier 3 gives better look

#

has more anime feel

vital raptor
#

anime style, a girl 😄

nova remnant
vital raptor
#

not there

#

one of the 'problems' with this model, it likes to put cats ears on the girls randomly

#

it must have been pretty heavily weighted somewhere in the merge

nova remnant
#

heh, thats a bit non generic imo

#

i came across some models that has fixed style in them

vital raptor
#

luckily it doesn't do it all the time, between these 2 i generated 10 images, 4 had cat ears

nova remnant
nova remnant
nova remnant
untold glacier
untold glacier
#

HOW DID YOU MAKE THIS!?

It's so good, even with the random protrusion on the front of the ship. I haven't had half a much luck on generating ST type ships in my testing thus far.

steady grail
#

damn, today i'm so much in reading Mode!

nova remnant
untold glacier
nova remnant
#

oh btw, i used LCM LoRA and all the low settings

#

@untold glacier

untold glacier
#

Good grief that gif is much larger than it needs to be. snip

nova remnant
#

lol

nova remnant
#

i wanted to cross check with steven since he might have used it or their other model

steady grail
#

what error do you get?

#

it may be a conflict with vae, or a lora

nova remnant
#

with BPN, full metadata in the image

untold glacier
#

Dunno. I've been seeing that myself. That's why people made CADS I suppose. I really wish that was available in Comfy, but it's in Auto1111 only thus far that I've seen.

#

Could be overtraining on certain things in some models.

#

The latent space is clearly pointing to similar things across the seeds.

nova remnant
nova remnant
#

had to remove that one to fix the issue

native halo
#

yes both models give me that error

nova remnant
#

ouch

untold glacier
#

But remember, don't write a review unless it supports and loves him.

nova remnant
#

yeah thats whacked

native halo
# nova remnant had to remove that one to fix the issue

Close the webUI and open the “config.json” file and delete the hash found in the setting “sd_checkpoint_hash” and delete the checkpoint name in “sd_model_checkpoint”. Then save the config and load up the webUI again, it should skip the initial model load from cache and work as intended, just need to select your desired checkpoint before generating.

#

thats the only way i could fix it

nova remnant
nova remnant
untold glacier
#

Lol. Even in RC4 of Auto's 1.7 build, SDXL isn't viable. LCM and Kohya make no difference if it won't run properly to begin with.
A tensor with all NaNs was produced in VAE.

native halo
#

auto sucks for XL 😔

untold glacier
#

I love it to death, but it's growing more and more obsolete by the minute.

native halo
#

if comfy gets an ui like the auto one everyone would switch but i some guess ppl dont like the noodles

untold glacier
#

It just takes too darn long to effectively make big changes.

supple raptor
untold glacier
#

The only anime image I managed to gen before it said no more.

native halo
nova remnant
sand geode
#

anyone have some good workflows for comfyui? I am switching from auto1111

nova remnant
#

this is definitely the month of comfyui transition

#

never seen so many ppl switch in a month

native halo
#

dont know how many ppl switched since comfy or auto dont have an user count built in

nova remnant
sand geode
nova remnant
sand geode
#

might switch

#

idk

native halo
#

if u use XL you may want to switch because performance is better at comfy

nova remnant
native halo
#

you could also try with foocus

sand geode
nova remnant
sand geode
#

i wanted to see what the "hype" was about

native halo
#

but for 1.5 the perfomance increase is not that big

nova remnant
sand geode
nova remnant
sand geode
#

tough

native halo
#

try to ask in #✨|sdxl thats where most ppl post their workflows

sand geode
#

k thanks

nova remnant
#

i wonder why her face is a bit smudged

#

kind of like blury sketch

#

not very crisp

native halo
nova remnant
sand geode
#

I'm gonna not switch

#

I'll probably use both

#

I'm tryna get a novel cover

grave snow
nova remnant
native halo
nova remnant
#

sdxl 512x768

#

didnt think 512x768 res on sdxl would come out this good

stable crane
stable crane
native halo
sand geode
native halo
sand geode
#

Wow!11!1

nova remnant
native halo
nova remnant
#

1am Steven

sand geode
native halo
sand geode
#

This is a1111, gonna look for a good workflow on comfyui tomorrow

native halo
#

my honest reaction

delicate vessel
native halo
untold glacier
#

Now seems like a good time for this

native halo
steady grail
#

my workflow is just way bigger and confusing

nova remnant
bitter latch
#

out of the shadows comes the newist CyberMan

#

Miku Gets an upgrade

#

her mech

vital raptor
bitter latch
#

hmm some type of anime mech... I thnk

vital raptor
#

blue pencil is nice

native halo
#

thats a model for sure

untold glacier
#

As I said previously, I use NekoNSFW only for creative and aesthetic base level gens. It has major quality and cohesion issues that need an upscaler model with at least a 0.5 denoise to attempt to correct such issues. That and it really doesn't follow the prompt so well.

There's a reason why my previous comparison had Blue Pencil as number one in the list, heh. It's very good at what it does, if a bit lacking when it comes to specific flat styles of anime.

bitter latch
#

Gundam?

#

hmm or another anime.. looks familiar

vital raptor
#

looks more like evangelion

bitter latch
#

yeah

bitter latch
#

hmm now I wanna watch a mech anime

vital raptor
cyan burrow
#

Miku

nova remnant
#

and bloo

hoary hedge
#

Some prompts idea pls

supple raptor
hoary hedge
native halo
supple raptor
#

From discord images, the easist way to get PNG info is to click the image, click view in browser, then drag the image to the PNG info tab in Web UI. If you use ComfyUI you can drag the image to your workspace instead and it will attempt to create a workflow for the image.

supple raptor
nova remnant
#

Or you'll end up like nubby

native halo
supple raptor
supple raptor
native halo
steady grail
#

wow. this looks an xl model

native halo
#

nope just good ol 1.5

steady grail
#

danbm what's that?

#

it's gorgeous

native halo
#

the kakarot 2.5d cozy one

steady grail
#

oh, that kakarot. still gives that weird error?

native halo
#

yea you have to switch models before closing webui otherwise it gives u that tensor error when u open it again

steady grail
#

i wonder if comfy gives the same error

#

i should try

#

i wonder if i can load two 1.5 models with 8g ram at the same time

#

a 2.8d? o.O'

native halo
vivid karma
native halo
wooden coral
nova remnant
native halo
near elbow
#

yes YOU

#

don't anger her

#

too late

#

modernized

#

still not happy

sand geode
nova remnant
#

hey @wispy canopy i rendered a bunch of 768x512 images with BPN and they all came out great, given that the model is SDXL

nova remnant
#

no freak deformity on single image

wispy canopy
#

still, i'm not happy with the model tho

nova remnant
#

why not

wispy canopy
#

it has issues

nova remnant
#

its doing its work

#

fix it in the next version 🙂

wispy canopy
#

i will ^^

nova remnant
#

i would hope you would keep the development going

#

and i find it useful that you kept the model versatile

#

i can just keep that model for general purpose

#

and no point in having multiple sdxl models

wispy canopy
#

^^ that's my whole philosophy of the model

nova remnant
#

just one request ... don't make the model render glossy crap 🙂

wispy canopy
#

yeah, it got a bit glossier, as one of the models used was closer to base SDXL

nova remnant
#

at present im happy with the model

wispy canopy
#

and had to increase the weightings on the OUT blocks to prevent other IN blocks going haywire

nova remnant
#

lol

#

im not dealing with supermerger so i wont understand the technical bits of it lol

wispy canopy
#

so right now i'm kinda stuck in a rough place -> i know some weights are out of order and will really go do weird stuff if make it worse, but i'm not sure how to repair that

#

i kinda developed a bit of a feel for it

nova remnant
#

well yes as you find the issues you can work on those things for better future versions

wispy canopy
#

knowing what knowledge is located in what blocks

#

but the last merger took a lot of effort, and left me a bit burned out 😦

nova remnant
#

ooh

#

dont burn yourself

#

might as well take healthy breaks and get better results

wispy canopy
#

of course ^^

nova remnant
#

i've tested several sdxl models so far

#

given a sdxl model does well what its supposed to do in versatility there is no point to use several sdxl models, they are not like sd1.5

#

so i decided to keep bpn the only sdxl model along with other sd1.5 for anime

#

also i think sdxl has lot to cover on anime aesthetics compared to sd1.5

wispy canopy
#

sdxl will prevail. king man will make sure of it! (this was on bpn1.3)

nova remnant
#

but the basic coherence with sdxl model is great and gives the scope to give good output

nova remnant
wispy canopy
#

yeah

#

bpn1.3 too realistic

#

can't go into that really cool expressions territory

nova remnant
#

it does anime fairly k too

wispy canopy
#

stuff like this, would be awesome if i could get it into 1.4... but this image is made on a 1.5 model