#In patch 13 the lighting broke.

1 messages · Page 1 of 1 (latest)

muted gale
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This was unexpected. In the screenshot some examples of the unpleasant lighting changes. Also in some locations unexpectedly bright or dark square areas appear that shouldn't be there. My experiments showed that this is related to dynamic lighting. Disabling it improves the situation slightly, but doesn't change the overall picture. I tried to diagnose game files, but nothing changed. My card Radeon RX 560 Series, Dx11.

cedar perch
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I would suggest adding info on your graphics card and current graphics settings (e.g. also whether you are using DirectX 11 or 12 etc.) for the game. That might make it easier to identify the issue.

celest rampart
muted gale
# celest rampart Enable high shader quality

This doesn't affect anything. This option have bug too, where many objects, like water or tree resin, initially don't have textures. If turn this option on and off, the texture appears. But it doesn't affect to lighting. If this option is enabled, shadows start have strange squares and steps.

cedar perch
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The Radeon RX 560 Series is comparably old (~2017?). Did it look much better prior to the patch? I fear that the card might be very close to the lower end of what is still supported. But that is certainly worth for DE to look into if they intend to support older cards.

muted gale
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Here's another example of lighting hell with and without dynamic lighting enabled.

muted gale
cedar perch
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Btw. you wrote "Patch 13". I assume you mean since the introduction of Preludes 13, or did it only change after one of the hotfixes after Preludes 13 launched?

muted gale
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Only after Prelude 13.

cedar perch
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The patch notes unfortunately only mention very generally "Continued updates to lighting, VFX, environment, and volumetric fog."

muted gale
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In any case, it's good. Game stability and my fps very improved in Prelude 13. But strange that I haven't heard about anyone else encountering this problem.

cedar perch
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I could imagine most players have a more recent graphics card where this issue might not be present. From what I have seen, your card lacks some features that might relate to your issue if DE, for some reason, optimized for more recent graphics card models. My personal suggestion would be to see if one of the upcoming hotfixes fixes your issue. If not, try to contact support directly as this might be a case that otherwise doesn't get a lot of visibility. I mean, the game is currently advertised to run on any DirectX 11 graphics card or above, so I would expect this to be something that they should fix.

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For reference:

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I can't even find the RX 560 listed there. Closest is:

muted gale
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There are moments when is just a big square of light or darkness

celest rampart
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Steve Is not gonna be happy about this