Combat atm is in a good place but it could be better,
Fighting multiple enemies? and there's some instances that your in mid swing and cant do anything about it.
So i thought about maybe a mechanic to make combat a little smoother/satisfying
- Attack animation being cancelled immediately when you wanna do a perfect parry/block to save your skin
- Dodge rolls can cancel attack animations to also save your skin
3 or both of these





