#✨|sdxl

1 messages · Page 63 of 1

hardy cipher
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still having a bit of trouble figuring out the refining of images in sdxl. I've seen so many different approaches and tried a lot of things, but haven't found consistency yet

fresh path
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can anyone share their workflow to upscale sd1.5 images with sdxl

hardy cipher
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like this is almost on point I think? but I don't know, kind of feels like it could come together better

static prawn
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which one u like more?

trim orbit
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differences are to subtle to determine a winner really

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one has better contrast and one has better details

static prawn
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yeah i feel like the highresfix always delete kinda detail

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😦

hardy cipher
thorny frost
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Many cats and so few dogs. What injustice. 😦

hardy cipher
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if in doubt just take the pixel value of the two images and then blend it back into one of them with dodge or burn or something

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*pixel value difference

upbeat summit
hardy cipher
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thanks! I like to experiment a lot with prompts. they get a bit wordy but they make cool things

upbeat summit
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yep 🙂 same

hardy cipher
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I've read tutorials that say that people should keep the prompts concise. but I respectfully disagree, lol. well at least with what I'm making

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might not want a huge prompt if you're trying to make other things

thorny frost
upbeat summit
hardy cipher
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well I don't start off with a big prompt. when starting something new it'll normally be a couple words

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then I build on it

upbeat summit
crystal forge
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prompt length also depends a little bit on the goal, sometimes you want something loose to explore different things (shorter prompt better), sometimes you want someting very specific and only have small details change (longer prompt generally better)

hardy cipher
#

and these days I have different things I'll recycle just to see what happens. totally unrelated concepts, lol. but they work

hardy cipher
#

wow, that's the kind of style I go for there

upbeat summit
crisp owl
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I once got criticised for having a "disjointed" prompt. I just laughed and asked what a proper prompt looks like

hardy cipher
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I need to et back on this workflow. kind of got bored with it but has potential I think.

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never really felt like they were finished though

jolly creek
hardy cipher
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well I think a lot of people are focused on making or mimicking things that already exist, but I could just look at those things. I want to make new things that no one has ever seen.

crisp owl
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Yup, that's exactly what I did and he said he liked the image, but still criticised the prompt. I said go ahead and then replicate the image and tell me my prompt is wrong.

upbeat summit
hardy cipher
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meh, I won't criticize anyone's prompt unless they're looking for critiques. I don't know the right way to do any of it. I don't know that there is a right way

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I just focus on putting the important stuff first

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so frame the basics of the image structure at the outset. then get weirder as it goes on

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and not for the sake of being weird exactly. but it adds layers of complexity to the image

soft zealot
crisp owl
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If someone says their way is the right way, they're wrong hahaha
Perhaps to get to their result, but that's the nuts thing with all this, just how many damn variables there are. Move one thing accidentally and get 100% different results, or different styles with the same theme, etc etc.

static prawn
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i dont like the horror pics in sdxl, they always look exactly the same xD

jolly creek
crisp owl
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I was messing with this accidentally yesterday, realized I had the wrong prompt connected to clip L than I thought, so I corrected it, but then didn't like the results anymore hahaha

static prawn
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i always get those white, bone like characters

hardy cipher
soft zealot
jolly creek
static prawn
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oh crazy, never was able to generate those

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for me it always tend to white bone like stuff

hardy cipher
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Uncanny children with shiny cracking porcelain skin, like that of an antique doll, living in an alternate universe that is nothing but beans. They stare through you with dead eyes. The thousand yard stare. They've fallen through a wormhole into another dimension. And there is nothing but beans. They're buried in beans. They're eating the beans like ravenous animals. No love, no parents, no hopes no dreams. No home, no shelter, Just a perpetual living nightmare as the singular component of this dimension is beans. In this existential nightmare they ravenously eat the beans, but it's not as though they need to. They don't need to sleep or eat, they never get full. They spend their perpetual neverending bean nightmare, every moment agony, trying to fill a void that can never be filled. With beans. Only beans. Just beans

jolly creek
crisp owl
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at least he's trying to eat healthy ^

hardy cipher
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children of the bean

jolly creek
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so yea my point is that variety is doable

hardy cipher
static prawn
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probably have to work more with prompts, i still dont get how to get better results, my images always look generic

hardy cipher
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I like the comic. really illustrates it well

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but I got beaned out so no more existential bean nightmare images for a while

jolly creek
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working double shifts gets you tired

hardy cipher
crisp owl
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is that mark zuk?

hardy cipher
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without his skin

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yes

crisp owl
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Damn, so the theories were true

hardy cipher
fleet harness
hot rover
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Still tinkering with this process. I love Sytan's workflow, it just works. What I didn't like was allowing the latent space to change things or guess as much. I thought eyes and facial details always came out blurry, cooked or warped in my tests. I added a face refiner group of nodes and a sharpening node before the upscale does it's thing and I think helps the "Upscale Mixed Diff" node work just a tiny bit more predictably because it introduces more "good" detail to work with. My example images had some of the levels adjusted to compensate for some contrast, but overall it seems to work as expected and it works for weird faces too (zombies, ghouls etc.)

hardy cipher
jolly creek
hardy cipher
jolly creek
trim orbit
urban fjord
#

The promises there is what you find in every paper since textual-inversion.

trim orbit
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this one seems more demonstratable. google's got their new method too which is waiting on code

cedar tusk
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Question about SDXL lora training: I have a set of captioned images I used to train a 1.5 lora previously. Many of these are likely not at 1024^2 resolution (or any of the SDXL resolutions), and some might be 512 on the short side. Will those still work for SDXL lora training or is that a bad idea?

zealous horizon
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For your OCD Cable management.
I call them microdots. They allow you to lay your cables as you desire.
works with default reroute nodes

It helps me understand what goes where on complex workfows

upbeat summit
zealous horizon
upbeat summit
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yeah the microdots sound really interesting. I will try them out shortly

mellow tendon
boreal bough
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I'm assuming your were using an ancestral sampler?

indigo carbon
ionic gulch
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results with refiner steps and upscaler steps are so different, i think i have to build a workflow that generates 6 variants of an image to compare and pick the best one. this one for example is refiner 10% instead of 20% - much better than 100% base or 20% refiner:
https://i.imgur.com/MZsWjaj.jpg

indigo carbon
alpine pine
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its the relative amount of steps the refiner vs base do

ionic gulch
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@vernal ravine calculating the end_step for base = start_step for refiner. so i can enter 80%, 90%, etc. - my new workflow will drop that and create 80%, 90% and 100% base every time - same for the upscaler - that one needs at least two different strengths to compare - so i get 6 results. and if you do it in in a way that uses previous results you don't have to wait 6x longer, but still 2-3x longer than one variant.

jolly creek
indigo carbon
upbeat summit
# zealous horizon there are 3 modes

looks like a great way to organize the links in more complex workflows.

so if someone doesn't have the web extension installed and opens a workflow that used them, do the links follow the normal flow?

and when it is saved again on a comfyui installation that doesn't have the microdot extension, will the settings be lost? or is it a global setting like your other extensions?

zealous horizon
# upbeat summit looks like a great way to organize the links in more complex workflows. so if s...

I add metadata to the properties (that info is saved in the file),
Without extension the reroutes are just default. (because they have a weird resize force in them)
You can see that if you try to resize a reroute. It will always jump back to it's original size. I hacked that part when dot or microdot are active.

If someone saves the file without the extension, the logic will remain unless a reroute is deleted (obviously)

echo pine
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are the best settings/workflows that are found with the bot open sourced?

upbeat summit
zealous horizon
upbeat summit
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Maybe there is a parameter in ComfyUI's source code I haven't found

upbeat summit
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I mean maybe I'm the only one that feels this way, but in other applications the threshold is mostly higher so the snapping is more obvious.

Also elements are snapping more obvious closer to snap positions - magnetic like. I know they are couple of parameters that play into it.

I'm not 100% sure how it would feel in ComfyUI though without seeing how it affects it.

unkempt fractal
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so what we saying, sdxl + hires fix + refiner or without hires fix

indigo carbon
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there is an A1111 extension that allows you to implement this in a very efficient way.

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by far my favorite way to use SDXL

barren bluff
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Is there a way to use tiled vae with ComfyUI?

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With the SDXL workflow, I mean

unkempt fractal
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UNET < ?

upbeat summit
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Hi. I'm sorry I have not yet got a good upscaling workflow going for myself, so I don't know what makes most sense. but you can look at the ComfyUI workflow from Sytan. He recently released a new version (1.0) that includes an upscaling pipeline:
https://github.com/SytanSD/Sytan-SDXL-ComfyUI

For my upscale tests I mostly use Topaz Photo AI

sonic furnace
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since they moved back to 0.9 vae im noticing the red squares on images alot more 👀

indigo carbon
# unkempt fractal UNET < ?

the UNET is the crucial part of the refiner. by swapping just the UNET you can have a massive performance gain without having to unload and reload the base and refiner after every gen. the extension allows you to keep both base UNET and refiner UNET in CPU RAM, and when it's time for the refiner parts or the workflow, it's swaps the UNET's using the ones it keeps in CPU RAM with the ones it keeps in VRAM. this way you use the refiner efficiently without effecting performance.

unkempt fractal
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I have the refiner addon in A1111

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this does that, doesn't it?

indigo carbon
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yeah, that's the extension that allows this efficient workflow.

heady vale
west breach
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morning sunsmile

heady vale
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morning

indigo carbon
upbeat summit
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greetings .)

west breach
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Had my PC running gens all night with this upscale workflow and prompts from sandbit's file. Interesting to see what it's strengths and weaknesses are. Can't wait for a tile controlnet to help the with upscaling!

heady vale
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that would be nice

west breach
vital ermine
heady vale
vital ermine
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yes, but I can't do 1024 sq I oom

vital ermine
heady vale
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yeah I remember ddim not working in A1111. COmfy is so much better in almost everything though

vital ermine
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I can't stand comfy's ui as I tried it and just no way

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especially how I work it is far too cumbersome

upbeat summit
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look who's here 🙂

heady vale
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pretty sure you wouldnt OOM with tiled vae in comfy

lean garden
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sdxl with no refiner in auto1111, can't see the point of using the refiner when you can already get details like this without it.

vital ermine
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yeah, that 32 bit float VAE does me in

heady vale
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with Sytans workflow and tiled vae nodes I did 8k on a 3080

upbeat summit
lilac raven
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I installed the refiner extension on a1111. It uses double the memory but it's possible to generate 2 images at once
(by the way, how do I know if the refiner is working on a1111?)

lean garden
vital ermine
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Well, comfy isn't going to work out for me as the reverse mouse wheel, the lack of a sider, and when you use 4-6 loras, hypernetworks, etc... per prompt you begin to feel the issues

lean garden
upbeat summit
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It's all experimental and new but it will work eventually

west breach
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Maybe someone will make an extension to use comfy as the backend?

vital ermine
heady vale
trim vigil
vital ermine
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@upbeat summit the two big ones for me in comfy is how I can't just open up a menu to get to my embeddings, loras, etc... and the reverse mouse wheel (that I complained to comfy on day 1) never had the option to allow me to reverse it really is bad.

untold totem
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Hiya. I'm using vlad's automatic for SDXL, and all seems good. Except the Variation Seed doesn't seem to work? Is that a known problem, or should it be working?

lilac raven
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The refiner does influence something, I don't know if I want that or not (time to img2img to get proper crossed arms)

vital ermine
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without vs with refine 0.4 denoise

pallid path
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zombies

west breach
static temple
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Any moderator in here?

pallid path
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infally, drip pope francis, but open source

vast narwhal
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There's a way to discover the exact seed of an image when doing batch generation? All pictures seems to have the same metadata

vital ermine
static temple
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then find the image and press same seed

vast narwhal
pallid path
static temple
hard fractal
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Doesn't seem like it

autumn forum
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damn someone beat me to uploading 😦 sad

hard fractal
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They're definitely not passing in the right conditions sadcat

autumn forum
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maybe mine will be better

hard fractal
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They're probably doing 4096x4096

hard fractal
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Cause SDXL doesn't make doubles at widescreen.

upbeat summit
# vast narwhal There's a way to discover the exact seed of an image when doing batch generation...

I've used nodes to build my own metadata text file generator right inside ComfyUI using a Save as Text node. It grabs the seed of the current image, prompts (even populated dynamic prompts) etc.

It creates a .txt file with the same name as the image. So you have all the metadata you need for that specific image. And the image itself includes the rest of the ComfyUI workflow that you need to recreate the image.

I guess we need some custom nodes that saves the seed and populated dynamic prompt in the workflow. I got some ideas 🙂

hard fractal
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@high skiff fix your workflow 😝

high skiff
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ping

pallid path
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harry got the new drip 👀

high skiff
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I've already put enough work into it

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I tested latent size conditioning and got a very remarkable almost no difference

But I need to test some other things more

hard fractal
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This is gonna break everything non-square:

high skiff
# hard fractal but you only tested square is what I'm betting

no, I tested from 21:9 to 9:21

and so have some other people I worked with. we have all deduced there is not much of a difference, so I am not sure what to say

Tho I will say, if you go below a 1024^2, it gets really weird

I have tested it before, and i will run more tests soon

hard fractal
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okay

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watch

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gimme a prompt

high skiff
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I am busy with other things right now, I don't have the time

pallid path
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Billy Butcher if he didn't join the boys

hard fractal
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okay 🙂

boreal bough
cinder aspen
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I think i should lower the width and lenght (not the target ones) from 4096x4096 to 2048x2048. My laptop had a hard time for at least 10 seconds lol

high skiff
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it affect gen times none

cinder aspen
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Also some other thingd

boreal bough
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oh wait, yeah I manually adjust those when I change aspect ratio

cinder aspen
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things*

upbeat summit
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In the beginning I was adjusting the sizes according to my aspect ratio. Than I read in the chat?! that 4096x4096 makes sense for all resolutions and aspect ratios.

So I've been doing it right and the last few weeks wrong? Do the target sizes have to be adjusted to the aspect ratio? like 4096x2048 for 2:1?

hard fractal
west breach
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does any comfy node dev know how to get the image size from the conditioning object?

hard fractal
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make a very tall image.

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you'll see.

boreal bough
upbeat summit
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yeah I was getting duplication and I thought - okay these are the limits of the model (or my bad prompting)

hard fractal
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the model doesn't make duplicates

upbeat summit
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Ok I feel stupid now. I should have just followed my first hunch 😄

cinder aspen
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I blindly applied the setup of a youtuber without considering his PC specs and mine

hard fractal
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or our official workflow

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lol

brazen patrol
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so I tried to load Sytan 1.0 and all I get is a black screen.

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No nodes appear

upbeat summit
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but 4096 should be the maximum internal length for either width or height, right? depending on your ratio

hard fractal
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idk

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we're testing it now

cinder aspen
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I might have opened the portal to hell

boreal bough
vital ermine
upbeat summit
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so do we adjust the target_width and width to the same values?

high skiff
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general awareness, in the SDXL chat? :O

cinder aspen
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Hmmm

vital ermine
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LOL, wth?!?

cinder aspen
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Fast! Bring the holy water!

vital ermine
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I will be getting a better card so just playing with it now as 1024 gives me OOM

upbeat summit
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ok so I'm now going to build a math node setup that calculates the "latent reference" values depending on my image resolutions

pallid path
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last drip for today

high skiff
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my 3090 gets here tomorrow

cinder aspen
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What is OOM and what VRAM do you have

vital ermine
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Oh, nice

pallid path
hard fractal
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careful with your conditions! SDXL is pretty good at not making tall people, or duplicates when wide:

vital ermine
spring fulcrum
heady vale
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wiiiide

vital ermine
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OOM is Out Of Memory and I have a 6GB 1060.

pallid path
#

cyberpunk?

upbeat summit
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why I have been using SDXL all wrong PES_SadGe (when I used it right in the beginning)

pallid path
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I thought you had a 3060

vital ermine
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no, that was Sytan

upbeat summit
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ok. let's fix it with math :D. I don't want to update this manually because I change resolutions so much

boreal bough
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input nodes?

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(primitives)

spring fulcrum
hard fractal
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@upbeat summit – because you're trying out community workflows

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and that's great!

upbeat summit
hard fractal
pallid path
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excellent

echo pine
high skiff
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@hard fractalI do see some differences with res conditioning, but nothing... Major, from my tests

just different images, nothing really better or worse

upbeat summit
cinder aspen
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So if i lower my width and lenght from 4096x4096 to 2048x2048 (target 1024x1024) i might have less issues with my specs?

west breach
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@hard fractal create a ML model that outputs the best sampler settings for a given prompt based on the bot data

high skiff
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this is 1024x1024x conditioning

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this is 1700x600 conditioning

hard fractal
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Yeah

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There ya go

candid walrus
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phat

candid walrus
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don't be so jugdy llooll

upbeat summit
autumn forum
#

🅰️ | 🅱️ | 🇨 | 🇩 ???

high skiff
#

Like, I do see a difference, but its not as big as I think its being made to seem

cinder aspen
#

Mr. Emaaad...we saw you typing 😉 😛

echo pine
vital ermine
high skiff
hard fractal
#

like I said, there are several things that are incorrect about your workflow from a technical perspective

alpine pine
high skiff
#

oh lord

hard fractal
#

Your conditioning is wrong for anything but square.

ddim-u is the least-preferred schedule.

shy kelp
hard fractal
high skiff
hard fractal
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What size?

high skiff
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600x1700

autumn forum
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well i guess no one cares enough to vote on my post cuz im a nobody. lol. yall couldve just said they are all shit😂

candid walrus
#

here's some phat tigers...

hard fractal
high skiff
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this is not conditioned

ionic gulch
hard fractal
#

640x1536

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that's the right 9:21 size

upbeat summit
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I think this looks correct thomas

high skiff
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lmfao

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also, thats not 1MPX

hard fractal
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can you share me your workflow?

high skiff
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thats further off than mine is

hard fractal
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fair!

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you're right

boreal bough
hard fractal
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what's your tiger prompt?

echo pine
high skiff
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its the stock prompt in my workflow

shy kelp
boreal bough
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results vary I guess? in this case 4096x4096 actually won XD

hard fractal
high skiff
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not conditioned

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conditioned

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I prefer not conditioned here

hard fractal
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okay hold up

high skiff
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both look rough tho

hard fractal
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let's get the terminology straight

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those are both conditioned

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one is conditioned at 4096x4096

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the other, at what?

candid walrus
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workflow be like...

high skiff
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one is at 1024x1024, the other at your res

cedar tusk
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Question about SDXL lora training: I have a set of captioned images I used to train a 1.5 lora previously. Many of these are likely not at 1024^2 resolution (or any of the SDXL resolutions), and some might be 512 on the short side. Will those still work for SDXL lora training or is that a bad idea?

high skiff
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one is aspect conditioned, the other is not

alpine pine
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so.. are we supposed to set the latent size to 2x the resolution?

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I am confused

cedar tusk
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Basically, can SDXL LoRAs be trained with images that are below the standard resolutions of SDXL images

ionic gulch
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using 4096x4096 or something like that gets problematic if aspect ratio is not 1:1 from my experience. results often get stretched in that case

boreal bough
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sketch, a girl walking down the street
2048x512 | 4096x4096

upbeat summit
#

are you really telling me that my "wide shoulder and head trauma" is because of my wrong settings? omg

high skiff
boreal bough
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4096 only works if you don't mind the 'outpainting' effect

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good for towns, forests, landscapes. bad for anything where quantity of objects matter

candid walrus
cedar tusk
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How should the base clip and target res be related? Same ratio but scaled (e.g. 4096 and 2048)? Should target res match generation res?

upbeat summit
boreal bough
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especially on closeup of a person, where multiple noses may be a bad thing

echo pine
high skiff
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oh my lol

cedar tusk
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@candid walrus @echo pine Good to know, thanks. I'll see if I can even train locally first with my 2080 haha

boreal bough
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but I don't mind sharing them ^^

hard fractal
#

click into that

upbeat summit
candid walrus
upbeat summit
high skiff
# hard fractal

I do see differences, for sure, I just don't think its as big of a deal as some may think

alpine pine
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  1. res * 2
  2. 4096
  3. 1024

The side view on the lora breaks regardless of latent size

candid walrus
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to be honest, i would rather have the left outcome any day of the week

hard fractal
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that's what's fun about this – some people love the gritty kind of look... some people don't mind stretchy tigers.

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etc

high skiff
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I can't implement it into my workflow in a math based way anyways unfortunately

alpine pine
hard fractal
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why not?

high skiff
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if I was able to, I would

west breach
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are we supposed to multiply the dimensions by 4 for the base? I thought it was only for the refiner

high skiff
hard fractal
candid walrus
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i get the vibe of dumping tons of energy into the workflow and releasing it tho, and looking at it one more moment would be the end of me

autumn forum
upbeat summit
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I don't want deformed stuff if it's not part of the aesthetic

high skiff
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if there were stock nodes, I would implemenet it cause I don't see why not

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but as of now, i can't

hot rover
echo pine
candid walrus
#

yeah comfy is so cool with how you can 'nearly program' with nodes, but its a labor almost more deep than programing if you don't have the right nodes/plugins

alpine pine
high skiff
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I wish it had built in math nodes, that would make my work for the community much easier

candid walrus
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same

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is there even a 'switch' node?

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that would be epic

echo pine
high skiff
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there is not

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tho I did pitch a switch node to comfy

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but the poor guy is run so thin

hard fractal
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careful with your conditions!

candid walrus
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right

alpine pine
upbeat summit
hard fractal
high skiff
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weird that the post processing is very different

echo pine
candid walrus
west breach
#

are we supposed to multiply the dimensions by 4 for the base conditioner? I thought it was only for the refiner

hard fractal
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that's why the default comfy node just does it

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now

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you can trick it

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1024x1024 is one kind of image.

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4096x4096 is another type

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and the latter looks better.

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this is an active field of research for us

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so, would love all your input!

boreal bough
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fyi, if anyones not using refiner, move over to swarmui with comfy in the background. it's by far the best non-refiner experience you can get.
(it does do refiner as well - but if you go no refiner, it's just the best option)

hard fractal
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maybe 2x framesize is best... maybe 4x...

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maybe you change it in between

candid walrus
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yes, but can you maybe post your full workflow and highlight the areas that respectfully need to change

hard fractal
#

all are valid.

high skiff
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screw it, I am gonna make myself an aspect conditioned workflow

hard fractal
#

that workflow

candid walrus
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i think it would all a better understanding of what you're getting at

astral jay
hard fractal
#

these

west breach
#

what's the difference between width and target_width?

echo pine
# hard fractal maybe 2x framesize is best... maybe 4x...

I noticed it adds a lot of detail when increasing the framesize with my tests from a couple days ago, that's why I suggested putting it on the refiner and upscaler, maybe that will keep the original image undistorted but add a lot of detail

high skiff
gloomy barn
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I cant get a handle on how sdxl treats tokens, the prompt...I completely remove something, but it still generates that aspect

hard fractal
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sure! that's why I can't share mine

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there are nodes we're not ready to release yet

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because they're being tested on the bot

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et al

candid walrus
#

ah

boreal bough
high skiff
#

I think its time for me to work on some SDXL things for myself for once haha

hard fractal
upbeat summit
high skiff
#

ok, is there not a way to keep --listen on with oobabooga. This is pretty annoying

#

I am just trying to setup a LLM form some prompt mods

hard fractal
#

we think

#

that's also being tested 😄

upbeat summit
#

gotcha 🙂 thank you

hard fractal
#

good catch, mass

astral jay
hard fractal
#

try 0,0 on the negative for really funky stuff.

upbeat summit
#

let's just compress space and time and see what it does

cinder aspen
#

Enough of things i cant comprehend right now xD Time for reading a few pages of comic and then sleep xD Good night everyone 😄

spark bear
#

trying out some upscalers with ultimate upscale, NMKD supercscale on left , siax 200k on right..close, I think ultimate a bit better detail and contrast.

boreal bough
azure oxide
#

what if ai actually helps us figure out how to do so tho

candid walrus
#

then we don't know what nothing is

hard fractal
#

so can CFG.

#

-7 CFG

#

is literally the opposite of what you asked for

candid walrus
#

meh, just give me some pixels

azure oxide
#

have y'all messed around with that?

astral jay
#

I think i'm getting unprecedented results :v

west breach
#

@hard fractal so this would be the recommended config for a 1024x1024 image?

azure oxide
#

i remember someone messing around with negative values for controlnet weights, results inconclusive

upbeat summit
astral jay
boreal bough
astral jay
#

And the Lora is trained on sdxl as well

boreal bough
#

so I'd say yeah. good result XD

upbeat summit
astral jay
#

I was amazed honestly

#

T'is not me, T'is the magic of SDXL

barren bluff
high skiff
#

oh look, sexualized anime girls. how original

#

:p

astral jay
#

Trial and error mostly

high skiff
#

but I will say, it is very clear that you were able to make a LoRA that changes the way SDXL looks, which is cool on its own

hard fractal
boreal bough
upbeat summit
#

this explains a lot

high skiff
high skiff
upbeat summit
#

glad that my 2:3 and 4:3 images weren't that effect by it:d

astral jay
#

Zoom in if youd like

high skiff
#

I did

hard fractal
#

@astral jay super high quality stuff! I'm a fan.

#

the eyes especially:

#

@high skiff – please be kind

high skiff
# astral jay Even this?

I feel like its basically the same as this 1.5 model, personally

Something in teh tones and textures for me

hard fractal
#

this is early days of SDXL

#

we're still all trying to find the best settings

candid walrus
#

i think they are better than 1.5 but i wouldn't be able to say by how much, they are not photos, but they are better than 1.5, the eyes being round is a testament for sure if they are coming out that way consistently

astral jay
#

It's probably due to the dataset using makeup, I do agree, there could be more texture

high skiff
#

I am not being unkind. I am respectfully stating my opinions on what they did. Not everything from me is a dig, Joe

crystal lily
#

time to start the wait until someone makes a fork that supports AMD wait

azure oxide
#

that was a dig

astral jay
#

More blemishes, more imperfections

high skiff
#

I'm not saying it's not impressive, and I'm not saying that it's poorly done, I'm just saying that I feel it mimics the style of 1.5

boreal bough
#

real photo XD

vale eagle
#

with lora

upbeat summit
# astral jay Zoom in if youd like

you are doing a latent hires fix like upscale? because the eyes are really good and I've been making portraits the last few weeks with SDXL and it's a hit or miss

astral jay
#

I appreciate it, without criticism there's no way to get closer to perfection... one day

spark bear
candid walrus
#

a real photo has the ablity to like be out of focus and in focus on a very minute level to me, something i'm not sure that sd knows how to do yet

barren bluff
astral jay
#

But interestingly, with this last Lora I've been getting surprisingly good results with just txt2img

candid walrus
#

with faces at least

astral jay
#

Not nearly as realistic but decent

upbeat summit
# astral jay Yep, upscale using NMKD4x

hmm... so you figured out a real nice workflow. without me knowing I would definitely say there are a couple of other ingredients beside just base SDXL. congrats :D. really cool

astral jay
#

It's all thanks to @hard fractal

high skiff
west breach
astral jay
#

And his help, couldn't have done it without him

boreal bough
high skiff
astral jay
high skiff
#

It's for sure a type

spark bear
#

surprised it can do snakes well, I dont want to know how mangled that would come out on base 1.5

vast narwhal
#

The condition should match the image size or should be larger but with the same ratio?

upbeat summit
west breach
#

but SDXL has it's own type too, high cheek bones and square jaw look

high skiff
hard fractal
candid walrus
#

that's the wording i was looking for ^

boreal bough
#

base only

astral jay
#

Also very decent flexibility

upbeat summit
vast narwhal
astral jay
#

Instead of generated

#

All of it being UHD

upbeat summit
astral jay
#

And the dataset was carefully and painstakingly prepared using Photoshop Beta with the help of creative fill

upbeat summit
astral jay
upbeat summit
#

sorry, I didn't catch it

#

this explains a lot 😄

#

I thought you were just using the base model without anything else

#

fine-tunings etc

#

and my prompting skills are just bad

astral jay
#

Imperfect skin is possible, just difficult

hard fractal
upbeat summit
astral jay
#

SDXL is a miracle

#

It's the beginning of a new era of technology

hard fractal
#

❤️

spark bear
#

sdxl does macro photography really well

urban fjord
#

I hope 3D scenes won't be too far away.

high skiff
#

Same here

boreal bough
# spark bear

sketch, friendly snake swimming in a lake of lotus flowers

astral jay
#

And all Open Source! What more can we ask for?

#

lol

hard fractal
#

Super glad the community has adopted SDXL

candid walrus
#

so much potential

boreal bough
#

tiny derp ❤️

candid walrus
#

it's hard to look away

high skiff
#

I am excited to see the increased quality we will have when people who know better how to train it release models

astral jay
#

I have this idea, of training SDXL on stereoscopic images... when Dreambooth supports sdxl

hard fractal
#

feels doable.

urban fjord
#

I thought there was dreambooth support for SDXL..

spark bear
high skiff
#

Who knows, maybe when my 3090 gets here, I'll make some big LoRA's

astral jay
#

In theory, it would be more like emulating human eyes, not a camera

high skiff
astral jay
#

Thus, better realism

high skiff
#

All it needs is a depth, segmentation and then to shift over the image very slightly

hard fractal
#

Gonna go watch Harry Potter with my son – but thank you all!

urban fjord
#

Are you sure you don't mean Controlnet?

high skiff
#

I do parallel photography all the time, you really only need about two to five inches of shift to get the effect

hard fractal
#

Excited to see your tests with resolution conditioning!

astral jay
#

Well, not for perfection. You need real stereoscopic images

high skiff
# urban fjord Are you sure you don't mean Controlnet?

A control nut could likely do it, but I think it would be way faster and more efficient to just generate one image and then run a simple Python script to segment it and offset it.

It should be a lot faster and a lot more reliable

urban fjord
#

Can't you use steroscopic ones generated from a 3D-engine?

astral jay
#

Sure, but in my head, if you want real train real

high skiff
#

I have lots of stereographic pairs I've made on my DSLR, I could potentially contribute images to anybody who wants to try and find tune that

#

*finetune

astral jay
#

My plan is to get my hands on 3d movies and extract like mad

urban fjord
#

SDXL should be able to generalize so you can supplement real data with synthetic data.

high skiff
#

I still think a simple depth processor with a slight airlines effect would achieve just as good results but faster, but I'm interested to see what the community comes up with

candid walrus
#

^ yeah it's just a math calc to sdxl

high skiff
#

*parallax

#

Voice typing is failing me

candid walrus
#

it really have to be stable for 'video' frames

high skiff
#

I don't think that will be a major issue, there are already scripts that can do that

astral jay
#

No, I mean, real 3d can hide certain details in one frame to the next one

#

So any script wont be able to just add detail that doesn't exist

high skiff
#

Typically, they will separate the subject and foreground, then crop in a little bit to where there is additional wiggle room in the background from the miss alignment of the scaled down background, so even if they shift over the background, and still displaying information generated image

astral jay
#

Sounds like a good way of training a green-screen like effect into the model

#

But hey, who knows

#

maybe I'm wrong

#

Anywho, cheers and g'night.

urban fjord
#

A steroscopic effect is just a gimmick and far from being able to create actual 3D scenes.

high skiff
#

Yeah, I just think that people were looking to achieve some level of stereoscopic effect

astral jay
#

No

urban fjord
#

I thought that were possible a long time ago.

high skiff
#

I take stereoscopic images all the time, and they are very fun to look at if you're capable of aligning your eyes parallel

urban fjord
#

I'm not able to allign my eyes like that at all.

hard fractal
#

oh

#

but

astral jay
#

I don't wanna create the effect, if you were to train stereo into the model, correctly, you would be able to achieve unparalleled realism.

hard fractal
#

do these make sense now?

#

haha

urban fjord
#

Not actually.

hard fractal
astral jay
#

First two are incredible

hard fractal
#

literally just this:

astral jay
#

Widescreen? Full on training movies now

hard fractal
hard fractal
astral jay
#

😮

heady vale
#

nice

astral jay
#

Only A list celebs get to be in both hollywood and sdxl 😎

cedar tusk
#

Anyone know the syntax for Comfy nodes such that you have a string input but without a text box by default?

cedar tusk
urban fjord
#

Sorry, I just don't get what you're trying to show off. I think widescreen has been much of a problem for me.

upbeat summit
urban fjord
#

But yeah SDXL can create some nice wide images.
This was with img2img to give it a bit of a push, but managed most of the composition itself. Though probably need a upscaler step to get the quality up to par.

#

1904 x 392 isn't exactly the supported resulution of SDXL.

high skiff
#

Sometime soon, I should be able to share a collection of high quality stereographic images from my trip to Hawaii

#

They were taking on a DSLR with an f 1.8 lens, so they have extremely strong depth fall off, so I'm not sure if that will be ideal for the types of stereographic image training the community wants to do

urban fjord
#

It is at least a proof of concept.

chrome flicker
autumn forum
urban fjord
#

I guess I should try it.

chrome flicker
boreal bough
autumn forum
barren bluff
high skiff
visual glade
#

for inference the 4090 is a way better choice unless you don't care at all about price

urban fjord
#

I don't think this was the right prompt for your LoRA.

heady vale
autumn forum
tribal jackal
#

Retrained my LoRA! Size reduced from 1.7GB to just 19MB!

autumn forum
urban fjord
#

You need more creepy puppet scenes in your training data 😄

vast narwhal
#

Anyone that uses this node knows what is that? wasn't there yesterday. Isn't in the github page.

tribal jackal
#

Also, I don't think Discord strips metadata... y'all should drag one of my pics into ComfyUI if you want to sample LoRA's with 6 prompts at once (no upscale for expediency)

sudden cliff
#

can anyone tell me why this particular image is so ultrascuffed?

#

(pipeline included)

autumn forum
#

maybe i should add some stills from the muppets show. hmm

upbeat summit
urban fjord
upbeat summit
heady vale
#

I havent tried Loras in XL yet

autumn forum
boreal bough
#

without/with lora
(went all out on prompting)

autumn forum
#

ive also noticed just attaching the lora to the pipeline changes the output so i have to do 2 seperate ones.

urban fjord
#

Having comparison images are important when creating a LoRA so you know that it is the LoRA creating the results and not the base itself, I've tricked myself on that before.

autumn forum
#

everytime i generate a image i do a base gen and a lora gen to see the difference.

ionic gulch
autumn forum
urban fjord
#

I'm trying more prompts but I do feel like they are blurrier than base output.

#

I should look for a dataset of weird puppets. There is two that comes to mind...

boreal bough
#

@autumn forum did you include any anatomy words in your dataset?
feels like anatomy got touched, which is causing the typical issues

autumn forum
boreal bough
#

without/with
(Movie Still:1.2), in sweet November a girl falls in love under the the setting sun as her life is also about to set

autumn forum
urban fjord
#

Not sure if I can find high res version, sorry.

boreal bough
#

"face", "body", "waist", "legs" <- words like those

#

positions/angles/poses are all fine

autumn forum
urban fjord
#

movie still of Tom Cruise as Captain America
(XasY is my own, blank is no LoRA)
Yeah this is sadly not working for me.

autumn forum
#

thats okay! thanks for the feedback.

upbeat summit
autumn forum
#

i clearly need to work on my lora skills

tribal jackal
boreal bough
#

the effect is strong and good though
aesthetic of 90s movies peeks through on about half my prompts

#

maybe go all in on that?

upbeat summit
autumn forum
pliant vigil
#

Im... kinda lots on where to start as far as downloading, like I have the huggingface website, but I can't find where to download from there .....

pliant vigil
#

can someone point me in the right direction?

boreal bough
autumn forum
#

without and with

tribal jackal
boreal bough
#

but you can do one style first with 200~400 images. then scale and add more styles, each with 200 more images

lean granite
sharp robin
pliant vigil
#

I have stable diffusion, trying to get xl, i have xl's huggingface website but Im not sure where to go from there?
Maybe a good video about instalation of stable diffusion XL?

autumn forum
urban fjord
#

You are training at 1024x1024 with training images with the right resulution right?

autumn forum
urban fjord
#

Alright, so I should really test that resolution.

lean granite
#

You'll need either to run the models

soft bone
pliant vigil
#

i have a1111

#

oh its the lil ⬇️ 🙃 wheee thank~

boreal bough
#

did add blur XD

#

but it works!

lean granite
#

I'm not sure if xl runs well on a1111, unless they fixed it 🤔

autumn forum
urban fjord
#

What prompts are you running Caith...

boreal bough
#

yep. the resolution got baked in

#

umm, I mean aspect ratio

#

essentially it only does that aspect ratio well now

#

(which is fine for a movie still lora)

boreal bough
urban fjord
#

I've no idea what he uses.

lean granite
#

Do we know if controlnet is out for sdxl yet in comfy?

autumn forum
#

to be fair this is my second lora ever made sooo im happy with. "it works" 😂 i will and can always improve in the future with more testing and time.

#

this is actually a really pretty picture

urban fjord
#

Keeping it more focused always help.

upbeat summit
#

some portrait images made with Sketch - an upcoming LORA by @boreal bough

boreal bough
#

kay. got his permission

polymorphic, washed-out low-contrast (deep fried) watermark, cropped, out-of-frame, low quality, low res, poorly drawn, (mutated hands and fingers:1.4), mutation, mutated, ugly, disgusting, blurry, amputation

is by far the best negative prompt that currently exists
credit goes to pseudoterminalx whos not on this server XD

upbeat summit
#

yeah why did pseudoterminalx leave. he was here daily 2 weeks ago

azure oxide
#

r i p pseudo 😭

#

assisting us even when hes not with us

#

the mans we dont deserve

boreal bough
high skiff
lilac raven
#

I think it's better than before. Crossed arms + pixel art was a bit of a challenge

high skiff
#

I talk with him daily, he is very smart, and knows a lot more about SD/SDXL than most

sharp robin
candid walrus
#

that's awesome

chrome flicker
upbeat summit
# boreal bough add that negative to the sketches, and see what happens 😄

thanks for sharing it! I'll check it out. I was building negative prompt stacks intensely for SD 2. SDXL works of course differently and needs way less negative prompting or even none at all.

I did some studies into what each negative prompt token does in SD2 and it revealed a couple of interesting behaviors to push the fidelity of images.

autumn forum
#

i wonder what would happen if i trained a lora on the entirety of a single move like pulp fiction. lol

boreal bough
#

not sure what I was expecting, but hey! this is what happens when you use my sketch lora with -1 strength 🤣
with/without lora

#

drawing in sweet November a girl falls in love under the the setting sun as her life is also about to set

#

movie still, bittersweet, strong colors

lilac raven
urban fjord
hardy cipher
#

these are quality images, guys. very clean

tribal jackal
vital ermine
tribal jackal
# vital ermine

ooh I really liike this. A little less contrast, blur, and red curve and it'd be stellar

sharp robin
hardy cipher
#

does anyone actually know what pos_g, pos_l, and pos_r actually mean or what impact they each have? the searge prompt encoder uses them and I really don't know what to put where. even moreso with neg_g, l, r

vital ermine
boreal bough
autumn forum
vital ermine
hardy cipher
#

I mean, how would I even split the negative prompt into 3 parts? lol. just seems like a lot. it's not like I have 3 distinct categories of negative words

vital ermine
#

I wonder if I could tone down the red with a neg?

hardy cipher
#

yes

#

you can

vital ermine
#

which word(s)?

hardy cipher
#

I'll put things like "excessively red" in the negative

#

then adjust weight accordingly

boreal bough
vital ermine
#

let me try that

boreal bough
#

but I wished it would

alpine pine
sharp robin
hardy cipher
vital ermine
#

dang :/

alpine pine
autumn forum
hardy cipher
#

something weird going on here

tribal jackal
#

I still can't get over reducing my lora from 1.7GB to 19MB

urban fjord
#

3 minute of video sounds like a ton of training images.

tribal jackal
urban fjord
#

Davonair: Yeah using a high dim is not necessary for SDXL.

hardy cipher
autumn forum
vital ermine
#

Trying my 2,1 neg minus my embeddings

tribal jackal
heady vale
hardy cipher
#

I still haven't figured out what models and/or loras I like. they take sooo long to load on my computer, lol. so when I start using one I feel committed and haven't done a lot of direct comparisons

boreal bough
#

not recommended for many types of lora, but in this case, it should work well

autumn forum
vital ermine
#

Something has a mem leak

boreal bough
#

I usually go x5

vital ermine
alpine pine
urban fjord
#

You test it.

vital ermine
#

I killed auto1111

tribal jackal
boreal bough
#

bigger datasets cause this to happen much much slower

vital ermine
#

pagefile is 20gb

boreal bough
#

(there are rare cases where you want overfitting to occur, so for those you use 50 images or less.)
or even 1~4 images if you're a madman like @urban fjord

urban fjord
#

I have success with ridiculous datasets.

vital ermine
#

I can't train XL due to its bulk.

boreal bough
#

it's a miracly this lora is even possible

urban fjord
#

You can do LoRA with 8 GB VRAM I think. But yeah if you have less than that you need to train in the cloud.

vital ermine
#

Colab I can barely do BS2 with 2.1

#

XL 1024 would be forget it without checkpointing and that doubles the time

upbeat summit
#

@boreal bough's Sketch Lora + a drop of Beksiński

urban fjord
#

You can get decent results in less than 100 steps so time isn't that big of an issue.

gritty breach
#

anyone else feel like the previews of the generated image always look better than the final product?

urban fjord
#

I'm not using previews as it slows down generations.

gritty breach
#

ah. i just like to see its progress so ive kept it on.

heady vale
boreal bough
#

wth sdxl XD I appreciate your improvement. but this is not 'the thing'

vital ermine
#

It would appear the latest auto has a very bad pc mem leak

vale eagle
vital ermine
#

This is weird but I am getting a lot of stuff like this from base, or no heads at all

urban fjord
#

What's your prompt + parameters?

vital ermine
#

parameters does't matter as I have changed them all around. I wonder if it is the 16:9 aspect ratio?

urban fjord
vale eagle
urban fjord
#

With a clean background it should be a lot easier to do background removal and then you can just replace your white with whatever you want.

upbeat summit
#

interesting lora, @urban fjord 🙂 nice

urban fjord
#

I might try 00FF00 or 0000FF to see if that works.

#

Alright, I'll try now.

vital ermine
#

should work

#

OH, I see where the pc mem leak is coming from when you switch the models back and forth

queen basalt
#

Sorry to bother you guys with this but I get a runtime error when I try to load the base model on automatic1111. It's on an rtx 4090, 64 GB of ram, I7-13700K. Refiner model works (still figuring it out) but base model will act like it's loading, fail, and then revert to whatever model I was using last.

#

I'm too dumb to intuitively understand what's going wrong.

vital ermine
#

redownload the base model it is corrupt

#

make sure to get the one on hugging face

#

I dunno this XL is being very weird

viscid pelican
vital ermine
#

everything seems to be overcooked

viscid pelican
#

The fixed vae is baked in.

urban fjord
#

Unless you share your prompt + parameters it is hard to give you any feedback.

#

Are you using the refiner btw?

vital ermine
#

that is what I am telling you it could be a dog running down a street or a cat getting some tang on a fence top it doesn't matter what I prompt

#

everything has been opver cooked

#

*over

queen basalt
#

There's no prompt, I can't even load the model. I redownloaded it (from hugging face) and even did a fresh install of auto1111 (no extensions)

#

Yeah comfyui may be the only answer for us lost ones

urban fjord
#

When you refuse to give your prompt + parameters we cannot help you at all.

vital ermine
heady vale
lilac raven
vital ermine
queen basalt
#

Well did you try xformers or medvram arguments?

lilac raven
vital ermine
#

I have 6gb of video ram and use --medvram and xformers since 1.4 was released.

urban fjord
#

There is no need to run higher than batch size 1 if that's what you're doing.

lilac raven
#

You could try using --lowvram

urban fjord
#

Try the fp16 vae.

vital ermine
vital ermine
heady vale
tribal jackal
heady vale
#

that was 6 cfg

vital ermine
urban fjord
#

Is that base or a LoRa to create giant dogs?

tribal jackal
lilac raven
#

The white background LoRA is so useful. I suffered so much to remove backgrounds in the past (past is like yesterday)

#

And now I'm not sure I can go back to 1.5

urban fjord
#

I'm happy some people find it useful.

boreal bough
urban fjord
#

It takes longer to generate test images for my blue LoRA model than I used to train it...

hardy cipher
#

lol

queen basalt
#

The model will not load. It gives me that error about missing keys in state_dict

hoary saddle
#

SDXL with image2image is a gamechanger

tribal jackal
hoary saddle
hardy cipher
hoary saddle
#

excited to see the loras and finetunes

lilac raven
#

I was generating something on the laptop but I forgot to actually copy the LoRA. 5 minutes wasted agony

urban fjord
upbeat summit
#

only 16,699,998 colors to go

hardy cipher
#

what is the deal with comfyui on colab? I copy paste that ip address/password that I'm told to enter, and I always get this

"Error: endpoint IP is not correct. Please try again or contact whoever gave you this link for the correct public IP."

echo pine
#

@high skiff some stuff I did for testing the conditioning sizing

#

just drag it into comfy

spark bear
#

thats some extreme background blur even for a connesour of shallow dof that is sdxl

hardy cipher
#

I mean, it doesn't have to be blurry

gloomy barn
hardy cipher
#

nice

vocal rapids
hardy cipher
#

I guess I just can't use comfy on colab, lol. this is silly. I don't understand why it just gives me a bad password every time

vital ermine
#

Any comfyui people know what this is all about?

peak dove
#

What is "resolution conditioning"?

hard fractal
urban fjord
peak dove
vital ermine
visual glade
astral jay
visual glade
#

it's a harmless warning

vital ermine
#

It produced this so something is wrong though

urban fjord
hardy cipher
#

comfy! could you offer any insight on why I keep getting this when I try to load the ui in colab?

"Error: endpoint IP is not correct. Please try again or contact whoever gave you this link for the correct public IP."

peak dove
hard fractal
hardy cipher
#

it's a persistent thing and I can't figure out what the issue is

hard fractal
#

What's your sampler?

#

I'm guessing SDE?

vital ermine
hard fractal
#

ye

hardy cipher
#

mine looked like that when I accidentally used a 1.5 lora with xl

hard fractal
#

try ddim as a test

urban fjord
#

Wait, can you actually use 1.5 LoRA with XL?

visual glade
thin nova
vital ermine
#

I was using the same one that auto has only his doesn't say gpu

hardy cipher
vital ermine
#

oh, good catch

#

Is there any single way to not save an image until I manually save it? I had to do that in auto last year.

visual glade
#

34.87.2.137

#

that's what the "password" should look like

echo pine
# hard fractal That's looking great!

yeah, still have to do some testing for how many steps I put the first pass of the base model with normal res conditioning and second pass with higher res conditioning and if the conditioning of the refiner is that important

vital ermine
#

using karras so I lost the man and got that

vocal rapids
vital ermine
#

Using exponential instead of karras

hardy cipher
# visual glade 34.87.2.137

hmm. thanks. I'll restart it and see what happens. what's weird is it worked when I tried it on my phone. only problem is I really couldn't do anything, lol

elfin flare
#

Man, LORAS make SDXL nuts.

hardy cipher
#

just want to run these sdxl models quicker. they take their time on my computer

elfin flare
urban fjord
#

Wait what, how does ComfyUI manage to use SDXL LoRA on 1.5?

elfin flare
#

Pixel art lora moment

visual glade
#

it's only going to apply the lora weights where the shapes match

vital ermine
#

how do I do the refiner in comfy in one go?

vocal rapids
#

any sample of using img2img in ComfyUI with lora? I wanna change the style of input image using lora..

hardy cipher
visual glade
elfin flare
hardy cipher
#

alright, here's the real question, how to get 90 degree angles and straight lines in comfy?

#

I get so OCD about the paths going under nodes, lol

vital ermine
hardy cipher
#

use the efficiency loader?

#

or whatever it's called

vital ermine
#

No idea what that is

hardy cipher
#

well, it's on the internet. I can show you

vital ermine
#

please

hardy cipher
#

you can also find it in the manager

astral jay
#

Obvious inspiration for this widescreen

vital ermine
#

wait, there is a manager?

hardy cipher
astral jay
#

Can't for the life of me get a filter so I cheated and color corrected in PS

heady vale
hardy cipher
#

should be on the right side of your window

#

below save and all that

vital ermine
#

I book marked both of those and will grab them for sure as they look tight

#

Thank you both

astral jay
#

No cheating on that one

vital ermine
#

there are two things that are driving me away from comfy. The lack of a scroll that I can tell to go the opposite way that it does now (customization is a very good thing) and the lack of prompt editing.

hardy cipher
#

you can change the scroll direction

vital ermine
#

let me guess an extension?

hardy cipher
#

and there are all sorts of different nopdes for prompt editting

#

man, if you don't like it don't use it

#

I'm just trying to help you

lilac raven
#

The last time I use Comfy on mobile it was unusable, not sure if it has improved since then

visual glade
#

it works enough to generate images on mobile but it's not a good mobile experience

vital ermine
hardy cipher
#

it had a long delay for me, and it'd do a bunch of stuff all at once

#

ahh, my bad

hard fractal
#

I feel it's a bit similar to a Linux distro

hardy cipher
#

well tbh I don't really know what sort of prompt editting options you'd like. I guess I'm out of the loop on what the options are. I just type prompts in

vital ermine
hard fractal
#

You can get the barebones, but you can also get the managers and the packages

vital ermine
#

a simple config file so no bloat

hard fractal
#

General, give SwarmUI a try maybe

hardy cipher
#

be mindful of what you install. I really goofed my install buy willy nilly clicking all the nodepacks

visual glade
#

what's wrong with the scroll direction?

vital ermine
#

I think I heard of that before.

#

down is up and up is down

hardy cipher
#

comfy, it's backwards from what I'm accustomed to, but only takes a few minutes to acclimate. it's like inverting up and down in a first person shooter

vital ermine
#

or in a flight sim

hard fractal
astral jay
#

Gotta say, I love widescreen

heady vale
#

I scroll up to zoom in. I prefer it that way

visual glade
#

right now it's like on google maps

vital ermine
#

I am talking about on menu selecting like models

hard fractal
#

usually clockwise zoom in, anti-clockwise zoom out for me

brazen patrol
#

It is not actually a scroll IMHO. THat is the menu going up or down

hard fractal
#

Oo, and most node programs, it's middle click to pan around

alpine pine
vital ermine
#

Middle mouse button scroll wheel

alpine pine
#

(With rmb to pan)

hard fractal
#

nice that there's an extension to reverse zoom

visual glade
#

yeah I think litegraph is inspired from unreal

vital ermine
hard fractal
#

You can right click, open properties

#

keeps a floating window up

vital ermine
hard fractal
#

Ah, thought that had the drop-down there

astral jay
visual glade
astral jay
#

Damn

hard fractal
#

something to consider adding. would be nice to make a persistent prompt text box always on the bottom

fleet harness
ionic dragon
vital ermine
#

I am talking about when you click the model to select a new model it is backwards scrolling and no scroll bar either

upbeat summit
#

he's going to fix all your UI problems