✍️feedback-tracking
How can i finish this when i already did? bug!
Quest
Accessibility
Gameplay
General
Levels
Change Wyld/Paragon Weapons to consume Charge on Rune Activation
Weapons
Weapon/Pact max level tracker
add blend shapes to cosmetics to fix clipping with your class arms
Boss Adds Take Away From Boss Identity
Gameplay
Please give totems distinct icons
UI
General
[Feedback] Veteran Warframe Player's Beta Impressions
The Smite Question
Fan Concept: Veil of the Serpent's Lament Pact + Lament's Tongue Urumi
Duo Duelo clone attacks should not Smite
Weapons
Gameplay
Reaching a New Envoy Rank (MR) Feels Underwhelming
Allow Cogah to be Continued between Sessions
Increase Faction Standing Gain
Design
General
Levels
Gameplay
Seeking Feedback: Health Elixirs
Analysing Agari: Mendicant King
General
Analysis on why every Boss fails (And why raising the HP will not help!)
General
ranking system based on map regions.
weird perspective (waste bear)
Garren nerf was implemented badly
Characters
Gameplay
About filling the impossible Journal entries
Make fur color separate on armors
New siege difficulty
Might want to reconsider how the Reaper is added to the journal
Ledge Climbing
Design
Gameplay
Skunks
Wrong description of the Scavenger totem et c,
UI
How come you guys didn't add the mounts first before the teleports?
Endless Enemy Room.
Design
Levels
Gameplay
The Rune Charge system, isn't working!
Weapons
Design
Art & Animation
Gameplay
General
Difficulty Selection Option
General
Gameplay
Cannot Log in suddenly
General
Accessibility
Enemies are far too passive
Gameplay
Training Dummy in the Nighthold
give use 4 portals please to navigate faster in the map
Why all new Magick weapons don't deal elemental damage?
Multiplayer Stats Change Bug [Moved to Bug Tracking]
P13/14 State of Ode Tempest
Characters
Gameplay
Multiple builds on weapons ?
Rune & Totem Releasing
Cats?
General
Matchmaking for this game
General
Accessibility
Gameplay
Grounded: Reward walking forward rather than standing still
please add a crossbow
Weapons
SUGGESTION: Excess rune charges fill your stowed / offhand weapon.
Weapons
Gameplay
Kick
General
Gameplay
In game Guide to mechanics
Weapons
Design
Gameplay
Mace addition Recommendations
Weapons
Art & Animation
Gameplay
Give Pensive Set A Passive To Scan On All Kills
Gameplay
Long Blades
map fog
Gameplay