I don't like that not only do I have to explain your, in fairness, janky experience system to people so when we run endless missions, nobody starts feeling like theyre the one being screwed out of experience (thats your responsibility), but moreover, I do NOT like the environment you have created where some players will intentionally refuse to smite enemies because their pacts are maxed and therefore, "why would I bother, thats just EXP im not getting. Do it yourself." Which leads to whoever has to take the smite losing the weapon EXP instead.
You have created an environment where doing something detrimental to the experience of your teammates makes your experience better, both figuratively and literally.
All due respect... What were you thinking? This is a horrible, anti-player system, please readdress this in a different way.