#Why Do Factions Take SO LONG TO LEVEL?!

1 messages · Page 1 of 1 (latest)

arctic mason
#

t3 missions scale in the amount of XP they give based on their level and by extension their location-- you would be getting closer to 1500 if you did them around the North East of the map I think!

supple pasture
#

1400 is the current max you can get from a tier 3 tale yeah

#

rep per tale goes up depending on the star amount aswell as enemy level.

still sage
#

1400 is nothing when you need 40k I would need 29 t3's to hit that

#

Add in that t3s typically take you into dungeons and it's way too long for way too little payoff

west valve
still sage
#

It ought to just be while you wear a medallion or while you're pledged to them each kill grants you some experience towards it. Or maybe like having their medallion or something like that. Let us pledge to it if that's the case and just passively earn towards it

The missions can provide larger more focused boosts

gloomy flare
#

You guys should go and read the "upcoming changes" part of the latest patch notes.... aye I will just post it here

"Multiple Votives will soon be able to be accepted from World Trees at the same time.
Agari will be added to some Votive objectives.
All Votive steps will be previewable before accepting.
Enclave Tokens: Certain enemies will soon drop Tokens that can be exchanged for Enclave Standing. This will offer a new way to gain Favour with your chosen Enclave.
Increased Enclave Standing from Tales that include dungeons"

#

They are already planning on making faction grind even faster than it already is. Dont worry about it

frail egret
grim gate
# gloomy flare They are already planning on making faction grind even faster than it already is...

they just made it ALOT harder than it was, in 12 it would take around 2-4 hours to do all 11, daily capcap is 1500 or 1600 can't remember, anyway 11 t3, that's how many t3 it takes in the ne part of the map to get rep capped that's 10-20 min per t3 depending on the t3, willingness to reset if one had a bad t3, grouping efforts to make it more efficient etc. in 13, almost ALL ne t3 tales are dungeons, time to complete ONE single t3 now has on average doubled and in certain cases (looking at you undercity) almost tripled. one can go to certain trees that for whatever reason have higher odds to give better t3 but that's not the point is it? the average is you are finding more dungeons, and those take hell of ALOT longer to complete. i'm not looking forward to 4+ hours a day IF i wanted to rep cap and if this system stays in place even at 2 hours a day to rep cap when it overlaps with other farms/grinds that'll be exhausting, most games i know have dailies that at worse occupy you thirty minutes a day to complete, depends on where we want to head from here but some of the grind can be felt real worthless if rewards are low and time investment to get the grind done are real high like in this case. also lets not forget that in prelude 11 instead when it was released, synd rep grind was actually completely fine, nobody complained and then 12 came and they had to make it ultra grindy....

earnest carbon
#

I will say, that the T3's that go into dungeons should honestly be "T4" level rewarding for how much they take you out of the overworld flow. And Im' saying this as someone who REALLY wants an actual reason to go into dungeons, so I hope that dungeon T3 Rep increase is pretty severe. And the Votive chaining basically fixes the issue I had with them being on the trees instead of in the world.

plucky comet
#

I don’t think taking your faction to t5 if you max it out daily takes too long, but each individual T3 tale does give too little. I wish they’d reduce it to about 30 min a day. Right now it feels more like an hour, and then I have other stuff I want to grind.

gloomy flare
# grim gate they just made it ALOT harder than it was, in 12 it would take around 2-4 hours ...

It still just take me a few hours to max out daily cap. I dont know what you are on about. And yes Im comparing this to pre Thawtide because thats when I maxed out most of my factions, and back then you got max 900 rep and it still often took you to a dungeon.

I dont need any education in how long stuff takes, Im well aware. It still just takes like a couple of weeks to max rank all Factions. And they are working on making that grind even faster. If you have a problem with how things are right now, maybe you need to take a break and come back later when they have "fixed" it. Since they really seem to want to cater to people that complain the loudest.

gloomy flare
# plucky comet I don’t think taking your faction to t5 if you max it out daily takes too long, ...

It really doesnt. If you have time to max cap everyday it takes a little less than 3 weeks, and thats counting grinding for all rewards and drops as well. So say a person that dont have time to max rank every day, it might take double the time, which would be 6 weeks. I think thats completetly reasonable.

What people dont understand is that if you want to collect all gear in the game, you will be doing those faction quests even after max rank and even after you are daily capped.

grim gate
# gloomy flare It still just take me a few hours to max out daily cap. I dont know what you are...

I don't know how this feedback helps whatsoever, yes it takes a few hours like i said and you just nodded to, gratz for acknowledging that i guess? and no, prior to this patch t3 tales wouldn't take you to dungeons as often as now (some tree's more than others to be fair, but that's a discussion about tree's consistency with tales) there's countless discussions about this topic which are actually driving the devs to deliver fixes as far as we know are you aware of that or you need some education on what's been happening with feedback/fix talks with the devs, i'm not just talking non-sense here you know? As for the rep grind, if they add more reps and they are all linked and you have to choose one, then as time goes by it could takes months or more, that's another reason to get it right now before it's too late and/or to set it up right before people complain any further and/or it releases in early alpha so it makes a better impression, that said, it's alpha, i expect syndicates to change drastically, still it's important to bring constructive feedback and criticism to drive things the right way, and not just white knight the devs like you seem to be doing. As for people being forced to keep doing tales for all the gear, that's a problem that has to do with low drop rates isn't it?, and no "pity systems" (seen those being suggested in feebacks ALOT in the last few days). has nothing to do with anything else other than that. That said, right now any extra rep can easily go into joineries so it's not like we are wasting away, the waste part is understanding and realizing just how poorly rewarding many of these ultra low drop rates are and wasting time on farming them, because yes if a grind is poorly rewarding for your time investment some will/may consider it a waste of time.

gloomy flare
# grim gate I don't know how this feedback helps whatsoever, yes it takes a few hours like i...

If you want someone to read what you are trying to say you have to learn how to formate your text. Im going to get a headache trying to read that as it is.

I can comment on the first part because thats the only thing thats easy to read.

You could get mostly dungeons in P12 as well. But I think the problem as is now is that some times the Trees bug when you exit a dungeon, and it will refresh the tree with the exact same faction tales again. Which would mean another dungeon.

There is a good tree though, and getting a dungeon from is it actually beneficial as it will refresh the same tree indefinatly, saving you lots of times running around to other tree's.

You are hyper focusing on just one part thats makes it take more time. And you are hung up that I dont think it takes that long.

As I already posted, they are going to do lots of changes to make it even faster to max rank all your faction. Dont worry, they are already catering to players like you.

grim gate
# gloomy flare If you want someone to read what you are trying to say you have to learn how to ...

still wrong about dungeons, nothing changed, proof is all the feedback and the dev actions (fixes). as for the tree bugging, yes that's another thing, that's a bug though it'll get fixed hopefully if the devs are made aware of it (good place to make them aware of it). and tree's that have more/less odds of this or that t3 isn't by design, it's unintended so that again is something that would/could see a fix devs just need to be aware of that (i'm abusing it and so are many others that know about it, but the average player doesn't which is why the average player just experiences mostly dungeons and a slow grind) dungeon compared to benneret or stag/bear is never beneficial under the current circumstances there is no bonus off dungeons, they only take longer making your rep grind or item grind longer, there are however some trees with very high odds of vadagar for example i know of but again, this isn't intended and it's not the topic of this discussion, the topic of this discussion is about the fact that they take too long to farm/do, not unintended bugs and the likes. stop assuming i need a break, that i'm focused or whatever, i'm objectivly speaking for all about feedback this is not wether i'm pissed at the game, wether dungeons are fun, wether there's a tree or more that produce this or that outcome, it's about the average faction farming taking too long as perceived by the general public, leave my opinion and yours out of it, think for the collective how does the average player perceive this grind?

gloomy flare
# grim gate still wrong about dungeons, nothing changed, proof is all the feedback and the d...

As I said, if you cant format your text Im not going to read all of that wall of text. It hurts my brain.

But for its worth, just because you are so annoying about this, I actually put in the time to test it.

I "only" got 14850 rep because I did a tale last night but I made up for it by doing an extra T3, combined with the second last not giving my full rep it should total to 16k.

It took me 1 hour and 29 minutes, and I was just running T3's with dungeon. Not even one exception.

So even if you take a little more time doing each quest, and also do just T3's with dungeons, what I said earlier about it just taking a few hours is correct. And if you min max its not even 2 hours.

thick scroll
#

Faction tales need to be more rewarding, they already took one step by making dungeon tales grant more xp, but overall it's hell, and it's slow

#

As a new player you don't have access to strong gear, now even more apparent with virtue requirements

#

So you don't really get to do high level tales that award high xp points

#

You're stuck at low level areas

#

Which takes very long

#

You want to be precise with data? Make a new account and start f2p

gloomy flare
#

Yes, that is true. You are supposed to feel the difference in power level of your character.

That being said, and this is the third time Im saying this, they are going to make it even easier. So dont worry. I reposteed what they said in the patch notes, lots of changes to make faction tale grind faster

thick scroll
#

They've said many things over the course of these years, so I'm beginning to take what they say with a grain of salt, and stress the issue until they acknowledge and/or fix it

grim gate
# gloomy flare As I said, if you cant format your text Im not going to read all of that wall of...

not my experience or that of a few friends of mine at all, no way it takes you 10-12 mins for your average t3 something's very iffy. the dungeon alone can take 5-10 mins of walking (depending on dungeon undercity can be that 10, sometimes more), and the pre-dungeon another 5 of walking. as to you suggesting to do t3 dungeons why would anybody do them pre fix if they are so inefficient time wise what's this suggestion XD. as for the time to do all 11 t3 tales to cap (that's how many you'd need to do in a day to reach cap IF you do them in the highest game area), even IF it was 1 hour and a half, (it isn't, it's much more than that, bare minimum 2, and alot more if one doesn't avoid dungeons, specially crypt/undercity), if we compare it to other games with daily activities where it can take bethween minutes and at average 10-30 mins to get dailies done, this is 2+ hours for just ONE reputation and THAT is the reason people complain.

grim gate
graceful harness
#

The current standing grind is what they gave us when they said they agreed the old way was too grindy and they were going to improve it.

The old way was every rank was 5k, and tales rewarded anywhere from 100-800-ish.

"Improve"...

grim gate
# graceful harness The current standing grind is what they gave us when they said they agreed the o...

No the current is p13 which made dungeons more prevalent in tales, in 12 we had a majority in bannerets and stags, so bethween 12 and 13 there was a nerf, also in 11 every rank was cheaper as you just said yourself, rep amounts were "barely" lower, BUT, things from the syndicates that could be bought costed ALOT less than today, so yes, we've only gotten nerfs to the syndicates, the upcoming changes however could be a step in the right direction depending on the specifics (which we don't know enough about yet and the numbers are still subject to change). for example the post says multiple votives will soon be acceptable, does that mean we'll be able to have multiple t3? how rare are the agari votives, how much more standing will dungeons give, dungeon votives take ALOT longer than regular votives based on the type of dungeon AND the procedually generated mess the dungeon decides to throw at you, so if it's not really generous based in these circumstances we are still in deep sea, not to mention that none of this makes farming the staff any better unless we have less dungeons to begin with. we'll see if they get their numbers right with the upcoming change

gloomy flare
thick scroll
#

We've explained how they can take long, no need to be dismissive

full rain
#

Please ensure you're not discussing moderation actions in the discord chats or threads. If you have concerns over moderation, please instead file a #discord-mod-mail

grim gate
#

it's ok nothing happened here, I "complain" too much and too loudly, I clearly need a break from the game because of it, I'm annoying, i give people headaches, my texts aren't easy to reading, "forcing" people to only read the "first part of them" and what I say doesn't matter and because of that I'm disrespectful and need moderation. lets move on onto the topic at hand, t3 take the perfect amount of time, no complains there.