#✨|sdxl

1 messages · Page 181 of 1

gloomy lark
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or use the non-distilled 1.2 which isn't the new safetensors model file.

meager canopy
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Not 1.2?

gloomy lark
#

1.1 distilled, or 1.2 non-distilled.

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hopefully city96 will get his stuff updated and then we can do 1.2 distilled too

meager canopy
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I can wait

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Have you got it working?

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...1.2 that is

gloomy lark
#

grabbing the non-distilled now

gloomy lark
meager canopy
meager canopy
opal swan
meager canopy
opal swan
meager canopy
opal swan
meager canopy
smoky sentinel
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i ve try so many time too. Do you run windows by any chance ?

meager canopy
smoky sentinel
gloomy lark
fierce heron
meager canopy
copper kraken
meager canopy
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An upscaled variation...

shy kelp
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I am out here...

glass forge
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is it worth to upgrade from the old controlnet models? anyone tried these?

tawdry current
#

Mistoline and that new depth are the ones I use now days

hoary saddle
gloomy lark
copper kraken
rotund surge
rotund surge
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Found it on reddit, I haven´t tested it yet

copper kraken
# fierce heron anyone got a comfy workflow for this? https://civitai.com/articles/5834/silvi-v2...

negative prompt: "simplified, low resolution, canvas frame, ((disfigured)), ((bad art)), ((deformed)),((extra limbs)), blurry, (((duplicate))), ((morbid)), ((mutilated)), [out of frame], extra fingers, mutated hands, ((poorly drawn hands)), ((poorly drawn face)), (((mutation))), (((deformed))), ((ugly)), blurry, ((bad anatomy)), (((bad proportions))), ((extra limbs)), cloned face, (((disfigured))), out of frame, ugly, extra limbs, (bad anatomy), gross proportions, (malformed limbs), ((missing arms)), ((missing legs)), (((extra arms))), (((extra legs))), mutated hands, (fused fingers), (too many fingers), (((long neck))), Photoshop, video game, ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, mutation, mutated, extra limbs, extra legs, extra arms, disfigured, deformed, cross-eye, body out of frame, blurry, bad art, bad anatomy, 3d render, digital art, bad art, (deformed iris, deformed pupils, semi-realistic, cgi, 3d, render, sketch, cartoon, drawing, anime:1.4), text, close up, cropped, out of frame, worst quality, low quality, jpeg artifacts, ugly, duplicate, morbid, mutilated, extra fingers, mutated hands, poorly drawn hands, poorly drawn face, mutation, deformed, blurry, dehydrated, bad anatomy, bad proportions, extra limbs, cloned face, disfigured, gross proportions, malformed limbs, missing arms, missing legs, extra arms, extra legs, fused fingers, too many fingers, long neck, 3d render, digital art, bad art, 3d render, digital art, bad art, 3d render, digital art, bad art"

#

🤣

rotund surge
copper kraken
#

only 402 clip tokens

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when the limit is 75 lol

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yeah lol

rotund surge
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The funniest thing is that if you use that in the positive prompt it probably would look better 😁

copper kraken
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lol yeah

copper kraken
blazing briar
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hello

gloomy lark
gloomy lark
copper kraken
meager canopy
copper kraken
meager canopy
copper kraken
shy kelp
#

that pink and yellow room is great

copper kraken
zealous viper
copper kraken
#

zoom in on the windows

meager canopy
glass forge
rustic garnet
#

clip itself is limited to 75 tokens - no way around that.

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you can only split the caption into parts of 77 tokens each and process each separately

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how you then feed these tokens into SD depends on the implementation. You can just use all the tokens, but as sd is trained on max 77 tokens this will probably harm. You can also interpolate the tokens or down weight them

glass forge
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i have a negative promt style wiht 6000 words

zealous viper
#

been working on a workflow for sdxl as I put it down for a while when 3 came out to play with it

fierce heron
shy kelp
meager canopy
# fierce heron link?

I have a good one on my Patreon. These are before/after images using the Silvi example image.

meager canopy
waxen violet
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Pink sky with blue clouds and green sun

shy kelp
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a green sun! preposterous!

silk smelt
silk smelt
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I guess the model knows clouds, but clouds are also part of sky. So when trying pink sky, it also projects pink to the cloud-part of the sky.

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and sun, well that should always be yellow-ish or red-ish

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tried to fool the model by replacing green sun by green sun-like star ... but it just wont get fooled

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ok, enough. going to put (yellow, yellow sun:1.5) in the NEG prompt

silk smelt
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We've hit a border. Something prevents us from having a green sun. Though this border protection worker seems familiar.

lusty wolf
gloomy lark
#

ella

vast galleon
fierce heron
copper kraken
fierce heron
copper kraken
fierce heron
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I think nsfw content is against their tos tho

copper kraken
vagrant valve
#

@humble cape Apologies for the tag. I've been going through and love your images and the style. Would I be able to DM you some questions?

copper kraken
gloomy lark
copper kraken
humble cape
vast galleon
gloomy lark
gloomy lark
meager canopy
opal swan
copper kraken
opal swan
copper kraken
meager canopy
#

Maybe a very long pier 😄

copper kraken
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lol

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maybe there is 😄

#

post climate change flooding

opal swan
copper kraken
meager canopy
stark sedge
meager canopy
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"I feel...different..."

vast galleon
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managed to get all 3 out of the same model. I think it might be ready.

limber kindle
vast galleon
vast galleon
opal swan
meager canopy
opal swan
meager canopy
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Drones battle it out over NYC

opal swan
meager canopy
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Spot the pope

opal swan
meager canopy
opal swan
iron rover
meager canopy
# iron rover

That small, overlayed image just makes it look like a badly denoised render.

opal swan
iron rover
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I keep forgetting to share the none watermark ones

meager canopy
# iron rover That’s my watermark 😂

It still doesn't look good. It's not clear enough to be worthwhile putting there, so you should either shrink it to stop obliterating the image, or remove it.

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Just my thoughts, but it's up to you 🙂

iron rover
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None watermark one

iron rover
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But I also make sorta small too

meager canopy
iron rover
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Before I drew in

meager canopy
copper kraken
iron rover
meager canopy
iron rover
iron rover
meager canopy
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Just change the prompt to add tattoos

iron rover
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True but I love drawing too

broken nebula
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A man walks on Mars

meager canopy
vast galleon
iron rover
opal swan
meager canopy
meager canopy
iron rover
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See I thought the nurse outfit was perfect leaning more towards the Sony games

vast galleon
broken nebula
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A cartoon girl in bed

meager canopy
broken nebula
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A cartoon girl in bed

iron rover
broken nebula
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@iron rover A cartoon girl in bed

iron rover
iron rover
broken nebula
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@iron rover An astronaut looking up at the Earth

copper kraken
broken nebula
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@meager canopy A cartoon girl in bed

copper kraken
broken nebula
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@copper kraken A cartoon girl in bed

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@copper kraken A cartoon girl in bed

copper kraken
iron rover
copper kraken
iron rover
broken nebula
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@iron rover

copper kraken
iron rover
copper kraken
iron rover
copper kraken
broken nebula
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@meager canopy A cartoon girl in bed

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@iron rover A cartoon girl in bed

iron rover
broken nebula
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@iron rover

copper kraken
shy kelp
#

Oh I want to play

#

Here is the image you requested.

gloomy lark
limber kindle
fierce heron
iron rover
copper kraken
nova oxide
vast galleon
viral bone
#

A drone swarm composed of three drones inspects a building in a realistic style, close to the real scene

vast galleon
# gloomy lark

Nice! They look awesome! What are you using to upscale? Need to set something like that up myself. 😊

gloomy lark
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that one was just itself with a 1.5x upscale and 0.5 denoise. "upscale image by" node followed by another ksampler of it.

opal swan
fossil yew
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where can i generate images with sdxl please ?

opal swan
opal swan
vast galleon
fathom flame
vast galleon
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Got the upscaling process working in Comfy now. 🙂

main glacier
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Does anyone have a good SDXL latent downscaler? I’d like to go from 128x128x4 to 64x64x4.

half egret
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embrace the lord of frenzy !

lusty wolf
gloomy lark
spiral obsidian
half egret
gloomy lark
#

hunyuan / realvis

gloomy lark
gloomy lark
vast galleon
copper kraken
opal swan
dim steeple
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hi! Wondering does anyone have ideas for how to get this style?

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I can't find any loras for it

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I need it for img2img

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to make a image in this style

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like style transfer

opal swan
gloomy lark
vast galleon
shy kelp
# gloomy lark

this is great, what sort of model and prompt are these action shots?

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looks a bit like marvel movie but a bit more cartoony

loud imp
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Is it possible to outpaint with SDXL models? I've tried inpaint controlnet models and none worked so far

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(with A1111/forge)

shy kelp
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yeah any diffusion model can inpaint or outpaint
because there is a way to do it by masking the latents

copper kraken
shy kelp
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I don't use A1111 so I don't know

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I either use comfy, diffusers or direct pytorch workflow

copper kraken
vital ermine
vital ermine
iron rover
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The purge

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Dollface from strangers

vital ermine
vital ermine
gloomy lark
glass forge
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I just want a model that makes pictures that are 100% indistinguishable from the real world. Without Photoshop pitty work.

iron rover
glass forge
#

I mean I can fix anything in PS but then we're back to square one aren't we. XD

glass forge
gloomy lark
iron rover
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I think ai has gotten lazy here lately and I see everyone not here but Bing users look like it’s the same prompt same art same color… if that makes sense

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Fire fly is actually really cool if u want to evolve ur SD images into something unique

glass forge
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I think AI kind apeaked. We have to accept that it will be just another (quite amazing) tool in our toolbox. but it's not a one click magic bullet.

gloomy lark
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I think sd3 2b gets really close to that real photo look with the better vae. obviously it's not trained well enough hence the bad trumpet etc, but this is miles closer to a real photo than sdxl

iron rover
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I agree Dodge Coin

glass forge
gloomy lark
#

well, supposedly better version soon

iron rover
gloomy lark
glass forge
gloomy lark
#

finally got a reasonsblae trumpet

iron rover
#

Glad this room has zero drama in it and hope they don’t kill this channel like they did with Cascade

glass forge
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I hope not! =0

vital ermine
#

when new version come out they archive the old channels as they did us with SD2

gloomy lark
#

sdxl will live on as long as we need it for output like this.... refinment

vital ermine
iron rover
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That model came out at the same time as Cascade did

vital ermine
# iron rover I noticed that what happened to sd XL?

When I used to be here every single day a bunch of us were using the SD2.x channel. XL came out and they ripped it away from us. We asked for it to stay and they did but not for long as they archived it and no further posts allowed.

iron rover
vital ermine
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A few of us did not wish to move to XL so preferred 2.x. They decided to allow the channel to come back but it was short lived

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I eventually left this discord to find happier grounds after I migrated to XL not long after.

iron rover
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Everything short lives in this server it seems like

iron rover
green geode
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I found out how to make extremely good images with ssdxl-turbo
Just refine the image Generated with SDXL-turbo 3 times with the sdxl refiner.
The first image with SDXL-turbo and the second is the refined image.

green geode
clever cave
green geode
azure robin
#

Лев

green geode
# azure robin Лев

Можете ли вы, пожалуйста, использовать английский язык, чтобы минимизировать риск ошибки перевода?

azure robin
#

Lion

green geode
silk smelt
copper kraken
copper kraken
vast galleon
vast galleon
#

sad looking bird.

copper kraken
copper kraken
half gyro
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what causes broken artifacts when generating images?

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cfg?

shy kelp
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artifacts is a really general term

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it can be VAE

marble pivot
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Or a bad model

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Could also be a lora issue, if you use that

opal swan
vast galleon
vast galleon
vast galleon
vast galleon
vital ermine
silk smelt
vast galleon
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2000 loras merged successfully

copper kraken
# half gyro cfg?

yeah you gotta specify what artifacts... best to provide a couple examples tbh

half gyro
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the bits in her hair

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I am using a lora a one I trained through civatai plus another texture lora called ReaLora

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its not very common but sometimes its very lightly on the body etc

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like its really visible on the stomach here

copper kraken
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the stuff in the hair looks like a noise problem

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that can be the result of a bad checkpoint/lora, or many other things with sampling

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best thing to do is turn off all loras, and revert to some basic standard sampler settings that don't add noise... something like dpmpp_2m or euler, 35 steps, karras

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and see if it goes away

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that can help you narrow down the problem

half gyro
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was using euler_a

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alright

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Ill test it out

rancid kelp
half gyro
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So its the lora

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damn

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do I retrain my lora?

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wait

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no

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its still there

copper kraken
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if it's still there and you're using a really generic WF... then it must be your checkpoint

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or you got some stranger problem

red minnow
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Batman Game

mortal marsh
tribal lantern
#

Kolors, it's almost SDXL isn't it 😉

red minnow
tribal lantern
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Those cats were such a nice surprise! (my ehm, creativity is basically "dear llm, i have these 2 prompts, create 10 more like them" and the cats were one of those 😉)

shy kelp
#

those were all cute

tribal lantern
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Different kind of prompt (An atmospheric HDR 8k digital octane render....) It's pretty fun model, not the best (doesn't do various styles all that well, doesn't react to artists, prompt following is hit and miss for recent models), but it's very promptable for a lack of better word, once a prompt works it works for various subjects, its failure mode is still reasonable images and results are varied.

native knot
vale eagle
gloomy lark
#

so I'm up to speed on using kijai's nodes, but how do we merge kolors with sdxl? I tried kind of but it just kept erroring out.

gloomy lark
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yeah... lumina on left, level4 sdxl upscale on upper right, kolors on bottom right

wheat rose
gloomy lark
#

hah well I'm highly jealous of what @tribal lantern posted earlier

wheat rose
gloomy lark
gloomy lark
#

the biggest issue with upscaling stuff like lumina which is multi-subject, is upscaling with sdxl which isn't. but kolors is...

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so now I just need xiaozhi's formula for sdxl merging

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with it

wheat rose
vast galleon
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Just now finding out that adding iterations to the Dare merge nodes is like merging on steroids. Super stoked about it. These are the results after smoothing the last run of merges.

glass forge
copper kraken
vale eagle
#

and comfyui node could not recognize kolors as sdxl unet due to that layer. I write a script to merge it

vast galleon
novel cargo
#

create

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a cute cartoon cat

gloomy lark
vast galleon
gloomy lark
gloomy lark
vast galleon
gloomy lark
vast galleon
gloomy lark
gloomy lark
shy kelp
#

anyone used the new controlnet union model ?

hoary saddle
#

my mememaker node is in the manager now, yay

gloomy lark
copper kraken
copper kraken
copper kraken
opal swan
opal swan
random badger
#

#artisan-1 типичный завод в Пскове

limber kindle
copper kraken
shy kelp
shy kelp
south frigate
#

Are there any good models for SDXL controlnet anymore? I have a lot of models that perform poorly, once better, once worse, but certainly not the level as in SD 1.5. Are there any new sensible models for CN?

shy kelp
south frigate
shy kelp
vale vapor
south frigate
opal swan
coarse kelp
#

why does this still look ai generated?

shy kelp
meager canopy
gloomy lark
copper kraken
copper kraken
copper kraken
old mulch
copper kraken
copper kraken
tawdry current
# copper kraken

Are all these from the past few days from some newer version of your lora or a model merge? Been digging them a lot. Almost have a Berserk manga feel to them, but mixed with some high contrast color.

copper kraken
#

most from this evening have been with the following strategy:

#

run a step with two seeds, then run two seeds for the next step (2x2), then two seeds from that next step for a total of 8 outputs over 3 steps

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find the median output as a very rough estimate of "more probable" (thinking of this like a potential energy surface in chemsitry, except we can't take a single point energy here)

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and then repeat

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one of the more interesting things i'm noticing is it seems to be especilaly good at extracting styles etc from a lora

shy kelp
#

I've seen other workflows with contrast this good
but your workflow has by far the best colours I have ever seen
not sure exactly which part is doing that though

tawdry current
#

Cool shit though man

#

After you have your little three step average, you then just ride it out to completion?

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Kind of reminds me of the trick from a while back where you'd use 2-3 steps to prep a latent, but not return the noise, then feed that in as the base latent for the actual generation

tawdry current
# copper kraken

so something like this? (im just adding them all and multiplying by 0.125 for an average, but i did the 2, lead into two, that lead into two each thing, they are just arranged for the screenshot)

#

i could probably write a simple node to pull this off to avoid summoning the flying spaghetti monster. Edit: looking at some of the previews, I can see it's not quite right, I think I need to change some of the add noise/return noise settings on them

tawdry current
#

bro im bored and trying to distract my brain with tedium

#

yeah there we go, just needed them all to add noise and to not return noise

eager prairie
eager prairie
rich crescent
#

anyone here has information about fine-tuning? I have no idea how much more/less data it needs. the example I had from dreambooth dataset was like 10 images per object/class.

eager prairie
languid ravine
#

A coloring book page, white background, illustration of an pocket room Coloring Book page , Calm, Cozy, and Peaceful Spaces for Relaxation and Stress, ink drawing, line art, clipart, simple line illustration, Relaxing Corner, black and white,8K

limber kindle
errant arrow
#

Light gray and green landscape, pines and cypresses, temples, water ripples, cranes, mountains, water, Chinese style, gold foil silhouette, plan view side view, full length shot, photo realistic, soft shadows, no contrast, clear sharp focus, film texture , natural lighting, professional color grading, Leica lens

limber kindle
vast narwhal
#

This is allinone controlnet model. The middle is the original (random pic from reddit), Left is canny alone, right is openpose alone. The model is a pony merge

copper kraken
#

that requirements.txt might break stuff

limber kindle
#

258 lib reqs? Holy moly lol!

vast narwhal
copper kraken
#

gotcha

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yeah just wanna make sure anyone that decides to give that shot is first aware that they should give that requirements.txt some serious consideration

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no < or > just == across the board

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odds are it will uninstall and reinstall every single thing you got lol

vast narwhal
#

the current apply controlnet (advanced) node is all you need

meager canopy
limber kindle
gloomy lark
limber kindle
hollow kraken
#

guys, will a model understand me if i speak english or do i need to speak in danbooru tags

vast narwhal
silk smelt
#

realCrystalPonyXL generating some good looking group portraits. Since this model is a 40%pony/60%nsfwsdxl mix, I had to blur some parts manually.

fierce tulip
#

Why does this happen?

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Every time I use a pony/XL model it creates this shit image and can't work out why!

gloomy lark
#

Kolors

silk smelt
fierce tulip
silk smelt
#

sdxl_vae

#

or, or, you might have set a weight in your prompt to very high levels

fierce tulip
silk smelt
#

then its probably a vae error, but if you want share your prompt

molten gull
#

test

hoary saddle
slender coral
#

Anyone know how to access / set the API in comfy UI?

vital ermine
#

how does one use more than one CN? I used to use depth and canny (or lineart) together but in the new all in one I can't figure out how to do it.

tawdry current
#

Oh and pipe the same cn model into both of them, just share the same node to prevent it from trying to double load the model

#

That being said, I am not 100% sure if the cn has an internal "automatically detect" mode for picking. I know in the guy's code, he pipes in an extra argument tensor like 0,0,1,0,0 or 0,1,0,0,0 and so on for picking

vital ermine
gloomy lark
dense sequoia
vital ermine
tawdry current
vital ermine
#

that is the old way

tawdry current
#

no, it's the right way

vital ermine
#

just saying this is how the new one is done

#

the all in one for CN now

tawdry current
#

oh you can use AIO if you want, it does the same shit under the hood. also, there isn't actual comfyui support for union yet, like i said, there are technically extra arguments that have to go into the sampling. it happens to work for the most part, for now, but it's not completely correct. depth seems to work really well though, but that might be the default within the model

vital ermine
#

Hopefully he brings in a connection point to allow more so depth and canny/lineart can be combined.

tawdry current
#

well i just showed them working together

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but anyways, from his code:

added_cond_kwargs = {"text_embeds": add_text_embeds, "time_ids": add_time_ids, \ "control_type":union_control_type.reshape(1, -1).to(device, dtype=prompt_embeds.dtype).repeat(batch_size * num_images_per_prompt * 2, 1)}

#

this isn't implemented into comfy yet through any plugins

#

for instance, canny would be torch.Tensor([0, 0, 0, 1, 0, 0])

vital ermine
#

text_embeds =, is that the one that throws a cli error as missing in my loras?

tawdry current
#

depth is torch.Tensor([0, 1, 0, 0, 0, 0])

#

`# 0 -- openpose

1 -- depth

2 -- hed/pidi/scribble/ted

3 -- canny/lineart/anime_lineart/mlsd

4 -- normal

5 -- segment`

there's the list of 0 0 0 0 0 options

#

and he technically supports multicontrol in his code as well

#

so you can do stuff like 0, 1, 0, 1, 0, 0

#

that would enable both depth and canny

vital ermine
#

iow, comfyui is the culprit?

tawdry current
#

no, the lack of implementing the special arguments is. it's not on comfyanon to implement every single proprietary thing for people, it's on those creators to make a plugin that meshes with comfyui

vital ermine
#

alright, thanks

tawdry current
#

he has plans to support comfy, but its not done yet

#

looking through his code, it seems he takes that selection tensor value and "inject control type info to time embedding to distinguish different control conditions"

control_type = added_cond_kwargs.get('control_type') control_embeds = self.control_type_proj(control_type.flatten()) control_embeds = control_embeds.reshape((t_emb.shape[0], -1)) control_embeds = control_embeds.to(emb.dtype) control_emb = self.control_add_embedding(control_embeds) emb = emb + control_emb

so where ever stuff like that happens in comfy, is where he'd have to either find a way to inject it or to monkeypatch it in

copper kraken
meager canopy
# tawdry current no, the lack of implementing the special arguments is. it's not on comfyanon to ...
GitHub

This is only the model code itself, it currently defaults to an empty
embedding [0] * 6 which seems to work better than treating it like a
regular controlnet.

TODO: Add nodes to select the image t...

#
This is only the model code itself, it currently defaults to an empty
embedding [0] * 6 which seems to work better than treating it like a
regular controlnet.

TODO: Add nodes to select the image type.
tawdry current
tawdry current
#

but my point earlier is that it shouldn't be on comfyanon to implement all this himself

copper kraken
#

dependency suicide

tawdry current
#

for real lol

meager canopy
shy kelp
#

really unique ship designs

opal swan
limber kindle
#

Breaking stuff intentionally

vast narwhal
copper kraken
copper kraken
dapper dragon
misty hull
copper kraken
next folio
#

is it possible to have a pic of a character as reference to generate art about that character with one single image? wtihout training a lora, hope someone can help

copper kraken
next folio
copper kraken
#

they're faster, more efficient with vram, have more features and are better supported

mellow tendon
molten gull
glass forge
glass forge
copper kraken
copper kraken
vast galleon
tawdry current
#

Merging 2200 loras would be like mixing every color in a painter's kit. It would just average everything out and you'd be left with something slightly better or worse than the base model. Unless the unet actually increased in size, you'd just end up with every lora stepping all over the same concepts they all share

copper kraken
zealous viper
zealous viper
tawdry current
#

That's why I said it would likely be marginally better or worse than the base model. It might help a tiny bit with anatomy, since people focus on making waifus with most major loras, but then it will just overrestrict composition and potential variety

gloomy lark
vast galleon
zealous viper
#

I’ll give it a try when I get off work.

I’m interested to see how well it does when I throw random things at it

vast galleon
#

@tawdry current it's not meant to be a waifu model. It's more of an experiment in model merging and to see how many I can merge in before it breaks beyond repair. But, there are plans to make specialized versions eventually. You're right however. But that goes for all models, by training or merging, no one is truly making the underlying architecture for sdxl any better. They are just moving weights around. But still, people do it because they can or to see if they can. So what.

shy kelp
#

there is a spectrum between underfitting and overfitting

#

and a second spectrum between acquiring new knowledge and catastrophic forgetting of old knowledge

#

very few models are at the optimal point on each spectrum

#

and if they are further to the left, then you can safely add knowledge or change the fit

#

this will move rightwards on the spectrums

#

but if you have some headroom then that is fine

#

if you do not have headroom then it will not work as well

#

my personal view is that the vast, vast majority of deep learning models are overfit

#

and that we would be better off with slightly less capable models that have better generalising ability

tawdry current
# vast galleon <@204182589303554048> it's not meant to be a waifu model. It's more of an experi...

Right, but my point is that loras, in general, are very heavily biased toward making portraits of pretty women. Doesn't matter the art style either, just take a look at civitai and you'll see what 95% of the thumbnails are. No joke, I just scrolled through ~150-200 rows and counted 30 thumbnails that weren't females. There are five per row. That means that female related loras account for 96-97% of what I saw...

#

So the bulk of the loras you used in that 2200 are likely waifu oriented loras, or at least have a large amount of their trainings oriented on them

glass forge
#

Pony should be called SDXXXL

tawdry current
#

eww the base model is pony, nevermind

glass forge
#

looooool

#

That's an unreasonable number of furnitures of the same kind in one room.

vast galleon
tawdry current
#

i've lived in places like that at times in my life, they really do be like dat

glass forge
#

I like how pretty much any lora or model you go to check it doesnt matter whatsoever what the thing specializes in based on example pics and description the community made pics below quickly devolve into nudes and orgies

shy kelp
#

I think you may be on to a really good idea here

limber kindle
vast galleon
shy kelp
#

yeah it has the advantage of being drastically easier which might make it worth the potential issues

#

if you tend to use loras with looser weights that will help

zealous viper
#

still figuring out prompting for it might be some of that as well

vast galleon
zealous viper
#

it also likes to forget about the background and make a subject on a black background

zealous viper
#

one thing i did notice a bit is that it would make table top models every now and then, thinking that maybe there might be one too many of those loras if there are any in there

#

would explain some of the behavior

vast galleon
vast galleon
copper kraken
sharp scarab
limber kindle
#

Outpainting : D

lusty wolf
smoky shard
mellow tendon
smoky shard
smoky shard
sweet abyss
#

How can i create different versions of a image with a different colorpalette ? (i am using A1111)
Denoising works quite well to create "similar" images but the color palette is most likely identical.
I was playing around with controlnet but havent got a good result. May i could need some advice for settings / prompt.

smoky shard
shy kelp
#

really nice colours

#

looks a bit like film

smoky shard
smoky shard
smoky shard
# sweet abyss yeah

Well, the easiest way is to use solid color as an input of img2img. In this case it was a simple light blue rectangle:

#

And of course control net to replicate the form of the original image

#

Oh, important part. High denoising strength (0.95+) with Exponential scheduler

sweet abyss
#

control net does not work well for me, i have top view perspective with small details which turn out like simple forms in control net.

smoky shard
sweet abyss
glass forge
#

controlnet is useless once u go beyond a thershold of weird angles

#

top of head, below weird side angles, yoga poses, forget it,

#

early days folks, emerging tech, we ar ebleedign at the edge - the days of rendering a perfect consistent 3d view of a thign form any angle are still some time in the future

#

but its coming.

vapid flint
#

how do I get pony to stop making every generation so fuzzy and 'painty'? I like it sometimes but I wish I could have something more defined

#

Using comfyui and euler ancestral, but it also shows up with dmpp

glass forge
#

i noticed that with pony too

#

images are very monochrome and washed out

#

try adding "vivid colors, contrast and saturated in the promt

vapid flint
#

It might actually just be a CFG issue

#

Reddit says that 7 is standard?

glass forge
#

yes go high if you want more defined

#

bake it

vapid flint
#

That seemed to help a lot actually, 4->7

glass forge
#

i guess pony likes high cfg

#

i didn't mess with it much coz it only renders a lady in a empty room no matter what I prompt. 😄

vast galleon
#

I'm gradually learning more about iterative dare/ties merging. Merged clips of Halcyon 1.7 with Mangled Merge XL V2 at 50% ratio, no drop, at 2 iterations and then smoothed it by merging it with the SDXL base clip at 1 iteration 50% ratio. Getting some nice outputs with it.

gloomy lark
#

really good stuff

glass forge
#

So what exactly happens when i merge to checkpoints?

vast galleon
glass forge
#

so if i merge 25 checkpoints and prune it does that mean i get a great checkpoint or a mess? merging is not the same as training i assume

vast galleon
glass forge
#

thats the thing i tried mrging like 12 sd15 checkpoints and ...

#

idk

#

was the result better i am not sure

#

it was different yes

vast galleon
#

You gotta mess with the weights. The merging method also matters. I'm still trying to wrap my head around attention gradients and masks. Then factor in iterations which I'm convinced is merging on steroids ... but can easily break the model.

#

Not even to mention block weights which is still fairly foreign to me.

#

Then there are new methods that haven't been implemented into comfy yet like the DELLA method. Which looks promising.

copper kraken
copper kraken
meager canopy
#

@copper kraken Have you seen Aura?

#

That was 1st try

copper kraken
#

been playing with it

smoky shard
copper kraken
glass forge
tawdry current
# copper kraken yep it's pretty exctiing stuff imo

Needs a ton more training, but it's definitely on the right track. They going to be very open with it and you'll likely see incremental updates to it pretty frequently. Think they stated that there's no reason for them to hide it behind closed doors when they want active community feedback on it

#

Wouldn't surprise me if you see monthly incremental updates to it

copper kraken
#

i just saw that... pure fire, that's why i'm excited

#

reminds me of the philosohpy and approach that led baulder's gate 3 to historic greatness

tawdry current
#

Well as long as people give them the right feedback and it doesn't turn into some waifu creator echo chamber, the model will continue to improve.

#

But it's off to a kickass start. I've seen some wild prompt comprehension examples people have posted and it nails them

#

Usually

copper kraken
#

absolutely

#

i was really surprised how well it understands complex prompts

#

on a lot of things it matched 8b

#

definitely better than 2b on many things

meager canopy
#

Seems limited on samplers that work with it

copper kraken
#

yeah, rectified flow

#

i'll admit it's gonna be hard to convince me to make a full switch away from SDE samplers

#

espec with what i've been doing more recently with my nodes

meager canopy
#

These are fast changing times 🤷🏻‍♂️

shy kelp
#

wow its a 6.8B parameter model

meager canopy
#

You've gotta go with the flow 😄

shy kelp
#

so its way bigger than the 2B

copper kraken
#

yeah, much bigger

shy kelp
#

so Kolors and AuraFlow are both apache license 2.0

#

I actually can't see how SD3 can compete when such strong models have true open license

#

I mean presumably Stability AI will now use their massive recent investments to train a much stronger SD4

#

but I can't see how SD3 can compete in the current generation

#

if you don't have open license then you have to have a much, much stronger model

#

such as midjourney

meager canopy
#

I tried adding the ollama node and use llama3 to enhance the prompt. It's flattened my 4090

copper kraken
#

😮

meager canopy
#

It wasn't worth the wait 😄

copper kraken
#

lol

shy kelp
#

ah yeah I tend to rent 4x RTX A6000 48GB when I do image gen stuff
its running big upscalers on big batches that is the biggest issue

copper kraken
#

this is one reason i like cascade

#

i can generate directly at 2880x1728 with 4gb vram lol

shy kelp
#

wow yeah that's really nice

#

have you used hidiffusion?

#

its the sota for native gen res

copper kraken
#

i remember lookin ginto it a while ago but never used it much iirc

meager canopy
#

Some strange eyebrow things going on here

copper kraken
#

oof

shy kelp
#

hidiffusion is best thing that came out in last 12 months in my opinion

copper kraken
#

looks like a failed face swap photoshop, that's odd

meager canopy
#

Maybe it's limited aspect ratios to 1024x1024...?

shy kelp
#

if you combine hidiffusion with canny+depth control net
with cherry picking 1 out of every 200 gens
then you can push models really far with resolution and aspect ratios

#

an easier version of hidiffusion is koyha deep shrink combined with PAG

copper kraken
#

most of my generations are keepers in my mind

#

i've found PAG messes up a lot of images tbh

shy kelp
#

PAG is subjective yeah

copper kraken
#

it fixes obvious problems, but creates really subtle ones that are hard to fix

#

creates noise patterns across the entire image

shy kelp
#

it can add a sense of sharpness

copper kraken
#

kinda low/mid frequency-ish ones

#

sometimes it looks like a vague pattern of dots, especially with faces/skin

shy kelp
#

yeah there are side effects

copper kraken
#

my goal lately has been to just get the sampling right on the first try

#

no controlnets, no ipa, no SAG, PAG, anything

#

no upscales, or refiners

glass forge
#

What is aura and why is it 16GB?

meager canopy
#

A model, because they made it that large.

copper kraken
#

lol

shy kelp
#

lol

#

upscaling is my main interest personally
I spend 99% time working on upscaling and 1% working on actual image gen LOL

molten gull
#

what can aura do, compared to the other models ?

meager canopy
#

More from Aura

molten gull
#

does it require different usage ? or can i just pick it as model?

glass forge
#

ok so is it worth it? is just sdxl? or sd3?

glass forge
#

i just installed kolors, like a ne wmodel weekly now 😄

meager canopy
#

I just want an image of some guns with some roses! 😄

glass forge
#

Gunns Ras Rosses.

#

Classic.

#

it sure is sus as the drum specifies. Self aware model

meager canopy
#

That's because llama3 is turning "Guns and Roses" into a full band prompt.

#

Bob would not approve

molten gull
#

hmm, looks that i cant just load the checkpoint from auraflow, does it need special nodes in comfyUI ?

meager canopy
#

Yes, you need to update. They were added in the past few hours

molten gull
#

what node do i need?

meager canopy
#

Just that auraflow one

molten gull
#

one of these ?

meager canopy
#

It's native

molten gull
#

how do i update it ?

molten gull
#

run update_comfyui.bat ?

meager canopy
#

Yes 😄

molten gull
#

(it's a serious question with all the fragile code these days, ANYTHING could happen 🙂 )

meager canopy
#

It's portable, easily replaced if anything goes catastrophically wrong 😉

#

I update every day...sometimes more

#

I have a script that prompts me if I want to upgrade Comfy, and then if I want to upgrade custom nodes.

molten gull
#

i try to not touch all those fragile things if not necessary 🙂

meager canopy
#

Never had any real problem with it. Can fix it or rollback if required.

glass forge
#

come on.... is it good, is it worth the install?

tawdry current
#

It will stay in regular ram as long as you don't force windows to garbage collect by loading a ton more stuff. I use ollama and llama3 all the time with comfy on an 8gb gpu

meager canopy
#

After the first run, it's been quick 🤷🏻‍♂️

tawdry current
#

Well like I said, just set the alive time to zero. It will prevent that from happening again

meager canopy
#

What "alive time"?

tawdry current
tawdry current
meager canopy
#

Not on mine

tawdry current
meager canopy
tawdry current
#

oh thats why, youre using some other less commonly used one for it

molten gull
meager canopy
#

Failed gens? 😉 🤣

molten gull
#

art ! 🙂

tawdry current
#

bro those are sick, not fails

molten gull
#

i only get gibberish out of that aura thing though

#

those images are from further steps within the workflow

#

does it have to be a certain sampler / scheduler ?

tawdry current
#

same as sd3 afaik

meager canopy
molten gull
#

which one would that be ?

tawdry current
molten gull
#

which sampler / scheduler ? @tawdry current

tawdry current
#

you gotta remember, the addon isn't the one doing the lifting, it's ollama that it makes calls to. so as long as they have identical settings for things like temp, context, seed, etc, they'll produce identical results

tawdry current
molten gull
#

thanks 🙂

#

i try this out

shy kelp
#

gonna try kolor on comfy

#

I should stop abusing free HuggingFace Spaces

#

they are very generous but I feel guilty using them too much

tawdry current
tawdry current
#

just follow his guide and use the quantized encoders

shy kelp
#

this kolors gen is the best image I have ever made

#

I wish SD3 could do this

#

its literally midjourney only

molten gull
#

i m still only getting gibberish with aura model

#

trying euler + sgm_uniform now

meager canopy
molten gull
#

i will try that, too

meager canopy
#

That works

#

Just don't try guns yet

molten gull
#

i get something like this

shy kelp
#

VAE

tawdry current
#

yeah probably the vae

meager canopy
#

Using the VAE in the model?

molten gull
#

no, what do i have to do and where do i get what ? 🙂

meager canopy
#

Nothing, it's in the model

shy kelp
#

there is a way of baking VAE

meager canopy
shy kelp
#

it was not common at first
but now most models bake VAE

molten gull
#

i m using this

#

with cfg between 3 and 5

#

(and start_step_at 0 )

tawdry current
meager canopy
#

The vae decode

tawdry current
#

it should like like galaxy's

meager canopy
#

No need to use the advanced ksampler

molten gull
meager canopy
#

Where is the start of the pipe?

#

Yep, that's it

molten gull
#

that's it, there's the problem, you mean ?

meager canopy
#

Not sure if Auto CFG will work with it

molten gull
#

its not in there

#

its directly from the auraflow thing to the tobasicpipe

meager canopy
#

Try bypassing your pipe, in case that's not working

#

The rest looks correct. Not sure if that ksampler advanced is messing with it, but shouldn't do.

molten gull
#

i try without the pipe

meager canopy
#

What's your empty latent image node?

molten gull
#

ha, now i know !

#

that one is taking a different vae

#

stupid me 🙂

#

hmm, but it shouldnt matter?

#

since i make an image out of it ?

meager canopy
#

Why?!

#

You're decoding the empty latent

#

You need that to create the image

molten gull
#

and later on encode it again

#

(with the correct VAE)

#

but i try remove the encode/decode part

meager canopy
#

Sounds like a waste of processing time

molten gull
#

yes, no doubt about that

#

waste of processing time, true

#

but cause of the error ?

meager canopy
#

Perhaps 🤷🏻‍♂️

molten gull
#

trying out now 🙂

shy kelp
#

wait

#

why run VAE on empty latent

#

what does that even look like

molten gull
#

i dont have to

shy kelp
#

fancy noise?

molten gull
#

i removed that part

#

yes, fancy noise

shy kelp
#

there is a one in a trillion trillion trillion chance
that the emtpty latent will randomly be a real picture
and so the VAE decode will work 👍

molten gull
#

that would be so cool ! 🙂

meager canopy
#

🤣

molten gull
#

still not solved

meager canopy
#

You didn't bypass the pipe, and try a basic ksampler, without the random additions