#✨|sdxl

1 messages · Page 49 of 1

lyric wigeon
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Hello! Anyone know of any resources for running SDXL autotrain dreambooth or similar on 12GB VRAM?

midnight shuttle
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Fresh install will require some time because pytorch CUDA is 2.5 GB download.

midnight shuttle
hearty ginkgo
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what workflows are you guys using/found the best for sdxl 1?

glad fulcrum
orchid oar
#

Yea, i mean could at least try. And there was not link or something in the command

midnight shuttle
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Too many parameters for backpropagation. Cannot fit in 12 GB.

trim orbit
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i'm home now. what's happened today? anything worth recapping?

orchid oar
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dont think so

crystal bone
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still giving me a bunch of errors, different ones this time

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i'll just nuke it all 🤓

trim orbit
#

aw that mean no controlnet release. fuck i'll check again tommorrow

lyric wigeon
orchid oar
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Sorry about that

crystal bone
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no problem, is it best to just delete the folder

midnight shuttle
crystal bone
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or should i do some other things

#

i have to say i dont remember much of all the steps I took 😁

native moon
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hahahh look at the tail

orchid oar
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Goodnight Guys

winged bear
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redownloading the model fixed it. got a picture of a cat

craggy basalt
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works on MacBook Pro 2019

agile quarry
nimble heart
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if that's using my principled node make sure it's updated. I just pushed some changes to help i2i an hour or so ago

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or maybe wait cause I'm re-writing the high res fix portion to better support pixel scaling

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and be less goofy

hoary saddle
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oh, i didnt submit to github, just added it to local copy

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works great btw, loving it!

nimble heart
#

ik but when you update a node it can break the workflows attached to it depending what changed

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so just warning

hoary saddle
nimble heart
#

mostly if you change the number or kind of parameters

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which I did

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and am going to do again

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cause I'm evil

hoary saddle
#

gotcha

nimble heart
#

what's your experiences with the node so far

hoary saddle
#

excellent, getting great results from the input image so far

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custom principled node is top notch

nimble heart
#

if your version is new enough you could try setting refiner_amount to 1.0 and denoise to like 0.1 so it just adds some refiner details without doing anything else

#

it can resize for you but looks like you already did that

hoary saddle
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<--- still a node noob, but yeah i'll play around with that, wasn't sure of other ways to make sure all input images are same size before getting processed, those 4k images hurt

#

so used to the restful API of a1111 and making all my web calls directly to it via python, this is all new but loving the save to API button, copy/paste to my scripts and send output directly to the enduser

worthy bear
#

has anyone had much success with inpaint in sdxl?

high skiff
#

How are you fine people doing on this insert locally applicable time of day here?

vast narwhal
#

Original and 4096x4096 Upscaled in a full SDXL 1.0 process

glad fulcrum
high skiff
#

I just got home from shopping with my mom, I'm eating dinner, and I'm trying to keep my mind off of the person who sold me this shitty 3090 trying to currently screw me out of the refund process, so, did I miss anything?

trim orbit
#

while scrolling through different communities today i came across more mentions of secret watermarks being in sdxl generations in order to track them and people generating. it's all so dumb and i find it to be such a hilarious conspiracy theory. like, we're all out here begging people to post with metadata

nimble heart
high skiff
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OwO?

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In what way?

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Don't get too comfortable, I have more information to release on my 1.0 documentation lol

nimble heart
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redoing the upscale to fully support pixel upscaling instead of it jut being a rekerjiggered latent upscaling

high skiff
#

Oh my God, I've never seen that word before, and it looks extremely problematic lnfao

nimble heart
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right now if you upscale the first pass is always just base no refiner

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but I found it looks way better if you do the first pass using partial diffusion before pixel upscaling

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latent it doesn't matter since its so noisy anyways

nimble heart
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right up there with discombobulated

trim orbit
#

i've spelled it recajiggered before, but i say it all the time. i'm always rekerjiggering stuff

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don't see it often in text now that i think of it

high skiff
nimble heart
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concerning how?

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what's on your mind?

high skiff
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I am a very careless reader ok

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it has all but one letter lmao

nimble heart
#

I have actually no idea what you're talking about

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pls enlighten

high skiff
nimble heart
#

I'm a sheltered child

high skiff
#

SAME LMAO

dense chasm
#

does diffusers not has lora training for sdxl 1.0 yet?

midnight shuttle
trim orbit
#

straight to jail

midnight shuttle
trim orbit
high skiff
nimble heart
#

if you're talking about the pewdiepie word "rekerjiggered" is so many letters away from it idk how it's problematic

hoary saddle
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speaking of racist, AI has a hard time picking up queues of skin tone and translating it

hoary saddle
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joke

native moon
trim orbit
hoary saddle
#

i use fstrings to inject race so the user can choose

thin edge
#

need a lil help with the speed issue in sd 1.5

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can someone help?

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ik this channel is for sdxl

nimble heart
trim orbit
#

thingamajig is another gooder

pure hazel
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How is the refiner used in Auto's, as an IMG2IMG pass?

trim orbit
dense chasm
trim orbit
pure hazel
#

Hmm what does this mean? AttributeError: module 'lora' has no attribute 'lora_Linear_forward'

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if my pictures are coming out black in 1111, what could that be with SDXL?

dense chasm
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btw,i learned a lot from diffusers ,high noise denoise step run first ,low noise denoice next

trim orbit
high skiff
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denoice haha

pure hazel
#

Does opt-spd-attention cause black output?

high skiff
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no, its better than xformers now

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black output is cause auto has a botched implementation of SDXL

pure hazel
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hmm why do my images turn out black :/ I can see them forming through the noise, but then black at the end.

high skiff
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its the VAE

midnight shuttle
high skiff
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I think there is a way to fix it, but it seems to only be an issue in auto ATM

south igloo
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funny seems you can accidentally just use the refiner model and get decent outputs 😛

midnight shuttle
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And remove --disable-nan-check. You want NaN check. If you are getting NaN something is wrong you need to fix. Don't just hide the error.

trim orbit
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the gains for spd are better on older cards than newer. there's such a narrow margin on all 3 on my 4080 that i don't bother. sdp with attention is the slowest by a hair

south igloo
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forgot to change from refiner back to base after img2img

queen ether
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Goodbye automatic 1111. It crashes everytime I try to load sdxl

high skiff
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yeah, auto has a really bad implementation of SDXL ATM

trim orbit
south igloo
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also i threw the refiner at a 2048x2048 highres fix and it worked fine

vocal rapids
ionic dragon
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@high skiff Joe, said that 1.0 base is batter than 0.9(base+refiner) is that true?

south igloo
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how much vram did 4096 use??? 2046 used 24gb

high skiff
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the 1.0 is a lot better than the 0.9 base, but I would not say its consistently better than 0.9 base and refiner

high skiff
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4096 used 8.7GB VRAM for me

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if in Auto, that explains why

vast narwhal
high skiff
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I really can't recommend against auto enough ATM. Its just overall a worse SDXL experience

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VAE issues, no mixed diffusion support, bad VRAM optimizations, slower gen times

vocal rapids
vast narwhal
midnight shuttle
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I think it will be hard to implement good SDXL workflow in A1111. I looked at the code and it's what you could call spaghetti code.

high skiff
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for sure

midnight shuttle
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It was never made for a major workflow update.

high skiff
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I have no idea how auto plans to fix it

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if he even does

trim orbit
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i'm happy to use auto still in a lot of cases. i jump back and forth between ui's a lot lately. AUTO still has tons of great extensions i'm familiar with and they work really well with sdxl

midnight shuttle
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If I had no job I would launch a Kickstarter to fix it. But I have a job. 😆

trim orbit
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you can probably get most extension's functionality into comfy ui, but just doing roop was a greulling week of research and digging around for the multiple nodes i needed to install to get roop and codeformer working

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that was a simple one

high skiff
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I have no job, and I have no idea how to fix it lol

viral lily
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Can I ask a question? How does SDXL 1.0 implement selecting different styles here? Are different models trained for different styles?

midnight shuttle
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I think I could need 3-5 days just to understand the code.

trim orbit
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i think this is the last pass for auto. voldy will either make something new or fall off.

dense chasm
high skiff
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diffusers is cool

maiden sage
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hey so I had SDXL working in A1111 earlier today but now the model is failing to load? was there an update I missed or something

high skiff
#

and pseudoterminalx and I worked together to implement my workflow in diffusers

Which ended up being taken on by the lead dev as their new pipeline in general

trim orbit
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i hear this a lot about diffusers. nobody has ever explained to me HOW diffusers are more powerful

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as i figured it, it was like directx vs opengl. two libraries trying to achieve the same end goal

pure hazel
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Woah doing a high-res fix on an SDXL blowsup my ram lol

marble hamlet
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Is this server currently running sdxl 1.0?

maiden sage
viral lily
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How does SDXL 1.0 implement selecting different styles here? Are different models trained for different styles?

trim orbit
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d8hazards UI, which i guess he nuked because there's literally NOTHING anywhere. even his discord server is just wiped clean of any mention of it, i used that and diffusers on it sucked. they needed to convert every model i wanted to try for like 20min

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and seemingly to no benefit. less worked

trim orbit
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i dont' see the point in diffusers. how does it benefit me. the end user.

marble hamlet
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Yoo it's meat loaf

trim orbit
marble hamlet
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HIS NAME IS ROBERT PAULSON, HIS NAME IS ROBERT PAULSON

trim orbit
worthy bear
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how long would it take to train a control net model for SDXL?

high skiff
#

upscale is working pretty good

pure hazel
midnight shuttle
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Training time for any model depends on data set size and number of epochs.

trim orbit
high skiff
#

look at them details

high skiff
heady vale
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Im also playing with UltimateSDupscale in comfyUI. First attempt

trim orbit
dense chasm
high skiff
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I don't have any info on it unfortunately, that was pseudos work

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I provided how it worked, and he made it work in diffusers

hollow halo
marble hamlet
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someone pls tell, Is this server currently running sdxl 1.0?

hollow halo
raw prairie
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The bots are running 1.0

south igloo
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anyone worked out how to fix the long limbs on people thing?

modest mulch
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hi, please help i am new to stable diffusion and whatever image i generate it comes like cartoonish non realistic ugly image. how to get realistic image any settings please helps.

raw prairie
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Not 512×512

marble hamlet
elder rose
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Played with it a bit, it has potential for sure(if you like making grids)

dense chasm
high skiff
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He left the server. He doesn't want to be here anymore

inner maple
high skiff
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He has many reasons to

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*had

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Stuff I'd wish not to get into, personally

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But he's left for good reason, and he won't be back

hollow halo
maiden sage
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When I load SDXL model in A1111 I get:

changing setting sd_model_checkpoint to SDXL\sd_xl_base_1.0.safetensors [31e35c80fc]: RuntimeError
Traceback (most recent call last):
  File "C:\Users\xxxx\Documents\code\stable-diffusion-webui\modules\shared.py", line 605, in set
    self.data_labels[key].onchange()
  File "C:\Users\xxxx\Documents\code\stable-diffusion-webui\modules\call_queue.py", line 13, in f
    res = func(*args, **kwargs)

etc...

I didn't have this issue earlier, anyone else encounter this?

inner maple
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On another note, I am having issues turning one photo into something else. Any tips on that? For example if I want to take a pic of me and say "me as an elf" how would I do that? I'm using a1111 and I try to keep the diffuser low but it either changes the image too much or not at all. I guess I could inpaint everything but my face, but what if I want my face to change slightly?

pure hazel
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What am I missing, both in comfy ui and in 1111, using the refiner gives me identical results no matter what denoising im using.

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In fact it's less detailed, often a little blurrier.

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I've had this issue since 0.9 leak

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Comfy ui def has a way faster workflow without having to switch to and from refiner each time.

lusty raptor
visual glade
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are you using these?

lusty raptor
steady chasm
# inner maple On another note, I am having issues turning one photo into something else. Any t...

In a1111, under the img2img tab, import your photo and in the prompt instead of "me as an elf" describe the desired image - describe "an elf with dark brown hair, hazel eyes, and square glasses" but obviously describing yourself instead of that
As well, make sure you enable restore faces and turn the denoising strength low, but bump it up if not much is changing
Also, like throttlekitty said, a LoRA of your face is a definite solution but it will take training photos of high quality and training time etc

hollow halo
steady chasm
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Without a lora you'll get elves that look kinda like you, but with a lora you'll get you as an elf for sure

heady vale
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anyone else have an issue with comfyui where the save image preview is a cached image from a previous gen?

dense chasm
vast narwhal
pure hazel
visual glade
high skiff
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@visual gladeHow would I go about submitting my final 1.0 workflow to you?

I am still working on it, and it will have some third party upscale nodes, but I can remove the upscale part to make it comparible with your wiki

gloomy barn
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is there a way to change the output dir for Comfy?

visual glade
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oh just give me the json or an image with the metadata and I'll do a quick check and add it to the example page

high skiff
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awesome, goal is to have i tout within the next couple days

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Is there any way I could link it with a link to my github for the other offshoots of it?

rustic surge
high skiff
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Cause I will have a dedicated upscale workflow built off of it as well

dense chasm
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diffusers is faster than comfy,i prefer to dig in

visual glade
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sure I can add a link

high skiff
#

awesome, thanks Comfy!

heady vale
# hollow halo yeah

Ive seen some people with custom save image nodes with a bunch of parameters to change, but I cant seem to locate it even after installing a bunch of scripts

turbid gulch
hollow halo
glad fulcrum
#

is this how to load the Lora?

visual glade
floral tartan
#

draw a tiger

high skiff
#

tigor

visual glade
glad fulcrum
# visual glade yes

Does using the lora cause the generation to be waaay slower? or is it something at my end?

dense chasm
#

diffusers can use the refiner model instead of inpaint nodes,more convinient and custermised

high skiff
#

In comfy we trust

glad fulcrum
visual glade
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but it shouldn't make it much slower

high skiff
visual glade
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don't use --highvram or --gpu-only when using loras

glad fulcrum
#

11,6/12 my VRAM

high skiff
hearty ginkgo
glad fulcrum
high skiff
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the LoRA loads a ton more into VRAM, which makes it pool into share system RAM, which is much slower

visual glade
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yeah lora loading is optimized for the regular vram option

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didn't optimize it for the other options yet

glad fulcrum
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so it will be optimized in the future? ok

high skiff
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glad to hear the is potential for that <3

visual glade
gloomy barn
soft bone
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network dim doesnt effect training time does it?

visual glade
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command line option

high skiff
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I tried DIM 8 and 128

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but I was not specifically looking

soft bone
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SEcourses has been using 256 network dim, and 1 alpha. I wonderrr

high skiff
#

secourses IckyCat

hearty ginkgo
# visual glade it should work

It didn't I tried to get it to work on my friends amd and when I do --normalvram it says out of vram and when I told him to use --low vram it says Cuda not enabled he has a 12gb vram card

dense chasm
soft bone
#

for faces

heady vale
visual glade
#

1024x1024 with base + refiner

high skiff
gloomy barn
high skiff
#

I don't care much for him in general

soft bone
#

i said the same about aitrepreneur and got booed 😦

high skiff
#

oh man, screw Aitrpreneur

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genuinely one of the most trash Ai youtubers out there

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almost all his info is hot dog water

soft bone
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clickbait

void parrot
high skiff
high skiff
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when was that?

trim orbit
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youtube has generally just straight sucked since the thumbs down button was killed and everything became a race for traffic grabbing

soft bone
void parrot
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I thought it was you, but maybe someone else. Right when SDXL dropped. My images are generating with a lot of noise, like they're not fully processed or something

gloomy barn
midnight shuttle
#

Clickbait is always a problem for popular topics. As is the problem of people who don't know what they're talking about spreading misinformation by repeating what they heard on other videos.

high skiff
heady vale
high skiff
nocturne dove
#

That guy makes a lot of videos and stuff but doesn't seem to understand much (secourses). He makes so many nonsense videos of "tests" where nothing is properly tested. But other people don't make new videos to properly explain newer lora options/types,

soft bone
#

he does skimp out on the testing process but tbf his videos are already 45 minutes

nocturne dove
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I've seen him threatened with bans in other discords for bothering the devs with too many dumb questions.

soft bone
#

of mostly useless info

trim orbit
#

they're mostly all just producing pulp filled videos

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farming traffic and ad dolla dollas

midnight shuttle
#

Most 45 minute videos could be replaced with 3 paragraphs and 2 screenshots. 😆

trim orbit
#

poopular channels can make 6 figures a year

gloomy barn
#

From this .\python_embeded\python.exe -s ComfyUI\main.py --windows-standalone-build

To this .\python_embeded\python.exe -s ComfyUI\main.py --windows-standalone-build --output-directory D:\SD Images\Comfy

soft bone
#

someone make a gpt script to summarize the main points of ai yt videos

heady vale
gloomy barn
#

yes

heady vale
trim orbit
#

recipes are my big golden goose example here. you search for a recipe website, you're goiong to find some bullshit junk that's irrelevant and just spamming you with dumb content. you ask gpt for a recipe and it tailors it to you perfectly for exactly how you asked

gloomy barn
soft bone
#

those blogs are straight up reader-abuse

midnight shuttle
soft bone
#

or news articles that lock half the article behind a paywall while you're reading

hoary saddle
#

pretty consistent results @nimble heart

trim orbit
#

traffic farming is just a plague on the internet. enabled by marketing dollars

soft bone
void parrot
#

Does 512x512 work with SDXL? I get comically bad results, that look like horrendous quality. Trying to see if I have some troubleshooting to do.

#

With Auto1111

midnight shuttle
hoary saddle
#

if i had a transparent PNG and i wanted to overlay it onto the resulting image, is that something ComfyUI can do?

void parrot
midnight shuttle
gloomy barn
midnight shuttle
#

Use one of those.

trim orbit
void parrot
trim orbit
#

but this is a wholly nother topic now

midnight shuttle
void parrot
high skiff
#

updates to the upscale workflow are showing proper deformity repair

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the weirdest changes are making the biggest differences lmao

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more to come

soft bone
#

Something I was surprised to see from SEcourses training was the use of regularization images, using real photos no less.. He swears it helps realism. I haven't used reg images for small datasets since DB on 1.5

heady vale
#

nice. comfyui also has ctrl+enter shortcut like A1111 to start a gen

high skiff
high skiff
soft bone
high skiff
#

best part of my upscale workflow

Only takes about 2.5x as much time as a normal gen

#

so for me, from unloaded TE's to 2048x upscale, it takes about 35 seconds on my 3080

high skiff
#

reg data is so the model can see what it has to change better

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it also helps with style consistency across models

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cause it can see better what parts were from the base model, and what was applied as an underlying concept

dense chasm
#

it's awesome when GPU VRAM is been occupied highly under diffusers with following codes:pipe.to("cuda")
pipe.enable_model_cpu_offload()
refiner.to("cuda")
refiner.enable_model_cpu_offload()

wicked frigate
#

When you load a custom workflow it should provide every input as an option in the other menu - that is, assuming it didn't break? The firstmost sampler is automatically redirected to the default sampler param and any other sampler inputs are given their own KSampler group. At worst it probaby registers the secondaries as text inputs rather than dropdowns (need to fix it to recognize the valid input options)

high skiff
#

with normalization, you can train an anime guy into an anime model, then take that LoRA and put it on a relaism model, and it should be able to generate a fairly realistic version of said anime guy cause it knows what the underlying concepts were that it had to process through its modifiers and weights

midnight shuttle
#

Scalpers are selling 4060 Ti 16GB for $600 and people are buying. 🤮

polar epoch
#

Man, takes time to finetune whacky gens lol

high skiff
#

if its an anime model, it doesn't ahve to learn a new anime style, it just needs to learn what human qualities are being put through its predefined anime parameters

Which allows it to trigger those human weights the same in a realism model and so on

soft bone
high skiff
#

now that I have no idea

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I usually just tag for lack of background

soft bone
#

i just do white bg and tag "white background"

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but i dont use reg

dense chasm
high skiff
#

I am not edcuated enough for that kind of stuff unfortunately

I am not a coder, I am just really good at usning the tools we do have efficiently

dense chasm
#

so where is the hell of pesudo

slow marsh
#

Hey everyone,

I have a quick question that I'd love your help with. We've been using Stable Diffusion XL on both Stability Developer platform and DreemStudio, with the same model (SD XL) and input settings for both. However, we're getting quite different results, and we're curious about the version of Stable Diffusion XL used on the Stability.ai developer platform. The results from that platform have been impressive, and we'd like to know if we can access the same version for other purposes.

We get good results from Stability developer platform so we want to have that instead of DreamStudio one. If anyone knows which SD version is used on the Stability Developer platform and whether it's open-source, I'd really appreciate your insight. I've attached some details and outputs from the Stability Developer platform where we got good results.

Thanks in advance for your help, and I'm looking forward to hearing from you!

high skiff
#

Thats all he said in response

dense chasm
midnight shuttle
raw prairie
#

who is pseudoterminalx?

dense chasm
high skiff
raw prairie
#

like rick and morty

high skiff
#

kinda haha

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hes a python master, I am a fuckery master lol

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I think of how to do something, he makes it work lol

raw prairie
#

interesting

high skiff
#

I made my mixed diffusion pipeline for comfy, he adpoted it into diffusers main branch

heady vale
dense chasm
high skiff
#

I think he has them all off by default

slow marsh
high skiff
#

lmfao

#

i am just the messenger lol

midnight shuttle
dense chasm
# high skiff

tell him i'm digging in diffusers right now, i wanna to discuss with him

slow marsh
sullen linden
#

so I think the answer is no, but the easynegative negative embedding won't work on xl right?

earnest anvil
#

guys, in comfyUI, are supporting terms weighted less than Linguistic Positive?

midnight shuttle
# slow marsh Yep correct

Also the same sampler? I don't think you can even choose sampler on DreamStudio, so how do you know which sampler is used? You might need to ask Stability.ai support. Why do you need exact replication?

dense chasm
high skiff
#

no problem

slow marsh
#

Thanks man!

dense chasm
old mulch
slow marsh
#

HAHAH

old mulch
#

Do you guys prefer dpm 2m karras++ or euler a? For sdxl

rustic surge
midnight shuttle
#

Euler for people or less detailed scenes, DPM samplers for intricate details. But others may say different.

shy kelp
#

My initial consensus over the last couple of days is that SDXL 1.0 is going to be an AMAZING model to work with......in about 4 months time.

dense chasm
# slow marsh HAHAH

just no kidding,i have been dealing with local police,FBI or CIA is far more beyond your imagination

old mulch
#

Beautiful, but slow

midnight shuttle
old mulch
#

This except i got 64gb core gpu

midnight shuttle
# old mulch

Oh, M2 unifed memory. I don't know much about that.

#

But it's not too bad I think. I get about 25 seconds for Euler 20 steps.

old mulch
#

😦 nice

midnight shuttle
#

It would be faster if the VAE didn't overflow into system RAM. A1111 problems...

rustic surge
#

Currently Comfy UI has more friendly support for SDXL, with faster running speed, especially on devices with less VRAM.
But Automatic1111 has more features and supports more extensions, with more flexible operations.
For high-end GPUs, Automatic1111 can run SDXL normally and quickly. But for low-end GPUs, Comfy UI performs better.
Comfy UI has very good backend optimization, it can run SDXL even with small VRAM. Automatic1111 consumes more memory.
When SDXL was just released, Automatic1111 needed various command line parameter tuning to run it. Comfy UI can be used directly.
Automatic1111 needs to first generate the initial image with txt2img, then refine it with the refiner model using img2img. The operation is more complex.
Comfy UI can complete generating and refining the image in one step. More simple and straightforward.
Some users developed extensions to integrate Comfy UI into Automatic1111, combining the advantages of both.
For users pursuing performance, currently Comfy UI is a better choice. For those pursuing flexible control, Automatic1111 can be used.

#

This is a summary made by Claude2 after reading through the chat records in this channel.

midnight shuttle
#

I'm impressed. I didn't realize that was AI generated.

shy kelp
midnight shuttle
#

I thought you typed that.

sullen linden
#

rate my dreegon

#

hmm why is my background trash

shy kelp
#

Yes, whoever is the brilliant nerd behind a1111, he needs to do some more refinement. It's going to take time for multiple elements and custom models, working together to overtake sd1.5 but it's happening.

dense chasm
shy kelp
#

dragon is an anti-hero

sharp robin
shy kelp
#

he's still dangerous but sometimes he does the honorable thing

midnight shuttle
shy kelp
#

@sullen linden lol sorry man, @sharp robin has got your dragon beat!

sullen linden
#

is hires not working right... that's the second time the background has seemed real blurry

rustic surge
dense chasm
old mulch
#

Oof thats painful

midnight shuttle
#

Pretty sure Discord API also lets you get channel history.

rustic surge
sharp robin
shy kelp
#

anybody remembers 2002's "Reign of Fire" ?

dense chasm
rustic surge
old mulch
#

U prob need a key for this chat

#

So prob useless

midnight shuttle
#

But I've never used it so I don't know if it can do that. I would have to read the docs.

rustic surge
midnight shuttle
#

No need for sarcasm. I will leave.

rustic surge
#

Because I have to look at your chat history one by one every time and learn from it

old mulch
#

I dont think he was being sarcastic lol

urban fjord
#

Dragon pirate pope, it's hard to mix consept at times with SDXL but luckily after many attempts it worked.

rustic surge
#

I'm not sarcastic

midnight shuttle
#

OK I misunderstood.

#

But I must leave anyway.

rustic surge
midnight shuttle
#

I cannot spend all time in Discord. But perhaps I will return in the future.

fast vector
#

hey does, anyone have adetailer worfklow for ComfyUI?

sullen linden
#

yeah hires.fix definitely is destroying my images in a111

heady vale
sullen linden
#

yeah, just trying to make sense of the note for dreamshaper. dude said No need for refiner. Just do highres fix (upscale+i2i) ...

polar epoch
#

Any idea when 1.0 full unpruned will release? As I desire custom models and Lora's lol

shy kelp
#

I get the feeling the entire interface for A1111 will have to be adjusted to accommodate SDXL 1.0

polar epoch
shy kelp
#

@polar epoch It's a waiting game. It's gonna be a few months before civitai has vast amounts of custom models and loras for sdxl 1.0

polar epoch
#

So the models we do have are all trainable? Thought the pruned ones were ridden of training data

boreal heart
#

10GB vram gonna be the first threshold though

sullen linden
candid walrus
sharp robin
hearty ginkgo
#

What workflow are you using?

calm shell
#

gow fo I cgange the memory alloc in A1111?

sharp robin
#

it's currently a mess i wouldnt even be able to explain

calm shell
#

oops helps to turn on the lights

still dove
sharp robin
calm shell
#

How do I fix memory (vram) alloc in A1111?

hearty ginkgo
calm shell
#

I do use comfy.

#

but I like A1111 as well

sharp robin
#

set COMMANDLINE_ARGS= --xformers --opt-split-attention
set PYTORCH_CUDA_ALLOC_CONF=garbage_collection_threshold:0.9,max_split_size_mb:512

urban fjord
hearty ginkgo
sharp robin
hearty ginkgo
amber vale
#

Is there Some kind of roop thing in comfy ui?

sharp robin
#

yes

#

well worflow in progress

sullen linden
#

which is my best fake

sharp robin
calm shell
#

My poor 1660 super is vram starved I'm afraid

sharp robin
azure oxide
hearty ginkgo
calm shell
#

it can but needs the low vram stuff

fleet harness
sharp robin
candid walrus
#

i use comfyui to just gen from the base model, then i take those images into a1111 and do an image to image with my 1.5 models i like. so far i think i'm getting more control and better details

calm shell
#

Did this with Comfy

autumn forum
#

currently working on a movie still lora, left no lora, right lora, turning out pretty well!

calm shell
#

I have artroom, I'm trying it next

#

Then Invoke

sullen linden
#

blonde looks like the lawyer from walking dead

fleet harness
still dove
autumn forum
hearty ginkgo
# calm shell Then Invoke

Invoke is stepping up there game in my opinion haven't tried it since the major hyper of 1.5 2.0 stable diffusion came out tho

still dove
calm shell
#

yes but you still have to cut and paste directories, no selectors

#

In invokeAI

#

I like the way it handles Lora though

still dove
wet raven
#

well, my ability to use SDXL at 1024x1024 on Automatic1111 was short lived.
even at 920x920 i get "out of memory"

"torch.cuda.OutOfMemoryError: CUDA out of memory. Tried to allocate 20.00 MiB"

dense chasm
dense chasm
#

with vae:pipe.vae.enable_tiling()

sharp robin
#

i can runn it on 1080ti no problem

candid walrus
sharp robin
#

damn the cigar fused with the skin, but impressive details

candid walrus
#

that's nice

bold osprey
wet raven
shy kelp
#

Unfortunately it seems like hands in the SDXL 1.0 base is worse then finetuned 1.5 models. Has anyone figured out how to make hands generate better or do we need to just wait for the finetunes?

still dove
#

facing no problem at all

sharp robin
wet raven
#

#✨|sdxl message
my settings now:

@echo off

set PYTHON="D:\ai\a1\venv\Scripts\python.exe"
set GIT=
REM set VENV_DIR=D:\ai\a1\venv
set VENV_DIR=
set COMMANDLINE_ARGS=--api --no-half-vae --disable-nan-check --xformers --opt-split-attention
set PYTORCH_CUDA_ALLOC_CONF=garbage_collection_threshold:0.9,max_split_size_mb:512
call webui.bat
shy kelp
#

Is there a hands Lora for SDXL out now?

candid walrus
#

while the base image from sdxl isn't much that i desire on the left, it has some data that ends up getting what i like out of my 1.5 models with image to image. Enough for me to spend time generating some starting points then hand pick them to get some nice results

bold osprey
#

still need to figure out inpainting with comfy

short marsh
#

What’s everyone using for their 1.0 LoRa training?

candid walrus
#

sdxl just has a better vocabulary/life experience

wet raven
#

@still dove and @sharp robin what is the max resolution you can do?

#

it's letting me do 1024 x 1024 again, but i think if i try 1280x1280 it messes it up, i'll see though

hard fractal
#

🅰️ 🅰️ 🅰️ 🅰️

#

🅱️ 🅱️ 🅱️ 🅱️

#

or

sullen linden
#

3b got that groot energy

autumn forum
candid walrus
#

i haven't gotten into training yet, i would probably rent a 24gb card and use the guide on their example files with their 'diffusers' like i have with 1.5, just because i never seemed to get the same good results as fast using things like a1111 or kohya_ss so far (as i tried them locally with lower vram)

still dove
wet raven
#

yep, after trying 1280x1280, i can't do 1024x1024 now

sharp robin
wet raven
#

the VRAM gets stuck at full, once i try too high of a resolution

sullen linden
candid walrus
#

yeah so far i try to keep my ratios the same as what you'd get with 1024x1024 so like 64 * 16=1024, so if you want to change aspect you can do like 64 * 14=896 and for the other side you would take the 2 difference you removed from 16 and then do like 64 * 18=1152... 896x1152 is the same as 1024x1024 pixel density

still dove
wet raven
candid walrus
#

right, also you can also try to restart the bat file if somehow the vram hung (assuming you started the interface with a bat file)

chrome flicker
#

Hi guys, I find that sdxl 1.0 do img2img to get varition img compared to source is diffuicult. I modify the denoise in the base sampler. But small value cause little change and bigger value got unrelevant image compared to source. How to get variation image using img2img in sdxl?

candid walrus
#

when i do the image 2 image from sdxl, i tend to have a denoise of .5

still dove
candid walrus
#

but depending on things i'll move it, also i'll use canny controlnet with varying strengths too on what i'm trying to get out of the image

still dove
rotund bear
#

does anyone have Collab Version Link?

chrome flicker
candid walrus
#

on some models i'll like the detail better at high 1280 vs even 1024, but its rare i wont get it at 1024

rotund bear
#

we want collab version link

#

collab version link can save our lives

candid walrus
#

yeah i wouldn't really do image to image to get that much a variation from what i've been able to achieve

chrome flicker
#

sdxl can still not do img2img like midjourney that with an input then get very creativate output related to the input

#

now results shows that very close to input or very different

candid walrus
#

i think you could possibly try the reference_only control net but i'm still not thinking you'd get that same midjouney variation button

#

so like txt to image with the reference_only controlnet

rotund bear
#

sdxl is improving day by day

chrome flicker
wet raven
#

Stable Diffusion 1.5
at 1280x1280 no upscale

still dove
sharp robin
wet raven
#

Stable Diffusion 1.5
at 1280x1280 no upscale

still dove
wet raven
#

no, it's 1.5,
the Photon SD 1.5 model works well on very high resolution

still dove
#

photon is impressive

wet raven
#

however, if you want to make people, you are highly likely to get the repeating bodies

nimble heart
# hoary saddle ah, i didn't know that

that big Principled node update I was warning you about is live. Should do text2img with pixel upscale much better since the low res pass can use the refiner

cunning peak
#

https://youtu.be/EVFrmOxirk0
Txt2Img with SDXL 1.0 Base and Img2Img Enhancing with SDXL Refiner using Automatic1111 (My first attempt at a Tutorial/Walkthrough)

CHAPTERS
00:00:00 Introduction
00:00:21 What makes SDXL 1.0 so special?
00:02:20 Updating the Automatic1111 web UI
00:02:48 Modifying the ‘webui-user.bat’ File
00:03:16 Downloading and installing the model files
00:03:49 Launching the Automatic1111 web UI
00:04:40 Running the SDXL 1.0 model
00:09:08 Exploring fine-tuned model - Dreamshap...

▶ Play video
sharp robin
nimble heart
#

Latent is optional

#

if you don't feed it one it creates an appropriately sized one automatically

#

the VAE is also optional, it's just needed for pixel scaling

wet raven
#

" --medvram" is slower right?

nimble heart
#

kinda

wet raven
#

well, --medvram let me make a 1280x1280

nimble heart
#

Yea

#

it should probably be the default

#

all it does is let things unload when they're not being used

wet raven
#

SDXL 1280x1280 silly picture, most of it is empty space

nimble heart
#

make your prompt longer

wet raven
#

yes, it is unloading the VRAM like it used to

#

"hd 4k, intricate detail, masterpiece, award winning macro minnow, photo from a Fujifilm XT3 with ZEISS lens of"
haha, thats the positive prompt i used

nimble heart
#

ah, macro is probably making it all blur

wet raven
#

oops, doesn't help much when you use the same seed...

still dove
#

same prompt

wet raven
#

i've done lighting effects in stable diffusion

still dove
wet raven
#

SDXL 1280x1280

still dove
wet raven
#

i'm going to see how high i can push it

nimble heart
#

I see 2048^2 a lot

wet raven
#

1400x1400
i'll try 2048x2048

#

I got a popup warning saying "you are attempting to do 2048x2048 on SDXL which is against the law and you will now be arrested" (not really)

#

13 seconds per iteration

nimble heart
#

what in god's name is that negative prompt @wet raven

wet raven
wraith apex
#

Is automatic1111 now default with sdxl? If i do git pull, or do i need to download xl.model separate?

candid walrus
wet raven
#

sometimes i accidentally have stuff in the negative that prevents me from doing what i'm trying

wet raven
still dove
fleet harness
wet raven
nimble heart
# still dove how can I install it in comfyUI?

put the files from my github's "custom_nodes" folder into your ComfyUI install's "custom nodes" folder.
the workflows you can just load by dragging them onto the canvas while comfy is open

fleet harness
wet raven
#

"several" "large group" are ones i was doing to try to do a high res of 1 person, but may not be good for most things

nimble heart
#

kinda wanna try 3k but the decode already takes like 60 seconds @ 2k

wet raven
#

20/20 [04:30<00:00, 13.50s/it]

nimble heart
#

not that bad for a 5 year old card

#

my 1070 really struggled

wet raven
#

SDXL: 64x64, 1 step

wintry dragon
#

Can anyone point me to reference where it is explaind why text2image checkpoint work for inpainting as well for sdxl?

midnight shuttle
fleet harness
wet raven
#

beautiful

fleet harness
#

I love how well SDXL can do realistic painting as if it were captured in print

calm shell
#

had to upgrade my nvidia drivers, and python 3.10.7

midnight shuttle
#

Python 3.10.11 works fine and has security fixes. Guides that say to use 3.10.6 are outdated. But do not use 3.11 on Windows due to Pytorch limitation.

nimble heart
#

What's wrong with 3.11?

midnight shuttle
fleet harness
wet raven
#

so it looks like, when stable diffusion "crashes" from running out of VRAM, it doesn't seem to know how to reset itself without restarting the entire .bat file

#

vram gets stuck in "used"

midnight shuttle
#

There is probably something that doesn't get unloaded. Best to restart at that point.

heady vale
wet raven
#

well, then again, it let me do 1280x1024

#

but the VRAM was maxed the whole time at 11gb

#

whereas before, it was at around 7-8gb

#

oh, i think part of it is because i tried switching to full preview

#

i went back down and it uses 9.7gb

zealous viper
#

anyone know if that basic workflow in Comfy for inpainting works with XL if you just attach the refiner to the output before the VAE decoder?

#

SUPER new to comfy

marsh sapphire
#

Is it me or is SDXL considerably slower that every other model? Normally on 1024x1024 I get 2s/it with my 4070 now with SDXL I am getting 30s/it. Anyone else's experiencing this?

marsh sapphire
midnight shuttle
#

When all VRAM is used it swaps to system RAM and performance plummets.

zealous viper
#

as someone with 8gb vram, when i switched to comfy full render process is 30 seconds instead of 5 mins

#

worth the headache to learn to me

marsh sapphire
nimble heart
marsh sapphire
#

Can I import my created Syles to comfy?

zealous viper
#

prob but i dont know the workflow to have "saved prompts" other then to save a workflow file for each prompt ... prob not the right way to do it

midnight shuttle
#

I don't know why A1111 uses so much more VRAM. It seems like it should be the same since both use the same technology.

sly jay
wintry dragon
wet raven
midnight shuttle
#

But masked works better for many workflows.

nimble heart
calm shell
#

A1111, slow but it worked GTX 1660 S, 640x640

wet raven
#

TAESD on left, right before finished
Final Output on right

#

the cheap one does speed up generating though

#

i need to feed my minnows

zealous viper
sly jay
#

My issue mainly(idk if this is because of comfy or sdxl) was that it would follow my prompt and look awful, or not follow my prompt and look amazing

midnight shuttle
#

Comfy is a "cool" interface because it is very complex and hard to understand. But I hope A1111 or SD.next gets good SDXL support because I like those interfaces better for my workflow.

rigid laurel
#

Comfybox isn't that hard to understand

sly jay
midnight shuttle
zealous viper
#

XL to me needs ALOT less hand holding on prompting ... i've just been writing them up as I go. all "styles" in A1111 is just a copy paste of a previous prompt

midnight shuttle
rigid laurel
midnight shuttle
#

Try to write it as "a photograph of a woman wearing a crop top" instead.

rigid laurel
#

better yet, "A photograph of a young woman with black hair wearing a black crop top while posing"

cyan crown
rigid laurel
#

you don't need to add 20 different tags like you did with 1.5, but it still benefits from specificity

sly jay
#

"A photo of a beautiful women wearing a black crop top, beautiful face, detailed face"

midnight shuttle
rigid laurel
midnight shuttle
#

The more you say face the more it will focus on the face only.

rigid laurel
#

yeah, something like "cowboy shot" might give better results to tell it that you don't JUST want a picture of the face

sly jay
#

better again without the specified face stuff her face looks deformed. "A photograph of a women wearing a black crop top"

midnight shuttle
#

Some custom models were badly trained by using tags based on quality (masterpiece, normal quality, bad quality). Instead they should have just discarded the bad quality training data. That is where the habit of magic words came from.

sly jay
rigid laurel
#

I see no probelm with this

midnight shuttle
tall lion
sly jay
rigid laurel
sly jay
midnight shuttle
rigid laurel
# sly jay trying this, my dyslexia may be the culprit

yeah CLIP isn't programmed to handle language errors very well. dyslexia will absolutely confuse it, but you should be fine if you just paste your prompts into some online grammar checker to catch small things like that.

rigid laurel
marsh sapphire
sly jay
rigid laurel
midnight shuttle
midnight shuttle
rigid laurel
#

huh

#

do you know why?

midnight shuttle
#

Maybe they will fix it someday.

rigid laurel
rigid laurel
zealous viper
#

my prompting still needs work, but man XL as a base model really is nice

rigid laurel
#

ikr

#

can't wait until the people who made deliberate and whatnot get to fine-tuning it

sly jay
rigid laurel
#

I want to make my own fine-tune, but I don't have a supercomputer 😂

sly jay
midnight shuttle
zealous viper
#

yeah, will be nice to have a mecha lora and or model at some point, but this is head and shoulders above what I could do before

rigid laurel
# sly jay is specifying things like type of shot, skin colour and posing for the camera he...

with old SD, you had to make paragraphs of "quality tags" like ("Masterpiece, best quality, great lighting, smooth skin, perfect beautiful eyes, five fingers, photorealistic lighting"). The whole "SDXL likes it simple" thing is that you don't need all that bullshit. It still likes it when you're specific. You don't need to, but the less guesswork you make it do, the more likely any given photo is to not suck.

midnight shuttle
#

Base model wasn't trained on those "quality tags". Those are from badly trained custom anime models mostly.

uncut steeple
rigid laurel
# midnight shuttle Rent an A100 for $1.79/hour.

You have my attention.
Do you know of any guides on how to train checkpoints on SDXL, given the intended use of refiners and whatnot in the pipeline? I've been trying to find a way, but despite the hype around SDXL being easier to train, I haven't found a set method for doing so.

midnight shuttle
sly jay
#

oh no thats just loras

rigid laurel
zealous viper
#

give it a couple days, let the code heavy guys sink their teeth into and im sure some tuts will be out on youtube over the next week

midnight shuttle
#

I don't understand why they say it is "easier" to train. Training is training. You give it images and captions, set the hyperparameters and off you go. Same for any NN.

rigid laurel
uncut steeple
#

Somewhat implemented the Ascore into my workflow too now, atleast I hope I did it right kek

sly jay
midnight shuttle
zealous viper
sly jay
#

dpmpp_2m with karras, 25+5refine, 1024 x 1024, cfg 6.5

zealous viper
#

not sure though, just what my logic runs threw

midnight shuttle
rigid laurel
#

like so

#

those fingers are made by lord satan himself, but everything else is pretty good

sly jay
midnight shuttle
rigid laurel
#

lol, both of ya at once

#

I just do it for basic composition

winged bear
#

anyone know how i can choose what gpu to use in comfy ai. I know how to do it in stable diffusion but im not seeing how to pick between 2 diffrent gpus in comfy

rigid laurel
dusk mica
#

How many steps do you guys use?

midnight shuttle
rigid laurel
sly jay
#

same prompt at 4, 6.5, and 8 cfg. All don't really listen, but I think 8 looks best and at least makes the croptop part black

midnight shuttle
sly jay
#

I do not currently, more worried about it generally not listening to me

rigid laurel
#

yeah, I don't have restore face on either

sly jay
#

also don't know how to use codeformers in comfy ui lmao

rigid laurel
#

(same tbh)

midnight shuttle
rigid laurel
#

there's nodes for it

#

I just don't know how to use them right

midnight shuttle
#

It seems to be "listening" to you. But you might be expecting too much from a very new technology.

rigid laurel
#

they might not work with sdxl yet

sly jay
#

euler looks way better(6.5 cfg) but still doesn't listen. She is a cowboy, doesn't have a black croptop, and does not have freckles

rigid laurel
peak dove
#

Boys Gone Fishing style of Norman Rockwell

sly jay
#

generally though I kinda was hoping SDXL looked meh, thats what refinements for, but followed my prompt better. It seems the opposite is true

midnight shuttle
peak dove
rigid laurel
#

why does 'cowboy shot' never give me cowboy hats when I use it? 🤔

midnight shuttle
#

I've never even heard that term before.

sly jay
rigid laurel
#

I'm in america too

sly jay
rigid laurel
#

fuck, I'm in cowboy country. CLIP shouldn't be influenced by region

rigid laurel
sly jay
midnight shuttle
rigid laurel
sly jay
#

euler vs dpmpp

midnight shuttle
sly jay
#

think so?

rigid laurel
midnight shuttle
#

It is only a valid comparison if you use the same seed.

sly jay
#

yes same seed just double checked

#

940318754379450

#

;p

rigid laurel
upper storm
queen ether
sly jay
upper storm
#

Really want to get my face in that model 😄

sly jay
rigid laurel
upper storm
#

Ah sorry, didn't realize who I was replying to xD

rigid laurel
#

Maybe there's a way to make euler classic good, but I've never seen anyone do it.

soft zealot
#

Question::

Why after the modeli s loaded (in Comfy) do I always get the below "Missing" message ?

(nb its not new happened with 0.9 as well just forgot to ask)

making attention of type 'vanilla-xformers' with 512 in_channels
building MemoryEfficientAttnBlock with 512 in_channels...
Working with z of shape (1, 4, 32, 32) = 4096 dimensions.
making attention of type 'vanilla-xformers' with 512 in_channels
building MemoryEfficientAttnBlock with 512 in_channels...
missing {'cond_stage_model.clip_g.transformer.text_model.embeddings.position_ids'}

nocturne dove
woeful patio
#

why do generated images come out looking like shit?

sly jay
#

euler vs euler a

#

think euler regular looks better 🤷‍♀️

rigid laurel
midnight shuttle
sly jay
#

composition and lighting is good besides that

#

adetailer is great, think it should still work for sdxl

woeful patio
sly jay
#

(adetailer automatically impaints and regens faces)

soft zealot
bold wing
#

When will there be an inpainting model?

nocturne dove
#

The trade-off for sdxl for me has been that if the base leaves too much noise than the refiner will modify things too much and things like likenesses (from lora) are ruined. But if the base leaves not enough noise, than the refiner will either leave things a little distorted because it needed another step or two, but if you give it another step than it cleans things up too much and they look too smooth and unrealistic.

woeful patio
sly jay
#

cfg 12 is quite high

nocturne dove
#

The actual sampler doesn't matter too much other than leaving the "right" amount of noise imo.

midnight shuttle
soft zealot
sly jay
#

4-8 is a good range, i generally start around 6.5 and adjust from there

wet raven
#

some models like it as low as 3

boreal heart
#

higher than 8 usually gives me a burnt cookie

rigid laurel
#

man with SDXL I've been able to go down to 2. Never was able to do that with SD1.5-2.1

sly jay
rigid laurel
#

good for artsy shit

sly jay
woeful patio
sly jay
#

any idea what refiner cfg vs regular sdxl cfg should be? Both the same or mismatch?

nimble heart
#

XL kinda likes higher CFGs I found

#

in 1.5 I defaulted to like 6, in XL I use 8 and even 10 seems to do well

sly jay
#

I think XL is just crazy and likes whatever it feels like on a day to day lol

rigid laurel
#

If you manage to get photorealism with cfg2 I'll kiss you, but it's great if you want an impressionist oil painting of a dragon made of crystal falling out of the clouds

nimble heart
#

Why CGG 2 specifically?

#

cg

#

ffxdf

woeful patio
#

I found that in sd 1.5 restore faces wasn't necessary anymore, should we use it again in xl?

nimble heart
#

'ccf

#

cfg

rigid laurel
midnight shuttle
woeful patio
rigid laurel
#

yeah 1.5 needed it, but deliberate1&2 didn't

sly jay
rigid laurel
#

yeah well it never listens on low CFG, so no surprise there 😛

sly jay
#

fuck if you asked me if this was ai IDK if i could tell you without knowing, looks super cool

rigid laurel
#

low CFG is basically only good for "show me what you can do" generations, but it's cool to see what SDXL comes up with. It can be real imaginative sometimes.

sly jay
rigid laurel
#

this about what you were looking for?

marsh sapphire
rigid laurel
rigid laurel
#

uh

#

what is the question

sly jay
delicate grotto
sly jay
rigid laurel
sly jay
#

hopefully will be patched

rigid laurel
#

yeah

#

I like a1111 more, tbh

sly jay
#

same

#

cfg 2 kinda go crazy

delicate grotto
#

A1111 is much better in terms of usabilty, but comfy is soooopp much more efficient

rigid laurel
#

I've used a1111 with a card below 10GB VRAM, and with a card above 20. it kinda always fucky 😆

sly jay
#

cuz rn I am just coping a workflow and hoping for the best lol

woeful patio
#

do ya'll recommend using the refiner?

heady vale
sly jay
#

I mean you don't need it, but i've personally found the gens look better

delicate grotto
# sly jay yes

Bit more than half the time pics look better with the refiner

rigid laurel
#

and it's more memory-efficient

sly jay
#

If i am using a1111 I just use the base, if I am using comfy may as well use the refiner

soft zealot
woeful patio
sly jay
soft zealot
sly jay
#

lol

woeful patio
sly jay
#

a1111 is great honestly, if you can actually get fast gens with it then dont bother with comfy

rigid laurel
#

it's what I use

#

ain't here for rocket science

sly jay
#

I haven't heard of comfy box

woeful patio
sly jay
#

Will give that a go

dusty turtle
#

XL into 1.5

sly jay
#

I love how weird cfg 2 can be

soft zealot
zealous viper
#

I forgot just how much changing aspect ratio can effect the quality of a character / subject.

woeful patio
dusty turtle
rigid laurel
#

joe posted something before about how the model works best at certain specific aspect ratios

#

anyone have a screenshot of that?

#

wish they'd pin it

rigid laurel
#

🙏 bless

zealous viper
#

yeah its in the comfy basic workflow in an info box so i dont have to look it up everytime which is nice

soft zealot
candid pond
#

Hey guys! I've got 40 hours for a LORA training with 20 images yesterday

#

Will share my config and can you guys guide me how I can lower that

woeful patio
#

anyone know what this means?

dusty turtle
# sly jay big if

Idk for people that only lightly use SD for fun might be pretty rough to get used to

candid pond
#

I've got a 3060 with 12GB's of Vram

rigid laurel
little gazelle
#

Has anyone had any luck using Kohya on Google colab?

woeful patio
candid pond
#

He has one on Runpod but it doesnt have local pricing so it's pretty expensive in Türkiye

little gazelle
#

Is that LoRa training?

sly jay
candid pond
little gazelle
rigid laurel
# woeful patio 3070 8gb

odd error to have then.
The easiest way is to just launch ComfyUI in the background and then run comfybox without the cors-header flag

candid pond
rigid laurel
candid pond
#

Please someone for the love of god help me optimize Kohya 😄

rigid laurel
#

not my area, sorry.

vocal rapids
#

high rex. fix 2046*2046 , pretty decent result

rigid laurel
#

most people who know enough about optimization to help you are probably waist-deep in an ide, not on discord :p

rigid laurel
sly jay
vocal rapids
#

sampler DPMPP_SDE

rigid laurel
#

tyvm

sly jay
finite moth
#

if someone's workflow has no batch size option, is there a way to add one yourself?

uncut steeple
#

sure

rigid laurel
woeful patio
#

How do I add the refiner in the comfybox ui?

little gazelle
uncut steeple
candid pond
#

You can use the fixed vae to fix it

#

Did you use fp16

little gazelle
#

Yep I did

nimble heart
rigid laurel
finite moth
candid pond
#

Try this maybe, it's optimized for fp16 training and inference

still dove
nimble heart
sly jay
rigid laurel
#

imma just upload mine. uno momento. faster than searching.

finite moth
#

i legit forgot u can just search nodes

#

thx

candid pond
#

I've got 70s/it yesterday with my settings

nimble heart
# finite moth POG

what kinda cursed worfklow doesn't have a latent image by default in the first place?

rigid laurel
#

it probably does

#

just hidden in a subgraph

nimble heart
#

you can't really hide nodes in comfy

#

unless you use custome ones

rigid laurel
#

subgraphs

nimble heart
#

yea idk what a subgraph is in comfyui context

finite moth
#

yeah i think its hidden somewhere

rigid laurel
#

then double click that node to look 'inside' it and edit the contents

nimble heart
#

?

#

where tf is that

soft zealot
#

nested nodes on git

finite moth
#

i am using some custom nodes so that probably explains why i cant find the empty latent image node

nimble heart
#

Oh it's an addon?

#

lame

rigid laurel
#

is it?

#

huh

#

subgraphs

#

because organization is sexy

woeful patio
#

is there restore faces within comfy?

sly jay
nimble heart
soft zealot
# nimble heart Oh it's an addon?

this is bothe the advantage and disadvantage of comfy, its flexibility and customisation.

Great if you're a natural tinkerer not so great if you're a 12 oclock flasher

rigid laurel
nimble heart
#

yes, but

#

fat node

rigid laurel
rigid laurel
little gazelle
soft zealot
#

other reasons why images posted here may not have embeedded workflow

  1. the user has copied from a browser window rather than uploaded the generated image from the outputs folder directly.
  2. the user has opted not to embed the workflow in the saved image (WAS Nodes suite option)
sly jay
sly jay
rigid laurel
rigid laurel