#✨|sdxl

1 messages · Page 120 of 1

hardy cipher
upbeat summit
hardy cipher
#

thanks! might be a bit on the bright side. but like the detail

upbeat summit
#

yup very crisp!

#

tiled upscaling?

hardy cipher
#

had to convert to jpg in order to pust it in it's full resolution

#

nah, just regular upscale with 4x_NMKD etc

upbeat summit
#

cool - good result

hardy cipher
#

made it with ipadaptor, which keeps breaking for some reason. like I'll make a couple images fine, but then black boxes, I don't think it's sending conditioning data properly

#

or whatever it's sending isn't proper

#

and once the black images start the only way I've got it to work again is to disconnect and restart the program. even tested it out with an image I'd just made before it made the black box. but the workflow that previously worked fine no longer works

#

well, forgot a word or two there

#

anyway, tested a workflow that had just worked fine, and it no longer worked.

upbeat summit
#

I have issues when using LoRAs. if I cancel a gen, it's like it's doubling the weight for the next image - obviously giving me a total overcooked image. I think it depends when I cancel a job, but I'm not sure yet. Restarting usually fixes it but I cancel a lot, so this is not optimal.

hardy cipher
#

seems to be the ipadaptor itself in this case because if I bypass the model output and send it from my checkpoint it'll work again. but then it's only modifying the conditioning data coming from the prompt encoder

hardy cipher
upbeat summit
#

something isn't getting unloaded right in both cases I suppose 😉

upbeat summit
hardy cipher
#

changes the cached data but then comfy doesn't update that until you change the prompt or something

visual glade
#

do you have one of those nodes that hooks comfyui code even when you don't use them?

hardy cipher
#

me? I was just trying to mess with conditioning values, and I inadvertently modified the pooled output or whatever it was coming in

#

not what I intended so changed it

native knot
#

Been spending my day off and on finally composing a fuller featured workflow of my own. It's not going to hold a candle to the fine folks here who inspired me, but just because I really wanted to share the spaghetti, here's a screenshot.

It's got IPAdapter, ControlNet, and PPF Noise so far. All the bottom is just routing to keep everything super clean, but something you can trace & follow.

In the picture, you can see it's successfully combining zebra and donuts images on top of my canny edge detected logo for ComfyUI. (Nothing in the prompts in this case.) The white boxes are all boolean switches to turn on/off the features. Seems to work, but of course when all features are turned on, it gets a bit heavy on the iterations/second.

I plan on expanding the ControlNet implementation to include Depth next, but so far, I'm really happy with the way it looks and came together. Thanks to all of you fine people here who constantly inspire me.

upbeat summit
upbeat summit
native knot
# upbeat summit looks neatly organized with lots of features

I wanted to figure a few things out to make something a bit more fully featured where I could easily apply a concept on top of something I've already started hashing out and I really hate the whole "connect noodles to turn this off/on" thing. So designing with boolean switches seemed like a good idea.

upbeat summit
native knot
#

Yup. That was the idea for sure.

dry bramble
#

any of yall use a 4060ti for sdxl? considering how slowly my amd card runs sdxl (if at all) ive been considering getting a newer one

hardy cipher
#

I noticed several other ip-adaptor nodes. I just had ip-adapter_sdxl.bin. do you use any of the others? they all gave me errors when I attempted to change them out in my workflow

#

Error(s) in loading state_dict for Resampler:
size mismatch for proj_in.weight: copying a param with shape torch.Size([768, 1280]) from checkpoint, the shape in current model is torch.Size([768, 1664]).

#

do I need a different sized image or something?

#

Error(s) in loading state_dict for ImageProjModel:
size mismatch for proj.weight: copying a param with shape torch.Size([3072, 1024]) from checkpoint, the shape in current model is torch.Size([3072, 1280]).

#

well obviously my workflow is ill equipped for these next level models

strong field
#

Mixing sdxl with 1.5 models by chance

#

Also can’t run clip vision g into ipadapter it gets angry

hardy cipher
#

swapped out the nodes I was using for other ip-adapter nodes. seems to work for now

hardy cipher
steel mist
#

So I remember reading a while back "if you're an artist and you need reference photos of wizards, just do a google search for symphony conductor" and gotta say, throwing this at canny works great

#

input:

#

gotta say this works pretty dang well

old mulch
#

Checking in since release. Has a1111 made any performance improvements since release of sdxl

heady vale
steel mist
#

only dang problem is that searge's workflow is chewing up more than 24g of vram ugh

#

unghhh

#

wtf did I do

#

ok maybe worth the 900 second gen time after a little playing around in photoshop

upbeat summit
heady vale
strong field
hardy cipher
#

yeah, I figured out the models properly I think

#

but still the black image

#

my brain wasn't thinking too good when I didn't realize what 15 meant, lol

strong field
hardy cipher
#

sdxl/pytorch_model.bin?

strong field
#

Yeah that’s the one

hardy cipher
#

I already had it, just didn't realize what it's purpose was

wet nacelle
strong field
#

Still black?

hardy cipher
#

yeah. I'll restart and make a new workflow that's trimmed down

wet nacelle
strong field
heady vale
hardy cipher
#

my workflow really isn't complex though. it was pretty straightforward. just checkpoint with 3 loras

strong field
#

Lower values and don’t use zero conditioning unless you know what you are doing

wet nacelle
strong field
#

All sdxl Lora’s?

hardy cipher
#

well here's the weird part, it'll work then not work. and even when I reload the precise workflow for an image that worked previously it does not work when I retry

#

yes, sdxl loras. I keep them in a separate folder so I don't mix them up

#

it's like something breaks somewhere and it doesn't fix itself until I restart

strong field
#

Sounds like it’s holding onto incompatible weights somewhere

hardy cipher
#

all my loras have xl in the name, lol

#

well I need to just track down what the issue is

strong field
#

My guess is Loras trained with different weights. Have you noticed if it’s specific to certain Loras

hardy cipher
#

I'll bypass the loras

strong field
#

Yeah super weird. All I have are guesses lol

#

Try to find if it’s all Loras or just specific ones

hardy cipher
#

the part that gets me is that it won't work on an identical workflow to a previous successful render

#

not just the same setup but the precise seed and all that. should make an identical image

#

decoded (tensor([[[[nan, nan, nan], etc

strong field
#

Agreed, doesn’t make sense. Has to be something with tensor weights

hardy cipher
#

but then input is the same thing

strong field
#

Loras give me more trouble than not

#

I currently have all of them bypassed for a couple weeks now

hardy cipher
#

put print statements all over the place trying to figure this out

#

but still trying to figure out how to interpret everything

#

missing {'cond_stage_model.clip_g.transformer.text_model.embeddings.position_ids', 'cond_stage_model.clip_l.text_projection', 'cond_stage_model.clip_l.logit_scale'}

#

but why?

#

wait, that's before I took out the loras I think. but end result the same both times

#

I'll just go loraless with a new workflow and see what it does for me

#

made 1 image before the black box, lol. ugh. something is goofed

native knot
steel mist
#

Anyone know what preprocessors Searge uses for controlnet? Canny works but the rest throw up errors. Reinstalled the comfy preprocessors and the searge custom node

hardy cipher
#

fp16 and fp32 give me the same results. I don't even know

#

hmm, 3x weight gave me a garbage image but it was an image

steel mist
#

i just bypassed his node and ran it though

hardy cipher
#

there are lots of preprocessors. kind of surprised his would be giving errors

#

set the ipadapter weight to -1. that should work out well

#

do I need to be using a particular checkpoint or something? am I missing something obvious?

craggy ibex
#

What is Clip Skip? Does it exist in ComfyUI?

native knot
craggy ibex
#

oke

native knot
#

He took a ship to ダゴバ and learned to become a Samurai like his father:

noble shoal
#

Hello all together or good morning in my Timezone. Is there already a fix for the LoRa + AIT Generation delay which I may have missed? I think @upbeat summit digged a bit into that, but found only a solution for high vram cards.

hardy cipher
hardy cipher
floral island
#

lolwhut

glad grove
#

wdf goin on in ohio bruh ☠️

floral island
#

i dunno, seems like a rodent problem to me

#

awww ❤️

#

i need that mouse as a drinking buddy!

hardy cipher
#

he seems alright

#

even seems to have the proper number of toes

crisp owl
#

Splinter when he was still in training

hardy cipher
floral island
#

tank doggo?

hardy cipher
floral island
#

uhhh... that's a weird tomato

hardy cipher
#

these are pretty clean

floral island
#

lol this gremlin bakery 😄

vast galleon
#

fixed all the drawing bugs with zoom and drag. also got a color picker working. just need to make a merge to RGB button, otherwise, it goes back to a greyscale mask.

floral island
lusty wolf
peak dove
#

Try dgb.lol for upscaling etc

floral island
#

don't ask. i ran this prompt multiple times... it's... disturbing creatures XD now i need to make some eyebleach creatures

hardy cipher
#

lovely

floral island
#

hmm... model doesn't understand eyebleach

#

casually waiting for the bus

glad grove
#

eyebleach ?

hardy cipher
floral island
hardy cipher
floral island
floral island
floral island
#

aight, this prompt slays

full idol
#

Anyone got link to controlNET for SDXL in auto1111?

floral island
#

the models or the extension?

#

the extension is right there on the extensions tab

hardy cipher
#

ipadaptor is so confounding. seems like some images are simply not conducive to it's whims

floral island
#

not sure how ipadapter can be used yet

hardy cipher
#

it's very temperamental, but it makes some extremely interesting stuff when it falls into place right

#

which ui are you using?

vital ermine
peak dove
#

Try this advanced ComfyUI Configuration from this FollowFoxAI photograph

hardy cipher
#

perhaps I shall

#

once I figure this crap out

#

like, I look at the sample workflows from the creators. when I try it? black square

#

lol, wtf

#

but then random other setups? work perfectly

floral island
hardy cipher
#

does ipadaptor exist on a1111 yet?

supple knot
floral island
hardy cipher
#

well you should play with it if you get the chance

peak dove
#

What does iPadAdaptor do? Is it really fundamental, or just a minor tweak?

floral island
#

i did, but... not sure how to use it 'effectively' yet

peak dove
#

Some trees for your enjoyment! 🙂

#

And a castle 🙂 (From FollowFox)

hardy cipher
peak dove
#

"A sketch of a man turns into a bunch of grapes!"

#

Cool

hardy cipher
#

precisely

floral island
peak dove
#

Prompt (and ComfyUI setup) by FollowFox

vital ermine
peak dove
#

(What does ipadaptor do at all?)

floral island
peak dove
#

Downright gorgeous!

vital ermine
hardy cipher
floral island
#

it nearly replicates the source image

#

somehow

vital ermine
floral island
#

completely tokenizes the source image i think?

hardy cipher
floral island
hardy cipher
#

maybe

peak dove
# floral island somehow

So like Photoshop filters or Topaz Studio, you can apply artistic styles to your own photos - which stay recognisable as the photo input?

hardy cipher
#

not necessarily

#

it's all about how you set it up

#

and the weights

peak dove
#

OK, but nearly ...?

floral island
#

i used it on a selfie, and it made something that kinda resembles me as output 😮

hardy cipher
#

well what I did there for example was use the gremlin image as the latent input

#

and at lower weights on the ipadapter it looked gremlinish

peak dove
#

Yes, I am looking for img2img which will simply make the output look like van Gogh or Cezanne or Turner like Topaz Studio does

hardy cipher
#

but then full power

#

you can also use it in conjunction with other things like controlnet. but it gets tricky

floral island
#

i don't dislike abstract at times ❤️

hardy cipher
#

you have to balance everything or it breaks

#

at least for me, it's not like it just spits out a bad image. it's just a black box

peak dove
#

Hopefully its all developing in the right direction ...

hardy cipher
#

well considering the paper on the method came out like a month ago I think it's moving along pretty well

glad jacinth
#

@Dream pretty

full idol
floral island
#

using git lfs install and git clone you can get them all at the same time

#

you just need the files for the controlnet models you wanto run

glad jacinth
full idol
#

I downloaded depth but it gives no effect, got it enabled, preprocessor "depth_midas" It can generate a preprocessor preview image of the depth map but does not affect the txt2image gens

floral island
#

be sure to refresh the model list if you haven't done so already

full idol
#

ye its loaded

floral island
#

can you show screenshot? should be smth like this

full idol
floral island
#

yeah, it's the old controlnet

#

i suppose you have controlnet from way back?

#

same as i had

#

remove the controlnet folder from your extensions (saving your models if you want)

#

and then reinstall from the extensions list

full idol
#

ok!

floral island
#

and last but not least.... WE COME IN PEACE!

#

disclaimer* lots of ketchup was spilled making these

hardy cipher
#

ipadaptor setup with these two images made the one above

#

at least in comfy it has all sorts of options as far as how you can implement it. but some of them are tricky

peak dove
#

This is like /blend in MJ

hardy cipher
#

damn, the paper on it came out august 13th https://arxiv.org/abs/2308.06721

hardy cipher
peak dove
#

Cool

hardy cipher
peak dove
#

Phenomenal!

hardy cipher
#

he looks like he'd be pretty chill

#

those diagrams sponging

zinc cargo
#

should ip it with xcom classic screenshots

#

the autopsies

hardy cipher
#

I've been iping it with various things

#

that's a good idea though. I'll look into adding it to my rotation

#

currently using these, lol

#

jeez

glad grove
#

its cause hes a japanese monster

hardy cipher
#

BLLUECI MONSTER

#

with immaculate feet

zinc cargo
indigo carbon
#

it's the BLLUECI MONSTER, everyone know about that one

hardy cipher
#

clip vision ip adapter controlnet boss battle

waxen cliff
#

that is not a tail

#

👀

floral island
#

rivising some of my 1.5 prompts in some cases has some... unexpected turns

indigo carbon
peak dove
#

Concept art of a beautiful female industrial 1900s gangster + in the style of Ashley Wood , Sam Weber, Joao Ruas, Octavi Arrizabalaga + portrait + Peaky Blinders + aesthetic canon of proportion + grunge and vintage and sci fi aesthetic (Prompt found at GitHub!)

waxen cliff
#

or human for that matter

peak dove
#

😄

#

Here are some "definite females!" 🙂

floral island
#

this was the most sfw i got from this prompt

vapid roost
#

Hey friends, I made a post series about comfy and SDXL, It is more beginner-friendly and focuses on being more educational (as opposed to making the coolest workflow possible). Going through these can get anyone from an absolute beginner to comfortable level capable to build complex workflows. Check it out and let me know what you think
Part 1 - get started with SDXL base https://followfoxai.substack.com/p/part-1-sdxl-in-comfyui-from-scratch
Part 2 - add and explore conditioning parameters https://followfoxai.substack.com/p/part-2-sdxl-in-comfyui-from-scratch
Part 3 - Adding refiner https://followfoxai.substack.com/p/part-3-sdxl-in-comfyui-from-scratch
Part 4 - some advanced workflows: img2img, LoRAs, Controlnet https://followfoxai.substack.com/p/part-4-advanced-sdxl-workflows-in
Bonus: Installing ComfyUI on Windows with WSL2 (older post but still works) https://followfoxai.substack.com/p/getting-started-with-comfyui-on-wsl2

wet nacelle
#

base is good but not great. There are already really good everything models out now.

ionic dragon
vapid roost
peak dove
#

D/loaded! 🙂

wet nacelle
peak dove
#

Thanks, interesting nodes

#

(Far more than I'll ever use, but that's just me!!) 🙂

wet nacelle
strange mist
wet nacelle
peak dove
#

Nice

wet nacelle
peak dove
#

Kewl

wet nacelle
#

rad

peak dove
#

Ouch, so good!

strange mist
#

cool beans

peak dove
#

The blood gothic mansion was FolloFox's initial w/flow - here are his final w/flows

indigo carbon
#

trying IPA right now, does anyone know why subject in image always goes out of frame to the left?

peak dove
#

Some choo-choo trains

indigo carbon
#

any idea why does subject always go out of frame to the right when using IPA?

crisp owl
#

I've noticed that as well, didn't check too deep into it, I just chalked it up to randomness, but perhaps there is a reasoning behind that

hardy cipher
indigo carbon
#

just added 2unCLIPs chained to it, preview doesn't seem to be going out of frame

indigo carbon
crisp owl
#

guess to test would be another subject with different images doing the same thing

#

And then, if the two chained unclips mess up other ones where the subject IS in frame with just the one unclip

crisp owl
#

was that originally going out of frame also?

indigo carbon
#

nope, didn't try it without unCLIP

#

the only con here is that AIT doesn't work on this =[

woeful patio
#

should i change tje preprocessor resolution to 1024 when using controlnet with sdxl? or leave it at 512

uncut steeple
#

Whats your guys settings for face/hand fixes with the Detailer node? Im kinda fighting with it

crisp owl
#

I played with them for a short bit, but didn't go too crazy with it. These seem to work for me.
(going afk for a bit after this message)

indigo carbon
#

I think it worked here too?

#

also, this is possible as well with IPA

uncut steeple
indigo carbon
uncut steeple
floral island
#

@uncut steeple those images are from those song lyrics you gave me couple of months back. They're still amazing on SDXL based models 😄

uncut steeple
floral island
#

why does sdxl have to take so long to render 😢

#

my brain needs more dopamine hits

uncut steeple
#

Takes longer for better outputs PU_PeepoBigBrain

floral island
indigo carbon
floral island
#

this prompt going all the places. at once.

floral island
#

i have a 3090

#

what's the cnet, ipa, ait?

#

controlnet

#

not often

indigo carbon
floral island
#

is it on a1111?

#

i'm just pure prompts usually

indigo carbon
#

nope, only specific versions of ComfyUI

floral island
#

🙂

#

shame 😦 can't give up my a1111 /dynamic prompting and prompt editing

west breach
floral island
#

@west breach lets see if my inane prompting works on your model ^^

uncut steeple
#

I still dont know why AIT doesnt do much for me

indigo carbon
#

currently I'm implementing AIT to IMG+IMG IPA, so I can get the same speed while blending images

floral island
#

aight, model downloaded, lets give it a go

uncut steeple
indigo carbon
uncut steeple
#

Not sure what that means, im a pleb

floral island
#

i probably should also get the fixed vae 🥲

uncut steeple
floral island
#

the old vae has that weird blocky artifacting going on, and i never bothered to update

uncut steeple
#

Which one is the fixed hmmm

floral island
#

the.. u hh... fixed version?

#

0.9 vae was ok too, it started in the 1.0 afaik

uncut steeple
#

Like where to get it kek

floral island
#

i think sytan did some looking into it

#

civitai i suppose?

west breach
#

my model should have the 0.9 vae baked in

floral island
#

nah, for the refiner

#

glad everyone picked up on it 🙂

west breach
#

I don't use the refiner anymore

floral island
west breach
upbeat summit
west breach
#

alright I need to go to bed, but these gens are too fun 😄

mossy canopy
floral island
#

that's some nice neon stuff goin on ^^

wet nacelle
peak dove
wet nacelle
mossy canopy
peak dove
#

I am presently using FolloFox's w/flow (here is a png with the metadata - I hope?)

peak dove
wet nacelle
#

ah okay

mossy canopy
peak dove
floral island
#

@west breach tested -> ur model doesn't like refiner anymore ^^

wet nacelle
floral island
#

it actively makes it worse

shy kelp
#

is AI limited by computing power? Every 2 or 3 years there are new GPU generations with more and more Tera flops. Is tflops, memory, a limitation or it is a matter of more research to be done to improve the models?

floral island
mossy canopy
floral island
#

protovision

#

lol xD this abomination

crisp owl
#

It's the whe-feet concept model

floral island
#

a real monstertruck!

peak dove
crisp owl
wet nacelle
peak dove
uncut steeple
#

Those hands are killing me dead
Ive been trying for an hour or so

mossy canopy
peak dove
#

Cool

floral island
mossy canopy
floral island
uncut steeple
#

Todays work, expanding my workflow

floral island
#

multiple gens, triple knee or...

#

all the generations had that leg issue with this prompt, weird

uncut steeple
#

Try openpose to fix it PU_PepeGoldenThinking

peak dove
#

"She looks a tad kneedy!!!" 😄

mossy canopy
indigo carbon
#

WIP, currently implementing AIT for an IPA-loaded architecture

mossy canopy
native knot
mossy canopy
native knot
indigo carbon
native knot
#

I just figured you might happen to know.

mossy canopy
floral island
floral island
mossy canopy
floral island
#

ah, i'm using the protovision 🙂

mossy canopy
fiery moss
#

I had this error yesterday, but i can't get passed it again. Im using RunPod to train a LoRA. any suggestions?

CalledProcessError: Command '['/workspace/kohya_ss/venv/bin/python3', './sdxl_train_network.py', '--enable_bucket', '--min_bucket_reso=256', '--max_bucket_reso=2048', '--pretrained_model_name_or_path=/workspace/stable-diffusion-webui/models/Stable -diffusion/sd_xl_base_1.0_0.9vae.safetensors', '--train_data_dir=/workspace/1JapanTraining/img', '--reg_data_dir=/workspace/1JapanTraining/reg', '--resolution=1024,1024', '--output_dir=/workspace/1JapanTraining/model', '--logging_dir=/workspace/1JapanTraining/log', '--network_alpha=1', '--save_model_as=safetensors', '--network_module=networks.lora', '--text_encoder_lr=0.0009', '--unet_lr=0.0009', '--network_dim=256', '--output_name=1JapanTraining', '--lr_scheduler_num_cycles=10', '--no_half_vae', '--learning_rate=0.0009', '--lr_scheduler=constant', '--train_batch_size=5', '--max_train_steps=1840', '--save_every_n_epochs=1', '--mixed_precision=bf16', '--save_precision=bf16', '--caption_extension=.txt', '--cache_latents', '--cache_latents_to_disk', '--optimizer_type=Adafactor', '--optimizer_args', 'scale_parameter=False', 'relative_step=False', 'warmup_init=False', '--max_data_loader_n_workers=0', '--bucket_reso_steps=64', '--gradient_checkpointing', '--xformers', '--bucket_no_upscale', '--noise_offset=0.0']' returned non-zero exit status 1.

native knot
#

Is anyone chaining cnets on SDXL that can speak to their iteration times? On my 3080, if I have one active, I can do about 1 second/iteration with my current workflow, but if I add a 2nd cnet in the chain, it jumps to about 40 secons/iteration, which is quite a bit.

floral island
#

jarception!

native knot
#

Now make her hold a jar.

#

And in that tiny jar should be another fairy.

#

🤣

floral island
#

if i don't specify, she WILL hold it

native knot
#

lol

floral island
floral island
uncut steeple
mossy canopy
floral island
mossy canopy
floral island
crisp owl
#

I always get those 2nd and 3rd heads on the wing talons whenever I tried large winged things

#

well, not always, but quite often

floral island
#

yeah, wonder what causes it

#

OH SHIT, CURSED GENERATION 😮

mossy canopy
floral island
#

sometimes, old prompts are scary stuff

#

which rock/metal band is depicted here 😄

crisp owl
#

Hammer of the Witches

floral island
#

was supposed to be the black mages

#

but ok 😛

compact hatch
#

don't think it knows ff that well

floral island
#

i suppose the model didn't realize either "the black mages" are final fantasy concepts, or are an actual band 😛

crisp owl
#

I've seen some great Vivi sd images before, back in 1.5

peak dove
mossy canopy
floral island
# mossy canopy

and the wings always behind charcters, regarding of orientation 😦

#

so, i'll just assume she's facing us

echo temple
#

I still do not get why I cannot put a simple hat in comfy using inpainting, I think it was working before but now even with denoise of 1, it does not change that much from the original image

floral island
vital ermine
mossy canopy
vital ermine
smoky patrol
#

What is your prompt?

vital ermine
uncut steeple
floral island
vital ermine
icy brook
icy brook
vital ermine
#

I am about to release my latest lora

smoky patrol
#

still lol

mossy canopy
uncut steeple
vital ermine
smoky patrol
#

lemme k n o w ❤️

stone fossil
floral island
#

oh damn 😮 from a pure and directed prompt actually

stone fossil
uncut steeple
# smoky patrol Ah, okies!!

It's something like female in a box, walls closing in and some photo related prompts, something along those lines

floral island
mossy canopy
floral island
#

whatever my creatures are, the moment they come into existence, they're on the exinction watchlist, they are gorgeous 😮

smoky patrol
mossy canopy
uncut steeple
floral island
#

sd1.5 models just couldn't handle this prompt

#

i mean... for comparison: 1.5 on the same prompt lol

shy kelp
#

the bot thanks me for voting. Are the images stored and reviewed by ppl developing sdxl?

smoky patrol
# mossy canopy

Also, for wings, you can try using angel wings as a negative. No guarentees, but you can try

floral island
mossy canopy
floral island
#

i mean, that's a very nice effort tho

#

i'm using minimal to no negatives

vital ermine
#

civit is having issues again for me to upload :/

mossy canopy
vital ermine
#

sheesh, three time but finally.

mossy canopy
#

im born ..

mossy canopy
strong field
vital ermine
mossy canopy
strong field
vital ermine
# mossy canopy indeed

Save her, then tell her how beautiful she is and she snubs her nose up and says "sorry, you're not my type" and she walks away.

#

All the while I am near dead saving her.

strong field
strong field
floral island
#

whoops... i had the cfg on 18 earlier lol\

#

much better ❤️

mossy canopy
mossy canopy
floral island
#

Yeah just prompt

mossy canopy
#

truth revealed

steady grove
# mossy canopy truth revealed

the whole lizard people thing is antisemetic propaganda that got repurposed as secret dog whistles in the conspiracy theories communities. while those are cool generations, that whole notion is kinda "out in the open" jew hate. it all roots back to a document published in early 20th century. knowing is half the battle.

hardy cipher
#

I like to think of it more like the 1993 Super Mario Bros movie with John Leguizamo

#

top notch cast

steady grove
#

rip bob. best mario.

#

rip hopper. potentially the best bowser

hardy cipher
#

don't forget Carlene Moore

steady grove
#

best prostitute

hardy cipher
#

anything worth doing is worth doing well

steady grove
#

leguizamo was legitimately a good luigi and pulled it off for being a spanish man. it was so early in his career. to this day i think he only got hired because of the auditions, his name was closest to luigi

hardy cipher
#

you know, that might be true. but seems like he very quickly became respected in the movie biz. kind of hard to believe that movie was 30 years ago

steady grove
#

Oh yeah the man's got talent across a wide range. He was just such an oddball choice for luigi

#

so is charly day. i really think they missed an opportunity in the new movie to have a luigi conspiracy theory nut scene

hardy cipher
#

Welcome to WildBrain Cartoon Super Heroes! Click here to see more videos like this one: https://www.youtube.com/watch?v=6DHcIwbVTqY&list=PLySo2SlSHPSOYsX6uvZOvMUJojpVT7WZL&index=2&t=0s
It wasn't the best way for Team Mario to begin their day, because King Koopa had captured them. At Koopa's castle, Mario and Luigi are locked in a cell in King Ko...

▶ Play video
steady grove
#

as much of a nintendo kid as i was though, there was no denying that the sonic cartoon was better

#

Welcome back to the Sonic The Hedgehog official channel!
Subscribe for new uploads every Tuesday, Thursday and Saturday!

Subscribe for more▶️: https://www.youtube.com/channel/UCQeaaygt1I71F15PMa4QTZA?sub_confirmation=1

Welcome to the official Sonic the Hedgehog channel. Tune in to our weekly uploads of classic, retro Sonic the Hedgehog cartoon...

▶ Play video
hardy cipher
#

man, I barely remember that one for whatever reason

#

then there was the legend of zelda cartoon

steady grove
#

was part of the mario bros show that one was good too. the aesthetics were sooo different back then

#

by the time they did the pokemon cartoon, the show's and games were on point with their branding

hardy cipher
#

everything was so cheesy back then. but in a good way

#

the tail end of the analog age

steady grove
#

analog art forms had a lot of leg time left on them yet. the old knowledge of the masters is still perculating. miniature work, makeup work, hand animation and sketching, the communities are very much still alive, it's just their work is so much less propagated. Japan has a lot of love in the mastery end of analog yet. "One punch man" i think is a love letter to classic animation tropes

hardy cipher
#

it's more timeless. cgi aged quickly. especially the first round of it

#

look at snes or genesis graphics vs ps1

steady grove
#

cgi was rushed into production environments so studios could screw over the old sfx unions

hardy cipher
#

when they started trying to go full polygon

#

and yeah, those early low budget cgi productions, lol

steady grove
#

we'lll see it again as digital actors and ai videos come into play., we'll get a wave of lowest quality end production value since studios will hire people who have no idea of the old mastered techniques

nocturne dove
#

Silly question but I don't know comfyui very well. I made a workflow using the ReferenceOnlySimple node and the ksampler shows the reference image in the preview and later on the reference image and the generated image are both saved in my output folder. Does anyone know how to avoid saving a copy of the reference image every time I generate an image?

hardy cipher
#

should be saved in your input folder

hardy cipher
steady grove
# hardy cipher look at snes or genesis graphics vs ps1

i actually like snes graphics better than ps1, since snes 16bit artists had mastered those palettes by then. Creating amazing scenes with the technical limits they had. Then psx came out and it was kind of shit. I liked n64 better since the games were more , gamified. polished. finished. "quality over quantity". FF6 is better than FF7 in so many undeniable ways in my books.

mossy canopy
hardy cipher
#

understanding the old methods and being proficient in them will facilitate adopting the new methods properly. you can polish a turd all you want but it's still a turd. you have to have substance there or all the tech in the world won't save you

hardy cipher
steady grove
#

Even starfox, snes's shittiest 3d game, is better game mechanics and design than the same games that came out on psx. i don't know if psx ever had a good jet style game like starfox or panzer dragoon

hardy cipher
#

16 bit era was art

mossy canopy
steady grove
#

Nights into Dreams was good too

hardy cipher
#

chronotrigger is still good

steady grove
#

Chronotrigger is the GOAT

hardy cipher
#

I played through that game more than probably any other game ever

#

well, maybe skyrim

steady grove
#

hard to say where i spent most time. that was a big contender

#

illusions of gaia too

hardy cipher
#

super mario world as well. that's one of those games I forget I'm still good at

#

those star warp levels with names likes "radical" and "tubular"

#

soooo hard

steady grove
#

agreed. some of the few occasions i was pushed to throwing my gamepad as a kid, were those levels

mossy canopy
hardy cipher
#

I think a lot of kids got really good at games like that because there weren't a lot of options? want to play super mario world or one of the two kmart bargain bin games your parents bought?

#

those were the choices

steady grove
#

i would ride my bike for 20min to the next municipality to starflight video game rentals. had a paper route just to get an account there. rented 2-3 games a week. sometimes just keep taking the same one out.

#

i bought carts a couple times but they were $60-$90 and if they sucked, no returns.

cyan crown
steady grove
#

or i'd play them for a week and be done

#

way off topic as i'm nostalgiing. lol. mb

hardy cipher
#

well it's giving me ideas to make things, lol

#

you know what was up there with chronotrigger was earthbound

steady grove
#

"nintendo hard" was a game design trope of the past. Games were made a LOT harder so that we'd get more out of them. since the quality market was much smaller

#

nintendo's gold seal came to mean something. before the seal of quality, games sucked

native knot
steady grove
#

their big collab with square

hardy cipher
#

well also, if you consider what those games actually consisted of. take contra for example. just think how long it would take it could basically walk through without dying or struggling

#

they're a few hundred kilobytes at most

steady grove
#

damnit you brought up contra now i remember i haven't beaten cuphead yet

hardy cipher
#

I'll never beat cuphead. I have cuphead and I can confidently say that'll never happen

steady grove
#

heh i bought it launch day and yeh, here we are

hardy cipher
#

I realized I'm not the best at hard games these days, lol. well hard as in reflexes and timing and all that. just don't have it in me to fail a thousand times in a row

steady grove
#

some of the most ultimate side scrolling i've done was on megaman x series. on the psx i think it was megaman x6, was some of the hardest finger work i've ever managed to pull off

native knot
vital ermine
steady grove
hardy cipher
#

I'm more into the open ended sand box stuff these days. well haven't really gamed much in the last year or two. but in general

native knot
native knot
#

Mega Man 2 is my jam.

hardy cipher
#

skyrim was always great because I could just do whatever I wanted. go fight things, trade, pickpocket, pick flowers for potions. no pressure, lol

steady grove
hardy cipher
#

just walk around and look at stuff

steady grove
vital ermine
steady grove
#

when metroid dread came out, i trained for 2 weeks before it's launch cause i knew i'd need my finger nimbleness lol

floral island
steady grove
#

got one of those gyro exercise balls. grip strength squeezies. i do finger yoga. i do accurate typing drills. getting those fingers primed for the metroid. That game still killed my hands though. was cramping up a lot

#

so far got most of the hidden secrets

mossy canopy
floral island
#

although, i can image some of the bossfights are hard when spamming the gun

steady grove
#

hollow knight is till haven't beaten

mossy canopy
floral island
#

never been able to get into hollow knight

#

i tried it, but... something doesn't click for me

#

ori on the other hand.. ❤️

vital ermine
steady grove
#

gtg. think i'll do a retro study with SD later today . bbl

floral island
steady grove
floral island
#

mind you, it's a really cool game, something just didn't click for me 😦 and it's a shame, because i really want to like it

mossy canopy
hardy cipher
#

I've realized I now like owning the games more than actually playing them

floral island
#

cries in 807 games in steam list

mossy canopy
floral island
mossy canopy
floral island
#

0

#

i refuse to use that launcher

mossy canopy
#

they have weekly giveaway..

floral island
#

i know

#

but i have a personal issue with launcher/companies that try to create exclusivity contracts and game vendor lockouts

#

so. i vote with my wallet -> i won't even bother getting the launcher

cyan crown
floral island
#

plus, the money for those free giveaways was nearly all funded by fortnite -> epic ddidn't make enough money on the launcher. dunno if that improved by now

#

granted, knowing people only use epic for the free games, i suppose that's still the case

mossy canopy
floral island
#

you actually play those games? 😛

mossy canopy
floral island
#

i mean, anyone is free to do what they want. i have a personal gripe with the way they operate and WANT to operate

#

they have a lot of good games in their free giveaways, no question about it

mossy canopy
#

sdxl recognizes death stranding

floral island
#

but. can it replicate the ending too xD

mossy canopy
floral island
hardy cipher
floral island
mossy canopy
#

death stranding 2

floral island
#

uhhh... i can't remember the giant mech tho xD

mossy canopy
hardy cipher
#

all the ipadapter tutorials that show elaborate setups are built on a house of lies

floral island
#

probably the latent going from death stranding -> kojima -> metal gear

mossy canopy
indigo carbon
floral island
#

they're not exactly mechs...

cyan crown
floral island
hardy cipher
#

clip vision ain't no thang. but that damn ipadapter. something might be goofed in my install

floral island
#

what do we need to do to get to this timeline?

uncut fiber
#

is there node in comfui, that goes over all images in folder? Dont know in which channel to ask. Thank you.

cyan crown
uncut fiber
native knot
uncut fiber
#

yes, it seems it is @crisp owl Thank you! In what pack it is? Oh i see Was node suite. Thank you very much!

mossy canopy
#

void out

native knot
floral island
hardy cipher
native knot
floral island
mossy canopy
floral island
cyan crown
floral island
strong field
#

try to update IPA with git pull, or install from scratch, something wonky

hardy cipher
#

looks like you only have one adapter outputting model data? I'm trying to string them or combine them, and although the info on the method says it's not a problem I cannot find the proper balance

strong field
#

i dont get enough control like that

hardy cipher
#

I can mix ipadapter with clipvision and controlnet and all those things. but that model data

strong field
#

i like my control

floral island
strong field
indigo carbon
#

this is how my IPA workflow looks like ATM

floral island
#

so, ipa basically converts images into pretty accurate tokens?

hardy cipher
#

something along those lines

floral island
#

power centers at maximum power output for sd image generation

hardy cipher
#

well you see, all your workflows are quite lovely and surely more functional than mine. but I still want to string multiple ipadapters together like they do in those github workflows

indigo carbon
strong field
hardy cipher
#

model input to model output

#

output to input

#

whatever

#

anyway, I know it's possible. but I haven't gotten a feel for balancing the numbers. but I will

floral island
crisp owl
#

Yeah that's just a weight balancing game. Gonna be different for each two images you're stringing together with IPAdapter

indigo carbon
hardy cipher
#

well I've found with a lot of things like this it might seem random at first, or at least not intuitive, but after a while I start getting a sense for how to set it up

strong field
hardy cipher
#

is that for 1.5?

strong field
#

this one prob one of my fav:

strong field
#

the possibilities are ENDLESS

floral island
cyan crown
hardy cipher
#

well anyway, I just need to find where my inbalance is. or if it's some kind of error in the my install.

strong field
hardy cipher
#

trying to establish what kind of range they'll run in individually

strong field
hardy cipher
#

man, anywhere from .4-1.5, and everything in between

strong field
#

i usually stay around .3, stuff higher than .5 gets to overcooked

hardy cipher
#

so .3? I'll try that I guess. the tutorial I read didn't say such things, but obviously ithe methods I learned there aren't really working out great

strong field
#

yeah, typically lower values work best for me

hardy cipher
#

well I've found that individually I can push them up well past 1

#

weight wise

#

not that it looks optimal, but it doesn't give me any kind of error

strong field
#

update update update

#

most errors i run into are just mismatched commits

hardy cipher
#

bruh, I've updated like 10 times in the last 2 days

cyan crown
strong field
#

yuck

hardy cipher
#

betweein comfy and nodes

#

I've never used anything that need updated so often

strong field
#

if you want send me your workflow, ill load it up and see if gives me errors

#

You're on the bleeding edge of AI image gen...

hardy cipher
#

un momento

strong field
#

about as simple as it gets

crisp owl
#

I'm interested what sort of work is being cooked currently, last commit for Comfy was 3 days ago now

strong field
#

weights are .3

strong field
strong field
#

here is .6 weight on img 2 and you can see its starting to get overcooked

vital ermine
steady grove
#

i like when people take a minute to try it with two pics, do it two or three of the 10000 wrong ways of doing it, instead of one of the 10000 correct ways, and declare "it's impossible and can't be done"

vital ermine
eternal fog
steady grove
eternal fog
#

Anything much over 1 in my experience makes it into a mess

eternal fog
#

Ah were you trying to do it badly lol

steady grove
#

jokes on them. i was only pretending

eternal fog
#

I can't decide if I prefer 2 IPAdapters into each other, or Revision+IPAdapter.

eternal fog
#

I mean you can, but then what are you even trying to make lmao

strong field
#

candy

#

There are reasons

cyan crown
mossy canopy
mossy canopy
indigo carbon
#

any idea?
`Error occurred when executing IPAdapter:

'ClipVisionModel' object has no attribute 'patcher'

File "Y:\ComfyUI2\ComfyUI\execution.py", line 151, in recursive_execute
output_data, output_ui = get_output_data(obj, input_data_all)
File "Y:\ComfyUI2\ComfyUI\execution.py", line 81, in get_output_data
return_values = map_node_over_list(obj, input_data_all, obj.FUNCTION, allow_interrupt=True)
File "Y:\ComfyUI2\ComfyUI\execution.py", line 74, in map_node_over_list
results.append(getattr(obj, func)(**slice_dict(input_data_all, i)))
File "Y:\ComfyUI2\ComfyUI\custom_nodes\IPAdapter-ComfyUI\ip_adapter.py", line 157, in adapter
cond, uncond, outputs = self.clip_vision_encode(clip_vision, image, self.plus)
File "Y:\ComfyUI2\ComfyUI\custom_nodes\IPAdapter-ComfyUI\ip_adapter.py", line 224, in clip_vision_encode
comfy.model_management.load_model_gpu(clip_vision.patcher)`

mossy canopy
shrewd ferry
#

does a1111 play nice with sdxl now?
have been away for a while

cyan crown
tepid needle
#

Hello everyone !
I need a little help understanding something. I'm trying this sdxl model, and I try generating literally anything, but the last steps always ends up with an amazing amount of artifacts, noise, and blue/yellow colors...
(Automatic1111)
Would you know what's happening ?

cyan crown
#

vae?

tepid needle
#

vae-ft-mse-840000-ema-pruned

mossy canopy
tepid needle
#

I know, I'm new to this, I took the one I found in the guide I found 🙂

mossy canopy
#

go with sdxl vae..

tepid needle
#

The sdxl model says VAE in the title, though

steady grove
cyan crown
#

wrong vae

mossy canopy
#

then select automatic..

tepid needle
#

Which one would you recommend ?

mossy canopy
tepid needle
#

This is the model I use, is it a VAE model or a sd model? I'm lost

#

Or can I use it for both ?

mossy canopy
tepid needle
#

Okay, I think I got it

cyan crown
#

use model vae in config with that model

indigo carbon
# mossy canopy https://github.com/cubiq/ComfyUI_IPAdapter_plus

!!! Exception during processing !!!
Traceback (most recent call last):
File "C:\Users\joker\OneDrive\Desktop\A.I\ComfyUI\execution.py", line 151, in recursive_execute
output_data, output_ui = get_output_data(obj, input_data_all)
File "C:\Users\joker\OneDrive\Desktop\A.I\ComfyUI\execution.py", line 81, in get_output_data
return_values = map_node_over_list(obj, input_data_all, obj.FUNCTION, allow_interrupt=True)
File "C:\Users\joker\OneDrive\Desktop\A.I\ComfyUI\execution.py", line 74, in map_node_over_list
results.append(getattr(obj, func)(**slice_dict(input_data_all, i)))
File "C:\Users\joker\OneDrive\Desktop\A.I\ComfyUI\custom_nodes\ComfyUI_IPAdapter_plus\IPAdapterPlus.py", line 187, in encode
output = clip_vision.encode_image_IPAdapter(image)
File "C:\Users\joker\OneDrive\Desktop\A.I\ComfyUI\custom_nodes\ComfyUI_IPAdapter_plus\IPAdapterPlus.py", line 325, in encode_image_IPAdapter
comfy.model_management.load_model_gpu(self.patcher)
AttributeError: 'ClipVisionModel' object has no attribute 'patcher'

Prompt executed in 0.06 seconds

tepid needle
#

Looks a lot better ! Thank you

indigo carbon
#

the one included with IPA for SDXL

steady grove
#

someone said beer i came as fast as i coudl

mossy canopy
steady grove
#

🍻

mossy canopy
indigo carbon
cyan crown
mossy canopy
glad grove
cyan crown
mossy canopy
glad grove
cyan crown
ionic gulch
vivid swallow
#

i really should not be allowed to use controlnet

floral island
mossy canopy
mossy canopy
glad grove
eternal fog
#

I like the little photobombing hand lmao

indigo carbon
floral island
glad grove
cyan crown
floral island
#

"last night, good night" such a lovely miku song

cyan crown
floral island
# cyan crown

this yoda slays. or whatever that disney thing is called. never watched the series

glad grove
floral island
# glad grove

are you trying to figure out how big you can make him?

glad grove
#

im tryin to make him smaller

floral island
#

so you can fit more of him on the image?

glad grove
#

not enough pixels

floral island
glad grove
crisp owl
#

I thought that looked familiar

west breach
eternal fog
floral island
#

yeah, it's not needed on your model 🙂

glad grove
#

speaking of refined

floral island
eternal fog
glad grove
upbeat summit
eternal fog
glad grove
eternal fog
floral island
glad grove
upbeat summit
glad grove
#

new sitcom " my friend the swamp monster"

cyan crown
floral island
glad grove
cyan crown
#

Last one for today. Good night!

crisp owl
#

G'night Wallace

eternal fog
native knot
#

G'night Gromit

hardy cipher
eternal fog
glad grove
eternal fog
#

my lord lmao

floral island
upbeat summit
# glad grove

nice - I don't think any seagal movie had the budget for special effects like that!

glad grove
#

no need for special effects,thats just his angry face

eternal fog
floral island
eternal fog
floral island
eternal fog
glad grove
#

me and my gf

vital ermine
glad grove
novel birch
#

are negative prompts still as important on SDXL compared to 1.5? I haven't noticed a big difference putting stuff like "bad anatomy" on negative prompts vs not having anything

fallow drift
#

Guys I need help

vital ermine
hardy cipher
upbeat summit
glad grove
#

our first date

vital ermine
hardy cipher
glad grove
hardy cipher
#

those highly evolved hands

glad grove
#

me and my dad

vital ermine
hardy cipher
vital ermine
hardy cipher
glad grove
#

hey guys

hardy cipher
glad grove
#

its just his charging port

hardy cipher
vital ermine
glad grove
vital ermine
glad grove
#

me and my brother

vital ermine
upbeat summit
vital ermine
#

@upbeat summit I released another lora earlier today

upbeat summit
vital ermine
#

yes

#

and more too

#

weird little lora

#

rather weird AND versatile

#

wild beast to tame

upbeat summit
#

cool I will check it out 🙂

glad grove
vital ermine
glad grove
#

this dont look like a bat

vital ermine
native knot
#

Too soon?

glad grove
#

look at my new baby

hardy cipher
glad grove
#

come to play in the sand

hardy cipher
glad grove
west breach
glad grove
#

thic

west breach
#

left my model generating all night, now got over 1700 pics to go through 😄

#

that was peter griffin as the flash

#

minion dressed as michael jackson

glad grove
#

legs gone

native knot
west breach
native knot
#

...and you did.

#

🙂

west breach
glad grove
#

our new squid god

native knot
#

You've gotta ask yourself one question...
Won't you be my neighbor?

glad grove
#

friendliest neighbor in america

native knot
#

For reference, the original image was this:

native knot
upbeat summit
#

ahk - saw it now 😄

glad grove
#

greetings

worthy orbit
#

inpainting with Automatic1111 with SD XL, I had try it for a bit but it was like inpainting with a non inpainting model in SD 1.5, any thoughts 🤔

#

I'm just doing img2img and photobashing in GIMP

small tree
#

xl is overrated lol

native knot
#

I took a shower washing every body part with actual soap; including all my major crevices; including in between my toes and in my belly button which I never did before but sort of enjoyed. I washed my hair with adult formula shampoo and used cream rinse for that just-washed shine. I can’t seem to find my toothbrush, so I’ll pick one up when I go out today. Other than that, I’m in good shape.

small tree
#

trained sd1.5 > xl and its much easier to run

glad grove
#

who's a good boy ? 🐶

wet raven
#

anyone get inpainting to work on SDXL? I just get a black masked off area when i load the
diffusion_pytorch_model.fp16.safetensors [6470840731]
and generate with it on inpainting on automatic1111

worthy orbit
small tree
worthy orbit
small tree
#

i can barely run sdxl let alone train loras on it lol

worthy orbit
small tree
#

?

#

do you dislike negative embeddings or sth

worthy orbit
native knot
#

SDXL doesn't require the same negative prompts as 1.5 in order to produce solid outcomes. They can still be very helpful, but you can get very good results with fewer negative prompts.

Also, as a side note, the whole thing about people putting "bad hands", "bad face", etc. doesn't actually do what you think. The word "bad" might be fine and help some, but saying "bad hands" doesn't tell the system not to choose images that create bad hands because it's not trained in such fashion...neither was 1.5 for that matter.

worthy orbit