#Increased difficulty scaling
1 messages · Page 1 of 1 (latest)
i agree with HP even if it was 2x with 3 people and like 1.4x for 2 people. but what you mean by move set increase. like doing their moves more often?
or more moves in general. i know they wouldn't do that except in like cogah or something
Currently most bosses have 2 moves at max that can be a problem. Most are dead before they get to use them. I'd say a move that allows the bosses to disengage or even dash from view I'm not looking for dark souls 3 boss challenges but at least not a random BS go and you win boss fights.
Cogah is the hard mode and it scales with party size already
@topaz dragon didn't notice much of a difference in solo or party. But then again the team was already maxed out.
If it actually scales, it does not scale enough. That said I don't see a reason why the normal game shouldn't scale with players. 3 players 3x life should be a minimum, but prolly even higher multiplier would make sense, since most mobs are very stagger locked anyways.