#✨|sdxl

1 messages · Page 170 of 1

molten gull
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that's the best image i've seen this year 🙂

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great job @stray warren 🙂

stray warren
pallid path
shy kelp
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HDR photo of woman, dark-brunette hair, light-blue eyes, (f_stop 5.6), (focal_length 28.0), f/5.6, 28mm focal length, sitting in bed, contemplating, sunset, romantic, warm, revealing clothes, alluring, white sheets . High dynamic range, vivid, rich details, clear shadows and highlights, realistic, intense, enhanced contrast, highly detailed

minor pecan
spice skiff
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I set out to create a 5K desktop wallpaper for my Studio Display.

I used SDXL base to generate the initial image in 5K resolution. The resulting render was lacking in coherence and exhibited all sorts of perspective issues. However, I liked the general feel and the overall composition so I decided to continue working on it.

I wanted to maintain the 5K image size without resorting to any latent or pixel upscaling. I decided to do a little inpainting to see where it would take me.

I used ComfyUI for image generations and I used Affinity Photo on a PC to create the individual PNG mask files and to handle the compositing of inpainted elements back into the master image.

Once ComfyUI had generated a suitable replacement element using inpainting (e.g. a person, banner, scooter, etc.) I would paste that element back into the master image file in Affinity Photo and then I would create a new masked section of the image for the next element.

Rinse and repeat quickly turned into an inpainting-palooza.

No fine-tuned models, loras, or control nets of any kind were used. Everything is base SDXL.

I created a short timelapse video to illustrate the process for those of you who might be interested. I've posted a higher-res version to the Stable Diffusion sub-reddit.

copper kraken
gloomy lark
elder plume
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is this using fooooocus?

opal swan
rugged bluff
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A book cover titled "Principles of Marine Sediment Dynamics", designed with bright colors and a simple, abstract style.

shrewd timber
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Please draw a picture. The ratio of the picture is 16:9, and the main color of the picture is dark blue. The theme of the picture is technology and intelligence. Thanks.

meager canopy
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Here is your image...

gleaming chasm
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Chinese city with a distant view of a rolling mountain range with snow on top, the image is of a boulevard lined with traditional Chinese buildings, skyscrapers in the distance, and an ancient well with a Chinese dragon hovering over it in the near distance, the image is colorful and Pixar-esque.

minor jungle
void yacht
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I don’t know if this is the right place to ask , but any good SDXL instalation tutorial? Thanks

south flume
# void yacht I don’t know if this is the right place to ask , but any good SDXL instalation t...

Its as good a place as any, but first you gotta choose a platform/interface , SDXL is a model , to interact with it you may choose one platform or another considering ease of use, hardware, expectations, etc... you might wanna follow some YT guides to get started , apart dad jokes I like the https://www.youtube.com/@sebastiankamph , he is concise and slowly breaks things down , but there are plenty others

molten gull
bright lance
north nebula
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一个女孩被一只棕熊追逐

minor jungle
molten gull
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whats the status of stable diffusion 3 by the way ? anyone got access yet ?

minor jungle
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there are some people got access to sd3 but afaik they won't release the whole model yet

north nebula
minor jungle
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no, just a normal user here.

north nebula
minor jungle
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yes. but i assume you are asking for a image generation

north nebula
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haha,It seems that there are only xl models here, not 1.5?

minor jungle
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yes. this is a place for posting and discussing sdxl

north nebula
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Which one is the 1.5 model? Or is 1.5 outdated?

minor jungle
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I guess so

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¯_(ツ)_/¯

north nebula
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Which country are you from?I mean do you want to come to my place to play?Bring you barbecue and skewers😋

minor jungle
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wait a minute you are chinese right

north nebula
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ang,Chinese pure man

minor jungle
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两个中国人用英语讲话讲了半天草

north nebula
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如果你也是借助翻译软件的话,确实有点滑稽

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我的外国友人

minor jungle
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不算外国友人啦哈哈

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在国内

north nebula
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那我就用中式英语跟你交流就行了呗。指定能懂

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you know whta

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is Chinese pure man

minor jungle
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idk

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never heard that phrase before

north nebula
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那就是 中国纯爷们😆

minor jungle
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哈哈

opal swan
regal shell
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hi

uncut steeple
gloomy lark
gloomy lark
gloomy lark
cyan crown
mellow tendon
rich olive
cyan crown
copper kraken
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new ipadapter is very impressive

rich olive
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Lol looks like fun, might check it out

copper kraken
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it's even better

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holy shit this is amazing

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better than the cascade clipvision fun we had recently

copper kraken
glass forge
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With so many cretaive crazy amazing things people come up with you'd think consistent characters and stuff woudl be like the most basic most boring thing they'd just do to get it over with.

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fuse watercolor and cubism a portrait and add some rodent teeth and floating cucumbers and a dragon in a glass oven. got it. Get the image of the same caharcter from two angles... nope

copper kraken
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that's not really that hard to do, all the tools exist

glass forge
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yeah but not 100% its always kinda wonky

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you get the pose kinda but not really i mena try getting squatting people or people laying in bed. and the angles... forget it anything that veers too far from flat frontal angles gets messy fast and then of course the textures, skin blemishes the minute details... forget it

copper kraken
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yeah, if you want total consistency then you need to actually train a lora

glass forge
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its like were halfway there, this is awesome for spitballing and coming up with amazing stuff but when you want to use that stuff for anything things fall apart fast. imagine a 3D program and you made a nice 3d object and everytime u move the camera the object changes a bit

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when this will be sorted THEN this will change the world

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until then not really

copper kraken
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there's no way around that, no genius trick with diffusion models that can accomplish that without independently rendering a 3D model of a character first with more traditional methods

glass forge
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i did loras

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made some for 1.5 and some for sdxl

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they dotn give total consistency

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yes but if we go and just do the old way than how will this improve our speed and productivity? were back to square one almost lol

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and even if we do use some 3D poses as references still we cant "smear consistent AI over it"

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like clearly ai is having an understanding of 3D objects at this time... couldn't there be a way to promt something and select it with inpaint and "name it something like woman in red dress" and lock it down and really tell the ai to keep that "concept" as is and not change it anymore except the pose and lighting. and then whenever we promt that "woman in red dress" it will give that character. lol this could work for objects too maybe? and then you could generate up a bunch of props and characters and then mix and match them in photoshop or whatever and bring them back and just fix the lighting with AI and late paint in motion / lipsync, etc. feels like something that should be possible maybe... idk lol. wishful thinking. or is it

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i never know with this, things that used to take 10 years take 2 weeks now

runic elm
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||dog||

minor jungle
opal swan
rich olive
opal swan
shy kelp
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A boy

meager canopy
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I'm pretty sure it's not a boy

peak dove
meager canopy
south flume
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@copper kraken I'm experimenting with Ip-Adapter and Photomaker, If you dont mind,wich IP-Adapter model were you referring to?

opal swan
meager canopy
opal swan
frigid willow
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copy space, ultra detailed photo, forest silhouette in the shape of a wild animal wildlife and forest conservation concept in the winter night, northern lights dancing. Beautiful design for wildlife preservation, environmental awareness. ¯_(ツ)_/¯

copper kraken
warm helm
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hello

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Why Sdxl bots are not working ?

warm helm
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tell me

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why the sdxl bots are not working ?

atomic crag
# glass forge made some for 1.5 and some for sdxl

I trying to make a Lora now. And I am kinda confused on if I should make it on 1.5 , sdxl, 2.0 or 2.1. Or 2.1 blob vs 2.1 base

Also I am running dreambooth v23.0.15 and my layout is completely different than other videos I’m trying to follow.
I’m trying to make a hyper realistic model and I’ve gathered a bunch of photos 50+

peak dove
gloomy lark
copper kraken
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tbh, it probably should've been released as ipadapter v2, so people could keep the old one too and eventually uninstall it once they were done

gloomy lark
pallid path
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trying regional-ish prompting

pallid path
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ok now THIS ended up being very epic

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can't seem to get metal claws though

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adding wolverine into the mix just makes him look like wolverine of course lol

lusty wolf
tawdry current
copper kraken
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true

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im fine with it myself

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its really not hard to tweak a workflow for the new nodes

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takes 30 sec

pallid path
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yeah the prompt coherency is really failing on me, even when doing this regional prompting

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im trying to replicate something I have in my SD3 prompt list

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and no matter how much I tweak the settings or the prompt (or even use a base image with high denoising to get good composition) it just won't work 90% of the time

copper kraken
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whah is it

pallid path
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look at my previous images here, two fighters, one with metal (wolverine-like) claws and the other with a katana

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looking at eachother whilst doing a fighting pose

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I bet festivalman could get this one right, but I just can't

burnt shadow
pallid path
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epic

gloomy lark
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but i post the stuff here that works. there's a fair amount of stuff that doesn't.

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this regional prompter stuff can do amazing things, but it still hits the limitations on interactions that sdxl has unfortunately. regional prompter with sd3 will be epic.

pallid path
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yeahh, well thank you anyway for trying

gloomy lark
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it's definitely a weird one. i can get it to do all sorts of stuff but can't get it to do both of them. even if i make one of them a cat (so not a man at all), it only draws the cat 1 out of every 4 tries.

gloomy lark
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look at that. sometimes claws guy, somestimes samurai, sometimes neither.

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not sure what regional prompter extention is really thinking here.

pallid path
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SD3 got this on first try (even if the result is a little distorted)

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also idk why it's pixelart, I asked for digital artstyle

gloomy lark
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OOOH. i have the answer. one sec.

pallid path
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maybe "video game" confused it

gloomy lark
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getting closer. 🙂 back in a few

pallid path
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cool

mellow tendon
# meager canopy Still not sharing prompts?

There is always Interrogator: "a woman in a hooded jacket and hoodie walking through a muddy sea of water, splashing dynamic pose, long brown hair blowing wild in the wind elden ring cinematic lighting, monks!!!!!!!!! fire, tarot card goddess of death, wearing brown jedi robes, portraits of a woman enraged, dangerous cliffside, sansa, power pose, 2 0 0 0 ad magazine setting, by Sigurd Swane"

meager canopy
pallid path
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What about vision models

mellow tendon
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It can be a good base to work on.

gloomy lark
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ok i got it.

pallid path
pallid path
gloomy lark
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the answer is ideogram with img2img afterwards.

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lol

pallid path
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LMAO

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makes sense

gloomy lark
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not happening with sdxl, even with regional prompter. sd3 is the answer

pallid path
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yessir

gloomy lark
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I've learned that you can still do a LOT of amazing stuff, but interactions? nope. possibly with inpainting, but I ain't got time for that

pallid path
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absolutely

gloomy lark
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as you can see, ideogram results are pretty rough, but they give a great basis for img2img to clean it up

pallid path
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wow these are nice

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I expect equal quality results with SD3

gloomy lark
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well, sd3 should look a lot better too

pallid path
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but unlike ideogram we can do highresfix, which will fix the faces!

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or just adetailer, but I don't use those

gloomy lark
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yeah exactly

pallid path
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if I can do highresfix on the 8B with 12GB of vram I'd be fine for like.. almost ever?? idk how much the finetunes will bring as well

copper kraken
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this plus this with juggernaut 9, prompt steampunk machinery in a city

gloomy lark
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yeah with tiled upscale, i can even do it on my 3080 with 10 gig.

copper kraken
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equals this

gloomy lark
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one last one then back to work for me, one from a while ago, ideogram but with tons of img2img sdxl upscaling. i have high hopes for sd3.

pallid path
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unless there's gonna be some controlnet tile which is really good at stiching it all together

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idk

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your images look good though

gloomy lark
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I've found that I need to latency upscale 2-3 iterations to maintain consistency, THEN I move to tiled ultimate sd upscaling. Then it works well, but yeah, those first couple generations need some vram.

pallid path
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decided to sing up to ideogram to test stuff, here it is with my exact prompt

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It's pretty good actually, I expect this quality from even the 2B model

copper kraken
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same inputs sdiff prompt

pallid path
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you know the style of the images and faces kind of remind me of 2.1 for some reason :|

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for Ideogram

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It's fun to use though

copper kraken
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prompt: the oval office

stone storm
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are these the standard or base line sdxl models making these?

copper kraken
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not entirely either exactly, but juggernaut9 which is sdxl

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im on comfyui, load these images and youll get the workfflow

gloomy lark
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I had no idea merging models and lora was so easy. I combined all my favorite things, dark arts images, proteus-rundiffusion, and andrea75c's cute3d cartoon lora into one checkpoint that does it all quickly. from left to right, dark arts, proteus in middle, final combined 3 way merge on right.

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hah I should do that midjourney mimic lora onto this as well for gawdy over stylized rainbow brightness.

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works with regional prompting well as well.

pallid path
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this merge looks good

gloomy lark
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yeah it combines 2 models that have good prompt adherence, with the smoothing out factor of the cute 3d

pallid path
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wow

pallid path
gloomy lark
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can you copy/paste the prompt that you liked from ideogram the best? the magic prompt one?

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I'll see if that helps at all. My hopes aren't high for that one in particular. I think this giant at the gate works well because there's no subjects interacting with each other.

copper kraken
pallid path
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I had this detailed prompt in my SD3 prompt list, I hope this helps:

A game screenshot of a fighting game in digital painting style. There are two yellow health bars. The characters are both black silhouettes against a colourful background. The background is a beautiful landscape of a lava mountain. The left silhouette character is a ninja holding metal claws and the one on the right is a japanese samurai holding a katana.

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you could opt out the "yellow health bars" and "game screenshot", those might get in the way

gloomy lark
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so this is just as is, that original prompt pasted in without changing anything or regional prompting.

pallid path
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not bad

gloomy lark
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let me try putting it through the prompter.

pallid path
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SuperPrompt V1 gave these:

In the center of a vibrant canvas, a fierce battle scene takes place against a backdrop of lava-covered terrain. The left silhouette character is a majestic ninja, holding wolverine claws and the right behind it is a japanese samurai, holding a katana. The black background is reminiscent of a vivid landscape, with the lava mountain contrasting sharply against the stark white background. The painting exudes an aura of calmness and serenity, making this an unforgettable representation of martial arts in the most unexpected way.

In the center of the canvas, a fierce battle unfolds before your eyes. The black silhouette against the vibrant backdrop of a mountain range is depicted in striking contrast against a captivating backdrop. The ninja holding metal claws and the samurai holding a sleek japanese samurai holding a sleek katana are both prominent figures against this stunning visual masterpiece.

gloomy lark
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I'm gonna try running it at a higher cfg and see if that helps with drawing the second person.

pallid path
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these look stunning

gloomy lark
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yeah other than the regional thing, the quality looks very aesthetic.

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i'm running an x/y/z plot, from 4 cfg through 11.

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I'll run the super prompt after this is done.

pallid path
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thanks

gloomy lark
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nope, all those cfg values, all at 1920x1080 native res (sometimes that helps). only 1 person ever. the extention just doesn't want to do it.

gloomy lark
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rather good actually, that first one.

gloomy lark
pallid path
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oooh

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if you want I could run a couple of prompts through it for you

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but I can also show you how to run it offline, it's all on CPU and it's super fast

gloomy lark
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proteus-rundiffusion

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dark arts images

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mergeasaurus

pallid path
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it seems proteus is more coherent

gloomy lark
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I think it gives the best combination of them all..

pallid path
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the merge is amazing

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exactly

gloomy lark
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it certainly is for that.

pallid path
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im going to try merging it but in real time using comfyui

gloomy lark
pallid path
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oh you used comfyui for this too?

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nicee thanks

gloomy lark
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yep, amazed at how easy it was.

pallid path
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honestly darkarts reminds me of illuminatidiffusion

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I used to use that model all the time

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back in the 2.1 days 👴

gloomy lark
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yeah, that's the only part that makes me a little sad. I worry that some of the people who made/make amazing stuff for sdxl might not be around for sd3.

pallid path
gloomy lark
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wow

pallid path
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is it cause of the ponyXL stuff?

gloomy lark
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yeah he went nuts with ponyxl and everyone revolted.

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so he quickly dropped it. version 2 might come out if he decided to release it. I think he wants to try and make money off an image bot for a while first.

pallid path
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damn, time to redownload the model kek

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but thanks

gloomy lark
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it's funny, midjourney mimic lora makes it look even better, but the prompt adherence goes right out the window.

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actually this isn't bad with MM at 0.3 strength

pallid path
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ok I've done the merge, time to try it

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but first, a word from our sponsor

pallid path
gloomy lark
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I'm finding that dpm++ 2m karras 20 steps, followed by a latent upscale of area/1.5x and then another dpm++ 2m karras with 20 steps at 0.5 denoise cleans up any messed up swords etc.

pallid path
gloomy lark
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hah that's really good, although i have that love for the slightly pixarish look

pallid path
gloomy lark
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@copper kraken

pallid path
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kind of unrelated but still looks cool

gloomy lark
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that also with the new model?

pallid path
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yes

gloomy lark
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inpainting?

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because I could never get that even with regional prompting.

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this however, is amazing. the previous generations from either of those models could never pull this off.

copper kraken
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This shit is espec good with the res momentumized custom sampler and a custom scheduler

gloomy lark
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that with the merged model or the ip adapater stuff?

copper kraken
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Ip adapter

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What merged model are you referring to?

gloomy lark
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scroll up a bunch. 🙂

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lots of pics posted.

copper kraken
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Oh nice, what'd you do to merge

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Any specific weights etc or just straight up model merge simple?

gloomy lark
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proteus-rundiffusion-without clip, dark arts, and 0.5 of cute 3d render

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there's the merge json

copper kraken
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Ohhh that's a comfy workflow, flew over my head ha

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Def will check this out

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Try the params in that nuke image I posted btw

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That sequence is giving me great results with the res sampler

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Includes a non tile upscale which you might like

gloomy lark
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ok looks like i need another update

copper kraken
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Ipadapter was updated today, yeah

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Added the styles weights

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That one is NICE

gloomy lark
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do i need to download any new models compared to yesterday?

copper kraken
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Nope

gloomy lark
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looks like i'm missing that one

copper kraken
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Oh oops you don't need that

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Forgot I had junk off to the right

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Go ahead and delete that entire island lol whoops

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That's the new SDXL tile controlnet

gloomy lark
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that is a wonderfully random image compared to the sources. 🙂

copper kraken
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Awesome

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Yeah this blows cascade clipvision outta the water

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Now if only we actually had non shit sdxl CV...

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It'd be really interesting to hit from both the unet and conditioning side

gloomy lark
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that is some weird wild stuff

pallid path
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nice

opal swan
gloomy lark
opal swan
gloomy lark
gloomy lark
copper kraken
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Still need to try attn masks with this

opal swan
gloomy lark
opal swan
terse pewter
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Need some advice, I want to turn this ugly looking image into prettier photo, the text can go away, but i want to prettify it, make it seem more 3D instead of being like a 2D drawing.
Is it possible to make it happen?

copper kraken
gloomy lark
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is that my house when all 3 nodes are running?

copper kraken
gloomy lark
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reordered some stuff, so now it's just 30-40 seconds for 9 images.

copper kraken
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That's awesome

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Btw did you try forge?

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And also. That exploding house.... Ipadapter is god

gloomy lark
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I didn't. i should. 🙂 but I have to not ignore the fam so I should stop for today.

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another day, another no sd3.

copper kraken
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Exact same params with ipadapter weight = 0

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This was the image I fed into it

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Compare to the violence of this image

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Incredible improvement

gloomy lark
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hah it is definitely more splodey

copper kraken
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Vastly

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The first one is what I hate that it loves to make

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An intact structure surrounded by fireballs

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Destruction/flame/whatever tending to be adjacent to the image with no real connection

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No splintering structure, charred paint adjacent to the flames etc

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Then feeding one crappy low res images in via ipadapter and boom, literally

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Prompt: house exploding

gloomy lark
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it's not gonna make this kind of nonense though. 🙂

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I think the regional prompter command is good, I just need to get forge going on the nodes so it's actually fast though.

copper kraken
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Forge was a lot easier to get set up than I recall with a1111

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Came with more shit ready

opal swan
copper kraken
tawdry current
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oh ffs, i figured they would have fixed the VAE for the lightning models... in case someone doesn't know, the sdxl1.0+1.0vae is bugged and makes these horrible artifacts like on the right side of this image. they even reverted it back on the HF a while back so that it's sdxl1.0+0.9vae. i guess the lightning models are using the bad vae. the left side of the image is decoded with the 0.9vae and the right is with the baked in vae from the 8step lightning model

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this is super zoomed in btw

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though i guess to some, the "chromatic aberrations" are a feature and not a bug lol

copper kraken
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Yuck

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That's pretty annoying

tawdry current
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yeah youre tellin me. the only reason why i noticed is because it will absolutely destroy your image after even a few rounds of inpainting. it will get progressively more and more blown out like a bad feedback loop

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other than that, i actually really love the 8step lightning model(i dont do a ton of stuff with people people though, so i dont know how it stacks up against the base model at that)

gloomy lark
copper kraken
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Yes it can get really bad

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Only workaround there is to stay in latent space obv

terse pewter
# gloomy lark

thank you, exactly what i needed ❤️ can you please do this for these 3 ones as well?

copper kraken
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great combo of settings there

minor pecan
gloomy lark
copper kraken
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thanks!

gloomy lark
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i'm going through my merge stuff, i thought the cute3dcartoon lost prompt adherence and it just turns out it's because i was doing square aspect ratio. it's fine at 0.5

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so now i'm testing merging with deep blue instead of proteus, but I think deep blue is too animated and pulls away from the style of dark arts too much, whereas proteus is complementary.

copper kraken
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gotcha

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yeah there is def some of that

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there's some more advanced merge nodes too where you can pick out the different weights within the unets themselves or whatever it is

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tbh, just baaarely have the weakest understanding of that stuff right now

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but i've poked at it like a caveman a bit and noticed a pretty big difference depending on which parts you use

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that was with loras but i believe it translates over

gloomy lark
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It's really neat to play even with just the ratio numbers and strengths on the loras. to keep hitting render and see how things change and see which is better or not. some unexpected results, where I thought a mix would be awesome but it totally wasn't.

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yeah, and using the clip from any of these loras just outright destroys the prompt adherence of a good checkpoint. I had no idea until i started playing with this.

copper kraken
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but it might be possible to avoid pulling over the animated style and get more of how it structures the image... idk

gloomy lark
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the midjourney mimic one basically just makes everything into a portrait with clip on. gets rid of anything in your prompt other than the single centered subject.

copper kraken
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if that's the case, carosello is a top candidate imo to throw in

gloomy lark
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with it off, things come back to life

copper kraken
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gotcha

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that's cool

gloomy lark
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you can go pretty high with the model, with the clip off on the lora and still be in good shape.

copper kraken
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this is what i'm referring to

#

something i think that would be really beneficial for us to wrap our heads around eventually

#

exactly how to manage this that is

#

but yeah i saw some really interesting effects with loras by dropping various blocks

#

i'm ready to get an ipadapter tattoo on my forehead

gloomy lark
#

haha yeah

#

concerning that block merging, I think that goes beyond what I'm willing to sink time into. I'll leave that to the people who make the major models. they're clearly very good at it.

copper kraken
#

well if you look at that first scheme

#

it appears dropping the first few blocks from deepblue might prevent the animated effect from carrying over too strongly

gloomy lark
#

I think datavoid with the new proteus model he has on his paid bot has really struck gold with what you're talking about here. luckily I got the version just before that at least. hopefully he'll release this new one at some point. it's a pretty big leap even over what we have publicly from him.

copper kraken
#

ahh i haven't seen it, is it a closed model now? no weights?

gloomy lark
#

so let me say this before I forget. I just ran my big giant at the gate on my channel. one before it is with 350, now with 40. hard to know what's what because of different seeds, but it looks like it's little more detail oriented. high detail anime is awesome.

copper kraken
#

i think i heard you or someone else talking about it the other night when i was in a daze from overwork + SD induced sleep deprivation

gloomy lark
#

yeah proteus-rundiffusionv2 and now v2.4 is closed... he says he needs to make money to be able to keep doing this.

copper kraken
#

yeah agreed on that for sure

#

that sucks

#

i can understand that

gloomy lark
#

with sd3 right around the corner, doesn't seem practical.

copper kraken
#

yeah

gloomy lark
#

I'd pay to be able to download the model, but I'm not going to use his bot.

#

I think a good number of othr people have said the same thing.

copper kraken
#

yup i'm on that list

#

it's local or it's something i'll mess with for a few hours at best

gloomy lark
#

yeah, and i want my llms and all that other stuff. otherwise i'll just use midjourney

#

i want discord bot stuff AND comfy, not only one.

copper kraken
#

yeah exactly

#

all the tools are what makes it so addictive for me

#

doesn't as hard toward animated style as deepblue

#

can do a lot of photography

gloomy lark
#

that was my go to forever. then i found proteus, and now i've found all these other new ones.

copper kraken
#

gotcha, cool

gloomy lark
#

i did a lot of A:B testing with that one, and proteus, even the early ones, were way more prompt adhereing than starlight, even though starlight looked the best. it makes me said that starlight hasn't been updated in a long time

copper kraken
#

agreed

#

lots of stuff that's just sitting around that sucks to know it's not getting updated...

gloomy lark
#

hey what was that new aetherverse or some such that came out recenlty? have you tried that?

copper kraken
#

the tiledksampler and unsampler nodes in particular

#

nope, haven't heard of it

gloomy lark
#

supposedly does good darks. gonna try it now

copper kraken
#

downloading, thanks

#

my SSD doesn't say thank you..........

#

haha, i really need to just buy a 4TB

#

honestly, i'm procrastinating because i don't feel like having to take the 4090 out to stick that in

#

need to just do it

gloomy lark
#

well, do you really need all those? 🙂

copper kraken
#

yes >_>

#

lol

#

honestly part of the reason i hoard is because my connection isn't that great

#

the main issue is a lot of these models i know are good at doing one single thing

#

for example, thinkdiffusion i fire up for one thing only, nukes

gloomy lark
#

it's funny. i'm sitting here slowly increasing the cute3d render. and it goes from stone giant off on the side, which is especially prompt following, and it just gets more and more centered and portrait-ey

#

that first one is aetherverse, the new one, which is rather prompt following for what i put.

#

the higher deepblue i add, the more centered and portraity it gets.

#

but more unrealistic.

copper kraken
#

they def have their tendencies

#

that's where the block merging looks so interesting

#

def going to spend a bit more time looking into that once my schedule clears up a bit

#

the experts are def going to run circles around us on that probably forever, but it'd be really nice to be able to get custom models

#

stuff like... noticing you really like a certain type of composition a model is giving you, but not liking the style

#

so extracting the part that's leading to that composition and swapping in blocks that will guide it toward a diff style

gloomy lark
#

hah yep. I can't wait until sd3, where I feel like I can really describe a scene where something's actually happening, so what you just posted means something as part of something bigger

#

so you could have reactions from other characters to that, or where that thing is climbing in the window...

#

or crawling out of the television

copper kraken
#

yes, "crawling out of" is something sdxl does really struggle with

gloomy lark
#

hah we need a mecha made out of exploding housing.

copper kraken
#

that's one place where dalle3 doesn't

gloomy lark
#

anthropomorphic robot made of exploding houses is crawling out of a television.

#

sigh.

copper kraken
#

no, i did not prompt that building lol

gloomy lark
#

this wasn't bad.

copper kraken
#

that's fn great

#

what's that from?

gloomy lark
#

my channel

#

anthropomorphic robot made of exploding houses is crawling out of a television.

copper kraken
#

your merge model? or a diff one?

gloomy lark
#

i have playground, my proteusrundiffusioncute3d merge, and deepblue40 on slash image now on that bot, so it's one of those. 🙂

copper kraken
#

awesome

gloomy lark
#

i combined it up.

#

there we go

#

that's sdxl cleaned up ideogram

copper kraken
#

looks really good

gloomy lark
#

wow, this is from my merge.

#

that's actually got it all.

#

robot/ houses/ exploding/ tv.

#

this is that same combo but deepblue40 instead of dark art images

#

it does a really good job too

copper kraken
#

yeah that's really impressive

gloomy lark
#

my merge , merged with carosello is just nightmare fuel

copper kraken
#

love it

#

carosello is such a great illustration model

#

best i've used

gloomy lark
#

we put prompt adherence in your prompt adherence.

copper kraken
gloomy lark
#

i like that one. a nice place to live

copper kraken
#

so many possibilities with the new idadapter

#

one i'm finding i like is subtracting the positive embeds, adding the negative embeds, using ease in-out for the first pass

#

then a img2latent2img2img 1.5x upscale

#

switching to style transfer for that one, and changing some of the params for the res momentumized sampler

#

zero clue what i'm doing but it's awesome

gloomy lark
copper kraken
#

res momentumized is something absolutely no one is talking about afaik

#

you've used it, aimingfall has used it a bunch, but i don't know if anyone else has really dug into it?

#

it's a really special sampler

#

just throwiing my old images into this

#

those were the inputs

#

my cats compete to be the AI Art Cat of the hour

#

my PC is set up so all the heat blows behind my UW screen

#

best cat warming station ever

gloomy lark
#

it's really good, just takes time. I think it gives SDE like results but faster, but its all still slower than 2 passes of dpmpp_2m. alone, it messes things up. second pass of 0.5 denoise, and that crappy fast sampler tuns amazing.

#

hah

copper kraken
#

i think they're a lot more interesting results

#

the compositions are different from any other sampler

gloomy lark
#

those are neat

copper kraken
#

slightly diff ipadapter settings, easier to see the source compositions

gloomy lark
#

haha

#

50/50 my merge with deepblue40, another 0.5 of cute3d, and 0.8 of midjourney mimic. it's style overload

copper kraken
#

wow no kidding

gloomy lark
#

merging aetherverse and deepblue with 0.6 towards aether is actually giving some off angle shots for once. and is actually a stone giant, not just a giant, and actually looking down on little people.

#

this might be a good one for the bot instead of plain deepblue.

copper kraken
#

wow masking is really nice with ipadapter

#

you can use masks to mask out stuff you don't want to incorporate now

#

as well as still using attention masks to specify where things should be generated in the image

gloomy lark
#

decided to fold in "extremely detailed" lora along side original merge of cute3d

copper kraken
#

oh nice

gloomy lark
#

this was a good prompt. might work for your stuff

#

astronaut in a faded space suit covered in samurai armor that is adorned with noh era trinkets and meija era pieces. the helmet is covered in sleek shiney black accents with various antennas and cameras.

#

lots of detail that your stuff could riff off of

copper kraken
#

oooo i like that one a lot

#

thanks

copper kraken
#

if you knock out input block 1 and output block 1 you don't get that style anymore, you get photographic

#

so swap in block 1 from juggernaut and you get photographic style

#

prompt: a shark car

#

juggernaut

#

carosello

#

carosello with blocks 1 from juggernaut

#

carosello

#

juggernaut9

#

juggernaut blocks 1-3 input & output, rest carosello

#

carosello, then carosello with blocks 1&2 from juggernaut

indigo wagon
#

这里可以生成图像吗

glacial flame
#

I'm excited to try out any textloras/models with SD3, cause SDXL is pretty decent already with certain methodology

drifting hinge
#

这里可以生成图像吗

copper kraken
copper kraken
drifting hinge
#

5

honest edge
#

1

copper kraken
copper kraken
neat sand
#

one dog icon

noble shoal
rich olive
gloomy lark
signal shale
opal swan
opal swan
stone fossil
inner kelp
gloomy lark
#

Wow very neat

burnt shadow
#

not as detailed/clean

gloomy lark
burnt shadow
burnt shadow
rich olive
burnt shadow
rich olive
cloud canyon
#

Humanoid robot with clear structure

compact spade
mossy rampart
#

Create a photorealistic image showcasing the 'Fire Guardian' smart fire safety system, based on the AIOT platform. Include a variety of fire sensing devices within a small venue setting like a retail store or office. The devices should be depicted in both close-up, to emphasize their design and technological features, and in use within the setting, illustrating their integration into a comprehensive monitoring and alert system. The composition should also hint at a user interface or data visualization that represents real-time monitoring and analysis. The lighting should be clear and bright, emphasizing the system's reliability and the safety it provides. Highlight the system's ability to safeguard life and property through advanced technology.

late abyss
#

pure base model with a slight influence of 3 input images

upbeat radish
#

cats

indigo wagon
#

生成一张树叶

rich olive
rich olive
glass forge
opal swan
opal swan
ashen otter
pallid path
#

^

neon junco
#

create an image of a cat playing a recorder

little whale
#

Beautiful pixel art of a Wizard with hovering text 'Achievement unlocked: Diffusion models can spell now

steep turtle
little whale
#

cat

minor pecan
noble shoal
rich olive
noble shoal
rich olive
opal swan
shy kelp
#

Two huge monsters fighting each other brutally

steep turtle
stray warren
rich olive
burnt shadow
noble shoal
burnt shadow
gloomy lark
burnt shadow
pallid path
#

lol

glass forge
noble shoal
pseudo swallow
#

Image

burnt shadow
safe stump
#

Lots of colourful balloons in the sky

gloomy lark
copper kraken
upbeat summit
burnt shadow
gloomy lark
glass forge
#

Politics in a nutshell.

faint trellis
#

美女

copper kraken
eternal fog
copper kraken
gloomy lark
#

days of our lives, mixed with team america

rose smelt
gloomy lark
opal swan
opal swan
ashen otter
glass forge
#

Whay can;t I use Playground 2.5 with Fooocus? Isn;t it a sdxl model? It's sposed to work yes?

tawdry current
#

@glass forge It's an sdxl architecture, yes, but it uses a different noise scheduling method. EDM I think. Comfy has since it came out. Foooocus hasn't implemented it yet

cloud lily
#

cat

prime bison
upbeat summit
rich olive
gloomy lark
copper kraken
#

that's awesome

opal swan
rose smelt
rich olive
copper kraken
#

finally sitting down to do some methodical tests with the new ipadapter since we have no documentation still

gloomy lark
copper kraken
#

holy shit

#

crazy

#

results of round one testing: all "Combine Embeds" methods are commutative except subtract.

rich olive
rich olive
copper kraken
#

clipvision doesn't seem to have any effect on the output so i'm not sure why that input exists... hm

rich olive
#

(Shark by Zdzislaw beksinski:0.5), (shark by nychos:0.5)

copper kraken
#

not sure what the neg embeddings do...

#

with concat, the answer seems to be nothing

rich olive
#

character (by Zdzislaw Beksinski-by Esao Andrews)

humble cape
#

Made with sdxl turbo

pallid path
#

I think I've seen your post on reddit

gloomy lark
humble cape
humble cape
gloomy lark
#

ot

#

it's an animatediff thing

humble cape
#

Ha okay , that's a great workflow

#

Can you try with this ?

pallid path
#

nice images

rich olive
trim orbit
#

i love the concept of liminility and feel it's been hijacked by backrooms memes. The idea of thresh holds and gates entering new spaces. You've probably felt it when you enter a room and something switches in your mind. not only a new physical space but a new head space at all. even goes back to ancient times. Towns would have gates. Chinese would have lion sculptures guarding their gates. very cool stuff. Gateways.

trim orbit
# gloomy lark

TIL that theres a specific LCM for animatediff. very neat.

humble cape
trim orbit
#

heyyyy i got it working in automatic1111 animatediff extension. 4 step animations neato!

humble cape
#

My best is this one

rich olive
#

Wow those are amazing

humble cape
#

Without workflow

#

Just sdxl base model

trim orbit
#

theres a lot of panic about the coming eclipse that'll hit eastern north america. i think it'll line up with the devil's comet being in the sky too. oOoOooOoooo spooky

#

solar eclipse instead of a lunar but 'm still reminded of it

humble cape
#

Yess thats terrifyng ambiance

#

My technique is to start my prompt with “a photo taken in” and use the key words “urban horizon”

rich olive
#

These are my kind of liminal spaces

humble cape
#

Amazing it's surreal

copper kraken
humble cape
#

@rich olive Try the prompt: "A photo with a lot of image noise and visual artifacts taken from the top of a building, night sky, clouds, moon, urban horizon, dark nothingness"

#

With sdxl base model only

trim orbit
#

having some difficulty with the i2v model in a1111 . looks like that's not supported as well

humble cape
stray warren
#

Base SDXL is powerful

humble cape
#

yess very powerfull

#

you just need to be more precise

humble cape
#

The render is amazing

rich olive
ashen otter
humble cape
#

With better hands

tawdry current
#

In the future, rather than trying to wrangle seeds and RNG, just Marigold a depth map out of your own hand, takes like 60 seconds

opal swan
pallid path
#

LETS GOO Comfyui node

gloomy lark
#

prompt: a cat watching tv. superprompt: a cat watching tv, 8k, masterpiece, in the style of greg rutkowski

pallid path
#

lmao

#

that's magicprompt

gloomy lark
#

honestly it's all about length. giant prompts don't matter all that much if they can't also restrict themselves to stay inside the 75 token limit. i know the really big models have that issue.

#

hopefully they put in logic in the node to force the issue.

pallid path
#

yeah

pallid path
gloomy lark
#

yeah i'd say that works fine.

#

and that prompt was 74 out of 75 tokens. 🙂

pallid path
#

Yeah I always trimmed my superprompt prompts to 75

#

But with SD3 we don't have to trim anything 😌

copper kraken
gloomy lark
#

I hope so. I heard lykon say sd3 is 512 tokens, and then someone else said it's still actually 75 and deals with them in the same way as sdxl where they all just get averaged. I have t read the paper on it

pallid path
#

Well if T5 applies conditioning to the image separately then yeah it's 512 Tokens, even if there might be a fade off towards the end of that number when it comes to efficiency

copper kraken
pallid path
#

I mean even if it only doubles or triples the context length we'd be happy

copper kraken
#

there's already not much point in hitting 75 now

#

you hit 15 and it's often already ignoring stuff

pallid path
#

Most of my SD3 test prompts are hovering about ~50 to ~120 tokens

#

idk how to count prompts though so I'm just doing gpt2 tokenization

copper kraken
#

well, this is an interesting new interpretation of "supermassive black hole in a city park"

pallid path
#

This apparently(?) just snuggly fits into the prompt limit, no idea though.
Old analog film photo of a giant room with a big monitor in the center. The monitor has a giant head in it with an ominous stare whilst speaking. There are massive rows of chairs with people in them, mindlessly watching the giant head. There is a caption for what the head is speaking on the bottom: "No Fun Allowed"

#

And the rest are just longer and more complicatd

#

(It's a 1984 meme described so that any intelligent image generator like Ideogram can do it)

#

Ideogram did it with flying colours, so I suppose SD3 will do just fine with this much

#

Festivalman could easily do this with a simple regional prompt

#

(Big giant monitor with head in it on TOP grid and rows of people watching on the BOTTOM grid)

#

interesting, SDXL almost did it actually

#

with no regional prompting

#

with regional prompting

gloomy lark
#

That's very good

copper kraken
#

ipadapter shines even more with diff diff

#

really improves consistency if that's the goal

gloomy lark
copper kraken
#

maybe something like projector screen instead of monitor?

pallid path
#

these are great

gloomy lark
#

Hah, zoom out. Zoom out more.

copper kraken
#

fourth one = censored and not here

#

spotted a super tiny nipple in the distance

pallid path
#

oh no nipple!!!! 🤯

gloomy lark
# pallid path these are great

An old, grainy analog film photo of a colossal screen on a front wall, in the style of a dystopian movie still ADDCOL The ominous, enormous head of a man projected on the screen, in the style of a dystopian movie still ADDCOL The giant head staring straight ahead, its mouth moving as it speaks, in the style of a dystopian movie still ADDROW Countless rows of chairs filled with people facing the screen, in the style of a dystopian movie still ADDCOL The people sitting motionless, their eyes fixed on the giant head, in the style of a dystopian movie still ADDCOL A caption at the bottom of the screen reading 'No Fun Allowed', in the style of a dystopian movie still

#

I changed up a bunch of words like "in the front of the room"

pallid path
#

that is SO epic

copper kraken
# pallid path oh no nipple!!!! 🤯

got timed out for 12 hours a few weeks ago cuz i posted one on my phone and didn't notice you could see nips poking through the black dress (some bat freak girl i made in response to someone who was spamming prompts)

pallid path
#

💀

copper kraken
#

just the shape alone was enough, apparently

pallid path
#

makes sense, you are a massive criminal

copper kraken
#

lol

pallid path
copper kraken
#

i don't even know which i like better

#

this is part of the fun with this diff dif workflow

#

you get five shots to have an interesting output with each run

#

darkarts works really, really well with diff diff

frigid holly
opal swan
opal swan
opal swan
humble cape
agile sage
#

deer

humble cape
#

he want a huge

wet nacelle
wet nacelle
wet nacelle
pallid path
sleek sun
#

Emily a beautiful woman 30 years old, long brown hair, light eyes, frontal portrait

wet nacelle
minor pecan
#

have you heard the good news

rose smelt
placid dust
stray warren
#

I asked for a vampire in red... 😆

upbeat summit
gloomy lark
stone fossil
gloomy lark
glass forge
copper kraken
rustic stone
#

A polaroid photograph of modern day jesus christ hunting for easter eggs while holding a basket radiates golden light

gloomy lark
copper kraken
gloomy lark
#

hahaha so good

copper kraken
#

that regional prompt feature is great

gloomy lark
#

yeah, even with the regional stuff doesn't quit hit, the regular often does with the same prompt.

#

@copper kraken For the ones that didn't, I tried running it manually on sd through lots of seeds and about 1 in 5 was perfect, and the rest were just a mess. Not really sure if that's fixable or not. we obviously don't want to wait for lots of images to generate. (or at least I don't)

copper kraken
#

yeah def don't want to wait forever

#

i usually do small batches (if any) cuz it's often better to change parameters than to get extra dice rolls

#

but, that is also without the benefits of llm enhanced prompts

#

i'm starting to think i need to post this workflow on civitai

#

i'm enjoying how it's producing such wildly chaotic images while becoming increasingly chaotic itself

gloomy lark
#

definitely.

copper kraken
#

kinda trying to push it as far as i can tbh

gloomy lark
#

hah I want to see the comment section on that.

copper kraken
#

i need to somehow ensure that no nodes are just sitting there

#

must ensure all nodes are essential

#

the heart of the action

gloomy lark
#

as we look upon your creation

copper kraken
#

input, input, overlayed -> sent to ipadapter

upbeat summit
copper kraken
#

output

upbeat summit
#

very cool!

copper kraken
#

dare you to try the embedded workflow 😄

#

with a diff prompt, but everything else the same

upbeat summit
copper kraken
tawdry current
# copper kraken

Rookie numbers compared to some of the blueprints I've seen in UE4 and 5 lol...

#

Where people don't know the sacred art of creating functions or macros

opal swan
glass forge
# copper kraken

This is scary and impressive but does it really yield better results than Foooocus?

stray warren
#

it doesn't make sense

stone fossil
copper kraken
#

Wipes the floor with it

rich olive
wet nacelle
opal swan
wet nacelle
opal swan
wet nacelle
wet nacelle
lusty wolf
burnt shadow
rich olive
rich olive
median matrix
minor pecan
#

thats me in the chair

pallid path
rose smelt
burnt shadow
molten gull
unkempt stone
#

APPLE

opal swan
opal swan
pallid path
#

@uncut steeple @smoky patrol Scams ^ (leads to an incorrect link)

gloomy lark
# burnt shadow

So what tool are you using for your images? I assume it's not just txt2img, but some kind of regional painting or some such? Clearly it's something I need to start using. 🙂

rotund chasm
#

Pls where are u guys generating these images from
I find it difficult

rotund chasm
glad grove
#

no

humble cape
rich olive
humble cape
wet nacelle
#

not gore. Just a bit much

wet nacelle
burnt shadow
burnt shadow
# gloomy lark Wow ok neat

playing with img2img as well, mostly for variations of an image or simply as a creative tool, in this case it's prompting only though. Haven't yet touched IPAdapter and regional yet. Next on list 🙂

gloomy lark
#

I'm impressed at what you're able to get on screen straight. I've been working on regional prompt stuff a lot.

burnt shadow
gloomy lark
humble cape
empty plaza
burnt shadow
gloomy lark
burnt shadow
rustic garnet
#

I mean, it's super easy implementing that in comfyui same way. I just think using images is more precise most of the time

copper kraken
#

can't say i've explored either in a great deal of depth - afaik, the comfyui one is more powerful in the end, but you obv either need a workflow thrown your way or to spend a bunch of time making one, and comfyui's api is a lot less friendly from what i'm hearing

#

certainly more work to tweak than ADDCOL etc

#

comfyui could really use a node that can efficiently generate mask grids etc without it turning into a big chunk of the workflow

#

and a regional prompter node that can actually take those as inputs or something like that

burnt shadow
native knot
native knot
#

These prompts are a trip...

burnt shadow
native knot
#

Holy shit...the focal distance on this one...this looks like it's legitimately floating in front of me.

#

Oddly enough, the thing I find most disturbing in this image is the fact that he has a button-up collar on a shirt with no buttons.

copper kraken
#

it's always the subtle things that make a creepy scene so unsettling

native knot
#

Yeah...exactly. Not phased by the makeup or anything else...it was the shirt.

gloomy lark
#

there's probably a subreddit for that, fashion horror

glass forge
native knot
peak dove
#

I updated my InstantID, and produced this "Splendour" SDXL Turbo/Pearl Mountain Collage Maker

rustic garnet
native knot
copper kraken
#

Save and share functions/group nodes

noble shoal
#

You could just build group node components and share them 🤔

copper kraken
#

I guess I mean something through the manager but yeah

noble shoal
#

Components you can just re-use in every workflow

copper kraken
#

Yeah

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Not a big deal to me anywaym

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Im not afraid to go wild making workflows that imitate my art lol

marsh zodiac
#

@river stratus Goku in his super sayen form

minor pecan
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Goku became tentacled

meager canopy
copper kraken
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kinda, guess i had some vaguely diff in mind at the time

noble shoal
meager canopy
copper kraken
#

yeah, i guess i meant more share them as separate subworkflows that can be neatly opened and closed in a separate window without ungrouping the entire thing into a mess all over the current workflow

high spear
amber remnant
#

The on-site background wall design of the headphone exhibition, with the headphone products as the main focus, and the overall yellow color tone.

copper kraken
high spear
gloomy lark
native knot
gloomy lark
copper kraken
gloomy lark
copper kraken
gloomy lark
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will it do SD3 or is it still stubborn about a number following a letter?

copper kraken
gloomy lark
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oooh that's cool

copper kraken
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can get it to be a bit more subtle by skipping the first few steps with the controlnet, then hammering it hard after

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the qrcodemonster with sdxl is not anywhere near as good as with sd15... with sd15, i wouldn't need ipadapter to help

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this does come with the advantage though of some control over what goes where

native knot
#

Still waiting on the next version of SDXL:
SEXL

gloomy lark
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i don't know if it's ipadapter or just this art model, but it does text really well (click the second one)

copper kraken
#

that was the source image on the left?

gloomy lark
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yeah moofi posted that one

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that was just "movie poster stability ai" obviously it's using what's after the movie poster as part of the image basis

copper kraken
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think you might've gotten lucky

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like i did with my MEAT BAG image a few days ago

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it's generally not spitting out any text with "CLOWNSHARK"

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did get this one though hm

native knot
wet nacelle
# humble cape

Am I also to assume that your pfp is also stable?

Can you share the details on how you gend that?

gloomy lark
#

ok, best shark feet ever

wet nacelle
wet nacelle
native knot