Currently, to sprint after dodging, you must first trigger the microhop > trigger the roll > only after the roll, press shift again to begin sprinting, that's 3 consecutive button presses. Otherwise you'll default to a regular walking speed after the roll. It's extremely tiring on the pinky especially with the amount of explosion spam some encounters have.
#Sprint after dodges
1 messages · Page 1 of 1 (latest)
Id love it if sprint was not stopped by dodging