#Autobalance is needed for lobbies

1 messages · Page 1 of 1 (latest)

somber sentinel
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the match should not be allowed to start like this.

left prawn
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It shouldn't start that one... probably a bug

somber sentinel
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says unbalanced now with balanced teams

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now its unbalanced and timer continued

somber sentinel
tiny surge
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it needs a difference of 2 players

somber sentinel
tiny surge
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i dont follow. u said 4v5 was balanced and then 5v4 was unbalanced?

tiny surge
somber sentinel
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and im just pointing out that the numbers will almost never will be even so its a good idea to have auto balance

lyric sun
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there was something weird that i noticed last alpha where if you became shipless you can be a part of a team but not show up on any list.

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this might be why this is happening

bitter girder
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I do not think autobalance is the solution, unless there is a solid Party system, as right now parties can randomly shuffled and split up in-between rounds.
The gamechat really helps to get the lobby balanced and started, and I see such community based approached as a better solution than the automation deciding everything for everyone.

deft geyser
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With autobalance, you'll get the TF2 autobalance memes. Might be better to just prevent joining teams that have more players than the other team, and disabling the timer if the teams are unbalanced (unless everyone on the weaker side is ready), and the underdog solution from GOI. On the other hand, there will always be people who are either too stubborn to do the right thing or are playing with friends and don't want to split, or are utterly clueless. Perhaps a vote to autobalance the lobby if more than half of the lobby agrees? But yeah, looks like something's odd with how the game figures out what is balanced and what isn't.