#Preludes 12, Hotfix 11: Enclave standing gain is good now but wait times still sour the experience

1 messages · Page 1 of 1 (latest)

willow apex
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The amount of standing we gain per faction tale feels good now when doing T3 tales with lv. 30-40 enemies on average. However, the wait times inbetween tales take up the most time of the grind right now. It would be nice if there was some way for us to have less downtime between T3s, though I can't think of a good solution.

compact kindle
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I think having multiple missions of the same tier available on the overworld map would solve this. Once the current mission is finished, the next one will be available right away. Although glades and undercity stages might make this difficult as it teleports the players a long way

jagged barn
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What is the rush. Enjoy the sights, play some music to the animals. Nonstop missions are not really the style of this game.

willow apex
heavy oyster
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Vespilan hi!, I feel the whole system needs to evaluated and reworked as much as I would love having allways t3s available, it will completely kill the need to play t1 and t2. Also as for the rep gained per region which makes the only area worth playing North east (which as a relative new player isn't hard to play there and you could get a team) limits you to grind there, but if you gained the same in all regions the players would just quick run on the lowest levels area.

willow apex
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Which is to say that T1s and T2s are usually finished quickly enough to where you would spent more time in loading screens if you used matchmaking for these than playing the game