#How come you guys didn't add the mounts first before the teleports?

1 messages · Page 1 of 1 (latest)

unkempt thorn
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I was just thinking how mounts are kinda pointless now that we have teleports, unless these mounts are like really fast and we can attack enemies while on it. ;>

timber magnet
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Teleport is limited, Mounts were planned first, Teleport was added as a way to hold players over until mounts are in, we do not know how teleports will be handled later. Before Teleport we just used Taxi which some people still use

brazen sandal
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major issues were probably encountered with mounts since their release was planned quite some time ago iirc. teleport is pretty much a bandaid for now i guess.

I don't blame them though, a mount not working properly can lead to stupid amount of frustration and game breaking shenanigans (I feel like skyrim horse is just the surface of what could happen)

gilded barn
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I hope we get only mount and no TP

timber magnet
brazen sandal
brazen sandal
timber magnet
rose wadi
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the teleport being implemented first is likely because they already had the tech for it and needed something for the now "gigantic" map

unkempt thorn
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Lack of teleports just seems like a inconvenience at the moment without the mounts lol

rose wadi
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it is, i'm the first to say that we needed mounts the moment gameplay expanded outside of the "main" area

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the game is about explorations, and they want us to engage with the obstacle we'd see on the road, something impossible with tp as it jsut makes you optimise all travel

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it jsut got implemented because, well, mounts weren't ready yet

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and they kept it limited so that we would still relatively play as intended, and would not throw a fit once the easy tp would have been gone

brazen sandal
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currently, travelling is fairly cool if you keep to 1 "area", I do like it a lot, but mount is for real just the missing factor to go from one to the other without issue. And the map is nowadays interesting enough that going from place to place isnt actually just running through a windows backdrop, which is nice.

The biggest issue imho is the tutorial area being low level, not an problem on its own, but it's where the enclaves (that's the name right ?) are located, and I don't have much interest in doing anything there

rose wadi
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well, that part is also a scaling problem, it would not feel bad to be there, if we could not outgrow it, but that's kind of a different topic

frail rune
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idk about you but i dont have endless wevetseeds

brazen sandal
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Yeah when you want to farm things that are far away from each other the problem start to appear, I try to keep my farm into a restricted area and plan my movements ahead

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I've been taking the farm slower to avoid this and do multiple things that are close to each other at once to make it flow less tediously

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tales are a good way of doing something while moving in to a direction, provided you get one that goes the same way as you

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if you're doing a full agari clear then yeah it's.. long

cold flame
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Their excuse for not including mounts is that they trivialize the content

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Then they add fast travel lol

rose wadi
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they did not say that, no?

brazen sandal
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I havent heard that once, or perhaps when we only had access to starting area

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when yes, it wouldnt make sense back then

cold flame
rose wadi
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yes

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it's fast travel that they refered as trivializing

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which is notably why it's ultra limited rn

unkempt thorn
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Yeah because walking everywhere and enjoying the scenery is very engaging

cold flame
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Also I'd hardly call it ultra limited seeing as to how it's easy to save seeds and use em

brazen sandal
cold drift
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I want a dragon as a mount, but I doubt they'll ever give us something crazy like flying mounts in this game.