#📝|prompting-help

1 messages · Page 18 of 1

vocal dew
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Nice to see you here as well Pierre 😄

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What model are you using?

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did you try: blur:2, (blur full image:2), radial blur, gaussian blur, (out of focus:2), (foggy camera:2)

potent coral
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Let me try that.

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Thank you for replying @vocal dew . Do you know me from another discord server?
Also, I'd like to ask if the "1girl" prompt is a TOKEN word? and how did Danbooru decided to include it in the Stable Diffusion context dictionary?

tired vigil
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1girl is a tag from dabooru or something site

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Some models are trained using those images/tags

potent coral
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yes, they are. And they cause HEAVY bias.

vocal dew
tired vigil
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Like the damn bangs hairstyle

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X3

potent coral
vocal dew
potent coral
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If you use "1girl", Woman, maid --->> you get a child like girl. This is a DOUBLE BIAS word prompt.
Most of the anime models were trained using "maid" with tagged pictures of child-like female faces.
And the word "1girl" introduces another bias, which is not to identify a female chacter only , but it is recognized in the Stable Diffusion dictionary word context as a "child".

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In addition: If you use the above prompt, it is impossible to generate an "mature woman" "adult woman" "woman" in a maid uniform.

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...

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This is just the tip of the iceberg. I've encountered nearly 12 prompt (commonly used words) that change the results in Stable Diffusion, no matter what you type or negative embed for ANIME models.

proven jasper
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is this what you consider a child like face?

potent coral
proven jasper
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if yes then the bias is in your eyes

vocal dew
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and reduce the strength of 1girl

potent coral
vocal dew
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1girl:0.4, grown adult, 30yo

potent coral
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notice the side profile.

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older (mature?) woman in anime have different facial traits, nevertheless, they don't look "girly"

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because of their long face, long eyes.

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even long nose.

vocal dew
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I wouldn't say long means mature.. but yeah.. there are certain signs of maturity

proven jasper
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depends on the artist not all of them draw them the same way

potent coral
vocal dew
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like in real life, as woman grow old, they get wrinkles.. or fine lines ... (early stage)

potent coral
vocal dew
proven jasper
potent coral
potent coral
vocal dew
potent coral
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@proven jasper Bias means: lock into a word prompt. MAID is LOCKED to always represent a child like female face. You can't generate a Woman in Maid uniform in SD, no matter what ANIME .safetensor model you use.

proven jasper
potent coral
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ok, easy test: Generate something like the above, but with a WOMAN-LY face.

potent coral
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this is ANIME:

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again: this is how an OLDER WOMAN, WOMAN-LY face, Woman, 1Woman

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should look like.

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(image is a screen capture from an ANIME SHOW, the subject is: Generating ANIME show images from SD with WOMANLY faces)

proven jasper
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then id suggest for you to train your own lora on whatever style you want then you use it with your fav checkpoint that can give u the desired results

potent coral
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Indeed. But y'all gotta accept the models are heavily Biased.

proven jasper
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🤷‍♂️

tired vigil
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It's just anime

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They all look 15

proven jasper
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well its hard to determine age on a drawing unless its heavily detailed like davinci or michelangelo

potent coral
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d00d. Focus.

vocal dew
potent coral
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Attack on titan clearly shows Girl (1st season) and WOMAN (3-4season) different faces.

tired vigil
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Angry maid for you >:

proven jasper
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time for you to make that lora then

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🙏

potent coral
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Girly.

potent coral
potent coral
potent coral
# vocal dew

Are you using a realistic .safetensor model for this? It clearly shows that IT RECOGNIZES age.

vocal dew
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I like the 4th one in it

vocal dew
proven jasper
potent coral
# proven jasper

almost there. Looks like an actual screencap with jpg artifacts. This was not generated in SD.

proven jasper
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it was

potent coral
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this guy even tried as hard as he could to make a Makima look like an actual Woman, instead of a girly face, and it shows he failed.

potent coral
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We're trying to conjure a way to make SD generate native (different) womanly faces, in their generation sets, using an Anime .safetensor model.

proven jasper
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you are trying we just generating some girls

potent coral
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Nope. I'm serving some image samples as well, impossible to fetch from SD.

proven jasper
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yea it do be like that sometimes

potent coral
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Womanly face in ANIME style. Again, this is not illustration. By now, I am clear you can recognize what an illustration vs what an ANIME image are.

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And that all "anime.safetensor" models are Biased.

potent coral
# potent coral

@proven jasper even this user could almost not escape generating a Child like face.

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and you know how Makima (should look) like a woman.

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So yeah.

proven jasper
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where is the police when u need them

potent coral
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right? The TAGGING image police.

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Generating bad set of poorly tagged images, lead to this problem.

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--All right friends, back to the MAIN SUBJECT:

proven jasper
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🫡 we'll fix it right away

potent coral
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How did DanBooru got "1Girl" into the Stable Difussion dictionary context words?

proven jasper
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not mature enough for me ( sad life 😔 )

potent coral
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We need to re-define or re-declare that tag, separatedly, so we can prompt and generate "woman", without getting a "child like" face.

potent coral
proven jasper
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we will add that in next update so dont worry about it

potent coral
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good example of an anime woman body. (not illustration)

potent coral
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If you're ready to get input, I got an entire Essay about BIAS in anime models.

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I mentioned I've been testing for the past 2 years.

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@vocal dew , ok it worked: (blur full image: 2):

proven jasper
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sd checkpoints like anime ones are created by voluntary users with their own hard work and hardware/electricity it takes a lot of time and testing to create one so if you want an specific style because the current ones cant output your desired style you could always train your own

potent coral
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Indeed. Which is why I am investigating about how to add a trained LORA syle and (merge) it to 1 of the 3 candidates that have stood the test of time in the anime results.

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So the users will prompt "woman" and they actually get a Woman-ly face on their results.

vocal dew
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I know there are certain biases that exist because of majority of lack of varied image sets on which to train the model in the first place..

vocal dew
potent coral
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@vocal dew the green zone IMMEDIATELY goes back to focus when weights are applied. This is because in the dictionary of Stable Diffusion, one of the layers has a BIAS of ALWAYS FOCUS FACE

proven jasper
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you can merge a lora of your preference and add keywords to it by using Kohya gui

potent coral
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So, again, we can't really "blur" the image (as one would with a filter in photoshop) using "(blur full image:1) because the result is like the above.

potent coral
proven jasper
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yea but remember to reduce weight of loras when mergin otherwise it will fry the model and look awful

potent coral
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This was done in anime lineart using Control net. And the result shows a correct "younger woman" face.

proven jasper
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it probably cant because most anime models have NAI dataset as base and that was probably trained with the curated images from some artists that have the same artstyle u mentioned

vocal dew
potent coral
vocal dew
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he checked it on live chat.. and it turned out true 😄

proven jasper
potent coral
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Yes @vocal dew , those are the kind of bias I am talking about. As I mentioned: I've researched over the past 2 years, and there are at least 10 consisten bias which will LOCK your prompt image into looking the same.

vocal dew
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interesting.. what are these 10 bias you speak of..

proven jasper
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you are right that most anime models have the same face unless u use a lora ofc

potent coral
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Some wacky words cause Bias as well, that SD doesn't know how to generate, and it generates them out of errant tags from former NAI (bad embedding/tagging) trained models.

potent coral
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At the moment the most important question is:

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Why in the world can't I direct the level of the blur image in an SD prompt?

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Why will it always look to focus the FACE?

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Even negative prompting will not solve that.

tired vigil
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because it wasn't trained on blurry images

potent coral
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If I want to have a soft blur weight of 0.4 or 0.2 on the image, SD will always FOCUS it.

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Try it.

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That's bias

vocal dew
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I think there is one more possible culprit

potent coral
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Bias (number 3)

vocal dew
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most standard LORA like bad_prompt.. that I often use.. to fix bad hands.. and stuff.. include the negative prompt 'blurry'

potent coral
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blur full image: 0.8 - nope.

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it gets me the same results as if I prompt "blurry:1.5" which will defocus everything else around the face of the character.

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...

vocal dew
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it might be the reason that it doesn't give blur until power is 2

proven jasper
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because it was trained on artworks that have the blurry background perfect face style

potent coral
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in addition, yeah, there are 7 more LOCK words that really damage the anime content prompts.

potent coral
potent coral
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Clip skip is able to stop or read the generated layers and in this case the layer "blur" overrides the image and it shows "a correct blur".

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Anyways, ok, so again... is there a way to notify this (+ other 7 BIAS fallacies) to the stable diffusion devs so we may correct the context words dictionary ?

vocal dew
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best bet is to wait for a 'office hour' stream.. or something

potent coral
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ok, so I see no other choice but to make a 10 minute video talking about these problems, maybe then, they'll understand with practical cases, why we need to have control over these things.

vocal dew
potent coral
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I mean, I get it that stable diffusion outputs are really great, but If I'm feeding all the information myself, then I'll just grab photoshop and do the job myself.

vocal dew
proven jasper
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prob not because the anime models are not made by SD,they are finetuned by people and the people who create them decide what type of style they apply to it

potent coral
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the idea is that stable diffusion (given it's wide variety of noise-diffusion and math algos) do SOMETHING creative with the prompts.

proven jasper
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theres also no way for them to put control over it because its open source

potent coral
potent coral
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We need to fix that first, and then fix the TAGGING issue for all anime images Danbooru has.

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but that's another Discord I'll have to get involved in. (pun intended).

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--all right team. I'll create the video in the days to come. Then, I'll be back.

potent coral
vocal dew
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take care man..

potent coral
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Thank you for your help @vocal dew + @proven jasper let's make SD great (for Anime) again.

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🙂

silver valley
potent coral
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Yes, that's another problem, for another discord.

potent coral
silver valley
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Yea I scrolled trough it

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Its very hard to generate a fully blurred image.
Did you tried maybe frosted glass or opaque glass

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Best thing would be maybe a lora trained on blur

glass magnet
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/describe boy

vocal dew
silver valley
vocal dew
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though I agree there has to be a 'standardization' of poses keywords, camera view keywords, age keywords, etc

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moving forward that is

silver valley
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Yea would be nice

granite warren
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⌨️👁️

severe condor
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Hi

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Is there anyone?

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i found a very good picture from an AI Generated https://www.instagram.com/p/CxaeCGVNTk-/?img_index=1 but dont know how i can generate it and whit which promts or checkpoints...

Four days Octoberfest so far - four chances to show off a great dirndl...
I just love this piece of fashion and personally could buy a lot more each year! Today I need a break but as a „real“ Munich Girl going to the Wiesn is not a choice…it’s a duty 😜 I’m sure you will find me again soon in one of those tents. Lol. #octoberfest #oktoberfest #wi...

Likes

4271

spark rune
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mess around with the prompts for a little bit, trying to fix each issue you find one at a time

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like troubleshooting

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once you are stuck for a little bit trying to do something new

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thats when you will learn new techniques

severe condor
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I tried it. I got some nice images but not a image with dirndl on Oktoberfest that’s why I’m asking

spark rune
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people really think is that easy huh

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practice, my man

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keep doing over and over, changing small stuff util you get something better

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there is no skill in this life that you can be good at without previous experience

severe condor
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Okay. Which checkpoint, lora etc combinationnwill give best results? Trying too?

silver valley
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for prompt use girl or woman, wearing a dirndl, (oktoberfest), photorealistic

upbeat steppe
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hi, why my controlnet doesnt work on SDXL?

rigid wind
upbeat steppe
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@rigid wind when Install showbthisbmessege, do you onow how tô fix?

rigid wind
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idk how to install it through that, I did it through a command window

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if you click on the 3 dots in the top right corner of the screen it will show you clone repository, if you follow those instructions it'll show you how to do that

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on the hugging face repository that is

silver valley
spark rune
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About the Controlnet "Depth" method

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any reason to use the model "control_v11f1p_sd15_depth.pth" over the oldest "control_depth-fp16.safetensors"?

spark rune
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Answering my own question: yes, there is.
When testing other cenarios, seems like "control_v11f1p_sd15_depth.pth" limits the generation way less than "control_depth-fp16.safetensors"

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with "control_v11f1p_sd15_depth.pth" you can have way more control on how much the unit affects the image

upbeat steppe
silver valley
upbeat steppe
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ok thanks!

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what is the difference between it?

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I had download only the first

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maybe is it that are impossible to run correctly?

silver valley
upbeat steppe
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what is the difference between this

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sdx1-1.0

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andand this canny

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and*

upbeat steppe
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one question

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to me run controlnet on sdxl mut be in automatic1111 1.6 or can be in 1.5?

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ok can be in 1.6

upbeat steppe
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what is this (behind HEAD)? I check the controlnet but when I updated the prorgam broken

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and when I use controlnet this appear, but Im using a model for SDXL

grizzled knoll
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Hi, does anyone have a tips for color fix ? exemple : "a girl with RED top, BLACK pants, WHITE gloves". Each time the colors are mixed with all 😦

silver valley
grizzled knoll
silver valley
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it really works better on anime models

silver valley
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like that:

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without the cutoff extension it worked

grizzled knoll
tired vigil
upbeat steppe
tired vigil
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I don't believe it would, without an update. I think that's what the "behind HEAD" means. That it's out of date.

tough plaza
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guys, is there any SDXL usage expert around? i'm in need of some helpz on it... to make the most of it really. I'm really not sure it's the prompt, because I'm using the same prompt. It's more about how the model is working in two different sites.

I learned about SD using a website called sexy.ai (i know, its mostly for NSFW's) but I was using it because it was free and easy to use, to make art for d&d campaigns.

and it's just so good. I tried the sdxl and I was able to make this epic fantasy themed drawing.

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I decided to download it for use locally, I got the vae fixer version, I use the refiner, but all my photos come out ... "MID" or "uninspired" in fantasy terms and with a much bigger emphasis to realism rather than what i was able to do, with the same exact prompt, even though both models are SDXL...
it's a different style, basically... wonder if there's any knowledgeable guy who can point me in the right direction

tough plaza
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I was told that it might be because the site is using comfyui and i'm using a1111 it might be different by the site owners, but honestly it's a huge departure in style

silver valley
tough plaza
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no, it does not have that option

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see, this is not what it comes out looking at all if you do this exactp rompt in the downloaded a1111 sdxl

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very simple prompt, very artistic outcome

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and worst is the site owners (and users) confirm its sdxl with refiner. They did say the site uses comfyui but yeah as i said, it's just such a departure it's hard to believe an UI would make it go so far off

silver valley
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i tried a simple prompt and got this (sdxl 1.0 and refiner)

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can you share the prompt then i can test what i get with it

tough plaza
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POS: Beautiful blonde woman, beautiful hair, beautiful green eyes, with a muscular body as a holy paladin, wearing a golden ornate plate armor. She is enveloped by golden energy, standing in a forest at night. Starry sky. She is a holy angel, d&d style, fantasy themed, 8k, high quality, masterpiece, hyper-detailed face, best quality.

NEG: ugly face, ugly eyes, poor effort, bad hands, asymmetrical, cross eyed, lazy eyes.

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my downloaded sdlx checkpoint seems just...

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extrmely uninspired (in fantasy terms) compared to that site's

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and more biased towards high realism

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whereas the site's setup leans way more towards the fantasy element, and idk... i find it much more useful to do for fantasy since that's what i'm after for bringing scenes from our d&d table to life xD

silver valley
tough plaza
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it is coming out prettier than how i was doing it earlier...

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wonder if the resolution had to do with it?

silver valley
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SDXL is trained on 1024x1024 images

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so that should be the native res at least

tough plaza
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idk if loras are biting me in the butt

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without using kate it really did come out better

silver valley
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you can adjust that with the number in the lora

tough plaza
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the thing is i didn't even include the lora phrase

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i jus twrote her name

silver valley
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then it wont get used

tough plaza
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do they affect outcomes if you don't do the <lora... yeah

silver valley
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nope

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the lora wont get loaded

tough plaza
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these 2 are from the site using kate's name

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hmmm how many refiner steps do you take? i put 2, since the main process has 30 sampling steps

silver valley
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my question is you said you asked the site if they use SDXL and they said yes.
did you asked what version of SDXL the used?

tough plaza
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look this is from the sdxl

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see the face its much more realistic

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it really is like an extracted kate

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also from the local downlaoded model.

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whereas the site looks more fantasy themed...

annnnnnd no, good question, i supposed it was the only one availble 😛

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Beautiful kate upton, beautiful hair, beautiful green eyes, with a muscular body as a holy paladin, wearing a golden ornate plate armor. She is enveloped by golden energy, standing in a forest at night. Starry sky. She is a holy angel, d&d style, fantasy themed, 8k, high quality, masterpiece, hyper-detailed face, best quality.

ugly face, ugly eyes, poor effort, bad hands, asymmetrical, cross eyed, lazy eyes.

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(prompt i used just now)

silver valley
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Dreamshaper XL

tough plaza
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dreamshaper looks... a bit different too

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the face is more anime

tough plaza
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its something different, in the style, but yeah... i guess without them telling me exactly how they set it up...

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i mean dreamshaperxl is beautiful

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its just a bit more anime than what i wanted

silver valley
tough plaza
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i do see the resemblance in the faces...

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that style is different

silver valley
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i dont have it downloaded to test

tough plaza
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look what the site renders with:

Beautiful kate upton, beautiful hair, beautiful green eyes, with a muscular body as a holy paladin, wearing a golden ornate plate armor. She is enveloped by golden energy, standing in a forest at night. Starry sky. She is a holy angel, d&d style, fantasy themed, 8k, high quality, masterpiece, hyper-detailed face, best quality.

ugly face, ugly eyes, poor effort, bad hands, asymmetrical, cross eyed, lazy eyes.

silver valley
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but yea my guess is that the site uses an SDXL model but not base 1.0

tough plaza
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im not using base 1.0 either im using the vae fix one

silver valley
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thats basicly the same

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just with an other vae

tough plaza
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just no weird colors yeah

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it wouldnt change the style of the faces

silver valley
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yes

tough plaza
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such a unique style.

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i'll try other sdlx models to see if i find it

tough plaza
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zavy chroma isn't the one but

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damn it looks good 😛

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i think none of the sdlx models can make the faces quite in the way that theirs does with the same prompt, i guess they must've modified it somehow. i do know they work hard to avoid people being able to just put famous people's names, to avoid colalborating in making nsfw of celebrities basically

velvet sapphire
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hello all, I am seeking to create non-representational art, modeled after a few pieces of inspiration. I am not sure which prompts to use, however

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I want something that is a mix of these things:

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▶ Play video
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this emoji

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these images ish

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here are some animated pins

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here are the prompts I am using (don't laugh this is my first time using this lol)
positive

isometric, right angles, fractal, prismatic, lensing, refraction, geometric, hexagonal angles, square angles, rainbow, slightly chandelier, lens flare, glass machinery, metaphysical clockwork, very very sharp, double exposure, chromatic, slightly desaturated, very very clear lines, diagram, tesseract, very very crystal, zoomed in square diamond, very very square, made in cinema4D, symmetrical```
negative

lowres, cropped, worst quality, humanoid figures, curves, radial, blurry, circles, web, arbitrary angles, muddy, vague, soft, ```

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here's where I'm at latest

tired vigil
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Start with some to get the shape you want

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Like square, fractal, diamond, colorful

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And put black background

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So it keeps what most of those examples image have

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Photograph might be a good one to include so they aren't unrealistic, you could specify the type of lens and stuff, if you know those

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If you have controlnet you could use them as reference, or even make a depth map of you want a specific shape

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Negatives like humanoid figure, curves, web, arbitrary angles, muddy and vague don't seem like they will do much

velvet sapphire
velvet sapphire
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can I run this locally?

velvet sapphire
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can too many negative prompts hurt? and if so, what effects do they generate?

velvet sapphire
tired vigil
velvet sapphire
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hmmm is it possible to take an input image and edit only one quality of it? like "same thing but more orange"

velvet sapphire
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thought it was just an open source derivative of the "official"

tired vigil
velvet sapphire
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mmmm I'll have to look around in the server

velvet sapphire
tired vigil
tired vigil
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I'm not super sure for those weird shapes since I haven't done them or anything close

velvet sapphire
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does "very" influence prompt strength?

tired vigil
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You can also do (crystal, bright: 1.2)

velvet sapphire
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ahhh perfect

tired vigil
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The 1.2 will make both those words stronger

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Can do also 0.5 for less effect

velvet sapphire
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where should I look to read the differences so I know which to pick

tired vigil
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I'm using SD 1.5
SDXL is the newer smarter one, it might be easier to get those images like you want in it

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catlurk where is 1.5 in that image

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Is your GPU from Nvidia?

velvet sapphire
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yes

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1080 Ti FTW

tired vigil
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Hmmm

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@frozen wind help

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1080 wouldn't have problems running SDXL right

frozen wind
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Hmm... I'm not sure since I don't think 10xx series cards support proper fp16 and it doesn't have enough vram to load the full model at fp32. I think it can with upcasting.

tired vigil
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👀

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So you might wanna stick to 1.5
It's not bad by any means

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Maybe follow some YouTube guide on how to install if you're not familiar with this stuff

silver valley
frozen wind
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Cool, I wasn't sure because I've only used SD on 20xx and 30xx series personally.

silver valley
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Its also pretty fast for that card with 1:30 for 25 steps

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In webui 1.5 it first took 11 minutes xD

orchid ore
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  • it is 1080ti with supposing 11GB?
silver valley
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Yea should be even faster

robust totem
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Hi all, I have a workflow question that seems advanced to me. I'm using SDXL-derived models to render some playing cards using img2img and a simple vector template of a playing card. Rendering a single playing card at 768x1024 with the right prompt gives me great results. However, if I try to render two playing cards side-by-side, at 1536x1024, the variety and interesting details of the card completely disappear, and become super restrained to a very boring subset of the results that I get with just one card.

I've tried many different approaches to resolve this issue: changing my prompts, changing my settings, rendering at half-resolution and then upscaling, etc. I'm not having much luck. Anyone have any suggestions?

orchid ore
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probably because models are trained on 1Mpx images. Here somebody did this txt. for 1536x640 is.

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probably as well problem, you can have 1 person in image easily but not sure how to control more of them. If cards contains figures, can be problem in one image.

languid panther
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I am trying to make a Star Wars character. And I would love her to hold a lightsaber, but I can't get it to work, either the lightsaber is floating somewhere in frame, or it's really really cursed. Does anyone have tips for this?

tired vigil
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I have had more success when using "holding thing by the hilt" in my prompt

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Most of what I did was swords try replacing thing with lightsaber

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And "two handed sword" made it do multiple/floating things less

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Not sure how well two handed lightsaber would do in your model, try it too :b

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If you're fine with manual input just inpaint it mochicat 👍

languid panther
tired vigil
tired vigil
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I think it sent the message twice, internet lagged thomas sadcat

languid panther
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I think it was a general Discord thing

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I had the same with a dm lmao

#

But thank you! I'll try that

tired vigil
#

Can you show one example of what you're trying to generate

#

I'm having mild success with book cover instead of book

#

And open book in negative

upbeat steppe
#

hi guys, my VAE was here at A1111 1.6 on colab, but after I run a new colab it dessapear.. where is the VAE?

tired vigil
upbeat steppe
#

ok i will serach, thanks

#

Should the VAE be the same as the checkpoint or can you use any VAE for any checkpoint?

#

search*

tired vigil
#

any, can't use xl vae on 1.5 or vice versa though

upbeat steppe
#

ok thanks again

random lodge
#

where tf did my lora button go

silver valley
upbeat steppe
#

ok thanks!

silver valley
#

Also you can use any vae on any checkpoint that has the same base version

upbeat steppe
#

base of what? like sdxl, SD 1.5, etc?

#

or the checkpoint?

#

ok

silver valley
#

Checkpoints and vae are based on either 1.5, 2.1 or SDXL

silver valley
upbeat steppe
#

exist SD 2.1? 😮 I was using 1.5 I think... now that I started to use SDXL

#

ok

#

this questions are here or in tech suport?

silver valley
#

Technical stuff normaly in #🤝|tech-support
This channel here is for getting help to get better images

upbeat steppe
#

ok thanks, I will do it

random lodge
floral leaf
#

im unsure what this means in a prompt (****, best quality) what do the *'s mean or even do? feel free to ping reply edit: theres four stars but discord removed them lol

#

i understand the best quality but not the stars

#

or asterisks whatever theyre called

orchid ore
#

probably some level of quality. I got negative prompt with ++++ or +++,++ Not sure it is working

hollow tapir
#

I don't think * does anything (at least in the default automatic1111 parser)

viral perch
#

I'm trying to get a mermaid with a double (or split) tail, and failing miserably. Can anyone else have a go at it?

orchid ore
#

mermaid with 2tails
and lot of renders and big portion of luck

blissful sapphire
#

I saw this prompt syntax on a picture can someone explain?

winter orbit
#

Hey, how should a prompt be structured to make the results as realistic as possible with the new Stable Diffusion XL, which I have running locally on my PC? What are the settings I should consider for achieving the most realistic images? Are there any other tips I should take into account? Thank you.

placid mica
#

Why is it SOOOOO hard to get proper braces? I've even tried to train embeddings, but they magically disappear as soon as stable is supposed to draw them 😦

fervent tide
silk fossil
#

Hey guys, can someone help me achieve these results?

tired vigil
#

It reminded me of this lora

#

Its for SDXL...

outer yoke
#

Hi :). I'm a begginner at this. What's the easiest way to turn a real life photo into a sketch? I use A111

#

I see there's a good sketch lora, but can we use lora with img2img?

ashen perch
#

I am currently trying to generate a specific art style, which I would call „vector graphics“. Something like this: #1071925540417708072 message
Does someone have an idea how this art style is called?

tired vigil
#

It draws lines of where things are in your image, so it becomes a sketch for your next image generation
Then you just have to prompt for a sketch of a person or whatever you want

mossy lark
tired vigil
orchid ore
#

yes it is unknown

#

better post here

outer yoke
#

Thanks @tired vigil 🙂 I'll try it out

mossy lark
orchid ore
#

i think it is lowpoly

#

probably

ashen perch
#

Ohhh, now that you mention this word, it sounds familiar.
Let my try this out!
Thanks 🙂

orchid ore
#

no problem

#

if you have A1111 you can put it in PNG info, and interrogate image, it gives you description of it. Some sort of reverse. Image to text.

inland scaffold
#

i see many people using BREAK in there prompt, why do they do that, what does it do?

#

anybody has any idea

orchid ore
#

it makes longer prompt and words around break gain some sort of weight.

tired vigil
# inland scaffold anybody has any idea

regional prompter can use breaks to separare images in sections, most people do that when they want to generate multiple different people or things, like ice and fire side by side together style of images

placid mica
#

I realise I didn't really form my comment as a question so I'll try again: Does anyone have any tips on how to consistently get braces in stable diffusion? Is there some models that's better (or even capable) of it than others? Even when I tried to train an embedding on a girl with braces in every shot it turned out without braces as result... I'm out of ideas lol!

errant lagoon
#

Soo about a prompt generator / prompt enginnering tool for sd1.5 for sdxl? anyone has any luck with this? someone working on a tool like this?

whole sigil
#

How do i prompt, when I want to create a normal selfie with the frontcam, so the phone is not visible in the picture. All "selfie" prompts result into a mirror selfie, where the phone is visible

tired vigil
whole sigil
tired vigil
#

Is it a realistic model or anime?

#

That generally worked for me with anime models

#

And forcing the shot to be more portrait

whole sigil
#

Realistic model

tired vigil
#

Try emphasizing more portrait and selfie in the positives

whole sigil
#

I sometimes get good results with control net

tired vigil
#

Haven't done much selfie style in realistic ones

tired vigil
whole sigil
tired vigil
#

@whole sigil and lastly did you try higher CFG?

whole sigil
whole sigil
boreal pecan
#

HELLO!
Can someone help me? Im trying to make an image with one LONG hallway to nowhere, kinda infinite

#

what i want:

#

What I get:

#

im not sure why im having 2 halfways

#

hallways*\

#

even prompt is: "one centered symmetric straight long hallway with neon blue volumetric lights, aesthetic, mysterious, videogame, modern, neon, minimalist, liminal, backrooms, empty panels
Negative prompt: people, persons, silhouettes, multiple hallways"
Steps: 78, Sampler: DPM++ SDE, CFG scale: 23, Seed: 4119121761, Size: 1024x576, Model hash: 6ce0161689, Model: v1-5-pruned-emaonly, Version: v1.6.0

orchid ore
#

i think because word symmetric

tired vigil
#

Or have it

#

Should be pretty easy with it

#

Forcing images to be one long hallway with depth/canny

tired vigil
#

And one thing that can help have only one halfway is reducing your resolution, models are trained on like 768 max resolution, going above that can duplicate things sometimes
You can then hires if you got the GPU for it

frigid hill
#

Absurdres, (Masterpiece: 1.2, Best quality: 1.2), 4K, Ambient Soft Lighting, (Perfect Face: 1.2, Perfect Eyes: 1.2), (Extremely Detailed Beautiful Eyes: 1.1), Solo Focus, Confusion, A Girl with Messy Shoulder-Length Brown Hair in a Ponytail and Green Eyes Standing In Front of Large Window, (Small Breasts: 1.6), Short Pointy Ears, (Sleeved Maid Outfit), (Large White Apron), (Long Sleeves), (Manor), (Large Noble Window), (Light Beige Walls),

Negative Prompt: EasyNegative, Bad-Hands-5, Bad_Prompt_Version2-Neg, (Worst Quality, Low Quality:1.4), Bad Shadows, Low Quality Shadows, Bad Anatomy, Disfigured, Malformed, Mutated, Anatomical Nonsense, Uncoordinated Body, Unnatural Body, Fused Breasts, Bad Breasts, Poorly Drawn Breasts, Missing Limb, Malformed Hands, Missing Fingers, Fused Fingers, One Hand With More Than 5 Fingers, One Hand With Less Than 5 Fingers, Bad Ears, Poorly Drawn Ears, Bad Hairs, Poorly Drawn Hairs, Fused Hairs, Ugly, Bad Face, Cloned Face, (Blurry Eyes:1.3, Bad Eyes:1.3), Poorly Drawn Eyes, Bad Eyelashes, Blurred, Lowres, Bad Mouth, Fused Mouth, Poorly Drawn Mouth, Cropped, Watermark, Username, Signature, Blurry, JPEG artifacts, Lowres, Normal Quality, (Bow),

Unrelated: How are my generation settings looking? Is the upscale settings okay. Also, any advice on how to fix the eyes? The eyes are always broken and blurry in every generation no matter what prompt I add or remove.

tired vigil
#

also I'd recommend a simpler negative prompt, giant ones like that don't really help more

#

specially cause you already have textual inversion ones (did you download the files for them?)

frigid hill
frigid hill
#

and put them in embeddings

frigid hill
#

I'll try your advice in a second and send the result

#

and if you were wondering, the model i'm using is AingDiffusion

silver valley
#

Use denois 0.5 can also be better like Cat said

tired vigil
tired vigil
#

instead describe the face you want

frigid hill
#

Oh okay, I'll try to avoid that in the future. What do you mean describe? Like "Soft Face", "Pure Face"?

tired vigil
#

well, you just describe it if you want something more specific
example, narrow eyes, red eyes, cute smile, small nose, round face... etc

#

the AI will try its best to make it perfect already

#

and you could try the adetailer extension, it automatically inpaints the face with a higher resolution, helps a lot when they are small in resolution/further away

#

@frigid hill and another thing, try the restart sampling with like 20 steps, its really nice

#

Euler a is good but I don't always trust it, I changed to DPM++ 2M Karras

frigid hill
#

I just use it because it's the recommended one but I'll try that one with the same seed

#

Just generating the same seed with 3 different sampling methods to show the differenece one sec

frigid hill
#

Sampler: Eular A (Recommended for AingDiffusion - Generates in Just Over a Minute)
Sampler: DPM++ SDE Karras (Also Recommended for AingDiffusion - Took Roughly 4 Minutes to Generate)
Sampler: DPM++ SM Karras (Not Reccomend or Scorned for AingDiffusion - Took Roughly 2 and a half Minutes to Generate - Seemed to Follow Prompt Better)

#

My dumbass forgot to remove the "perfect eyes" thing

#

I'll upload a new set with the same order of images

#

Prompt: Absurdres, (Masterpiece: 1.2, Best quality: 1.2), 4K, Ambient Soft Lighting, Solo Focus, Confusion, A Girl with Messy Shoulder-Length Brown Hair in a Ponytail and Green Eyes Standing In Front of Large Window, (Small Breasts: 1.6), Short Pointy Ears, (Sleeved Maid Outfit), (Large White Apron), (Long Sleeves), (Manor), (Large Noble Window), (Beige Walls),

Negative Prompt: (KHFB, AuroraNegative:1.2), (Worst Quality, Low Quality:1.2), Bad_Prompt_Version2-Neg, Negative_Hand-Neg, Border, Grayscale, (Watermark, Multiple Views:1.2)

#

The hands are way better now and I think the eyes are a bit better too

#

I still don't know what to do about the eyes though

#

I tried inpainting but that seems to do a pretty lousy job

#

(This was 0.5 denoising)

#

(I tested with higher denoising but it was worse presumably because it was trying to change to much)

#

I guess I could try another generation with the other sampling you mentioned

#

I'm gonna give it another chance with a different seed

#

It's better, the eyes certainly aren't as bad as beforel

tired vigil
#

.> did you try it, its not super slow I don't think... on my gpu at least

#

or restart, I've seen it do super well on people's gens

frigid hill
#

Also, just to let you know, I'm getting some better results with inpaint after changing the prompt and more accurately specifying what I want changed. I still had to do a little bit of editing with my very limited photoshop skills but It's certainly better.

tired vigil
# frigid hill > Prompt: Absurdres, (Masterpiece: 1.2, Best quality: 1.2), 4K, Ambient Soft Lig...

you could do a prompt matrix here
at the bottom of the page you select prompt matrix, select negative ( I believe you need to select it to do negatives ) then type your negatives like this
(KHFB, AuroraNegative:1.2), (Worst Quality, Low Quality:1.2), Grayscale, (Watermark, Multiple Views:1.2), Border|Bad_Prompt_Version2-Neg|Negative_Hand-Neg
It will do comparisons of those 2 negatives separately, without them and with both

#

its very nice to find things that are useless in your prompt

frigid hill
#

Alright, I see how that could be useful.

tired vigil
#

I found a lot of useless positives with that too xd

#

the positives I liked the most for my model were (intricate, best quality, masterpiece:1.2), (extremely detailed, 8k, 4k, 4k wallpaper)

#

@frigid hill some example of those scripts

#

like ultra detailed was in my prompt which didn't do much and 4k wallpaper made some shadows better and the clothes more detailed so I kept it waow

frigid hill
#

Yeah, immediatly when I looked at the second image I noticed the clothes looked better on the right-hand image

frigid hill
#

I found an image I like so I'm gonna set up that prompt matrix and see look at the difference

#

I wanna try and do this prompt but removing "4K Wallpaper, Ambient Soft Lighting" for it, how would I do that? I've selected prompt matrix, I'm just not sure where to go from here.

Absurdres, (Masterpiece: 1.2, Best Quality: 1.2), 4K Wallpaper, Ambient Soft Lighting, Solo Focus, From Above, A Young Girl with Messy Shoulder-Length Brown Hair and Green Eyes Sat on A Log In The Forest, Sat on Log, (Flat Chest) (Small Breasts: 1.2), Short Pointy Ears, Beige Shirt with Dark Green Skirt, Bare Shoulders, Forest, Tree

tired vigil
#

like the example I made

frigid hill
#

Oh, I see my problem, I put a space inbetween them

frigid hill
#

4K wallpaper does seem to improve shadows and clothes especially with this model, but it also seems to change the style a bit with this model.

#

Yeah, that actually was useful to know then, thank you. Now I know not to use it if I want to maintain the default style

#

I also just noticed how much better the eyes are now

frigid hill
#

I kind of wish the background was more detailed though, know any good prompts for that that don't overdo it?

frigid hill
#

I tried a few in the past but they detailed the characters too much

tired vigil
#

Put it at very low strength

#

I was using it at like 0.2 and was working well

frigid hill
#

Alright, I'll try. Should I add it near the beginning or end of the prompt?

tired vigil
#

if that lora changes faces too much for you or something, you can use adetailer to inpaint the face without the lora in the prompt

#

adetailer can do other things but im not too familiar with them

#

cause I know it changes hair a lot if you have high strength xd

stable moss
#

I'm trying to put this garment on a kid model. Rightnow doing inpainting along with referenceonly, openpose, canny. But as you can see I'm still getting garments in the inpaint region. Already tried segmentation map to limit the garment pixels generation it wasn't helping me either. Do you suggest any new workflow or any improvement I can do on this one?

rain jay
#

why the images are still dark?

twin yoke
#

Well, this is all random, so have you tried running it several more times?

#

Also, what happens if you take out the "lights, (day)" and "black ambient" and don't refer to lighting at all? Or have you tried a different model to see the results of that?

orchid ore
#

@rain jay have you preview on and still so dark? Maybe something with vae encode? Realy dont know

orchid ore
#

try scrible and make here real life woman, also turn bit higher denoise strength for big changes.
here iam using more natural language than you.
Switch to EulerA and let make at least 50 steps

#

img2img benefits from more steps.
Dont change quality but change image more

#

euler a is somewhere suggested probably in a1111 as well because it is fast, and can perform 70 steps. more steps is crucial for img2img

#

can you share picture and told me what exactly you want?

tired vigil
winter orbit
#

I would like to use an open-source AI for image processing, which can be installed locally. I have an RTX 3090, and I've achieved good results in replacing objects and people in images. I would like to replace the skateboard from photo 1 with the one from photo 2. Additionally, I want to replace the entire person. For example, a middle-aged male with blonde hair, wearing a necklace around the neck, a white T-shirt, and baggy gray pants. Now, this described person should replace the 'old' skater along with the skateboard. I am working with Python on a Linux system.

hollow tapir
covert knot
#

How can I make an image similar to this face, I couldn't get the image seed

#

😭

radiant maple
#

im trying to generate images of the actor Louis Hofmann but nothing seems to really resemble him. Ive tried specifying hes an actor, what shows and movies hes been in, but nothings working. anyone got any advice on prompts i can use to make the ai get it right?

tired vigil
tired vigil
#

loras help make a character come up if your model doesn't know it

radiant maple
#

this is the closest to him

#

like insanley close wow

#

not home anymore but ill post again when im back

covert knot
tired vigil
#

the little tutorial in https://github.com/Mikubill/sd-webui-controlnet
Open "Extensions" tab.
Open "Install from URL" tab in the tab.
Enter https://github.com/Mikubill/sd-webui-controlnet.git to "URL for extension's git repository".
Press "Install" button.
Wait for 5 seconds, and you will see the message "Installed into stable-diffusion-webui\extensions\sd-webui-controlnet. Use Installed tab to restart".
Go to "Installed" tab, click "Check for updates", and then click "Apply and restart UI". (The next time you can also use these buttons to update ControlNet.)
Completely restart A1111 webui including your terminal. (If you do not know what is a "terminal", you can reboot your computer to achieve the same effect.)
Download models (see below).
After you put models in the correct folder, you may need to refresh to see the models. The refresh button is right to your "Model" dropdown.

And this is the page for the models if you want to use them, reference only comes by default I believe, you'll just need to enable the extension, throw the image in as a reference (its good to be the same resolution I think) and generate the prompt https://huggingface.co/lllyasviel/ControlNet-v1-1/tree/main

covert knot
orchid ore
#

25-40-60. I will stay with 60. I know euler a is suggested max 32, but probably only in txt2img, in img2img it can be different. Actually saw advice somewhere in img2img make it around 70-90 and i think it was probably official source.

tired vigil
#

waow I'm curious

#

Also yes I meant text2img

orchid ore
#

oh not now. but will in future. Only problem i am facing now is Comfui get mad... absolutely angry
i am doing in img2img, but same way as in txt2img

tired vigil
#

Some cool stuff in this if you care enough to read

#

It's a bit too complicated for me
Shows how some things works

orchid ore
#

i have to rest a bit. Probably i performed bad restart, not sure. Getting weird error

#

if it is bit complicated for you, for me definitely, because rusty brain + bad english 🙂

tired vigil
#

We're all on the same boat here, my English was learnt from playing games and listening to songs :p

orchid ore
#

first song i got fully was space oddity 🙂

tired vigil
#

(wouldn't recommend pay attention to classes)

orchid ore
#

sorry it was made wrong way !!!

#

this is made by Restart

tired vigil
#

It changes a lot

#

I did expect to change

#

You weren't using the same seed as the last comparison right

orchid ore
#

same seed. anyway all is in png. if you want i can send you image

slender lodge
#

I have a question!
Is it necessary to put a space after the comma in prompts?
I wonder if it makes any difference.

twin yoke
# slender lodge I have a question! Is it necessary to put a space after the comma in prompts? I ...

Every single character will change the structure of the latent data given every other variable is the same. In other words, if you keep every single thing the same between two generations and change a single character in your prompt, there will be some difference between the two images. What changes and how much may vary depending upon what you changed, where in the prompt you changed it, and what you changed it to.

#

However, what that doesn't mean is that you should or shouldn't add a space (or even a comma). You need to play with the prompt and settings to get the result you want. You will find that sometimes it'll help, sometimes it'll hinder.

#

I tend to add spaces because it makes it easier to read. But sometimes, I'll take out one somewhere just to get a different result with all the rest of the prompt being the same.

slender lodge
twin yoke
# slender lodge I appreciate for the specific answer! Now I have a better understanding of how t...

I don't know if you use A1111 or comfy, but if you do use comfy, you can get into using PPF Noise to make micro adjustments without changing prompts...it's really intricate. (Long story short, it's fractal noise that can be finely tuned that then gets inserted into the latent noise however you see fit; it can even produce the latent noise all on its own if you want. Neat stuff, but a bit more knobs and dials.)

slender lodge
# twin yoke I don't know if you use A1111 or comfy, but if you do use comfy, you can get int...

I use A1111 however I was going to try comfy also. Making slight adjustments with PPF Noise sounds interesting. Thank you for letting me know. Would it be possible, can you give me any information to learn about how prompts work on Stable Diffusion? A website or a YouTube video, if there is any suggestion! I think I know the basic ways to write prompts but I don’t really understand how the Stable Diffusion actually work with prompts.

radiant maple
#

anyone got a list of good loras that arent anime related?

solid bramble
#

i've gone back to SD 1.5 and rev animated. no SDXL model comes close to it's magnificent look however there are always things to fix which i have no experience with and no proper inpainting model came out for the last version of rev. how do i fix the small details like her eyes not being perfect and add more detail on the left side of the image? also would like to avoid controlnet at all costs since it confuses the hell out of me and gives me a headache.

twin yoke
#

no SDXL model comes close
Skill issue.

solid bramble
compact maple
#

Is there a way to prompt to have a lora only apply on a certain part of a image? Or is that basically inpainting?

twin yoke
compact maple
twin yoke
#

Actually, it does have controlnet.

solid bramble
twin yoke
#

Don't take what I said too seriously, Tryhard. I'm just teasing you a bit anyways.

radiant maple
tired vigil
#

as you can see from my name I have not used sdxl not enough vram lmao

radiant maple
radiant maple
radiant maple
#

okay, how do i fix this dumb no module 'xformers'. Processing without...? tried figuring it out months ago and couldnt so i went to comfyui and i still get this issue. what do i do?

uncut glade
#

Do someone know a guide on how to properly prompt negative and positive?
A guide on how to ease SD reading the prompt? about commas, about the alphabetical order, about the order of importance depending on the position of the words in the prompt.
Any list of known to work key words, like highly detail, or masterpiece, or low quality, etc, explaining each of the keywords listed?

radiant maple
uncut glade
#

So far I have read some random forums, but those contradict each other so its hard to know who is right.

tired vigil
#

easiest way of knowing those things is copying prompts of other people and testing them yourself

#

and most anime models are trained to use danbooru tags

dull steppe
tired vigil
dull steppe
#

ty

tired vigil
#

maybe qr code monster idk

#

"QR code" on google should get you to the model

#

lmao

#

but I'd say SD is more about trying it out, copy some prompts, see how people do it, go in chats like #🍥|anime discuss about them, ask prompts of images you like to see how they did it etc waow

uncut glade
#

Thanks for the tips!

dull steppe
tired vigil
dull steppe
#

oh ok

silver valley
#
cursive rune
#

Hi so I come here for prompting help on how to get a specific prompt?

#

Like if I have a character th at is never looked at, and I want to somewhat get a prompt close to making them?

tired vigil
#

its pretty hard to create characters similar to what you want

#

if you don`t have a lora then try the reference only model in controlnet or img2img with luck

solid bramble
#

i'm stuck, need help darkening the rocks directly left of the girls leg in the bay. how do i make them darker without otherwise changing them inside of inpaint?

solid bramble
#

sigh if i asked for help in inpaint what would make you think i would even consider using photoshop? learning how to use one bit of software is hard enough why double the workload for what should be a simple fix?

tired vigil
#

@solid bramble do you have controlnet?

solid bramble
#

facepalm now your recomending a THIRD software? let me make this unquestionably clear. i am the most basic of users. up until now i have NEVER used inpaint or any level of advanced AI generation techniques and my A1111 instal in purely vanilla. i DON'T want any additional software or mod recommendations. i want a simple solution to fix this birght rock problem insiode of A1111 INPAINT. thats all

tired vigil
#

Its an extension

#

You can use it to prevent the rock from changing by using depth maps and stuff

#

Or I believe you can do it for inpaint, I never tried inpainting and using those

solid bramble
#

you don't read very well... do you have ANY experience with changing light levels using ONLY the inpaint function in VANILLA A1111?

tired vigil
#

inpaint doesn't really do that, its primary purpose is to change the image and hopefully make it better

#

if you don't want the rock to change at all, you might need to use denoise at like 0.1 and slowly get it darker with prompt

solid bramble
#

Thats not what i asked. it's a yes or no question.

#

i'll take your silence as a no.

tired vigil
#

Its not a yes or no question

#

Its not made for that

#

It can't really do that

#

As I said, it would be a very tedious proccess of you going at it with 0.1 denoise or something

#

Its just easier to change it in photoshop then img2img / inpaint it to something pretty

tame sphinx
#

hello! i dont know if this is the right place to ask, whats the best way to prompt a character with more than two arms and each arm carries something specific?

#

i want to recreate this

tired vigil
tame sphinx
tame sphinx
vital remnant
#

Looking through the prompts of other people's stuff, I notice that some are extremely verbose. Prompts of 70~100 individual words with weights, and maybe 30~50 negative prompts. Would results differ much between this kind of prompt vs one that's simple but concise?

dusky stream
#

Per suggestion, I'm reposting my question here:

Is there any way to sort of script Stable Diffusion to generate with the same prompt with different models, one after another?

uncut glade
#

Can I put square brackets inside parenthesis?
For example (cute rabbit [fluffy hair] red eyes)

hollow tapir
#

what are you trying to do with your brackets ?

#

if you're only trying to decrease attention, sure it will work, it's gonna split your prompt in 3 parts tho (but everything will eventually be turned into tokens.... so how much does it matter ? meh don't know, that's part of SD randomness magic)

uncut glade
#

Ah so it splits it anyway, thanks for clarifying

#

[fluffy hair:0.1]
Can I go below 0.1? Like 0.05? Or there is no changes after 0.1?

hollow tapir
#

I don't think [fluffy hair:0.1] is valid

uncut glade
#

Which is the minimum weight permitted?

#

Can't I mix positive and negative to get some more balance?:
Positive: [fluffy hair:0.5]
Negative: (fluffy hair:1.5)

hollow tapir
#

I don't think there's any limit on that.

#

But again

#

[fluffy hair:0.5] isn't valid

#

you can only specify weight with ()

uncut glade
#

In Webui I thought [] were used for lesser attention to the prompt

#

(AUTOMATIC1111)

hollow tapir
uncut glade
#

Thanks

hollow tapir
#

and yup confirming that weight doesn't work for brackets

uncut glade
#

Oh nice, thanks for clarifying!

#

Then, (fluffy hair:0.1) would be lesser than (fluffy hair)?
Can I go below 0.1?

hollow tapir
uncut glade
#

Ah, got me confused about another thing, is (fluffy hair:0.1) lesser than fluffy hair?
So fluffy hair = 1.0?

hollow tapir
#

does that clear things up ?

uncut glade
#

Yeah,
(fluffy hair) = 1.1
fluffy hair = 1.0 (???)
(fluffy hair:0.1) = 0.1

uncut glade
#

You are super helpful, thanks for all the clarifications 😄

empty pagoda
#

Can I use Dreams to enhance my own images?

tired vigil
#

Too lazy in bed to check it waow

tired vigil
#

Everything can change the outcome of the image

#

Big prompts might require to you up the CFG scale so the AI more correctly follows your prompt

#

About the negatives look out for textual inversion ones, they can be very small and just work
Things like "negative-hand" is 2 words but it's trained to do a lot of things with the file idk exactly

#

In the end it's your way of prompting and the model understanding it that matters waow

jovial delta
#

Having a bit of trouble getting SD to stop putting the character so close to the image borser that their hair gets cut off

#

"Center of image, centered" doesn't really help, even if I'm doing "close up, portrait"

#

There's nothing wrong with the genration but i wish it had more headroom above the character somehow

glad thistle
#

Hi all,.. really trying to get my character to be very specific,.. and while I recognise that's a tough ask for SD,. I'd like to at least get closer than I am currently. I'm trying to recreate a UT99 female character called 'Lauren' but for the LIFE of me I cannot get her whole figure in the scene doing what I want her to be doing (wearing similar clothing to ger in-game attire while running dynamically, firing a super-shock rifle from her hip while looking toward her target and in the art style of Boris Vallejo). Anyone here willing to take some time to help me get her in a square image,. head to toe,.. running,. looking mean, aggressive, in red and with a specific laser rifle? - Let me know please. I got a cool render earlier (NSFW) where she was as close to what I wanted style wise, but it was her from the waist up,.. and with a cropped inaccurate weapon. 😕 I'll be here for another hour or so then will be here again tomorrow. (UK time).

glad thistle
#

Literally thousands of names here and NO ONE is chatting? lol Tut tut tut. 😄

tired vigil
#

also guns are hard, theres not much you can do about them I believe, its just luck and try to inpaint

#

specially if they are weird like a game gun

glad thistle
#

I'm using it now but it's being a cantankerous little so-so,. keeps failing to begin the render,. hard to know which to choose to get it working.

glad thistle
tired vigil
#

yeah... I mean even a pistol is hard to get on SD

#

:P

glad thistle
#

I'm unsure which Preprocesser of CN to use,.. and which Model of CN to use, too.

#

Open_pose,. full,.... right? *Preprocessor.

#

Then the ControlNet Openpose fp-16 Model,. right?

#

I found a running pose I think might work for her posture,.. but,. I can't get CN to run a render,. it's enabled,.. and the 'fire' icon has been pressed to get the pose into ControlNet,. but it keeps failing to render.

#

Watched a YT tut,. settings set,..

#

Fail. ttributeError: 'ControlNet' object has no attribute 'label_emb'

#

Relaunching SD WebUI 😕

tired vigil
#

You should only need to throw the open pose image with the little coordinates in there

#

you don't need a preprocessor, select none there

#

cause the image is already "processed"

glad thistle
#

FFS,.. settings as shown,.. default,.. nothing else altered,.. FAIL,.. again. WTAF 😦

tired vigil
#

agony I dunno how to fix technical stuff

glad thistle
#

My WebUI is set to update on launch,.. so,. yeah,.. I have no idea.

tired vigil
#

@glad thistle what if you use canny, get a similar image to what you want a use canny to make an outline of where things are for the prompt to do its thing

#

depth also works like that, you could even use both at the same time

glad thistle
#

Ok, will try,. thanks.

tired vigil
#

for those you'll need to preprocessor it

glad thistle
#

Same error code.

tired vigil
glad thistle
#

I click to render,.. error,.. evry,.. damned,.. time,. no matter what I set

#

Hm,.. render,. rendering,,

#

Pose is not pose chosen.

#

That said,.. epic detail lol,. whoa

#

In CN,. I clicked: 'All',.. then the fire icon,... then hit Render. Pity it's ignoring the pose.

tired vigil
#

sadcat It just works for me

glad thistle
#

It's almost half 3am here and I'm shattered,. maybe tomorrow,. if I can be bothered (ngl). Anyway, I hate it when software goes awry, it really irks me.

#

Hm,. I changed Model (from Zavy to Cyberrealistic),.. and it's working,. but definitely not giving me the artistic style I was after. Bummer.

static hinge
# glad thistle Hi all,.. really trying to get my character to be very specific,.. and while I r...

as others reply, you should try to get the general image with ControlNet and using some reference image, and try mixing OpenPose, Canny and Depth (I usually use openpose + depth, but sometimes it is really random how they would rect). Then inpainting until you get the elements you want, photobashing the gun (photo editing and inpainting), or just trying inpainting, and you keep getting there

#

so best thing is to get the pose, lighting, style and then trying to add the especial elements one by one (or you can try to get several together sometimes)

#

another step before inpainting could be to get a good seed and try other prompts or samplers, more steps

glad thistle
#

Best pose that SD has given me without the use of CN = this one.

#

Model: Zavy gives me the style, not the use of CN. 😦

#

Model is: Zavychromaxl.v12 (to be more precise).

static hinge
glad thistle
#

It refuses to even begin to render,.. I get the error code: AttributeError: 'ControlNet' object has no attribute 'label_emb'

#

It THINKS about rendering,. but then after about 10-15s I get the code

#

I've been to the Extensions tab and updated everything then restarted the browser,.. to no avail.

vital remnant
#

In which Stable Diffusion just skips them

#

Maybe that's just a problem specific to me and doing large landscapes/cityscapes

tired vigil
#

@vital remnant try to increase the CFG scale if your prompts aren't being recognized, it will make SD work harder to get all the details from the prompt

#

And look for the CFG thresholding extension
Normally if you increase CFG too much it results in bad image color

dusky stream
tired vigil
#

Oh test same gen but different model

#

Open the XYZ script and in one of the drop down menus see if you can find model/checkpoint

dusky stream
#

Ah, that looks like it might be with "Checkpoint name." I'll try that and post results. Thanks.

dusky stream
#

Yep, that was it. Appreciate the help.

dusky stream
#

Follow up: Is there a way to save the list of checkpoints I want to compare and easily load them back up?

chilly karma
#

Guys anyone know how do I create such pictures?
All plane background, I end getting something or other anyhow
And anyone know what this Model might be? It has kinda milky texture, with well defined borders for stuff
I don't get good borders in my art

tired vigil
#

@chilly karma those look very generic >.>

#

Like

#

I just tried on a model I like using and they got similar using white background and a boldline lora

#

by milky texture its probably just a less aggressive with contrast vae

#

and you know, those images are probably cherry picked and lots of upscale :P

uncut glade
#

Which script would I need to compare different models & Different prompts at the same time?

For example, ModelA, ModelB, ModelC & Prompt A Pink Bee, Prompt B Red Bee, Prompt C Green Bee

#

So far I think I need a X/Y/Z plot

#

(A, B, C Prompts hold Positive prompt & Negative prompt)

tired vigil
#

Wait

#

You want both models and same prompt

#

There are more variables for XYZ plot

#

Idk if just putting those 2 variables will generate images like that

#

Do one for prompt s/r

#

And another for checkpoint

#

And generate the image

uncut glade
#

I want to test absolutely different positive and negative prompt, that use different LoRa, embed, etc, I want to generate many different prompts at the same time

tired vigil
#

I'm not sure if you can test a whole different prompt in one go with multiple models

#

I haven't looked at all options

#

But you can test all models in one go/prompt

#

Then do the same but manually change the prompt

#

Lovely drawings waow

uncut glade
tired vigil
#

from what I know you can do a prompt s/r to change between lets say "1,2,3" files

#

these files each contain a bunch of prompts

uncut glade
#

So, it would be as using XYZ plot, and allow me to create a grid?

#

Haven't look into "Prompts from file or textbox", gonna see how it works

tired vigil
#

Yeah I haven't too, can't help you there waow

#

that is a smart way of doing multiple different prompts that could include loras and stuff

#

Is it really worth the effort, do you wanna do a bunch of these tests and not just 3 ? :p

uncut glade
tired vigil
#

@uncut glade oh thats another thing I wasn't thinking about
My ideas was to use those wildcards (Maybe thats not how they are called) that allow you to input random prompts from a specific text file when you type something like _ _ HairStyle _ _

#

discord won't let me do _ on each side sadcat

#

but you know those

#

just fill them with all the prompt and put something like test1, test2, test3 inside the prompt s/r :D

uncut glade
#

The workflow looks very promising, yet there is a bug with --sd_model "" in the Webui A1111, which mean its currently impossible to use that command in the "Prompts from file or textbox" script.
https://github.com/AUTOMATIC1111/stable-diffusion-webui/pull/13302
Supposedly, that was fixed two weeks ago, but I use git pull in the webui.bat, and it says that I am up-to-date, yet the --sd_model command is still bugged.
How can I make use of this "fix" do I have to clone something, or put something inside of a folder in the SD dir?
https://github.com/AUTOMATIC1111/stable-diffusion-webui/pull/13302/commits/701feabf496b7ce0327ccdb1ef1dc942deab25ea
What am I suppose to do?

tall carbon
#

how do you tell the ai to create a picture with 2 hands and 2 legs ?,instead it i get a picture with differenct hand and missing legs.

#

i tried extra limbs but i get extra body parts stiill

stiff bison
#

When i promt "..girl with pink hair.." I get also pink chairs, or buildings... How can I avoid that?

obtuse trellis
stiff bison
#

Is there not a way to exclude the haircolor from everything else in the promt? Like: girl with pink hair AND sitting in a cafe
or something like that 😄

obtuse trellis
#

I'm not fully sure, but i guess you can type (pink hair) with the "()", so it tells the AI to put the pink only with the hair, that's the approach i see

#

like for example : girl, (pink hair), sitting in a cafe

stiff bison
#

Any expert with dynamic promts here? I read the documentary but still cant get the results i want 😅
Im using a wildcard with different colors, and just want 4 different images for each color..
4x Red
4x Yellow ...

orchid ore
#

i know how 1 from each color. {red|yellow|blue|green} theme. In combinator. But it will do it only once

#

{red|yellow|blue|green} theme. Town
Combinatioral batches to 4 @stiff bison

stiff bison
#

Yea, and I want 4 images for each promt.. The docu says "Combinatorial batches" would do the trick, but doesnt work for me

orchid ore
#

for me it works

stiff bison
#

But you didnt check "Combinatorial generation" right?

orchid ore
#

i did

stiff bison
#

and batch count, batch size?

orchid ore
#

i think 0 have to recheck it

stiff bison
orchid ore
#

0 and 4

stiff bison
orchid ore
#

{red|yellow|blue|green} theme. Town

#

check combinatoral generation @stiff bison

stiff bison
#

Then I quickly get "IndexError: list index out of range"

#

oh that sucks

orchid ore
#

you probably have as well different {} ????

stiff bison
#

Im using a wildcard textfile with 200 entries

orchid ore
#

if you have more {cold|warm|neutral|speed} {a|b|c|d} it grows exponentionaly. I had only colors

#

hm then no wonder 😦

stiff bison
#

but only one wildcard/promt

#

got it kinda working now 👍 but still not 100% sure why 😄

orchid ore
#

superb 👍

stiff bison
#

thanks

orchid ore
#

np, i am learning still.

slim axle
#

Hej hej,
while I'm able to reproduce most of the stuff I want, I can't get something similar to this.
I don't understand how to get the fixed perspective, I don't get the "nasapunk" aesthetic and I don't get the retro-futuristic motives themselves. Is something similar even possible with pure text to image?

silver valley
slim axle
silver valley
#

the tag concept art helps a bit i think, but that also gives the marks in the corner

#

crazy stuff xD

slim axle
#

There are multiple IG accounts nailing the perspective, so I'm wondering how they do it

silver valley
#

i mean you could use img2img maybe, i can try

#

with denois 0.5

orchid ore
#

at least perspective, but realism is missing

slim axle
orchid ore
#

specific. Isometric side view and sometimes 1-point perspective, which is bit nonsense with isometric

slim axle
orchid ore
#

dont expect too much.

slim axle
#

any Ideas about the style?

#

or the motive?

#

I guess ther has to be a specific artist or movie or something to get the #nasapunk aesthetic

orchid ore
#

it is rare this view. I think in architecture it works well, but not with cars

slim axle
#

I think it's the mixture of the retro futuristic vehicles with the side view that gets me

#

This was propably the closest I got so far. The Style is off though and the backround isn't clean

orchid ore
#

a toy truck with a large tire and a large tire on the front of it's tires, with a white background, Filip Hodas, hard surface, an ambient occlusion render, photorealism
this i got with interrogation

slim axle
#

Still not exactly the look, but I believe I'm moving in the right direction

#

I think the perspective might be the bigger issue (the style is propably easier to get)

#

Propably using an super basicv img3img to get the perspective right

slim axle
#

Not sure, why it's giving me planes all the sudden, but the style is pretty much there

orchid ore
#

i thought i nailed it, 4 in row, fifth is wrong... @slim axle

slim axle
#

I'm pretty close, too

orchid ore
#

how you?

slim axle
#

Was fooling around with my promt/negative prompt, when I got something I liked, went with the seed

orchid ore
#

i use orthographic side view

slim axle
#

Nice, I used "1-point perspective, side view, shot at eye level, shot in a right angle"

orchid ore
#

great 👍

slim axle
#

I don't get exclusively side images, but most of them are

#

Finally some cool stuff. The motive isn't as futuristic, as the image I'm coming from, but I really dig the aesthtic

#

Thanks for the help and the heads-up everyone!

compact path
#

Hey all! As someone who is new to AI tools like SD and Midjourney, I'm not sure where to find good information on prompt engineering. I want to learn how to create more abstract/futuristic landscape pieces like the work of nvnot and sureai labs if any of you are familiar. Are there any good resources out there already on how to prompt more unusual and interesting results?

orchid ore
#

@austere bramble what ui are you using? Can you post screenshot?

#

yes A1111 where you are there choose sampler you wish, or it doesnt work for some weird reason? @austere bramble

tired vigil
#

"art by nvmot" for example

#

Along with some others for a desired output

#

Also a more generic model would be good

#

Most models focus on people

#

Idk any waow

compact path
compact path
#

I also know that you can train your own models of other people's art now

tired vigil
#

Other than having a good model that understand what you want

#

It's prompting work

compact path
compact path
#

Something of a similar question: Is there a website/paper out there that compares the effects of different keywords on the resulting image output of prompts using the same seed?

#

I was thinking about doing that test myself but I don't want to do extra work if someone out there already did that

tired vigil
#

Is there a way to disable SHIFT + ENTER so it doesn't start generating images when I'm prompting something, and let me only type as text instead ? sadcat

orchid ore
#

i would like to help you but i am in comfyUI now. Check settings, show all, only place where it could be possible to change

hearty jetty
#

please, can you tell me how to do img2img here?

molten ether
#

I am having an issue with text prompts leading the guided images. at frame 100 I have "a man playing the piano" and in the guided images section I have a picture of my keyboard player at frame 100. You can see the text prompt show up before the guided image prompt. Does anyone have an idea why this is happening?

slow path
#

Guys, how to specify what I need to substitute in selected region after initial pic is generated?

sweet egret
#

what was that old default prompt that used to be there when you launched stable diffusion

charred ore
#

Is there anyway to take an image and just have stable diffusion make it look different

twin yoke
charred ore
#

see what happens is il post old man and it will turn him into an arm or flowers

#

not sure if im just a noob i got a good hunch its me but

#

this was my test the only positive prompt i added was "middle age"

#

I wanna mess with changing peoples age, or race etc

twin yoke
# charred ore I wanna mess with changing peoples age, or race etc

Well, first thing is that you put "middle age" in the negative prompt in your example, not the positive prompt.

But the reason it's changing into something different is because you have the denoising strength turned up so high, it's going to basically change the image completely.

That said, if you want to keep something close, but change the image in a way like you're describing, you can't just use img2img alone. You'd have to use ControlNet to put something in place that keeps aspects of the image the same.

charred ore
#

thank you soul for taking the time to help me with this im going to try this control net and adjust the denoising strength 🫡

#

starting to see a differnce already

#

You rock thank you

tired vigil
charred ore
#

thank you cat i feel like such a noob there are so many options its so powerful

glad thistle
#

What word/phrase to get a topdown view? I tried (topdown view:2) and I get a regular side-on view,.. any ideas please?

orchid ore
#

@glad thistle Try just (Top view) should work. It is term interrogation recognizing. Yesterday we tried to get side view, so i know what pain it can be.

#

or instead in one word, try Top down view, which you used

glad thistle
glad thistle
#

Constantly getting side-on view. Have stipulated a negative including ((sideview)) ((portrait)) ((headshot)). No effect.

orchid ore
#

i thought top-down view. I will try it then.

#

with city it works

#

with car bit worse. What is your image about? To try similar thing

glad thistle
#

Really wanted a top down view, but, well, I guess the weights are over-powering the request for top-down

orchid ore
#

o.k. i will try bed than

#

not exactly top-down but close 🙂

glad thistle
orchid ore
#

Try put near the top view BREAK, as far as you are from start of prompt, weights are weaker, BREAK keyword should make words around more powerful. (Top-down:2) is too much. 1,4 should be enough.

glad thistle
#

Trying now.

#

Hm,.. still a close-up, but it APPEARED to be looking down onto the bed with her on it.

#

Next render, same exact prompt,. side-on.

#

Weakened some weighted words/phrases,.. STILL side-on.

#

Aaah,.. removed a secondary style I was running,.. finally got a top-down view render.

orchid ore
#

Great! 🙂

glad thistle
#

Trying now for a batch of 5 to see if I get one I think is right.

#

Rules regarding posting topless images here?

orchid ore
#

i think it is not possible here

glad thistle
#

Ok

#

Suffice it to say, I have 2 images from those 5 that more-or-less meet my request in my prompt.

orchid ore
#

great. it is quite nice ratio 40%

glad thistle
#

Aye. Usually it's a lot less than that.

#

For one of my non-topless portraits, I had to render MANY more to get the one that was right - photographers are their own worst critics.

orchid ore
#

Have a nice day 🙂

glad thistle
opaque jolt
#

Hello friends, I am trying to create a prompt having hard time from last 3 days, i want to create a scene in jungle owl sitting on a tree branch and watching a kitten on the ground and they both looking at each other, i tried different resolution, mostly my images are 1280X720, model i am using arcadia, but with any model any prompt its not working the way i want, i tried these promots until now with 100+ images in which i failed
"Zoom out jungle scene { OWL } sitting on the big oak tree branch watching a { kitten } on the ground"
"Owl on tree talking to a kitten on ground in jungle"
"kiten in jungle watching an owl sitting on the tree branch" and many other combination of these.
I am new can someone guide me if i am doing anything wrong here ?

slim axle
#

Once again I'm using to reproduce something I saw on social media. I've tried using a image2prompt tool, but I'm nowhere close. Any ideas, how to describe this structure (and the piece of clothing)?

hushed rock
#

what prompts do I type to get a background like this?

#

I've tried putting campfire, forest, beach, moonlight, full moon but it's still a miss

orchid ore
tired vigil
#

Multi diffusion might be easier to use but probably not as good

#

Many things can do "regional"

#

Would make that easy

uneven lantern
#

I'm using dreamshaper 8 ckpt to create game asset, any prompt to generate a RPG fantasy monster in 4 direction to be able to use this to create animation?

#

Like I have this, I want to get the SAME creature with his back on the first plan

#

don't know if i'm clear 😄

tired vigil
#

It will use that as a reference and try to make it the same

#

It's very hard to do that with normal SD tools

tired vigil
#

CFG thresholding is a good extension to prevent the image from losing too much quality if you increase it too much

tired vigil
#

If there are famous designers that to that

#

And again waow regional prompting
controlnet: reference only model, depth map...

#

It's try and error, those can help a lot

oak river
#

Can anyo e help me with controlnet Posing?

chilly karma
orchid ore
#

painting like border could be that your image isnt multiplied by 8. And it add black pixels to fit for this condition.

tired vigil
#

also could you show me the images you made that have those borders
DM me if they are too booba

chilly karma
chilly karma
#

1 sec

#

The backgorund isn't wite as it's supposed to be

tired vigil
#

Okay...

#

Have you tried "white background" ? thomas

#

They always work for me

#

catlurk I can see the png info in that

#

you did not :P

#

@chilly karma I tried doing some like the instagram guy (ignore the first 3 and last ones)

chilly karma
tired vigil
#

These are from few days or whenever you first asked for help

#

:d

chilly karma
tired vigil
#

if they don't work just try (white background)

#

increase it more if needed

#

(white background:1.3)

#

I believe that any model can do them

#

Its a simple task :p

chilly karma
#

then maybe it's my GPU