#✨|sdxl

1 messages · Page 13 of 1

static prawn
#

mh i might try, i just gave up with sdxl for the moment but i can take a look for u soon

dense chasm
#

you should pay your attension to another profession

high skiff
eternal fog
boreal bough
#

XD

high skiff
#

FINAL FANTAIVASY

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but squeeshed

eternal fog
#

I think it's tried to merge the N and T

soft bone
#

2.12s/it for 3090 sound right to yall? on sde gpu

eternal fog
#

Which SDE

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2M or the other one?

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And actually 2s/it that's slow if you are doing 1024x1024

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I get 2it/s on a 3080 at that res

dense chasm
#

i have some charm in some extent actually,huh

soft bone
#

just sde gpu and karras, 872x1128

eternal fog
#

That seems slow to me

high skiff
soft bone
#

thats without refiner btw

high skiff
#

SDE GPU is slow

eternal fog
#

2M is faster

high skiff
#

let me check what I get

dense chasm
#

it's good to know,but the base model define the majority, i tested 1.5 and 2.0 plus either

eternal fog
#

Which is what I use, about double the speed

soft bone
#

86 seconds for a batch of 4 just hurts

eternal fog
eternal fog
high skiff
visual glade
#

2.29it/s shoud be what dpmpp SDE gives on a 3090

eternal fog
#

I think they forgot to mention they are doing batch 4

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Which would explain the lower speed

soft bone
#

indeed

hidden cobalt
#

is there a tutorial for installing it into the a1111 webui now that it's merged?

(I have it running on h100 server but I couldn't find the instructions for actually adding SDXL model)

high skiff
agile birch
soft bone
#

just using the same i've used on 2.1 for months

dense chasm
#

you can never change a human being's nature,otherwise Elon will not provoke and Muck will never respond for a cage fight, the only thing will change forever is being conquered or with love , which one will you choose

high skiff
#

ok, what the hell are you on about lmao

#

like it was funny at first, now I think you are just actively trolling

soft bone
dense chasm
#

the bots or robots will not make a decison emotionally nowadays, so we have a chance now still

boreal bough
eternal fog
#

It's started doing this sort of stuff now lol

boreal bough
#

pixel go brrrrr

eternal fog
#

I put "16-bit Sega" as a style

uneven dove
#

that's 12-bit DOS

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YET ANOTHER FAIL

eternal fog
#

Yeah some of the style words do things completely different lol

dense chasm
boreal bough
eternal fog
#

I've noticed that you sometimes need to either crank up the CFG, or heavily weight the prompt

autumn forum
eternal fog
#

Pixel Art works though

uneven dove
#

so without doing anything fancy to share VAEs or Text encoders between the models,

  • no CPU offload = 25GB VRAM, OOM on a 4090
  • model CPU offload = 16GB VRAM, works great, adds about 10 seconds to the image gen
  • sequential CPU offload = 8GB VRAM, adds 20 seconds to the image gen time

this is on a 5800X3D, the numbers are notably worse for a Xeon Gold

boreal bough
#

I have interrogator running in my old 1.5 webui

autumn forum
#

gotcha

uneven dove
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sequential CPU offload with attention slicing and VAE tiling and VAE slicing = 90 seconds to gen an image, 2GiB of VRAM used

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that 5800X3D, man

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what a beast

eternal fog
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Accidentally made a crap quality Mario level

boreal bough
eternal fog
#

I see Minecraft still works as a style

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I always struggled to get space helmets to work properly

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Seems to actually put the head inside the helmet now

uneven dove
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so blurry

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0.9 ?

eternal fog
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Yeah

uneven dove
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it'll still gladly screw up helmet visors

eternal fog
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It's not that blurry

uneven dove
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just seems to be luck of the draw

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it's so blurry my eyes are like "what the hell" lmao

autumn forum
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best ive got of space helmets, it doesnt do a good job at those at all lol

lucid raft
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a young guy walking through the stromy road as a part of a life.

uneven dove
#

stromy?

sonic void
#

anyone konwn how to fix it?

uneven dove
#

i hate to nit-pick but everything this guy does is a part of life

boreal bough
#

so this is just in hindsight... but could it be that a lot of people cant get training to work, while some can on the same amount of vram - be due to their card not having bf16 support?
It would explain the huge different in vram between different people

eternal fog
uneven dove
soft bone
#

why tf does it switch between it/s and s/it?

uneven dove
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3080 and 3090 are the first ones with bf16 hardware support for the RTX series.

boreal bough
eternal fog
sonic void
dense chasm
soft bone
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so use 0.xx

uneven dove
eternal fog
lucid raft
#

@uneven dove dusty i mean !

uneven dove
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it's stromy now

sonic void
lucid raft
#

Can i get a another one.

uneven dove
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you have two images remaining

eternal fog
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lmao this is justmaking weird stuff now

boreal bough
#

although fp16 training may be a thing again, as of today again

uneven dove
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no lol

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the bf16 was needed for OpenCLIP

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you get 'numeric instability' in the text enc

boreal bough
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oh. oh well then 🥲

uneven dove
#

you can load the vae in fp16 tho now

lucid raft
#

I mean this kind of dusty.@uneven dove

uneven dove
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ask for "burning man", then

dense chasm
lucid raft
#

@uneven dove sorry for the misunderstanding. Will you ?

uneven dove
autumn forum
uneven dove
lucid raft
#

Can you get a well dressed guy moving away like the previous one. @uneven dove

dense chasm
uneven dove
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dimension is just a way to move

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Length. Width. Height. these are dimensions

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time, another one

eternal fog
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Hmm I do get a lot of blurry images sometimes. It's weird, you'll have a bunch that are blurry and then they aren't again

lucid raft
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Why ?? @uneven dove

uneven dove
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shrug sometimes it works sometimes it doesn't

dense chasm
lucid raft
#

@dense chasm Go fucking watch rick and morty together guys.
Fuck off !!
////////////////_____________

uneven dove
lucid raft
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Look at the image you send me.

uneven dove
#

Frank still has a ton

dense chasm
uneven dove
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@dense chasm that's a cartoon from 90s? Prometheus and Bob?

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Claymation

dense chasm
autumn forum
dense chasm
#

universy exists for almost biliions of years, we are negligible, dinosaurs disppeare as well

dense chasm
eternal fog
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I tried to use Shrek in a prompt and it's done him dirty lmao

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Big ass monster

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I'm not sure if this is much better though

stray mantle
#

SDXL 0.9 ComfyUI

eternal fog
dense chasm
autumn forum
#

sometimes i wonder why so many people want sdxl to work in a1111 so bad. like i get it, i started out in a1111 but at least give a thought to using comfy. 😅 ignore me tho i just wanted to get that out of my system

azure oxide
#

Just don't mind what others prefer or do and focus on yourself, applies to all aspects of life tbh

civic sigil
eternal fog
dense chasm
# uneven dove shadowsocks?

forget about it,u should come to China for a visit, the chinese is awesome almost like the majority of American ppl, and you will fell in love with chinese food huh

uneven dove
civic sigil
#

Personally I had already done the work of writing custom code for A1111 so I would have liked to see support earlier

uneven dove
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ah yes, the sunk cost fallacy

boreal bough
civic sigil
boreal bough
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the other 50% are booba in your basement

eternal fog
uneven dove
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A1111 isn't even a good experience for users

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so that argument falls on its face, too

civic sigil
eternal fog
uneven dove
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"who cares about the codebase" you just explained why you do lmfao

civic sigil
#

?

autumn forum
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i understand theres a workflow aspect there, i get it. i guess for my workflow it just is easier to use comfy. may not be for others.

uneven dove
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InvokeAI and Vlad's fork have SDXL support. will you switch? no, because you care about the codebase

civic sigil
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I moved my workflow over to comfy actually

dense chasm
civic sigil
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But it took days

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That's not a fallacy

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It's actual time I could have spent doing something else

boreal bough
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time to find out if samples are finally working in kohya x_x

uneven dove
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it's just that your own reasons don't align with what you accuse others of.

boreal bough
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technically, they should be

civic sigil
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How so

uneven dove
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i was using Diffusers on day one, not a whole lot of thought or work went into it. but you're wanting A1111 to work, because you "care about the codebase". but then, when we point out that keeping A1111 alive is "beating a dead horse", you say "who cares about the codebase?" - even though, you do. you stated you do. switching to comfyUI i guess you can bring that up if you want to muddy the waters, but the discussion started out as one thing, and that's what i'm responding to

soft bone
#

base only

civic sigil
#

I don't care about the quality of the codebase I just care about having a shared platform for people to write code for and tie in their existing image manipulation programs into to create a unified workflow, and first mover advantage is a real thing

uneven dove
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that's what Diffusers is, and that's not what A1111 is.

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it's literally a single platform that reimplements everything in its own way

eternal fog
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I tried to use "Red Faction" as a style prompt and it's taken the RED very literally

uneven dove
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Diffusers is a shared library that's in use by InvokeAI, SD.next, my own bot, Huggingface spaces, yada yada

civic sigil
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Everyone makes stuff for A1111 including non ML image manipulation stuff, diffusers is just an API for diffusion models specifically

uneven dove
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naw, Diffusers is a subset of the Huggingface toolkit, they even have Transformers support

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the Diffusers ecosystem is actually expanding more quickly than A1111's which is one reason Vlad is switching to it

wicked frigate
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most SD tools are released for diffusers before auto - people just immediately port it over

uneven dove
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tbh he copied SGM code this time, not Diffusers

civic sigil
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Comfyui doesnt even have some of the most basic image manipulation nodes you could find in even Chainner which is incredibly minimalistic, comfy is overly focused on SD

wicked frigate
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(I mean, new advancements that start as arxiv papers, usually release for diffusers or for compvis codebase)

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(but research code is usually trash anyway ngl)

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i'm personally a fan of quality abstraction layers - lemme just use a single API that can translate to whichever backend supports my needs

wicked frigate
civic sigil
boreal bough
#

dont forget this is open source (to a certain degree)

uneven dove
boreal bough
#

on the plus side, due to its open source nature, you can be the change you want to see

dense chasm
azure oxide
civic sigil
#

Youy guys are misinterpreting what I mean, I just wish I didnt have to create a dozen custom nodes to make my workflow work in Comfyui (13 actually)

civic sigil
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For extremely basic stuff

boreal bough
eternal fog
wicked frigate
azure oxide
dense chasm
# wicked frigate what

u told me once before how to set the cfg values appropriately with sdxl 0.9 i remember still, appreciate for your remind dude

boreal bough
civic sigil
#

I dont have a github and it would genuinely take me twice as long to make the code ready for a PR than it did to put it together lol

autumn forum
civic sigil
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BTW I dont want to hear about A1111 having spaghetti code when my workflow ported over to Comfy looks like this

wicked frigate
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that's not spaghetti code

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that's just normal spaghetti

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you can slurp it up

uneven dove
urban fjord
#

I'm pretty sure there are more spaghetti there than a normal spaghetti dish

boreal bough
#

sample generation during training... is... very sketchy - to say the least

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already crashed for multiple reasons XD

civic sigil
autumn forum
azure oxide
uneven dove
trim orbit
#

i dont care what the code looks like. as long as i got an environment that i can do creative workflows in.

I don't feel like comfy is there yet. Amazing tool you can wire up for specific situations, but it lacks integration with other systems so well. I'll load up comfyui for specific tasks, but i'll load up auto to be creative and keep things flowing.

uneven dove
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for tiling, i have python scripts i use, that GPT4 helped me write (because i honestly hate trying to figure out recursive loops with off-by-one errors)

trim orbit
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simple things like adding a lora to a prompt in auto, but it requires rewiring the whole net in comfy

boreal bough
dense chasm
uneven dove
#

i thought webo or whatever it's called, had one

trim orbit
#

china has a lot of laws that the chinese people just don't care about

boreal bough
trim orbit
#

i grew up being taught that the 1 child policy meant chinese people were all killing their daughters to get a son instead. turns out no, that never happened. those poeple just did the human thing and raised the daughter and declared the son.

uneven dove
#

frank i just hope we can show more of your countrymen, this kind of art

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i feel it is harmless

dense chasm
trim orbit
#

people overstate how much enforcement the chinese government has over ALL of CHINA

visual glade
#

the issues with comfyui are frontend issues because there's not that big of an abstraction between what you see in the frontend and what is sent to the backend

trim orbit
uneven dove
dense chasm
trim orbit
uneven dove
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inspecting illegal tunnel operation

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i think it got their uniforms wrong...

dense chasm
autumn forum
#

omg i made my ramen too hot

boreal bough
visual glade
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and the issues with a1111/derivatives are core issues that are difficult to solve

urban fjord
#

Gradio has some great advantages.

trim orbit
uneven dove
#

sous chef shrek cooking gold flake ramen

urban fjord
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The issue is how Auto1111 uses gradio

boreal bough
visual glade
#

it's not only because of gradio but that doesn't help at all because of how closely it ties the backend and frontend

winter raptor
#

I'm loving the fact that ComfyUI doesn't melt my computer, unline A1111 rn

uneven dove
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it's just one of the frontends

trim orbit
#

Comfy , you seem to be building something much more purposed and I feel like you're using an MVC model with real engineering experience behind it. I like what i see you doing over there.

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but i want that presentation layer

dense chasm
uneven dove
urban fjord
#

If you seperate the gradio code from the rest of the code there isn't much issues with Gradio. But yeah if you mix it in with everything else then it becomes a mess but this apply to everything.

trim orbit
#

automatic1111 feels like the kind of engineering fishermen do to get their boat out as low effort as possible

uneven dove
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well gradio has API clients that make interaction with it easy

trim orbit
#

the goal is to bring in fish afterall

uneven dove
#

i still don't use it, but i think that's pretty slick.

urban fjord
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Auto1111 isn't using api_names in the code and that makes using gradio as an api a bit harder, but that's the fault of Auto1111 and not gradio.

uneven dove
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what you doin in the back there shrekky

boreal bough
#

EasyDiffusion was my ideal ui... it just never got enough love and support T.T

dense chasm
trim orbit
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i don't like the programmer ui of all these gradio derivatives. invoke looks nicer but i still think they miss the beat somehow. i often can't get it to install or stay up to date either. their dependency chain seems fragile

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i can use them but i've never liked a straight up form field as a primary interface

visual glade
trim orbit
ionic dragon
#

@uneven dove did you source the dataset to train?

uneven dove
#

shreking bad

ionic dragon
#

whats the subject?

uneven dove
ionic dragon
high skiff
#

I said we are considering it, but we don't know what we would be doing yet

civic sigil
ionic dragon
trim orbit
#

i remember in Maya 3d, when i used it more back around 2004-2005, i would edit nodes in the graph, but that would wire up to the controls in the front end. and i could create custom controls that would link to different values in the graph. i'd love to see comfy get there one day but i understand that's a tall order.

uneven dove
high skiff
uneven dove
#

that's wild

#

Jamie, pull that clip up, where Sytan said we're kick-starting training on the 18th

high skiff
#

All I said was he and I were planning on doing a finetune at some point

urban fjord
high skiff
#

not sure of what, not sure of when lol

ionic dragon
high skiff
#

@uneven doveOh also, hows the a100?

uneven dove
#

it crashed some more but idk, stopped worrying about it lmao

#

been playing with the 4090's memory issues in SDXL today because it runs out of memory when trying to generate, which pisses me off, it's a 24GB GPU

civic sigil
dense chasm
uneven dove
#

i'm too lazy to fix it in a precise way so i've gone ahead and simply enabled CPU model offloading on the 4090

uneven dove
dense chasm
soft bone
uneven dove
#

good luck dal

eternal fog
#

That's got some pretty good detail on the helmet and stuff

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Little scratches and stuff like that

trim orbit
#

small fine grained detail, it's so much better at then sd 1.5. Even where 1.5 suceeded with finer detail, it almost seemed like a tiled aesthetic. something similar to photoshop's content aware clone tool. I don't catch those vibes from the details made by sdxl

eternal fog
#

I still can't decide what the best way is to use the text encoders height and width settings as you can get massively different results depending on what it's set as.

boreal bough
#

why yes training sampler, that is a blonde girl sitting on a chair...

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"working" is a very broad definition it seems

eternal fog
#

This is the same as the previous image, only thing that's changed is the text coders height and width values

trim orbit
#

i just go with it

eternal fog
#

I mean setting it too high, or too low gets you bad results

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but it changes stuff quite a lot

boreal bough
#

useful for portrait fotos, in non portrait format

trim orbit
eternal fog
#

I've found 2 times the latent image resolution seems to work best

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But it can change generation to generation

boreal bough
#

oh wait. no. I mean the other node you can also plug it in

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that one simple stretches it

uneven dove
#

you don't have to tweak every input 😛

eternal fog
#

But there's buttons to press

uneven dove
#

i just leave the target/crop values at defaults

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haven't even played with them once

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i have zero curiosity about those

eternal fog
#

They change stuff a lot though

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And sometimes for the better

uneven dove
#

all the more reason to leave them alone

trim orbit
#

the crop to 9000

#

+1

uneven dove
#

you see, i don't know what i don't know. ergo, i don't know what i'm missing out on if i never see it. ergo, i never have to wonder, "what if i changed this setting?" because i simply ignore its existence.

sudden cliff
# eternal fog

Ooh what's the style? Makes me think of an Atari 2600 box art

sudden cliff
boreal bough
uneven dove
#

imagine i change the Target value? and suddenly, now i don't know what the default output would have been.

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that's a nightmare

eternal fog
trim orbit
sudden cliff
eternal fog
uneven dove
#

it's high because it's SDXL

uneven dove
sudden cliff
eternal fog
#

And sometimes you get very similar outputs.

This is left to right, Same as image size, double image size, triple image size.

uneven dove
trim orbit
#

I saw kohya-ss has support for full bf16 training. i don't know what it means but the patchnotes say it only works with libraries built for linux as there's no compatible version of bitsandbytes for windows yet.

Would it be worth setting up wsl2 on my 4080 for that? what does full bf16 support even mean

#

bf16 uses more precision bits, but hardware support could mean optimizations there?

eternal fog
#

The crop values I don't touch because I don't understand them and for example this is the same image as above but with a crop value lmao

uneven dove
#

lmao, see?

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i never have to suffer this

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i live in blissful ignorance

trim orbit
#

purpose

uneven dove
#

you dared to dream, Arron

eternal fog
#

I think I sort of understand what the targets are doing, but I don't understand the crops

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Like again, same image, different crop value lol

dense chasm
uneven dove
#

honestly i don't even think the crop conditioning did a damn thing for the model to learn how they work

trim orbit
#

i think we'll see better understanding with "crop" values as the release and official documents pour out

uneven dove
#

how could it?

trim orbit
#

in the training, i saw that you can train one image with many different crops through that conditioning

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refined models might benefit from the values more

eternal fog
#

The only thing I can think of how crop could be used is that you get a wide image, and what you want is too out of the way, so you use the crop. But it doesn't do what I'd expect

trim orbit
#

it all ties into the crop conditioning that is built into sdxl. something new they came up with

uneven dove
#

yeah i've noticed the Diffusers project just overrides the crop values to zero during training

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even when it crops the images

boreal bough
uneven dove
#

^

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this is the "innovation" that SAI did, adding new conditioning values in the hopes that it'll Just Work

eternal fog
#

It's like you get this image and then you add crop 256 on width and

#

like what lmao

uneven dove
#

they almost added the aesthetic score to the base model but it made it stop following prompts very well

eternal fog
#

What is it doing

boreal bough
#

I'm greatful its there - cause niche cases will find use for it. But it's not something that should be a core focus for anyone not experiencing issues with a lack of that setting

urban fjord
#

Experimenting with conditing values is a good thing as long as you can check if it is doing what you want or not.

trim orbit
dense chasm
#

git clone comfy with cloudyusage like colab or diffuse locally,u should learn a lot anyway

trim orbit
#

inferrence exposes the crop value, but i don't htink they're meaningful yet

uneven dove
uneven dove
#

SDXL training uses data bucketing

trim orbit
#

you've blocked me. i don't think you're reading my posts.

eternal fog
#

Even tiny values change things, this is 10 on crop_w

boreal bough
#

thank god for bucketing x_x

uneven dove
#

the crop issue was solved by community fine-tunes for 1.5 and 2.1

boreal bough
#

I cropped around 2k images in total, before it became a thing...

uneven dove
#

dunno why SAI thought they need to add new conditioning values

eternal fog
uneven dove
#

no it's just new research and new research almost never makes sense or does what you want

dense chasm
eternal fog
sour obsidian
# uneven dove dunno why SAI thought they need to add new conditioning values

its less about inference and more about training at scale for pre-training. Since it allows cropping of images to not effect context in images as the model learns to associate the cropped spaces with the context in relation to it. It does also help with inference but the mixed aspect training mostly fixed that. The conditions give a full map of image context for the model to work with and build associations around

dense chasm
trim orbit
#

https://github.com/Stability-AI/generative-models/blob/main/assets/sdxl_report.pdf To fix this problem, we propose another simple yet effective conditioning method: During dataloading,
we uniformly sample crop coordinates ctop and cleft (integers specifying the amount of pixels cropped
from the top-left corner along the height and width axes, respectively) and feed them into the model
as conditioning parameters via Fourier feature embeddings, similar to the size conditioning described
above. The concatenated embedding ccrop is then used as an additional conditioning parameter.
We emphasize that this technique is not uniquely applicable to LDMs. Note that crop- and size-
conditioning can be readily combined. In such a case, we concatenate the feature embedding along
the channel dimension, before adding it to the timestep embedding in the UNet. Alg. 1 illustrates
how we sample ccrop and csize during training if such a combination is applied

GitHub

Generative Models by Stability AI. Contribute to Stability-AI/generative-models development by creating an account on GitHub.

#

very cool report. they did train with buckets, but also random crops

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its worth reading for anyone interested in teh technical side of sdxl

uneven dove
#

eg. when an image is cropped, all cropped pieces get fed in?

trim orbit
#

the crop issue of 1.5 was never solved. it was worked around.

uneven dove
#

and if these conditioning inputs do affect training and help it so much, why doesn't it require fiddling with the values during inference to maintain the result?

trim orbit
#

fundamental flaws in the base model can only be solved with a new base model

sour obsidian
urban fjord
uneven dove
#

you'd need a pretty even distribution of training data for that to work, right?

trim orbit
#

the report is useful to read

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a lot of research is applied

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i wouldn't call it "wishful"

uneven dove
#

we can call a lot of SAI's approaches wishful thinking, especially putting SD 2.1-v through 1.9 million steps of training

sour obsidian
trim orbit
#

i'll call it applied research towards a goal

uneven dove
#

well caption dropout should be helping those unseen prompt features be extracted, right?

uneven dove
#

comfy agreed with some of my points, on what it is lacking

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you know they tried T5 as a text encoder but that's not even mentioned in the paper?

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i'm always hoping there's a second one coming, but they've not mentioned it yet.

clever verge
#

pytorch cross attention seems to be a second faster on avg on a RTX2060S than xformers

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21s vs 22s

uneven dove
#

someone was saying that earlier but with about a 3 second gap, on a 3080.

boreal bough
#

newer gpu (more cuda cores), more difference it seems

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I'll also try it on 4090 once my lora is done in a few hours

uneven dove
#

more CUDA cores, Tensor cores, RT-TFLOPS, etc 😄

eternal fog
clever verge
#

I've been offered a new RTX4090 by my employer but I'm not sure I want to have it.

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Not sure if it's worth it.

uneven dove
#

i'd ask why they're giving you one? and why not an A100 instead? 😁

boreal bough
uneven dove
#

are you trying to get them fired? that's expensive

clever verge
#

Learning, keep on top of this

boreal bough
#

XD

clever verge
#

H100 would be nice.

#

But then I need a server too.

#

There's also an L40

eternal fog
#

Got OOM trying to do a 2nd pass lo

#

Thankfully Ultrasharp-4x is pretty good at game style images without wrecking them

ionic dragon
eternal fog
#

Hmm you can get some unexpected stuff with img2img

boreal bough
#

even if you invest 1k, along with 40 other people for a "shared" H100, you'd only get 9 days to use it each year, in a fitted timeslot XD

uneven dove
boreal bough
#

god its gonna be expensive to rent...

trim orbit
#

so we're dismissing all of the pertinent information about crop conditioning in the report, because some of it was lacking ? oh okay. throwing out the baby with the bathwater seems apt.

boreal bough
trim orbit
#

or something

boreal bough
#

just felt like an unfair comparison. no complaints

viscid girder
trim orbit
#

the report has a ton of information about why crop conditioning was used while building a foundational model. all i'm saying is that ignoring that was a problem. it created a huge misunderstanding here. When i said it was used for training, people came back to dunk on me by saying "nahuh, there's Bucketing!"

#

so i brought receipts and then now those receipts are being called inconclusive or lacking

#

it just seems very irrationally motivated to me

eternal fog
viscid girder
boreal bough
#

photoshop fill has worked amazingly for me so far.
If I need a solution that works quick, and works well - I always switch to photoshop generative fill (but its also a paid service, so a bit of an unfair comparison)

viscid girder
trim orbit
#

adobe will keep updating theirs and it'll keep getting better. SDXL will get controlnet inpainting plus community refinements. The best is the one that works best for your creative workflow that looks the best to your artistic eye

boreal bough
#

sdxl is my hobby generator
but if I need anything for work or real life situations - Photoshop generative fill is just plain reliable (since it was developed for real life situations)

trim orbit
#

objectively, adobe's will be limited in a variety of ways for legal reasons, since they're a commercial product

viscid girder
#

True

boreal bough
trim orbit
#

i'm sure you could fix nsfw photos if just the non naughty bits

boreal bough
trim orbit
#

i haven't played with it much yet, but i bet they'll come to fix that. Fashion marketing and cosmetics will need capabiliteis. sex sells always

viscid girder
#

If someone has used the SDXL Inpainting, could someone post an example? I’m just trying to see if it’s worth downloading

boreal bough
#

or crop, open as new image -> fix there -> move back to main image

trim orbit
#

could probably set an action up to expedite that

viscid girder
#

Is there a workaround for it?

sudden cliff
boreal bough
trim orbit
#

just a long shot guess. don't read into it too much

viscid girder
#

Does someone have an example of an SDXL Inpainting?

trim orbit
#

ahhh they got compliance guides. yeah. legal and marketing shenanigans

#

that'll erode away as they find better ways to cover their ass

uneven dove
#

the spirit of adventure, 1955

viscid girder
uneven dove
#

keep repeating it a bunch more times

#

someone is bound to do the test for you

viscid girder
eternal fog
#

yep img2img works lol

trim orbit
#

weird ping. i dont even have access to an sdxl model at my home.

viscid girder
trim orbit
#

¯_(ツ)_/¯

uneven dove
#

just download it and do it yourself lmfao

eternal fog
viscid girder
uneven dove
#

looks smooth because you're refining the output @eternal fog

eternal fog
uneven dove
#

ah

eternal fog
#

I'm not even prompting properly for it

#

Just interesting to see what it does

uneven dove
#

i use 20 steps and 5.4 cfg on the img2img input on Base model.

#

those are hard-coded because it's a pretty narrow window where the i2i seems to work properly

#

decided not to let people mess with that parameter group

eternal fog
#

The denoise strength seems to have a pretty definate drop where it no longer looks like the input image at all as well

uneven dove
#

i'm at .8 on my examples

#

it can be rough

#

should get better results from this input (left side) with 0.73 strength

viscid girder
uneven dove
#

0.9

#

we do not have weights for 1.0 yet

#

pixar's spirit of adventure, 2018, cinematic

#

it seems that even if you stick to "1 megapixel area" resolutions, if you go too wide, integrity across the scene is violated

eternal fog
viscid girder
uneven dove
#

2 years ago? lmao it was released last October

#

not even up on 1 year old yet

viscid girder
uneven dove
#

maybe you meant Craiyon or Dall-E Mini

viscid girder
uneven dove
#

craiyon has upgraded since then

#

you should try it lol it has negative prompts now

eternal fog
#

Converting stuff into game style is pretty good

viscid girder
#

I’ve seen it it’s improved a tun

uneven dove
#

i was able to get a couple photoreal images from Craiyon a cpl weeks back

#

using OpenCLIP prompt style

trim orbit
#

maybe ps3

#

its legitimately good at it

ionic dragon
uneven dove
#

Adobe?

ionic dragon
#

yep

uneven dove
#

they say they only used licensed inputs

#

who knows

ionic dragon
#

they'll use the entire dataset

amber fulcrum
#

hey guys - where I can find more workflows? I finding a lot of workflows in comfyui using nodes I don't have. Is there any repo/huggingface with some?

uneven dove
trim orbit
#

they have data sets

ionic dragon
#

yeah

#

they are a massive company

trim orbit
#

leaders of digital editing research i'd say

ionic dragon
#

if they want, they can even launch a very good txt2vid generator

trim orbit
#

oops wrong reply button. meant that for @amber fulcrum

ionic dragon
#

oh ok

eternal fog
#

i don't think it can decide what it wants to do here, sort of half way between photoreal and not

#

The rain/water effects are cool though

amber fulcrum
steady grove
#

you cna try the release candidates throug the bots on the server last i checked

eternal fog
steady grove
#

put "cosplay" in the neg

eternal fog
#

Or whatever this is lmao

steady grove
#

gokine using kaio-ken?

eternal fog
#

The results are "interesting" at least lol

steady grove
#

thats how live action netflix adaptation should be done

eternal fog
#

Lmao, it's going a little heavy on the booba as well for some reason

steady grove
#

so much boobscle getting flexed

eternal fog
#

I must be right on the edge on the prompts, because 1 seed it will be realistic, another seed it will be 3D Animation type look and then another it will just be Goku

#

And then adding movie still makes it actually look like anime?

#

I think it's just doing that it wants at this point

amber fulcrum
#

This one is amazing ^^

eternal fog
#

I'll do 4 in a batch and just show how different it's making stuff

#

(watch them all be the same now)

amber fulcrum
#

mabe add "game screenshot" in negative?

rustic garnet
eternal fog
#

I tink it's because my CFG is low

eternal fog
# rustic garnet cool style! what is the prompt

The prompt for that one is "Movie Still of a woman on a wet Japanese Street during the day, debris energy ball energy blast from Dragon Ball Z"

But it's not reliable. I've only gotten that type of style once.

true hazel
eternal fog
#

What is that lol

rustic garnet
true hazel
#

gym girl

eternal fog
#

like this

true hazel
eternal fog
#

sus

#

lol it keeps using the "Ball" from Dragon Ball Z on other stuff

#

Giant Stone balls keep appearing

fresh path
#

or dbz

eternal fog
#

dragonballz would be the same as I imagine ball is it's own token, but I can try dhz

fresh path
#

yeah I think it is ruined by bad fan art

eternal fog
#

dbz*

fresh path
#

try some stuff in negative prompts

#

and try keywords like masterpiece pro idk

true hazel
eternal fog
#

ok dbz might work

#

Ok looks like at least on the surface it does

fresh path
#

got this

eternal fog
#

On it's own yeah I imagine it will do that

fresh path
eternal fog
#

This is 0.9

fresh path
#

same with goku by himself

#

ooh

eternal fog
fresh path
#

it messes upthe eyes for me

#

you put the refiner on it?

eternal fog
#

Nah, I'm just seeing what comes out

fresh path
#

try some fight scenes with two characters

#

it has real trouble with that

eternal fog
#

Yeah that never works

#

I'll try though

fresh path
#

whenever theres two people it morphs their faces together

true hazel
#

it sort of knows bleach, but merged multiple characters

fresh path
#

is that ichizen

eternal fog
trim orbit
#

sdxl really understands linguistic context so much better. it could help to say "as characters from dragonball"

#

in some kind of full complete sentence

fresh path
eternal fog
#

ball is still it's own token

#

So it does other stuff as well

trim orbit
trim orbit
#

I've seen Sytan's comfy ui brings in two different text inputs. I've been wondering how that works, but it's anice approach.

fresh path
#

thats better

trim orbit
#

he's really trying to intimindate her bangs with that gaze

eternal fog
#

Getting htem to fight is difficult, strange things happen

true hazel
#

hollow ichizen lol

fresh path
#

for some reason it makes ichigo angry

lament rune
lament rune
#

I wonder if they filtered that out with nsfw

#

hence the no guns, swords etc

eternal fog
#

nsfw isn't really filtered out

#

You can get it quite easily

#

I've even done it by accident

fresh path
#

the discord bot censors words but it doesnt tell you

eternal fog
#

The bot does, but you can run it locally and you don't have that issue

fresh path
#

yeah

eternal fog
#

I'm trying to get it to do Piccolo

#

It knows he's green because it's giving people green hair

#

But they just look "normal"

true hazel
#

bleach visiting walmart arc

eternal fog
#

lmao, that's not Piccolo

fresh path
#

-kenpachi to aizen while seireitei is being attacked

#

in SOULMART

eternal fog
ionic dragon
#

is there a tool only to upscale?

compact beacon
normal cliff
lament rune
#

because that seems to be the way it goes

eternal fog
compact beacon
true hazel
fresh path
#

lol thats awesome

#

some kind of donald trump monster at the top

eternal fog
#

This isn't doing what I expect, but it's doing some decent images

fresh path
#

sexy assassin vs 100 unidentified men in black scene

#

classic

delicate grotto
#

is this workflow ok for comfy with refiner?

lament rune
compact beacon
normal cliff
eternal fog
lament rune
true hazel
#

trump bankai lol

fresh path
#

Bankai... Kyodaina Kōtei

fresh path
eternal fog
#

Hmm, it can sort of do Psycho-Pass

#

Although I'm not sure where this outfit comes into it lmao

lilac wren
eternal fog
delicate grotto
#

how do you make comfy use dynamic ram?

eternal fog
#

What do you mean

lilac wren
delicate grotto
eternal fog
#

You shouldnt at all

paper phoenix
#

that doesnt sound right at all TYP

delicate grotto
lilac wren
#

SDXL know Ferrari F40 ❤️

ionic dragon
delicate grotto
eternal fog
#

I have 16GB RAM and its fine

#

You've not restricted your page file size have you?

ionic dragon
eternal fog
civic sigil
#

Sometimes it feels like the background and foregrounds are totally seperate in xl

delicate grotto
delicate grotto
#

maybe there is a command for unload after use?

eternal fog
#

why are your images so small for a start

civic sigil
delicate grotto
#

i think you are using dynamic ram to load it all, because combined it should be 12gb + 6gb

trim orbit
#

if you're going to clock down to system bus level, go all in

#

just use your cpu for genning at that point

#

a gpu only benefits speed when using the dedicated vram that is hardwired to the gpu

eternal fog
#

how much VRAM do you have @delicate grotto

delicate grotto
#

6gb, its not a vram problem its a ram problem

#

seperately i can do almost 2048 using the sdxl

eternal fog
#

What are your lanch parameters

delicate grotto
#

xformers, normal vram

#

i think ill make a 2 stage for the pictures, save them as latent, and later on load them as latent into the refiner

inner ruin
#

what time is SD XL being released on Tuesday?

delicate grotto
#

usually they broadcast the same day so ~between 18 and 20 europe time?

lilac wren
sharp robin
uneven dove
sharp robin
#

idk if it didnt link right @delicate grotto

uneven dove
normal cliff
delicate grotto
eternal fog
delicate grotto
#

for now without the refiner it is fine

#

thank you all for the tip

paper phoenix
eternal fog
#

I keep getting this annoying blur over the images when I use "Movie Still"

#

Like the whole thing looks a bit smudged

uneven dove
#

me, staring at arron's blurry images

civic sigil
eternal fog
#

Yeah it might be, or film screengrabs

#

Trying to work out a better style word

#

Cinematic Camera Shot seems to work a little better

#

That's without refiner though

#

And it looks a bit plastic like

uneven dove
#

movie still doesn't seem to do that here

trim orbit
#

lol jlaw super saiyan's hair is even limpy

eternal fog
#

lmao

#

I had 1 where it was big

uneven dove
#

cigarette smoking intensifies

eternal fog
#

If you go too far with super sayian weighting it just turns into a dude

fresh path
#

bro got bluetooth

eternal fog
#

argh lol, it's still doing the blur stuff

uneven dove
#

i think it's just your config or something

eternal fog
#

I don't see how, these are just a single shot through the base

#

It's got to be the prompting somehow

#

ok a little better

delicate grotto
#

overwatch icon

eternal fog
delicate grotto
eternal fog
#

A snake with a gun

#

nice

delicate grotto
#

i like this model

eternal fog
fresh path
#

video game lighting

eternal fog
#

Yeah used RDR2 as a style for that and the wild west

lusty raptor
#

the bot produced a NaN

eternal fog
west breach
#

Yeah

winter raptor
# west breach Yeah

Thanks! So far I’m loving your workflow, it’s given great results. Are you planning on updating it as time goes on with new features?

eternal fog
winter raptor
#

And thank you for making it publicly available!

eternal fog
sweet bane
eternal fog
eternal fog
uneven dove
eternal fog
eternal fog
uneven dove
autumn forum
#

im surprised at how well it does porche

uneven dove
#

it's overbaked actually

#

it's hard to get it to do anything special with a porsche

eternal fog
#

close but her leg has fallen off

#

Is it just me or does that Porsche look a bit wide lmao

sweet bane
eternal fog
upbeat summit
eternal fog
upbeat summit
#

I remember trying to do hybrids with dall-e. it never worked

eternal fog
#

Told it to use scales instead

eternal fog
uneven dove
#

Will Ferrell XL

upbeat summit
sweet bane
eternal fog
#

Has technology gone too far

uneven dove
#

18th

eternal fog
#

What have I found lmao

uneven dove
west breach
# winter raptor Thanks! So far I’m loving your workflow, it’s given great results. Are you plann...

Thanks! 🙂 I am constantly fiddling with workflows, particularly a 2x workflow. Pretty much all the images I post will have the workflow in them. Feel free to use them, although I do use some other's custom nodes too. Getting a good image at 2x is tricky. Any ideas or questions, I'm happy to hear them. I mainly created the custom nodes for things I thought would be useful and that I am also capable of coding myself 😄

lusty raptor
#

i just tried yours a bit ago mikey, that's a nice setup. I did hit some sort of fail state with it somehow. The first gen worked, but everything else after that gave me noise. Could be a comfy hiccup, I only solved it by restarting.

lament rune
#

Is your workflow posted on Civitai or anywhere @west breach ? The custom node looks cool

west breach
#

what I've found so far with 2x is more noise added to the upscaled image is good for images with lots of details and small faces, really bad for close up portrait photos. So really have to reduce the amount of noise for close ups or you will end up with extra noses, eyes etc

inner ruin
eternal fog
west breach
lament rune
#

ah nice! thank you

west breach
lusty raptor
lusty raptor
boreal bough
sweet bane
west breach
lusty raptor
#

but as far as easy and clean goes, it's great

west breach
#

one thing I want to add is the ability to use wildcards

upbeat summit
#

I was like - where is the rest? nope, it's just super minimal and compact 🙂

sweet bane
west breach
upbeat summit
west breach
#

since you are all being so lovely, I'll put together a 2x workflow too

winter raptor
upbeat summit
west breach
winter raptor
upbeat summit
west breach
#

would love to be able to lock workflows, so often stuff goes weird and it's because I accidently clicked on a widget and changed the cfg to 20 or something 😄

upbeat summit
#

right click -> pin?

somber hill
#

my newest SDXL tutorial with comfyui : https://youtu.be/FnMHbhvWUhE

#ComfyUI is a node based powerful and modular Stable Diffusion GUI and backend. This UI will let you design and execute advanced Stable Diffusion pipelines using a graph/nodes/flowchart based interface. In this video I will teach you how to install ComfyUI on PC, Google Colab (Free) and RunPod. I will also show you how to install and use #SDXL w...

▶ Play video
#

hopefully lora training coming for SDXL

#

tomorrow

west breach
urban fjord
upbeat summit
winter raptor
upbeat summit
#

yeah the node is locked in position

upbeat summit
winter raptor
#

The more you know

trim orbit
#

anyone ever notice that his eyes look like a butt?

winter raptor
trim orbit
#

yeah pepe's eyes

upbeat summit
sour obsidian
upbeat summit
west breach
#

ctrl + shift + v is a thing of beauty

upbeat summit
#

yes 😄 I learned this from the sheet

#

just chain as many samplers as you want and don't have to reconnect everything

west breach
#

2x workflow on my github (also in this image)

winter raptor
#

@west breach so to be clear, that bottom text field is a negative prompt? I'm loving the simplicity of the nodes btw

west breach
#

the styles have a bunch of negatives already, which is why i left it blank

amber fulcrum
#

Sad i am getting some tensor errors from this workflow ^^

winter raptor
west breach
winter raptor
#

yeah

west breach
#

It's in the install models section

winter raptor
#

oh sick

upbeat summit
winter raptor
upbeat summit
lament rune
winter raptor
eternal fog
#

Yeha Ultrasharp works really well for that sort of stuff

static prawn
west breach
#

the wildcard support for my prompt with styles needs this widget, but I have no idea how to add it

static prawn
#

feel like 1024x1024 is not a good res, getting way better results on 1280x1280

eternal fog
upbeat summit
west breach
sage basin
#

It shows up automatically when you have an input named "seed"

#

I'm not sure if there are any other ways to get it

upbeat summit
#

it is only mentioned in the app.js and widget.js

static prawn
#

does refiner also destroy the result for u sometimes?

west breach
static prawn
#

Without refiner

#

with refiner

eternal fog
upbeat summit
static prawn
#

look at the eyes

#

completely destroyed after refiner 😄

eternal fog
#

The eyes look fine in both to me to be honest

upbeat summit
static prawn
#

look at the eyecolor

#

one grey/green eye and one brown eye after refiner

#

before 2 brown eyes

#

feel like the refiner is a hit and miss 😄

upbeat summit
#

the refiner is super finicky

west breach
winter raptor
#

The refiner doesn't like eyes, I have noticed that

eternal fog
static prawn
eternal fog
winter raptor
eternal fog
winter raptor
eternal fog
#

I like the vapourwave style

static prawn
#

is there a database for different styles?

eternal fog
#

Not that I know of, I'm just typing shit in

static prawn
#

allright haha 😄

#

hopefully i get a better gpu soon

eternal fog
#

Warning, Mermaid sometimes produces nsfw results lmao

quasi remnant
#

i meaaaan; that should be a given

#

most paintings/depictions of mermaids are bare chested

#

even in family friendly restaurants if there's mermaid pics they're bare chested lol

static prawn
eternal fog
#

That's one scary looking monster

static prawn
#

still extremly bad face dunno xD

#

i never get any consistency

#

its really hard 😄

eternal fog
#

I love mixing nonsense stuff together lmao

#

Same prompt that made that but add Sonic into it

autumn forum
#

thats actually not bad lol

eternal fog
urban fjord
#

Nothing is wrong here.

eternal fog
#

lmao

static prawn
#

are u guys scared of tomatoes?

eternal fog
#

No?

static prawn
#

im asking honestly

eternal fog
#

Are you?

static prawn
#

normally not, but i changed my mind

urban fjord
#

Maybe...

static prawn
autumn forum
eternal fog
static prawn
#

i dunno which i would get a better face , empress in this pic

eternal fog
#

This is your fault void

static prawn
#

xD

#

any negatives u use, or quality tags?

eternal fog
#

for the moment Ive been using

melted, compressed, artifacts, earrings, deformed, amputee

#

earrings because they always look shit

#

compressed and artifacts seems to help a tiny bit, but not much on quality

urban fjord
#

Strawberries are scarier.

static prawn
#

dunno i just dont like the human on the tomato, but i guess thats a general model thing

eternal fog
static prawn
#

would it would look more 3d

#

love*

#

or like an actual character, not so flat

#

but im really limited with generations anyway 😄

eternal fog
static prawn
#

its probably bec. i miss inpainting, i mean faces on this distance looked way more worse on sd 1.5

#

so it seems to be fine

eternal fog
#

You can still in paint, it's just more of a hassle to do in ComfyUI I think

urban fjord
eternal fog
#

no

#

lmao

static prawn
#

oh ok, i didnt know that 😄

urban fjord
#

SDXL is great.

eternal fog
#

it is

urban fjord
#

I just hope the 1.0 has some real improvements from 0.9, has anyone seen improvements in the bot?

raw prairie
#

A bit

#

Yes

static prawn
#

wtf

raw prairie
static prawn
raw prairie
#

Interesting

urban fjord
#

Tomatosaur

raw prairie
#

Lmao

static prawn
#

but faces kinda look generic 😄 when u just type in empress

trim orbit
eternal fog
#

yup

raw prairie
urban fjord
#

Yeah SDXL makes a lot of the same face.

static prawn
#

OK its definetely going to far xD

azure oxide
steady grove
#

mildly nsfw but mostly just cute. using roop with sdxl from faces made with sd1.5. wish i could get gfpgan wired up. thought i'd share cause i liked this result. clothes that don't look super skin tight

civic sigil
#

That shadow is kind of suspect too now that im looking at it

raw prairie
#

The car looks ok

#

The car looks good tbh

static prawn
steady grove
raw prairie
#

Yeah

steady grove
#

feet are probably weird cause i prompted for sneaker high heels

raw prairie
#

And the hand looks like she had an accident with a meat grinder

#

When is 1.0 releasing btw?

eternal fog
#

18th is the date they gave

autumn forum
#

the anticipation is killin me

raw prairie
#

Cant wait

#

I remember when 1.5 came out

#

1.5 is a legend now

urban fjord
#

Apparently, there will be a new refiner. I hope to see a lot or improvements there.

autumn forum
#

a new one?? hmm

raw prairie
#

The majority of the models on civitai are based on 1.5

static prawn
#

i really like doing horror stuff with the model