#✨|sdxl

1 messages · Page 46 of 1

floral island
#

probably the people who are used to using 1girl... (i hate booru prompts)

vale eagle
royal python
#

extremely wrinkled man, with HUGE pores, many face scars and a LOT of stubble, sweaty skin, high cheekbones and deep laugh lines,

cunning geyser
#

where do i put upscalers in comfyui

floral island
#

reject waifu, embrace skelly!

wet nacelle
deft coral
#

this isn't a bad shot

floral island
royal python
#

then in negative put smooth skin, makeup

deft coral
#

thanks for the help

wet nacelle
deft coral
#

this was my result

royal python
#

nice

wet nacelle
azure oxide
indigo vine
wet nacelle
#

@indigo vinemedic

azure oxide
#

i keep mascara in positive prompts whenever i prompt for a lady, its such a nice detail for eyes

edgy sierra
#

what do you use as negative prompt?

deft coral
#

so 1,0 cant do full body

#

?

echo pine
azure oxide
#

it should do it better than 1.5 due to how they trained it

#

rule of thirds photography as a positive prompt worked nicely for me in 1.5, i wonder how sdxl reacts to it

trim orbit
wet nacelle
#

wicked

deft coral
#

has anyone been able to train on 1.0 yet

whole cloud
#

/settings

trim orbit
wet nacelle
uncut steeple
flat ibex
#

Does anyone know when dreamboothing will be supported for SDXL? I tried both the A1111 extension and the Joe Penna dreambooth repo to no success. I know it's brand new and devs are still working on things, just curious if anyone has had any luck 🙂

deft coral
#

@trim orbit

#

as anyone been able to train on 1.0 yet

candid pond
#

Lykon seems to fine-tuned Dreamshaper XL

trim orbit
#

all the loras i've made for 0.9 work on 1.0 and i trained one last night. worked fine. people doing full models too.

azure oxide
#

😉

#

relevant post

candid pond
#

How much Vram will I need for a full model?

peak dove
#

@floral island

deft coral
#

i can't train for some reason

wet nacelle
deft coral
#

i keep get ting missing model/unet

candid pond
#

Will renting a 3090 with 24GB's on Runpod be enough?

deft coral
#

Missing model directory, removing model: G:\stable-diffusion-webui\models\dreambooth\SDXL Model test 1\working\unet

trim orbit
peak dove
floral island
trim orbit
deft coral
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that was on kohya-ss

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wait

trim orbit
#

back when i used the extension, everytime i updated it'd need to be a full reinstall with me making sure the requirements.txt files didn't conflict manually

deft coral
#

my mistake

floral island
# peak dove

this, is actually amaznig.. it's hard to get pareidolia effects

peak dove
deft coral
#

ill download it

wary bay
trim orbit
floral island
uncut steeple
peak dove
floral island
#

look into my beady eyes 😮

deft coral
#

im gonna sell my soul

tropic turret
#

ComfyUI crashed my PC with too high of image generation settings and now I get this issue trying to load it up. Any solutions?

trim orbit
deft coral
amber pecan
#

ok, I have some ideas for a future version of stable diffusion

  1. stable diffusion needs to become a 3d editing program, possibly based on a blender, in which there are several primitive 3d models of people, animals and other objects or buildings, as well as upload your low poly 3d models. which will create a framework for generation. This is the only way it will be possible, for example, to make a comic or a storyboard with actors who are guaranteed to have their hands and feet in order, as well as, for example, to make a crowd of pedestrians in a city with the correct geometry of the body.

  2. Stable diffusion should identify the characters in the composition and give them an ID number in order to be able to use this character or many characters in the future when changing locations.

  3. The 3D program should be able to edit the parameters of the character's body.

  4. As well as the ability to generate faces with a variety of parameters, mixing, and loading parameters from photos.

  5. It should be possible to upload a photo of a face and generate its 3d model as a meta-human.

I do not know where to stir ideas, so I put it here.

tropic turret
sharp robin
trim orbit
#

i don't know how comfy ui would've messed up your python folder. don't think that's possible

peak dove
#

Reinstall everything?

trim orbit
#

but that's whats wrong. your python folder got haggard

tropic turret
#

😦

deft coral
#

@trim orbit ill just take your soul then

trim orbit
#

you probably did something else and that broke python install

peak dove
#

Does deleting VENV work in ComfyUI?

tropic turret
#

ComfyUI worked fine until my PC crashed

trim orbit
azure oxide
deft coral
floral island
#

not sure why i got the flowers, but eh... i'll take it ❤️

peak dove
woeful patio
trim orbit
azure oxide
orchid lava
#

how long the generation takes for you guys with euler a, 80 setps and batch of 4? Its around 20 minutes for me and I feel somethings wrong. (edit 8gb ram rtx)

trim orbit
tropic turret
#

I think?

trim orbit
#

python being borked speaks more to me that something else happened

dense chasm
#

does anyone has a clue how generating mythological symbols with appropriate prompts like this

deft coral
trim orbit
azure oxide
wet nacelle
hollow halo
trim orbit
#

and that's a 1.5 render. you knew that already. you're posting that for an audience to see. not a real inquiry. but yeah, reminder, this is the sdxl chan

amber pecan
trim orbit
dense chasm
orchid lava
#

How long the generation takes for you guys with euler a, 80 setps and batch of 4? Its around 20 minutes for me and I feel somethings wrong, in sd1.5 its 30 seconds at max (8gb ram rtx 3070)

azure oxide
#

this is why the devs were hyped about the community because its on us to go fucking crazy with it

trim orbit
#

with stable swarm and comfyui and stable studio all being developed alongside stable diffusion, there will be convergence into a fully featured studio app like blender at some point. your suggestions are good and clear. it's a good direction and where theyr'e headed already i believe @amber pecan

floral island
#

awesome ^^

viscid girder
#

Hi! What model do I download to get this look

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Or something similar to it

trim orbit
#

controlnet will help a lot for getting hands out of sdxl

azure oxide
# viscid girder

i think thats just a simple style that you can change to in the settings

deft coral
#

okay

viscid girder
deft coral
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i need to redownload 1.0 since the model weights got released

trim orbit
deft coral
azure oxide
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no, thats a picture of automatic1111, its a setting there

#

settings -> User Interface

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youll see this

viscid girder
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Great!

viscid girder
#

To get the automatic1111?

azure oxide
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do you have automatic1111 already?

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yes

viscid girder
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Ok

viscid girder
amber pecan
# trim orbit good i'm glad you know, then you'll understand what i mean by a smaller componen...

Can possibly at least implement this function 2) ?, stable diffusion should be more stable and not random, the work should be controlled by the creator of the pictures, otherwise it's just an endless empty game of generating random pictures

  1. Stable diffusion should identify the characters in the composition and give them an ID number in order to be able to use this character or many characters in the future when changing locations.
deft coral
trim orbit
#

i love the git clone url command that's so popularized with this realm.

azure oxide
trim orbit
#

i know git commands aren't the most user friendly, but i lovem

azure oxide
worthy bear
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so control net is currently not compatible in SDXL?

azure oxide
trim orbit
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controlnet gives artistic compositional control. a studio set up for building thhat controlnet input would be really nice. its likely already underway by a few teams.

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it wont be too long before there is controlnet for sdxl. it is inevitable /echo

#

people are already using blender as an open pose creator

azure oxide
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ideally we dont even use a gui to generate images, we could just generate images from scans of our brain activity like from that one research paper a few months back

wary bay
#

the second setting is set to "fixed" which will make your seed static, its overlapped so its hard to read

#

just set that to randomize

lethal hedge
woeful patio
lethal hedge
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if you trust yourself to the elon neuralink tho XD

amber pecan
reef sky
trim orbit
#
Gumroad

-Blender version 3.5 or higher is required.- Download — blender.orgGuide : https://youtu.be/f1Oc5JaeZiwCharacter bones that look like Openpose for blender Ver93 Depth+Canny+Landmark+MediaPipeFace+fingerIn version 93, new tools were added. -Openpose_attachUsing this tool, you can render the images you need for multiple controlnets at once using t...

lethal hedge
azure oxide
lethal hedge
#

no amount of systems on top can solve lazyness

azure oxide
#

ya currently we're limited to just trying our* best to get the AI to generate what we want. ideally tho we dont need to

trim orbit
#

soon, public ads will use focused microwave beams to scan brains of people in the area and target diffusion generated ads to display specifically towards them

lethal hedge
hollow halo
lethal hedge
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i hope i don't have to learn to use comfyui to use sdxl, my pc can't handle it on auto11, it takes too long T__t 3050 8gb user <-

half ivy
#

a boxer boxer

azure oxide
steady chasm
lethal hedge
trim orbit
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i use auto for an hour long session, and images start taking 10min on the vae step. there's a huge memory leak somewhere. closing and opening it again helps. sometimes its only 10min of work before the vae step starts getting longer and longer to cook

steady chasm
#

If you want ai to be better sooner though, feel free to collaborate on the open source nature of many of them

steady chasm
lethal hedge
#

at first it was 10mins per image on my end, had to used medvram for auto11 to generate properly

lethal hedge
#

gonna be checking 1.5.1 now tho

uncut steeple
#

Finally got wildcards to work in comfy PU_DittoPoggers

steady chasm
#

Could be . I'm not a programmer, nor am I particularly versed in the technology of generative ai. I just keep restarting it lol

azure oxide
# lethal hedge i can never steal workflows because what i make is niche

well by workflow i mean just simple stuff like getting it to generate an image and using the refiner. with sytans workflow for example, you can load it up and just get straight to prompting, very similar to a1111. assuming you simply prompt and generate as your normal workflow of course.

lyric helm
#

Is there a checkpoint model somewhere I can drop into DiffusionBee or other SD installations?

hollow halo
lethal hedge
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still taking too long with 1.5.1 without medvram on my gpu, i guess i'll be using comfyui for sometime ;s

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GL with generations guys ._./

rancid junco
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i updated automatic1111, downloaded the "refiner" model and put it in.. and it sucks. i feel like i skipped a step, what am i missing?

tawdry trellis
rancid junco
#

yes, im trying 1024x1024

azure oxide
rancid junco
#

ohhh

scarlet pine
azure oxide
#

a1111 is a 2 step process right now, comfy's is better imo since you can just do 1 click

uncut steeple
scarlet pine
#

Can't wait for controlnet, gonna be game changing again

hard fractal
#

Whereas comfy runs on 8

trim orbit
echo pine
#

just press the arrows on the control after gen to the right until u see randomize

trim orbit
#

another ux thing i hate about comfy, go to pan the screen and it doesn't catch my space bar, so i click to drag but accidentally click a node and drag it way off messing the whole layout

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soemtimes i just get fed up and load auto

magic dawn
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When dragging image into comfy is it possible to change only prompts and seed and keep the workflow? @visual glade

wary bay
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I just want to see if anyone's used the SD Ultimate Upscale script with sdxl, or if it is compatible

trim orbit
#

going to try to get stable studio running with comfy tonight again. i just have to symlink it all up with my existing folders i think

cyan crown
wary bay
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is it worth using without controlnet tile?

heavy stump
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hello everyone .... so i have a 3060 8GB vram band i downloaded dreamshaper SDXL1.0 and i tried to run it at 1024/1024 resolution on atomatic 1111 and a basic prompt no lora no nothing but every time it keeps saying Out of cuda memory ... why is that ? like other SD1.5 models works fine in that resolotion

paper phoenix
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because cuda is out of memory. just is. the model is bigger

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try medvram though

heavy stump
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already on

deft coral
#

i forced my self to koyha ss

paper phoenix
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a1111 holds too much stuff in memory. i have 6gb vram and comfy is at least running stuff out at 1024 for me (without refiner)

rancid junco
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okay fine i guess i have to install comfy and get used to it

south horizon
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I gotta give this comfy a try some time...

rancid junco
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i installed it a while back but it didnt do anything a1111 didnt so i skipped it

paper phoenix
#

yeah its kinda like a dog walking on hind legs for a while but

deft coral
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installing it now

paper phoenix
#

well "work" is something it can add to the list 😉

#

comfy deffo for middle end machines though. im sure a1111 will work tearfree eventually

wet nacelle
deft coral
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rip torch 1

south horizon
#

is comfy the one with the weird nodes thing?

paper phoenix
#

yeah. its painless if you already know blender or use music DAWS but hard to wrap your head around a pegboard UI at the same time as grasp AI art generation

south horizon
#

I've used the setup with Blender and in Fusion with Davinci Resolve, but haven't tried Comfy yet.

paper phoenix
#

not node graphs per say, but you use your ins and outs and ducking and tracks and stuff, handy concepts for comfy

hollow halo
stray lake
#

change to randomized and enter 0 as value

paper phoenix
#

ITC: we complain about comfyui like children going for their first haircut.

#

i dont wanna! what if it hurts?

stray lake
#

comfy rules but i still can't figure out masks + compositing

wet nacelle
paper phoenix
#

in fact, it'd kinda like if comfy could be controlled with mixers or make macro surfaces for it.

wet nacelle
#

what the fuck!

merry jasper
#

How do I find the negative_prompts used in the bot generation?

wet nacelle
dense chasm
#

diffusers is awesome for pretrain models

wet nacelle
paper phoenix
# wet nacelle

something about that image makes me expect it to move suddenly

vocal rapids
#

so much fun

bold osprey
worthy bear
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where is the best place to learn how to use comfy? for a complete beginner

bold osprey
zealous horizon
#

Just finished my first LoRA based on SDXL 1.0 (Trigger J3nn4) (using Jenna Ortega as a Test here)

trim orbit
# wet nacelle

has some weird videogame engine aesthetic to it i love it

wet nacelle
#

like early dierectx

zealous horizon
wet nacelle
#

directx

sharp robin
#

Looks nice

bold osprey
sharp robin
#

What’s the question tho?

wet nacelle
sharp robin
#

How are we supposed to know?

wet nacelle
#

teh fuck?

#

the

bold osprey
#

just use clip and try to work it out

sharp robin
wet nacelle
zealous horizon
wet nacelle
#

the fuck! no

bold osprey
wet nacelle
#

should I ping staff?! the fuck!

half ivy
#

any1 got any face detailer workflows going?

trim orbit
#

good luck genning today generators. Stay classy. I'm out

young mantle
#

hey

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can anyone tell me how I can use SDXL?

wet nacelle
#

did you look it up?

bold osprey
uneven swallow
#

Why do you mention 6 billions of images?

wet nacelle
kind pewter
light stag
bold osprey
light stag
fierce hollow
wet nacelle
#

too harsh of me

bold osprey
shy kelp
#

comy doggo vs. sdnext doggo

wet nacelle
shy kelp
#

upscaled comfy doggo

zealous horizon
wet nacelle
#

see what I mean.

bold osprey
zealous horizon
scarlet pine
inner ruin
bold osprey
wet nacelle
#

This is why I don't understand why new people join the server and ask these quesions. It's like as if they haven't tried to search Youtube for it. @bold osprey

noble shoal
shy kelp
#

can't believe i'm a comfy shill now

bold osprey
#

otherwise the color grading is insane

zealous horizon
bold osprey
#

accurate

#

they look like plushies

bold osprey
#

are you guys using any icons for SDXL / Comfy? I want to tuck it neatly into my taskbar

wet nacelle
fast moat
#

Anybody using it in A1111?

clever sky
shy kelp
wet nacelle
kind pewter
clever sky
#

The arm with two hands is curious hahaha

slender raft
#

If I make a large batch of images in comfyui, how can I find the seeds of the individual images from the batch? They don't seem to increment and I can't find them recorded.

clever sky
kind pewter
slender raft
kind pewter
#

(in another tab if you don't want to lose your workflow state)

#

AH

wet nacelle
hollow halo
fierce hollow
polar epoch
#

do you lads know of a youtube video that explains all the nodes in comfyUI in good detail? And some of the addons? Really wanna learn this stuff to make full use of it

fast moat
fierce hollow
#

the seeds are somehow between the numbers so just incrementing by 1 doesn't work like with auto

high escarp
#

In automatic 1111 discarding next to last Sigma seems to help

bold osprey
# polar epoch do you lads know of a youtube video that explains all the nodes in comfyUI in go...

Here are amazing ways to use ComfyUI. This node based UI can do a lot more than you might think. Especially Latent Images can be used in very creative ways. You can inject prompt changes. You can combine latent images to new results. Stop render steps and finishe the rendering after you changed to prompt, sampler and settings. A world of possibi...

▶ Play video
polar epoch
shy kelp
# fast moat oh...

a1111 and its related forks do function, but the results i've seen haven't been great. even if you manage to get things running smoothly enough, an overnight update could screw it all up

slender raft
#

Is it doing a random seed each time and forgetting them?

uneven swallow
polar epoch
#

eyy! Olivio!

bold osprey
inner ruin
fierce hollow
slender raft
#

Perhaps I can use increment, but that's far less conveniant than random.

prisma wyvern
#

Has anyone tried this combination sd1.5 512px for base and sdxl 1024 for refiner, will it work????

fast moat
scarlet pine
bold osprey
candid pond
fierce hollow
shy kelp
#

just don't use a1111

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till things stabilize

scarlet pine
#

So many wheels for a light load

slender raft
fast moat
noble shoal
fierce hollow
#

0 will be the first batch image, 1 - second, etc

shy kelp
slender raft
polar epoch
#

So, someone yesterday made this with 1.0 but, when i installed necessary node packs from the extension manager, i still keep getting these errors. Any idea?

obtuse berry
#

HELP

bold osprey
shy kelp
glacial lodge
#

anyone get a fine tune / LoRA / etc. working yet?

obtuse berry
#

Anyone Plz Help me. After i generate one or two images. it shows me that out of memory error. I am Using 1660 Super 6Gb vRam.

fast moat
zealous horizon
bold osprey
polar epoch
uneven swallow
polar epoch
#

So it's weird how missing node addons are installed, but image/comfy still errors saying it's missing Thonk

shy kelp
#

I literally just made this workflow

glacial lodge
bold osprey
glacial lodge
#

and cute!

polar epoch
bold osprey
hollow halo
hollow halo
#

You can use 0.9 LoRA's but they don't work as well as retraining

bold osprey
zealous horizon
hazy moat
#

can someone help me understand how swarmui multithreading works when it is using a backend that, presumably, doesn't have that?

polar epoch
# bold osprey what happens after the restart

same thing. For every addon i installed myself/added that was missing/sdxl related, i closed the CMD to restart, and it started to install dependencies, but once running again, it still complaned Thonk

polar epoch
hollow halo
#

I trained both TE and Unet, even though I'm not sure how it handles the TE at this time, being that there are 2

polar epoch
# hollow halo yep!

Wow, so just regular kohya training? Cause i tried it before, but it constantly complained about stuff in the wrong folder lol. So gave up back then HAhaa

shy kelp
pearl shoal
#

I am 16 Gb ram and 12 GB vram, using sdxl on comfy ui and it keeps killing itself, ```got prompt
model_type EPS
adm 2816
making attention of type 'vanilla-pytorch' with 512 in_channels
Working with z of shape (1, 4, 32, 32) = 4096 dimensions.
making attention of type 'vanilla-pytorch' with 512 in_channels
missing {'cond_stage_model.clip_g.transformer.text_model.embeddings.position_ids'}
torch.Size([1, 1280]) 512 512 0 0 512 512
torch.Size([1, 1280]) 512 512 0 0 512 512
100%|███████████████████████████████████████████| 20/20 [00:05<00:00, 3.69it/s]
Killed

hollow halo
prisma wyvern
bold osprey
hollow halo
earnest anvil
#

@high skiff trying your workflow for the first time. you're a legend, thank you

shy kelp
shy kelp
#

if im understanding right

slender raft
hollow halo
fierce hollow
shy kelp
bold osprey
#

the results I got were not usable at all

#

just noise

prisma wyvern
hollow halo
#

128 Latent = 1024 pixels, just to be clear

shy kelp
fleet veldt
shy kelp
#

base makes 128x128 latent

#

(or is optimized for that, I suppose you can make images from it just fine)

bold osprey
fast moat
fierce hollow
# shy kelp

that's kind of a strange graph since the image decoded from base latent will also be 1024, likewise the latent from refiner will be 128...

prisma wyvern
fierce hollow
#

makes it sound like there's some sort of upscaling going on when in reality there isn't

glad fulcrum
#

you are what you eat.

hollow halo
fierce hollow
fierce hollow
#

if you specify target width and height lower than 1024 but width and height higher than it, the result should in theory be pretty decent as well

fleet harness
#

SDXL Aspect Ratio is nicer because it has all the trained ratios ready for selection

rich coral
#

@hard fractal how goes control net? 🙂

fleet veldt
bold osprey
fierce hollow
#

that's for latent but from my understanding the target dims should also match the latent size

#

might be bullshit though

bold osprey
#

Can't say for sure what works better yet

fast moat
bold osprey
#

makes sense though could also just be downscaled

fleet harness
#

this is the way

bold osprey
#

now would you look at that

lusty raptor
fleet harness
fleet veldt
# fast moat It prompted to use --no-half-vae , so I did

gotcha, i put the 0.9 vae in the VAE folder and then selected it under settings and saved it. did a full restart of auto1111 and then it worked for me. search my prior messages to see what i was getting before and if it's just stopping, check the command window for an error you can google

lusty raptor
# bold osprey

i learned from the devs last night that target width/height should be the resolution you're generating at

fleet harness
#

Are you saying that upscaling isnt good idea?

lusty raptor
fast moat
lusty raptor
fleet harness
fierce hollow
#

I just use this for multiplying since it ouputs both before and after

bold osprey
fleet veldt
pearl shoal
candid pond
#

The Json file?

hollow halo
polar epoch
#

If you're using an upscaler, wouldn't you want to use the same seed to generate the higher res upscale with the exact same details, just more of it in the higer res? Watching Olivio's video

fierce hollow
candid pond
#

Oh you make the training using the script? I wanted to use the gui for the training. (

#

Thank you though.

fierce hollow
#

oh I don't use any guis sorry

#

that said if you're using bmaltais' repo or something most of the arg names should match up

hollow halo
fleet harness
quasi remnant
quasi remnant
#

lol

shy kelp
#

Error occurred when executing KSampler:

mat1 and mat2 shapes cannot be multiplied (154x2048 and 1280x768)

File "C:\Users\emerg\Desktop\webui\StableSwarmUI\dlbackend\comfy\ComfyUI\execution.py", line 144, in recursive_execute
output_data, output_ui = get_output_data(obj, input_data_all)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Users\emerg\Desktop\webui\StableSwarmUI\dlbackend\comfy\ComfyUI\execution.py", line 74, in get_output_data
return_values = map_node_over_list(obj, input_data_all, obj.FUNCTION, allow_interrupt=True)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Users\emerg\Desktop\webui\StableSwarmUI\dlbackend\comfy\ComfyUI\execution.py", line 67, in map_node_over_list
results.append(getattr(obj, func)(**slice_dict(input_data_all, i)))
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

quasi remnant
#

if you use a vae loader with the sdxl vae it'll be fixed

autumn forum
fierce hollow
#

that's the dimensions for the image in pixel space, not encoded

hollow halo
autumn forum
#

@polar epoch if your having trouble using the workflow I used for that image use this instead. I took out the custom nodes for you. Or does it still give errors? #✨|sdxl message

polar epoch
wet nacelle
quasi remnant
autumn forum
quasi remnant
#

if you don't find it necessary then no problem.

lyric grove
quasi remnant
#

i will never not notice it looking at a pic

lusty raptor
fierce hollow
#

I can see it from the couch 4 meters away kek

lyric grove
#

I just use the other VAE for it, no issues there

wet nacelle
#

I'll be autistic just for you sweetie.

quasi remnant
polar epoch
#

Also, is there a setting/way/addon that has a "PNG info" where it notes what nodes were used, settings for nodes and such? Similar to png info in automatic, that way i can add nodes where due if it's needed without shifting my entire current workflow :P

quasi remnant
#

the sdxl_vae on the main branch on huggingface is the proper one now

hollow halo
fierce hollow
polar epoch
shy kelp
quasi remnant
fleet harness
#

Kindly asking for all workflows...

polar epoch
candid pond
#

Does anyone have a the SDXL LORA Fine-tuning parametres for KohyaSSGUI?

fierce hollow
#

it might be working for inference or you're using fp32 unkowingly

autumn forum
fierce hollow
wet nacelle
#

that moment when bitches think that giving help to the people that don't want it is a good idea.

quasi remnant
quasi remnant
#

lol

polar epoch
autumn forum
fleet harness
#

I hunt workflows for sure but i just check to see if meta is intact, if not, i figure its TOP SECRET stuff

polar epoch
hollow halo
fleet harness
#

Ajani?

autumn forum
fleet harness
#

:p

autumn forum
polar epoch
shy kelp
#

What is the point of including stuff like this upscaling in comfyui nodes?

#

the blurry one is the upscaled one lol

lyric grove
#

Are you latent upscaling with a low denoise?

shy kelp
#

its just a bilinear

polar epoch
fleet harness
fierce hollow
#

you're supposed to use that upscaling with a second pass

hollow halo
fierce hollow
#

for a normal upscaler check out hat-l/esrgan ones

wet nacelle
fierce hollow
#

huh? I wasn't even responding to you

autumn forum
lyric grove
#

He's in need of attention

eternal fog
lyric grove
#

Just ignore him lmao

fleet harness
daring smelt
fierce hollow
#

if you have to know the official sai vae produces nans in fp16 precision which makes your loras and stuff basically broken

polar epoch
#

Ohh. There we go, think i found out why certain nodes didn't wanna show. Some of them didn't install dependencies

fleet harness
#

I just like the easy selction lol

quasi remnant
#

This vae is meant to be used alongside SDXL

#

If you don't trust the fp16 fix then trust the official vae

eternal fog
lusty raptor
fleet harness
polar epoch
#

As i downloaded 1 click install/portable comfy, how would i pip install stuff to it? Just simply open CMD in it's folder and install missing module? or what's the way for venv ones outsude of anaconda?

autumn forum
hollow halo
#

Besides them holding the cup on the wrong side with the force, I like this image 🙂

fleet harness
#

force sip

hard fractal
#

what does width and height do?

fleet harness
#

seemingly nothing lol

lusty raptor
#

nothing. I just wasn't sure if the node needed values; I had a massive headache trying to get the node to run in the first place because of windows(?), and was too annoyed to fix it further

#

literally copy/pasted to a new file and it worked

edgy sierra
hollow halo
fleet harness
hollow halo
lusty raptor
slate jewel
#

Does the newest version of Easy Diffusion contain SDXL 1.0 ?

potent summit
#

Which folder do I put the refiner for ComfyUI?

lusty raptor
#

with your other stable diffusion models

hollow halo
soft zealot
# polar epoch Also, is there a setting/way/addon that has a "PNG info" where it notes what nod...

Dont know if this helps but I've added a routine to my workflow that writes the prompt & seed used (want to add some other parameters in when I get 5) to a .txt tfile in the output directory with the same filename as the image generated from it.

NB full info on any custom nodes, styles sheets etc needed to work ar in the Credit & Notes textbox in the workflow

slate jewel
hollow halo
primal nimbus
#

where is the ''trainer ready'' now?

hollow halo
mental pecan
#

just tried sdxl

#

thoughts?

#

png info for promt btw

fleet veldt
#

looks like it's working 👍

mental pecan
hollow halo
shy kelp
mental pecan
#

im all ears

polar epoch
mental pecan
#

oi you taking long to reccomend its scary

edgy sierra
#

how to config sdxl aspect ration?

shy kelp
upbeat summit
mental pecan
fast moat
mental pecan
#

its actually fun mixing artists yall should try it

soft zealot
shy kelp
#

im uncultured I dont know any artists xD

strange mist
mental pecan
#

why, cant you run it on a1111?

strange mist
warm hazel
#

SDXL can run on auto1111.

mental pecan
#

yes but you cant use the vae-ft-mse-840000-ema-pruned.ckpt vae

#

or actually any vae i tried

fierce hollow
mental pecan
#

because it will mess up the image agt the last step

jagged cove
mental pecan
#

i updated webui to 1.5.1 for it to work too

soft zealot
strange mist
mental pecan
#

oh really

#

well

#

T0T

fierce hollow
#

thanks Pepe_Pray

upbeat summit
potent summit
#

Has anyone figured out how to get text right?

glass wolf
#

wow, comfyui is a game changer for sdxl; kept getting oom with sdnext (i'd get maybe 10 images generated before crashing, but was always at 95% gpu vram utilization). sitting at around 75% vram used with comfyui. rtx 3070, 8 GB ram.

urban fjord
#

If you're using Auto1111 I recommend using the fp16 VAE for SDXL that you can find on huggingface as that has a better performance.

lusty raptor
#

gawsh, haven't done stuff in a long time, like... pull requests. but i did it! 😮

polar epoch
jagged cove
strange mist
mental pecan
#

just got the sdxl vae

#

litterally no difference than no vae

#

that i can see

soft zealot
late marsh
urban fjord
shy kelp
late marsh
fierce hollow
hearty ginkgo
#

How do you get that image save node?

strange mist
soft zealot
fierce hollow
#

fair enough

jagged cove
soft zealot
late marsh
#

@shy kelp Just throw the image in Comfy. There's the workflow

shy kelp
#

How do you do that?

late marsh
jagged cove
#

Has anyone tried making Loras yet?

soft zealot
urban fjord
fleet harness
#

unfortunately some of the nodes do not show up in the WAS nodes when you update using manager. I don't know what to do about that lol

jagged cove
shy kelp
#

Interesting how does it do that??

#

I did get a bug though When loading the graph, the following node types were not found:

Text Multiline
Text Concatenate
soft zealot
shy kelp
#

xif data or something Im assuming

fleet harness
fierce hollow
fleet harness
#

usually i can figure it out lol

jagged cove
soft zealot
peak wraith
fierce hollow
upbeat summit
fleet harness
late marsh
urban fjord
# jagged cove Did you use Kohya?

Yes, here is one I made to get cleaner white backgrounds.
Top is SDXL 1.0, bottom is SDXL 0.9.
Left is no LoRA, then 0.9 LoRA and then 1.0 LoRA to the right.

fierce hollow
#

you also need to use sdxl_train_network.py, not train_network.py

jagged cove
soft zealot
urban fjord
#

I used the bmaltais/kohya_ss version.

fierce hollow
shy kelp
#

I'm seemingly missing Text Multiline & Concatenate nodes, those sound like pretty basic node names, should I just reinstall my swarmui?

hearty ginkgo
urban fjord
#

bmaltais/kohya_ss version has SDXL support on the main branch.

fierce hollow
#

ah I see

soft zealot
candid pond
fleet harness
candid pond
#

I have been using 2e-6 for checkpoint fine-tuning on 1.5 based models and have no idea what le etc to use for xl lora.

late marsh
soft zealot
prisma wyvern
fleet harness
fierce hollow
#

it gets lower/higher depending on loss

digital shoal
#

does kohya_ss work on AMD gpus?

shy kelp
#

do you need the vae or is it built in? I mean I know there is a vae, so whats the advantage to not having it?

candid pond
#

I also have no idea about how to set the steps on Kohya. What exactly is epoch and repeat?

fierce hollow
#

epoch is how many times all the datasets repeat, repeat is per dataset within an epoch hhhhmmm

#

not sure that's understandable...

candid pond
#

Oooh

fierce hollow
#

if you're using a single dataset epoch and repeats are basically interchangeable, some settings like checkpoint saving rely on epochs though iirc

candid pond
#

So for checkpoint training I usually do number of images x 100

#

So for LORA I should, lets say I have 20 images

urban fjord
candid pond
#

I should do 40 epochs and 50 repeats?

urban fjord
#

There is no need to do repeats unless you need to balance your dataset.

fierce hollow
#

depends on how many steps you want, that's probably going to be an overkill though

vocal stream
#

if you have one dataset that sounds equivalent to just having 200 epochs

urban fjord
#

20 epochs 1 repeat is probably what you want to aim for.

#

But do 40 epochs and save every 10 to be sure.

candid pond
#

But then 20x20 would give 400 steps.

#

Wouldnt that be too low?

pearl shoal
# pearl shoal I am 16 Gb ram and 12 GB vram, using sdxl on comfy ui and it keeps killing itsel...

I reinstalled everything and I got this now
It did not even pretent to create an image unlike the last time.

Setting up MemoryEfficientCrossAttention. Query dim is 640, context_dim is None and using 10 heads.
Setting up MemoryEfficientCrossAttention. Query dim is 640, context_dim is 2048 and using 10 heads.
Setting up MemoryEfficientCrossAttention. Query dim is 640, context_dim is None and using 10 heads.
Setting up MemoryEfficientCrossAttention. Query dim is 640, context_dim is 2048 and using 10 heads.
Setting up MemoryEfficientCrossAttention. Query dim is 640, context_dim is None and using 10 heads.
Setting up MemoryEfficientCrossAttention. Query dim is 640, context_dim is 2048 and using 10 heads.
Setting up MemoryEfficientCrossAttention. Query dim is 640, context_dim is None and using 10 heads.
Setting up MemoryEfficientCrossAttention. Query dim is 640, context_dim is 2048 and using 10 heads.
model_type EPS
adm 2816
making attention of type 'vanilla-xformers' with 512 in_channels
building MemoryEfficientAttnBlock with 512 in_channels...
Working with z of shape (1, 4, 32, 32) = 4096 dimensions.
making attention of type 'vanilla-xformers' with 512 in_channels
building MemoryEfficientAttnBlock with 512 in_channels...
left over keys: dict_keys(['cond_stage_model.clip_l.transformer.text_model.embeddings.position_ids'])
Killed
bronze kestrel
#

Does anyone know if SDXL support tileable / seamless generations natively? If not I'm looking for that and can hire someone too if anyone is interested. Thanks in advance.

vocal stream
#

it's not steps, it's how many times you train over the whole dataset, even 50 sounds overfitty at least naively looking at that

fierce hollow
#

stuff like flip aug also factors into the number

urban fjord
pearl shoal
#

Searching the github it looking like a memory problem

urban fjord
pearl shoal
#

But I have 12 gb Vram and 16 GB ram

candid pond
#

Oh I see. I understand now.

fierce hollow
candid pond
#

So for the config, I should live it as default and chose adafactor with 2e-6 lr.

vocal stream
#

huh I dont see anything sdxl 1 on civitai yet, Id have thought someone wouldve uploaded something by now

quartz yew
#

found the problem! Your Refiner strength is way to high! Saw a video of some testing Refiner strength and the more it goes from 0 to 1 the longer the faces get!

hot dagger
#

How does one use the refiner on a1111

#

???

#

Merging safetensors?

#

Img2img?

vocal stream
hot dagger
#

It’s doesn’t seem to load the refiner standalone

frozen inlet
candid pond
#

You can change it by clicking the filtering icon on the right and choosing sdxl

vocal stream
fierce hollow
vocal stream
#

ah maybe some otherr setting actually because now I see it, probably just had a style on or something

pearl shoal
bronze kestrel
sweet abyss
#

will there be an inpaint model released aswell ?

fierce hollow
pearl shoal
fierce hollow
#

you should be able to load the base model with 8gb of vram, but it will require around twice that to load into ram first

#

as in, around 16gb of cpu ram, but I'm not sure if it actually crosses that

#

that's why issues with page file/swap in any case

pearl shoal
#

Maybe I am running out of ram? I have 16 GB ram, couple of GB must be occupied by my OS

urban fjord
#

If you can afford it without any issue I do recommend upgrading from 16 GB RAM to 32 GB or higher.

#

It will make the SDXL experience so much nicer.

pearl shoal
#

Is there any tricks I can use to reduce ram usage for now? I just want to experiment.

fierce hollow
#

I just checked and I'm only using around 6gb for loading, strange

high skiff
#

Very interesting

fierce hollow
#

one thing you might want to try is --dont-upcast-attention when starting comfy

high skiff
#

@upbeat summit are you here by chance?

fierce hollow
#

also --normalvram if that's not set already

urban fjord
#

A problem with the low VRAM settings is that it is kind of leveraging your RAM and if that's also relatively low you will get nowhere, but sure try.

fierce hollow
#

--use-pytorch-cross-attention (sdp) might or might not work better than xformers too, worth a try pepeshrug

hearty ginkgo
shy kelp
#

what folder do lora's go in in comfy ui's directory?

soft zealot
# hearty ginkgo Yes

as per response to someone else with the same problem, might be worth asking the question at the maintainers git page

polar epoch
#

Got anything here? Quit anything running

hearty ginkgo
lusty raptor
#

@visual glade I've got a request: Can we get a UI function to store/load values across multiple nodes for the current graph?
Say, sometimes I like the base model only, and sometimes I like base+refiner, and I have my graph set up to do either- but I have to manually click around to convert from one to the other. If I had a dropdown to do that at will, that would be ...comfy.
It should mostly concern itself with values on nodes, and their muted state, not position or anything extra.

polar epoch
hearty ginkgo
#

Oh

#

Use a vpn

polar epoch
#

These are my tasks atm, then you can see what uses the most and quit anything using significant amount

tall lion
lusty raptor
azure oxide
cyan crown
#

what is a good nuber of steps for model and fopr refiner ?

hearty ginkgo
#

Why ur letting Google use 5gb of ram?

wet nacelle
fleet veldt
fierce hollow
wet nacelle
#

then you were somehow very tentative.

solemn scroll
#

Will I really buy a $500 GPU to generate cute women? ||kekking hard rn, I'm not even running it at the correct 1024x1024 size yet|| I am thinking about switching to comfy, but also worried about loosing all those cross attention and lowvram optimisation :/ (RTX 2060, 6GB)

soft zealot
fleet veldt
azure oxide
soft zealot
#

sure it s a 1/4 f the speed of a 3090 but who cares

solemn scroll
fleet veldt
soft zealot
#

Just Playing

pearl shoal
#

python3 main.py --dont-upcast-attention --use-pytorch-cross-attention and closing discord worked. Generration in 147 second. Thanks @polar epoch @fierce hollow

cyan crown
#

any of you is using upscaler with comfyui and sdcl?

honest flint
#

i really hope the next gen nvidia cards finally ship with more memory, last time they increased memory on the cards was like what Titan? Titan RTX half a decade ago?

shy kelp
#
UpscaleModelLoader:
    - Value not in list: model_name: '4x_NMKD-Siax_200k.pth' not in []
UpscaleModelLoader:
    - Value not in list: model_name: '4x-UltraSharp.pth' not in []
VAELoader:
    - Value not in list: vae_name: 'sdxl_vae_1.0.safetensors' not in []```

Anyone know how to fix this? I have the files but I can't seem to get it to locate them, I don't know which folder its trying to read them from but I've tried 'upscale' and 'upscaler' in the models folder
high skiff
#

ok, due to shockingly popular demand, I am gonna be starting a patreon with hopes to further fund my AI research and provide even better things in the future

azure oxide
#

takemymoney.gif

polar epoch
#

Don't go too wild on upscalers, or it'll chug on 64GB ram and 24GB video memory as a afternoon snack kek

rigid prawn
#

where can I put "CUDA_LAUNCH_BLOCKING=1" for comfyui?

edgy sierra
cyan crown
#

because with 4k ultrasharp it comes out too sharpened

quasi remnant
#

8k x 8k is already like 350mb lossless lol

zealous horizon
flint copper
high skiff
#

sorry

#

on github

soft zealot
high skiff
#

but more advanced documentation and future research will likely be behind the patreon. At least to some extent to try and support myself, as I am fully unemployed

boreal bough
quasi remnant
cyan crown
quasi remnant
#

Patreon is better when u have an established base of people following you

flint copper
quasi remnant
#

and Ko-fi takes no cut of the donations

vernal cloak
#

Is the base SDXL model capable of image2image? I assume so? I'm getting blurry results right now tho.

flint copper
shy kelp
#

kofi is better

soft zealot
quasi remnant
#

@high skiff seriously consider Ko-fi if you're just starting out on a platform for donations; use Patreon once you're more well-known and have an established base of users willing to subscribe.

urban fjord
high skiff
vernal cloak
quasi remnant
#

ko-fi is moar well known than that too xD

high skiff
shy kelp
#

just use both lmao

#

got on as many platforms as you can if you want money

soft zealot
polar epoch
soft zealot
quasi remnant
zealous horizon
#

LoRA: I just tested 8 low quality (iPhone front camera) images with 20 repeats over 10 epochs. The results are insane for that input

polar epoch
quasi remnant
high skiff
quasi remnant
polar epoch
polar epoch
high skiff
#

here it is in the read me 😅

quasi remnant
#

heck, SDXL can spell "Donate"

#

you could make a donate visual/logo with it

#

transparent it out and make it fit nicely

polar epoch
#

I upscale with the "highres fix" equivalent where it resamples the image a bit. But i wanna use a proper sampler and redo the same steps for more details

high skiff
#

alright, I will update things to be a little more forefront, now that I have more community support and legitimacy behind my name now

high skiff
#

2048x reliable

elfin flare
#

Anyone know if there's a DML method of running SDXL?

flint copper
#

Would appreciate any recommendations for ComfyUI arguments and settings to utilize for a 3060 with 6GB VRAM and 16GB RAM? The refiner is a no go in most of the workflows I've tried in ComfyUI.

quasi remnant
sharp robin
shy kelp
#

what does this mean File "D:\stable-diffusion-webui-1.5.1-RC\stable-diffusion-webui-1.5.1-RC\modules\textual_inversion\textual_inversion.py", line 283, in create_embedding
cond_model([""]) # will send cond model to GPU if lowvram/medvram is active
File "D:\stable-diffusion-webui-1.5.1-RC\stable-diffusion-webui-1.5.1-RC\venv\lib\site-packages\torch\nn\modules\module.py", line 1501, in _call_impl
return forward_call(*args, **kwargs)
File "D:\stable-diffusion-webui-1.5.1-RC\stable-diffusion-webui-1.5.1-RC\repositories\generative-models\sgm\modules\encoders\modules.py", line 141, in forward
emb_out = embedder(batch[embedder.input_key])
TypeError: list indices must be integers or slices, not str

#

im trying to create a Textual Inversion

austere comet
#

Подскажите ,как с телефона это сделать ?

quasi remnant
#

like zero shot just now lol

#

but obviously you wanna mke it in the style you want

quasi remnant
#

xD

elfin flare
#

uh.

quasi remnant
#

it can spell DONATE fine kekw

austere comet
#

Да

elfin flare
soft zealot
high skiff
elfin flare
austere ferry
elfin flare
#

Однако я не уверен, была ли еще создана коллаборация Google для SDXL.

sharp robin
elfin flare
#

Hey guys.

#

The guy speaking in russian is trying to figure out how to run it on a phone.

#

Is there a google colab link for SDXL yet?

quasi remnant
#

lol more prompt tinkering

#

dun forget sdxl can spell

#

like

austere comet
high skiff
#

I bet I could make a dope DONATE logo lol

quasi remnant
#

up to 3 words

#

xD

boreal bough
quasi remnant
#

it can even pull stuff off like this

#

lol

austere ferry
quasi remnant
#

splitting the word up real stylized

boreal bough
high skiff
#

mmmm perhaps

elfin flare
#

God google translate has gotten a lot better

#

Lol

sharp robin
high skiff
#

I am trying to come up with a new 1.0 release prompt that will be even more prolific than my corgi prompt

elfin flare
#

Language gaps are starting to slowly not exist.

#

Can't wait for real-time voice to voice translation.

abstract comet
#

new SDXL is 🔥 amazing stuff, anyone know if inpainting works yet? (on comfyui)

boreal bough
#

what artist/style is it?

high skiff
sharp robin
high skiff
#

train an RVC on your own voice, feed a real time TTS translator into it

elfin flare
quasi remnant
elfin flare
#

Yeah.

quasi remnant
#

accept no less.

#

Even GPT-4, not even connected to a translator

quasi remnant
#

is better than GT

high skiff
#

I hang out with their staff when I am not here lmao

elfin flare
#

I cannot afford GPT-4, so what I usually use

quasi remnant
#

GPT-4 is free

elfin flare
#

is a locally-run LLM.

quasi remnant
#

it's on Microsoft Edge

high skiff
#

they were showing me a new thing they implemented just a few days ago

glad fulcrum
#

chatGPT is free, not 4

elfin flare
#

Oh you mean Bing-GPT4.

quasi remnant
#

bing AI is better than gpt-4

elfin flare
#

I have access to it of course

elfin flare
quasi remnant
#

if you didn't know

elfin flare
#

I do know.

quasi remnant
#

prometheus+gpt-4

elfin flare
#

Ah.

quasi remnant
#

it's a much better stack than just gpt-4 alone

elfin flare
#

That I did not know.

quasi remnant
#

I've literally used this for all my tl needs for JP->en en->JP etc

#

it works for any language practically

#

and it's waaaay more fluent than GT

#

you can also ask for specific tones

#

like casual/friendly/for a discord message/etc

#

since some languages use diff words for diff tones

#

like JP you don't wanna use formal speak for discord xD

boreal bough
quasi remnant
cyan crown
#

and what about step count?

#

50 or more? or less?

edgy sierra
austere ferry
sharp robin
high skiff
#

as intended

austere ferry
elfin flare
#

me with intel arc

#

Gotta wait

austere ferry
#

Wait in automatic 11111 checkpoint what did u use? The base model or the refiner model?

quasi remnant
# boreal bough

i'll send u a dm for what i got with something i composed just now

polar epoch
#

How do i properly install missing modules for the 1 click AIO version of comfy? Added a few more addons to it

quasi remnant
#

if it doesn't come with a requirements.txt

#

can just keep pip installing every time it fails?

#

like pip install numba

fierce hollow
#

was suite should have a requirements file

quasi remnant
#

if there is a requirements.txt, get to that and open that folder in terminal/git bash/your preferred cmdline

fierce hollow
#

but idk if you can just pip install it with the portable version, might need to activate the venv

quasi remnant
#

pip install -r requirements.txt

quasi remnant
zealous horizon
#

results from my very low quality image input LoRA (8 images, 20 repeats, 10 epochs) All training images were similar to the photo of me, same background, same shirt. (my goal was to test the results on basic input that anyone can create on the fly. I used my iPhone front camera)

zealous horizon
#

here are some more

zealous horizon
hoary saddle
cyan crown
#

parameters are the same that I use with 1.5?

fair crow
#

Interesting insight -> "{token} man" >> "{token} male person". If you use male person SDXL won't put you in imakes like "baking cookies"

polar epoch
soft bone
#

@boreal bough what are your thoughts on 1.0 lora params? 1e-3 worked well for me on 0.9, but on 1.0 it looks way worse

hoary saddle
zealous horizon
# hoary saddle or SDXL Lora's for Dummies manual would work too 😉

he makes way too bloated videos, but this is basically what I used as a base: https://www.youtube.com/watch?v=AY6DMBCIZ3A

Updated for SDXL 1.0. How to install #Kohya SS GUI trainer and do #LoRA training with Stable Diffusion XL (#SDXL) this is the video you are looking for. I have shown how to install Kohya from scratch. The best parameters to do LoRA training with SDXL. How to use Kohya SDXL LoRAs with ComfyUI. How to do checkpoint comparison with SDXL LoRAs and m...

▶ Play video
fair crow
zealous horizon
# soft bone speed?

I don't rememebr but fast compared to 20 images + 40 reg images.
My own face loRA did not use any reg images.

solemn scroll
#

Hi, has anyone tried to copy paste A1111 venv to comfyUI ? I'm an a very slow internet (around 300kB/s) so I'd prefer not to have to worry about it

zealous horizon
tall lion
#

Base+Refiner+Upscale SDXL1.0

fair crow
glad fulcrum
quasi remnant
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i'm not gud with portable packages/using python stuff on diff drives xD

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i usually just keep all the stuff installed on my main drive and use any python stuff on my main ssd

shy kelp
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HI there. Should I be waiting for some sort of official update to A1111 before I can use sdxl 1.0?

zealous horizon
glad fulcrum
jagged cove
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Comfy creates its own venv I believe

fair crow
zealous horizon
shy kelp
boreal bough
abstract comet
boreal bough
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might be time to change scheduler

eternal fog
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@high skiff Did you finalise your upscale workflow yet?

high skiff
#

still working, goal release is in a few days along with 1.0 workflow, my kofi, and my documentation

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got a lot going on ATM

eternal fog
high skiff
viral narwhal
#

SDXL+Refiner

placid edge
#

RTX 5000 series rumored to be 32GB of memory for the flagship, we could be seeing 64gb professional cards 😮

thin nova
#

where'd ya hear that?

autumn forum
random crystal
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Hmpf. Installed A1111 yesterday, and was able to generate 512x512 images super quickly (eg ~10 seconds). Today, it's more like ~10 minutes. I'm trying to figure out what the hell I did, or messed up, to make it slow down so much.

placid edge
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yup but still xD

quasi remnant
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remember when 4090 was supposed to be 48GB

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and make all the AI enthusiasts happy

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lol

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it's still like 1.66x faster which makes me jelly